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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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DCR-EN000 | Vampire Lord | Effect Monster | DARK | Zombie | 5 | 2000 | 1500 | Secret Rare | If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY. | |
DCR-EN001 | Battle Footballer | Normal Monster | FIRE | Machine | 4 | 1000 | 2100 | Common | A cyborg with high defense power. Originally it was invented for a football machine. | |
DCR-EN002 | Nin-Ken Dog | Normal Monster | WIND | Beast-Warrior | 4 | 1800 | 1000 | Common | A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being. | |
DCR-EN003 | Acrobat Monkey | Normal Monster | EARTH | Machine | 3 | 1000 | 1800 | Common | An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. | |
DCR-EN004 | Arsenal Summoner | Flip/Effect Monster | WIND | Spellcaster | 4 | 1600 | 1600 | Common | FLIP: Add 1 card that includes "Guardian" in its card name from your Deck to your hand. You cannot add "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian". | |
DCR-EN005 | Guardian Elma | Effect Monster | WIND | Fairy | 3 | 1300 | 1200 | Common | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Butterfly Dagger - Elma" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your Graveyard to this card. | |
DCR-EN006 | Guardian Ceal | Effect Monster | FIRE | Pyro | 4 | 1700 | 1400 | Ultra Rare | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Shooting Star Bow - Ceal" on your side of the field. Send an Equip Spell Card on your side of field equipped to this card to the Graveyard to destroy 1 monster on your opponent's side of the field. | |
DCR-EN007 | Guardian Grarl | Effect Monster | EARTH | Dinosaur | 5 | 2500 | 1000 | Ultra Rare | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Gravity Axe - Grarl" on your side of the field. If this is the only card in your hand, you can Special Summon it. | |
DCR-EN008 | Guardian Baou | Effect Monster | DARK | Fiend | 4 | 800 | 400 | Rare | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Wicked-Breaking Flamberge - Baou" on your side of the field. Each time this card destroys 1 of your opponent's monsters and sends it to the Graveyard as a result of battle, increase the ATK of this card by 1000 points. Also, the effects of an Effect Monster that this card destroys as a result of battle are negated. | |
DCR-EN009 | Guardian Kay'est | Effect Monster | WATER | Sea Serpent | 4 | 1000 | 1800 | Common | Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. | |
DCR-EN010 | Guardian Tryce | Effect Monster | LIGHT | Thunder | 5 | 1900 | 1700 | Rare | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Twin Swords of Flashing Light - Tryce" on your side of the field. When this card is destroyed and sent to the Graveyard, Special Summon to your side of the field the monster in the Graveyard that was used for the Tribute Summon of this card. | |
DCR-EN011 | Cyber Raider | Effect Monster | DARK | Machine | 4 | 1400 | 1000 | Common | When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: |
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DCR-EN012 | Reflect Bounder | Effect Monster | LIGHT | Machine | 4 | 1700 | 1000 | Ultra Rare | When this face-up Attack Position monster is attacked by a monster on your opponent's side of the field, before damage calculation, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation, this card is destroyed. | |
DCR-EN013 | Little-Winguard | Effect Monster | WIND | Warrior | 4 | 1400 | 1800 | Common | Once per turn, during your End Phase. You can change the battle position of this card. | |
DCR-EN014 | Des Feral Imp | Flip/Effect Monster | DARK | Reptile | 4 | 1600 | 1800 | Rare | FLIP: Select 1 card from your Graveyard, add it to your Deck, and shuffle your Deck. | |
DCR-EN015 | Different Dimension Dragon | Effect Monster | LIGHT | Dragon | 5 | 1200 | 1500 | Super Rare | This card cannot be destroyed by the effect of a Spell or Trap Card that does not target it. This card is not destroyed as a result of battle against a monster with an ATK of 1900 or less. | |
DCR-EN016 | Shinato, King of a Higher Plane | Ritual/Effect Monster | LIGHT | Fairy | 8 | 3300 | 3000 | Ultra Rare | This card can only be Ritual Summoned with the Ritual Spell Card, Shinato's Ark". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster." | |
DCR-EN017 | Dark Flare Knight | Fusion/Effect Monster | DARK | Warrior | 6 | 2200 | 800 | Super Rare | Dark Magician + "Flame Swordsman" Any damage to this card's controller caused as a result of battle involving this monster becomes 0. When this card is destroyed and sent to the Graveyard as a result of battle, Special Summon 1 "Mirage Knight" from your hand or Deck. |
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DCR-EN018 | Mirage Knight | Effect Monster | LIGHT | Warrior | 8 | 2800 | 2000 | Super Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Flare Knight". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play. | |
DCR-EN019 | Berserk Dragon | Effect Monster | DARK | Zombie | 8 | 3500 | 0 | Super Rare | Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK. | |
DCR-EN020 | Exodia Necross | Effect Monster | DARK | Spellcaster | 4 | 1800 | 0 | Ultra Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" or "Left Leg of the Forbidden One" is not in your Graveyard. | |
DCR-EN021 | Gyaku-Gire Panda | Effect Monster | EARTH | Beast | 3 | 800 | 1600 | Common | Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. | |
DCR-EN022 | Blindly Loyal Goblin | Effect Monster | EARTH | Warrior | 4 | 1800 | 1500 | Common | As long as this card remains face-up on the field, control of this card cannot switch. | |
DCR-EN023 | Despair from the Dark | Effect Monster | DARK | Zombie | 8 | 2800 | 3000 | Common | When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card. | |
DCR-EN024 | Maju Garzett | Effect Monster | DARK | Fiend | 7 | 0 | 0 | Common | The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card. | |
DCR-EN025 | Fear from the Dark | Effect Monster | DARK | Zombie | 4 | 1700 | 1500 | Rare | When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card. | |
DCR-EN026 | Dark Scorpion - Chick the Yellow | Effect Monster | DARK | Warrior | 3 | 1000 | 1000 | Common | When this card inflicts battle damage to your opponent: You can activate 1 of these effects. |
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DCR-EN027 | D.D. Warrior Lady | Effect Monster | LIGHT | Warrior | 4 | 1500 | 1600 | Super Rare | After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. | |
DCR-EN028 | Thousand Needles | Effect Monster | EARTH | Beast | 4 | 1000 | 1800 | Common | When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step. | |
DCR-EN029 | Shinato's Ark | Spell | Ritual | Common | This card is used to Ritual Summon Shinato, King of a Higher Plane". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand." | |||||
DCR-EN030 | A Deal with Dark Ruler | Spell | Quick-Play | Common | (This card is always treated as an "Archfiend" card.) If a Level 8 or higher monster under your control was sent to the Graveyard this turn; Special Summon 1 "Berserk Dragon" from your hand or Deck. |
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DCR-EN031 | Contract with Exodia | Spell | Normal | Common | You can only activate this card when you have Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard. Special Summon 1 "Exodia Necross" from your hand." | |||||
DCR-EN032 | Butterfly Dagger - Elma | Spell | Equip | Super Rare | Increase the ATK of a monster equipped with this card by 300 points. When this card is equipped to a monster, and is destroyed and sent to the Graveyard, this card can be returned to the owner's hand. | |||||
DCR-EN033 | Shooting Star Bow - Ceal | Spell | Equip | Common | Decrease the ATK of a monster equipped with this card by 1000 points. A monster equipped with this card can attack your opponent's Life Points directly. | |||||
DCR-EN034 | Gravity Axe - Grarl | Spell | Equip | Common | The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their Battle Positions. | |||||
DCR-EN035 | Wicked-Breaking Flamberge - Baou | Spell | Equip | Rare | Send 1 card from your hand to the Graveyard to equip this card. Increase the ATK of the equipped monster by 500 points. If a monster equipped with this card destroys a monster as a result of battle, the effect of that monster is negated. | |||||
DCR-EN036 | Rod of Silence - Kay'est | Spell | Equip | Common | Increase the DEF of a monster equipped with this card by 500 points. Negate the effect of a Spell Card (excluding this card) that targets the monster equipped with this card and destroy the Spell Card. | |||||
DCR-EN037 | Twin Swords of Flashing Light - Tryce | Spell | Equip | Common | Send 1 card from your hand to your Graveyard to equip this card. Decrease the ATK of a monster equipped with this card by 500 points. A monster equipped with this card can attack twice during the same Battle Phase. | |||||
DCR-EN038 | Precious Cards from Beyond | Spell | Continuous | Common | When you successfully Tribute Summon or Set a monster that required 2 or more Tributes, draw 2 cards from your Deck. | |||||
DCR-EN039 | Rod of the Mind's Eye | Spell | Equip | Common | When a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points. | |||||
DCR-EN040 | Fairy of the Spring | Spell | Normal | Common | Add 1 Equip Spell Card from your Graveyard to your hand. You cannot activate that Equip Spell Card this turn. | |||||
DCR-EN041 | Token Thanksgiving | Spell | Normal | Common | Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points. | |||||
DCR-EN042 | Morale Boost | Spell | Continuous | Common | Each time a player equips an Equip Spell Card, increase the Life Points of the controller of that Equip Spell Card by 1000 points. Each time an Equip Spell Card is removed from the field, the controller of that Equip Spell Card takes 1000 points of damage. | |||||
DCR-EN043 | Non-Spellcasting Area | Spell | Continuous | Common | All face-up Monster Cards, except for Effect Monsters, are unaffected by the effects of Spell Cards (other than this card). | |||||
DCR-EN044 | Different Dimension Gate | Spell | Continuous | Rare | Activate this card by targeting 1 monster on each field; banish those targets. When this card is destroyed and sent to the GY: Return those banished monsters to the field in the same battle positions they were in. | |||||
DCR-EN045 | Final Attack Orders | Trap | Continuous | Common | All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed. | |||||
DCR-EN046 | Staunch Defender | Trap | Normal | Common | You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters. | |||||
DCR-EN047 | Ojama Trio | Trap | Normal | Common | Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) in Defense Position on your opponent's side of the field. The tokens cannot be Tributed for a Tribute Summon. When an "Ojama Token" is destroyed, the controller of that token takes 300 points of damage. | |||||
DCR-EN048 | Arsenal Robber | Trap | Normal | Common | Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard. | |||||
DCR-EN049 | Skill Drain | Trap | Continuous | Rare | Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated). | |||||
DCR-EN050 | Really Eternal Rest | Trap | Normal | Common | Destroy all monsters equipped with an Equip Card(s). | |||||
DCR-EN051 | Kaiser Glider | Effect Monster | LIGHT | Dragon | 6 | 2400 | 2200 | Ultra Rare | This card cannot be destroyed by battle with a monster that has the same ATK. When this card is destroyed and sent to the Graveyard; Target 1 monster on the field; return that target to the hand. | |
DCR-EN052 | Interdimensional Matter Transporter | Trap | Normal | Ultra Rare | Target 1 face-up monster you control; banish that target until the End Phase. | |||||
DCR-EN053 | Cost Down | Spell | Normal | Ultra Rare | Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned). | |||||
DCR-EN054 | Gagagigo | Normal Monster | WATER | Reptile | 4 | 1850 | 1000 | Common | This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice. | |
DCR-EN055 | D.D. Trainer | Normal Monster | DARK | Fiend | 1 | 100 | 2000 | Common | A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny. | |
DCR-EN056 | Ojama Green | Normal Monster | LIGHT | Beast | 2 | 0 | 1000 | Common | He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens. | |
DCR-EN057 | Archfiend Soldier | Normal Monster | DARK | Fiend | 4 | 1900 | 1500 | Rare | An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. | |
DCR-EN058 | Pandemonium Watchbear | Effect Monster | DARK | Beast | 4 | 1300 | 1800 | Common | As long as this card remains face-up on your side of the field, Pandemonium" on your side of the field is not destroyed by your opponent's card effects." | |
DCR-EN059 | Sasuke Samurai #2 | Effect Monster | WIND | Warrior | 1 | 200 | 300 | Common | Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated. | |
DCR-EN060 | Dark Scorpion - Gorg the Strong | Effect Monster | DARK | Warrior | 5 | 1800 | 1500 | Common | When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: |
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DCR-EN061 | Dark Scorpion - Meanae the Thorn | Effect Monster | DARK | Warrior | 4 | 1000 | 1800 | Common | When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: |
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DCR-EN062 | Outstanding Dog Marron | Effect Monster | LIGHT | Beast | 1 | 100 | 100 | Common | When this card is sent to your Graveyard, add it to your Deck and shuffle it. | |
DCR-EN063 | Great Maju Garzett | Effect Monster | DARK | Fiend | 6 | 0 | 0 | Rare | The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card. | |
DCR-EN064 | Iron Blacksmith Kotetsu | Flip/Effect Monster | FIRE | Beast-Warrior | 2 | 500 | 500 | Common | FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand. | |
DCR-EN065 | Goblin of Greed | Effect Monster | EARTH | Fiend | 4 | 1000 | 1800 | Common | As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand. | |
DCR-EN066 | Mefist the Infernal General | Effect Monster | DARK | Fiend | 5 | 1800 | 1700 | Rare | When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, discard 1 card randomly from your opponent's hand. | |
DCR-EN067 | Vilepawn Archfiend | Effect Monster | EARTH | Fiend | 2 | 1200 | 200 | Common | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Your opponent's monsters cannot attack any "Archfiend" monsters you control, except "Vilepawn Archfiend". | |
DCR-EN068 | Shadowknight Archfiend | Effect Monster | WIND | Fiend | 4 | 2000 | 1600 | Common | Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved. | |
DCR-EN069 | Darkbishop Archfiend | Effect Monster | WATER | Fiend | 3 | 300 | 1400 | Rare | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | |
DCR-EN070 | Desrook Archfiend | Effect Monster | LIGHT | Fiend | 3 | 1100 | 1800 | Common | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is destroyed and sent to the GY (even during the Damage Step) (Quick Effect): You can send this card from your hand to the GY, then target that "Terrorking Archfiend" in your GY; Special Summon it. | |
DCR-EN071 | Infernalqueen Archfiend | Effect Monster | FIRE | Fiend | 4 | 900 | 1500 | Rare | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn. | |
DCR-EN072 | Terrorking Archfiend | Effect Monster | DARK | Fiend | 4 | 2000 | 1500 | Super Rare | Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY). | |
DCR-EN073 | Skull Archfiend of Lightning | Effect Monster | DARK | Fiend | 6 | 2500 | 1200 | Ultra Rare | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | |
DCR-EN074 | Metallizing Parasite - Lunatite | Union Monster | WATER | Aqua | 7 | 1000 | 500 | Rare | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.) | |
DCR-EN075 | Tsukuyomi | Spirit Monster | DARK | Spellcaster | 4 | 1100 | 1400 | Rare | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. | |
DCR-EN076 | Mudora | Effect Monster | EARTH | Fairy | 4 | 1500 | 1800 | Super Rare | This card gains 200 ATK for every Fairy-Type monster in your Graveyard. | |
DCR-EN077 | Keldo | Effect Monster | EARTH | Fairy | 4 | 1200 | 1600 | Common | When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard, add them to your opponent's Deck and the Deck is then shuffled. | |
DCR-EN078 | Kelbek | Effect Monster | EARTH | Fairy | 4 | 1500 | 1800 | Common | A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally. | |
DCR-EN079 | Zolga | Effect Monster | EARTH | Fairy | 4 | 1700 | 1200 | Common | When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points. | |
DCR-EN080 | Agido | Effect Monster | EARTH | Fairy | 4 | 1500 | 1300 | Common | When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.) | |
DCR-EN081 | Legendary Flame Lord | Ritual/Effect Monster | FIRE | Spellcaster | 7 | 2400 | 2000 | Rare | This card can only be Ritual Summoned with the Ritual Spell Card, Incandescent Ordeal". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card." | |
DCR-EN082 | Dark Master - Zorc | Ritual/Effect Monster | DARK | Fiend | 8 | 2700 | 1500 | Super Rare | You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll 1 six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6. | |
DCR-EN083 | Spell Reproduction | Spell | Normal | Common | Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand. | |||||
DCR-EN084 | Dragged Down into the Grave | Spell | Normal | Common | Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card. | |||||
DCR-EN085 | Incandescent Ordeal | Spell | Ritual | Common | This card is used to Ritual Summon Legendary Flame Lord". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand." | |||||
DCR-EN086 | Contract with the Abyss | Spell | Ritual | Rare | This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning. | |||||
DCR-EN087 | Contract with the Dark Master | Spell | Ritual | Common | This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. | |||||
DCR-EN088 | Falling Down | Spell | Equip | Common | Destroy this card if there is no Archfiend card on your side of the field. Take control of 1 of your opponent's monsters that is equipped with this card. You take 800 points of damage during each of your opponent's Standby Phases. | |||||
DCR-EN089 | Checkmate | Spell | Normal | Common | Tribute 1 "Archfiend" monster, then target 1 "Terrorking Archfiend" you control; it can attack directly this turn. | |||||
DCR-EN090 | Cestus of Dagla | Spell | Equip | Common | You can only equip this card to a Fairy-Type monster. Increase the ATK of a monster equipped with this card by 500 points. When the monster equipped with this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an equal amount. | |||||
DCR-EN091 | Final Countdown | Spell | Normal | Common | Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel. | |||||
DCR-EN092 | Archfiend's Oath | Spell | Continuous | Common | Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the card name is the one you declared, add it to your hand. If not, send the card you picked up to the Graveard. | |||||
DCR-EN093 | Mustering of the Dark Scorpions | Spell | Normal | Common | If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each. | |||||
DCR-EN094 | Pandemonium | Spell | Field | Common | Neither player has to pay LP during the Standby Phase for "Archfiend" monsters. When an "Archfiend" monster is destroyed and sent to the GY, except by battle: Its owner can add 1 "Archfiend" monster from their Deck to their hand with a lower Level than the destroyed card. | |||||
DCR-EN095 | Altar for Tribute | Trap | Normal | Common | Select 1 monster on your side of the field and send it to the Graveyard. Increase your Life Points by an amount equal to the original ATK of the monster. | |||||
DCR-EN096 | Frozen Soul | Trap | Normal | Common | You can only activate this card when your Life Points are at least 2000 lower than your opponent's. Skip your opponent's next Battle Phase. | |||||
DCR-EN097 | Battle-Scarred | Trap | Continuous | Common | Activate this card by targeting 1 "Archfiend" monster you control. Your opponent also pays the same LP that you pay for that monster during the Standby Phase. When this card leaves the field, destroy that monster. If that monster leaves the field, destroy this card. | |||||
DCR-EN098 | Dark Scorpion Combination | Trap | Normal | Rare | You can only activate this card when there are Don Zaloog", "Cliff the Trap Remover", "Dark Scorpion - Chick the Yellow", "Dark Scorpion - Gorg the Strong", and "Dark Scorpion - Meanae the Thorn" face-up on your side of the field. During this turn, any of these 5 cards can attack your opponent's Life Points directly. In that case, the Battle Damage inflicted to your opponent by each of those cards becomes 400 points." | |||||
DCR-EN099 | Archfiend's Roar | Trap | Normal | Common | Pay 500 LP, then target 1 "Archfiend" monster in your GY; Special Summon that target, but it cannot be Tributed, also it is destroyed during the End Phase of this turn. | |||||
DCR-EN100 | Dice Re-Roll | Trap | Normal | Common | Once this turn, negate 1 six-sided die roll and re-roll it. | |||||
DCR-EN101 | Spell Vanishing | Trap | Counter | Super Rare | Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard. | |||||
DCR-EN102 | Sakuretsu Armor | Trap | Normal | Common | When an opponent's monster declares an attack. Target the attacking monster; destroy that target. | |||||
DCR-EN103 | Ray of Hope | Trap | Normal | Common | Add 2 LIGHT monsters from your Graveyard to your Deck and shuffle it. | |||||
DCR-EN104 | Blast Held by a Tribute | Trap | Normal | Ultra Rare | You can only activate this card when your opponent declares an attack with a monster on his/her side of the field that has been Tribute Summoned or Set. Destroy all face-up Attack Position monsters on your opponent's side of the field and inflict 1000 points of damage to your opponent's Life Points. | |||||
DCR-EN105 | Judgment of Anubis | Trap | Counter | Secret Rare | When your opponent activates a Spell Card that would destroy a Spell/Trap(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field. |
This set contains 106 cards.
Release Date: 2003-12-01