"Premium Gold: Return of the Bling" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
PGL2-EN001 Junk Giant Effect Monster EARTH Machine 6 2000 2400 Gold Secret Rare If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned.
PGL2-EN002 Absolute King Back Jack Effect Monster DARK Fiend 1 0 0 Gold Secret Rare During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
PGL2-EN003 Rose Lover Effect Monster EARTH Plant 1 800 800 Gold Secret Rare You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn.
PGL2-EN004 Rose Paladin Effect Monster EARTH Warrior 4 1800 200 Gold Secret Rare When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.
PGL2-EN005 Ghost Charon, the Underworld Boatman Tuner/Effect Monster DARK Zombie 2 500 0 Gold Secret Rare If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.
PGL2-EN006 Blackwing - Kris the Crack of Dawn Effect Monster DARK Winged Beast 4 1900 300 Gold Secret Rare If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.
PGL2-EN007 Blackwing - Pinaki the Waxing Moon Tuner/Effect Monster DARK Winged Beast 3 1200 1000 Gold Secret Rare Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaka the Waxing Moon". You can only use this effect of "Blackwing - Pinaka the Waxing Moon" once per turn.
PGL2-EN008 Peropero Cerperus Effect Monster EARTH Beast 3 0 1800 Gold Secret Rare If you take damage by battle or by an opponent's card effect while this card is in your Graveyard: You can banish this card, then target 1 card on the field; destroy it.
PGL2-EN009 Tristan, Knight of the Underworld Effect Monster DARK Zombie 4 1800 0 Gold Secret Rare When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your Graveyard; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK.
PGL2-EN010 Isolde, Belle of the Underworld Effect Monster DARK Zombie 4 1000 0 Gold Secret Rare If you control a "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn.
PGL2-EN011 Masked HERO Anki Fusion/Effect Monster DARK Warrior 8 2800 1200 Gold Secret Rare Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.
PGL2-EN012 Blackwing Tamer - Obsidian Hawk Joe Synchro/Effect Monster DARK Warrior 7 2600 2000 Gold Secret Rare 1 "Blackwing" Tuner + 1 or more "Blackwing" non-Tuner monsters
You can target 1 Level 5 or higher Winged Beast-Type monster in your Graveyard; Special Summon it. During either player's turn, when your opponent activates a card or effect that targets only this card, or when your opponent targets this card for an attack: You can target 1 other "Blackwing" monster you control that would be an appropriate target; that card/effect/attack now targets the new target. You can only use each effect of "Blackwing Tamer - Obsidian Hawk Joe" once per turn.
PGL2-EN013 Blackwing - Nothung the Starlight Synchro/Effect Monster DARK Winged Beast 6 2400 1600 Gold Secret Rare 1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.)
PGL2-EN014 Dragocytos Corrupted Nethersoul Dragon Synchro/Effect Monster DARK Dragon 10 4000 2000 Gold Secret Rare 1 DARK Tuner + 1 Dragon-Type non-Tuner monster
Cannot be destroyed by battle. When this card destroys an opponent's monster by battle andsends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During each of your Standby Phases: You can target 1 face-upmonster your opponent controls; its ATK becomes half its current ATK, and if it does, inflictdamage to your opponent equal to that lost ATK.
PGL2-EN015 Number 95: Galaxy-Eyes Dark Matter Dragon Xyz/Effect Monster DARK Dragon 9 4000 0 Gold Secret Rare 3 Level 9 monsters
You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters with different names from your Deck to the Graveyard; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn.
PGL2-EN016 Cat Shark Xyz/Effect Monster WATER Beast 2 500 500 Gold Secret Rare 2 Level 2 monsters
While this card has a material attached that was originally WATER, it cannot be destroyed by battle. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn.
PGL2-EN017 Number 14: Greedy Sarameya Xyz/Effect Monster DARK Beast 5 2500 1500 Gold Secret Rare 2 Level 5 monsters
Your opponent takes any effect damage you would have taken from their card effects, instead. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; destroy all monsters on the field whose current ATK is less than or equal to the original ATK of the destroyed monster in the Graveyard.
PGL2-EN018 Number 21: Frozen Lady Justice Xyz/Effect Monster WATER Aqua 6 500 500 Gold Secret Rare 2 Level 6 monsters
You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monsteryou control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy allDefense Position monsters your opponent controls.
PGL2-EN019 Parallel Twister Spell Normal Gold Secret Rare Send 1 other Spell/Trap Card you control to the Graveyard, then target 1 card on the field;destroy it.
PGL2-EN020 Stardust Re-Spark Trap Normal Gold Secret Rare When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 "Stardust" monster from your Extra Deck or Graveyard. You can only activate 1 "Stardust Re-Spark" per turn.
PGL2-EN021 Santa Claws Effect Monster LIGHT Fiend 6 1200 2500 Gold Secret Rare You can Special Summon this card (from your hand) to your opponent's side of the field inDefense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card.
PGL2-EN022 Right Leg of the Forbidden One Normal Monster DARK Spellcaster 1 200 300 Gold Rare A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
PGL2-EN023 Left Leg of the Forbidden One Normal Monster DARK Spellcaster 1 200 300 Gold Rare A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
PGL2-EN024 Right Arm of the Forbidden One Normal Monster DARK Spellcaster 1 200 300 Gold Rare A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.
PGL2-EN025 Left Arm of the Forbidden One Normal Monster DARK Spellcaster 1 200 300 Gold Rare A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
PGL2-EN026 Exodia the Forbidden One Effect Monster DARK Spellcaster 3 1000 1000 Gold Rare If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
PGL2-EN027 Sinister Serpent Effect Monster WATER Reptile 1 300 250 Gold Rare During your Standby Phase, if this card is in your Graveyard: You can return it to your hand.
PGL2-EN028 Card Trooper Effect Monster EARTH Machine 3 400 400 Gold Rare Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
PGL2-EN029 Elemental HERO Neos Alius Gemini Monster LIGHT Warrior 4 1900 1300 Gold Rare This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • This card's name becomes "Elemental HERO Neos" while on the field.
  • PGL2-EN030 Dandylion Effect Monster EARTH Plant 3 300 300 Gold Rare If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
    PGL2-EN031 Debris Dragon Tuner Monster WIND Dragon 4 1000 2000 Gold Rare When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your Graveyard; Special Summon that target in face-up Attack Position. Its effects are negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4.
    PGL2-EN032 Mystical Beast of Serket Effect Monster EARTH Fairy 6 2500 2000 Gold Rare Destroy this card if you do not control "Temple of the Kings". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK.
    PGL2-EN033 Glow-Up Bulb Tuner Monster EARTH Plant 1 100 100 Gold Rare You can send the top card of your Deck to the Graveyard and Special Summon this card from the Graveyard. Each player can only use the effect of "Glow-Up Bulb" once per Duel.
    PGL2-EN034 Metaion, the Timelord Effect Monster FIRE Fairy 10 0 0 Gold Rare Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down).
    PGL2-EN035 Bujin Yamato Effect Monster LIGHT Beast-Warrior 4 1800 200 Gold Rare Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
    PGL2-EN036 Traptrix Atrax Effect Monster EARTH Insect 4 1800 1000 Gold Rare Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
    PGL2-EN037 Traptrix Myrmeleo Effect Monster EARTH Insect 4 1600 1200 Gold Rare Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
    PGL2-EN038 Traptrix Nepenthes Effect Monster EARTH Plant 4 800 2000 Gold Rare Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
    PGL2-EN039 Mathematician Effect Monster EARTH Spellcaster 3 1500 500 Gold Rare When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card isdestroyed by battle and sent to the Graveyard: You can draw 1 card.
    PGL2-EN040 Sylvan Sagequoia Effect Monster WIND Plant 7 2600 2100 Gold Rare When a "Sylvan" monster is sent to the Graveyard (except during theDamage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan"Spell/Trap Card in your Graveyard; add that target to your hand.
    PGL2-EN041 Traptrix Dionaea Effect Monster EARTH Plant 4 1700 1100 Gold Rare Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
    PGL2-EN042 Goyo Guardian Synchro/Effect Monster EARTH Warrior 6 2800 2000 Gold Rare 1 Tuner + 1 or more non-Tuner Monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.
    PGL2-EN043 Armades, Keeper of Boundaries Synchro/Effect Monster LIGHT Fiend 5 2300 1500 Gold Rare 1 Tuner + 1 or more non-Tuner monsters
    If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
    PGL2-EN044 Lavalval Chain Xyz/Effect Monster FIRE Sea Serpent 4 1800 1000 Gold Rare 2 Level 4 monsters
    Once per turn; You can detach 1 Xyz Material from this card to activate 1 of these effects:
  • Send 1 card from your Deck to the Graveyard.
  • Choose 1 monster from your Deck and place it on top of your Deck.
  • PGL2-EN045 Madolche Queen Tiaramisu Xyz/Effect Monster EARTH Fairy 4 2200 2100 Gold Rare 2 Level 4 "Madolche" monsters
    Once per turn: You can detach 1 material from this card, then target up to 2 "Madolche" card(s) in your GY; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.
    PGL2-EN046 Number 101: Silent Honor ARK Xyz/Effect Monster WATER Aqua 4 2100 1000 Gold Rare 2 Level 4 monsters
    You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead.
    PGL2-EN047 Downerd Magician Xyz/Effect Monster DARK Spellcaster 4 2100 200 Gold Rare 2 Level 4 Spellcaster-Type monsters
    During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
    PGL2-EN048 Raigeki Spell Normal Gold Rare Destroy all monsters your opponent controls.
    PGL2-EN049 Book of Moon Spell Quick-Play Gold Rare Target 1 face-up monster on the field; change that target to face-down Defense Position.
    PGL2-EN050 Advanced Ritual Art Spell Ritual Gold Rare Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand.
    PGL2-EN051 Foolish Burial Spell Normal Gold Rare Send 1 monster from your Deck to the GY.
    PGL2-EN052 Charge of the Light Brigade Spell Normal Gold Rare Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
    PGL2-EN053 Rekindling Spell Normal Gold Rare Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.
    PGL2-EN054 Preparation of Rites Spell Normal Gold Rare Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
    PGL2-EN055 Pot of Duality Spell Normal Gold Rare Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
    PGL2-EN056 Temple of the Kings Spell Continuous Gold Rare The controller of this card can activate Trap Cards the same turn they are Set. If you control "Mystical Beast of Serket" and this card, you can send both to the Graveyard to Special Summon 1 monster from your hand, Deck or Extra Deck.
    PGL2-EN057 The Grand Spellbook Tower Spell Field Gold Rare Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.
    PGL2-EN058 Rank-Up-Magic Barian's Force Spell Normal Gold Rare Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.
    PGL2-EN059 Rank-Up-Magic Numeron Force Spell Normal Gold Rare Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.
    PGL2-EN060 Rank-Up-Magic Astral Force Spell Normal Gold Rare Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can add this card from your Graveyard to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".
    PGL2-EN061 Sylvan Charity Spell Normal Gold Rare Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn.
    PGL2-EN062 Ceasefire Trap Normal Gold Rare Flip all face-down Defense Position monsters on the field face-up. Flip effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field.
    PGL2-EN063 Ring of Destruction Trap Normal Gold Rare Target 1 face-up monster on the field; destroy that target, and if you do, inflict damage to both players equal to that target's ATK.
    PGL2-EN064 Chain Disappearance Trap Normal Gold Rare When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s), then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.
    PGL2-EN065 Compulsory Evacuation Device Trap Normal Gold Rare Target 1 monster on the field; return that target to the hand.
    PGL2-EN066 Exchange of the Spirit Trap Normal Gold Rare If both players have 15 or more cards in their GYs: Pay 1000 LP; each player swaps the cards in their GY with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.
    PGL2-EN067 Karma Cut Trap Normal Gold Rare Discard 1 card. Remove from play 1 face-up monster your opponent controls. Then, remove from play any cards in your opponent's Graveyard with the same name as that monster.
    PGL2-EN068 Solemn Warning Trap Counter Gold Rare When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card.
    PGL2-EN069 Traptrix Trap Hole Nightmare Trap Normal Gold Rare When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
    PGL2-EN070 Crush Card Virus Trap Normal Gold Rare Tribute 1 DARK monster with 1000 or less ATK. Check all monsters your opponent controls, your opponent's hand, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with 1500 or more ATK.
    PGL2-EN071 Veil of Darkness Spell Continuous Gold Rare During your Draw Phase, if you draw a DARK monster(s): You can reveal any number of them; send them to the GY, then you can draw 1 more card.
    PGL2-EN072 Elemental HERO Prisma Effect Monster LIGHT Warrior 4 1700 1100 Gold Rare Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is mentioned on that card from your Deck to the GY; this card's name becomes the sent monster's name until the End Phase.
    PGL2-EN073 Blackwing - Gale the Whirlwind Tuner/Effect Monster DARK Winged Beast 3 1300 400 Gold Rare If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
    PGL2-EN074 My Body as a Shield Spell Quick-Play Gold Rare Activate only by paying 1500 Life Points when your opponent activates a Spell/Trap Card or Effect Monster's effect that would destroy a monster(s) on the field. Negate the activation of that card and destroy it.
    PGL2-EN075 Smashing Ground Spell Normal Gold Rare Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)
    PGL2-EN076 Enemy Controller Spell Quick-Play Gold Rare Active 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target's battle position.
  • Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
  • PGL2-EN077 Doomcaliber Knight Effect Monster DARK Fiend 4 1900 1800 Gold Rare Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
    PGL2-EN078 Five-Headed Dragon Fusion/Effect Monster DARK Dragon 12 5000 5000 Gold Rare 5 Dragon-Type monsters This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed by battle with an EARTH, WATER, FIRE, WIND, or DARK monster. (Damage calculation is applied normally. )
    PGL2-EN079 Gladiator Beast Gyzarus Fusion/Effect Monster DARK Winged Beast 6 2400 1500 Gold Rare Gladiator Beast Bestiari + 1 "Gladiator Beast" monster
    This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".
    PGL2-EN080 Blue-Eyes White Dragon Normal Monster LIGHT Dragon 8 3000 2500 Gold Rare This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
    PGL2-EN081 Gorz the Emissary of Darkness Effect Monster DARK Fiend 7 2700 2500 Gold Rare When you take damage from a card your opponent controls: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage.
  • Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Battle Damage you took.
  • Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.
  • PGL2-EN082 Master Hyperion Effect Monster LIGHT Fairy 8 2700 2100 Gold Rare You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard to target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is face-up on the field, you can activate this effect up to twice per turn.
    PGL2-EN083 Grapha, Dragon Lord of Dark World Effect Monster DARK Fiend 8 2700 1800 Gold Rare You can Special Summon this card (from your GY) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your field.
    PGL2-EN084 Sephylon, the Ultimate Timelord Effect Monster LIGHT Fairy 10 4000 4000 Gold Rare Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, but its effects are negated and its ATK becomes 4000.
    PGL2-EN085 Herald of Perfection Ritual/Effect Monster LIGHT Fairy 6 1800 2800 Gold Rare You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
    PGL2-EN086 Naturia Beast Synchro/Effect Monster EARTH Beast 5 2200 1700 Gold Rare 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
    During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
    PGL2-EN087 Naturia Barkion Synchro/Effect Monster EARTH Dragon 6 2500 1800 Gold Rare 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
    During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
    PGL2-EN088 Formula Synchron Synchro/Tuner Monster LIGHT Machine 2 200 1500 Gold Rare 1 Tuner + 1 non-Tuner monster
    When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster.
    PGL2-EN089 Dark Hole Spell Normal Gold Rare Destroy all monsters on the field.
    PGL2-EN090 Call of the Haunted Trap Continuous Gold Rare Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
    PGL2-EN091 Starlight Road Trap Normal Gold Rare When a card or effect is activated that destroys 2 or more cards you control: Negate the activation, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

    This set contains 91 cards.

    Release Date: 2015-12-13