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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
TU04-EN000 | Tragoedia | Effect Monster | DARK | Fiend | 10 | ? | ? | Ultimate Rare | When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn. | |
TU04-EN001 | Gottoms' Emergency Call | Trap | Normal | Ultra Rare | Activate only if there is a face-up "X-Saber" monster(s) on the field. Select 2 "X-Saber" monsters in either player's Graveyard(s). Special Summon those monsters to your side of the field. | |||||
TU04-EN002 | Debris Dragon | Tuner Monster | WIND | Dragon | 4 | 1000 | 2000 | Super Rare | When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4. | |
TU04-EN003 | Blackwing - Sirocco the Dawn | Effect Monster | DARK | Winged Beast | 5 | 2000 | 900 | Super Rare | If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster. | |
TU04-EN004 | Deep Sea Diva | Tuner monster | WATER | Sea Serpent | 2 | 200 | 400 | Super Rare | When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck. | |
TU04-EN005 | Compulsory Evacuation Device | Trap | Normal | Super Rare | Target 1 monster on the field; return that target to the hand. | |||||
TU04-EN006 | Dunames Dark Witch | Normal Monster | LIGHT | Fairy | 4 | 1800 | 1050 | Rare | Even when all odds are against this brave fairy, she will press onwards in battle and never retreat. | |
TU04-EN007 | The End of Anubis | Effect Monster | DARK | Fiend | 6 | 2500 | 0 | Rare | As long as this card remains face-up on the field, all effects of Spell, Trap, and Effect Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated. | |
TU04-EN008 | Psychic Commander | Tuner Monster | EARTH | Psychic | 3 | 1400 | 800 | Rare | When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase. | |
TU04-EN009 | Advanced Ritual Art | Spell | Ritual | Rare | Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand. | |||||
TU04-EN010 | Bark of Dark Ruler | Trap | Normal | Rare | If a Fiend monster you control battles, during the Damage Step: Pay LP in multiples of 100, then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn. | |||||
TU04-EN011 | Swallow Flip | Trap | Counter | Rare | Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it. | |||||
TU04-EN012 | Wattkid (F.K.A. Oscillo Hero #2) | Normal Monster | LIGHT | Thunder | 3 | 1000 | 500 | Common | A creature that electrocutes opponents with bolts of lightning. | |
TU04-EN013 | Oscillo Hero | Normal Monster | EARTH | Warrior | 3 | 1250 | 700 | Common | A strange warrior from another dimension. | |
TU04-EN014 | Mokey Mokey | Normal Monster | LIGHT | Fairy | 1 | 300 | 100 | Common | An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful. | |
TU04-EN015 | Key Mace | Normal Monster | LIGHT | Fairy | 1 | 400 | 300 | Common | Enemies' hearts will melt at the sight of this small fairy's cuteness. | |
TU04-EN016 | King of the Skull Servants | Effect Monster | DARK | Zombie | 1 | ? | 0 | Common | The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard, by removing from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard, Special Summon this card. | |
TU04-EN017 | Dark Hole | Spell | Normal | Common | Destroy all monsters on the field. | |||||
TU04-EN018 | Amazoness Spellcaster | Spell | Normal | Common | Target 1 "Amazoness" monster you control and 1 face-up monster your opponent controls; switch the original ATK of those targets until the end of this turn. | |||||
TU04-EN019 | Gladiator Proving Ground | Spell | Normal | Common | Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand. | |||||
TU04-EN020 | White Hole | Trap | Normal | Common | When your opponent plays "Dark Hole", the monsters on your side of the field are not destroyed. |
This set contains 21 cards.
Release Date: 2010-11-19