"Duelist Saga" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
DUSA-EN001 Double Fin Shark Effect Monster WATER Fish 4 1000 1200 Ultra Rare When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
DUSA-EN002 Silent Angler Effect Monster WATER Fish 4 800 1400 Ultra Rare If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.
DUSA-EN003 Depth Shark Effect Monster WATER Fish 5 1400 0 Ultra Rare If you control no monsters, you can Normal Summon this card without Tributing. Once per turn, during your opponent's Standby Phase: This card's ATK becomes double its current ATK until the end of this turn.
DUSA-EN004 Saber Shark Effect Monster WATER Fish 4 1600 1200 Ultra Rare Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects.
  • Increase its Level by 1.
  • Reduce its Level by 1.
    You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
  • DUSA-EN005 Guard Penguin Effect Monster WATER Winged Beast 4 0 1200 Ultra Rare When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took.
    DUSA-EN006 Number 94: Crystalzero Xyz/Effect Monster WATER Warrior 5 2200 1600 Ultra Rare 2 Level 5 WATER monsters
    During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; its ATK becomes half its current ATK until the end of your turn.
    DUSA-EN007 Full Armored Crystalzero Lancer Xyz/Effect Monster WATER Warrior 6 2200 1600 Ultra Rare 3 Level 6 WATER monsters
    You can also Xyz Summon this card by using 1 Rank 5 WATER Xyz Monster you control. (Transfer its materials to this card.) Gains 500 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead. Once per turn: You can detach 1 material from this card; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn.
    DUSA-EN008 Full Armored Black Ray Lancer Xyz/Effect Monster WATER Beast-Warrior 4 2100 600 Ultra Rare 3 Level 4 WATER monsters
    You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no material. Gains 200 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach all materials from this card instead. When this card destroys an opponent's monster by battle: You can target 1 Spell/Trap your opponent controls; destroy that target.
    DUSA-EN009 Sea Lord's Amulet Spell Continuous Ultra Rare Send this card to the Graveyard during your opponent's 3rd End Phase after activation. WATER monsters you control cannot be destroyed by your opponent's card effects.
    DUSA-EN010 Diamond Dust Trap Normal Ultra Rare Destroy as many WATER monsters on the field as possible, then inflict 500 damage to your opponent for each WATER monster destroyed and sent to the Graveyard by this effect.
    DUSA-EN011 Chain Summon Spell Normal Ultra Rare If you control 2 or more face-up Xyz Monsters: Target the one with the lowest Rank (your choice, if tied); Special Summon 1 Xyz Monster from your Extra Deck, whose Rank is lower than that Xyz Monster, but the Special Summoned monster cannot attack directly, also return it to the Extra Deck during the End Phase.
    DUSA-EN012 Brohunder Effect Monster LIGHT Thunder 4 900 400 Ultra Rare When this card is Normal Summoned: You can add 1 Level 4 LIGHT Thunder-Type monster from your Deck to your hand, except "Brohunder".
    DUSA-EN013 Number 28: Titanic Moth Xyz/Effect Monster FIRE Insect 7 2400 2200 Ultra Rare 2 Level 7 monsters
    If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.
    DUSA-EN014 Number 70: Malevolent Sin Xyz/Effect Monster DARK Insect 4 2400 1200 Ultra Rare 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
    DUSA-EN015 Necroid Synchro Spell Normal Ultra Rare Banish 1 Tuner and up to 2 non-Tuner monsters from your Graveyard, and if you do, Special Summon 1 "Stardust" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)
    DUSA-EN016 Wandering King Wildwind Effect Monster DARK Fiend 4 1700 1300 Ultra Rare If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand.
    DUSA-EN017 Synchro Call Trap Normal Ultra Rare Target 1 monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster.
    DUSA-EN018 Celestial Double Star Shaman Synchro/Tuner Monster LIGHT Fairy 2 100 800 Ultra Rare 1 Tuner + 1 non-Tuner monster
    When this card is Synchro Summoned: You can Special Summon up to 4 Level 2 non-Tuner monsters from your hand and/or Graveyard in Defense Position, but they have their effects negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Celestial Double Star Shaman" once per turn.
    DUSA-EN019 Legacy of a HERO Spell Normal Ultra Rare Return 2 Fusion Monsters from your Graveyard to the Extra Deck that list a "HERO" monster as Material; draw 3 cards. You can only activate 1 "Legacy of a HERO" per turn.
    DUSA-EN020 Gozuki Effect Monster EARTH Zombie 4 1700 800 Ultra Rare During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn.
    DUSA-EN021 Vision HERO Vyon Effect Monster DARK Warrior 4 1000 1200 Ultra Rare If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the Graveyard. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your Graveyard; add 1 "Polymerization" from your Deck to your hand.
    DUSA-EN022 Darklord Ukoback Effect Monster DARK Fairy 3 700 1000 Ultra Rare If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the Graveyard. You can only use this effect of "Darklord Ukoback" once per turn.
    DUSA-EN023 Darklord Descent Trap Normal Ultra Rare Pay half your LP; Special Summon up to 2 "Darklord" monsters from your Graveyard in Defense Position, with the same Level as 1 face-up monster your opponent controls.
    DUSA-EN024 Legacy of the Duelist Spell Continuous Ultra Rare When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from the hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 monster from your Graveyard to your hand.
    DUSA-EN025 Chaos Scepter Blast Spell Quick-Play Ultra Rare If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.
    DUSA-EN026 Diabound Kernel Effect Monster DARK Fiend 5 1800 1200 Ultra Rare When this card declares an attack: It gains 600 ATK. During either player's turn: You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of "Diabound Kernel" once per turn.
    DUSA-EN027 Harpie's Feather Storm Trap Normal Ultra Rare If you control a WIND Winged Beast-Type monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or Graveyard to your hand.
    DUSA-EN028 Elemental HERO Honest Neos Effect Monster LIGHT Warrior 7 2500 2000 Ultra Rare During either player's turn: You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. During either player's turn: You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.
    DUSA-EN029 Skydive Scorcher Spell Normal Ultra Rare Target 1 "Elemental HERO" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). If a "Skyscraper" Field Spell Card is in your Field Zone, inflict damage to your opponent equal to the combined original ATK of those destroyed monsters in the Graveyard, instead.
    DUSA-EN030 Dark Summoning Beast Effect Monster DARK Fiend 5 0 0 Ultra Rare You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.
    DUSA-EN031 Fallen Paradise Spell Field Ultra Rare Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can only use this effect of "Fallen Paradise" once per turn.
    DUSA-EN032 White Veil Spell Equip Ultra Rare While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an attack is declared involving the equipped monster: Negate the effects of face-up Spells/Traps your opponent controls until the end of the Damage Step (even if this card leaves the field). When the equipped monster destroys an opponent's monster by battle: You can destroy all Spells and Traps your opponent controls. When this face-up card in a player's Spell & Trap Zone leaves the field, that player takes 3000 damage.
    DUSA-EN033 Power Wall Trap Normal Ultra Rare During damage calculation, when you would take battle damage from an opponent's attacking monster: Send 1 card from the top of your Deck to the Graveyard for every 500 damage (round up) you are about to take, also you take no battle damage from that battle.
    DUSA-EN034 Cosmic Blazar Dragon Synchro/Effect Monster WIND Dragon 12 4000 4000 Ultra Rare 1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
    Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects;
  • When your opponet activates a card or effect: Negate the activation, and if you do, destroy that card.
  • When your opponent would Summon a monster(s): Negate the Summon. and if you do, destroy that monster(s).
  • When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.
  • DUSA-EN035 Clear Effector Effect Monster LIGHT Spellcaster 2 0 900 Ultra Rare If this card is sent to the Graveyard as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects.
    DUSA-EN036 Cosmic Flare Spell Quick-Play Ultra Rare Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead.
    DUSA-EN037 Converging Wishes Trap Normal Ultra Rare If you have 5 or more Dragon-Type Synchro Monsters with different names in your Graveyard: Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), but banish it during the End Phase. Equip it with this card. While equipped, it gains ATK equal to the combined ATK of all Dragon-Type Synchro Monsters in your Graveyard. Also while equipped, when it destroys an opponent's monster by battle: You can banish 1 Dragon-Type Synchro Monster from your Graveyard; it can attack an opponent's monster again in a row.
    DUSA-EN038 Clashing Souls Spell Quick-Play Ultra Rare During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player's monster would be destroyed by that battle, send all cards that player controls to the Graveyard instead.
    DUSA-EN039 Light Wing Shield Spell Quick-Play Ultra Rare When a monster's attack is negated: Activate 1 of these effects;
  • It becomes the End Phase of this turn.
  • Target 1 "Utopia" Xyz Monster you control; its ATK becomes double its original ATK until the end of this turn.
    If a "Utopia" Xyz Monster you control would detach exactly 1 Xyz Material to activate its effect, you can banish this card from your Graveyard instead.
  • DUSA-EN040 Halfway to Forever Trap Normal Ultra Rare Target 2 monsters in your Graveyard; Special Summon both, but they have their effects negated (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters.
    DUSA-EN041 Contract with Don Thousand Spell Continuous Ultra Rare When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.
    DUSA-EN042 Dueltaining Spell Field Ultra Rare For each player, the first time they do each of the following per turn, they draw 2 cards.
  • Special Summon 5 monsters with different Levels at the same time.
  • 1 monster they control battles 5 times.
  • Activate a card or effect as Chain Link 5 or higher.
  • Roll 1 six-sided die, or toss a coin, 5 times.
  • Take damage that made their LP 500 or less.
  • DUSA-EN043 Blue-Eyes White Dragon Normal Monster LIGHT Dragon 8 3000 2500 Ultra Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    DUSA-EN044 Magician of Faith Flip/Effect Monster LIGHT Spellcaster 1 300 400 Ultra Rare FLIP: Add 1 Spell Card from your Graveyard to your hand.
    DUSA-EN045 Jinzo Effect Monster DARK Machine 6 2400 1500 Ultra Rare Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field.
    DUSA-EN046 Brain Control Spell Normal Ultra Rare Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
    DUSA-EN047 Royal Decree Trap Continuous Ultra Rare Negate all other Trap Card effects on the field.
    DUSA-EN048 Mirror Force Trap Normal Ultra Rare When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
    DUSA-EN049 Imperial Order Trap Continuous Ultra Rare Negate all Spell Card effects on the field. During each of your Standby Phases, pay 700 Life Points or destroy this card.
    DUSA-EN050 Necrovalley Spell Field Ultra Rare All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
    DUSA-EN051 D.D. Warrior Lady Effect Monster LIGHT Warrior 4 1500 1600 Ultra Rare After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
    DUSA-EN052 Tsukuyomi Spirit Monster DARK Spellcaster 4 1100 1400 Ultra Rare Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position.
    DUSA-EN053 Black Luster Soldier - Envoy of the Beginning Effect Monster LIGHT Warrior 8 3000 2500 Ultra Rare Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects.
  • Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated.
  • If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.
  • DUSA-EN054 Dark Magician of Chaos Effect Monster DARK Spellcaster 8 2800 2600 Ultra Rare When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead.
    DUSA-EN055 Monster Gate Spell Normal Ultra Rare Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard.
    DUSA-EN056 Doomcaliber Knight Effect Monster DARK Fiend 4 1900 1800 Ultra Rare Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
    DUSA-EN057 Cyber Dragon Effect Monster LIGHT Machine 5 2100 1600 Ultra Rare If only your opponent controls a monster, you can Special Summon this card (from your hand).
    DUSA-EN058 Treeborn Frog Effect Monster WATER Aqua 1 100 100 Ultra Rare During your Standby Phase, if this card is in your Graveyard and you do not control a face-up "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.
    DUSA-EN059 Dandylion Effect Monster EARTH Plant 3 300 300 Ultra Rare If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
    DUSA-EN060 Dimensional Fissure Spell Continuous Ultra Rare Any monster sent to the GY is banished instead.
    DUSA-EN061 Neo-Spacian Grand Mole Effect Monster EARTH Rock 3 900 300 Ultra Rare At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.
    DUSA-EN062 Future Fusion Spell Continuous Ultra Rare Reveal 1 Fusion Monster in your Extra Deck and send, from your Main Deck to the Graveyard, the Fusion Material Monsters that are listed on that Fusion Monster Card. During your 2nd Standby Phase after this card's activation, Special Summon 1 of that Fusion Monster from your Extra Deck and target it with this card. (This Special Summon is treated as a Fusion Summon.) When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
    DUSA-EN063 Advanced Ritual Art Spell Ritual Ultra Rare Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand.
    DUSA-EN064 Mezuki Effect Monster DARK Fiend 4 1700 800 Ultra Rare You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
    DUSA-EN065 Chimeratech Fortress Dragon Fusion/Effect Monster DARK Machine 8 0 0 Ultra Rare "Cyber Dragon" + 1+ Machine-Type monsters
    Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
    DUSA-EN066 Fossil Dyna Pachycephalo Effect Monster EARTH Rock 4 1200 1300 Ultra Rare If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
    DUSA-EN067 Dark Armed Dragon Effect Monster DARK Dragon 7 2800 1000 Ultra Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard to target 1 card on the field; destroy that target.
    DUSA-EN068 Red-Eyes Darkness Metal Dragon Effect Monster DARK Dragon 10 2800 2400 Ultra Rare You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
    DUSA-EN069 Honest Effect Monster LIGHT Fairy 4 1100 1900 Ultra Rare During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
    DUSA-EN070 Judgment Dragon Effect Monster LIGHT Dragon 8 3000 2600 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY.
    DUSA-EN071 Gladiator Beast Gyzarus Fusion/Effect Monster DARK Winged Beast 6 2400 1500 Ultra Rare Gladiator Beast Bestiari + 1 "Gladiator Beast" monster
    This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
    DUSA-EN072 Rescue Cat Effect Monster EARTH Beast 4 300 100 Ultra Rare You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase.
    DUSA-EN073 Brionac, Dragon of the Ice Barrier Synchro/Effect Monster WATER Sea Serpent 6 2300 1400 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
    You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand.
    DUSA-EN074 Junk Synchron Tuner Monster DARK Warrior 3 1300 500 Ultra Rare When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. (deck contains 2)
    DUSA-EN075 Goyo Guardian Synchro/Effect Monster EARTH Warrior 6 2800 2000 Ultra Rare 1 Tuner + 1 or more non-Tuner Monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.
    DUSA-EN076 Plaguespreader Zombie Tuner monster DARK Zombie 2 400 200 Ultra Rare You can return 1 card from your hand to the top of the Deck to Special Summon this card from your Graveyard. If you do, remove this card from play when it is removed from the field.
    DUSA-EN077 Black Rose Dragon Synchro/Effect Monster FIRE Dragon 7 2400 1800 Ultra Rare 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your Graveyard to change 1 Defense Position monster your opponent controls to face-up Attack Position, and reduce its ATK to 0 until the End Phase.
    DUSA-EN078 Blackwing - Gale the Whirlwind Tuner/Effect Monster DARK Winged Beast 3 1300 400 Ultra Rare If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
    DUSA-EN079 Deep Sea Diva Tuner monster WATER Sea Serpent 2 200 400 Ultra Rare When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck.
    DUSA-EN080 Battle Fader Effect Monster DARK Fiend 1 0 0 Ultra Rare When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
    DUSA-EN081 Trishula, Dragon of the Ice Barrier Synchro/Effect Monster WATER Dragon 9 2700 2000 Ultra Rare 1 Tuner + 2 or more non-Tuner monsters
    When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.)
    DUSA-EN082 Infernity Launcher Spell Continuous Ultra Rare Once per turn, you can send 1 "Infernity" monster from your hand to the Graveyard. If there are no cards in your hand, you can send this card to the Graveyard to select up to 2 "Infernity" monster(s) in your Graveyard and Special Summon them.
    DUSA-EN083 Effect Veiler Tuner Monster LIGHT Spellcaster 1 0 0 Ultra Rare During your opponent's Main Phase: You can send this card from your hand to the Graveyard to target 1 face-up Effect monster your opponent controls; negate that target's effects until the End Phase.
    DUSA-EN084 Pot of Duality Spell Normal Ultra Rare Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
    DUSA-EN085 Solemn Warning Trap Counter Ultra Rare When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card.
    DUSA-EN086 Formula Synchron Synchro/Tuner Monster LIGHT Machine 2 200 1500 Ultra Rare 1 Tuner + 1 non-Tuner monster
    When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster.
    DUSA-EN087 A Hero Lives Spell Normal Ultra Rare If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
    DUSA-EN088 Evolzar Laggia Xyz/Effect Monster FIRE Dragon 4 2400 2000 Ultra Rare 2 Level 4 Dinosaur-Type monsters
    During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.
    DUSA-EN089 Constellar Ptolemy M7 Xyz/Effect Monster LIGHT Machine 6 2700 2000 Ultra Rare 2 Level 6 monsters
    You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's Graveyard; return that target to the hand.
    DUSA-EN090 Evilswarm Ophion Xyz/Effect Monster DARK Dragon 4 2550 1650 Ultra Rare 2 Level 4 "lswarm" monsters
    While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.
    DUSA-EN091 Tour Guide From The Underworld Effect Monster DARK Fiend 3 1000 600 Ultra Rare When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
    DUSA-EN092 Soul Charge Spell Normal Ultra Rare Target any number of monsters in your Graveyard; Special Summonthem, and if you do, you lose 1000 Life Points for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
    DUSA-EN093 Castel, the Skyblaster Musketeer Xyz/Effect Monster WIND Winged Beast 4 2000 1500 Ultra Rare 2 Level 4 monsters
    You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
    DUSA-EN094 Masked HERO Dark Law Fusion/Effect Monster DARK Warrior 6 2400 1800 Ultra Rare Must be Special Summoned with "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.
    DUSA-EN095 M-X-Saber Invoker Xyz/Effect Monster EARTH Warrior 3 1600 500 Ultra Rare 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase.
    DUSA-EN096 Uria, Lord of Searing Flames Effect Monster FIRE Pyro 10 0 0 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. This card gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.
    DUSA-EN097 Hamon, Lord of Striking Thunder Effect Monster LIGHT Thunder 10 4000 4000 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spells you control to the GY. If this card destroys an opponent's monster by battle and sends it to the GY: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, monsters your opponent controls cannot target monsters for attacks, except this one.
    DUSA-EN098 Raviel, Lord of Phantasms Effect Monster DARK Fiend 10 4000 4000 Ultra Rare Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summons a monster: Special Summon 1 "Phantasm Token" (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn.
    DUSA-EN099 Armityle the Chaos Phantom Fusion/Effect Monster DARK Fiend 12 0 0 Ultra Rare Uria, Lord of Searing Flames + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
    Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only.
    DUSA-EN100 Dark Magician Normal Monster DARK Spellcaster 7 2500 2100 Ultra Rare The ultimate wizard in terms of attack and defense.

    This set contains 100 cards.

    Release Date: 2017-03-31