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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
5DS1-EN001 | Tune Warrior | Tuner Monster | EARTH | Warrior | 3 | 1600 | 200 | Common | The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception. | |
5DS1-EN002 | Water Spirit | Tuner Monster | WATER | Aqua | 1 | 400 | 1200 | Common | This ancient water spirit haunts the glacial monoliths of the Antarctica. It has the power to seep into the pores of any substance and chill it to the bone. | |
5DS1-EN003 | Axe Raider | Normal Monster | EARTH | Warrior | 4 | 1700 | 1150 | Common | An axe-wielding monster of tremendous strength and agility. | |
5DS1-EN004 | Dark Blade | Normal Monster | DARK | Warrior | 4 | 1800 | 1500 | Common | They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. | |
5DS1-EN005 | Charcoal Inpachi | Normal Monster | FIRE | Pyro | 1 | 100 | 2100 | Common | A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless. | |
5DS1-EN006 | Woodborg Inpachi | Normal Monster | FIRE | Machine | 5 | 500 | 2500 | Common | The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important. | |
5DS1-EN007 | Spiral Serpent | Normal Monster | WATER | Sea Serpent | 8 | 2900 | 2900 | Common | When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced. | |
5DS1-EN008 | Renge, Gatekeeper of Dark World | Normal Monster | DARK | Fiend | 4 | 100 | 2100 | Common | His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses. | |
5DS1-EN009 | Atlantean Pikeman | Normal Monster | WATER | Sea Serpent | 2 | 1400 | 0 | Common | The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of. | |
5DS1-EN010 | Sonic Chick | Effect Monster | EARTH | Winged Beast | 1 | 300 | 300 | Common | This card cannot be destroyed by battle with a monster that has 1900 or more ATK. | |
5DS1-EN011 | Junk Synchron | Tuner Monster | DARK | Warrior | 3 | 1300 | 500 | Common | When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. (deck contains 2) | |
5DS1-EN012 | Speed Warrior | Effect Monster | WIND | Warrior | 2 | 900 | 400 | Common | During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase. | |
5DS1-EN013 | Magna Drago | Tuner Monster | FIRE | Dragon | 2 | 1400 | 600 | Common | Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK. | |
5DS1-EN014 | Frequency Magician | Tuner Monster | LIGHT | Spellcaster | 2 | 800 | 400 | Common | When this card is Normal Summoned, place 1 Spell counter on it (max. 1). You can remove 1 Spell counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase. | |
5DS1-EN015 | Copycat | Effect Monster | LIGHT | Spellcaster | 1 | 0 | 0 | Common | When this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK and DEF become equal to that monster's original ATK and DEF. | |
5DS1-EN016 | UFO Turtle | Effect Monster | FIRE | Machine | 4 | 1400 | 1200 | Common | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
5DS1-EN017 | Mystic Tomato | Effect Monster | DARK | Plant | 4 | 1400 | 1100 | Common | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
5DS1-EN018 | Marauding Captain | Effect Monster | EARTH | Warrior | 3 | 1200 | 400 | Common | Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. | |
5DS1-EN019 | Exiled Force | Effect Monster | EARTH | Warrior | 4 | 1000 | 1000 | Common | You can Tribute this card to destroy 1 monster on the field. | |
5DS1-EN020 | Synchro Boost | Spell | Equip | Common | The equipped monster gains 500 ATK, and its Level is increased by 1. | |||||
5DS1-EN021 | Synchro Blast Wave | Spell | Normal | Common | Activate only while you control a face-up Synchro monster. Destroy 1 monster your opponent controls. | |||||
5DS1-EN022 | Synchronized Realm | Spell | Continuous | Common | Each time you Synchro Summon a Synchro monster, inflict 500 damage to your opponent. | |||||
5DS1-EN023 | The Warrior Returning Alive | Spell | Normal | Common | Target 1 Warrior-Type monster in your GY; add that target to your hand. | |||||
5DS1-EN024 | Smashing Ground | Spell | Normal | Common | Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.) | |||||
5DS1-EN025 | Rush Recklessly | Spell | Quick-Play | Common | Target face-up monster gains 700 ATK until the End Phase. | |||||
5DS1-EN026 | Monster Reincarnation | Spell | Normal | Common | Discard 1 card to select 1 Monster Card in your Graveyard, and add it to your hand. | |||||
5DS1-EN027 | Lightning Vortex | Spell | Normal | Common | Discard 1 card. Destroy all face-up monsters your opponent controls. | |||||
5DS1-EN028 | Twister | Spell | Quick-Play | Common | Pay 500 LP, then target 1 face-up Spell/Trap on the field; destroy that target. | |||||
5DS1-EN029 | Double Summon | Spell | Normal | Common | You can conduct 2 Normal Summon/Set this turn, not just 1. | |||||
5DS1-EN030 | Symbols of Duty | Spell | Equip | Common | Send 1 Normal Monster you control to the Graveyard. Select and Special Summon 1 monster from either Graveyard and equip it with this card. When this card is removed from the field, destroy the equipped monster. | |||||
5DS1-EN031 | Threatening Roar | Trap | Normal | Common | Your opponent cannot declare an attack this turn. | |||||
5DS1-EN032 | Scrap-Iron Scarecrow | Trap | Normal | Common | Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard. | |||||
5DS1-EN033 | Miniaturize | Trap | Continuous | Common | Select 1 monster with 1000 or more original ATK. It loses 1000 ATK, and its Level is reduced by 1. When that monster is removed from the field, destroy this card. | |||||
5DS1-EN034 | Spellbinding Circle | Trap | Continuous | Common | Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card. | |||||
5DS1-EN035 | Backup Soldier | Trap | Normal | Common | You can activate this card when there are 5 or more Monster Cards in your Graveyard. Select up to 3 Monster Cards with an ATK of 1500 points or less (except Effect Monster Cards) from your Graveyard and add them to your hand. | |||||
5DS1-EN036 | Trap Hole | Trap | Normal | Common | When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target. | |||||
5DS1-EN037 | Sakuretsu Armor | Trap | Normal | Common | When an opponent's monster declares an attack. Target the attacking monster; destroy that target. | |||||
5DS1-EN038 | Divine Wrath | Trap | Counter | Common | When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster. | |||||
5DS1-EN039 | Seven Tools of the Bandit | Trap | Counter | Common | When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it. | |||||
5DS1-EN040 | Birthright | Trap | Continuous | Common | Select 1 Normal Monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. | |||||
5DS1-EN041 | Junk Warrior | Synchro/Effect Monster | DARK | Warrior | 5 | 2300 | 1300 | Ultra Rare | "Junk Synchron" + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 and lower monsters you currently control. |
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5DS1-EN042 | Gaia Knight, the Force of Earth | Synchro Monster | EARTH | Warrior | 6 | 2600 | 800 | Super Rare | 1 Tuner + 1 or more non-Tuner Monsters | |
5DS1-EN043 | Colossal Fighter | Synchro/Effect Monster | DARK | Warrior | 8 | 2800 | 1000 | Super Rare | 1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Warrior-Type monster from either player's Graveyard. |
This set contains 43 cards.
Release Date: 2008-08-05