This is a list of all the Yu-Gi-Oh! "Face Cards" monsters and support cards in our database.
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|
Arcana Extra Joker
64454614 |
Link/Effect Monster | LIGHT | Warrior | 2800 | LINK-3 | 3 Warrior monsters with different names Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field and/or a monster(s) it points to (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the activation. When this Link Summoned card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 Warrior Normal Monster from your Deck, and if you do, add 1 Level 4 Warrior monster from your Deck to your hand. |
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Arcana Knight Joker
06150044 |
Fusion/Effect Monster | LIGHT | Warrior | 9 | 3800 | 2500 | "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, if this face-up card on the field is targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can negate that effect by discarding the same kind of card (Spell, Trap, or Monster Card). |
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Arcana Triumph Joker
93880808 |
Effect Monster | LIGHT | Warrior | 10 | ? | 2500 | If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card. | |
Court of Cards
28340377 |
Trap | Continuous | If you control no monsters, or only control "Queen's Knight", "King's Knight", and/or "Jack's Knight": You can Special Summon 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your hand or GY. You can banish up to 1 each "Queen's Knight", "King's Knight", and/or "Jack's Knight" from your hand and/or GY; draw the same number of cards you banished. You can only use 1 "Court of Cards" effect per turn, and only once that turn. | |||||
Face Card Fusion
29062925 |
Spell | Normal | Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn. | |||||
Imperial Bower
56673112 |
Effect Monster | LIGHT | Warrior | 4 | 1500 | 1500 | If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among "Queen's Knight", "King's Knight", and/or "Jack's Knight", and either add to your hand or Special Summon each monster. You can only use this effect of "Imperial Bower" once per turn. | |
Jack's Knight
90876561 |
Normal Monster | LIGHT | Warrior | 5 | 1900 | 1000 | A strong master swordsman. His loyalty is to justice, his duty to protect the weak. | |
Joker's Knight
29284413 |
Effect Monster | LIGHT | Warrior | 5 | 2000 | 1400 | You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn. | |
Joker's Straight
92067220 |
Spell | Normal | Discard 1 card, Special Summon 1 "Queen's Knight" from your Deck, add 1 "King's Knight" or "Jack's Knight" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Straight" once per turn. | |||||
Joker's Wild
81945678 |
Trap | Normal | During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn. | |||||
King's Knight
64788463 |
Effect Monster | LIGHT | Warrior | 4 | 1600 | 1400 | When this card is Normal Summoned, if you control "Queen's Knight", you can Special Summon 1 "Jack's Knight" from your Deck. | |
Queen's Knight
25652259 |
Normal Monster | LIGHT | Warrior | 4 | 1500 | 1600 | This knight catches her opponents off guard, dominating them with swift yet graceful attacks. | |
Royal Straight
58415502 |
Spell | Quick-Play | Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight". | |||||
Royal Straight Slasher
11020863 |
Effect Monster | LIGHT | Warrior | 6 | 2400 | 1350 | Cannot be Normal Summoned/Set. Must be Special Summoned with "Royal Straight". If you have all of "Queen's Knight", "King's Knight", and "Jack's Knight" in your GY: You can send 5 monsters, with different Levels of 1, 2, 3, 4, and 5, from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of "Royal Straight Slasher" once per turn. | |
Thunderspeed Summon
55557574 |
Spell | Quick-Play | During the Main or Battle Phase: Immediately after this effect resolves, Normal Summon 1 Level 10 monster, or, if you control "Queen's Knight", "King's Knight", and "Jack's Knight", you can apply this effect instead. You can only activate 1 "Thunderspeed Summon" per turn. |
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Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |