"OTS Tournament Pack 14" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
OP14-EN001 Super Polymerization Spell Quick-Play Ultimate Rare Discard 1 card: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.
OP14-EN002 Toon Kingdom Spell Field Ultimate Rare When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.
OP14-EN003 Nibiru, the Primal Being Effect Monster LIGHT Rock 11 3000 600 Ultimate Rare During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.
OP14-EN004 Madolche Messengelato Effect Monster EARTH Warrior 4 1600 1000 Super Rare When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand. You must control a Beast-Type "Madolche" monster to activate and resolve this effect.
OP14-EN005 Infernity General Effect Monster DARK Fiend 7 2700 1500 Super Rare If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated.
OP14-EN006 Super Quantum Red Layer Effect Monster FIRE Warrior 5 2000 800 Super Rare If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of "Super Quantum Red Layer" once per turn.
  • When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your Graveyard; add it to your hand.
  • If this card is sent to the Graveyard: You can target 1 "Super Quant" monster in your Graveyard, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects.
  • OP14-EN007 Parallel eXceed Effect Monster WIND Cyberse 8 2000 2000 Super Rare If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn.
  • If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to.
  • If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.
  • OP14-EN008 Raidraptor - Force Strix Xyz/Effect Monster DARK Winged Beast 4 100 2000 Super Rare 2 Level 4 monsters
    This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand.
    OP14-EN009 Smoke Grenade of the Thief Spell Equip Super Rare When this Equip Spell Card is active and is destroyed by a card effect, look at your opponent's hand. Select 1 card from their hand and discard it to the Graveyard.
    OP14-EN010 U.A. Signing Deal Spell Normal Super Rare Special Summon 1 "U.A." monster from your Deck, but its effects are negated, also it cannot be used as Synchro or Xyz Material for a Summon. Then you lose LP equal to the Level of the monster you Special Summoned by this effect x 300. You can only activate 1 "U.A. Signing Deal" per turn.
    OP14-EN011 Appointer of the Red Lotus Trap Normal Super Rare Pay 2000 Life Points and reveal all cards in your hand. Look at your opponent's hand and select 1 card. Remove that card from play until the End Phase of your opponent's next turn.
    OP14-EN012 Unpossessed Trap Continuous Super Rare "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
    OP14-EN013 Atlantean Dragoons Effect Monster WATER Sea Serpent 4 1800 0 Common All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons".
    OP14-EN014 Weeping Idol Effect Monster DARK Rock 2 0 500 Common You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.
    OP14-EN015 Evil Thorn Effect Monster DARK Plant 1 100 300 Common You can Tribute this card to inflict 300 damage to your opponent and Special Summon up to 2 "Evil Thorn"(s) from your Deck in face-up Attack Position. Those monsters' effects cannot be activated.
    OP14-EN016 Raidraptor - Singing Lanius Effect Monster DARK Winged Beast 4 100 100 Common If you control an Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way.
    OP14-EN017 The Phantom Knights of Ancient Cloak Effect Monster DARK Warrior 3 800 1000 Common If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK and DEF until the end of your opponent's turn. You can banish this card from your Graveyard; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
    OP14-EN018 Void Ogre Dragon Synchro/Effect Monster DARK Dragon 8 3000 3000 Common 1 DARK Tuner + 1 or more non-Tuner monsters
    Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.
    OP14-EN019 Demise of the Land Spell Quick-Play Common Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.
    OP14-EN020 Cattle Call Spell Quick-Play Common Send 1 face-up monster you control to the Graveyard, whose original Type is Beast,Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it isdestroyed during the End Phase. You can only activate 1 "Cattle Call" per turn.
    OP14-EN021 The Phantom Knights' Rank-Up-Magic Launch Spell Quick-Play Common During the Main Phase: Target 1 DARK Xyz Monster you control with no Xyz Materials; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Main Phase: You can banish this card from your Graveyard, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as Xyz Material.
    OP14-EN022 Shien's Spy Spell Normal Common Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent.
    OP14-EN023 Raidraptor - Nest Spell Continuous Common If you control 2 or more "Raidraptor" monsters: You can add 1 "Raidraptor" monster from your Deck or Graveyard to your hand. You can only use this effect of "Raidraptor - Nest" once per turn.
    OP14-EN024 Icarus Attack Trap Normal Common Tribute 1 Winged Beast monster, then target 2 cards on the field; destroy them.
    OP14-EN025 The Phantom Knights of Shade Brigandine Trap Normal Common Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.
    OP14-EN026 Dual Avatar Spirit Token Token LIGHT Warrior 2 0 0 Super Rare This card can be used as a "Dual Avatar Spirit Token".
    If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.

    This set contains 26 cards.

    Release Date: 2020-10-08