"Structure Deck: Cyberse Link" Card List and Spoiler

Order Structure Deck: Cyberse Link from our affilate partners: Amazon, eBay, and TCG Player

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SDCL-EN001 Digitron Normal Monster EARTH Cyberse 2 1500 0 Common A subspecies found in electronic space. There's little information on it.
SDCL-EN002 Dotscaper Effect Monster EARTH Cyberse 1 0 2100 Common If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
SDCL-EN003 Cliant Effect Monster LIGHT Cyberse 3 1500 1500 Common While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up on your field instead.
SDCL-EN004 Backlinker Effect Monster DARK Cyberse 3 1600 0 Common If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.
SDCL-EN005 Balancer Lord Effect Monster LIGHT Cyberse 4 1700 1200 Common Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn.
SDCL-EN006 ROM Cloudia Effect Monster DARK Cyberse 4 1800 0 Common When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".
SDCL-EN007 Boot Staggered Effect Monster LIGHT Cyberse 5 2300 500 Common When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of "Boot Staggered" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 "Stag Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0).
SDCL-EN008 Dual Assembwurm Effect Monster DARK Cyberse 8 2800 1000 Super Rare If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.
SDCL-EN009 Cyberse Wizard Effect Monster LIGHT Cyberse 4 1800 800 Common Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SDCL-EN010 Backup Secretary Effect Monster LIGHT Cyberse 3 1200 800 Common If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
SDCL-EN011 Stack Reviver Effect Monster DARK Cyberse 2 100 600 Common If this card is used as material for a Link Summon: You can target 1 other Level 4 or lower Cyberse monster in your GY, that was used as material for that Link Summon; Special Summon it in Defense Position. You can only use this effect of "Stack Reviver" once per Duel.
SDCL-EN012 Launcher Commander Effect Monster EARTH Cyberse 4 1700 1200 Common All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.
SDCL-EN013 Tragoedia Effect Monster DARK Fiend 10 ? ? Common When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.
SDCL-EN014 Summoner Monk Effect Monster DARK Spellcaster 4 800 1600 Common Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
SDCL-EN015 Card Trooper Effect Monster EARTH Machine 3 400 400 Common Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
SDCL-EN016 Debris Dragon Tuner Monster WIND Dragon 4 1000 2000 Common When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
SDCL-EN017 Mathematician Effect Monster EARTH Spellcaster 3 1500 500 Common When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card isdestroyed by battle and sent to the Graveyard: You can draw 1 card.
SDCL-EN018 Crane Crane Effect Monster EARTH Winged Beast 3 300 900 Common When this card is Normal Summoned: You can target 1 Level 3 monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Crane Crane" once per turn.
SDCL-EN019 Magician of Faith Flip/Effect Monster LIGHT Spellcaster 1 300 400 Common FLIP: Target 1 Spell in your GY; add that target to your hand.
SDCL-EN020 Jester Confit Effect Monster DARK Spellcaster 1 0 0 Common You can Special Summon this card from your hand in face-up Attack Position. If you do, return this card and 1 face-up monster your opponent controls to the hand during the End Phase of your opponent's next turn. You can only control 1 face-up "Jester Confit."
SDCL-EN021 Glow-Up Bulb Tuner Monster EARTH Plant 1 100 100 Common If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
SDCL-EN022 Kinka-Byo Spirit Monster DARK Beast 1 400 200 Common This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can Special Summon 1 Level 1 monster from your Graveyard. When this card is removed from the field, remove from play that monster.
SDCL-EN023 Cynet Backdoor Spell Quick-Play Super Rare Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 "Cynet Backdoor" per turn.
SDCL-EN024 Soul Charge Spell Normal Common Target any number of monsters in your Graveyard; Special Summonthem, and if you do, you lose 1000 Life Points for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
SDCL-EN025 Shuffle Reborn Spell Normal Common If you control no monsters: Target 1 monster in your Graveyard; Special Summon it, but its effects are negated, also banish it during the End Phase. You can banish this card from your Graveyard, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.
SDCL-EN026 D.D.R. - Different Dimension Reincarnation Spell Equip Common Discard 1 card, then target 1 of your banished monsters: Special Summon it in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
SDCL-EN027 Gold Sarcophagus Spell Normal Common Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
SDCL-EN028 Mind Control Spell Normal Common Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
SDCL-EN029 Cosmic Cyclone Spell Quick-Play Common Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.
SDCL-EN030 Moon Mirror Shield Spell Equip Common If the equipped monster battles an opponent's monster, during damage calculation: The equipped monster's ATK and DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the Graveyard: Pay 500 LP; place this card on either the top or bottom of your Deck.
SDCL-EN031 Where Arf Thou? Spell Normal Common If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
SDCL-EN032 Recoded Alive Trap Normal Common Target 1 Link-3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Code Talker" monsters; Special Summon it.
SDCL-EN033 Miracle's Wake Trap Normal Common Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it from your Graveyard.
SDCL-EN034 Powerful Rebirth Trap Continuous Common Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK/DEF by 100. When that monster is destroyed, destroy this card.
SDCL-EN035 Premature Return Trap Normal Common Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.
SDCL-EN036 Swamp Mirrorer Trap Continuous Common Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap.)
SDCL-EN037 Quantum Cat Trap Continuous Common Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.)
SDCL-EN038 Storming Mirror Force Trap Normal Common When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.
SDCL-EN039 Dimensional Barrier Trap Normal Common Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
SDCL-EN040 Ghosts From the Past Trap Normal Common Banish 2 monsters from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn.
SDCL-EN041 Encode Talker Link/Effect Monster LIGHT Cyberse 2300 LINK-3 Ultra Rare 2+ Cyberse monsters
Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.
SDCL-EN042 Tri-Gate Wizard Link/Effect Monster EARTH Cyberse 2200 LINK-3 Ultra Rare 2+ monsters, except Tokens
This card gains these effects based on the number of monsters co-linked to this card.
  • 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled.
  • 2+: Once per turn: You can target 1 card on the field; banish it.
  • 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
  • SDCL-EN043 Binary Sorceress Link/Effect Monster EARTH Cyberse 1600 LINK-2 Super Rare 2 monsters, expect Tokens
    This card gains these effects based on the number of monsters co-linked to this card.
  • 1+: When a monster co-linked to this card battles your opponent's monster and inflicts battle damage to them: You can gain that much LP.
  • 2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; until the end of this turn, halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster.
  • This set contains 43 cards.

    Release Date: 2017-11-03