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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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VASM-EN001 | Mementoal Tecuhtlica - Combined Creation | Effect Monster | EARTH | Wyrm | 11 | 5000 | 5000 | Ultra Rare, Collector's Rare, Quarter Century Rare | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling 5 other "Memento" monsters with different names from your hand and/or GY into the Deck/Extra Deck. While you control no other monsters, this card can attack all monsters your opponent controls, once each. Once per turn, if your opponent activates a card or effect (except during the Damage Step): You can Special Summon 1 "Memento" monster from your hand or GY. | |
VASM-EN002 | Mementotlan-Horned Dragon | Effect Monster | DARK | Dragon | 8 | 2850 | 2350 | Rare | If you have 3 or more "Memento" monsters with different names in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Mementotlan-Horned Dragon" once per turn this way. If this card on the field is destroyed by card effect: You can target 3 face-up cards on the field, including a "Memento" card you control; destroy them. You can only use this effect of "Mementotlan-Horned Dragon" once per turn. | |
VASM-EN003 | Mementotlan Tatsunootoshigo | Effect Monster | EARTH | Beast | 5 | 1350 | 16000 | Super Rare | If you do not control any face-up monsters, other than "Memento" monsters: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 "Memento" monster you control, and send any number of "Memento" monster(s) (with different names) from your Deck to the GY whose total Levels are less than or equal to the destroyed monster's original Level. You can only use each effect of "Mementotlan Tatsunootoshigo" once per turn. | |
VASM-EN004 | Mementotlan Dark Blade | Effect Monster | DARK | Warrior | 4 | 1800 | 1500 | Super Rare, Collector's Rare | If this card is Normal or Special Summoned: You can discard 1 "Memento" card, then target 1 Spell/Trap your opponent controls; destroy it. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, Special Summon 1 Level 3 or lower "Memento" monster from your Deck. You can only use each effect of "Mementotlan Dark Blade" once per turn. | |
VASM-EN005 | Mementotlan Angwitch | Effect Monster | DARK | Spellcaster | 3 | 800 | 1000 | Ultra Rare, Collector's Rare | If this card is Normal or Special Summoned: You can add 1 "Memento" monster from your Deck to your hand, except "Mementotlan Angwitch". You can target 1 Level 2 or lower "Memento" monster in your GY; destroy 1 "Memento" monster you control, and if you do, Special Summon the targeted monster. You can only use each effect of "Mementotlan Angwitch" once per turn. | |
VASM-EN006 | Mementotlan Mace | Effect Monster | LIGHT | Fairy | 1 | 400 | 300 | Super Rare | During your opponent's Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, add 1 "Memento" card from your Deck to your hand, except "Mementotlan Mace". You can only use each effect of "Mementotlan Mace" once per turn. | |
VASM-EN007 | Mementotlan Goblin | Effect Monster | DARK | Fiend | 1 | 400 | 400 | Rare | During the Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Memento" monsters you control with card effects. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, send up to 2 "Memento" cards with different names from each other from your Deck to the GY, except "Mementotlan Goblin". You can only use each effect of "Mementotlan Goblin" once per turn. | |
VASM-EN008 | Mementomictlan | Spell | Field | Rare, Collector's Rare | If your "Memento" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon 1 "Memento" monster with a lower Level from your hand or GY. You can only use this effect of "Mementomictlan" once per turn. Once per turn, during your End Phase: You can target 1 "Memento" Spell/Trap in your GY; Set it. | |||||
VASM-EN009 | Mementotlan Bone Party | Spell | Quick-Play | Ultra Rare | Destroy 1 "Memento" monster in your hand or face-up field, take 1 "Memento" monster from your Deck with a different name, and either add it to your hand or Special Summon it in Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 "Memento" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use each effect of "Mementotlan Bone Party" once per turn. | |||||
VASM-EN010 | Mementotlan Bone Back | Spell | Quick-Play | Rare | If a face-up "Memento" monster(s) you control leaves the field because of an opponent's card: Special Summon 1 "Mementoal Tecuhtlica - Combined Creation" from your hand or Deck, ignoring its Summoning conditions. If your opponent moves a "Memento" monster(s) out of your GY, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon as many "Memento" monsters as possible with different names from your hand and/or Deck. You can only use each effect of "Mementotlan Bone Back" once per turn. | |||||
VASM-EN011 | Mementotlan Fracture Dance | Trap | Normal | Rare | If you control a "Memento" monster: Target 1 card on the field; destroy it, then, if you control "Mementoal Tecuhtlica - Combined Creation", you can destroy 1 more card on the field. When an attack is declared involving your "Memento" monster and an opponent's monster: You can banish this card from your GY; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. You can only use each effect of "Mementotlan Fracture Dance" once per turn. | |||||
VASM-EN012 | Mementotlan Cranium Burst | Trap | Continuous | Rare | While you control a "Memento" monster, your opponent's monsters that can attack must attack the "Memento" monster you control with the highest ATK (their choice, if tied). When your opponent activates a monster effect on the field (except during the Damage Step): You can target 1 "Mementoal Tecuhtlica - Combined Creation" you control; it loses exactly 1000 ATK/DEF, and if it does, negate that activated effect. You can only activate this effect of "Mementotlan Cranium Burst" once per Chain. | |||||
VASM-EN013 | Terraforming | Spell | Normal | Rare | Add 1 Field Spell from your Deck to your hand. | |||||
VASM-EN014 | Supply Squad | Spell | Continuous | Rare | Once per turn, if a monster(s) you control is destroyed by battle or by card effect: Draw 1 card. | |||||
VASM-EN015 | There Can Be Only One | Trap | Continuous | Rare | Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type. | |||||
VASM-EN016 | Centur-Ion Primera | Tuner/Effect Monster | LIGHT | Spellcaster | 4 | 1600 | 1600 | Ultra Rare, Collector's Rare | While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. | |
VASM-EN017 | Centur-Ion Trudea | Effect Monster | DARK | Pyro | 4 | 1000 | 2000 | Ultra Rare, Collector's Rare | During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn. | |
VASM-EN018 | Centur-Ion Emeth VI | Effect Monster | EARTH | Machine | 8 | 2000 | 3000 | Ultra Rare, Collector's Rare | During your opponent's turn, if this card is in your hand or GY (Quick Effect): You can target 1 "Centur-Ion" monster you control, except "Centur-Ion Emeth VI"; place it in your Spell & Trap Zone as a face-up Continuous Trap, and if you do, Special Summon this card, also you cannot Special Summon "Centur-Ion Emeth VI" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of "Centur-Ion Emeth VI" once per turn. | |
VASM-EN019 | Centur-Ion Legatia | Synchro/Effect Monster | LIGHT | Machine | 12 | 3500 | 2000 | Ultra Rare, Collector's Rare, Quarter Century Secr | 1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap. |
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VASM-EN020 | Stand Up Centur-Ion! | Spell | Field | Super Rare, Collector's Rare | Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster. | |||||
VASM-EN021 | Emblema Oath | Spell | Quick-Play | Ultra Rare | Activate 1 of these effects; You can only activate 1 "Emblema Oath" per turn. |
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VASM-EN022 | Centur-Ion Bonds | Spell | Quick-Play | Super Rare | Place 1 "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap. If a "Centur-Ion" Synchro Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Centur-Ion" monster in your GY; place it in your Spell & Trap Zone as a face-up Continuous Trap. You can only use each effect of "Centur-Ion Bonds" once per turn. | |||||
VASM-EN023 | Centur-Ion Phalanx | Trap | Normal | Super Rare | Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn. | |||||
VASM-EN024 | Centur-Ion True Awakening | Trap | Counter | Super Rare | When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn. | |||||
VASM-EN025 | Summoner Monk | Effect Monster | DARK | Spellcaster | 4 | 800 | 1600 | Rare | Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn. | |
VASM-EN026 | Draco Berserker of the Tenyi | Synchro/Effect Monster | DARK | Wyrm | 8 | 3000 | 0 | Rare | 1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn. |
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VASM-EN027 | Angel of Zera | Synchro/Effect Monster | LIGHT | Fairy | 8 | 2800 | 2300 | Rare | 1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of "Angel of Zera" once per turn. |
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VASM-EN028 | Magic Planter | Spell | Normal | Rare | Send 1 face-up Continuous Trap Card you control to the Graveyard. Draw 2 cards. | |||||
VASM-EN029 | Synchro Transmission | Trap | Normal | Rare | During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; return it to the Extra Deck, then draw 1 card. You can only use each effect of "Synchro Transmission" once per turn. | |||||
VASM-EN030 | Gravity Collapse | Trap | Counter | Rare | Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn. | |||||
VASM-EN031 | Angello Vaalmonica | Pendulum/Effect Monster | DARK | Fairy | 4 | 1200 | 2100 | Super Rare, Collector's Rare | If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn. Pendulum Scale: 3 Pendulum Effect: Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. |
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VASM-EN032 | Dimonno Vaalmonica | Pendulum/Effect Monster | LIGHT | Fiend | 4 | 1200 | 2100 | Super Rare, Collector's Rare | If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn. Pendulum Scale: 5 Pendulum Effect: Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. |
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VASM-EN033 | Duralume, Vaalmonican Heathen Hallow | Link/Effect Monster | DARK | Fairy | 2500 | LINK-1 | Super Rare | 1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon "Duralume, Vaalmonican Heathen Hallow" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn. |
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VASM-EN034 | Zebufera, Vaalmonican Hallow Heathen | Link/Effect Monster | LIGHT | Fiend | 2500 | LINK-1 | Super Rare | 1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect. |
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VASM-EN035 | Vaalmonica, the Agathokakological Voice | Spell | Field | Ultra Rare, Collector's Rare | When this card is activated: You can add 1 "Vaalmonica" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of "Vaalmonica, the Agathokakological Voice" once per turn. You can only activate 1 "Vaalmonica, the Agathokakological Voice" per turn. | |||||
VASM-EN036 | Vaalmonica Scelta | Spell | Normal | Ultra Rare, Collector's Rare | Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. You can only activate 1 "Vaalmonica Scelta" per turn. |
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VASM-EN037 | Vaalmonica Versare | Spell | Normal | Super Rare | Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. You can only activate 1 "Vaalmonica Versare" per turn. |
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VASM-EN038 | Vaalmonica Intonare | Spell | Normal | Super Rare | Apply 1 of these effects. Unless you have a "Vaalmonica" card in your Pendulum Zone, your opponent chooses the effect. You can only activate 1 "Vaalmonica Intonare" per turn. |
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VASM-EN039 | Vaalmonica Followed Rhythm | Trap | Normal | Super Rare | Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. You can only activate 1 "Vaalmonica Followed Rhythm" per turn. |
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VASM-EN040 | Vaalmonica Chosen Melody | Trap | Normal | Super Rare | Apply 1 of these effects. You must control a "Vaalmonica" Monster Card to activate and to resolve this effect. If you control a "Vaalmonica" Link Monster, you can apply both effects in sequence. You can only activate 1 "Vaalmonica Chosen Melody" per turn. |
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VASM-EN041 | Protecting Spirit Loagaeth | Effect Monster | LIGHT | Fairy | 7 | 2400 | 2100 | Rare | If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position. | |
VASM-EN042 | Performage Trick Clown | Effect Monster | LIGHT | Spellcaster | 4 | 1600 | 1200 | Rare | If this card is sent to the Graveyard: You can target 1 "Performage" monster in your Graveyard; Special Summon it, its ATK and DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn. | |
VASM-EN043 | Ghost Sister & Spooky Dogwood | Tuner/Effect Monster | WATER | Zombie | 3 | 0 | 1800 | Rare | During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. |
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VASM-EN044 | Number 41: Bagooska the Terribly Tired Tapir | Xyz/Effect Monster | EARTH | Fiend | 4 | 2100 | 2000 | Rare | 2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated. |
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VASM-EN045 | Stained Glass of Light & Dark | Trap | Normal | Rare | Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control. You can only activate 1 "Stained Glass of Light & Dark" per turn. |
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VASM-EN046 | Honest | Effect Monster | LIGHT | Fairy | 4 | 1100 | 1900 | Rare, Collector's Rare | During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn. | |
VASM-EN047 | Dark Honest | Effect Monster | DARK | Fairy | 4 | 1100 | 1900 | Rare, Collector's Rare | Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn. | |
VASM-EN048 | Archlord Kristya | Effect Monster | LIGHT | Fairy | 8 | 2800 | 2300 | Rare, Quarter Century Secret Rare | If you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). When you do: Target 1 Fairy-Type monster in your Graveyard; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the Graveyard, it returns to the top of the Deck, instead. | |
VASM-EN049 | Meklord Emperor Wisel | Effect Monster | DARK | Machine | 1 | 2500 | 2500 | Rare | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard: You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 face-up Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during either player's turn, when an opponent's Spell Card is activated: You can negate the activation, and if you do, destroy it. | |
VASM-EN050 | Meklord Emperor Granel | Effect Monster | EARTH | Machine | 1 | 0 | 0 | Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can select 1 Synchro Monster your opponent controls and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. During your Main Phase, you can select 1 of those equipped monsters, and Special Summon it to your side of the field in face-up Defense Position. | |
VASM-EN051 | Abominable Unchained Soul | Effect Monster | DARK | Fiend | 8 | 3000 | 1500 | Rare | You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. | |
VASM-EN052 | Ibicella Lutea | Effect Monster | EARTH | Plant | 4 | 1800 | 100 | Rare | Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects. | |
VASM-EN053 | Archnemeses Eschatos | Effect Monster | LIGHT | Dragon | 11 | 3000 | 2500 | Rare | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Types from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 Monster Type on the field; destroy all monsters on the field with that Type, also until the end of the next turn, neither player can Special Summon monsters with that Type. You can only use this effect of "Archnemeses Eschatos" once per turn. | |
VASM-EN054 | Colossal Fighter | Synchro/Effect Monster | DARK | Warrior | 8 | 2800 | 1000 | Rare | 1 Tuner + 1+ non-Tuner monsters Gains 100 ATK for each Warrior monster in the GYs. When this card is destroyed by battle and sent to the GY: You can target 1 Warrior monster in either GY; Special Summon that target. |
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VASM-EN055 | Foolish Burial | Spell | Normal | Rare | Send 1 monster from your Deck to the GY. | |||||
VASM-EN056 | Valhalla, Hall of the Fallen | Spell | Continuous | Rare | Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect. | |||||
VASM-EN057 | Advance Draw | Spell | Normal | Rare | Tribute 1 face-up Level 8 or higher monster you control. Draw 2 cards. | |||||
VASM-EN058 | Imperial Custom | Trap | Continuous | Rare | Face-up Continuous Trap Cards cannot be destroyed, except "Imperial Custom." You can only control 1 "Imperial Custom." | |||||
VASM-EN059 | Call of the Haunted | Trap | Continuous | Rare | Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | |||||
VASM-EN060 | Apophis the Swamp Deity | Trap | Continuous | Rare | During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn. |
This set contains 60 cards.
Release Date: 2023-11-17