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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SR07-EN000 | Tatsunecro | Tuner/Effect Monster | DARK | Zombie | 3 | 500 | 1700 | Structure Deck | If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters. | |
SR07-EN001 | Doomking Balerdroch | Effect Monster | DARK | Zombie | 8 | 2800 | 2000 | Structure Deck | During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). Negate that effect. Banish 1 monster from the field or GY. |
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SR07-EN002 | Necroworld Banshee | Effect Monster | DARK | Zombie | 4 | 1800 | 200 | Structure Deck | "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn. | |
SR07-EN003 | Glow-Up Bloom | Tuner/Effect Monster | DARK | Zombie | 1 | 0 | 0 | Structure Deck | If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn. | |
SR07-EN004 | Kasha | Effect Monster | EARTH | Zombie | 8 | ? | 1000 | Structure Deck | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way. | |
SR07-EN005 | Red-Eyes Zombie Dragon | Effect Monster | DARK | Zombie | 7 | 2400 | 2000 | Structure Deck | You can Tribute Summon this monster in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard, you can Special Summon it to your side of the field. | |
SR07-EN006 | Malevolent Mech - Goku En | Effect Monster | LIGHT | Zombie | 6 | 2400 | 1400 | Structure Deck | You can Normal Summon this card without Tributing a monster. If you do, it is sent to the Graveyard during the End Phase if you control no other Zombie-Type monsters. When this card is sent to the Graveyard by this effect, you take damage equal to the ATK of this card. | |
SR07-EN007 | Endless Decay | Effect Monster | DARK | Zombie | 4 | ? | 0 | Structure Deck | If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points. | |
SR07-EN008 | Paladin of the Cursed Dragon | Effect Monster | LIGHT | Zombie | 4 | 1900 | 1200 | Structure Deck | Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's Graveyard that was destroyed by battle. | |
SR07-EN009 | Immortal Ruler | Effect Monster | EARTH | Zombie | 4 | 1800 | 200 | Structure Deck | This card cannot be Special Summoned. You can Tribute this card to add 1 "Zombie World" from your Graveyard to your hand. | |
SR07-EN010 | Zombie Master | Effect Monster | DARK | Zombie | 4 | 1800 | 0 | Structure Deck | Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect. | |
SR07-EN011 | Tristan, Knight of the Underworld | Effect Monster | DARK | Zombie | 4 | 1800 | 0 | Structure Deck | When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your Graveyard; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK. | |
SR07-EN012 | Mezuki | Effect Monster | DARK | Fiend | 4 | 1700 | 800 | Structure Deck | You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target. | |
SR07-EN013 | Gozuki | Effect Monster | EARTH | Zombie | 4 | 1700 | 800 | Structure Deck | During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn. | |
SR07-EN014 | Shutendoji | Effect Monster | EARTH | Zombie | 4 | 1500 | 800 | Structure Deck | Once per turn, you can activate 1 of these effects. |
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SR07-EN015 | Pyramid Turtle | Effect Monster | EARTH | Zombie | 4 | 1200 | 1400 | Structure Deck | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck. | |
SR07-EN016 | Goblin Zombie | Effect Monster | DARK | Zombie | 4 | 1100 | 1050 | Structure Deck | If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand. | |
SR07-EN017 | Isolde, Belle of the Underworld | Effect Monster | DARK | Zombie | 4 | 1000 | 0 | Structure Deck | If you control a "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn. | |
SR07-EN018 | Shiranui Solitaire | Effect Monster | FIRE | Zombie | 4 | 500 | 0 | Structure Deck | You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn. | |
SR07-EN019 | Uni-Zombie | Tuner/Effect monster | DARK | Zombie | 3 | 1300 | 0 | Structure Deck | You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie-Type monsters, also send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn. | |
SR07-EN020 | Marionette Mite | Effect Monster | DARK | Insect | 3 | 1000 | 1000 | Structure Deck | By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn. | |
SR07-EN021 | Beast of the Pharaoh | Effect Monster | EARTH | Zombie | 3 | 400 | 600 | Structure Deck | If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard. | |
SR07-EN022 | Scapeghost | Flip/Tuner/Effect Monster | DARK | Zombie | 1 | 0 | 0 | Structure Deck | FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0). | |
SR07-EN023 | Zombie Necronize | Spell | Normal | Structure Deck | If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn. | |||||
SR07-EN024 | Zombie Power Struggle | Spell | Quick-Play | Structure Deck | Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into your Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn. | |||||
SR07-EN025 | Zombie World | Spell | Field | Structure Deck | All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters. | |||||
SR07-EN026 | Overpowering Eye | Spell | Normal | Structure Deck | Select 1 face-up Zombie-Type monster you control with 2000 or less ATK. It can attack your opponent directly this turn. | |||||
SR07-EN027 | Book of Life | Spell | Normal | Structure Deck | Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target. | |||||
SR07-EN028 | Call of the Mummy | Spell | Continuous | Structure Deck | Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect. | |||||
SR07-EN029 | Foolish Burial | Spell | Normal | Structure Deck | Send 1 monster from your Deck to the GY. | |||||
SR07-EN030 | Monster Gate | Spell | Normal | Structure Deck | Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the Graveyard. | |||||
SR07-EN031 | Dragged Down into the Grave | Spell | Normal | Structure Deck | Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card. | |||||
SR07-EN032 | Burial from a Different Dimension | Spell | Quick-Play | Structure Deck | Target up to 3 banished monsters; return them to the GY. | |||||
SR07-EN033 | Shared Ride | Spell | Quick-Play | Structure Deck | After this card resolves, each time your opponent adds a card(s) from their Deck or Graveyard to their hand this turn, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn. | |||||
SR07-EN034 | Return of the Zombies | Trap | Normal | Structure Deck | Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Return of the Zombies" once per turn. | |||||
SR07-EN035 | Haunted Shrine | Trap | Normal | Structure Deck | If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 "Haunted Shrine" effect per turn, and only once that turn. | |||||
SR07-EN036 | Trap of the Imperial Tomb | Trap | Normal | Structure Deck | Activate only when a Zombie-Type monster(s) is Special Summoned from your opponent's Graveyard to your side of the field. Destroy 2 cards on the field. | |||||
SR07-EN037 | Needlebug Nest | Trap | Normal | Structure Deck | Send the top 5 cards of your Deck to the Graveyard. | |||||
SR07-EN038 | Metaverse | Trap | Normal | Structure Deck | Take 1 Field Spell from your Deck, and either activate it or add it to your hand. | |||||
SR07-EN039 | Anti-Spell Fragrance | Trap | Continuous | Structure Deck | Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them. | |||||
SR07-EN040 | Mask of Restrict | Trap | Continuous | Structure Deck | Monsters cannot be Tributed. | |||||
SR07-EN041 | Red-Eyes Zombie Necro Dragon | Synchro/Effect Monster | DARK | Zombie | 7 | 2400 | 2000 | Structure Deck | 1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn. |
This set contains 42 cards.
Release Date: 2018-11-02