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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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LED6-EN000 | Dark Magician Girl | Effect Monster | DARK | Spellcaster | 6 | 2000 | 1700 | Common | Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs. | |
LED6-EN001 | The Dark Magicians | Fusion/Effect Monster | DARK | Spellcaster | 8 | 2800 | 2300 | Ultra Rare | "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY. |
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LED6-EN002 | Magicians' Souls | Effect Monster | Spellcaster | 1 | 0 | 0 | Ultra Rare | You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; You can only use each effect of "Magicians' Souls" once per turn. |
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LED6-EN003 | Soul Servant | Spell | Quick-Play | Ultra Rare | Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or mentions "Dark Magician" or "Dark Magician Girl", except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn. | |||||
LED6-EN004 | Secrets of Dark Magic | Spell | Quick-Play | Rare | Activate 1 of the following effects. |
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LED6-EN005 | Magicians' Combination | Trap | Continuous | Ultra Rare | Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field. | |||||
LED6-EN006 | Magician of Dark Illusion | Effect Monster | DARK | Spellcaster | 7 | 2100 | 2500 | Rare | This card's name becomes "Dark Magician" while it is on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. |
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LED6-EN007 | Apprentice Illusion Magician | Effect Monster | DARK | Spellcaster | 6 | 2000 | 1700 | Super Rare | You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation (in either player's turn), if your other DARK Spellcaster-Type monster battles an opponent's monster: You can send this card from your hand or face-up from your field to the Graveyard; that monster you control gains 2000 ATK and DEF during that damage calculation only. | |
LED6-EN008 | Magician's Rod | Effect Monster | DARK | Spellcaster | 3 | 1600 | 100 | Common | When this card is Normal Summoned: You can add 1 Spell/Trap Card from your Deckto your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your Graveyard (except during the Damage Step): You can Tribute 1 Spellcaster-Typemonster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn. | |
LED6-EN009 | Dark Magical Circle | Spell | Continuous | Common | When this card is activated: Look at the top 3 cards of your Deck, then you can reveal1 "Dark Magician" or 1 Spell/Trap Card that specifically lists the card "Dark Magician", among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls;banish it. You can only use each effect of "Dark Magical Circle" once per turn. | |||||
LED6-EN010 | Illusion Magic | Spell | Quick-Play | Common | Tribute 1 Spellcaster-Type monster; add up to 2 copies of "Dark Magician" from your Deck and/or Graveyard to your hand. You can only activate 1 "Illusion Magic" perturn. | |||||
LED6-EN011 | Magician Navigation | Trap | Normal | Rare | Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponentcontrols; it has its effects negated until the end of this turn. | |||||
LED6-EN012 | Elemental HERO Sunrise | Fusion/Effect Monster | LIGHT | Warrior | 7 | 2500 | 1200 | Ultra Rare | 2 "HERO" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn |
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LED6-EN013 | Elemental HERO Liquid Soldier | Effect Monster | WATER | Warrior | 4 | 1400 | 1300 | Ultra Rare | When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn. | |
LED6-EN014 | Generation Next | Spell | Quick-Play | Super Rare | If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 "Elemental HERO" monster, "Kuriboh" monster, or "Neo-Spacian" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 "Generation Next" per turn. | |||||
LED6-EN015 | Favorite Hero | Spell | Equip | Ultra Rare | Equip only to a Level 5 or higher "HERO" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of "Favorite Hero" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY; the attacking monster can make a second attack in a row. | |||||
LED6-EN016 | Magistery Alchemist | Trap | Normal | Super Rare | Banish 4 "HERO" monsters from your GY and/or face-up field, then target 1 "HERO" monster in your GY; Special Summon it, ignoring its Summoning conditions. If you banished EARTH, WATER, FIRE, and WIND Attributes to activate this effect, the monster's original ATK becomes doubled, also negate the effects of all face-up cards your opponent currently controls. You can only activate 1 "Magistery Alchemist" per turn. | |||||
LED6-EN017 | Winged Kuriboh | Effect Monster | LIGHT | Fairy | 1 | 300 | 200 | Common | If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage. | |
LED6-EN018 | Neo-Spacian Aqua Dolphin | Effect Monster | WATER | Warrior | 3 | 600 | 800 | Common | Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage. | |
LED6-EN019 | Elemental HERO Honest Neos | Effect Monster | LIGHT | Warrior | 7 | 2500 | 2000 | Super Rare | During either player's turn: You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. During either player's turn: You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn. | |
LED6-EN020 | Miracle Fusion | Spell | Normal | Common | Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY. | |||||
LED6-EN021 | Skyscraper | Spell | Field | Common | When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. | |||||
LED6-EN022 | A Hero Lives | Spell | Normal | Common | If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck. | |||||
LED6-EN023 | Satellite Warrior | Synchro/Effect Monster | DARK | Warrior | 10 | 2500 | 2000 | Ultra Rare | 1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn. |
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LED6-EN024 | Junk Converter | Effect Monster | EARTH | Warrior | 2 | 400 | 200 | Super Rare | You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn. | |
LED6-EN025 | Satellite Synchron | Tuner/Effect Monster | DARK | Machine | 2 | 700 | 100 | Super Rare | If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn. | |
LED6-EN026 | Synchro Chase | Spell | Continuous | Ultra Rare | Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn. | |||||
LED6-EN027 | Scrap-Iron Signal | Trap | Counter | Rare | When your opponent activates a monster effect, while you control a Synchro Monster that lists a Synchro Monster as material: Negate the activation, also, after that, Set this card face-down instead of sending it to the GY. You can only activate 1 "Scrap-Iron Signal" per turn. | |||||
LED6-EN028 | Accel Synchron | Synchro/Tuner Monster | DARK | Machine | 5 | 500 | 2100 | Common | 1 Tuner + 1 or more non-Tuner monsters Once per turn: You can send 1 "Synchron" monster from your Deck to the Graveyard, then activate 1 of these effects: During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). You can only Synchro Summon "Accel Synchron(s)" once per turn. |
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LED6-EN029 | Cosmic Blazar Dragon | Synchro/Effect Monster | WIND | Dragon | 12 | 4000 | 4000 | Common | 1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; |
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LED6-EN030 | Jet Synchron | Tuner/Effect Monster | FIRE | Machine | 1 | 500 | 0 | Common | If this card is sent to the GY as a Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn. | |
LED6-EN031 | Doppelwarrior | Effect Monster | DARK | Warrior | 2 | 800 | 800 | Common | When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/ DEF 400) in Attack Position. | |
LED6-EN032 | Quickdraw Synchron | Tuner Monster | WIND | Machine | 5 | 700 | 1400 | Common | You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material. | |
LED6-EN033 | Tuning | Spell | Normal | Common | Add 1 "Synchron" Tuner monster from your Deck to your hand, then send the top card of your Deck to the GY. | |||||
LED6-EN034 | Gagagaga Magician | Xyz/Effect Monster | DARK | Spellcaster | 4 | 2000 | 2000 | Super Rare | 2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. |
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LED6-EN035 | Zubababancho Gagagacoat | Effect Monster | EARTH | Warrior | 4 | 1800 | 100 | Rare | If you control a "Zubaba" or "Gagaga" monster except "Zubababancho Gagagacoat", while this card is in your hand: You can Special Summon this card. You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "Zubababancho Gagagacoat" once per turn. | |
LED6-EN036 | Dodododwarf Gogogoglove | Effect Monster | EARTH | Rock | 4 | 0 | 1800 | Rare | During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododwarf Gogogoglove" once per turn. | |
LED6-EN037 | Onomatopickup | Spell | Continuous | Rare | When this card is activated: You can add 1 "Onomat" card from your Deck to your hand, except "Onomatopickup". You can target 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster you control; all monsters you currently control become that monster's Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Onomatopickup" once per turn. You can only activate 1 "Onomatopickup" per turn. | |||||
LED6-EN038 | Future Drive | Spell | Quick-Play | Rare | Target 1 "Utopic Future" Xyz Monster you control; apply the following effect(s) to that monster you control for the rest of this turn. You can only activate 1 "Future Drive" per turn. |
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LED6-EN039 | Number F0: Utopic Future | Xyz/Effect Monster | LIGHT | Warrior | 0 | 0 | 0 | Common | 2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from this card instead. |
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LED6-EN040 | Gagaga Samurai | Xyz/Effect Monster | EARTH | Warrior | 4 | 1900 | 1600 | Common | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation. |
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LED6-EN041 | Gogogo Giant | Effect Monster | EARTH | Rock | 4 | 2000 | 0 | Common | When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase | |
LED6-EN042 | Dododo Buster | Effect Monster | EARTH | Warrior | 6 | 1900 | 800 | Common | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your Graveyard; Special Summon that target in face-up Defense Position. | |
LED6-EN043 | Onomatopaira | Spell | Normal | Common | You can only activate 1 "Onomatopaira" per turn. Send 1 card from your hand to the Graveyard; add up to 2 of these monsters from your Deck to your hand (you cannot add 2 from the same category). |
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LED6-EN044 | Halfway to Forever | Trap | Normal | Common | Target 2 monsters in your Graveyard; Special Summon both, but they have their effects negated (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters. | |||||
LED6-EN045 | Performapal Celestial Magician | Pendulum/Effect Monster | DARK | Spellcaster | 4 | 1500 | 1000 | Super Rare | During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. You can only use this effect of "Performapal Celestial Magician" once per turn. Pendulum Scale: 8 Pendulum Effect: When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. |
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LED6-EN046 | Odd-Eyes Wizard Dragon | Effect Monster | DARK | Dragon | 7 | 2500 | 2500 | Rare | If this card is in your hand: You can Tribute 1 DARK monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or face-up field to the GY, and if you do, Special Summon this card. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Odd-Eyes" monster from your Deck or GY, except "Odd-Eyes Wizard Dragon", then you can add 1 "Spiral Flame Strike" from your Deck to your hand. | |
LED6-EN047 | Performapal Popperup | Spell | Normal | Rare | Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn. | |||||
LED6-EN048 | Smile Action | Spell | Field | Common | When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. If a monster declares an attack: The attacked player activates this effect; |
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LED6-EN049 | Pendulum Dimension | Trap | Continuous | Common | If you Special Summon any of these monsters using a Pendulum Monster(s) as material, while this card is already face-up in your Spell & Trap Zone: You can activate the appropriate effect. You cannot apply that same effect of "Pendulum Dimension" for the rest of this turn (even if this card leaves the field). |
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LED6-EN050 | Timegazer Magician | Pendulum/Effect Monster | DARK | Spellcaster | 3 | 1200 | 600 | Common | Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed. Pendulum Scale: 8 Pendulum Effect: You must control no monsters to activate this card. If a Pendulum Monster you control attacks or is attacked, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. |
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LED6-EN051 | Performapal Pendulum Sorcerer | Pendulum/Effect Monster | EARTH | Spellcaster | 4 | 1500 | 800 | Common | If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn. Pendulum Scale: 2 Pendulum Effect: If a "Performapal" monster(s) is Pendulum Summoned to your side of the field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field). |
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LED6-EN052 | Chronograph Sorcerer | Pendulum/Effect Monster | DARK | Spellcaster | 6 | 2000 | 1700 | Common | If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or Graveyard (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.) Pendulum Scale: 8 Pendulum Effect: During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. |
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LED6-EN053 | Harmonizing Magician | Pendulum/Tuner/Effect Monster | DARK | Spellcaster | 4 | 0 | 0 | Common | Cannot be Special Summoned from the Extra Deck. Cannot be used as Material for a Fusion, Synchro, or Xyz Summon, unless all other Materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but it has its effects negated, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn. Pendulum Scale: 8 Pendulum Effect: All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. |
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LED6-EN054 | Supreme King Z-ARC | Fusion/Pendulum/Effect Monster | DARK | Dragon | 12 | 4000 | 4000 | Common | 4 Dragon-Type monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. Pendulum Scale: 1 Pendulum Effect: Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can destroy that card(s). |
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LED6-EN055 | Spiral Flame Strike | Spell | Normal | Common | Activate 1 of these effects: |
This set contains 56 cards.
Release Date: 2020-01-17