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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SDKS-EN001 | A-Assault Core | Union/Effect Monster | LIGHT | Machine | 4 | 1900 | 200 | Starter Deck | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 other Union monster from your Graveyard to your hand. | |
SDKS-EN002 | B-Buster Drake | Union/Effect Monster | LIGHT | Machine | 4 | 1500 | 1800 | Starter Deck | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 Union monster from your Deck to your hand. | |
SDKS-EN003 | C-Crush Wyvern | Union/Effect Monster | LIGHT | Machine | 4 | 1200 | 2000 | Starter Deck | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can Special Summon 1 Union monster from your hand. | |
SDKS-EN004 | Heavy Mech Support Armor | Union/Effect Monster | LIGHT | Machine | 3 | 500 | 500 | Starter Deck | When this card is Normal Summoned: You can target 1 Union monster in your Graveyard; Special Summon it. Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |
SDKS-EN005 | X-Head Cannon | Normal Monster | LIGHT | Machine | 4 | 1800 | 1500 | Starter Deck | A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. | |
SDKS-EN006 | Y-Dragon Head | Union Monster | LIGHT | Machine | 4 | 1500 | 1600 | Starter Deck | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
SDKS-EN007 | Z-Metal Tank | Union Monster | LIGHT | Machine | 4 | 1500 | 1300 | Starter Deck | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.). | |
SDKS-EN008 | Heavy Mech Support Platform | Union Monster | DARK | Machine | 3 | 500 | 500 | Starter Deck | Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.) | |
SDKS-EN009 | Blue-Eyes White Dragon | Normal Monster | LIGHT | Dragon | 8 | 3000 | 2500 | Starter Deck | This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. | |
SDKS-EN010 | Kaiser Glider | Effect Monster | LIGHT | Dragon | 6 | 2400 | 2200 | Starter Deck | This card cannot be destroyed by battle with a monster that has the same ATK. When this card is destroyed and sent to the Graveyard; Target 1 monster on the field; return that target to the hand. | |
SDKS-EN011 | Lord of D. | Effect Monster | DARK | Spellcaster | 4 | 1200 | 1100 | Starter Deck | Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects. | |
SDKS-EN012 | Vampire Lord | Effect Monster | DARK | Zombie | 5 | 2000 | 1500 | Starter Deck | If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY. | |
SDKS-EN013 | Enraged Battle Ox | Effect Monster | EARTH | Beast-Warrior | 4 | 1700 | 1000 | Starter Deck | As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. | |
SDKS-EN014 | Des Feral Imp | Flip/Effect Monster | DARK | Reptile | 4 | 1600 | 1800 | Starter Deck | FLIP: Select 1 card from your Graveyard, add it to your Deck, and shuffle your Deck. | |
SDKS-EN015 | Peten the Dark Clown | Effect Monster | DARK | Spellcaster | 3 | 500 | 1200 | Starter Deck | When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck. | |
SDKS-EN016 | Interplanetarypurplythorny Dragon | Effect Monster | DARK | Dragon | 5 | 2200 | 1100 | Starter Deck | If a monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. | |
SDKS-EN017 | Blizzard Dragon | Effect Monster | WATER | Dragon | 4 | 1800 | 1000 | Starter Deck | Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase. | |
SDKS-EN018 | Keeper of the Shrine | Effect Monster | DARK | Dragon | 4 | 0 | 2100 | Starter Deck | This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. While this card is in your hand or Graveyard, if a face-up Dragon-Type monster on the field, except "Keeper of the Shrine", is sent to the Graveyard by a card effect or because it was destroyed by battle. You can Special Summon this card, then, if that monster sent to the Graveyard is a Normal Monster, you can add 1 Dragon-Type Monster from your Graveyard to your hand. You can only use this effect of "Keeper of the Shrine" once per turn. | |
SDKS-EN019 | Luster Dragon | Normal Monster | WIND | Dragon | 4 | 1900 | 1600 | Starter Deck | A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. | |
SDKS-EN020 | Union Hangar | Spell | Field | Starter Deck | When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Union Hangar" per turn. | |||||
SDKS-EN021 | Majesty with Eyes of Blue | Spell | Quick-Play | Starter Deck | Send 1 "Blue-Eyes" monster from your hand or Deck to the Graveyard, then target 1 face-up monster on the field; it cannot attack while it is face-up on the field. You can only activate 1 "Majesty with Eyes of Blue" per turn. | |||||
SDKS-EN022 | Burst Stream of Destruction | Spell | Normal | Starter Deck | If you control a face-up "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragons" cannot attack the turn you activate this card. | |||||
SDKS-EN023 | The Flute of Summoning Dragon | Spell | Normal | Starter Deck | Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect. | |||||
SDKS-EN024 | Silent Doom | Spell | Normal | Starter Deck | Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot attack. | |||||
SDKS-EN025 | Shrink | Spell | Quick-Play | Starter Deck | Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn. | |||||
SDKS-EN026 | Enemy Controller | Spell | Quick-Play | Starter Deck | Active 1 of these effects. |
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SDKS-EN027 | Megamorph | Spell | Equip | Starter Deck | While your Life Points are lower than your opponent's, the original ATK of the equipped monster is doubled. While your Life Points are higher, the original ATK of the equipped monster is halved | |||||
SDKS-EN028 | Limiter Removal | Spell | Quick-Play | Starter Deck | Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters. | |||||
SDKS-EN029 | Frontline Base | Spell | Continuous | Starter Deck | Once per turn, during your Main Phase, you can Special Summon 1 Union Monster of Level 4 or lower from your hand. | |||||
SDKS-EN030 | Union Scramble | Trap | Normal | Starter Deck | Target up to 3 of your banished LIGHT Machine-Type Normal Monsters and/or LIGHT Machine-Type Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished LIGHT Machine-Type Normal Monsters or LIGHT Machine-Type Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn. | |||||
SDKS-EN031 | Crush Card Virus | Trap | Normal | Starter Deck | Tribute 1 DARK monster with 1000 or less ATK. Check all monsters your opponent controls, your opponent's hand, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with 1500 or more ATK. | |||||
SDKS-EN032 | Negate Attack | Trap | Counter | Starter Deck | When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase. | |||||
SDKS-EN033 | Ring of Destruction | Trap | Normal | Starter Deck | Target 1 face-up monster on the field; destroy that target, and if you do, inflict damage to both players equal to that target's ATK. | |||||
SDKS-EN034 | Interdimensional Matter Transporter | Trap | Normal | Starter Deck | Target 1 face-up monster you control; banish that target until the End Phase. | |||||
SDKS-EN035 | Cloning | Trap | Normal | Starter Deck | Activate only when your opponent Normal Summons or Flip Summons a monster. Special Summon 1 "Clone Token", with the same original Level, Type, Attribute, ATK, and DEF as the Summoned monster. When that monster is destroyed and sent to the Graveyard, destroy this Token. | |||||
SDKS-EN036 | Final Attack Orders | Trap | Continuous | Starter Deck | All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed. | |||||
SDKS-EN037 | Call of the Haunted | Trap | Continuous | Starter Deck | Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | |||||
SDKS-EN038 | Roll Out! | Trap | Normal | Starter Deck | Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field. | |||||
SDKS-EN039 | Fiendish Chain | Trap | Continuous | Starter Deck | Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is one the field, also that face-up monster cannot attack. When it is destroyed, destroy this card. | |||||
SDKS-EN040 | A-to-Z-Dragon Buster Cannon | Fusion/Effect Monster | LIGHT | Machine | 10 | 4000 | 4000 | Starter Deck | "ABC-Dragon Buster" + "XYZ-Dragon Cannon" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster" and "XYZ-Dragon Cannon"; Special Summon them. |
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SDKS-EN041 | ABC-Dragon Buster | Fusion/Effect Monster | LIGHT | Machine | 8 | 3000 | 2800 | Starter Deck | "A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your Graveyard. (You do not use "Polymerization".) Once per turn, during either player's turn: You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn: You can Tribute this card, then target 3 of your banished LIGHT Machine-Type Union monsters with different names; Special Summon them (this is a Quick Effect). |
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SDKS-EN042 | XYZ-Dragon Cannon | Fusion/Effect Monster | LIGHT | Machine | 8 | 2800 | 2600 | Starter Deck | X-Head Cannon + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target. |
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SDKS-EN043 | XY-Dragon Cannon | Fusion/Effect Monster | LIGHT | Machine | 6 | 2200 | 1900 | Starter Deck | X-Head Cannon + "Y-Dragon Head" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field." |
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SDKS-EN044 | XZ-Tank Cannon | Fusion/Effect Monster | LIGHT | Machine | 6 | 2400 | 2100 | Starter Deck | X-Head Cannon + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field." |
This set contains 44 cards.
Release Date: 2016-10-21