This is a list of all the YuGiOh "Armed Dragon" monsters and support cards in our database.
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
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Armed Dragon Blitz
61606250 |
Spell | Normal | Target 1 "Armed Dragon" monster you control; take 1 monster with the same name from your Deck or GY, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but it cannot attack directly. You can only activate 1 "Armed Dragon Blitz" per turn. You cannot Special Summon monsters the turn you activate this card, except Dragon monsters. | |||||
Armed Dragon Catapult Cannon
75906310 |
Fusion/Effect Monster | LIGHT | Machine | 10 | 3500 | 3000 | "VWXYZ-Dragon Catapult Cannon" + "Armed Dragon LV7" Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use "Polymerization".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent control and in their GY. |
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Armed Dragon Flash
34611551 |
Spell | Quick-Play | Special Summon 1 Level 3 "Armed Dragon" monster from your Deck in Defense Position. You can only activate 1 "Armed Dragon Flash" per turn. | |||||
Armed Dragon Lightning
97091969 |
Spell | Continuous | If an "Armed Dragon" monster(s) you control would be destroyed by card effect, you can send this card to the GY instead. You can target 1 "Armed Dragon" monster you control, then activate 1 of these effects; You can only use this effect of "Armed Dragon Lightning" once per turn. |
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Armed Dragon LV10
59464593 |
Effect Monster | WIND | Dragon | 10 | 3000 | 2000 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the GY; destroy all face-up monsters your opponent controls. | |
Armed Dragon LV10 White
84425220 |
Effect Monster | LIGHT | Dragon | 10 | 3000 | 2000 | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can banish "Armed Dragon" monsters from your field and/or GY whose total Levels equal 10; Special Summon this card from your hand, then you can add 1 "White Veil" from your Deck to your hand. You can only use this effect of "Armed Dragon LV10 White" once per turn. You take no effect damage. At the start of the Damage Step, if this card attacks: You can destroy 1 card on the field. | |
Armed Dragon LV3
00980973 |
Effect Monster | WIND | Dragon | 3 | 1200 | 900 | During your Standby Phase, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck. | |
Armed Dragon LV5
46384672 |
Effect Monster | WIND | Dragon | 5 | 2400 | 1700 | You can send 1 monster from your hand to the Graveyard to select 1 face-up monster your opponent controls with ATK less than or equal to the ATK of the sent monster, and destroy the selected monster. During the End Phase of the turn this card destroys a monster by battle, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Armed Dragon LV7" from your hand or Deck. | |
Armed Dragon LV7
73879377 |
Effect Monster | WIND | Dragon | 7 | 2800 | 1000 | Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5", and cannot be Special Summoned by other ways. You can send 1 monster from your hand to the Graveyard: destroy all face-up monsters your opponent controls with ATK less than or equal to the sent monster's ATK. | |
Armed Dragon Thunder LV10
58153103 |
Effect Monster | WIND | Dragon | 10 | 3000 | 2000 | If this card was Special Summoned by the effect of an "Armed Dragon" monster, it gains the following effects based on its ATK. |
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Armed Dragon Thunder LV3
57030525 |
Effect Monster | WIND | Dragon | 3 | 1200 | 900 | This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card. | |
Armed Dragon Thunder LV5
21546416 |
Effect Monster | WIND | Dragon | 5 | 2400 | 1700 | This card's name becomes "Armed Dragon LV5" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV5" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand. | |
Armed Dragon Thunder LV7
94141712 |
Effect Monster | WIND | Dragon | 7 | 2800 | 1000 | This card's name becomes "Armed Dragon LV7" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV7" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 "Armed Dragon" card from your Deck to your hand. | |
Armed Dragon Thunderbolt
57605303 |
Trap | Normal | Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn. | |||||
Armed Dragon, the Armored Dragon
75220074 |
Effect Monster | WIND | Dragon | 4 | 1900 | 1400 | When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 5 or lower WIND Dragon monster from your hand or Deck, except "Armed Dragon, the Armored Dragon", but it cannot attack directly this turn. | |
Armed Neos
31817415 |
Fusion/Effect Monster | WIND | Warrior | 10 | 3500 | 3000 | "Elemental HERO Neos" + 1 "Armed Dragon" monster Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level than it. When this card destroys a monster by battle: You can make this card gain the following effect. |
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Dark Armed Dragon
65192027 |
Effect Monster | DARK | Dragon | 7 | 2800 | 1000 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target. | |
Knight Armed Dragon, the Armored Knight Dragon
98007437 |
Effect Monster | WIND | Dragon | 3 | 1400 | 1900 | If you Special Summon a Level 5 or higher Dragon monster(s): You can Special Summon this card from your hand. If this card is Special Summoned: You can make this card's Attribute and Level become the same as 1 of your banished Dragon monsters'. If this card is sent to the GY: You can target 1 Dragon monster you control; it gains 1000 ATK. Neither player can activate cards or effects in response to this effect's activation. You can only use each effect of "Knight Armed Dragon, the Armored Knight Dragon" once per turn. | |
Metaphys Armed Dragon
89189982 |
Normal Monster | LIGHT | Wyrm | 7 | 2800 | 1000 | Usually visible despite its phantom existance. | |
Ojama Pajama
75884822 |
Trap | Continuous | If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn. |
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Ojamatch
38395123 |
Spell | Quick-Play | Send 1 "Ojama" card from your hand or face-up from your field to the GY: add to your hand, 1 "Ojama" monster with different name and 1 "Armed Dragon" monster from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card. | |||||
Pile Armed Dragon
19153590 |
Effect Monster | WIND | Dragon | 7 | 2800 | 1000 | You can send 1 other WIND Dragon monster or 1 other Level 7 or higher Dragon monster from your hand to the GY; Special Summon this card from your hand. You can send 1 "Armed Dragon" monster from your hand or Deck to the GY, except "Pile Armed Dragon", then target 1 face-up monster you control; that targeted monster gains ATK equal to the Level of the monster sent to the GY x 300, until the end of this turn, also you can only attack with 1 monster this turn. You can only use each effect of "Pile Armed Dragon" once per turn. | |
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |