"Duelist Pack 8: Yusei" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
DP08-EN001 Junk Synchron Tuner Monster DARK Warrior 3 1300 500 Common When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
DP08-EN002 Speed Warrior Effect Monster WIND Warrior 2 900 400 Common During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase.
DP08-EN003 Turbo Booster Effect Monster EARTH Machine 1 0 0 Common If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
DP08-EN004 Nitro Synchron Tuner Monster FIRE Machine 2 300 100 Rare If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro monster, draw 1 card.
DP08-EN005 Quillbolt Hedgehog Effect Monster EARTH Machine 2 800 800 Common If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
DP08-EN006 Ghost Gardna Effect Monster DARK Warrior 4 0 1900 Common When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK until the End Phase.
DP08-EN007 Shield Warrior Effect Monster EARTH Warrior 3 800 1600 Common During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
DP08-EN008 Healing Wave Generator Effect Monster LIGHT Machine 4 800 1600 Common Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.
DP08-EN009 Turbo Synchron Tuner Monster WIND Machine 1 100 500 Rare When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took.
DP08-EN010 Fortress Warrior Effect Monster EARTH Warrior 2 600 1200 Super Rare You take no Battle Damage from battles involving this card. Once per turn, this card cannot be destroyed by battle.
DP08-EN011 Tuningware Effect Monster LIGHT Machine 1 100 300 Ultra Rare If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the Graveyard for a Synchro Summon, draw 1 card.
DP08-EN012 Junk Warrior Synchro/Effect Monster DARK Warrior 5 2300 1300 Rare "Junk Synchron" + 1+ non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 and lower monsters you currently control.
DP08-EN013 Nitro Warrior Synchro/Effect Monster FIRE Warrior 7 2800 1800 Rare Nitro Synchron + 1 or more non-Tuner Monsters
Once during each of your turns, if you activated a Spell Card(s), this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.
DP08-EN014 Stardust Dragon Synchro/Effect Monster WIND Dragon 8 2500 2000 Super Rare 1 Tuner + 1 or more non-Tuner monsters
When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.
DP08-EN015 Turbo Warrior Synchro/Effect Monster WIND Warrior 6 2500 1500 Rare Turbo Synchron + 1 or more non-Tuner monsters
When this card attacks a Level 6 or higher Synchro Monster, halve the monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
DP08-EN016 Armory Arm Synchro/Effect Monster LIGHT Machine 4 1800 1200 Ultra Rare 1 Tuner + 1+ non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the destroyed monster's original ATK.
DP08-EN017 Fighting Spirit Spell Equip Common The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
DP08-EN018 Domino Effect Spell Continuous Common When a monster your opponent controls is destroyed by battle and sent to the Graveyard, you can send 1 monster you control to the Graveyard to destroy 1 monster your opponent controls.
DP08-EN019 Junk Barrage Spell Equip Common When the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to half the destroyed monster's ATK.
DP08-EN020 Card Rotator Spell Normal Common Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)
DP08-EN021 Equip Shot Trap Normal Common Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monster (Other effects cannot be activated during this battle).
DP08-EN022 Graceful Revival Trap Continuous Common Select 1 Level 2 or lower monster from your Graveyard and Special Summon it in Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.
DP08-EN023 Defense Draw Trap Normal Common Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive becomes 0. Draw 1 card.
DP08-EN024 Remote Revenge Trap Normal Common Activate only when a monster you control is targeted by a Spell, Trap, or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls.
DP08-EN025 Battle Mania Trap Normal Rare Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.
DP08-EN026 Confusion Chaff Trap Normal Common Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).
DP08-EN027 Urgent Tuning Trap Normal Rare Activate only during the Battle Phase. Synchro Summon 1 Synchro Monster. (Send the appropriate Synchro Material Monsters to the Graveyard.)
DP08-EN028 Synchro Strike Trap Normal Common Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase.
DP08-EN029 Give and Take Trap Normal Super Rare Special Summon 1 monster from your Graveyard to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase.
DP08-EN030 Limiter Overload Trap Normal Super Rare When this card is sent to the Graveyard, Special Summon 1 "Speed Warrior" from your hand, Deck or Graveyard.

This set contains 30 cards.

Release Date: 2009-02-24