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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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DPDG-EN001 | Spiral Flame Strike | Spell | Normal | Ultra Rare | Activate 1 of these effects: |
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DPDG-EN002 | Performapal Ballad | Pendulum/Effect Monster | EARTH | Plant | 3 | 500 | 1100 | Super Rare | If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster. Pendulum Scale: 2 Pendulum Effect: Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field). |
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DPDG-EN003 | Performapal Barracuda | Pendulum/Effect Monster | EARTH | Plant | 3 | 500 | 1100 | Super Rare | During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn. Pendulum Scale: 5 Pendulum Effect: Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field). |
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DPDG-EN004 | Speedroid Dominobutterfly | Pendulum/Tuner/Effect Monster | WIND | Machine | 2 | 100 | 300 | Ultra Rare | Cannot be used as a Synchro Material, except for the Synchro Summon of a WIND Dragon or Machine-Type Synchro Monster. If this card, Special Summoned from the Extra Deck, is used as a Material for a Synchro Summon, banish it. Pendulum Scale: 8 Pendulum Effect: You cannot Pendulum Summon monsters, except WIND monsters. This effect cannot be negated. You can discard 1 WIND monster, then target 1 of your banished WIND monsters; add it to your hand. You can only use this effect of "Speedroid Dominobutterfly" once per turn. |
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DPDG-EN005 | Pendulum Fusion | Spell | Normal | Super Rare | Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 "Pendulum Fusion" per turn. | |||||
DPDG-EN006 | Frightfur Daredevil | Fusion/Effect Monster | DARK | Fiend | 8 | 3000 | 2200 | Super Rare | 1 "Edge Imp" monster + 1 "Fluffal" monster When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can inflict 500 damage to your opponent for each "Frightfur" monster in your Graveyard. You can only use this effect of "Frightfur Daredevil" once per turn. |
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DPDG-EN007 | Frightfur Reborn | Spell | Normal | Ultra Rare | Target 1 "Frightfur" monster in your Graveyard; Special Summon it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished "Fluffal" or "Frightfur" monsters; return it to the Graveyard. | |||||
DPDG-EN008 | Raidraptor Replica | Trap | Normal | Ultra Rare | Target 1 "Raidraptor" monster you control; Special Summon 1 monster with the same name from your Deck, and if you do, as long as you control the face-up Special Summoned monster, monsters your opponent controls cannot target the targeted monster for attacks, also your opponent cannot target the targeted monster with card effects. | |||||
DPDG-EN009 | Cyber Prima | Effect Monster | LIGHT | Warrior | 6 | 2300 | 1600 | Common | When this card is Tribute Summoned, destroy all face-up Spell Cards on the field. | |
DPDG-EN010 | Cyber Tutubon | Effect Monster | EARTH | Warrior | 5 | 1800 | 1600 | Common | You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your Graveyard; add it to your hand. | |
DPDG-EN011 | Etoile Cyber | Effect Monster | EARTH | Warrior | 4 | 1200 | 1600 | Common | If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only. | |
DPDG-EN012 | Cyber Petit Angel | Effect Monster | LIGHT | Fairy | 2 | 300 | 200 | Rare | If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn. | |
DPDG-EN013 | Cyber Angel Vrash | Ritual/Effect Monster | LIGHT | Fairy | 10 | 3000 | 2000 | Common | You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card. | |
DPDG-EN014 | Cyber Angel Dakini | Ritual/Effect Monster | LIGHT | Fairy | 8 | 2700 | 2400 | Rare | You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the Graveyard (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your Graveyard; add it to your hand. | |
DPDG-EN015 | Cyber Angel Benten | Ritual/Effect Monster | LIGHT | Fairy | 6 | 1800 | 1500 | Super Rare | You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand. | |
DPDG-EN016 | Cyber Angel Idaten | Ritual/Effect Monster | LIGHT | Fairy | 6 | 1600 | 2000 | Common | You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF. | |
DPDG-EN017 | Machine Angel Ritual | Spell | Ritual | Common | This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead. | |||||
DPDG-EN018 | Machine Angel Absolute Ritual | Spell | Ritual | Rare | This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field and/or shuffle Fairy or Warrior-Type monsters from your Graveyard into the Deck, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. | |||||
DPDG-EN019 | Ritual Sanctuary | Spell | Field | Ultra Rare | You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. You can shuffle any number of Spell Cards from your Graveyard into the Deck, then target 1 LIGHT Fairy-Type monster in your Graveyard whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of "Ritual Sanctuary" once per turn. | |||||
DPDG-EN020 | Dark Resonator | Tuner Monster | DARK | Fiend | 3 | 1300 | 300 | Common | The first time this card would be destroyed by battle each turn, it is not destroyed. | |
DPDG-EN021 | Synkron Resonator | Tuner/Effect Monster | DARK | Fiend | 1 | 100 | 100 | Common | If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the GY: You can target 1 "Resonator" monster in your GY, except "Synkron Resonator"; add it to your hand. | |
DPDG-EN022 | Chain Resonator | Tuner/Effect Monster | LIGHT | Fiend | 1 | 100 | 100 | Common | When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator". | |
DPDG-EN023 | Mirror Resonator | Tuner/Effect Monster | LIGHT | Fiend | 1 | 0 | 0 | Common | If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Oncer per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro SUmmon this turn. | |
DPDG-EN024 | Red Resonator | Tuner/Effect Monster | FIRE | Fiend | 2 | 600 | 200 | Rare | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower mosnter from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn. | |
DPDG-EN025 | Red Warg | Effect Monster | FIRE | Fiend | 6 | 1400 | 2200 | Common | When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved. | |
DPDG-EN026 | Red Gardna | Effect Monster | FIRE | Fiend | 4 | 0 | 2000 | Common | During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects. | |
DPDG-EN027 | Red Sprinter | Effect Monster | FIRE | Fiend | 4 | 1700 | 1200 | Common | When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend Tuner monster from your hand or GY. You can only use this effect of "Red Sprinter" once per turn. | |
DPDG-EN028 | Red Mirror | Effect Monster | FIRE | Fiend | 1 | 0 | 0 | Common | When an opponent's monster declares an attack: You can send this card from yourhand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn. | |
DPDG-EN029 | Resonator Call | Spell | Normal | Rare | Add 1 "Resonator" monster from your Deck to your hand. | |||||
DPDG-EN030 | Tyrant Red Dragon Archfiend | Synchro/Effect Monster | DARK | Dragon | 10 | 3500 | 3000 | Ultra Rare | 2 Tuners + 1+ non-Tuner monsters Must be Synchro Summoned. During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. During the Battle Phase, when a Spell/Trap Card is activated (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK. You can only use each effect of "Tyrant Red Dragon Archfiend" once per turn. |
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DPDG-EN031 | Scarlight Red Dragon Archfiend | Synchro/Effect Monster | DARK | Dragon | 8 | 3000 | 2500 | Rare | 1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. Once per turn: You can destroy as many other Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's, then inflict 500 damage to your opponent for each monster destroyed. |
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DPDG-EN032 | Red Wyvern | Synchro/Effect Monster | FIRE | Dragon | 6 | 2400 | 2000 | Common | 1 Tuner + 1 or more non-Tuner monsters During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field. |
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DPDG-EN033 | Reject Reborn | Trap | Normal | Common | When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner monster and 1 Synchro Monster from your Graveyard, but their effects are negated. | |||||
DPDG-EN034 | King's Synchro | Trap | Normal | Rare | When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your GY, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This is treated as a Synchro Summon.) | |||||
DPDG-EN035 | Cipher Wing | Effect Monster | LIGHT | Machine | 4 | 1400 | 1200 | Common | If you control a "Cipher" monster or "Kinetic Soldier" in your Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters and "Kinetic Soldier" you currently control by 4 until the end of this turn. | |
DPDG-EN036 | Cipher Twin Raptor | Effect Monster | LIGHT | Machine | 4 | 1600 | 800 | Rare | If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 "Cipher" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except "Cipher" monsters. You can only use this effect of "Cipher Twin Raptor" once per turn. | |
DPDG-EN037 | Cipher Mirror Knight | Effect Monster | LIGHT | Warrior | 4 | 0 | 0 | Common | When a "Cipher" monster you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card from your hand or field to the Graveyard, and if you do, Special Summon that destroyed monster. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 "Cipher" card from your Deck to your hand. You can only use this effect of "Cipher Mirror Knight" once per turn. | |
DPDG-EN038 | Cipher Etranger | Effect Monster | LIGHT | Spellcaster | 1 | 0 | 0 | Rare | While this card is in your hand or Graveyard: You can target 1 "Cipher" Xyz Monster you control; attach this card to it as Xyz Material. If this card is sent to the Graveyard: You can add 1 "Cipher" Spell/Trap Card from your Deck to your hand. You can only use 1 "Cipher Etranger" effect per turn, and only once that turn. | |
DPDG-EN039 | Neo Galaxy-Eyes Cipher Dragon | Xyz/Effect Monster | LIGHT | Dragon | 9 | 4500 | 3000 | Ultra Rare | 3 Level 9 monsters If this card has a "Cipher" card as Xyz Material, it gains this effect. |
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DPDG-EN040 | Galaxy-Eyes Cipher Dragon | Xyz/Effect Monster | LIGHT | Dragon | 8 | 3000 | 2500 | Super Rare | 2 Level 8 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon". |
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DPDG-EN041 | Starliege Paladynamo | Xyz/Effect Monster | LIGHT | Warrior | 4 | 2000 | 1000 | Rare | 2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card. |
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DPDG-EN042 | Rank-Up-Magic Cipher Ascension | Spell | Quick-Play | Common | During either player' Main Phase: Target 1 "Cipher" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Cipher" Xyz Monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) It gains this effect. This card gains 500 ATK for each Level 4 or higher monster you control. |
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DPDG-EN043 | Double Cipher | Trap | Normal | Common | If your opponent controls a monster with the highest ATK on the field (even if tied): Target 1 "Galaxy-Eyes" or "Cipher" Xyz Monster you control that has Xyz Material; detach all Xyz Materials from that Xyz Monster, and if you do, Special Summon 1 monster from your Extra Deck with the same name as that Xyz Monster. | |||||
DPDG-EN044 | Cipher Bit | Trap | Normal | Common | Target 1 "Galaxy-Eyes" or "Cipher" Xyz Monster you control; attach this card to it as an Xyz Material, and if you do, the next time it would be destroyed by battle or card effect this turn, it is not destroyed. | |||||
DPDG-EN045 | Cipher Spectrum | Trap | Normal | Common | If a "Cipher" Xyz Monster(s) you control that has Xyz Material is destroyed by battle or an opponent's card effect and sent to your Graveyard: Target 1 of those monsters; Special Summon it, and if you do, Special Summon 1 Xyz Monster from your Extra Deck with the same name as that Xyz monster. |
This set contains 45 cards.
Release Date: 2017-05-26