Order Soul of the Duelist from our affilate partners: Amazon, eBay, and TCG Player
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
SOD-EN001 | Charcoal Inpachi | Normal Monster | FIRE | Pyro | 1 | 100 | 2100 | Rare/Ultimate Rare | A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless. | |
SOD-EN002 | Neo Aqua Madoor | Normal Monster | WATER | Spellcaster | 6 | 1200 | 3000 | Common | The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice. | |
SOD-EN003 | Skull Dog Marron | Normal Monster | EARTH | Beast | 4 | 1350 | 2000 | Common | A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him. | |
SOD-EN004 | Goblin Calligrapher | Normal Monster | DARK | Fiend | 1 | 400 | 400 | Common | A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke. | |
SOD-EN005 | Ultimate Insect LV1 | Effect Monster | WIND | Insect | 1 | 0 | 0 | Rare/Ultimate Rare | As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.) | |
SOD-EN006 | Horus the Black Flame Dragon LV4 | Effect Monster | FIRE | Dragon | 4 | 1600 | 1000 | Rare/Ultimate Rare | Control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck. | |
SOD-EN007 | Horus the Black Flame Dragon LV6 | Effect Monster | FIRE | Dragon | 6 | 2300 | 1600 | Super Rare/Ultimate Rare | This card is unaffected by the effects of Spell Cards. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck. | |
SOD-EN008 | Horus the Black Flame Dragon LV8 | Effect Monster | FIRE | Dragon | 8 | 3000 | 1800 | Ultra Rare/Ultimate Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". You can negate the activation and effect of any Spell Cards and destroy them. | |
SOD-EN009 | Dark Mimic LV1 | Flip/Effect Monster | DARK | Fiend | 1 | 100 | 1000 | Common | FLIP: Draw 1 card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Dark Mimic LV3" from your hand or Deck. |
|
SOD-EN010 | Dark Mimic LV3 | Effect Monster | DARK | Fiend | 3 | 1000 | 1000 | Rare/Ultimate Rare | If this card is destroyed by battle and sent to the Graveyard: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead. | |
SOD-EN011 | Mystic Swordsman LV2 | Effect Monster | FIRE | Warrior | 2 | 900 | 0 | Rare/Ultimate Rare | If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck. | |
SOD-EN012 | Mystic Swordsman LV4 | Effect Monster | EARTH | Warrior | 4 | 1900 | 1600 | Ultra Rare/Ultimate Rare | If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck. | |
SOD-EN013 | Armed Dragon LV3 | Effect Monster | WIND | Dragon | 3 | 1200 | 900 | Common | During your Standby Phase, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck. | |
SOD-EN014 | Armed Dragon LV5 | Effect Monster | WIND | Dragon | 5 | 2400 | 1700 | Rare/Ultimate Rare | You can send 1 monster from your hand to the Graveyard to select 1 face-up monster your opponent controls with ATK less than or equal to the ATK of the sent monster, and destroy the selected monster. During the End Phase of the turn this card destroys a monster by battle, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Armed Dragon LV7" from your hand or Deck. | |
SOD-EN015 | Armed Dragon LV7 | Effect Monster | WIND | Dragon | 7 | 2800 | 1000 | Ultra Rare/Ultimate Rare | Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5", and cannot be Special Summoned by other ways. You can send 1 monster from your hand to the Graveyard: destroy all face-up monsters your opponent controls with ATK less than or equal to the sent monster's ATK. | |
SOD-EN016 | Horus' Servant | Effect Monster | FIRE | Beast-Warrior | 1 | 100 | 100 | Common | Your opponent cannot select "Horus the Black Flame Dragon" (of any LV) as the target of the effect of a Spell, Trap, or Monster Card. | |
SOD-EN017 | Black Dragon's Chick | Effect Monster | DARK | Dragon | 1 | 800 | 500 | Common | You can send this face up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand. | |
SOD-EN018 | Malice Doll of Demise | Effect Monster | DARK | Fiend | 4 | 1600 | 1700 | Common | If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during your Standby Phase. | |
SOD-EN019 | Ninja Grandmaster Sasuke | Effect Monster | LIGHT | Warrior | 4 | 1800 | 1000 | Rare/Ultimate Rare | At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster. | |
SOD-EN020 | Rafflesia Seduction | Flip/Effect Monster | EARTH | Plant | 2 | 300 | 900 | Rare/Ultimate Rare | FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn. | |
SOD-EN021 | Ultimate Baseball Kid | Effect Monster | FIRE | Warrior | 3 | 500 | 100 | Common | Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points. | |
SOD-EN022 | Mobius the Frost Monarch | Effect Monster | WATER | Aqua | 6 | 2400 | 1000 | Super Rare/Ultimate Rare | When this card is Tribute Summoned: You can target up to 2 Spell/Traps on the field; destroy those targets. | |
SOD-EN023 | Element Dragon | Effect Monster | LIGHT | Dragon | 4 | 1500 | 1200 | Common | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
|
SOD-EN024 | Element Soldier | Effect Monster | DARK | Fiend | 4 | 1500 | 1200 | Common | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
|
SOD-EN025 | Howling Insect | Effect Monster | EARTH | Insect | 3 | 1200 | 1300 | Common | When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck. | |
SOD-EN026 | Masked Dragon | Effect Monster | FIRE | Dragon | 3 | 1400 | 1100 | Common | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck. | |
SOD-EN027 | Mind on Air | Effect Monster | DARK | Spellcaster | 6 | 1000 | 1600 | Rare/Ultimate Rare | As long as this card remains face-up on the field, your opponent must continue to show his/her hand. | |
SOD-EN028 | Unshaven Angler | Effect Monster | WATER | Fish | 4 | 1500 | 1600 | Common | This card can be treated as 2 Tributes for the Tribute Summon of a WATER monster. | |
SOD-EN029 | The Trojan Horse | Effect Monster | EARTH | Beast | 4 | 1600 | 900 | Common | If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. | |
SOD-EN030 | Nobleman-Eater Bug | Flip/Effect Monster | EARTH | Insect | 5 | 900 | 1200 | Common | FLIP: Destroy 2 monsters on the field. | |
SOD-EN031 | Enraged Muka Muka | Effect Monster | EARTH | Rock | 5 | 1200 | 600 | Common | Increase the ATK and DEF of this card by 400 points for each card in your hand. | |
SOD-EN032 | Hade-Hane | Flip/Effect Monster | EARTH | Beast | 6 | 900 | 1000 | Common | FLIP: You can return up to 3 monsters on the field to the owner's hand. | |
SOD-EN033 | Penumbral Soldier Lady | Effect Monster | DARK | Warrior | 6 | 2100 | 1400 | Super Rare/Ultimate Rare | If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step. | |
SOD-EN034 | Ojama King | Fusion/Effect Monster | LIGHT | Beast | 6 | 0 | 3000 | Rare/Ultimate Rare | Ojama Green + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used. |
|
SOD-EN035 | Master of OZ | Fusion Monster | EARTH | Beast | 9 | 4200 | 3700 | Rare/Ultimate Rare | Big Koala + "Des Kangaroo" | |
SOD-EN036 | Sanwitch | Fusion Monster | DARK | Spellcaster | 6 | 2100 | 1800 | Common | "Sangan" + "Witch of the Black Forest" | |
SOD-EN037 | Dark Factory of Mass Production | Spell | Normal | Common | Select 2 Normal Monsters from your Graveyard and add them to your hand. | |||||
SOD-EN038 | Hammer Shot | Spell | Normal | Rare/Ultimate Rare | Destroy the 1 face-up Attack Position monster that has the highest ATK. (If it's a tie, you get to choose.) | |||||
SOD-EN039 | Mind Wipe | Spell | Quick-Play | Common | You can only activate this card if your opponent has 3 or less cards in his/her hand. Your opponent adds his/her hand to the Deck and shuffles it, then draws the same of number of cards he/she added to the Deck. | |||||
SOD-EN040 | Abyssal Designator | Spell | Normal | Common | Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the Type and Attribute declared from his/her hand or Deck to the Graveyard. | |||||
SOD-EN041 | Level Up! | Spell | Normal | Common | Send 1 face-up "LV" monster on your side of the field to the Graveyard. Special Summon a monster from your hand or Deck that is written in the card text of the sent monster, ignoring any and all Summoning conditions. | |||||
SOD-EN042 | Inferno Fire Blast | Spell | Normal | Ultra Rare/Ultimate Rare | Target 1 face-up "Red-Eyes B. Dragon" you control; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card. | |||||
SOD-EN043 | Ectoplasmer | Spell | Continuous | Super Rare/Ultimate Rare | Once during each player's End Phase, the turn player Tributes 1 face-up monster on their side of the field and inflicts damage to the opponent equal to half of the original ATK of the Tributed monster. | |||||
SOD-EN044 | The Graveyard in the Fourth Dimension | Spell | Normal | Common | Add 2 monsters in your Graveyard that have "LV" in their card name to your Deck and shuffle it. | |||||
SOD-EN045 | Two-Man Cell Battle | Spell | Continuous | Common | During each player's End Phase, the turn player can Special Summon 1 Level 4 Normal Monster from his/her hand. | |||||
SOD-EN046 | Big Wave Small Wave | Spell | Normal | Common | Destroy all face-up WATER monsters on your side of the field. Then you can Special Summon WATER monsters from your hand, up to the same number of monsters destroyed by this effect. | |||||
SOD-EN047 | Fusion Weapon | Spell | Equip | Common | This card can only be equipped to a Fusion Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points. | |||||
SOD-EN048 | Ritual Weapon | Spell | Equip | Common | This card can only be equipped to a Ritual Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points. | |||||
SOD-EN049 | Taunt | Trap | Normal | Common | During your opponent's Main Phase 1, select 1 monster on your side of the field to activate this card. As long as the selected card remains on the field, if your opponent attacks with a monster(s) this turn, he/she must select the selected monster as the attack target. | |||||
SOD-EN050 | Absolute End | Trap | Normal | Common | Activate only during your opponent's turn. This turn, the attacks from your opponent's monsters become direct attacks. | |||||
SOD-EN051 | Spirit Barrier | Trap | Continuous | Rare/Ultimate Rare | While you control a monster(s), you take no Battle Damage. | |||||
SOD-EN052 | Ninjitsu Art of Decoy | Trap | Continuous | Common | Target 1 face-up "Ninja" monster you control; it cannot be destroyed by battle. | |||||
SOD-EN053 | Enervating Mist | Trap | Continuous | Rare/Ultimate Rare | Your opponent's hand size limit becomes 5. | |||||
SOD-EN054 | Heavy Slump | Trap | Normal | Common | You can only activate this card when your opponent has 8 or more cards in his/her hand. Your opponent adds his/her hand to the Deck, shuffles it, and draws 2 cards. | |||||
SOD-EN055 | Greed | Trap | Continuous | Super Rare/Ultimate Rare | Each time a player draws cards because of a card effect, he/she takes 500 points of damage during the End Phase for each card drawn by the card effect. | |||||
SOD-EN056 | Mind Crush | Trap | Normal | Common | Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card. | |||||
SOD-EN057 | Null and Void | Trap | Normal | Super Rare/Ultimate Rare | You can only activate this card when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard. | |||||
SOD-EN058 | Gorgon's Eye | Trap | Normal | Common | Until the end of the End Phase, all effects of monsters on the field in Defense Position are negated. | |||||
SOD-EN059 | Cemetery Bomb | Trap | Normal | Common | Inflict 100 points of damage to your opponent's Life Points for each card in their Graveyard. | |||||
SOD-EN060 | Hallowed Life Barrier | Trap | Normal | Super Rare/Ultimate Rare | Discard 1 card from your hand. During this turn, any damage you take from your opponent becomes 0. |
This set contains 60 cards.
Release Date: 2004-10-01