Order Speed Duel: Battle City Box from our affilate partners: Amazon, eBay, and TCG Player
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
SBCB-EN001 | Dark Magician | Normal Monster | DARK | Spellcaster | 7 | 2500 | 2100 | Common/Secret Rare | The ultimate wizard in terms of attack and defense. | |
SBCB-EN002 | Aqua Madoor | Normal Monster | WATER | Spellcaster | 4 | 1200 | 2000 | Common | A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. | |
SBCB-EN003 | Buster Blader | Effect Monster | EARTH | Warrior | 7 | 2600 | 2300 | Common/Secret Rare | This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard. | |
SBCB-EN004 | Archfiend of Gilfer | Effect Monster | DARK | Fiend | 6 | 2200 | 2500 | Common | When this card is sent to the Graveyard, you can select 1 monster on the field and equip it with this card. The equipped monster loses 500 ATK. | |
SBCB-EN005 | Swift Gaia the Fierce Knight | Effect Monster | DARK | Warrior | 7 | 2300 | 2100 | Common/Secret Rare | If this is the only card in your hand, you can Normal Summon it without Tributing. | |
SBCB-EN006 | Kycoo the Ghost Destroyer | Effect Monster | DARK | Spellcaster | 4 | 1800 | 700 | Common | When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY. | |
SBCB-EN007 | Skilled White Magician | Effect Monster | LIGHT | Spellcaster | 4 | 1700 | 1900 | Common | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard. | |
SBCB-EN008 | Breaker the Magical Warrior | Effect Monster | DARK | Spellcaster | 4 | 1600 | 1000 | Common/Secret Rare | If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target. | |
SBCB-EN009 | Skilled Red Magician | Effect Monster | DARK | Spellcaster | 4 | 1600 | 1600 | Common | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | |
SBCB-EN010 | Dark Magic Curtain | Spell | Normal | Common | If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon this turn. Pay half your Life Points to Special Summon 1 "Dark Magician" from your Deck. | |||||
SBCB-EN011 | Polymerization | Spell | Normal | Common | Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. | |||||
SBCB-EN012 | De-Fusion | Spell | Quick-Play | Common | Select 1 face-up Fusion Monster on the field and return it to the Extra Deck. If all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them. | |||||
SBCB-EN013 | Book of Moon | Spell | Quick-Play | Common | Target 1 face-up monster on the field; change that target to face-down Defense Position. | |||||
SBCB-EN014 | Emblem of Dragon Destroyer | Spell | Normal | Common | Add 1 Buster Blader" from your Deck or your Graveyard to your hand." | |||||
SBCB-EN015 | Destruction Swordsman Fusion | Spell | Quick-Play | Common | Fusion Summon 1 Fusion Monster that lists "Buster Blader" as Material from your Extra Deck, using monsters from your hand or either side of the field as Fusion Materials. If this card is in your Graveyard: You can send 1 card from your hand to the Graveyard; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn. | |||||
SBCB-EN016 | Fusion Recycling Plant | Spell | Field | Common | Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. Once per turn, during the End Phase: You can target 1 monster in your Graveyard that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand. | |||||
SBCB-EN017 | Magical Hats | Trap | Normal | Common | During your opponent's Battle Phase: Choose 2 Spells/Traps from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase. | |||||
SBCB-EN018 | Fairy Wind | Trap | Normal | Common | Destroy all other face-up Spell and Trap Cards on the field. Both players take damage equal to the total number of cards destroyed by this effect x 300. | |||||
SBCB-EN019 | Darklight | Trap | Normal | Common | Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn. | |||||
SBCB-EN020 | Metaverse | Trap | Normal | Common/Secret Rare | Take 1 Field Spell from your Deck, and either activate it or add it to your hand. | |||||
SBCB-EN021 | Dark Paladin | Fusion/Effect Monster | DARK | Spellcaster | 8 | 2900 | 2400 | Common/Secret Rare | "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY. |
|
SBCB-EN022 | Valkyrion the Magna Warrior | Effect Monster | EARTH | Rock | 8 | 3500 | 3850 | Common/Secret Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or your side of the field. You can Tribute this card to Special Summon "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your Graveyard. | |
SBCB-EN023 | Alpha the Magnet Warrior | Normal Monster | EARTH | Rock | 4 | 1400 | 1700 | Common | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
SBCB-EN024 | Beta the Magnet Warrior | Normal Monster | EARTH | Rock | 4 | 1700 | 1600 | Common | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
SBCB-EN025 | Gamma the Magnet Warrior | Normal Monster | EARTH | Rock | 4 | 1500 | 1800 | Common | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
SBCB-EN026 | Delta The Magnet Warrior | Effect Monster | EARTH | Rock | 4 | 1600 | 1400 | Common | If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 3 Level 4 or lower "Magnet Warrior" monsters from your Graveyard, except "Delta The Magnet Warrior"; Special Summon 1 "Valkyrion the Magna Warrior" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of "Delta The Magnet Warrior" once per turn. | |
SBCB-EN027 | Giant Soldier of Stone | Normal Monster | EARTH | Rock | 3 | 1300 | 2000 | Common | A giant warrior made of stone. A punch from this creature has earth-shaking results. | |
SBCB-EN028 | Destroyer Golem | Normal Monster | EARTH | Rock | 4 | 1500 | 1000 | Common | A golem with a massive right hand for crushing its victims. | |
SBCB-EN029 | The Rock Spirit | Effect Monster | EARTH | Rock | 4 | 1700 | 1000 | Common | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase. | |
SBCB-EN030 | Granmarg the Rock Monarch | Effect Monster | EARTH | Rock | 6 | 2400 | 1000 | Common | When this card is Tribute Summoned, destroy 1 face-down card on the field | |
SBCB-EN031 | Absorbing Jar | Flip/Effect Monster | EARTH | Rock | 3 | 600 | 500 | Common | FLIP: Destroy all Set Spell/Trap Cards on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn. | |
SBCB-EN032 | Block Golem | Effect Monster | EARTH | Rock | 3 | 1000 | 1500 | Common | If all the monsters in your Graveyard are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your Graveyard, except "Block Golem"; Special Summon those targets, but their effects that activate on the field cannot be activated this turn. | |
SBCB-EN033 | Attack the Moon! | Spell | Continuous | Common | Once per turn, when the battle position of a Rock-Type monster you control is changed: You can target 1 Spell/Trap Card your opponent controls; destroy that target. | |||||
SBCB-EN034 | Magnetic Field | Spell | Field | Common | If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. You can only use this effect of "Magnetic Field" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand. | |||||
SBCB-EN035 | Zero Gravity | Trap | Normal | Common | Change the battle positions of all face-up monsters on the field. | |||||
SBCB-EN036 | Mind Crush | Trap | Normal | Common | Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card. | |||||
SBCB-EN037 | Rock Bombardment | Trap | Normal | Common | Send 1 Rock-Type monster from your Deck to the Graveyard; inflict 500 damage to your opponent. | |||||
SBCB-EN038 | Sealing Ceremony of Mokuten | Trap | Continuous | Common | Once per turn, you can Tribute 1 face-up EARTH monster to select up to 2 cards in your opponent's Graveyard, and remove them from play. | |||||
SBCB-EN039 | Unbreakable Spirit | Trap | Normal | Common | If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied). | |||||
SBCB-EN040 | Magnet Force | Trap | Normal | Common | This turn, all monsters on the field whose original Types are Machine or Rock, are unaffected by your opponent's monster effects (except their own). | |||||
SBCB-EN041 | Magnet Conversion | Trap | Normal | Common | Target up to 3 Level 4 or lower "Magnet Warrior" monsters in your Graveyard; add them to your hand. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished Level 4 or lower "Magnet Warrior" monsters; Special Summon it. | |||||
SBCB-EN042 | Gazelle the King of Mythical Beasts | Normal Monster | EARTH | Beast | 4 | 1500 | 1200 | Common | This monster moves so fast that it looks like an illusion to mortal eyes. | |
SBCB-EN043 | Berfomet | Effect Monster | DARK | Fiend | 5 | 1400 | 1800 | Common | When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand. | |
SBCB-EN044 | Phantom Beast Cross-Wing | Effect Monster | LIGHT | Beast-Warrior | 4 | 1300 | 1300 | Common | While this card is in the Graveyard, "Gazelle the King of Mythical Beasts" and all "Phantom Beast" monsters on the field gain 300 ATK. | |
SBCB-EN045 | Phantom Beast Wild-Horn | Effect Monster | EARTH | Beast-Warrior | 4 | 1700 | 0 | Common | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
SBCB-EN046 | Phantom Beast Thunder-Pegasus | Effect Monster | LIGHT | Beast-Warrior | 4 | 700 | 2000 | Common | When your opponent's monster declares an attack, you can remove from play this card from your Graveyard to make the Battle Damage taken by 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster 0. When this happens, that monster is not destroyed by battle. | |
SBCB-EN047 | Giant Rat | Effect Monster | EARTH | Beast | 4 | 1400 | 1450 | Common | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
SBCB-EN048 | Bazoo the Soul-Eater | Effect Monster | EARTH | Beast | 4 | 1600 | 900 | Common | Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn. | |
SBCB-EN049 | Manticore of Darkness | Effect Monster | FIRE | Beast-Warrior | 6 | 2300 | 1000 | Common | During the End Phase of any turn this card is sent to the Graveyard, you can send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from your hand or your side of the field to the Graveyard to Special Summon this card from the Graveyard. | |
SBCB-EN050 | Enraged Battle Ox | Effect Monster | EARTH | Beast-Warrior | 4 | 1700 | 1000 | Common | As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. | |
SBCB-EN051 | Ghost Knight of Jackal | Effect Monster | EARTH | Beast-Warrior | 5 | 1700 | 1600 | Common | You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this card as a result of battle to your side of the field in face-up Defense Position. | |
SBCB-EN052 | Behemoth the King of All Animals | Effect Monster | EARTH | Beast | 7 | 2700 | 1500 | Common | This card can be Normal Summoned or Set with 1 Tribute Monster. In that case, the original ATK of this card becomes 2000. When this card is Tribute Summoned successfully, you can return from your Graveyard to the owner's hand a number of Beast-Type monsters equal to the number of Tributed monsters. | |
SBCB-EN053 | Green Baboon, Defender of the Forest | Effect Monster | EARTH | Beast | 7 | 2600 | 1800 | Common | When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard. | |
SBCB-EN054 | Wild Nature's Release | Spell | Normal | Common | Select 1 Beast-Type or Beast-Warrior-Type monster; it gains ATK equal to its DEF until the end of this turn. Destroy the monster during the End Phase. | |||||
SBCB-EN055 | The Big March of Animals | Spell | Normal | Common | Until the End Phase, increase the ATK of all face-up Beast-Type monsters on your side of the field by 200 points for each Beast-Type monster on your side of the field. | |||||
SBCB-EN056 | Spiritual Forest | Spell | Continuous | Common | Each turn, the first face-up Beast, Beast-Warrior, or Plant-Type monster you control that would be destroyed by battle, is not destroyed. | |||||
SBCB-EN057 | Fire Formation - Tenki | Spell | Continuous | Common/Secret Rare | When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn. | |||||
SBCB-EN058 | The Big Cattle Drive | Spell | Normal | Common | If you control a Beast, Beast-Warrior, or Winged Beast-Type monster: Draw 1 card for each of those Monster Types you control. You cannot activate other Spell/Trap Cards or effects during the turn you activate this card. | |||||
SBCB-EN059 | Riryoku Field | Trap | Counter | Common | Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card. | |||||
SBCB-EN060 | Howl of the Wild | Trap | Continuous | Common | When a monster you control destroys an opponent's monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent for each face-up Beast-Type monster you control. | |||||
SBCB-EN061 | Horn of the Phantom Beast | Trap | Normal | Common | Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card. | |||||
SBCB-EN062 | Chimera the Flying Mythical Beast | Fusion/Effect Monster | WIND | Beast | 6 | 2100 | 1800 | Common | Gazelle the King of Mythical Beasts + "Berfomet" (This monster is always treated as a "Phantom Beast" monster.) When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your GY; Special Summon that target. |
|
SBCB-EN063 | X-Head Cannon | Normal Monster | LIGHT | Machine | 4 | 1800 | 1500 | Common | A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. | |
SBCB-EN064 | Y-Dragon Head | Union Monster | LIGHT | Machine | 4 | 1500 | 1600 | Common | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
SBCB-EN065 | Z-Metal Tank | Union Monster | LIGHT | Machine | 4 | 1500 | 1300 | Common | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.). | |
SBCB-EN066 | Heavy Mech Support Platform | Union Monster | DARK | Machine | 3 | 500 | 500 | Common | Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.) | |
SBCB-EN067 | Victory Viper XX03 | Effect Monster | LIGHT | Machine | 4 | 1200 | 1000 | Common | When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: - Increase the ATK of this card by 400 points. - Destroy 1 face-up Spell or Trap Card on the field. - Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card. | |
SBCB-EN068 | DUCKER Mobile Cannon | Flip/Effect Monster | LIGHT | Machine | 3 | 500 | 500 | Common | FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand. | |
SBCB-EN069 | Jade Knight | Effect Monster | LIGHT | Machine | 4 | 1000 | 1800 | Common | Face-up Machine-Type monsters you control with 1200 or less ATK cannot be destroyed by the effects of Trap Cards. When this face-up card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 LIGHT Machine-Type monster from your Deck to your hand. | |
SBCB-EN070 | Falchion B | Effect Monster | LIGHT | Machine | 4 | 1200 | 800 | Common | If this card destroys an opponent's monster by battle, select and activate 1 of these effects: |
|
SBCB-EN071 | Machina Gearframe | Union Monster | EARTH | Machine | 4 | 1800 | 0 | Common | When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |
SBCB-EN072 | Machina Peacekeeper | Union Monster | EARTH | Machine | 2 | 500 | 400 | Common | When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
SBCB-EN073 | Delta Tri | Effect Monster | LIGHT | Machine | 4 | 1200 | 1000 | Common | If this card destroys an opponent's monster by battle, select and activate 1 of the these effects: |
|
SBCB-EN074 | United We Stand | Spell | Equip | Common | The equipped monster gains 800 ATK and DEF for each face-up monster you control. | |||||
SBCB-EN075 | Frontline Base | Spell | Continuous | Common | Once per turn, during your Main Phase, you can Special Summon 1 Union Monster of Level 4 or lower from your hand. | |||||
SBCB-EN076 | Machine Assembly Line | Spell | Continuous | Common | All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target. | |||||
SBCB-EN077 | Union Hangar | Spell | Field | Common/Secret Rare | When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn. | |||||
SBCB-EN078 | Solitary Sword of Poison | Spell | Equip | Common | Equip only to a monster you control. If the equipped monster battles an opponent's monster, the equipped monster's original ATK/DEF is doubled during damage calculation only. If you control a monster other than the equipped monster, send this card to the GY. You can only control 1 "Solitary Sword of Poison". | |||||
SBCB-EN079 | Formation Union | Trap | Normal | Common | Select and activate 1 of the following effects: |
|||||
SBCB-EN080 | Rare Metalmorph | Trap | Continuous | Common | Select 1 Machine-Type monster on your side of the field; it gains 500 ATK. Only once, negate the effect of a Spell Card that targets the monster. When the selected monster is removed from the field, destroy this card. | |||||
SBCB-EN081 | Roll Out! | Trap | Normal | Common | Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field. | |||||
SBCB-EN082 | Union Scramble | Trap | Normal | Common | Target up to 3 of your banished LIGHT Machine-Type Normal Monsters and/or LIGHT Machine-Type Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished LIGHT Machine-Type Normal Monsters or LIGHT Machine-Type Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn. | |||||
SBCB-EN083 | XY-Dragon Cannon | Fusion/Effect Monster | LIGHT | Machine | 6 | 2200 | 1900 | Common | X-Head Cannon + "Y-Dragon Head" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field." |
|
SBCB-EN084 | XYZ-Dragon Cannon | Fusion/Effect Monster | LIGHT | Machine | 8 | 2800 | 2600 | Common | X-Head Cannon + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target. |
|
SBCB-EN085 | XZ-Tank Cannon | Fusion/Effect Monster | LIGHT | Machine | 6 | 2400 | 2100 | Common | X-Head Cannon + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field." |
|
SBCB-EN086 | YZ-Tank Dragon | Fusion/Effect Monster | LIGHT | Machine | 6 | 2100 | 2200 | Common | Y-Dragon Head + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field." |
|
SBCB-EN087 | Blue-Eyes White Dragon | Normal Monster | LIGHT | Dragon | 8 | 3000 | 2500 | Common/Secret Rare | This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. | |
SBCB-EN088 | Saggi the Dark Clown | Normal Monster | DARK | Spellcaster | 3 | 600 | 1500 | Common | This clown appears from nowhere and executes very strange moves to avoid enemy attacks. | |
SBCB-EN089 | Swordstalker | Normal Monster | DARK | Warrior | 6 | 2000 | 1600 | Common | A monster formed by the vengeful souls of those who passed away in battle. | |
SBCB-EN090 | La Jinn the Mystical Genie of the Lamp | Normal Monster | DARK | Fiend | 4 | 1800 | 1000 | Common | A genie of the lamp that is at the beck and call of its master. | |
SBCB-EN091 | Vorse Raider | Normal Monster | DARK | Beast-Warrior | 4 | 1900 | 1200 | Common | This wicked Beast-Warrior does every horrid thing imaginable and loves it! His axe bears the marks of his countless victims. | |
SBCB-EN092 | Dark Blade | Normal Monster | DARK | Warrior | 4 | 1800 | 1500 | Common | They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. | |
SBCB-EN093 | Maha Vailo | Effect Monster | LIGHT | Spellcaster | 4 | 1550 | 1400 | Common | This card gains 500 ATK for each Equip Card equipped to this card. | |
SBCB-EN094 | Zombyra the Dark | Effect Monster | DARK | Warrior | 4 | 2100 | 500 | Common | This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK. | |
SBCB-EN095 | Spear Dragon | Effect Monster | WIND | Dragon | 4 | 1900 | 0 | Common | If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |
SBCB-EN096 | Kaiser Glider | Effect Monster | LIGHT | Dragon | 6 | 2400 | 2200 | Common | This card cannot be destroyed by battle with a monster that has the same ATK. When this card is destroyed and sent to the Graveyard; Target 1 monster on the field; return that target to the hand. | |
SBCB-EN097 | Fiend's Sanctuary | Spell | Normal | Common | Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any Battle Damage you would have taken from battles involving it. During each of your Standby Phases, pay 1000 Life Points or destroy the "Metal Fiend Token". | |||||
SBCB-EN098 | Soul Exchange | Spell | Normal | Common | Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card. | |||||
SBCB-EN099 | Shrink | Spell | Quick-Play | Common | Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn. | |||||
SBCB-EN100 | Mage Power | Spell | Equip | Common | The equipped monster gains 500 ATK/DEF for each Spell/Trap you control. | |||||
SBCB-EN101 | Silent Doom | Spell | Normal | Common | Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot attack. | |||||
SBCB-EN102 | Acid Trap Hole | Trap | Normal | Common | Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000. | |||||
SBCB-EN103 | Negate Attack | Trap | Counter | Common | When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase. | |||||
SBCB-EN104 | Magic Drain | Trap | Counter | Common | When your opponent activates a Spell Card: Negate the activation and destroy it. Your opponent can discard 1 Spell Card to negate this card's effect. | |||||
SBCB-EN105 | Final Attack Orders | Trap | Continuous | Common | All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed. | |||||
SBCB-EN106 | Inspiration | Trap | Normal | Common | Target 1 face-up monster you control; it gains 700 ATK until the end of this turn. | |||||
SBCB-EN107 | Masked Beast Des Gardius | Effect Monster | DARK | Fiend | 8 | 3300 | 2500 | Common/Secret Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". When this card is sent from the field to the Graveyard, equip 1 "The Mask of Remnants" from your Deck to 1 monster on the field. | |
SBCB-EN108 | Shining Abyss | Normal Monster | LIGHT | Fairy | 4 | 1600 | 1800 | Common | This monster employs the powers of both Light and Darkness. | |
SBCB-EN109 | Grand Tiki Elder | Normal Monster | DARK | Fiend | 4 | 1500 | 800 | Common | A masked monster that wields the most deadly of curses. | |
SBCB-EN110 | Melchid the Four-Face Beast | Normal Monster | DARK | Fiend | 4 | 1500 | 1200 | Common | This monster has four different masks for four different attacks. | |
SBCB-EN111 | Beast of Talwar | Normal Monster | DARK | Fiend | 6 | 2400 | 2150 | Common | Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. | |
SBCB-EN112 | Opticlops | Normal Monster | DARK | Fiend | 4 | 1800 | 1700 | Common | A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces. | |
SBCB-EN113 | Wall of Illusion | Effect Monster | DARK | Fiend | 4 | 1000 | 1850 | Common | A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally. | |
SBCB-EN114 | Night Assailant | Flip/Effect Monster | DARK | Fiend | 3 | 200 | 500 | Common | FLIP: Target 1 monster your opponent controls; destroy that target. If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand. | |
SBCB-EN115 | Ritual Raven | Effect Monster | DARK | Fiend | 1 | 300 | 300 | Common | If you Ritual Summon a DARK Ritual Monster, this 1 card can be used as the entire Tribute. | |
SBCB-EN116 | The Masked Beast | Ritual Monster | DARK | Fiend | 8 | 3200 | 1800 | Common | This monster can only be Ritual Summoned with the Ritual Spell Card, "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. | |
SBCB-EN117 | Nobleman of Extermination | Spell | Normal | Common | Destroy 1 face-down Magic or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. | |||||
SBCB-EN118 | Mask of Brutality | Spell | Equip | Common | A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. | |||||
SBCB-EN119 | The Mask of Remnants | Spell | Normal | Common | Shuffle this card into its owner's Deck, OR if this card was put into play by the effect of "Masked Beast Des Gardius", this card is treated as an Equip Card. Control of the equipped monster is switched. | |||||
SBCB-EN120 | Curse of the Masked Beast | Spell | Ritual | Common | This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters whose total Level Stars equal 8 or more from the field or your hand. | |||||
SBCB-EN121 | Pre-Preparation of Rites | Spell | Normal | Common | Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn. | |||||
SBCB-EN122 | Widespread Ruin | Trap | Normal | Common | Activate only when your opponent declares an attack. Destroy 1 Attack Position monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.) | |||||
SBCB-EN123 | Mask of Weakness | Trap | Normal | Common | Target 1 attacking monster; that target loses 700 ATK until the End Phase. | |||||
SBCB-EN124 | Bark of Dark Ruler | Trap | Normal | Common | If a Fiend monster you control battles, during the Damage Step: Pay LP in multiples of 100, then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn. | |||||
SBCB-EN125 | Soul Demolition | Trap | Continuous | Common | You can only activate this card's effect when you have a Fiend-Type monster on your side of the field. Pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard. Remove the selected cards from play. | |||||
SBCB-EN126 | Dark Smog | Trap | Continuous | Common | Once per turn: You can target 1 monster in your opponent's GY; discard 1 Fiend monster, and if you do, banish that target. | |||||
SBCB-EN127 | Keldo | Effect Monster | EARTH | Fairy | 4 | 1200 | 1600 | Common | When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard, add them to your opponent's Deck and the Deck is then shuffled. | |
SBCB-EN128 | Mudora | Effect Monster | EARTH | Fairy | 4 | 1500 | 1800 | Common | This card gains 200 ATK for every Fairy-Type monster in your Graveyard. | |
SBCB-EN129 | Zolga | Effect Monster | EARTH | Fairy | 4 | 1700 | 1200 | Common | When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points. | |
SBCB-EN130 | Kelbek | Effect Monster | EARTH | Fairy | 4 | 1500 | 1800 | Common | A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally. | |
SBCB-EN131 | Skelengel | Flip/Effect Monster | LIGHT | Fairy | 2 | 900 | 400 | Common | FLIP: Draw 1 card. | |
SBCB-EN132 | Airknight Parshath | Effect Monster | LIGHT | Fairy | 5 | 1900 | 1400 | Common/Secret Rare | If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card. | |
SBCB-EN133 | Moisture Creature | Effect Monster | LIGHT | Fairy | 9 | 2800 | 2900 | Common | If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field. | |
SBCB-EN134 | Guardian Angel Joan | Effect Monster | LIGHT | Fairy | 7 | 2800 | 2000 | Common | When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the original ATK of that destroyed monster in the Graveyard. | |
SBCB-EN135 | Angel 07 | Effect Monster | LIGHT | Fairy | 7 | 2500 | 1500 | Common | When this card is Tribute Summoned, it gains the following effect: |
|
SBCB-EN136 | Dimensional Alchemist | Effect Monster | LIGHT | Fairy | 4 | 1300 | 200 | Common | Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your Graveyard, you can select 1 of your removed from play monsters and return it to your hand. | |
SBCB-EN137 | Bonze Alone | Effect Monster | EARTH | Fairy | 1 | 100 | 100 | Common | Cannot be Normal or Special Summoned if you control a monster. You can Special Summon this card (from your hand) in Attack Position. If another monster(s) is Summoned to your field while you control this monster: Destroy this card. | |
SBCB-EN138 | Nobleman of Crossout | Spell | Normal | Common/Secret Rare | Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name. | |||||
SBCB-EN139 | Foolish Burial | Spell | Normal | Common/Secret Rare | Send 1 monster from your Deck to the GY. | |||||
SBCB-EN140 | Cestus of Dagla | Spell | Equip | Common | You can only equip this card to a Fairy-Type monster. Increase the ATK of a monster equipped with this card by 500 points. When the monster equipped with this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an equal amount. | |||||
SBCB-EN141 | Valhalla, Hall of the Fallen | Spell | Continuous | Common/Secret Rare | Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect. | |||||
SBCB-EN142 | Cosmic Cyclone | Spell | Quick-Play | Common/Secret Rare | Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it. | |||||
SBCB-EN143 | Waboku | Trap | Normal | Common | You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn. | |||||
SBCB-EN144 | Rope of Life | Trap | Normal | Common | When a monster(s) is destroyed by battle and sent to your Graveyard: Discard your entire hand to target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK. | |||||
SBCB-EN145 | Drop Off | Trap | Normal | Common | When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew. | |||||
SBCB-EN146 | Lost Wind | Trap | Normal | Common/Secret Rare | Target 1 face-up Special Summoned monster on the field; it has its effects negated, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in the Graveyard (except during the Damage Step): You can Set this card, but banish it when it leaves the field. | |||||
SBCB-EN147 | Jinzo | Effect Monster | DARK | Machine | 6 | 2400 | 1500 | Common/Secret Rare | Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field. | |
SBCB-EN148 | The Fiend Megacyber | Effect Monster | DARK | Warrior | 6 | 2200 | 1200 | Common | If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand). | |
SBCB-EN149 | Freed the Matchless General | Effect Monster | EARTH | Warrior | 5 | 2300 | 1700 | Common | Negate the effect of any Spell Card that targets this card and destroy it. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. | |
SBCB-EN150 | Mysterious Guard | Flip/Effect Monster | EARTH | Spellcaster | 3 | 800 | 1200 | Common | FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand. | |
SBCB-EN151 | Exiled Force | Effect Monster | EARTH | Warrior | 4 | 1000 | 1000 | Common | You can Tribute this card, then target 1 monster on the field; destroy that target. | |
SBCB-EN152 | Swarm of Scarabs | Effect Monster | DARK | Insect | 3 | 500 | 1000 | Common | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster your opponent controls. | |
SBCB-EN153 | Swarm of Locusts | Effect Monster | DARK | Insect | 3 | 1000 | 500 | Common | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 Spell or Trap Card your opponent controls. | |
SBCB-EN154 | Des Lacooda | Effect Monster | EARTH | Zombie | 3 | 500 | 600 | Common | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card. | |
SBCB-EN155 | Dark Scorpion - Gorg the Strong | Effect Monster | DARK | Warrior | 5 | 1800 | 1500 | Common | When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: |
|
SBCB-EN156 | Dark Scorpion - Meanae the Thorn | Effect Monster | DARK | Warrior | 4 | 1000 | 1800 | Common | When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: |
|
SBCB-EN157 | Amplifier | Spell | Equip | Common | Equip only to "Jinzo". While this card is equipped, the equipped monster's effect does not negate the effects of its controller's Trap Cards. When this card is removed from the field, destroy the equipped monster. This card's activation and effect cannot be negated. | |||||
SBCB-EN158 | Lightning Blade | Spell | Equip | Common | You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points and decrease the ATK of all WATER monsters on the field by 500 points. | |||||
SBCB-EN159 | Creature Swap | Spell | Normal | Common | Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn. | |||||
SBCB-EN160 | Reinforcement of the Army | Spell | Normal | Common/Secret Rare | Add 1 Level 4 or lower Warrior monster from your Deck to your hand. | |||||
SBCB-EN161 | The Warrior Returning Alive | Spell | Normal | Common | Target 1 Warrior-Type monster in your GY; add that target to your hand. | |||||
SBCB-EN162 | Hammer Shot | Spell | Normal | Common | Destroy the 1 face-up Attack Position monster that has the highest ATK. (If it's a tie, you get to choose.) | |||||
SBCB-EN163 | Hidden Armory | Spell | Normal | Common | Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card. | |||||
SBCB-EN164 | Draining Shield | Trap | Normal | Common | When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK. | |||||
SBCB-EN165 | Psychic Shockwave | Trap | Normal | Common | Activate only when your opponent activates a Trap Card. Discard 1 Spell/Trap Card to Special Summon 1 Level 6 DARK Machine-Type monster from your Deck. | |||||
SBCB-EN166 | Battleguard Rage | Trap | Continuous | Common | Activate this card by targeting 1 Warrior-Type monster you control. It gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to theGraveyard. When that monster leaves the field, destroy this card. | |||||
SBCB-EN167 | Red-Eyes Black Dragon | Normal Monster | DARK | Dragon | 7 | 2400 | 2000 | Common/Secret Rare | A ferocious dragon with a deadly attack. | |
SBCB-EN168 | Dunames Dark Witch | Normal Monster | LIGHT | Fairy | 4 | 1800 | 1050 | Common | Even when all odds are against this brave fairy, she will press onwards in battle and never retreat. | |
SBCB-EN169 | Ally of Justice Clausolas | Normal Monster | DARK | Machine | 6 | 2300 | 1200 | Common | A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solias. Its surprise attacks from above baffle invaders. | |
SBCB-EN170 | Hannibal Necromancer | Effect Monster | DARK | Spellcaster | 4 | 1400 | 1800 | Common | When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card. | |
SBCB-EN171 | Banisher of the Light | Effect Monster | LIGHT | Fairy | 3 | 100 | 2000 | Common | As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead. | |
SBCB-EN172 | Rocket Warrior | Effect Monster | LIGHT | Warrior | 4 | 1500 | 1300 | Common | During your Battle Phase, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the End Phase. | |
SBCB-EN173 | Cyber Harpie Lady | Effect Monster | WIND | Winged Beast | 4 | 1800 | 1300 | Common | This card's name is treated as "Harpie Lady". | |
SBCB-EN174 | Spell Canceller | Effect Monster | WIND | Machine | 5 | 1800 | 1600 | Common/Secret Rare | As long as this card remains face-up on the field, Spell Cards cannot be activated. The effects of all Spell Cards are also negated. | |
SBCB-EN175 | Strike Ninja | Effect Monster | DARK | Warrior | 4 | 1700 | 1200 | Common | (Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn. | |
SBCB-EN176 | Blowback Dragon | Effect Monster | DARK | Machine | 6 | 2300 | 1200 | Common | Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads. | |
SBCB-EN177 | Regenerating Mummy | Effect Monster | DARK | Zombie | 4 | 1800 | 1500 | Common | When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand. | |
SBCB-EN178 | Pitch-Black Warwolf | Effect Monster | DARK | Beast-Warrior | 4 | 1600 | 600 | Common | Your opponent cannot activate Trap Cards during the Battle Phase. | |
SBCB-EN179 | Banisher of the Radiance | Effect Monster | LIGHT | Fairy | 3 | 1600 | 0 | Common | Any card sent to the GY is banished instead. | |
SBCB-EN180 | Twin-Barrel Dragon | Effect Monster | DARK | Machine | 4 | 1700 | 200 | Common | When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card. | |
SBCB-EN181 | Skilled Blue Magician | Effect Monster | LIGHT | Spellcaster | 4 | 1800 | 1800 | Common | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | |
SBCB-EN182 | Buster Blader, the Destruction Swordmaster | Effect Monster | EARTH | Warrior | 7 | 2600 | 2300 | Common | This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of those destroyed monsters; equip it to this card.Once per turn: You can send 1 Monster Card you control that is equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that monster sent to the Graveyard. | |
SBCB-EN183 | Performance of Sword | Ritual Monster | EARTH | Warrior | 6 | 1950 | 1850 | Common | This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand. | |
SBCB-EN184 | Dokurorider | Ritual Monster | DARK | Zombie | 6 | 1900 | 1850 | Common | This monster can only be Ritual Summoned with the Ritual Magic Card, Revival of Dokurorider". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand." | |
SBCB-EN185 | Paladin of White Dragon | Ritual/Effect Monster | LIGHT | Dragon | 4 | 1900 | 1200 | Common | This card can only be Ritual Summoned with the Ritual Spell Card, "White Dragon Ritual". If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand or your Deck. ("Blue-Eyes White Dragon" cannot attack during that turn.) | |
SBCB-EN186 | Commencement Dance | Spell | Ritual | Common | This card is used to Ritual Summoned "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more from the Field or your hand as a Tribute. | |||||
SBCB-EN187 | Revival of Dokurorider | Spell | Ritual | Common | This card is used to Ritual Summon Dokurorider". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand." | |||||
SBCB-EN188 | Magic Formula | Spell | Equip | Common | Equip only to "Dark Magician" or "Dark Magician Girl". The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard, gain 1000 Life Points. | |||||
SBCB-EN189 | White Dragon Ritual | Spell | Ritual | Common | This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand. | |||||
SBCB-EN190 | Archfiend's Oath | Spell | Continuous | Common | Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the card name is the one you declared, add it to your hand. If not, send the card you picked up to the Graveard. | |||||
SBCB-EN191 | Storm | Spell | Normal | Common | Destroy all Spell and Trap Cards you control, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of your own cards you destroyed. | |||||
SBCB-EN192 | The Puppet Magic of Dark Ruler | Spell | Normal | Common | Select 1 Fiend-Type monster from your Graveyard. Remove from play monsters on your side of the field whose total Levels exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard. | |||||
SBCB-EN193 | Mirror Wall | Trap | Continuous | Common | Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card. | |||||
SBCB-EN194 | Judgment of Anubis | Trap | Counter | Common | When your opponent activates a Spell Card that would destroy a Spell/Trap(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field. | |||||
SBCB-EN195 | Embodiment of Apophis | Trap | Continuous | Common | During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.) | |||||
SBCB-EN196 | Spell Purification | Trap | Normal | Common | Discard 1 card from your hand. Destroy all face-up Continuous Spell Cards on the field. | |||||
SBCB-EN197 | Machine King - 3000 B.C. | Trap | Continuous | Common | Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) You cannot Normal or Special Summon another monster the turn you activate this card. Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase. | |||||
SBCB-EN198 | Copy Knight | Trap | Continuous | Common | When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is also still a Trap Card.) | |||||
SBCB-EN199 | Swamp Mirrorer | Trap | Continuous | Common | Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap.) | |||||
SBCB-EN200 | Quantum Cat | Trap | Continuous | Common | Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.) | |||||
SBCB-EN201 | Slifer the Sky Dragon | Effect Monster | DIVINE | Divine Beast | 10 | ? | ? | Secret Rare | Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it. | |
SBCB-EN202 | Obelisk the Tormentor | Effect Monster | DIVINE | Divine Beast | 10 | 4000 | 4000 | Secret Rare | Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated. | |
SBCB-EN203 | The Winged Dragon of Ra | Effect Monster | DIVINE | Divine Beast | 10 | ? | ? | Secret Rare | Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target. |
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
SBCB-ENS01 | Fury of Thunder | Skill | Yami Yugi | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate the following Skill(s). Each of these Skills can only be used once per Duel. |
|||||
SBCB-ENS02 | It's No Monster, It's a God! | Skill | Kaiba | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate this Skill during your Main Phase. Discard any number of cards (min. 1), then add 1 "Obelisk the Tormentor" from your Deck or GY to your hand. This Skill can only be used once per Duel. |
|||||
SBCB-ENS03 | Hieratic Chant | Skill | Yami Marik | Common | Skill Activation: At the start of the Duel, flip this card over. Effect: Activate this Skill during your Main Phase. Discard your entire hand (min. 1), add 1 "The Winged Dragon of Ra" from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. |
|||||
SBCB-ENS04 | It's Jinzo! | Skill | Espa Roba | Common | Skill Activation: At the start of the Duel, flip this card over. Effect: "Jinzo" monsters you control are unaffected by your opponent's Skill Cards. Once per turn, during your Main Phase, if you control "Jinzo", you can look at 1 face-down card in your opponent's Spell & Trap Zones, and if it is a Trap, draw 1 card. |
|||||
SBCB-ENS05 | The Psychic Duelist | Skill | Espa Roba | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate 1 of the following Skills during your Main Phase, by paying half your LP. Each of these Skills can only be used once per Duel. |
|||||
SBCB-ENS06 | Guardians of the Tomb | Skill | Odion | Common | Skill Activation: At the start of the Duel, flip this card over. Effect: During your opponent's Main Phase, when a monster is Special Summoned from your Spell & Trap Zone to your field while you have no cards in your hand, you can draw 1 card, and if you do, you can Set 1 Spell or Trap from your hand. This Skill can only be used once per turn. |
|||||
SBCB-ENS07 | Union Combination | Skill | Kaiba | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate this Skill during your Main Phase. Once per turn, you can Fusion Summon 1 LIGHT Machine Fusion Monster from your Extra Deck, using monsters from your GY or field as Fusion Material. For the rest of this turn, your opponent takes no damage. |
|||||
SBCB-ENS08 | Spell of Mask | Skill | Umbra & Lumis | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate the following Skill(s). Each of these Skills can only be used once per Duel. |
|||||
SBCB-ENS09 | Magician's Act | Skill | Arkana | Common | Skill Activation: At the start of the Duel, flip this card over. Effect: Activate 1 of the following Skills at the start of the Duel. During your Main Phase, you can Tribute 1 monster whose original name is "Dark Magician" to draw 2 cards. Each of these Skills can only be used once per Duel. |
|||||
SBCB-ENS10 | Endless Traps | Skill | Odion | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: If you have exactly 3 Traps in your GY, randomly add 1 Trap from your GY to your hand, randomly shuffle 1 Trap from your GY into your Deck, then randomly banish 1 Trap from your GY. This Skill can only be used once per Duel. |
|||||
SBCB-ENS11 | No More Mrs. Nice Mai! | Skill | Mai | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Once per turn, at the end of your Battle Phase, if a monster you control inflicted battle damage to your opponent this turn, you can destroy 1 Spell/Trap on the field. |
|||||
SBCB-ENS12 | I'm Just Gonna Attack! | Skill | Joey | Common | Skill Activation: At the start of the Duel, flip this card over. Effect: Apply the following Skill(s): Each of these Skills can only be used once per turn. |
|||||
SBCB-ENS13 | Rise of the Fallen | Skill | Ishizu | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate this Skill during your Main Phase. Special Summon 1 Level 4 or lower Fairy monster from your GY in Defense Position, and gain LP equal to its original ATK. This Skill can only be used once per Duel. |
|||||
SBCB-ENS14 | Beasts of Phantom | Skill | Yami Yugi | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: During your Main Phase, discard 1 card, then Fusion Summon 1 "Chimera the Flying Mythical Beast" from your Extra Deck, using monsters from your hand or field as Fusion Material. During your End Phase, if "Chimera the Flying Mythical Beast" was Fusion Summoned this turn, you can add 1 "Phantom Beast" monster from your GY to your hand. Each of these Skills can only be used once per turn. |
|||||
SBCB-ENS15 | Magnetic Attraction | Skill | Yami Yugi | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Apply the following Skill(s): Each of these Skills can only be used once per Duel. |
|||||
SBCB-ENS16 | Power of Friendship | Skill | Tea | Common | Skill Activation: At the start of the Duel, flip this card over. Effect: You take no effect damage from your opponent's card effects during your turn. |
|||||
SBCB-ENS17 | Fusion Party! | Skill | Christine | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate this Skill during your Main Phase. You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. This Skill can only be used once per Duel. |
|||||
SBCB-ENS18 | Ritual Ceremony | Skill | Emma | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate this Skill during your Main Phase. You can reveal 1 Ritual Monster from your hand, then add 1 Ritual Spell from your Deck to your hand whose name is listed on that Ritual Monster. This Skill can only be used once per Duel. |
|||||
SBCB-ENS19 | Low Blow | Skill | Andrew | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate this Skill during your Main Phase. You can make 1 monster on the field lose 500 ATK/DEF until the end of this turn. This Skill can only be used once per Duel. |
|||||
SBCB-ENS20 | Digging for Gold | Skill | David | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate this Skill during your Main Phase. You can banish 3 cards from your GY, then draw 1 card. This Skill can only be used once per Duel. |
This set contains 223 cards.
Release Date: 2020-12-11