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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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LEHD-ENA00 | Xtra HERO Dread Decimator | Link/Effect Monster | DARK | Warrior | 2500 | LINK-3 | Ultra Rare | 2+ "HERO" monsters This card, also any "HERO" monsters it points to gain 100 ATK for each "HERO" monster with different names in your GY. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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LEHD-ENA01 | Destiny HERO - Dogma | Effect Monster | DARK | Warrior | 8 | 3400 | 2400 | Common | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it: Halve your opponent's Life Points. | |
LEHD-ENA02 | Destiny HERO - Plasma | Effect Monster | DARK | Warrior | 8 | 1900 | 600 | Common | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect). | |
LEHD-ENA03 | Destiny HERO - Dreadmaster | Effect Monster | DARK | Warrior | 8 | ? | ? | Common | If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except face-up "Destiny HERO" monsters, then you can Special Summon up to 2 "Destiny HERO" monsters from your Graveyard. During any turn this card is Special Summoned, "Destiny HERO" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. | |
LEHD-ENA04 | Destiny HERO - Malicious | Effect Monster | DARK | Warrior | 6 | 800 | 800 | Ultra Rare | You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck. | |
LEHD-ENA05 | Destiny HERO - Celestial | Effect Monster | DARK | Warrior | 4 | 1600 | 1400 | Common | When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Destiny HERO" monster from your Graveyard; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn. | |
LEHD-ENA06 | Destiny HERO - Diamond Dude | Effect Monster | DARK | Warrior | 4 | 1400 | 1600 | Common | Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card). | |
LEHD-ENA07 | Destiny HERO - Dread Servant | Effect Monster | DARK | Warrior | 3 | 400 | 700 | Common | When this card is Normal Summoned: Place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard: You can target 1 Spell/Trap Card you control; destroy that target. | |
LEHD-ENA08 | Destiny HERO - Disk Commander | Effect Monster | DARK | Warrior | 1 | 300 | 300 | Ultra Rare | Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel. | |
LEHD-ENA09 | Destiny HERO - Dark Angel | Effect Monster | DARK | Warrior | 1 | 0 | 0 | Common | If you have 3 or more "Destiny HERO" monsters in your Graveyard: You can discard this card, then target 1 "Destiny HERO" monster in your Graveyard; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your Graveyard; each player chooses 1 Normal Spell Card from their Deck, and places it on top of their Deck. | |
LEHD-ENA10 | Destiny HERO - Dynatag | Effect Monster | DARK | Warrior | 5 | 1000 | 1000 | Common | During damage calculation (in either player's turn) when you would take battle damage: You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your Graveyard, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn. | |
LEHD-ENA11 | Destiny HERO - Drilldark | Effect Monster | DARK | Warrior | 4 | 1600 | 1200 | Common | If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
LEHD-ENA12 | Destiny HERO - Decider | Effect Monster | DARK | Warrior | 4 | 1600 | 1000 | Common | Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. |
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LEHD-ENA13 | Destiny HERO - Dreamer | Effect Monster | DARK | Warrior | 1 | 0 | 600 | Common | During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. | |
LEHD-ENA14 | D Cubed | Effect Monster | DARK | Machine | 1 | 0 | 0 | Common | If this card is Normal Summoned: It is also treated as a "Destiny HERO" monster while face-up on the field. You can only use each of the following effects of "D Cubed" once per turn. |
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LEHD-ENA15 | Elemental HERO Shadow Mist | Effect Monster | DARK | Warrior | 4 | 1000 | 1500 | Common | If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the Graveyard: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn. | |
LEHD-ENA16 | Elemental HERO Blazeman | Effect Monster | FIRE | Warrior | 4 | 1200 | 1800 | Common | If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn. | |
LEHD-ENA17 | Destiny Draw | Spell | Normal | Ultra Rare | Discard 1 "Destiny HERO" card; draw 2 cards. | |||||
LEHD-ENA18 | Over Destiny | Spell | Normal | Common | Target 1 "Destiny HERO" monster in your Graveyard; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level. The Special Summoned monster is destroyed during the End Phase of this turn. | |||||
LEHD-ENA19 | Clock Tower Prison | Spell | Field | Common | During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. | |||||
LEHD-ENA20 | Dark City | Spell | Field | Common | When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. | |||||
LEHD-ENA21 | Mask Change | Spell | Quick-Play | Common | Target 1 face-up "HERO" monster you control; send it to the Graveyard, then Special Summon 1 "Masked HERO" monster from the Extra Deck with the same Attribute that the "HERO" monster had when it was on the field. | |||||
LEHD-ENA22 | Polymerization | Spell | Normal | Common | Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. | |||||
LEHD-ENA23 | Monster Reborn | Spell | Normal | Common | Target 1 monster in either GY; Special Summon it. | |||||
LEHD-ENA24 | Magical Stone Excavation | Spell | Normal | Common | Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand. | |||||
LEHD-ENA25 | Terraforming | Spell | Normal | Common | Add 1 Field Spell from your Deck to your hand. | |||||
LEHD-ENA26 | A Feather of the Phoenix | Spell | Normal | Common | Discard 1 card, then target 1 card in your Graveyard; return that target to the top of your Deck. | |||||
LEHD-ENA27 | Destiny Signal | Trap | Normal | Common | When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck. | |||||
LEHD-ENA28 | D - Time | Trap | Normal | Common | When an "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's Level. | |||||
LEHD-ENA29 | Eternal Dread | Trap | Normal | Common | Put 2 Time Counters on a "Clock Tower Prison" | |||||
LEHD-ENA30 | D-Fusion | Trap | Normal | Common | Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you controlas Fusion Materials, and if you do, it cannot be destroyed by battle or card effects this turn. Only "Destiny HERO" monsters can be used as Fusion Materials for a Fusion Summon using this card's effect. | |||||
LEHD-ENA31 | Destiny End Dragoon | Fusion/Effect Monster | DARK | Warrior | 10 | 3000 | 3000 | Common | Destiny HERO - Plasma + "Destiny HERO - Dogma" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn: You can target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to its ATK on the field. You cannot conduct your Battle Phase the turn you activate this effect. During your Standby Phase, if this card is in your Graveyard: You can banish 1 "Destiny HERO" card from your Graveyard; Special Summon this card. |
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LEHD-ENA32 | Destiny HERO - Dusktopia | Fusion/Effect Monster | DARK | Warrior | 10 | 3000 | 3000 | Common | 1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Once per turn (Quick Effect): You can target 1 monster on the field; until the end of this turn, it cannot be destroyed by battle or card effects, and neither player takes any battle damage from attacks involving that monster. |
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LEHD-ENA33 | Destiny HERO - Dystopia | Fusion/Effect Monster | DARK | Warrior | 8 | 2800 | 2400 | Common | 2 "Destiny HERO" monsters If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your Graveyard; inflict damage to your opponent equal to that target's ATK. During either player's turn, if this card's current ATK is different from its original ATK (except during the Damage Step): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn. |
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LEHD-ENA34 | Destiny HERO - Dangerous | Fusion/Effect Monster | DARK | Warrior | 6 | 2000 | 2600 | Common | 1 "Destiny HERO" monster + 1 DARK Effect Monster (Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn. |
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LEHD-ENA35 | Masked HERO Dark Law | Fusion/Effect Monster | DARK | Warrior | 6 | 2400 | 1800 | Common | Must be Special Summoned with "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand. | |
LEHD-ENA36 | Masked HERO Anki | Fusion/Effect Monster | DARK | Warrior | 8 | 2800 | 1200 | Common | Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn. | |
LEHD-ENA37 | Xtra HERO Wonder Driver | Link/Effect Monster | LIGHT | Warrior | 1900 | LINK-2 | Ultra Rare | 2 "HERO" monsters If a "HERO" monster is Normal or Special Summoned to your zone this card points to: Target 1 "Polymerization" Spell, 1 "Fusion" Spell, or 1 "Change" Quick-Play Spell in your GY; Set that target. You can only activate this effect of "Xtra HERO Wonder Driver" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: Special Summon 1 "HERO" monster from your hand. |
This set contains 38 cards.
Release Date: 2018-10-13