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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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EXVC-EN000 | Reborn Tengu | Effect Monster | WIND | Beast-Warrior | 4 | 1700 | 600 | Super Rare | If this face-up card leaves the field: Special Summon 1 "Reborn Tengu" from your Deck. | |
EXVC-EN001 | Junk Servant | Effect Monster | EARTH | Warrior | 4 | 1500 | 1000 | Rare | If you control a face-up "Junk" monster(s), you can Special Summon this card from your hand. | |
EXVC-EN002 | Unknown Synchron | Tuner Monster | DARK | Machine | 1 | 0 | 0 | Common | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of "Unknown Synchron" once per Duel. | |
EXVC-EN003 | Salvage Warrior | Effect Monster | WATER | Warrior | 5 | 1900 | 1600 | Rare | When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard. | |
EXVC-EN004 | Necro Defender | Effect Monster | DARK | Fiend | 2 | 0 | 800 | Rare | During your Main Phase, you can remove from play this card from your Graveyard to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it. | |
EXVC-EN005 | Mystic Piper | Effect Monster | LIGHT | Spellcaster | 1 | 0 | 0 | Secret Rare | You can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 more card. The effect of "Mystic Piper" can only be activated once per turn. | |
EXVC-EN006 | Force Resonator | Tuner Monster | WATER | Fiend | 2 | 500 | 500 | Common | You can send this face-up card you control to the Graveyard to select 1 face-up monster you control. If that monster attacks during this turn, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards that target a monster(s), until the end of the Damage Step. | |
EXVC-EN007 | Clock Resonator | Tuner Monster | EARTH | Fiend | 3 | 1200 | 600 | Common | Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects. | |
EXVC-EN008 | Blackwing - Hillen the Tengu-wind | Tuner Monster | DARK | Winged Beast | 5 | 0 | 2300 | Super Rare | When you take 2000 or more Battle Damage from your opponent's monster's direct attack, you can select 1 Level 3 or lower "Blackwing" monster in your Graveyard. Special Summon that monster and this card from the Graveyard. Their effects are negated. Each player can only use the effect of "Blackwing - Hillen the Tengu-wind" once per Duel. | |
EXVC-EN009 | Blackwing - Kogarashi the Wanderer | Tuner Monster | DARK | Winged Beast | 6 | 2300 | 1600 | Ultra Rare/Ultimate Rare | When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. When you Synchro Summon using this card as a Synchro Material Monster, your opponent cannot activate cards or effects. | |
EXVC-EN010 | Morphtronic Lantron | Tuner Monster | LIGHT | Machine | 1 | 200 | 200 | Common | ||
EXVC-EN011 | Morphtronic Staplen | Effect Monster | EARTH | Machine | 4 | 1400 | 1000 | Common | ||
EXVC-EN012 | Meklord Army of Wisel | Effect Monster | DARK | Machine | 4 | 1800 | 0 | Common | This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. During battle between an attacking "Meklord" monster you control, except this card, and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. | |
EXVC-EN013 | Meklord Army of Skiel | Effect Monster | WIND | Machine | 4 | 1200 | 1000 | Common | This card gains 200 ATK for each face-up "Meklord" monster you control, except this card. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Meklord Army" monster from your Deck. | |
EXVC-EN014 | Meklord Army of Granel | Effect Monster | EARTH | Machine | 4 | 1600 | 1200 | Rare | This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase. | |
EXVC-EN015 | Meklord Astro Dragon Asterisk | Effect Monster | DARK | Machine | 10 | 0 | 0 | Super Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up "Meklord" monsters. When this card is Special Summoned, you can select any number of face-up "Meklord" monsters you control, except this card, and send them to the Graveyard. This card's ATK is equal to the total original ATK of the monsters sent to the Graveyard by this effect. While this card is face-up on the field, when a Synchro Monster(s) is Special Summoned, inflict 1000 damage to the player that Summoned. | |
EXVC-EN016 | T.G. Cyber Magician | Tuner Monster | LIGHT | Spellcaster | 1 | 0 | 0 | Super Rare | If this card is used as a Synchro Material Monster for the Synchro Summon of a "T.G." Synchro Monster, you can use "T.G." monsters in your hand for the other non-Tuner Synchro Material Monster(s). During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician". | |
EXVC-EN017 | T.G. Striker | Tuner Monster | EARTH | Warrior | 2 | 800 | 0 | Rare | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker". | |
EXVC-EN018 | T.G. Jet Falcon | Tuner Monster | WIND | Winged Beast | 3 | 1400 | 1200 | Common | If this card is sent to the Graveyard as a Synchro Material Monster, inflict 500 damage to your opponent. | |
EXVC-EN019 | T.G. Catapult Dragon | Effect Monster | EARTH | Dragon | 2 | 900 | 1300 | Common | Once per turn, you can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand. | |
EXVC-EN020 | T.G. Warwolf | Effect Monster | DARK | Beast-Warrior | 3 | 1200 | 0 | Common | When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf". | |
EXVC-EN021 | T.G. Rush Rhino | Effect Monster | EARTH | Beast-Warrior | 4 | 1600 | 1800 | Rare | If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino". | |
EXVC-EN022 | Buster Blaster | Union Monster | EARTH | Machine | 1 | 0 | 0 | Rare | Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle, destroy all monsters your opponent controls with the same Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
EXVC-EN023 | Esper Girl | Tuner Monster | EARTH | Psychic | 2 | 500 | 300 | Common | When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand. | |
EXVC-EN024 | Mental Seeker | Tuner Monster | EARTH | Psychic | 3 | 800 | 600 | Common | When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck and select 1 of them. Remove the selected card from play, then return the rest to their Deck. | |
EXVC-EN025 | Silent Psychic Wizard | Effect Monster | EARTH | Psychic | 4 | 1900 | 0 | Super Rare | When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon that removed monster. | |
EXVC-EN026 | Serene Psychic Witch | Effect Monster | EARTH | Psychic | 3 | 1400 | 1200 | Common | When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect. | |
EXVC-EN027 | Hushed Psychic Cleric | Effect Monster | EARTH | Psychic | 3 | 0 | 2100 | Rare | When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it. | |
EXVC-EN028 | Elder of the Six Samurai | Effect Monster | EARTH | Warrior | 3 | 400 | 0 | Common | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). | |
EXVC-EN029 | Shien's Advisor | Effect Monster | EARTH | Warrior | 4 | 1200 | 400 | Super Rare | When this card is Normal Summoned, if you control a face-up "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned. | |
EXVC-EN030 | Karakuri Komachi mdl 224 "Ninishi" | Tuner Monster | EARTH | Machine | 3 | 0 | 1900 | Common | This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) | |
EXVC-EN031 | Karakuri Ninja mdl 7749 "Nanashick" | Effect Monster | EARTH | Machine | 5 | 2200 | 1800 | Common | This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control. | |
EXVC-EN032 | Scrap Kong | Effect Monster | EARTH | Beast | 4 | 2000 | 1000 | Common | When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a "Scrap" card and sent to Graveyard, you can select 1 "Scrap" Monster other than "Scrap Kong" from your Graveyard and add it to your hand. | |
EXVC-EN033 | Tradetoad | Effect Monster | WATER | Aqua | 1 | 100 | 2000 | Rare | Once per turn, you can Tribute 1 Aqua-Type monster to select 1 "Frog" monster in your Graveyard, except "Frog the Jam". Special Summon that monster from your Graveyard. | |
EXVC-EN034 | Gladiator Beast Tygerius | Effect Monster | EARTH | Beast | 4 | 1800 | 800 | Common | This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from the Deck to your hand. | |
EXVC-EN035 | Jar Turtle | Effect Monster | WATER | Reptile | 4 | 200 | 2100 | Common | Each time "Jar of Greed" is activated draw 1 card. | |
EXVC-EN036 | Aurora Paragon | Effect Monster | LIGHT | Fairy | 4 | 1500 | 1000 | Common | Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card. | |
EXVC-EN037 | Junk Berserker | Synchro/Effect Monster | WIND | Warrior | 7 | 2700 | 1800 | Ultra Rare/Ultimate Rare/Ghost Rare | Junk Synchron + 1 or more non-Tuner monsters You can remove from play 1 "Junk" monster in your Graveyard to select 1 face-up monster your opponent controls. It loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
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EXVC-EN038 | Life Stream Dragon | Synchro/Effect Monster | EARTH | Dragon | 8 | 2900 | 2400 | Ultra Rare/Ultimate Rare | 1 Tuner + "Power Tool Dragon" When this card is Synchro Summoned, you can make your Life Points become 4000. Any effect damage you take becomes 0. If this face-up card would be destroyed, you can remove from play 1 Equip Spell Card from your Graveyard instead. |
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EXVC-EN039 | T.G. Recipro Dragonfly | Synchro/Effect Monster | WIND | Insect | 2 | 300 | 300 | Rare | 1 Tuner + 1 non-Tuner monster Once per turn, you can send 1 other "T.G." Synchro Monster you control to the Graveyard. Then, if all of the Synchro Monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them. |
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EXVC-EN040 | T.G. Wonder Magician | Synchro/Effect Monster | LIGHT | Spellcaster | 5 | 1900 | 0 | Ultra Rare/Ultimate Rare | 1 Tuner + 1 or more non-Tuner "T.G." monsters When this card is Synchro Summoned, select 1 Spell/Trap Card on the field and destroy it. When this card on the field is destroyed, draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster. |
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EXVC-EN041 | T.G. Power Gladiator | Synchro/Effect Monster | EARTH | Warrior | 5 | 2300 | 1000 | Super Rare | 1 Tuner + 1 or more non-Tuner "T.G." monsters During battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card. |
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EXVC-EN042 | T.G. Blade Blaster | Synchro/Effect Monster | EARTH | Machine | 10 | 3300 | 2200 | Ultra Rare/Ultimate Rare | 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters When an opponent's Spell/Trap Card is activated that targets this card, you can send 1 card from your hand to the Graveyard to negate the effect. Once per opponent's turn, you can remove from play 1 "T.G." monster from your Graveyard to remove this face-up card on the field from play. During the next Standby Phase, Special Summon this card, if removed by this effect. |
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EXVC-EN043 | T.G. Halberd Cannon | Synchro/Effect Monster | EARTH | Machine | 12 | 4000 | 4000 | Ultra Rare/Ultimate Rare | 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters This card cannot be Special Summoned except by Synchro Summon. Once per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "T.G." monster in your Graveyard, and Special Summon it. |
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EXVC-EN044 | Overmind Archfiend | Synchro/Effect Monster | DARK | Psychic | 9 | 3300 | 3000 | Ultra Rare/Ultimate Rare | 1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters as possible that were removed from play by this effect. |
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EXVC-EN045 | Scarlet Security | Spell | Normal | Common | Activate only if you control a face-up "Red Dragon Archfiend". Destroy all Spell/Trap Cards your opponent controls. | |||||
EXVC-EN046 | Red Dragon Vase | Spell | Normal | Common | Activate only if you control a face-up "Red Dragon Archfiend". Draw 2 cards. You cannot Normal or Special Summon another monster until the end of your opponent's turn if you activate this card. | |||||
EXVC-EN047 | Resonator Call | Spell | Normal | Rare | Add 1 "Resonator" monster from your Deck to your hand. | |||||
EXVC-EN048 | Resonant Destruction | Spell | Continuous | Common | When a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material Monster, select 1 card your opponent controls and destroy it. Destroy this card during your 2nd End Phase after activation. | |||||
EXVC-EN049 | Fortissimo the Mobile Fortress | Spell | Field | Common | Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. | |||||
EXVC-EN050 | Boon of the Meklord Emperor | Spell | Normal | Common | Activate only if the only face-up monsters on the field are 2 "Meklord" monsters. Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card. | |||||
EXVC-EN051 | The Resolute Meklord Army | Spell | Continuous | Common | Face-up Attack Position "Meklord Army" monsters you control have their effects negated and cannot be destroyed by battle. | |||||
EXVC-EN052 | Reboot | Spell | Normal | Common | Shuffle 1 "Meklord" monster from your hand into the Deck to select 1 "Meklord" card in your Graveyard, and add it to your hand. | |||||
EXVC-EN053 | TGX1-HL | Spell | Quick-Play | Common | Select 1 face-up "T.G." monster you control. Halve its ATK and DEF, and destroy 1 Spell/Trap Card on the field. | |||||
EXVC-EN054 | TGX300 | Spell | Continuous | Common | All face-up monsters you control gain 300 ATK for each face-up "T.G." monster you control. | |||||
EXVC-EN055 | ESP Amplifier | Spell | Quick-Play | Common | All face-up Psychic-Type monsters you control gain 300 ATK for each of your removed from play Psychic-Type monsters. During the End Phase, remove from play all monsters that were affected by this effect. | |||||
EXVC-EN056 | Psychic Feel Zone | Spell | Normal | Rare | Select 1 of your removed from play Psychic-Type Tuner monsters and 1 of your removed from play Psychic-Type non-Tuner monsters. Return them to the Graveyard to Special Summon 1 Psychic-Type Synchro Monster from your Extra Deck, whose Level is equal to the combined Levels of the returned monsters, in face-up Defense Position. | |||||
EXVC-EN057 | Shien's Dojo | Spell | Continuous | Super Rare | Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the Graveyard; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card. | |||||
EXVC-EN058 | Runaway Karakuri | Spell | Quick-Play | Common | Select 1 face-up "Karakuri" monster on the field. Until the End Phase, it gains 1000 ATK, but its effect(s) is negated. | |||||
EXVC-EN059 | Contact with the Aquamirror | Spell | Normal | Common | If you control a face-up WATER monster, activate 1 of these effects. If you control a face-up WATER Ritual Monster, you can activate both of these effects: |
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EXVC-EN060 | Soundproofed | Spell | Normal | Rare | This card can only be activated at the start of Main Phase 1, and only if you control no face-up Synchro Monsters. Neither player can Special Summon a Synchro Monster until your opponent's next End Phase. | |||||
EXVC-EN061 | Out of the Blue | Spell | Continuous | Common | Destroy this card if your opponent activates a card or effect that targets a card(s) in the Graveyard. When this card is destroyed by this effect and sent to the Graveyard, your opponent shuffles all cards in their Graveyard into the Deck. | |||||
EXVC-EN062 | Self-Mummification | Spell | Quick-Play | Common | Select 1 monster you control, and send it to the Graveyard. | |||||
EXVC-EN063 | Red Carpet | Trap | Normal | Common | Activate only if a face-up Dragon-Type Synchro Monster is on the field. Select up to 2 "Resonator" monsters in your Graveyard. Special Summon those monsters. | |||||
EXVC-EN064 | Power-Up Adapter | Trap | Normal | Common | Equip this card to a face-up "Morphtronic" monster you control. It cannot declare an attack. When this card is equipped to a monster, select 1 face-up monster on the field, except the equipped monster. That monster gains ATK equal to the ATK of the equipped monster. When the equipped monster or the selected monster is removed from the field, destroy this card. | |||||
EXVC-EN065 | Chaos Infinity | Trap | Normal | Rare | Change all Defense Position monsters on the field to face-up Attack Position. Then, Special Summon 1 "Meklord" monster from your Deck or your Graveyard. Its effect is negated, and it is destroyed during this turn's End Phase. | |||||
EXVC-EN066 | Mektimed Blast | Trap | Normal | Common | Select 1 face-up "Meklord" monster you control and 1 card your opponent controls. Destroy both cards. | |||||
EXVC-EN067 | Meklord Factory | Trap | Normal | Common | Activate only when a face-up "Meklord" monster on the field is selected as an attack target. Select 1 "Meklord Army" monster in your Graveyard, and add it to your hand. Then, destroy the attack target. | |||||
EXVC-EN068 | TGX3-DX2 | Trap | Normal | Rare | Select 3 "T.G." monsters in your Graveyard. Return them to your Deck, then draw 2 cards. | |||||
EXVC-EN069 | TG-SX1 | Trap | Normal | Common | Activate only when a "T.G." monster you control destroys your opponent's monster by battle and sends it to the Graveyard. Select 1 "T.G." Synchro Monster in your Graveyard and Special Summon it. | |||||
EXVC-EN070 | TG1-EM1 | Trap | Normal | Common | Select 1 monster your opponent controls and 1 face-up "T.G." monster you control. Switch control of the selected monsters. | |||||
EXVC-EN071 | Psychic Reactor | Trap | Normal | Common | Activate only if you control a face-up Psychic-Type monster. During this turn, if a Psychic-Type monster you control battles an opponent's monster, remove from play both monsters. | |||||
EXVC-EN072 | Brain Hazard | Trap | Continuous | Rare | Select 1 of your removed from play Psychic-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card. | |||||
EXVC-EN073 | Six Style - Dual Wield | Trap | Normal | Common | If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand. | |||||
EXVC-EN074 | Karakuri Cash Shed | Trap | Counter | Super Rare | Activate only if you control a "Karakuri" monster in face-up Defense Position. Negate the activation of an opponent's Spell/Trap Card and destroy it. | |||||
EXVC-EN075 | Tyrant's Tantrum | Trap | Continuous | Common | Tribute 2 monsters. Your opponent must send 1 Spell Card from their Deck to the Graveyard to activate a Spell Card. | |||||
EXVC-EN076 | Debunk | Trap | Counter | Super Rare | Negate the activation of the effect of an Effect Monster that activates in the hand or Graveyard, and remove it from play. | |||||
EXVC-EN077 | Sealing Ceremony of Mokuten | Trap | Continuous | Common | Once per turn, you can Tribute 1 face-up EARTH monster to select up to 2 cards in your opponent's Graveyard, and remove them from play. | |||||
EXVC-EN078 | Safe Zone | Trap | Continuous | Super Rare | Select 1 face-up Attack Position monster on the field. It cannot be targeted or destroyed by your opponent's card effects, it cannot be destroyed by battle, and it cannot attack your opponent directly. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. | |||||
EXVC-EN079 | Localized Tornado | Trap | Normal | Common | Shuffle all cards from your hand and Graveyard into the Deck. | |||||
EXVC-EN080 | W Nebula Meteorite | Trap | Normal | Common | Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck. | |||||
EXVC-EN081 | Vampire Dragon | Effect Monster | DARK | Zombie | 5 | 2400 | 0 | Secret Rare | When this Tribute Summoned card is sent from the field to the Graveyard, you can add 1 Level 4 or lower monster from your Deck to your hand. | |
EXVC-EN082 | Dodger Dragon | Effect Monster | WIND | Dragon | 4 | 1900 | 1200 | Super Rare | The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned. | |
EXVC-EN083 | Mara of the Nordic Alfar | Tuner Monster | DARK | Spellcaster | 2 | 1000 | 500 | Ultra Rare/Ultimate Rare | If this card is used as a Synchro Material Monster, the other Synchro Material Monsters are 2 "Nordic" monsters in your hand. | |
EXVC-EN084 | Tour Guide From The Underworld | Effect Monster | DARK | Fiend | 3 | 1000 | 600 | Secret Rare | When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material. | |
EXVC-EN085 | Psi-Beast | Effect Monster | EARTH | Psychic | 2 | 700 | 500 | Rare | When this card is Normal Summoned: You can banish 1 Psychic monster from your Deck, and if you do, this card's Level becomes the Level of that monster. | |
EXVC-EN086 | Gladiator Beast Essedarii | Fusion/Effect Monster | EARTH | Beast | 5 | 2500 | 1400 | Ultra Rare/Ultimate Rare | 2 "Gladiator Beast" monsters This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) |
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EXVC-EN087 | Gladiator Taming | Spell | Quick-Play | Secret Rare | If a face-up "Gladiator Beast" monster is on the field, activate 1 of these effects: |
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EXVC-EN088 | Full House | Trap | Normal | Rare | Select 2 face-up Spell/Trap Cards (except this card) and 3 Set Spell/Trap Cards. Destroy the selected cards. | |||||
EXVC-EN089 | Psychic Shockwave | Trap | Normal | Secret Rare | Activate only when your opponent activates a Trap Card. Discard 1 Spell/Trap Card to Special Summon 1 Level 6 DARK Machine-Type monster from your Deck. | |||||
EXVC-EN090 | Axe Dragonute | Effect Monster | DARK | Dragon | 4 | 2000 | 1200 | Common | If this card attacks, change it to Defense Position at the end of the Damage Step. | |
EXVC-EN091 | Lancer Dragonute | Effect Monster | DARK | Dragon | 4 | 1500 | 1800 | Super Rare | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
EXVC-EN092 | Lancer Lindwurm | Effect Monster | WIND | Dragon | 4 | 1800 | 1200 | Common | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
EXVC-EN093 | Elemental Hero Neos Knight | Fusion/Effect Monster | LIGHT | Warrior | 7 | 2500 | 1000 | Ultra Rare/Ultimate Rare | Elemental Hero Neos + 1 Warrior-Type monster This card cannot be Special Summoned except by Fusion Summon. This card gains ATK equal to half the ATK of the Warrior-Type Fusion Material Monster used to Fusion Summon this card, other than "Elemental Hero Neos". This card can attack twice during each Battle Phase. If this card attacks or is attacked, your opponent takes no Battle Damage. |
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EXVC-EN094 | Meklord Emperor Skiel | Effect Monster | WIND | Machine | 1 | 2200 | 2200 | Secret Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn, you can select 1 Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. You can send 1 monster equipped to this card to the Graveyard to allow this card to attack your opponent directly this turn. | |
EXVC-EN095 | Meklord Fortress | Spell | Field | Rare | Face-up "Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. | |||||
EXVC-EN096 | Blackwing - Jin the Rain Shadow | Tuner Monster | DARK | Winged Beast | 1 | 600 | 500 | Rare | If this card battles with a monster whose DEF is lower than this card's ATK, destroy that monster immediately with this card's effect (without applying damage calculation). | |
EXVC-EN097 | Scrap Orthros | Tuner Monster | EARTH | Beast | 4 | 1700 | 1100 | Secret Rare | This card cannot be Normal Summoned or Set.This card can only be Special Summoned by controlling a face-up "Scrap monster. When Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Orthros", and add it to your hand. | |
EXVC-EN098 | Naturia Eggplant | Effect Monster | EARTH | Plant | 2 | 1000 | 700 | Super Rare | When this card is sent from the field to the Graveyard, you can select 1 "Naturia" monster in your Graveyard, except "Naturia Eggplant", and add it to your hand. | |
EXVC-EN099 | Blue Rose Dragon | Effect Monster | DARK | Dragon | 4 | 1600 | 1200 | Secret Rare | When this card is destroyed and sent from the field to the Graveyard, you can select 1 "Black Rose Dragon" or 1 Plant-Type monster in your Graveyard, and Special Summon it. |
This set contains 100 cards.
Release Date: 2011-05-10