This is a list of all the YuGiOh "Gem-" monsters and support cards in our database.
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |
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Absorb Fusion
71422989 |
Spell | Normal | Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect. You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon monsters the turn you activate this card, except "Gem-Knight" monsters. |
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Brilliant Fusion
07394770 |
Spell | Continuous | When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Materials, but change its ATK and DEF to 0. If this card leaves the field, destroy that monster. Once per turn; You can discard 1 Spell Card; the monster Special Summoned by this card's effect gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn. | |||||
Brilliant Rose
61011438 |
Effect Monster | LIGHT | Rock | 2 | 500 | 500 | (This card is always treated as a "Gem-Knight" card). You can discard 1 "Gem-Knight" or "Melodious" card; Special Summon this card from your hand. You can only use this effect of "Brilliant Rose" once per turn. Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your Extra Deck to the GY; until the End Phase, this card's name/Type/Attribute become the same as the original name/Type/Attribute of the monster sent to the GY to activate this effect. |
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Brilliant Spark
03105404 |
Trap | Normal | If a face-up "Gem-Knight" monster(s) you control is destroyed by your opponent's attack or card effect: Target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. If this card is in your Graveyard: You can send 1 "Gem-Knight" card from your hand to the Graveyard; add this card to your hand. You can only activate 1 "Brilliant Spark" per turn. | |||||
Crystal Rose
79531196 |
Effect Monster | LIGHT | Rock | 2 | 500 | 500 | Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn. | |
Fragment Fusion
72029628 |
Trap | Normal | Banish from your Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase. | |||||
Gem-Armadillo
27004302 |
Effect Monster | EARTH | Rock | 4 | 1700 | 500 | When this card is Normal Summoned: You can add to your hand 1 "Gem-Knight" monster from your Deck. | |
Gem-Elephant
19019586 |
Effect Monster | EARTH | Rock | 3 | 400 | 1900 | During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF. | |
Gem-Enhancement
00041777 |
Trap | Normal | Tribute 1 "Gem-Knight" monster you control to target 1 "Gem-Knight" monster in your Graveyard; Special Summon the target from the Graveyard. | |||||
Gem-Knight Alexandrite
90019393 |
Effect Monster | EARTH | Rock | 4 | 1800 | 1200 | You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck. | |
Gem-Knight Amber
72056560 |
Effect Monster | EARTH | Thunder | 4 | 1600 | 1400 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Gem-Knight Amethyst
71616908 |
Fusion/Effect Monster | EARTH | Aqua | 7 | 1950 | 2450 | 1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand. |
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Gem-Knight Aquamarine
13108445 |
Fusion/Effect Monster | EARTH | Aqua | 6 | 1400 | 2600 | Gem-Knight Sapphire + 1 "Gem-Knight" monster Must first be Fusion Summoned using the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand. |
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Gem-Knight Citrine
67985943 |
Fusion/Effect Monster | EARTH | Pyro | 7 | 2200 | 1950 | 1 "Gem-Knight" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. |
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Gem-Knight Crystal
76908448 |
Normal Monster | EARTH | Rock | 7 | 2450 | 1950 | A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades. | |
Gem-Knight Emerald
69243722 |
Effect Monster | EARTH | Rock | 4 | 1800 | 800 | You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard. | |
Gem-Knight Fusion
01264319 |
Spell | Normal | Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this card is in the Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand. | |||||
Gem-Knight Garnet
91731841 |
Normal Monster | EARTH | Pyro | 4 | 1900 | 0 | The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies. | |
Gem-Knight Iolite
45662855 |
Effect Monster | EARTH | Aqua | 4 | 1300 | 2000 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Gem-Knight Lady Brilliant Diamond
19355597 |
Fusion/Effect Monster | EARTH | Rock | 10 | 3400 | 2000 | 3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. |
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Gem-Knight Lady Lapis Lazuli
47611119 |
Fusion/Effect Monster | EARTH | Rock | 5 | 2400 | 1000 | "Gem-Knight Lapis" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field. |
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Gem-Knight Lady Rose Diamond
55610199 |
Fusion/Effect Monster | EARTH | Fairy | 8 | 2700 | 2400 | 1 "Gem-Knight" monster + Fairy monster Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it. |
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Gem-Knight Lapis
99645428 |
Normal Monster | EARTH | Rock | 3 | 1200 | 100 | The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends. | |
Gem-Knight Lazuli
81846636 |
Effect Monster | EARTH | Rock | 1 | 600 | 100 | If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand. | |
Gem-Knight Master Diamond
39512984 |
Fusion/Effect Monster | EARTH | Rock | 9 | 2900 | 2500 | 3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name and original effect become the same as that banished monster's. |
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Gem-Knight Obsidian
19163116 |
Effect Monster | EARTH | Rock | 3 | 1500 | 1200 | If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target. | |
Gem-Knight Pearl
71594310 |
Xyz Monster | EARTH | Rock | 4 | 2600 | 1900 | 2 Level 4 monsters | |
Gem-Knight Phantom Quartz
24484270 |
Link/Effect Monster | EARTH | Rock | 1450 | LINK-2 | 2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in your GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn. |
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Gem-Knight Prismaura
93379652 |
Fusion/Effect Monster | EARTH | Thunder | 7 | 2450 | 1400 | 1 "Gem-Knight" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target. |
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Gem-Knight Quartz
35622739 |
Effect Monster | EARTH | Fairy | 4 | 1500 | 1500 | If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn. | |
Gem-Knight Ruby
76614340 |
Fusion/Effect Monster | EARTH | Pyro | 6 | 2500 | 1300 | Gem-Knight Garnet + 1 "Gem-Knight" monster Must first be Fusion Summoned using the above cards as Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster you control; this card gains ATK equal to the Tributed monster's ATK, until the End Phase. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. |
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Gem-Knight Sapphire
27126980 |
Normal Monster | EARTH | Aqua | 4 | 0 | 2100 | His Sapphire powers commands the waters to protect him from attack. His comrades trust in his silent protection. | |
Gem-Knight Sardonyx
43114901 |
Gemini Monster | EARTH | Pyro | 4 | 1800 | 900 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Gem-Knight Seraphinite
03113836 |
Fusion/Effect Monster | EARTH | Fairy | 5 | 2300 | 1400 | 1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) |
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Gem-Knight Topaz
49597193 |
Fusion/Effect Monster | EARTH | Thunder | 6 | 1800 | 1800 | Gem-Knight Tourmaline + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that ATK of the destroyed monster in the Graveyard. |
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Gem-Knight Tourmaline
54620698 |
Normal Monster | EARTH | Thunder | 4 | 1600 | 1800 | He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life. | |
Gem-Knight Zirconia
08692301 |
Fusion Monster | EARTH | Rock | 8 | 2900 | 2500 | 1 "Gem-Knight" monster + 1 Rock-Type monster | |
Gem-Merchant
53408006 |
Effect Monster | EARTH | Spellcaster | 3 | 1000 | 1000 | When a face-up EARTH Normal Monster you control battles: You can send this card from your hand to the Graveyard during the Damage Step; that monster gains 1000 ATK and DEF, until the End Phase. | |
Gem-Turtle
64734090 |
Flip/Effect Monster | EARTH | Rock | 4 | 0 | 2000 | FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand. | |
Particle Fusion
39261576 |
Spell | Normal | Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase. | |||||
Pyroxene Fusion
55824220 |
Trap | Normal | Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) | |||||
Scatter Fusion
40597694 |
Spell | Continuous | During your Main Phase, if your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" monster from your Extra Deck, using monsters from your Deck as material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. You can only use this effect of "Scatter Fusion" once per turn. When this card leaves the field, destroy all monsters Summoned by this card's effect. | |||||
Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Card Text | Buy It |