Order Turbo Pack : Booster 5 from our affilate partners: Amazon, eBay, and TCG Player
Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
TU05-EN000 | Colossal Fighter | Synchro/Effect Monster | DARK | Warrior | 8 | 2800 | 1000 | Ultimate Rare | 1 Tuner + 1+ non-Tuner monsters Gains 100 ATK for each Warrior monster in the GYs. When this card is destroyed by battle and sent to the GY: You can target 1 Warrior monster in either GY; Special Summon that target. |
|
TU05-EN001 | Dark Hole | Spell | Normal | Ultra Rare | Destroy all monsters on the field. | |||||
TU05-EN002 | Gladiator Beast Laquari | Effect Monster | FIRE | Beast-Warrior | 4 | 1800 | 400 | Super Rare | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari". | |
TU05-EN003 | Snowman Eater | Effect Monster | WATER | Aqua | 3 | 0 | 1900 | Super Rare | When this card is flipped face-up: Target 1 face-up monster on the field; destroy that target. | |
TU05-EN004 | Six Samurai United | Spell | Continuous | Super Rare | Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card. | |||||
TU05-EN005 | Spell Shattering Arrow | Spell | Quick-Play | Super Rare | Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent. | |||||
TU05-EN006 | Puppet Plant | Effect Monster | EARTH | Plant | 3 | 1000 | 1000 | Rare | By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn. | |
TU05-EN007 | Wulf, Lightsworn Beast | Effect Monster | LIGHT | Beast-Warrior | 4 | 2100 | 300 | Rare | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it. | |
TU05-EN008 | Cyber Eltanin | Effect Monster | LIGHT | Machine | 10 | ? | ? | Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all face-up LIGHT Machine-Type monsters from your side of the field and from your Graveyard. This card's ATK and DEF are equal to the number of monsters removed from play for its Special Summon x 500. When this card is Special Summoned, send all other face-up monsters on the field to the Graveyard. | |
TU05-EN009 | Torrential Tribute | Trap | Normal | Rare | When a monster(s) is Summoned: Destroy all monsters on the field. | |||||
TU05-EN010 | Escape from the Dark Dimension | Trap | Continuous | Rare | Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card. | |||||
TU05-EN011 | Zoma the Spirit | Trap | Continuous | Rare | Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it. | |||||
TU05-EN012 | Manju of the Ten Thousand Hands | Effect Monster | LIGHT | Fairy | 4 | 1400 | 1000 | Common | When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand. | |
TU05-EN013 | Abyssal Kingshark | Effect Monster | WATER | Fish | 4 | 1700 | 600 | Common | Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed. | |
TU05-EN014 | Spirit of the Six Samurai | Effect Monster | EARTH | Warrior | 3 | 500 | 500 | Common | Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
TU05-EN015 | Black Salvo | Tuner Monster | DARK | Machine | 3 | 100 | 1100 | Common | When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated. | |
TU05-EN016 | Darkness Neosphere | Effect Monster | DARK | Fiend | 10 | 4000 | 4000 | Common | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand. | |
TU05-EN017 | Miracle Fusion | Spell | Normal | Common | Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY. | |||||
TU05-EN018 | Shield Crush | Spell | Normal | Common | Target 1 Defense Position monster on the field; destroy that target. | |||||
TU05-EN019 | Seven Tools of the Bandit | Trap | Counter | Common | When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it. | |||||
TU05-EN020 | Royal Command | Trap | Continuous | Common | Negate the activation and effects of all Flip Effect monsters effects. |
This set contains 21 cards.
Release Date: 2011-04-09