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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
LON-EN000 | Gemini Elf | Normal Monster | EARTH | Spellcaster | 4 | 1900 | 900 | Secret Rare | Elf twins that alternate their attacks. | |
LON-EN001 | The Masked Beast | Ritual Monster | DARK | Fiend | 8 | 3200 | 1800 | Ultra Rare | This monster can only be Ritual Summoned with the Ritual Spell Card, "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. | |
LON-EN002 | Swordsman of Landstar | Normal Monster | EARTH | Warrior | 3 | 500 | 1200 | Common | An amateur with a sword, this fairy warrior relies on its mysterious powers. | |
LON-EN003 | Humanoid Slime | Normal Monster | WATER | Aqua | 4 | 800 | 2000 | Common | This slime apparently has some human genes in its genetic makeup. | |
LON-EN004 | Worm Drake | Normal Monster | EARTH | Reptile | 4 | 1400 | 1500 | Common | Once this monster wraps itself around a victim, there is no escape. | |
LON-EN005 | Humanoid Worm Drake | Fusion Monster | WATER | Aqua | 7 | 2200 | 2000 | Common | "Worm Drake" + Humanoid Slime" | |
LON-EN006 | Revival Jam | Effect Monster | WATER | Aqua | 4 | 1500 | 500 | Super Rare | When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase. | |
LON-EN007 | Flying Fish | Normal Monster | WIND | Fish | 4 | 800 | 500 | Common | Three wishes are granted to those fortunate enough to see this monster in flight. | |
LON-EN008 | Amphibian Beast | Normal Monster | WATER | Fish | 6 | 2400 | 2000 | Rare | On land or in the sea, the speed of this monster is unmatchable. | |
LON-EN009 | Shining Abyss | Normal Monster | LIGHT | Fairy | 4 | 1600 | 1800 | Common | This monster employs the powers of both Light and Darkness. | |
LON-EN010 | Gadget Soldier | Normal Monster | FIRE | Machine | 6 | 1800 | 2000 | Common | A rust-free machine warrior born to battle. | |
LON-EN011 | Grand Tiki Elder | Normal Monster | DARK | Fiend | 4 | 1500 | 800 | Common | A masked monster that wields the most deadly of curses. | |
LON-EN012 | Melchid the Four-Face Beast | Normal Monster | DARK | Fiend | 4 | 1500 | 1200 | Common | This monster has four different masks for four different attacks. | |
LON-EN013 | Nuvia the Wicked | Normal Monster | DARK | Fiend | 4 | 2000 | 800 | Rare | If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponent's side of the field. | |
LON-EN014 | Chosen One | Spell | Normal | Common | Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the Graveyard. | |||||
LON-EN015 | Mask of Weakness | Trap | Normal | Common | Target 1 attacking monster; that target loses 700 ATK until the End Phase. | |||||
LON-EN016 | Curse of the Masked Beast | Spell | Ritual | Common | This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters whose total Level Stars equal 8 or more from the field or your hand. | |||||
LON-EN017 | Mask of Dispel | Spell | Continuous | Super Rare | Select 1 face-up Spell Card on the field. The controller of the Spell Card must take damage of 500 Life Points during each of your Standby Phases. When the selected card is destroyed or removed from the field, this card is also destroyed. | |||||
LON-EN018 | Mask of Restrict | Trap | Continuous | Ultra Rare | Monsters cannot be Tributed. | |||||
LON-EN019 | Mask of the Accursed | Spell | Equip | Super Rare | The equipped monster cannot attack. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster. | |||||
LON-EN020 | Mask of Brutality | Spell | Equip | Rare | A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. | |||||
LON-EN021 | Return of the Doomed | Spell | Normal | Rare | Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters that is destroyed as a result of battle and sent to your Graveyard during this turn to your hand at the end of this turn. | |||||
LON-EN022 | Lightning Blade | Spell | Equip | Common | You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points and decrease the ATK of all WATER monsters on the field by 500 points. | |||||
LON-EN023 | Tornado Wall | Trap | Continuous | Common | Activate only while "Umi" is on the field. As long as "Umi" remains face-up on the field, you take no damage from attacking monsters. When "Umi" is removed from the field, destroy this card. | |||||
LON-EN024 | Fairy Box | Trap | Continuous | Common | When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card. | |||||
LON-EN025 | Torrential Tribute | Trap | Normal | Ultra Rare | When a monster(s) is Summoned: Destroy all monsters on the field. | |||||
LON-EN026 | Jam Breeding Machine | Spell | Continuous | Rare | During each of your Standby Phases, Special Summon 1 Slime Token" (Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) in Attack Position. You cannot Summon any monsters, except "Slime Tokens" (but you can Set). | |||||
LON-EN027 | Infinite Cards | Spell | Continuous | Rare | As long as this card remains face-up on the field, there is no limit to the number of cards in both player's hands. | |||||
LON-EN028 | Jam Defender | Trap | Continuous | Common | When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target. | |||||
LON-EN029 | Card of Safe Return | Spell | Continuous | Ultra Rare | When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck. | |||||
LON-EN030 | Lady Panther | Effect Monster | EARTH | Beast-Warrior | 4 | 1400 | 1300 | Common | Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of you Deck. | |
LON-EN031 | The Unfriendly Amazon | Effect Monster | EARTH | Warrior | 4 | 2000 | 1000 | Common | Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. | |
LON-EN032 | Amazoness Archer (F.K.A. Amazon Archer) | Effect Monster | EARTH | Warrior | 4 | 1400 | 1000 | Common | You can Tribute 2 monsters to inflict 1200 damage to your opponent. | |
LON-EN033 | Crimson Sentry | Effect Monster | FIRE | Warrior | 4 | 1500 | 1200 | Common | Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck. | |
LON-EN034 | Fire Princess | Effect Monster | FIRE | Pyro | 4 | 1300 | 1500 | Super Rare | Each time you gain Life Points, inflict 500 damage to your opponent. | |
LON-EN035 | Lady Assailant of Flames | Flip/Effect Monster | FIRE | Pyro | 4 | 1500 | 1000 | Common | FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points. | |
LON-EN036 | Fire Sorcerer | Flip/Effect Monster | FIRE | Spellcaster | 4 | 1000 | 1500 | Common | FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points. | |
LON-EN037 | Spirit of the Breeze | Effect Monster | WIND | Fairy | 3 | 0 | 1800 | Rare | As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. | |
LON-EN038 | Dancing Fairy | Effect Monster | WIND | Fairy | 4 | 1700 | 1000 | Common | As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. | |
LON-EN039 | Fairy Guardian | Effect Monster | WIND | Fairy | 3 | 1000 | 1000 | Common | Offer this face-up card as a Tribute to return 1 Magic Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck. | |
LON-EN040 | Empress Mantis | Normal Monster | WIND | Insect | 6 | 2200 | 1400 | Common | Queen of an army of giant mantises whose command moves legions. | |
LON-EN041 | Cure Mermaid | Normal Monster | WATER | Fish | 4 | 1500 | 800 | Common | As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases. | |
LON-EN042 | Hysteric Fairy | Normal Monster | LIGHT | Fairy | 4 | 1800 | 500 | Common | Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points. | |
LON-EN043 | Bio-Mage | Normal Monster | LIGHT | Fairy | 3 | 1150 | 1000 | Common | A mysterious priest created as a result of the latest advances in biotechnology. | |
LON-EN044 | The Forgiving Maiden | Normal Monster | LIGHT | Fairy | 4 | 850 | 2000 | Common | Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand. | |
LON-EN045 | St. Joan | Fusion Monster | LIGHT | Fairy | 7 | 2800 | 2000 | Common | The Forgiving Maiden + "Marie the Fallen One" | |
LON-EN046 | Darklord Marie | Effect Monster | DARK | Fiend | 5 | 1700 | 1200 | Rare | Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the Graveyard to activate and to resolve this effect. | |
LON-EN047 | Jar of Greed | Trap | Normal | Super Rare | Draw 1 card from your Deck. | |||||
LON-EN048 | Scroll of Bewitchment | Spell | Equip | Common | Activate this card by declaring 1 Attribute, the equipped monster becomes that Attribute. | |||||
LON-EN049 | United We Stand | Spell | Equip | Ultra Rare | The equipped monster gains 800 ATK and DEF for each face-up monster you control. | |||||
LON-EN050 | Mage Power | Spell | Equip | Ultra Rare | The equipped monster gains 500 ATK/DEF for each Spell/Trap you control. | |||||
LON-EN051 | Offerings to the Doomed | Spell | Quick-Play | Common | Destroy 1 face-up monster. Skip your next Draw Phase. | |||||
LON-EN052 | The Portrait's Secret | Normal Monster | EARTH | Fiend | 4 | 1200 | 1500 | Common | A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it. | |
LON-EN053 | The Gross Ghost of Fled Dreams | Normal Monster | DARK | Fiend | 4 | 1300 | 1800 | Common | This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber. | |
LON-EN054 | Headless Knight | Normal Monster | EARTH | Fiend | 4 | 1450 | 1700 | Common | A haunted spirit of a falsely accused knight who wanders in search of truth and justice. | |
LON-EN055 | Earthbound Spirit | Normal Monster | EARTH | Fiend | 4 | 500 | 2000 | Common | A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth. | |
LON-EN056 | The Earl of Demise | Normal Monster | DARK | Fiend | 5 | 2000 | 700 | Common | This gentlemanly creature is extremely wicked, feared by man and fiend alike. | |
LON-EN057 | Boneheimer | Normal Monster | WATER | Aqua | 3 | 850 | 400 | Common | This monster wanders the seas, sucking dry any creatures it may encounter. | |
LON-EN058 | Flame Dancer | Normal Monster | FIRE | Pyro | 2 | 550 | 450 | Common | This monster moves while swinging its burning rope. | |
LON-EN059 | Spherous Lady | Normal Monster | EARTH | Rock | 3 | 400 | 1400 | Common | Many have been deceived by the beauty of this vampire. | |
LON-EN060 | Lightning Conger | Normal Monster | WATER | Thunder | 3 | 350 | 750 | Common | This massive eel generates huge charges of electricity and unleashes them as thunderbolts. | |
LON-EN061 | Jowgen the Spiritualist | Effect Monster | LIGHT | Spellcaster | 3 | 200 | 1300 | Rare | Randomly discard 1 card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monster can be Special Summoned. | |
LON-EN062 | Kycoo the Ghost Destroyer | Effect Monster | DARK | Spellcaster | 4 | 1800 | 700 | Super Rare | When this card inflicts Battle Damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard. | |
LON-EN063 | Summoner of Illusions | Flip/Effect Monster | LIGHT | Spellcaster | 3 | 800 | 900 | Common | FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster at the End Phase of this turn. | |
LON-EN064 | Bazoo the Soul-Eater | Effect Monster | EARTH | Beast | 4 | 1600 | 900 | Super Rare | Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn. | |
LON-EN065 | Dark Necrofear | Effect Monster | DARK | Fiend | 8 | 2200 | 2800 | Ultra Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of this turn. Take control of the equipped monster. | |
LON-EN066 | Soul of Purity and Light | Effect Monster | LIGHT | Fairy | 6 | 2000 | 1800 | Common | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters from your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only. | |
LON-EN067 | Spirit of Flames | Effect Monster | FIRE | Pyro | 4 | 1700 | 1000 | Common | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only. | |
LON-EN068 | Aqua Spirit | Effect Monster | WATER | Aqua | 4 | 1600 | 1200 | Common | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WATER monster from your GY. Once per turn, during your opponent's Standby Phase: You can target 1 face-up monster your opponent controls; change that target's battle position, and if you do, it cannot change its battle position for the rest of this turn. | |
LON-EN069 | The Rock Spirit | Effect Monster | EARTH | Rock | 4 | 1700 | 1000 | Common | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase. | |
LON-EN070 | Garuda the Wind Spirit | Effect Monster | WIND | Winged Beast | 4 | 1600 | 1200 | Common | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position. | |
LON-EN071 | Gilasaurus | Effect Monster | EARTH | Dinosaur | 3 | 1400 | 400 | Rare | You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY. | |
LON-EN072 | Tornado Bird | Flip/Effect Monster | WIND | Winged Beast | 4 | 1100 | 1000 | Rare | FLIP: Return 2 Spell or Trap Cards on the field to the hands of the owner. | |
LON-EN073 | Dreamsprite | Effect Monster | LIGHT | Plant | 2 | 300 | 200 | Common | When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage. | |
LON-EN074 | Zombyra the Dark | Effect Monster | DARK | Warrior | 4 | 2100 | 500 | Common | This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK. | |
LON-EN075 | Supply | Flip/Effect Monster | EARTH | Warrior | 4 | 1300 | 800 | Common | FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand. | |
LON-EN076 | Maryokutai | Effect Monster | WATER | Aqua | 3 | 900 | 900 | Common | You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it. | |
LON-EN077 | The Last Warrior from Another Plane | Fusion/Effect Monster | EARTH | Warrior | 7 | 2350 | 2300 | Ultra Rare | Zombyra the Dark + "Maryokutai" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster." |
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LON-EN078 | Collected Power | Trap | Normal | Common | Target 1 face-up monster on the field, equip it with all Equip Magic Cards on the field. If any of those Equip Cards is now equipped to an incorrect target, destroy that Equip Card. | |||||
LON-EN079 | Dark Spirit of the Silent | Trap | Normal | Super Rare | This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. If the new targeted attacking monster is in face-up Defense Position change it to Attack Position. | |||||
LON-EN080 | Royal Command | Trap | Continuous | Ultra Rare | Negate the activation and effects of all Flip Effect monsters effects. | |||||
LON-EN081 | Riryoku Field | Trap | Counter | Super Rare | Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card. | |||||
LON-EN082 | Skull Lair | Trap | Continuous | Common | Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play. | |||||
LON-EN083 | Graverobber's Retribution | Trap | Continuous | Common | During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play. | |||||
LON-EN084 | Deal of Phantom | Trap | Normal | Common | Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monster is applied when this card is activated. | |||||
LON-EN085 | Destruction Punch | Trap | Normal | Rare | When the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage calculation is applied normally. | |||||
LON-EN086 | Blind Destruction | Trap | Continuous | Common | During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level is equal to the number rolled. (If the number is 6", destroy all face-up Level 6 or higher monsters on the field.)" | |||||
LON-EN087 | The Emperor's Holiday | Trap | Continuous | Common | Negate all Equip Card effects on the field. | |||||
LON-EN088 | Destiny Board | Trap | Continuous | Ultra Rare | At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If it is from your Deck, then shuffle your Deck. When "Spirit Message" cards "I", "N", "A" and "L" are all on your side of the field in their proper order, you are declared the winner. If any of your "Spirit Message" cards or "Destiny Board" are removed from the field, all your "Spirit Message" cards and "Destiny Board" on the field are sent to the Graveyard immediately | |||||
LON-EN089 | Spirit Message "I" | Spell | Continuous | Rare | This card can only be placed on the field by the effect of "Destiny Board". | |||||
LON-EN090 | Spirit Message "N" | Spell | Continuous | Rare | This card can only be placed on the field by the effect of "Destiny Board". | |||||
LON-EN091 | Spirit Message "A" | Spell | Continuous | Rare | This card can only be placed on the field by the effect of "Destiny Board". | |||||
LON-EN092 | Spirit Message "L" | Spell | Continuous | Rare | This card can only be placed on the field by the effect of "Destiny Board". | |||||
LON-EN093 | The Dark Door | Spell | Continuous | Common | Only 1 monster can attack during each Battle Phase. | |||||
LON-EN094 | Spiritualism | Spell | Normal | Rare | Return 1 Spell or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card. | |||||
LON-EN095 | Cyclon Laser | Spell | Equip | Common | You can only equip this card to Gradius". Increase the ATK of "Gradius" by 300 points. When the equipped "Gradius" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points." | |||||
LON-EN096 | Bait Doll | Spell | Normal | Common | Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). Then shuffle the Deck. | |||||
LON-EN097 | De-Fusion | Spell | Quick-Play | Super Rare | Select 1 face-up Fusion Monster on the field and return it to the Extra Deck. If all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them. | |||||
LON-EN098 | Fusion Gate | Spell | Field | Common | While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. | |||||
LON-EN099 | Ekibyo Drakmord | Spell | Equip | Common | A monster equipped with this card cannot attack. At the end of the equipped monster's controller's 2nd turn after this card is activated, destroy the equipped monster. At that time, this card is returned to the owner's hand. | |||||
LON-EN100 | Miracle Dig | Spell | Normal | Common | If 5 or more of your monsters are currently removed from play, return 3 of them to the Graveyard. | |||||
LON-EN101 | Dragonic Attack | Spell | Equip | Common | This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points. | |||||
LON-EN102 | Spirit Elimination | Spell | Normal | Common | When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play. | |||||
LON-EN103 | Vengeful Bog Spirit | Spell | Continuous | Common | Monsters cannot attack the turn they are Summoned. | |||||
LON-EN104 | Magic Cylinder | Trap | Normal | Secret Rare | When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK. |
This set contains 105 cards.
Release Date: 2003-03-01