Order Generation Force from our affilate partners: Amazon, eBay, and TCG Player
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
GENF-EN000 | Xyz Veil | Trap | Continuous | Super Rare | Face-up Xyz Monsters with Xyz Material cannot be targeted by card effects. | |||||
GENF-EN001 | Gagaga Magician | Effect Monster | DARK | Spellcaster | 4 | 1500 | 1000 | Super Rare | Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up "Gagaga Magician". This card cannot be used as a Synchro Material Monster. | |
GENF-EN002 | Gogogo Golem | Effect Monster | EARTH | Rock | 4 | 1800 | 1500 | Common | Once per turn, this Defense Position card cannot be destroyed by battle. | |
GENF-EN003 | Achacha Archer | Effect Monster | FIRE | Warrior | 3 | 1200 | 600 | Common | When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent. | |
GENF-EN004 | Goblindbergh | Effect Monster | EARTH | Warrior | 4 | 1400 | 0 | Common | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect. | |
GENF-EN005 | Big Jaws | Effect Monster | WATER | Fish | 3 | 1800 | 300 | Rare | At the end of the Battle Phase, if this card attacked: Banish it. | |
GENF-EN006 | Skull Kraken | Effect Monster | DARK | Aqua | 3 | 600 | 1600 | Common | When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the battle position of this card. | |
GENF-EN007 | Drill Barnacle | Effect Monster | WATER | Aqua | 3 | 300 | 0 | Common | This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK. | |
GENF-EN008 | Jawsman | Effect Monster | WATER | Beast-Warrior | 6 | 2600 | 1600 | Rare | Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card. | |
GENF-EN009 | Crashbug X | Effect Monster | DARK | Fiend | 3 | 0 | 2000 | Common | When this card is Normal Summoned: You can Special Summon 1 "Crashbug Z" from your Deck. You must control a face-up "Crashbug Y" to activate and to resolve this effect. | |
GENF-EN010 | Crashbug Y | Effect Monster | DARK | Fiend | 3 | 1400 | 1600 | Common | When this card is Normal Summoned: You can Special Summon 1 "Crashbug X" from your Deck. You must control a face-up "Crashbug Z" to activate and to resolve this effect. | |
GENF-EN011 | Crashbug Z | Effect Monster | DARK | Fiend | 3 | 0 | 1500 | Common | When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and resolve this effect. | |
GENF-EN012 | Super Crashbug | Effect Monster | DARK | Fiend | 4 | 0 | 3000 | Super Rare | Cannot be Normal Summoned or Set. Must first be Special Summoned (from the hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field. | |
GENF-EN013 | Wind-Up Soldier | Effect Monster | EARTH | Warrior | 4 | 1800 | 1200 | Common | During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field. | |
GENF-EN014 | Wind-Up Magician | Effect Monster | FIRE | Spellcaster | 4 | 600 | 1800 | Rare | If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field. | |
GENF-EN015 | Wind-Up Juggler | Effect Monster | WIND | Psychic | 4 | 1700 | 1000 | Super Rare | After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field. | |
GENF-EN016 | Wind-Up Dog | Effect Monster | EARTH | Beast | 3 | 1200 | 900 | Common | During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field. | |
GENF-EN017 | Wind-Up Snail | Effect Monster | WATER | Aqua | 2 | 100 | 2000 | Rare | During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field. | |
GENF-EN018 | Spearfish Soldier | Effect Monster | WIND | Sea Serpent | 4 | 1700 | 1100 | Common | This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters. | |
GENF-EN019 | Flyfang | Effect Monster | WIND | Fish | 3 | 1600 | 300 | Common | If this card attacks a Defense Position monster, inflict Piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase. | |
GENF-EN020 | Skystarray | Effect Monster | WIND | Sea Serpent | 3 | 600 | 300 | Rare | This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase. | |
GENF-EN021 | Airorca | Effect Monster | WIND | Sea Serpent | 3 | 1400 | 300 | Rare | Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase. | |
GENF-EN022 | Wingtortoise | Effect Monster | WIND | Aqua | 3 | 1500 | 1400 | Rare | When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.) | |
GENF-EN023 | Space-Time Police | Effect Monster | WIND | Psychic | 5 | 2300 | 1500 | Ultra Rare/Ultimate Rare | When this card is Special Summoned: Target 1 face-up card your opponent controls; banish that target. When this card leaves the field: Set the card that was banished by this effect to your opponent's side of the field. | |
GENF-EN024 | Time Escaper | Effect Monster | EARTH | Psychic | 2 | 500 | 100 | Super Rare | You can discard this card and target 1 face-up Psychic-Type monster you control; banish it until your next Standby Phase. This effect can be activated during either player's turn. | |
GENF-EN025 | Gem-Elephant | Effect Monster | EARTH | Rock | 3 | 400 | 1900 | Common | During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF. | |
GENF-EN026 | Laval Magma Cannoneer | Effect Monster | FIRE | Pyro | 4 | 1700 | 200 | Common | Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent. | |
GENF-EN027 | Gishki Diviner | Effect Monster | WATER | Sea Serpent | 3 | 1200 | 800 | Rare | Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck. | |
GENF-EN028 | Gusto Codor | Effect Monster | WIND | Winged Beast | 3 | 1000 | 400 | Common | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck. | |
GENF-EN029 | Saambell the Summoner | Effect Monster | WIND | Spellcaster | 2 | 600 | 400 | Common | During your Main Phase: You can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field. | |
GENF-EN030 | Geargiano | Effect Monster | EARTH | Machine | 3 | 500 | 1000 | Common | You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated. | |
GENF-EN031 | Poki Draco | Effect Monster | FIRE | Dragon | 3 | 200 | 100 | Common | When this card is Normal Summoned: You can add 1 "Poki Draco" from your Deck to your hand. | |
GENF-EN032 | Master of the Flaming Dragonswords | Effect Monster | FIRE | Warrior | 4 | 1800 | 1200 | Common | When a monster is Normal Summoned to your side of the field, except "Master of the Flaming Dragonswords": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase. | |
GENF-EN033 | Perditious Puppeteer | Effect Monster | DARK | Fiend | 7 | 2700 | 500 | Common | Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster. | |
GENF-EN034 | Blue-Blooded Oni | Effect Monster | DARK | Zombie | 4 | 1000 | 1700 | Super Rare | When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target. | |
GENF-EN035 | Ghost Ship | Effect Monster | LIGHT | Fiend | 5 | 1900 | 1000 | Rare | Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard. | |
GENF-EN036 | Absolute Crusader | Effect Monster | EARTH | Warrior | 4 | 1800 | 1200 | Super Rare | When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster. | |
GENF-EN037 | The Great Emperor Penguin | Effect Monster | WATER | Aqua | 5 | 1800 | 1500 | Short Print | You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin". | |
GENF-EN038 | Milla the Temporal Magician | Effect Monster | LIGHT | Spellcaster | 4 | 1800 | 1000 | Short Print | When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. | |
GENF-EN039 | Number 17: Leviathan Dragon | Xyz/Effect Monster | WATER | Dragon | 3 | 2000 | 0 | Ultra Rare/Ultimate Rare/Ghost Rare | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly. |
|
GENF-EN040 | Submersible Carrier Aero Shark | Xyz/Effect Monster | WATER | Fish | 3 | 1900 | 1000 | Super Rare | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters. |
|
GENF-EN041 | Number 34: Terror-Byte | Xyz/Effect Monster | DARK | Machine | 3 | 0 | 2900 | Ultra Rare/Ultimate Rare | 3 Level 3 Monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase. |
|
GENF-EN042 | Wind-Up Zenmaister | Xyz/Effect Monster | EARTH | Machine | 4 | 1900 | 1500 | Ultra Rare/Ultimate Rare | 2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position. |
|
GENF-EN043 | Leviair the Sea Dragon | Xyz/Effect Monster | WIND | Aqua | 3 | 1800 | 1600 | Ultra Rare/Ultimate Rare | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field. |
|
GENF-EN044 | Tiras, Keeper of Genesis | Xyz/Effect Monster | LIGHT | Fairy | 5 | 2600 | 1700 | Secret Rare | 2 Level 5 monsters This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card. |
|
GENF-EN045 | Wonder Wand | Spell | Equip | Ultra Rare/Ultimate Rare | Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards. | |||||
GENF-EN046 | Double or Nothing! | Spell | Quick-Play | Common | When a monster's attack is negated: Target that monster; during this Battle Phase, it can attack again, and if it does, its ATK is doubled during the Damage Step only. | |||||
GENF-EN047 | Thunder Short | Spell | Normal | Common | Inflict 400 damage to your opponent for each monster they control. | |||||
GENF-EN048 | Aqua Jet | Spell | Normal | Common | Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK. | |||||
GENF-EN049 | Surface | Spell | Normal | Super Rare | Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster in your Graveyard; Special Summon it in face-up Defense Position. | |||||
GENF-EN050 | Crashbug Road | Spell | Quick-Play | Common | Each player can Special Summon 1 monster from their hand with the same Level as 1 face-up Level 4 or lower monster they control. | |||||
GENF-EN051 | Infected Mail | Spell | Continuous | Super Rare | Once per turn: You can target 1 Level 4 or lower monster you control; it can attack your opponent directly this turn. Send it to the Graveyard at the end of the Battle Phase. | |||||
GENF-EN052 | Cracking | Spell | Continuous | Common | Once per turn, when a monster(s) is sent from the field to the Graveyard by a card effect: Inflict 800 damage to the owner of the monster(s). | |||||
GENF-EN053 | Legendary Wind-Up Key | Spell | Quick-Play | Common | Change all face-up "Wind-Up" monsters you control to face-down Defense Position. | |||||
GENF-EN054 | Wind-Up Factory | Spell | Continuous | Super Rare | Once per turn, if an effect of a "Wind-Up" monster is activated (except during the Damage Step): You can add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand. | |||||
GENF-EN055 | Fish and Kicks | Spell | Normal | Common | If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters: Target 1 card on the field; banish it. | |||||
GENF-EN056 | Future Glow | Spell | Continuous | Common | Banish 1 Psychic-Type monster from your Graveyard, and note its Level. All face-up Psychic-Type monsters you control gain ATK equal to that Level x 200. | |||||
GENF-EN057 | Vylon Filament | Spell | Equip | Common | Equip only to a "Vylon" monster. If the equipped monster attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand. | |||||
GENF-EN058 | Quill Pen of Gulldos | Spell | Normal | Super Rare | Target 2 WIND monsters in your Graveyard and 1 card on the field; shuffle both of those first 2 targets into your Deck and return the other to the hand. | |||||
GENF-EN059 | Star Changer | Spell | Quick-Play | Rare | Target 1 face-up monster on the field and activate 1 of these effects: |
|||||
GENF-EN060 | Oni-Gami Combo | Spell | Normal | Common | Target 1 face-up Xyz Monster you control and detach all of its Xyz Material; this turn, that target can attack twice during the same Battle Phase. | |||||
GENF-EN061 | Resonance Device | Spell | Normal | Rare | Target 2 face-up monsters you control with the same Type and Attribute; change one of their Levels to the current Level of the other, until the End Phase. | |||||
GENF-EN062 | Peeking Goblin | Spell | Normal | Short Print | Your opponent reveals the top 3 cards of their Deck. Choose one to place on the bottom of the Deck and place the other two on top of the Deck in any order. | |||||
GENF-EN063 | Asleep at the Switch | Trap | Normal | Common | When your opponent gains Life Points: Target 1 monster your opponent controls; destroy that target. | |||||
GENF-EN064 | Poseidon Wave | Trap | Normal | Common | When an opponent's monster declares an attack: Target the attacking monster; negate that target's attack, and if you control any face-up Fish, Sea Serpent, or Aqua-Type monsters, inflict 800 damage to your opponent for each of those monsters. | |||||
GENF-EN065 | Explosive Urchin | Trap | Continuous | Common | Activate only when your opponent activates a Trap Card. During your Standby Phase: Inflict 1000 damage to your opponent. Your opponent must control a face-up Trap Card for you to activate and resolve this effect. During your 3rd End Phase after activation, send this card to the Graveyard. | |||||
GENF-EN066 | Damage Vaccine O MAX | Trap | Normal | Common | When you take damage by battle or by a card effect: Gain Life Points equal to the damage you took. | |||||
GENF-EN067 | Overwind | Trap | Normal | Common | Target 1 face-up "Wind-Up" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 "Overwind" per turn. | |||||
GENF-EN068 | Underworld Egg Clutch | Trap | Normal | Common | When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is banished: Add 1 Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand. | |||||
GENF-EN069 | Oh F!sh! | Trap | Counter | Rare | When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it. | |||||
GENF-EN070 | Bright Future | Trap | Normal | Rare | Target 2 of your banished Psychic-Type monsters; return both those targets to the Graveyard and draw 1 card. | |||||
GENF-EN071 | Past Image | Trap | Normal | Common | If you control a face-up Psychic-Type monster: Target 1 monster your opponent controls; banish it. During the next Standby Phase, it returns to the opponent's side of the field in the same Battle Position. | |||||
GENF-EN072 | Burgeoning Whirlflame | Trap | Counter | Common | When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand. | |||||
GENF-EN073 | Treaty on Uniform Nomenclature | Trap | Normal | Common | If you control 2 or more face-up monsters with the same name, except Tokens: Apply this effect, depending on how many you control. |
|||||
GENF-EN074 | Utopian Aura | Trap | Normal | Common | Detach 1 Xyz Material from a monster you control; the face-up Xyz Monsters you currently control cannot be destroyed by card effects until the End Phase. | |||||
GENF-EN075 | United Front | Trap | Counter | Rare | When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it. | |||||
GENF-EN076 | Curse of the Circle | Trap | Normal | Rare | Target 1 monster your opponent controls; your opponent cannot Tribute it, or use it as a Synchro Material Monster. | |||||
GENF-EN077 | Tyrant's Tummyache | Trap | Continuous | Common | Activate by Tributing 1 monster. Neither player can Special Summon a Level 6 or higher monster. If you have 3 or more cards in your hand, destroy this card. | |||||
GENF-EN078 | Attention! | Trap | Normal | Rare | Target 1 face-up Level 5 or lower monster your opponent controls; destroy all face-up monsters on the field with a different level than it. | |||||
GENF-EN079 | Raigeki Bottle | Trap | Continuous | Ultra Rare/Ultimate Rare | Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls. | |||||
GENF-EN080 | Gravelstorm | Trap | Normal | Short Print | Target 1 Spell/Trap Card on each side of the field; return them to the hand. | |||||
GENF-EN081 | Sea Lancer | Effect Monster | WATER | Beast-Warrior | 5 | 1300 | 1000 | Rare | You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect. | |
GENF-EN082 | Piercing Moray | Effect Monster | WATER | Fish | 4 | 1500 | 500 | Ultra Rare/Ultimate Rare | Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | |
GENF-EN083 | Lost Blue Breaker | Effect Monster | WATER | Sea Serpent | 3 | 1400 | 0 | Secret Rare | If there is another face-up Fish, Sea Serpent, or Aqua-Type monster on the field: You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target. | |
GENF-EN084 | Pain Painter | Tuner Monster | DARK | Zombie | 2 | 400 | 200 | Secret Rare | While this card is face-up on the field, its name is treated as "Plaguespreader Zombie". Once per turn: You can target up to 2 face-up Zombie-Type monsters you control, except this card; they become Level 2 until the End Phase. They cannot be used as Synchro Material Monsters except for the Synchro Summon of a Zombie-Type monster. | |
GENF-EN085 | Orient Dragon | Synchro/Effect Monster | WIND | Dragon | 6 | 2300 | 1000 | Secret Rare | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: Target 1 face-up Synchro Monster your opponent controls; banish that target. |
|
GENF-EN086 | Adreus, Keeper of Armageddon | Xyz/Effect Monster | DARK | Fiend | 5 | 2600 | 1700 | Secret Rare | 2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it. |
|
GENF-EN087 | Fish and Swaps | Spell | Normal | Rare | Discard 1 card to target 2 of your banished Fish, Sea Serpent, or Aqua-Type monsters; add them to your hand. | |||||
GENF-EN088 | Painful Return | Spell | Normal | Rare | Your opponent chooses 1 monster in your Graveyard. During the End Phase, add that monster to your hand. | |||||
GENF-EN089 | Smashing Horn | Trap | Counter | Secret Rare | When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it. | |||||
GENF-EN090 | Elemental HERO Flash | Effect Monster | LIGHT | Warrior | 4 | 1100 | 1600 | Common | When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" monsters with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand. | |
GENF-EN091 | Vision HERO Trinity | Fusion/Effect Monster | DARK | Warrior | 8 | 2500 | 2000 | Super Rare | 3 "HERO" monsters During the turn this card was Fusion Summoned, its ATK is double its original ATK. This Fusion Summoned card can attack 3 times during each Battle Phase. This card cannot attack your opponent directly. |
|
GENF-EN092 | Phantom Magician | Effect Monster | DARK | Spellcaster | 3 | 600 | 700 | Common | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position. | |
GENF-EN093 | Elemental HERO Nova Master | Fusion/Effect Monster | FIRE | Warrior | 8 | 2600 | 2100 | Ultra Rare/Ultimate Rare | 1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card. |
|
GENF-EN094 | Masked HERO Goka | Fusion/Effect Monster | FIRE | Warrior | 6 | 2200 | 1800 | Rare | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 100 ATK for each "HERO" monster in your Graveyard. | |
GENF-EN095 | Masked HERO Vapor | Fusion/Effect Monster | WATER | Warrior | 6 | 2400 | 2000 | Super Rare | Must be Special Summoned with "Mask Change", and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. | |
GENF-EN096 | Vision HERO Adoration | Fusion/Effect Monster | DARK | Warrior | 8 | 2800 | 2100 | Secret Rare | 2 "HERO" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; that opponent's monster loses ATK/DEF equal to the ATK of your targeted monster, until the end of this turn. |
|
GENF-EN097 | Mask Change | Spell | Quick-Play | Common | Target 1 face-up "HERO" monster you control; send it to the Graveyard, then Special Summon 1 "Masked HERO" monster from the Extra Deck with the same Attribute that the "HERO" monster had when it was on the field. | |||||
GENF-EN098 | A Hero Lives | Spell | Normal | Ultra Rare/Ultimate Rare | If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck. | |||||
GENF-EN099 | Steelswarm Roach | Xyz/Effect Monster | DARK | Fiend | 4 | 1900 | 0 | Secret Rare | 2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it. |
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
GENF-ENSE1 | Elemental HERO Absolute Zero | Fusion/Effect Monster | WATER | Warrior | 8 | 2500 | 2000 | Super Rare | 1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls. |
|
GENF-ENSE2 | Spore | Tuner Monster | WIND | Plant | 1 | 400 | 800 | Super Rare | If this card is in your Graveyard, you can remove from play 1 other Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard, and increase its Level by the Level of the monster removed from play to activate this effect. Each player can only use the effect of "Spore" once per Duel. |
This set contains 102 cards.
Release Date: 2011-08-16