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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SS01-ENA01 | Dark Magician | Normal Monster | DARK | Spellcaster | 7 | 2500 | 2100 | Common | The ultimate wizard in terms of attack and defense. | |
SS01-ENA02 | Feral Imp | Normal Monster | DARK | Fiend | 4 | 1300 | 1400 | Common | A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. | |
SS01-ENA03 | Rogue Doll | Normal Monster | LIGHT | Spellcaster | 4 | 1600 | 1000 | Common | A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces. | |
SS01-ENA04 | Dark Magician Girl | Effect Monster | DARK | Spellcaster | 6 | 2000 | 1700 | Common | Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GYs. | |
SS01-ENA05 | Legion the Fiend Jester | Effect Monster | DARK | Spellcaster | 4 | 1300 | 1500 | Common | During your Main Phase, you can Tribute Summon 1 Spellcaster-Type monster inface-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the Graveyard: You canadd 1 Spellcaster-Type Normal Monster from your Deck or Graveyard to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn. | |
SS01-ENA06 | The Stern Mystic | Flip/Effect Monster | LIGHT | Spellcaster | 4 | 1500 | 1200 | Common | FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up. | |
SS01-ENA07 | Double Coston | Effect Monster | DARK | Zombie | 4 | 1700 | 1650 | Common | This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster. | |
SS01-ENA08 | Blue Dragon Summoner | Effect Monster | WIND | Spellcaster | 4 | 1500 | 600 | Common | If this card is sent from the field to the Graveyard: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deck to your hand. | |
SS01-ENA09 | Thousand Knives | Spell | Normal | Common | Activate only while you control a face-up "Dark Magician". Destroy 1 monster your opponent controls. | |||||
SS01-ENA10 | Sage's Stone | Spell | Normal | Common | Activate only if you control a face-up "Dark Magician Girl". Special Summon 1 "Dark Magician" from your hand or Deck. | |||||
SS01-ENA11 | Dark Magic Attack | Spell | Normal | Common | Activate only while you control a face-up "Dark Magician". Destroy all Spell and Trap Cards your opponent controls. | |||||
SS01-ENA12 | Riryoku | Spell | Normal | Common | Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn. | |||||
SS01-ENA13 | Tribute Doll | Spell | Normal | Common | Tribute 1 monster; Special Summon 1 Level 7 monster from your hand that can be Normal Summoned/Set. It cannot attack this turn. | |||||
SS01-ENA14 | Wonder Wand | Spell | Equip | Common | Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards. | |||||
SS01-ENA15 | Lightforce Sword | Trap | Normal | Common | Select 1 random card from your opponent's hand and remove it from play face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand. | |||||
SS01-ENA16 | Magician's Circle | Trap | Normal | Common | When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position. | |||||
SS01-ENA17 | Magic Jammer | Trap | Counter | Common | When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it. | |||||
SS01-ENA18 | Seven Tools of the Bandit | Trap | Counter | Common | When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it. | |||||
SS01-ENAS1 | Power of Dark | Skill | Yami Yugi | Field Spell | Common | Skill Activation: At the start of the Duel, place this card in your Field Spell Zone and flip it over. Effect: All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF. |
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SS01-ENAS2 | Destiny Draw | Skill | Yami Yugi | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: If you lose 2000 or more LP, you can activate this Skill during your next Draw Phase. During your Draw Phase, you may search your Deck for any card, reveal it to your opponent, and add it to your hand instead of drawing. If you do that, flip this card over." |
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SS01-ENAS3 | Final Draw | Skill | Yami Yugi | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: Activate this Skill during your Main Phase. Once per turn, during your turn, you may place a counter on this Skill. If it has 3 or more counters when you would draw a card, you may search your Deck for any card and add it to your hand instead. At the end of the turn you use this Skill, you lose the Duel. |
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SS01-ENB01 | Gravekeeper's Curse | Effect Monster | DARK | Spellcaster | 3 | 800 | 800 | Common | When this monster is Summoned, inflict 500 damage to your opponent. | |
SS01-ENB02 | Gravekeeper's Spear Soldier | Effect Monster | DARK | Spellcaster | 4 | 1500 | 1000 | Common | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
SS01-ENB03 | Gravekeeper's Vassal | Effect Monster | DARK | Spellcaster | 3 | 700 | 500 | Common | The Battle Damage this card inflicts to your opponent's Life Points is treated as Effect Damage instead. | |
SS01-ENB04 | Gravekeeper's Chief | Effect Monster | DARK | Spellcaster | 5 | 1900 | 1200 | Common | You can only control 1 "Gravekeeper's Chief". Cards in your Graveyard are unaffected by "Necrovalley". When this card is Tribute Summoned, you can select 1 "Gravekeeper's" monster from your Graveyard and Special Summon it. | |
SS01-ENB05 | Gravekeeper's Cannonholder | Effect Monster | DARK | Spellcaster | 4 | 1400 | 1200 | Common | You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder", to inflict 700 damage to your opponent. | |
SS01-ENB06 | Gravekeeper's Assailant | Effect Monster | DARK | Spellcaster | 4 | 1500 | 1500 | Common | If "Necrovalley" is on the field when this card declares an attack, you can select 1 face-up monster your opponent controls and change its battle position. | |
SS01-ENB07 | Gravekeeper's Priestess | Effect Monster | DARK | Spellcaster | 3 | 1000 | 1500 | Common | The field is treated as "Necrovalley". If there is a face-up Field Spell Card, this effect is not applied. All face-up "Gravekeeper's" Monsters gain 200 ATK and DEF. | |
SS01-ENB08 | Gravekeeper's Recruiter | Effect Monster | DARK | Spellcaster | 3 | 1200 | 1500 | Common | When this card you control is sent to your Graveyard: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand. | |
SS01-ENB09 | Gravekeeper's Shaman | Effect Monster | DARK | Spellcaster | 6 | 1500 | 1500 | Common | This card gains 200 DEF for each "Gravekeeper's" monster in your Graveyard. Negate all monster effects that activate in the Graveyard, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards on the field cannot be destroyed by your opponent's card effects. | |
SS01-ENB10 | Gravekeeper's Oracle | Effect Monster | DARK | Spellcaster | 10 | 2000 | 1500 | Common | You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for the Summon. |
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SS01-ENB11 | A Cat of Ill Omen | Flip/Effect Monster | DARK | Beast | 2 | 500 | 300 | Common | FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Trap Card to your hand instead. | |
SS01-ENB12 | Gravekeeper's Stele | Spell | Normal | Common | Select 2 "Gravekeeper's" monsters in your Graveyard and add them to your hand. This effect cannot be negated by the effect of "Necrovalley". | |||||
SS01-ENB13 | Hidden Temples of Necrovalley | Spell | Continuous | Common | Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card. | |||||
SS01-ENB14 | Sebek's Blessing | Spell | Quick-Play | Common | Activate only when a monster you control has attacked your opponent directly. Gain Life Points equal to the Battle Damage that monster inflicted to your opponent. | |||||
SS01-ENB15 | Blast Held by a Tribute | Trap | Normal | Common | You can only activate this card when your opponent declares an attack with a monster on his/her side of the field that has been Tribute Summoned or Set. Destroy all face-up Attack Position monsters on your opponent's side of the field and inflict 1000 points of damage to your opponent's Life Points. | |||||
SS01-ENB16 | Rite of Spirit | Trap | Normal | Common | Select 1 "Gravekeeper's" monster in your Graveyard and Special Summon it. This card's activation and effect are unaffected by "Necrovalley". | |||||
SS01-ENB17 | The Eye of Truth | Trap | Continuous | Common | As long as this card remains face-up on the field, your opponent must show his/her hand. Your opponent increases his/her Life Points by 1000 points during each of his/her Standby Phases if he/she has a Spell Card in his/her hand. | |||||
SS01-ENBS1 | Prescience | Skill | Ishizu | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: If your opponent's LP is more than twice your LP, activate this Skill. You may look at the top card of both your and your opponent's Deck at any time. |
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SS01-ENBS2 | Gravekeeper's Lot | Skill | Ishizu | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: If you lose 1800 or more LP, you can activate this Skill during your next Draw Phase. During your Draw Phase, you may search your Deck for a "Gravekeeper's" card, reveal it to your opponent, and add it to your hand instead of drawing. If you do that, flip this card over. |
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SS01-ENBS3 | Millennium Necklace | Skill | Ishizu | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: At the start of the opponent's turn, before they draw, you may look at the top 3 cards of their Deck and rearrange them in any order. This Skill can only be used once per Duel. |
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SS01-ENC01 | Rogue Doll | Normal Monster | LIGHT | Spellcaster | 4 | 1600 | 1000 | Common | A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces. | |
SS01-ENC02 | Toon Alligator | Normal Monster | WATER | Reptile | 4 | 800 | 1600 | Common | An alligator monster straight from the cartoons. | |
SS01-ENC03 | Parrot Dragon | Normal Monster | WIND | Dragon | 5 | 2000 | 1300 | Common | A dragon from the cartoons that's more dangerous than it appears to be. | |
SS01-ENC04 | Dark Rabbit | Normal Monster | DARK | Beast | 4 | 1100 | 1500 | Common | He leaps up, down, and all around! Nobody can lay a hand on this funny bunny. | |
SS01-ENC05 | Toon Masked Sorcerer | Toon Monster | DARK | Spellcaster | 4 | 900 | 1400 | Common | This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent's Life Points: Draw 1 card from your deck. | |
SS01-ENC06 | Toon Mermaid | Toon Monster | WATER | Aqua | 4 | 1400 | 1500 | Common | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. | |
SS01-ENC07 | Toon Summoned Skull | Toon Monster | DARK | Fiend | 6 | 2500 | 1200 | Common | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. | |
SS01-ENC08 | Relinquished | Ritual/Effect Monster | DARK | Spellcaster | 1 | 0 | 0 | Common | You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent. | |
SS01-ENC09 | Black Illusion Ritual | Spell | Ritual | Common | This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from the field or your hand whose total Levels equal 1 or more. | |||||
SS01-ENC10 | Toon Table of Contents | Spell | Normal | Common | Add 1 "Toon" card or "Manga Ryu-Ran" from your Deck to your hand. | |||||
SS01-ENC11 | Toon Rollback | Spell | Normal | Common | Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn. | |||||
SS01-ENC12 | Toon World | Spell | Continuous | Common | Activate this card by paying 1000 LP. | |||||
SS01-ENC13 | Yami | Spell | Field | Common | Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. | |||||
SS01-ENC14 | Sword of Deep-Seated | Spell | Equip | Common | A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the Graveyard, place it on top of your Deck. | |||||
SS01-ENC15 | Toon Defense | Trap | Continuous | Common | When your opponent's monster attacks a face-up Level 4 or lower Toon Monster on your side of the field, you can make the attack a direct attack to your Life Points. | |||||
SS01-ENC16 | Jar of Greed | Trap | Normal | Common | Draw 1 card from your Deck. | |||||
SS01-ENC17 | Wild Tornado | Trap | Normal | Common | Select 1 face-up card in the Spell & Trap Card Zones and destroy it. The controller of the destroyed card can then Set 1 Spell or Trap Card from their hand. If this Set card is destroyed and sent to the Graveyard, select and destroy 1 face-up card on the field. | |||||
SS01-ENCS1 | It's a Toon World! | Skill | Pegasus | Continuous Spell | Common | Skill Activation: At the start of the Duel, place this card in your center Spell & Trap Zone and flip it over. Effect: This card is treated as "Toon World". |
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SS01-ENCS2 | Mind Scan | Skill | Pegasus | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: At the start of the 3rd turn, if your LP is 3000 or higher, activate this Skill (count both players' turns). You may look at your opponent's Set Spell & Trap Cards at anytime. If your LP drops below 3000, flip this card over. |
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SS01-ENCS3 | Millennium Eye | Skill | Pegasus | Common | Skill Activation: Flip this card over when you activate this Skill. Effect: At the start of the Duel, look at your opponent's opening hand. You may choose to have that player shuffle their hand into their Deck and draw a new hand. (If both players use a Skill at the same time, the Turn player resolves their Skill first.) |
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SS01-ENV01 | Shard of Greed | Spell | Continuous | Ultra Rare | Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards. | |||||
SS01-ENV02 | The Golden Apples | Trap | Normal | Ultra Rare | Activate only when you take Battle Damage while you control no monsters. Gain Life Points equal to the Battle Damage you took, and Special Summon 1 "Malus Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect. | |||||
SS01-ENV03 | Mimicat | Spell | Normal | Ultra Rare | If you control "Toon World" and a Toon monster: Target 1 card in your opponent's Graveyard; if it is a monster, Special Summon it to your side of the field, or if it is a Spell/Trap Card, Set it to your side of the field. You can only activate 1 "Mimicat" per turn. |
This set contains 64 cards.
Release Date: 2019-01-25