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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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DUNE-EN000 | Magicians of Bonds and Unity | Effect Monster | LIGHT | Spellcaster | 8 | 2500 | 2500 | Quarter Century Secret Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 25 or more cards in your GY. While your opponent has 25 or more cards in their GY, this card gains 2500 ATK/DEF. | |
DUNE-EN001 | Wheel Synchron | Tuner/Effect Monster | LIGHT | Machine | 5 | 800 | 1000 | Common | If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4. | |
DUNE-EN002 | Revolution Synchron | Tuner/Effect Monster | EARTH | Machine | 3 | 900 | 1400 | Secret Rare, Quarter Century Secret Rare | If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel. | |
DUNE-EN003 | Gazelle the King of Mythical Claws | Effect Monster | EARTH | Beast | 4 | 1500 | 1200 | Super Rare | If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 "Chimera Fusion" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of "Gazelle the King of Mythical Claws" once per turn. | |
DUNE-EN004 | Big-Winged Berfomet | Effect Monster | DARK | Fiend | 5 | 1400 | 1800 | Super Rare | If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 "Chimera Fusion" from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of "Big-Winged Berfomet" once per turn. | |
DUNE-EN005 | Cornfield Coatl | Effect Monster | WIND | Illusion | 4 | 500 | 1700 | Common | If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card. | |
DUNE-EN006 | Mirror Swordknight | Effect Monster | LIGHT | Illusion | 4 | 1900 | 300 | Super Rare | If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect. | |
DUNE-EN007 | Double-Headed Dino King Rex | Effect Monster | EARTH | Dinosaur | 6 | 1600 | 1200 | Common | If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Double-Headed Dino King Rex" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of "Double-Headed Dino King Rex" once per turn. | |
DUNE-EN008 | Mighty Dino King Rex | Effect Monster | EARTH | Dinosaur | 9 | 3200 | 1200 | Super Rare | If this attacking card destroys an opponent's monster by battle: It can make a second attack during this Battle Phase. Once per turn, if you control this card that was not Summoned this turn: You can target up to 2 monsters your opponent controls; destroy them. | |
DUNE-EN009 | Altergeist Malwisp | Tuner/Effect Monster | LIGHT | Spellcaster | 3 | 1500 | 0 | Super Rare | If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 "Altergeist" monster in your GY, except "Altergeist Malwisp"; Special Summon it in Defense Position, but for the rest of this turn, it cannot activate its effects. You can only use each effect of "Altergeist Malwisp" once per turn. | |
DUNE-EN010 | Altergeist Peritrator | Effect Monster | FIRE | Spellcaster | 1 | 500 | 300 | Super Rare | This card can attack directly. You can only use each of the following effects of "Altergeist Peritrator" once per turn. When this card inflicts battle damage to your opponent: You can draw 1 card. If this card is sent from the field to the GY: You can send 1 "Altergeist" card from your hand, Deck, or face-up field to the GY, except "Altergeist Peritrator". | |
DUNE-EN011 | Mannadium Torrid | Tuner/Effect Monster | FIRE | Fairy | 2 | 0 | 1500 | Super Rare | If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Torrid" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium" Tuner from your Deck. You can only use this effect of "Mannadium Torrid" once per turn. | |
DUNE-EN012 | Veda Kalanta | Effect Monster | DARK | Warrior | 8 | 2500 | 2100 | Common | If a card(s) on the field is destroyed by card effect, and "Visas Starfrost" is on the field (except during the Damage Step): You can Special Summon this card from your hand, then you can add 1 "Clear New World" from your Deck or GY to your hand. If another monster(s) in your possession is destroyed by card effect (except during the Damage Step): You can target 1 monster your opponent controls; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, until the end of this turn. You can only use each effect of "Veda Kalanta" once per turn. | |
DUNE-EN013 | Infernoble Knight Ricciardetto | Tuner/Effect Monster | FIRE | Warrior | 1 | 500 | 0 | Super Rare | You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except "Infernoble Knight Ricciardetto"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 "Infernoble Knight Ricciardetto" effect per turn, and only once that turn. | |
DUNE-EN014 | Infernoble Knight Turpin | Effect Monster | FIRE | Warrior | 4 | 1400 | 1700 | Super Rare | While this card is an Equip Card, the equipped monster can be treated as a Tuner if used as Synchro Material. You can only use each of the following effects of "Infernoble Knight Turpin" once per turn. If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell. | |
DUNE-EN015 | Dreaming Reality of Nemleria, Realized | Effect Monster | LIGHT | Fairy | 10 | 1500 | 3000 | Super Rare | Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of "Dreaming Reality of Nemleria, Realized" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects; |
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DUNE-EN016 | Nemleria Dream Devourer - Reveil | Effect Monster | DARK | Beast | 10 | 2500 | 2500 | Common | If this card is in your hand or GY: You can banish 3 cards from your Extra Deck face-down, except "Dreaming Nemleria"; Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can send 1 other Level 10 Beast monster from your hand or face-up field to the GY; Set 1 "Nemleria" Trap directly from your Deck. You can only use each effect of "Nemleria Dream Devourer - Reveil" once per turn. | |
DUNE-EN017 | Evoltile Pholis | Effect Monster | FIRE | Reptile | 2 | 900 | 300 | Common | If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Reptile or Dinosaur monster you control instead. You can only use each of the following effects of "Evoltile Pholis" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Evoltile" monster from your hand or GY in face-down Defense Position. During your Main Phase: You can Set 1 "Evo-Force" or "Evo-Instant" directly from your Deck. | |
DUNE-EN018 | Evolsaur Lios | Effect Monster | FIRE | Dinosaur | 4 | 1600 | 400 | Common | If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn. | |
DUNE-EN019 | Unchained Soul of Sharvara | Effect Monster | FIRE | Fiend | 6 | 2000 | 1500 | Common | During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn. | |
DUNE-EN020 | Unchained Soul of Shyama | Effect Monster | WATER | Fiend | 6 | 2000 | 1500 | Common | You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn. | |
DUNE-EN021 | Ultimate Bright Knight Ursatron Alpha | Effect Monster | WATER | Machine | 7 | 2000 | 700 | Super Rare | (This card is always treated as an "Ursartic" and "Drytron" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster, except "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn. |
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DUNE-EN022 | Rescue-ACE Preventer | Effect Monster | FIRE | Machine | 8 | 2800 | 2800 | Common | You can banish 1 "Rescue-ACE" card from your GY; Special Summon this card from your hand. If you control another "Rescue-ACE" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished "Rescue-ACE" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of "Rescue-ACE Preventer" once per turn. | |
DUNE-EN023 | Thestalos the Shadowfire Monarch | Effect Monster | FIRE | Pyro | 10 | 3000 | 1000 | Super Rare | You can Tribute Summon this card by Tributing 1 monster your opponent controls and 1 Tribute Summoned monster you control. If this card is Tribute Summoned: You can banish 1 random card from your opponent's hand, and if you do, inflict 1000 damage to your opponent, then, if this card was Tribute Summoned by Tributing a Level 8 or higher Tribute Summoned monster, you can apply this effect. |
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DUNE-EN024 | Behemoth the King of a Hundred Battles | Effect Monster | EARTH | Beast | 10 | 2700 | 1500 | Common | You can Tribute Summon this card by Tributing 1 monster. This card is unaffected by the activated effects of Special Summoned monsters if it was Normal Summoned/Set. If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, or Winged Beast monster in your GY; add it to your hand, and if you do, this card loses 700 ATK. Once per turn, during your End Phase: You can make this card gain 700 ATK. | |
DUNE-EN025 | Nightmare Magician | Effect Monster | DARK | Illusion | 7 | 2500 | 2000 | Secret Rare, Quarter Century Secret Rare | If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field. | |
DUNE-EN026 | Hiita the Fire Channeler | Effect Monster | FIRE | Spellcaster | 5 | 1850 | 1500 | Ultra Rare, Quarter Century Secret Rare | (This card is alwys treated as a "Charmer" card.) You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Hiita the Fire Channeler" once per turn. |
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DUNE-EN027 | Agnimal Candle | Tuner/Effect Monster | FIRE | Pyro | 4 | 1700 | 0 | Common | If this card is added to your hand, except by drawing it: You can Special Summon this card. You can only use this effect of "Agnimal Candle" once per turn. Once per Chain, up to thrice per turn, if a monster is sent to your GY (except during the Damage Step): You can increase or decrease this card's Level by 1. | |
DUNE-EN028 | Doomstar Ulka | Effect Monster | WIND | Beast | 4 | 1500 | 400 | Common | When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your hand or GY; if that monster is in the GY or banished face-up, Special Summon it, otherwise, Special Summon this banished card. If this card is Special Summoned: You can make this card gain 1500 ATK until the end of the next turn. You can only use each effect of "Doomstar Ulka" once per turn. | |
DUNE-EN029 | Greed Jar | Flip/Effect Monster | EARTH | Rock | 3 | 700 | 800 | Common | FLIP: Apply these effects in sequenece. You can only use this effect of "Greed Jar" once per turn. |
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DUNE-EN030 | Click & Echo | Effect Monster | WATER | Sea Serpent | 2 | 300 | 2100 | Common | Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of "Click & Echo" twice per turn. While this card, that was Summoned by its effect, is in the Monster Zone, you must keep your hand revealed. | |
DUNE-EN031 | The Cuckoo Commanded to Croon | Effect Monster | FIRE | Winged Beast | 3 | 800 | 1000 | Common | You can activate 1 of these effects; You can only use this effect of "The Cuckoo Commanded to Croon" once per turn. |
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DUNE-EN032 | Arahime the Manifested Mikanko | Ritual/Effect Monster | LIGHT | Fairy | 9 | 0 | 0 | Ultra Rare, Quarter Century Secret Rare | You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another "Mikanko" card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of "Arahime the Manifested Mikanko" once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand. | |
DUNE-EN033 | Chimera the King of Phantom Beasts | Fusion/Effect Monster | WIND | Beast | 6 | 2100 | 1800 | Ultra Rare, Quarter Century Secret Rare | 1 Beast monster + 1 Fiend monster This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Chimera the King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it. |
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DUNE-EN034 | Chimera the Illusion Beast | Fusion/Effect Monster | DARK | Illusion | 8 | 3100 | 2800 | Super Rare | "Chimera the Flying Mythical Beast" + 1+ Illusion monsters This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects. |
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DUNE-EN035 | Sleipnir the Runick Mane | Fusion/Effect Monster | LIGHT | Beast | 9 | 1500 | 1500 | Secret Rare, Quarter Century Secret Rare | 2 "Runick" monsters During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both that monster and this card until the End Phase. If a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Runick Token" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of "Sleipnir the Runick Mane" once per turn. |
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DUNE-EN036 | Magnum the Reliever | Fusion/Effect Monster | LIGHT | Fiend | 8 | 2800 | 2000 | Super Rare | 1 monster Special Summoned from the Extra Deck + 1 monster in the hand. You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; place that card on the bottom of the Deck, then draw 1 card. When another card, or its effect, is activated (Quick Effect): You can banish 1 "Polymerization" Spell or "Fusion" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Magnum the Reliever" once per turn. |
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DUNE-EN037 | Cosmic Quasar Dragon | Synchro/Effect Monster | LIGHT | Dragon | 12 | 4000 | 4000 | Ultra Rare, Quarter Century Secret Rare | 1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must first be Synchro Summoned with the above materials. Once per turn: You can target face-up cards on the field, up to the number of monsters used as Synchro Material for this card +1; negate their effects. This effect's activation and effect cannot be negated. (Quick Effect): You can banish this Synchro Summoned card; Special Summon 1 Dragon Synchro Monster from your Extra Deck that requires 2+ non-Tuner Synchro Monsters as material. (This is treated as a Synchro Summon.) |
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DUNE-EN038 | Crimson Dragon | Synchro/Effect Monster | LIGHT | Dragon | 12 | 0 | 0 | Secret Rare, Quarter Century Secret Rare | 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn. |
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DUNE-EN039 | Visas Amritara | Synchro/Tuner/Effect Monster | LIGHT | Warrior | 8 | 2500 | 2100 | Secret Rare, Quarter Century Secret Rare | 1+ Tuners + 1 LIGHT monster This card's name becomes "Visas Starfrost" while on the field. You can only use each of the following effects of "Visas Amritara" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also all Synchro Monsters you control will gain 800 ATK this turn. |
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DUNE-EN040 | Angelica, Princess of Noble Arms | Synchro/Effect Monster | FIRE | Warrior | 5 | 1200 | 2400 | Ultra Rare, Quarter Century Secret Rare | 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Horn of Olifant", or 1 card that mentions "Infernoble Knight Emperor Charles", from your Deck to your hand. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 "Roland" monster from your Deck or Extra Deck. You can only use each effect of "Angelica, Princess of Noble Arms" once per turn. |
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DUNE-EN041 | Ursarctic Polar Star | Synchro/Effect Monster | WATER | Machine | 1 | 700 | 2000 | Super Rare | Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. |
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DUNE-EN042 | Gaia Blaze, the Force of the Sun | Synchro/Effect Monster | FIRE | Pyro | 7 | 2600 | 2100 | Common | 1 Tuner + 1+ non-Tuner monsters If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row. Once per turn, at the end of the Battle Phase: You can target FIRE monsters in your GY up to the number of monsters this card destroyed by battle this turn; add them to your hand. |
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DUNE-EN043 | Evolzar Lars | Xyz/Effect Monster | FIRE | Dragon | 6 | 2500 | 1500 | Secret Rare, Quarter Century Secret Rare | 2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. |
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DUNE-EN044 | Epurrely Noir | Xyz/Effect Monster | DARK | Fairy | 2 | 1000 | 2000 | Ultra Rare, Quarter Century Secret Rare | 2 Level 2 monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has "Purrely Sleepy Memory" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 "Purrely" Trap directly from your Deck. |
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DUNE-EN045 | Thelematech Clatis | Xyz/Effect Monster | DARK | Spellcaster | 8 | 3000 | 900 | Super Rare | 2 Level 8 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn. |
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DUNE-EN046 | Grenosaurus Giga-Cannon | Xyz/Effect Monster | FIRE | Dinosaur | 4 | 2200 | 2000 | Common | 2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn. |
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DUNE-EN047 | Altergeist Adminia | Link/Effect Monster | DARK | Spellcaster | 3000 | LINK-4 | Ultra Rare, Quarter Century Secret Rare | 2+ "Altergeist" monsters If this card is Link Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. Once while this card is face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of that target, and if you do, it is also treated as an "Altergeist" monster. You can only use each effect of "Altergeist Adminia" once per turn. |
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DUNE-EN048 | Emperor Charles the Great | Link/Effect Monster | FIRE | Warrior | 3000 | LINK-1 | Ultra Rare, Quarter Century Secret Rare | 1 Level 9 "Infernoble Knight Emperor Charles" equipped with an Equip Card(s) If this card is Link Summoned: You can target 1 "Infernoble Knight Emperor Charles" in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card. |
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DUNE-EN049 | Unchained Soul Lord of Yama | Link/Effect Monster | DARK | Fiend | 2000 | LINK-2 | U; | 2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn. |
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DUNE-EN050 | Synchro Overtop | Spell | Normal | Common | Target any number of Level 7 or 8 Dragon Synchro Monsters in your GY; Special Summon them in Defense Position, but their Levels become 1 and their effects are negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. When a Synchro Monster you control is destroyed by battle: You can banish this card from your GY; Special Summon 1 "Crimson Dragon" from your Extra Deck. You can only use each effect of "Synchro Overtop" once per turn. | |||||
DUNE-EN051 | Synchro World | Spell | Field | Common | Each time a monster is Synchro Summoned, place 2 Signal Counters on this card. If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Crimson Dragon" from your Extra Deck. You can remove 4, 7, or 10 Signal Counters from your field; apply the appropriate effect. |
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DUNE-EN052 | Chimera Fusion | Spell | Quick-Play | Super Rare | During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have "Chimera the Flying Mythical Beast" on your field or in your GY: You can activate 1 of these effects; You can only use this effect of "Chimera Fusion" once per turn. |
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DUNE-EN053 | Jurassic Power | Spell | Continuous | Common | All Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of "Jurassic Power" once per turn. | |||||
DUNE-EN054 | Realm Resonance | Spell | Normal | Common | Activate 1 of these effects; You can only activate 1 "Realm Resonance" per turn. |
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DUNE-EN055 | New World - Amritara | Spell | Field | Super Rare | Activate only while "Visas Starfrost" is on the field. Once per turn, if a monster(s) you control is destroyed by battle or card effect, and sent to the GY or banished: You can activate 1 of these effects; |
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DUNE-EN056 | "Inferboble Arms - Almace" | Spell | Equip | Ultra Rare, Quarter Century Secret Rare | While this card is equipped to a monster: You can equip 1 "Infernoble Arms" Equip Spell from your Deck or GY, except ""Infernoble Arms - Almace"", to 1 appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 ""Infernoble Arms - Almace"" effect per turn, and only once that turn. | |||||
DUNE-EN057 | Normal Arms Museum | Spell | Field | Ultra Rare, Quarter Century Secret Rare | All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 "Noble Arms" card from your Deck to your hand, except "Noble Arms Museum". Once per turn, if the previous effect was applied this turn: You can target 1 "Noble Knight" Monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control "Infernoble Knight Emperor Charles", you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. | |||||
DUNE-EN058 | EMERGENCY! | Spell | Quick-Play | Common | (This card is always treated as a "Rescue-ACE" card.) Special Summon 1 "Rescue-ACE" monster from your Deck in Defense Position, then Tribute 1 "Rescue-ACE" monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 "Rescue-ACE" Trap in your GY; Set it. You can only use each effect of "EMERGENCY!" once per turn. |
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DUNE-EN059 | Dark Corridor | Spell | Normal | Secret Rare, Quarter Century Secret Rare | Add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark Corridor" per turn. | |||||
DUNE-EN060 | Sinful Spoils of Subversion - Snake-Eye | Spell | Normal | Secret Rare, Quarter Century Secret Rare | Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn. | |||||
DUNE-EN061 | Fusion Armament | Spell | Normal | Ultra Rare, Quarter Century Secret Rare | Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 "Fusion Armament" per turn. | |||||
DUNE-EN062 | Duelist Genesis | Spell | Normal | Super Rare | If you have a Tuner on your field or in your GY: Add 1 "Synchro" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Genesis" per turn. | |||||
DUNE-EN063 | Beta Evolution Pill - Ultranscendance | Spell | Normal | Common | Tribute 2 monsters from your hand and/or field, including a Dinosaur monster; Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck, with an equal or higher ATK than the total ATK of those Tributed monsters, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only activate 1 "Beta Evolution Pill - Ultranscendance" per turn. | |||||
DUNE-EN064 | Tokusano Shinkyojin | Spell | Normal | Secret Rare, Quarter Century Secret Rare | Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards. | |||||
DUNE-EN065 | Overexaggeration | Spell | Quick-Play | Common | At the start of the Damage Step, if 2 monsters battle: Activate 1 of these effects; You can only activate 1 "Overexaggeration" per turn. |
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DUNE-EN066 | Million-Century Ice Prison | Spell | Quick-Play | Common | During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects; You can only activate 1 "Million-Century Ice Prison" per turn. |
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DUNE-EN067 | Aqua Chorus Round | Spell | Normal | Common | Banish 1 card from your hand, and if you do, during your next Standby Phase, you can add up to 2 cards with the same name as that banished card from your Deck to your hand. If you activated this card while your opponent controlled no cards, for the rest of this turn you cannot activate cards, or the effects of cards, with the same original name as that banished card. | |||||
DUNE-EN068 | Scrap-Iron Sacred Statue | Trap | Normal | Common | Target 1 of your Level 7 or 8 Dragon Synchro Monsters that is banished or in your GY; Special Summon it, but return it to the Extra Deck during the End Phase, also, after that, Set this card face-down instead of sending it to the GY. If this Set card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Crimson Dragon" from your Extra Deck. You can only use each effect of "Scrap-Iron Sacred Statue" once per turn. | |||||
DUNE-EN069 | Altergeist Revitalization | Trap | Normal | Common | Target 1 "Altergeist" Link Monster in your GY; Special Summon it. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Altergeist" monster. You can only use 1 "Altergeist Revitalization" effect per turn, and only once that turn. | |||||
DUNE-EN070 | New World Formation | Trap | Normal | Common | Target 1 Spell/Trap in your GY that mentions "Visas Starfrost"; Set it, and if you Set a Trap or Quick-Play Spell, it can be activated this turn. You can banish this card from your GY, then target 3 Spells/Traps in your GY that mention "Visas Starfrost", except "New World Formation"; shuffle them into the Deck. You can only use each effect of "New World Formation" once per turn. | |||||
DUNE-EN071 | New World Stars | Trap | Continuous | Common | While you control "Visas Starfrost", the first time each monster you control would be destroyed by battle each turn, it is not destroyed. During your End Phase, if you control "Visas Starfrost": You can target 1 monster in your GY; shuffle it into the Deck, or, if you control a Tuner Synchro Monster, you can add it to your hand instead. You can only use this effect of "New World Stars" once per turn. | |||||
DUNE-EN072 | The Continuing Epic of Charles | Trap | Normal | Common | Reveal 1 "Noble Arms" Equip Spell in your hand, and if you do, Special Summon 1 "Infernoble Knight" monster from your hand or Deck, then either equip the revealed card to that monster, or send it to the GY. You can banish this card from your GY, then target 1 "Infernoble Knight Emperor Charles" you control; equip 1 "Noble Knight" monster from your hand or Deck to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "The Continuing Epic of Charles" once per turn. | |||||
DUNE-EN073 | Nemleria Louve | Trap | Normal | Common | Special Summon 1 "Nemleria" monster or 1 Level 10 Beast monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses 100 ATK/DEF for each of your currently face-down banished cards, until the end of this turn. You can only use each effect of "Nemleria Louve" once per turn. | |||||
DUNE-EN074 | Vaylantz Wave - Master Phase | Trap | Continuous | Common | Once per turn, if a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can activate 1 of these effects; |
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DUNE-EN075 | Purrely Sharely!? | Trap | Normal | Common | Target 1 "Purrely" Xyz Monster you control; Special Summon 1 Level 1 "Purrely" monster from your Deck, but negate its effects, then Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with the same Rank but a different Attribute than the targeted monster, by using that Special Summoned monster as material. (This is treated as an Xyz Summon.) Then, you can attach 1 card from your Deck to that Xyz Summoned monster, with the same name as a "Purrely" Quick-Play Spell attached to the targeted monster. | |||||
DUNE-EN076 | Mikanko Spiritwalk | Trap | Normal | Common | Target 1 face-up monster your opponent controls; equip that face-up monster to 1 "Mikanko" monster you control as an Equip Spell, then if a Ritual Monster Card is on the field, you can inflict 500 damage to your opponent for each Equip Spell you control. You can banish this card from your GY; Special Summon 1 of your "Mikanko" monsters that is banished or in your hand. You can only use each effect of "Mikanko Spiritwalk" once per turn. | |||||
DUNE-EN077 | Banishing Trap Hole | Trap | Normal | Super Rare | When your opponent Summons a monster(s) with 1500 or less ATK: Banish that monster(s) with 1500 or less ATK, face-down. | |||||
DUNE-EN078 | Small Scuffle | Trap | Normal | Common | Choose 2 unused Main Monster Zones in the same column; Special Summon 1 Level 2 or lower monster from your hand or Deck in face-up Attack Position or face-down Defense Position in your chosen Main Monster Zone, then your opponent can do the same from their hand or Deck to theirs. You can only activate 1 "Small Scuffle" per turn. | |||||
DUNE-EN079 | Split Mirror of the Underworld | Trap | Normal | Common | When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type of damage. You can only activate 1 "Split Mirror of the Underworld" per turn. |
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DUNE-EN080 | You're Finished | Trap | Continuous | Super Rare | If 10 or more cards and/or effects have been activated during this turn: Special Summon this card as an Effect Monster (Cyberse/DARK/Level 10/ATK 3000/DEF 3000) (this card is also still a Trap), but Set it in your Spell & Trap Zone during your End Phase. Once per turn, when your opponent activates a card or effect, while this card is in your Monster Zone (Quick Effect): You can destroy as many cards your opponent controls as possible, then Set this card in your Spell & Trap Zone. | |||||
DUNE-EN081 | Zuttomozaurus | Effect Monster | EARTH | Dinosaur | 2 | 500 | 400 | Common | While you control another Dinosaur monster, your opponent's monsters cannot target this card for attacks. You can target 1 other card you control; destroy it. You can only use this effect of "Zuttomozaurus" once per turn. | |
DUNE-EN082 | Finis Terrae, Tower of the Necroworld | Effect Monster | WATER | Zombie | 10 | 1000 | 2800 | Common | If you control a Level 10 monster, you can Special Summon this card (from your hand). You can only Special Summon "Finis Terrae, Tower of the Necroworld" once per turn this way. If this card is sent to the GY: You can target 1 face-up card on the field; that card cannot be destroyed by card effects this turn. You can only use this effect of "Finis Terrae, Tower of the Necroworld" once per turn. | |
DUNE-EN083 | Kuibelt the Blade Dragon | Synchro/Effect Monster | DARK | Dragon | 7 | 2500 | 1900 | Common | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of "Kuibelt the Blade Dragon" once per turn. |
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DUNE-EN084 | Storagepod | Fusion/Effect Monster | DARK | Machine | 6 | 2500 | 2500 | Common | "Trifortressops" or "Stegocyber" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Storagepod" once per turn. |
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DUNE-EN085 | Synchro Forceback | Trap | Normal | Super Rare | Target monsters on the field, up to the number of Synchro Monsters with different names you control; return them to the hand. You can only activate 1 "Synchro Forceback" per turn. | |||||
DUNE-EN086 | Sentinel of the Tistina | Effect Monster | WIND | Aqua | 3 | 1200 | 1400 | Super Rare | If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn. | |
DUNE-EN087 | Hound of the Tistina | Effect Monster | EARTH | Aqua | 4 | 1800 | 700 | Super Rare | If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster. | |
DUNE-EN088 | Demigod of the Tistina | Effect Monster | LIGHT | Aqua | 10 | 2000 | 0 | Ultra Rare, Quarter Century Secret Rare | If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn. | |
DUNE-EN089 | Crystal God Tistina | Effect Monster | LIGHT | Aqua | 10 | 2000 | 3000 | Secret Rare, Quarter Century Secret Rare | During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn. | |
DUNE-EN090 | Divine Domain Baatistina | Spell | Field | Ultra Rare, Quarter Century Secret Rare | During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY. | |||||
DUNE-EN091 | Breath of the Tistina | Spell | Continuous | Common | During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn. | |||||
DUNE-EN092 | Signs of the Tistina | Trap | Continuous | Common | Activate this card by targeting 1 face-up monster on the field; Special Summon this card as an Effect Monster (Aqua/LIGHT/Level 10/ATK 0/DEF 0) with the following effect (this card is also still a Trap). |
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DUNE-EN093 | Daidara-Bocchi | Effect Monster | EARTH | Zombie | 10 | 2900 | 2500 | Common | Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for each Zombie monster you control, except this card. At the start of your Main Phase 1, if you have this card, and 2 or more Zombie monsters other than "Daidara-Bocchi", in your GY: You can discard 1 card; add this card to your hand. | |
DUNE-EN094 | Stardust Wurm | Effect Monster | LIGHT | Dragon | 1 | 0 | 0 | Common | If this card is in your hand or GY, and you control a Level 8 or higher Dragon Synchro Monster: You can Special Summon this card, but banish it when it leaves the field. You can Tribute this card; Special Summon up to 2 Level 1 LIGHT Dragon monsters from your hand and/or GY, except "Stardust Wurm", but their effects cannot be activated. You can only use each effect of "Stardust Wurm" once per turn. | |
DUNE-EN095 | Red-Eyes Black Meteor Dragon | Effect Monster | DARK | Dragon | 6 | 2000 | 2000 | Super Rare | You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn. | |
DUNE-EN096 | Diabolica the Draconique General | Effect Monster | DARK | Fiend | 8 | 2300 | 0 | Common | If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn. | |
DUNE-EN097 | Superheavy Samurai Security | Effect Monster | EARTH | Machine | 4 | 500 | 1500 | Common | If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except "Superheavy Samurai Security". You can only use each effect of "Superheavy Samurai Security" once per turn. | |
DUNE-EN098 | Magician of Faithfulness | Flip/Effect Monster | LIGHT | Spellcaster | 5 | 600 | 800 | Super Rare | FLIP: You can target 1 Spell in your GY; add it to your hand, then you can Special Summon 1 "Magician of Faith" or "Magician of Faithfulness" from your Deck in face-down Defense Position. You can only use this effect of "Magician of Faithfulness" once per turn. | |
DUNE-EN099 | Magikey Deity - Ashtartu | Xyz/Effect Monster | LIGHT | Fairy | 8 | 3000 | 3000 | Common | 2 Level 8 monsters Once per turn, when your Normal Monster or "Magikey" monster destroys an opponent's monster by battle: You can detach 1 material from this card; inflict damage to your opponent equal to the destroyed monster's original ATK. Once per turn, during your opponent's Main Phase (Quick Effect): You can target 1 monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster you control or is in your GY; detach 1 material from this card, and if you do, banish that monster. |
This set contains 100 cards.
Release Date: 2023-07-27