This is a list of all the YuGiOh "Chaos" monsters and support cards in our database.
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|
Armityle the Chaos Phantasm - Phantom of Fury
60110982 |
Fusion/Effect Monster | DARK | Fiend | 12 | 0 | 0 | "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions. |
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Armityle the Chaos Phantom
43378048 |
Fusion/Effect Monster | DARK | Fiend | 12 | 0 | 0 | Uria, Lord of Searing Flames + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only. |
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Barian's Chaos Draw
97769122 |
Spell | Normal | To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until Main Phase 1. During that Main Phase: You can activate 1 of these effects; |
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Black Luster Soldier - Legendary Swordsman
70551291 |
Ritual/Effect Monster | EARTH | Warrior | 8 | 3000 | 2500 | You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before your draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck. | |
Black Luster Soldier - Soldier of Chaos
49202162 |
Link/Effect Monster | EARTH | Warrior | 3000 | LINK-3 | 3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; |
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Black Magic Ritual
76792184 |
Spell | Ritual | This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more. | |||||
Blue-Eyes Chaos Dragon
20654247 |
Ritual/Effect Monster | DARK | Dragon | 8 | 3000 | 0 | You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Ritual Summoned card using a "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage. | |
Blue-Eyes Chaos MAX Dragon
55410871 |
Ritual/Effect Monster | DARK | Dragon | 8 | 4000 | 0 | You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent. | |
Chaos Allure Queen
29925614 |
Effect Monster | LIGHT | Spellcaster | 7 | 1500 | 1500 | You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card as an Equip Spell, and if you do, this card's name becomes that equipped monster's name (until the End Phase), then if you equipped a LIGHT or DARK Monster Card by this effect, you can Special Summon 1 DARK "Allure Queen" monster from your Deck or GY. You can only use each effect of "Chaos Allure Queen" once per turn. | |
Chaos Ancient Gear Giant
51788412 |
Fusion/Effect Monster | DARK | Machine | 10 | 4500 | 3000 | 4 "Ancient Gear" monsters Must be Fusion Summoned. Unaffected by Spell/Trap effects. Your opponent cannot activate monster effects during the Battle Phase. Can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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Chaos Angel
22850702 |
Synchro/Effect Monster | DARK | Fiend | 10 | 3500 | 2800 | 1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. |
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Chaos Archfiend
13076804 |
Synchro/Effect Monster | DARK | Fiend | 8 | 2500 | 1800 | 1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn. |
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Chaos Beast
49565413 |
Synchro/Effect Monster | DARK | Fiend | 6 | 2000 | 1800 | 1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY. |
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Chaos Betrayer
34966096 |
Effect Monster | DARK | Fiend | 6 | 2000 | 2000 | If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn. | |
Chaos Burst
04923662 |
Trap | Normal | Activate only by Tributing 1 monster when your opponent's monster declares an attack. Destroy the attacking monster. Then inflict 1000 damage to your opponent. | |||||
Chaos Command Magician
72630549 |
Effect Monster | LIGHT | Spellcaster | 6 | 2400 | 1900 | Negate the effect of a Monster Card that targets this 1 card. | |
Chaos Core
54040484 |
Effect Monster | DARK | Fiend | 3 | 0 | 0 | When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you do, place 1 Phantasm Counter on this card for each card sent to the GY, and if you place at least 1, you take no battle damage this turn. You can only use this effect of "Chaos Core" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead. | |
Chaos Daedalus
26873574 |
Effect Monster | DARK | Sea Serpent | 7 | 2600 | 1500 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn. | |
Chaos Dragon Levianeer
55878038 |
Effect Monster | DARK | Dragon | 8 | 3000 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can apply this effect, based on the Attribute(s) of monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. You can only use this effect of "Chaos Dragon Levianeer" once per turn. |
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Chaos Emperor Dragon - Envoy of the End
82301904 |
Effect Monster | DARK | Dragon | 8 | 3000 | 2500 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can pay 1000 Life Points; send all cards in both players' hands and on the field to the Graveyard, then inflict 300 damage to your opponent for each card sent to the Graveyard by this effect. | |
Chaos Emperor, the Dragon of Armageddon
04538826 |
Pendulum/Effect Monster | DARK | Dragon | 8 | 3000 | 2500 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck. Pendulum Scale: 1 Pendulum Effect: You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn. |
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Chaos End
61044390 |
Spell | Normal | You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field. | |||||
Chaos Form
21082832 |
Spell | Ritual | This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon. | |||||
Chaos Goddess
31385077 |
Synchro/Effect Monster | LIGHT | Fairy | 8 | 2500 | 1800 | 1 LIGHT Tuner + 2 or more non-Tuner DARK monsters Once per turn, you can send 1 LIGHT monster from your hand to the Graveyard to select 1 Level 5 or higher DARK monster from your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material monster. |
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Chaos Greed
97439308 |
Spell | Normal | You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck. | |||||
Chaos Grepher
18859369 |
Effect Monster | LIGHT | Warrior | 4 | 1700 | 1600 | While face-up on the field, this card is also DARK-Attribute. You can discard 1 LIGHT or DARK monster; send 1 LIGHT or DARK monster with a different Attribute than the discarded monster from your Deck to the GY, but for the rest of this turn, you cannot Special Summon monsters with the same name as the one sent to the GY by this effect. You can only use this effect of "Chaos Grepher" once per turn. | |
Chaos Hunter
97940434 |
Effect Monster | DARK | Fiend | 7 | 2500 | 1600 | When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards. | |
Chaos Infinity
04081825 |
Trap | Normal | Change all Defense Position monsters on the field to face-up Attack Position. Then, Special Summon 1 "Meklord" monster from your Deck or your Graveyard. Its effect is negated, and it is destroyed during this turn's End Phase. | |||||
Chaos King Archfiend
36407615 |
Synchro/Effect Monster | DARK | Fiend | 7 | 2600 | 2600 | 1 Fiend-Type Tuner monster + 1 or more non-Tuner monsters When this card attacks, you can switch the ATK and DEF of all face-up monsters your opponent controls until the end of the Battle Phase. |
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Chaos Mirage Dragon
66699781 |
Tuner/Effect Monster | LIGHT | Wyrm | 4 | 1600 | 600 | You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of "Chaos Mirage Dragon" once per turn. | |
Chaos Necromancer
01434352 |
Effect Monster | DARK | Fiend | 1 | 0 | 0 | The ATK of this card becomes the number of Monster Cards in your Graveyard x 300 points. | |
Chaos Nephthys
24226942 |
Effect Monster | DARK | Winged Beast | 8 | 2400 | 1600 | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by a card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Nephthys"; Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of "Chaos Nephthys" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them. | |
Chaos Phantasm
60329973 |
Trap | Normal | Target 1 of your banished LIGHT Tuners and 1 of your banished Level 8 or lower DARK non-Tuners; return both to the GY, then Special Summon 1 LIGHT or DARK Synchro Monster from your Extra Deck whose Level equals the total Levels of those returned monsters. | |||||
Chaos Ruler, the Chaotic Magical Dragon
03040496 |
Synchro/Effect Monster | DARK | Dragon | 8 | 3000 | 2500 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Chaos Ruler, the Chaotic Magical Dragon" once per turn. |
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Chaos Scepter Blast
15256925 |
Spell | Quick-Play | If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions. | |||||
Chaos Seed
76766706 |
Spell | Normal | If you control both LIGHT and DARK monster(s): You can target 1 of your banished LIGHT or DARK Warrior-Type monsters; add it to your hand. You can only activate 1 "Chaos Seed" per turn. | |||||
Chaos Sorcerer
09596126 |
Effect Monster | DARK | Spellcaster | 6 | 2300 | 2000 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect. | |
Chaos Space
99266988 |
Spell | Normal | Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the deck, then draw 1 card. You can only use each effects of "Chaos Space" once per turn. | |||||
Chaos Summoning Beast
27439792 |
Effect Monster | DARK | Fiend | 1 | 0 | 0 | You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn. | |
Chaos Trap Hole
11593137 |
Trap | Counter | When a LIGHT or DARK monster(s) would be Summoned: Pay 2000 LP; negate the Summon of the LIGHT and DARK monster(s), and if you do, banish it. | |||||
Chaos Valkyria
53871273 |
Effect Monster | LIGHT | Fairy | 4 | 1800 | 1050 | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn. | |
Chaos Witch
30327674 |
Effect Monster | DARK | Spellcaster | 4 | 1500 | 1500 | You can Tribute this card; Special Summon 2 "Dark Beast Tokens" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 "Light Beast Tokens" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 "Chaos Witch" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect. | |
Chaos Zone
94243005 |
Spell | Field | Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card. | |||||
Chaos-End Master
46609443 |
Tuner Monster | LIGHT | Warrior | 3 | 1500 | 1000 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 ATK or less from your Deck. | |
Chaosrider Gustaph
47829960 |
Effect Monster | WIND | Warrior | 4 | 1400 | 1500 | Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn. | |
Clorless, Chaos King of Dark World
22723778 |
Fusion/Effect Monster | DARK | Fiend | 12 | ? | ? | "Reign-Beaux, Overlord of Dark World" + 2+ Fiend monsters If this card is Fusion Summoned: You can destroy all cards your opponent controls. This card's original ATK/DEF each become the number of materials used for its Summon x 1000. Once per turn (Quick Effect): You can target 1 face-up card you control; discard 1 card, also your opponent cannot target that face-up card with card effects for the rest of this turn. |
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Contrast HERO Chaos
23204029 |
Fusion/Effect Monster | DARK | Warrior | 9 | 3000 | 2600 | 2 "Masked HERO" monsters (This card is always treated as an "Elemental HERO" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn. |
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Core of Chaos
03806388 |
Tuner/Effect Monster | LIGHT | Thunder | 2 | 0 | 1600 | Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it. | |
D/D/D Chaos King Apocalypse
83303851 |
Pendulum/Effect Monster | DARK | Fiend | 7 | 2700 | 2000 | During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn. Pendulum Scale: 4 Pendulum Effect: You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. |
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Dark Magician Girl
38033121 |
Effect Monster | DARK | Spellcaster | 6 | 2000 | 1700 | Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs. | |
Dark Magician of Chaos
40737112 |
Effect Monster | DARK | Spellcaster | 8 | 2800 | 2600 | When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead. | |
Dedication through Light and Darkness
69542930 |
Spell | Quick-Play | You can only activate this card by Tributing 1 "Dark Magician" on your side of the field. Select 1 "Dark Magician of Chaos" from your hand, your Graveyard or your Deck and Special Summon it. | |||||
Dragon Master Magia
12381100 |
Fusion/Effect Monster | LIGHT | Dragon | 12 | 5000 | 4000 | "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY. |
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Dream Mirror of Chaos
98570539 |
Spell | Quick-Play | Fusion Summon 1 "Dream Mirror" Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. If "Dream Mirror of Joy" is in a Field Zone, you can also use monsters in your hand as Fusion Material. If "Dream Mirror of Terror" is in a Field Zone, you can also banish monsters from your GY as Fusion Material. You can only activate 1 "Dream Mirror of Chaos" per turn. | |||||
Elemental HERO Chaos Neos
17032740 |
Fusion/Effect Monster | DARK | Warrior | 9 | 3000 | 2500 | Elemental HERO Neos + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). During the End Phase: Shuffle this card into the Extra Deck, then Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times. |
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Envoy of Chaos
38695361 |
Effect Monster | DARK | Warrior | 4 | 1500 | 0 | During either player's Battle Phase: You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in the Graveyard: You can banish 1 LIGHT and 1 DARK monster from your Graveyard, except this card; add this card to your hand. | |
Eternal Chaos
25750986 |
Trap | Normal | Target 1 face-up monster your opponent controls; send 1 LIGHT and 1 DARK monster from your Deck to the GY, whose combined ATK is less than or equal to that monster's, also for the rest of this turn after this card resolves, you can only activate 1 monster effect in the GY. You can only activate 1 "Eternal Chaos" per turn. | |||||
Fallen Paradise
13301895 |
Spell | Field | Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn. | |||||
Gateway to Chaos
40089744 |
Spell | Field | When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the Graveyard, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn. | |||||
Illusion of Chaos
12266229 |
Ritual/Effect Monster | DARK | Spellcaster | 7 | 2100 | 2500 | You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn. | |
Magician of Black Chaos
30208479 |
Ritual Monster | DARK | Spellcaster | 8 | 2800 | 2600 | This card can only be Ritual Summoned with the Ritual Spell Card, "Black Magic Ritual". | |
Magician of Black Chaos MAX
79613121 |
Ritual/Effect Monster | DARK | Spellcaster | 8 | 2800 | 2600 | You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn. | |
Magician of Chaos
47963370 |
Ritual/Effect Monster | DARK | Spellcaster | 7 | 2500 | 2100 | You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions. | |
Marshalling Field
63881033 |
Trap | Continuous | You cannot Special Summon monsters, except Machine-Type monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine-Type monsters you control become that Level. If a Machine-Type Xyz Monster(s) you control would be destroyed, you can send this card to the Graveyard instead. If this card is sent from the field to the Graveyard: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or Graveyard to your hand. | |||||
Master of Chaos
85059922 |
Fusion/Effect Monster | DARK | Spellcaster | 8 | 3000 | 2500 | "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn. |
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Number C1: Numeron Chaos Gate Sunya
79747096 |
Xyz/Effect Monster | DARK | Machine | 2 | 2000 | 1000 | 4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters. |
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Number C43: High Manipulator of Chaos
32446630 |
Xyz/Effect Monster | DARK | Fiend | 3 | 0 | 0 | 4 Level 3 DARK monsters All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect. |
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Number C5: Chaos Chimera Dragon
69757518 |
Xyz/Effect Monster | DARK | Dragon | 6 | 0 | 0 | 3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on top of the Deck, and if you do, attach the other to this card as an Xyz Material. |
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Number C6: Chronomaly Chaos Atlandis
06387204 |
Xyz/Effect Monster | LIGHT | Machine | 7 | 3300 | 3300 | 3 Level 7 monsters If you activate any of this card's effects, your opponent takes no damage for the rest of this turn. Once per turn: You can target 1 monster your opponent controls; equip it to this card. This card gains 1000 ATK for each monster equipped to it by this effect. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. |
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Number C92: Heart-eartH Chaos Dragon
47017574 |
Xyz/Effect Monster | DARK | Dragon | 10 | 1000 | 0 | 4 Level 10 monsters Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain Life Points equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect. |
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Number C9: Chaos Dyson Sphere
32559361 |
Xyz/Effect Monster | LIGHT | Machine | 10 | 3600 | 3200 | 3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. |
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Numeron Chaos Ritual
41850466 |
Spell | Normal | If a face-up "Number C1: Numeron Chaos Gate Sunya" you control was destroyed by a monster effect this turn: You can target 1 of your "Numeron Network", and 4 of your "Number" Xyz Monsters, that are banished or in your GY; Special Summon 1 "Number C1000: Numerounius" from the Extra Deck that becomes 10,000 ATK/1000 DEF, and if you do, attach all 5 targets to it as material, also you can only Normal or Special Summon once for the rest of this turn. | |||||
Phantom of Chaos
30312361 |
Effect Monster | DARK | Fiend | 4 | 0 | 0 | Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your Graveyard; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect. | |
Primal Seed
23701465 |
Spell | Normal | If "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" is on the field: Target 2 of your banished cards; add both those targets to your hand. | |||||
Rank-Up-Magic Argent Chaos Force
94220427 |
Spell | Normal | Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from your Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel. | |||||
Rank-Up-Magic Quick Chaos
33252803 |
Spell | Quick-Play | Target 1 "Number" monster you control, except a "Number C" monster;Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) | |||||
Ritual of Black Mastery
SS04-ENS01 |
Skill | YAMI YUGI | Activate this Skill during your Main Phase, while you control "Black Luster Soldier" or "Magician of Black Chaos" that you Ritual Summoned this turn. |
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Shell of Chaos
77312273 |
Effect Monster | DARK | Machine | 4 | 1600 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it. | |
Sphere of Chaos
82693042 |
Effect Monster | DARK | Machine | 5 | 1600 | 0 | While face up, this card is also treated at a LIGHT-Attribute. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your deck to your hand. | |
Tachyon Chaos Hole
59650656 |
Trap | Normal | When a face-up "Galaxy" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can banish this card, then target 1 "Galaxy" Xyz Monster in your Graveyard; Special Summon that target. | |||||
The Chaos Creator
90488465 |
Effect Monster | DARK | Thunder | 8 | 2300 | 3000 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of "The Chaos Creator" once per turn. | |
Toon Dark Magician Girl
90960358 |
Toon Monster | DARK | Spellcaster | 6 | 2000 | 1700 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. This card gains 300 ATK for each "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard. | |
Witch Doctor of Chaos
75946257 |
Flip/Effect Monster | DARK | Spellcaster | 2 | 500 | 500 | FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play. | |
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |