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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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MP14-EN001 | Mecha Phantom Beast Turtletracer | Effect Monster | WIND | Machine | 3 | 500 | 2000 | Super Rare | This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed. | |
MP14-EN002 | Battlin' Boxer Headgeared | Effect Monster | FIRE | Warrior | 4 | 1000 | 1800 | Common | When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle. | |
MP14-EN003 | Battlin' Boxer Glassjaw | Effect Monster | FIRE | Warrior | 4 | 2000 | 0 | Common | When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand. | |
MP14-EN004 | Battlin' Boxer Sparrer | Effect Monster | FIRE | Warrior | 4 | 1200 | 1400 | Common | If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn. | |
MP14-EN005 | Battlin' Boxer Switchitter | Effect Monster | FIRE | Warrior | 4 | 1500 | 1400 | Common | When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters. | |
MP14-EN006 | Battlin' Boxer Counterpunch | Effect Monster | FIRE | Warrior | 3 | 0 | 1100 | Common | During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the End Phase. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn. | |
MP14-EN007 | Mecha Phantom Beast Megaraptor | Effect Monster | WIND | Machine | 4 | 1900 | 1000 | Super Rare | When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand. | |
MP14-EN008 | Mecha Phantom Beast Tetherwolf | Effect Monster | WIND | Machine | 4 | 1700 | 1200 | Rare | When this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. During the Damage Step of either player's turn, if this card is battles an opponent's monster: You can Tribute 1 Token once per battle; this card gains 800 ATK, until the End Phase. | |
MP14-EN009 | Mecha Phantom Beast Blackfalcon | Effect Monster | WIND | Machine | 4 | 1200 | 1700 | Common | When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position. | |
MP14-EN010 | Mecha Phantom Beast Stealthray | Effect Monster | WIND | Machine | 3 | 100 | 2100 | Common | When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target. | |
MP14-EN011 | Mecha Phantom Beast Hamstrat | Effect Monster | WIND | Machine | 3 | 1100 | 1600 | Ultra Rare | When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn. | |
MP14-EN012 | Brotherhood of the Fire Fist - Wolf | Effect Monster | FIRE | Beast-Warrior | 3 | 0 | 1900 | Common | If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck. | |
MP14-EN013 | Brotherhood of the Fire Fist - Leopard | Effect Monster | FIRE | Beast-Warrior | 3 | 0 | 200 | Common | During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn. | |
MP14-EN014 | Brotherhood of the Fire Fist - Rhino | Effect Monster | FIRE | Beast-Warrior | 4 | 1700 | 1400 | Rare | If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only. | |
MP14-EN015 | Brotherhood of the Fire Fist - Buffalo | Effect Monster | FIRE | Beast-Warrior | 4 | 1700 | 1000 | Rare | If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn. | |
MP14-EN016 | Mermail Abyssocea | Effect Monster | WATER | Aqua | 3 | 1100 | 1900 | Common | You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn. | |
MP14-EN017 | Wheel of Prophecy | Effect Monster | DARK | Spellcaster | 8 | 2700 | 1700 | Rare | When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn. | |
MP14-EN018 | Madolche Hootcake | Effect Monster | EARTH | Beast | 3 | 1500 | 1100 | Super Rare | When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can target 1 monster in your Graveyard; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn. | |
MP14-EN019 | Legendary Atlantean Tridon | Effect Monster | WATER | Sea Serpent | 3 | 1600 | 800 | Common | You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK. | |
MP14-EN020 | Fire King Avatar Garunix | Effect Monster | FIRE | Winged Beast | 3 | 700 | 1700 | Common | If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Fire King Avatar" monster from your Deck. | |
MP14-EN021 | Harpie Channeler | Effect Monster | WIND | Winged Beast | 4 | 1400 | 1300 | Ultra Rare | You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. | |
MP14-EN022 | Windrose the Elemental Lord | Effect Monster | WIND | Winged Beast | 8 | 2800 | 2200 | Secret Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn. | |
MP14-EN023 | Risebell the Star Adjuster | Effect Monster | WIND | Psychic | 3 | 800 | 800 | Common | When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the End Phase. | |
MP14-EN024 | Number 107: Galaxy-Eyes Tachyon Dragon | Xyz/Effect Monster | LIGHT | Dragon | 8 | 3000 | 2500 | Ultra Rare | 2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK/DEF become their original ATK/DEF. During the Battle Phase, if you activated this effect this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn. |
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MP14-EN025 | Gauntlet Launcher | Xyz/Effect Monster | EARTH | Warrior | 6 | 2400 | 2800 | Ultra Rare | 2 Level 6 monster You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it. |
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MP14-EN026 | Shark Fortress | Xyz/Effect Monster | DARK | Fish | 5 | 2400 | 1800 | Common | 2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn. |
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MP14-EN027 | Battlin' Boxer Lead Yoke | Xyz/Effect Monster | FIRE | Warrior | 4 | 2200 | 2000 | Rare | 2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK. |
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MP14-EN028 | Number 105: Battlin' Boxer Star Cestus | Xyz/Effect Monster | FIRE | Warrior | 4 | 2500 | 1600 | Super Rare | 3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle. |
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MP14-EN029 | Number C105: Battlin' Boxer Comet Cestus | Xyz/Effect Monster | FIRE | Warrior | 5 | 2800 | 2000 | Ultra Rare | 4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. |
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MP14-EN030 | Mecha Phantom Beast Dracossack | Xyz/Effect Monster | WIND | Machine | 7 | 2600 | 2200 | Secret Rare | 2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect. |
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MP14-EN031 | Brotherhood of the Fire Fist - Cardinal | Xyz/Effect Monster | FIRE | Beast-Warrior | 4 | 1800 | 2200 | Secret Rare | 2 Level 4 "Fire Fist" monsters You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist"/"Fire Formation" cards in your Graveyard and/or face-up on your side of the field, and 2 cards in your opponent's Graveyard and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of "Brotherhood of the Fire Fist - Cardinal" once per turn. |
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MP14-EN032 | Harpie's Pet Phantasmal Dragon | Xyz/Effect Monster | WIND | Dragon | 4 | 2000 | 2500 | Rare | 3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card. |
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MP14-EN033 | King of the Feral Imps | Xyz/Effect Monster | DARK | Reptile | 4 | 2300 | 2000 | Common | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand. |
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MP14-EN034 | Gagagawind | Spell | Normal | Common | Special Summon 1 "Gagaga" monster from your hand as a Level 4 monster. | |||||
MP14-EN035 | Magnum Shield | Spell | Equip | Common | Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position. |
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MP14-EN036 | Rank-Up-Magic Barian's Force | Spell | Normal | Ultra Rare | Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material. | |||||
MP14-EN037 | Scramble!! Scramble!! | Spell | Quick-Play | Ultra Rare | If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of "Mecha Phantom Beast Tokens"; Special Summon an equal number of "Mecha Phantom Beast" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 "Scramble!! Scramble!!" per turn. | |||||
MP14-EN038 | Fire Formation - Gyokkou | Spell | Continuous | Super Rare | Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK. | |||||
MP14-EN039 | Spellbook of Judgment | Spell | Quick-Play | Secret Rare | During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn. | |||||
MP14-EN040 | Abyss-scale of the Mizuchi | Spell | Equip | Common | Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard. | |||||
MP14-EN041 | Hysteric Sign | Spell | Continuous | Super Rare | When this card is activated: Add 1 "Elegant Egotist" from your Deck or Graveyard to your hand. During the End Phase of the turn this card was sent from the field or hand to the Graveyard: Add up to 3 "Harpie" cards with different names from your Deck to your hand. You can only activate 1 "Hysteric Sign" effect per turn, and only once that turn. | |||||
MP14-EN042 | Sacred Sword of Seven Stars | Spell | Normal | Super Rare | Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn. | |||||
MP14-EN043 | Summon Breaker | Spell | Field | Common | During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase. | |||||
MP14-EN044 | Pinpoint Guard | Trap | Normal | Secret Rare | When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot be destroyed by battle or by card effects this turn. | |||||
MP14-EN045 | Memory Loss | Trap | Normal | Common | When a face-up Attack Position monster your opponent controls just activated an effect: Negate that effect, and if you do, change that monster to face-up Defense Position. | |||||
MP14-EN046 | Torrential Reborn | Trap | Normal | Secret Rare | When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn. | |||||
MP14-EN047 | Xyz Block | Trap | Counter | Common | When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster. | |||||
MP14-EN048 | Aerial Recharge | Trap | Continuous | Common | Once per turn: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or "Mecha Phantom Beast" monster, or send this card to the Graveyard. | |||||
MP14-EN049 | Do a Barrel Roll | Trap | Counter | Rare | When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it. | |||||
MP14-EN050 | Fire Formation - Kaiyo | Trap | Continuous | Common | During the turn this card is activated, if a Beast-Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK. | |||||
MP14-EN051 | Madolche Nights | Trap | Counter | Super Rare | When a monster effect is activated, if you have no monsters in your Graveyard: Negate the activation, then if you control "Madolche Puddingcess", shuffle 1 random card from your opponent's hand into the Deck. | |||||
MP14-EN052 | Geargiagear | Trap | Normal | Super Rare | Special Summon 2 "Geargiano" monsters from your Deck and increase their Levels by 1. You can only activate 1 "Geargiagear" per turn. | |||||
MP14-EN053 | Mind Drain | Trap | Continuous | Common | Activate by paying 1000 Life Points. Effects of monsters in the hand cannot be activated. | |||||
MP14-EN054 | Brotherhood of the Fire Fist - Coyote | Effect Monster | FIRE | Beast-Warrior | 5 | 2000 | 500 | Secret Rare | If you control a "Fire Formation" Spell/Trap Card, and no monsters, you can Special Summon this card (from your hand). | |
MP14-EN055 | Mermail Abyssbalaen | Effect Monster | WATER | Aqua | 7 | 2500 | 2000 | Ultra Rare | You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn. |
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MP14-EN056 | Totem Bird | Xyz/Effect Monster | WIND | Winged Beast | 3 | 1900 | 1400 | Secret Rare | 2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials. |
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MP14-EN057 | Spellbook of Miracles | Spell | Normal | Common | Target 1 Spellcaster-Type Xyz Monster in your Graveyard and up to 2 of your banished "Spellbook" Spell Cards; Special Summon that monster, and if you do, attach the targeted "Spellbook" Spell Card(s) to it as Xyz Material. You can only activate 1 "Spellbook of Miracles" per turn. | |||||
MP14-EN058 | Five Brothers Explosion | Trap | Continuous | Common | When this card is activated: Gain 500 Life Points for each Continuous Spell/Trap Card you control. If this face-up card you control is sent to your Graveyard by your opponent's card effect: Inflict 500 damage to your opponent for each Continuous Spell/Trap Card in your Graveyard | |||||
MP14-EN059 | Constellar Omega | Xyz/Effect Monster | LIGHT | Beast-Warrior | 4 | 2400 | 500 | Ultra Rare | 2 Level 4 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn. |
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MP14-EN060 | Constellar Sombre | Effect Monster | LIGHT | Fairy | 4 | 1550 | 1600 | Super Rare | You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. |
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MP14-EN061 | Evilswarm Kerykeion | Effect Monster | DARK | Spellcaster | 4 | 1600 | 1550 | Super Rare | You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. |
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MP14-EN062 | Interceptomato | Effect Monster | EARTH | Plant | 2 | 800 | 800 | Common | During your opponent's turn. You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect). | |
MP14-EN063 | Super Defense Robot Lio | Effect Monster | EARTH | Machine | 4 | 1200 | 1600 | Common | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand. | |
MP14-EN064 | Super Defense Robot Elephan | Effect Monster | EARTH | Machine | 8 | 1400 | 2500 | Common | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster. | |
MP14-EN065 | Super Defense Robot Monki | Effect Monster | EARTH | Machine | 3 | 800 | 1200 | Common | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand. | |
MP14-EN066 | Umbral Horror Ghoul | Effect Monster | DARK | Fiend | 4 | 1800 | 0 | Common | Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand. | |
MP14-EN067 | Umbral Horror Unform | Effect Monster | DARK | Fiend | 4 | 0 | 0 | Common | When this card is destroyed by battle and send to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn. | |
MP14-EN068 | Umbral Horror Will o' the Wisp | Effect Monster | DARK | Fiend | 1 | 0 | 0 | Common | When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card. | |
MP14-EN069 | Bujin Yamato | Effect Monster | LIGHT | Beast-Warrior | 4 | 1800 | 200 | Ultra Rare | Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato". | |
MP14-EN070 | Bujingi Quilin | Effect Monster | LIGHT | Beast | 4 | 1600 | 900 | Super Rare | If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn. | |
MP14-EN071 | Bujingi Turtle | Effect Monster | LIGHT | Beast | 4 | 1700 | 1200 | Common | During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control: You can banish this card from your Graveyard; negate that effect. | |
MP14-EN072 | Bujingi Wolf | Effect Monster | LIGHT | Beast | 4 | 1100 | 2000 | Common | Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle. | |
MP14-EN073 | Bujingi Crane | Effect Monster | LIGHT | Winged Beast | 4 | 1600 | 300 | Rare | During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only. | |
MP14-EN074 | Bujingi Ophidian | Effect Monster | LIGHT | Winged Beast | 4 | 1700 | 500 | Common | During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn. | |
MP14-EN075 | Mecha Phantom Beast Warbluran | Tuner Monster | WIND | Machine | 1 | 300 | 300 | Rare | If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn. | |
MP14-EN076 | Mecha Phantom Beast Blue Impala | Tuner Monster | WIND | Machine | 3 | 1400 | 1100 | Ultra Rare | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | |
MP14-EN077 | Mecha Phantom Beast Coltwing | Effect Monster | WIND | Machine | 4 | 1600 | 1500 | Common | When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it. | |
MP14-EN078 | Mecha Phantom Beast Harrliard | Effect Monster | WIND | Machine | 4 | 1800 | 800 | Common | Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand. | |
MP14-EN079 | Brotherhood of the Fire Fist - Boar | Tuner Monster | FIRE | Beast-Warrior | 4 | 1100 | 1400 | Rare | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck. | |
MP14-EN080 | Brotherhood of the Fire Fist - Caribou | Effect Monster | FIRE | Beast-Warrior | 4 | 1100 | 2000 | Common | During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck. | |
MP14-EN081 | World of Prophecy | Effect Monster | LIGHT | Spellcaster | 9 | 2900 | 2400 | Secret Rare | When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field. | |
MP14-EN082 | Archfiend Heiress | Effect Monster | DARK | Fiend | 3 | 1000 | 0 | Rare | If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn. | |
MP14-EN083 | Archfiend Cavalry | Effect Monster | DARK | Fiend | 4 | 1900 | 0 | Rare | If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn. | |
MP14-EN084 | Archfiend Emperor, the First Lord of Horror | Effect Monster | DARK | Fiend | 8 | 3000 | 2000 | Rare | You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or Graveyard, then target 1 card on the field; destroy that target. | |
MP14-EN085 | Traptrix Atrax | Effect Monster | EARTH | Insect | 4 | 1800 | 1000 | Rare | Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated. | |
MP14-EN086 | Traptrix Myrmeleo | Effect Monster | EARTH | Insect | 4 | 1600 | 1200 | Rare | Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target. | |
MP14-EN087 | Traptrix Nepenthes | Effect Monster | EARTH | Plant | 4 | 800 | 2000 | Common | Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn. | |
MP14-EN088 | The Calibrator | Effect Monster | LIGHT | Thunder | 4 | 1500 | 1500 | Common | This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300. | |
MP14-EN089 | Talaya, Princess of Cherry Blossoms | Effect Monster | WATER | Plant | 8 | 2800 | 1200 | Super Rare | This card gains 100 ATK for each Plant-Type monster you control. Other Plant-Type monsters on the field cannot be destroyed by card effects. | |
MP14-EN090 | Cheepcheepcheep | Flip/Effect Monster | WIND | Winged Beast | 1 | 300 | 200 | Common | FLIP: You can Special Summon 1 Level 5 or higher Tuner monster from your Deck. | |
MP14-EN091 | Masked Chameleon | Tuner Monster | EARTH | Reptile | 4 | 1600 | 1100 | Ultra Rare | Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect. | |
MP14-EN092 | Flying "C" | Effect Monster | EARTH | Insect | 3 | 700 | 700 | Common | When your opponent Normal or Special Summons a monster(s) except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon. | |
MP14-EN093 | Mecha Phantom Beast Concoruda | Synchro/Effect Monster | WIND | Machine | 7 | 2400 | 1200 | Super Rare | 1 Tuner + 1 or more non-Tuner monsters Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. |
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MP14-EN094 | Brotherhood of the Fire Fist - Kirin | Synchro/Effect Monster | FIRE | Beast-Warrior | 8 | 2000 | 2800 | Rare | 1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control. |
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MP14-EN095 | Armades, Keeper of Boundaries | Synchro/Effect Monster | LIGHT | Fiend | 5 | 2300 | 1500 | Secret Rare | 1 Tuner + 1 or more non-Tuner monsters If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. |
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MP14-EN096 | Star Eater | Synchro/Effect Monster | LIGHT | Dragon | 11 | 3200 | 2800 | Secret Rare | 1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step. |
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MP14-EN097 | Starliege Lord Galaxion | Xyz/Effect Monster | LIGHT | Warrior | 4 | 2000 | 2100 | Super Rare | 2 Level 4 "Photon" monsters Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached. |
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MP14-EN098 | Googly-Eyes Drum Dragon | Xyz/Effect Monster | EARTH | Machine | 8 | 3000 | 2500 | Common | 2 Level 8 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material. |
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MP14-EN099 | Number 66: Master Key Beetle | Xyz/Effect Monster | DARK | Insect | 4 | 2500 | 800 | Super Rare | 2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead. |
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MP14-EN100 | Bujintei Susanowo | Xyz/Effect Monster | LIGHT | Beast-Warrior | 4 | 2400 | 1600 | Ultra Rare | 2 Level 4 "Bujin" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo". |
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MP14-EN101 | Rank-Up-Magic Numeron Force | Spell | Normal | Ultra Rare | Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards. | |||||
MP14-EN102 | Bujincarnation | Spell | Normal | Rare | If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Materials for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster. | |||||
MP14-EN103 | Vertical Landing | Spell | Quick-Play | Common | Tribute any number of WIND monsters, except Tokens; Special Summon an equal number of "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only activate 1 "Vertical Landing" per turn. | |||||
MP14-EN104 | Fire Formation - Yoko | Spell | Continuous | Super Rare | When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior-Type monster, then destroy that target. All Beast-Warrior-Type monsters you control gain 100 ATK. | |||||
MP14-EN105 | Archfiend Palabyrinth | Spell | Field | Rare | All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn. | |||||
MP14-EN106 | Transmodify | Spell | Normal | Secret Rare | Send 1 face-up monster you control to the Graveyard; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the Graveyard, but 1 Level higher. You can only activate 1 "Transmodify" per turn. | |||||
MP14-EN107 | Bujin Regalia - The Sword | Trap | Normal | Common | Activate 1 of these effects. |
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MP14-EN108 | Bujinfidel | Trap | Normal | Common | Tribute 1 Beast-Warrior-Type "Bujin" monster, then target 1 "Bujin" monster with a different name in your Graveyard; Special Summon that target. | |||||
MP14-EN109 | Sonic Boom | Trap | Normal | Common | During your turn: Target 1 "Mecha Phantom Beast" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster; destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card. | |||||
MP14-EN110 | Traptrix Trap Hole Nightmare | Trap | Normal | Super Rare | When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card. | |||||
MP14-EN111 | Shapesister | Trap | Continuous | Ultra Rare | Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn. | |||||
MP14-EN112 | Armageddon Designator | Trap | Normal | Common | Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name from the rest of the Duel. | |||||
MP14-EN113 | Bujingi Warg | Effect Monster | LIGHT | Beast | 4 | 120 | 1900 | Common | While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects. | |
MP14-EN114 | Mecha Phantom Beast Aerosguin | Effect Monster | WIND | Machine | 3 | 1600 | 400 | Ultra Rare | Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. | |
MP14-EN115 | Cockadoodledoo | Tuner Monster | WIND | Winged Beast | 5 | 1600 | 2000 | Ultra Rare | If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead. | |
MP14-EN116 | Angel of Zera | Synchro/Effect Monster | LIGHT | Fairy | 8 | 2800 | 2300 | Secret Rare | 1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn. |
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MP14-EN117 | Xyz Encore | Spell | Quick-Play | Ultra Rare | Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation. | |||||
MP14-EN118 | Coach Captain Bearman | Effect Monster | FIRE | Beast-Warrior | 8 | 2600 | 2700 | Ultra Rare | Cannot be used as material for an Xyz Summon. except for the Xyz Summon of a FIRE Warrior monster. You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior monsters you currently control become Level 8 until the End Phase. | |
MP14-EN119 | Coach Soldier Wolfbark | Effect Monster | FIRE | Beast-Warrior | 4 | 1600 | 1200 | Secret Rare | You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use the effect of "Coach Solider Wolfbark" once per turn. | |
MP14-EN120 | Brotherhood of the Fire Fist - Rooster | Effect Monster | FIRE | Beast-Warrior | 3 | 1500 | 100 | Secret Rare | When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. | |
MP14-EN121 | Fire King Avatar Yaksha | Effect Monster | FIRE | Beast-Warrior | 4 | 1800 | 200 | Super Rare | If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or field. You can only use this effect of "Fire King Avatar Yaksha" once per turn. | |
MP14-EN122 | Fishborg Archer | Tuner Monster | WATER | Fish | 3 | 300 | 300 | Common | If this card is in your Graveyard and you control no monsters, during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn. | |
MP14-EN123 | Fencing Fire Ferret | Effect Monster | FIRE | Beast | 4 | 1700 | 600 | Common | If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent. | |
MP14-EN124 | Kujakujaku | Effect Monster | WIND | Winged Beast | 3 | 1200 | 900 | Common | If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn. | |
MP14-EN125 | Madolche Chickolates | Effect Monster | EARTH | Beast | 3 | 800 | 1500 | Common | When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated. | |
MP14-EN126 | Ghostrick Ghoul | Effect Monster | DARK | Zombie | 3 | 1100 | 1200 | Super Rare | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn. | |
MP14-EN127 | Malicevorous Spoon | Effect Monster | DARK | Fiend | 2 | 100 | 500 | Common | When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn. | |
MP14-EN128 | Malicevorous Fork | Effect Monster | DARK | Fiend | 2 | 400 | 400 | Common | You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand. | |
MP14-EN129 | Malicevorous Knife | Effect Monster | DARK | Fiend | 2 | 600 | 100 | Common | When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target. | |
MP14-EN130 | Battlin' Boxer Rib Gardna | Effect Monster | FIRE | Warrior | 3 | 100 | 1400 | Common | During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase. | |
MP14-EN131 | Battlin' Boxer Rabbit Puncher | Effect Monster | FIRE | Warrior | 3 | 800 | 1000 | Common | At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. | |
MP14-EN132 | Secret Sect Druid Wid | Effect Monster | DARK | Spellcaster | 4 | 0 | 1800 | Common | If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn. | |
MP14-EN133 | Secret Sect Druid Dru | Effect Monster | DARK | Spellcaster | 4 | 1800 | 0 | Common | When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn. | |
MP14-EN134 | Mythic Tree Dragon | Effect Monster | EARTH | Dragon | 4 | 100 | 1400 | Common | Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster. | |
MP14-EN135 | Mythic Water Dragon | Effect Monster | WATER | Dragon | 8 | 1000 | 2000 | Common | If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way. | |
MP14-EN136 | Baby Raccoon Ponpoko | Effect Monster | EARTH | Beast | 2 | 800 | 0 | Common | When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters. | |
MP14-EN137 | Baby Raccoon Tantan | Flip/Effect Monster | EARTH | Beast | 2 | 0 | 800 | Common | FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan". | |
MP14-EN138 | Ghostrick Lantern | Effect Monster | DARK | Fiend | 1 | 800 | 0 | Super Rare | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position. | |
MP14-EN139 | Ghostrick Specter | Effect Monster | DARK | Fiend | 1 | 600 | 0 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card. | |
MP14-EN140 | Ghostrick Witch | Effect Monster | DARK | Spellcaster | 2 | 1200 | 200 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. | |
MP14-EN141 | Ghostrick Yuki-onna | Effect Monster | DARK | Spellcaster | 2 | 1000 | 800 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position. | |
MP14-EN142 | Ghostrick Jiangshi | Effect Monster | DARK | Zombie | 3 | 400 | 1800 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn. | |
MP14-EN143 | Ghostrick Stein | Effect Monster | DARK | Zombie | 3 | 1600 | 0 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn. | |
MP14-EN144 | Bujin Mikazuchi | Effect Monster | LIGHT | Beast-Warrior | 4 | 1900 | 1500 | Ultra Rare | When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi". | |
MP14-EN145 | Bujingi Crow | Effect Monster | LIGHT | Winged Beast | 4 | 1700 | 800 | Rare | When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn. | |
MP14-EN146 | Bujingi Ibis | Effect Monster | LIGHT | Winged Beast | 4 | 1600 | 300 | Common | During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
MP14-EN147 | Bujingi Boar | Effect Monster | LIGHT | Beast | 4 | 1100 | 1900 | Common | If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase. | |
MP14-EN148 | Bujingi Centipede | Effect Monster | LIGHT | Beast | 4 | 1700 | 500 | Common | If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn. | |
MP14-EN149 | Mecha Phantom Beast Sabre Hawk | Effect Monster | WIND | Machine | 4 | 2100 | 100 | Common | This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target. | |
MP14-EN150 | Mecha Phantom Beast Kalgriffin | Effect Monster | WIND | Machine | 7 | 1000 | 2500 | Rare | You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | |
MP14-EN151 | Vampire Sorcerer | Effect Monster | DARK | Zombie | 4 | 1500 | 1500 | Ultra Rare | If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing. | |
MP14-EN152 | Shadow Vampire | Effect Monster | DARK | Zombie | 5 | 2000 | 0 | Secret Rare | When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster. | |
MP14-EN153 | Vampire Grace | Effect Monster | DARK | Zombie | 6 | 2000 | 1200 | Common | When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. | |
MP14-EN154 | Pumprincess the Princess of Ghosts | Effect Monster | DARK | Zombie | 3 | 900 | 1000 | Common | If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card. | |
MP14-EN155 | Vampire Hunter | Effect Monster | DARK | Warrior | 4 | 1600 | 1600 | Super Rare | At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster. | |
MP14-EN156 | Genomix Fighter | Tuner monster | WIND | Psychic | 6 | 2200 | 1100 | Ultra Rare | You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type. | |
MP14-EN157 | Marina, Princess of Sunflowers | Effect Monster | FIRE | Plant | 8 | 2800 | 1600 | Super Rare | If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect. | |
MP14-EN158 | Granmarg the Mega Monarch | Effect Monster | EARTH | Rock | 8 | 2800 | 1000 | Secret Rare | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. |
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MP14-EN159 | Risebell the Star Psycher | Effect Monster | WIND | Psychic | 4 | 1500 | 1500 | Common | Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1. | |
MP14-EN160 | Battlin' Boxer Cheat Commissioner | Xyz/Effect Monster | FIRE | Warrior | 3 | 0 | 1300 | Rare | 2 Level 3 mosnters All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field. |
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MP14-EN161 | Number 64: Ronin Raccoon Sandayu | Xyz/Effect Monster | EARTH | Beast | 2 | 1000 | 1000 | Rare | 2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects. |
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MP14-EN162 | Ghostrick Alucard | Xyz/Effect Monster | DARK | Zombie | 3 | 1800 | 1600 | Ultra Rare | 2 Level 3 monsters Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. |
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MP14-EN163 | Bujintei Kagutsuchi | Xyz/Effect Monster | LIGHT | Beast-Warrior | 4 | 2500 | 2000 | Ultra Rare | 2 Level 4 Beast-Warrior-Type monsters When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi". |
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MP14-EN164 | Crimson Knight Vampire Bram | Xyz/Effect Monster | DARK | Zombie | 5 | 2500 | 0 | Ultra Rare | 2 Level 5 Zombie-Type monsters You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position. |
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MP14-EN165 | Meliae of the Trees | Xyz/Effect Monster | EARTH | Plant | 3 | 1700 | 900 | Secret Rare | 2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. |
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MP14-EN166 | Divine Dragon Knight Felgrand | Xyz/Effect Monster | LIGHT | Warrior | 8 | 2800 | 1800 | Secret Rare | 2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects. |
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MP14-EN167 | Gagagatag | Spell | Normal | Common | All "Gagaga" monsters you currently control gains 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn. | |||||
MP14-EN168 | Battlin' Boxing Spirits | Spell | Normal | Super Rare | Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn. | |||||
MP14-EN169 | Ghostrick Mansion | Spell | Field | Common | Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved. | |||||
MP14-EN170 | Bujin Regalia - The Mirror | Spell | Normal | Rare | At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type "Bujin" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated. | |||||
MP14-EN171 | Vampire Kingdom | Spell | Field | Common | Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target. | |||||
MP14-EN172 | Pot of Dichotomy | Spell | Normal | Secret Rare | At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card. | |||||
MP14-EN173 | Return of the Monarchs | Spell | Continuous | Ultra Rare | You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects; The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only activate this effect of "Return of the Monarchs" once per turn. |
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MP14-EN174 | Ghostrick Vanish | Trap | Normal | Common | Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects. | |||||
MP14-EN175 | Ghostrick Scare | Trap | Normal | Common | Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1). | |||||
MP14-EN176 | Vampire Takeover | Trap | Normal | Super Rare | If you have no card in your Field Card Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Takeover" per turn. | |||||
MP14-EN177 | Mistake | Trap | Continuous | Secret Rare | Neither player can add cards from their Deck to their hand except by drawing them. | |||||
MP14-EN178 | Survival of the Fittest | Trap | Normal | Common | Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When it destroys an opponent's monster by battle and sends it to the Graveyard: The equipped monster can make a second attack on an opponent's monster in a row. | |||||
MP14-EN179 | Bujingi Raven | Effect Monster | LIGHT | Winged Beast | 4 | 1600 | 900 | Rare | When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster. | |
MP14-EN180 | Vampire Duke | Effect Monster | DARK | Zombie | 5 | 2000 | 0 | Rare | When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster. | |
MP14-EN181 | Archfiend Giant | Effect Monster | DARK | Fiend | 6 | 2400 | 1600 | Rare | If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand. | |
MP14-EN182 | Sinister Yorishiro | Trap | Continuous | Ultra Rare | Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the Graveyard instead. | |||||
MP14-EN183 | Celestial Wolf Lord, Blue Sirius | Synchro/Effect Monster | DARK | Beast-Warrior | 6 | 2400 | 1500 | Ultra Rare | 1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK. |
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MP14-EN184 | White Dragon Wyverburster | Effect Monster | LIGHT | Dragon | 4 | 1700 | 1800 | Common | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand. | |
MP14-EN185 | Black Dragon Collapserpent | Effect Monster | DARK | Dragon | 4 | 1800 | 1700 | Common | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand. | |
MP14-EN186 | Sylvan Bladefender | Effect Monster | EARTH | Plant | 4 | 1900 | 700 | Super Rare | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of the Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add this card from your Graveyard to your hand. | |
MP14-EN187 | Gillagillancer | Effect Monster | EARTH | Warrior | 6 | 2200 | 800 | Common | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During each End Phase: You take 500 damage. This card must be face-up on the field to activate and to resolve this effect. | |
MP14-EN188 | Rainbow Kuriboh | Effect Monster | LIGHT | Fiend | 1 | 100 | 100 | Secret Rare | You can only activate each effect of "Rainbow Kuriboh" once per turn. |
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MP14-EN189 | Photon Chargeman | Effect Monster | LIGHT | Warrior | 4 | 1000 | 1000 | Common | Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect. | |
MP14-EN190 | Chronomaly Moai Carrier | Effect Monster | EARTH | Rock | 5 | 900 | 1800 | Common | If your opponent controls a card and you control no cards, you can Special Summon this card (from your hand). | |
MP14-EN191 | Chronomaly Winged Sphinx | Effect Monster | EARTH | Rock | 5 | 1600 | 1900 | Common | When this card is Normal Summoned: You can target 1 Level 5 "Chronomaly" monster in your Graveyard; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters. | |
MP14-EN192 | Gorgonic Golem | Effect Monster | DARK | Rock | 3 | 1200 | 600 | Common | When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation. | |
MP14-EN193 | Gorgonic Gargoyle | Effect Monster | DARK | Rock | 3 | 1000 | 800 | Common | When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand. | |
MP14-EN194 | Gorgonic Ghoul | Effect Monster | DARK | Rock | 1 | 100 | 100 | Common | If you control a "Gorgonic Ghoul": You can pay 300 Life Points; Special Summon this card from your hand. You can use the effect of "Gorgonic Ghoul" up to twice per turn. | |
MP14-EN195 | Gorgonic Cerberus | Effect Monster | DARK | Rock | 3 | 1300 | 300 | Common | When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3. | |
MP14-EN196 | Sylvan Peaskeeper | Effect Monster | WIND | Plant | 1 | 400 | 100 | Rare | When this card is Normal or Special Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard; Special Summon that target. You can only use this effect of "Sylvan Peaskeeper" once per turn. | |
MP14-EN197 | Sylvan Komushroomo | Effect Monster | FIRE | Plant | 2 | 100 | 2000 | Rare | When this card is flipped face-up: You can choose a number from 1 to 5, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy that target. | |
MP14-EN198 | Sylvan Marshalleaf | Effect Monster | WATER | Plant | 3 | 1500 | 1200 | Ultra Rare | When this card is Normal Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 monster on the field; destroy that target. | |
MP14-EN199 | Sylvan Flowerknight | Effect Monster | EARTH | Plant | 4 | 1800 | 1000 | Super Rare | When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck. | |
MP14-EN200 | Sylvan Guardioak | Effect Monster | EARTH | Plant | 6 | 2400 | 1500 | Common | Once per turn: You can choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 other Plant-Type monster in your Graveyard; place that target on top of your Deck. | |
MP14-EN201 | Sylvan Hermitree | Effect Monster | FIRE | Plant | 8 | 2700 | 1800 | Ultra Rare | Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard, and if you do, draw 1 card. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: Look at up to 3 cards from the top of your Deck, then place them on the top of the Deck in any order. | |
MP14-EN202 | Ghostrick Jackfrost | Effect Monster | DARK | Fiend | 1 | 800 | 100 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position. | |
MP14-EN203 | Ghostrick Mary | Effect Monster | DARK | Fiend | 1 | 100 | 1600 | Super Rare | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn. | |
MP14-EN204 | Ghostrick Nekomusume | Effect Monster | DARK | Spellcaster | 2 | 400 | 900 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect. | |
MP14-EN205 | Ghostrick Skeleton | Effect Monster | DARK | Zombie | 3 | 1200 | 1100 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn. | |
MP14-EN206 | Ghostrick Mummy | Effect Monster | DARK | Zombie | 3 | 1500 | 0 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters. | |
MP14-EN207 | Bujin Arasuda | Effect Monster | LIGHT | Beast-Warrior | 4 | 1600 | 1900 | Ultra Rare | If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 "Bujin Arasuda". | |
MP14-EN208 | Bujingi Peacock | Effect Monster | LIGHT | Winged Beast | 4 | 1800 | 700 | Rare | During your Main Phase 2: You can send this card from your hand to the Graveyard; add 1 "Bujin" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except "Bujin" cards. You can only use the effect of "Bujingi Peacock" once per turn. | |
MP14-EN209 | Bujingi Swallow | Effect Monster | LIGHT | Winged Beast | 4 | 1700 | 800 | Common | During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can make a second attack during each Battle Phase this turn. Other monsters cannot attack during the turn you activate this effect. | |
MP14-EN210 | Bujingi Fox | Effect Monster | LIGHT | Beast | 4 | 200 | 2100 | Rare | During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn. | |
MP14-EN211 | Bujingi Hare | Effect Monster | LIGHT | Beast | 4 | 1700 | 500 | Super Rare | During either player's turn: You can banish this card from your Graveyard, then target 1 Beast-Warrior-Type "Bujin" monster you control; once during this turn, it cannot be destroyed by battle or card effects. You can only use the effect of "Bujingi Hare" once per turn. | |
MP14-EN212 | Gravekeeper's Nobleman | Effect Monster | DARK | Spellcaster | 3 | 1000 | 1000 | Ultra Rare | When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman". | |
MP14-EN213 | Gravekeeper's Ambusher | Effect Monster | DARK | Spellcaster | 4 | 1700 | 0 | Common | When this card is flipped face-up: You can target 1 card in your opponent's Graveyard; place that target on the bottom of their Deck. If this card is sent from the field to the Graveyard after being flipped face-up: You can target 1 "Necrovalley" card in your Graveyard; add that target to your hand. This card's effects cannot be negated by the effect of "Necrovalley". | |
MP14-EN214 | Gravekeeper's Shaman | Effect Monster | DARK | Spellcaster | 6 | 1500 | 1500 | Super Rare | This card gains 200 DEF for each "Gravekeeper's" monster in your Graveyard. Negate all monster effects that activate in the Graveyard, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards on the field cannot be destroyed by your opponent's card effects. | |
MP14-EN215 | Gravekeeper's Oracle | Effect Monster | DARK | Spellcaster | 10 | 2000 | 1500 | Ultra Rare | You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for the Summon. |
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MP14-EN216 | Chirubime, Princess of Autumn Leaves | Effect Monster | EARTH | Plant | 8 | 1800 | 2800 | Super Rare | Your opponent cannot target face-up Plant-Type monsters for attacks, except this one. If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can Special Summon 1 Plant-Type monster from your Deck, except "Chirubime, Princess of Autumn Leaves". | |
MP14-EN217 | Mobius the Mega Monarch | Effect Monster | WATER | Aqua | 8 | 2800 | 1000 | Secret Rare | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. |
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MP14-EN218 | Number C101: Silent Honor DARK | Xyz/Effect Monster | WATER | Aqua | 5 | 2800 | 1500 | Ultra Rare | 3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain Life Points equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn. |
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MP14-EN219 | Number 101: Silent Honor ARK | Xyz/Effect Monster | WATER | Aqua | 4 | 2100 | 1000 | Ultra Rare | 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. |
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MP14-EN220 | Gorgonic Guardian | Xyz/Effect Monster | DARK | Rock | 3 | 1600 | 1200 | Common | 2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it. |
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MP14-EN221 | Alsei, the Sylvan High Protector | Xyz/Effect Monster | LIGHT | Plant | 8 | 2300 | 3200 | Ultra Rare | 2 Level 8 monsters Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard. If a card is sent from your Deck to the Graveyard by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn. |
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MP14-EN222 | Ghostrick Dullahan | Xyz/Effect Monster | DARK | Fiend | 1 | 1000 | 0 | Rare | 2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the End Phase. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. |
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MP14-EN223 | Bujintei Tsukuyomi | Xyz/Effect Monster | LIGHT | Beast-Warrior | 4 | 1800 | 2300 | Ultra Rare | 2 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi". |
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MP14-EN224 | Evilswarm Exciton Knight | Xyz/Effect Monster | LIGHT | Fiend | 4 | 1900 | 0 | Secret Rare | 2 Level 4 monsters Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn. |
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MP14-EN225 | Downerd Magician | Xyz/Effect Monster | DARK | Spellcaster | 4 | 2100 | 200 | Secret Rare | 2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card. |
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MP14-EN226 | Rank-Up-Magic Astral Force | Spell | Normal | Ultra Rare | Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can add this card from your Graveyard to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force". | |||||
MP14-EN227 | Mount Sylvania | Spell | Field | Super Rare | You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck. | |||||
MP14-EN228 | Ghostrick Museum | Spell | Field | Common | Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. | |||||
MP14-EN229 | Bujinunity | Spell | Normal | Rare | If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn. | |||||
MP14-EN230 | Hidden Temples of Necrovalley | Spell | Continuous | Rare | Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card. | |||||
MP14-EN231 | Shared Ride | Spell | Quick-Play | Secret Rare | After this card resolves, each time your opponent adds a card(s) from their Deck or Graveyard to their hand this turn, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn. | |||||
MP14-EN232 | Sylvan Blessing | Trap | Normal | Common | Place 1 card from your hand on either the top or bottom of the Deck, and if you do, Special Summon 1 "Sylvan" monster from your hand or Graveyard. It is unaffected by other card effects this turn. Place it on either the top or bottom of the Deck during the End Phase. | |||||
MP14-EN233 | Ghostrick-Go-Round | Trap | Continuous | Rare | Once per turn, during the Battle Phase: You can activate 1 of these effects. |
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MP14-EN234 | Bujin Regalia - The Jewel | Trap | Normal | Common | Target 1 Rank 4 Xyz Monster you control; equip this card to that target. It gains 300 ATK for each Xyz Material attached to it. Once per turn, while this card is equipped to a monster by this effect: You can attach 1 "Bujin" monster from your hand to the equipped monster as an Xyz Material. | |||||
MP14-EN235 | Imperial Tombs of Necrovalley | Trap | Counter | Secret Rare | When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn. | |||||
MP14-EN236 | The Monarchs Awaken | Trap | Normal | Common | If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. | |||||
MP14-EN237 | Skill Prisoner | Trap | Normal | Super Rare | Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. | |||||
MP14-EN238 | Sylvan Mikorange | Effect Monster | WATER | Plant | 3 | 400 | 1100 | Rare | When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF. | |
MP14-EN239 | Ghostrick Yeti | Effect Monster | DARK | Zombie | 3 | 300 | 2000 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or by card effects. | |
MP14-EN240 | Bujingi Pavo | Effect Monster | LIGHT | Winged Beast | 4 | 1700 | 800 | Super Rare | When a Beast Warrior-Type "Bujin" monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon 1 "Bujin" monster from your Deck. You can only use the effect of "Bujingi Pavo" once per turn. | |
MP14-EN241 | Gravekeeper's Heretic | Effect Monster | DARK | Spellcaster | 4 | 1800 | 1500 | Rare | This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field. | |
MP14-EN242 | Obedience Schooled | Spell | Normal | Super Rare | If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters. | |||||
MP14-EN243 | The First Monarch | Trap | Continuous | Secret Rare | Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap Card.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute | |||||
MP14-EN244 | Alpacaribou, Mystical Beast of the Forest | Effect Monster | EARTH | Beast | 7 | 2700 | 2100 | Common | ||
MP14-EN245 | Dododo Buster | Effect Monster | EARTH | Warrior | 6 | 1900 | 800 | Common | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your Graveyard; Special Summon that target in face-up Defense Position. | |
MP14-EN246 | Interplanetarypurplythorny Beast | Effect Monster | DARK | Beast | 5 | 1100 | 2200 | Common | When a monster you control is destroyed by battle and sent to the Graveyard, while this card is in the Graveyard: You can Special Summon this card from your Graveyard. If Summoned this way, banish this card when it leaves the field. You can only use the effect of "Interplanetarypurplythorny Beast" once per turn. | |
MP14-EN247 | Starship Spy Plane | Effect Monster | WIND | Machine | 4 | 1100 | 500 | Common | If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand. |
This set contains 247 cards.
Release Date: 2014-08-29