"Starter Deck: Yugi " Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SDY-001 Mystical Elf Normal Monster LIGHT Spellcaster 4 800 2000 Common A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
SDY-002 Feral Imp Normal Monster DARK Fiend 4 1300 1400 Common A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
SDY-003 Winged Dragon, Guardian of the Fortress #1 Normal Monster WIND Dragon 4 1400 1200 Common A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
SDY-004 Summoned Skull Normal Monster DARK Fiend 6 2500 1200 Common A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
(This card is always treated as an "Archfiend" card.)
SDY-005 Beaver Warrior Normal Monster EARTH Beast-Warrior 4 1200 1500 Common What this creature lacks in size it makes up for in defense when battling in the prairie.
SDY-006 Dark Magician Normal Monster DARK Spellcaster 7 2500 2100 Ultra Rare The ultimate wizard in terms of attack and defense.
SDY-007 Gaia the Fierce Knight Normal Monster EARTH Warrior 7 2300 2100 Common A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
SDY-008 Curse of Dragon Normal Monster DARK Dragon 5 2000 1500 Common A wicked dragon that taps into dark forces to execute a powerful attack.
SDY-009 Celtic Guardian Normal Monster EARTH Warrior 4 1400 1200 Common An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
SDY-010 Mammoth Graveyard Normal Monster EARTH Dinosaur 3 1200 800 Common A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
SDY-011 Great White Normal Monster WATER Fish 4 1600 800 Common A giant white shark with razor-sharp teeth.
SDY-012 Silver Fang Normal Monster EARTH Beast 3 1200 800 Common A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
SDY-013 Giant Soldier of Stone Normal Monster EARTH Rock 3 1300 2000 Common A giant warrior made of stone. A punch from this creature has earth-shaking results.
SDY-014 Dragon Zombie Normal Monster DARK Zombie 3 1600 0 Common A dragon revived by sorcery. Its breath is highly corrosive.
SDY-015 Doma the Angel of Silence Normal Monster DARK Fairy 5 1600 1400 Common This fairy rules over the end of existence.
SDY-016 Ansatsu Normal Monster EARTH Warrior 5 1700 1200 Common A silent and deadly warrior specializing in assassinations.
SDY-017 Witty Phantom Normal Monster DARK Fiend 4 1400 1300 Common Dressed in a night-black tuxedo, this creature presides over death.
SDY-018 Claw Reacher Normal Monster DARK Fiend 3 1000 800 Common Stretching arms and razor-sharp claws make this monster a formidable opponent.
SDY-019 Mystic Clown Normal Monster DARK Fiend 4 1500 1000 Common Nothing can stop the mad attack of this powerful creature.
SDY-020 Sword of Dark Destruction Spell Equip Common Equip only to a DARK monster. It gains 400 ATK and loses 200 DEF.
SDY-021 Book of Secret Arts Spell Equip Common A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.
SDY-022 Dark Hole Spell Normal Common Destroy all monsters on the field.
SDY-023 Dian Keto the Cure Master Spell Normal Common Increase your Life Points by 1000 points.
SDY-024 Ancient Elf Normal Monster LIGHT Spellcaster 4 1450 1200 Common This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.
SDY-025 Magical Ghost Normal Monster DARK Zombie 4 1300 1400 Common This creature casts a spell of terror and confusion just before attacking its enemies.
SDY-026 Fissure Spell Normal Common Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).
SDY-027 Trap Hole Trap Normal Common When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
SDY-028 Two-Pronged Attack Trap Normal Common Select and destroy 2 of your monsters and 1 of your opponent's monsters.
SDY-029 De-Spell Spell Normal Common Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.
SDY-030 Monster Reborn Spell Normal Common Target 1 monster in either GY; Special Summon it.
SDY-031 Reinforcements Trap Normal Common Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn.
SDY-032 Change of Heart Spell Normal Common Target 1 monster your opponent controls; take control of it until the End Phase.
SDY-033 The Stern Mystic Flip/Effect Monster LIGHT Spellcaster 4 1500 1200 Common FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up.
SDY-034 Wall of Illusion Effect Monster DARK Fiend 4 1000 1850 Common A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally.
SDY-035 Neo the Magic Swordsman Normal Monster LIGHT Spellcaster 4 1700 1000 Common A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
SDY-036 Baron of the Fiend Sword Normal Monster DARK Fiend 4 1550 800 Common An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.
SDY-037 Man-Eating Treasure Chest Normal Monster DARK Fiend 4 1600 1000 Common A monster disguised as a treasure chest that is known to attack the unwary adventurer.
SDY-038 Sorcerer of the Doomed Normal Monster DARK Spellcaster 4 1450 1200 Common A slave of the dark arts, this sorcerer is a master of death-dealing spells.
SDY-039 Last Will Spell Normal Common If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.
SDY-040 Waboku Trap Normal Common You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn.
SDY-041 Soul Exchange Spell Normal Super Rare Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
SDY-042 Card Destruction Spell Normal Super Rare Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
SDY-043 Trap Master Flip/Effect Monster EARTH Warrior 3 500 1100 Common FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
SDY-044 Dragon Capture Jar Trap Continuous Common Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.
SDY-045 Yami Spell Field Common Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
SDY-046 Man-Eater Bug Flip/Effect Monster EARTH Insect 2 450 600 Common FLIP: Target 1 monster on the field; destroy it.
SDY-047 Reverse Trap Trap Normal Common All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated.
SDY-048 Remove Trap Spell Normal Common Destroys 1 face-up Trap Card on the field.
SDY-049 Castle Walls Trap Normal Common Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn.
SDY-050 Ultimate Offering Trap Continuous Common During your Main Phase or your opponent's Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon/Set 1 monster.

This set contains 50 cards.

Release Date: 2002-03-29