This is a list of all the YuGiOh "Code Talker" monsters and support cards in our database.
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
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Accesscode Talker
86066372 |
Link/Effect Monster | DARK | Cyberse | 2300 | LINK-4 | 2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker". |
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Code Exporter
37119142 |
Effect Monster | WIND | Cyberse | 5 | 500 | 2300 | If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon that monster instead, but negate its effects. You can only use each effect of "Code Exporter" once per turn. | |
Code Generator
30114823 |
Effect Monster | EARTH | Cyberse | 3 | 1300 | 500 | If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn. | |
Code Hack
33750856 |
Continuous | Trap | Cyberse Link Monsters you control cannot be destroyed by your opponent's card effects. Once per turn, during the Battle Step, if your monster battles an opponent's monster: You can activate this effect; that opponent's monster's ATK becomes 0 until the end of this turn, also for that battle, monsters cannot be destroyed by battle and neither player takes battle damage. That opponent's monster must be face-up on the field to activate and to resolve this effect. When your opponent activates a card or effect during a Damage Step that your "Code Talker" monster is attacking in: You can banish this card from your GY; negate the activation, and if you do, your attacking monster gains 700 ATK. | |||||
Code Radiator
75130221 |
Effect Monster | WATER | Cyberse | 4 | 1600 | 800 | If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 face-up monster your opponent controls; change its ATK 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of "Code Radiator" once per turn. | |
Code Talker
53413628 |
Link/Effect Monster | DARK | Cyberse | 1300 | LINK-2 | 2 Effect Monsters Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster. |
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Code Talker Inverted
45462149 |
Link/Effect Monster | LIGHT | Cyberse | 1300 | LINK-2 | 2 Cyberse monsters If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of "Code Talker Inverted" once per turn. |
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Cynet Codec
60018643 |
Spell | Continuous | If a "Code Talker" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You cannot add other monsters with that same Attribute to your hand by the effect of "Cynet Codec" this turn, and you can only activate the effect of "Cynet Codec" once per Chain. | |||||
Cynet Conflict
07403341 |
Trap | Counter | When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn. | |||||
Cynet Optimization
34010534 |
Spell | Continuous | If your "Code Talker" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Cyberse monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You can only use this effect of "Cynet Optimization" once per turn. | |||||
Decode Destruction
33062423 |
Spell | Normal | Target 1 "Decode Talker" you control; apply the following effects this turn, depending on the number of monsters it currently points to. You can only activate 1 "Decode Destruction" per turn. |
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Decode Talker
01861629 |
Link/Effect Monster | DARK | Cyberse | 2300 | LINK-3 | 2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card. |
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Decode Talker Extended
30822527 |
Link/Effect Monster | DARK | Cyberse | 2300 | LINK-3 | 2+ Effect monsters This card's name becomes "Decode Talker" while on the field. Gains 500 ATK for each monster it points to. During your Battle Phase, if a monster this card points to is destroyed by battle or sent to the GY: This card can make a second attack during each Battle Phase this turn. |
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Decode Talker Heatsoul
61245672 |
Link/Effect Monster | FIRE | Cyberse | 2300 | LINK-3 | 2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can apply this effect. You can only use this effect of "Decode Talker Heatsoul" once per turn. |
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Encode Talker
06622715 |
Link/Effect Monster | LIGHT | Cyberse | 2300 | LINK-3 | 2+ Cyberse monsters Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn. |
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Excode Talker
40669071 |
Link/Effect Monster | WIND | Cyberse | 2300 | LINK-3 | 2+ Cyberse monsters When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects. |
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Limit Code
86607583 |
Trap | Normal | If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate 1 "Limit Code" per Duel. | |||||
Micro Coder
02347477 |
Effect Monster | DARK | Cyberse | 1 | 300 | 0 | If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn. | |
Powercode Talker
15844566 |
Link/Effect Monster | FIRE | Cyberse | 2300 | LINK-3 | 3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double it original ATK during that damage calculation only. |
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Protectcode Talker
58036229 |
Link/Effect Monster | DARK | Cyberse | 2300 | LINK-3 | 2+ Effect Monsters Your opponent cannot target Link-4 or higher monsters you control with card effects, also they cannot be destroyed by battle. If you control a "Firewall" Link Monster (Quick Effect): You can banish Link Monsters from your GY whose combined Link Ratings equal exactly 3; Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Protectcode Talker" once per turn. |
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Recoded Alive
70238111 |
Trap | Normal | Target 1 Link-3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Code Talker" monsters; Special Summon it. | |||||
Rokket Coder
77189532 |
Effect Monster | DARK | Cyberse | 4 | 1700 | 300 | If this card would be used for the Link Summon of a "Borrel" monster, you can treat this card as a Dragon. You can only use each of the following effects of "Rokket Coder" once per turn. If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in you hand can also be used as material. If this card you control would be used as Link Material for a "Borrel" monster, 1 DARK monster in your hand can also be used as material. | |
Shootingcode Talker
33897356 |
Link/Effect Monster | WATER | Cyberse | 2300 | LINK-3 | 2+ Cyberse monsters At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn. |
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Talkback Lancer
96380700 |
Link/Effect Monster | DARK | Cyberse | 1200 | LINK-1 | 1 Level 2 or lower Cyberse monster You can Tribute 1 other Cyberse monster, then target 1 "Code Talker" monster in your GY with a different original name from that monster; Special Summon it to your zone this card points to. You can only use this effect of "Talkback Lancer" once per turn. |
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Transcode Talker
46947713 |
Link/Effect Monster | EARTH | Cyberse | 2300 | LINK-3 | 2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn. |
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Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |