YuGiOh EARTH Monsters

This is a list of all the YuGiOh EARTH monsters in our database.

Card Name Type Sub Type Lvl ATK DEF Card Text Buy It
3-Hump Lacooda
86988864
Effect Monster Beast 3 500 1500 If there are 3 face-up 3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards."
Abare Ushioni
89718302
Effect Monster Beast-Warrior 4 1200 1200 Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.
Absolute Crusader
70832512
Effect Monster Warrior 4 1800 1200 When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster.
Absorbing Jar
03900605
Flip/Effect Monster Rock 3 600 500 FLIP: Destroy all Set Spell/Trap Cards on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.
Acorno
21051977
Effect Monster Plant 1 200 400 During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.
Acrobat Monkey
47372349
Normal Monster Machine 3 1000 1800 An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.
Adamancipator Analyzer
11302671
Tuner/Effect Monster Rock 4 1500 700 If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.
Adamancipator Researcher
85914562
Tuner/Effect Monster Rock 2 100 2100 If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.
Adamancipator Seeker
48519867
Tuner/Effect Monster Rock 2 1200 1000 If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.
Advanced Crystal Beast Amber Mammoth
18847598
Effect Monster Beast 4 1700 1600 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your "Advanced Crystal Beast" card(s) or "Advanced Dark" (Quick Effect): You can negate the activation. Once per turn, when your "Advanced Crystal Beast" monster is targeted for an attack: You can negate that attack. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Amethyst Cat
19963185
Effect Monster Beast 3 1200 400 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Your "Advanced Crystal Beast" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Topaz Tiger
72843899
Effect Monster Beast 4 1600 1000 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. All "Advanced Crystal Beast" monsters you control gain 400 ATK/DEF, also monsters your opponent controls lose 400 ATK/DEF. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Agave Dragon
02411269
Link/Effect Monster Wyrm 3000 LINK-4 2+ monsters, except Tokens
if this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of "Agave Dragon" once per turn.
  • Inflict 100 damage to your opponent for each Dragon.
  • This card gains 200 ATK for each Dinosaur.
  • All monsters your opponent currently controls lose 300 ATK for each Sea Serpent.
  • You gain 400 LP for each Wyrm.
  • Agido
    16135253
    Effect Monster Fairy 4 1500 1300 When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.)
    Agido the Ancient Sentinel
    62320425
    Effect Monster Fairy 4 1500 1300 If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except "Agido the Ancient Sentinel". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of "Agido the Ancient Sentinel" once per turn.
    Akz, the Pumer
    38837163
    Effect Monster Beast-Warrior 6 1500 1000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster from your hand to activate 1 of the following effects:
  • Double this card's ATK until the End Phase.
  • This card can attack your opponent directly this turn.
  • Alghoul Mazera
    45154513
    Effect Monster Zombie 8 2800 2300 If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.
    Alien Infiltrator
    76573247
    Effect Monster Reptile 2 800 500 Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.
    Alien Shocktrooper
    97127906
    Normal Monster Reptile 4 1900 800 The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.
    Alien Warrior
    98719226
    Effect Monster Reptile 4 1800 1000 When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
    Alinsection
    70924884
    Normal Monster Insect 3 950 700 A stag beetle with a saw-like head and arms.
    Alligator's Sword
    64428736
    Normal Monster Beast 4 1500 1200 'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!
    Alpacaribou, Mystical Beast of the Forest
    77797992
    Effect Monster Beast 7 2700 2100
  • While in Attack Position: Attack Position Winged Beast, Insect. and Plant-Type monsters you control cannot be destroyed by battle.
  • While in Defense Position: Defense Position Winged Beast, Insect, and Plant-Type monsters you control cannot be targeted by, or be destroyed by, card effects.
  • Alpha The Electromagnet Warrior
    42023223
    Effect Monster Rock 3 1700 1100 If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
    Alpha the Magnet Warrior
    99785935
    Normal Monster Rock 4 1400 1700 Alpha, Beta, and Gamma meld as one to form a powerful monster.
    Alpha, the Master of Beasts
    73304257
    Effect Monster Beast 8 3000 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.
    Altergeist Kunquery
    52927340
    Effect Monster Spellcaster 5 0 2400 When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.
    Amano-Iwato
    32181268
    Spirit/Effect Monster Rock 4 1900 1200 Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
    Amarylease
    18988391
    Effect Monster Plant 1 100 200 During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.
    Amazement Ambassador Bufo
    30829071
    Effect Monster Beast 3 1600 900 When this card is Normal Summoned: You can target 1 "Attraction" Trap in your GY and 1 face-up monster your opponent controls; equip that Trap to your opponent's monster. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Ambassador Bufo" once per turn.
    Amazoness Archer (F.K.A. Amazon Archer)
    91869203
    Effect Monster Warrior 4 1400 1000 You can Tribute 2 monsters to inflict 1200 damage to your opponent.
    Amazoness Augusta
    23965033
    Fusion/Effect Monster Warrior 10 3200 2800 1 "Amazoness" Fusion Monster + 1 "Amazoness" monster
    Your opponent cannot target other "Amazoness" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using "Amazoness Empress" or "Amazoness Queen" as material, it can make a second attack during each Battle Phase. If this card is Fusion Summoned: You can Special Summon 1 "Amazoness" monster from your Deck. You can only use this effect of "Amazoness Augusta" once per turn.
    Amazoness Baby Tiger
    10928224
    Effect Monster Beast 2 500 500 This card's name becomes "Amazoness Tiger" while on the field or in the GY. If an "Amazoness" monster is Normal or Special Summoned to your field while this card is in your hand or GY: You can Special Summon this card. You can only use this effect of "Amazoness Baby Tiger" once per turn. Gains 100 ATK for each "Amazoness" card in your GY.
    Amazoness Blowpiper
    73574678
    Effect Monster Warrior 3 800 1500 Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.
    Amazoness Chain Master
    29654737
    Effect Monster Warrior 4 1500 1300 When this card is destroyed by battle and sent to the GY: You can pay 1500 LP; look at your opponent's hand, then add 1 monster from their hand to your hand.
    Amazoness Empress
    04591250
    Fusion/Effect Monster Warrior 8 2800 2400 "Amazoness Queen" + 1 "Amazoness" monster
    Other "Amazoness" cards you control cannot be destroyed by battle or card effects. If your "Amazoness" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Fusion Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Amazoness Queen" from your hand, Deck, or GY.
    Amazoness Fighter
    55821894
    Effect Monster Warrior 4 1500 1300 You take no battle damage from attacks involving this card.
    Amazoness Golden Whip Master
    97692972
    Pendulum/Effect Monster Warrior 5 2000 1200 If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Golden Whip Master" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Amazoness Golden Whip Master" once per turn.
    Amazoness Paladin
    47480070
    Effect Monster Warrior 4 1700 300 Gains 100 ATK for each "Amazoness" monster you control.
    Amazoness Pet Liger
    68507541
    Fusion/Effect Monster Beast 7 2500 2400 "Amazoness Tiger" + 1 "Amazoness" monster
    Once per battle, if this card attacks, during damage calculation: You can make this card gain 500 ATK during that damage calculation only. If your "Amazoness" monster attacked an opponent's monster, after damage calculation: You can target 1 face-up monster your opponent controls; it loses 800 ATK. Monsters your opponent controls cannot attack "Amazoness" monsters you control, except this one.
    Amazoness Pet Liger King
    59353647
    Fusion/Effect Monster Beast 9 2900 2800 1 Level 5 or higher "Amazoness" monster + 1 "Amazonness" monster
    Your opponent's monsters cannot attack any monsters, except this one. You can target 1 "Amazoness" card you control and 1 "Amazoness" Warrior monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY. This card cannot attack the turn this effect is activated. You can only use this effect of "Amazoness Pet Liger King" once per turn.
    Amazoness Princess
    84539520
    Effect Monster Warrior 3 1200 900 This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess".
    Amazoness Queen
    15951532
    Effect Monster Warrior 6 2400 1800 "Amazoness" monsters you control cannot be destroyed by battle.
    Amazoness Sage
    53162898
    Effect Monster Warrior 4 1400 700 At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap your opponent controls; destroy that target.
    Amazoness Scouts
    71209500
    Effect Monster Warrior 2 500 1100 (Quick Effect): You can Tribute this card; this turn, neither player can target "Amazoness" monsters you currently control with monster effects, also they cannot be destroyed by card effects.
    Amazoness Silver Sword Master
    24087580
    Pendulum/Effect Monster Warrior 3 1200 2000 If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Silver Sword Master" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 "Amazoness" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Amazoness Silver Sword Master" once per turn.
    Amazoness Spiritualist
    97870394
    Effect Monster Warrior 2 800 1800 If this card is in your hand or GY: You can target 1 "Amazoness" card you control, except "Amazoness Spiritualist"; return it to the hand, and if you do, Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Amazoness" monsters. If this card is Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. You can only use each effect of "Amazoness Spiritualist" once per turn.
    Amazoness Spy
    31102447
    Effect Monster Warrior 3 800 1200 You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck.
    Amazoness Swords Woman
    94004268
    Effect Monster Warrior 4 1500 1600 Your opponent takes any battle damage you would have taken from battles involving this card instead.
    Amazoness Tiger
    10979723
    Effect Monster Beast 4 1100 1500 You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one.
    Amazoness Trainee
    89567993
    Effect Monster Warrior 4 1500 1300 Monsters destroyed by battle with this card are placed on the bottom of the Deck instead of going to the GY. If this card destroys an opponent's monster by battle: It gains 200 ATK.
    Amazoness War Chief
    50486289
    Effect Monster Warrior 5 1900 0 If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can only use each effect of "Amazoness War Chief" once per turn.
    Ambulanceroid
    36378213
    Effect Monster Machine 3 300 1200 When a "roid" monster(s) is added from your GY to your hand (except during the Damage Step): You can Special Summon it.
    Amores of Prophecy
    40213117
    Effect Monster Spellcaster 3 600 2000 Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand.
    Amorphactor Pain, the Imagination Dracoverlord
    98287529
    Ritual/Effect Monster Dragon 8 2950 2500 You can Ritual Summon this card with "Amorphous Persona". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the Graveyard: You can add 1 "Dracoverlord" monster from yourDeck to your hand, except "Amorphactor Pain, the Imagination Dracoverlord".
    Amorphage Envy
    33300669
    Pendulum/Effect Monster Dragon 4 0 2050 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Gluttony
    34522216
    Pendulum/Effect Monster Dragon 2 0 1850 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, monsters cannot activate their effects, except "Amorphage" monsters. Once per turn, during yourStandby Phase, Tribute 1 monster or destroy this card.
    Amorphage Goliath
    69072185
    Pendulum/Effect Monster Dragon 8 2750 0 Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, any card sent to theGraveyard is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Greed
    07305060
    Pendulum/Effect Monster Dragon 4 0 1950 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player can activate Trap Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Lechery
    70917315
    Pendulum/Effect Monster Dragon 2 1350 0 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Pride
    06283472
    Pendulum/Effect Monster Dragon 4 1750 0 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player takes any effect damage. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Sloth
    32687071
    Pendulum/Effect Monster Dragon 3 2250 0 Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player canadd cards from their Deck to their hand except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Wrath
    79794767
    Pendulum/Effect Monster Dragon 4 1650 0 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player canTribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Anarchist Monk Ranshin
    58324930
    Effect Monster Spellcaster 4 1800 100 When this card is sent from the field to the Graveyard by your opponent's card (including by battle, card effect, or by being destroyed), select 1 monster in your opponent's Graveyard and remove it from play.
    Ancient Gear
    31557782
    Effect Monster Machine 2 100 800 While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.
    Ancient Gear Ballista
    10547580
    Link/Effect Monster Machine 1500 LINK-2 2 EARTH Machine monsters
    If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.
    Ancient Gear Beast
    10509340
    Effect Monster Machine 6 2000 2000 This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
    Ancient Gear Box
    60953949
    Effect Monster Machine 4 500 2000 If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
    Ancient Gear Cannon
    80045583
    Effect Monster Machine 2 500 500 You can Tribute this card to inflict 500 damage to your opponent, and then neither player can activate Trap Cards during the Battle Phase of this turn.
    Ancient Gear Commander
    27483935
    Effect Monster Machine 4 500 2000 You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn.
    Ancient Gear Dark Golem
    64603182
    Effect Monster Machine 8 3000 3000 This card's name becomes "Ancient Gear Golem" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards ("Ancient Gear" cards and/or "Geartown") from your Deck to your hand, except "Ancient Gear Dark Golem", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Dark Golem" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
    Ancient Gear Dragon
    75892194
    Effect Monster Machine 5 500 2500 Cannot be Special Summoned. If you control no monsters, or all monsters you control are EARTH Machine monsters, you can Normal Summon this card without Tributing. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send to the GY, 1 Machine monster from your hand or face-up field, or 1 "Ancient Gear Golem" from your Deck; negate that effect. You can only use this effect of "Ancient Gear Dragon" once per turn.
    Ancient Gear Engineer
    01953925
    Effect Monster Machine 5 1500 1500 Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step.
    Ancient Gear Frame
    01278431
    Effect Monster Machine 4 1600 500 You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.
    Ancient Gear Gadget
    18486927
    Effect Monster Machine 4 500 2000 If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.
    Ancient Gear Gadjiltron Chimera
    86321248
    Effect Monster Machine 6 2300 1300 If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:
  • Green Gadget: This card gains 300 ATK.
  • Red Gadget: If this card successfully attacks your opponent directly inflict 500 damage to your opponent.
  • Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 700 damage to your opponent.
  • Ancient Gear Gadjiltron Dragon
    50933533
    Effect Monster Machine 8 3000 2000 If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gets extra effects if you Tribute Summon it by Tributing
  • Green Gadget: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
  • Red Gadget: When this card inflicts Battle Damage to your opponent, inflict 400 damage to your opponent.
  • Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 600 damage to your opponent.
  • Ancient Gear Golem
    83104731
    Effect Monster Machine 8 3000 3000 Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Ancient Gear Golem - Ultimate Pound
    95735217
    Effect Monster Machine 8 3000 3000 Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.
    Ancient Gear Howitzer
    87182127
    Fusion/Effect Monster Machine 8 1000 1800 2 "Ancient Gear" monsters
    Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.
    Ancient Gear Hunting Hound
    42878636
    Effect Monster Machine 3 1000 1000 If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
    Ancient Gear Hydra
    81269231
    Effect Monster Machine 7 2700 1700 At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.
    Ancient Gear Knight
    39303359
    Gemini Monster Machine 4 1800 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
  • Ancient Gear Megaton Golem
    37663536
    Fusion/Effect Monster Machine 9 3300 3300 3 "Ancient Gear" monsters
    If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.
    Ancient Gear Reactor Dragon
    44874522
    Effect Monster Machine 9 3000 3000 If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.
    Ancient Gear Soldier
    56094445
    Effect Monster Machine 4 1300 1300 If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
    Ancient Gear Tanker
    91098230
    Effect Monster Machine 4 1300 1300 If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn.
    Ancient Gear Token
    SR03-ENTKN
    Token Machine 1 0 0 This card can be used as an "Ancient Gear Token"
    *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF
    Ancient Gear Wyvern
    17663375
    Effect Monster Machine 4 1700 1200 If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.
    Ancient Lizard Warrior
    43230671
    Normal Monster Reptile 4 1400 1100 Before the dawn of time, this lizard warrior reigned supreme.
    Ancient One of the Deep Forest
    14015067
    Normal Monster Beast 6 1800 1900 This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder.
    Angel Trumpeter
    87979586
    Tuner Monster Plant 4 1900 1600 This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell.
    Ansatsu
    48365709
    Normal Monster Warrior 5 1700 1200 A silent and deadly warrior specializing in assassinations.
    Anteatereatingant
    13250922
    Effect Monster Insect 5 2000 500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards on your side of the field to the Graveyard. This card can destroy 1 Spell or Trap Card on your opponent's side of the field, but it cannot attack this turn if you activate this effect.
    Anthrosaurus
    89904598
    Normal Monster Dinosaur 3 1000 850 Dis man-like dinosawz gotta high I.Q., even tho he's lackin' in da strength depawtment. (Kinda like yooz, if ya had a high I.Q.! Nyaah!)
    Anti-Aircraft Flower
    65064143
    Effect Monster Plant 3 0 1600 By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.
    Antialian
    43583400
    Effect Monster Cyberse 4 1900 600 Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card.
    Apoqliphort Skybase
    40061558
    Effect Monster Machine 9 2900 2500 Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: You can target 1 monster your opponent controls; take control of it until the End Phase.
    Apoqliphort Towers
    27279764
    Effect Monster Machine 10 3000 2600 Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected bySpell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice).
    Arcane Archer of the Forest
    55001420
    Effect Monster Warrior 3 900 1400 While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By Tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.
    Archfiend Marmot of Nefariousness
    75889523
    Normal Monster Beast 2 400 600 An air marmot that has a nefarious horna dnwings. It attacks by throwing acorns.
    Arktos XII - Chronochasm Vaylantz
    50687050
    Fusion/Pendulum/Effect Monster Fairy 12 3000 3000 2 Level 5 or higher "Vaylantz" monsters
    Must first be Special Summoned (from your face-down Extra Deck) by Tributing the above cards. (Quick Effect): You can switch the locations of 2 monsters in your Main Monster Zones or 2 monsters in your opponent's Main Monster Zones. If a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can destroy 1 card on the field. You can only use each effect of "Arktos XII - Chronochasm Vaylantz" once per turn.

    Pendulum Scale: 12
    Pendulum Effect: You can activate 1 of these effects:
  • Special Summon this card to your Main Monster Zone in its same column.
  • Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
    You can only use this effect of "Arktos XII - Chronochasm Vaylantz" once per turn.
  • Armaill
    53153481
    Normal Monster Warrior 3 700 1300 A strange warrior who manipulates three deadly blades with both hands and his tail.
    Armed Ninja
    09076207
    Flip/Effect Monster Warrior 1 300 300 FLIP: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.
    Armor Breaker
    87798440
    Union Monster Warrior 3 800 800 Once per turn, you can equip this card to a Warrior-Type monster you control OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)
    Armored Axon Kicker
    62742651
    Effect Monster Psychic 6 2200 1800 If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from the Graveyard with ATK less than or equal to the damage you took.
    Armored Lizard
    15480588
    Normal Monster Reptile 4 1500 1200 A lizard with a very tough hide and a vicious bite.
    Armoroid
    73333463
    Effect Monster Machine 8 2700 2000 When you Tribute Summoned this card by Tributing at least 1 "roid" monster, remove from play all Spell and Trap Cards on the field.
    Aromage Cananga
    22174866
    Effect Monster Plant 3 1400 1000 While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand.
    Arsenal Bug
    42364374
    Effect Monster Insect 3 2000 2000 If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.
    Ascator, Dawnwalker
    71821687
    Effect Monster Spellcaster 5 2300 1500 You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Fire Ant Ascator" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Ascator, Dawnwalker" once per turn.
    Ashoka Pillar
    58996839
    Effect Monster Rock 3 0 2200 If this card is Summoned: You can add 1 Equip Spell from your Deck to your hand, then if this card is in Attack Position, change it to Defense Position. You can only use this effect of "Ashoka Pillar" once per turn. If this card is destroyed by battle or card effect: Take 2000 damage.
    Ashura King
    80993256
    Xyz/Effect Monster Warrior 3 2100 0 3+ Level 3 monsters
    While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.
    Assault Beast
    03431737
    Effect Monster Beast-Warrior 4 1900 1200 You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
    Assault Dog
    72714226
    Effect Monster Beast 4 1200 800 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Assault Dogs" from your Deck.
    Assault Mercenary
    77036039
    Effect Monster Warrior 4 1800 300 Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.
    Assault Sentinel
    00039015
    Effect Monster Beast-Warrior 4 1600 800 You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
    Astra Ghouls
    69170403
    Effect Monster Zombie 5 0 2000 When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated, also banish it during the End Phase. Once per turn: You can roll a six-sided die, and the face-up monsters you currently control become the Level equal to the result, until the end of this turn.
    Atomic Scrap Dragon
    92361635
    Synchro/Effect Monster Dragon 10 3200 2400 1 "Scrap" Tuner + 2 or more non-Tuner Monsters
    Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, Select 1 non-Synchro "Scrap" monster from your Graveyard. and Special Summon it.
    Attack Gainer
    31175914
    Tuner Monster Warrior 1 0 0 If this card is sent to the Graveyard as a Synchro Material Monster, select 1 face-up monster your opponent controls. The selected opponent's monster loses 1000 ATK until the End Phase.
    Aussa the Earth Channeler
    62803464
    Effect Monster Spellcaster 5 1850 1500 (This card is always treated as a "Charmer" card.)
    You can discard this card and 1 EARTH monster; add 1 EARTH monster from your Deck to your hand with 1850 or less ATK, whose original Type is the same as one of the discarded monsters, also you cannot activate non-EARTH monster effects for the rest of this turn. When your EARTH monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Aussa the Earth Channeler" once per turn.
    Aussa the Earth Charmer
    37970940
    Flip/Effect Monster Spellcaster 3 500 1500 FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field.
    Aussa the Earth Charmer, Immovable
    97661969
    Link/Effect Monster Spellcaster 1850 LINK-2 2 monsters, including an EARTH monster
    (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
    Avalanching Aussa
    29139104
    Effect Monster Spellcaster 4 800 1500 Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field.
    Avatar of The Pot
    99284890
    Effect Monster Rock 3 1200 1300 By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.
    Awakening of the Possessed - Nefariouser Archfiend
    65268179
    Effect Monster Beast 5 2000 200 You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn.
  • When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects.
  • If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
  • Axe Raider
    48305365
    Normal Monster Warrior 4 1700 1150 An axe-wielding monster of tremendous strength and agility.
    Aye-Iron
    42969214
    Effect Monster Machine 4 1600 1800 Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
    Aztekipede, the Worm Warrior
    75081613
    Effect Monster Insect 4 1900 400 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect Type Monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard.
    B.E.S. Blaster Cannon Core
    84257883
    Effect Monster Machine 9 2500 3000 If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "B.E.S. Blaster Cannon Core" once per turn this way. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.
    B.E.S. Covered Core
    15317640
    Effect Monster Machine 7 2500 800 Put 2 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, toss a coin and call it at the end of the Damage Step. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy this card at the end of the Damage Step.
    Baby Raccoon Ponpoko
    92729410
    Effect Monster Beast 2 800 0 When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.
    Baby Raccoon Tantan
    28118128
    Flip/Effect Monster Beast 2 0 800 FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".
    Baby Tiragon
    12533811
    Xyz/Effect Monster Dragon 1 900 900 3 Level 1 monsters
    During your Main Phase 1: You can detach 1 Xyz Material from this card, the target 1 Level 1 monster you control; it can attack your opponent directly.
    Babycerasaurus
    36042004
    Effect Monster Dinosaur 2 500 500 If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or lower Dinosaur monster from your Deck.
    Backup Warrior
    95637655
    Effect Monster Warrior 5 2100 0 Cannot be Normal Summoned or Set. Must first be Special Summoned (from you hand) while the only monsters you control are 2 Defense Position monsters. You cannot Synchro Summon the turn you Special Summon this card.
    Balloon Lizard
    39892082
    Effect Monster Reptile 4 500 1900 Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.
    Barbaroid, the Ultimate Battle Machine
    54702678
    Fusion/Effect Monster Machine 12 4000 4000 5 Machine-Type "roid" monsters
    This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
    Baromet the Sacred Sheep Shrub
    62967433
    Xyz/Effect Monster Plant 4 1900 2000 2+ Level 4 monsters
    You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card. If a Normal Trap Card is activated (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, and if you do, Special Summon 1 Level 4 monster from your hand. You can only use each effect of "Baromet the Sacred Sheep Shrub" once per turn.
    Barrier Statue of the Drought
    19740112
    Effect Monster Rock 4 1000 1000 No monsters can be Special Summoned, except for EARTH monsters.
    Basic Insect
    89091579
    Normal Monster Insect 2 500 700 Usually found traveling in swarms, this creature's ideal environment is the forest.
    Battle Ox
    05053103
    Normal Monster Beast-Warrior 4 1700 1000 A monster with tremendous power, it destroys enemies with a swing of its axe.
    Battle Shogun of the Six Samurai
    74752631
    Link/Effect Monster Warrior 1000 LINK-2 2 Warrior monsters, including a "Six Samurai" monster
    If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. This card gains 100 ATK for each Bushido Counter on your field.
    Battle Steer
    18246479
    Normal Monster Beast-Warrior 5 1800 1300 A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.
    Battle Survivor
    64178868
    Effect Monster Warrior 4 1600 800 At the end of the Battle Phase: You can add 1 card from your GY to your hand, except "Battle Survivor", that was sent there during this Battle Phase while you controlled this face-up card. You can only use this effect of "Battle Survivor" once per turn.
    Battle Warrior
    55550921
    Normal Monster Warrior 3 700 1000 A warrior that fights with his bare hands.
    Battlecruiser Dianthus
    40424929
    Xyz/Effect Monster Plant 3 2100 1800 3 Level 3 monsters
    You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn.
    Battleguard Cadet
    05577149
    Effect Monster Warrior 1 50 100 All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.
    Battleguard King
    39389320
    Effect Monster Warrior 8 3000 1100 Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn.
    Bayerock Dragon
    04472318
    Effect Monster Dinosaur 6 2300 1800 If a monster(s) you control or in your hand is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 other Dinosaur monster and/or 1 Rock monster in your GY; Special Summon them. You can only use each effect of "Bayerock Dragon" once per turn.
    Bazoo the Soul-Eater
    40133511
    Effect Monster Beast 4 1600 900 Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
    Bean Soldier
    84990171
    Normal Monster Plant 4 1400 1300 A plant-warrior that attacks with seeds and sword.
    Beargram, Shelled Emperor of the Forest Crown
    27134209
    Effect Monster Insect 9 3400 2800 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Insect and/or Plant monsters from your hand and/or GY. You can only Special Summon "Beargram, Shelled Emperor of the Forest Crown" once per turn. Your opponent cannot activate monster effects in response to your Spell/Trap Card or effect activation. Once per turn, during your Main Phase: You can destroy all face-up monsters on the field, except Insect and Plant monsters, also this card cannot attack directly for the rest of this turn.
    Beast King Barbaros
    78651105
    Effect Monster Beast-Warrior 8 3000 1200 You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls.
    Beast Machine King Barbaros Ur
    19028307
    Effect Monster Beast-Warrior 8 3800 1200 You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.
    Beast of the Pharaoh
    83903521
    Effect Monster Zombie 3 400 600 If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.
    Beast Striker
    21362970
    Effect Monster Beast 4 1850 400 Once per turn, you can discard 1 card to Special Summon 1 "Moja" from your Deck.
    Beast-Eyes Pendulum Dragon
    72378329
    Fusion/Effect Monster Dragon 8 3000 2000 1 DARK Dragon-Type monster + 1 Beast-Type monster
    Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.
    Beat, Bladesman Fur Hire
    93850652
    Effect Monster Warrior 3 1200 500 During your Main Phase: You can Special Summon 1 monster"Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn.
    Beatraptor
    46924949
    Effect Monster Dinosaur 4 1400 2000 Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 "Beatraptor" from your Deck. You can only use this effect of "Beatraptor" once per turn.
    Beautiful Headhuntress
    16899564
    Normal Monster Warrior 4 1600 800 A vicious creature that has decapitated numerous enemy monsters.
    Beaver Warrior
    32452818
    Normal Monster Beast-Warrior 4 1200 1500 What this creature lacks in size it makes up for in defense when battling in the prairie.
    Beckoned by the World Chalice
    58400390
    Normal Monster Warrior 4 1800 0 His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.
    Beetrooper Armor Horn
    02834264
    Link/Effect Monster Insect 1000 LINK-2 2 Insect monsters
    You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.
    Beetrooper Assault Roller
    51578214
    Effect Monster Insect 4 1600 1400 You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn.
    Behemoth the King of a Hundred Battles
    13836592
    Effect Monster Beast 10 2700 1500 You can Tribute Summon this card by Tributing 1 monster. This card is unaffected by the activated effects of Special Summoned monsters if it was Normal Summoned/Set. If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, or Winged Beast monster in your GY; add it to your hand, and if you do, this card loses 700 ATK. Once per turn, during your End Phase: You can make this card gain 700 ATK.
    Behemoth the King of All Animals
    22996376
    Effect Monster Beast 7 2700 1500 This card can be Normal Summoned or Set with 1 Tribute Monster. In that case, the original ATK of this card becomes 2000. When this card is Tribute Summoned successfully, you can return from your Graveyard to the owner's hand a number of Beast-Type monsters equal to the number of Tributed monsters.
    Berry Magician Girl
    20747792
    Effect Monster Spellcaster 1 400 400 If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl".
    Berserk Gorilla
    39168895
    Effect Monster Beast 4 2000 1000 If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible.
    Berserkion the Electromagna Warrior
    42901635
    Effect Monster Rock 8 3000 2800 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior" from your hand, Graveyard, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower "Magnet Warrior" monster from your Graveyard, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior"; Special Summon them.
    Beta The Electromagnet Warrior
    79418928
    Effect Monster Rock 3 1500 1500 If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand, except "Beta The Electromagnet Warrior". You can only use this effect of "Beta The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
    Beta the Magnet Warrior
    39256679
    Normal Monster Rock 4 1700 1600 Alpha, Beta, and Gamma meld as one to form a powerful monster.
    Bettan Bat
    84079032
    Tuner/Effect Monster Winged Beast 1 0 0 Up to thrice per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of them; toss a coin and if the result is heads, change it to face-up Attack Position, or if the result is tails, change it to face-down Defense Position. Once per turn, if another monster(s) on the field is flipped face-up, or a face-up monster(s) is changed to face-down Defense Position, even during the Damage Step: You can target 1 of them; change it to face-up Attack Position or face-down Defense Position.
    Bi'an, Earth of the Yang Zing
    66500065
    Effect Monster Wyrm 3 1600 0 When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle.
    Bicular
    83392426
    Effect Monster Machine 2 200 200 When this card is destroyed by battle, you can Special Summon 1 "Unicycular" from your hand or Deck.
    Big Belly Knight
    32696942
    Effect Monster Warrior 4 1000 1600 If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can Special Summon 1 Level 3 or lower monster from your hand.
    Big Insect
    53606874
    Normal Monster Insect 4 1200 1500 A giant ant that dwells in the jungle, it is powerful whether attacking or defending.
    Big Koala
    42129512
    Normal Monster Beast 7 2700 2000 A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.
    Big Piece Golem
    25247218
    Effect Monster Rock 5 2100 0 If your opponent controls a monster and you control no monster, you can Normal Summon this card without Tributing.
    Big Shield Gardna
    65240384
    Effect Monster Warrior 4 100 2600 During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
    Big-Tusked Mammoth
    59380081
    Effect Monster Beast 5 2000 1000 Monsters your opponent controls cannot attack the turn they are Summoned.
    Binary Blader
    80088625
    Link/Effect Monster Cyberse 1800 LINK-2 2 Normal Monsters
    This card gains these effects based on the number of monsters co-linked to this card.
  • 1+: When this card declares an attack on an opponent's monster: You can activate this effect; this card can make a second attack during each Battle Phase this turn, also if this card battles an opponent's monster this turn, that opponent's monster cannot be destroyed by that battle.
  • 2: After damage calculation, if this card battled an opponent's monster: You can banish that opponent's monster.
  • Binary Sorceress
    79016563
    Link/Effect Monster Cyberse 1600 LINK-2 2 monsters, expect Tokens
    This card gains these effects based on the number of monsters co-linked to this card.
  • 1+: When a monster co-linked to this card battles your opponent's monster and inflicts battle damage to them: You can gain that much LP.
  • 2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; until the end of this turn, halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster.
  • Bio-Insect Armor
    03084730
    Effect Monster Insect 5 1500 2000 If this card is in your hand or GY and you do not control "Bio-Insect Armor": You can target 1 Insect monster you control; equip this card to it, but banish it when it leaves the field, also banish this Equip Card when it leaves the field. You can only use this effect of "Bio-Insect Armor" once per turn. The equipped monster gains 1500 ATK/2000 DEF during the Battle Phase and Main Phase 2, only.
    Bite Bug
    92142169
    Effect Monster Insect 3 300 1000 If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When you do: Target 1 monster your opponent controls; that monster loses 300 ATK.
    Bitron
    36211150
    Normal Monster Cyberse 2 200 2000 A new species found in electronic space. There's not much information on it.
    Bitrooper
    36694815
    Effect Monster Cyberse 4 1500 2000 You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn.
    Black Brachios
    50896944
    Effect Monster Dinosaur 4 1800 1100 When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.
    Black Luster Soldier
    05405694
    Ritual Monster Warrior 8 3000 2500 This monster can only be Ritual Summoned with the Ritual Spell Card, "Black Luster Ritual".
    Black Luster Soldier - Legendary Swordsman
    70551291
    Ritual/Effect Monster Warrior 8 3000 2500 You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before your draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck.
    Black Luster Soldier - Soldier of Chaos
    49202162
    Link/Effect Monster Warrior 3000 LINK-3 3 monsters with different names
    If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects;
  • This card gains 1500 ATK.
  • This card can make a second attack during the Battle Phase of your next turn.
  • Banish 1 card on the field.
  • Black Luster Soldier - Super Soldier
    54484652
    Ritual/Effect Monster Warrior 8 3000 2500 You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.
    Black Stego
    79409334
    Effect Monster Dinosaur 4 1200 2000 When this card is selected as an attack target by your opponent's Monster, this card is changed to Defense Position.
    Black Tyranno
    38670435
    Effect Monster Dinosaur 7 2600 1800 If you opponent Controls no cards except Defense Position Monster Cards, this card can attack your opponent directly.
    Black Veloci
    52319752
    Effect Monster Dinosaur 4 1800 300 If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.
    Blade Bounzer
    70194827
    Effect Monster Warrior 4 1800 1400 Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase.
    Blade Rabbit
    58268433
    Effect Monster Beast 2 400 300 When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.
    Blade Skater
    97023549
    Normal Monster Warrior 4 1400 1500 An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
    Blindly Loyal Goblin
    35215622
    Effect Monster Warrior 4 1800 1500 As long as this card remains face-up on the field, control of this card cannot switch.
    Block Dragon
    94689206
    Effect Monster Rock 8 2500 3000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand orGraveyard) by banishing 3 EARTH monsters from your hand and/or Graveyard, and cannot be Special Summoned by other ways. Rock-Type monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the Graveyard: You can add up to 3 Rock-Type monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.
    Block Golem
    72580321
    Effect Monster Rock 3 1000 1500 If all the monsters in your Graveyard are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your Graveyard, except "Block Golem"; Special Summon those targets, but their effects that activate on the field cannot be activated this turn.
    Block Spider
    79636594
    Effect Monster Insect 1 0 100 Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 "Block Spider" from your Deck. You can only use this effect of "Block Spider" once per turn.
    Blockman
    48115277
    Effect Monster Rock 4 1000 1500 By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.
    Boar Soldier
    21340051
    Effect Monster Beast-Warrior 4 2000 500 If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points.
    Bone Crusher
    37675138
    Effect Monster Zombie 4 1600 200 When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.
    Bonze Alone
    00263926
    Effect Monster Fairy 1 100 100 Cannot be Normal or Special Summoned if you control a monster. You can Special Summon this card (from your hand) in Attack Position. If another monster(s) is Summoned to your field while you control this monster: Destroy this card.
    Boot-Up Admiral - Destroyer Dynamo
    36322312
    Effect Monster Machine 8 2500 2500 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 "Gadget" Monster Cards from your hand and/or face-up field to the GY. Cannot be destroyed by battle or card effects while you control a "Gadget" monster or a "Gadget" Monster Card equipped to a monster. Once per turn: You can target 1 other card on the field; destroy it.
    Boot-Up Corporal - Command Dynamo
    00938717
    Effect Monster Machine 4 0 2000 You can target up to 2 Machine "Gadget" monsters you control or in your GY with different names; Special Summon this card from your hand, then equip those targets to this card (regardless of their Type). You can only use this effect of "Boot-Up Corporal - Command Dynamo" once per turn. Gains 1000 ATK for each monster equipped to this card by this effect.
    Boot-Up Soldier - Dread Dynamo
    13316346
    Effect Monster Machine 4 0 2000 Increase the ATK of this card by 2000 points if you have a face-up "Gadget" on your side of the field.
    Botanical Lion
    20546916
    Effect Monster Plant 4 1600 2000 This card gains 300 ATK for each face-up Plant-Type monster you control. Control of this face-up card cannot switch.
    BOXer
    61156777
    Effect Monster Warrior 4 1800 1000 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead.
    Boycotton
    45025640
    Effect Monster Plant 4 1000 2500 You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took battle damage from that battle: Return this card to the hand.
    Bri Synchron
    52840598
    Tuner Monster Machine 4 1500 1100 If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated.
    Bubonic Vermin
    06104968
    Flip/Effect Monster Beast 3 900 600 FLIP: You can take 1 Bubonic Vermin" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled."
    Bull Blader
    36088082
    Effect Monster Warrior 4 1600 1200 When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.
    Bunilla
    69380702
    Normal Monster Beast 1 150 2050 This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that!
    Bunny Ear Enthusiast
    39643167
    Effect Monster Beast-Warrior 1 200 100 Once per Chain, when a monster on the field, except "Bunny Ear Enthusiast", activates its effect (Quick Effect): You can place 1 Bunny Ear Counter on it, and it cannot be destroyed by battle as long as it has that Counter. Once per turn (Quick Effect): You can target 1 monster with a Bunny Ear Counter; banish both it and this card until the Standby Phase of the next turn.
    Burglar
    06297941
    Normal Monster Beast 3 850 800 A sly rat. He will come at you with his huge left claw.
    Buster Blader
    78193831
    Effect Monster Warrior 7 2600 2300 This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard.
    Buster Blader, the Destruction Swordmaster
    03428069
    Effect Monster Warrior 7 2600 2300 This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of those destroyed monsters; equip it to this card.Once per turn: You can send 1 Monster Card you control that is equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that monster sent to the Graveyard.
    Buster Blaster
    63676256
    Union Monster Machine 1 0 0 Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle, destroy all monsters your opponent controls with the same Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Cabrera Stone
    84384943
    Effect Monster Rock 1 0 0 If this card is Summoned: You can add 1 "Triangle O" from your Deck to your hand, then if this card is in Attack Position, change it to Defense Position. You can only use this effect of "Cabrera Stone" once per turn. If this card is destroyed by battle or card effect: Take 1000 damage.
    Cactus Bouncer
    31615285
    Effect Monster Plant 4 1800 300 Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters.
    Cactus Fighter
    74440055
    Effect Monster Plant 4 1900 400 If this card destroys an opponent''s monster by battle, Special Summon 1 "Needle Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent''s side of the field in Defense Position.
    Cannon Soldier MK-2
    14702066
    Effect Monster Machine 5 1900 1200 You can Tribute 2 monsters to inflict 1500 damage to your opponent.
    Carboneddon
    15981690
    Effect Monster Dinosaur 3 800 600 If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK during damage calculation only. You can banish this card from your GY; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn.
    Card Blocker
    42256406
    Effect Monster Warrior 3 400 400 When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase.
    Card Ejector
    26701483
    Effect Monster Spellcaster 3 400 400 Once per turn: You can target 1 card in your opponent's Graveyard; banish that target.
    Card Trooper
    85087012
    Effect Monster Machine 3 400 400 Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
    Cardcar D
    45812361
    Effect Monster Machine 2 800 400 Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.
    Carpiponica, Mystical Beast of the Forest
    85055821
    Effect Monster Beast 7 1000 2600 If this card is sent from the hand to the GY: You can target 2 other Beast, Beast-Warrior, Winged Beast, Insect, and/or Plant monsters with different Types in your GY; shuffle them into the Deck, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mystical Beast of the Forest" monster or 1 "Mystical Spirit of the Forest" monster from your Deck to your hand, except "Carpiponica, Mystical Beast of the Forest". You can only use each effect of "Carpiponica, Mystical Beast of the Forest" once per turn.
    Castle Gate
    36931229
    Effect Monster Rock 6 0 2400 This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.
    Cat's Ear Tribe
    95841282
    Effect Monster Beast-Warrior 1 200 100 The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step.
    Cataclysmic Crusted Calcifida
    09028399
    Effect Monster Fairy 8 2600 200 If a face-up EARTH monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can send 1 monster from your Deck to the GY. You can only use this effect of "Cataclysmic Crusted Calcifida" once per turn.
    Catapult Warrior
    37474917
    Synchro/Effect Monster Warrior 5 1000 1500 1 Tuner + 1 or more non-Tuner monsters
    Once per turn: You can Tribute 1 "Junk" monster; inflict damage to your opponent equal to the original ATK of the Tributed monster.
    Catnipped Kitty
    96501677
    Effect Monster Beast 2 0 500 This card cannot be attacked if there is another Beast-Type monster on your side of the field. Make the DEF of 1 monster on your opponent's side of the field 0 until the End Phase. This effect can only be used once per turn.
    Catoblepas and the Witch of Fate
    54360049
    Effect Monster Spellcaster 4 1800 0 When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s).
    Cattycorn
    61245403
    Effect Monster Plant 4 1500 500 If this card is Special Summoned while you control no card in your Field Zone: You can add 1 Field Spell from your Deck to you hand. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with its name from your Deck to your hand. You can only use each effect of "Cattycorn" once per turn.
    Celestial Apparatus Tesea
    54092240
    Effect Monster Fairy 4 1000 1000 If you control an "Adventurer Token": You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an "Adventurer Token"; add 1 Spell that mentions an "Adventurer Token" from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this effect, except an "Adventurer Token" or monsters that mention it. You can only use each effect of "Celestial Apparatus Tesea" once per turn.
    Celtic Guard of Noble Arms
    45531624
    Effect Monster Warrior 4 2100 700 Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control.
    Celtic Guardian
    91152256
    Normal Monster Warrior 4 1400 1200 An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
    Centur-Ion Emeth VI
    78888899
    Effect Monster Machine 8 2000 3000 During your opponent's turn, if this card is in your hand or GY (Quick Effect): You can target 1 "Centur-Ion" monster you control, except "Centur-Ion Emeth VI"; place it in your Spell & Trap Zone as a face-up Continuous Trap, and if you do, Special Summon this card, also you cannot Special Summon "Centur-Ion Emeth VI" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of "Centur-Ion Emeth VI" once per turn.
    Chain Dog
    96930127
    Effect Monster Beast 4 1600 1100 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Type monster. If you control 2 face-up Beast-Type monsters, you can Special Summon this card from the Graveyard. If this card is Special Summoned this way, remove it from play when it is removed from the field.
    Chainsaw Insect
    77252217
    Effect Monster Insect 4 2400 0 At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.
    Chamberlain of the Six Samurai
    44430454
    Normal Monster Warrior 3 200 2000 The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
    Charm of Shabti
    50412166
    Effect Monster Rock 1 100 100 Discard this card from your hand. Until the End Phase, make the Battle Damage to monsters that include "Gravekeeper's" in their card name 0.
    Chewbone
    07392745
    Flip/Effect Monster Zombie 3 300 300 FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100 / DEF 300) in Defense Position to your opponent's side of the field.
    Chiron the Mage
    16956455
    Effect Monster Beast-Warrior 4 1800 1000 Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
    Chirubime, Princess of Autumn Leaves
    87294988
    Effect Monster Plant 8 1800 2800 Your opponent cannot target face-up Plant-Type monsters for attacks, except this one. If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can Special Summon 1 Plant-Type monster from your Deck, except "Chirubime, Princess of Autumn Leaves".
    Chow Chow Chan
    99902789
    Effect Monster Beast 2 800 800 When your opponent activates a Normal Trap Card in response to your monster's attack declaration targeting an opponent's monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect).
    Chronomaly Acambaro Figures
    24506253
    Effect Monster Rock 5 1000 1800 If a "Chronomaly" monster(s) you control would be destroyed by battle or your opponent's card effect, you can discard this card instead. If this card is in your GY: You can pay 1000 LP; Special Summon this card, but return it to the hand during the End Phase. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters. You can only use this effect of "Chronomaly Acambaro Figures" once per turn.
    Chronomaly Aztec Mask Golem
    94766498
    Effect Monster Rock 4 1500 1000 During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem".
    Chronomaly Cabrera Trebuchet
    20154092
    Effect Monster Rock 4 0 1800 Once per turn: You can Tribute 1 other "Chronomaly" monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.
    Chronomaly Colossal Head
    52158283
    Effect Monster Rock 4 800 1600 You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn.
    Chronomaly Gordian Knot
    72837335
    Effect Monster Rock 3 300 900 When this card is Normal Summoned: You can Special Summon 1 "Chronomaly" monster from your hand, and if you do, this card's Level becomes the current Level of that Special Summoned monster.
    Chronomaly Mayan Machine
    25163248
    Effect Monster Machine 3 1500 700 This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
    Chronomaly Moai
    87430304
    Effect Monster Rock 5 1800 1600 If you control a face-up "Chronomaly" monster, you can Special Summon this card (from your hand) in face-up Defense Position.
    Chronomaly Moai Carrier
    38007744
    Effect Monster Rock 5 900 1800 If your opponent controls a card and you control no cards, you can Special Summon this card (from your hand).
    Chronomaly Mud Golem
    67559101
    Effect Monster Rock 4 1700 1000 If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Chronomaly Sol Monolith
    93543806
    Effect Monster Rock 6 600 600 Once per turn: You can target 1 "Chronomaly" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters.
    Chronomaly Tula Guardian
    05291803
    Effect Monster Rock 5 1800 900 If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Tula Guardian".
    Chronomaly Tuspa Rocket
    02089016
    Effect Monster Rock 4 1000 1000 If this card is Normal or Special Summoned: You can send 1 "Chronomaly" monster from your Deck or Extra Deck to the GY, then target 1 face-up monster on the field; it loses ATK equal to the Level/Rank of the monster sent to the GY x 200. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • This card can make up to 2 attacks on monsters during each Battle Phase.
    You can only use each effect of "Chronomaly Tuspa Rocket" once per turn.
  • Chronomaly Winged Sphinx
    65591858
    Effect Monster Rock 5 1600 1900 When this card is Normal Summoned: You can target 1 Level 5 "Chronomaly" monster in your Graveyard; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters.
    Chrysalis Mole
    42239546
    Effect Monster Beast 2 700 100 You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Grand Mole" from your hand or Deck.
    Chu-Ske the Mouse Fighter
    08508055
    Normal Monster Beast 3 1200 0 A fiery mouse, traveling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned.
    Clara & Rushka, the Ventriloduo
    01482001
    Link/Effect Monster Spellcaster 0 LINK-1 1 Normal Summoned/Set monster
    Cannot be Link Summoned, except during Main Phase 2.
    Clock Resonator
    77087109
    Tuner Monster Fiend 3 1200 600 Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.
    Coach Goblin
    42541548
    Effect Monster Fiend 4 1200 1500 While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
    Cobra Jar
    86801871
    Flip/Effect Monster Reptile 2 600 300 FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points.
    Cobraman Sakuzy
    75109441
    Effect Monster Reptile 3 800 400 You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Magic and Trap Cards on your opponent's side of the field and then return them to their original position.
    Cockroach Knight
    33413638
    Effect Monster Insect 3 800 900 When this card has been sent to the Graveyard, it is returned to the top of your deck.
    Cocoon of Evolution
    40240595
    Effect Monster Insect 3 0 2000 You can equip this card from your hand as an Equip Spell Card to a face-up Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth"."
    Code Generator
    30114823
    Effect Monster Cyberse 3 1300 500 If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
    Combat Wheel
    12501230
    Synchro/Effect Monster Machine 6 2500 1200 1 Tuner + 1+ non-Tuner monster
    The first time this card would be destroyed by an opponent's card effect each turn, it is not destroyed. Once per turn, during your opponent's Battle Phase (Quick Effect): You can discard 1 card; this card gains ATK equal to half the total ATK of all other monsters you currently control, then place 1 counter on this card, also for the rest of this turn, your opponent's monsters cannot target monsters for attacks, except this one. If this card with a counter is destroyed by battle: Destroy all monsters you control.
    Comics Hero King Arthur
    77631175
    Xyz/Effect Monster Warrior 4 2400 1200 2 Level 4 Warrior-Type monsters
    If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.
    Commander Covington
    22666164
    Effect Monster Machine 4 1000 600 You can send one face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck.
    Commander Gottoms, Swordmaster
    53388413
    Effect Monster Beast-Warrior 6 2100 1600 All face-up "Saber" monsters you control gain 400 ATK.
    Comrade Swordsman of Landstar
    83602069
    Tuner Monster Warrior 3 500 1200 All Warrior-Type monsters you control gain 400 ATK.
    Conbirdable
    79627627
    Flip/Effect Monster Winged Beast 8 1400 2800 FLIP: You can Special Summon 1 Level 5 or higher Flip monster from your Deck in face-down Defense Position, except "Conbirdable".
    During the Battle Phase, if this card is in your hand (Quick Effect): You can target 1 face-down monster on the field; send it to the GY, and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Conbirdable" once per turn.
    Confronting the "C"
    15721123
    Effect Monster Insect 5 1100 2500 When your opponent Special Summons a monster from the Extra Deck: You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.
    Construction Train Signal Red
    34475451
    Effect Monster Machine 3 1000 1300 When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle.
    Contact "C"
    87170768
    Effect Monster Insect 6 1500 2200 When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. This card's controller cannot Fusion, Synchro, Xyz, or Link Summon unless they use this card as material.
    Cosmic Compass
    27450400
    Effect Monster Machine 1 100 300 When this card is Normal Summoned, you can Special Summon a number of "Compass Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.
    Cosmic Tree Irmistil
    74139959
    Link/Effect Monster Plant 2000 LINK-5 3+ Effect Monsters
    You can only control 1 "Cosmic Tree Irmistil". Each time your opponent Special Summons a monster(s) face-up during the Main Phase, you gain LP equal to their ATK. Once per turn (Quick Effect): You can pay LP in multiples of 1000 (max. 3000); this card gains that much ATK.
    Counselor Lily
    05519829
    Tuner Monster Fairy 3 400 1500 When this card is sent to the Graveyard for a Synchro Summon you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.
    Couple of Aces
    26259179
    Effect Monster Fairy 2 100 100 If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.
    Crane Crane
    28637168
    Effect Monster Winged Beast 3 300 900 When this card is Normal Summoned: You can target 1 Level 3 monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Crane Crane" once per turn.
    Crawling Dragon
    67494157
    Normal Monster Dragon 5 1600 1400 This weakened dragon can no longer fly, but it is still a deadly force to be reckoned with.
    Crawling Dragon #2
    38289717
    Normal Monster Dinosaur 4 1600 1200 A powerful dragon with teeth that can grind almost anything to dust.
    Creepy Coney
    49144107
    Flip/Effect Monster Beast 3 1000 1900 FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.
    Crimson Ninja
    14618326
    Flip/Effect Monster Warrior 1 300 300 FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and look at the card. If it is a Trap Card, destroy it. If it is a Spell Card, return it to its original position.
    Criosphinx
    18654201
    Effect Monster Rock 6 1200 2400 While this card is face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects 1 card in their hand and sends it to the Graveyard.
    Cross-Sheep
    50277355
    Link/Effect Monster Beast 700 LINK-2 2 monsters with different names
    If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to.
  • Ritual: Draw 2 cards, then discard 2 cards.
  • Fusion: Special Summon 1 Level 4 or lower monster from your GY.
  • Synchro: All monsters you control gain 700 ATK.
  • Xyz: All monsters your opponent controls lose 700 ATK.
    You can only use this effect of "Cross-Sheep" once per turn.
  • Crow Tengu
    64806765
    Effect Monster Zombie 4 1400 1200 If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can target 1 Attack Position monster your opponent controls; destroy it. You can only use this effect of "Crow Tengu" once per turn.
    Crusadia Leonis
    28031913
    Effect Monster Beast 3 1200 1600 You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Leonis" once per turn this way. You can target 1 "Crusadia" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of "Crusadia Leonis" once per turn.
    Crystal Beast Amber Mammoth
    69937550
    Effect Monster Beast 4 1700 1600 When another "Crystal Beast" monster you control is targeted for an attack: You can change the attack target to this card. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Amethyst Cat
    32933942
    Effect Monster Beast 3 1200 400 This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Topaz Tiger
    95600067
    Effect Monster Beast 4 1600 1000 If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Cursed Bride Doll
    71545247
    Tuner/Effect Monster Spellcaster 3 0 2100 When you draw this card: You can reveal it; Special Summon this card. At the start of each Battle Phase: If there are more cards in your Deck than your opponent's, this card gains ATK equal to the difference x 300, until the end of this turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: Place this card on top of the Deck.
    CXyz Battleship Cherry Blossom
    76419637
    Xyz/Effect Monster Plant 4 2400 2000 4 Level 4 monsters
    Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand then you do: They discard 1 card. If this card has "Battlecruiser Dianthus" as an Xyz Material, it gains this effect.
  • You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card on the field. You can only use this effect of "CXyz Battleship Cherry Blossom" once per turn.
  • CXyz Comics Hero Legend Arthur
    13030280
    Xyz/Effect Monster Warrior 5 3000 2400 3 Level 5 monsters
    Once per turn, this card cannot be destroyed by battle. If this card has "Cosmic Hero King Arthur" as an Xyz Material, it gains this effect.
  • When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK.
  • Cyber Blader
    10248389
    Fusion/Effect Monster Warrior 7 2100 800 "Etoile Cyber" + "Blade Skater"
    A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards.
    Cyber Gymnast
    76763417
    Effect Monster Warrior 4 800 1800 Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field.
    Cyber Ogre
    64268668
    Effect Monster Machine 5 1900 1200 By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn.
    Cyber Ogre 2
    37057012
    Fusion/Effect Monster Machine 7 2600 1910 "Cyber Ogre" + "Cyber Ogre"
    A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
    Cyber Saurus
    89112729
    Fusion Monster Machine 5 1800 1400 Blast Juggler + "Two-Headed King Rex"
    Cyber Tutu
    49375719
    Effect Monster Warrior 3 1000 800 If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly.
    Cyber Tutubon
    42600274
    Effect Monster Warrior 5 1800 1600 You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your Graveyard; add it to your hand.
    Cybernetic Cyclopean
    96428622
    Effect Monster Beast-Warrior 4 1400 200 While you have no cards in your hand, increase the ATK of this card by 1000 points.
    Cyborg Doctor
    51020079
    Effect Monster Spellcaster 4 1500 1700 Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster.
    Cycroid
    45945685
    Normal Monster Machine 3 800 1000 The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
    D. Human
    81057959
    Normal Monster Warrior 4 1300 1100 Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang.
    D.D. Assailant
    70074904
    Effect Monster Warrior 4 1700 1600 After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
    D.D. Crazy Beast
    48148828
    Effect Monster Beast 3 1400 1400 A monster that this card destroys as a result of battle is removed from play.
    D.D. Destroyer
    44792253
    Effect Monster Warrior 4 1000 1000 When this card on the field is banished: You can target 1 face-up card your opponent controls; destroy that target.
    D.D. Telepon
    51701885
    Effect Monster Psychic 2 500 1800 If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
    D.D. Warrior
    37043180
    Effect Monster Warrior 4 1200 1000 When this card battles a monster, after damage calculation remove from play that monster and this card.
    D/D/D Stone King Darius
    51497409
    Xyz/Effect Monster Fiend 3 1900 1000 2 Level 3 Fiend-Type monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.
    Daidara-Bocchi
    69133798
    Effect Monster Zombie 10 2900 2500 Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for each Zombie monster you control, except this card. At the start of your Main Phase 1, if you have this card, and 2 or more Zombie monsters other than "Daidara-Bocchi", in your GY: You can discard 1 card; add this card to your hand.
    Dandy Whitelion
    36629635
    Effect Monster Plant 3 300 300 If this card is sent from the hand or field to the GY: You can Special Summon 3 "White Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Special Summon from the Extra Deck the turn you activate this effect. You can only use this effect of "Dandy Whitelion" once per turn.
    Dandylion
    15341821
    Effect Monster Plant 3 300 300 If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
    Danipon
    48588176
    Effect Monster Insect 2 600 600 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Insect-Type monster with 1000 DEF or less from your Deck to your hand.
    Dark Cat with White Tail
    08634636
    Flip/Effect Monster Beast 2 800 500 FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.
    Dark Catapulter
    33875961
    Effect Monster Machine 4 1000 1500 Once per turn, during your Standby Phase, if this card is in Defense Position: Place 1 counter on this card. You can banish cards in your GY equal to the number of counters on this card, then target that many Spell/Traps on the field; destroy them, then remove all counters from this card.
    Dark Desertapir
    70187958
    Effect Monster Beast 2 1100 300 When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it.
    Dark Driceratops
    65287621
    Effect Monster Dinosaur 6 2400 1500 If this card attacks a Defense Position monster, inflict piercing battle damage.
    Dark Dust Spirit
    89111398
    Effect Monster Zombie 6 2200 1800 This card cannot be Special Summoned. During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. When this card is Normal Summoned or flipped face-up, destroy all other face-up monsters.
    Dark Garnex the Cubic Beast
    41114306
    Effect Monster Beast 2 0 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Blade Garoodia the Cubic Beast" from your Deck to your hand.
    Dark Gray
    09159938
    Normal Monster Beast 3 800 900 Entirely gray, this beast has rarely been seen by mortal eyes.
    Dark Lucius LV4
    85313220
    Effect Monster Fiend 4 1000 300 The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or Deck.
    Dark Lucius LV6
    12817939
    Effect Monster Fiend 6 1700 600 If this card was Special Summoned by the effect of "Dark Lucius LV4", the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV8" from your hand or Deck.
    Dark Lucius LV8
    58206034
    Effect Monster Fiend 8 2800 900 If this card was Special Summoned by the effect of "Dark Lucius LV6", your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated.
    Dark Verger
    50164989
    Effect Monster Plant 2 0 1000 When a Plant-Type Tuner monster is Normal Summoned to your side of the field, you can Special Summon this card from your Graveyard in Attack Position.
    Dark Zebra
    59784896
    Effect Monster Beast 4 1800 400 If this is the only card you control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.
    Darkworld Thorns
    43500484
    Normal Monster Plant 3 1200 900 A thorny plant found in the darklands that wraps its body around any unwary travelers.
    Daruma Dropper
    35394356
    Effect Monster Warrior 4 700 1800 (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of "Daruma Dropper" once per turn.
    Decayed Commander
    10209545
    Effect Monster Zombie 4 1000 1500 When this card is Normal Summoned successfully, you can Special Summon 1 Zombie Tiger" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand."
    Defender of the Labyrinth
    31897444
    Link/Effect Monster Warrior 1400 LINK-2 2 Normal monsters
    Non-Effect Monsters you control gain 500 ATK, also all Effect Monsters your opponent controls lose 500 ATK. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 non-Effect Monster in your GY; Special Summon it. You can only use this effect of "Defender of the Labyrinth" once per turn.
    Delta The Magnet Warrior
    12262393
    Effect Monster Rock 4 1600 1400 If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 3 Level 4 or lower "Magnet Warrior" monsters from your Graveyard, except "Delta The Magnet Warrior"; Special Summon 1 "Valkyrion the Magna Warrior" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of "Delta The Magnet Warrior" once per turn.
    Des Dendle
    12965761
    Union Monster Plant 4 300 2000 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Vampire Orchis" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/1 Star/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"
    Des Lacooda
    02326738
    Effect Monster Zombie 3 500 600 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card.
    Des Volstgalph
    81059524
    Effect Monster Dragon 6 2200 1700 Each time this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, inflict 500 points of damage to your opponent's Life Points. Also, each time either player activates a Normal or Quick-Play Spell Card, increase the ATK of this card by 200 points until the end of the turn. (This effect is even applied during your opponent's turn.)
    Des Wombat
    09637706
    Effect Monster Beast 3 1600 300 You take no effect damage.
    Desert Locusts
    63410069
    Synchro/Tuner/Effect Monster Insect 6 1500 2400 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of "Desert Locusts" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
    Desert Protector
    38981606
    Effect Monster Insect 4 800 1000 This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.
    Desertapir
    13409151
    Flip/Effect Monster Beast 3 900 300 FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select Desertapir"."
    Deskbot 001
    94693857
    Tuner/Effect Monster Machine 1 500 500 This card gains 500 ATK and DEF for each Machine-Type monster you control. If 2 or more Machine-Type monsters are Special Summoned at the same time while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card.
    Deskbot 002
    59368956
    Effect Monster Machine 2 500 500 If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.
    Deskbot 003
    75944053
    Effect Monster Machine 3 500 500 When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; it gains 500 ATK and DEF for each "Deskbot" card you currently control, until the end of this turn.
    Deskbot 004
    22227683
    Effect Monster Machine 4 500 500 If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position.
    Deskbot 005
    10117149
    Pendulum/Effect Monster Machine 5 500 500 If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.

    Pendulum Scale: 10
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
    Deskbot 006
    55106249
    Pendulum/Effect Monster Machine 6 500 500 If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone isdestroyed: You can target 1 "Deskbot" monster in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
    Deskbot 007
    97588916
    Pendulum/Effect Monster Machine 7 500 500 This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

    Pendulum Scale: 10
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
    Deskbot 008
    24573625
    Pendulum/Effect Monster Machine 8 500 500 This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
    Deskbot 009
    25494711
    Effect Monster Machine 9 500 500 Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead.
    Deskbot Jet
    89544521
    Synchro/Effect Monster Machine 10 500 500 1 Tuner + 1 or more non-Tuner monsters
    This card gains 500 ATK and DEF for each "Deskbot" card on the field. You can only use 1 of the following effects of "Deskbot Jet" per turn, and only once that turn.
  • You can target 1 "Deskbot" card you control; destroy it, and if you do, Special Summon 1 "Deskbot" monster from your Deck.
  • You can target 1 "Deskbot" card you control and 1 face-up card on the field; destroy them.
  • Desmanian Devil
    42908201
    Effect Monster Beast 4 1700 1400 When this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower Beast monster from your Deck to your hand.
    Destroyer Golem
    73481154
    Normal Monster Rock 4 1500 1000 A golem with a massive right hand for crushing its victims.
    Destroyersaurus
    80186010
    Effect Monster Dinosaur 4 1800 1100 You can discard this card to the GY; add 1 "Jurassic World" from your Deck to your hand.
    Destructotron
    11232355
    Effect Monster Psychic 4 1600 400 During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap card your opponent controls.
    Deus X-Krawler
    62587693
    Flip/Effect Monster Insect 9 2000 3000 When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn.
    Diamond Dire Wolf
    95169481
    Xyz/Effect Monster Beast 4 2000 1200 2 Level 4 monsters
    Once per turn: You can detach 1 material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast monster you control and 1 other card on the field; destroy them.
    Dig Beak
    29948642
    Normal Monster Beast 2 500 800 This beast coils like a snake, and strikes quickly with its snapping beak.
    Digitron
    32295838
    Normal Monster Cyberse 2 1500 0 A subspecies found in electronic space. There's little information on it.
    Digvorzhak, King of Heavy Industry
    29515122
    Xyz/Effect Monster Machine 5 3200 2000 3 Level 5 monsters
    Once per turn: You can detach 1 Xyz Material from this card; send the top 3 cards of your opponent's Deck to the Graveyard, then, if any monsters were sent to the Graveyard by this effect, destroy cards your opponent controls, up to the number of monsters sent.
    Dino-Sewing
    27143874
    Effect Monster Fiend 4 0 0 Cannot be destroyed by battle. If this card is targeted for an attack: It gains 1000 ATKand DEF. After damage calculation, if this card attacked: This increased ATK and DEF returns to 0.
    Dinovatus Docus
    84631951
    Effect Monster Dinosaur 6 1500 2200 You can only Special Summon "Dinovatus Docus(s)" once per turn. If you control 2 or more Dinosaur monsters: You can Special Summon this card from your hand. You can Tribute 1 Level 4 or lower monster; Special Summon 1 Dinosaur monster from your Deck that is 2 Levels higher or lower than the Tributed monster had on the field, but destroy it during the End Phase. You can only use this effect of "Dinovatus Docus" once per turn.
    Dinowrestler Capoeiraptor
    29996433
    Effect Monster Dinosaur 4 1800 0 This Attack Position card cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 "Dinowrestler Capoeiraptor" from your Deck. You can only use this effect of "Dinowrestler Capoeiraptor" once per turn.
    Dinowrestler Chimera T Wrextle
    22900219
    Fusion/Effect Monster Dinosaur 8 3500 0 1 "Dinowrestler" Link Monster + 1 "Dinowrestler" monster
    If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. Your opponent's monsters cannot target monsters for attacks, except this one. If this card destroys a monster by battle: It gains 500 ATK. If this card is destroyed by card effect: Destroy all your opponent's Attack Position monsters.
    Dinowrestler Coelasilat
    75366958
    Tuner/Effect Monster Dinosaur 2 100 800 If you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, this card cannot be used as Link Material, except for the Link Summon of a "Dinowrestler" monster. You can only Special Summon "Dinowrestler Coelasilat" once per Duel this way.
    Dinowrestler Eskrimamenchi
    48372950
    Effect Monster Dinosaur 6 2200 0 If you control a "Dinowrestler" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower "Dinowrestler" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of "Dinowrestler Eskrimamenchi" once per turn.
    Dinowrestler Giga Spinosavate
    58672736
    Synchro/Effect Monster Dinosaur 8 3000 0 1 Dinosaur Tuner + 1+ non-Tuner monsters
    If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead.
    Dinowrestler Iguanodraka
    61269611
    Effect Monster Dinosaur 6 2000 0 You can discard 1 other Dinosaur monster; Special Summon this card from your hand. You can Tribute 1 Dinosaur monster, then target 1 "Dinowrestler" monster in your GY with a different original name from the Tributed monster; Special Summon it in Defense Position. You can only use each effect of "Dinowrestler Iguanodraka" once per turn.
    Dinowrestler King T Wrextle
    77967790
    Link/Effect Monster Dinosaur 3000 LINK-3 2+ "Dinowrestler" monsters
    If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attack, except this one. At the start of your opponent's Battle Phase: You can target 1 Attack Position monster your opponent controls; this Battle Phase, your opponent cannot attack with other monsters until that one has, and if it does not declare an attack, destroy it at the end of the Battle Phase.
    Dinowrestler Martial Ampelo
    54446813
    Effect Monster Dinosaur 1 600 0 During damage calculation, if your other "Dinowrestler" monster battles an opponent's monster with an equal or higher ATK (Quick Effect): You can send this card from your hand or field to the GY; for that battle, your monster cannot be destroyed and the battle damage you take is halved. When an opponent's monster declares an attack: You can banish this card from your GY; add 1 "Dinowrestler" monster from your Deck to your hand, except "Dinowrestler Martial Ampelo". You can only use this effect of "Dinowrestler Martial Ampelo" once per turn.
    Dinowrestler Martial Anga
    11755663
    Effect Monster Dinosaur 5 1600 0 During damage calculation, when your "Dinowrestler" monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you do: You can Special Summon this card.
    Dinowrestler Martial Ankylo
    35770983
    Effect Monster Dinosaur 2 1000 0 During damage calculation, if another "Dinowrestler" monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Dinowrestler Martial Ankylo" once per turn.
    Dinowrestler Pankratops
    82385847
    Effect Monster Dinosaur 7 2600 0 If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.
    Dinowrestler Rambrachio
    61764082
    Effect Monster Dinosaur 5 1600 0 When your "Dinowrestler" monster inflicts battle damage to your opponent: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Dinowrestler Rambrachio" once per turn. Your opponent cannot target other "Dinowrestler" monsters you control with card effects.
    Dinowrestler Systegosaur
    56980148
    Effect Monster Dinosaur 4 1900 0 If this card is Special Summoned: You can add 1 "Dinowrestler" monster or 1 "World Dino Wrestling" from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you: You can target 1 "Dinowrestler" monster in your GY, except "Dinowrestler Systego"; Special Summon it. You can only use each effect of "Dinowrestler Systego" once per turn.
    Dinowrestler Terra Parkourio
    69121954
    Link/Effect Monster Dinosaur 1000 LINK-2 2 "Dinowrestler" monsters
    If you activate "World Dino Wrestling": You can target 1 "Dinowrestler" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 "Dinowrestler" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except "Dinowrestler" monsters. You can only use each effect of "Dinowrestler Terra Parkourio" once per turn.
    Dinowrestler Valeonyx
    80831552
    Effect Monster Dinosaur 3 1600 0 If only your opponent controls a monster, you can Special Summon this card (from your hand). While you control a Link-3 or higher "Dinowrestler" monster, face-up monsters you control are unaffected by the activated effects of your opponent's Link-3 or lower monsters.
    Disc Fighter
    19612721
    Effect Monster Warrior 4 1000 1000 If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
    Dissolverock
    40826495
    Normal Monster Rock 3 900 1000 A monster born in the lava pits, it generates intense heat that can melt away its enemies.
    Doctor Cranium
    22171591
    Effect Monster Psychic 1 100 100 When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand.
    Dododo Bot
    19700943
    Effect Monster Machine 4 1800 1900 Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
    Dododo Buster
    57996334
    Effect Monster Warrior 6 1900 800 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your Graveyard; Special Summon that target in face-up Defense Position.
    Dododo Driver
    85310252
    Effect Monster Warrior 4 1800 200 Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster youcontrol, then activate 1 of these effects:
  • Increase its Level by 1.
  • Reduce its Level by 1.
  • Dododo Swordsman
    75421661
    Effect Monster Warrior 8 0 3000 While this Flip Summoned card is face-up on the field, it gains 3500 ATK. When this card is flipped face-up: You can target up to 2 face-up monsters on the field; destroy them.
    Dododo Warrior
    83274244
    Effect Monster Warrior 6 2300 900 You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.
    Dododo Witch
    39432962
    Effect Monster Warrior 4 1200 1600 When this card is Normal or Special Summoned: You can Special Summon 1 "Dododo" monster from your hand in Attack Position or face-down Defense Position, except "Dododo Witch".
    Dodododwarf Gogogoglove
    59724555
    Effect Monster Rock 4 0 1800 During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododwarf Gogogoglove" once per turn.
    Dogu
    95816395
    Effect Monster Rock 4 1900 0 You can only use this effect of "Dogu" once per turn. During the End Phase, if this card is in the Graveyard because it was sent there this turn by your opponent's card effect: You can add 1 monster from your Deck to your hand that has a different Level from any monsters you control or in your Graveyard.
    Doitsu
    57062206
    Union Monster Fairy 4 100 200 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
    Doki Doki
    42143067
    Effect Monster Rock 2 500 500 You can discard 1 Rock-Type monster; Special Summon from your Deck, 1 Rock-Type monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.
    Donner, Dagger Fur Hire
    08728498
    Link/Effect Monster Beast-Warrior 1600 LINK-2 2 monsters with different Types
    You can target 1 monster "Fur Hire" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 "Donner, Dagger Fur Hire" effect per turn, and only once that turn.
    Doodle Beast - Stego
    31230289
    Effect Monster Dinosaur 5 1200 1800 If you control no monsters, or if all monsters you control are Dinosaur monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Doodlebook" Spell/Trap from your Deck to your hand, then discard 1 card. You can only use each effect of "Doodle Beast - Stego" once per turn.
    Doodle Beast - Tyranno
    67725394
    Effect Monster Dinosaur 8 2400 1200 You can Tribute Summon this card by Tributing 1 Dinosaur monster. During the Main Phase, if a Dinosaur monster is on the field, you can (Quick Effect): Immediately after this effect resolves, Tribute Summon this card from your hand. You can only use this effect of "Doodle Beast - Tyranno" once per turn. If this card is Normal Summoned: You can destroy 1 monster on the field, then, if this card was Tribute Summoned by Tributing a "Doodle Beast" monster(s), it gains ATK equal to half the destroyed monster's ATK on the field.
    Doom Dozer
    76039636
    Effect Monster Insect 8 2800 2600 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.
    Doombearer Psychopompos
    83116692
    Tuner/Effect Monster Zombie 2 0 0 If this card is Special Summoned: Apply this effect, based on whether your opponent has more monsters in their GY, or more Spells & Traps. (If they have more monsters, banish this card, and if you do, your opponent banishes 1 monster from their GY. If they have more Spells & Traps, send this card to the GY, and if you do, your opponent sends 1 monster they control to the GY.) During the End Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Doombearer Psychopompos" once per turn.
    Doshin @Ignister
    78751195
    Effect Monster Cyberse 1 100 800 If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 "A.I. Love Fusion" from your Deck to your hand. You can only use each effect of "Doshin @Ignister" once per turn.
    DoSolfachord Cutia
    55226153
    Pendulum/Effect Monster Fairy 1 100 400 While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
    Dotscaper
    18789533
    Effect Monster Cyberse 1 0 2100 If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
    Double Headed Anger Knuckle
    00146746
    Link/Effect Monster Machine 1500 LINK-2 2 Machine monsters
    Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn.
  • During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects.
  • If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.
  • Double-Headed Dino King Rex
    55349196
    Effect Monster Dinosaur 6 1600 1200 If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Double-Headed Dino King Rex" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of "Double-Headed Dino King Rex" once per turn.
    Dovelgus, Generaider Boss of Iron
    76382116
    Effect Monster Machine 9 1500 2500 You can only control 1 "Dovelgus, Generaider Boss of Iron". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many "Generaider" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of "Dovelgus, Generaider Boss of Iron" once per turn.
    Dragon Dowser
    76066541
    Effect Monster Wyrm 4 1500 1500 When this card is destroyed by battle and sent to the Graveyard or when this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of "Dragon Dowser" once per turn.
    Dragon Manipulator
    63018132
    Flip/Effect Monster Warrior 3 700 800 FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase.
    Dragong
    83980492
    Pendulum Monster Machine 4 500 2100 This gong harbors the soul of an untamed dragon. It soars though the skies with an incredible roar, marshaling all those who hear this call to battle.

    Pendulum Scale: 7
    Pendulum Effect:
    Dragonmaid Ernus
    76782778
    Effect Monster Dragon 7 2600 1600 Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Ernus" once per turn.
  • (Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand.
  • At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.
  • Dragonpulse Magician
    15146890
    Pendulum Monster Spellcaster 4 1800 900 This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.
    Dream Clown
    13215230
    Effect Monster Warrior 3 1200 900 If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target.
    Dreiath III, the True Dracocavalry General
    94982447
    Effect Monster Wyrm 6 2100 2800 To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Your opponent cannot target face-up "True Draco" or "True King" monsters on the field with card effects, except this one, also they cannot be destroyed by your opponent's card effects. If this face-up Tribute Summoned monster leaves the field: You can Special Summon 1 "True Draco" or "True King" monster from your Deck in Defense Position.
    Drill Bug
    88733579
    Effect Monster Insect 2 1100 200 When this card inflicts damage to your opponent's Life Points, you may take 1 Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" face-down on top of the Deck."
    Drill Driver Vespenato
    39317553
    Xyz/Effect Monster Machine 5 2500 2100 2 Level 5 monsters
    Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn.
    Drill Synchron
    56286179
    Tuner Monster Machine 3 800 300 While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card.
    Drill Warrior
    03429238
    Synchro/Effect Monster Warrior 6 2400 2000 "Drill Synchron" + 1+ non-Tuner monsters.
    Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your GY to your hand.
    Drillroid
    71218746
    Effect Monster Machine 4 1600 1600 Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
    Driven Daredevil
    93353691
    Synchro/Effect Monster Warrior 7 2400 2100 1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters
    If this card is attacked by an opponent's monster that has more ATK than this card, this card cannot be destroyed by battle. Then, destroy the monster that this card battled with at the end of the Damage Step.
    Drooling Lizard
    16353197
    Normal Monster Reptile 3 900 800 A blood-sucking snake in human form that attacks any living being that passes nearby.
    Dummy Golem
    13532663
    Flip/Effect Monster Rock 2 800 800 FLIP: Your opponent selects 1 monster that he/she controls. Switch control of the selected monster and this card.
    Dungeon Worm
    51228280
    Normal Monster Insect 5 1800 1500 Hidden under the floors of a labyrinth, it swallows any who pass above.
    Dust Knight
    35195612
    Flip/Effect Monster Warrior 4 1400 1200 FLIP: Send 1 EARTH monster from your Deck to the Graveyard.
    Dverg of the Nordic Alfar
    13455953
    Effect Monster Warrior 1 100 1000 During the turn this card is Normal Summoned, you can Normal Summon 1 "Nordic" in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) When this face-up card on the field is sent to the Graveyard, select 1 "Nordic Relic" card in your Graveyard and add it to your hand.
    Dweller in the Depths
    46508640
    Effect Monster Dragon 3 1500 700 This card gains 300 ATK for every Continuous Spell Card you control.
    Dyna Base
    39396763
    Effect Monster Machine 4 0 2100 If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn.
    Dyna Mondo
    73898890
    Link/Effect Monster Cyberse 2200 LINK-2 2 monsters, including a Ritual Monster
    If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.
    Dyna Tank
    75780818
    Fusion/Effect Monster Machine 7 ? 2100 1 Machine monster + 1 Dinosaur monster
    Gains ATK equal to the original ATK of the Dinosaur monster used for its Fusion Summon. You can only use each of the following effects of "Dyna Tank" once per turn. When a card or effect is activated that targets this 1 card on the field (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card or effect now targets the new target. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Dinosaur monster from your GY.
    Dyna, Hero Fur Hire
    25123713
    Effect Monster Beast-Warrior 6 2500 1400 If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters "Fur Hire" you control with different names. You can only use this effect of "Dyna, Hero Fur Hire" once per turn. Monsters your opponent controls cannot target monsters "Fur Hire" for attacks, except this one.
    Earth Armor Ninja
    22812068
    Effect Monster Warrior 5 1600 1200 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
    Earth Effigy
    53461122
    Effect Monster Rock 4 100 2000 This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.
    Earth Golem @Ignister
    62111090
    Fusion/Effect Monster Cyberse 7 2300 2000 1 Cyberse monster + 1 Link Monster
    After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.
    Earthbound Spirit
    67105242
    Normal Monster Fiend 4 500 2000 A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.
    Earthquake Giant
    61864793
    Effect Monster Rock 5 1600 2100 Once per turn, when the battle position of this card is changed, you can select 1 monster your opponent controls and change its battle position.
    Eco, Mystical Spirit of the Forest
    04192696
    Effect Monster Plant 4 1700 1000 When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn.
    Eda the Sun Magician
    96352326
    Effect Monster Spellcaster 4 1500 1500 If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn.
    Egotistical Ape
    96914272
    Tuner Monster Beast 5 1200 1200 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the Graveyard. When this card is Special Summoned this way, you can activate 1 of these effects:
  • Increase the Level of this card by the Level of the Beast-Type monster.
  • Decrease the Level of this card by the Level of the Beast-Type monster.
  • El Shaddoll Shekhinaga
    74822425
    Fusion/Effect Monster Machine 10 2600 3000 1 "Shaddoll" monster + 1 EARTH monster
    Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    Elder of the Six Samurai
    61737116
    Effect Monster Warrior 3 400 0 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
    Electric Lizard
    55875323
    Effect Monster Thunder 3 850 800 A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.
    Elemental HERO Bladedge
    59793705
    Effect Monster Warrior 7 2600 1800 If this card attacks a Defense Position monster, inflict piercing battle damage.
    Elemental HERO Clayman
    84327329
    Normal Monster Warrior 4 800 2000 An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
    Elemental HERO Core
    95486586
    Fusion/Effect Monster Warrior 9 2700 2200 3 "Elemental HERO" monsters
    Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions.
    Elemental Hero Gaia
    16304628
    Fusion/Effect Monster Warrior 6 2200 2600 1 "Elemental HERO" monster + 1 EARTH Monster
    Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.
    Elemental HERO Grand Neos
    48996569
    Fusion/Effect Monster Warrior 7 2500 2000 "Elemental HERO Neos" + "Neo-Spacian Grand Mole"
    Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. Once per turn: You can target 1 monster your opponent controls; return that target to the hand. Once per turn, during the End Phase: Return this card to the Extra Deck.
    Elemental HERO Knospe
    62107981
    Effect Monster Plant 3 600 1000 Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up "Elemental HERO" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly.
    Elemental HERO Mudballman
    52031567
    Fusion/Effect Monster Warrior 6 1900 3000 Elemental HERO Bubbleman + "Elemental HERO Clayman"
    Must be Fusion Summoned and cannot be Special Summoned by other ways
    Elemental HERO Nebula Neos
    40080312
    Fusion/Effect Monster Warrior 9 3000 2500 "Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther"
    Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down.
    Elemental HERO Plasma Vice
    60493189
    Fusion/Effect Monster Warrior 8 2600 2300 Elemental HERO Sparkman + "Elemental HERO Bladedge"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.
    Elemental HERO Poison Rose
    51085303
    Effect Monster Plant 6 1900 2000 Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks.
    Elemental HERO Rampart Blaster
    47737087
    Fusion/Effect Monster Warrior 6 2000 2500 Elemental HERO Clayman + "Elemental HERO Burstinatrix"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only.
    Elemental HERO Solid Soldier
    45195443
    Effect Monster Warrior 4 1300 1100 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solidman"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.
    Elemental HERO Terra Firma
    74711057
    Fusion/Effect Monster Warrior 8 2500 2000 Elemental HERO Ocean + "Elemental HERO Woodsman"
    Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.
    Elemental HERO Wild Wingman
    55615891
    Fusion/Effect Monster Warrior 8 1900 2300 "Elemental HERO Wildheart" + "Elemental HERO Avian"
    Must be Fusion Summoned. You can discard 1 card, then target 1 Spell/Trap Card on the field; destroy that target.
    Elemental HERO Wildedge
    10526791
    Fusion/Effect Monster Warrior 8 2600 2300 "Elemental HERO Wildheart" + "Elemental HERO Bladedge"
    Must be Fusion Summoned. This card can attack all monsters your opponent controls, once each.
    Elemental HERO Wildheart
    86188410
    Effect Monster Warrior 4 1500 1600 Unaffected by Trap effects.
    Elemental HERO Woodsman
    75434695
    Effect Monster Warrior 4 1000 2000 Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.
    Elementsaber Aina
    83032858
    Effect Monster Warrior 2 900 1800 Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" monster (except "Elementsaber Aina") or "Elemental Lord" monster (that has been properly Summoned) in your GY; Special Summon it, ignoring its Summoning conditions. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
    Elephant Statue of Blessing
    85166216
    Effect Monster Rock 3 1500 0 When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
    Elephant Statue of Disaster
    12160911
    Effect Monster Rock 3 1500 0 When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.
    Elephun
    88845345
    Tuner Monster Beast 2 500 300 When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand.
    Emissary from Pandemonium
    42685062
    Tuner Monster Fiend 7 2600 1800 This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.
    Empress Judge
    15237615
    Fusion Monster Warrior 6 2100 1700 Queen's Double + "Hibikime"
    Enraged Battle Ox
    76909279
    Effect Monster Beast-Warrior 4 1700 1000 As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
    Enraged Muka Muka
    91862578
    Effect Monster Rock 5 1200 600 Increase the ATK and DEF of this card by 400 points for each card in your hand.
    Epsilon The Magnet Warrior
    52566270
    Effect Monster Rock 4 1300 1500 If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the GY, except "Epsilon The Magnet Warrior"; this card's name becomes the sent monster's name (until the End Phase), then you can Special Summon 1 "Magnet Warrior" or "Magna Warrior" monster from your GY with a different name than the cards you control. You can only use this effect of "Epsilon The Magnet Warrior" once per turn.
    Epurrely Plump
    24434049
    Xyz/Effect Monster Fairy 2 200 2100 2 Level 2 monsters
    Once per turn: You can target up to 2 Spells/Traps in the GYs; attach them to this card as material. This is a Quick Effect if this card has "Purrely Delicious Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can banish 1 monster on the field until the End Phase.
    Esper Girl
    99070951
    Tuner Monster Psychic 2 500 300 When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand.
    Etoile Cyber
    11460577
    Effect Monster Warrior 4 1200 1600 If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only.
    Evil HERO Dark Gaia
    58332301
    Fusion/Effect Monster Fiend 8 ? 0 1 Fiend monster + 1 Rock monster
    Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.)
    Evil HERO Infernal Gainer
    95943058
    Effect Monster Fiend 4 1600 0 During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase, while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position.
    Evil HERO Malicious Edge
    58554959
    Effect Monster Fiend 7 2600 1800 If your opponent controls a monster, you can Tribute Summon this card face-up with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Evil HERO Wild Cyclone
    13293158
    Fusion/Effect Monster Fiend 8 1900 2300 "Elemental HERO Avian" + "Elemental HERO Wildheart"
    Must be Special Summoned with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card inflicts battle damage to your opponent: Destroy all Set Spells/Traps your opponent controls.
    Exiled Force
    74131780
    Effect Monster Warrior 4 1000 1000 You can Tribute this card, then target 1 monster on the field; destroy that target.
    Exploder Dragon
    20586572
    Effect Monster Dragon 3 1000 0 When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it. While this card is attacking, any Battle Damage either player takes from a battle involving this card becomes 0.
    Explossum
    38210374
    Effect Monster Beast 1 100 100 You can target 1 face-up Xyz Monster your opponent controls; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card by this effect has no Xyz Materials, destroy that monster. While this card is equipped to a monster, during each of your opponent's Standby Phases: Detach 1 Xyz Material from the equipped monster.
    Express Train Trolley Olley
    07080743
    Effect Monster Machine 4 1800 1000 An Xyz Monster that was Summoned using this card as Xyz Materialgains this effect.
  • If it is Xyz Summoned: It gains 800 ATK.
  • Expressroid
    00984114
    Effect Monster Machine 4 400 1600 When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand.
    Extraceratops
    38383368
    Effect Monster Warrior 1 100 100 When a monster in the Extra Monster Zone is destroyed by battle with a monster in the Main Monster Zone and sent to the GY, while this card is in the GY: You can Special Summon this card, in Defense Position, to the field of that destroyed monster's owner. You can only use this effect of "Extraceratops" once per turn. If this card Summoned this way is destroyed and sent to the GY: Draw 1 card.
    Exxod, Master of the Guard
    55737443
    Effect Monster Rock 8 0 4000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster on your side of the field that includes "sphinx" in its card name. While this card is face-up on the field, each time an EARTH monster is Flip Summoned, inflict 1000 points of damage to your opponent's Life Points.
    Fairy Archer Ingunar
    44451698
    Effect Monster Plant 6 2400 1200 Cannot attack the turn this card is Special Summoned. If this card is Special Summoned by the effect of a Plant monster: You can target 1 Level 6 or higher Plant monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use this effect of "Fairy Archer Ingunar" once per turn.
    Fairy King Albverdich
    28290705
    Xyz/Effect Monster Plant 4 2300 1400 2 Level 4 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF.
    Fairy Knight Ingunar
    19684740
    Xyz/Effect Monster Plant 6 2200 3000 3 Level 6 monsters
    Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effects activation.
    Fallen Angel of Roses
    49674183
    Effect Monster Plant 7 2400 1300 You can Special Summon this card (from your hand) by returning 1 face-up Plant-Type monster you control to the hand, except "Fallen Angel of Roses". If you do, banish this card when it leaves the field.
    Familiar-Possessed - Aussa
    31887905
    Effect Monster Spellcaster 4 1850 1500 By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
    Feedback Warrior
    50785356
    Effect Monster Warrior 3 800 700 When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.
    Fiber Jar
    78706415
    Flip/Effect Monster Plant 3 500 500 FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards.
    Field-Commander Rahz
    89529919
    Effect Monster Warrior 4 1600 1200 When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.
    Fiend Scorpion
    26566878
    Normal Monster Insect 2 900 200 A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.
    Fiendish Rhino Warrior
    81035362
    Effect Monster Fiend 3 1400 900 Fiend-Type monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can send 1 Fiend-Type monster from your Deck to the Graveyard, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
    Fierce Tiger Monghu
    27012717
    Effect Monster Beast 4 1700 1000 All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.
    Final Psychic Ogre
    87622767
    Effect Monster Psychic 5 2200 1700 If this card destroys an opponent's monster by battle, you can pay 800 Life Points to select 1 Psychic-Type monster in your Graveyard, and add it to your hand.
    Fire Ant Ascator
    78275321
    Tuner Monster Insect 3 700 1300 When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.
    Firegrass
    53293545
    Normal Monster Plant 2 700 600 A fire-breathing plant found growing near volcanoes.
    Flame Viper
    02830619
    Normal Monster Pyro 2 400 450 A fire-breathing snake whose speed makes it a difficult target.
    Flint Cragger
    84778110
    Effect Monster Rock 3 800 1600 If this card is Special Summoned: You can discard 1 card, and if you do, send 1 "Fossil" Fusion Monster from your Extra Deck to the GY. You can send this card from the field to the GY; inflict 500 damage to your opponent, then, if "Fossil Fusion" is in your GY, you can return to your GY, 1 of your banished cards that is "Fossil Fusion" or mentions it. You can only use each effect of "Flint Cragger" once per turn.
    Flipping Feline
    11024707
    Flip/Effect Monster Beast 2 200 200 If this card is sent from the hand or Deck to the GY: You can Special Summon it in face-down Defense Position. After this card was flipped face-up, if a monster(s) is sent from the hand and/or Deck to your GY, while this card is in the Monster Zone: You can target 1 of them; Special Summon it in face-down Defense Position. You can only use each effect of "Flipping Feline" once per turn.
    Flower Wolf
    95952802
    Fusion Monster Beast 5 1800 1400 Silver Fang + "Darkworld Thorns"
    Flowerbot
    45010690
    Effect Monster Plant 3 1500 800 If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck.
    Flowerdino
    10851853
    Effect Monster Dinosaur 4 2000 0 Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use each of the following effects of "Flowerdino" once per turn. If you activate a Trap Card or effect, or your opponent activates a Spell Card or effect: You can Special Summon this card from your hand. If this card is sent to the GY: You can target 3 banished Spells/Traps; place them on the bottom of the appropriate Deck(s) in any order, then draw 1 card.
    Fluffal Bear
    03841833
    Effect Monster Fairy 3 1200 800 You can send this card from your hand to the Graveyard: Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.
    Fluffal Cat
    02729285
    Effect Monster Fairy 1 700 300 If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn.
    Fluffal Dog
    39246582
    Effect Monster Fairy 4 1700 1000 When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.
    Fluffal Leo
    66457138
    Effect Monster Fairy 4 1600 1200 When this card declares an attack: It gains 500 ATK until the end of theBattle Phase.
    Fluffal Mouse
    06142488
    Effect Monster Fairy 1 100 100 During your Main Phase: You can Special Summon up to 2 copies of "Fluffal Mouse" from your Deck. This effect can only be used once while this card is face-up on the field. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Frightfur" monsters.
    Fluffal Owl
    65331686
    Effect Monster Fairy 2 1000 1000 When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field asFusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn.
    Fluffal Rabbit
    38124994
    Effect Monster Fairy 1 300 1200 If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn.
    Fluffal Sheep
    98280324
    Effect Monster Fairy 2 400 800 If you control a "Fluffal" monster, except "Fluffal Sheep", you can Special Summon this card (from your hand). You can return 1 other "Fluffal" monster you control to the hand: Special Summon 1 "Edge Imp" monster from your hand or Graveyard. You can only use this effect of "Fluffal Sheep" once per turn.
    Flying "C"
    80978111
    Effect Monster Insect 3 700 700 When your opponent Normal or Special Summons a monster(s) except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon.
    Flying Pegasus Railroad Stampede
    88875132
    Effect Monster Machine 4 1800 1000 If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each of "Flying Pegasus Railroad Stampede" once per turn.
    Fool of Prophecy
    63175639
    Effect Monster Spellcaster 3 1600 900 Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.
    Fortress Warrior
    66288028
    Effect Monster Warrior 2 600 1200 You take no Battle Damage from battles involving this card. Once per turn, this card cannot be destroyed by battle.
    Fortune Fairy Chee
    68078978
    Effect Monster Spellcaster 6 0 0 When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can make each player draw 1 card. You can only use each effect of "Fortune Fairy Chee" once per turn.
    Fortune Lady Earth
    82971335
    Effect Monster Spellcaster 6 ? ? This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.
    Fossil Dragon Skullgar
    12015000
    Fusion/Effect Monster Rock 4 2500 0 1 Rock monster + 1 Level 4 or lower monster in your opponent's GY
    Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.
    Fossil Dragon Skullgios
    21225115
    Fusion/Effect Monster Rock 8 3500 0 1 Rock monster + 1 Level 7 or higher monster in your opponent's GY
    Must first be Special Summoned with "Fossil Fusion". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK and DEF of that opponent's monster until the end of that Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.
    Fossil Dyna Pachycephalo
    42009836
    Effect Monster Rock 4 1200 1300 If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
    Fossil Machine Skull Buggy
    10040267
    Fusion/Effect Monster Rock 4 1400 1200 1 Rock monster in your GY + 1 Level 4 or lower monster
    Must first be Special Summoned with "Fossil Fusion". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster from your Deck to your hand that mentions "Fossil Fusion". You can only use this effect of "Fossil Machine Skull Buggy" once per turn.
    Fossil Machine Skull Convoy
    57157964
    Fusion/Effect Monster Rock 8 2100 1800 1 Rock monster in your GY + 1 Level 7 or higher monster
    Must first be Special Summoned with "Fossil Fusion". While you control this Fusion Summoned card, all monsters your opponent controls lose ATK equal to their original DEF. This card can make up to 3 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent.
    Fossil Machine Skull Wagon
    83656563
    Fusion/Effect Monster Rock 6 1700 1500 1 Rock monster in your GY + 1 Level 5 or 6 monster
    Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.
    Fossil Tusker
    17706537
    Effect Monster Rock 4 1800 0 If this card destroys an opponents monster by battle and sends it to the GY: Inflict 400 damage to your opponent.
    Fossil Warrior Skull Bone
    86520461
    Fusion/Effect Monster Rock 4 2000 800 1 Rock monster + 1 Level or lower monster
    Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. You can banish this card from your GY; add 1 "Time Stream" from your Deck to your hand. You can only use this effect of "Fossil Warrior Skull Bone" once per turn.
    Fossil Warrior Skull King
    96897184
    Fusion/Effect Monster Rock 8 2800 1300 1 Rock monster + 1 Level 7 or higher monster
    Must first be Special Summoned with "Fossil Fusion". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that monster to your field. You can only use this effect of "Fossil Warrior Skull King" once per turn.
    Fossil Warrior Skull Knight
    59531356
    Fusion/Effect Monster Rock 6 2400 1100 1 Rock monster + 1 Level 5 or 6 monster
    Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.
    Freed the Matchless General
    49681811
    Effect Monster Warrior 5 2300 1700 Negate the effect of any Spell Card that targets this card and destroy it. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase.
    Frenzied Panda
    98818516
    Normal Monster Beast 4 1200 1000 A savage beast that carries a big bamboo stick for beating down its enemies.
    Frontier Wiseman
    38742075
    Effect Monster Spellcaster 3 1600 800 As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards.
    Frontline Observer
    12451640
    Effect Monster Machine 4 1000 1500 During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. If this card was Normal Summoned, during the End Phase of the Summoning player's next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand.
    Fusionist
    01641882
    Fusion Monster Beast 3 900 700 "Petit Angel" + "Mystical Sheep #2"
    G Golem Dignified Trilithon
    50546029
    Link/Effect Monster Cyberse 3200 LINK-4 2+ EARTH monsters
    All monsters your opponent controls must attack this card, if able. Once per battle, if this card battles an opponent's monster, before damage calculation (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "G Golem Dignified Trilithon" once per turn.
    G Golem Invalid Dolmen
    24151924
    Link/Effect Monster Cyberse 2800 LINK-3 2+ EARTH monsters
    Co-linked monsters you control are unaffected by monster effects activated on your opponent's field. All monsters your opponent controls that can attack must attack this card. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.
    G Golem Pebble Dog
    25273572
    Effect Monster Cyberse 2 300 1000 If this card is Normal or Special Summoned: You can add to your hand or Special Summon 1 "G Golem Pebble Dog" from your Deck, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 "G Golem" card from your Deck to your hand. You can only use each effect of "G Golem Pebble Dog" once per turn.
    G Golem Rock Hammer
    98875863
    Effect Monster Cyberse 6 1800 2400 If this card is in your hand: You can discard 1 other Cyberse monster; reduce this card's Level by 2 until the end of this turn (even after it is Summoned/Set). You can Tribute this card; Special Summon 3 "G Golem Tokens" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use each effect of "G Golem Rock Hammer" once per turn.
    G Golem Stubborn Menhir
    97053215
    Link/Effect Monster Cyberse 1500 LINK-2 2 EARTH monsters
    If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; Special Summon it (but negate its effects, also banish it when it leaves the field) or add it to your hand. You can only use this effect of "G Golem Stubborn Menhir" once per turn.
    G Golem Token
    GGolToken
    Token Cyberse 1 0 0 This card can be used as a "G Golem Token".
    *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    G.B. Hunter
    04130270
    Effect Monster Warrior 4 1200 2000 Cards on the field cannot be returned to the Deck.
    Gachi Gachi Gantetsu
    10002346
    Xyz/Effect Monster Rock 2 500 1800 2 Level 2 monsters
    If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.
    Gadget Driver
    54497620
    Effect Monster Machine 1 200 200 You can send this card from your hand to the Graveyard and select any number of face-up "Morphtronic" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn.
    Gadget Gamer
    64487132
    Effect Monster Machine 3 300 300 When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.
    Gadget Hauler
    28002611
    Effect Monster Machine 6 1300 0 Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each.
    Gadget Trio
    92110878
    Effect Monster Machine 4 1300 1100 If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
    Gagaga Caesar
    09583383
    Effect Monster Warrior 3 1800 600 Cannot attack unless you control another face-up "Gagaga" monster. Once per turn: You can banish 1 monster from your Graveyard that has a Level; the Levels of all face-up "Gagaga" monsters you currently control become the Level of that monster. This card cannot be used as a Synchro Material Monster.
    Gagaga Clerk
    44250812
    Effect Monster Warrior 2 400 800 If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand).
    Gagaga Cowboy
    12014404
    Xyz/Effect Monster Warrior 4 1500 2400 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position.
  • Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only.
  • Defense Position: Inflict 800 damage to your opponent.
  • Gagaga Gardna
    12423762
    Effect Monster Warrior 4 1500 2000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
    Gagaga Samurai
    91499077
    Xyz/Effect Monster Warrior 4 1900 1600 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.
    Gagaku-P.U.N.K. Wa Gon
    50642380
    Tuner/Effect Monster Psychic 3 900 600 You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.
    Gaia Drake, the Universal Force
    58601383
    Fusion/Effect Monster Beast-Warrior 10 3500 2800 1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster
    This card cannot be targeted by, or destroyed by, the effects of Effect Monsters.
    Gaia Knight, the Force of Earth
    97204936
    Synchro Monster Warrior 6 2600 800 1 Tuner + 1 or more non-Tuner Monsters
    Gaia Plate the Earth Giant
    14258627
    Effect Monster Rock 8 2800 1000 Once per turn, during your Standby Phase, banish 1 Rock monster from your GY or send this card to the GY. You can Special Summon this card (from your hand) by banishing 2 Rock monsters from your GY. If this card battles an opponent's monster, that monster's ATK/DEF become halved during damage calculation only.
    Gaia Saber, the Lightning Shadow
    67598234
    Link Monster Machine 2600 LINK-3 2+ monsters
    Gaia the Fierce Knight
    06368038
    Normal Monster Warrior 7 2300 2100 A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
    Gaia the Fierce Knight Origin
    50354944
    Effect Monster Warrior 4 1600 1200 This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK.
    Gaiarmor Dragonshell
    49816630
    Synchro/Effect Monster Dragon 6 2000 1300 1 Tuner + 1+ non-Tuner monsters
    You can Tribute this card, then target 3 other Synchro Monsters in your GY; return them to the Extra Deck. You can target 1 monster you control Special Summoned from the Extra Deck; equip this card from your GY to it. When an attack is declared involving the monster equipped with this card: You can draw 1 card. You can only use each effect of "Gaiarmor Dragonshell" once per turn.
    Gale Dogra
    16229315
    Effect Monster Insect 2 650 600 You can pay 3000 Life Points to discard 1 monster from your Extra Deck to the Graveyard.
    Gallant Granite
    32530043
    Xyz/Effect Monster Rock 4 2300 1800 2 Level 4 monsters
    You can detach 1 material from this card, then activate 1 of these effects;
  • Add 1 Rock monster from your Deck to your hand.
  • Special Summon 1 Rock monster from your hand in face-down Defense Position.
    You can only use this effect of "Gallant Granite" once per turn.
  • Gallis the Star Beast
    30915572
    Effect Monster Beast 3 800 800 You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.
    Gamma The Electromagnet Warrior
    15502037
    Effect Monster Rock 3 800 2000 If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your hand, except "Gamma The Electromagnet Warrior". You can only use this effect of "Gamma The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
    Gamma the Magnet Warrior
    11549357
    Normal Monster Rock 4 1500 1800 Alpha, Beta, and Gamma meld as one to form a powerful monster.
    Garnecia Elefantis
    49888191
    Normal Monster Beast-Warrior 7 2400 2000 A monster so heavy that each step rocks the earth.
    Gatchiri @Ignister
    82257671
    Effect Monster Cyberse 8 0 3000 The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn.
  • You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand.
  • If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.
  • Gate Blocker
    08102334
    Effect Monster Rock 4 100 2000 Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects.
    Gauntlet Launcher
    15561463
    Xyz/Effect Monster Warrior 6 2400 2800 2 Level 6 monster
    You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.
    Gauntlet Warrior
    79337169
    Effect Monster Warrior 3 400 1600 You can Tribute this card to have all face-up Warrior-Type monsters you control gain 500 ATK and DEF until the end of the next Damage Step they battle. This effect can be activated during either player's turn.
    Gazelle the King of Mythical Beasts
    05818798
    Normal Monster Beast 4 1500 1200 This monster moves so fast that it looks like an illusion to mortal eyes.
    Gazelle the King of Mythical Claws
    23076639
    Effect Monster Beast 4 1500 1200 If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 "Chimera Fusion" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of "Gazelle the King of Mythical Claws" once per turn.
    Gear Gigant X
    28912357
    Xyz/Effect Monster Machine 4 2300 1500 2 Level 4 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.
    Gear Golem the Moving Fortress
    30190809
    Effect Monster Machine 4 800 2200 Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn.
    Gearfried the Iron Knight
    00423705
    Effect Monster Warrior 4 1800 1600 When an Equip Card(s) is equipped to this card:, Destroy the Equip Card(s).
    Geargiaccelerator
    47030842
    Effect Monster Machine 4 1400 800 If you control a "Geargia" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.
    Geargiagear Gigant XG
    19891310
    Xyz/Effect Monster Machine 3 2500 1300 3 Level 3 monster
    During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand.
    Geargianchor
    92693205
    Effect Monster Machine 4 1800 500 Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control.
    Geargiano
    71786742
    Effect Monster Machine 3 500 1000 You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated.
    Geargiano Mk-II
    01045143
    Effect Monster Machine 3 1000 500 When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in face-up Defense Position.
    Geargiano Mk-III
    45286019
    Effect Monster Machine 3 1000 1000 When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn youactivate this effect, except "Geargia" monsters.
    Geargiarmor
    00923596
    Effect Monster Machine 4 1100 1900 Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor".
    Geargiarsenal
    73428497
    Effect Monster Machine 4 1500 500 This card gains 200 ATK for each face-up "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck, except "Geargiarsenal", in face-up Defense Position.
    Geargiattacker
    72370114
    Effect Monster Machine 4 1900 100 Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control.
    Geargiauger
    47687766
    Effect Monster Machine 4 500 500 When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannotdeclare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn.
    Gem-Armadillo
    27004302
    Effect Monster Rock 4 1700 500 When this card is Normal Summoned: You can add to your hand 1 "Gem-Knight" monster from your Deck.
    Gem-Elephant
    19019586
    Effect Monster Rock 3 400 1900 During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF.
    Gem-Knight Alexandrite
    90019393
    Effect Monster Rock 4 1800 1200 You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.
    Gem-Knight Amber
    72056560
    Effect Monster Thunder 4 1600 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
  • Gem-Knight Amethyst
    71616908
    Fusion/Effect Monster Aqua 7 1950 2450 1 "Gem-Knight" monster + 1 Aqua-Type monster
    Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
    Gem-Knight Aquamarine
    13108445
    Fusion/Effect Monster Aqua 6 1400 2600 Gem-Knight Sapphire + 1 "Gem-Knight" monster
    Must first be Fusion Summoned using the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.
    Gem-Knight Citrine
    67985943
    Fusion/Effect Monster Pyro 7 2200 1950 1 "Gem-Knight" monster + 1 Pyro-Type monster
    Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
    Gem-Knight Crystal
    76908448
    Normal Monster Rock 7 2450 1950 A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.
    Gem-Knight Emerald
    69243722
    Effect Monster Rock 4 1800 800 You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.
    Gem-Knight Garnet
    91731841
    Normal Monster Pyro 4 1900 0 The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.
    Gem-Knight Iolite
    45662855
    Effect Monster Aqua 4 1300 2000 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.
  • Gem-Knight Lady Brilliant Diamond
    19355597
    Fusion/Effect Monster Rock 10 3400 2000 3 "Gem-Knight" monsters
    Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.
    Gem-Knight Lady Lapis Lazuli
    47611119
    Fusion/Effect Monster Rock 5 2400 1000 "Gem-Knight Lapis" + 1 "Gem-Knight" monster
    Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.
    Gem-Knight Lady Rose Diamond
    55610199
    Fusion/Effect Monster Fairy 8 2700 2400 1 "Gem-Knight" monster + Fairy monster
    Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it.
    Gem-Knight Lapis
    99645428
    Normal Monster Rock 3 1200 100 The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends.
    Gem-Knight Lazuli
    81846636
    Effect Monster Rock 1 600 100 If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.
    Gem-Knight Master Diamond
    39512984
    Fusion/Effect Monster Rock 9 2900 2500 3 "Gem-Knight" monsters
    Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name and original effect become the same as that banished monster's.
    Gem-Knight Obsidian
    19163116
    Effect Monster Rock 3 1500 1200 If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
    Gem-Knight Pearl
    71594310
    Xyz Monster Rock 4 2600 1900 2 Level 4 monsters
    Gem-Knight Phantom Quartz
    24484270
    Link/Effect Monster Rock 1450 LINK-2 2 "Gem-" monsters
    If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in your GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.
    Gem-Knight Prismaura
    93379652
    Fusion/Effect Monster Thunder 7 2450 1400 1 "Gem-Knight" monster + 1 Thunder-Type monster
    Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.
    Gem-Knight Quartz
    35622739
    Effect Monster Fairy 4 1500 1500 If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.
    Gem-Knight Ruby
    76614340
    Fusion/Effect Monster Pyro 6 2500 1300 Gem-Knight Garnet + 1 "Gem-Knight" monster
    Must first be Fusion Summoned using the above cards as Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster you control; this card gains ATK equal to the Tributed monster's ATK, until the End Phase. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Gem-Knight Sapphire
    27126980
    Normal Monster Aqua 4 0 2100 His Sapphire powers commands the waters to protect him from attack. His comrades trust in his silent protection.
    Gem-Knight Sardonyx
    43114901
    Gemini Monster Pyro 4 1800 900 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.
  • Gem-Knight Seraphinite
    03113836
    Fusion/Effect Monster Fairy 5 2300 1400 1 "Gem-Knight" monster + 1 LIGHT monster
    Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Gem-Knight Topaz
    49597193
    Fusion/Effect Monster Thunder 6 1800 1800 Gem-Knight Tourmaline + 1 "Gem-Knight" monster
    Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that ATK of the destroyed monster in the Graveyard.
    Gem-Knight Tourmaline
    54620698
    Normal Monster Thunder 4 1600 1800 He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.
    Gem-Knight Zirconia
    08692301
    Fusion Monster Rock 8 2900 2500 1 "Gem-Knight" monster + 1 Rock-Type monster
    Gem-Merchant
    53408006
    Effect Monster Spellcaster 3 1000 1000 When a face-up EARTH Normal Monster you control battles: You can send this card from your hand to the Graveyard during the Damage Step; that monster gains 1000 ATK and DEF, until the End Phase.
    Gem-Turtle
    64734090
    Flip/Effect Monster Rock 4 0 2000 FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
    Gemini Elf
    69140098
    Normal Monster Spellcaster 4 1900 900 Elf twins that alternate their attacks.
    Gemini Scorpion
    91798373
    Effect Monster Warrior 4 1600 400 When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand.
    Geminize Lord Golknight
    72305034
    Gemini/Effect Monster Warrior 4 1500 500 This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  • If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.
  • This card becomes a Machine monster, also it gains 500 ATK.
  • Gene-Warped Warwolf
    69247929
    Normal Monster Beast-Warrior 4 2000 100 This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.
    Genex Army
    93211836
    Effect Monster Machine 6 2300 1300 When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls.
    Genex Gaia
    89333528
    Effect Monster Rock 3 1000 1900 If this card would be destroyed, you can destroy 1 "Genex Controller" monster you control, other than this card, instead.
    Genex Searcher
    67483216
    Effect Monster Machine 4 1600 400 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position.
    Genex Turbine
    52222372
    Effect Monster Machine 4 1400 1300 All face-up "Genex" monsters you control gain 400 ATK.
    Geo Genex
    33972299
    Synchro/Effect Monster Machine 6 1800 2800 1 "Genex Controller" + 1 or more EARTH non-Tuner monsters
    Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up level 4 or lower "Genex" monster(s).
    Geonator Transverser
    52119435
    Link/Effect Monster Rock 1200 LINK-2 2 Effect Monsters
    This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.
    Ghost Belle & Haunted Mansion
    73642296
    Tuner/Effect Monster Zombie 3 0 1800 When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate the activation.
  • Add a card from the GY to the hand, Deck, and/or Extra Deck.
  • Special Summon a Monster Card(s) from the GY.
  • Banish a card(s) from the GY.
    You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
  • Ghost Knight of Jackal
    13386503
    Effect Monster Beast-Warrior 5 1700 1600 You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this card as a result of battle to your side of the field in face-up Defense Position.
    Giant Axe Mummy
    78266168
    Effect Monster Zombie 5 1700 2000 You can flip this card into face-down Defense Position once per turn during your Main Phase. If the ATK of a monster on your opponent's side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed.
    Giant Beetrooper Invincible Atlas
    38229962
    Link/Effect Monster Insect 3000 LINK-4 2+ Insect monsters
    While this Link Summoned card has 3000 or less ATK, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You cannot Special Summon monsters, except Insect monsters. You can Tribute 1 Insect monster, then activate 1 of these effects;
  • Special Summon 1 "Beetrooper" monster from your Deck.
  • This card gains 2000 ATK until the end of this turn.
    You can only use this effect of "Giant Beetrooper Invincible Atlas" once per turn.
  • Giant Flea
    41762634
    Normal Monster Insect 4 1500 1200 A massive flea that feeds on the blood of its enemies.
    Giant Mech-Soldier
    72299832
    Normal Monster Machine 6 1750 1900 This monster swings an earth-shaking axe that cannot be blocked by a common sword.
    Giant Mimighoul
    16955631
    Xyz/Effect Monster Rock 1 1300 2000 2 Level 1 monsters
    Your non-Xyz "Mimighoul" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of "Giant Mimighoul" once per turn. If this card is Xyz Summoned: You can add 1 "Mimighoul" card from your Deck to your hand. You can detach 1 material from this card, then target face-up cards on the field up to the number of face-down monsters your opponent controls; destroy them, and if you do, inflict 1000 damage to your opponent for each card destroyed.
    Giant Rat
    97017120
    Effect Monster Beast 4 1400 1450 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Giant Rex
    80280944
    Effect Monster Dinosaur 4 2000 1200 Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, it gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.
    Giant Soldier of Steel
    57043117
    Xyz/Effect Monster Rock 3 1300 2000 2 Level 3 Rock-Type monsters
    This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn.
    Giant Soldier of Stone
    13039848
    Normal Monster Rock 3 1300 2000 A giant warrior made of stone. A punch from this creature has earth-shaking results.
    Gigantes
    47606319
    Effect Monster Rock 4 1900 1300 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.
    Gigantic Cephalotus
    82116191
    Effect Monster Plant 4 1850 700 This card gains 200 ATK each time a Plant-Type monster is sent to the Graveyard.
    Giganticastle
    63422098
    Synchro/Effect Monster Rock 9 2900 2800 1 Tuner + 1 or more non-Tuner monsters
    This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.
    Gigaplant
    53257892
    Gemini Monster Plant 6 2400 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
  • Once per turn, you can Special Summon 1 Insect-Type or Plant-Type monster from your hand or Graveyard.
  • Gigastone Omega
    79080761
    Effect Monster Rock 5 1000 2300 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.
    Gilasaurus
    45894482
    Effect Monster Dinosaur 3 1400 400 You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
    Gilford the Legend
    69933858
    Effect Monster Warrior 8 2600 2000 Cannot be Special Summoned. When this card is Normal Summoned: You can equip as many Equip Spell Cards from your Graveyard as possible to Warrior-Type monster(s) you control.
    Gillagillancer
    76436988
    Effect Monster Warrior 6 2200 800 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During each End Phase: You take 500 damage. This card must be face-up on the field to activate and to resolve this effect.
    Gimmick Puppet Egg Head
    20032555
    Effect Monster Machine 4 1600 1200 You can only use the effect of "Gimmick Puppet Egg Head" once per turn. You can discard 1 "Gimmick Puppet" monster, then activate 1 of these effects.
  • Inflict 800 damage to your opponent.
  • This card's Level becomes 8 until the End Phase.
  • Gimmick Puppet Gear Changer
    56427559
    Effect Monster Machine 1 100 100 Cannot be Special Summoned from the Deck. Once per turn: You can target 1 "Gimmick Puppet" monster you control, except this card; this card's Level becomes the Level of that monster.
    Gizmek Taniguku, the Immobile Intellect
    23384666
    Effect Monster Machine 3 1450 1450 If this card is Normal or Special Summoned: You can take 1 Machine monster whose ATK equals its own DEF from your Deck and place it on top of your Deck. You can banish this card from your GY, then target 1 Machine monster in your GY whose ATK equals its own DEF; Special Summon it in Defense Position. You can only use each effect of "Gizmek Taniguku, the Immobile Intellect" once per turn.
    Gizmek Uka, the Festive Fox of Fecundity
    90361289
    Effect Monster Machine 7 2250 2250 Each time your opponent Normal or Special Summons a monster(s): Inflict 300 damage to them. You can only use each of the following effects of "Gizmek Uka, the Festive Fox of Fecundity" once per turn.
  • If a monster(s) is Special Summoned from the Main Deck (except during the Damage Step): You can Special Summon this card from your hand.
  • If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; Special Summon 1 monster from your hand or Deck whose ATK equals its own DEF, with a same Attribute as that monster.
  • Gladiator Beast Andal
    90582719
    Normal Monster Beast-Warrior 4 1900 1500 This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.
    Gladiator Beast Attorix
    52502677
    Effect Monster Beast-Warrior 4 800 2000 If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix".
    Gladiator Beast Darius
    25924653
    Effect Monster Beast-Warrior 4 1700 300 When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".
    Gladiator Beast Dimacari
    31247589
    Effect Monster Beast 4 1600 1200 When this card is Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari".
    Gladiator Beast Essedarii
    73285669
    Fusion/Effect Monster Beast 5 2500 1400 2 "Gladiator Beast" monsters
    This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".)
    Gladiator Beast Hoplomus
    04253484
    Effect Monster Rock 4 700 2100 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus".
    Gladiator Beast Samnite
    02619149
    Effect Monster Beast 3 1600 1200 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".
    Gladiator Beast Spartacus
    79580323
    Effect Monster Dinosaur 5 2200 1600 This card cannot be Special Summoned except by the effect of "Gladiator Beast Hoplomus". When this card is Special Summoned, add 1 "Gladiator Beast" Equip Spell Card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Spartacus".
    Gladiator Beast Tygerius
    50893987
    Effect Monster Beast 4 1800 800 This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from the Deck to your hand.
    Glow-Up Bulb
    67441435
    Tuner Monster Plant 1 100 100 If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
    Gnomaterial
    58655504
    Effect Monster Fairy 1 0 1000 If your opponent Special Summons a monster(s) while you control no cards: You can discard this card, then target 1 face-up monster your opponent controls; this turn, that monster cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Gnomaterial" once per turn.
    Goblin Attack Force
    78658564
    Effect Monster Warrior 4 2300 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    Goblin Biker Dugg Charger
    24079759
    Effect Monster Warrior 3 1600 0 If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Goblin Biker" Spell/Trap from your Deck to your hand. You can only use each effect of "Goblin Biker Dugg Charger" once per turn.
    Goblin Elite Attack Force
    85306040
    Effect Monster Fiend 4 2200 1500 If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    Goblin Marauding Squad
    34251483
    Effect Monster Beast-Warrior 4 1900 0 When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    Goblin of Greed
    00425934
    Effect Monster Fiend 4 1000 1800 As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand.
    Goblin Pothole Squad
    12755462
    Effect Monster Warrior 4 1500 400 When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole".
    Goblindbergh
    25259669
    Effect Monster Warrior 4 1400 0 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect.
    Goggle Golem
    21155323
    Gemini Monster Rock 4 1500 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2100.
    Gogogo Aristera & Dexia
    91718579
    Effect Monster Rock 4 0 2200 While another "Gogogo" monster is on the field, your opponent's monsters cannot target "Gogogo" monsters for attacks, also your opponent cannot target "Gogogo" monsters on the field with card effects. An Xyz Monster that was Summoned using only this card and other "Gogogo" monsters as material gains this effect.
  • When it is Xyz Summoned: You can target 1 face-up Attack Position monster your opponent controls; change it to Defense Position, and if you do, change its DEF to 0.
  • Gogogo Giant
    39695323
    Effect Monster Rock 4 2000 0 When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase
    Gogogo Gigas
    19667590
    Effect Monster Rock 4 0 2200 While this card is in your Graveyard, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your Graveyard in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn.
    Gogogo Golem
    62476815
    Effect Monster Rock 4 1800 1500 Once per turn, this Defense Position card cannot be destroyed by battle.
    Gogogo Golem - Golden Form
    02948263
    Effect Monster Rock 4 ? 1500 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Gogogo" monster, and cannot be Special Summoned by other ways. This card's ATK becomes double the original ATK of the Tributed monster. Any battle damage your opponent takes from battles involving this card is halved. Once per turn, during either player's turn, if a monster effect is activated on your opponent's side of the field: This card loses exactly 1500 ATK, and if it does, negate that effect.
    Gogogo Goram
    59911557
    Effect Monster Rock 4 2300 0 f this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard.
    Gokibore
    15367030
    Normal Monster Insect 4 1200 1400 A large, spherical roach that attacks its enemies by rolling over them.
    Gokipole
    17535764
    Effect Monster Insect 3 1000 1200 If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.
    Gokipon
    14472500
    Effect Monster Insect 2 800 800 When this card is destroyed by battle and sent to the Graveyard: You can add 1 Insect-Type monster with 1500 or less ATK from your Deck to your hand.
    Gold Pride - Eliminator
    60203670
    Tuner/Effect Monster Machine 5 1800 800 If your LP are lower than your opponent's: You can Special Summon this card from your hand. You can banish 1 other "Gold Pride" monster from your hand, face-up field, or GY; Special Summon 1 "Gold Pride Token" (Machine/DARK/ATK 0/DEF 0) with the same Level as that banished monster, also this card cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn, except for a "Gold Pride" monster. You can only use each effect of "Gold Pride - Eliminator" once per turn.
    Gold Pride - Roller Baller
    92003832
    Effect Monster Psychic 5 1800 1600 If your LP are lower than your opponent's: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 "Gold Pride" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Gold Pride - Roller Baller" once per turn.
    Goldilocks the Battle Landscaper
    24521754
    Effect Monster Machine 10 0 3000 If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. This card gains 3000 ATK while in the center Main Monster Zone. Once per turn: You can choose 1 of your unused Main Monster Zones; move this card from your Main Monster Zone to that zone, then destroy all other cards in the column of the zone this card was in, the column of the zone this card has moved to, and all columns in between.
    Golem Dragon
    09666558
    Effect Monster Dragon 4 200 2000 Your opponent cannot target face-up Dragon-Type monsters for attacks, expect this one.
    Golem Sentry
    52323207
    Effect Monster Rock 4 800 1800 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.
    Golem That Guards the Millennium Treasures
    74169516
    Effect Monster Rock 6 2000 2200 The activation of your "Millennium Ankh" cannot be negated. You can only use each of the following effects of "Golem that Guards the Millennium Treasures" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Wedju Temple" from your Deck to your hand.
    Golgoil
    07526150
    Normal Monster Machine 4 900 1600 An iron giant that appears from a dimensional rift.
    Golgoil the Steel Seismic Smasher
    59369430
    Effect Monster Illusion 10 1800 3200 If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Golgoil the Steel Seismic Smasher" once per turn. After damage calculation, if your Machine or Illusion monster battled: You can target 1 of your monsters that is banished or in your GY; Special Summon it. If this card is banished from the field: You can Special Summon it.
    Gonogo
    59797187
    Effect Monster Rock 3 1350 1600 An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step.
    Googly-Eyes Drum Dragon
    77799846
    Xyz/Effect Monster Machine 8 3000 2500 2 Level 8 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.
    Gouki Bearhug
    12097275
    Effect Monster Warrior 6 2400 0 If this card is Special Summoned by the effect of a "Gouki" card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK, until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Bearhug". You can only use each effect of "Gouki Bearhug" once per turn.
    Gouki Destroy Ogre
    88406570
    Link/Effect Monster Warrior 2800 LINK-4 2+ "Gouki" monsters
    The first time each monster this card points to would be destroyed by battle each turn, it is not destroyed. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Gouki" monsters, also, your opponent Special Summons 1 or 2 monsters from their GY, then, you Special Summon up to that many non-Link "Gouki" monsters from your GY to a Zone(s) this card points to. You can only use this effect of "Gouki Destroy Ogre" once per turn.
    Gouki Guts
    07540107
    Effect Monster Warrior 1 800 0 This Defense Position card cannot be destroyed by battle. You can only use each of the following effects of "Gouki Guts" once per turn.
  • During your Main Phase: You can make all "Gouki" monsters you control gain 200 ATK.
  • If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Guts".
  • Gouki Headbatt
    54088068
    Effect Monster Warrior 2 800 0 If this card is in your hand: You can send 1 other "Gouki" monster from your hand to the GY, then target 1 "Gouki" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Headbatt". You can only use each effect of "Gouki Headbatt" once per turn.
    Gouki Heel Ogre
    10552026
    Link/Effect Monster Warrior 1000 LINK-2 2 "Gouki" monsters
    Once per turn, when a monster this card points to activates its effect (Quick Effect): You can negate the activation, and if you do, destroy it, then, you can Special Summon 1 "Gouki" monster from your GY, except "Gouki Heel Ogre".
    Gouki Iron Claw
    71555408
    Effect Monster Warrior 2 1000 0 During the Damage Step, when your "Gouki" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; until the end of this turn, your monster gains 500 ATK, and if it does, it is unaffected by your opponent's card effects. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Iron Claw". You can only use each effect of "Gouki Iron Claw" once per turn.
    Gouki Jet Ogre
    59644128
    Link/Effect Monster Warrior 2000 LINK-2 2 "Gouki" monsters
    Once per turn: You can target 1 "Gouki" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all "Gouki" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of "Gouki Jet Ogre" once per turn.
    Gouki Moonsault
    20191720
    Effect Monster Warrior 6 1900 0 You can reveal this card in your hand, then target 1 "Gouki" monster you control, except "Gouki Moonsault"; Special Summon this card from your hand, and if you do, return that monster to the hand. You can target 1 "Gouki" Link Monster in your GY; return it to the Extra Deck, then you can add 1 "Gouki" monster from your GY to your hand. You can only use each effect of "Gouki Moonsault" once per turn.
    Gouki Octostretch
    85008676
    Effect Monster Warrior 1 0 0 If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Octostretch". You can only use this effect of "Gouki Octostretch" once per turn.
    Gouki Ringtrainer
    93581434
    Effect Monster Warrior 1 0 0 If you control no monsters: You can reveal this card in your hand, then target 1 "Gouki" Link Monster in your GY; Special Summon this card from your hand, then Special Summon the target, but it loses 500 ATK. You can only use this effect of "Gouki Ringtrainer" once per turn. While you control a "Gouki" Link Monster, this card cannot be destroyed by battle.
    Gouki Riscorpio
    60461077
    Effect Monster Warrior 5 2300 0 If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per turn.
    Gouki Suprex
    24073068
    Effect Monster Warrior 4 1800 0 When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.
    Gouki Tagpartner
    67586735
    Effect Monster Warrior 5 1700 0 If this card is sent to the GY as Link Material for the Link Summon of a "Gouki" monster: You can have that "Gouki" Link Monster gain 1000 ATK until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Gouki" Spell in your GY; shuffle it into the Deck.
    Gouki The Blade Ogre
    95515058
    Link/Effect Monster Warrior 2400 LINK-3 2+ "Gouki" monsters
    Gains 300 ATK for each monster it points to. Once per turn: You can Tribute 1 monster this card points to on either field; this card can make a second attack during each Battle Phase this turn.
    Gouki The Giant Ogre
    47946130
    Link/Effect Monster Warrior 3000 LINK-4 3+ "Gouki" monsters
    Cannot be destroyed by battle, and is unaffected by the activated effects of your opponent's monsters with ATK less than or equal to this card. When your opponent activates a card or effect that targets this card, and/or a monster(s) this card points to (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation. Once per turn, if this card's current ATK is different from its original ATK (Quick Effect): You can make this card gain 1000 ATK until the end of this turn.
    Gouki The Great Ogre
    78437364
    Link/Effect Monster Warrior 2600 LINK-3 2+ "Gouki" monsters
    All monsters on the field lose ATK equal to their original DEF. If this card would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to instead.
    Gouki The Master Ogre
    30286474
    Link/Effect Monster Warrior 2800 LINK-4 2+ "Gouki" monsters
    Once per turn (Quick Effect): You can return to the hand any number of "Gouki" monsters you control that this card points to, then target the same number of face-up cards your opponent controls; they have their effects negated until the end of this turn. This card can attack all monsters your opponent controls, once each. If your opponent controls a face-up monster(s), this card can only target their monster with the highest ATK for attacks (your choice, if tied).
    Gouki The Powerload Ogre
    11516241
    Link/Effect Monster Warrior 2800 LINK-4 2+ Warrior monsters
    Gains ATK equal to the combined Link Ratings of all other Link Monsters you control x 200. This Link Summoned card is unaffected by other cards' effects. You can Tribute 1 "Gouki" Link Monster, then target cards on the field, up to its Link Rating; destroy them. You can only use this effect of "Gouki The Powerload Ogre" once per turn.
    Gouki The Solid Ogre
    22510667
    Link/Effect Monster Warrior 2400 LINK-3 2+ "Gouki" monsters
    Cannot be destroyed by battle or card effects while it points to a "Gouki" monster. Once per turn (Quick Effect): You can target 1 "Gouki" monster in your Main Monster Zone, except "Gouki The Solid Ogre"; move that monster you control to your Main Monster Zone this card points to.
    Gouki Thunder Ogre
    30010480
    Link/Effect Monster Warrior 2200 LINK-3 2+ "Gouki" monsters
    If a monster(s) this card points to is destroyed by battle or card effect: You can make this card gain 400 ATK. The turn player applies the following effect while this monster is on the field.
  • During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. (They can only gain this effect once per turn.)
  • Gouki Twistcobra
    97688360
    Effect Monster Warrior 3 1600 0 (Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn.
    Goyo Chaser
    63364266
    Synchro/Effect Monster Warrior 5 1900 1000 1 Tuner + 1 or more non-Tuner monsters
    This card gains 300 ATK for each EARTH Warrior-Type Synchro Monster on the field (other than this card). When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK becomes halved.
    Goyo Defender
    58901502
    Synchro/Effect Monster Warrior 3 1000 1000 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min 1.): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step.
    Goyo Emperor
    59255742
    Fusion/Effect Monster Warrior 10 3300 2500 2 EARTH Warrior-Type Synchro Monsters
    When this card, or a monster you control that is owned by your opponent, destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field. When your opponent Special Summons a monster(s), except during the Damage Step: You can Tribute 1 EARTH Warrior-Type Synchro Monster; take control of that monster(s). If this face-up card leaves the field: Return control of all monsters you control to the owner.
    Goyo Guardian
    07391448
    Synchro/Effect Monster Warrior 6 2800 2000 1 EARTH Tuner + 1+ non-Tuner monsters
    When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
    Goyo King
    84305651
    Synchro/Effect Monster Warrior 8 2800 2000 1 Tuner + 1 or more non-Tuner Synchro Monsters
    When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate 1 of these effects;
  • Special Summon that monster to your side of the field.
  • Take control of 1 face-up monster your opponent controls.
  • Goyo Predator
    98637386
    Synchro/Effect Monster Warrior 6 2400 1200 1 Tuner + 1 or more non-Tuner monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but any battle damage it inflicts to a player is halved. You can only use this effect of "Goyo Predator" once per turn.
    Gozuki
    52467217
    Effect Monster Zombie 4 1700 800 During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn.
    Grandmaster of the Six Samurai
    83039729
    Effect Monster Warrior 5 2100 800 You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.
    Grandram
    35866404
    Effect Monster Rock 4 0 1400 If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand) in face-up Attack Position.
    Grandsoil the Elemental Lord
    61468779
    Effect Monster Beast-Warrior 8 2800 2200 Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster in either player's Graveyard; Special Summon that target to your side of the field. If this card leaves the field, skip the Battle Phase of your next turn.
    Grandtusk Dragon
    98898163
    Effect Monster Dragon 8 1400 2400 If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed. You can only use this effect of "Grandtusk Dragon" once per turn.
    Granmarg the Mega Monarch
    15545291
    Effect Monster Rock 8 2800 1000 You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect.
  • Also, draw 1 card after that.
  • Granmarg the Rock Monarch
    60229110
    Effect Monster Rock 6 2400 1000 When this card is Tribute Summoned, destroy 1 face-down card on the field
    Grapple Blocker
    32907538
    Effect Monster Psychic 4 1200 2000 When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.
    Grasschopper
    95166228
    Gemini Monster Insect 5 2350 1000 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack all monsters your opponent controls once each.
    Grave Ohja
    40937767
    Effect Monster Rock 4 1600 1500 As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points.
    Gravekeeper's Commandant
    17393207
    Effect Monster Spellcaster 4 1600 1500 You can discard this card to the Graveyard to add 1 "Necrovalley" from your Deck to your hand.
    Gravity Warrior
    44035031
    Synchro/Effect Monster Warrior 6 2100 1000 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able.
    Great Moth
    14141448
    Effect Monster Insect 8 2600 2500 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"."
    Great Phantom Thief
    10809984
    Effect Monster Spellcaster 3 1000 1000 Each time this card inflicts Battle Damage to your opponent's Life Points, declare the name of 1 card. Then see your opponent's hand and discard all copies of the declared card in his/her hand to the Graveyard.
    Great Poseidon Beetle
    75292259
    Effect Monster Insect 7 2500 2300 If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn.
    Great Spirit
    92736188
    Effect Monster Rock 4 500 1500 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.
    Greed Jar
    76593718
    Flip/Effect Monster Rock 3 700 800 FLIP: Apply these effects in sequenece.
  • Excavate any number of cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also send the remaining to the GY.
  • Send monsters from your Extra Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck.
    You can only use this effect of "Greed Jar" once per turn.
  • Green Baboon, Defender of the Forest
    46668237
    Effect Monster Beast 7 2600 1800 When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard.
    Green Gadget
    41172955
    Effect Monster Machine 4 1400 600 When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.
    Green Phantom King
    22910685
    Normal Monster Plant 3 500 1600 This youthful king of the forest lives in a green world, abundant with trees and wildlife.
    Griffore
    53829412
    Normal Monster Beast 4 1200 1500 This monster's tough hide deflects almost any attack.
    Griggle
    95744531
    Effect Monster Plant 1 350 300 When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can only be used once as long as this card remains face-up on the field.
    Ground Attacker Bugroth
    58314394
    Normal Monster Machine 4 1500 1000 A surface battle robot that was once used for sea warfare.
    Ground Spider
    17243896
    Effect Monster Insect 4 0 1500 Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
    Guard Dog
    57346400
    Flip/Effect Monster Beast 3 1500 500 FLIP: Your opponent cannot Special Summon for the rest of this turn.
    Guardian Grarl
    47150851
    Effect Monster Dinosaur 5 2500 1000 This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Gravity Axe - Grarl" on your side of the field. If this is the only card in your hand, you can Special Summon it.
    Guardian of the Labyrinth
    89272878
    Normal Monster Warrior 4 1000 1200 A monster that guards the entrance to the Netherworld.
    Guardian Sphinx
    40659562
    Effect Monster Rock 5 1700 2400 Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
    Guardian Statue
    75209824
    Effect Monster Rock 4 800 1400 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.
    Guardragon Garmides
    43411769
    Effect Monster Dragon 3 1600 1000 If a Normal Monster(s) is sent to your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 Dragon monster from your hand to the GY; add this card to your hand. You can only use each effect of "Guardragon Garmides" once per turn.
    Gussari @Ignister
    55762976
    Effect Monster Cyberse 8 3000 3000 When a Link Monster is destroyed by battle: You can Special Summon this card from your hand. When your Link Monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. When an attack is declared involving a Link Monster you control and an opponent's monster: You can banish this card from your GY; the ATK's of those monsters become 3000. You can only use each effect of "Gussari @Ignister" once per turn.
    Gyaku-Gire Panda
    09817927
    Effect Monster Beast 3 800 1600 Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
    Hade-Hane
    28357177
    Flip/Effect Monster Beast 6 900 1000 FLIP: You can return up to 3 monsters on the field to the owner's hand.
    Hailon, the Timelord
    34137269
    Effect Monster Fairy 10 0 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: If your LP is lower than your opponent's, inflict damage to your opponent equal to the difference. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
    Hammer Bounzer
    44790889
    Effect Monster Warrior 6 2300 2000 If your opponent controls a card and you control no cards, you can Normal Summon this card without Tributing. If this card attacks an opponent's monster, as long as you control no Spell/Trap Cards, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
    Handigallop
    97637162
    Effect Monster Beast 1 0 0 Cannot attack directly. Gains ATK equal to the difference between your LP and your opponent's. If your LP are higher than your opponent's, you take any battle damage your opponent would have taken from battles involving this attacking card, instead.
    Hane-Hane
    07089711
    Flip/Effect Monster Beast 2 450 500 FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
    Haniwa
    84285623
    Normal Monster Rock 2 500 500 An earthen figure that protects the tomb of an ancient ruler.
    Hard Armor
    20060230
    Normal Monster Warrior 3 300 1200 A living suit of armor that attacks enemies with a bone-jarring tackle.
    Hardened Armed Dragon
    68473226
    Effect Monster Dragon 4 1500 800 (This card is not treated as an "Armed Dragon" card.)
    You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
    Hayabusa Knight
    21015833
    Effect Monster Warrior 3 1000 700 This card can make a second attack during each Battle Phase.
    Hayate the Earth Star
    07443908
    Effect Monster Warrior 5 2100 0 If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.
    Headless Knight
    05434080
    Normal Monster Fiend 4 1450 1700 A haunted spirit of a falsely accused knight who wanders in search of truth and justice.
    Heavy Armored Train Ironwolf
    49121795
    Xyz/Effect Monster Machine 4 2200 2200 2 Level 4 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.
    Heavy Beetrooper Mighty Neptune
    14357527
    Effect Monster Insect 8 3000 3000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK.
    Heavy Cavalry of the Indestructible Insects
    50123605
    Fusion/Effect Monster Insect 7 2500 1800 1 Level 5 or higher Insect monster + 1 Insect monster
    Cannot be destroyed by your opponent's card effects. If all face-up monsters you control are Insect monsters (Quick Effect): You can target 2 monsters on the field, including an Insect monster you control; banish them. You can only use this effect of "Heavy Cavalry of the Indestructible Insects" once per turn.
    Heavy Freight Train Derricrane
    13647631
    Effect Monster Machine 10 2800 2000 If an EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK and DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can target 1 card your opponent controls; destroy it.
    Hedge Guard
    59042331
    Effect Monster Plant 3 0 2100 During damage calculation, in either player's turn: You can send this card from your hand to the Graveyard; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle.
    Heraldic Beast Basilisk
    56921677
    Effect Monster Beast 4 1000 1400 After damage calculation: Destroy any opponent's monster that battles this card.
    Heraldic Beast Eale
    82315772
    Effect Monster Beast 4 1000 1800 If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand).
    Heraldic Beast Leo
    82293134
    Effect Monster Beast 4 2000 1000 During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the Graveyard: Add 1 "Heraldic Beast" monster from your Deck to your hand, except "Heraldic Beast Leo". You can only use this effect of "Heraldic Beast Leo" once per turn.
    Hercules Beetle
    52584282
    Normal Monster Insect 5 1500 2000 A massive beetle with a tough carapace and a dangerous horn.
    Hermit of Prophecy
    90743290
    Effect Monster Spellcaster 3 1200 700 Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.
    Hero Kid
    32679370
    Effect Monster Warrior 2 300 600 When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.
    Hero of the East
    89987208
    Normal Monster Warrior 3 1100 1000 Feel da strength ah dis sword-swinging samurai from da Far East.
    Heroic Challenger - Ambush Soldier
    92609670
    Effect Monster Machine 1 0 0 During your Standby Phase: You can Tribute this card; Special Summon up to 2 "Heroic Challenger" monsters from your hand and/or Graveyard, except "Heroic Challenger - Ambush Soldier". You can only use this effect of "Heroic Challenger - Ambush Soldier" once per turn. When you do: You can banish this card from your Graveyard; make all "Heroic Challenger" monsters you currently control become Level 1.
    Heroic Challenger - Assault Halberd
    65848811
    Effect Monster Warrior 4 1800 200 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand.
    Heroic Challenger - Clasp Sword
    28194325
    Effect Monster Warrior 1 300 100 When this card is Special Summoned by the effect of a "Heroic Challenger" monster: You can add 1 "Heroic Challenger" monster from your Deck to your hand. You can only use the effect of "Heroic Challenger - Clasp Sword" once per turn.
    Heroic Challenger - Double Lance
    89774530
    Effect Monster Warrior 5 1700 900 When this card is Normal Summoned: You can Special Summon 1 "Heroic Challenger - Double Lance" from your hand or Graveyard in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster.
    Heroic Challenger - Extra Sword
    34143852
    Effect Monster Warrior 4 1000 1000 An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
  • When it is Xyz Summoned: It gains 1000 ATK.
  • Heroic Challenger - Knuckle Sword
    71549257
    Effect Monster Warrior 1 600 200 If you control a "Heroic" monster, except a Level 1 monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 other Warrior monster you control with a Level; the Level of that monster or this card becomes the Level of the other, also you cannot declare an attack for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Heroic Challenger - Knuckle Sword" once per turn.
    Heroic Challenger - Morning Star
    18548966
    Effect Monster Warrior 4 1500 1300 If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn.
    Heroic Challenger - Night Watchman
    61132951
    Effect Monster Warrior 4 1200 300 At the start of the Damage Step, if this card attacks a Defense Position monster: You can destroy that monster immediately (without damage calculation).
    Heroic Challenger - Spartan
    50491121
    Effect Monster Warrior 4 1600 1000 Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase.
    Heroic Challenger - Swordshield
    52370835
    Effect Monster Warrior 4 0 2000 During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle.
    Heroic Challenger - Thousand Blades
    01833916
    Effect Monster Warrior 4 1300 1100 Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters, also Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position. When you take damage while this card is in your Graveyard: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn.
    Heroic Challenger - War Hammer
    26885836
    Effect Monster Warrior 6 2100 1300 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK.
    Heroic Champion - Gandiva
    48009503
    Xyz/Effect Monster Warrior 4 2100 1800 2 Level 4 Warrior-Type monsters
    Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).
    Heroic Champion - Jarngreipr
    23848752
    Xyz/Effect Monster Warrior 1 700 1800 2 Level 1 Warrior monsters
    The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of "Heroic Champion - Jarngreipr" once per turn. You can detach 2 materials from this card, then target 1 Level/Rank 4 Warrior monster in your GY; Special Summon it, and if you do, this card gains ATK equal to that monster's original ATK. When an attack is declared involving your opponent's monster: You can gain LP equal to half its ATK.
    Heroic Champion - Kusanagi
    74593218
    Xyz/Effect Monster Warrior 4 2500 2400 3 Level 4 Warrior-Type monsters
    Once per turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.
    Hibikime
    64501875
    Normal Monster Warrior 4 1450 1000 Confuses enemies with a noise that is harsh to the ears.
    Hieracosphinx
    82260502
    Effect Monster Rock 6 2400 1200 While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target.
    Hippo Token (Orange)
    TCCBIAD
    Token Beast 1 0 0 This card can be used as a "Hippo Token"
    *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Hitotsu-Me Giant
    76184692
    Normal Monster Beast-Warrior 4 1200 1000 A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.
    Hound of the Tistina
    13510157
    Effect Monster Aqua 4 1800 700 If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.
    Howling Insect
    93107608
    Effect Monster Insect 3 1200 1300 When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck.
    HTS Psyhemuth
    15028680
    Synchro/Effect Monster Psychic 6 2400 1800 1 Tuner + 1 or more non-Tuner monsters
    After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
    Hunter Spider
    80141480
    Normal Monster Insect 5 1600 1400 This monster feeds on whatever it catches in its web.
    Hushed Psychic Cleric
    25343017
    Effect Monster Psychic 3 0 2100 When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it.
    Hyena
    22873798
    Effect Monster Beast 3 1000 300 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Hyenas" from your Deck.
    Hyper Hammerhead
    02671330
    Effect Monster Dinosaur 4 1500 1200 At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand.
    Hyper Psychic Blaster
    95526884
    Synchro/Effect Monster Psychic 9 3000 2500 1 Tuner + 1 or more non-Tuner Psychic-Type Monsters
    During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, gain Life Points equal to the difference at the end of the Damage Step.
    Hyper Psychic Blaster/Assault Mode
    37169670
    Effect Monster Psychic 11 3500 3000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.
    Hyper Psychic Riser
    99115354
    Synchro/Effect Monster Psychic 6 2000 600 1 Tuner + 1+ non-Tuner monsters
    Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn.
    Ibicella Lutea
    62411042
    Effect Monster Plant 4 1800 100 Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects.
    Ignition Beast Volcannon
    10365322
    Fusion/Effect Monster Machine 6 2300 1600 1 Machine-Type monster + 1 Pyro-Type monster
    When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.
    Immortal Ruler
    32485518
    Effect Monster Zombie 4 1800 200 This card cannot be Special Summoned. You can Tribute this card to add 1 "Zombie World" from your Graveyard to your hand.
    Imperion Magnum the Superconductive Battlebot
    04628897
    Fusion/Effect Monster Rock 10 4000 4000 "Valkyrion the Magna Warrior" + "Berserkion the Electromagna Warrior"
    Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can negate the activation, and if you do, destroy that card. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Valkyrion the Magna Warrior" and 1 "Berserkion the Electromagna Warrior" from your hand and/or Deck, ignoring their Summoning conditions.
    Inaba White Rabbit
    77084837
    Spirit Monster Beast 3 700 500 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.
    Indomitable Fighter Lei Lei
    84173492
    Effect Monster Beast-Warrior 4 2300 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
    Infinite Antlion
    39078434
    Effect Monster Insect 3 1200 1500 Once per turn, at the start of the Damage Step, when an Insect monster battles: You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use each of the following effects of "Infinite Antlion" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can equip 1 Insect monster from your hand or GY to this card as an Equip Spell that gives it 500 ATK/DEF.
    Infinitrack Anchor Drill
    62034800
    Effect Monster Machine 4 1800 500 If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.
    Infinitrack Brutal Dozer
    76830505
    Effect Monster Machine 5 1900 2100 You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn.
    Infinitrack Crab Crane
    98439949
    Effect Monster Machine 5 2100 500 You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 "Outrigger Extension" from your Deck to your hand. You can only use each effect of "Infinitrack Crab Crane" once per turn.
    Infinitrack Drag Shovel
    34923554
    Effect Monster Machine 5 1500 2100 You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 "Spin Turn" from your Deck to your hand. You can only use each effect of "Infinitrack Drag Shovel" once per turn.
    Infinitrack Earth Slicer
    97584719
    Xyz/Effect Monster Machine 9 3100 2100 2 Level 9 Monsters
    When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn.
  • You can detach any number of materials from this card, then target that many cards on the field; destroy them.
  • If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
  • Infinitrack Fortress Megaclops
    69073023
    Link/Effect Monster Machine 4000 LINK-3 3 Xyz Monsters
    Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.
    Infinitrack Goliath
    23689428
    Link/Effect Monster Machine 1000 LINK-1 1 non-Link "Infinitrack" monster
    If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and had this card as material gains this effect.
  • This card cannot be destroyed by card effects.
  • Infinitrack Harvester
    35645105
    Effect Monster Machine 2 0 2100 If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn.
    Infinitrack Mountain Smasher
    60195675
    Xyz/Effect Monster Machine 7 2100 3100 2 Level 7 Monsters
    When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Mountain Smasher" once per turn.
  • You can detach 1 material from this card; it gains 1000 ATK.
  • If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
  • Infinitrack River Stormer
    24701066
    Xyz/Effect Monster Machine 5 2500 500 2 Level 5 Monsters
    When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn.
  • You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY.
  • If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
  • Infinitrack Road Roller
    05205146
    Effect Monster Machine 5 2100 2100 If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect.
  • Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.
  • Infinitrack Trencher
    61912252
    Effect Monster Machine 5 500 2400 You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.
    Infinitrack Tunneller
    97316367
    Effect Monster Machine 5 2200 500 You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.
    Informer Spider
    04941482
    Effect Monster Insect 4 500 1800 When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.
    Injection Fairy Lily
    79575620
    Effect Monster Spellcaster 3 400 1500 Once per battle, during damage calculation, if this card battles (Quick Effect): You can pay 2000 LP; this card gains 3000 ATK during that damage calculation only.
    Inpachi
    97923414
    Normal Monster Machine 4 1600 1900 A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit.
    Insect Knight
    35052053
    Normal Monster Insect 4 1900 1500 Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
    Insect Queen
    91512835
    Effect Monster Insect 7 2200 2400 This card cannot declare an attack unless you Tribute 1 monster. This card gains 200 ATK for each Insect-Type monster on the field. During the End-Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
    Interceptomato
    19113101
    Effect Monster Plant 2 800 800 During your opponent's turn. You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
    Invader of the Throne
    03056267
    Flip/Effect Monster Warrior 4 1350 1700 FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase.
    Invoked Magellanica
    48791583
    Fusion/Effect Monster Rock 8 3000 3300 "Aleister the Invoker" + 1 EARTH monster
    Ipiria
    70744296
    Effect Monster Reptile 2 500 500 If this card is Summoned: Draw 1 card. You can only use this effect of "Ipiria" once per turn.
    Iron Chain Blaster
    26157485
    Effect Monster Machine 2 1100 0 Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent.
    Iron Chain Coil
    53152590
    Tuner Monster Machine 3 1100 1600 Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field.
    Iron Chain Dragon
    19974580
    Synchro/Effect Monster Dragon 6 2500 1300 1 Tuner + 1 or more non-Tuner monsters
    You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.
    Iron Chain Repairman
    53274132
    Effect Monster Warrior 4 1600 1200 When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect.
    Iron Chain Snake
    80769747
    Effect Monster Reptile 3 800 1200 During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.
    Iron Hans
    41916534
    Effect Monster Warrior 4 1200 800 If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone.
    Iron Knight
    73405179
    Effect Monster Warrior 4 1700 700 Loses 1000 ATK while you control "Iron Hans". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 "Iron Hans" from your Deck to your hand, or, if "Golden Castle of Stromberg" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of "Iron Knight" once per turn.
    Ironhammer the Giant
    79185500
    Effect Monster Rock 8 900 3500 If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.
    Javelin Beetle
    26932788
    Ritual Monster Insect 8 2450 2550 This card can only be Ritual Summoned with the Ritual Spell Card, "Javelin Beetle Pact".
    Jerry Beans Man
    23635815
    Normal Monster Plant 3 1750 0 Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
    Jioh the Gravity Ninja
    92962242
    Effect Monster Rock 8 2300 2900 If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent's monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of "Jioh the Gravity Ninja" once per turn.
    Jirai Gumo
    94773007
    Effect Monster Insect 4 2200 100 When this card declares an attack: Toss a coin and call it. If you call it wrong, lose half your LP.
    Jormungandr, Generaider Boss of Eternity
    02665273
    Xyz/Effect Monster Reptile 9 ? ? 2+ Level 9 monsters
    You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.
    Joruri-P.U.N.K. Madame Spider
    82041999
    Tuner/Effect Monster Psychic 3 900 600 You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.
    Joyous Melffys
    53054164
    Xyz/Effect Monster Beast 2 2000 500 2+ Level 2 Beast monsters
    You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn.
    Judge Man
    30113682
    Normal Monster Warrior 6 2200 1500 This club-wielding warrior battles to the end and will never surrender.
    Jumbo Drill
    42851643
    Effect Monster Machine 4 1800 100 When this card is Normal Summoned: You can increase the Level of all face-up Machine-Type monsters you currently control by 1. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Junk Anchor
    25148255
    Tuner/Effect Monster Machine 2 0 0 For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your Graveyard; Special Summon that target, and if you do, Immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard.
    Junk Archer
    42810973
    Synchro/Effect Monster Warrior 7 2300 2000 "Junk Synchron" + 1+ non-Tuner monsters.
    Once per turn: You can target 1 monster your opponent controls; banish it. The banished monster returns to the opponent's field during the End Phase of this turn.
    Junk Blader
    51855378
    Effect Monster Warrior 4 1800 1000 You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the End Phase.
    Junk Breaker
    43436049
    Effect Monster Warrior 4 1800 1000 During your Main Phase, if this card was Normal Summoned this turn: You can Tribute this card; all face-up monsters on the field have their effects negated until the end of this turn.
    Junk Changer
    01006081
    Effect Monster Warrior 3 1500 900 You can only use the following effect of "Junk Changer" once per turn. If this card is Normal or Special Summoned: You can target 1 "Junk" monster on the field, then activate 1 of these effects;
  • Increase its Level by 1.
  • Reduce its Level by 1.
  • Junk Converter
    11069680
    Effect Monster Warrior 2 400 200 You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.
    Junk Defender
    68120130
    Effect Monster Warrior 3 500 1800 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF.
    Junk Destroyer
    74860293
    Synchro/Effect Monster Warrior 8 2600 2500 Junk Synchron + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card.
    Junk Dragonlet
    03121655
    Effect Monster Machine 5 2100 1800 If you control a Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Junk Dragonlet" once per turn this way. When a Synchro Monster you control declares an attack: You can banish this card from your GY; that monster you control gains 800 ATK until the end of this turn. You can only use this effect of "Junk Dragonlet" once per turn.
    Junk Forward
    56410040
    Effect Monster Warrior 3 900 1500 If you control no monsters, you can Special Summon this card (from your hand).
    Junk Gardna
    37993923
    Synchro/Effect Monster Warrior 6 1400 2600 Junk Synchron + 1 or more non-Tuner monsters
    Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the Graveyard, you can select 1 monster on the field and change its battle position.
    Junk Giant
    34492631
    Effect Monster Machine 6 2000 2400 If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned.
    Junk Servant
    78922939
    Effect Monster Warrior 4 1500 1000 If you control a face-up "Junk" monster(s), you can Special Summon this card from your hand.
    Junkuriboh
    38491199
    Effect Monster Machine 1 300 200 During either player's turn, when your opponent activates a card or effect that would inflict damage to you: You can send this card from your hand or field to the Graveyard; negate the activation, and if you do, destroy that card.
    Jurraegg Token
    SR04-ENTKN
    Token Dinosaur 1 0 0 This card can be used as a "Jurraegg Token."
    *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF
    Justice Bringer
    26842483
    Effect Monster Warrior 4 1700 1000 Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation.
    Justice of Prophecy
    26732909
    Effect Monster Spellcaster 3 1600 800 During the End Phase of every turn in which you activate a "Spellbook" Spell Card: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn.
    Jutte Fighter
    60410769
    Tuner Monster Warrior 2 700 900 Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
    Kachi Kochi Dragon
    69069911
    Xyz/Effect Monster Dragon 4 2100 1300 2 Level 4 monsters
    Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.
    Kagemusha of the Blue Flame
    15401633
    Normal Monster Warrior 2 800 400 Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade.
    Kagemusha of the Six Samurai
    01498130
    Effect Monster Warrior 2 400 1800 During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.
    Kaiza the Hidden Star
    25449584
    Effect Monster Warrior 5 1000 2100 You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.
    Kalantosa, Mystical Beast of the Forest
    97317530
    Effect Monster Beast 2 200 1400 If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.
    Kamion, the Timelord
    91712985
    Effect Monster Fairy 10 0 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck.
    Kanan the Swordmistress
    12829151
    Normal Monster Warrior 4 1400 1400 A lady warrior armed with sword and shield, she floats lightly and stings sharply.
    Kangaroo Champ
    95789089
    Effect Monster Beast 4 800 700 A monster that battles with this card is changed to Defense Position after damage calculation.
    Karakuri Barrel mdl 96 "Shinkuro"
    92300891
    Tuner Monster Machine 2 400 400 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.
    Karakuri Bonze mdl 9763 "Kunamzan"
    49296203
    Effect Monster Machine 5 2000 1500 This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn.
    Karakuri Bushi mdl 6318 "Muzanichiha"
    39118197
    Effect Monster Machine 4 1800 600 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK.
    Karakuri Gama mdl 4624 "Shirokunishi"
    75690317
    Tuner/Effect Monster Machine 1 200 1000 This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 "Karakuri" monster you control; change its battle position. You can only use this effect of "Karakuri Gama mdl 4624 "Shirokunishi"" once per turn.
    Karakuri Komachi mdl 224 "Ninishi"
    24621460
    Tuner Monster Machine 3 0 1900 This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)
    Karakuri Merchant mdl 177 "Inashichi"
    30230789
    Effect Monster Machine 2 500 1500 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, you can add 1 "Karakuri" card from your Deck to your hand.
    Karakuri Muso mdl 818 "Haipa"
    24150026
    Effect Monster Machine 4 2100 1100 This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase.
    Karakuri Ninja mdl 339 "Sazank"
    93724592
    Effect Monster Machine 3 1200 1200 This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly.
    Karakuri Ninja mdl 7749 "Nanashick"
    50615578
    Effect Monster Machine 5 2200 1800 This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control.
    Karakuri Ninja mdl 919 "Kuick"
    06276588
    Effect Monster Machine 4 1700 1500 This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
    Karakuri Shogun mdl 00 "Burei"
    23874409
    Synchro/Effect Monster Machine 7 2600 1900 1 Tuner + 1 or more non-Tuner Machine-Type monsters
    When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, you can select 1 monster on the field, and change its battle position.
    Karakuri Soldier mdl 236 "Nisamu"
    03846170
    Effect Monster Machine 4 1400 200 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.
    Karakuri Spider
    45688586
    Effect Monster Machine 2 400 500 If this card attacks a DARK monster, destroy the attack target after damage calculation.
    Karakuri Steel Shogun mdl 00X "Bureido"
    66976526
    Synchro/Effect Monster Machine 8 2800 1700 1 Tuner + 1 or more non-Tuner Machine-Type monsters
    When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.
    Karakuri Strategist mdl 248 "Nishipachi"
    66625883
    Effect Monster Machine 3 500 1600 This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position.
    Karakuri Super Shogun mdl 00N "Bureibu"
    25904894
    Synchro/Effect Monster Machine 9 3000 1500 1 Tuner + 1+ non-Tuner Machine monsters
    If this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it.
    Karakuri Watchdog mdl 313 "Saizan"
    70271583
    Tuner Monster Machine 4 600 1800 This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
    Karate Man
    23289281
    Effect Monster Warrior 3 1000 1000 Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn.
    Karbonala Warrior
    54541900
    Fusion Monster Warrior 4 1500 1200 M-Warrior #1 + "M-Warrior #2"
    Kasha
    52512994
    Effect Monster Zombie 8 ? 1000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way.
    Kashtira Fenrir
    32909498
    Effect Monster Psychic 7 2400 2400 If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
    Kelbek
    54878498
    Effect Monster Fairy 4 1500 1800 A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally.
    Kelbek the Ancient Vanguard
    25926710
    Effect Monster Fairy 4 1500 1800 If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.
    Keldo
    80441106
    Effect Monster Fairy 4 1200 1600 When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard, add them to your opponent's Deck and the Deck is then shuffled.
    Keldo the Sacred Protector
    63542003
    Effect Monster Fairy 4 1200 1600 You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
    Key Man the Key Warrior
    23168060
    Effect Monster Warrior 2 1000 500 Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase.
    Key Mouse
    00135598
    Tuner Monster Beast 1 100 100 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your deck to your hand.
    Kidmodo Dragon
    35629124
    Effect Monster Dragon 3 100 200 If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of "Kidmodo Dragon" once per turn.
    Kinetic Soldier
    79853073
    Effect Monster Machine 3 1350 1800 During damage calculation, if this card battles a Warrior-Type monster: This card gains 2000 ATK and DEF during damage calculation only.
    King Beast Barbaros
    63972571
    Effect Monster Beast-Warrior 8 3000 1200 This card can attack all monsters your opponent controls once each. You can only use each of the following effects of "King Beast Barbaros" once per turn.
  • You can Tribute monsters whose total Levels equal 8 or more; Special Summon this card from your hand.
  • You can banish 1 "Barbaros" monster from your GY or face-up field, then target 2 cards your opponent controls; destroy them.
  • King of the Beasts
    67757079
    Effect Monster Beast 7 2500 800 You can Tribute 1 face-up "Moja" you control to Special Summon this card from your hand or Graveyard. You can only have 1 face-up "King of the Beasts" on the field.
    King Tiger Wanghu
    83986578
    Effect Monster Beast 4 1700 1000 When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.
    Kittytail, Mystical Beast of the Forest
    64475743
    Effect Monster Beast 2 200 200 If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster in your GY; send 1 monster from your Deck to the GY with the same original Type as that monster. If this card in its owner's possession is destroyed by an opponent's card: You can add 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster from your Deck to your hand, except "Kittytail, Mystical Beast of the Forest". You can only use each effect of "Kittytail, Mystical Beast of the Forest" once per turn.
    Knightmare Cerberus
    75452921
    Link/Effect Monster Fiend 1600 LINK-2 2 monsters with different names
    If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
    Koa'ki Meiru Beetle
    39037517
    Effect Monster Insect 4 1900 1500 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.
    Koa'ki Meiru Bergzak
    80367387
    Effect Monster Warrior 4 2000 200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row.
    Koa'ki Meiru Boulder
    06320631
    Effect Monster Rock 4 1200 1000 When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand.
    Koa'ki Meiru Crusader
    32314730
    Effect Monster Beast-Warrior 4 1900 1300 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard to your hand.
    Koa'ki Meiru Ghoulungulate
    05817857
    Effect Monster Zombie 5 2500 1700 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead.
    Koa'ki Meiru Guardian
    45041488
    Effect Monster Rock 4 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.
    Koa'ki Meiru Overload
    14309486
    Effect Monster Rock 4 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).
    Koa'ki Meiru Powerhand
    19642889
    Effect Monster Machine 4 2100 1600 During each of your End Phases, destroy this card unless you send 1 "iron Core of Koa'Ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase, while this card remains on the field.
    Koa'ki Meiru Prototype
    00176392
    Effect Monster Rock 4 1800 1800 If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800)
    Koa'ki Meiru Rooklord
    10060427
    Effect Monster Warrior 7 2800 2200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.
    Koa'ki Meiru Sandman
    49680980
    Effect Monster Rock 4 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card.
    Koa'ki Meiru Supplier
    80839052
    Effect Monster Rock 4 1400 1600 If a face-up Rock monster you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add from your Deck to your hand, 1 "Iron Core of Koa'ki Meiru" or 1 card that mentions "Iron Core of Koa'ki Meiru", except "Koa'ki Meiru Supplier". You can only use each effect of "Koa'ki Meiru Supplier" once per turn.
    Koa'ki Meiru Urnight
    30936186
    Effect Monster Beast-Warrior 4 2000 1500 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".
    Koa'ki Meiru Wall
    66816282
    Effect Monster Rock 4 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy that card.
    Koa'ki Meiru War Arms
    95090813
    Effect Monster Beast 4 1400 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.)
    Koalo-Koala
    07243511
    Fusion/Effect Monster Beast 6 2800 200 Sea Koala + "Tree Otter"
    You can send 1 Beast-Type monster from your hand to the Graveyard to target 1 monster your opponent controls; destroy it.
    Kojikocy
    01184620
    Normal Monster Warrior 4 1500 1200 A man-hunter with powerful arms that can crush boulders
    Konohanasakuya
    57722593
    Spirit/Effect Monster Fairy 3 1300 1300 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling a Spirit monster. You can only Special Summon "Konohanasakuya" once per turn this way. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand. Once per turn, during the End Phase: You can banish this card from your GY, then target 1 Spirit monster you control; neither player can activate that face-up monster's effects on the field for the rest of this turn.
    Kotodama
    19406822
    Effect Monster Fairy 3 0 1600 If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)
    Krawler Axon
    15710054
    Flip/Effect Monster Insect 2 500 1800 FLIP: You can target 1 Spell/Trap on the field; destroy it.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Axon". You can only use each effect of "Krawler Axon" once per turn.
    Krawler Dendrite
    46083111
    Flip/Effect Monster Insect 2 1300 600 FLIP: You can send 1 monster from your Deck to the GY.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect of "Krawler Dendrite" once per turn.
    Krawler Glial
    51205763
    Flip/Effect Monster Insect 2 700 1500 FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial".
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn.
    Krawler Ranvier
    10698416
    Flip/Effect Monster Insect 2 1100 900 FLIP: You can target up to 2 "Krawler" monsters in your GY; add them to your hand.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Ranvier". You can only use each effect of "Krawler Ranvier" once per turn.
    Krawler Receptor
    83293307
    Flip/Effect Monster Insect 2 900 1200 FLIP: You can add 1 "Krawler" monster from your Deck to your hand.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Receptor". You can only use each effect of "Krawler Receptor" once per turn.
    Krawler Soma
    63526052
    Effect Monster Insect 6 2000 2500 You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special Summon "Krawler" monster(s) with different names from your hand, Deck, or GY whose total Levels equal the amount reduced, in face-up and/or face-down Defense Position. You can only use each effect of "Krawler Soma" once per turn.
    Krawler Spine
    88316955
    Flip/Effect Monster Insect 2 300 2100 FLIP: You can target 1 monster on the field; destroy that monster.
    If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn.
    Kumongous, the Sticky String Kaiju
    29726552
    Effect Monster Insect 7 2400 2500 You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.
    Kumootoko
    56283725
    Normal Monster Insect 3 700 1400 A massive, intelligent spider that traps enemies with webbing.
    Kuwagata Alpha
    60802233
    Normal Monster Insect 4 1250 1000 A very vicious stag beetle that goes for the head.
    Kwagar Hercules
    95144193
    Fusion Monster Insect 6 1900 1700 Kuwagata Alpha + "Hercules Beetle"
    Kyoro Ryu-Ge Kaiva
    93509766
    Effect Monster Dinosaur 10 3000 1200 You can shuffle this card from your hand into the Deck; add 1 "Ryu-Ge Realm - Dino Domains" from your Deck to your hand. During the Main Phase, if 2 or more cards were destroyed this turn (Quick Effect): You can Special Summon this card from your hand. You can place 1 "Ryu-Ge Realm - Dino Domains" you control on the bottom of the Deck, then target other cards on the field, up to the number of different Monster Types on the field; destroy them. You can only use each effect of "Kyoro Ryu-Ge Kaiva" once per turn.
    Labyrinth Wall
    67284908
    Normal Monster Rock 5 0 3000 These walls form a labyrinth with no exit for enemies.
    Lady Panther
    38480590
    Effect Monster Beast-Warrior 4 1400 1300 Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of you Deck.
    Landrobe the Rock Vassal
    95993388
    Effect Monster Rock 4 800 1000 If this card is in your hand: You can target 1 face-up monster your opponent controls; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, change that monster to face-down Defense Position. If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Landrobe the Rock Vassal"; add it to your hand. You can only use each effect of "Landrobe the Rock Vassal" once per turn.
    Larvae Moth
    87756343
    Effect Monster Insect 2 500 400 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"."
    Larvas
    94675535
    Normal Monster Beast 3 800 1000 A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms.
    Launcher Commander
    35911108
    Effect Monster Cyberse 4 1700 1200 All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.
    Lava Battleguard
    20394040
    Effect Monster Warrior 5 1550 1800 This card gains 500 ATK for each "Swamp Battleguard" you control.
    Lefty Driver
    44935634
    Effect Monster Machine 2 300 100 If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Righty Driver" from your Deck to your hand. You can only use this effect of "Lefty Driver" once per turn.
    Legacy Hunter
    87010442
    Effect Monster Warrior 4 1000 1500 When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled.
    Legendary Jujitsu Master
    25773409
    Effect Monster Rock 3 1300 1800 If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
    Legendary Six Samurai - Kizan
    49721904
    Effect Monster Warrior 4 1800 500 If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK/DEF.
    Leghul
    12472242
    Effect Monster Insect 1 300 350 This monster may attack your opponent's Life Points directly.
    Leo, the Keeper of the Sacred Tree
    08561192
    Synchro/Effect Monster Beast 10 3100 1900 1 Tuner + 1 or more non-Tuner monsters
    This face-up card on the field cannot be targeted by your opponent's card effects, except during your Main Phase 2.
    Leogun
    10538007
    Normal Monster Beast 5 1750 1550 Huge monster with a lion's mane similar to the King of Beasts.
    Leotaur
    98225108
    Effect Monster Beast-Warrior 4 1500 1600 If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
    Leotron
    47226949
    Normal Monster Cyberse 4 2000 0 A territorial electronic monster that guards its own domain.
    Libromancer Agent
    19516687
    Effect Monster Warrior 6 2000 2500 You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn.
    Life Stream Dragon
    25165047
    Synchro/Effect Monster Dragon 8 2900 2400 1 Tuner + "Power Tool Dragon"
    When this card is Synchro Summoned, you can make your Life Points become 4000. Any effect damage you take becomes 0. If this face-up card would be destroyed, you can remove from play 1 Equip Spell Card from your Graveyard instead.
    Lindbloom
    52339733
    Effect Monster Wyrm 4 0 1800 If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step.
    Link Bumper
    67231737
    Link/Effect Monster Cyberse 1400 LINK-2 2 Cyberse monsters
    Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.
    Link Devotee
    48068378
    Link/Effect Monster Cyberse 500 LINK-1 1 Level 4 or lower Cyberse monster
    If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Devotee" once per turn.
    Link Spider
    98978921
    Link/Effect Monster Cyberse 1000 LINK-1 1 Normal Monster
    Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.
    Linkbelt Wall Dragon
    63092423
    Effect Monster Dragon 6 0 2100 Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Link Summon: You can Special Summon this card from your hand, and if you do, place 2 counters on it. If a monster is Link Summoned: Remove 2 of these counters from this card (or all, if less than 2). Once per turn, during each Standby Phase: Place 1 of these counters on this card. No monster can be Link Summoned unless this card has at least as many of these counters as that monster's Link Rating. Monsters cannot attack, except Link Monsters.
    Linkerbell
    54635100
    Link/Effect Monster Fairy 1500 LINK-2 2 monsters
    You cannot Link Summon this card unless you have at least 3 more cards in your Extra Deck than your opponent's.
    Linkslayer
    35595518
    Effect Monster Cyberse 5 2000 600 If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.
    Lionhearted Locomotive
    61692648
    Effect Monster Machine 4 2400 2100 When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.
    Little D
    42625254
    Normal Monster Dinosaur 3 1100 700 Yo, this tyrannosaurus tot's got a terrible temper.
    Little Trooper
    73702909
    Effect Monster Warrior 1 900 500 If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck in face-down Defense Position.
    Lock Cat
    52346240
    Effect Monster Beast 3 1200 1000 When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated.
    Lockout Gardna
    37310367
    Effect Monster Cyberse 3 1000 1000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn.
    Lord Gaia the Fierce Knight
    08910971
    Effect Monster Warrior 7 2300 2100 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, if a monster(s) with ATK higher than this card is Special Summoned to your opponent's field (except during the Damage Step): You can make this card gain 700 ATK until the end of this turn.
    Lost Guardian
    45871897
    Effect Monster Rock 4 100 ? The original DEF of this card equals the number of your banished Rock-Type monsters x 700.
    Lycanthrope
    84385264
    Ritual/Effect Monster Beast-Warrior 6 2400 1800 This card can only be Ritual Summoned with the Ritual Spell Card, "Synthesis Spell". When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Normal Monster in your Graveyard.
    M-Warrior #1
    56342351
    Normal Monster Warrior 3 1000 500 Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape.
    M-Warrior #2
    92731455
    Normal Monster Warrior 3 500 1000 Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor.
    M-X-Saber Invoker
    04423206
    Xyz/Effect Monster Warrior 3 1600 500 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase.
    Machina Air Raider
    23469398
    Effect Monster Machine 8 1500 2600 You can discard 1 other "Machina" monster; Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can target 1 Machine monster you control; Special Summon from your Deck, 1 "Machina" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of "Machina Air Raider" once per turn.
    Machina Cannon
    39284521
    Effect Monster Machine 8 0 2200 Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the Graveyard. This card gains 800 ATK for each card sent to the Graveyard for this Special Summon.
    Machina Citadel
    87074380
    Effect Monster Machine 10 3000 2500 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.
    Machina Defender
    96384007
    Flip/Effect Monster Machine 4 1200 1800 FLIP: Add 1 "Commander Covington" from your Deck to your hand.
    Machina Force
    58054262
    Effect Monster Machine 10 4600 4100 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard.
    Machina Fortress
    05556499
    Effect Monster Machine 7 2500 1600 You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.
    Machina Gearframe
    42940404
    Union Monster Machine 4 1800 0 When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
    Machina Irradiator
    50863093
    Effect Monster Machine 8 1700 2400 You can discard 1 other "Machina" monster; Special Summon this card from your hand. You can target 1 Machine monster you control; Special Summon from your GY, 1 "Machina" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of "Machina Irradiator" once per turn.
    Machina Megaform
    51617185
    Effect Monster Machine 8 2600 1500 You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to the Graveyard, while this card is in your Graveyard (except during the Damage Step): You can banish that "Machina Fortress" from the Graveyard; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.
    Machina Metalcruncher
    69838761
    Effect Monster Machine 9 2800 0 If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn.
    Machina Peacekeeper
    78349103
    Union Monster Machine 2 500 400 When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Machina Sniper
    23782705
    Effect Monster Machine 4 1800 800 Machina monsters cannot be attacked, except "Machina Sniper".
    Machina Soldier
    60999392
    Effect Monster Machine 4 1600 1500 When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier".
    Machine King
    46700124
    Effect Monster Machine 6 2200 2000 Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field.
    Machine King Prototype
    89222931
    Effect Monster Machine 3 1600 1500 Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card.
    Machine Lord Ur
    96938777
    Effect Monster Machine 4 1600 1500 This card can attack all monsters your opponent controls once each. Any Battle Damage this card inflicts to your opponent becomes 0.
    Mad Sword Beast
    79870141
    Effect Monster Dinosaur 4 1400 1200 If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Madolche Anjelly
    34680482
    Effect Monster Fairy 4 1000 1000 When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. That Special Summoned monster cannot be destroyed by battle.
    Madolche Baaple
    49374988
    Effect Monster Beast 3 0 1800 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.
    Madolche Butlerusk
    48252330
    Effect Monster Spellcaster 4 1500 800 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can add 1 Field Spell Card from your Deck to your hand. There must be another face-up "Madolche" monster on the field to activate and to resolve this effect.
    Madolche Chickolates
    26570480
    Effect Monster Beast 3 800 1500 When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated.
    Madolche Chouxvalier
    75363626
    Effect Monster Warrior 4 1700 1300 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Your opponent cannot target face-up "Madolche" monsters you control for attacks, except "Madolche Chouxvalier".
    Madolche Cruffssant
    89521713
    Effect Monster Beast 3 1500 1200 When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 other face-up "Madolche" card you control; return that target to the hand, and if you do, increase this card's Level by 1 and ATK by 300.
    Madolche Fresh Sistart
    96150936
    Link/Effect Monster Fairy 1500 LINK-2 2 "Madolche" monsters
    While this card points to a "Madolche" monster, "Madolche" Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 "Madolche" monster from your GY into the Deck instead.
    Madolche Hootcake
    91350799
    Effect Monster Beast 3 1500 1100 When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can target 1 monster in your Graveyard; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn.
    Madolche Magileine
    11868731
    Effect Monster Spellcaster 4 1400 1200 When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal or Flip Summoned: You can add 1 "Madolche" monster from your Deck to your hand.
    Madolche Marmalmaide
    26016357
    Effect Monster Spellcaster 4 800 2000 When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is flipped face-up: You can target 1 "Madolche" Spell/Trap Card in your Graveyard; add that target to your hand.
    Madolche Messengelato
    52404456
    Effect Monster Warrior 4 1600 1000 When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand. You must control a Beast-Type "Madolche" monster to activate and resolve this effect.
    Madolche Mewfeuille
    12980373
    Effect Monster Beast 3 500 300 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can Special Summon 1 "Madolche" monster from your hand.
    Madolche Mini Meowcaroons
    38745241
    Link/Effect Monster Beast 2300 LINK-3 2+ Effect Monsters, including a "Madolche" monster
    If this card is Link Summoned: You can add 1 "Madolche" card from your Deck to your hand. You can target 1 monster in your GY; Special Summon 1 "Madolche" monster from your hand, and if you do, shuffle that target into the Deck, also you cannot activate monster effects for the rest of this turn, except "Madolche" monsters. You can only use each effect of "Madolche Mini Meowcaroons" once per turn.
    Madolche Petingcessoeur
    77848740
    Effect Monster Fairy 4 1400 1400 If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn.
  • If you have no monsters in your GY: You can Special Summon this card from your hand.
  • If this card is Special Summoned: You can Special Summon 1 "Madolche" monster from your hand or Deck, except "Madolche Petingcessoeur", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except "Madolche" monsters.
  • Madolche Puddingcess
    74641045
    Effect Monster Fairy 5 1000 1000 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.
    Madolche Puddingcess Chocolat-a-la-Mode
    44311445
    Xyz/Effect Monster Fairy 5 2500 2200 2 Level 5 EARTH monsters
    You can also Xyz Summon this card by using a Rank 4 or lower "Madolche" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Madolche" card in your Graveyard; shuffle it into the Deck. While this card has "Madolche Puddingcess" as Xyz Material, when a "Madolche" card(s) in your Graveyard is shuffled into the Main Deck (except during the Damage Step): You can detach 1 Xyz Material from this card; Special Summon 1 "Madolche" monster from your Deck in Attack Position or face-down Defense Position.
    Madolche Queen Tiarafraise
    49689480
    Xyz/Effect Monster Fairy 5 2600 2500 3 Level 5 "Madolche" monsters
    Once per turn, you can also Xyz Summon "Madolche Queen Tiarafraise" by using "Madolche Queen Tiaramisu" you control. (Transfer its materials to this card.) Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target up to 2 "Madolche" cards in your GY; shuffle them into the Deck, also shuffle up to the same number of cards your opponent controls into the Deck. If this card in your possession is destroyed by an opponent's card and sent to your GY: Return this card to the Extra Deck.
    Madolche Queen Tiaramisu
    37164373
    Xyz/Effect Monster Fairy 4 2200 2100 2 Level 4 "Madolche" monsters
    Once per turn: You can detach 1 material from this card, then target up to 2 "Madolche" card(s) in your GY; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.
    Madolche Teacher Glassouffle
    20343502
    Xyz/Effect Monster Fairy 4 1800 2500 2 Level 4 "Madolche" monsters
    (Quick Effect): You can detach 1 material from this card, then target 1 "Madolche" monster on the field; this turn, that face-up monster is unaffected by monster effects, except its own. If a "Madolche" card is sent to your GY while this card is on the field (except during the Damage Step): You can shuffle up to 2 cards from the GYs into the Deck(s). You can only use each effect of "Madolche Teacher Glassouffle" once per turn.
    Magical Abductor
    10239627
    Pendulum/Effect Monster Spellcaster 4 1700 1400 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster-Type monster from your Deck to your hand.

    Pendulum Scale: 3
    Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.
    Magical Cavalry of Cxulub
    23220863
    Pendulum/Effect Monster Dinosaur 4 1500 1800 This card is unaffected by monsters' activated effects, except Pendulum Monsters'.

    Pendulum Scale: 3
    Pendulum Effect:
    Magical Exemplar
    06061630
    Effect Monster Spellcaster 4 1700 1400 Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
    Magical Hound
    51916853
    Tuner/Effect Monster Machine 1 500 800 If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of "Magical Hound" once per Duel.
    Magikey Mechmortar - Garesglasser
    45877457
    Ritual/Effect Monster Machine 8 2000 2800 You can Ritual Summon this card with "Magikey Maftea". Gains 300 ATK for each different Attribute in your GY. You can only use each of the following effects of "Magikey Mechmortar - Garesglasser" once per turn. When your opponent activates an effect of a monster with the same Attribute as a monster in your GY, if at least 2 Attributes of monsters were used for this card's Ritual Summon (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Ritual Summoned card is sent to the GY: You can add 1 "Magikey" monster from your Deck to your hand.
    Magister of Endymion
    66104644
    Pendulum/Effect Monster Spellcaster 3 1500 900 You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.

    Pendulum Scale: 8
    Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
    Maharaghi
    40695128
    Spirit Monster Rock 4 1200 1700 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.
    Maji-Gire Panda
    60102563
    Effect Monster Beast 4 1000 800 As long as this card remains face-up on the field, each time a Beast-Type monster(s) on the field is destroyed, increase the ATK of this card by 500 points.
    Mammoth Graveyard
    40374923
    Normal Monster Dinosaur 3 1200 800 A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
    Man Beast of Area
    71395725
    Effect Monster Beast-Warrior 3 500 500 After a Chain (of 2 or more Links) resolves, this card gains 500 ATK.
    Man Eater
    93553943
    Normal Monster Plant 2 800 600 Man-eating plant with poison feelers for attacking enemies.
    Man-Eater Bug
    54652250
    Flip/Effect Monster Insect 2 450 600 FLIP: Target 1 monster on the field; destroy it.
    Man-Thro' Tro'
    43714890
    Effect Monster Beast-Warrior 4 1000 1000 By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.
    Mandragon
    19474136
    Pendulum Monster Plant 5 2500 1000 This mandragora harbors the soul of a sorrowful dragon. The cursed tones of its wailing cause both fear and despair.

    Pendulum Scale: 2
    Pendulum Effect:
    Mannadium Fearless
    17272964
    Tuner/Effect Monster Fairy 2 0 2000 If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Fearless" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Fearless" from your Deck, also during the Battle Phase this turn, Synchro Monsters you control gain 500 ATK.
    Marauding Captain
    02460565
    Effect Monster Warrior 3 1200 400 Monsters your opponent controls cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
    Marmiting Captain
    48737767
    Effect Monster Warrior 3 1200 400 When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster.
    Masaki the Legendary Swordsman
    44287299
    Normal Monster Warrior 4 1100 1100 Legendary swordmaster Masaki is a veteran of over 100 battles.
    Masked Chameleon
    53573406
    Tuner Monster Reptile 4 1600 1100 Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.
    Masked Chopper
    87350908
    Effect Monster Fiend 1 100 100 If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent.
    Masked HERO Dian
    62624486
    Fusion/Effect Monster Warrior 8 2800 3000 Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.
    Master & Expert
    75499502
    Normal Monster Beast 4 1200 1000 A deadly duo consisting of a beast master and its loyal servant.
    Master Gig
    16191953
    Effect Monster Psychic 8 2600 1400 Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.
    Master Kyonshee
    24530661
    Normal Monster Zombie 4 1750 1000 A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
    Master Monk
    49814180
    Effect Monster Rock 5 1900 1000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter" on your side of the field. This card can attack twice during the same turn.
    Master of Ham
    09551692
    Fusion/Effect Monster Beast 5 2100 1850 2 Beast monsters
    If this card is Fusion Summoned or flipped face-up: You can Special Summon 1 Flip monster from your hand or Deck in face-down Defense Position. If this card is in your GY: You can banish 2 Flip monsters from your face-up field and/or GY; Special Summon this card in face-down Defense Position, but banish it when it leaves the field. You can only use each effect of "Master of Ham" once per turn.
    Master of OZ
    27134689
    Fusion Monster Beast 9 4200 3700 Big Koala + "Des Kangaroo"
    Master Tao the Chanter
    34541543
    Effect Monster Illusion 3 1200 900 If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except "Master Tao the Chanter"; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. You can only use this effect of "Master Tao the Chanter" once per turn.
    Mathematician
    41386308
    Effect Monster Spellcaster 3 1500 500 When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card isdestroyed by battle and sent to the Graveyard: You can draw 1 card.
    Mathmech Division
    89743495
    Effect Monster Cyberse 4 1500 1000 You can Tribute 1 Cyberse monster you control in the Extra Monster Zone; Special Summon up to 1 Level 4 Cyberse monster each from your hand and GY. If this card is sent to the GY: You can target 1 face-up monster on the field; its ATK becomes halved until the end of this turn. You can only use each effect of "Mathmech Division" once per turn.
    Mathmech Multiplication
    52354896
    Effect Monster Cyberse 4 500 2000 You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn.
    Maximum Six
    30707994
    Effect Monster Warrior 6 1900 1600 When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200.
    Maxx "C"
    23434538
    Effect Monster Insect 2 500 200 During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
    Mecha Bunny
    10110717
    Effect Monster Machine 2 800 100 When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position.
    Mechanical Hound
    22512237
    Effect Monster Machine 7 2800 1500 While you have no cards in your hand, your opponent cannot activate Spell Cards.
    Medium Piece Golem
    58843503
    Effect Monster Rock 4 1600 0 When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from you Deck. That monster's effect is negated while it is face-up on the field.
    Medusa Worm
    02694423
    Effect Monster Rock 2 500 600 Once per turn: You can flip this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster on your opponent controls; destroy that target.
    Megalith Aratron
    25726386
    Ritual/Effect Monster Rock 8 2000 3000 You can Ritual Summon this card with a "Megalith" card. During the Main Phase (Quick Effect): You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of the Deck, and if you do, negate that activation, and if you do that, destroy it. You can only use each effect of "Megalith Aratron" once per turn.
    Megalith Bethor
    99628747
    Ritual/Effect Monster Rock 8 1500 2600 You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. You can only use each effect of "Megalith Bethor" once per turn.
    Megalith Hagith
    90444325
    Ritual/Effect Monster Rock 4 1300 2600 You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn.
    Megalith Och
    36849933
    Ritual/Effect Monster Rock 4 1000 2700 You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Och" once per turn.
    Megalith Ophiel
    63056220
    Ritual/Effect Monster Rock 4 1600 2500 You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Ophiel" once per turn.
    Megalith Phaleg
    63233638
    Ritual/Effect Monster Rock 8 2500 1200 You can Ritual Summon this card with a "Megalith" card. You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of "Megalith Phaleg" once per turn. Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY.
    Megalith Phul
    78990927
    Ritual/Effect Monster Rock 2 500 2000 You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card's Level becomes the Level of that target, then add that target to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 "Megalith" Ritual Monster from your hand or Deck by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Megalith Phul" once per turn.
    Megarock Dragon
    71544954
    Effect Monster Rock 7 0 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing any number of Rock monster(s) from your GY. The original ATK/DEF of this card become the number of Rock monsters banished to Special Summoned it X 700.
    Megazowler
    75390004
    Normal Monster Dinosaur 6 1800 2000 Nothing stands in the way of this spike-covered dinosaur!
    Meklord Army of Granel
    02137678
    Effect Monster Machine 4 1600 1200 This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase.
    Meklord Emperor Granel
    04545683
    Effect Monster Machine 1 0 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can select 1 Synchro Monster your opponent controls and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. During your Main Phase, you can select 1 of those equipped monsters, and Special Summon it to your side of the field in face-up Defense Position.
    Melffy Catty
    93018428
    Effect Monster Beast 2 200 200 If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except "Melffy Catty". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Catty" once per turn.
    Melffy Fenny
    57523313
    Effect Monster Beast 2 100 300 If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except "Melffy Fenny". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Fenny" once per turn.
    Melffy Mommy
    76833149
    Xyz/Effect Monster Beast 2 1000 1000 2+ Level 2 Beast monsters
    Once per turn (Quick Effect): You can attach 1 Beast monster from your hand or face-up field to this card as material. This card gains effects based on the number of materials attached to it.
  • 3+: Cannot be destroyed by battle.
  • 4+: You take no damage from battles involving this card.
  • 5+: When an attack is declared invovling this card and an Attack Position monster. You can inflict damage to your opponent equal to that Attack Position monster's ATK.
  • Melffy of the Forest
    30439101
    Xyz/Effect Monster Beast 2 500 2000 2 Level 2 monsters
    You can detach 1 material from this card; add 1 "Melffy" card from your Deck to your hand. If another face-up "Melffy" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of "Melffy of the Forest" once per turn.
    Melffy Pony
    56401775
    Effect Monster Beast 2 400 0 If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except "Melffy Pony". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Pony" once per turn.
    Melffy Puppy
    20003027
    Effect Monster Beast 2 300 100 If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.
    Melffy Rabby
    20129614
    Normal Monster Beast 2 0 2100 Rabby's up on that favorite stump again, looking all around the forest at all the fluffy friends! Do you like exploring, too? Good! Let's go find more Melffy friends with Rabby!
    Melffy Wally
    98416533
    Effect Monster Beast 2 0 400 If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn.
    Meliae of the Trees
    64245689
    Xyz/Effect Monster Plant 3 1700 900 2 Level 3 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
  • Send 1 Plant-Type monster from your Deck to the Graveyard.
  • Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
  • Mementoal Tecuhtlica - Combined Creation
    23288411
    Effect Monster Wyrm 11 5000 5000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling 5 other "Memento" monsters with different names from your hand and/or GY into the Deck/Extra Deck. While you control no other monsters, this card can attack all monsters your opponent controls, once each. Once per turn, if your opponent activates a card or effect (except during the Damage Step): You can Special Summon 1 "Memento" monster from your hand or GY.
    Mementomictlan Tecuhtlica - Creation King
    14529511
    Fusion/Effect Monster Illusion 9 3000 2000 3 "Memento" monsters
    You can banish this card from your GY; add 1 "Mementomictlan" from your Deck to your hand. You cannot activate the following effects of "Mementomictlan Tecuhtlica - Creation King" in the same Chain. If this card is Fusion Summoned: You can send 3 "Memento" cards from your Deck and/or Extra Deck to the GY. (Quick Effect): You can target an equal number of "Memento" monsters you control and cards your opponent controls; destroy them. You can only use each effect of "Mementomictlan Tecuhtlica - Creation King" once per turn.
    Mementotlan Shleepy
    50042011
    Effect Monster Beast 3 800 1000 During the turn a monster(s) in your possession was destroyed by card effect (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Fusion Summon 1 "Memento" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is destroyed by battle or card effect: You can send 1 "Memento" card from your Deck to the GY, except "Mementotlan Shleepy". You can only use each effect of "Mementotlan Shleepy" once per turn.
    Mementotlan Tatsunootoshigo
    81677154
    Effect Monster Beast 5 1350 16000 If you do not control any face-up monsters, other than "Memento" monsters: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 "Memento" monster you control, and send any number of "Memento" monster(s) (with different names) from your Deck to the GY whose total Levels are less than or equal to the destroyed monster's original Level. You can only use each effect of "Mementotlan Tatsunootoshigo" once per turn.
    Mental Seeker
    36565699
    Tuner Monster Psychic 3 800 600 When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck and select 1 of them. Remove the selected card from play, then return the rest to their Deck.
    Meotoko
    53832650
    Normal Monster Beast 2 700 600 Dis big ol' guy wit' a big ol' eye shoots a nasty ray beam right atcha!
    Meowseclick
    34198387
    Effect Monster Cyberse 4 1400 1100 If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated.
    Merry Melffys
    81019803
    Synchro/Effect Monster Beast 4 1500 1000 1 Tuner + 1+ non-Tuner monsters
    If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.
    Metal Armored Bug
    65957473
    Normal Monster Insect 8 2800 1500 A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.
    Metamorphosed Insect Queen
    41456841
    Effect Monster Insect 7 2800 2400 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If another Insect monster is on the field, your opponent canot target Insect monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. At the end of the Damage Step, if this card attacked: You can Tribute 1 monster: this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100).
    Meteor Dragon
    64271667
    Normal Monster Dragon 6 1800 2000 This dragon appeared from the sky and crashed to the earth.
    Meteor Rush - Monochroid
    99748883
    Effect Monster Machine 10 0 0 During the Battle Phase, if 5 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Meteor Rush - Monochroid" once per turn. If this card battles, it gains 1000 ATK for each attack declared this turn, during the Damage Step only.
    Metrognome
    26638543
    Pendulum/Effect Monster Fairy 4 1800 1600 While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones.

    Pendulum Scale: 4
    Pendulum Effect: Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn.
    Mid Shield Gardna
    75487237
    Effect Monster Warrior 4 100 1800 You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
    Mighty Dino King Rex
    81743801
    Effect Monster Dinosaur 9 3200 1200 If this attacking card destroys an opponent's monster by battle: It can make a second attack during this Battle Phase. Once per turn, if you control this card that was not Summoned this turn: You can target up to 2 monsters your opponent controls; destroy them.
    Mighty Guard
    62327910
    Normal Monster Machine 4 500 1200 A machine soldier that was developed as a guard. It is made of rust-proof metal.
    Mighty Warrior
    53981499
    Synchro/Effect Monster Warrior 6 2200 2000 1 Tuner + 1 or more non-Tuner monsters
    If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK.
    Millennium Golem
    47986555
    Normal Monster Rock 6 2000 2200 For nearly a millennium, this golem has served as guardian of an ancient treasure trove.
    Millennium Scorpion
    82482194
    Effect Monster Insect 5 2000 1800 Each time this card destroys 1 monster on your opponent's side of the field and sends it to the Graveyard as a result of battle, increase the ATK of this card by 500 points.
    Millennium Shield
    32012841
    Normal Monster Warrior 5 0 3000 A Millennium item, it's rumored to block any strong attack.
    Milus Radiant
    07489323
    Effect Monster Beast 1 300 250 As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
    Mimicking Man-Eater Bug
    72427512
    Flip/Effect Monster Insect 4 450 600 FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type.
    Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.
    Mimighoul Archfiend
    50415441
    Flip/Effect Monster Fiend 1 0 1900 FLIP: If it is the Main Phase: Apply these effects in sequence.
  • Your opponent draws 1 card.
  • Send 1 card from your hand to the GY.
  • Give control of this card to your opponent.
    During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of "Mimighoul Archfiend" once per turn.
  • Mimighoul Armor
    11677278
    Flip/Effect Monster Warrior 1 600 1500 FLIP: If it is the Main Phase: Apply these effects in sequence.
  • This turn, "Mimighoul" monsters cannot be destroyed by battle.
  • Give control of this card to your opponent.
    During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls a monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Armor" once per turn.
  • Mimighoul Cerberus
    23920796
    Flip/Effect Monster Beast 1 400 1800 FLIP: If it is the Main Phase: Apply these effects in sequence.
  • Banish the top 3 cards of your Deck, then Special Summon 1 of your banished monsters to your opponent's field in Defense Position.
  • Give control of this card to your opponent.
    During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. You can only use each effect of "Mimighoul Cerberus" once per turn. Your opponent cannot target face-up Spells you control with card effects.
  • Mimighoul Dragon
    81522098
    Flip/Effect Monster Dragon 1 500 2000 FLIP: If it is the Main Phase: Apply these effects in sequence.
  • Destroy all face-up monsters you control, except "Mimighoul" monsters.
  • Give control of this card to your opponent.
    During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" Spell/Trap from your Deck to your hand. You can only use each effect of "Mimighoul Dragon" once per turn.
  • Mimighoul Fairy
    43066927
    Flip/Effect Monster Fairy 1 100 100 FLIP: If it is the Main Phase: Apply these effects in sequence.
  • This turn, you cannot activate the effects of monsters Special Summoned from your hand.
  • Give control of this card to your opponent.
    During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a "Mimighoul" monster, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Fairy" once per turn.
  • Mimighoul Master
    55537983
    Effect Monster Zombie 4 1800 1200 Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.
    Mimighoul Slime
    80551022
    Flip/Effect Monster Aqua 1 400 500 FLIP: If it is the Main Phase: Apply these effects in sequence.
  • Your opponent can Special Summon 1 "Mimighoul" monster from their Deck to their field.
  • Give control of this card to your opponent.
    During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls more monsters than you do, you can Special Summon this card face-up on your field. You can only use each effect of "Mimighoul Slime" once per turn.
  • Mimighoul Throne
    42940335
    Xyz/Effect Monster Rock 1 0 1000 2 Level 1 monsters
    You can detach 1 material from this card; Special Summon 1 "Mimighoul Master" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 "Mimighoul Master" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 "Mimighoul Throne" effect per turn, and only once that turn.
    Mimimic
    45651298
    Effect Monster Machine 3 300 300 If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon "Mimimic" once per turn this way.
    Minar
    32539892
    Effect Monster Insect 3 850 750 When this card is sent directly from your hand to the Graveyard by your opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points.
    Mine Golem
    76321376
    Effect Monster Rock 3 1000 1900 When this card is sent to the Graveyard as a result of battle, inflict 500 points of damage to your opponent's Life Points.
    Mine Mole
    94079037
    Effect Monster Beast 3 1000 1200 Once per turn, this card cannot be destroyed by battle. If this card is sent to the Graveyard as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play.
    Minefieldriller
    24419823
    Effect Monster Machine 4 1500 1500 When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your Graveyard to your hand.
    Minoan Centaur
    43708640
    Effect Monster Beast-Warrior 6 1800 1000 This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Type Normal Monsters from your Deck.
    Miracle Jurassic Egg
    63259351
    Effect Monster Dinosaur 2 0 2000 While this card is face-up on your side of the field, this card cannot be removed from play. Place 2 counters on this card each time a Dinosaur-Type Monster card is sent to your Graveyard. By Tributing this card, select and Special Summon 1 Dinosaur-Type Monster from your deck whose Level is equal to or lower than the number of counters on this card when it was Tributed.
    Missus Radiant
    03987233
    Link/Effect Monster Beast 1400 LINK-2 2 EARTH monsters
    All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
    Moai Interceptor Cannons
    45159319
    Effect Monster Rock 4 1100 2000 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position.
    Mogmole
    09861795
    Effect Monster Beast 2 800 800 When this card on the field is destroyed and sent to the Graveyard: You can Special Summon it from your Graveyard in face-up Defense Position. You can only use the effect of "Mogmole" once per Duel.
    Moja
    94878265
    Effect Monster Beast 1 100 100 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 Beast-Type monster from your Graveyard to your hand.
    Monk Fighter
    03810071
    Effect Monster Rock 3 1300 1000 Battle Damage to this card's controller that he/she takes from a battle involving this card becomes 0.
    Monk of the Tenyi
    32519092
    Link Monster Wyrm 1000 LINK-1 1 non-Link "Tenyi" monster
    Monster Egg
    36121917
    Normal Monster Warrior 3 600 900 A warrior hidden within an egg that attacks enemies by flinging eggshells.
    Monster Express
    00637216
    Effect Monster Machine 4 1500 1200 You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn.
    Monster Tamer
    97612389
    Normal Monster Warrior 5 1800 1600 A master of monsters that exercises control over several creatures.
    Montage Dragon
    23303072
    Effect Monster Dragon 8 ? 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monsters from your hand to the Graveyard. This card's ATK is equal to the combined Levels of the sent monsters x 300.
    Mormolith
    71717923
    Effect Monster Rock 4 1000 900 You can Tribute 1 EARTH monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Tributed monster.
    Morphing Jar
    33508719
    Flip/Effect Monster Rock 2 700 600 FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.
    Morphing Jar #2
    79106360
    Flip/Effect Monster Rock 3 800 700 FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the GY.
    Morphtronic Boarden
    48381268
    Effect Monster Machine 3 500 1800
  • While in Attack Position: "Morphtronic" monsters you control can attack your opponent directly.
  • While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle.
  • Morphtronic Boomboxen
    92720564
    Effect Monster Machine 4 1200 400
  • While in Attack Position: This card can attack twice during each Battle Phase.
  • While in Defense Position: Once per turn, when a face-up "Morphtronic" monster you control is selected as an attack target, you can negate the attack.
  • Morphtronic Celfon
    93542102
    Effect Monster Machine 1 100 100
  • While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from the top of your Deck equal to the roll and Special Summon 1 Level 4 or lower "Morphtronic" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck.
  • While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from the top of your Deck equal to the roll, then return them in the same order.
  • Morphtronic Clocken
    91607976
    Effect Monster Machine 2 600 1100
  • While in Attack Position: This card gains 500 ATK for each Morph Counter on it.
  • While in Defense Position: Once per turn, you can place 1 Morph Counter on this card. You can Tribute this card to inflict 1000 damage to your opponent for each Morph Counter on it.
  • Morphtronic Earfon
    37260946
    Synchro/Effect Monster Machine 4 1200 1800 1 Tuner + 1+ non-Tuner monsters
    While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it.
    Morphtronic Magnen
    29947751
    Effect Monster Thunder 3 800 800
  • While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target.
  • While in Defense Position: Your opponent cannot select another monster as an attack target.
  • Morphtronic Magnen Bar
    45593005
    Effect Monster Thunder 1 100 100
  • While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other two monsters cannot attack the turn you activate this effect.
  • While in Defense Position: Monsters you control cannot attack.
  • Morphtronic Remoten
    57108202
    Tuner Monster Machine 3 300 1200
  • While in Attack Position: Once per turn, you can remove from play 1 "Morphtronic" monster from your Graveyard and add 1 "Morphtronic" monster with the same Level as that monster from your Deck to your hand.
  • While in Defense Position: Once per turn, you can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand.
  • Morphtronic Scannen
    01876841
    Tuner/Effect Monster Machine 6 1500 600 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your hand.
  • Attack Position: Once per turn, during your Main Phase: You can add 1 "Morphtronic" Spell/Trap from your Deck to your hand, then place 1 card from your hand on top of the Deck.
  • Defense Position: Once per turn, during your Main Phase: You can add 1 Level 4 or lower "Morphtronic" monster from your GY to your hand, then place 1 card from your hand on top of the Deck.
  • Morphtronic Smartfon
    15521027
    Tuner/Effect Monster Machine 1 100 100 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your Graveyard.
    While in Attack Position: Once per turn: You can roll a six-sided die, excavate that many cards from the top of your Deck, add 1 excavated "Morphtronic" card to your hand, also shuffle the rest back into the Deck.
    While in Defense Position: Once per turn: You can roll a six-sided die, look at that many cards from the top of your Deck, then place all of them on either the top or the bottom of the Deck in any order.
    Morphtronic Staplen
    02250266
    Effect Monster Machine 4 1400 1000
  • While in Attack Position: Your opponent cannot select another monster you control as an attack target. If this card is destroyed by battle, the monster that destroyed it loses 300 ATK.
  • While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, select 1 face-up Attack Position monster your opponent controls, after damage calculation. Change it to face-up Defense Position and change this card to face-up Attack Position.
  • Morphtronic Telefon
    38082437
    Tuner/Effect Monster Machine 1 100 100
  • Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result.
  • Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.
  • Mosaic Manticore
    08483333
    Effect Monster Beast 8 2800 2500 During the Standby Phase of your next turn after you Tribute Summon this card, Special Summon the monsters Tributed to Summon it from your Graveyard. They cannot declare an attack, and their effects are negated.
    Mother Spider
    17021204
    Effect Monster Insect 6 2300 1200 If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.
    Motivating Captain
    18837926
    Effect Monster Warrior 1 400 1200 When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but it has its effects negated.
    Mudora
    82108372
    Effect Monster Fairy 4 1500 1800 This card gains 200 ATK for every Fairy-Type monster in your Graveyard.
    Mudora the Sword Oracle
    99937011
    Effect Monster Fairy 4 1500 1800 You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
    Muka Muka
    46657337
    Effect Monster Rock 2 600 300 As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand.
    Multiple Piece Golem
    71628381
    Fusion/Effect Monster Rock 7 2600 1300 Big Piece Golem + "Medium Piece Golem"
    At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them.]
    Mushroom Man
    14181608
    Normal Monster Plant 2 800 600 Found in humid regions, this creature attacks enemies with a lethal rain of poison spores.
    Mushroom Man #2
    93900406
    Effect Monster Warrior 3 1250 800 A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted to your opponent by paying 500 Life Points at your End Phase.
    Mysterious Guard
    01347977
    Flip/Effect Monster Spellcaster 3 800 1200 FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.
    Mysterious Puppeteer
    54098121
    Effect Monster Warrior 4 1000 1500 Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points.
    Mystic Horseman
    68516705
    Normal Monster Beast 4 1300 1550 Half man and half horse, this monster is known for its extreme speed.
    Mystic Macrocarpa Seed
    51912531
    Tuner Monster Plant 3 500 1000 Cannot be used as a Synchro Material Monster, except for the Synchro Summon of an EARTH monster. You can target 1 EARTH monster on the field; reduce its Level by 1. You can use the effect of "Mystic Macrocarpa Seed" up to twice per turn.
    Mystic Swordsman LV4
    74591968
    Effect Monster Warrior 4 1900 1600 If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.
    Mystic Swordsman LV6
    60482781
    Effect Monster Warrior 6 2300 1700 If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can return the monster destroyed with this effect to the top of its owner's Deck, instead of sending it to the Graveyard.
    Mystical Beast of Serket
    89194033
    Effect Monster Fairy 6 2500 2000 Destroy this card if you do not control "Temple of the Kings". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK.
    Mystical Sand
    32751480
    Fusion Monster Rock 6 2100 1700 Giant Soldier of Stone + "Ancient Elf"
    Mystical Sheep #1
    30451366
    Effect Monster Beast 3 1150 900 You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).
    Mystical Sheep #2
    83464209
    Normal Monster Beast 3 800 1000 A monstrous sheep with a long tail for hypnotizing enemies.
    Mythic Tree Dragon
    50457953
    Effect Monster Dragon 4 100 1400 Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
    Myutant Beast
    34695290
    Effect Monster Beast 8 2400 2400 Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with monster effects. You can only use each of the following effects of "Myutant Beast" once per turn. When your opponent activates a Spell Card or effect (Quick Effect): You can banish 1 card from your hand or field; negate the activation, and if you do, banish that card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Traps; add it to your hand.
    Nanobreaker
    70948327
    Effect Monster Machine 4 1500 1800 If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation.
    Naturia Antjaw
    99150062
    Effect Monster Insect 2 400 200 When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.
    Naturia Bamboo Shoot
    20174189
    Effect Monster Plant 5 2000 2000 If this card is Tribute Summoned by Tributing a "Naturia" monster, while this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards.
    Naturia Barkion
    02956282
    Synchro/Effect Monster Dragon 6 2500 1800 1 EARTH Tuner + 1+ non-Tuner EARTH monsters
    When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect.
    Naturia Beans
    44789585
    Effect Monster Plant 2 100 1200 Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 Damage to your opponent.
    Naturia Beast
    33198837
    Synchro/Effect Monster Beast 5 2200 1700 1 EARTH Tuner + 1+ non-Tuner EARTH monsters
    When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
    Naturia Beetle
    27762803
    Effect Monster Insect 4 400 1800 Switch the original ATK and DEF of this card each time a Spell Card is activated.
    Naturia Butterfly
    42110434
    Tuner Monster Insect 3 500 1200 Once per turn, when an opponent's monster declares an attack, you can send the top card of your Deck to the Graveyard to negate the attack.
    Naturia Camellia
    29942771
    Tuner/Effect Monster Plant 4 1400 700 If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn.
    Naturia Cherries
    60668166
    Tuner Monster Plant 1 200 200 If this card is sent from the field to the Graveyard by your opponent's card (including by battle, card effect, or by being destroyed), you can Special Summon up to 2 "Naturia Cherries" from your Deck in face-down Defense Position.
    Naturia Cliff
    33866130
    Effect Monster Rock 4 1500 1000 When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 4 or lower "Naturia" monster from your Deck to your side of the field in face-up Attack Position.
    Naturia Cosmobeet
    98437424
    Tuner Monster Plant 2 1000 700 When your opponent Normal Summons or Sets a monster, you can Special Summon this card from your hand.
    Naturia Dragonfly
    70083723
    Effect Monster Insect 4 1200 400 This card cannot be destroyed by battle with a monster that has 2000 or more ATK. This card gains 200 ATK for each "Naturia" monster in your Graveyard.
    Naturia Eggplant
    37349495
    Effect Monster Plant 2 1000 700 When this card is sent from the field to the Graveyard, you can select 1 "Naturia" monster in your Graveyard, except "Naturia Eggplant", and add it to your hand.
    Naturia Exterio
    99916754
    Fusion/Effect Monster Beast 10 2800 2400 "Naturia Beast" + "Naturia Barkion"
    A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.
    Naturia Fruitfly
    11390349
    Effect Monster Insect 3 800 1500 All face-up monsters your opponent controls lose 300 ATK and DEF for each face-up "Naturia" monster you control. Once per turn, you can select 1 face-up monster your opponent controls with 0 DEF, and take control of it until the End Phase.
    Naturia Gaiastrio
    90555947
    Fusion/Effect Monster Rock 10 3200 2100 2 Earth Synchro Monsters
    During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy that card.
    Naturia Guardian
    80555116
    Effect Monster Plant 4 1600 400 When your opponent Normal Summons a monster, this card gains 300 ATK until the End Phase.
    Naturia Horneedle
    84905691
    Effect Monster Insect 4 1800 100 When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.
    Naturia Hydrangea
    47795344
    Effect Monster Plant 5 1900 2000 If the effect of a "Naturia" monster you control was activated during this turn, you can Special Summon this card from your hand.
    Naturia Ladybug
    19605133
    Effect Monster Insect 1 100 100 When you Synchro Summon a "Naturia" Synchro Monster, you can Special Summon this card from your Graveyard. During your Main Phase, you can Tribute this card to select 1 face-up "Naturia" monster you control. That monster gains 1000 ATK until the End Phase.
    Naturia Landoise
    43932460
    Synchro/Effect Monster Rock 7 2350 1600 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
    While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect, and destroy that Effect Monster.
    Naturia Leodrake
    16527176
    Synchro Monster Beast 9 3000 1800 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
    Naturia Mantis
    51254980
    Effect Monster Insect 4 1700 1500 When your opponent Normal Summons a monster, you can send 1 "Naturia" monster from your hand to the Graveyard to destroy that monster.
    Naturia Marron
    24694698
    Effect Monster Plant 3 1200 700 When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card.
    Naturia Mole Cricket
    93454062
    Effect Monster Insect 1 0 0 During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Naturia" monster from your Deck, or you can Special Summon 2 "Naturia" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Naturia" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Naturia Mole Cricket" once per turn.
    Naturia Mosquito
    17285476
    Effect Monster Insect 1 200 300 While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card.
    Naturia Pineapple
    07304544
    Effect Monster Plant 2 100 100 All face-up monsters you control are treated as Plant-Type. During your Standby Phase, if you do not control a face-up "Naturia Pineapple", and have no monsters in your Graveyard except Plant or Beast-Type: You can Special Summon this card from your Graveyard. You must not control any Spell or Trap Cards to activate and resolve this effect.
    Naturia Pumpkin
    96653775
    Effect Monster Plant 4 1400 800 When this card is Normal Summoned, if your opponent controls a monster, you can Special Summon 1 "Naturia" monster from your Hand.
    Naturia Ragweed
    87649699
    Effect Monster Plant 3 1200 2000 When your opponent draws a card(s) outside of their Draw Phase, you can send this card from the field to the Graveyard to draw 2 cards.
    Naturia Rock
    54161401
    Effect Monster Rock 3 1200 1200 When a Trap Card is activated, you can send 1 card from the top of your Deck to the Graveyard to Special Summon this card from your hand.
    Naturia Rosewhip
    61049315
    Tuner Monster Plant 3 400 1700 Your opponent can only activate 1 Spell or Trap Card per turn.
    Naturia Spiderfang
    25654671
    Effect Monster Insect 4 2100 400 This card can only declare an attack during a turn that your opponent activates the effect of a Spell, Trap or Effect Monster Card.
    Naturia Stag Beetle
    23051413
    Effect Monster Insect 6 2200 1500 Once per turn, during the Battle Step or Damage Step of this card's attack, when your opponent activates a card or effect, you can select 1 "Naturia" monster in your Graveyard. Special Summon that monster from the Graveyard.
    Naturia Stinkbug
    25866285
    Tuner Monster Insect 3 200 500 When a face-up "Naturia" monster you control is attacked, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase.
    Naturia Strawberry
    55099248
    Effect Monster Plant 4 1600 1200 Once per turn, when your opponent Normal or Special Summons a monster, select that monster. This card gains 100 ATK x the Level of that monster, until the End Phase.
    Naturia Sunflower
    07478431
    Effect Monster Plant 2 500 0 You can Tribute this card and 1 other "Naturia" monster you control to negate the activation of an opponent's Effect Monster's effect and destroy that Effect Monster.
    Naturia Tulip
    70261145
    Tuner Monster Plant 2 600 1500 Each time your opponent activates a Spell or Trap Card, all face-up "Naturia" monster(s) you control gain 500 ATK until the End Phase.
    Naturia Vein
    16940215
    Tuner Monster Plant 1 200 300 You can Tribute this card and 1 "Naturia" monster to negate the activation of your opponent's Spell or Trap Card, and destroy it.
    Naturia White Oak
    24644634
    Effect Monster Plant 4 1800 1400 When this face-up card is targeted by an opponent's card effect, you can send this card to the Graveyard to Special Summon 2 Level 4 or lower "Naturia" monsters from your Deck. Those monsters cannot declare an attack, and are destroyed during your End Phase.
    Needle Soldier
    17841097
    Effect Monster Machine 1 100 100 If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent.
    Needle Worm
    81843628
    Flip/Effect Monster Insect 2 750 600 FLIP: Discard 5 cards from the top of your opponent's Deck to the Graveyard.
    Nefarious Archfiend Eater of Nefariousness
    60666820
    Effect Monster Beast 4 1500 200 You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.
    Nehshaddoll Genius
    66675911
    Flip/Effect Monster Machine 4 1800 1000 FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own.
    If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn.
    Neko Mane King
    11021521
    Effect Monster Beast 1 0 0 During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.
    Nekogal #1
    01761063
    Normal Monster Beast 3 1100 900 A pussy-fairy. Contrary to her lovely beauty, she claws on her enemies.
    Nekogal #2
    43352213
    Normal Monster Beast-Warrior 6 1900 2000 A fast and lethal creature with very dangerous claws.
    Nemeses Keystone
    44440058
    Effect Monster Rock 1 700 0 You can target 1 of your banished monsters, except "Nemeses Keystone"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of "Nemeses Keystone" once per turn.
    Neo Bug
    16587243
    Normal Monster Insect 4 1800 1700 A huge bug-like monster said to come from another planet. It gathers in swarms.
    Neo-Spacian Grand Mole
    80344569
    Effect Monster Rock 3 900 300 At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.
    Nettles
    19505896
    Tuner Monster Plant 2 1200 400 If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.
    Night Express Knight
    51126152
    Effect Monster Machine 10 3000 3000 Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0.
    Nimble Momonga
    22567609
    Effect Monster Beast 2 1000 100 When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.
    Nimble Musasabi
    57844634
    Effect Monster Beast 2 800 100 When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.
    Ninaruru, the Magistus Glass Goddess
    08660395
    Xyz/Effect Monster Rock 4 1800 2400 2 Level 4 Spellcaster monsters
    While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
    Nine-Lives Cat
    28981598
    Xyz/Effect Monster Zombie 9 900 3300 2 Level 9 monsters
    Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.
    Ningirsu the World Chalice Warrior
    30194529
    Link/Effect Monster Warrior 2500 LINK-3 2+ Link Monsters
    If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
    Niwatori
    07805359
    Normal Monster Winged Beast 3 900 800 Swallows enemies whole and uses their essence as energy.
    Nobleman-Eater Bug
    65878864
    Flip/Effect Monster Insect 5 900 1200 FLIP: Destroy 2 monsters on the field.
    Noh-P.U.N.K. Deer Note
    06609736
    Effect Monster Warrior 5 2100 1800 You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.
    Noh-P.U.N.K. Ze Amin
    19535693
    Tuner/Effect Monster Psychic 3 600 600 You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.
    Noisy Gnat
    45620686
    Effect Monster Insect 2 700 300 You can send this card from your hand to the Graveyard to increase the Level of 1 monster on the field by 1, until the End Phase.
    Nordic Smith Ivaldi
    91011603
    Effect Monster Warrior 4 1500 700 If you control an "Aesir" or "Nordic" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Nordic Relic" card from your Deck to your hand. You can only use each effect of "Nordic Smith Ivaldi" once per turn.
    Number 106: Giant Hand
    63746411
    Xyz/Effect Monster Rock 4 2000 2000 During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.
    Number 12: Crimson Shadow Armor Ninja
    19333131
    Xyz/Effect Monster Warrior 5 2400 1700 2 Level 5 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.
    Number 41: Bagooska the Terribly Tired Tapir
    90590303
    Xyz/Effect Monster Fiend 4 2100 2000 2 Level 4 monsters
    Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
    Number 45: Crumble Logos the Prophet of Demolition
    29208536
    Xyz/Effect Monster Zombie 2 2200 0 2 or more Level 2 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.
    Number 51: Finisher the Strong Arm
    56292140
    Xyz/Effect Monster Rock 3 2600 0 3 Level 3 monsters
    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls.
    Number 52: Diamond Crab King
    07194917
    Xyz/Effect Monster Rock 4 0 3000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".
    Number 54: Lion Heart
    54366836
    Xyz/Effect Monster Warrior 1 100 100 3 Level 1 monsters
    This Attack Position card cannot be destroyed by battle. If you take battle damage from battles involving this card; inflict damage to your opponent equal to the battle damage you took. Once per turn, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can detach 1 material from this card; your opponent takes any battle damage you would have taken from that battle.
    Number 55: Gogogo Goliath
    46871387
    Xyz/Effect Monster Rock 4 2400 1200 2 Level 4 monsters
    All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn.
    Number 64: Ronin Raccoon Sandayu
    39972129
    Xyz/Effect Monster Beast 2 1000 1000 2 Level 2 Beast-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
    Number 72: Shogi Rook
    75253697
    Xyz/Effect Monster Beast-Warrior 6 2500 1200 2 Level 6 monsters
    Once per turn: You can detach 2 materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap your opponent controls; destroy them, also any battle damage your opponent takes is halved for the rest of this turn.
    Number 74: Master of Blades
    16037007
    Xyz/Effect Monster Psychic 7 2700 2300 2 Level 7 monsters
    During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.
    Number 81: Superdreadnought Rail Cannon Super Dora
    49032236
    Xyz/Effect Monster Machine 10 3200 4000 2 Level 10 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except for its own effects, until the end of this turn.
    Number 82: Heartlandraco
    31437713
    Xyz/Effect Monster Dragon 4 2000 1500 2 Level 4 monsters
    While you control a face-up Spell Card(s), this card cannot be targeted for attacks. Once per turn: You can detach 1 Xyz Material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.
    Number C106: Giant Red Hand
    55888045
    Xyz/Effect Monster Rock 5 2600 2000 3 Level 5 monsters
    If this card has a "Number" monster as an Xyz Material, it gains this effect.
  • Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field, until the end of this turn.
  • Nurse Dragonmaid
    40398073
    Effect Monster Dragon 2 500 1600 If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Nurse Dragonmaid" once per turn.
    Obnoxious Celtic Guardian
    52077741
    Effect Monster Warrior 4 1400 1200 This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
    Oboro-Guruma, the Wheeled Mayakashi
    30607616
    Synchro/Effect Monster Zombie 3 800 2100 1 Tuner + 1+ non-Tuner monster / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn.
  • If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
  • If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.
  • Obsessive Uvualoop
    98806751
    Tuner/Effect Monster Fiend 4 1200 1800 If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.
    Odd-Eyes Gravity Dragon
    23851033
    Ritual/Effect Monster Dragon 7 2800 2500 You can Ritual Summon this card with "Odd-Eyes Advent". When this card is Special Summoned: You can return all Spell and Trap Cards your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Odd-Eyes Gravity Dragon" once per turn. Your opponent must pay 500 LP to activate card effects.
    Ogre of the Black Shadow
    45121025
    Normal Monster Beast-Warrior 4 1200 1400 An ogre possessed by the powers of the dark. Few can withstand its rapid charge.
    Oilman
    31768112
    Union Monster Machine 2 400 400 Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Oni Tank T-34
    66927994
    Normal Monster Machine 4 1400 1700 An armored tank possessed by a fiend that will pursue enemies until they're crushed.
    Onmoraki
    95990456
    Effect Monster Zombie 4 1200 1000 If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can draw 1 card. You can only use this effect of "Onmoraki" once per turn.
    Orgoth the Relentless
    15744417
    Effect Monster Warrior 7 2500 2450 Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total X 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects.
  • 1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn.
  • 3 or 4: Draw 2 cards.
  • 5 or 6: This card can attack directly this turn.
  • Oscillo Hero
    82065276
    Normal Monster Warrior 3 1250 700 A strange warrior from another dimension.
    Otoshidamashi
    14957440
    Tuner/Effect Monster Beast 1 1000 1000 While you control a monster that is not a Tuner, your opponent's monsters cannot target this card for attacks. If a monster(s) is sent from the field to your opponent's GY: Place 1 Otoshidamashi Counter on this card, then Special Summon "Otoshidamashi Tokens" (Beast/EARTH/Level 1/ATK ?/DEF ?) up to the number of Otoshidamashi Counters on this card. Each Token's Level is increased when Summoned by the number of Otoshidamashi Counters on this card, also each Token's ATK/DEF are its Level when Summoned x 500. You can only use this effect of "Otoshidamashi" once per turn.
    Outer Entity Nyarla
    08809344
    Xyz/Effect Monster Fiend 4 0 2600 2 Level 4 monsters
    When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all material from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as the monster's original Type and Attribute.
    Overdrive
    02311603
    Normal Monster Machine 4 1600 1500 An all-terrain armored vehicle armed with a heavy-duty machine gun.
    P.U.N.K. JAM Dragon Drive
    28403802
    Synchro/Effect Monster Psychic 8 2700 2400 1 Psychic Tuner + 1+ non-Tuner monsters
    If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.
    Pair Cycroid
    16114248
    Fusion/Effect Monster Machine 5 1600 1200 2 Machine-Type monsters with the same name.
    This card can attack your opponent directly.
    Pale Beast
    21263083
    Normal Monster Beast 4 1500 1200 With skin tinged bluish-white, this strange creature is a fearsome sight to behold.
    Panther Warrior
    42035044
    Effect Monster Beast-Warrior 4 2000 1600 This card cannot declare an attack unless you Tribute 1 monster.
    Papa-Corn
    73776643
    Effect Monster Plant 4 1200 800 While a Field Spell Card is face-up on the field, this card gains 1000 ATK.
    Parasite Paracide
    27911549
    Flip/Effect Monster Insect 2 500 300 FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned on your opponent's side of the field in face-up Defense Position and inflicts 1000 points of damage to your opponent's Life Points. Then all face-up monsters on your opponent's side of the field become Insect-Type as long as this card remains face-up on the field.
    Parasite Paranoid
    14457896
    Effect Monster Insect 2 500 300 (Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand to that target. The equipped monster becomes an Insect monster, cannot attack Insect monsters, also its effects that activate by targeting an Insect monster(s) are negated. You can only use this effect of "Parasite Paranoid" once per turn. If this Equip Card is sent to the GY: You can Special Summon 1 Level 7 or higher Insect monster from your hand, ignoring its Summoning conditions.
    Parasitic Ticky
    87978805
    Effect Monster Insect 1 ? ? The ATK and DEF of this card are equal to the number of Tokens on the field x 500 points.
    Parry Knights
    17988746
    Effect Monster Warrior 6 2300 2100 When you take battle damage from an opponent's attacking monster: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand with ATK less than or equal to the damage you took.
    Patchwork Fluffal
    81481818
    Effect Monster Fairy 1 0 0 This card is also treated as a "Frightfur" monster while face-up on the field. This card on the field can be used as a substitute for any 1 Fusion Material whose name is specifically listed on a "Frightfur" Fusion Monster, but the other Fusion Material(s) must be correct.
    Patroid
    71930383
    Effect Monster Machine 4 1200 1200 Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
    Patrol Robo
    76775123
    Effect Monster Machine 3 1100 900 During your Standby Phase, look at on of your opponent's face-down cards on the field.
    Pendulum Witch
    43502497
    Pendulum/Effect Monster Spellcaster 3 1500 800 If this card is Normal or Pendulum Summoned: You can target 1 card in your Pendulum Zone; destroy both that target and this card, and if you do, add 1 Level 4 or lower Pendulum Monster from your Deck to your hand. You can only use this effect of "Pendulum Witch" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

    Pendulum Scale: 8
    Pendulum Effect: If a face-up Fusion, Synchro, and/or Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in the Pendulum Zone: You can add 1 Pendulum Monster with the same original Type as 1 of those monsters, from your Deck to your face-up Extra Deck. You can only use this effect of "Pendulum Witch" once per turn.
    Pendulumucho
    18210764
    Pendulum/Effect Monster Winged Beast 1 0 0 If this card is Normal or Special Summoned: You can Special Summon 1 face-up Level 1 Pendulum Monster from your Extra Deck, except "Pendulumucho", but banish it when it leaves the field.

    Pendulum Scale: 0
    Pendulum Effect: Once per turn, during your Main Phase, if this card was activated this turn: You can target 1 of your Pendulum Monsters, that is banished or in your Graveyard, except "Pendulumucho"; add it to your Extra Deck face-up.
    Perfect Machine King
    18891691
    Effect Monster Machine 8 2700 1500 Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card.
    Perfectly Ultimate Great Moth
    48579379
    Effect Monster Insect 8 3500 3000 This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 6th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"
    Performage Ball Balancer
    92530005
    Pendulum/Effect Monster Spellcaster 4 1000 1800 If you control a "Performage" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate 1 of these effects;
  • Add 1 "Performage" Pendulum Monster from your Deck to your face-up Extra Deck.
  • Destroy 1 "Performage" Monster Card you control.
    When an opponent's Special Summoned monster declares a direct attack: You can Special Summon this card from your GY. You can only use each effect of "Performage Ball Balancer" once per turn.

    Pendulum Scale: 3
    Pendulum Effect: During your Main Phase: You can send 1 "Performage" Pendulum Monster from your face-up Extra Deck to the GY, then you can increase this card's Pendulum Scale by that sent monster's. You can only use this effect of "Performage Ball Balancer" once per turn.
  • Performage Hat Tricker
    31292357
    Effect Monster Spellcaster 4 1100 1100 If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.
    Performage Stilts Launcher
    04081665
    Effect Monster Spellcaster 6 2200 0 If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent while you have another "Performage" monster in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Performage Stilts Launcher" once per turn.
    Performance of Sword
    04849037
    Ritual Monster Warrior 6 1950 1850 This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand.
    Performapal Ballad
    66768175
    Pendulum/Effect Monster Plant 3 500 1100 If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field).
    Performapal Barracuda
    92767273
    Pendulum/Effect Monster Plant 3 500 1100 During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).
    Performapal Bot-Eyes Lizard
    72708264
    Effect Monster Reptile 4 1600 1200 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
    Performapal Bowhopper
    37745740
    Effect Monster Insect 4 1500 1000 You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.
    Performapal Bubblebowwow
    34379489
    Pendulum/Effect Monster Beast 6 2300 1000 When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.

    Pendulum Scale: 5
    Pendulum Effect: If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead.
    Performapal Camelump
    44481227
    Pendulum/Effect Monster Beast 4 800 1800 If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.)
    Performapal Card Gardna
    37256334
    Pendulum/Effect Monster Rock 3 1000 1000 Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field).
    Performapal Changeraffe
    69228245
    Pendulum/Effect Monster Beast 1 100 500 When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field.

    Pendulum Scale: 5
    Pendulum Effect: When exactly 1 monster you control (and no other cards) is destroyed by battle: You can destroy this card, and if you do, Special Summon that monster destroyed by battle in Attack Position, and if you do that, it cannot be destroyed by battle this turn (even if this card leaves the field).
    Performapal Cheermole
    17857780
    Pendulum/Effect Monster Beast 2 600 1000 You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn.
  • If that monster's current ATK is higher than its original ATK, it gains 1000 ATK.
  • If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.

    Pendulum Scale: 5
    Pendulum Effect: All Pendulum Monsters you control gain 300 ATK.
  • Performapal Clay Breaker
    08820526
    Effect Monster Warrior 6 2000 1000 If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of "Performapal Clay Breaker" once per turn.
    Performapal Dag Daggerman
    17540705
    Pendulum/Effect Monster Warrior 5 2000 600 During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 "Performapal" monster from your hand to the Graveyard; draw 1 card. You can only use this effect of "Performapal Dag Daggerman" once per turn.

    Pendulum Scale: 2
    Pendulum Effect: During your Main Phase, if this card was activated this turn: You can target 1 "Performapal" monster in your Graveyard; add it to your hand. You can only use this effect of "Performapal Dag Daggerman" once per turn.
    Performapal Drummerilla
    70479321
    Pendulum/Effect Monster Beast 5 1600 900 If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase. (even if this card leaves the field.)
    Performapal Elephammer
    00340002
    Effect Monster Beast 6 2600 1800 If you control 2 or more "Performapal" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another "Performapal" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand.
    Performapal Flip Hippo
    91449532
    Effect Monster Beast 3 800 800 When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position.
    Performapal Friendonkey
    96606246
    Effect Monster Beast 3 1600 600 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard.
    Performapal Gongato
    09106362
    Pendulum/Effect Monster Beast 1 100 100 Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field).
    Performapal Gumgumouton
    08384771
    Pendulum/Effect Monster Beast 5 600 2400 Once per turn, when an attack is declared involving a monster youcontrol and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.
    Performapal Handsamuraiger
    55997110
    Effect Monster Beast-Warrior 4 1800 400 When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn.
    Performapal Handstandaccoon
    81055000
    Pendulum/Effect Monster Beast 2 400 600 When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.

    Pendulum Scale: 3
    Pendulum Effect: You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, your cards with the same name as the one returned to the hand by by this effect, and their effects, cannot be activated (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn.
    Performapal Hip Hippo
    41440148
    Effect Monster Beast 3 800 800 After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Performapal King Bear
    67808837
    Pendulum/Effect Monster Beast-Warrior 6 2200 1000 Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each "Performapal" card you control, during your Battle Phase only.

    Pendulum Scale: 7
    Pendulum Effect: Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, add 1 Level 7 or higher monster to your hand, that is either in your Graveyard or face-up in your Extra Deck.
    Performapal Lizardraw
    73130445
    Pendulum/Effect Monster Reptile 3 1200 600 If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

    Pendulum Scale: 6
    Pendulum Effect: If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn.
    Performapal Longphone Bull
    92170894
    Effect Monster Beast 4 1600 1200 If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn.
    Performapal Momoncarpet
    20281581
    Flip/Pendulum/Effect Monster Beast 3 1000 100 FLIP: You can target 1 Set card on the field; destroy it.If this card is Special Summoned: You can change this card to face-down Defense Position.

    Pendulum Scale: 7
    Pendulum Effect: Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any Battle Damage you take becomes halved.
    Performapal Monkeyboard
    17330916
    Pendulum/Effect Monster Beast 6 1000 2400 You can discard this card; reveal 1 "Performapal" or "Odd-Eyes"monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).

    Pendulum Scale: 1
    Pendulum Effect: Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
    Performapal Partnaga
    69211541
    Pendulum/Effect Monster Reptile 5 500 2100 If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn.
    Performapal Pendulum Sorcerer
    47075569
    Pendulum/Effect Monster Spellcaster 4 1500 800 If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.

    Pendulum Scale: 2
    Pendulum Effect: If a "Performapal" monster(s) is Pendulum Summoned to your side of the field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).
    Performapal Radish Horse
    71863024
    Pendulum/Effect Monster Plant 4 500 2000 If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field).
    Performapal Salutiger
    44364077
    Effect Monster Beast-Warrior 4 1700 500 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.
    Performapal Secondonkey
    15978426
    Effect Monster Beast 4 1000 2000 When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.
    Performapal Swincobra
    93892436
    Pendulum/Effect Monster Reptile 4 300 1800 This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard.
    Performapal Teeter Totter Hopper
    29169993
    Effect Monster Insect 4 100 1200 The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn.
    Performapal Trampolynx
    43241495
    Pendulum/Effect Monster Beast 2 300 300 When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.

    Pendulum Scale: 4
    Pendulum Effect: When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return that target to the hand. You can only use this effect of "Performapal Trampolynx" once per turn.
    Performapal Trumpanda
    32787239
    Pendulum/Effect Monster Beast 3 800 800 When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of "Performapal Trumpanda" once per turn.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can increase this card's Pendulum Scale by 1 (max. 12).
    Performapal Whip Snake
    79967395
    Effect Monster Reptile 4 1700 900 Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.
    Peropero Cerperus
    69764158
    Effect Monster Beast 3 0 1800 If you take damage by battle or by an opponent's card effect while this card is in your Graveyard: You can banish this card, then target 1 card on the field; destroy it.
    Petit Moth
    58192742
    Normal Monster Insect 1 300 200 This small but deadly creature is better off avoided.
    Petiteranodon
    82946847
    Effect Monster Dinosaur 2 500 500 If this card is destroyed by a card effect and sent to the GY: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.
    Phantom Beast Wild-Horn
    07576264
    Effect Monster Beast-Warrior 4 1700 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Phantom Cricket
    56605802
    Flip/Effect Monster Insect 2 300 100 FLIP: Return 1 face-down monster from the field to the top of its owner's Deck.
    Pharaonic Guardian Sphinx
    89707961
    Effect Monster Rock 8 2300 3000 Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of "Pharaonic Guardian Sphinx" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position.
    Pharaonic Protector
    89959682
    Normal Monster Zombie 2 900 0 The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.
    Pinch Hopper
    26185991
    Effect Monster Insect 4 1000 1200 When this card on your side of the field is sent to your Graveyard, you can Special Summon 1 Insect-Type Monster from your hand.
    Pinecono
    67445676
    Effect Monster Plant 1 400 200 If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard.
    Planet Pathfinder
    97526666
    Effect Monster Machine 4 1000 1000 You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.
    Playful Possum
    69529567
    Effect Monster Beast 2 800 600 During your Main Phase, if your opponent controls a face-up monster with a higher ATK than the ATK of this card, you can destroy this card on the field. During your Standby Phase, if this card is destroyed by this effect, you can Special Summon this card from the Graveyard.
    Plunder Patrollship Jord
    85969517
    Synchro/Pendulum/Effect Monster Fiend 8 1500 3000 1 Tuner + 1+ non-Tuner monsters
    If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn.
    Poison Mummy
    43716289
    Flip/Effect Monster Zombie 4 1000 1800 FLIP: Inflict 500 damage to your opponent.
    Pot of The Forbidden
    91501248
    Flip/Effect Monster Rock 9 2000 3000 FLIP: You can activate 1 of these effects:
  • Draw 2 cards.
  • Return all Spell and Trap Cards on the field to the hand.
  • Destroy all monsters your opponent controls.
  • Look at your opponent's hand, also shuffle 1 card from their hand into the Deck.
    You can only use this effect of "Pot of the Forbidden" once per turn.
  • Power Breaker
    06903857
    Effect Monster Warrior 4 1900 0 When this card is destroyed by your opponent's attack or card effect and sent to the Graveyard, select 1 face-up Spell/Trap Card your opponent controls, and destroy it. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Power Giant
    07025445
    Effect Monster Rock 6 2200 0 You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
    Power Injector
    89547299
    Effect Monster Psychic 4 1300 1400 Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn.
    Power Supplier
    55063681
    Effect Monster Spellcaster 2 400 400 Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)
    Power Tool Braver Dragon
    63265554
    Synchro/Effect Monster Machine 9 2500 2300 1 Tuner + 1+ non-Tuner monsters
    If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.
    Power Tool Dragon
    02403771
    Synchro/Effect Monster Machine 7 2300 2500 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, during your Main Phase, you can select 3 Equip Spell Cards from your Deck, have your opponent pick one of them at random, and add it to your hand. Return the remaining cards to your Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead.
    Powered Crawler
    87742943
    Effect Monster Machine 7 2700 2000 If this card is Normal or Special Summoned: You can destroy 1 monster your opponent controls with less ATK than this card. You can only use this effect of "Powered Crawler" once per turn. All monsters your opponent controls must attack, if able.
    Pragtical
    33691040
    Fusion Monster Dinosaur 5 1900 1500 Trakodon + "Flame Viper"
    Prank-Kids Meow-Meow-Mu
    25725326
    Link/Effect Monster Rock 1000 LINK-1 1 Level 4 or lower "Prank-Kids" monsters
    You can only Link Summon "Prank-Kids Meow-Meow-Mu" once per turn. If a "Prank-Kids" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of "Prank-Kids Meow-Meow-Mu" once per turn.
    Prank-Kids Rocksies
    31440046
    Effect Monster Rock 4 1500 1500 If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can banish 1 card form your hand, and if you do, draw 1 card, then, you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Rocksies". You can only use this effect of "Prank-Kids Rocksies" once per turn.
    Prediction Princess Bibliomuse
    66069967
    Flip/Effect Monster Fairy 9 2500 2500 FLIP: You can add 1 "Prediction Princess" monster, except "Prediction Princess Bibliomuse", and 1 Ritual Spell from your Deck to your hand.
    If this card is Tributed and sent to the GY: You can Special Summon this card in face-down Defense Position.
    You can only use each of the preceding effects of "Prediction Princess Bibliomuse" once per turn. Your opponent cannot target Ritual Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.
    Prediction Princess Coinorma
    32231618
    Flip/Effect Monster Fairy 3 800 1400 FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'.
    Prediction Princess Petalelf
    68625727
    Flip/Effect Monster Fairy 3 800 700 FLIP: You can change all face-up Attack Position monsters your opponent controls to face-up Defense Position. Monsters changed to Defense Position by this effect cannot change their battle position.
    Prevent Rat
    00549481
    Normal Monster Beast 4 500 2000 This creature is shielded with a tough hide of hair and is excellent at defending itself.
    Prickle Fairy
    91559748
    Effect Monster Plant 4 300 2000 While this card is face-up on your side of the field, your opponent cannot attack Insect-Type monsters. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step.
    Primathmech Alembertian
    85692042
    Xyz/Effect Monster Cyberse 4 2000 0 2+ Level 4 monsters
    You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect;
  • 2: Add 1 "Mathmech" card from your Deck to your hand.
  • 3: Add 1 Level 4 monster from your Deck to your hand.
  • 4: Add 1 Spell/Trap from your Deck to your hand.
    You can only use each effect of "Primathmech Alembertian" once per turn.
  • Primathmech Laplacian
    88021907
    Xyz/Effect Monster Cyberse 4 2000 0 3 Level 4 monsters
    If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen);
  • Send 1 random card from your opponent's hand to the GY.
  • Send 1 monster your opponent controls to the GY.
  • Send 1 Spell/Trap your opponent controls to the GY.
    You can only use this effect of "Primathmech Laplacian" once per turn.
  • Primineral Kongreat
    49729312
    Effect Monster Rock 8 3000 2000 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If a monster is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position. If this card is flipped face-up: You can target up to 2 cards on the field; destroy them.
    Primineral Mandstrong
    37021315
    Effect Monster Rock 8 2000 3000 You can Set this card from your hand to your Spell & Trap Zone as a Spell. During the End Phase, if this card is in the GY because it was destroyed by an opponent's card effect this turn while it was Set on your field: You can Special Summon this card, then you can add 1 Monster from your GY to your hand, except "Primineral Mandstrong". You can only use this effect of "Primineral Mandstrong" once per turn.
    Primite Imperial Dragon
    81418467
    Effect Monster Dragon 6 2600 0 Cannot be Normal Summoned, except by Tributing 1 Normal Monster (but can be Normal Set). During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Primite" monster. You can only use this effect of "Primite Imperial Dragon" once per turn. If this card is Tribute Summoned: You can apply these effects in sequence.
  • Negate the effects of all face-up monsters your opponent currently controls.
  • Banish all monsters your opponent controls with the same Type or Attribute as a Normal Monster in your GY.
  • Principug
    11496832
    Effect Monster Beast 1 0 0 You can target 1 monster you control with "Guardian" in its original name, that cannot be Normal Summoned/Set; it can make a second attack during each Battle Phase this turn. You can banish this card from your GY, then target 1 "Guardian" monster in your GY that cannot be Normal Summoned/Set, and activate 1 of these effects;
  • Add it to your hand.
  • Add 1 other card that is mentioned on that monster from your GY to your hand.
    You can only use each effect of "Principug" once per turn.
  • Propa Gandake
    61681816
    Effect Monster Psychic 3 500 2000 Once per turn, if you control a monster(s) whose original Type is Beast, Insect, Plant, or Rock: You can declare 1 of those Types you control; this card becomes that declared Type. If this card has applied this effect, also apply the following effects while it remains in the Monster Zone.
  • All face-up monsters on the field become the same Type as this card.
  • Monsters on the field with this card's Type cannot be targeted by either player using the effects of monsters your opponent controls with that same Type.
  • Protector of the Sanctuary
    24221739
    Effect Monster Fiend 4 1100 1900 Your opponent cannot draw cards except during Draw Phases.
    Protector of the Throne
    10071456
    Normal Monster Warrior 4 800 1500 While the king is away, this queen protects his throne with a mighty defense.
    Protron
    24154052
    Normal Monster Cyberse 1 100 100 Ancestral species found in electronic space. No one knows how much information it holds.
    Psi-Beast
    46291010
    Effect Monster Psychic 2 700 500 When this card is Normal Summoned: You can banish 1 Psychic monster from your Deck, and if you do, this card's Level becomes the Level of that monster.
    Psychic Commander
    21454943
    Tuner Monster Psychic 3 1400 800 When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.
    Psychic Jumper
    52430902
    Tuner Monster Psychic 2 100 1500 Once per turn, you can pay 1000 Life Points and select 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper". Switch control of those monsters. Their battle positions cannot be changed this turn, except with a card effect.
    Psychic Lifetrancer
    45379225
    Synchro/Effect Monster Psychic 7 2400 2000 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points.
    Psychic Snail
    58453942
    Effect Monster Psychic 4 1900 1200 You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. This monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.
    Psychic Tracker
    30227494
    Effect Monster Psychic 3 1600 600 .f you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.
    Psychic Wheeleder
    03233859
    Tuner/Effect Monster Psychic 3 600 0 If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.
    Pumpkin Carriage
    14512825
    Effect Monster Plant 3 0 300 "Prinzessin" you control can attack directly. Your opponent cannot target "Golden Castle of Stromberg" you control with card effects, also it cannot be destroyed by card effects.
    Puppet King
    03167573
    Effect Monster Warrior 7 2800 2600 When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase.
    Puppet Pawn
    89839552
    Effect Monster Warrior 3 800 1200 This card can attack directly. You can only use each of the following effects of "Puppet Pawn" once per turn. When this card inflicts battle damage to your opponent: You can add 1 "Promotion" from your Deck to your hand. You can banish this card from your GY; add 1 EARTH Warrior monster from your Deck to your hand, except "Puppet Pawn", then your opponent can add 1 monster from their Deck to their hand.
    Puppet Plant
    51119924
    Effect Monster Plant 3 1000 1000 By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn.
    Puppet Queen
    15001619
    Effect Monster Warrior 6 2200 2500 When your opponent adds a monster(s) from the Main Deck to their hand, except by drawing it (and except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 Level 7 EARTH Warrior monster from your hand or GY, and if you Special Summoned "Puppet King" by this effect, all EARTH Warrior monsters you currently control gain 1000 ATK until the end of the next turn. You can only use this effect of "Puppet Queen" once per turn.
    Puppet Rook
    77590412
    Effect Monster Warrior 4 1200 1800 When this card is Normal Summoned: You can change this card to Defense Position, and if you do, send 1 EARTH Warrior monster from your Deck to your GY. Monsters your opponent controls that can attack must attack this card. Once per turn, when this card is targeted for an attack: You can target 1 Level 6 or higher EARTH Warrior monster in your GY; send this card from the field to the GY, and if you do, Special Summon that monster, then change the attack target to it.
    Pursuit Chaser
    27870033
    Effect Monster Machine 3 1400 600 When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.
    Pyramid Turtle
    77044671
    Effect Monster Zombie 4 1200 1400 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
    Pyrite Knight
    48228390
    Effect Monster Warrior 5 2000 0 If this card is in your hand or GY: You can target 1 Warrior monster (EARTH or FIRE) you control, except "Pyrite Knight"; return it to the hand, and if you do, Special Summon this card, then Special Summon 1 "Pyrite Token" (Warrior/FIRE/Level 4/ATK 0/DEF 2000) to your opponent's field in Defense Position. During the Battle Phase (Quick Effect): You can Special Summon 1 Warrior monster from your hand. You can only use each effect of "Pyrite Knight" once per turn.
    Qardan the Clear-Sighted
    86605515
    Effect Monster Fairy 4 1400 1000 When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn. If this card is sent to the GY: You can activate this effect; face-up Traps you control cannot be destroyed by your opponent's card effects, until the end of the next turn.
    Qebehsenuef, Protection of Horus
    74725513
    Effect Monster Winged Beast 8 2500 2000 If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn.
    Qliphort Carrier
    91907707
    Pendulum/Effect Monster Machine 6 2400 1000 You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on thefield; return it to the hand.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
    Qliphort Cephalopod
    87588741
    Pendulum/Effect Monster Machine 7 2800 1000 You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can activate this effect; if your opponent has more monsters in their Graveyard than you do, you gain LP equal to the difference x 300, and if you do, inflict the same amount of damage to your opponent.

    Pendulum Scale: 9
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
    Qliphort Disk
    64496451
    Pendulum/Effect Monster Machine 7 2800 1000 You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from yourDeck, but destroy them during the End Phase.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
    Qliphort Genius
    22423493
    Link/Effect Monster Machine 1800 LINK-2 2 Machine monsters
    This Link Summoned card is unaffected by Spell/Trap effects and the activated effects from other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both face-up cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
    Qliphort Helix
    37991342
    Pendulum/Effect Monster Machine 6 2400 1000 You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Cardon the field; destroy that target.

    Pendulum Scale: 9
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
    Qliphort Monolith
    51194046
    Pendulum Monster Machine 5 2400 1000 Unhandled exception at 0x1i-666 in qliphort.exe: Access violation writing location 0x00-000
    Continue, ignoring this error? ...[ ]
    Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. During the End Phase, if you Tribute Summoned thisturn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn.
    Qliphort Scout
    65518099
    Pendulum Monster Machine 5 1000 2800 Booting in Replica Mode...
    An error has occured while executing C:sophiazefra.exe
    Unknown publisher
    Allow C: ierraqliphort.exe ? ...[Y]
    Booting in Autonomy Mode...

    Pendulum Scale: 9
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout".
    Qliphort Shell
    90885155
    Pendulum/Effect Monster Machine 8 2800 1000 You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effectsfrom any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damageto your opponent.

    Pendulum Scale: 9
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
    Qliphort Stealth
    13073850
    Pendulum/Effect Monster Machine 8 2800 1000 You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
    Queen Angel of Roses
    96470883
    Effect Monster Plant 7 2400 1300 You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant-Type monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field with the lowest ATK (your choice, if tied).
    Queen of Autumn Leaves
    04179849
    Normal Monster Plant 5 1800 1500 Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves.
    Queen's Bodyguard
    71411377
    Effect Monster Warrior 4 1700 1200 Allure Queen monsters on your side of the field cannot be selected as an attack target.
    Queen's Double
    05901497
    Effect Monster Warrior 1 350 300 This monster may attack your opponent's Life Points directly.
    Quick-Span Knight
    11287364
    Tuner Monster Machine 3 1000 800 If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
    Quillbolt Hedgehog
    23571046
    Effect Monster Machine 2 800 800 If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
    R-Genex Crusher
    65149697
    Effect Monster Machine 2 800 800 When this card is Normal Summoned successfully, you can add 1 Level 4 "R-Genex" monster from your deck to your hand.
    R-Genex Ultimum
    46572756
    Effect Monster Machine 4 1800 1400 When this face-up card on the field is destroyed and sent to the Graveyard, you can select and return 2 "Genex" monsters from your Graveyard to your Deck.
    Ra'ten, the Heavenly General
    30163008
    Link/Effect Monster Warrior 2200 LINK-3 2+ monsters with the same Type
    Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.
    Rabid Horseman
    94905343
    Fusion Monster Beast-Warrior 6 2000 1700 Battle Ox + "Mystic Horseman"
    Rafflesia Seduction
    31440542
    Flip/Effect Monster Plant 2 300 900 FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn.
    Raging Earth
    50957346
    Effect Monster Reptile 7 2000 1500 When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-EARTH monsters.
    Ragnaraika Stag Sovereign
    42307760
    Link/Effect Monster Insect 3300 LINK-5 2+ Insect, Plant, and/or Reptile monsters
    If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.
    Ragnaraika the Evil Seed
    99153051
    Effect Monster Plant 1 0 0 You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.
    Ragnaraika Wicked Butterfly
    97262307
    Effect Monster Insect 4 1800 0 You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn.
    Rainbow Flower
    21347810
    Effect Monster Plant 2 400 500 This monster may attack your opponent's Life Points directly.
    Rampaging Rhynos
    03784434
    Effect Monster Beast-Warrior 3 1500 1500 Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.
    Razor Lizard
    18372968
    Effect Monster Reptile 3 1500 300 While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
    Re-Cover
    58695102
    Tuner monster Psychic 1 700 300 If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, and if you do,banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn.
    Reactan, Dragon Ruler of Pebbles
    91020571
    Effect Monster Dragon 4 1800 1200 You can discard this card and 1 Dragon or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck, but it cannot attack this turn. You can only use this effect of "Reactan, Dragon Ruler of Pebbles" once per turn.
    Red Gadget
    86445415
    Effect Monster Machine 4 1300 1500 When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
    Red Ogre
    68722455
    Effect Monster Zombie 7 2800 2100 When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard to target the same number of cards on the field; return those targets to the hand.
    Redox, Dragon Ruler of Boulders
    90411554
    Effect Monster Dragon 7 1600 3000 If this card is in your hand or GY: You can banish a total of 2 EARTH and/or Dragon monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. You can discard this card and 1 EARTH monster to the GY, then target 1 monster in your GY; Special Summon that target. If this card is banished: You can add 1 EARTH Dragon monster from your Deck to your hand. You can only use 1 "Redox, Dragon Ruler of Boulders" effect per turn, and only once that turn.
    Reinforced Human Psychic Borg
    80102359
    Effect Monster Psychic 4 1500 800 Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.
    Relinquished Spider
    54248491
    Effect Monster Insect 2 300 500 If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.
    Reprodocus
    34989413
    Link/Effect Monster Dinosaur 800 LINK-2 2 monsters
    You can activate 1 of these effects.
  • Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn.
  • Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn.
    You can only use this effect of "Reprodocus" once per turn.
  • Reptia Egg
    81782101
    Effect Monster Reptile 1 0 0 Cannot be destroyed by battle. If this card was Normal Summoned, during the Standby Phase of the Summoning player's next turn: You can Tribute this card; Special Summon up to 3 Level 4 or lower Reptile and/or Rock monsters from your hand and/or Deck, but banish them during the End Phase. (If you Special Summon 2 or more monsters, they must have the same name.) You can only use this effect of "Reptia Egg" once per turn.
    Rescue Cat
    14878871
    Effect Monster Beast 4 300 100 You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase.
    Rescue Ferret
    56343672
    Effect Monster Beast 4 300 100 You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn.
    Rescue Hamster
    50485594
    Pendulum/Effect Monster Beast 4 300 100 During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase.

    Pendulum Scale: 5
    Pendulum Effect: You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel.
    Rescue Hedgehog
    99742859
    Effect Monster Beast 4 300 100 You can banish this card you control; Special Summon 2 Level 3 or lower monsters from your Deck with the same Type, Attribute, and Level as each other (1 Normal Monster and 1 Effect Monster), but their effects are negated, also destroy them during the End Phase. You can only use this effect of "Rescue Hedgehog" once per turn.
    Rescue Rabbit
    85138716
    Effect Monster Beast 4 300 100 Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of "Rescue Rabbit" once per turn.
    Rescue Warrior
    70630741
    Effect Monster Warrior 4 1600 1700 You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it.
    Resonance Insect
    96938986
    Effect Monster Insect 4 1000 700 If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the GY, except "Resonance Insect".
    Retaliating "C"
    46502744
    Effect Monster Insect 4 1400 1400 When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".
    Reverse Jar
    67248304
    Flip/Effect Monster Rock 3 800 900 FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of "Reverse Jar" once per turn.
    Reversible Beetle
    45702357
    Flip/Effect Monster Insect 3 1100 1500 FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s).
    If this card is Normal or Special Summoned: Change this card, and any other monsters in its column, to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn.
    Revival Golem
    87347365
    Effect Monster Rock 4 100 2100 If this card is sent from the Deck to the GY: Activate 1 of these effects:
  • Special Summon this card.
  • Add this card to your hand.
    You can only use this effect of "Revival Golem" once per turn.
  • Revolution Synchron
    97682931
    Tuner/Effect Monster Machine 3 900 1400 If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.
    Rex, Freight Fur Hire
    28004531
    Effect Monster Dinosaur 2 300 200 If this card is Normal or Special Summoned: You can add 1 Spell/Trap "Fur Hire" from your Deck to your hand. During the Main Phase, if you control a monster "Fur Hire" (Quick Effect): You can banish this card from your GY, then target 1 card "Fur Hire" in your GY; either add it to your hand, or Special Summon it if it was a monster. You can only use each effect of "Rex, Freight Fur Hire" once per turn.
    Rhaimundos of the Red Sword
    62403074
    Normal Monster Warrior 4 1200 1300 Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints.
    Righty Driver
    60071928
    Tuner/Effect Monster Machine 1 100 300 For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn.
    Robolady
    92421852
    Normal Monster Machine 3 450 900 A warrior fully covered with metal. It upgrades by fusing with "Roboyarou".
    Roboyarou
    38916461
    Normal Monster Machine 3 900 450 A warrior fully covered with metal. It upgrades by fusing with "Robolady".
    Rock Band Xenoguitar
    36187051
    Effect Monster Rock 4 1000 2000 If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn.
    Rock Ogre Grotto #1
    68846917
    Normal Monster Rock 3 800 1200 Protected by a solid body of rock, this monster throws a bone-shattering punch.
    Rocket Arrow Express
    79850798
    Effect Monster Machine 10 5000 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send all cards in your hand to the Graveyard (min. 1).
    Rocket Jumper
    53890795
    Effect Monster Rock 3 1000 800 If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
    Rockstone Warrior
    51987571
    Effect Monster Rock 4 1800 1600 You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.
    Rodenut
    13478040
    Effect Monster Beast 1 100 100 Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
    Rookie Warrior Lady
    86028783
    Effect Monster Warrior 3 1000 800 When an attack is declared involving your other Warrior monster and an opponent's face-up monster: You can send this card from your hand or field to the GY; that opponent's monster loses ATK equal to its original ATK, until the end of this turn. You can banish this card from your GY, then target 1 EARTH Warrior monster in your GY; add it to your hand. You can only use each effect of "Rookie Warrior Lady" once per turn.
    Rosaria, the Stately Fallen Angel
    81146288
    Effect Monster Plant 8 2900 2400 Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your Graveyard). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase.
    Rose Archer
    51852507
    Effect Monster Warrior 3 1000 100 During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the Graveyard; negate the activation, and if you do,destroy it.
    Rose Girl
    29177818
    Tuner/Effect Monster Plant 3 800 600 If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 "Rose Girl" effect per turn, and only once that turn.
    Rose Lover
    89252157
    Effect Monster Plant 1 800 800 You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn.
    Rose Paladin
    96385345
    Effect Monster Warrior 4 1800 200 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.
    Rose Princess
    58062306
    Effect Monster Plant 3 1200 800 If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Rose Princess" once per turn this way. You can discard this card; add 1 "White Rose Cloister" from your Deck to your hand.
    Rose Shaman
    02752099
    Effect Monster Warrior 4 1700 200 You can Tribute this card; draw 1 card. You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if you added a Plant monster whose original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY. You can only use 1 "Rose Shaman" effect per turn, and only once that turn.
    Rose Tentacles
    41160533
    Effect Monster Plant 6 2200 1200 This card cannot be Special Summoned. At the beginning of your Battle Phase, this card gains 1 additional attack this turn for each face-up Plant-Type monster your opponent controls. Each time this card destroys a Plant-Type monster by battle, inflict 300 damage to your opponent.
    Rose Witch
    23087070
    Effect Monster Plant 4 1600 1000 This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type monster.
    Royal Keeper
    16509093
    Effect Monster Zombie 4 1600 1700 Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)
    Royal Rhino with Deceitful Dice
    74289646
    Effect Monster Beast 1 600 600 Once per turn, when a card or effect is activated, even during the Damage Step (Quick Effect): You can roll a six-sided die, then apply the appropriate effect, depending on the Chain Link number of this effect.
  • 2: This card gains ATK equal to the result x 500 until the end of this turn.
  • 3: Inflict damage to your opponent equal to the result x 500.
  • 4+: Destroy cards on the field up to the result.
  • Rubysapphirus, the Adamant Jewel
    06906306
    Xyz/Effect Monster Rock 9 2700 1600 2+ Level 9 monsters
    If this face-up card would be destroyed, you can detach 1 material from this card instead. Gains the following effects, based on the Attributes of its attached materials.
  • FIRE: When this card declares an attack on a monster with higher ATK: You can make this card's ATK become double its current ATK until the end of the Damage Step.
  • WATER: Once per opponent's turn (Quick Effect): You can target 1 card you control; this turn, negate any card or effect activated by your opponent that targeted that card.
  • Rude Kaiser
    26378150
    Normal Monster Beast-Warrior 5 1800 1600 With an axe in each hand, this monster delivers heavy damage.
    Ruffian Railcar
    24919805
    Effect Monster Machine 4 1800 1000 Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Typemonster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn.
    Ryu Senshi
    49868263
    Fusion/Effect Monster Warrior 6 2000 1200 "Warrior Dai Grepher" + "Spirit Ryu"
    A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it.
    Saber Beetle
    49645921
    Effect Monster Insect 6 2400 600 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Sabersaurus
    37265642
    Normal Monster Dinosaur 4 1900 500 This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.
    Sacred Tree Beast, Hyperyton
    09349094
    Xyz/Effect Monster Plant 9 2600 1900 2 Level 9 monsters
    During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of "Sacred Tree Beast, Hyperyton" once per turn.
    Sage of Wisdom - Himmel
    22790910
    Effect Monster Machine 5 500 2500 (This card is always treated as a "Sky Striker" card.)
    You can discard 1 Spell; Special Summon this card from your hand. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Wisdom - Himmel" once per turn.
    Samsara Kaiser
    72237166
    Effect Monster Warrior 2 200 100 When you Tribute Summon a monster by Tributing this card, return this card to your hand.
    Samurai Cavalry of Reptier
    93124273
    Pendulum/Effect Monster Dinosaur 4 1800 1200 At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.

    Pendulum Scale: 3
    Pendulum Effect:
    Samurai Destroyer
    40509732
    Synchro/Effect Monster Machine 7 2600 1400 1 Tuner + 1+ non-Tuner monsters
    If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.
    Sand Moth
    73648243
    Effect Monster Rock 4 1000 2000 If this face-down Defense Position card is destroyed and sent to the GY: Special Summon it and switch its original ATK/DEF.
    Sand Stone
    73051941
    Normal Monster Rock 5 1300 1600 Appears from underground and attacks with long, snake-like tentacles.
    Saryuja Skull Dread
    74997493
    Link/Effect Monster Dragon 2800 LINK-4 2+ monsters with different names
    This card gains effects based on the number of monsters used for its Link Summon.
  • 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF.
  • 3+: Once per turn: You can Special Summon 1 monster from your hand.
  • 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of the Deck in any order.
  • Sauropod Brachion
    41753322
    Effect Monster Dinosaur 8 1500 3000 Cannot Special Summon this card from your Deck. You can Tribute Summon this card by Tributing 1 Dinosaur monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled.
    Scareclaw Acro
    46877100
    Effect Monster Beast 3 0 2000 You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.
    Scareclaw Astra
    83488497
    Effect Monster Beast 3 0 1300 You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.
    Scareclaw Belone
    19882096
    Effect Monster Beast 3 0 1700 You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Scareclaw Kashtira
    78534861
    Effect Monster Psychic 7 0 2600 During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.
    Scarred Warrior
    45298492
    Synchro/Effect Monster Warrior 5 2100 1000 1 Tuner + 1 or more non-Tuner monsters
    Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.
    Scrap Archfiend
    45815891
    Synchro Monster Fiend 7 2700 1800 1 Tuner + 1 or more non-Tuner Monsters
    Scrap Beast
    19139516
    Tuner Monster Beast 4 1600 1300 If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Beast", and add it to your hand.
    Scrap Breaker
    51555725
    Effect Monster Machine 6 2100 700 If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it.
    Scrap Chimera
    56746202
    Effect Monster Beast 4 1700 500 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all the other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.
    Scrap Dragon
    76774528
    Synchro/Effect Monster Dragon 8 2800 2000 1 Tuner + 1+ non-Tuner monsters
    Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.
    Scrap Goblin
    83135907
    Tuner Monster Beast-Warrior 3 0 500 This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand.
    Scrap Golem
    82012319
    Effect Monster Rock 5 2300 1400 Once per turn, you can select 1 Level 4 or lower "Scrap" monster in your Graveyard and Special Summon it to either player's side of the field.
    Scrap Hunter
    55624610
    Effect Monster Machine 3 1600 400 Once per turn, you can select 1 face-up "Scrap" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your Graveyard.
    Scrap Kong
    97000273
    Effect Monster Beast 4 2000 1000 When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a "Scrap" card and sent to Graveyard, you can select 1 "Scrap" Monster other than "Scrap Kong" from your Graveyard and add it to your hand.
    Scrap Mind Reader
    67038874
    Tuner Monster Machine 1 0 0 Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters.
    Scrap Orthros
    64550682
    Tuner Monster Beast 4 1700 1100 This card cannot be Normal Summoned or Set.This card can only be Special Summoned by controlling a face-up "Scrap monster. When Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Orthros", and add it to your hand.
    Scrap Raptor
    80529459
    Tuner/Effect Monster Dinosaur 4 1400 1000 You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn.
    Scrap Recycler
    04334811
    Effect Monster Machine 3 900 1200 When this card is Normal or Special Summoned, you can select and send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn, you can return 2 Level 4 Machine-Type EARTH monsters from your Graveyard to the Deck to draw 1 card.
    Scrap Searcher
    92901944
    Effect Monster Winged Beast 1 100 300 When a "Scrap" monster you control, except "Scrap Searcher", is destroyed and sent to the Graveyard while this card is in the Graveyard, you can Special Summon this card from your Graveyard. When this card is Special Summoned, destroy all face-up monsters you control, except "Scrap" monsters.
    Scrap Shark
    69155991
    Effect Monster Fish 4 2100 0 When an Effect Monster's effect or a Spell Card, Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
    Scrap Soldier
    65503206
    Tuner Monster Warrior 5 2100 700 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Soldier", and add it to your hand.
    Scrap Twin Dragon
    50278554
    Synchro/Effect Monster Dragon 9 3000 2200 1 "Scrap" Tuner + 1 or more non-Tuner monsters
    Once per turn, you can select 1 card you control and 2 cards your opponent controls. Destroy the one you control and return the two your opponent controls to the hand. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.
    Scrap Worm
    32761286
    Tuner Monster Insect 2 500 100 This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.
    Scrap Wyvern
    47363932
    Link/Effect Monster Dragon 1700 LINK-2 2 monsters, including a "Scrap" monster
    You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.
    Scrounging Goblin
    12152769
    Effect Monster Fiend 4 1000 2000 If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan".
    Sea Koala
    87685879
    Effect Monster Beast 2 100 1600 Once per turn: You can target 1 face-up monster your opponent controls; change that target's ATK to 0 until the end of this turn. You must control another Beast monster to activate and to resolve this effect.
    Secret Six Samurai - Kizaru
    06579928
    Effect Monster Warrior 4 1900 1000 When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
    Seismic Crasher
    00114932
    Effect Monster Rock 3 1400 300 Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the Graveyard to inflict 500 damage to your opponent.
    Self-Destruct Ant
    06783559
    Flip/Effect Monster Insect 3 1500 1000 FLIP: Each player takes 1000 damage.
    If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of "Self-Destruct Ant" once per turn.
    Sengenjin
    76232340
    Normal Monster Beast-Warrior 8 2750 2500 An unstoppable savage that carries Millennium Items.
    Sengenjin Wakes from a Millennium
    38775407
    Effect Monster Beast-Warrior 8 2750 2500 Cannot be destroyed by monster effects. You can only use each of the following effects of "Sengenjin Wakes from a Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium" monster from your Deck to your hand.
    Senior Silver Ninja
    87483942
    Effect Monster Warrior 6 2300 2200 When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field.
    Sentry Soldier of Stone
    57354389
    Effect Monster Rock 3 1300 2000 If all monsters you control are Rock-Type monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Sentry Soldier of Stone" once per turn.
    Serene Psychic Witch
    98358303
    Effect Monster Psychic 3 1400 1200 When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect.
    Seven Swords Warrior
    43366227
    Synchro/Effect Monster Warrior 7 2300 1800 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target.
    Shadow of the Six Samurai - Shien
    01828513
    Xyz/Effect Monster Warrior 4 2500 400 2 Level 4 "Six Samurai" monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.
    Shadow Tamer
    37620434
    Flip/Effect Monster Warrior 3 800 700 FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase.
    Shafu, the Wheeled Mayakashi
    78936551
    Effect Monster Zombie 3 1200 400 If this card is Normal or Special Summoned: You can target 1 "Mayakashi" monster in your GY, except "Shafu, the Wheeled Mayakashi"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Shafu, the Wheeled Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.
    Shell Knight
    10163855
    Effect Monster Rock 4 0 2000 When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn.
    Shield of the Millennium Dynasty
    01164211
    Effect Monster Warrior 5 0 3000 Cannot be destroyed by Spell/Trap effects. You can only use each of the following effects of "Shield of the Millennium Dynasty" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium Ankh" from your Deck to your hand.
    Shield Warrior
    95360850
    Effect Monster Warrior 3 800 1600 During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
    Shield Worm
    15939448
    Effect Monster Insect 4 800 2000 When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.
    Shien's Advisor
    98126725
    Effect Monster Warrior 4 1200 400 When this card is Normal Summoned, if you control a face-up "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.
    Shien's Daredevil
    98162021
    Effect Monster Warrior 4 1600 1000 When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.
    Shien's Footsoldier
    99675356
    Effect Monster Warrior 2 700 300 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck.
    Shien's Squire
    33883834
    Tuner Monster Warrior 1 300 700 During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn.
    Shiny Black "C"
    94081496
    Effect Monster Insect 1 200 500 When 1 Synchro Monster is Special Summoned on your opponent's side of the field, you can remove from play this card in the Graveyard to destroy that monster.
    Shiny Black C" Squadder"
    04148264
    Normal Monster Insect 4 2000 0 Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!
    Shogi Knight
    41493640
    Effect Monster Beast-Warrior 3 800 400 When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon1 Level 3 EARTH monster from your hand in face-up Defense Position.
    Shogi Lance
    32476434
    Effect Monster Beast-Warrior 3 500 500 Once per turn: You can target 1 other Level 3 Beast-Warrior-Typemonster you control; the Levels of that monster and this card become the combined Levels of those monsters.
    Shovel Crusher
    71950093
    Normal Monster Machine 3 900 1200 Armed with a pair of shovels, this monster will destroy anything that stands in its way.
    Shreddder
    03603242
    Effect Monster Machine 4 1600 1000 Once per turn, you can send 1 Machine-Type monster from your hand to the Graveyard to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's.
    Shutendoji
    65422840
    Effect Monster Zombie 4 1500 800 Once per turn, you can activate 1 of these effects.
  • Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
  • Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck.
  • Silent Insect
    40867519
    Effect Monster Insect 2 200 300 This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. While this card is face-up on the field, negate the effects of all Continuous Spell Cards and Continuous Trap Cards.
    Silent Psychic Wizard
    62950604
    Effect Monster Psychic 4 1900 0 When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon that removed monster.
    Silent Strider
    18235577
    Effect Monster Insect 2 300 700 You can send this card from your hand to the Graveyard to reduce the Level of 1 monster on the field by 1, until the End Phase.
    Silver Fang
    90357090
    Normal Monster Beast 3 1200 800 A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
    Silver Sentinel
    09791914
    Effect Monster Warrior 4 1500 1300 You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the Graveyard, and if you do, destroy that target (if any).
    Skull Dog Marron
    86652646
    Normal Monster Beast 4 1350 2000 A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.
    Skull-Mark Ladybug
    64306248
    Effect Monster Insect 4 500 1500 When this card is sent to the Graveyard, increase your Life Points by 1000 points.
    Sky Scourge Cidhels
    15792576
    Effect Monster Fiend 6 2200 1600 Cannot be Special Summoned. If this card is Tribute Summoned by Tributing one of the following monsters from the field: You can apply that effect.
  • LIGHT Fairy: Add 1 LIGHT Fairy or 1 DARK Fiend monster from your Deck to your hand.
  • DARK Fiend: Send 1 LIGHT Fairy monster and/or 1 DARK Fiend monster from your Deck to the GY.
  • Sky Scourge Invicil
    74841885
    Effect Monster Fairy 6 2200 1600 This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards.
    Sky Striker Ace - Kaina
    12421694
    Link/Effect Monster Machine 1500 LINK-1 1 non-EARTH "Sky Striker Ace" monster
    If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.
    Sleeping Lion
    40200834
    Normal Monster Beast 4 700 1700 A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie.
    Small Piece Golem
    22754505
    Effect Monster Rock 3 1100 0 When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.
    Snakeyashi
    29802344
    Normal Monster Plant 4 1000 1200 This monster is formed by several serpents that break off to individually attack nearby enemies.
    Snapdragon
    75673220
    Effect Monster Plant 2 300 100 When this card is sent to the Graveyard: Banish 1 random card from your opponent's hand, until the End Phase. You can only use the effect of "Snapdragon" once per turn.
    Sneaky "C"
    25137581
    Effect Monster Insect 7 1300 2500 When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of "Sneaky "C"" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field.
    Snow Plow Hustle Rustle
    24731453
    Effect Monster Machine 10 2500 3000 When your opponent's monster declares a direct attack, while you control a card(s) in your Spell & Trap Zone: You can Special Summon this card from your hand, then destroy as many cards in your Spell & Trap Zone as possible, and if you do, inflict 200 damage to your opponent for each destroyed card. You cannot Special Summon any monsters, except Machine-Type monsters.
    Snyffus
    35448319
    Tuner Monster Beast 1 100 100 Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, it is removed from play when it is removed from the field.
    Soldier Dragons
    07805147
    Effect Monster Dragon 2 700 800 Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck.
    Sonic Chick
    36472900
    Effect Monster Winged Beast 1 300 300 This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
    Sonic Maid
    38942059
    Normal Monster Warrior 3 1200 900 A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note.
    Soul of Silvermountain
    91895091
    Xyz/Effect Monster Rock 3 1800 2200 2 Level 3 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.
    Soul Tiger
    15734813
    Normal Monster Beast 4 0 2100 The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
    Souleater
    31242786
    Normal Monster Fish 4 1200 0 A living wonder of mystery.
    Spell Strider
    93966624
    Effect Monster Warrior 4 1800 600 If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card.
    Spell Striker
    93187568
    Effect Monster Warrior 3 600 200 You can remove from play 1 Spell Card from your Graveyard to Special Summon this card. This card can attack your opponent directly. You take no Battle Damage from battles involving this card.
    Spherous Lady
    52121290
    Normal Monster Rock 3 400 1400 Many have been deceived by the beauty of this vampire.
    Spirit of the Six Samurai
    65685470
    Effect Monster Warrior 3 500 500 Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Spyder Spider
    80637190
    Effect Monster Insect 4 1500 1000 When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
    SPYRAL Double Helix
    01322368
    Link/Effect Monster Warrior 1900 LINK-2 2 "SPYRAL" monsters
    This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 "SPYRAL" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of "SPYRAL Double Helix" once per turn.
    SPYRAL GEAR - Last Resort
    37433748
    Effect Monster Machine 4 1000 1000 You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.
    SPYRAL Quik-Fix
    78080961
    Effect Monster Machine 1 500 400 If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.
    SPYRAL Super Agent
    41091257
    Effect Monster Warrior 4 1900 1200 If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap Card your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.
    Star Drawing
    24610207
    Effect Monster Spellcaster 4 1600 1000 If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
  • When it is Xyz Summoned: Draw 1 card.
  • Steam Gyroid
    05368615
    Fusion Monster Machine 6 2200 1800 "Gyroid" + "Steamroid"
    Steamroid
    44729197
    Effect Monster Machine 4 1800 1800 If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
    Steel Cavalry of Dinon
    02396042
    Pendulum/Effect Monster Dinosaur 4 1600 2600 At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.

    Pendulum Scale: 5
    Pendulum Effect:
    Steel Ogre Grotto #1
    29172562
    Normal Monster Machine 5 1400 1800 A steel idol worshiped in the Land of Machines.
    Steel Ogre Grotto #2
    90908427
    Normal Monster Machine 6 1900 2200 A mechanized iron doll with tremedous strength.
    Steel Scorpion
    13599884
    Effect Monster Machine 1 250 300 A non-Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 3rd turn after the attack.
    Stone Armadiller
    63432835
    Normal Monster Rock 3 800 1200 Dis stone crittah's got rock-hahd fur. Dat gives him some really good dee-fense!
    Stone Dragon
    68171737
    Normal Monster Rock 7 2000 2300 A dragon formed by huge boulders that are also used to attack the enemy.
    Stone Ogre Grotto
    15023985
    Normal Monster Rock 5 1600 1500 A behemoth shaped by giant boulders.
    Stone Statue of the Aztecs
    31812496
    Effect Monster Rock 4 300 2000 Double any Battle Damage your opponent takes when they attack this monster.
    Stronghold Guardian
    23535429
    Effect Monster Warrior 4 0 1500 If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase.
    Stuffed Animal
    71068263
    Normal Monster Warrior 3 1200 900 It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite.
    Subterror Behemoth Dragossuary
    95218695
    Flip/Effect Monster Zombie 6 2400 1600 FLIP: You can activate this effect; this turn, "Subterror" cards you control cannot be destroyed by your opponent's card effects. You can only use this effect of "Subterror Behemoth Dragossuary" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Subterror Behemoth Fiendess
    74937659
    Link/Effect Monster Wyrm 2000 LINK-2 2 Flip monsters
    Gains ATK equal to the combined original Levels of the "Subterror" monsters used for its Link Summon x 100. During your Main Phase: You can send 1 Flip monster from your Deck to the GY, and if you do, Special Summon 1 monster from your hand in face-down Defense Position to your zone this card points to. You can only use this effect of "Subterror Behemoth Fiendess" once per turn. Once per turn, if a monster this card points to is flipped face-up: Add 1 Flip monster from your Deck or GY to your hand.
    Subterror Behemoth Phospheroglacier
    01151281
    Flip/Effect Monster Aqua 8 2600 2500 FLIP: You can send 1 card from your Deck to the Graveyard. You can only use this effect of "Subterror Behemoth Phospheroglacier" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Subterror Behemoth Speleogeist
    47556396
    Flip/Effect Monster Fiend 11 3000 1400 FLIP: You can target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0. You can only use this effect of "Subterror Behemoth Speleogeist" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Subterror Behemoth Stalagmo
    78202553
    Flip/Effect Monster Rock 10 2800 2100 FLIP: You can discard 1 "Subterror" monster, and if you do, draw 2 cards. You can only use this effect of "Subterror Behemoth Stalagmo" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Subterror Behemoth Stygokraken
    65976795
    Flip/Effect Monster Sea Serpent 5 1400 2600 FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Subterror Behemoth Ultramafus
    92970404
    Flip/Effect Monster Pyro 12 3000 1800 FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of "Subterror Behemoth Ultramafus" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Subterror Behemoth Umastryx
    42713844
    Flip/Effect Monster Reptile 7 2000 2700 FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Subterror Behemoth Voltelluric
    21607304
    Flip/Effect Monster Thunder 9 1900 3000 FLIP: You can target 1 Set monster your opponent controls; take control of it until your next End Phase. You can only use this effect of "Subterror Behemoth Voltelluric" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Subterror Fiendess
    74762582
    Effect Monster Spellcaster 1 800 500 During either player's turn, when your opponent activates a card or effect: You can send this card from your hand or field to the Graveyard, then target 1 "Subterror" monster you control; negate the activation, then change the targeted monster to face-down Defense Position. You can target 1 face-up monster you control; change it to face-down Defense Position, and if you do, Special Summon 1 "Subterror" monster from your hand or Graveyard, in face-up or face-down Defense Position. You can only use each effect of "Subterror Fiendess" once per turn.
    Subterror Guru
    16428514
    Flip/Effect Monster Dragon 4 1600 1800 FLIP: You can add 1 "Subterror" card from your Deck to your hand, except "Subterror Guru". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another "Subterror" card. You can only use each effect of "Subterror Guru" once per turn.
    Subterror Nemesis Archer
    39581190
    Effect Monster Fairy 3 1600 1400 At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn.
    Subterror Nemesis Defender
    68823957
    Effect Monster Beast-Warrior 2 100 2000 During either player's turn, when your opponent activates a card or effect that targets exactly 1 Set monster you control (and no other cards), or when a Set monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand or face-up from your field to the Graveyard, then target another monster you control that would be an appropriate target; that card/effect/attack now targets the new target. While you control a Set monster, this card cannot be destroyed by battle or card effects.
    Subterror Nemesis Warrior
    16719140
    Effect Monster Warrior 4 1800 1200 During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so that the original LevelsTributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn.
    Sunavalon Daphne
    07984540
    Link/Effect Monster Plant 0 LINK-2 2 Plant monsters
    This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. You can Tribute 1 monster, then target 2 Plant Link Monsters in your GY, except "Sunavalon Daphne"; return them to the Extra Deck. You can only use this effect of "Sunavalon Daphne" once per turn.
    Sunavalon Dryades
    39880350
    Link/Effect Monster Plant 0 LINK-2 2 Plant monsters, including a "Sunavalon" Link Monster
    This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Twice per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.
    Sunavalon Dryanome
    65285459
    Link/Effect Monster Plant 0 LINK-3 2+ Plant monsters
    This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Three times per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate the attack, and if you do, move that monster you control to another of your Main Monster Zones.
    Sunavalon Dryas
    93896655
    Link/Effect Monster Plant 0 LINK-1 1 Level 4 or lower Plant monster
    If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.
    Sunavalon Dryatrentiay
    92770064
    Link/Effect Monster Plant 0 LINK-4 2+ Link Monsters
    If this card is Link Summoned: You can add 1 "Sunavalon" Spell/Trap from your Deck to your hand. This card cannot be destroyed by your opponent's card effects, and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can Tribute 1 Link Monster this card points to; destroy any number of cards your opponent controls, up to that monster's Link Rating.
    Sunavalon Melias
    44478599
    Link/Effect Monster Plant 0 LINK-3 2+ Plant monsters, including a Link Monster
    If this card is Link Summoned: You can Special Summon 1 "Sunseed Genius Loci" from your GY. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 "Sunvine" Link Monster you control that this card points to; this turn, it can attack a number of times each Battle Phase, up to the number of "Sunavalon" Link Monsters you currently control.
    Sunlit Sentinel
    79360952
    Effect Monster Warrior 6 2300 1500 You can Set this card from your hand to your Spell & Trap Zone as a Spell. Once per turn, during the Standby Phase of the next turn after this Set card was destroyed and sent to the GY: You can Special Summon this card, then destroy all cards your opponent controls in this card's column.
    Sunseed Genius Loci
    27520594
    Normal Monster Plant 1 0 600 This seed can only be harvested from the sacred tree once every thousand years, and will become the guardian spirit of its land after a thousand more.
    Sunseed Shadow
    30013902
    Effect Monster Plant 1 0 400 If you control a Plant Normal Monster: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 linked Link-2 or lower "Sunavalon" or "Sunvine" monster you control; Special Summon 1 monster with the same name from your Extra Deck, but negate its effects, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of "Sunseed Shadow" once per turn.
    Sunseed Twin
    66407907
    Effect Monster Plant 2 0 800 If this card is Normal or Special Summoned while you control a "Sunavalon" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card in your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name as each other in your GY, Special Summon 1 of them. You can only use each effect of "Sunseed Twin" once per turn.
    Sunvine Gardna
    28168762
    Link/Effect Monster Plant 600 LINK-1 1 Plant Normal Monster
    If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. When an attack is declared involving this card, linked to a "Sunavalon" Link Monster, and an opponent's monster: You can activate this effect; the damage you take from that battle is halved. When this card is destroyed by battle: End the Battle Phase after the Damage Step.
    Sunvine Healer
    65563871
    Link/Effect Monster Plant 600 LINK-1 1 Plant Normal Monster
    If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; gain LP equal to its Link Rating x 300. When your Plant Link Monster inflicts battle damage to your opponent: You can gain 600 LP.
    Sunvine Maiden
    53618293
    Effect Monster Plant 1 0 0 When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Sunvine Maiden" once per turn. Your opponent cannot target "Sunavalon" or "Sunvine" Spells/Traps you control with card effects.
    Sunvine Thrasher
    91557476
    Link/Effect Monster Plant 800 LINK-1 1 Plant Normal Monster
    If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 "Sunavalon" Link Monster on the field; this card gains ATK equal to that monster's Link Rating x 800. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your zone a Link Monster points to, but negate its effects.
    Supay
    78552773
    Tuner Monster Fiend 1 300 100 When this card is sent from the field to the Graveyard by a card effect, you can Special Summon 1 "Oracle of the Sun" from your Deck. The ATK of that monster is doubled, and it returns to the owner's hand during the End Phase of that turn.
    Supay, Duskwalker
    17315396
    Effect Monster Spellcaster 5 2200 1900 You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 "Supay" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Supay, Duskwalker" once per turn.
    Super Ancient Dinobeast
    06849042
    Effect Monster Dinosaur 8 2700 1400 You can Tribute Summon this card in face-up Attakc Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster is Special Summoned from your Graveyard, you can draw 1 card.
    Super Armored Robot Armed Black Iron "C"
    77754169
    Effect Monster Insect 8 2400 2800 If you have 3 Insect monsters with the same name in your GY: You can target any number of them; Special Summon this card from your hand, then equip them to this card. You can send 1 monster equipped to this card by this card's effect to the GY; destroy all monsters your opponent controls with ATK greater than or equal to the ATK of the monster sent to the GY. You can only use each effect of "Super Armored Robot Armed Black Iron "C"" once per turn.
    Super Defense Robot Elephan
    45496268
    Effect Monster Machine 8 1400 2500 When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.
    Super Defense Robot Lio
    08091563
    Effect Monster Machine 4 1200 1600 When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.
    Super Defense Robot Monki
    71880877
    Effect Monster Machine 3 800 1200 When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.
    Super Express Bullet Train
    52481437
    Effect Monster Machine 10 3000 0 Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn.
  • If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand.
  • During the Main Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.
  • Super Robolady
    75923050
    Fusion/Effect Monster Machine 6 1200 500 Robolady + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.
    Super Roboyarou
    01412158
    Fusion/Effect Monster Machine 6 1200 500 Roboyarou + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.
    Super Soldier Soul
    79234734
    Effect Monster Warrior 1 0 0 You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard;add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn.
    Super Vehicroid - Mobile Base
    17745969
    Fusion/Effect Monster Machine 10 0 5000 1 "roid" Fusion Monster + 1 "roid" monster
    You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.
    Super Vehicroid - Stealth Union
    03897065
    Fusion/Effect Monster Machine 9 3600 3000 "Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid"
    Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Super Vehicroid Jumbo Drill
    36256625
    Fusion/Effect Monster Machine 8 3000 2000 "Steamroid" + "Drillroid" + "Submarineroid"
    A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Super War-Lion
    33951077
    Ritual Monster Beast 7 2300 2100 This monster can only be Ritual Summoned with the Ritual Spell Card, "War-Lion Ritual".
    Super-Nimble Mega Hamster
    05220687
    Flip/Effect Monster Beast 4 1100 1800 FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.
    Superdreadnought Rail Cannon Gustav Max
    56910167
    Xyz/Effect Monster Machine 10 3000 3000 2 Level 10 monsters
    Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent.
    Superdreadnought Rail Cannon Juggernaut Liebe
    26096328
    Xyz/Effect Monster Machine 11 4000 4000 3 Level 11 monsters
    Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.
    Superheavy Samurai Beast Kyubi
    85528209
    Synchro/Effect Monster Machine 9 1900 2500 1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
    This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls.
    Superheavy Samurai Big Benkei
    03117804
    Effect Monster Machine 8 1000 3500 When this card is Normal or Special Summoned: You can change this card's battle position. All "Superheavy Samurai" monsters you control can attack while they are inface-up Defense Position. If they do, apply their DEF instead of ATK for damage calculation.
    Superheavy Samurai Big Waraji
    36523152
    Effect Monster Machine 5 800 1800 If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters, This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
    Superheavy Samurai Blowtorch
    07864030
    Effect Monster Machine 1 500 300 When an opponent's monster declares an attack while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, then target 1 "Superheavy Samurai" monster you control; change the attack target to it and perform damage calculation. Once per turn, when an opponent's monster declares an attack: You can change the attack target to this card and perform damage calculation. Cannot be destroyed by battle.
    Superheavy Samurai Blue Brawler
    41628550
    Effect Monster Machine 4 0 2000 When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle.
    Superheavy Samurai Brave Masurawo
    64193046
    Synchro/Effect Monster Machine 12 2100 4000 1 Tuner + 1+ non-Tuner monsters
    This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand.
    Superheavy Samurai Drum
    87535691
    Tuner/Effect Monster Machine 1 300 300 If this card on the field is destroyed and sent to the Graveyard: You can target 1 "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Drum"; Special Summon it. You can only use this effect of "Superheavy Samurai Drum" once per turn.
    Superheavy Samurai Fist
    71386411
    Tuner/Effect Monster Machine 2 900 900 During your Battle Phase, if your "Superheavy Samurai" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 "Superheavy Samurai" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can only use each effect of "Superheavy Samurai Fist" once per turn.
    Superheavy Samurai Flutist
    27978707
    Effect Monster Machine 3 500 1000 You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn.
    Superheavy Samurai General Coral
    78274190
    Pendulum/Effect Monster Machine 1 300 500 If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
    Superheavy Samurai General Jade
    42880485
    Pendulum/Effect Monster Machine 8 1800 2800 You can Tribute Summon this card by Tributing 1 "Superheavy Samurai" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field).
    Superheavy Samurai Gigagloves
    62017867
    Effect Monster Machine 3 100 1000 If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard.
    Superheavy Samurai Helper
    44891812
    Effect Monster Machine 1 0 0 During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 "Superheavy Samurai" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it.
    Superheavy Samurai Kabuto
    41307269
    Effect Monster Machine 4 1000 2000 If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn.
    Superheavy Samurai Magnet
    89091772
    Effect Monster Machine 4 900 1900 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one.
    Superheavy Samurai Monk Big Benkei
    19510093
    Pendulum/Effect Monster Machine 8 1000 3500 If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn.
    Superheavy Samurai Motorbike
    83334932
    Tuner/Effect Monster Machine 2 800 1200 If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2.
    Superheavy Samurai Ninja Sarutobi
    76471944
    Synchro/Effect Monster Machine 8 2000 2800 1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
    This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent.
    Superheavy Samurai Ogre Shutendoji
    36953371
    Synchro/Effect Monster Machine 6 500 2500 1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
    This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, and you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your opponent controls.
    Superheavy Samurai Prepped Defense
    15495787
    Effect Monster Machine 3 100 2100 Cannot be Normal or Flip Summoned, if you have any Spell/Trap Card in yourGraveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn.
    Superheavy Samurai Scales
    78391364
    Effect Monster Machine 4 800 1800 If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once perturn.
    Superheavy Samurai Scarecrow
    33918636
    Link/Effect Monster Machine 0 LINK-1 1 "Superheavy Samurai" monster
    Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn.
    Superheavy Samurai Security
    05182107
    Effect Monster Machine 4 500 1500 If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except "Superheavy Samurai Security". You can only use each effect of "Superheavy Samurai Security" once per turn.
    Superheavy Samurai Soulbang Cannon
    03064425
    Effect Monster Machine 3 1000 1000 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position"Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage.
    Superheavy Samurai Soulbeads
    27756115
    Effect Monster Machine 1 0 0 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position.
    Superheavy Samurai Soulbreaker Armor
    77679716
    Effect Monster Machine 1 0 500 You can target 1 "Superheavy Samurai" monster you control; equipthis monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than itsoriginal DEF; inflict damage to your opponent equal to the difference between its current and original DEF.
    Superheavy Samurai Soulbuster Gauntlet
    35800511
    Effect Monster Machine 1 0 400 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position "Superheavy Samurai" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, your battling monster's DEF becomes double its original DEF until the end of this turn.
    Superheavy Samurai Soulclaw
    40028305
    Effect Monster Machine 2 500 500 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulclaw" once per turn.
    Superheavy Samurai Soulgaia Booster
    56727340
    Effect Monster Machine 4 0 0 You can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to that monster you control. The equipped monster is treated as a Tuner. If you have no Spells/Traps in your GY and this card was equipped to a monster by this card's effect: You can Special Summon this equipped card. You can only use this effect of "Superheavy Samurai Soulgaia Booster" once per turn.
    Superheavy Samurai Soulhorns
    14624296
    Effect Monster Machine 1 0 300 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulhorns" once per turn.
    Superheavy Samurai Soulpeacemaker
    95500396
    Effect Monster Machine 1 0 0 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn.
    Superheavy Samurai Soulpiercer
    90361010
    Effect Monster Machine 4 1200 0 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".
    Superheavy Samurai Soulshield Wall
    31181711
    Effect Monster Machine 3 1200 1200 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.
    Superheavy Samurai Stealth Ninja
    50065971
    Synchro/Effect Monster Machine 7 1200 2800 1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters
    This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard: You can halve this card's original DEF until the end of this turn, and if you do, this card can attack your opponent directly this turn. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: You can Special Summon this card.
    Superheavy Samurai Stealthy
    10333641
    Effect Monster Machine 1 200 700 If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Superheavy Samurai Stealthy" once per turn this way. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent's GY; Set it to your field, but banish it when it leaves the field. You can only use this effect of "Superheavy Samurai Stealthy" once per turn.
    Superheavy Samurai Steam Train King
    17775525
    Synchro/Effect Monster Machine 12 2000 4800 1 "Superheavy Samurai" Tuner + 2+ non-Tuner "Superheavy Samurai" monsters
    This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, inflict 200 damage to your opponent for each card banished.
    Superheavy Samurai Swordmaster Musashi
    75988594
    Synchro/Effect Monster Machine 5 300 2300 1 Tuner + 1+ non-Tuner monsters
    When this card is Synchro Summoned: You can target 1 Machine monster in your GY; add it to your hand, also if you have a Spell/Trap in your GY, you cannot Normal or Special Summon it, or a monster with its name, for the rest of this turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
    Superheavy Samurai Swordsman
    77013169
    Effect Monster Machine 3 1000 1800 When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, afterdamage calculation: The opponent's monster's ATK and DEF become 0.
    Superheavy Samurai Thief
    14756848
    Effect Monster Machine 10 1000 1000 If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can Tribute this card, then activate 1 of these effects;
  • Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field.
  • Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone.
  • Superheavy Samurai Transporter
    41141943
    Effect Monster Machine 5 1200 1800 If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of "Superheavy Samurai Transporter" once per turn.
    Superheavy Samurai Trumpeter
    64373401
    Tuner/Effect monster Machine 2 300 600 If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card.
    Superheavy Samurai Wagon
    34496660
    Effect Monster Machine 4 1200 1800 When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn.
    Superheavy Samurai Warlord Susanowo
    00494922
    Synchro/Effect Monster Machine 10 2400 3800 1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
    This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field.
    Supply
    44072894
    Flip/Effect Monster Warrior 4 1300 800 FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.
    Supply Soldier of the Indestructible Insects
    23738096
    Effect Monster Insect 5 600 300 When an Insect monster's effect is activated (Quick Effect): You can Special Summon this card from your hand, then if you activated this effect in response to your opponent's effect activation, negate that effect, also until the end of your next turn after this effect resolves, you cannot Special Summon from the Extra Deck, except Insect monsters. During your Main Phase: You can Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Supply Soldier of the Indestructible Insects" once per turn.
    Susa Soldier
    40473581
    Effect Monster Thunder 4 2000 1600 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.
    Swamp Battleguard
    40453765
    Effect Monster Warrior 5 1800 1500 This card gains 500 ATK for each "Lava Battleguard" you control.
    Swap Cleric
    30968774
    Effect Monster Cyberse 2 500 1000 If this card is sent to the GY as Link Material: You can have that Link Monster lose 500 ATK, then draw 1 card. You can only use this effect of "Swap Cleric" once per turn.
    Sweet Corn
    74983881
    Effect Monster Plant 2 0 0 Once per turn, during your Main Phase 2: You can pay 500 Life Points; Special Summon 1 "Maize Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0).
    Swift Scarecrow
    18964575
    Effect Monster Machine 1 0 0 When your opponent's monster declares a direct attack: You can discard this card; negate that attack, then end the Battle Phase (this is a Quick Effect).
    Sword Arm of Dragon
    13069066
    Normal Monster Dinosaur 6 1750 2030 This Jurrasic juggernaut has a spine covered in sword-like plates, and a tail to split open skulls.
    Sword Breaker
    64689404
    Xyz/Effect Monster Warrior 6 2700 1000 2 Level 6 monsters
    Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.
    Sword Hunter
    51345461
    Effect Monster Warrior 7 2450 1700 At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the Graveyard this Battle Phase: Equip all those monsters from the Graveyard to this card as an Equip Spell Card(s) with this effect.
  • The equipped monster gains 200 ATK.
  • Sword Master
    81336148
    Tuner Monster Warrior 3 1200 0 If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Swordsman from a Distant Land
    85255550
    Effect Monster Warrior 1 250 250 If this card attacked an opponent's monster, after damage calculation: Destroy that monster during the 5th End Phase after the attack.
    Swordsman of Landstar
    03573512
    Normal Monster Warrior 3 500 1200 An amateur with a sword, this fairy warrior relies on its mysterious powers.
    Swordsoul Auspice Chunjun
    29884951
    Effect Monster Wyrm 6 2400 1800 Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.
    Sylvan Bladefender
    11682713
    Effect Monster Plant 4 1900 700 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of the Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add this card from your Graveyard to your hand.
    Sylvan Flowerknight
    62434031
    Effect Monster Plant 4 1800 1000 When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck.
    Sylvan Guardioak
    99429730
    Effect Monster Plant 6 2400 1500 Once per turn: You can choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 other Plant-Type monster in your Graveyard; place that target on top of your Deck.
    Synchro Magnet
    50702124
    Tuner Monster Machine 3 1000 600 This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.
    Synchro Soldier
    79796561
    Effect Monster Machine 1 0 0 Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field.
    Synchron Carrier
    62125438
    Effect Monster Machine 2 0 1000 During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster(s) is sent to your Graveyard as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster while you control this card: You can Special Summon 1 "Synchron Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.
    Synchron Explorer
    36643046
    Effect Monster Machine 2 0 700 When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated.
    T.G. Blade Blaster
    51447164
    Synchro/Effect Monster Machine 10 3300 2200 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
    When an opponent's Spell/Trap Card is activated that targets this card, you can send 1 card from your hand to the Graveyard to negate the effect. Once per opponent's turn, you can remove from play 1 "T.G." monster from your Graveyard to remove this face-up card on the field from play. During the next Standby Phase, Special Summon this card, if removed by this effect.
    T.G. Catapult Dragon
    64898834
    Effect Monster Dragon 2 900 1300 Once per turn, you can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
    T.G. Glaive Blaster
    95973569
    Synchro/Effect Monster Machine 12 4000 4000 1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters
    Must be Synchro Summoned. (Quick Effect): You can target 1 monster on the field Special Summoned from the Extra Deck; banish it. You can use this effect a number of times per turn, up to the number of non-Tuner Synchro Monsters used as Synchro Material for this card. Once per turn, if a monster(s) is banished face-up (except during the Damage Step): You can target 1 of them; Special Summon it to your field, ignoring its Summoning conditions.
    T.G. Halberd Cannon
    97836203
    Synchro/Effect Monster Machine 12 4000 4000 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
    This card cannot be Special Summoned except by Synchro Summon. Once per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "T.G." monster in your Graveyard, and Special Summon it.
    T.G. Halberd Cannon/Assault Mode
    47027714
    Effect Monster Machine 12 4500 4500 Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn.
  • When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls.
  • When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions.
  • T.G. Mighty Striker
    32480825
    Synchro/Tuner/Effect Monster Warrior 2 1800 0 1 Tuner + 1 non-Tuner monster
    Once per turn, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Mighty Striker" once per turn. If this card is Synchro Summoned: You can add 1 "T.G." Spell/Trap from your Deck to your hand. If this card is sent from your Monster Zone to the GY: You can send 1 "T.G." card from your Deck to the GY.
    T.G. Power Gladiator
    24943456
    Synchro/Effect Monster Warrior 5 2300 1000 1 Tuner + 1 or more non-Tuner "T.G." monsters
    During battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card.
    T.G. Rush Rhino
    36687247
    Effect Monster Beast-Warrior 4 1600 1800 If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
    T.G. Striker
    01315120
    Tuner Monster Warrior 2 800 0 If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".
    T.G. Tank Grub
    74627016
    Tuner/Effect Monster Insect 1 0 0 If this card you control is used as a Synchro Material for a "T.G." monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a "T.G." monster: You can Special Summon 1 "T.G. Token" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of "T.G. Tank Grub" once per turn.
    T.G. Trident Launcher
    50750868
    Link/Effect Monster Machine 2200 LINK-3 2+ Effect Monsters, including a "T.G." Tuner
    If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target "T.G." Synchro Monsters this card points to with card effects.
    Tackle Crusader
    12467005
    Effect Monster Rock 4 1500 1800 If this card is sent to the Graveyard: You can activate 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target to face-down Defense Position.
  • Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.
  • Tactical Espionage Expert
    89698120
    Effect Monster Warrior 3 1300 1200 When this card is Normal Summoned successfully, no Trap Cards can be activated.
    Tactical Trainer of the Six Samurai
    16968936
    Tuner/Effect Monster Warrior 2 200 1200 If you control a "Six Samurai" monster other than "Tactical Trainer of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Tactical Trainer of the Six Samurai" once per turn this way. You can only use each of the following effects of "Tactical Trainer of the Six Samurai" once per turn. If this card is sent from the field to the GY: You can add 1 "Six Strike" card from your Deck or GY to your hand. A "Six Samurai" monster that was Synchro Summoned using this card gains this effect.
  • Monsters your opponent controls lose 500 ATK.
  • Tanngnjostr of the Nordic Beasts
    14677495
    Effect Monster Beast 3 800 1100 When a monster you control is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand. Once per turn, when this Defense Position card is changed to face-up Attack Position, you can Special Summon 1 "Nordic Beast" monster from your Deck, except "Tanngnjostr of the Nordic Beasts".
    Tanngrisnir of the Nordic Beasts
    15394083
    Effect Monster Beast 3 1200 800 When this card is destroyed by battle and sent to the Graveyard: Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).
    Tarai
    08152834
    Effect Monster Fairy 4 0 0 If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of "Tarai" once per turn.
    Tatakawa Knight
    18444902
    Effect Monster Warrior 4 1500 0 If the activation of your Spell/Trap Card is negated by an opponent's card effect: You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent.
    Telekinetic Shocker
    84847656
    Effect Monster Psychic 4 1700 700 If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead.
    Temperance of Prophecy
    87608852
    Effect Monster Spellcaster 3 1000 1000 During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.
    Temtempo the Percussion Djinn
    52558805
    Xyz/Effect Monster Fiend 3 1700 1000 2 Level 3 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK.
    Tenyi Spirit - Adhara
    98159737
    Tuner/Effect Monster Wyrm 1 0 0 If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of "Tenyi Spirit - Adhara" once per turn.
    Terratiger, the Empowered Warrior
    56681873
    Effect Monster Warrior 4 1800 1200 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position.
    Terrene Toothed Tsuchinoko
    77428945
    Effect Monster Reptile 3 1600 500 When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn.
    Test Ape
    03030892
    Effect Monster Beast 2 700 300 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck.
    Test Panther
    66863374
    Link/Effect Monster Beast 800 LINK-2 2 monsters including a "Gladiator Beast" monster
    If this card is Link Summoned: You can add 1 "Gladiator Beast" card from your Deck to your hand. You can target 1 "Gladiator Beast" monster you control; shuffle that "Gladiator Beast" monster into the Deck, and if you do, Special Summon 1 "Gladiator Beast" monster with a different original name from your Deck. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.) You can only use each effect of "Test Panther" once per turn.
    Test Tiger
    92373006
    Effect Monster Beast 3 600 300 If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.
    The Earth - Hex-Sealed Fusion
    88696724
    Effect Monster Rock 3 1000 1600 You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 EARTH Fusion Monster from your Fusion Deck.
    The Hunter with 7 Weapons
    01525329
    Effect Monster Warrior 3 1000 600 When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.
    The Judgement Hand
    28003512
    Normal Monster Warrior 3 1400 700 An all-powerful hand that delivers ruthless attacks.
    The Last Warrior from Another Plane
    86099788
    Fusion/Effect Monster Warrior 7 2350 2300 Zombyra the Dark + "Maryokutai"
    When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster."
    The Portrait's Secret
    32541773
    Normal Monster Fiend 4 1200 1500 A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.
    The Rock Spirit
    76305638
    Effect Monster Rock 4 1700 1000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.
    The Six Samurai - Yariza
    69025477
    Effect Monster Warrior 3 1000 500 While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
    The Statue of Easter Island
    10262698
    Normal Monster Rock 4 1100 1400 A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.
    The Trojan Horse
    38479725
    Effect Monster Beast 4 1600 900 If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.
    The Unfriendly Amazon
    65475294
    Effect Monster Warrior 4 2000 1000 Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.
    The Weather Painter Snow
    65017789
    Effect Monster Fairy 3 0 2200 When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
    The Wicked Worm Beast
    06285791
    Effect Monster Beast 3 1400 700 This face-up card on the field is returned to the owner's hand during the End Phase of your turn.
    Therion Empress" Alasia"
    48806195
    Effect Monster Reptile 8 2100 2500 You can only use each of the following effects of "Therion "Empress" Alasia" once per turn.
  • You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
  • You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it.
    A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".
  • Therion King" Regulus"
    10604644
    Effect Monster Machine 8 2800 1600 You can only use each of the following effects of "Therion "King" Regulus" once per turn.
  • You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card.
  • When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect.
    A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".
  • Thor, Lord of the Aesir
    30604579
    Synchro/Effect Monster Beast-Warrior 10 3500 2800 1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
    Once per turn, you can negate the effects of all face-up monsters your opponent controls, until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Beast" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, inflict 800 damage to your opponent.
    Thousand Needles
    33977496
    Effect Monster Beast 4 1000 1800 When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step.
    Three Thousand Needles
    07852878
    Effect Monster Beast 8 3000 1800 At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.
    Threshold Borg
    31944175
    Effect Monster Cyberse 7 2400 2000 If you control no monsters, you can Special Summon this card (from your hand) by discarding 1 Cyberse monster. All monsters your opponent controls lose 500 ATK.
    Thron the Disciplined Angel
    12332865
    Effect Monster Fairy 4 1500 600 If a monster(s) that was originally an EARTH Fairy is sent from your hand or field to the GY (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Thron the Disciplined Angel" once per turn.
    Throwstone Unit
    76075810
    Effect Monster Warrior 4 900 2000 Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.
    Tiger Axe
    49791927
    Normal Monster Beast-Warrior 4 1300 1100 A fast and powerful axe-wielding beast-warrior.
    Tiger Dragon
    10097168
    Effect Monster Dragon 6 2400 1800 If this card is Tribute Summoned by Tributing a Dragon-Type monster, you can destroy up to 2 face-down Spell and Trap Cards your opponent controls.
    Tilting Entrainment
    77855162
    Synchro/Effect Monster Machine 8 2800 1600 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Pendulum Monster from your hand or face-up from your Extra Deck. At the end of the Damage Step, when this card or your Pendulum Monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can destroy that opponent's monster. You can only use each effect of "Tilting Entrainment" once per turn.
    Time Escaper
    73625877
    Effect Monster Psychic 2 500 100 You can discard this card and target 1 face-up Psychic-Type monster you control; banish it until your next Standby Phase. This effect can be activated during either player's turn.
    Tin Archduke
    66506689
    Xyz/Effect Monster Machine 4 2200 1200 3 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.)
    TiSolfachord Beautia
    54387923
    Pendulum/Effect Monster Fairy 7 2500 2400 (Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of "TiSolfachord Beautia" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster.

    Pendulum Scale: 2
    Pendulum Effect: Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
    Tobari the Sky Ninja
    31887806
    Effect Monster Winged Beast 1 0 0 This card cannot be destroyed by battle or card effect the turn it was Special Summoned or flipped face-up. You can only use each of the following effects of "Tobari the Sky Ninja" once per turn. You can send this card from your hand to the GY; Special Summon 1 "Ninja" monster from your hand in face-up or face-down Defense Position. During your opponent's Main or Battle Phase (Quick Effect): You can Fusion Summon 1 "Ninja" Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
    Todoroki the Earthbolt Star
    30118701
    Effect Monster Warrior 6 2100 0 You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.
    Token Collector
    43534808
    Effect Monster Fiend 4 0 2000 If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Token was Summoned) or hand (even if not). You can only use this effect of "Token Collector" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens.
    Tomozaurus
    46457856
    Normal Monster Dinosaur 2 500 400 Small but vicious, this monster even attacks its own kind.
    Toon Ancient Gear Golem
    07171149
    Toon/Effect Monster Machine 8 3000 3000 Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
    Toon Black Luster Soldier
    28711704
    Toon/Effect Monster Warrior 8 3000 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control "Toon World": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.
    Toon Buster Blader
    61190918
    Toon/Effect Monster Warrior 7 2600 2300 Cannot attack the turn it is Summoned. This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.
    Toon Gemini Elf
    42386471
    Toon Monster Spellcaster 4 1900 900 This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand.
    Toon Goblin Attack Force
    15270885
    Toon Monster Warrior 4 2300 0 This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn.
    Totem Dragon
    00564541
    Effect Monster Dragon 2 400 200 Can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. Once per turn, during your Standby Phase, if this card is in your GY and all monsters in your GY are Dragon: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You must control no monsters to activate and to resolve this effect.
    Toy Knight
    01826676
    Effect Monster Machine 4 200 1200 Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 "Toy Knight" from your hand.
    Trakodon
    42348802
    Normal Monster Dinosaur 3 1300 800 A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds.
    Trance the Magic Swordsman
    14214060
    Normal Monster Spellcaster 6 2600 200 A peculiar magician with considerable abilities. Supposedly, he's just returned from a trip to outer space.
    Transcendosaurus Gigantozowler
    67745632
    Fusion/Effect Monster Dinosaur 12 3800 2000 1 Dinosaur monster + 1 Normal Monster
    If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Gigantozowler" once per turn.
    Transcicada
    01799464
    Tuner/Effect Monster Insect 3 800 1000 If this card is Special Summoned: You can Special Summon 1 "Moult Token" (Insect/EARTH/Level 3/ATK 0/DEF 0). While the Token Special Summoned by this effect is on the field, you cannot Special Summon monsters from the Extra Deck, except Insect monsters. You can only use this effect of "Transcicada" once per turn.
    Transcode Talker
    46947713
    Link/Effect Monster Cyberse 2300 LINK-3 2+ Effect Monsters
    While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.
    Trap Master
    46461247
    Flip/Effect Monster Warrior 3 500 1100 FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
    Traptrix Allomerus
    59071624
    Xyz/Effect Monster Insect 4 2200 600 2+ Level 4 monsters
    Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
  • You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
  • If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
  • Traptrix Arachnocampa
    75416738
    Effect Monster Insect 4 1300 1500 Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.
    Traptrix Atrax
    55428242
    Effect Monster Insect 4 1800 1000 Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
    Traptrix Atypus
    48183890
    Link/Effect Monster Insect 1800 LINK-3 2+ monsters, including an Insect or Plant monster
    This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect.
  • Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.
  • Traptrix Cularia
    00952523
    Link/Effect Monster Plant 1800 LINK-2 2 Insect and/or Plant monsters
    This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
    Traptrix Dionaea
    45803070
    Effect Monster Plant 4 1700 1100 Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
    Traptrix Genlisea
    88078306
    Effect Monster Plant 1200 1600 Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn.
    Traptrix Mantis
    82738277
    Effect Monster Insect 4 1500 1300 Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
    Traptrix Myrmeleo
    91812341
    Effect Monster Insect 4 1600 1200 Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
    Traptrix Nepenthes
    28201945
    Effect Monster Plant 4 800 2000 Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
    Traptrix Pinguicula
    01688285
    Xyz/Effect Monster Plant 4 2500 300 2 Level 4 monsters
    While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.
    Traptrix Pudica
    49027020
    Effect Monster Plant 4 900 1900 Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.
    Traptrix Rafflesia
    06511113
    Xyz/Effect Monster Plant 4 300 2500 2 Level 4 monsters
    Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
    Traptrix Sera
    73639099
    Link/Effect Monster Plant 800 LINK-1 1 non-Link "Traptrix" monster
    This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step.
  • If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control.
  • If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.
  • Traptrix Vesiculo
    28868394
    Effect Monster Plant 4 1400 1400 Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
    Treasure Panda
    45221020
    Effect Monster Beast 4 1100 2000 You can banish up to 3 Spells/Traps from your GY, face-down; Special Summon 1 Normal Monster from your Deck whose Level equals the number of cards banished to activate this effect.
    Trent
    78780140
    Normal Monster Plant 5 1500 1800 A guardian of the woods, this massive tree is believed to be immortal.
    Tri-Brigade Ferrijit the Barren Blossom
    26847978
    Link/Effect Monster Beast 1600 LINK-2 2 Beast, Beast-Warrior, and/or Winged Beast monsters
    During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.
    Tri-Brigade Kerass
    50810455
    Effect Monster Beast 2 1200 1500 You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Kerass" once per turn.
    Tri-Brigade Rugal the Silver Sheller
    52331012
    Link/Effect Monster Beast-Warrior 2300 LINK-3 2+ Beast, Beast-Warrior, and/or Winged Beast monsters
    During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.
    Tri-Gate Wizard
    32617464
    Link/Effect Monster Cyberse 2200 LINK-3 2+ monsters, except Tokens
    This card gains these effects based on the number of monsters co-linked to this card.
  • 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled.
  • 2+: Once per turn: You can target 1 card on the field; banish it.
  • 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
  • Triamid Dancer
    69529337
    Effect Monster Rock 3 600 1900 Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Hunter
    95923441
    Effect Monster Rock 3 1400 1100 If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Master
    32912040
    Effect Monster Rock 4 1800 700 Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Sphinx
    68406755
    Effect Monster Rock 10 2500 2500 Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx".
    Tricular
    20797524
    Effect Monster Machine 3 300 300 When this card is destroyed by battle, you can Special Summon 1 "Bicular" from your hand or Deck.
    Tripwire Beast
    45042329
    Normal Monster Thunder 4 1200 1300 This creature attacks with electromagnetic waves.
    Truckroid
    61538782
    Effect Monster Machine 4 1000 2000 If this card destroys an opponent's monster by battle and sends it to the GY: Equip the destroyed monster to this card. Gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
    True King Lithosagym, the Disaster
    30539496
    Effect Monster Wyrm 9 2500 2300 If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your Graveyard. You can only use each effect of "True King Lithosagym, the Disaster" once per turn.
    Tsuchigumo, the Poisonous Mayakashi
    77092311
    Synchro/Effect Monster Zombie 5 2000 1800 1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn.
  • If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
  • If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.
  • Tsukahagi, the Poisonous Mayakashi
    05325155
    Tuner/Effect Monster Zombie 2 0 2000 You can only control 1 "Tsukahagi, the Poisonous Mayakashi". If a "Mayakashi" monster(s) in your possession, except "Tsukahagi, the Poisonous Mayakashi", is destroyed by battle or an opponent's card effect, while this card is in the GY: You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.
    Tune Warrior
    74093656
    Tuner Monster Warrior 3 1600 200 The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.
    Turbo Booster
    60187739
    Effect Monster Machine 1 0 0 If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
    Turret Warrior
    88559132
    Effect Monster Warrior 5 1200 2000 You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK.
    Twin-Shield Defender
    24025620
    Effect Monster Warrior 4 700 1600 When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.
    Two Thousand Needles
    83228073
    Effect Monster Beast 5 2000 1800 When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step.
    Two-Headed King Rex
    94119974
    Normal Monster Dinosaur 4 1600 1200 A powerful monster whose two heads attack as one.
    Two-Mouth Darkruler
    57305373
    Normal Monster Dragon 3 900 700 A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back.
    Tyranno Infinity
    83235263
    Effect Monster Dinosaur 4 ? 0 The original ATK of this card becomes the number of your banished Dinosaur monsters X 1000.
    U.A. Blockbacker
    34614289
    Effect Monster Warrior 7 1600 2700 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects.
    U.A. Dreadnought Dunker
    71279983
    Effect Monster Warrior 7 2500 1800 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Dreadnought Dunker". You can only Special Summon "U.A. Dreadnought Dunker" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.
    U.A. Goalkeeper
    09485511
    Effect Monster Warrior 6 1000 2800 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Goalkeeper". You can only Special Summon "U.A. Goalkeeper" once per turn this way. Once per turn, during your opponent's turn: You can target 1 "U.A." monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect).
    U.A. Libero Spiker
    11637481
    Effect Monster Warrior 4 1800 1800 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn.
    U.A. Midfielder
    72491806
    Effect Monster Warrior 4 1200 1000 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn.
    U.A. Mighty Slugger
    56421754
    Effect Monster Warrior 5 2300 700 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Mighty Slugger". You can only Special Summon "U.A. Mighty Slugger" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
    U.A. Perfect Ace
    82419869
    Effect Monster Warrior 5 1500 2500 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Perfect Ace". You can only Special Summon "U.A. Perfect Ace" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect)
    U.A. Player Manager
    47021196
    Effect Monster Warrior 8 2000 2600 If you Normal or Special Summon a "U.A." monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects.
  • Target 1 card on the field;l destroy it.
  • Negate the effects of all face-up monsters on the field until the end of this turn, except "U.A." monsters.
    You can only use each effect of "U.A. Player Manager" once per turn.
  • U.A. Playmaker
    98229575
    Effect Monster Warrior 8 2600 2000 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Playmaker". You can only Special Summon "U.A. Playmaker" once per turn this way. When another "U.A." monster you control declares an attack: You can have this card lose exactly 800 ATK, and if it does, your attacking monster gains 800 ATK.
    U.A. Rival Rebounder
    17264592
    Effect Monster Warrior 6 2200 2300 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Rival Rebounder". You can only Special Summon "U.A. Rival Rebounder" once per turn this way. If this card is Special Summoned during your opponent's turn, or Normal Summoned: You can Special Summon 1 "U.A." monster from your hand or Graveyard, except "U.A. Rival Rebounder". You can only use this effect of "U.A. Rival Rebounder" once per turn.
    Ukiyoe-P.U.N.K. Sharakusai
    13258285
    Tuner/Effect Monster Psychic 3 1200 600 You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.
    Ulevo
    TCCBUIAD4
    Effect Monster Winged Beast 10 3000 2500 This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Winged Beast-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.
    Ultimate Ancient Gear Golem
    12652643
    Fusion/Effect Monster Machine 10 4400 3400 Ancient Gear Golem + 2 "Ancient Gear" monsters
    This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.
    Ultimate Great Insect
    87804747
    Fusion/Effect Monster Insect 9 3000 2600 1 Level 8 Insect monster + 1 Level 7 Insect monster
    You can only Special Summon "Ultimate Great Insect" once per turn. Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Insect monster with 2000 or more DEF equipped with an Equip Card. Cannot be destroyed by battle. Once per turn, during the Battle Phase, if a face-up card is in a Field Zone (Quick Effect): You can destroy all monsters your opponent controls.
    Ultimate Tyranno
    15894048
    Effect Monster Dinosaur 8 3000 2200 This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack.
    Ultra Beetrooper Absolute Hercules
    50855622
    Fusion/Effect Monster Insect 11 4000 4000 4 Insect monsters
    After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of "Ultra Beetrooper Absolute Hercules" once per turn.
    Underground Arachnid
    63465535
    Synchro/Effect Monster Insect 6 2400 1200 1 DARK Tuner + 1 non-Tuner Insect-Type monster.
    If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)
    Unicycular
    57308711
    Normal Monster Machine 1 100 100 The third of the brothers, following Tricular and Bicular.
    Uniflora, Mystical Beast of the Forest
    36318200
    Effect Monster Beast 1 700 500 If all the monsters in your Graveyard are Beast-Type: You can Tribute this card; Special Summon 1 Beast-Type monster from your hand or Graveyard, except "Uniflora, Mystical Beast of the Forest", but it cannot attack this turn.
    Uraby
    01784619
    Normal Monster Dinosaur 4 1500 800 Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
    Valerifawn, Mystical Beast of the Forest
    24096499
    Tuner/Effect Monster Beast 2 400 900 You can discard 1 card, then target 1 Level 2 or lower Beast-Typemonster in your Graveyard, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.
    Valkyrion the Magna Warrior
    75347539
    Effect Monster Rock 8 3500 3850 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or your side of the field. You can Tribute this card to Special Summon "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your Graveyard.
    Vampire Orchis
    46571052
    Effect Monster Plant 4 1700 1000 When this monster is Normal Summoned successfully, you can Special Summon 1 "Des Dendle" from your hand.
    Vampiric Koala
    01371589
    Effect Monster Beast 4 1800 1500 If this card inflicts battle damage to your opponent by battle with a monster: Gain LP equal to the battle damage inflicted.
    Vanguard of the Dragon
    77135531
    Effect Monster Dragon 4 1700 1300 You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. When this card you control is sent to your GY by an opponent's card effect: You can target 1 Dragon Normal Monster in either GY; Special Summon that target.
    Vanguard of the Underground Emperor
    84366728
    Effect Monster Reptile 8 2600 2200 If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Vanguard of the Underground Emperor" once per turn.
    Vanquish Soul Caesar Valius
    91073013
    Effect Monster Dragon 8 3000 1500 During the Main Phase (Quick Effect): You can target 1 non-Dragon "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
  • EARTH: This face-up card is unaffected by your opponent's activated effects this turn.
  • EARTH, FIRE, & DARK: Destroy 1 other card on the field.
    You can only use each effect of "Vanquish Soul Caesar Valius" once per turn, and cannot activate more than 1 in the same Chain.
  • Vanquish Soul Pantera
    66401502
    Effect Monster Beast-Warrior 4 1700 1900 If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
  • EARTH: This card cannot be destroyed by battle this turn.
  • EARTH & FIRE: Destroy all Spells/Traps in this card's column.
    You can only use each effect of "Vanquish Soul Pantera" once per turn, and cannot activate more than 1 in the same Chain.
  • Venom Boa
    09284723
    Effect Monster Reptile 5 1600 1200 Once per turn you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.
    Venom Cobra
    22499463
    Normal Monster Reptile 4 100 2000 Hard scales cover all parts of this gigantic cobra. It hunts by shooting large amounts of venom, but because of its large size, its attack pattern is easily predicted.
    Venom Serpent
    36278828
    Effect Monster Reptile 4 1000 800 Once per turn you can place 1 Venom Counter on 1 monster your opponent controls
    Venom Snake
    73899015
    Effect Monster Reptile 3 1200 600 Once per turn you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn
    Vera the Vernusylph Goddess
    55125728
    Effect Monster Fairy 8 2400 3000 Once per turn, when a monster effect activated by your opponent resolves, if you control 5 or more EARTH monsters, you can negate that effect, and if you do, destroy that card. You can only use each of the following effects of "Vera the Vernusylph Goddess" once per turn. You can target 1 face-up monster your opponent controls; take control of it, and if you do, it becomes EARTH. During your opponent's turn (Quick Effect): You can target 1 EARTH monster in your GY; Special Summon it.
    Vernusylph of the Awakening Forests
    36745317
    Effect Monster Fairy 4 900 1800 You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn.
    Vernusylph of the Flourishing Hills
    09350312
    Effect Monster Fairy 4 200 2000 "Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.
    Vernusylph of the Flowering Fields
    62133026
    Effect Monster Fairy 3 600 1600 Your opponent cannot target "Vernusylph" monsters you control with card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 EARTH monster from your GY to your hand, except "Vernusylph of the Flowering Fields", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flowering Fields" once per turn.
    Vernusylph of the Misting Seedlings
    81519836
    Effect Monster Fairy 3 400 800 All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn.
    Vernusylph of the Thawing Mountains
    09238125
    Effect Monster Fairy 3 1100 0 You can discard this card, and 1 monster or "Vernusylph" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Vernusylph of the Thawing Mountains" once per turn.
    Vilepawn Archfiend
    73219648
    Effect Monster Fiend 2 1200 200 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Your opponent's monsters cannot attack any "Archfiend" monsters you control, except "Vilepawn Archfiend".
    Virtual World Dragon - Longlong
    61641818
    Xyz/Effect Monster Wyrm 3 2400 2000 2+ Level 3 monsters with the same Type and Attribute
    Your opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation. You can only use this effect of "Virtual World Dragon - Longlong" once per turn.
    Virtual World Kirin - Lili
    49966326
    Effect Monster Wyrm 6 1800 600 If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn.
    Virtual World Oto-Hime - Toutou
    20799347
    Effect Monster Wyrm 6 1200 1800 If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing. If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Oto-Hime - Toutou" once per turn.
    Virtual World Phoenix - Fanfan
    27069566
    Xyz/Effect Monster Wyrm 6 2600 2000 2+ Level 6 monsters
    Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn.
    Virtual World Shell - Jaja
    90664857
    Xyz/Effect Monster Wyrm 3 1000 2400 2+ Level 3 monsters
    Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.
    Virtual World Tiger - Fufu
    95243515
    Xyz/Effect Monster Wyrm 9 2600 2800 2+ Level 9 monsters
    Gains the following effects, based on the number of "Virtual World Gate" cards you control.
  • 2+: This card can attack directly.
  • 4: This card is unaffected by activated card effects, except "Virtual World" cards.
    Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster you control and 1 Effect Monster on the field with a different Type and Attribute from it; negate their effects until the end of this turn.
  • Virtual World Xiezhi - Jiji
    12571621
    Effect Monster Wyrm 3 1000 1600 If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.
    Wall of Ivy
    30069398
    Flip/Effect Monster Plant 2 300 1200 FLIP: Special Summon 1 "Ivy Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field. When this Token is destroyed, its controller takes 300 damage.
    Wandering Titan of Tartarus
    43363035
    Effect Monster Zombie 9 2600 0 If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 "Wandering Titan of Tartarus" effect per turn, and only once that turn.
    War Rock Bashileos
    18558867
    Effect Monster Warrior 8 2700 2700 During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can activate this effect; this card can attack directly this turn, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior monster is destroyed by battle: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "War Rock Bashileos" once per turn.
    War Rock Fortia
    83286340
    Effect Monster Warrior 4 1700 1700 If your EARTH Warrior monster battles, after damage calculation: You can add 1 "War Rock" card from your Deck to your hand, except "War Rock Fortia", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Fortia" once per turn.
    War Rock Gactos
    19771459
    Effect Monster Warrior 4 1900 1900 If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this card from your hand. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use this effect of "War Rock Gactos" once per turn.
    War Rock Mammud
    84903021
    Effect Monster Warrior 5 2000 2000 If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can target 1 Spell/Trap your opponent controls; destroy it, then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Mammud" once per turn.
    War Rock Meteoragon
    10497636
    Effect Monster Warrior 7 2600 2600 Cannot be destroyed by an opponent's card effects. When an attack is declared involving this card and an opponent's monster: You can negate that opponent's monster's effects this turn, as well as the activated effects and effects on the field of monsters with its same original name. Once per turn, during a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can make all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also this card can make up to 2 attacks on monsters during each Battle Phase this turn.
    War Rock Orpis
    46169154
    Effect Monster Warrior 5 2100 2100 If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can send 1 EARTH Warrior monster from your Deck to the GY, except "War Rock Orpis", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of "War Rock Orpis" once per turn.
    War Rock Skyler
    72554862
    Effect Monster Warrior 6 2200 2200 Gains 100 ATK for each monster your opponent controls. During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can target 1 Level 5 or lower Warrior monster in your GY; Special Summon it, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also for the rest of this turn, you cannot attack directly with Level 5 or lower monsters. You can only use this effect of "War Rock Skyler" once per turn.
    War Rock Wento
    47504322
    Effect Monster Warrior 4 1800 1800 If your EARTH Warrior monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay 800 LP; your battling monster gains 800 ATK, until the end of this turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Wento" once per turn.
    Warrior Dai Grepher
    75953262
    Normal Monster Warrior 4 1700 1600 The warrior who can manipulate dragons. Nobody knows his mysterious past.
    Warrior Lady of the Wasteland
    05438492
    Effect Monster Warrior 4 1100 1200 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Warrior of Tradition
    56413937
    Fusion Monster Warrior 6 1900 1700 Sonic Maid + "Beautiful Headhuntress"
    Warrior of Zera
    66073051
    Normal Monster Warrior 4 1600 1600 A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
    Watch Cat
    70975131
    Effect Monster Beast 1 0 1800 If you control no monsters: You can Special Summon this card from your hand. During your End Phase, if this card was Special Summoned this turn: You can banish this card; Set 1 Continuous Spell directly from your Deck to your Spell & Trap Zone. You can only use each effect of "Watch Cat" once per turn.
    Weathering Soldier
    23147658
    Effect Monster Rock 4 2000 1200 If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.
    White Tiger Summoner
    28348939
    Effect Monster Spellcaster 3 1000 1700 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF.
    Widget Kid
    10705656
    Effect Monster Cyberse 3 1500 900 If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of "Widget Kid" once per turn.
    Wind-Up Dog
    12076263
    Effect Monster Beast 3 1200 900 During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
    Wind-Up Honeybee
    93451636
    Effect Monster Insect 1 100 300 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.
    Wind-Up Kitten
    25716180
    Effect Monster Beast 2 800 500 Once while face-up on the field: You can target 1 monster your opponent controls; return that target to the hand.
    Wind-Up Rabbit
    42874792
    Effect Monster Beast-Warrior 3 1400 600 During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
    Wind-Up Rat
    57962537
    Effect Monster Beast 3 600 600 During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
    Wind-Up Soldier
    12299841
    Effect Monster Warrior 4 1800 1200 During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
    Wind-Up Warrior
    53540729
    Effect Monster Warrior 4 1200 1800 You can target 1 face-up "Wind-Up" monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field.
    Wind-Up Zenmaister
    68597372
    Xyz/Effect Monster Machine 4 1900 1500 2 Level 4 monsters
    This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
    Winged Cleaver
    39175982
    Normal Monster Insect 2 700 700 Few can withstand the scythe-like arms of this dangerous creature.
    Witch Doctor of Sparta
    30525991
    Effect Monster Spellcaster 4 400 2000 Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck.
    Witchcrafter Potterie
    59851535
    Effect Monster Spellcaster 2 0 2000 During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Potterie". If you have no cards in your hand: You can banish this card from your GY, then target 1 "Witchcrafter" card in your GY; add it to your hand. You can only use each effect of "Witchcrafter Potterie" once per turn.
    Wodan the Resident of the Forest
    42883273
    Effect Monster Warrior 3 900 1200 Increase this card's ATK by 100 for every Plant-Type monster that is face-up on the field.
    Wolf
    49417509
    Normal Monster Beast 3 1200 800 Dis alpha wolf yoozes his sense a smell ta find da enemy. 'ey, quit sniffing at my socks!
    Wolf Axwielder
    56369281
    Normal Monster Beast-Warrior 4 1650 1000 Once it has started battle, this monster attacks fiercely and cannot stop.
    Wonky Quartet
    47195442
    Xyz/Effect Monster Beast 4 0 2600 2+ Level 4 monsters
    Unaffected by other cards' effects. If this card is Xyz Summoned, also once per turn during your Standby Phase: Attach the top 3 cards of your Deck to this card as material, then apply the following effect based on the number of monsters attached to this card.
  • 4 or less: Give control of this card to your opponent.
  • 5 or more: Take 400 damage for each material this card has, and if you do, destroy all monsters you control.
  • Woodland Archer
    09848939
    Effect Monster Beast-Warrior 3 1400 1300 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.
    Woodland Sprite
    06979239
    Effect Monster Plant 3 900 400 Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points.
    World Soul - Carbon
    15079028
    Effect Monster Fairy 4 1200 1200 You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn.
    Worm Drake
    73216412
    Normal Monster Reptile 4 1400 1500 Once this monster wraps itself around a victim, there is no escape.
    Wrecker Panda
    28139785
    Effect Monster Beast 2 800 800 Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if it was a monster, this card gains ATK and DEF equal to the sent monster's Level x 200. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can add to your hand the 1 monster in your Graveyard that has the lowest Level (your choice, if tied).
    Wroughtweiler
    06480253
    Effect Monster Machine 3 800 1200 When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand.
    X-Krawler Neurogos
    66393507
    Link/Effect Monster Insect 1900 LINK-2 2 Insect monsters
    "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
    X-Krawler Qualiark
    92781606
    Link/Effect Monster Insect 2000 LINK-2 2 "Krawler" monsters
    If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position. Apply these effects based on the number of "Krawler" monsters you control.
  • 2+: All monsters you control gain 300 ATK/DEF.
  • 4+: Your opponent's cards and effects cannot be activated during the Battle Phase.
  • 6+: Your monsters can attack directly.
  • X-Krawler Synaphysis
    39998992
    Link/Effect Monster Insect 1800 LINK-2 2 EARTH monsters
    "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
    X-Saber Airbellum
    90508760
    Tuner Monster Beast 3 1600 200 If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand.
    X-Saber Anu Piranha
    23115241
    Normal Monster Warrior 4 1800 1100 A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies.
    X-Saber Axel
    53100061
    Effect Monster Warrior 1 400 100 While you control this face-up card, when a "Saber" monster is destroyed by battle and sent to the Graveyard, draw 1 card.
    X-Saber Galahad
    50604950
    Effect Monster Warrior 4 1800 800 If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack.
    X-Saber Palomuro
    96099959
    Tuner Monster Reptile 1 200 300 When another "Saber" monster you control is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points to Special Summon this card from the Graveyard.
    X-Saber Pashuul
    23093604
    Tuner Monster Warrior 2 100 0 This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.
    X-Saber Souza
    63612442
    Synchro/Effect Monster Warrior 7 2500 1600 1 Tuner + 1 or more non-Tuner "X-Saber" monsters
    During your Main Phase: You can Tribute 1 "X-Saber" monster to choose 1 of these effects; this card gains that effect until the End Phase.
  • At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster.
  • This card cannot be destroyed by Trap effects.
  • X-Saber Urbellum
    80108118
    Synchro/Effect Monster Warrior 7 2200 1300 1 Tuner + 1 or more non-Tuner monsters
    When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.
    X-Saber Uruz
    26993374
    Effect Monster Beast-Warrior 4 1600 100 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Tribute this card to return the destroyed card to the top of its owner's Deck.
    X-Saber Wayne
    83810690
    Synchro/Effect Monster Warrior 5 2100 400 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.
    XX-Saber Boggart Knight
    05998840
    Effect Monster Beast-Warrior 4 1900 1000 When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "X-Saber" monster.
    XX-Saber Darksoul
    31383545
    Effect Monster Beast 3 100 100 During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.
    XX-Saber Emmersblade
    42737833
    Effect Monster Insect 3 1300 800 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
    XX-Saber Faultroll
    51808422
    Effect Monster Warrior 6 2400 1800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 level 4 or lower "X-Saber" monster from your Graveyard.
    XX-Saber Fulhelmknight
    78422252
    Tuner Monster Warrior 3 1300 1000 Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this cards destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard.
    XX-Saber Gardestrike
    42024143
    Effect Monster Beast-Warrior 5 2100 1400 If you have 2 or more "X-Saber" monsters in your Graveyard and you control no monsters, you can Special Summon this card from your hand.
    XX-Saber Garsem
    77330185
    Effect Monster Beast 4 1400 400 When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.
    XX-Saber Gottoms
    52352005
    Synchro/Effect Monster Beast-Warrior 9 3100 2600 1 Tuner + 1+ EARTH monsters
    You can Tribute 1 "X-Saber" monster; discard 1 random card from your opponent's hand.
    XX-Saber Hyunlei
    02203790
    Synchro/Effect Monster Warrior 6 2300 1300 1 Tuner + 1 or more non-Tuner "X-Saber" monsters.
    When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.
    XX-Saber Ragigura
    87292536
    Effect Monster Beast-Warrior 1 200 1000 When this card is Normal Summoned or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.
    Yellow Baboon, Archer of the Forest
    65303664
    Effect Monster Beast 7 2600 1800 When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters from your Graveyard to Special Summon this card from your hand.
    Yellow Duston
    16366810
    Effect Monster Fiend 1 0 1000 Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster card in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston".
    Yellow Gadget
    13839120
    Effect Monster Machine 4 1200 1200 When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.
    Yokotuner
    27750191
    Tuner/Effect Monster Beast 1 800 600 When this card is Normal Summoned: You can Special Summon 1 Tuner from your hand or Graveyard, but it has its effects negated.
    Yowie
    33393090
    Effect Monster Reptile 3 500 500 If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of "Yowie" once per Duel.
    Zefraath
    29432356
    Pendulum/Effect Monster Rock 11 3450 2950 Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.

    Pendulum Scale: 5
    Pendulum Effect: During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn.
    Zefraniu, Secret of the Yang Zing
    58990362
    Pendulum/Effect Monster Wyrm 6 0 2600 When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
    Zefraxi, Treasure of the Yang Zing
    21495657
    Pendulum/Effect Monster Wyrm 3 1500 0 If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that monster is treated as a Tuner monster this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
    Zeman the Ape King
    22858242
    Synchro/Effect Monster Beast 7 2500 1800 1 DARK Tuner + 1 non-Tuner Beast-Type monster.
    If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.
    Zero Gardna
    93816465
    Effect Monster Warrior 4 0 0 You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.
    Zolga
    16268841
    Effect Monster Fairy 4 1700 1200 When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points.
    Zolga the Prophet
    31525442
    Effect Monster Fairy 4 1700 1200 If you control an EARTH Fairy monster, except "Zolga the Prophet": You can Special Summon this card from your hand, then look at up to 5 cards from the top of each player's Deck. When a monster that was Normal Summoned by Tributing this card declares an attack: You can banish this card from your GY; destroy that monster, and if you do, inflict 2000 damage to your opponent. You can only use each effect of "Zolga the Prophet" once per turn.
    Zombie Mammoth
    43642620
    Effect Monster Zombie 4 1900 0 Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.
    Zombie Tiger
    47693640
    Union Monster Zombie 3 1400 1600 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Decayed Commander" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"
    Zombina
    81616639
    Effect Monster Zombie 4 1400 1500 If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 4 or lower monster in your GY, except "Zombina"; Special Summon it.
    Zombino
    14575467
    Normal Monster Zombie 4 2000 0 The two are so close
    The die and return to life
    Inseparable
    Zoodiac Boarbow
    74393852
    Xyz/Effect Monster Beast-Warrior 4 ? ? 5 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.
    Zoodiac Broadbull
    85115440
    Xyz/Effect Monster Beast-Warrior 4 ? ? 2 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.
    Zoodiac Bunnyblast
    04367330
    Effect Monster Beast-Warrior 4 800 800 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Chakanine
    41375811
    Xyz/Effect Monster Beast-Warrior 4 ? ? 2 or more Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.
    Zoodiac Drident
    48905153
    Xyz/Effect Monster Beast-Warrior 4 ? ? 4 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.
    Zoodiac Hammerkong
    14970113
    Xyz/Effect Monster Beast-Warrior 4 ? ? 3 or more Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.
    Zoodiac Kataroost
    20155904
    Effect Monster Beast-Warrior 4 800 1200 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Ramram
    04145852
    Effect Monster Beast-Warrior 4 400 2000 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your Graveyard, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a Trap Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Ratpier
    78872731
    Effect Monster Beast-Warrior 4 0 0 If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to your Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.
  • Zoodiac Thoroughblade
    77150143
    Effect Monster Beast-Warrior 4 1600 0 If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
  • Zoodiac Tigermortar
    11510448
    Xyz/Effect Monster Beast-Warrior 4 ? ? 3 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.
    Zoodiac Whiptail
    31755044
    Effect Monster Beast-Warrior 4 1200 400 During either player's turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as Xyz Material. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.
  • Zubaba Buster
    57036718
    Effect Monster Warrior 3 1800 600 At the end of the Damage Step, if this card inflicts Battle Damage to your opponent: Destroy the face-up monster with the lowest ATK (if it's a tie, you get to choose), and if you do, this card loses 800 ATK.
    Zubaba General
    31563350
    Xyz/Effect Monster Warrior 4 2000 1000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
    Zubaba Knight
    97896503
    Effect Monster Warrior 3 1600 900 At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
    Zubababancho Gagagacoat
    23720856
    Effect Monster Warrior 4 1800 100 If you control a "Zubaba" or "Gagaga" monster except "Zubababancho Gagagacoat", while this card is in your hand: You can Special Summon this card. You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "Zubababancho Gagagacoat" once per turn.
    Zushin the Sleeping Giant
    67547370
    Effect Monster Warrior 10 0 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters, and cannot be Special Summoned by other ways. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK and DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only.
    Zuttomozaurus
    24454387
    Effect Monster Dinosaur 2 500 400 While you control another Dinosaur monster, your opponent's monsters cannot target this card for attacks. You can target 1 other card you control; destroy it. You can only use this effect of "Zuttomozaurus" once per turn.
    ZW - Ultimate Shield
    18865703
    Effect Monster Aqua 4 0 2000 When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up "ZW - Ultimate Shield".
    Card Name Type Sub Type Lvl ATK DEF Card Text Buy It
     This set contains 1890 cards.