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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SDSE-EN001 | Jet Synchron | Tuner/Effect Monster | FIRE | Machine | 1 | 500 | 0 | Super Rare | If this card is sent to the GY as a Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn. | |
SDSE-EN002 | Rush Warrior | Effect Monster | WIND | Warrior | 2 | 300 | 1200 | Common | During damage calculation (in either player's turn), if a "Warrior" Synchro Monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your Graveyard, then target 1 "Synchron" monster in your Graveyard; add it to your hand. You can only use each effect of "Rush Warrior" once per turn. | |
SDSE-EN003 | Synchron Carrier | Effect Monster | EARTH | Machine | 2 | 0 | 1000 | Common | During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster(s) is sent to your Graveyard as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster while you control this card: You can Special Summon 1 "Synchron Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn. | |
SDSE-EN004 | Junk Synchron | Tuner Monster | DARK | Warrior | 3 | 1300 | 500 | Common | When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects. | |
SDSE-EN005 | Quickdraw Synchron | Tuner Monster | WIND | Machine | 5 | 700 | 1400 | Common | You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material. | |
SDSE-EN006 | Drill Synchron | Tuner Monster | EARTH | Machine | 3 | 800 | 300 | Common | While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card. | |
SDSE-EN007 | Turbo Synchron | Tuner Monster | WIND | Machine | 1 | 100 | 500 | Common | When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took. | |
SDSE-EN008 | Unknown Synchron | Tuner Monster | DARK | Machine | 1 | 0 | 0 | Common | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of "Unknown Synchron" once per Duel. | |
SDSE-EN009 | Fleur Synchron | Tuner Monster | LIGHT | Machine | 2 | 400 | 200 | Common | If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand. | |
SDSE-EN010 | Synchron Explorer | Effect Monster | EARTH | Machine | 2 | 0 | 700 | Common | When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated. | |
SDSE-EN011 | Speed Warrior | Effect Monster | WIND | Warrior | 2 | 900 | 400 | Common | During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. | |
SDSE-EN012 | Sonic Warrior | Effect Monster | WIND | Warrior | 2 | 1000 | 0 | Common | When this card is sent to the Graveyard: All Level 2 or lower monsters you currently control gain 500 ATK. | |
SDSE-EN013 | Doppelwarrior | Effect Monster | DARK | Warrior | 2 | 800 | 800 | Common | When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/ DEF 400) in Attack Position. | |
SDSE-EN014 | Quillbolt Hedgehog | Effect Monster | EARTH | Machine | 2 | 800 | 800 | Common | If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect. | |
SDSE-EN015 | Tuningware | Effect Monster | LIGHT | Machine | 1 | 100 | 300 | Common | If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the Graveyard for a Synchro Summon, draw 1 card. | |
SDSE-EN016 | Swift Scarecrow | Effect Monster | EARTH | Machine | 1 | 0 | 0 | Common | When your opponent's monster declares a direct attack: You can discard this card; negate that attack, then end the Battle Phase (this is a Quick Effect). | |
SDSE-EN017 | Level Eater | Effect Monster | DARK | Insect | 1 | 600 | 0 | Common | If this card is in the Graveyard, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control. Reduce that monster's Level by 1. Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon. | |
SDSE-EN018 | Effect Veiler | Tuner Monster | LIGHT | Spellcaster | 1 | 0 | 0 | Common | During your opponent's Main Phase: You can send this card from your hand to the Graveyard to target 1 face-up Effect monster your opponent controls; negate that target's effects until the End Phase. | |
SDSE-EN019 | Genex Neutron | Effect Monster | LIGHT | Machine | 4 | 1800 | 1200 | Common | During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand. | |
SDSE-EN020 | Genex Ally Birdman | Tuner Monster | DARK | Machine | 3 | 1400 | 400 | Common | You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field. | |
SDSE-EN021 | Plaguespreader Zombie | Tuner monster | DARK | Zombie | 2 | 400 | 200 | Common | If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field. | |
SDSE-EN022 | White Dragon Wyverburster | Effect Monster | LIGHT | Dragon | 4 | 1700 | 1800 | Common | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand. | |
SDSE-EN023 | Black Dragon Collapserpent | Effect Monster | DARK | Dragon | 4 | 1800 | 1700 | Common | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand. | |
SDSE-EN024 | Scrap Fist | Spell | Quick-Play | Super Rare | Target 1 "Junk Warrior" you control; if it battles an opponent's monster this turn while you control it, apply these effects. |
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SDSE-EN025 | Limit Overdrive | Spell | Quick-Play | Common | Return 1 Tuner Synchro Monster and 1 non-Tuner Synchro Monster you control to the Extra Deck; Special Summon 1 Synchro Monster from your Extra Deck whose Level is equal to the combined Level of those 2 returned monsters, ignoring its Summoning conditions. You can only activate 1 "Limit Overdrive" per turn. | |||||
SDSE-EN026 | Starlight Junktion | Spell | Field | Common | You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summoned a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn. | |||||
SDSE-EN027 | Tuning | Spell | Normal | Common | Add 1 "Synchron" Tuner monster from your Deck to your hand, then send the top card of your Deck to the GY. | |||||
SDSE-EN028 | Reinforcement of the Army | Spell | Normal | Common | Add 1 Level 4 or lower Warrior monster from your Deck to your hand. | |||||
SDSE-EN029 | The Warrior Returning Alive | Spell | Normal | Common | Target 1 Warrior-Type monster in your GY; add that target to your hand. | |||||
SDSE-EN030 | Dark Eruption | Spell | Normal | Common | Target 1 DARK monster with 1500 or less ATK in your Graveyard; add that target to your hand. | |||||
SDSE-EN031 | One for One | Spell | Normal | Common | Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck. | |||||
SDSE-EN032 | Night Beam | Spell | Normal | Common | Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation. | |||||
SDSE-EN033 | Double Cyclone | Spell | Quick-Play | Common | Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected card(s). | |||||
SDSE-EN034 | Scrap-Iron Statue | Trap | Normal | Common | When a Spell/Trap Card that is already face-up on your opponent's side of the field activates its effect: Destroy that card, also, after that, Set this card face-down instead of sending it to the Graveyard. If this card is sent to the Graveyard: You can target 1 "Junk" monster in your Graveyard; Special Summon that target in Defense Position. You can only use each effect of "Scrap-Iron Statue" once per turn. | |||||
SDSE-EN035 | Scrap-Iron Scarecrow | Trap | Normal | Common | Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard. | |||||
SDSE-EN036 | Limiter Overload | Trap | Normal | Common | When this card is sent to the Graveyard, Special Summon 1 "Speed Warrior" from your hand, Deck or Graveyard. | |||||
SDSE-EN037 | Call of the Haunted | Trap | Continuous | Common | Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | |||||
SDSE-EN038 | Imperial Iron Wall | Trap | Continuous | Common | Neither player can banish cards. | |||||
SDSE-EN039 | Solemn Warning | Trap | Counter | Common | When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card. | |||||
SDSE-EN040 | Stardust Warrior | Synchro/Effect Monster | WIND | Warrior | 10 | 3000 | 2500 | Ultra Rare | 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters. During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard. If this card is destroyed by battle or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower "Warrior" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.) |
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SDSE-EN041 | Jet Warrior | Synchro/Effect Monster | FIRE | Warrior | 5 | 2100 | 1200 | Ultra Rare | "Jet Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your Graveyard: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Jet Warrior" once per turn. |
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SDSE-EN042 | Accel Synchron | Synchro/Tuner Monster | DARK | Machine | 5 | 500 | 2100 | Super Rare | 1 Tuner + 1 or more non-Tuner monsters Once per turn: You can send 1 "Synchron" monster from your Deck to the Graveyard, then activate 1 of these effects: During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). You can only Synchro Summon "Accel Synchron(s)" once per turn. |
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SDSE-EN043 | Junk Warrior | Synchro/Effect Monster | DARK | Warrior | 5 | 2300 | 1300 | Common | "Junk Synchron" + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 and lower monsters you currently control. |
This set contains 43 cards.
Release Date: 2015-08-28