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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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LODT-EN000 | Guardian of Order | Effect Monster | LIGHT | Warrior | 8 | 2500 | 1200 | Secret Rare | If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 "Guardian of Order". | |
LODT-EN001 | Honest | Effect Monster | LIGHT | Fairy | 4 | 1100 | 1900 | Secret Rare/Ghost Rare | During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn. | |
LODT-EN002 | Cross Porter | Effect Monster | DARK | Warrior | 2 | 400 | 400 | Common | You can target 1 monster you control: send that target to the GY, and if you do, Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the GY: You can add 1 "Neo-Spacian" monster from your Deck to your hand. | |
LODT-EN003 | Miracle Flipper | Effect Monster | LIGHT | Spellcaster | 2 | 300 | 500 | Common | If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls. | |
LODT-EN004 | Destiny HERO - Dread Servant | Effect Monster | DARK | Warrior | 3 | 400 | 700 | Common | When this card is Normal Summoned: Place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard: You can target 1 Spell/Trap Card you control; destroy that target. | |
LODT-EN005 | Volcanic Queen | Effect Monster | FIRE | Pyro | 6 | 2500 | 1200 | Common | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 1 monster they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn: You can send 1 other card you control to the GY; inflict 1000 damage to your opponent. Once per turn, during your End Phase: Tribute 1 other monster or take 1000 damage. | |
LODT-EN006 | Jinzo - Returner | Effect Monster | DARK | Machine | 3 | 600 | 1400 | Rare | This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase. | |
LODT-EN007 | Jinzo - Lord | Effect Monster | DARK | Machine | 8 | 2600 | 1600 | Super Rare | This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect. | |
LODT-EN008 | Arcana Force 0 - The Fool | Effect Monster | LIGHT | Fairy | 1 | 0 | 0 | Common | Cannot be destroyed by battle. Cannot be changed to Defense Position. If this card is Summoned: Toss a coin: |
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LODT-EN009 | Arcana Force I - The Magician | Effect Monster | LIGHT | Fairy | 4 | 1100 | 1100 | Common | If this card is Summoned: Toss a coin: |
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LODT-EN010 | Arcana Force III - The Empress | Effect Monster | LIGHT | Fairy | 4 | 1300 | 1300 | Common | If this card is Summoned: Toss a coin: |
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LODT-EN011 | Arcana Force IV - The Emperor | Effect Monster | LIGHT | Fairy | 4 | 1400 | 1400 | Common | If this card is Summoned: Toss a coin. |
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LODT-EN012 | Arcana Force VI - The Lovers | Effect Monster | LIGHT | Fairy | 4 | 1600 | 1600 | Common | If this card is Summoned: Toss a coin. |
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LODT-EN013 | Arcana Force VII - The Chariot | Effect Monster | LIGHT | Fairy | 4 | 1700 | 1700 | Common | If this card is Summoned: Toss a coin. |
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LODT-EN014 | Arcana Force XIV - Temperance | Effect Monster | LIGHT | Fairy | 6 | 2400 | 2400 | Rare | During damage calculation (Quick Effect): You can discard this card; you take no Battle Damage from that battle. If this card is Summoned: Toss a coin. |
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LODT-EN015 | Arcana Force XVIII - The Moon | Effect Monster | LIGHT | Fairy | 7 | 2800 | 2800 | Common | If this card is Summoned: Toss a coin. |
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LODT-EN016 | Arcana Force XXI - The World | Effect Monster | LIGHT | Fairy | 8 | 3100 | 3100 | Ultra Rare/Ultimate Rare | If this card is Summoned: Toss a coin. |
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LODT-EN017 | Arcana Force EX - The Dark Ruler | Effect Monster | LIGHT | Fairy | 10 | 4000 | 4000 | Secret Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. |
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LODT-EN018 | Jain, Lightsworn Paladin | Effect Monster | LIGHT | Warrior | 4 | 1800 | 1200 | Common | If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. | |
LODT-EN019 | Lyla, Lightsworn Sorceress | Effect Monster | LIGHT | Spellcaster | 4 | 1700 | 200 | Ultra Rare/Ultimate Rare | You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | |
LODT-EN020 | Garoth, Lightsworn Warrior | Effect Monster | LIGHT | Warrior | 4 | 1850 | 1300 | Common | If a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect. | |
LODT-EN021 | Lumina, Lightsworn Summoner | Effect Monster | LIGHT | Spellcaster | 3 | 1000 | 1000 | Rare | Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon it. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | |
LODT-EN022 | Ryko, Lightsworn Hunter | Flip/Effect Monster | LIGHT | Beast | 2 | 200 | 100 | Super Rare | FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard. | |
LODT-EN023 | Wulf, Lightsworn Beast | Effect Monster | LIGHT | Beast-Warrior | 4 | 2100 | 300 | Super Rare | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it. | |
LODT-EN024 | Celestia, Lightsworn Angel | Effect Monster | LIGHT | Fairy | 5 | 2300 | 200 | Ultra Rare/Ultimate Rare | When you Tribute Summon this card by Tributing a "Lightsworn" monster: You can send the top 4 cards of your Deck to the GY; then target up to 2 cards your opponent controls; destroy those targets. | |
LODT-EN025 | Gragonith, Lightsworn Dragon | Effect Monster | LIGHT | Dragon | 6 | 2000 | 1600 | Common | This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. | |
LODT-EN026 | Judgment Dragon | Effect Monster | LIGHT | Dragon | 8 | 3000 | 2600 | Secret Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY. | |
LODT-EN027 | Dark Valkyria | Gemini monster | DARK | Fairy | 4 | 1800 | 1050 | Rare | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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LODT-EN028 | Substitoad | Effect Monster | WATER | Aqua | 1 | 100 | 2000 | Rare | You can Tribute 1 monster; Special Summon 1 "Frog" monster from your Deck. "Frog" monsters cannot be destroyed by battle. | |
LODT-EN029 | Unifrog | Effect Monster | WATER | Aqua | 2 | 400 | 400 | Common | This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog" you can destroy 1 Spell or Trap your opponent controls. | |
LODT-EN030 | Batteryman Charger | Effect Monster | LIGHT | Thunder | 5 | 1800 | 1200 | Common | When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control. | |
LODT-EN031 | Batteryman Industrial Strength | Effect Monster | LIGHT | Thunder | 8 | 2600 | 0 | Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field. | |
LODT-EN032 | Batteryman Micro-Cell | Flip/Effect Monster | LIGHT | Thunder | 1 | 100 | 100 | Common | FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card. | |
LODT-EN033 | Goblin Recon Squad | Effect Monster | WIND | Warrior | 4 | 1700 | 0 | Common | If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |
LODT-EN034 | Interplanetary Invader "A" | Effect Monster | LIGHT | Reptile | 1 | 0 | 500 | Common | Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase. | |
LODT-EN035 | Diskblade Rider | Effect Monster | WIND | Fiend | 4 | 1700 | 1500 | Rare | Once per turn: You can target 1 Normal Trap in your GY; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn. | |
LODT-EN036 | Golden Ladybug | Effect Monster | LIGHT | Insect | 1 | 0 | 0 | Rare | Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do, this card remains revealed while it is in your hand, until the End Phase. | |
LODT-EN037 | DUCKER Mobile Cannon | Flip/Effect Monster | LIGHT | Machine | 3 | 500 | 500 | Super Rare | FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand. | |
LODT-EN038 | The Lady in Wight | Effect Monster | DARK | Zombie | 3 | 0 | 2200 | Common | Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard. | |
LODT-EN039 | Simorgh, Bird of Ancestry | Effect Monster | WIND | Winged Beast | 8 | 2900 | 2000 | Rare | Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand. | |
LODT-EN040 | Cloudian - Storm Dragon | Effect Monster | WATER | Fairy | 4 | 1000 | 0 | Common | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Cloudian" monster from your GY. Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn: You can target 1 face-up monster on the field; place 1 Fog Counter on that target. | |
LODT-EN041 | Phantom Dragon | Effect Monster | LIGHT | Dragon | 8 | 2300 | 2200 | Ultra Rare/Ultimate Rare | When your opponent Special Summons a monster, you can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used. | |
LODT-EN042 | Destiny End Dragoon | Fusion/Effect Monster | DARK | Warrior | 10 | 3000 | 3000 | Ultra Rare/Ultimate Rare | Destiny HERO - Plasma + "Destiny HERO - Dogma" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn: You can target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to its ATK on the field. You cannot conduct your Battle Phase the turn you activate this effect. During your Standby Phase, if this card is in your Graveyard: You can banish 1 "Destiny HERO" card from your Graveyard; Special Summon this card. |
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LODT-EN043 | Ultimate Ancient Gear Golem | Fusion/Effect Monster | EARTH | Machine | 10 | 4400 | 3400 | Ultra Rare/Ultimate Rare | Ancient Gear Golem + 2 "Ancient Gear" monsters This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions. |
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LODT-EN044 | Gladiator Beast Gyzarus | Fusion/Effect Monster | DARK | Winged Beast | 6 | 2400 | 1500 | Super Rare | "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari". |
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LODT-EN045 | Hero Mask | Spell | Normal | Common | Target 1 face-up monster you control; send 1 "Elemental HERO" monster from your Deck to the Graveyard, then that target's name becomes the sent monster's name, until the End Phase. | |||||
LODT-EN046 | Space Gift | Spell | Normal | Common | Draw 1 card for each different "Neo-Spacian" name on the monsters you control. | |||||
LODT-EN047 | Demise of the Land | Spell | Quick-Play | Common | Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it. | |||||
LODT-EN048 | D - Formation | Spell | Continuous | Common | Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster. | |||||
LODT-EN049 | Spell Gear | Spell | Normal | Common | Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn. | |||||
LODT-EN050 | Cup of Ace | Spell | Normal | Common | Toss a coin and apply this effect. |
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LODT-EN051 | Light Barrier | Spell | Field | Rare | Once per turn, during your Standby Phase: Toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: |
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LODT-EN052 | Solar Recharge | Spell | Normal | Ultra Rare/Ultimate Rare | Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY. | |||||
LODT-EN053 | Realm of Light | Spell | Field | Common | Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. If this card would be destroyed by a card effect, remove 2 Shine Counters instead. | |||||
LODT-EN054 | Wetlands | Spell | Field | Common | All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. | |||||
LODT-EN055 | Quick Charger | Spell | Quick-Play | Common | Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand. | |||||
LODT-EN056 | Short Circuit | Spell | Normal | Common | Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls. | |||||
LODT-EN057 | Light of Redemption | Spell | Normal | Super Rare | Pay 800 Life Points to target 1 of your banished LIGHT monsters; add that target to your hand. | |||||
LODT-EN058 | Mystical Cards of Light | Spell | Continuous | Common | You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another "Mystical Cards of Light", you can draw 2 cards instead of 1 for your normal draw. | |||||
LODT-EN059 | Level Tuning | Spell | Normal | Common | Reduce the Level of all face-up monsters you control by 1, until the End Phase. | |||||
LODT-EN060 | Deck Lockdown | Spell | Continuous | Rare | Neither player can add cards to their hand except by drawing them, and cannot Special Summon monsters from the Deck. Destroy this card during your 2nd Standby Phase after activation. | |||||
LODT-EN061 | Ribbon of Rebirth | Spell | Equip | Rare | If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase. | |||||
LODT-EN062 | Golden Bamboo Sword | Spell | Normal | Common | Activate only if you control a "Bamboo Sword" Equip Spell Card. Draw 2 cards. | |||||
LODT-EN063 | Limit Reverse | Trap | Continuous | Common | Target 1 monster with 1000 or less ATK in your GY; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card. | |||||
LODT-EN064 | Hero Blast | Trap | Normal | Rare | Target 1 "Elemental HERO" Normal Monster in your GY; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them. | |||||
LODT-EN065 | Rainbow Gravity | Trap | Normal | Common | If you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard: Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring the Summoning conditions. | |||||
LODT-EN066 | D - Fortune | Trap | Normal | Common | When your opponent declares a direct attack: Banish 1 "Destiny HERO" monster from your Graveyard; end the Battle Phase. | |||||
LODT-EN067 | Reversal of Fate | Trap | Normal | Common | Target 1 "Arcana Force" monster you control; that monster's effect is now treated as the opposite coin toss result. | |||||
LODT-EN068 | Tour of Doom | Trap | Continuous | Common | During your opponent's Standby Phase, toss a coin: * Heads: Your opponent cannot Normal or Flip Summon until the End Phase.* Tails: You cannot Normal or Flip Summon during your next turn. | |||||
LODT-EN069 | Arcana Call | Trap | Normal | Common | Target 1 "Arcana Force" monster you control and 1 "Arcana Force" monster in either GY; banish the second target from the GY, and if you do, until the End Phase, the first target's effect gained as a result of a coin toss becomes the banished monster's effect for the same coin toss result. | |||||
LODT-EN070 | Light Spiral | Trap | Continuous | Common | Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster, remove from play the top card of your opponent's Deck. | |||||
LODT-EN071 | Glorious Illusion | Trap | Continuous | Rare | Select 1 "Lightsworn" monster from your Graveyard and Special Summon it in Attack Position. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. | |||||
LODT-EN072 | Destruction Jammer | Trap | Counter | Rare | Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card. | |||||
LODT-EN073 | Froggy Forcefield | Trap | Normal | Rare | Activate only when a face-up "Frog" monster you control, except "Frog the Jam", is selected as an attack target. Destroy all Attack Position monsters your opponent controls. | |||||
LODT-EN074 | Portable Battery Pack | Trap | Continuous | Common | Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card. | |||||
LODT-EN075 | Gladiator Lash | Trap | Normal | Common | Activate only when you Special Summon a "Gladiator Beast" monster. Your opponent discards 1 card of their choice. | |||||
LODT-EN076 | Raging Cloudian | Trap | Normal | Common | When a "Cloudian" monster(s) you control is destroyed by its own effect and sent to your GY: Target 1 of those monsters; Special Summon it in Attack Position, and if you do, place 1 Fog Counter on it, also it cannot be changed to Defense Position by card effects. | |||||
LODT-EN077 | Sanguine Swamp | Trap | Continuous | Common | If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation. | |||||
LODT-EN078 | Lucky Chance | Trap | Continuous | Common | When an Effect Monster's effect that requires only 1 coin toss is activated call Heads or Tails. If you call it right, draw 1 card. | |||||
LODT-EN079 | Summon Limit | Trap | Continuous | Common | Neither player can Summon more then two times per turn. | |||||
LODT-EN080 | Dice Try! | Trap | Counter | Common | Negate the activation of an opponent's Spell Card, Trap Card or Effect Monster's effect that requires a die roll, and destroy that card. | |||||
LODT-EN081 | Aurkus, Lightsworn Druid | Effect Monster | LIGHT | Beast-Warrior | 3 | 1200 | 1800 | Super Rare | Lightsworn monsters (everywhere) cannot be targeted by Spells, Traps, or card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. | |
LODT-EN082 | Ehren, Lightsworn Monk | Effect Monster | LIGHT | Warrior | 4 | 1600 | 1000 | Secret Rare | Before damage calculation, if this card attacks a Defense Position monster: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. | |
LODT-EN083 | Dark General Freed | Effect Monster | DARK | Warrior | 5 | 2300 | 1700 | Secret Rare | This card cannot be Special Summoned. Negate the effect of any Spell Card that targets a DARK monster you control and destroy it. You can add 1 Level 4 DARK monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. | |
LODT-EN084 | Magical Exemplar | Effect Monster | EARTH | Spellcaster | 4 | 1700 | 1400 | Super Rare | Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed. | |
LODT-EN085 | Maniacal Servant | Effect Monster | DARK | Spellcaster | 3 | 600 | 1000 | Rare | Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This monster gains 500 DEF for each monster you removed, until the End Phase. | |
LODT-EN086 | Nimble Musasabi | Effect Monster | EARTH | Beast | 2 | 800 | 100 | Rare | When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon. | |
LODT-EN087 | Flame Spirit Ignis | Effect Monster | FIRE | Pyro | 4 | 1500 | 1200 | Rare | You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monster in your Graveyard. | |
LODT-EN088 | Super Ancient Dinobeast | Effect Monster | EARTH | Dinosaur | 8 | 2700 | 1400 | Ultra Rare/Ultimate Rare | You can Tribute Summon this card in face-up Attakc Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster is Special Summoned from your Graveyard, you can draw 1 card. | |
LODT-EN089 | Vanquishing Light | Trap | Counter | Super Rare | Tribute 1 "Lightsworn" monster. Negate the Summon of a monster and destroy it. | |||||
LODT-EN090 | Tualatin | Effect Monster | LIGHT | Fairy | 8 | 2800 | 2500 | Secret Rare | If you controlled 2 or more monsters at the start of your opponent's Battle Phase, and all of them were destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand during that Battle Phase. If you do, declare an Attribute and destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute. | |
LODT-EN091 | Divine Knight Ishzark | Effect Monster | LIGHT | Warrior | 6 | 2300 | 1800 | Super Rare | After damage calculation, when this card destroys a monster by battle. Banish that monster. | |
LODT-EN092 | Angel 07 | Effect Monster | LIGHT | Fairy | 7 | 2500 | 1500 | Secret Rare | When this card is Tribute Summoned, it gains the following effect: |
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LODT-EN093 | Union Attack | Spell | Normal | Super Rare | Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict Battle Damage to your opponent, also other face-up Attack Position monsters cannot attack. | |||||
LODT-EN094 | Owner's Seal | Spell | Normal | Rare | Return control of all monsters on the field to their orginal owners. | |||||
LODT-EN095 | Helios Trice Megistus | Effect Monster | LIGHT | Pyro | 8 | ? | ? | Super Rare | You can Special Summon this card (from your hand) by Tributing 1 "Helios Duo Megistus". This card's ATK/DEF become the number of banished monsters x 300. After this card attacks, if your opponent controls a monster, this card can make a second attack in a row. During the End Phase, if this card is in the GY because it was destroyed by battle and sent there this turn: You can Special Summon this card, and it gains 500 ATK/DEF. | |
LODT-EN096 | Dangerous Machine Type-6 | Spell | Continuous | Ultra Rare/Ultimate Rare | During each of your Standby Phases, roll a six-sided die and apply the result. |
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LODT-EN097 | Maximum Six | Effect Monster | EARTH | Warrior | 6 | 1900 | 1600 | Ultra Rare/Ultimate Rare | When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200. | |
LODT-EN098 | Fog King | Effect Monster | WATER | Spellcaster | 7 | 0 | 0 | Secret Rare | You can Tribute 1 monster, or no monsters, to Normal Summon (but not Set) this card. The ATK of this card becomes the combined original ATK of the Tributed monsters. Neither player can Tribute cards. | |
LODT-EN099 | Fossil Dyna Pachycephalo | Effect Monster | EARTH | Rock | 4 | 1200 | 1300 | Secret Rare | If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters. |
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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LODT-ENSE1 | Kuraz the Light Monarch | Effect Monster | LIGHT | Warrior | 6 | 2400 | 1000 | Super Rare | When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned. | |
LODT-ENSE2 | Soul Rope | Trap | Normal | Super Rare | Activate only by paying 1000 Life Points when a monster you control is destroyed and sent to the Graveyard. Special Summon 1 Level 4 monster from your Deck. |
This set contains 102 cards.
Release Date: 2008-05-13