Order Shadow Specters from our affilate partners: Amazon, eBay, and TCG Player
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
SHSP-EN000 | Ghostrick Ghoul | Effect Monster | DARK | Zombie | 3 | 1100 | 1200 | Super Rare | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn. | |
SHSP-EN001 | Labradorite Dragon | Tuner monster | DARK | Dragon | 6 | 0 | 2400 | Super Rare | The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men. | |
SHSP-EN002 | Chow Chow Chan | Effect Monster | EARTH | Beast | 2 | 800 | 800 | Common | When your opponent activates a Normal Trap Card in response to your monster's attack declaration targeting an opponent's monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect). | |
SHSP-EN003 | Malicevorous Spoon | Effect Monster | DARK | Fiend | 2 | 100 | 500 | Common | When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn. | |
SHSP-EN004 | Malicevorous Fork | Effect Monster | DARK | Fiend | 2 | 400 | 400 | Common | You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand. | |
SHSP-EN005 | Malicevorous Knife | Effect Monster | DARK | Fiend | 2 | 600 | 100 | Common | When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target. | |
SHSP-EN006 | Battlin' Boxer Rib Gardna | Effect Monster | FIRE | Warrior | 3 | 100 | 1400 | Common | During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase. | |
SHSP-EN007 | Battlin' Boxer Rabbit Puncher | Effect Monster | FIRE | Warrior | 3 | 800 | 1000 | Common | At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. | |
SHSP-EN008 | Secret Sect Druid Wid | Effect Monster | DARK | Spellcaster | 4 | 0 | 1800 | Common | If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn. | |
SHSP-EN009 | Secret Sect Druid Dru | Effect Monster | DARK | Spellcaster | 4 | 1800 | 0 | Common | When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn. | |
SHSP-EN010 | Mythic Tree Dragon | Effect Monster | EARTH | Dragon | 4 | 100 | 1400 | Common | Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster. | |
SHSP-EN011 | Mythic Water Dragon | Effect Monster | WATER | Dragon | 8 | 1000 | 2000 | Common | If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way. | |
SHSP-EN012 | Armed Protector Dragon | Effect Monster | LIGHT | Dragon | 8 | 2000 | 2800 | Common | Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card. | |
SHSP-EN013 | Soul Drain Dragon | Effect Monster | LIGHT | Dragon | 8 | 4000 | 0 | Common | Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly. | |
SHSP-EN014 | Baby Raccoon Ponpoko | Effect Monster | EARTH | Beast | 2 | 800 | 0 | Common | When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters. | |
SHSP-EN015 | Baby Raccoon Tantan | Flip/Effect Monster | EARTH | Beast | 2 | 0 | 800 | Common | FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan". | |
SHSP-EN016 | Ghostrick Lantern | Effect Monster | DARK | Fiend | 1 | 800 | 0 | Super Rare | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position. | |
SHSP-EN017 | Ghostrick Specter | Effect Monster | DARK | Fiend | 1 | 600 | 0 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card. | |
SHSP-EN018 | Ghostrick Witch | Effect Monster | DARK | Spellcaster | 2 | 1200 | 200 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. | |
SHSP-EN019 | Ghostrick Yuki-onna | Effect Monster | DARK | Spellcaster | 2 | 1000 | 800 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position. | |
SHSP-EN020 | Ghostrick Jiangshi | Effect Monster | DARK | Zombie | 3 | 400 | 1800 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn. | |
SHSP-EN021 | Ghostrick Stein | Effect Monster | DARK | Zombie | 3 | 1600 | 0 | Common | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn. | |
SHSP-EN022 | Bujin Mikazuchi | Effect Monster | LIGHT | Beast-Warrior | 4 | 1900 | 1500 | Ultra Rare | When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi". | |
SHSP-EN023 | Bujingi Crow | Effect Monster | LIGHT | Winged Beast | 4 | 1700 | 800 | Rare | When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn. | |
SHSP-EN024 | Bujingi Ibis | Effect Monster | LIGHT | Winged Beast | 4 | 1600 | 300 | Common | During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
SHSP-EN025 | Bujingi Boar | Effect Monster | LIGHT | Beast | 4 | 1100 | 1900 | Common | If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase. | |
SHSP-EN026 | Bujingi Centipede | Effect Monster | LIGHT | Beast | 4 | 1700 | 500 | Common | If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn. | |
SHSP-EN027 | Mecha Phantom Beast Sabre Hawk | Effect Monster | WIND | Machine | 4 | 2100 | 100 | Common | This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target. | |
SHSP-EN028 | Mecha Phantom Beast Kalgriffin | Effect Monster | WIND | Machine | 7 | 1000 | 2500 | Rare | You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | |
SHSP-EN029 | Vampire Sorcerer | Effect Monster | DARK | Zombie | 4 | 1500 | 1500 | Ultra Rare | If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing. | |
SHSP-EN030 | Shadow Vampire | Effect Monster | DARK | Zombie | 5 | 2000 | 0 | Secret Rare | When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster. | |
SHSP-EN031 | Vampire Grace | Effect Monster | DARK | Zombie | 6 | 2000 | 1200 | Common | When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. | |
SHSP-EN032 | Pumprincess the Princess of Ghosts | Effect Monster | DARK | Zombie | 3 | 900 | 1000 | Common | If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card. | |
SHSP-EN033 | Yellow-Bellied Oni | Effect Monster | DARK | Zombie | 4 | 1000 | 1000 | Common | When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK. | |
SHSP-EN034 | Vampire Hunter | Effect Monster | DARK | Warrior | 4 | 1600 | 1600 | Super Rare | At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster. | |
SHSP-EN035 | Aratama | Spirit monster | DARK | Fiend | 4 | 800 | 1800 | Rare | Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama". | |
SHSP-EN036 | Rasetsu | Spirit monster | FIRE | Fairy | 4 | 1500 | 1900 | Common | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect. | |
SHSP-EN037 | Skelesaurus | Gemini monster | DARK | Zombie | 4 | 1700 | 1400 | Common | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects. |
|
SHSP-EN038 | Knight Day Grepher | Gemini monster | LIGHT | Warrior | 4 | 1700 | 1600 | Common | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
|
SHSP-EN039 | Genomix Fighter | Tuner monster | WIND | Psychic | 6 | 2200 | 1100 | Ultra Rare | You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type. | |
SHSP-EN040 | Marina, Princess of Sunflowers | Effect Monster | FIRE | Plant | 8 | 2800 | 1600 | Super Rare | If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect. | |
SHSP-EN041 | Granmarg the Mega Monarch | Effect Monster | EARTH | Rock | 8 | 2800 | 1000 | Secret Rare | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. |
|
SHSP-EN042 | Swarm of Crows | Effect Monster | DARK | Winged Beast | 5 | 1200 | 1800 | Rare | Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand. | |
SHSP-EN043 | Terrene Toothed Tsuchinoko | Effect Monster | EARTH | Reptile | 3 | 1600 | 500 | Common | When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn. | |
SHSP-EN044 | Risebell the Star Psycher | Effect Monster | WIND | Psychic | 4 | 1500 | 1500 | Short Print | Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1. | |
SHSP-EN045 | Blue Duston | Effect Monster | WATER | Fiend | 1 | 0 | 1000 | Short Print | Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from the controller's hand, face-down, until the next turn's Standby Phase. You can only control 1 face-up "Blue Duston". | |
SHSP-EN046 | Number C96: Dark Storm | Xyz/Effect Monster | DARK | Fiend | 3 | 1000 | 1000 | Super Rare/Ultimate Rare | 4 Level 3 Dark monsters This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect. |
|
SHSP-EN047 | Number 65: Djinn Buster | Xyz/Effect Monster | DARK | Fiend | 2 | 1300 | 0 | Rare | 2 Level 2 DARK monsters When your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent. |
|
SHSP-EN048 | Number C65: King Overfiend | Xyz/Effect Monster | DARK | Fiend | 3 | 1600 | 0 | Rare | 3 Level 3 DARK monsters. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect. |
|
SHSP-EN049 | Battlin' Boxer Cheat Commissioner | Xyz/Effect Monster | FIRE | Warrior | 3 | 0 | 1300 | Rare | 2 Level 3 mosnters All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field. |
|
SHSP-EN050 | Number 46: Dragluon | Xyz/Effect Monster | LIGHT | Dragon | 8 | 3000 | 3000 | Super Rare/Ultimate Rare | 2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. |
|
SHSP-EN051 | Number 64: Ronin Raccoon Sandayu | Xyz/Effect Monster | EARTH | Beast | 2 | 1000 | 1000 | Rare | 2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects. |
|
SHSP-EN052 | Ghostrick Alucard | Xyz/Effect Monster | DARK | Zombie | 3 | 1800 | 1600 | Ultra Rare/Ultimate Rare | 2 Level 3 monsters Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. |
|
SHSP-EN053 | Bujintei Kagutsuchi | Xyz/Effect Monster | LIGHT | Beast-Warrior | 4 | 2500 | 2000 | Ultra Rare/Ultimate Rare | 2 Level 4 Beast-Warrior-Type monsters When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi". |
|
SHSP-EN054 | Crimson Knight Vampire Bram | Xyz/Effect Monster | DARK | Zombie | 5 | 2500 | 0 | Ultra Rare | 2 Level 5 Zombie-Type monsters You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position. |
|
SHSP-EN055 | Meliae of the Trees | Xyz/Effect Monster | EARTH | Plant | 3 | 1700 | 900 | Secret Rare | 2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. |
|
SHSP-EN056 | Divine Dragon Knight Felgrand | Xyz/Effect Monster | LIGHT | Warrior | 8 | 2800 | 1800 | Secret Rare/Ultimate Rare | 2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects. |
|
SHSP-EN057 | Puralis, the Purple Pyrotile | Synchro/Tuner Monster | FIRE | Reptile | 2 | 800 | 1400 | Rare | 1 Tuner + 1 non-Tuner monster. When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK. |
|
SHSP-EN058 | Giganticastle | Synchro/Effect Monster | EARTH | Rock | 9 | 2900 | 2800 | Rare | 1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card. |
|
SHSP-EN059 | Gagagatag | Spell | Normal | Common | All "Gagaga" monsters you currently control gains 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn. | |||||
SHSP-EN060 | Battlin' Boxing Spirits | Spell | Normal | Super Rare | Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn. | |||||
SHSP-EN061 | Dragon Shield | Spell | Equip | Common | Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it. | |||||
SHSP-EN062 | Ghostrick Mansion | Spell | Field | Common | Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved. | |||||
SHSP-EN063 | Bujin Regalia - The Mirror | Spell | Normal | Rare | At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type "Bujin" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated. | |||||
SHSP-EN064 | Vampire Kingdom | Spell | Field | Common | Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target. | |||||
SHSP-EN065 | Pot of Dichotomy | Spell | Normal | Secret Rare | At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card. | |||||
SHSP-EN066 | Swords at Dawn | Spell | Quick-Play | Rare | Target 1 Equip Spell Card in your Graveyard and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 "Swords at Dawn" per turn. | |||||
SHSP-EN067 | Return of the Monarchs | Spell | Continuous | Ultra Rare | You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects; The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only activate this effect of "Return of the Monarchs" once per turn. |
|||||
SHSP-EN068 | Sacred Serpent's Wake | Spell | Quick-Play | Common | You can only activate 1 "Sacred Serpent's Wake" per turn. If you control 2 or more different kinds of monsters (Ritual, Fusion, Synchro, or Xyz): Activate 1 or more effects, depending on the number of different kinds you control, and resolve in sequence. |
|||||
SHSP-EN069 | Magicalized Duston Mop | Spell | Equip | Short Print | You can only control 1 "Magicalized Duston Mop". The equipped monster cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. When this card you control is destroyed by your opponent's card effect and sent to the Graveyard: You can add 1 "Duston" monster from your Deck to your hand. | |||||
SHSP-EN070 | Burst Rebirth | Trap | Normal | Rare | Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position. | |||||
SHSP-EN071 | Numbers Overlay Boost | Trap | Normal | Common | Target 1 "Number" Xyz Monster you control that has no Xyz Materials; attach 2 monsters from your hand to that face-up Xyz Monster, as Xyz Materials. | |||||
SHSP-EN072 | Intrigue Shield | Trap | Normal | Common | Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in face-up Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it. | |||||
SHSP-EN073 | Ghostrick Vanish | Trap | Normal | Common | Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects. | |||||
SHSP-EN074 | Ghostrick Scare | Trap | Normal | Common | Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1). | |||||
SHSP-EN075 | Vampire Takeover | Trap | Normal | Super Rare | If you have no card in your Field Card Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Takeover" per turn. | |||||
SHSP-EN076 | Mistake | Trap | Continuous | Secret Rare | Neither player can add cards from their Deck to their hand except by drawing them. | |||||
SHSP-EN077 | Chain Ignition | Trap | Continuous | Common | Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target. | |||||
SHSP-EN078 | Grisaille Prison | Trap | Normal | Rare | If you control a face-up monster that was Tribute, Ritual or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated. | |||||
SHSP-EN079 | Survival of the Fittest | Trap | Normal | Common | Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When it destroys an opponent's monster by battle and sends it to the Graveyard: The equipped monster can make a second attack on an opponent's monster in a row. | |||||
SHSP-EN080 | BIG Win!? | Trap | Normal | Short Print | Declare a Level between 1 and 12; each player tosses a coin, and if both are Heads, the Levels of all face-up monsters you currently control become the declared Level. If both are tails, you lose Life Points equal to the declared Level x 500. | |||||
SHSP-EN081 | Bujingi Raven | Effect Monster | LIGHT | Winged Beast | 4 | 1600 | 900 | Rare | When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster. | |
SHSP-EN082 | Vampire Duke | Effect Monster | DARK | Zombie | 5 | 2000 | 0 | Rare | When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster. | |
SHSP-EN083 | Archfiend Giant | Effect Monster | DARK | Fiend | 6 | 2400 | 1600 | Rare | If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand. | |
SHSP-EN084 | Lady of the Lake | Tuner Monster | LIGHT | Aqua | 1 | 200 | 1800 | Secret Rare | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 "Noble Knight" Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 "Noble Knight" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard. | |
SHSP-EN085 | Noble Knight Borz | Effect Monster | LIGHT | Warrior | 4 | 1700 | 900 | Super Rare | This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects. |
|
SHSP-EN086 | Ignoble Knight of High Laundsallyn | Synchro/Effect Monster | DARK | Warrior | 5 | 2100 | 900 | Secret Rare | 1 Tuner + 1 or more non-Tuner "Noble Knight" monsters When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn". |
|
SHSP-EN087 | Sacred Noble Knight of King Artorigus | Xyz/Effect Monster | LIGHT | Warrior | 5 | 2200 | 2200 | Ultra Rare | 2 Level 5 "Noble Knight" monsters When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target. |
|
SHSP-EN088 | Noble Arms - Excaliburn | Spell | Equip | Super Rare | Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn. | |||||
SHSP-EN089 | Sinister Yorishiro | Trap | Continuous | Ultra Rare | Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the Graveyard instead. | |||||
SHSP-EN090 | Celestial Wolf Lord, Blue Sirius | Synchro/Effect Monster | DARK | Beast-Warrior | 6 | 2400 | 1500 | Ultra Rare | 1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK. |
|
SHSP-EN091 | Mira the Star-Bearer | Xyz/Effect Monster | LIGHT | Warrior | 1 | 1100 | 1000 | Common | 3 Level 1 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects. |
|
SHSP-EN092 | Dragard | Effect Monster | DARK | Dragon | 4 | 1300 | 1900 | Super Rare | When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK. | |
SHSP-EN093 | White Dragon Wyverburster | Effect Monster | LIGHT | Dragon | 4 | 1700 | 1800 | Common | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand. | |
SHSP-EN094 | Kidmodo Dragon | Effect Monster | EARTH | Dragon | 3 | 100 | 200 | Super Rare | If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of "Kidmodo Dragon" once per turn. | |
SHSP-EN095 | Secret Sanctuary of the Spellcasters | Spell | Continuous | Rare | When a monster(s) (except a Spellcaster-Type monster) is Normal or Special Summoned to your opponent's side of the field while you control another face-up Spell Card and your opponent does not control any face-up Spell Cards: That monster cannot attack or activate its effects this turn. (This applies even if this card leaves the field.) If you do not control any Spellcaster-Type monsters, destroy this card. | |||||
SHSP-EN096 | Black Dragon Collapserpent | Effect Monster | DARK | Dragon | 4 | 1800 | 1700 | Common | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand. | |
SHSP-EN097 | Armored Kappa | Xyz/Effect Monster | WATER | Psychic | 2 | 400 | 1000 | Super Rare | 2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of "Armored Kappa" once per Duel. |
|
SHSP-EN098 | Oh Tokenbaum! | Trap | Normal | Rare | Tribute 2 or more Tokens with the same Level, then target monsters in your Graveyard with that same Level, up to the number of Tokens Tributed; Special Summon those targets. Their effects are negated. Destroy them during the End Phase. | |||||
SHSP-EN099 | Vivid Knight | Effect Monster | LIGHT | Beast-Warrior | 4 | 1700 | 800 | Rare | During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand. |
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
SHSP-ENSE1 | Stardust Dragon | Synchro/Effect Monster | WIND | Dragon | 8 | 2500 | 2000 | Super Rare | 1 Tuner + 1 or more non-Tuner monsters When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard. |
|
SHSP-ENSE2 | Tuning | Spell | Normal | Super Rare | Add 1 "Synchron" Tuner monster from your Deck to your hand, then send the top card of your Deck to the GY. |
This set contains 102 cards.
Release Date: 2013-11-08