"OTS Tournament Pack 8" Card List and Spoiler

Order OTS Tournament Pack 8 from our affilate partners: Amazon, eBay, and TCG Player

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
OP08-EN001 Droll & Lock Bird Effect Monster WIND Spellcaster 1 0 0 Ultimate Rare If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
OP08-EN002 Sky Striker Ace - Kagari Link/Effect Monster FIRE Machine 1500 LINK-1 Ultimate Rare 1 non-FIRE "Sky Striker Ace" monster
If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.
OP08-EN003 Scapegoat Spell Quick-Play Ultimate Rare Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).
OP08-EN004 Ruin, Supreme Queen of Oblivion Ritual/Effect Monster LIGHT Fairy 10 2900 3000 Super Rare You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. While this Ritual Summoned card is on the field, Ritual Monsters you control cannot be destroyed by card effects. If all monsters used to Ritual Summon this card were Ritual Monsters, it can make a second attack during each Battle Phase. If this card destroys a monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK.
OP08-EN005 Demise, Supreme King of Armageddon Ritual/Effect Monster DARK Fiend 10 3000 3000 Super Rare You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. While this Ritual Summoned card is on the field, your Ritual Monsters cannot be destroyed by battle. If all monsters used to Ritual Summon this card were Ritual Monsters, you do not pay LP to activate its effects. Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each destroyed card they controlled.
OP08-EN006 Twin Triangle Dragon Link/Effect Monster DARK Dragon 1200 LINK-2 Super Rare 2 Level 4 or lower Dragon monsters, except Tokens
When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated.
OP08-EN007 Underclock Taker Link/Effect Monster DARK Cyberse 1000 LINK-2 Super Rare 2 Effect Monsters
Once per turn: You can target 1 face-up monster this card points to, and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.
OP08-EN008 Machine Duplication Spell Normal Super Rare Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.
OP08-EN009 Broken Bamboo Sword Spell Equip Super Rare The equipped monster gains 0 ATK.
OP08-EN010 Space Gift Spell Normal Super Rare Draw 1 card for each different "Neo-Spacian" name on the monsters you control.
OP08-EN011 Secret Village of the Spellcasters Spell Field Super Rare If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.
OP08-EN012 Waking the Dragon Trap Normal Super Rare If this Set card in its owner's control has left the field because of an opponent's card effect, and is now in your GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.
OP08-EN013 Invader of Darkness Effect Monster DARK Fiend 8 2900 2500 Common While this card is face-up on the field, your opponent cannot activate Quick-Play Spell Cards.
OP08-EN014 Ritual Raven Effect Monster DARK Fiend 1 300 300 Common If you Ritual Summon a DARK Ritual Monster, this 1 card can be used as the entire Tribute.
OP08-EN015 Ojama Red Effect Monster LIGHT Beast 2 0 1000 Common When this card is Normal Summoned, you can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.
OP08-EN016 Artifact Moralltach Effect Monster LIGHT Fairy 5 2100 1400 Common You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponent controls.
OP08-EN017 Twilight Ninja Getsuga, the Shogun Effect Monster DARK Warrior 8 2000 3000 Common You can Tribute Summon this card by Tributing 1 "Ninja" monster. If this card is in Attack Position: You can target 2 "Ninja" monsters in your Graveyard, except "Twilight Ninja Getsuga, the Shogun"; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of "Twilight Ninja Getsuga, the Shogun" once per turn.
OP08-EN018 Windwitch - Snow Bell Tuner/Effect Monster WIND Spellcaster 1 100 100 Common If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects.
OP08-EN019 Windwitch - Glass Bell Tuner/Effect Monster WIND Spellcaster 4 1500 1500 Common If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn.
OP08-EN020 Divine Sword - Phoenix Blade Spell Equip Common Equip only to a Warrior-Type monster. It gains 300 ATK. During your Main Phase, if this card is in your Graveyard you can remove from play 2 Warrior-Type monsters in your Graveyard to add this card to your hand.
OP08-EN021 Neo Space Spell Field Common "Elemental HERO Neos" and all Fusion Monsters that mention "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that mention "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.
OP08-EN022 Axe of Fools Spell Equip Common The equipped monster gains 1000 ATK, but its effects are negated. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster.
OP08-EN023 Ninjitsu Art Notebook Spell Continuous Common Once per turn: You can send 1 "Ninja" monster from your hand to the Graveyard; Set1 "Ninjitsu Art" Spell/Trap Card directly from your Deck, except "Ninjitsu Art Notebook"
OP08-EN024 Nutrient Z Trap Normal Common This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points.
OP08-EN025 Cursed Seal of the Forbidden Spell Trap Counter Common When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.
OP08-EN026 Sky Striker Ace Token Token DARK Warrior 1 0 0 Super Rare This card can be used as a "Sky Striker Ace Token"
If used fir another Token, apply that Token's Type/Attribute/Level/ATK/DEF.

This set contains 26 cards.

Release Date: 2018-08-17