"Pharaoh's Servant" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
PSV-EN000 Jinzo Effect Monster DARK Machine 6 2400 1500 Secret Rare Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field.
PSV-EN001 Steel Ogre Grotto #2 Normal Monster EARTH Machine 6 1900 2200 Common A mechanized iron doll with tremedous strength.
PSV-EN002 Three-Headed Geedo Normal Monster DARK Fiend 4 1200 1400 Common A three-headed nocturnal monster that is absolutely ruthless when fighting.
PSV-EN003 Parasite Paracide Flip/Effect Monster EARTH Insect 2 500 300 Super Rare FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned on your opponent's side of the field in face-up Defense Position and inflicts 1000 points of damage to your opponent's Life Points. Then all face-up monsters on your opponent's side of the field become Insect-Type as long as this card remains face-up on the field.
PSV-EN004 7 Completed Spell Equip Common A Machine-Type monster equipped with this card increases either its Attack or Defense by 700 points. You cannot change your choice as long as this card remains face-up on the Field.
PSV-EN005 Lightforce Sword Trap Normal Rare Select 1 random card from your opponent's hand and remove it from play face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.
PSV-EN006 Chain Destruction Trap Normal Ultra Rare When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.
PSV-EN007 Time Seal Trap Normal Common Your opponent skips the Draw Phase of his/her next turn.
PSV-EN008 Graverobber Trap Normal Super Rare Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.
PSV-EN009 Gift of The Mystical Elf Trap Normal Common Increase your Life Points by 300 points for each monster on the field.
PSV-EN010 The Eye of Truth Trap Continuous Common As long as this card remains face-up on the field, your opponent must show his/her hand. Your opponent increases his/her Life Points by 1000 points during each of his/her Standby Phases if he/she has a Spell Card in his/her hand.
PSV-EN011 Dust Tornado Trap Normal Super Rare Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.
PSV-EN012 Call of the Haunted Trap Continuous Ultra Rare Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
PSV-EN013 Solomon's Lawbook Trap Normal Common Skip your own Standby Phase.
PSV-EN014 Earthshaker Trap Normal Common Select 2 Monster Card Attributes. Your opponent then selects 1 of the 2 Attributes and destroys all face-up monsters with that Attribute on the field.
PSV-EN015 Enchanted Javelin Trap Normal Common Increase your Life Points by the ATK of 1 attacking monster.
PSV-EN016 Mirror Wall Trap Continuous Super Rare Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card.
PSV-EN017 Gust Trap Normal Common You can activate this card when 1 or more of your Magic Cards are destroyed and sent from the field to the Graveyard by a card effect your opponent controls. Destroy 1 Magic or Trap Card on the field.
PSV-EN018 Driving Snow Trap Normal Common You can activate this card when 1 or more of your Trap Cards are destroyed and sent from the field to the Graveyard by a card effect your opponent controls. Destroy 1 Magic or Trap Card on the field.
PSV-EN019 Armored Glass Trap Normal Common You can activate this card when a monster is equpped with an Equip Magic Card. Negate the effects of all Equip Magic Cards on the field during the turn this card is activated.
PSV-EN020 World Suppression Trap Normal Common You can activate this card when a Field Magic Card is activated. Negate the Field Magic Card during the turn this card is activated.
PSV-EN021 Mystic Probe Trap Normal Common You can activate this card when a Continuous Magic Card is activated. Negate all Continuous Magic Cards during the turn this card is activated.
PSV-EN022 Metal Detector Trap Normal Common You can activate this card when a Continuous Trap Card is activated. Negate all Continuous Trap Cards during the turn this card is activated.
PSV-EN023 Numinous Healer Trap Normal Short Print You can activate this card when you take damage to your Life Points. Increase your Life Points by 1000 points. In addition, increase your Life Points by 500 points per card if there are additional Numinous Healer" cards in the Graveyard."
PSV-EN024 Appropriate Trap Continuous Rare Activate only when your opponent draws a card(s), except during their Draw Phase. Draw 2 cards.
PSV-EN025 Forced Requisition Trap Continuous Rare You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand.
PSV-EN026 DNA Surgery Trap Continuous Common When you activate this card, declare 1 Type of monster. As long as this card remains face-up on the field, all face-up monsters become the Type you declared.
PSV-EN027 The Regulation of Tribe Trap Continuous Common Select 1 Type of monster. Any monster of the selected Type cannot attack. To keep this card in effect, you must offer 1 monster from the field as a Tribute at each of your Standby Phases. If you cannot, this card is destroyed.
PSV-EN028 Backup Soldier Trap Normal Super Rare You can activate this card when there are 5 or more Monster Cards in your Graveyard. Select up to 3 Monster Cards with an ATK of 1500 points or less (except Effect Monster Cards) from your Graveyard and add them to your hand.
PSV-EN029 Major Riot Trap Normal Common You can activate this card when 1 or more of your monsters are returned from the field to your hand. Return all Monster Cards on the field to your respective hands. Both you and your opponent can then Special Summon from your hand the same number of Monster Cards on the field in face-down Defense Position.
PSV-EN030 Ceasefire Trap Normal Ultra Rare If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
PSV-EN031 Light of Intervention Trap Continuous Common Monster Cards cannot be Set face-down. Monsters Set in Defense Position are Normal Summoned in face-up Defense Position.
PSV-EN032 Respect Play Trap Continuous Common During their respective turns, each player must show their opponent their hand.
PSV-EN033 Magical Hats Trap Normal Super Rare During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
PSV-EN034 Nobleman of Crossout Spell Normal Super Rare Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.
PSV-EN035 Nobleman of Extermination Spell Normal Rare Destroy 1 face-down Magic or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled.
PSV-EN036 The Shallow Grave Spell Normal Rare Each player selects a monster in their Graveyard and Special Summon it in face-down Defence Position.
PSV-EN037 Premature Burial Spell Equip Ultra Rare Activate this card by paying 800 LP, then target 1 monster in your GY; Special Summon it in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
PSV-EN038 Inspection Spell Continuous Common During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points.
PSV-EN039 Prohibition Spell Continuous Rare Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).
PSV-EN040 Morphing Jar #2 Flip/Effect Monster EARTH Rock 3 800 700 Rare FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the GY.
PSV-EN041 Flame Champion Normal Monster FIRE Pyro 5 1900 1300 Common A warrior protected by a flaming shield that nullifies any attack.
PSV-EN042 Twin-Headed Fire Dragon Normal Monster FIRE Pyro 6 2200 1700 Common Two dragons fused as one from the effects of the Big Bang.
PSV-EN043 Darkfire Soldier #1 Normal Monster FIRE Pyro 4 1700 1150 Common An explosive expert from a special elite force.
PSV-EN044 Mr. Volcano Normal Monster FIRE Pyro 5 2100 1300 Common This seemingly mild-mannered creature has an extremely volatile temper.
PSV-EN045 Darkfire Soldier #2 Normal Monster FIRE Pyro 4 1700 1100 Common A warrior who gained immeasurable power from the heart of a volcano.
PSV-EN046 Kiseitai Effect Monster DARK Fiend 2 300 800 Common When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card.
PSV-EN047 Cyber Falcon Normal Monster WIND Machine 4 1400 1200 Common A jet-powered hawk that travels at the speed of sound.
PSV-EN048 Flying Kamakiri #2 Normal Monster WIND Insect 4 1500 800 Common A flying mantis that feeds primarily on insects.
PSV-EN049 Sky Scout (F.K.A. Harpie's Brother) Normal Monster WIND Winged Beast 4 1800 600 Common With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.
PSV-EN050 Buster Blader Effect Monster EARTH Warrior 7 2600 2300 Ultra Rare This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard.
PSV-EN051 Michizure Trap Normal Rare You can activate this card when your monster is sent from the field to the Graveyard. Destroy 1 monster on the field.
PSV-EN052 Minor Goblin Official Trap Continuous Common You can activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of Direct Damage to your opponent's Life Points during each of his/her Standby Phases.
PSV-EN053 Gamble Trap Normal Common You can activate this card when your opponent's hand has 6 or more cards and your hand contains 2 or less. Toss a coin and call it. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn.
PSV-EN054 Attack and Receive Trap Normal Common You can only activate this card when you take damage to your Life Points. Inflict 700 points of damage to your opponent's Life Points. Also, inflict 300 points of damage to your opponent's Life Points for each Attack and Receive" card in your Graveyard."
PSV-EN055 Solemn Wishes Trap Continuous Common You gain 500 Life Points when you draw a card (or cards).
PSV-EN056 Skull Invitation Trap Continuous Rare Each time a card is sent to the Graveyard, inflict 300 points of damage to its owner's Life Points per card.
PSV-EN057 Bubonic Vermin Flip/Effect Monster EARTH Beast 3 900 600 Common FLIP: You can take 1 Bubonic Vermin" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled."
PSV-EN058 Dark Bat Normal Monster WIND Winged Beast 3 1000 1000 Common Bats from the netherworld that use their hyper senses to detect their enemies.
PSV-EN059 Oni Tank T-34 Normal Monster EARTH Machine 4 1400 1700 Common An armored tank possessed by a fiend that will pursue enemies until they're crushed.
PSV-EN060 Overdrive Normal Monster EARTH Machine 4 1600 1500 Common An all-terrain armored vehicle armed with a heavy-duty machine gun.
PSV-EN061 Burning Land Spell Continuous Common Destroy all Field Spell Cards on the field. Inflict 500 points of damage to each player's Life Points during his/her Standby Phase.
PSV-EN062 Cold Wave Spell Normal Common This card can only be activated at the start of your Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.
PSV-EN063 Fairy Meteor Crush Spell Equip Super Rare If this equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
PSV-EN064 Limiter Removal Spell Quick-Play Super Rare Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
PSV-EN065 Rain of Mercy Spell Normal Common Increase the Life Points of both players by 1000 points.
PSV-EN066 Monster Recovery Spell Quick-Play Rare Unite 1 of your own monsters on your side of the field and your hand with your Deck and then shuffle it. Draw the same number of cards that were in your hand from the Deck. (You cannot activate this card if you have your opponent's card in your hand.)
PSV-EN067 Shift Trap Normal Rare You can activate this card when your opponent designates 1 monster on your side of the field as a target of a Spell, Trap, or battle attack. Switch the target to another monster on your side of the field.
PSV-EN068 Insect Imitation Spell Normal Common Offer 1 monster on your side of the field as a Tribute. Select 1 Insect-Type monster from your Deck that is 1 Level higher than the Tribute monster and Special Summon it on the field in face-up Attack Position or face-down Defense Position. The Deck is then shuffled
PSV-EN069 Dimensionhole Spell Normal Rare Remove 1 monster on your side of the field from play until your next Standby Phase. The card still counts towards the 5-card Monster Zone limit.
PSV-EN070 Ground Collapse Spell Continuous Common Select 2 Monster Card Zones on the field. Neither player can use the selected zones. You cannot select a zone that is occupied by a Monster Card.
PSV-EN071 Magic Drain Trap Counter Rare When your opponent activates a Spell Card: Negate the activation and destroy it. Your opponent can discard 1 Spell Card to negate this card's effect.
PSV-EN072 Infinite Dismissal Trap Continuous Common Level 3 or lower monsters are destroyed during the End Phase of the turn that they are Normal Summoned or Flip Summoned.
PSV-EN073 Gravity Bind Trap Continuous Rare Level 4 or higher monsters cannot attack.
PSV-EN074 Type Zero Magic Crusher Trap Continuous Common Discard 1 Spell Card from your hand to inflict 500 points of damage to your opponent's Life Points.
PSV-EN075 Shadow of Eyes Trap Normal Common When a monster(s) is set on your opponent's side of the field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.)
PSV-EN076 The Legendary Fisherman Effect Monster WATER Warrior 5 1850 1600 Ultra Rare While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
PSV-EN077 Sword Hunter Effect Monster EARTH Warrior 7 2450 1700 Common At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the Graveyard this Battle Phase: Equip all those monsters from the Graveyard to this card as an Equip Spell Card(s) with this effect.
  • The equipped monster gains 200 ATK.
  • PSV-EN078 Drill Bug Effect Monster EARTH Insect 2 1100 200 Common When this card inflicts damage to your opponent's Life Points, you may take 1 Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" face-down on top of the Deck."
    PSV-EN079 Deepsea Warrior Effect Monster WATER Warrior 5 1600 1800 Common As long as Umi" is face-up on the field, this card is unaffected by any Spell Cards."
    PSV-EN080 Bite Shoes Flip/Effect Monster DARK Fiend 2 500 300 Common FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up.
    PSV-EN081 Spikebot Normal Monster DARK Machine 5 1800 1700 Common A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms.
    PSV-EN082 Invitation to a Dark Sleep Effect Monster DARK Spellcaster 5 1500 1800 Common When this monster is summoned (excluding Special Summon), select 1 of your opponent's monsters. As long as this card remains face-up on the field, the selected monster cannot attack.
    PSV-EN083 Thousand-Eyes Idol Normal Monster DARK Spellcaster 1 0 0 Common A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.
    PSV-EN084 Thousand-Eyes Restrict Fusion/Effect Monster DARK Spellcaster 1 0 0 Ultra Rare Relinquished+ "Thousand-Eyes Idol"
    As long as this card remains face-up on the field, other monsters cannot change their battle positions or attack. Select 1 monster on your opponent's side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster equipped to this card. If this card is destroyed as a result of battle, the equipped monster is destroyed instead.
    PSV-EN085 Girochin Kuwagata Normal Monster WIND Insect 4 1700 1000 Common Despite its small size, this monster has powerful jaws that can rip metal to shreds.
    PSV-EN086 Hayabusa Knight Effect Monster EARTH Warrior 3 1000 700 Rare This card can make a second attack during each Battle Phase.
    PSV-EN087 Bombardment Beetle Flip/Effect Monster WIND Insect 2 400 900 Common FLIP: Pick up and see 1 face-down Defense Position Monster Card on your opponent's side of the field. If it is an Effect Monster, destroy it (its Flip Effect is not activated), and if the card is not, return it to its original position.
    PSV-EN088 4-Starred Ladybug of Doom Flip/Effect Monster WIND Insect 3 800 1200 Common FLIP: Destroy all face-up Level 4 monsters on your opponent's side of the field.
    PSV-EN089 Gradius Normal Monster LIGHT Machine 4 1200 800 Common A high-performance jet fighter with power capsules for variable attack capabilities.
    PSV-EN090 Vampire Baby Effect Monster DARK Zombie 3 700 1000 Rare At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field.
    PSV-EN091 Mad Sword Beast Effect Monster EARTH Dinosaur 4 1400 1200 Rare If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    PSV-EN092 Skull Mariner Normal Monster WATER Warrior 4 1600 900 Common A pirate ship that appears out of the mist and sinks any seagoing vessels.
    PSV-EN093 The All-Seeing White Tiger Normal Monster WIND Beast 3 1300 500 Common A proud ruler of the jungle that some fear and others respect.
    PSV-EN094 Goblin Attack Force Effect Monster EARTH Warrior 4 2300 0 Ultra Rare If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    PSV-EN095 Island Turtle Normal Monster WATER Aqua 4 1100 2000 Common A huge turtle that is often mistaken for an island.
    PSV-EN096 Wingweaver Normal Monster LIGHT Fairy 7 2750 2400 Common A six-winged fairy who prays for peace and hope.
    PSV-EN097 Science Soldier Normal Monster DARK Warrior 3 800 800 Common Soldiers equipped with state-of-the-art weaponry to face unknown creatures.
    PSV-EN098 Souls of the Forgotten Normal Monster DARK Fiend 2 900 200 Common A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies.
    PSV-EN099 Dokuroyaiba Normal Monster FIRE Fiend 3 1000 400 Common A boomerang with brains that will pursue a target to the ends of the earth.
    PSV-EN100 The Fiend Megacyber Effect Monster DARK Warrior 6 2200 1200 Ultra Rare If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).
    PSV-EN101 Gearfried the Iron Knight Effect Monster EARTH Warrior 4 1800 1600 Super Rare When an Equip Card(s) is equipped to this card:, Destroy the Equip Card(s).
    PSV-EN102 Insect Barrier Spell Continuous Common Your opponent's Insect-Type monsters cannot attack as long as this card remains face-up on the field.
    PSV-EN103 Beast of Talwar Normal Monster DARK Fiend 6 2400 2150 Ultra Rare Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.
    PSV-EN104 Imperial Order Trap Continuous Secret Rare Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.

    This set contains 105 cards.

    Release Date: 2002-10-20