Order Secret Slayers from our affilate partners: Amazon, eBay, and TCG Player
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
SESL-EN001 | Adamancipator Seeker | Tuner/Effect Monster | EARTH | Rock | 2 | 1200 | 1000 | Secret Rare | If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn. | |
SESL-EN002 | Adamancipator Researcher | Tuner/Effect Monster | EARTH | Rock | 2 | 100 | 2100 | Secret Rare | If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn. | |
SESL-EN003 | Adamancipator Analyzer | Tuner/Effect Monster | EARTH | Rock | 4 | 1500 | 700 | Secret Rare | If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn. | |
SESL-EN004 | Adamancipator Crystal - Leonite | Effect Monster | FIRE | Rock | 4 | 0 | 2200 | Super Rare | If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 "Adamancipator" card from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 FIRE Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Leonite" once per turn. | |
SESL-EN005 | Adamancipator Crystal - Raptite | Effect Monster | WIND | Rock | 4 | 0 | 2200 | Super Rare | If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Raptite" once per turn. | |
SESL-EN006 | Adamancipator Crystal - Dragite | Effect Monster | WATER | Rock | 4 | 0 | 2200 | Super Rare | If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn. | |
SESL-EN007 | Adamancipator Risen - Leonite | Synchro/Effect Monster | FIRE | Rock | 6 | 2400 | 2200 | Secret Rare | 1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Adamancipator" card to your hand, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a FIRE monster is in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it. You can only use each effect of "Adamancipator Risen - Leonite" once per turn. |
|
SESL-EN008 | Adamancipator Risen - Raptite | Synchro/Effect Monster | WIND | Rock | 6 | 2200 | 2800 | Super Rare | 1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn. |
|
SESL-EN009 | Adamancipator Risen - Dragite | Synchro/Effect Monster | WATER | Rock | 8 | 3000 | 2200 | Secret Rare | 1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn. |
|
SESL-EN010 | Adamancipator Laputite | Spell | Field | Super Rare | All Rock monsters you control gain 500 ATK/DEF. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order. | |||||
SESL-EN011 | Adamancipator Signs | Spell | Normal | Super Rare | Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an "Adamancipator" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck. | |||||
SESL-EN012 | Adamancipator Relief | Trap | Normal | Secret Rare | Tribute any number of "Adamancipator" monsters, then target cards on the field equal to that number +1; destroy them. | |||||
SESL-EN013 | Adamancipator Resonance | Trap | Counter | Super Rare | When a monster effect is activated, while you control an "Adamancipator" Synchro Monster: Negate the activation, and if you do, destroy it. | |||||
SESL-EN014 | Rikka Petal | Effect Monster | WATER | Plant | 1 | 0 | 0 | Super Rare | During your Main Phase: You can take 1 "Rikka" monster from your Deck, except "Rikka Petal", and either add it to your hand or send it to the GY, also you cannot Special Summon for the rest of this turn, except Plant monsters. During your opponent's End Phase, while this card is in your GY, if you control no monsters or all monsters you control are Plant monsters: You can Special Summon this card. You can only use each effect of "Rikka Petal" once per turn. | |
SESL-EN015 | Primula the Rikka Fairy | Effect Monster | WATER | Plant | 4 | 800 | 1800 | Secret Rare | If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. You can target up to 2 Plant monsters you control; increase their Level(s) by 2 until the end of this turn. You can only use each effect of "Primula the Rikka Fairy" once per turn. | |
SESL-EN016 | Cyclamen the Rikka Fairy | Effect Monster | WATER | Plant | 4 | 1800 | 800 | Super Rare | You can Tribute this card from your hand or face-up field, then target up to 2 Plant monsters you control; reduce their Level(s) by 2 until the end of this turn. During the End Phase, if this card is in the GY because it was Tributed and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cyclamen the Rikka Fairy" once per turn. | |
SESL-EN017 | Mudan the Rikka Fairy | Effect Monster | WATER | Plant | 6 | 1000 | 2400 | Secret Rare | You can Tribute 1 Plant monster; Special Summon this card from your hand. If this card is Normal Summoned, or Special Summoned by the effect of a Plant monster: You can add 1 "Rikka" Spell/Trap from your Deck to your hand. You can only use each effect of "Mudan the Rikka Fairy" once per turn. | |
SESL-EN018 | Erica the Rikka Fairy | Effect Monster | WATER | Plant | 6 | 2400 | 1000 | Super Rare | When an attack is declared involving another Plant monster you control: You can Tribute this card from your hand or face-up field; that monster you control gains 1000 ATK/DEF until the end of this turn. If a Plant monster(s) you control is Tributed, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Erica the Rikka Fairy" once per turn. | |
SESL-EN019 | Snowdrop the Rikka Fairy | Effect Monster | WATER | Plant | 8 | 1200 | 2600 | Super Rare | You can Tribute 1 Plant monster; Special Summon both this card and 1 other Plant monster from your hand, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can target 1 Plant monster you control; all Plant monsters you currently control become that monster's Level until the end of this turn. You can only use each effect of "Snowdrop the Rikka Fairy" once per turn. | |
SESL-EN020 | Hellebore the Rikka Fairy | Effect Monster | WATER | Plant | 8 | 2600 | 1200 | Super Rare | When your opponent activates a monster effect that targets a monster(s) you control, while you control a "Rikka" monster (Quick Effect): You can Tribute this card from your hand or face-up field; negate that effect. If this card is in your GY: You can Tribute 1 Plant monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Hellebore the Rikka Fairy" once per turn. | |
SESL-EN021 | Kanzashi the Rikka Queen | Xyz/Effect Monster | WATER | Plant | 6 | 2400 | 2400 | Super Rare | 2 Level 6 monsters If a monster(s) is Tributed (except during the Damage Step): You can detach 1 material from this card, then target 1 monster in either GY; Special Summon it, but negate its effects, also it becomes a Plant monster. If a Plant monster(s) you control would be destroyed by a card effect, you can Tribute 1 Plant monster from your hand or field instead. You can only use each effect of "Kanzashi the Rikka Queen" once per turn. |
|
SESL-EN022 | Teardrop the Rikka Queen | Xyz/Effect Monster | WATER | Plant | 8 | 2800 | 2800 | Secret Rare | 2 Level 8 monsters You can detach 1 material from this card, then target 1 monster on the field; Tribute it. This is a Quick Effect if this card has a Plant monster as material. You can only use this effect of "Teardrop the Rikka Queen" once per turn. Each time a monster(s) is Tributed: This card gains 200 ATK for each, until the end of this turn. |
|
SESL-EN023 | Rikka Glamour | Spell | Normal | Secret Rare | When you activate this card, you can also Tribute 1 Plant monster; add 1 "Rikka" monster from your Deck to your hand, then, if you Tributed a monster when you activated this card, add 1 Plant monster, with the same original Level as that "Rikka" monster but a different name, from your Deck to your hand. You can only activate 1 "Rikka Glamour" per turn. | |||||
SESL-EN024 | Rikka Flurries | Spell | Continuous | Secret Rare | If a "Rikka" monster you control is Tributed (except during the Damage Step): You can make your opponent Tribute 1 monster they control (their choice). You can only use this effect of "Rikka Flurries" once per turn. Once per turn, during your opponent's End Phase, if you control a face-up non-Plant monster: Destroy this card. | |||||
SESL-EN025 | Rikka Tranquility | Trap | Normal | Super Rare | When you activate this card, you can also Tribute 1 Plant monster; Special Summon 1 "Rikka" monster from your GY in Defense Position, then, if you Tributed a monster when you activated this card, Special Summon 1 Plant monster from your GY in Defense Position. You can only activate 1 "Rikka Tranquility" per turn. | |||||
SESL-EN026 | Rikka Sheet | Trap | Normal | Secret Rare | Target 1 face-up monster your opponent controls, also, you can Tribute 1 Plant monster; players cannot activate that face-up monster's effects on the field this turn, then, if you Tributed a monster when you activated this card, take control of that monster until the End Phase, and if you do, it becomes a Plant monster until the End Phase. You can only activate 1 "Rikka Sheet" per turn. | |||||
SESL-EN027 | Eldlich the Golden Lord | Effect Monster | LIGHT | Zombie | 10 | 2500 | 2800 | Secret Rare | You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn. | |
SESL-EN028 | Cursed Eldland | Spell | Continuous | Super Rare | You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. |
|||||
SESL-EN029 | Eldlixir of Black Awakening | Spell | Normal | Secret Rare | Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn. | |||||
SESL-EN030 | Eldlixir of White Destiny | Spell | Quick-Play | Secret Rare | Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn. | |||||
SESL-EN031 | Eldlixir of Scarlet Sanguine | Trap | Normal | Secret Rare | Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn. | |||||
SESL-EN032 | Guardian of the Golden Land | Trap | Continuous | Secret Rare | Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn. | |||||
SESL-EN033 | Huaquero of the Golden Land | Trap | Continuous | Secret Rare | Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn. | |||||
SESL-EN034 | Conquistador of the Golden Land | Trap | Continuous | Secret Rare | Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn. | |||||
SESL-EN035 | Golden Land Forever! | Trap | Counter | Super Rare | When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn. | |||||
SESL-EN036 | El Dorado Adelantado | Trap | Normal | Secret Rare | If you control an "Eldlich" monster: Activate 1 of these effects; You can only activate 1 "El Dorado Adelantado" per turn. |
|||||
SESL-EN037 | Doki Doki | Effect Monster | EARTH | Rock | 2 | 500 | 500 | Super Rare | You can discard 1 Rock-Type monster; Special Summon from your Deck, 1 Rock-Type monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn. | |
SESL-EN038 | Block Dragon | Effect Monster | EARTH | Rock | 8 | 2500 | 3000 | Super Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand orGraveyard) by banishing 3 EARTH monsters from your hand and/or Graveyard, and cannot be Special Summoned by other ways. Rock-Type monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the Graveyard: You can add up to 3 Rock-Type monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn. | |
SESL-EN039 | Rose Lover | Effect Monster | EARTH | Plant | 1 | 800 | 800 | Super Rare | You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn. | |
SESL-EN040 | Lonefire Blossom | Effect Monster | FIRE | Plant | 3 | 500 | 1400 | Super Rare | Once per turn: You can Tribute 1 face-up Plant-Type monster; Special Summon 1 Plant monster from your Deck. | |
SESL-EN041 | Tytannial, Princess of Camellias | Effect Monster | WIND | Plant | 8 | 2800 | 2600 | Super Rare | You can Tribute 1 face-up Plant-Type monster you control to negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) on the field and destroy it. | |
SESL-EN042 | Uni-Zombie | Tuner/Effect monster | DARK | Zombie | 3 | 1300 | 0 | Super Rare | You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie-Type monsters, also send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn. | |
SESL-EN043 | Upstart Goblin | Spell | Normal | Super Rare | Draw 1 card, then your opponent gains 1000 Life Points. | |||||
SESL-EN044 | Galaxy Cyclone | Spell | Normal | Super Rare | Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn. | |||||
SESL-EN045 | Solemn Judgment | Trap | Counter | Super Rare | When a monster(s) would be Summoned, OR a Spell/Trap is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card. | |||||
SESL-EN046 | Il Blud | Gemini Monster | DARK | Zombie | 6 | 2100 | 800 | Super Rare | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
|
SESL-EN047 | Nine-Tailed Fox | Effect Monster | FIRE | Zombie | 6 | 2200 | 2000 | Super Rare | If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500). | |
SESL-EN048 | Koa'ki Meiru Guardian | Effect Monster | EARTH | Rock | 4 | 1900 | 1200 | Super Rare | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster. | |
SESL-EN049 | Koa'ki Meiru Sandman | Effect Monster | EARTH | Rock | 4 | 1900 | 1200 | Super Rare | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card. | |
SESL-EN050 | Koa'ki Meiru Wall | Effect Monster | EARTH | Rock | 4 | 1900 | 1200 | Super Rare | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy that card. | |
SESL-EN051 | Koa'ki Meiru Overload | Effect Monster | EARTH | Rock | 4 | 1900 | 1200 | Super Rare | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). | |
SESL-EN052 | Talaya, Princess of Cherry Blossoms | Effect Monster | WATER | Plant | 8 | 2800 | 1200 | Super Rare | This card gains 100 ATK for each Plant-Type monster you control. Other Plant-Type monsters on the field cannot be destroyed by card effects. | |
SESL-EN053 | Marina, Princess of Sunflowers | Effect Monster | FIRE | Plant | 8 | 2800 | 1600 | Super Rare | If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect. | |
SESL-EN054 | Chirubime, Princess of Autumn Leaves | Effect Monster | EARTH | Plant | 8 | 1800 | 2800 | Super Rare | Your opponent cannot target face-up Plant-Type monsters for attacks, except this one. If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can Special Summon 1 Plant-Type monster from your Deck, except "Chirubime, Princess of Autumn Leaves". | |
SESL-EN055 | D.D. Borderline | Spell | Continuous | Super Rare | While there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase. | |||||
SESL-EN056 | Miracle Fertilizer | Spell | Continuous | Super Rare | Once per turn, you can select 1 Plant-Type monster from your Graveyard and Special Summon it. You cannot Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster Special Summoned by this effect is removed from the field, destroy this card. | |||||
SESL-EN057 | Pyramid of Wonders | Spell | Continuous | Super Rare | All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 face-up Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead. | |||||
SESL-EN058 | Rock Bombardment | Trap | Normal | Super Rare | Send 1 Rock-Type monster from your Deck to the Graveyard; inflict 500 damage to your opponent. | |||||
SESL-EN059 | Pollinosis | Trap | Counter | Super Rare | Tribute 1 Plant-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster, and destroy that card. | |||||
SESL-EN060 | Trap Trick | Trap | Normal | Super Rare | Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn. |
This set contains 60 cards.
Release Date: 2020-04-03