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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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BLLR-EN001 | Odd-Eyes Lancer Dragon | Effect Monster | LIGHT | Dragon | 8 | 3000 | 2000 | Ultra Rare | If a Pendulum Monster you control is destroyed by battle or card effect: You can Tribute 1 monster; Special Summon this card from your hand. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an "Odd-Eyes" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Odd-Eyes" card in your hand, Monster Zone, or Pendulum Zone instead. | |
BLLR-EN002 | Performapal Odd-Eyes Minitaurus | Pendulum/Effect Monster | DARK | Beast-Warrior | 4 | 1200 | 1600 | Ultra Rare | During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only. Pendulum Scale: 6 Pendulum Effect: If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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BLLR-EN003 | Performapal Odd-Eyes Dissolver | Pendulum/Effect Monster | DARK | Spellcaster | 8 | 2000 | 2600 | Ultra Rare | At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you controlas Fusion Material, as well as other monsters you control or cards in your Pendulum Zones. Pendulum Scale: 4 Pendulum Effect: Once per turn: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. |
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BLLR-EN004 | Performapal Odd-Eyes Synchron | Pendulum/Tuner/Effect Monster | DARK | Spellcaster | 2 | 200 | 600 | Secret Rare | If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card. Pendulum Scale: 6 Pendulum Effect: Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field). |
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BLLR-EN005 | Performapal Five-Rainbow Magician | Pendulum/Effect Monster | LIGHT | Spellcaster | 1 | 100 | 100 | Ultra Rare | If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. Pendulum Scale: 12 Pendulum Effect: You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones. |
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BLLR-EN006 | Odd-Eyes Venom Dragon | Fusion/Pendulum/Effect Monster | DARK | Dragon | 10 | 3300 | 2500 | Secret Rare | 1 "Starving Venom" monster + 1 "Odd-Eyes" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone. Pendulum Scale: 1 Pendulum Effect: Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn. |
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BLLR-EN007 | D/D/D Super Doom King Bright Armageddon | Synchro/Pendulum/Effect Monster | DARK | Fiend | 10 | 3500 | 3000 | Ultra Rare | 1 "D/D" Tuner + 1+ non-Tuner "D/D/D" monsters Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. Pendulum Scale: 1 Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can target 1 "D/D/D" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed. |
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BLLR-EN008 | D/D/D Super Doom King Dark Armageddon | Xyz/Pendulum/Effect Monster | DARK | Fiend | 8 | 3500 | 3000 | Ultra Rare | 2 Level 8 "D/D/D" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. Pendulum Scale: 1 Pendulum Effect: Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon". |
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BLLR-EN009 | Superheavy Samurai Helper | Effect Monster | EARTH | Machine | 1 | 0 | 0 | Ultra Rare | During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 "Superheavy Samurai" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it. | |
BLLR-EN010 | Superheavy Samurai Fist | Tuner/Effect Monster | EARTH | Machine | 2 | 900 | 900 | Ultra Rare | During your Battle Phase, if your "Superheavy Samurai" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 "Superheavy Samurai" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can only use each effect of "Superheavy Samurai Fist" once per turn. | |
BLLR-EN011 | Superheavy Samurai Steam Train King | Synchro/Effect Monster | EARTH | Machine | 12 | 2000 | 4800 | Ultra Rare | 1 "Superheavy Samurai" Tuner + 2+ non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, inflict 200 damage to your opponent for each card banished. |
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BLLR-EN012 | Abyss Actor - Curtain Raiser | Pendulum/Effect Monster | DARK | Fiend | 4 | 1100 | 1000 | Ultra Rare | Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand. Pendulum Scale: 7 Pendulum Effect: If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel. |
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BLLR-EN013 | Abyss Script - Abysstainment | Spell | Continuous | Ultra Rare | You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell in your GY; Set it to your field. You can use this effect of "Abyss Script - Abysstainment" up to twice per turn. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can Special Summon any number of "Abyss Actor" Pendulum Monsters from your Deck. | |||||
BLLR-EN014 | Raidraptor - Rudder Strix | Effect Monster | DARK | Winged Beast | 4 | 0 | 1600 | Ultra Rare | If this card is Special Summoned from the hand by the effect of a "Raidraptor" card, or Normal Summoned: You can inflict 600 damage to your opponent. When an opponent's monster declares an attack that targets this card: You can Special Summon up to 2 "Raidraptor" monsters from your hand, and if you do, monsters your opponent controls cannot target those monsters for attacks this turn. | |
BLLR-EN015 | Raidraptor - Final Fortress Falcon | Xyz/Effect Monster | DARK | Winged Beast | 12 | 3800 | 2800 | Ultra Rare | 3 Level 12 monsters If this card has a "Raidraptor" Xyz Monster as Xyz Material, it is unaffected by other cards' effects. Once per turn: You can detach 1 material from this card; return all your banished "Raidraptor" monsters to your GY. Up to twice per turn, when this attacking card destroys a monster by battle: You can banish 1 "Raidraptor" monster from your GY; this card can attack again in a row. |
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BLLR-EN016 | Twilight Ninja Jogen | Pendulum/Effect Monster | DARK | Warrior | 7 | 2000 | 1000 | Ultra Rare | You can reveal 1 "Ninjitsu Art" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage. Pendulum Scale: 1 Pendulum Effect: If your "Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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BLLR-EN017 | Twilight Ninja Kagen | Pendulum/Effect Monster | DARK | Warrior | 1 | 0 | 2000 | Ultra Rare | You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn. Pendulum Scale: 10 Pendulum Effect: You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field). |
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BLLR-EN018 | White Moray | Effect Monster | WATER | Fish | 2 | 600 | 200 | Ultra Rare | During the turn you Normal Summon this card, it can attack your opponent directly. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. | |
BLLR-EN019 | White Aura Dolphin | Synchro/Effect Monster | WATER | Fish | 6 | 2400 | 1000 | Secret Rare | 1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card as a Tuner. |
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BLLR-EN020 | White Aura Whale | Synchro/Effect Monster | WATER | Fish | 8 | 2800 | 2000 | Secret Rare | 1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card as a Tuner. |
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BLLR-EN021 | Gladiator Beast Noxious | Effect Monster | DARK | Beast-Warrior | 5 | 0 | 1000 | Secret Rare | When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. This card cannot be destroyed by that battle. If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Noxious". | |
BLLR-EN022 | Gladiator Beast Andabata | Fusion/Effect Monster | DARK | Beast-Warrior | 8 | 1000 | 2800 | Ultra Rare | "Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. |
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BLLR-EN023 | Gladiator Beast Tamer Editor | Fusion/Effect Monster | DARK | Beast-Warrior | 8 | 2400 | 3000 | Secret Rare | 2 Level 5 or higher "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, except "Gladiator Beast Tamer Editor", ignoring its Summoning conditions. At the end of the Battle Phase, if your "Gladiator Beast" monster battled: You can shuffle that monster into the Deck or Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck. |
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BLLR-EN024 | Destiny HERO - Dreamer | Effect Monster | DARK | Warrior | 1 | 0 | 600 | Ultra Rare | During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. | |
BLLR-EN025 | Destiny HERO - Dusktopia | Fusion/Effect Monster | DARK | Warrior | 10 | 3000 | 3000 | Secret Rare | 1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Once per turn (Quick Effect): You can target 1 monster on the field; until the end of this turn, it cannot be destroyed by battle or card effects, and neither player takes any battle damage from attacks involving that monster. |
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BLLR-EN026 | Vision HERO Witch Raider | Effect Monster | DARK | Warrior | 8 | 2700 | 1900 | Secret Rare | To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except "HERO" monsters. | |
BLLR-EN027 | Giant Rex | Effect Monster | EARTH | Dinosaur | 4 | 2000 | 1200 | Ultra Rare | Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, it gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn. | |
BLLR-EN028 | Double Evolution Pill | Spell | Normal | Secret Rare | Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn. | |||||
BLLR-EN029 | Spacetime Transcendence | Spell | Normal | Ultra Rare | Banish 2 or more Dinosaur monsters from your GY; Special Summon 1 Dinosaur monster from your hand or GY whose Level equals the total Levels of those banished monsters, but it cannot attack this turn. | |||||
BLLR-EN030 | Jurassic Impact | Trap | Normal | Ultra Rare | If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activated, neither player can Normal or Special Summon. | |||||
BLLR-EN031 | Lazion, the Timelord | Effect Monster | FIRE | Fairy | 10 | 0 | 0 | Ultra Rare | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |
BLLR-EN032 | Zaphion, the Timelord | Effect Monster | WATER | Fairy | 10 | 0 | 0 | Ultra Rare | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |
BLLR-EN033 | Sadion, the Timelord | Effect Monster | WIND | Fairy | 10 | 0 | 0 | Ultra Rare | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |
BLLR-EN034 | Kamion, the Timelord | Effect Monster | EARTH | Fairy | 10 | 0 | 0 | Ultra Rare | Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |
BLLR-EN035 | Time Maiden | Effect Monster | LIGHT | Fairy | 1 | 0 | 0 | Secret Rare | If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect. | |
BLLR-EN036 | Lyla, Lightsworn Sorceress | Effect Monster | LIGHT | Spellcaster | 4 | 1700 | 200 | Ultra Rare | You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | |
BLLR-EN037 | Garoth, Lightsworn Warrior | Effect Monster | LIGHT | Warrior | 4 | 1850 | 1300 | Ultra Rare | If a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect. | |
BLLR-EN038 | Lumina, Lightsworn Summoner | Effect Monster | LIGHT | Spellcaster | 3 | 1000 | 1000 | Ultra Rare | Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon it. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | |
BLLR-EN039 | Wulf, Lightsworn Beast | Effect Monster | LIGHT | Beast-Warrior | 4 | 2100 | 300 | Ultra Rare | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it. | |
BLLR-EN040 | Celestia, Lightsworn Angel | Effect Monster | LIGHT | Fairy | 5 | 2300 | 200 | Ultra Rare | When you Tribute Summon this card by Tributing a "Lightsworn" monster: You can send the top 4 cards of your Deck to the GY; then target up to 2 cards your opponent controls; destroy those targets. | |
BLLR-EN041 | Judgment Dragon | Effect Monster | LIGHT | Dragon | 8 | 3000 | 2600 | Ultra Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY. | |
BLLR-EN042 | Raiden, Hand of the Lightsworn | Tuner Monster | LIGHT | Warrior | 4 | 1700 | 1000 | Ultra Rare | During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY. | |
BLLR-EN043 | Felis, Lightsworn Archer | Tuner/Effect Monster | LIGHT | Beast-Warrior | 4 | 1100 | 2000 | Ultra Rare | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY. | |
BLLR-EN044 | Minerva, the Exalted Lightsworn | Xyz/Effect Monster | LIGHT | Fairy | 4 | 2000 | 800 | Secret Rare | 2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn. |
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BLLR-EN045 | Solar Recharge | Spell | Normal | Ultra Rare | Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY. | |||||
BLLR-EN046 | Witch of the Black Forest | Effect Monster | DARK | Spellcaster | 4 | 1100 | 1200 | Ultra Rare | If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. | |
BLLR-EN047 | Vanity's Fiend | Effect Monster | DARK | Fiend | 6 | 2400 | 1200 | Ultra Rare | Cannot be Special Summoned. Neither player can Special Summon monsters. | |
BLLR-EN048 | Crusader of Endymion | Gemini Monster | LIGHT | Spellcaster | 4 | 1900 | 1200 | Ultra Rare | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it be become an Effect Monster with this effect: |
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BLLR-EN049 | Cactus Bouncer | Effect Monster | EARTH | Plant | 4 | 1800 | 300 | Ultra Rare | Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters. | |
BLLR-EN050 | Spellbook Magician of Prophecy | Effect Monster | WATER | Spellcaster | 2 | 500 | 400 | Ultra Rare | When this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell Card from your Deck to your hand. | |
BLLR-EN051 | Mermail Abyssteus | Effect Monster | WATER | Aqua | 7 | 1700 | 2400 | Secret Rare | You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn. | |
BLLR-EN052 | Denko Sekka | Effect Monster | LIGHT | Thunder | 4 | 1700 | 1000 | Secret Rare | Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field. | |
BLLR-EN053 | Galaxy Soldier | Effect Monster | LIGHT | Machine | 5 | 2000 | 0 | Ultra Rare | You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn. | |
BLLR-EN054 | Infernoid Devyaty | Effect Monster | FIRE | Fiend | 9 | 2900 | 2900 | Ultra Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all Spell and Trap Cards on the field, except "Void" cards. Once per turn, during either player's turn, when another monster's effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it. | |
BLLR-EN055 | Sage with Eyes of Blue | Tuner/Effect Monster | LIGHT | Spellcaster | 1 | 0 | 1500 | Secret Rare | When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn. | |
BLLR-EN056 | Elemental HERO Nova Master | Fusion/Effect Monster | FIRE | Warrior | 8 | 2600 | 2100 | Ultra Rare | 1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card. |
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BLLR-EN057 | Vision HERO Adoration | Fusion/Effect Monster | DARK | Warrior | 8 | 2800 | 2100 | Ultra Rare | 2 "HERO" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; that opponent's monster loses ATK/DEF equal to the ATK of your targeted monster, until the end of this turn. |
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BLLR-EN058 | Archfiend Zombie-Skull | Synchro/Effect Monster | DARK | Zombie | 6 | 2500 | 1200 | Ultra Rare | Plaguespreader Zombie + 2 or more non-Tuner Zombie-Type monsters face-up Zombie-Type monsters you control cannot be destroyed by card effects. | |
BLLR-EN059 | Dragunity Knight - Gae Dearg | Synchro/Effect Monster | WIND | Dragon | 6 | 2400 | 800 | Ultra Rare | 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Then discard 1 Dragon-Type or Winged Beast-Type monster. |
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BLLR-EN060 | Trishula, Dragon of the Ice Barrier | Synchro/Effect Monster | WATER | Dragon | 9 | 2700 | 2000 | Secret Rare | 1 Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.) |
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BLLR-EN061 | PSY-Framelord Omega | Synchro/Effect Monster | LIGHT | Psychic | 8 | 2800 | 2200 | Secret Rare | 1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's Main Phase: You can banish this card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the Graveyard. If this card is in your Graveyard: You can target 1 other card in either player's Graveyard; shuffle both that card and this card from the Graveyard into the Deck. |
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BLLR-EN062 | Crystal Wing Synchro Dragon | Synchro/Effect Monster | WIND | Dragon | 8 | 3000 | 2500 | Secret Rare | 1 Tuner + 1 or more non-Tuner Synchro Monsters Once per turn, during either player's turn, when another monster's effect is activated: You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles a Level 5 or higher monster your opponent controls, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only. |
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BLLR-EN063 | M-X-Saber Invoker | Xyz/Effect Monster | EARTH | Warrior | 3 | 1600 | 500 | Secret Rare | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase. |
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BLLR-EN064 | Neo Galaxy-Eyes Photon Dragon | Xyz/Effect Monster | LIGHT | Dragon | 8 | 4500 | 3000 | Ultra Rare | 3 Level 8 monsters If this card is Xyz Summoned using "Galaxy-Eyes Photon Dragon" as any of its materials: Negate the effects of all other face-up cards currently on the field. Once per turn: You can detach 1 material from this card; detach all materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn. |
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BLLR-EN065 | Gaia Dragon, the Thunder Charger | Xyz/Effect Monster | WIND | Dragon | 7 | 2600 | 2100 | Ultra Rare | 2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage. |
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BLLR-EN066 | Number 11: Big Eye | Xyz/Effect Monster | DARK | Spellcaster | 7 | 2600 | 2000 | Ultra Rare | 2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated. |
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BLLR-EN067 | Number 107: Galaxy-Eyes Tachyon Dragon | Xyz/Effect Monster | LIGHT | Dragon | 8 | 3000 | 2500 | Ultra Rare | 2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK/DEF become their original ATK/DEF. During the Battle Phase, if you activated this effect this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn. |
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BLLR-EN068 | Evilswarm Exciton Knight | Xyz/Effect Monster | LIGHT | Fiend | 4 | 1900 | 0 | Ultra Rare | 2 Level 4 monsters Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn. |
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BLLR-EN069 | Bujintei Tsukuyomi | Xyz/Effect Monster | LIGHT | Beast-Warrior | 4 | 1800 | 2300 | Ultra Rare | 2 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi". |
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BLLR-EN070 | Number 62: Galaxy-Eyes Prime Photon Dragon | Xyz/Effect Monster | LIGHT | Dragon | 8 | 4000 | 3000 | Ultra Rare | 2 Level 8 monsters If this card attacks or is attacked, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by your opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as an Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as an Xyz Material. |
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BLLR-EN071 | The Phantom Knights of Break Sword | Xyz/Effect Monster | DARK | Warrior | 3 | 2000 | 1000 | Secret Rare | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your Graveyard; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. |
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BLLR-EN072 | Raidraptor - Force Strix | Xyz/Effect Monster | DARK | Winged Beast | 4 | 100 | 2000 | Ultra Rare | 2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand. |
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BLLR-EN073 | Raidraptor - Satellite Cannon Falcon | Xyz/Effect Monster | DARK | Winged Beast | 8 | 3000 | 2000 | Ultra Rare | 2 Level 8 Winged Beast-Type monsters If this card is Xyz Summoned by using a "Raidraptor" monster as material: You can destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; it loses 800 ATK for each "Raidraptor" monster in your GY. |
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BLLR-EN074 | Into the Void | Spell | Normal | Ultra Rare | If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand. | |||||
BLLR-EN075 | Spellbook of Secrets | Spell | Normal | Ultra Rare | Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn. | |||||
BLLR-EN076 | Miracle Contact | Spell | Normal | Ultra Rare | Shuffle into the Deck, from your hand, field, or GY, the Fusion Material that are listed on an "Elemental HERO" Fusion Monster that mentions "Elemental HERO Neos" as a material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. | |||||
BLLR-EN077 | Transmodify | Spell | Normal | Ultra Rare | Send 1 face-up monster you control to the Graveyard; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the Graveyard, but 1 Level higher. You can only activate 1 "Transmodify" per turn. | |||||
BLLR-EN078 | Anti-Spell Fragrance | Trap | Continuous | Ultra Rare | Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them. | |||||
BLLR-EN079 | Different Dimension Ground | Trap | Normal | Ultra Rare | This turn, any monster sent to the GY is banished instead. | |||||
BLLR-EN080 | Artifact Sanctum | Trap | Normal | Secret Rare | Special Summon 1 "Artifact" monster from your Deck. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. |
This set contains 80 cards.
Release Date: 2017-07-07