Yu-Gi-Oh! Level 3 Monsters

This is a list of all the Yu-Gi-Oh! Level 3 monsters in our database.

Card Name Type Attribute Sub Type ATK DEF Card Text Buy It
3-Hump Lacooda
86988864
Effect Monster EARTH Beast 500 1500 If there are 3 face-up 3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards."
4-Starred Ladybug of Doom
83994646
Flip/Effect Monster WIND Insect 800 1200 FLIP: Destroy all face-up Level 4 monsters on your opponent's side of the field.
Absorbing Jar
03900605
Flip/Effect Monster EARTH Rock 600 500 FLIP: Destroy all Set Spell/Trap Cards on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.
Abyss Actor - Comic Relief
15308295
Pendulum/Effect Monster DARK Fiend 1000 2000 You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set "Abyss Script" Spell in their Spell & Trap Zone.

Pendulum Scale: 8
Pendulum Effect: You can target 1 "Abyss Actor" Pendulum Monster you control and 1 monster your opponent controls; switch control of both monsters, then destroy this card. You can only use this effect of "Abyss Actor - Comic Relief" once per turn.
Abyssrhine the Atlantean Spirit
17080584
Effect Monster WATER Aqua 1600 1600 (This card is always treated as a "Mermail" card.)
You can Tribute this card from your hand and 1 "Atlantean" or "Mermail" monster from your hand or field; take 1 Level 7 Fish, Sea Serpent, or Aqua monster from your Deck and either add it to your hand or Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. During your opponent's turn (Quick Effect): You can banish this card from your GY and discard 1 card to the GY; draw 1 card. You can only use each effect of "Abyssrhine, the Atlantean Spirit" once per turn.
Achacha Archer
98865920
Effect Monster FIRE Warrior 1200 600 When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.
Achacha Chanbara
62476197
Effect Monster FIRE Warrior 1400 400 During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent.
Acrobat Monkey
47372349
Normal Monster EARTH Machine 1000 1800 An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.
Adhesive Explosive
53828396
Effect Monster WIND Machine 1000 1000 If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn.
Advanced Crystal Beast Amethyst Cat
19963185
Effect Monster EARTH Beast 1200 400 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Your "Advanced Crystal Beast" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Emerald Tortoise
46358784
Effect Monster WATER Aqua 600 2000 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
Advanced Crystal Beast Ruby Carbuncle
83575471
Effect Monster LIGHT Fairy 300 300 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell: You can Special Summon this card, then you can Special Summon as many "Advanced Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. You can only use this effect of "Advanced Crystal Beast Ruby Carbuncle" once per turn.
Airorca
84747429
Effect Monster WIND Sea Serpent 1400 300 Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.
Al-Lumi'raj
25795273
Tuner/Effect Monster WIND Wyrm 1600 1000 All monsters on the field lose ATK and DEF equal to their own Level/Rank x 300.
Alice, Lady of Lament
14504454
Effect Monster DARK Fiend 0 2000 When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament".
Alich, Malebranche of the Burning Abyss
47728740
Effect Monster DARK Fiend 1200 0 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.
  • Alien Dog
    15475415
    Effect Monster LIGHT Reptile 1500 1000 When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.
    Alien Mars
    99532708
    Effect Monster FIRE Reptile 1000 1000 The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".
    Alinsection
    70924884
    Normal Monster EARTH Insect 950 700 A stag beetle with a saw-like head and arms.
    Allure Queen LV3
    87257460
    Effect Monster DARK Spellcaster 500 500 Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck.
    Ally of Justice Core Destroyer
    36629203
    Effect Monster DARK Machine 1200 200 If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation).
    Ally of Justice Cycle Reader
    08233522
    Tuner Monster DARK Machine 1000 1000 During either player's turn, you can discard this card to select and remove from play up to 2 LIGHT monsters from your opponent's Graveyard.
    Ally of Justice Cyclone Creator
    45586855
    Tuner Monster DARK Machine 1400 1200 Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field.
    Ally of Justice Searcher
    03648368
    Effect Monster DARK Machine 1400 100 Once per turn, you can discard 1 card to flip 1 face-down Defense Position monster your opponent controls to face-up Attack Position. Flip Effects are not activated at that time.
    Ally of Justice Unknown Crusher
    22371016
    Effect Monster DARK Machine 1200 800 When this card battles a LIGHT monster, remove that monster from play after damage calculation.
    Alpha The Electromagnet Warrior
    42023223
    Effect Monster EARTH Rock 1700 1100 If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
    Altergeist Malwisp
    27132400
    Tuner/Effect Monster LIGHT Spellcaster 1500 0 If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 "Altergeist" monster in your GY, except "Altergeist Malwisp"; Special Summon it in Defense Position, but for the rest of this turn, it cannot activate its effects. You can only use each effect of "Altergeist Malwisp" once per turn.
    Altergeist Multifaker
    42790071
    Effect Monster DARK Spellcaster 1200 800 If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.
    Amanokujaki
    43739056
    Tuner/Effect Monster LIGHT Fiend 1000 1000 You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during the Main Phase of this card's owner (Quick Effect): You can give control of this card to your opponent, then you (the activating player) can make this card become any Attribute until the end of the next turn.
    Amazement Ambassador Bufo
    30829071
    Effect Monster EARTH Beast 1600 900 When this card is Normal Summoned: You can target 1 "Attraction" Trap in your GY and 1 face-up monster your opponent controls; equip that Trap to your opponent's monster. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Ambassador Bufo" once per turn.
    Amazoness Blowpiper
    73574678
    Effect Monster EARTH Warrior 800 1500 Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.
    Amazoness Princess
    84539520
    Effect Monster EARTH Warrior 1200 900 This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess".
    Amazoness Silver Sword Master
    24087580
    Pendulum/Effect Monster EARTH Warrior 1200 2000 If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Silver Sword Master" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 "Amazoness" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Amazoness Silver Sword Master" once per turn.
    Amazoness Spy
    31102447
    Effect Monster EARTH Warrior 800 1200 You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck.
    Ambulanceroid
    36378213
    Effect Monster EARTH Machine 300 1200 When a "roid" monster(s) is added from your GY to your hand (except during the Damage Step): You can Special Summon it.
    Amores of Prophecy
    40213117
    Effect Monster EARTH Spellcaster 600 2000 Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand.
    Amorphage Sloth
    32687071
    Pendulum/Effect Monster EARTH Dragon 2250 0 Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player canadd cards from their Deck to their hand except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Anarchist Monk of the Six Samurai
    80570228
    Tuner/Effect Monster DARK Warrior 500 0 If you control a "Six Samurai" monster other than "Anarchist Monk of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Anarchist Monk of the Six Samurai" once per turn this way. You can only use each of the following effects of "Anarchist Monk of the Six Samurai" once per turn. If this card is sent from the field to the GY: You can add 1 "Six Samurai" Quick-Play Spell from your Deck to your hand. A "Six Samurai" monster that was Synchro Summoned using this card gains this effect.
  • The Levels of all monsters your opponent controls are reduced by 1.
  • Ancient Brain
    42431843
    Normal Monster DARK Fiend 1000 700 A fallen fairy that is powerful in the dark.
    Ancient Gear Hunting Hound
    42878636
    Effect Monster EARTH Machine 1000 1000 If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
    Ancient Lamp
    54912977
    Effect Monster WIND Spellcaster 900 1400 During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation.
    Angraecum Umbrella
    73979030
    Tuner/Effect Monster WATER Spellcaster 500 1500 When this card is Normal Summoned: You can discard 1 card, then target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.
    Anthrosaurus
    89904598
    Normal Monster EARTH Dinosaur 1000 850 Dis man-like dinosawz gotta high I.Q., even tho he's lackin' in da strength depawtment. (Kinda like yooz, if ya had a high I.Q.! Nyaah!)
    Anti-Aircraft Flower
    65064143
    Effect Monster EARTH Plant 0 1600 By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.
    Ape Magician
    31975743
    Effect Monster DARK Beast 800 1200 Cannot be Special Summoned. Once per turn, if this card is in face-up Attack Position: You can send 1 monster from your hand to the Graveyard to target 1 face-up Defense Position monster your opponent controls; take control of it until the End Phase. It cannot change its battle position this turn.
    Apple Magician Girl
    56132807
    Effect Monster FIRE Spellcaster 1200 800 Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand.
    Arcane Archer of the Forest
    55001420
    Effect Monster EARTH Warrior 900 1400 While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By Tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.
    Archfiend Eccentrick
    57624336
    Pendulum/Effect Monster LIGHT Fiend 800 1000 You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.
    Archfiend Heiress
    66540884
    Effect Monster DARK Fiend 1000 0 If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
    Armaill
    53153481
    Normal Monster EARTH Warrior 700 1300 A strange warrior who manipulates three deadly blades with both hands and his tail.
    Armed Dragon LV3
    00980973
    Effect Monster WIND Dragon 1200 900 During your Standby Phase, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
    Armed Dragon Thunder LV3
    57030525
    Effect Monster WIND Dragon 1200 900 This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card.
    Armor Breaker
    87798440
    Union Monster EARTH Warrior 800 800 Once per turn, you can equip this card to a Warrior-Type monster you control OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)
    Armored Shark
    27480536
    Effect Monster WATER Fish 500 2000 (This card is always treated as an "Armored Xyz" card.)
    You can send 1 WATER Xyz Monster from your Extra Deck to the GY, then target 1 Fish monster in your GY with the same Level as the Rank of that monster; Special Summon it. During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 WATER Xyz Monster you control; equip this card to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "Armored Shark" once per turn.
    Armored Zombie
    20277860
    Normal Monster DARK Zombie 1500 0 This warrior blindly swings a deadly blade with devastating force.
    Aromage Cananga
    22174866
    Effect Monster EARTH Plant 1400 1000 While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand.
    Arsenal Bug
    42364374
    Effect Monster EARTH Insect 2000 2000 If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.
    Ash Blossom & Joyous Spring
    14558127
    Tuner/Effect Monster FIRE Zombie 0 1800 When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
  • Add a card from the Deck to the hand.
  • Special Summon from the Deck.
  • Send a card from the Deck to the GY.
    You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
  • Ashoka Pillar
    58996839
    Effect Monster EARTH Rock 0 2200 If this card is Summoned: You can add 1 Equip Spell from your Deck to your hand, then if this card is in Attack Position, change it to Defense Position. You can only use this effect of "Ashoka Pillar" once per turn. If this card is destroyed by battle or card effect: Take 2000 damage.
    Ashura King
    80993256
    Xyz/Effect Monster EARTH Warrior 2100 0 3+ Level 3 monsters
    While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.
    Aswan Apparition
    88236094
    Effect Monster DARK Fiend 500 500 If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
    Atlantean Attack Squad
    08078366
    Effect Monster WATER Sea Serpent 1400 0 This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.
    Atlantean Marksman
    00706925
    Effect Monster WATER Sea Serpent 1400 0 When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower Sea Serpent-Type "Atlantean" monster, except "Atlantean Marksman", from your Deck. When this card is sent to the Graveyard for the activation of a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.
    Attachment Cybern
    79875526
    Effect Monster LIGHT Dragon 1600 800 You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn.
    Aurkus, Lightsworn Druid
    07183277
    Effect Monster LIGHT Beast-Warrior 1200 1800 Lightsworn monsters (everywhere) cannot be targeted by Spells, Traps, or card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
    Aussa the Earth Charmer
    37970940
    Flip/Effect Monster EARTH Spellcaster 500 1500 FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field.
    Autorokket Dragon
    80250185
    Effect Monster DARK Dragon 1600 1000 When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn.
    Avatar of The Pot
    99284890
    Effect Monster EARTH Rock 1200 1300 By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.
    Baby Dragon
    88819587
    Normal Monster WIND Dragon 1200 700 Much more than just a child, this dragon is gifted with untapped power.
    Baby Spider
    60023855
    Effect Monster DARK Insect 0 0 You can Tribute 1 DARK monster, increase the Levels of all "Baby Spiders" you currently control by the Level of that Tributed monster. You can pay half your LP; banish this card from your GY and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of "Baby Spider" once per turn.
    Bachibachibachi
    83272895
    Effect Monster LIGHT Insect 800 800 An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
  • Backlinker
    71172240
    Effect Monster DARK Cyberse 1600 0 If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.
    Backup Operator
    97947705
    Effect Monster LIGHT Cyberse 1200 800 You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that monster to the hand. If Special Summoned this way, banish this card when it leaves the field. You can only use this effect of "Backup Operator" once per turn.
    Backup Secretary
    63528891
    Effect Monster LIGHT Cyberse 1200 800 If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
    Baku the Beast Ninja
    94670654
    Effect Monster WIND Beast 1500 600 If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 "Ninja" or "Ninjitsu Art" card from your GY or face-up Spell & Trap Zone, except "Baku the Beast Ninja"; return it to the hand. You can only use each effect of "Baku the Beast Ninja" once per turn.
    Banisher of the Light
    61528025
    Effect Monster LIGHT Fairy 100 2000 As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead.
    Banisher of the Radiance
    94853057
    Effect Monster LIGHT Fairy 1600 0 Any card sent to the GY is banished instead.
    Baobaboon
    55705473
    Effect Monster DARK Plant 1200 1000 If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck.
    Barbar, Malebranche of the Burning Abyss
    81992475
    Effect Monster DARK Fiend 1700 1000 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Barbar, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target up to 3 "Burning Abyss" cards in your Graveyard, except "Barbar, Malebranche of the Burning Abyss"; banish them, and if you do, inflict 300 damage to your opponent for each.
  • Basilius, Familiar of the Evil Eye
    81344637
    Effect Monster DARK Fiend 400 2000 If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn.
    Basiltrice, Familiar of the Evil Eye
    65351555
    Effect Monster DARK Fiend 1000 2000 If you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 "Evil Eye" Link Monster using monsters you control as material. When you do, you can also use "Evil Eye" Equip Spells you control as "Evil Eye" monsters. You can only use each effect of "Basiltrice, Familiar of the Evil Eye" once per turn.
    Batteryman AA
    63142001
    Effect Monster LIGHT Thunder 0 0 If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.
    Battle Warrior
    55550921
    Normal Monster EARTH Warrior 700 1000 A warrior that fights with his bare hands.
    Battlecruiser Dianthus
    40424929
    Xyz/Effect Monster EARTH Plant 2100 1800 3 Level 3 monsters
    You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn.
    Battlewasp - Twinbow the Attacker
    54772065
    Effect Monster WIND Insect 1000 500 During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use this effect of "Battlewasp - Twinbow the Attacker" once per turn. This card can make a second attack during each Battle Phase.
    Battlin' Boxer Cheat Commissioner
    76589815
    Xyz/Effect Monster FIRE Warrior 0 1300 2 Level 3 mosnters
    All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.
    Battlin' Boxer Counterpunch
    04549095
    Effect Monster FIRE Warrior 0 1100 During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the End Phase. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn.
    Battlin' Boxer Rabbit Puncher
    61679541
    Effect Monster FIRE Warrior 800 1000 At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
    Battlin' Boxer Rib Gardna
    24184846
    Effect Monster FIRE Warrior 100 1400 During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.
    Bearblocker
    80141055
    Effect Monster DARK Fiend 1600 0 During the opponent's turn, Set cards in your Spell & Trap Zone cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn.
    Beast of the Pharaoh
    83903521
    Effect Monster EARTH Zombie 400 600 If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.
    Beat, Bladesman Fur Hire
    93850652
    Effect Monster EARTH Warrior 1200 500 During your Main Phase: You can Special Summon 1 monster"Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn.
    Beelze Frog
    49522489
    Effect Monster WATER Aqua 1200 800 Increase the ATK of this card by 300 points for each "T.A.D.P.O.L.E." in your Graveyard.
    Beetrooper Scale Bomber
    39041550
    Effect Monster FIRE Insect 1200 2000 If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn.
    Beetrooper Scout Buggy
    02656842
    Effect Monster WIND Insect 1000 300 You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn.
    Berlineth the Firestorm Vassal
    59808784
    Effect Monster FIRE Pyro 800 1000 You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect of "Berlineth the Firestorm Vassal" once per turn.
    Beta The Electromagnet Warrior
    79418928
    Effect Monster EARTH Rock 1500 1500 If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand, except "Beta The Electromagnet Warrior". You can only use this effect of "Beta The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
    Bi'an, Earth of the Yang Zing
    66500065
    Effect Monster EARTH Wyrm 1600 0 When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle.
    Big Jaws
    51254277
    Effect Monster WATER Fish 1800 300 At the end of the Battle Phase, if this card attacked: Banish it.
    Bio-Mage
    58696829
    Normal Monster LIGHT Fairy 1150 1000 A mysterious priest created as a result of the latest advances in biotechnology.
    Bite Bug
    92142169
    Effect Monster EARTH Insect 300 1000 If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When you do: Target 1 monster your opponent controls; that monster loses 300 ATK.
    Black Mamba
    86469231
    Effect Monster DARK Reptile 1300 1000 If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon "Black Mamba" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls, send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of "Black Mamba" once per turn.
    Black Ptera
    90654356
    Effect Monster WIND Dinosaur 1000 500 When this card is sent from the field to the Graveyard, except when destroyed by battle, it is returned to the owner's hand.
    Black Ray Lancer
    74416224
    Xyz/Effect Monster DARK Beast-Warrior 2100 600 2 Level 3 WATER monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects, until the End Phase.
    Black Salvo
    88671720
    Tuner Monster DARK Machine 100 1100 When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated.
    Blackwing - Breeze the Zephyr
    89258906
    Tuner/Effect Monster DARK Winged Beast 1100 300 If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.
    Blackwing - Damascus the Polar Night
    58131925
    Effect Monster DARK Winged Beast 1300 700 During either player's turn: You can discard this card to target 1 "Blackwing" monster you control; it gains 500 ATK until the End Phase.
    Blackwing - Etesian of Two Swords
    78564023
    Effect Monster DARK Winged Beast 400 1600 If a "Blackwing" monster you control battles an opponent's monster, and that opponent's monster is still on the field at the end of the Damage Step, you can send this card from your hand to the Graveyard to inflict 1000 damage to your opponent.
    Blackwing - Gale the Whirlwind
    02009101
    Tuner/Effect Monster DARK Winged Beast 1300 400 If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF.
    Blackwing - Ghibli the Searing Wind
    26775203
    Effect Monster DARK Winged Beast 0 1600 When your opponent declares a direct attack, you can Special Summon this card from your hand. Once per turn, you can switch this card's original ATK and DEF until the End Phase.
    Blackwing - Gladius the Midnight Sun
    28190303
    Effect Monster DARK Winged Beast 800 1500 If the only face-up monster you control is 1 "Blackwing" monster other than "Blackwing - Gladius the Midnight Sun", you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.
    Blackwing - Kalut the Moon Shadow
    85215458
    Effect Monster DARK Winged Beast 1400 1000 During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn.
    Blackwing - Pinaki the Waxing Moon
    55610595
    Tuner/Effect Monster DARK Winged Beast 1200 1000 Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaka the Waxing Moon". You can only use this effect of "Blackwing - Pinaka the Waxing Moon" once per turn.
    Blackwing - Steam the Cloak
    09047460
    Tuner Monster DARK Winged Beast 800 1200 If this face-up card leaves the field: Special Summon 1 "Steam Token" (Aqua/WIND/Level 1/100 ATK/100 DEF). If this card is in yourGraveyard: You can Tribute 1 monster; Special Summon this card from the Graveyard. You can only use this effect of "Blackwing - Steam the Cloak" once per Duel. If this card Summoned this way is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Blackwing" monsters.
    Blade Garoodia the Cubic Beast
    78509901
    Effect Monster FIRE Beast 0 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Buster Gundil the Cubic Behemoth" from your Deck to your hand.
    Blast Asmodian
    11685347
    Effect Monster FIRE Fiend 1000 300 If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent.
    Blast Juggler
    70138455
    Effect Monster FIRE Machine 800 900 You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less.
    Blizzard Warrior
    96565487
    Effect Monster WATER Warrior 1400 400 If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return it to either the top or bottom of their Deck.
    Block Golem
    72580321
    Effect Monster EARTH Rock 1000 1500 If all the monsters in your Graveyard are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your Graveyard, except "Block Golem"; Special Summon those targets, but their effects that activate on the field cannot be activated this turn.
    Blue-Eyed Silver Zombie
    35282433
    Normal Monster DARK Zombie 900 700 The beams from the eyes of this creature are said to turn enemies into zombies.
    Bolt Penguin
    48531733
    Normal Monster WATER Thunder 1100 800 With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.
    Boneheimer
    98456117
    Normal Monster WATER Aqua 850 400 This monster wanders the seas, sucking dry any creatures it may encounter.
    Botanical Girl
    84824601
    Effect Monster WATER Plant 1300 1100 When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand.
    Bowganian
    52090844
    Effect Monster DARK Machine 1300 1000 During each of your Standby Phases, inflict 600 damage to your opponent.
    Brotherhood of the Fire Fist - Hawk
    17475251
    Effect Monster FIRE Beast-Warrior 200 1500 If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a face-up "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.
    Brotherhood of the Fire Fist - Leopard
    39699564
    Effect Monster FIRE Beast-Warrior 0 200 During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.
    Brotherhood of the Fire Fist - Lion Emperor
    37057743
    Xyz/Effect Monster FIRE Beast-Warrior 2200 200 2 Level 3 FIRE monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.
    Brotherhood of the Fire Fist - Ram
    62694833
    Effect Monster FIRE Beast-Warrior 800 200 When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn.
    Brotherhood of the Fire Fist - Raven
    44860890
    Effect Monster FIRE Beast-Warrior 200 1800 If this card is sent from the field to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Face-up "Fire Formation" Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.
    Brotherhood of the Fire Fist - Rooster
    30929786
    Effect Monster FIRE Beast-Warrior 1500 100 When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck.
    Brotherhood of the Fire Fist - Spirit
    01662004
    Tuner Monster FIRE Beast-Warrior 500 200 Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your Graveyard; Special Summon that target in face-up Defense Position. If you do, you can only attack with Beast-Warrior-Type monsters for the rest of this turn. You can only use the effect of "Brotherhood of the Fire Fist - Spirit" once per turn.
    Brotherhood of the Fire Fist - Wolf
    93294869
    Effect Monster FIRE Beast-Warrior 0 1900 If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.
    Broww, Huntsman of Dark World
    79126789
    Effect Monster DARK Fiend 1400 800 If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
    Bubonic Vermin
    06104968
    Flip/Effect Monster EARTH Beast 900 600 FLIP: You can take 1 Bubonic Vermin" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled."
    Burglar
    06297941
    Normal Monster EARTH Beast 850 800 A sly rat. He will come at you with his huge left claw.
    Burner, Dragon Ruler of Sparks
    53797637
    Effect Monster FIRE Dragon 1000 200 You can discard this card AND 1 Dragon or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck, but it cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn.
    Burning Algae
    41859700
    Effect Monster FIRE Pyro 500 1500 When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.
    Bururu @Ignister
    42429678
    Tuner/Effect Monster WIND Cyberse 600 1000 If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn.
    Butterfly Fish
    58288565
    Effect Monster WATER Fish 700 400 If this card is sent to the GY to activate a monster effect: You can add this card to your hand. If a monster(s) is sent to your GY, except by battle, while this card is in your GY (except during the Damage Step): You can discard 1 card to the GY; Special Summon this card. You can only use 1 "Butterfly Fish" effect per turn, and only once that turn. You cannot Special Summon from the Extra Deck, except WATER monsters, the turn you activate either of this card's effects.
    Cagna, Malebranche of the Burning Abyss
    09342162
    Effect Monster DARK Fiend 1500 300 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Cagna, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can send 1 "Burning Abyss" Spell/Trap Card from your Deck to the Graveyard.
  • Calcab, Malebranche of the Burning Abyss
    73213494
    Effect Monster DARK Fiend 1400 0 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.
  • Caninetaur
    91754175
    Effect Monster FIRE Beast-Warrior 1500 200 Once per turn, if this card battles an opponent's monster, during damage calculation(in either player's turn): You can send 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your hand or Deck to the Graveyard, and if you do, this card gains ATK equal to the sent monster's Level x 100, until the end of the Battle Phase.
    Carboneddon
    15981690
    Effect Monster EARTH Dinosaur 800 600 If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK during damage calculation only. You can banish this card from your GY; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn.
    Card Blocker
    42256406
    Effect Monster EARTH Warrior 400 400 When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase.
    Card Ejector
    26701483
    Effect Monster EARTH Spellcaster 400 400 Once per turn: You can target 1 card in your opponent's Graveyard; banish that target.
    Card Trooper
    85087012
    Effect Monster EARTH Machine 400 400 Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
    Cassimolar
    12527118
    Effect Monster DARK Fiend 1000 1200 When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly for the rest of this turn.
    Catoblepas, Familiar of the Evil Eye
    45955628
    Effect Monster DARK Fiend 600 1900 You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn.
    Ceremonial Bell
    20228463
    Effect Monster LIGHT Spellcaster 0 1850 As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other.
    Chamberlain of the Six Samurai
    44430454
    Normal Monster EARTH Warrior 200 2000 The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
    Chaos Core
    54040484
    Effect Monster DARK Fiend 0 0 When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you do, place 1 Phantasm Counter on this card for each card sent to the GY, and if you place at least 1, you take no battle damage this turn. You can only use this effect of "Chaos Core" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead.
    Chaos-End Master
    46609443
    Tuner Monster LIGHT Warrior 1500 1000 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 ATK or less from your Deck.
    Charming Resort Staff
    64753157
    Effect Monster LIGHT Fairy 300 200 When an attack is declared involving a "SPYRAL Super Agent" you control and an opponent's face-up monster: You can change the ATK of the opponent's monster to 0. If this card is destroyed by battle or card effect: You can Special Summon 1 "SPYRAL Super Agent" from your Deck. If a "SPYRAL Super Agent" you control is destroyed by battle or sent to the Graveyard while this card is in your Graveyard: You can banish this card from your Graveyard; return 1 "SPYRAL Super Agent" from your Graveyard to your hand.
    Charubin the Fire Knight
    37421579
    Fusion Monster FIRE Pyro 1100 800 Monster Egg + "Hinotama Soul"
    Chewbone
    07392745
    Flip/Effect Monster EARTH Zombie 300 300 FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100 / DEF 300) in Defense Position to your opponent's side of the field.
    Chopman the Desperate Outlaw
    40884383
    Effect Monster DARK Zombie 1100 500 When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card.
    Chosen by the World Chalice
    22916281
    Normal Monster FIRE Psychic 1600 0 Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.
    Chronomaly Crystal Bones
    15941690
    Effect Monster LIGHT Rock 1300 400 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 "Chronomaly" monster from your hand or Graveyard, except "Chronomaly Crystal Bones".
    Chronomaly Crystal Chrononaut
    93730230
    Xyz/Effect Monster LIGHT Psychic 2100 1000 2 Level 3 monsters
    Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would take from battles involving this card.
    Chronomaly Crystal Skull
    51435705
    Effect Monster LIGHT Rock 900 600 If you control a face-up "Chronomaly" monster: You can discard this card to the Graveyard; add 1 "Chronomaly" monster from your Deck or Graveyard to your hand, except "Chronomaly Crystal Skull". The effect of "Chronomaly Crystal Skull" can only be used once per turn.
    Chronomaly Gordian Knot
    72837335
    Effect Monster EARTH Rock 300 900 When this card is Normal Summoned: You can Special Summon 1 "Chronomaly" monster from your hand, and if you do, this card's Level becomes the current Level of that Special Summoned monster.
    Chronomaly Mayan Machine
    25163248
    Effect Monster EARTH Machine 1500 700 This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
    Chu-Ske the Mouse Fighter
    08508055
    Normal Monster EARTH Beast 1200 0 A fiery mouse, traveling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned.
    Cir, Malebranche of the Burning Abyss
    57143342
    Effect Monster DARK Fiend 1600 1200 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Cir, Malebranche of the Burning Abyss" perturn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.
  • Claw Reacher
    41218256
    Normal Monster DARK Fiend 1000 800 Stretching arms and razor-sharp claws make this monster a formidable opponent.
    Cliant
    45778242
    Effect Monster LIGHT Cyberse 1500 1500 While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up on your field instead.
    Clock Resonator
    77087109
    Tuner Monster EARTH Fiend 1200 600 Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.
    Cloudian - Poison Cloud
    83982270
    Effect Monster WATER Fiend 0 1000 If this face-up card attacks or is attacked, and is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it, and then inflict 800 damage to your opponent.
    Cobraman Sakuzy
    75109441
    Effect Monster EARTH Reptile 800 400 You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Magic and Trap Cards on your opponent's side of the field and then return them to their original position.
    Cockroach Knight
    33413638
    Effect Monster EARTH Insect 800 900 When this card has been sent to the Graveyard, it is returned to the top of your deck.
    Cocoon of Evolution
    40240595
    Effect Monster EARTH Insect 0 2000 You can equip this card from your hand as an Equip Spell Card to a face-up Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth"."
    Code Generator
    30114823
    Effect Monster EARTH Cyberse 1300 500 If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.
    Code of Soul
    74652966
    Effect Monster FIRE Cyberse 500 500 If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of "Code of Soul" once per turn.
    Comrade Swordsman of Landstar
    83602069
    Tuner Monster EARTH Warrior 500 1200 All Warrior-Type monsters you control gain 400 ATK.
    Constellar Aldebaran
    15871676
    Effect Monster LIGHT Beast-Warrior 1300 800 When this card is Normal Summoned: You can Special Summon 1 Level 3 "Constellar" monster from your hand.
    Constellar Hyades
    47579719
    Xyz/Effect Monster LIGHT Beast-Warrior 1900 1100 2 Level 3 LIGHT monsters
    Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.
    Constellar Leonis
    17129783
    Effect Monster LIGHT Beast 1000 1800 During your Main Phase, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Constellar Sheratan
    78486968
    Effect Monster LIGHT Beast 700 1900 When this card is Normal Summoned: You can add 1 "Constellar" monster from your Deck to your hand.
    Construction Train Signal Red
    34475451
    Effect Monster EARTH Machine 1000 1300 When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle.
    Cooling Embers
    83819309
    Effect Monster FIRE Pyro 500 1500 If a player gains LP (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, if a player gains LP while this card is in the Monster Zone (except during the Damage Step): You can make 1 player gain 1000 LP.
    Corroding Shark
    34290067
    Normal Monster DARK Zombie 1100 700 A zombie shark that can deliver its lethal curse with a spell.
    Counselor Lily
    05519829
    Tuner Monster EARTH Fairy 400 1500 When this card is sent to the Graveyard for a Synchro Summon you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.
    Crane Crane
    28637168
    Effect Monster EARTH Winged Beast 300 900 When this card is Normal Summoned: You can target 1 Level 3 monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Crane Crane" once per turn.
    Crashbug X
    87526784
    Effect Monster DARK Fiend 0 2000 When this card is Normal Summoned: You can Special Summon 1 "Crashbug Z" from your Deck. You must control a face-up "Crashbug Y" to activate and to resolve this effect.
    Crashbug Y
    23915499
    Effect Monster DARK Fiend 1400 1600 When this card is Normal Summoned: You can Special Summon 1 "Crashbug X" from your Deck. You must control a face-up "Crashbug Z" to activate and to resolve this effect.
    Crashbug Z
    50319138
    Effect Monster DARK Fiend 0 1500 When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and resolve this effect.
    Creation Resonator
    05780210
    Tuner Monster WIND Fiend 800 600 If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand).
    Creeping Doom Manta
    52571838
    Effect Monster WATER Fish 1300 1200 When this card is Normal Summoned successfully, no Trap Cards can be activated.
    Creepy Coney
    49144107
    Flip/Effect Monster EARTH Beast 1000 1900 FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.
    Crusadia Arboria
    91646304
    Tuner/Effect Monster WATER Warrior 800 1800 You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Arboria" once per turn this way. If a "Crusadia" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use this effect of "Crusadia Arboria" once per turn.
    Crusadia Leonis
    28031913
    Effect Monster EARTH Beast 1200 1600 You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Leonis" once per turn this way. You can target 1 "Crusadia" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of "Crusadia Leonis" once per turn.
    Crusadia Reclusia
    55241609
    Effect Monster FIRE Spellcaster 400 2000 You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Reclusia" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Crusadia Reclusia" once per turn.
    Crystal Beast Amethyst Cat
    32933942
    Effect Monster EARTH Beast 1200 400 This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Emerald Tortoise
    68215963
    Effect Monster WATER Aqua 600 2000 Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Ruby Carbuncle
    32710364
    Effect Monster LIGHT Fairy 300 300 When this card is Special Summoned: You can Special Summon as many "Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Master
    87475570
    Pendulum/Effect Monster DARK Spellcaster 1300 1000 You can Tribute this card; add 1 "Ultimate Crystal" monster, "Crystal Beast" monster or "Crystal" Spell/Trap from your Deck to your hand.

    Pendulum Scale: 5
    Pendulum Effect: Your opponent cannot target "Ultimate Crystal" monsters or "Crystal Beast" cards you control in your Monster Zone, with card effects.
    Crystron Rion
    66938505
    Tuner/Effect Monster WATER Machine 500 500 During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn.
    Crystron Smiger
    83443619
    Effect Monster WATER Machine 1000 1800 You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn.
    Crystron Thystvern
    29838323
    Effect Monster WATER Machine 1500 1500 You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn.
    Cursed Bride Doll
    71545247
    Tuner/Effect Monster EARTH Spellcaster 0 2100 When you draw this card: You can reveal it; Special Summon this card. At the start of each Battle Phase: If there are more cards in your Deck than your opponent's, this card gains ATK equal to the difference x 300, until the end of this turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: Place this card on top of the Deck.
    Cursed Fire King Doom Burst
    26857786
    Effect Monster FIRE Fiend 1600 800 If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-up monster your opponent controls; it loses 400 ATK until the end of this turn. You can only use each of the following effects of "Cursed Fire King Doom Burst" once per turn. If you control a Fiend Tuner: You can Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it loses 600 ATK until the end of this turn.
    Cyber Jar
    34124316
    Flip/Effect Monster DARK Rock 900 900 FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
    Cyber Kirin
    76986005
    Effect Monster LIGHT Machine 300 800 By Tributing this card, any effect damage inflicted to you this turn becomes 0.
    Cyber Tutu
    49375719
    Effect Monster EARTH Warrior 1000 800 If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly.
    Cyberdark Cannon
    45078193
    Effect Monster DARK Dragon 1600 800 If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of "Cyberdark Cannon" once per turn.
  • You can discard this card; add 1 Machine "Cyberdark" monster from your Deck to your hand.
  • During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Deck to the GY.
  • Cyberdark Claw
    82562802
    Effect Monster DARK Dragon 1600 800 If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn.
  • You can discard this card; add 1 "Cyberdark" Spell/Trap from your Deck to your hand.
  • During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY.
  • Cyberse Integrator
    25200959
    Synchro/Effect Monster LIGHT Cyberse 1000 1000 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.
    Cyberse Reminder
    56337500
    Xyz/Effect Monster LIGHT Cyberse 1800 800 2 Level 3 monsters
    You can detach 1 material from this card, then target 1 "Cynet" Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Deck, but their effects are negated. You can only use each effect of "Cyberse Reminder" once per turn, also you cannot Special Summon monsters from the Extra Deck the turn you activate either of this card's effects, except Cyberse monsters.
    Cycroid
    45945685
    Normal Monster EARTH Machine 800 1000 The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
    D.D. Crazy Beast
    48148828
    Effect Monster EARTH Beast 1400 1400 A monster that this card destroys as a result of battle is removed from play.
    D.D. Patrol Plane
    75991479
    Effect Monster DARK Machine 1200 800 During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of "D.D. Patrol Plane" once per turn.
    D.D. Seeker
    89015998
    Effect Monster DARK Psychic 1500 800 (Quick Effect): You can target 1 face-up monster you control; banish it until the End Phase of the next turn. You can only use this effect of "D.D. Seeker" once per turn.
    D/D Nighthowl
    48210156
    Tuner/Effect Monster DARK Fiend 300 600 When this card is Normal Summoned: You can target 1 "D/D" monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. That monster's ATK and DEF become 0. If it is destroyed, you take 1000 damage.
    D/D/D Stone King Darius
    51497409
    Xyz/Effect Monster EARTH Fiend 1900 1000 2 Level 3 Fiend-Type monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.
    Damage Mage
    50613779
    Effect Monster DARK Spellcaster 600 1200 When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the amount of damage you took.
    Dandy Whitelion
    36629635
    Effect Monster EARTH Plant 300 300 If this card is sent from the hand or field to the GY: You can Special Summon 3 "White Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Special Summon from the Extra Deck the turn you activate this effect. You can only use this effect of "Dandy Whitelion" once per turn.
    Dandylion
    15341821
    Effect Monster EARTH Plant 300 300 If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
    Danger!? Jackalope?
    43694650
    Effect Monster DARK Beast 500 2000 You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger?! Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger?! Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.
    Danger!? Tsuchinoko?
    99745551
    Effect Monster DARK Reptile 1300 0 You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.
    Dante, Traveler of the Burning Abyss
    83531441
    Xyz/Effect Monster LIGHT Warrior 1000 2500 2 Level 3 monsters
    Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.
    Dark Artist
    72520073
    Effect Monster DARK Fiend 600 1400 If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only.
    Dark Bat
    67049542
    Normal Monster WIND Winged Beast 1000 1000 Bats from the netherworld that use their hyper senses to detect their enemies.
    Dark Gray
    09159938
    Normal Monster EARTH Beast 800 900 Entirely gray, this beast has rarely been seen by mortal eyes.
    Dark King of the Abyss
    53375573
    Normal Monster DARK Fiend 1200 800 It's said that this King of the Netherworld once had the power to rule over the dark.
    Dark Mimic LV3
    01102515
    Effect Monster DARK Fiend 1000 1000 If this card is destroyed by battle and sent to the Graveyard: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.
    Dark Prisoner
    89558090
    Normal Monster DARK Fiend 600 1000 This monster bends light to hide its image from the eyes of opponents.
    Dark Resonator
    97021916
    Tuner Monster DARK Fiend 1300 300 The first time this card would be destroyed by battle each turn, it is not destroyed.
    Dark Scorpion - Chick the Yellow
    61587183
    Effect Monster DARK Warrior 1000 1000 When this card inflicts battle damage to your opponent: You can activate 1 of these effects.
  • Target 1 card on the field; return that target to the hand.
  • Look at the top card of their Deck, then return it to the top or bottom of the Deck.
  • Dark Scorpion - Cliff the Trap Remover
    06967870
    Effect Monster DARK Warrior 1200 1000 When this card inflicts battle damage to your opponent: You can activate 1 of these effects:
  • Target 1 Spell/Trap Card on the field; destroy that target.
  • Send the top 2 cards of their Deck to the GY.
  • Dark Spirit of Banishment
    51993760
    Effect Monster DARK Fiend 1600 0 If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn.
    Dark Spirit of Malice
    87988305
    Effect Monster DARK Fiend 1600 0 When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn.
    Darkbishop Archfiend
    35798491
    Effect Monster WATER Fiend 300 1400 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card.
    Darklord Ukoback
    92807548
    Effect Monster DARK Fairy 700 1000 If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the Graveyard. You can only use this effect of "Darklord Ukoback" once per turn.
    Darkworld Thorns
    43500484
    Normal Monster EARTH Plant 1200 900 A thorny plant found in the darklands that wraps its body around any unwary travelers.
    Dash Warrior
    34257001
    Effect Monster WIND Warrior 600 1200 If this card attacks, it gains 1200 ATK during the Damage Step only.
    Dawnbreak Gardna
    57549932
    Gemini Monster LIGHT Warrior 1500 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original DEF of this card becomes 2300.
    Deep Diver
    17559367
    Effect Monster WATER Aqua 1000 1100 At the end of the Battle Phase, if this card was destroyed by battle and sent to the Graveyard: Choose 1 Monster Card from your Deck and place it on top of your Deck.
    Deep Sea Minstrel
    71978434
    Tuner/Effect Monster WATER Sea Serpent 1200 1500 You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it on the top or bottom of the Deck. You can only use each effect of "Deep Sea Minstrel" once per turn.
    Defcon Bird
    76353872
    Effect Monster WIND Cyberse 100 1700 You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of "Defcon Bird" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step.
    Defect Compiler
    92327802
    Effect Monster LIGHT Cyberse 1000 1000 Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn.
    Defender of the Ice Barrier
    82498947
    Tuner Monster WATER Aqua 200 1600 While you control another "Ice Barrier" monster, opponent's monsters with an ATK equal to or higher than this card's DEF cannot declare an attack.
    Defrag Dragon
    58582979
    Effect Monster DARK Dragon 1000 600 You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon "Defrag Dragon" once per turn this way. If this card is in your GY: You can banish 3 monsters from your GY with the same name, except "Defrag Dragon"; Special Summon this card. You can only use this effect of "Defrag Dragon" once per turn.
    Delta Flyer
    57568840
    Tuner Monster WIND Dragon 1500 900 Once per turn, you can select 1 other face-up monster you control and increase its Level by 1.
    Des Koala
    69579761
    Flip/Effect Monster DARK Beast 1100 1800 FLIP: Inflict 400 damage to your opponent for each card in their hand.
    Des Lacooda
    02326738
    Effect Monster EARTH Zombie 500 600 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card.
    Des Mosquito
    33695750
    Effect Monster DARK Insect 500 500 When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.
    Des Wombat
    09637706
    Effect Monster EARTH Beast 1600 300 You take no effect damage.
    Desertapir
    13409151
    Flip/Effect Monster EARTH Beast 900 300 FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select Desertapir"."
    Deskbot 003
    75944053
    Effect Monster EARTH Machine 500 500 When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; it gains 500 ATK and DEF for each "Deskbot" card you currently control, until the end of this turn.
    Desrook Archfiend
    72192100
    Effect Monster LIGHT Fiend 1100 1800 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is destroyed and sent to the GY (even during the Damage Step) (Quick Effect): You can send this card from your hand to the GY, then target that "Terrorking Archfiend" in your GY; Special Summon it.
    Destiny HERO - Blade Master
    55461064
    Effect Monster DARK Warrior 300 600 During your opponent's Battle Phase: You can discard this card; all face-up "Destiny HERO" monsters you control gain 800 ATK until the End Phase.
    Destiny HERO - Captain Tenacious
    77608643
    Effect Monster DARK Warrior 800 800 Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.
    Destiny HERO - Denier
    16605586
    Effect Monster DARK Warrior 1100 600 If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.
    Destiny HERO - Doom Lord
    41613948
    Effect Monster DARK Warrior 600 800 Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation.
    Destiny HERO - Dread Servant
    36625827
    Effect Monster DARK Warrior 400 700 When this card is Normal Summoned: Place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard: You can target 1 Spell/Trap Card you control; destroy that target.
    Dharc the Dark Charmer
    19327348
    Flip/Effect Monster DARK Spellcaster 500 1500 FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.
    Dice Jar
    03549275
    Flip/Effect Monster LIGHT Rock 200 300 FLIP: Both players roll a six-sided die once. The player with the lowest result takes damage equal to their opponent's result x 500 Life Points. However, if a winner's result is 6, the loser takes 6000 points of damage. If the results are the same, both players roll again.
    Digital Bug Centibit
    68950538
    Effect Monster LIGHT Insect 1500 500 Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Typemonster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • This card can attack all Defense Position monsters your opponent controls once each.
  • Digital Bug Cocoondenser
    32465539
    Effect Monster LIGHT Insect 0 2000 Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step.
  • Digital Bug LEDybug
    83048208
    Effect Monster LIGHT Insect 500 0 Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • When this card destroys a monster by battle, draw 1 card.
  • Digital Bug Registrider
    19301729
    Effect Monster LIGHT Insect 1000 1000 Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • This card gains 1000 ATK/DEF.
  • Digital Bug Scaradiator
    12615446
    Xyz/Effect Monster LIGHT Insect 1800 1400 2 or more Level 3 LIGHT Insect-Type monsters
    Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.
    Digital Bug Websolder
    94344242
    Effect Monster LIGHT Insect 500 1500 Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position.
  • Dinowrestler Capaptera
    93507434
    Effect Monster WIND Dinosaur 1600 0 If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; send it to the GY. You can only use this effect of "Dinowrestler Capaptera" once per turn. If this card is sent to the GY as Link Material for the Link Summon of a "Dinowrestler" monster: You can activate this effect; the Link Monster that used this card as material gains 1000 ATK until the end of this turn.
    Dinowrestler Valeonyx
    80831552
    Effect Monster EARTH Dinosaur 1600 0 If only your opponent controls a monster, you can Special Summon this card (from your hand). While you control a Link-3 or higher "Dinowrestler" monster, face-up monsters you control are unaffected by the activated effects of your opponent's Link-3 or lower monsters.
    Dissolverock
    40826495
    Normal Monster EARTH Rock 900 1000 A monster born in the lava pits, it generates intense heat that can melt away its enemies.
    Djinn Demolisher of Rituals
    33145233
    Effect Monster DARK Fiend 1500 600 If you Ritual Summon a Ritual Monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted by your opponent's card effects.
    Djinn Prognosticator of Rituals
    04141820
    Effect Monster DARK Fiend 400 300 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card.
    Djinn Releaser of Rituals
    08903700
    Effect Monster DARK Fiend 1200 2000 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon.
    Dokuroyaiba
    30325729
    Normal Monster FIRE Fiend 1000 400 A boomerang with brains that will pursue a target to the ends of the earth.
    Don Turtle
    03493978
    Effect Monster WATER Reptile 1100 1200 When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of Don Turtle"(s) from your hand."
    Doomdog Octhros
    58616392
    Effect Monster DARK Fiend 800 800 If this card is sent from the field to the Graveyard: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of "Doomdog Octhros" once per turn.
    Dora Dora
    11590299
    Effect Monster FIRE Dragon 400 200 If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of "Dora Dora" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each "Dora Dora" you control. Otherwise, place the excavated card on the bottom of your Deck.
    Dotedotengu
    82050203
    Effect Monster WIND Fiend 0 800 If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand.
    Dr. Frankenderp
    27995943
    Effect Monster DARK Psychic 300 300 If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of the Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of "Dr. Frankenderp" once per turn.
    Draconnet
    62706865
    Effect Monster DARK Cyberse 1400 1200 When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position.
    Draghig, Malebranche of the Burning Abyss
    45593826
    Effect Monster DARK Fiend 1100 900 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Draghig, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can choose 1 "Burning Abyss" card from your Deck and place it on top of your Deck.
  • Dragon Manipulator
    63018132
    Flip/Effect Monster EARTH Warrior 700 800 FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase.
    Dragon Piper
    55763552
    Flip/Effect Monster FIRE Pyro 200 1800 FLIP: Destroy all face-up Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position."
    Dragon Zombie
    66672569
    Normal Monster DARK Zombie 1600 0 A dragon revived by sorcery. Its breath is highly corrosive.
    Dragoness the Wicked Knight
    70681994
    Fusion Monster WIND Warrior 1200 900 Armaill + "One-Eyed Shield Dragon"
    Dragunity Darkspear
    13361027
    Tuner Monster WIND Dragon 1000 1000 Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select and Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Graveyard.
    Dragunity Guisarme
    69975751
    Tuner/Effect Monster WIND Dragon 600 1600 When this card is Normal Summoned: You can target 1 Level 4 or lower WIND Dragon or Winged Beast monster in your GY; Special Summon it, but negate its effects. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use each effect of "Dragunity Guisarme" once per turn.
    Dragunity Legionnaire
    54578613
    Effect Monster WIND Winged Beast 1200 800 When this card is Normal Summoned, you can select 1 Level 3 or lower "Dragunity" Dragon-Type monster in your Graveyard, and equip it to this card as an Equip Card. You can send 1 "Dragunity" card from your Spell & Trap Card Zone to the Graveyard to select 1 face-up monster your opponent controls, and destroy it.
    Dragunity Pilum
    52977572
    Tuner Monster WIND Dragon 1400 1000 When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand and equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved.
    Dream Cicada
    05068132
    Effect Monster WIND Insect 300 1300 If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon "Dream Cicada" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of "Dream Cicada" once per turn.
    Dream Clown
    13215230
    Effect Monster EARTH Warrior 1200 900 If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target.
    Drill Barnacle
    24137081
    Effect Monster WATER Aqua 300 0 This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.
    Drill Synchron
    56286179
    Tuner Monster EARTH Machine 800 300 While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card.
    Drooling Lizard
    16353197
    Normal Monster EARTH Reptile 900 800 A blood-sucking snake in human form that attacks any living being that passes nearby.
    Dual Avatar Feet - Kokoku
    11759079
    Effect Monster LIGHT Warrior 800 2000 If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect.
  • Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck.
    You can only use each effect of "Duel Avatar Feet - Kokoku" once per turn.
  • Duck Fighter
    54813225
    Effect Monster WIND Machine 1300 1400 If this card is in your hand or Graveyard: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of "Duck Fighter" once per turn.
    DUCKER Mobile Cannon
    14506878
    Flip/Effect Monster LIGHT Machine 500 500 FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand.
    Dweller in the Depths
    46508640
    Effect Monster EARTH Dragon 1500 700 This card gains 300 ATK for every Continuous Spell Card you control.
    Eagle Eye
    53693416
    Effect Monster WIND Winged Beast 1300 1200 When this card is Normal Summoned successfully, no Trap Cards can be activated.
    Earthbound Prisoner Line Walker
    19322865
    Tuner/Effect Monster DARK Fiend 800 1100 If this card is Normal or Special Summoned: You can add 1 "Earthbound Prison" or "Harmonic Synchro Fusion" from your Deck or GY to your hand. If you control a Level 6 or higher "Earthbound" monster: You can banish this card from your GY, then target 1 Effect Monster your opponent controls that was Special Summoned from the Extra Deck; shuffle that face-up Effect Monster into the Deck, then your opponent can Special Summon 1 monster with the same name from their Extra Deck. You can only use each effect of "Earthbound Prisoner Line Walker" once per turn.
    Eccentric Boy
    16825874
    Tuner Monster WIND Spellcaster 800 200 When using this card as a Synchro Material Monster, the other Synchro Material Monsters is 1 monster in your hand. The Synchro Monster that used this card as a Synchro Material Monster cannot activate its effects, its effect(s) is negated, and is removed from play when removed from the field.
    Edge Imp Sabres
    30068120
    Effect Monster DARK Fiend 1200 800 If this card is in the Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.
    Edge Imp Saw
    34688023
    Effect Monster DARK Fiend 500 1000 When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn.
    Edge Imp Scythe
    29280589
    Effect Monster DARK Fiend 1000 0 During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card in your hand. If a "Frightfur" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Edge Imp Scythe" once per turn.
    Elder of the Six Samurai
    61737116
    Effect Monster EARTH Warrior 400 0 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
    Electric Lizard
    55875323
    Effect Monster EARTH Thunder 850 800 A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.
    Electric Snake
    11324436
    Effect Monster LIGHT Thunder 800 900 When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.
    Electric Virus
    24725825
    Effect Monster LIGHT Thunder 1000 1000 By discarding this card from your hand to the Graveyard, take control of 1 face-up Machine or Dragon-Type monster your opponent controls until the end of this turn.
    Electromagnetic Bagworm
    07914843
    Flip/Effect Monster LIGHT Insect 200 1400 FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
    Elemental HERO Avian
    21844576
    Normal Monster WIND Warrior 1000 1000 A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
    Elemental HERO Burstinatrix
    58932615
    Normal Monster FIRE Warrior 1200 800 A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
    Elemental HERO Ice Edge
    41077745
    Effect Monster WATER Warrior 800 900 When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn.
    Elemental HERO Knospe
    62107981
    Effect Monster EARTH Plant 600 1000 Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up "Elemental HERO" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly.
    Elemental Mistress Doriado
    99414168
    Ritual/Effect Monster LIGHT Spellcaster 1200 1400 This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH.
    Elementsaber Malo
    72819261
    Effect Monster FIRE Warrior 1700 200 Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; send 1 "Elementsaber" or "Elemental Lord" monster from your Deck to the GY, except "Elementsaber Malo". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
    Elementsaber Nalu
    46425662
    Effect Monster WATER Warrior 1500 1000 Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" or "Elemental Lord" monster in your GY, except "Elementsaber Nalu"; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
    Elephant Statue of Blessing
    85166216
    Effect Monster EARTH Rock 1500 0 When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
    Elephant Statue of Disaster
    12160911
    Effect Monster EARTH Rock 1500 0 When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.
    Emissary from the House of Wax
    87462901
    Effect Monster FIRE Illusion 800 1800 When an opponent's monster declares an attack: You can Special Summon this card from your hand. You can only use this effect of "Emissary from the House of Wax" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of your opponent's Battle Phase: You can activate this effect; until the start of your opponent's next Battle Phase, all Attack Position monsters your opponent currently controls cannot change their battle positions, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon, also their effects are negated.
    Emissary of the Oasis
    06103294
    Effect Monster LIGHT Spellcaster 600 400 While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.
    Enchanting Mermaid
    75376965
    Normal Monster WATER Fish 1200 900 A beautiful mermaid that lures voyagers to a watery death.
    Eria the Water Charmer
    74364659
    Flip/Effect Monster WATER Spellcaster 500 1500 FLIP: Take control of 1 WATER monster on your opponent's side of the field, for as long as this card remains face-up on the field.
    Evoltile Casinerio
    56240989
    Effect Monster FIRE Reptile 1600 400 At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Tribute this card; Special Summon 2 Level 6 or lower FIRE Dinosaur-Type monsters with the same name from your Deck. Their effects are negated and they are banished during the End Phase.
    Evoltile Lagosucho
    03283679
    Effect Monster FIRE Reptile 1200 500 When this card is Normal Summoned: You can send 1 "Evolsaur" monster from your Deck to the Graveyard. When this card is flipped face-up: You can Special Summon 1 "Evoltile" monster from your Deck.
    Evoltile Westlo
    81873903
    Flip/Effect Monster FIRE Reptile 700 1900 FLIP: Special Summon 1 "Evolsaur" monster from your Deck.
    Exodia the Forbidden One
    33396948
    Effect Monster DARK Spellcaster 1000 1000 If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.
    Exploder Dragon
    20586572
    Effect Monster EARTH Dragon 1000 0 When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it. While this card is attacking, any Battle Damage either player takes from a battle involving this card becomes 0.
    Fabled Dyf
    86840720
    Effect Monster LIGHT Fiend 1400 1700 When a "Fabled" monster(s) is sent from the hand to your Graveyard, you can Tribute this card to select 1 of those monster(s) and Special Summon it.
    Fabled Kushano
    97439806
    Tuner Monster LIGHT Fiend 1100 800 You can discard 1 "Fabled" monster to the Graveyard except "Fabled Kushano" to add this card from your Graveyard to your hand.
    Fairy Archer
    48742406
    Effect Monster LIGHT Fairy 1400 600 During your Main Phase, you can inflict 400 damage to your opponent for each face-up LIGHT monster you control. This card cannot attack during the same turn you activate this effect. Only one "Fairy Archer" can have its effect activated per turn.
    Fairy Guardian
    22419772
    Effect Monster WIND Fairy 1000 1000 Offer this face-up card as a Tribute to return 1 Magic Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck.
    Fairyant the Circular Sorcerer
    53416326
    Tuner/Effect Monster WIND Insect 800 1500 If an Insect or Plant monster is in either GY, you can Special Summon this card (from your hand). You can only Special Summon "Fairyant the Circular Sorcerer" once per turn this way. If this card you control would be used as Synchro Material for an Insect or Plant monster, you can treat it as a non-Tuner.
    Familiar Knight
    89731911
    Effect Monster DARK Warrior 1200 1400 When this card is destroyed and sent to the Graveyard as a result of battle, each player can Special Summon 1 Level 4 monster from their hand.
    Farfa, Malebranche of the Burning Abyss
    36553319
    Effect Monster DARK Fiend 1000 1900 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.
  • Feedback Warrior
    50785356
    Effect Monster EARTH Warrior 800 700 When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.
    Feedran, the Winds of Mischief
    92597893
    Effect Monster WIND Dragon 1700 0 If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of "Feedran, the Winds of Mischief" once per turn.
    Fiber Jar
    78706415
    Flip/Effect Monster EARTH Plant 500 500 FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards.
    Fiendish Rhino Warrior
    81035362
    Effect Monster EARTH Fiend 1400 900 Fiend-Type monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can send 1 Fiend-Type monster from your Deck to the Graveyard, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
    Fire Ant Ascator
    78275321
    Tuner Monster EARTH Insect 700 1300 When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.
    Fire King Avatar Garunix
    54149433
    Effect Monster FIRE Winged Beast 700 1700 If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Fire King Avatar" monster from your Deck.
    Fire King Avatar Kirin
    96594609
    Effect Monster FIRE Beast 1000 200 If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can send 1 FIRE monster from your Deck to the GY.
    Fire Trooper
    53927679
    Effect Monster FIRE Warrior 1000 1000 When this card is Summoned, you can send it to Graveyard to inflict 1000 damage to your opponent.
    Firebrand Hymnist
    00373085
    Effect Monster FIRE Pyro 800 200 When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.
    Fishborg Archer
    62023839
    Tuner Monster WATER Fish 300 300 If this card is in your Graveyard and you control no monsters, during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn.
    Flame Bufferlo
    80794697
    Effect Monster FIRE Cyberse 1400 200 If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.
    Flame Ghost
    58528964
    Fusion Monster DARK Zombie 1000 800 Skull Servant + "Dissolverock"
    Flame Manipulator
    34460851
    Normal Monster FIRE Spellcaster 900 1000 This Spellcaster attacks enemies with fire-related spells such as Sea of Flames" and "Wall of Fire"."
    Flamvell Archer
    54326448
    Tuner Monster FIRE Pyro 1000 200 Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all face-up "Flamvell" monsters on the field gain 800 ATK until the End Phase.
    Flare Resonator
    13708425
    Tuner Monster FIRE Fiend 300 1300 The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK.
    Flint Cragger
    84778110
    Effect Monster EARTH Rock 800 1600 If this card is Special Summoned: You can discard 1 card, and if you do, send 1 "Fossil" Fusion Monster from your Extra Deck to the GY. You can send this card from the field to the GY; inflict 500 damage to your opponent, then, if "Fossil Fusion" is in your GY, you can return to your GY, 1 of your banished cards that is "Fossil Fusion" or mentions it. You can only use each effect of "Flint Cragger" once per turn.
    Flower Cardian Cherry Blossom
    30382214
    Effect Monster DARK Warrior 100 100 If you control a Level 2 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. Once per turn: You can Tribute 1 "Flower Cardian" monster; draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can take 1 "Flower Cardian" monster from your Deck, except "Flower Cardian Cherry Blossom", and either add it to your hand or Special Summon it. Otherwise, send the card you drew to the GY.
    Flower Cardian Cherry Blossom with Curtain
    05489987
    Effect Monster DARK Warrior 2000 2000 Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. You can reveal this card in your hand; draw 1 card, and if you do, show it, then Special Summon this card if the drawn card is a "Flower Cardian" monster. Otherwise, send it and this card to the Graveyard. During either player's Damage Step, when your "Flower Cardian" monster battles an opponent's monster: You can discard this card; your battling monster gains 1000 ATK until the end of this turn.
    Flowerbot
    45010690
    Effect Monster EARTH Plant 1500 800 If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck.
    Fluffal Bear
    03841833
    Effect Monster EARTH Fairy 1200 800 You can send this card from your hand to the Graveyard: Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.
    Flyfang
    11954712
    Effect Monster WIND Fish 1600 300 If this card attacks a Defense Position monster, inflict Piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase.
    Flying "C"
    80978111
    Effect Monster EARTH Insect 700 700 When your opponent Normal or Special Summons a monster(s) except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon.
    Fool of Prophecy
    63175639
    Effect Monster EARTH Spellcaster 1600 900 Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.
    Fortune Fairy Hu
    79890560
    Effect Monster WIND Spellcaster 0 0 When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 of your banished Spellcaster monsters; add it to your hand. You can only use each effect of "Fortune Fairy Hu" once per turn.
    Fortune Lady Wind
    82693917
    Effect Monster WIND Spellcaster ? ? This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.
    Friller Rabca
    93830681
    Effect Monster WATER Fish 700 1500 When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. You can only use the effect of "Friller Rabca" once per turn.
    Frontier Wiseman
    38742075
    Effect Monster EARTH Spellcaster 1600 800 As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards.
    Fusionist
    01641882
    Fusion Monster EARTH Beast 900 700 "Petit Angel" + "Mystical Sheep #2"
    Gadget Gamer
    64487132
    Effect Monster EARTH Machine 300 300 When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.
    Gagaga Caesar
    09583383
    Effect Monster EARTH Warrior 1800 600 Cannot attack unless you control another face-up "Gagaga" monster. Once per turn: You can banish 1 monster from your Graveyard that has a Level; the Levels of all face-up "Gagaga" monsters you currently control become the Level of that monster. This card cannot be used as a Synchro Material Monster.
    Gagaga Girl
    03606728
    Effect Monster DARK Spellcaster 1000 800 You can target 1 face-up "Gagaga Magician" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as Xyz Material gains this effect.
  • When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0.
  • Gagaku-P.U.N.K. Wa Gon
    50642380
    Tuner/Effect Monster EARTH Psychic 900 600 You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.
    Galaxy Mirror Sage
    98263709
    Flip/Effect Monster LIGHT Spellcaster 0 800 FLIP: You gain 500 Life Points for each "Galaxy" monster in your Graveyard.
    When this card is destroyed and sent from the field to the Graveyard after being flipped face-up: You can Special Summon 1 Level 4 or lower "Galaxy" monster from your Deck or Graveyard in face-down Defense Position. Banish it when it leaves the field.
    Galaxy Worm
    54507222
    Effect Monster LIGHT Insect 1200 1000 When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower "Galaxy" Effect Monster from your Deck, but it has its effects negated.
    Gallis the Star Beast
    30915572
    Effect Monster EARTH Beast 800 800 You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.
    Gamma The Electromagnet Warrior
    15502037
    Effect Monster EARTH Rock 800 2000 If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your hand, except "Gamma The Electromagnet Warrior". You can only use this effect of "Gamma The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
    Garbage Ogre
    18698739
    Effect Monster DARK Fiend 800 1300 You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. You can only use the effect of "Garbage Ogre" once per turn.
    Garum the Storm Vassal
    22382087
    Effect Monster WIND Winged Beast 800 1000 You can return 1 Tribute Summoned monster you control to the hand; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can add 1 monster with 800 ATK and 1000 DEF from your Deck to your hand, except "Garum the Storm Vassal". You can only use each effect of "Garum the Storm Vassal" once per turn.
    Gauntlet Warrior
    79337169
    Effect Monster EARTH Warrior 400 1600 You can Tribute this card to have all face-up Warrior-Type monsters you control gain 500 ATK and DEF until the end of the next Damage Step they battle. This effect can be activated during either player's turn.
    Geargiagear Gigant XG
    19891310
    Xyz/Effect Monster EARTH Machine 2500 1300 3 Level 3 monster
    During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand.
    Geargiano
    71786742
    Effect Monster EARTH Machine 500 1000 You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated.
    Geargiano Mk-II
    01045143
    Effect Monster EARTH Machine 1000 500 When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in face-up Defense Position.
    Geargiano Mk-III
    45286019
    Effect Monster EARTH Machine 1000 1000 When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn youactivate this effect, except "Geargia" monsters.
    Gem-Elephant
    19019586
    Effect Monster EARTH Rock 400 1900 During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF.
    Gem-Knight Lapis
    99645428
    Normal Monster EARTH Rock 1200 100 The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends.
    Gem-Knight Obsidian
    19163116
    Effect Monster EARTH Rock 1500 1200 If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
    Gem-Merchant
    53408006
    Effect Monster EARTH Spellcaster 1000 1000 When a face-up EARTH Normal Monster you control battles: You can send this card from your hand to the Graveyard during the Damage Step; that monster gains 1000 ATK and DEF, until the End Phase.
    Gen the Diamond Tiger
    52126602
    Effect Monster LIGHT Warrior 800 2000 Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.
    Genex Ally Birdman
    64034255
    Tuner Monster DARK Machine 1400 400 You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.
    Genex Ally Changer
    20127343
    Effect Monster DARK Machine 1200 1800 Once per turn, you can select 1 face-up monster on the field and declare 1 Attribute. That monster's Attribute is treated as the declared Attribute, until the End Phase.
    Genex Ally Remote
    57238939
    Tuner Monster DARK Machine 500 1800 Once per turn, you can select 1 face-up Tuner monster on the field. That monster's name is treated as "Genex Controller", until the End Phase.
    Genex Controller
    68505803
    Tuner Monster DARK Machine 1400 1200 As a master of all powers of elements, this is one of the few Genex monsters that can communicate with its companions.
    Genex Doctor
    89211486
    Effect Monster DARK Spellcaster 1500 1000 You can Tribute 1 face-up "Genex Controller" you control to destroy 1 card on the field.
    Genex Gaia
    89333528
    Effect Monster EARTH Rock 1000 1900 If this card would be destroyed, you can destroy 1 "Genex Controller" monster you control, other than this card, instead.
    Genex Spare
    16828633
    Tuner Monster DARK Machine 800 1200 Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase.
    Genex Undine
    04904812
    Effect Monster WATER Aqua 1200 600 When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the Graveyard; add 1 "Genex Controller" from your Deck to your hand.
    Genex Worker
    93882364
    Effect Monster WIND Machine 1200 1200 You can Tribute this card to Special Summon 1 "Genex" monster from your hand.
    Geomancer of the Ice Barrier
    56704140
    Tuner Monster WATER Spellcaster 800 1200 Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with that Attribute. This effect can only be used once while this card is face-up on the field.
    Ghost Belle & Haunted Mansion
    73642296
    Tuner/Effect Monster EARTH Zombie 0 1800 When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate the activation.
  • Add a card from the GY to the hand, Deck, and/or Extra Deck.
  • Special Summon a Monster Card(s) from the GY.
  • Banish a card(s) from the GY.
    You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
  • Ghost Fairy Elfobia
    44663232
    Effect Monster WIND Psychic 900 500 Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects.
    Ghost Mourner & Moonlit Chill
    52038441
    Tuner/Effect Monster WIND Zombie 0 1800 If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.
    Ghost Ogre & Snow Rabbit
    59438930
    Tuner/Effect Monster LIGHT Psychic 0 1800 During either player's turn, when a monster on the field activates its effect, or when a Spell/Trap Card that is already face-up on the field activates its effect: You can send this card from your hand or your side of the field to the Graveyard; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
    Ghost Reaper & Winter Cherries
    62015408
    Tuner/Effect Monster DARK Zombie 0 1800 If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.
    Ghost Sister & Spooky Dogwood
    60643553
    Tuner/Effect Monster WATER Zombie 0 1800 During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn.
  • Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.
  • Ghost Sleeper, The Underwold Princess
    99370594
    Effect Monster DARK Zombie 1300 0 If this card is sent to the GY: You can add 1 "Ghost Fusion" from your Deck to your hand. If this card is in your GY, except the turn it was sent there. You can banish this card and discard 1 card, then target 1 of your banished Level 4 or higher Zombie monsters, add it to your hand. You can only use each effect of "Ghost Sleeper, the Underworld Princess" once per turn.
    Ghostrick Alucard
    75367227
    Xyz/Effect Monster DARK Zombie 1800 1600 2 Level 3 monsters
    Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
    Ghostrick Ghoul
    85463083
    Effect Monster DARK Zombie 1100 1200 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn.
    Ghostrick Jiangshi
    80885284
    Effect Monster DARK Zombie 400 1800 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
    Ghostrick Mummy
    97584500
    Effect Monster DARK Zombie 1500 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters.
    Ghostrick Skeleton
    51196805
    Effect Monster DARK Zombie 1200 1100 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.
    Ghostrick Stein
    16279989
    Effect Monster DARK Zombie 1600 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
    Ghostrick Warwolf
    72913666
    Effect Monster DARK Zombie 1400 1500 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of "Ghostrick Warwolf" once per turn.
    Ghostrick Yeti
    84472026
    Effect Monster DARK Zombie 300 2000 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or by card effects.
    Giant Soldier of Steel
    57043117
    Xyz/Effect Monster EARTH Rock 1300 2000 2 Level 3 Rock-Type monsters
    This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn.
    Giant Soldier of Stone
    13039848
    Normal Monster EARTH Rock 1300 2000 A giant warrior made of stone. A punch from this creature has earth-shaking results.
    Gilasaurus
    45894482
    Effect Monster EARTH Dinosaur 1400 400 You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY.
    Gishki Diviner
    72403299
    Effect Monster WATER Sea Serpent 1200 800 Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.
    Gizmek Taniguku, the Immobile Intellect
    23384666
    Effect Monster EARTH Machine 1450 1450 If this card is Normal or Special Summoned: You can take 1 Machine monster whose ATK equals its own DEF from your Deck and place it on top of your Deck. You can banish this card from your GY, then target 1 Machine monster in your GY whose ATK equals its own DEF; Special Summon it in Defense Position. You can only use each effect of "Gizmek Taniguku, the Immobile Intellect" once per turn.
    Glacial Beast Polar Penguin
    79169622
    Tuner/Effect Monster WATER Aqua 800 1000 If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn.
    Gladiator Beast Murmillo
    05975022
    Effect Monster WATER Fish 800 400 When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".
    Gladiator Beast Retiari
    00612115
    Effect Monster WATER Aqua 1200 800 When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 "Gladiator Beast" monster from your Deck except "Gladiator Beast Retiari".
    Gladiator Beast Sagittarii
    16003979
    Effect Monster WIND Winged Beast 1400 1000 If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can discard 1 "Gladiator Beast" card; draw 2 cards. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Sagittarii".
    Gladiator Beast Samnite
    02619149
    Effect Monster EARTH Beast 1600 1200 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".
    Gluttonous Reptolphin Greethys
    08576764
    Tuner/Effect Monster WATER Fish 1000 1000 You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of "Gluttonous Reptolphin Greethys" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand.
    Goblin Biker Big Gabonga
    34001672
    Xyz/Effect Monster LIGHT Beast-Warrior 2100 0 2 Level 3 monsters
    If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material. You can only use each effect of "Goblin Biker Big Gabonga" once per turn.
    Goblin Biker Boom Mach
    27868563
    Effect Monster WIND Warrior 1300 0 Once per Chain, during the Main Phase, if this card is in your hand or GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, also you cannot Special Summon "Goblin Biker Boom Mach" until the end of the next turn.
    Goblin Biker Clatter Sploder
    51473858
    Effect Monster FIRE Beast-Warrior 1500 0 If this card is Normal or Special Summoned: You can target 1 "Goblin" monster in your GY, except "Goblin Biker Clatter Sploder"; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Clatter Sploder" once per turn.
    Goblin Biker Dugg Charger
    24079759
    Effect Monster EARTH Warrior 1600 0 If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Goblin Biker" Spell/Trap from your Deck to your hand. You can only use each effect of "Goblin Biker Dugg Charger" once per turn.
    Goblin Biker Mean Merciless
    64257161
    Effect Monster WATER Fiend 1400 0 If this card is Normal or Special Summoned: You can Special Summon 1 "Goblin" monster from your hand, except "Goblin Biker Mean Merciless". During your Main Phase, if this card is in your GY: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Mean Merciless" once per turn.
    Goblin Biker Troika Griare
    44241999
    Xyz/Effect Monster LIGHT Warrior 1700 0 2+ Level 3 monsters
    While 3 or more Xyz Materials are attached to monsters on the field, "Goblin" monsters you control can attack directly. Once per turn, if a monster(s) is Normal or Special Summoned, while this card is in the Monster Zone (except during the Damage Step): You can target 1 of those monsters; detach 1 material from a monster on either field, and if you do, change the targeted monster's battle position. Once per turn, when an opponent's monster declares an attack: You can detach 1 material from a monster on either field, and if you do, negate that attack.
    Goddess of Whim
    67959180
    Effect Monster LIGHT Fairy 950 700 Toss a coin and call Heads or Tails. Call it right and this card's ATK will be doubled during this turn. Call it wrong and it will be halved during this turn.
    Gokipole
    17535764
    Effect Monster EARTH Insect 1000 1200 If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.
    Gold Pride - Captain Carrie
    96305350
    Effect Monster WATER Fiend 900 1700 If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Gold Pride" Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 "Gold Pride" monster you control that was Special Summoned from the Extra Deck; banish up to 3 "Gold Pride" cards from your GY, and if you do, that monster gains 500 ATK for each card banished this way. You can only use each effect of "Gold Pride - Captain Carrie" once per turn.
    Gold Pride - Chariot Carrie
    65892585
    Xyz/Effect Monster WATER Aqua 1900 2700 2 Level 3 monsters
    You can detach 1 material from this card; add 1 "Gold Pride" Spell from your Deck to your hand, then if your LP are lower than your opponent's, you can send 1 "Gold Pride" monster from your Deck to the GY. You can only use the previous effect of "Gold Pride - Chariot Carrie" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Captain Carrie" from your Deck or GY.
    Gold Pride - Leon
    23512906
    Tuner/Effect Monster WIND Warrior 1500 1200 If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 non-Warrior "Gold Pride" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gold Pride" monsters. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Gold Pride" monsters you control. You can only use each effect of "Gold Pride - Leon" once per turn.
    Gonogo
    59797187
    Effect Monster EARTH Rock 1350 1600 An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step.
    Gora Turtle
    80233946
    Effect Monster WATER Aqua 1100 1100 As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack.
    Gorgonic Cerberus
    37168514
    Effect Monster DARK Rock 1300 300 When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3.
    Gorgonic Gargoyle
    64379261
    Effect Monster DARK Rock 1000 800 When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand.
    Gorgonic Golem
    37984162
    Effect Monster DARK Rock 1200 600 When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation.
    Gorgonic Guardian
    84401683
    Xyz/Effect Monster DARK Rock 1600 1200 2 Level 3 Rock-Type monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
    Gouki Twistcobra
    97688360
    Effect Monster EARTH Warrior 1600 0 (Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn.
    Goyo Defender
    58901502
    Synchro/Effect Monster EARTH Warrior 1000 1000 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min 1.): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step.
    Graff, Malebranche of the Burning Abyss
    20758643
    Effect Monster DARK Fiend 1000 1500 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".
  • Grass Phantom
    41249545
    Effect Monster DARK Plant 1000 1000 Increase the ATK of this card by 500 points for each "Grass Phantom" in your Graveyard.
    Gravekeeper's Curse
    50712728
    Effect Monster DARK Spellcaster 800 800 When this monster is Summoned, inflict 500 damage to your opponent.
    Gravekeeper's Headman
    21663205
    Effect Monster DARK Spellcaster 500 1500 If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in face-up Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".
    Gravekeeper's Nobleman
    85646474
    Effect Monster DARK Spellcaster 1000 1000 When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman".
    Gravekeeper's Priestess
    03381441
    Effect Monster DARK Spellcaster 1000 1500 The field is treated as "Necrovalley". If there is a face-up Field Spell Card, this effect is not applied. All face-up "Gravekeeper's" Monsters gain 200 ATK and DEF.
    Gravekeeper's Recruiter
    93023479
    Effect Monster DARK Spellcaster 1200 1500 When this card you control is sent to your Graveyard: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.
    Gravekeeper's Vassal
    99690140
    Effect Monster DARK Spellcaster 700 500 The Battle Damage this card inflicts to your opponent's Life Points is treated as Effect Damage instead.
    Gravitic Orb
    29216198
    Flip/Effect Monster DARK Fiend 1100 700 FLIP: Change the battle positions of all face-up monsters your opponent controls.
    Gray Wing
    29618570
    Effect Monster WIND Dragon 1300 700 Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn.
    Graydle Alligator
    66451379
    Effect Monster WATER Aqua 500 1500 If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
    Graydle Cobra
    93445074
    Effect Monster WATER Aqua 1000 1000 If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
    Graydle Eagle
    29834183
    Effect Monster WATER Aqua 1500 500 If this card in your Monster Zone is destroyed by battle or monster effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.
    Great Phantom Thief
    10809984
    Effect Monster EARTH Spellcaster 1000 1000 Each time this card inflicts Battle Damage to your opponent's Life Points, declare the name of 1 card. Then see your opponent's hand and discard all copies of the declared card in his/her hand to the Graveyard.
    Greed Jar
    76593718
    Flip/Effect Monster EARTH Rock 700 800 FLIP: Apply these effects in sequenece.
  • Excavate any number of cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also send the remaining to the GY.
  • Send monsters from your Extra Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck.
    You can only use this effect of "Greed Jar" once per turn.
  • Green Phantom King
    22910685
    Normal Monster EARTH Plant 500 1600 This youthful king of the forest lives in a green world, abundant with trees and wildlife.
    Green Turtle Summoner
    54747648
    Flip/Effect Monster WATER Spellcaster 400 1500 FLIP: Target 1 monster your opponent controls; destroy it.
    Greenkappa
    61831093
    Flip/Effect Monster DARK Warrior 650 900 FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.
    Gren Maju Da Eiza
    36584821
    Effect Monster FIRE Fiend ? ? This card's ATK/DEF become the number of your banished cards x 400.
    Grenosaurus
    47506081
    Xyz/Effect Monster FIRE Dinosaur 2000 1900 2 Level 3 monsters
    When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
    Gruesome Goo
    65623423
    Normal Monster WATER Aqua 1300 700 A slime boss that is definitely tougher than it looks.
    Guard Dog
    57346400
    Flip/Effect Monster EARTH Beast 1500 500 FLIP: Your opponent cannot Special Summon for the rest of this turn.
    Guardian Elma
    74367458
    Effect Monster WIND Fairy 1300 1200 This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Butterfly Dagger - Elma" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your Graveyard to this card.
    Guardragon Garmides
    43411769
    Effect Monster EARTH Dragon 1600 1000 If a Normal Monster(s) is sent to your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 Dragon monster from your hand to the GY; add this card to your hand. You can only use each effect of "Guardragon Garmides" once per turn.
    Guitar Gurnards Duonigis
    79724755
    Effect Monster WATER Sea Serpent 1500 700 If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn.
    Gusto Codor
    09897998
    Effect Monster WIND Winged Beast 1000 400 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.
    Gusto Gulldo
    65277087
    Tuner Monster WIND Winged Beast 500 500 When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.
    Gusto Vedir
    86277379
    Tuner/Effect Monster WIND Winged Beast 600 1000 If a face-up "Gusto" monster on the field is destroyed by battle or sent to your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Gusto" monster from your Deck to the GY, then, you can Special Summon 1 "Gusto" monster from your hand. You can only use each effect of "Gusto Vedir" once per turn.
    Gyaku-Gire Panda
    09817927
    Effect Monster EARTH Beast 800 1600 Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
    Gyroid
    18325492
    Effect Monster WIND Machine 1000 1000 The first time this card would be destroyed by battle each turn, it is not destroyed.
    Ha-Re the Sword Mikanko
    18377261
    Effect Monster FIRE Warrior 0 0 If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this card: You can add 1 "Mikanko" Equip Spell from your Deck to your hand. You can only use this effect of "Ha-Re the Sword Mikanko" once per turn.
    Hallohallo
    77994337
    Pendulum/Tuner/Normal Monster DARK Fiend 800 600 Hallo Hallo, brain of tallow,
    Guts are gone, noggin's hollow.
    Seeking sweets and marshing mallows,
    Watch your back, and your candy sack.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn: You can target 1 face-up monster on the field; roll a six-sided die and that monster's Level becomes the same as the result until the end of this turn.
    Hand of the Six Samurai
    78792195
    Effect Monster FIRE Warrior 1600 1000 If you control another face-up "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster to target 1 monster on the field; destroy that target.
    Hard Armor
    20060230
    Normal Monster EARTH Warrior 300 1200 A living suit of armor that attacks enemies with a bone-jarring tackle.
    Hayabusa Knight
    21015833
    Effect Monster EARTH Warrior 1000 700 This card can make a second attack during each Battle Phase.
    Heavy Mech Support Armor
    39890958
    Union/Effect Monster LIGHT Machine 500 500 When this card is Normal Summoned: You can target 1 Union monster in your Graveyard; Special Summon it. Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
    Heavy Mech Support Platform
    23265594
    Union Monster DARK Machine 500 500 Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)
    Hedge Guard
    59042331
    Effect Monster EARTH Plant 0 2100 During damage calculation, in either player's turn: You can send this card from your hand to the Graveyard; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle.
    Helmer, Helmsman Fur Hire
    67466547
    Effect Monster WATER Aqua 0 2000 During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn.
    Hermit of Prophecy
    90743290
    Effect Monster EARTH Spellcaster 1200 700 Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.
    Hero of the East
    89987208
    Normal Monster EARTH Warrior 1100 1000 Feel da strength ah dis sword-swinging samurai from da Far East.
    Hi-Speedroid Cork Shooter
    23361526
    Synchro/Tuner/Effect Monster WIND Machine 500 1000 1 Tuner + 1+ non-Tuner monster
    If this card is Synchro Summoned: You can activate 1 of these effects;
  • Add 1 "Speedroid" Spell/Trap from your Deck to your hand.
  • If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them.
    You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn.
  • Hibernation Dragon
    69109764
    Effect Monster DARK Dragon 600 1500 If this card is Normal or Special Summoned: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand. While you control no Link Monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 DARK Dragon Link Monster in your GY; Special Summon it. You can only use each effect of "Hibernation Dragon" once per turn.
    Hiita the Fire Charmer
    00759393
    Flip/Effect Monster FIRE Spellcaster 500 1500 FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field.
    Horse of the Floral Knights
    71736213
    Effect Monster WIND Beast 400 800 If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material.
    Howling Insect
    93107608
    Effect Monster EARTH Insect 1200 1300 When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck.
    Hu-Li the Jewel Mikanko
    06327734
    Effect Monster WIND Psychic 0 0 If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn.
    Humhumming the Key Djinn
    90098780
    Xyz/Effect Monster WATER Fiend 1100 1800 2 Level 3 monsters
    When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly.
    Humpty Grumpty
    71415349
    Effect Monster DARK Zombie 1400 0 Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn.
    Hunter Dragon
    96005454
    Normal Monster DARK Dragon 1700 100 This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first, it is vulnerable to a counter-attack.
    Hushed Psychic Cleric
    25343017
    Effect Monster EARTH Psychic 0 2100 When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it.
    Hydrotortoise, the Empowered Warrior
    82176812
    Flip/Effect Monster WATER Warrior 1400 900 FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it.
    Hyena
    22873798
    Effect Monster EARTH Beast 1000 300 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Hyenas" from your Deck.
    Icejade Aegirine
    39354437
    Effect Monster WATER Aqua 1000 2000 If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn.
    Igknight Crusader
    61639289
    Pendulum Monster FIRE Warrior 1600 300 This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length.

    Pendulum Scale: 2
    Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Igknight Squire
    24131534
    Pendulum Monster FIRE Warrior 0 2000 The cold steel armor of this young squire cannot hide the keen, burning mind contained within.

    Pendulum Scale: 7
    Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Impcantation Penciplume
    82085295
    Effect Monster LIGHT Psychic 0 0 You can reveal 1 Ritual Monster in your hand; Special Summon both this card form your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
    Inaba White Rabbit
    77084837
    Spirit Monster EARTH Beast 700 500 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.
    Infernity Beast
    07264861
    Effect Monster DARK Beast 1600 1200 If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.
    Infernity Conjurer
    48144778
    Effect Monster DARK Fiend 1200 900 While you have no cards in your hand, monsters your opponent controls lose 800 ATK. While you have no cards in your hand and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Infernity Conjurer" once per turn.
    Infernity Knight
    71341529
    Effect Monster DARK Fiend 1400 400 When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from your Graveyard.
    Infernity Necromancer
    56209279
    Effect Monster DARK Fiend 0 2000 When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, except "Infernity Necromancer".
    Infernity Wildcat
    74148483
    Tuner/Effect Monster DARK Fiend 1400 0 You can Special Summon this card (from your hand) by sending 1 other "Infernity" monster in your hand to the GY. You can only Special Summon "Infernity Wildcat" once per turn this way. While you have no cards in your hand: You can banish 1 "Infernity" monster from your GY; increase or decrease the Level of this card by 1 until the end of this turn. You can only use this effect of "Infernity Wildcat" once per turn.
    Infernoid Harmadik
    52038272
    Effect Monster FIRE Fiend 1600 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
    Infinite Antlion
    39078434
    Effect Monster EARTH Insect 1200 1500 Once per turn, at the start of the Damage Step, when an Insect monster battles: You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use each of the following effects of "Infinite Antlion" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can equip 1 Insect monster from your hand or GY to this card as an Equip Spell that gives it 500 ATK/DEF.
    Influence Dragon
    54936498
    Tuner Monster WIND Dragon 300 900 Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase.
    Injection Fairy Lily
    79575620
    Effect Monster EARTH Spellcaster 400 1500 Once per battle, during damage calculation, if this card battles (Quick Effect): You can pay 2000 LP; this card gains 3000 ATK during that damage calculation only.
    Inmato
    39703254
    Effect Monster DARK Plant 1400 800 When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.
    Insect Soldiers of the Sky
    07019529
    Effect Monster WIND Insect 1000 800 The ATK of this card increases by 1000 points whenever it attacks a Wind monster.
    Invasion of Flames
    26082229
    Effect Monster FIRE Pyro 1300 1200 When this card is Normal Summoned successfully, no Trap Cards can be activated.
    Inzektor Ant
    95395761
    Effect Monster DARK Insect 200 600 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead.
    Inzektor Centipede
    21790410
    Effect Monster DARK Insect 1600 1200 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.
    Inzektor Dragonfly
    68184115
    Effect Monster DARK Insect 1000 1800 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3.
    Inzektor Hornet
    69207766
    Effect Monster DARK Insect 500 200 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target.
    Iron Chain Coil
    53152590
    Tuner Monster EARTH Machine 1100 1600 Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field.
    Iron Chain Snake
    80769747
    Effect Monster EARTH Reptile 800 1200 During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.
    Jabbing Panda
    36539330
    Effect Monster WATER Beast-Warrior 1500 1000 If 2 or more Beast-Warrior monsters are on the field, you can Special Summon this card (from your hand). You can only Special Summon "Jabbing Panda" once per turn this way. If this card is sent from the field to your GY: You can target 1 face-up monster you control; it gains 500 ATK. You can only use this effect of "Jabbing Panda" once per turn.
    Jerry Beans Man
    23635815
    Normal Monster EARTH Plant 1750 0 Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
    Jinzo - Returner
    09418534
    Effect Monster DARK Machine 600 1400 This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.
    Joruri-P.U.N.K. Madame Spider
    82041999
    Tuner/Effect Monster EARTH Psychic 900 600 You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.
    Jowgen the Spiritualist
    41855169
    Effect Monster LIGHT Spellcaster 200 1300 Randomly discard 1 card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monster can be Special Summoned.
    Junk Changer
    01006081
    Effect Monster EARTH Warrior 1500 900 You can only use the following effect of "Junk Changer" once per turn. If this card is Normal or Special Summoned: You can target 1 "Junk" monster on the field, then activate 1 of these effects;
  • Increase its Level by 1.
  • Reduce its Level by 1.
  • Junk Defender
    68120130
    Effect Monster EARTH Warrior 500 1800 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF.
    Junk Forward
    56410040
    Effect Monster EARTH Warrior 900 1500 If you control no monsters, you can Special Summon this card (from your hand).
    Junk Synchron
    63977008
    Tuner Monster DARK Warrior 1300 500 When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
    Jurrac Brachis
    08594079
    Tuner Monster FIRE Dinosaur 1000 1000 While another face-up "Jurrac" monster is on the field, this card cannot be destroyed by battle.
    Jurrac Dino
    17948378
    Tuner Monster FIRE Dinosaur 1700 800 Once per turn, if this card destroys an opponent's monster by battle, you can Tribute 1 "Jurrac" monster you control during the End Phase of that turn to draw 2 cards.
    Jurrac Monoloph
    36717258
    Tuner Monster FIRE Dinosaur 1500 1200 This card can attack all monsters your opponent controls once each.
    Jurrac Ptera
    45711266
    Effect Monster FIRE Dinosaur 800 1500 If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100.
    Justice of Prophecy
    26732909
    Effect Monster EARTH Spellcaster 1600 800 During the End Phase of every turn in which you activate a "Spellbook" Spell Card: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn.
    Kagemucha Knight
    19353570
    Effect Monster DARK Warrior 0 0 When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
    Kaibaman
    34627841
    Effect Monster LIGHT Warrior 200 700 You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
    Karakuri Komachi mdl 224 "Ninishi"
    24621460
    Tuner Monster EARTH Machine 0 1900 This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)
    Karakuri Ninja mdl 339 "Sazank"
    93724592
    Effect Monster EARTH Machine 1200 1200 This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly.
    Karakuri Strategist mdl 248 "Nishipachi"
    66625883
    Effect Monster EARTH Machine 500 1600 This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position.
    Karate Man
    23289281
    Effect Monster EARTH Warrior 1000 1000 Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn.
    Kayenn, the Master Magma Blacksmith
    51554871
    Effect Monster FIRE Rock 1200 200 You can banish this card in your Graveyard; all face-up "Laval" monsters you control gain 400 ATK.
    Ken the Warrior Dragon
    25131968
    Effect Monster LIGHT Warrior 1300 1550 Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.
    Kidmodo Dragon
    35629124
    Effect Monster EARTH Dragon 100 200 If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of "Kidmodo Dragon" once per turn.
    Kinetic Soldier
    79853073
    Effect Monster EARTH Machine 1350 1800 During damage calculation, if this card battles a Warrior-Type monster: This card gains 2000 ATK and DEF during damage calculation only.
    King Fog
    84686841
    Normal Monster DARK Fiend 1000 900 A fiend that dwells in a blinding curtain of smoke.
    King of the Swamp
    79109599
    Effect Monster WATER Aqua 500 1100 You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled.
    Kitchen Dragonmaid
    16960120
    Effect Monster FIRE Dragon 500 1700 If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn.
    Kitsuni Kitsunebi
    03361010
    Effect Monster FIRE Warrior 200 1900 All face-up monsters on the field become FIRE. If your opponent has a FIRE monster on their field or in their GY, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Kitsuni Kitsunebi" once per turn.
    Knight Armed Dragon, the Armored Knight Dragon
    98007437
    Effect Monster WIND Dragon 1400 1900 If you Special Summon a Level 5 or higher Dragon monster(s): You can Special Summon this card from your hand. If this card is Special Summoned: You can make this card's Attribute and Level become the same as 1 of your banished Dragon monsters'. If this card is sent to the GY: You can target 1 Dragon monster you control; it gains 1000 ATK. Neither player can activate cards or effects in response to this effect's activation. You can only use each effect of "Knight Armed Dragon, the Armored Knight Dragon" once per turn.
    Koa'ki Meiru Doom
    80925836
    Effect Monster WIND Fiend 1700 800 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Effect Monsters that activate during the Main Phase are negated.
    Koa'ki Meiru Hydro Barrier
    31692182
    Effect Monster WATER Aqua 1000 1900 You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters.
    Koa'ki Meiru Speeder
    68809475
    Effect Monster WIND Machine 1200 2200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card.
    Konohanasakuya
    57722593
    Spirit/Effect Monster EARTH Fairy 1300 1300 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling a Spirit monster. You can only Special Summon "Konohanasakuya" once per turn this way. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand. Once per turn, during the End Phase: You can banish this card from your GY, then target 1 Spirit monster you control; neither player can activate that face-up monster's effects on the field for the rest of this turn.
    Kotodama
    19406822
    Effect Monster EARTH Fairy 0 1600 If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)
    Kozmo Farmgirl
    31061682
    Effect Monster LIGHT Psychic 1500 1000 During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand.
    Kozmo Soartroopers
    01274455
    Effect Monster DARK Psychic 1000 1000 During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it.
    Kujakujaku
    24384095
    Effect Monster WIND Winged Beast 1200 900 If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn.
    Kumootoko
    56283725
    Normal Monster EARTH Insect 700 1400 A massive, intelligent spider that traps enemies with webbing.
    Kurama
    85705804
    Normal Monster WIND Winged Beast 800 800 A vicious bird that attacks from the skies with its whip-like tail.
    Kuribandit
    16404809
    Effect Monster DARK Fiend 1000 700 During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap Card to your hand, also send the remaining cards to the Graveyard.
    Labrynth Chandraglier
    37629703
    Effect Monster DARK Fiend 1500 0 (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.
    Lady Ninja Yae
    82005435
    Effect Monster WIND Warrior 1100 200 By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.
    Lady of Faith
    17358176
    Normal Monster LIGHT Spellcaster 1100 800 Soothes the souls of others by chanting a mysterious spell.
    Larvas
    94675535
    Normal Monster EARTH Beast 800 1000 A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms.
    Laval Lakeside Lady
    08041569
    Tuner Monster FIRE Pyro 200 200 If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.
    Laval Miller
    89893715
    Effect Monster FIRE Pyro 300 400 When this card is destroyed by battle and sent to the Graveyard: You can send 2 "Laval" monsters from your Deck to the Graveyard.
    Lavalval Ignis
    03989465
    Xyz/Effect Monster FIRE Warrior 1800 1400 2 Level 3 monsters
    If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the End Phase.
    Leafplace Plaice
    50599453
    Effect Monster DARK Psychic ? ? Gains 200 ATK/DEF for each card in your opponent's GY. During your Standby Phase, if this card is in your hand or GY and your opponent has more cards in their GY than you: You can Special Summon this card. You can only use this effect of "Leafplace Plaice" once per turn.
    Left-Hand Shark
    47840168
    Effect Monster WATER Fish 1300 1500 If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect.
  • This card cannot be destroyed by card effects.
  • Legendary Atlantean Tridon
    28754338
    Effect Monster WATER Sea Serpent 1600 800 You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.
    Legendary Jujitsu Master
    25773409
    Effect Monster EARTH Rock 1300 1800 If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.
    Legendary Six Samurai - Kageki
    02511717
    Effect Monster WIND Warrior 200 2000 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a face-up "Six Samurai" monster with a different name, this card gains 1500 ATK.
    Legendary Six Samurai - Mizuho
    74094021
    Effect Monster FIRE Warrior 1600 1000 If you control a face-up "Legendary Six Samurai - Shinai", you can Special Summon this card from your hand. Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field.
    Legendary Six Samurai - Shinai
    48505422
    Effect Monster WATER Warrior 1500 1500 If you control a face-up "Legendary Six Samurai - Mizuho", you can Special Summon this card from your hand. If this card is Tributed, select 1 "Six Samurai" monster in your Graveyard, and add it to your hand, except "Legendary Six Samurai - Shinai".
    Leng Ling
    70298454
    Union/Effect Monster DARK Dragon 1500 0 Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
    Level Warrior
    97385276
    Effect Monster LIGHT Warrior 300 600 If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand as a Level 4 monster.
    Leviair the Sea Dragon
    95992081
    Xyz/Effect Monster WIND Aqua 1800 1600 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.
    LeVirtue Dragon
    33113958
    Xyz/Effect Monster WATER Sea Serpent 2000 0 2 Level 3 monsters
    If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects;
  • Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon".
  • Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other.
    You can only use each effect of "LeVirtue Dragon" once per turn.
  • Libic, Malebranche of the Burning Abyss
    62957424
    Effect Monster DARK Fiend 1300 700 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.
  • Libromancer Firestarter
    45001322
    Ritual/Effect Monster FIRE Cyberse 1800 1800 You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone.
    Libromancer Geek Boy
    46123974
    Effect Monster WIND Psychic 800 800 You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.
    Lightning Conger
    27671321
    Normal Monster WATER Thunder 350 750 This massive eel generates huge charges of electricity and unleashes them as thunderbolts.
    Lightning, Dragon Ruler of Drafts
    89185742
    Effect Monster WIND Dragon 500 1800 You can discard this card and 1 Dragon or WIND monster; Special Summon 1 "Tempest, Dragon Ruler of Storms" from your Deck, but it cannot attack this turn. You can only use this effect of "Lightning, Dragon Ruler of Drafts" once per turn.
    Lightserpent
    55501446
    Effect Monster LIGHT Reptile 1200 800 If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster.
    Lilith, Lady of Lament
    23898021
    Effect Monster DARK Fiend 2000 0 If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.
    Liquid Beast
    93108297
    Normal Monster WATER Aqua 950 800 A liquid life form that thrives on water.
    Little D
    42625254
    Normal Monster EARTH Dinosaur 1100 700 Yo, this tyrannosaurus tot's got a terrible temper.
    Little Fairy
    45939611
    Effect Monster LIGHT Fairy 800 800 Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1.
    Lizard Soldier
    20831168
    Normal Monster WIND Dragon 1100 800 A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.
    Lock Cat
    52346240
    Effect Monster EARTH Beast 1200 1000 When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated.
    Lockout Gardna
    37310367
    Effect Monster EARTH Cyberse 1000 1000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn.
    Lonefire Blossom
    48686504
    Effect Monster FIRE Plant 500 1400 Once per turn: You can Tribute 1 face-up Plant-Type monster; Special Summon 1 Plant monster from your Deck.
    Loris, Lady of Lament
    50699850
    Effect Monster DARK Fiend 1500 500 You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn.
    Lost Blue Breaker
    95231062
    Effect Monster WATER Sea Serpent 1400 0 If there is another face-up Fish, Sea Serpent, or Aqua-Type monster on the field: You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.
    Lumina, Lightsworn Summoner
    95503687
    Effect Monster LIGHT Spellcaster 1000 1000 Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon it. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
    Lumina, Twilightsworn Shaman
    56166150
    Effect Monster DARK Spellcaster 1000 1000 Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 of your banished "Lightsworn" monsters, except "Lumina, Twilightsworn Shaman"; Special Summon it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
    Lunalight Purple Butterfly
    48427163
    Effect Monster DARK Beast-Warrior 1000 1000 You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn.
    Lunalight Tiger
    83190280
    Pendulum/Effect Monster LIGHT Beast-Warrior 1200 800 If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase.
    Lyna the Light Charmer
    73318863
    Flip/Effect Monster LIGHT Spellcaster 500 1500 FLIP: Take control of 1 LIGHT monster on your opponent's side of the field for as long as this card remains face-up on the field.
    M-Warrior #1
    56342351
    Normal Monster EARTH Warrior 1000 500 Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape.
    M-Warrior #2
    92731455
    Normal Monster EARTH Warrior 500 1000 Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor.
    M-X-Saber Invoker
    04423206
    Xyz/Effect Monster EARTH Warrior 1600 500 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase.
    Machine King Prototype
    89222931
    Effect Monster EARTH Machine 1600 1500 Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card.
    Mad Lobster
    97240270
    Normal Monster WATER Aqua 1700 1000 A gourmet food renowned by the Dark World upper crust. It has sensational flavor.
    Madolche Baaple
    49374988
    Effect Monster EARTH Beast 0 1800 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.
    Madolche Chickolates
    26570480
    Effect Monster EARTH Beast 800 1500 When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated.
    Madolche Cruffssant
    89521713
    Effect Monster EARTH Beast 1500 1200 When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 other face-up "Madolche" card you control; return that target to the hand, and if you do, increase this card's Level by 1 and ATK by 300.
    Madolche Hootcake
    91350799
    Effect Monster EARTH Beast 1500 1100 When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can target 1 monster in your Graveyard; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn.
    Madolche Mewfeuille
    12980373
    Effect Monster EARTH Beast 500 300 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can Special Summon 1 "Madolche" monster from your hand.
    Magic Hole Golem
    82458280
    Effect Monster DARK Rock 0 2000 Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.
    Magical Broker
    72171665
    Effect Monster DARK Spellcaster 1500 200 While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn.
    Magical King Moonstar
    35058857
    Effect Monster DARK Fiend 900 600 Cannot be used as Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other face-up monster you control or in your GY; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.
    Magical Musketeer Caspar
    32841045
    Effect Monster LIGHT Fiend 1200 2000 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.
    Magical Musketeer Doc
    68246154
    Effect Monster LIGHT Fiend 1400 1200 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn.
    Magical Musketeer Kidbrave
    05230799
    Effect Monster LIGHT Fiend 1600 200 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 "Magical Musket" card; draw 2 cards. You can only use this effect of "Magical Musketeer Kidbrave" once per turn.
    Magical Reflect Slime
    03918345
    Gemini Monster WATER Aqua 700 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Your opponent takes all Battle Damage that you would have taken from a battle involving this card.
    Magician's Rod
    07084129
    Effect Monster DARK Spellcaster 1600 100 When this card is Normal Summoned: You can add 1 Spell/Trap Card from your Deckto your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your Graveyard (except during the Damage Step): You can Tribute 1 Spellcaster-Typemonster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.
    Magister of Endymion
    66104644
    Pendulum/Effect Monster EARTH Spellcaster 1500 900 You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.

    Pendulum Scale: 8
    Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
    Magnetic Mosquito
    50074522
    Flip/Effect Monster LIGHT Insect 300 1000 FLIP: Destroy all face-up Machine-Type monsters on the field.
    Majespecter Cat - Nekomata
    05506791
    Pendulum/Effect Monster WIND Spellcaster 100 1800 When this card is Normal or Special Summoned: You can add 1 "Majespecter" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Majespecter Cat - Nekomata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.

    Pendulum Scale: 2
    Pendulum Effect:
    Majespecter Raccoon - Bunbuku
    31991800
    Pendulum/Effect Monster WIND Spellcaster 1200 900 When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.

    Pendulum Scale: 5
    Pendulum Effect:
    Majiosheldon
    59951714
    Effect Monster WATER Warrior 800 2000 Cannot be Special Summoned, except by its own effect. If this card is Tributed for a Tribute Summon, during your next Standby Phase: You can Special Summon this card from your Graveyard. You cannot Special Summon monsters from the Extra Deck during the turn you activate this effect.
    Malice, Lady of Lament
    25643346
    Effect Monster DARK Fiend 1000 1000 (Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn.
    Maliss <P> Chessy Cat
    96676583
    Effect Monster DARK Cyberse 1500 300 Any monster destroyed by battle with a "Maliss" Link Monster that points to this card is banished. You can only use each of the following effects of "Maliss < P > Chessy Cat" once per turn. During your Main Phase: You can banish 1 "Maliss" card from your hand, then you can draw 2 cards. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
    Maliss <P> Dormouse
    32061192
    Effect Monster DARK Cyberse 900 300 "Maliss" Link Monsters that point to this card cannot be destroyed by card effects. You can only use each of the following effects of "Maliss < P > Dormouse" once per turn. During your Main Phase: You can activate this effect; banish 1 "Maliss" monster from your Deck, also for the rest of this turn, "Maliss" monsters you control gain 600 ATK. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
    Maliss <P> White Rabbit
    69272449
    Effect Monster DARK Cyberse 1200 300 You take no damage from battles involving "Maliss" Link Monsters that point to this card. You can only use each of the following effects of "Maliss < P > White Rabbit" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Maliss" Trap from your Deck with a different name than the cards in your GY. If this card is banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
    Mammoth Graveyard
    40374923
    Normal Monster EARTH Dinosaur 1200 800 A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
    Man Beast of Area
    71395725
    Effect Monster EARTH Beast-Warrior 500 500 After a Chain (of 2 or more Links) resolves, this card gains 500 ATK.
    Maniacal Servant
    33455338
    Effect Monster DARK Spellcaster 600 1000 Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This monster gains 500 DEF for each monster you removed, until the End Phase.
    Marauding Captain
    02460565
    Effect Monster EARTH Warrior 1200 400 Monsters your opponent controls cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
    Marincess Sea Horse
    36492575
    Effect Monster WATER Cyberse 1400 1000 You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.
    Marionette Mite
    87514539
    Effect Monster DARK Insect 1000 1000 By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn.
    Marmiting Captain
    48737767
    Effect Monster EARTH Warrior 1200 400 When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster.
    Marshmallon
    31305911
    Effect Monster LIGHT Fairy 300 500 The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.)
    Martial Metal Marcher
    81846453
    Synchro/Tuner/Effect Monster WIND Machine 500 2200 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as Synchro Material is treated as a Tuner while face-up on the field.
    Maryokutai
    71466592
    Effect Monster WATER Aqua 900 900 You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it.
    Masked Dragon
    39191307
    Effect Monster FIRE Dragon 1400 1100 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.
    Master Tao the Chanter
    34541543
    Effect Monster EARTH Illusion 1200 900 If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except "Master Tao the Chanter"; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. You can only use this effect of "Master Tao the Chanter" once per turn.
    Mataza the Zapper
    22609617
    Effect Monster DARK Warrior 1300 800 This monster can attack twice during the same Battle Phase. Control of this card cannot switch.
    Materiactor Gigaboros
    70597485
    Xyz/Effect Monster DARK Dragon 500 500 2+ Level 3 mosnters
    Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Materiactor Gigaboros" once per turn. You can detach 1 material from this card; attach 1 "Materiactor" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick Effect): You can add 1 card attached to this card to the hand.
    Materiactor Gigadra
    33008376
    Effect Monster DARK Dragon 1000 1000 You can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Deck, or if you discarded a Normal Monster to activate this effect, you can Special Summon 1 "Materiactor" monster instead. You can only use this effect of "Materiactor Gigadra" once per turn. You cannot Special Summon monsters from the Extra Deck, except Xyz Monsters.
    Mathematician
    41386308
    Effect Monster EARTH Spellcaster 1500 500 When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card isdestroyed by battle and sent to the Graveyard: You can draw 1 card.
    Mecha Phantom Beast Aerosguin
    16943770
    Effect Monster WIND Machine 1600 400 Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
    Mecha Phantom Beast Blue Impala
    67489919
    Tuner Monster WIND Machine 1400 1100 Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).
    Mecha Phantom Beast Hamstrat
    66200210
    Effect Monster WIND Machine 1100 1600 When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn.
    Mecha Phantom Beast Stealthray
    30811116
    Effect Monster WIND Machine 100 2100 When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.
    Mecha Phantom Beast Token
    MPBToken
    Token WIND Machine 0 0 This card can be used as a "Mecha Phantom Beast Token."
    If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Mecha Phantom Beast Turtletracer
    76902476
    Effect Monster WIND Machine 500 2000 This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed.
    Mechanical Snail
    34442949
    Normal Monster DARK Machine 800 1000 A cyborg snail that still travels at a slow place.
    Mechquipped Angineer
    15914410
    Xyz/Effect Monster LIGHT Fairy 1800 1000 2 Level 3 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.
    Meliae of the Trees
    64245689
    Xyz/Effect Monster EARTH Plant 1700 900 2 Level 3 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
  • Send 1 Plant-Type monster from your Deck to the Graveyard.
  • Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
  • Melomelody the Brass Djinn
    88942504
    Xyz/Effect Monster LIGHT Fiend 1400 1600 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase.
    Mementotlan Angwitch
    54550967
    Effect Monster DARK Spellcaster 800 1000 If this card is Normal or Special Summoned: You can add 1 "Memento" monster from your Deck to your hand, except "Mementotlan Angwitch". You can target 1 Level 2 or lower "Memento" monster in your GY; destroy 1 "Memento" monster you control, and if you do, Special Summon the targeted monster. You can only use each effect of "Mementotlan Angwitch" once per turn.
    Mementotlan Shleepy
    50042011
    Effect Monster EARTH Beast 800 1000 During the turn a monster(s) in your possession was destroyed by card effect (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Fusion Summon 1 "Memento" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is destroyed by battle or card effect: You can send 1 "Memento" card from your Deck to the GY, except "Mementotlan Shleepy". You can only use each effect of "Mementotlan Shleepy" once per turn.
    Memory Crusher
    48700891
    Effect Monster DARK Fiend 1000 600 If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.
    Mental Seeker
    36565699
    Tuner Monster EARTH Psychic 800 600 When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck and select 1 of them. Remove the selected card from play, then return the rest to their Deck.
    Mental Tuner
    30291086
    Tuner/Effect Monster LIGHT Psychic 200 2100 You can activate 1 of these effects:
  • Banish up to 1 LIGHT and up to 1 DARK monster from your hand and/or GY; increase or decrease this card's Level by the exact number banished, until the end of this turn.
  • Target up to 2 of your banished monsters (1 LIGHT and/or 1 DARK); return them to the GY, and if you do, increase or decrease this card's Level by the exact number returned, until the end of this turn.
    You can only use this effect of "Mental Tuner" once per turn.
  • Merlin
    03580032
    Effect Monster DARK Spellcaster 1400 500 You can only use each effect of "Merlin" once per turn.
  • You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters.
  • During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control.
  • During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control.
  • Mermaid Archer
    04252828
    Effect Monster WATER Sea Serpent 1200 200 Once per turn, you can equip 1 Level 3 or lower monster you control to this card. If you do, this card gains 800 ATK. If this card would be destroyed, you can destroy the equipped monster instead. (You can only equip 1 monster at a time to this card.)
    Mermail Abyssdine
    74298287
    Effect Monster WATER Aqua 1000 200 When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mermail" monster in your Graveyard; Special Summon that target. You can only use 1 "Mermail Abyssdine" effect per turn, and only once that turn.
    Mermail Abyssgunde
    69293721
    Effect Monster WATER Aqua 1400 800 If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abyssgunde"; Special Summon that target. You can only use the effect of "Mermail Abyssgunde" once per turn.
    Mermail Abysshilde
    96682430
    Effect Monster WATER Aqua 1300 400 If this card is sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your hand, except "Mermail Abysshilde". You can only use the effect of "Mermail Abysshilde" once per turn.
    Mermail Abysslinde
    23899727
    Effect Monster WATER Aqua 1500 1200 If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use the effect of "Mermail Abysslinde" once per turn.
    Mermail Abyssnerei
    71133680
    Effect Monster WATER Aqua 1200 2000 (Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn.
    Mermail Abyssocea
    28577986
    Effect Monster WATER Aqua 1100 1900 You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn.
    Mermail Abysstrite
    59170782
    Xyz/Effect Monster WATER Sea Serpent 1600 2800 3 Level 3 monsters
    During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.
    Mermail Shadow Squad
    53085623
    Effect Monster WATER Sea Serpent 0 1900 (This card is always treated as an "Atlantean" card.)
    You can discard 1 card to the GY; WATER monsters you currently control become Level 7 until the end of this turn. If this card is sent to the GY to activate a WATER monster's effect: Special Summon 1 Level 4 or lower "Atlantean" or "Mermail" monster from your Deck, except "Mermail Shadow Squad", also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. You can only use each effect of "Mermail Shadow Squad" once per turn.
    Metabo Globster
    49808196
    Effect Monster DARK Fiend 800 300 When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon.
    Metalfoes Silverd
    07868571
    Pendulum Monster FIRE Psychic 1700 100 Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
    Mimikuril
    74879881
    Effect Monster DARK Fiend 0 0 During your Main Phase: You can excavate the top card of your Deck, and if it is a monster, Special Summon it, and if you do, place this card on the bottom of the Deck. If it wasn't a monster, or couldn't be Special Summoned, place it on the bottom of the Deck. Place the monster Special Summoned by this effect on the bottom of the Deck during the End Phase. You can only use this effect of "Mimikuril" once per turn.
    Mimimic
    45651298
    Effect Monster EARTH Machine 300 300 If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon "Mimimic" once per turn this way.
    Minar
    32539892
    Effect Monster EARTH Insect 850 750 When this card is sent directly from your hand to the Graveyard by your opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points.
    Mind Protector
    85060248
    Effect Monster LIGHT Psychic 0 2200 This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare and attack except for Psychic-Type monsters.
    Mine Golem
    76321376
    Effect Monster EARTH Rock 1000 1900 When this card is sent to the Graveyard as a result of battle, inflict 500 points of damage to your opponent's Life Points.
    Mine Mole
    94079037
    Effect Monster EARTH Beast 1000 1200 Once per turn, this card cannot be destroyed by battle. If this card is sent to the Graveyard as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play.
    Minerva, Lightsworn Maiden
    40164421
    Tuner Monster LIGHT Spellcaster 800 200 When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from your hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
    MiSolfachord Eliteia
    28115467
    Pendulum/Effect Monster WATER Fairy 1100 400 While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your "Solfachord" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of "MiSolfachord Eliteia" once per turn.

    Pendulum Scale: 6
    Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
    Mist Bird Clausolas
    15240238
    Synchro/Effect Monster WIND Winged Beast 0 2300 1 Tuner + 1 or more non-Tuner monsters
    Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.
    Mist Valley Shaman
    95443805
    Tuner Monster WIND Winged Beast 1200 1200 Once per turn, you can return 1 other monster you control to the hand, to have this card gain 500 ATK until the End Phase.
    Mist Valley Thunderbird
    69448290
    Effect Monster WIND Thunder 1100 700 When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the Turn it was Special Summoned by this effect.
    Monk Fighter
    03810071
    Effect Monster EARTH Rock 1300 1000 Battle Damage to this card's controller that he/she takes from a battle involving this card becomes 0.
    Monoceros
    58807980
    Effect Monster LIGHT Beast 1000 1000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard.
    Monster Egg
    36121917
    Normal Monster EARTH Warrior 600 900 A warrior hidden within an egg that attacks enemies by flinging eggshells.
    Moremarshmallon
    38505587
    Effect Monster LIGHT Fairy 300 500 While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.
    Morgan, the Enchantress of Avalon
    24027078
    Effect Monster DARK Spellcaster 1300 1600 When your opponent activates a card or effect, while you control a "Noble Knight" monster and a "Noble Arms" Equip Spell (Quick Effect): You can send this card from your hand to the GY; destroy 1 "Noble Arms" Equip Spell you control, and if you do, negate the activation. You can only use this effect of "Morgan, the Enchantress of Avalon" once per turn.
    Morphing Jar #2
    79106360
    Flip/Effect Monster EARTH Rock 800 700 FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the GY.
    Morphtronic Boarden
    48381268
    Effect Monster EARTH Machine 500 1800
  • While in Attack Position: "Morphtronic" monsters you control can attack your opponent directly.
  • While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle.
  • Morphtronic Datatron
    66331855
    Effect Monster FIRE Pyro 1200 600
  • While in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent.
  • While in Defense Position: Once per turn, you can inflict 300 damage to your opponent.
  • Morphtronic Magnen
    29947751
    Effect Monster EARTH Thunder 800 800
  • While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target.
  • While in Defense Position: Your opponent cannot select another monster as an attack target.
  • Morphtronic Remoten
    57108202
    Tuner Monster EARTH Machine 300 1200
  • While in Attack Position: Once per turn, you can remove from play 1 "Morphtronic" monster from your Graveyard and add 1 "Morphtronic" monster with the same Level as that monster from your Deck to your hand.
  • While in Defense Position: Once per turn, you can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand.
  • Morphtronic Scopen
    10591919
    Tuner Monster LIGHT Machine 800 1400
  • While in Attack Position: Once per turn, you can Special Summon 1 Level 4 "Morphtronic" monster from your hand. Destroy it during the End Phase.
  • While in Defense Position: While this card is in face-up Defense Position, it is Level 4.
  • Mucus Yolk
    70307656
    Effect Monster DARK Aqua 0 100 This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field.
    Munin the Runick Wings
    92385016
    Fusion/Effect Monster LIGHT Fairy 0 2000 2 "Runick" monsters
    If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.
    Mushroom Man #2
    93900406
    Effect Monster EARTH Warrior 1250 800 A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted to your opponent by paying 500 Life Points at your End Phase.
    Muzurhythm the String Djinn
    26563200
    Xyz/Effect Monster WIND Fiend 1500 1000 2 Level 3 monsters
    During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn.
    Mysterious Guard
    01347977
    Flip/Effect Monster EARTH Spellcaster 800 1200 FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.
    Mystic Macrocarpa Seed
    51912531
    Tuner Monster EARTH Plant 500 1000 Cannot be used as a Synchro Material Monster, except for the Synchro Summon of an EARTH monster. You can target 1 EARTH monster on the field; reduce its Level by 1. You can use the effect of "Mystic Macrocarpa Seed" up to twice per turn.
    Mystical Fairy Elfuria
    85239662
    Effect Monster WIND Spellcaster 1500 900 Once per turn: You can reveal 1 WIND monster in your hand; until your opponent's next End Phase, neither player can Xyz Summon using monsters with a different Level from the revealed monster as Xyz Materials.
    Mystical Sheep #1
    30451366
    Effect Monster EARTH Beast 1150 900 You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).
    Mystical Sheep #2
    83464209
    Normal Monster EARTH Beast 800 1000 A monstrous sheep with a long tail for hypnotizing enemies.
    Myutant ST-46
    08200556
    Effect Monster WATER Psychic 500 0 If this card is Normal or Special Summoned: You can add 1 "Myutant" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card.
  • Monster: "Myutant Beast"
  • Spell: "Myutant Mist"
  • Trap: "Myutant Arsenal"
    You can only use each effect of "Myutant ST-46" once per turn.
  • Naturia Butterfly
    42110434
    Tuner Monster EARTH Insect 500 1200 Once per turn, when an opponent's monster declares an attack, you can send the top card of your Deck to the Graveyard to negate the attack.
    Naturia Fruitfly
    11390349
    Effect Monster EARTH Insect 800 1500 All face-up monsters your opponent controls lose 300 ATK and DEF for each face-up "Naturia" monster you control. Once per turn, you can select 1 face-up monster your opponent controls with 0 DEF, and take control of it until the End Phase.
    Naturia Marron
    24694698
    Effect Monster EARTH Plant 1200 700 When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card.
    Naturia Ragweed
    87649699
    Effect Monster EARTH Plant 1200 2000 When your opponent draws a card(s) outside of their Draw Phase, you can send this card from the field to the Graveyard to draw 2 cards.
    Naturia Rock
    54161401
    Effect Monster EARTH Rock 1200 1200 When a Trap Card is activated, you can send 1 card from the top of your Deck to the Graveyard to Special Summon this card from your hand.
    Naturia Rosewhip
    61049315
    Tuner Monster EARTH Plant 400 1700 Your opponent can only activate 1 Spell or Trap Card per turn.
    Naturia Stinkbug
    25866285
    Tuner Monster EARTH Insect 200 500 When a face-up "Naturia" monster you control is attacked, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase.
    Necro Gardna
    04906301
    Effect Monster DARK Warrior 600 1300 During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
    Necrolancer the Timelord
    61454890
    Normal Monster DARK Spellcaster 800 900 The one-eyed Necrolancer launches his onslaught from a dimensional ring that can appear out of thin air.
    Needle Sunfish
    56223084
    Effect Monster WATER Fish 1500 100 When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
    Neiroy, the Dream Mirror Disciple
    18189187
    Effect Monster LIGHT Fairy 1000 1000 If a "Dream Mirror" monster(s) is on the field: You can Special Summon this card from your hand, then, you can make this card become DARK. If this card is Special Summoned by the effect of a "Dream Mirror" monster: Activate this effect; if "Dream Mirror of Joy" is on the field, you can return 1 Spell/Trap your opponent controls to the hand, also, after that, if "Dream Mirror of Terror" is on the field, draw 1 card, then shuffle 1 card from your hand into the Deck. You can only use each effect of "Neiroy, the Dream Mirror Disciple" once per turn.
    Neiroy, the Dream Mirror Traitor
    90176467
    Effect Monster DARK Fiend 1000 1000 If this card is Normal or Special Summoned: You can add 1 "Neiroy, the Dream Mirror Disciple" from your Deck to your hand, then you can make this card become LIGHT. You can Tribute 1 other "Dream Mirror" monster; choose 1 "Dream Mirror" monster from your Deck with a different Level than the Tributed monster, add 1 "Dream Mirror of Joy" or 1 "Dream Mirror of Terror" from your Deck to your hand that is mentioned on that chosen monster, and Special Summon that chosen monster in Defense Position. You can only use each effect of "Neiroy, the Dream Mirror Traitor" once per turn.
    Nekogal #1
    01761063
    Normal Monster EARTH Beast 1100 900 A pussy-fairy. Contrary to her lovely beauty, she claws on her enemies.
    Nekroz of Clausolas
    99185129
    Ritual/Effect Monster WATER Warrior 1200 2300 You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Clausolas" once per turn.
  • You can discard this card; add 1 "Nekroz" Spell/Trap Card from your Deck to your hand.
  • During either player's turn: You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.
  • Nemeses Umbrella
    46606977
    Effect Monster WATER Aqua 1500 400 You can target 1 of your banished monsters, except "Nemeses Umbrella"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 "Nemeses" monster in your GY, except "Nemeses Umbrella"; add it to your hand. You can only use each effect of "Nemeses Umbrella" once per turn.
    Nemuriko
    90963488
    Normal Monster DARK Spellcaster 800 700 A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber.
    Neo Flamvell Garuda
    65156847
    Effect Monster FIRE Pyro 1200 1800 During your End Phase, if you control another face-up "Flamvell" monster, remove from play 1 card in your opponent's Graveyard.
    Neo Flamvell Hedgehog
    02377034
    Tuner Monster FIRE Pyro 800 200 If this card is destroyed by battle, select 1 card in your opponent's Graveyard and remove it from play. If this card on the field is destroyed by a card effect, select 1 FIRE monster with 200 or less DEF in your Graveyard, except "Neo Flamvell Hedgehog", and add it to your hand.
    Neo Flamvell Shaman
    39761138
    Effect Monster FIRE Pyro 1700 200 If this card destroys an opponent's monster by battle while there are 3 or more "Flamvell" monsters in your Graveyard, select 1 card in your opponent's Graveyard, and remove it from play. If your opponent has no Spell Cards in their Graveyard when this effect activates, inflict 500 damage to your opponent.
    Neo-Spacian Air Hummingbird
    54959865
    Effect Monster WIND Winged Beast 800 600 Once per turn: You can gain 500 LP for each card in your opponent's hand.
    Neo-Spacian Aqua Dolphin
    17955766
    Effect Monster WATER Warrior 600 800 Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.
    Neo-Spacian Dark Panther
    43237273
    Effect Monster DARK Beast 1000 500 Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, also replace this effect with that monster's original effects (if any).
    Neo-Spacian Flare Scarab
    89621922
    Effect Monster FIRE Insect 500 500 This card gains 400 ATK for each Spell/Trap Card your opponent controls.
    Neo-Spacian Glow Moss
    17732278
    Effect Monster LIGHT Plant 300 900 If this card attacks or is attacked: Your opponent draws 1 card and shows it, then, based on its type apply this effect.
  • Monster: End the Battle Phase of this turn.
  • Spell: If this card is attacking, you can change it to a direct attack instead.
  • Trap: Change this card to Defense Position.
  • Neo-Spacian Grand Mole
    80344569
    Effect Monster EARTH Rock 900 300 At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.
    Ni-Ni the Mirror Mikanko
    54862960
    Effect Monster WATER Spellcaster 0 0 If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of "Ni-Ni the Mirror Mikanko" once per turn.
    Night Assailant
    16226786
    Flip/Effect Monster DARK Fiend 200 500 FLIP: Target 1 monster your opponent controls; destroy that target. If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
    Night Wing Sorceress
    49826746
    Effect Monster WIND Spellcaster 1300 1200 You can activate "Assault Mode Activate" the turn it is Set.
    Niwatori
    07805359
    Normal Monster EARTH Winged Beast 900 800 Swallows enemies whole and uses their essence as energy.
    Nobledragon Magician
    88935103
    Pendulum/Effect Monster FIRE Spellcaster 700 1400 Cannot be used as a Synchro Material, except for the Synchro Summon of a Dragon-Type Synchro Monster. If this card is used as a Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or Graveyard: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.

    Pendulum Scale: 5
    Pendulum Effect: Unless have a "Magician" card in your other Pendulum Zone,destroy this card.
    Noh-P.U.N.K. Ze Amin
    19535693
    Tuner/Effect Monster EARTH Psychic 600 600 You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.
    Nopenguin
    32623004
    Effect Monster WATER Aqua 1600 100 During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead.
    Nordic Beast Gullinbursti
    65626958
    Tuner/Effect Monster LIGHT Beast 300 100 For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. You can only use each of the following effects of "Nordic Beast Gullinbursti" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Nordic" monster from your hand. You can target 1 "Nordic" monster in your GY, except "Nordic Beast Gullinbursti"; add it to your hand.
    Number 17: Leviathan Dragon
    69610924
    Xyz/Effect Monster WATER Dragon 2000 0 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.
    Number 20: Giga-Brilliant
    47805931
    Xyz/Effect Monster LIGHT Insect 1800 1800 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
    Number 26: Spaceway Octobypass
    39622156
    Xyz/Effect Monster LIGHT Psychic 800 2400 2 Level 3 monsters
    At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, a player can only attack with 1 monster, and its attack(s) becomes a direct attack. You can only use this effect of "Number 26: Spaceway Octobypass" once per turn. At the end of the Damage Step, if a monster inflicted battle damage by a direct attack: Give control of the monster that attacked to the turn player's opponent.
    Number 30: Acid Golem of Destruction
    81330115
    Xyz/Effect Monster WATER Rock 3000 3000 2 Level 3 monsters
    During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.
    Number 34: Terror-Byte
    32003338
    Xyz/Effect Monster DARK Machine 0 2900 3 Level 3 Monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase.
    Number 3: Cicada King
    04997565
    Xyz/Effect Monster WIND Insect 1200 2500 2 Level 3 monsters
    If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.
    Number 47: Nightmare Shark
    31320433
    Xyz/Effect Monster WATER Sea Serpent 2000 2000 2 Level 3 monsters
    When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
    Number 48: Shadow Lich
    01426714
    Xyz/Effect Monster DARK Zombie 1800 0 2 Level 3 monsters
    Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (DARK/Fiend-Type/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control.
    Number 49: Fortune Tune
    16259549
    Xyz/Effect Monster LIGHT Winged Beast 400 900 2 Level 3 monsters
    During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.
    Number 51: Finisher the Strong Arm
    56292140
    Xyz/Effect Monster EARTH Rock 2600 0 3 Level 3 monsters
    Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls.
    Number 71: Rebarian Shark
    59479050
    Xyz/Effect Monster WATER Dragon 0 2000 2 Level 3 monsters
    Once per turn: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.
    Number 75: Bamboozling Gossip Shadow
    71166481
    Xyz/Effect Monster WIND Spellcaster 1000 2600 2+ Level 3 monsters
    Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.
    Number C43: High Manipulator of Chaos
    32446630
    Xyz/Effect Monster DARK Fiend 0 0 4 Level 3 DARK monsters
    All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current Life Points.)
  • Number C65: King Overfiend
    49195710
    Xyz/Effect Monster DARK Fiend 1600 0 3 Level 3 DARK monsters.
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect.
  • Effect Monsters your opponent controls cannot activate their effects.
  • Number C96: Dark Storm
    77205367
    Xyz/Effect Monster DARK Fiend 1000 1000 4 Level 3 Dark monsters
    This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect.
  • Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster.
  • Oboro-Guruma, the Wheeled Mayakashi
    30607616
    Synchro/Effect Monster EARTH Zombie 800 2100 1 Tuner + 1+ non-Tuner monster / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn.
  • If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
  • If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.
  • Ocean's Keeper
    45045866
    Effect Monster WATER Fish 1500 1200 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 "Thousand-Eyes Jellyfish" or 1 "Cranium Fish" from your Deck to your hand.
    Odd-Eyes Mirage Dragon
    67754901
    Pendulum/Effect Monster DARK Dragon 1200 600 During either player's turn, while an "Odd-Eyes" card is in your Pendulum Zone: You can target 1 "Odd-Eyes" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of "Odd-Eyes Mirage Dragon" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon".
    Oily Cicada
    79663524
    Effect Monster WIND Insect 1000 1000 If this card is Normal or Special Summoned: You can reduce the Levels of all Insect monsters you currently control by 1. If the battle position of this card is changed: You can Special Summon 1 "Oily Cicada" from your hand, Deck, or GY. You can only use each effect of "Oily Cicada" once per turn.
    One-Eyed Shield Dragon
    33064647
    Normal Monster WIND Dragon 700 1300 This dragon wears a shield not only for its own protection, but also for ramming its enemies.
    Orcust Cymbal Skeleton
    21441617
    Effect Monster DARK Machine 1200 1500 You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.
    Oscillo Hero
    82065276
    Normal Monster EARTH Warrior 1250 700 A strange warrior from another dimension.
    Oshaleon
    71519605
    Effect Monster WATER Reptile 1400 800 While you control this face-up card, your opponent cannot select a monster other than "Oshaleon" as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand.
    Otohime
    39751093
    Spirit Monster LIGHT Spellcaster 0 100 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can change the battle position of 1 face-up monster on your opponent's side of the field.
    Oyster Meister
    83239739
    Effect Monster WATER Fish 1600 200 When this card is sent from the field to the Graveyard, except when destroyed by battle, Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/DEF 0).
    Parlor Dragonmaid
    88453933
    Effect Monster WIND Dragon 500 1700 If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.
    Patrol Robo
    76775123
    Effect Monster EARTH Machine 1100 900 During your Standby Phase, look at on of your opponent's face-down cards on the field.
    Pendulum Witch
    43502497
    Pendulum/Effect Monster EARTH Spellcaster 1500 800 If this card is Normal or Pendulum Summoned: You can target 1 card in your Pendulum Zone; destroy both that target and this card, and if you do, add 1 Level 4 or lower Pendulum Monster from your Deck to your hand. You can only use this effect of "Pendulum Witch" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

    Pendulum Scale: 8
    Pendulum Effect: If a face-up Fusion, Synchro, and/or Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in the Pendulum Zone: You can add 1 Pendulum Monster with the same original Type as 1 of those monsters, from your Deck to your face-up Extra Deck. You can only use this effect of "Pendulum Witch" once per turn.
    Penguin Cleric
    73640163
    Effect Monster WATER Aqua 600 1700 If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP.
    Penguin Knight
    36039163
    Effect Monster WATER Aqua 900 800 When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck.
    Penguin Ninja
    41255165
    Flip/Effect Monster WATER Aqua 1400 700 FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand.
    You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn.
    Penguin Torpedo
    17679043
    Effect Monster WATER Aqua 550 300 This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin Torpedo" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card.
    Performapal Ballad
    66768175
    Pendulum/Effect Monster EARTH Plant 500 1100 If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field).
    Performapal Barracuda
    92767273
    Pendulum/Effect Monster EARTH Plant 500 1100 During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).
    Performapal Bit Bite Turtle
    89113320
    Pendulum/Effect Monster WATER Reptile 800 1200 When this card is destroyed by battle: You can destroy the monster that destroyed it.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).
    Performapal Card Gardna
    37256334
    Pendulum/Effect Monster EARTH Rock 1000 1000 Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field).
    Performapal Corn
    33103459
    Effect Monster LIGHT Beast-Warrior 600 1000 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your Graveyard; gain 500 LP (this is a Quick Effect).
    Performapal Extra Slinger
    45591967
    Pendulum/Effect Monster DARK Spellcaster 800 1100 Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.

    Pendulum Scale: 6
    Pendulum Effect: During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect.
    Performapal Fire Mufflerlion
    33823832
    Pendulum/Effect Monster FIRE Beast 800 800 Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row.

    Pendulum Scale: 5
    Pendulum Effect: When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.
    Performapal Flip Hippo
    91449532
    Effect Monster EARTH Beast 800 800 When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position.
    Performapal Friendonkey
    96606246
    Effect Monster EARTH Beast 1600 600 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard.
    Performapal Hip Hippo
    41440148
    Effect Monster EARTH Beast 800 800 After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Performapal Ladyange
    58938528
    Pendulum/Effect Monster LIGHT Fairy 1000 1500 You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn.
    Performapal Lizardraw
    73130445
    Pendulum/Effect Monster EARTH Reptile 1200 600 If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

    Pendulum Scale: 6
    Pendulum Effect: If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn.
    Performapal Momoncarpet
    20281581
    Flip/Pendulum/Effect Monster EARTH Beast 1000 100 FLIP: You can target 1 Set card on the field; destroy it.If this card is Special Summoned: You can change this card to face-down Defense Position.

    Pendulum Scale: 7
    Pendulum Effect: Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any Battle Damage you take becomes halved.
    Performapal Parrotrio
    56675280
    Pendulum/Effect Monster WIND Winged Beast 500 500 When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn.
    Performapal Revue Dancer
    36527535
    Effect Monster LIGHT Spellcaster 800 1000 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Performapal" monster
    Performapal Sky Pupil
    00122520
    Effect Monster LIGHT Spellcaster 800 800 During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster.
    Performapal Thunderhino
    70458081
    Effect Monster LIGHT Rock 200 1800 Your opponent cannot target other face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.
    Performapal Trumpanda
    32787239
    Pendulum/Effect Monster EARTH Beast 800 800 When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of "Performapal Trumpanda" once per turn.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can increase this card's Pendulum Scale by 1 (max. 12).
    Performapal Whim Witch
    64450427
    Pendulum/Effect Monster DARK Spellcaster 800 800 This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster.

    Pendulum Scale: 4
    Pendulum Effect: If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you do not: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Whim Witch" once per turn.
    Peropero Cerperus
    69764158
    Effect Monster EARTH Beast 0 1800 If you take damage by battle or by an opponent's card effect while this card is in your Graveyard: You can banish this card, then target 1 card on the field; destroy it.
    Peten the Dark Clown
    52624755
    Effect Monster DARK Spellcaster 500 1200 When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck.
    Petit Angel
    38142739
    Normal Monster LIGHT Fairy 600 900 A quick-moving and tiny fairy that's very difficult to hit.
    Phantom King Hydride
    06901008
    Tuner/Effect Monster DARK Fiend 1500 300 If you use this card you control as Synchro Material, you can treat it as a non-Tuner.
    Phantom Magician
    24103628
    Effect Monster DARK Spellcaster 600 700 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position.
    Photon Cerberus
    28990150
    Effect Monster LIGHT Beast 1300 600 During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.
    Photon Lizard
    38973775
    Effect Monster LIGHT Dragon 900 1200 You can Tribute this card; add 1 Level 4 or lower "Photon" monster from your Deck to your hand. You can only use the effect of "Photon Lizard" once per turn.
    Photon Pirate
    36834155
    Effect Monster LIGHT Machine 1000 1000 You can banish 1 "Photon" monster from your Graveyard; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn.
    Photon Sabre Tiger
    80495985
    Effect Monster LIGHT Beast 2000 300 When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK.
    Pilica, Descendant of Gusto
    71175527
    Effect Monster WIND Psychic 1000 1500 When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn.
    Pitch-Dark Dragon
    47415292
    Union Monster DARK Dragon 900 600 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Dark Blade" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"
    Plague Wolf
    55696885
    Effect Monster DARK Zombie 1000 1000 Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card.
    Plasma Ball
    92595545
    Effect Monster LIGHT Thunder 900 900 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.
    Poeltis de Nouvelles
    89016236
    Ritual/Effect Monster DARK Beast-Warrior 1200 1850 You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Poeltis de Nouvelles" once per turn.
    Poki Draco
    08175346
    Effect Monster FIRE Dragon 200 100 When this card is Normal Summoned: You can add 1 "Poki Draco" from your Deck to your hand.
    Possessed Dark Soul
    52860176
    Effect Monster DARK Fiend 1200 800 Tribute this face-up monster. Take control of all face-up Level 3 or lower monsters your opponent controls until they are removed from the field.
    Prank-Kids Lampsies
    18236002
    Effect Monster FIRE Pyro 1500 500 If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can inflict 500 damage to your opponent, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Lampsies". You can only use this effect of "Prank-Kids Lampsies" once per turn.
    Predaplant Darlingtonia Cobra
    61677004
    Effect Monster DARK Plant 1000 1500 If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel.
    Predaplant Ophrys Scorpio
    35272499
    Effect Monster DARK Plant 1200 800 If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophyrs Scorpio" once per turn.
    Predaplant Pterapenthes
    26308721
    Effect Monster DARK Plant 300 2100 When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Once per turn: You can target 1 monster your opponent controls with a Level less than or equal to this card's; take control of it until the End Phase.
    Prediction Princess Astromorrigan
    05010422
    Flip/Effect Monster DARK Fairy 1300 0 FLIP: During the End Phase of this turn, destroy as many Defense Position monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.
    Prediction Princess Coinorma
    32231618
    Flip/Effect Monster EARTH Fairy 800 1400 FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'.
    Prediction Princess Petalelf
    68625727
    Flip/Effect Monster EARTH Fairy 800 700 FLIP: You can change all face-up Attack Position monsters your opponent controls to face-up Defense Position. Monsters changed to Defense Position by this effect cannot change their battle position.
    Princess of Tsurugi
    51371017
    Flip/Effect Monster WIND Warrior 900 700 FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
    Prisman
    80234301
    Normal Monster LIGHT Rock 800 1000 This crystalline monster focuses light to create a lethal laser.
    Procession of the Tea Jar
    12612470
    Tuner/Effect Monster DARK Zombie 500 0 Face-down Defense Position monsters in this card's column cannot change their battle positions, also neither player can activate the Set cards in the Spell & Trap Zones in this card's column. You can only use each of the following effects of "Procession of the Tea Jar" once per turn. During your Main Phase: You can move this card to an unused adjacent Main Monster Zone. If this card in the Monster Zone moves to another Monster Zone: Change all other monsters in this card's current column to face-down Defense Position.
    Proof of Pruflas
    85847157
    Effect Monster DARK Fiend 100 100 If you control no Special Summoned monsters: You can Special Summon this card from your hand, also you cannot Special Summon other monsters for the rest of this turn. You can only use this effect of "Proof of Pruflas" once per turn. If this card is Normal or Special Summoned, you can: Immediately after this effect resolves, Tribute Summon 1 monster.
    Propa Gandake
    61681816
    Effect Monster EARTH Psychic 500 2000 Once per turn, if you control a monster(s) whose original Type is Beast, Insect, Plant, or Rock: You can declare 1 of those Types you control; this card becomes that declared Type. If this card has applied this effect, also apply the following effects while it remains in the Monster Zone.
  • All face-up monsters on the field become the same Type as this card.
  • Monsters on the field with this card's Type cannot be targeted by either player using the effects of monsters your opponent controls with that same Type.
  • Proto-Cyber Dragon
    26439287
    Effect Monster LIGHT Machine 1100 600 This card's name becomes "Cyber Dragon" while it is face-up on the field.
    Psychic Commander
    21454943
    Tuner Monster EARTH Psychic 1400 800 When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.
    Psychic Processor
    70843274
    Effect Monster DARK Psychic 0 1500 You can banish this card you control; Special Summon up to 2 Machine, Psychic, and/or Cyberse monsters from your hand, and they can attack directly this turn. During the Standby Phase of the next turn after this card was banished: You can add this banished card to your hand. You can only use each effect of "Psychic Processor" once per turn.
    Psychic Tracker
    30227494
    Effect Monster EARTH Psychic 1600 600 .f you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.
    Psychic Wheeleder
    03233859
    Tuner/Effect Monster EARTH Psychic 600 0 If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.
    Pumpkin Carriage
    14512825
    Effect Monster EARTH Plant 0 300 "Prinzessin" you control can attack directly. Your opponent cannot target "Golden Castle of Stromberg" you control with card effects, also it cannot be destroyed by card effects.
    Pumprincess the Princess of Ghosts
    17601919
    Effect Monster DARK Zombie 900 1000 If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card.
    Puppet Pawn
    89839552
    Effect Monster EARTH Warrior 800 1200 This card can attack directly. You can only use each of the following effects of "Puppet Pawn" once per turn. When this card inflicts battle damage to your opponent: You can add 1 "Promotion" from your Deck to your hand. You can banish this card from your GY; add 1 EARTH Warrior monster from your Deck to your hand, except "Puppet Pawn", then your opponent can add 1 monster from their Deck to their hand.
    Puppet Plant
    51119924
    Effect Monster EARTH Plant 1000 1000 By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn.
    Pursuit Chaser
    27870033
    Effect Monster EARTH Machine 1400 600 When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.
    Quick-Span Knight
    11287364
    Tuner Monster EARTH Machine 1000 800 If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK.
    R-Genex Magma
    01533292
    Effect Monster FIRE Pyro 1000 200 When this card is Normal Summoned, you can add 1 Level 2 "R-Genex" monster from your Deck to your hand.
    Raging Flame Sprite
    90810762
    Effect Monster FIRE Pyro 100 200 This card can attack your opponent directly. If this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.
    Ragnaraika Samurai Beetle
    26548709
    Effect Monster LIGHT Insect 1500 0 You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.
    Rai Rider
    31173519
    Effect Monster LIGHT Thunder 1200 1400 If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field.
    Rai-Mei
    63223467
    Effect Monster LIGHT Thunder 1400 1200 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.
    Raidraptor - Fiend Eagle
    52323874
    Xyz/Effect Monster DARK Winged Beast 1000 0 2 Level 3 "Raidraptor" monsters
    You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; inflict damage to your opponent equal to its original ATK on the field. You can only use this effect of "Raidraptor - Fiend Eagle" once per turn.
    Raidraptor - Heel Eagle
    51933043
    Effect Monster DARK Winged Beast 700 700 If all monsters you control are "Raidraptor" monsters (min. 1): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 "Raidraptor" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Raidraptor - Heel Eagle" once per turn.
    Raidraptor - Skull Eagle
    45184165
    Effect Monster DARK Winged Beast 1000 500 If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can banish this card from your Graveyard, then target 1 "Raidraptor" card in your Graveyard; add it to your hand. You can only use this effect of "Raidraptor - Skull Eagle" once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If it is Xyz Summoned: it gains 300 ATK.
  • Rallis the Star Bird
    41382147
    Effect Monster WIND Winged Beast 800 800 This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase.
    Rampaging Rhynos
    03784434
    Effect Monster EARTH Beast-Warrior 1500 1500 Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.
    Ray & Temperature
    85309439
    Normal Monster LIGHT Fairy 1000 1000 The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds.
    Razor Lizard
    18372968
    Effect Monster EARTH Reptile 1500 300 While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
    Red Lotus King, Flame Crime
    19299793
    Effect Monster FIRE Fiend 1700 300 During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn.
    Red Rose Dragon
    26118970
    Tuner/Effect Monster DARK Dragon 1000 1800 If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn.
    Red-Eyes Baby Dragon
    58257569
    Effect Monster DARK Dragon 1200 700 When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.
    Reeshaddoll Wendi
    51023024
    Flip/Effect Monster WIND Psychic 1500 1000 FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi".
    If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn.
    Reptilianne Gorgon
    43426903
    Effect Monster DARK Reptile 1400 1400 If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.
    Rescue Interlacer
    63009228
    Effect Monster LIGHT Cyberse 1000 1200 During damage calculation, if your Cyberse monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of "Rescue Interlacer" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activate this effect this turn: Special Summon this card.
    Rescue-ACE Impulse
    38339996
    Effect Monster FIRE Warrior 1500 1500 During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.
    Reverse Jar
    67248304
    Flip/Effect Monster EARTH Rock 800 900 FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of "Reverse Jar" once per turn.
    Reversible Beetle
    45702357
    Flip/Effect Monster EARTH Insect 1100 1500 FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s).
    If this card is Normal or Special Summoned: Change this card, and any other monsters in its column, to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn.
    Revolution Synchron
    97682931
    Tuner/Effect Monster EARTH Machine 900 1400 If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel.
    Rigorous Reaver
    39180960
    Flip/Effect Monster FIRE Plant 1600 100 FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF.
    Risebell the Star Adjuster
    25788011
    Effect Monster WIND Psychic 800 800 When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the End Phase.
    Risebell the Summoner
    45103815
    Pendulum Monster WIND Psychic 800 800 A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn: You can target 1 face-up monster on the field; increase its Level by 1. (This remains even if this card leaves the field.)
    Ritual Beast Tamer Wen
    40907115
    Effect Monster WIND Psychic 1500 1000 If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.
    Ritual Beast Tamer Zeframpilica
    57777714
    Pendulum/Effect Monster WIND Psychic 1000 1500 When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Ritual Beast" or "Zefra" monsters. This effect cannot be negated.
    Ritual Beast Tamer Zefrawendi
    23166823
    Pendulum/Effect Monster WIND Psychic 1500 1000 When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
    Robolady
    92421852
    Normal Monster EARTH Machine 450 900 A warrior fully covered with metal. It upgrades by fusing with "Roboyarou".
    Roboyarou
    38916461
    Normal Monster EARTH Machine 900 450 A warrior fully covered with metal. It upgrades by fusing with "Robolady".
    Rock Ogre Grotto #1
    68846917
    Normal Monster EARTH Rock 800 1200 Protected by a solid body of rock, this monster throws a bone-shattering punch.
    Rocket Jumper
    53890795
    Effect Monster EARTH Rock 1000 800 If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.
    Rogue of Endymion
    44640691
    Effect Monster FIRE Spellcaster 1500 200 If this card is Normal or Special Summoned: Place 1 Spell Counter on it. You can remove 1 Spell Counter from this card and discard 1 Spellcaster monster; Set 1 Continuous Spell directly from your Deck, but for the rest of this turn you cannot activate it, or activate cards, or the effects of cards, with its name. You can only use each effect of "Rogue of Endymion" once per turn.
    Rookie Warrior Lady
    86028783
    Effect Monster EARTH Warrior 1000 800 When an attack is declared involving your other Warrior monster and an opponent's face-up monster: You can send this card from your hand or field to the GY; that opponent's monster loses ATK equal to its original ATK, until the end of this turn. You can banish this card from your GY, then target 1 EARTH Warrior monster in your GY; add it to your hand. You can only use each effect of "Rookie Warrior Lady" once per turn.
    Root Water
    39004808
    Normal Monster WATER Fish 900 800 An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters.
    Rose Archer
    51852507
    Effect Monster EARTH Warrior 1000 100 During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the Graveyard; negate the activation, and if you do,destroy it.
    Rose Fairy
    44125452
    Effect Monster WIND Plant 600 1200 If this card is added from your Deck to your hand by the effect of a Spell, Trap, or Monster Card, you can Special Summon this card.
    Rose Girl
    29177818
    Tuner/Effect Monster EARTH Plant 800 600 If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 "Rose Girl" effect per turn, and only once that turn.
    Rose Papillon
    08910240
    Effect Monster WIND Insect 1400 800 During your Main Phase, you can Tribute Summon 1 Level 7 or higher monster in Attack Position in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) While you control another Insect monster, this card can attack directly.
    Rose Princess
    58062306
    Effect Monster EARTH Plant 1200 800 If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Rose Princess" once per turn this way. You can discard this card; add 1 "White Rose Cloister" from your Deck to your hand.
    Roxrose Dragon
    93708824
    Tuner/Effect Monster DARK Dragon 1600 1200 If this card is Normal or Special Summoned: You can add 1 card that specifically lists "Black Rose Dragon" in its text, from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.
    Royal Knight
    68280530
    Effect Monster LIGHT Fairy 1300 800 When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster.
    Rubic, Malebranche of the Burning Abyss
    00734741
    Tuner/Effect Monster DARK Fiend 100 2100 If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.
    Ryu-Kishin
    15303296
    Normal Monster DARK Fiend 1000 500 A very elusive creature that looks like a harmless statue until it attacks.
    S-Force Professor DiGamma
    58589739
    Effect Monster DARK Psychic 1000 1500 Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot change its battle position. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change its battle position. You can only use this effect of "S-Force Professor DiGamma" once per turn.
    Saambell the Star Bonder
    46999905
    Pendulum/Effect Monster WIND Spellcaster 1400 1300 If a monster is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 monster from your hand with the same Level as this card. You can only use this effect of "Saambell the Star Bonder" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: If you have a Pendulum Monster Card with the same Level as this card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. You can only use this effect of "Saambell the Star Bonder" once per turn.
    Saggi the Dark Clown
    66602787
    Normal Monster DARK Spellcaster 600 1500 This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
    Salamangreat Fennec
    49094491
    Effect Monster FIRE Cyberse 1600 200 If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a Link-2 or higher Cyberse monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn.
    Salamangreat Foxer
    86962245
    Effect Monster FIRE Cyberse 1200 1000 If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 "Salamangreat Foxer" effect per turn, and only once that turn.
    Salamangreat Foxy
    94620082
    Effect Monster FIRE Cyberse 1000 1200 When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest back into your Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.
    Salamangreat Gazelle
    26889158
    Effect Monster FIRE Cyberse 1500 1000 If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.
    Salamangreat Miragestallio
    87327776
    Xyz/Effect Monster FIRE Cyberse 2000 900 2 Level 3 monsters
    You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.
    Salamangreat Spinny
    52277807
    Effect Monster FIRE Cyberse 1000 1500 If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.
    Salamangreat Weasel
    57357130
    Tuner/Effect Monster FIRE Cyberse 700 1400 If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn.
    Sand Gambler
    50593156
    Effect Monster LIGHT Spellcaster 300 1600 Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.
    Sangan
    26202165
    Effect Monster DARK Fiend 1000 600 If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
    Sari of the Silverwing Axe
    99801464
    Effect Monster LIGHT Machine 500 100 (Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand or field to it. It gains 100 ATK/DEF. You can only use this effect of "Sari of the Silverwing Axe" once per turn.
    Sasuke Samurai #3
    77379481
    Effect Monster LIGHT Warrior 1000 1000 When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards.
    Scareclaw Acro
    46877100
    Effect Monster EARTH Beast 0 2000 You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.
    Scareclaw Astra
    83488497
    Effect Monster EARTH Beast 0 1300 You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names.
    Scareclaw Belone
    19882096
    Effect Monster EARTH Beast 0 1700 You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Scarm, Malebranche of the Burning Abyss
    84764038
    Effect Monster DARK Fiend 800 2000 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • During the End Phase, if this card was sent to the Graveyard this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".
  • Science Soldier
    67532912
    Normal Monster DARK Warrior 800 800 Soldiers equipped with state-of-the-art weaponry to face unknown creatures.
    Scrap Goblin
    83135907
    Tuner Monster EARTH Beast-Warrior 0 500 This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand.
    Scrap Hunter
    55624610
    Effect Monster EARTH Machine 1600 400 Once per turn, you can select 1 face-up "Scrap" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your Graveyard.
    Scrap Recycler
    04334811
    Effect Monster EARTH Machine 900 1200 When this card is Normal or Special Summoned, you can select and send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn, you can return 2 Level 4 Machine-Type EARTH monsters from your Graveyard to the Deck to draw 1 card.
    Sea Archiver
    53309998
    Effect Monster WATER Cyberse 300 2100 If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Sea Archiver" once per turn.
    Sea Dragoons of Draconia
    82114013
    Pendulum Monster WATER Sea Serpent 200 2100 Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores.

    Pendulum Scale: 7
    Pendulum Effect: When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn.
    Sealmaster Meisei
    02468169
    Normal Monster DARK Spellcaster 1100 900 One of the few people who has a good command of Talismans. His history is a mystery.
    Searchlightman
    67646312
    Flip/Effect Monster LIGHT Machine 1000 1000 FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn.
    Second Booster
    88032368
    Effect Monster FIRE Machine 1000 500 You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.
    Secret Six Samurai - Hatsume
    44686185
    Effect Monster WATER Warrior 1600 1500 You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
    Seed of Flame
    38041940
    Effect Monster FIRE Plant 1600 1200 When this card you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Plant-Type monster, except "Seed of Flame", from your Graveyard. Also, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent''s side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.
    Seismic Crasher
    00114932
    Effect Monster EARTH Rock 1400 300 Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the Graveyard to inflict 500 damage to your opponent.
    Self-Destruct Ant
    06783559
    Flip/Effect Monster EARTH Insect 1500 1000 FLIP: Each player takes 1000 damage.
    If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of "Self-Destruct Ant" once per turn.
    Sentinel of the Tistina
    86111442
    Effect Monster WIND Aqua 1200 1400 If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.
    Sentry Soldier of Stone
    57354389
    Effect Monster EARTH Rock 1300 2000 If all monsters you control are Rock-Type monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Sentry Soldier of Stone" once per turn.
    Serene Psychic Witch
    98358303
    Effect Monster EARTH Psychic 1400 1200 When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect.
    Servant of Catabolism
    02792265
    Effect Monster LIGHT Aqua 700 500 This monster may attack your opponent's Life Points directly.
    Servant of Endymion
    92559258
    Pendulum/Effect Monster WIND Spellcaster 900 1500 You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.

    Pendulum Scale: 2
    Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
    Shaddoll Hedgehog
    04939890
    Flip/Effect Monster DARK Spellcaster 800 200 FLIP: You can add 1 "Shaddoll" Spell/Trap Card from your Deck to your hand.
    If this card is sent to the Graveyard by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn.
    Shadow Tamer
    37620434
    Flip/Effect Monster EARTH Warrior 800 700 FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase.
    Shadow Token
    SR06-ENTKN
    Token DARK Fiend 1000 1000 This card can be used as a "Shadow Token".
    *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Shafu, the Wheeled Mayakashi
    78936551
    Effect Monster EARTH Zombie 1200 400 If this card is Normal or Special Summoned: You can target 1 "Mayakashi" monster in your GY, except "Shafu, the Wheeled Mayakashi"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Shafu, the Wheeled Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.
    Shamisen Samsara Sorrowcat
    46057733
    Synchro/tuner/Effect Monster DARK Zombie 1600 1200 1 Tuner + 1+ non-Tuner monsters
    Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.
    Shark Caesar
    14306092
    Xyz/Effect Monster WATER Fish 1800 2000 3 or more (max 5) Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it during the Damage Step only.
    Shark Stickers
    20838380
    Effect Monster WATER Fish 200 1000 When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
    Shield Warrior
    95360850
    Effect Monster EARTH Warrior 800 1600 During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
    Shine Knight
    86952477
    Effect Monster LIGHT Warrior 400 1900 This card is Level 4 while in face-up Defense Position.
    Shiranui Spectralsword Shade
    79783880
    Tuner/Effect Monster FIRE Zombie 800 0 You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Specail Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.
    Shire, Lightsworn Spirit
    02420921
    Effect Monster LIGHT Fairy 400 1400 This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.
    Shock Troops of the Ice Barrier
    38528901
    Effect Monster WATER Spellcaster 1500 800 You can Tribute this card to destroy 1 face-up WATER monster on the field, and add 1 "Ice Barrier" monster from your Deck to your hand.
    Shogi Knight
    41493640
    Effect Monster EARTH Beast-Warrior 800 400 When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon1 Level 3 EARTH monster from your hand in face-up Defense Position.
    Shogi Lance
    32476434
    Effect Monster EARTH Beast-Warrior 500 500 Once per turn: You can target 1 other Level 3 Beast-Warrior-Typemonster you control; the Levels of that monster and this card become the combined Levels of those monsters.
    Shovel Crusher
    71950093
    Normal Monster EARTH Machine 900 1200 Armed with a pair of shovels, this monster will destroy anything that stands in its way.
    Shurit, Strategist of the Nekroz
    90307777
    Effect Monster WATER Warrior 300 1800 If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card is Tributed by a card effect: You can add 1 Warrior "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn.
    Silent Swordsman LV3
    01995985
    Effect Monster LIGHT Warrior 1000 1000 Negate the effects of your opponent's Spell Cards that target this card. During your Standby Phase, you can send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
    Silver Fang
    90357090
    Normal Monster EARTH Beast 1200 800 A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
    Simorgh, Bird of Calamity
    23619206
    Effect Monster WIND Winged Beast 1500 200 When this card is Normal Summoned: You can send 1 "Simorgh" card from your Deck to the GY, except "Simorgh, Bird of Calamity". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Calamity" once per turn.
    Skull Knight #2
    15653824
    Effect Monster DARK Fiend 1000 1200 If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 Skull Knight #2" from your Deck. Then shuffle your Deck."
    Skull Kraken
    98649372
    Effect Monster DARK Aqua 600 1600 When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the battle position of this card.
    Skull Stalker
    54844990
    Normal Monster DARK Warrior 900 800 Foist he's gonna grab yer monstah wit' his claws, den attack again wit' his poizin stingah!
    Skystarray
    47349310
    Effect Monster WIND Sea Serpent 600 300 This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase.
    Small Piece Golem
    22754505
    Effect Monster EARTH Rock 1100 0 When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.
    Snowman Eater
    91133740
    Effect Monster WATER Aqua 0 1900 When this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.
    Soitsu
    60246171
    Normal Monster WIND Fairy 0 0 Apparently totally unreliable, he wonders if he has incredible potential.
    Sonata the Melodious Diva
    76990617
    Effect Monster LIGHT Fairy 1200 1000 If you control a "Melodius" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF.
    Sonic Duck
    84696266
    Normal Monster WIND Winged Beast 1700 700 A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.
    Sonic Maid
    38942059
    Normal Monster EARTH Warrior 1200 900 A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note.
    Soul of Silvermountain
    91895091
    Xyz/Effect Monster EARTH Rock 1800 2200 2 Level 3 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.
    Soul Resonator
    62991792
    Tuner/Effect Monster FIRE Fiend 500 200 If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.
    Soul-Absorbing Bone Tower
    63012333
    Effect Monster DARK Zombie 400 1500 While there is another Zombie-Type monster on your side of the field, your opponent cannot select this card as an attack target. Each time a Zombie-Type monster(s) is Special Summoned, send 2 cards from the top of your opponent's Deck to the Graveyard.
    Speedroid CarTurbo
    96945958
    Tuner/Effect Monster WIND Machine 800 1200 If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters'. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn.
    Speedroid Den-Den Daiko Duke
    59640711
    Tuner/Effect Monster WIND Machine 1000 1000 You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.
    Speedroid Ohajikid
    89326990
    Effect Monster WIND Machine 1000 200 When this card is Normal Summoned: you can target 1 Tuner monster in either player's Graveyard; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Sunchro Monster, using that mosnter and this card only.
    Speedroid Taketomborg
    53932291
    Effect Monster WIND Machine 600 1200 If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special SUmmon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" oncer per turn.
    Speedroid Terrortop
    81275020
    Effect Monster WIND Machine 1200 600 If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" oncer per turn.
    Speedroid Tri-Eyed Dice
    27660735
    Tuner/Effect Monster WIND Machine 300 1500 During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
    Speedroid Ultra Hound
    86976918
    Effect Monster WIND Machine 800 800 When this card is Normal Summoned: You can send 1 "Speedroid" card from your Deck to the GY. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 "Speedroid" Synchro Monster from your Extra Deck with the same Level but a different name, but negate its effects. You can only use this effect of "Speedroid Ultra Hound" once per turn.
    Spell Reactor · RE
    15175429
    Effect Monster DARK Machine 1200 900 Once per turn, when your opponent activates a Spell Card, you can destroy the Spell card and inflict 800 damage to your opponent.
    Spell Striker
    93187568
    Effect Monster EARTH Warrior 600 200 You can remove from play 1 Spell Card from your Graveyard to Special Summon this card. This card can attack your opponent directly. You take no Battle Damage from battles involving this card.
    Spellstone Sorcerer Karood
    20630765
    Effect Monster LIGHT Spellcaster 800 1900 Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.
    Spherous Lady
    52121290
    Normal Monster EARTH Rock 400 1400 Many have been deceived by the beauty of this vampire.
    Spined Gillman
    42463414
    Effect Monster WATER Sea Serpent 1300 0 All Fish-Type, Sea Serpent-Type, and Aqua-Type monsters you control gain 400 ATK.
    Spirit Caller
    48659020
    Flip/Effect Monster LIGHT Spellcaster 1000 1000 FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
    Spirit of the Breeze
    53530069
    Effect Monster WIND Fairy 0 1800 As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.
    Spirit of the Six Samurai
    65685470
    Effect Monster EARTH Warrior 500 500 Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Spirit Reaper
    23205979
    Effect Monster DARK Zombie 300 200 Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.
    Spy-C-Spy
    21088856
    Effect Monster FIRE Warrior 1200 1300 If this card is Normal Summoned: Look at 1 random card in your opponent's Extra Deck, and if it has 2000 or more ATK, this card gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal to that monster's ATK
    Starfish
    44717069
    Effect Monster WATER Aqua 300 300 Once per turn: You can increase the Levels of all "Starfish" you currently control by 1
    Stealth Bird
    03510565
    Effect Monster DARK Winged Beast 700 1700 Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
    Steam Synchron
    83295594
    Tuner/Effect Monster WATER Machine 600 800 During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
    Steelswarm Sentinel
    99214782
    Effect Monster DARK Fiend 1100 0 While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects.
    Stone Armadiller
    63432835
    Normal Monster EARTH Rock 800 1200 Dis stone crittah's got rock-hahd fur. Dat gives him some really good dee-fense!
    Stray Asmodian
    86209650
    Effect Monster FIRE Fiend 1300 1700 When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points.
    Stuffed Animal
    71068263
    Normal Monster EARTH Warrior 1200 900 It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite.
    Sublimation Knight
    54485355
    Effect Monster FIRE Warrior 1300 200 If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn.
    Submersible Carrier Aero Shark
    05014629
    Xyz/Effect Monster WATER Fish 1900 1000 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.
    Subterror Nemesis Archer
    39581190
    Effect Monster EARTH Fairy 1600 1400 At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn.
    Summoner of Illusions
    14644902
    Flip/Effect Monster LIGHT Spellcaster 800 900 FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster at the End Phase of this turn.
    Super Defense Robot Monki
    71880877
    Effect Monster EARTH Machine 800 1200 When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.
    Super Quantal Mech Beast Grampulse
    85252081
    Xyz/Effect Monster WATER Machine 1800 2800 2 Level 3 monsters
    Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
    Super Quantum Blue Layer
    12369277
    Effect Monster WATER Psychic 1200 2000 When this card is Normal or Special Summoned: You can add 1 "Super Quant" card from your Deck to your hand, except "Super Quantum Blue Layer". If this card is sent to the Graveyard: You can target up to 3 "Super Quant" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of "Super Quantum Blue Layer" once per turn.
    Superheavy Samurai Flutist
    27978707
    Effect Monster EARTH Machine 500 1000 You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn.
    Superheavy Samurai Gigagloves
    62017867
    Effect Monster EARTH Machine 100 1000 If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard.
    Superheavy Samurai Prepped Defense
    15495787
    Effect Monster EARTH Machine 100 2100 Cannot be Normal or Flip Summoned, if you have any Spell/Trap Card in yourGraveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn.
    Superheavy Samurai Soulbang Cannon
    03064425
    Effect Monster EARTH Machine 1000 1000 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position"Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage.
    Superheavy Samurai Soulshield Wall
    31181711
    Effect Monster EARTH Machine 1200 1200 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.
    Superheavy Samurai Swordsman
    77013169
    Effect Monster EARTH Machine 1000 1800 When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, afterdamage calculation: The opponent's monster's ATK and DEF become 0.
    Swarm of Centipedes
    06116731
    Effect Monster DARK Insect 1500 500 If this card is flipped face-up: You can target 1 other monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use this effect of "Swarm of Centipedes" once per turn. Once per turn, during your Main Phase: You can change this card to face-down Defense Position.
    Swarm of Locusts
    41872150
    Effect Monster DARK Insect 1000 500 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 Spell or Trap Card your opponent controls.
    Swarm of Scarabs
    15383415
    Effect Monster DARK Insect 500 1000 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster your opponent controls.
    Sword Master
    81336148
    Tuner Monster EARTH Warrior 1200 0 If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Swordsman of Landstar
    03573512
    Normal Monster EARTH Warrior 500 1200 An amateur with a sword, this fairy warrior relies on its mysterious powers.
    Sylvan Marshalleaf
    36046926
    Effect Monster WATER Plant 1500 1200 When this card is Normal Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 monster on the field; destroy that target.
    Sylvan Mikorange
    47077318
    Effect Monster WATER Plant 400 1100 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF.
    Symphonic Warrior Guitaar
    12525049
    Pendulum/Effect Monster WIND Machine 1500 100 When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.

    Pendulum Scale: 7
    Pendulum Effect: You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn.
    Symphonic Warrior Guitariss
    43210483
    Pendulum/Tuner/Effect Monster WIND Machine 1100 500 If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn.

    Pendulum Scale: 0
    Pendulum Effect: You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn.
    Symphonic Warrior Piaano
    31826057
    Tuner Monster WIND Machine 900 1300 Once per turn, you can declare 1 Monster Type and Select 1 Face-up "Symphonic Warrior" monster on the Field. that monster becomes that Monster Type. You can declare 1 Monster Type and Remove from Play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you Control and make it that Monster Type.
    Synchro Magnet
    50702124
    Tuner Monster EARTH Machine 1000 600 This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.
    T.G. Jet Falcon
    37300735
    Tuner Monster WIND Winged Beast 1400 1200 If this card is sent to the Graveyard as a Synchro Material Monster, inflict 500 damage to your opponent.
    T.G. Warwolf
    00293542
    Effect Monster DARK Beast-Warrior 1200 0 When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".
    Tactical Espionage Expert
    89698120
    Effect Monster EARTH Warrior 1300 1200 When this card is Normal Summoned successfully, no Trap Cards can be activated.
    Tainted Wisdom
    28725004
    Effect Monster DARK Fiend 1250 800 When this card is changed from Attack Position to Defense Position, shuffle your own Deck.
    Tanngnjostr of the Nordic Beasts
    14677495
    Effect Monster EARTH Beast 800 1100 When a monster you control is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand. Once per turn, when this Defense Position card is changed to face-up Attack Position, you can Special Summon 1 "Nordic Beast" monster from your Deck, except "Tanngnjostr of the Nordic Beasts".
    Tanngrisnir of the Nordic Beasts
    15394083
    Effect Monster EARTH Beast 1200 800 When this card is destroyed by battle and sent to the Graveyard: Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).
    Tatsunecro
    03096468
    Tuner/Effect Monster DARK Zombie 500 1700 If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters.
    Tatsunoko
    55863245
    Synchro/Effect Monster WATER Wyrm 1700 500 1 Tuner + 1 or more non-Tuner monsters
    If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be uses as 1 of the other Synchro Materials. Unaffected by other monster's effects.
    Tearlaments Havnis
    37961969
    Effect Monster DARK Aqua 1600 1000 When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.
    Tellus the Little Angel
    19280589
    Effect Monster LIGHT Fairy 500 500 If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Tellus Wing Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). While you control a "Tellus Wing Token": You can banish this card from your GY and 1 Spell from your hand; Special Summon 2 "Tellus Wing Tokens", also you cannot Special Summon for the rest of this turn, except from your hand. You can only use each effect of "Tellus the Little Angel" once per turn.
    Temperance of Prophecy
    87608852
    Effect Monster EARTH Spellcaster 1000 1000 During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.
    Temtempo the Percussion Djinn
    52558805
    Xyz/Effect Monster EARTH Fiend 1700 1000 2 Level 3 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK.
    Tenpai Dragon Fadra
    65326118
    Effect Monster FIRE Dragon 1600 1000 If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
    Tenpai Dragon Genroku
    23657016
    Effect Monster FIRE Dragon 0 1000 If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn.
    Tenpai Dragon Paidra
    39931513
    Effect Monster FIRE Dragon 1700 1000 If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
    Terrene Toothed Tsuchinoko
    77428945
    Effect Monster EARTH Reptile 1600 500 When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn.
    Terrifying Toddler of Torment
    48468330
    Flip/Effect Monster DARK Fiend 0 2000 FLIP: You can send 1 Fiend monster from your Deck to the GY.
    If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn.
    Test Tiger
    92373006
    Effect Monster EARTH Beast 600 300 If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.
    The 13th Grave
    00032864
    Normal Monster DARK Zombie 1200 900 A zombie that suddenly appeared from plot #13 - an empty grave.
    The Agent of Creation - Venus
    64734921
    Effect Monster LIGHT Fairy 1600 0 You can pay 500 Life Points; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
    The Agent of Destruction - Venus
    99054885
    Tuner/Effect Monster DARK Fairy 0 1600 You can banish 1 "The Agent of Creation - Venus" from your GY; Special Summon this card from your hand. You can pay LP in multiples of 500, then for every 500 LP paid, target 1 of your "Mystical Shine Ball" that is banished or in your GY; Special Summon them, but place them on the bottom of the Deck when they leave the field. You can only use 1 "The Agent of Destruction - Venus" effect per turn, and only once that turn.
    The Agent of Force - Mars
    91123920
    Effect Monster LIGHT Fairy 0 0 Unaffected by Spell cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
    The All-Seeing White Tiger
    32269855
    Normal Monster WIND Beast 1300 500 A proud ruler of the jungle that some fear and others respect.
    The Cuckoo Commanded to Croon
    48386462
    Effect Monster FIRE Winged Beast 800 1000 You can activate 1 of these effects;
  • Destroy this card, then draw 1 card.
  • Discard 1 card, then draw 1 card.
  • During the End Phase of this turn, draw 1 card.
    You can only use this effect of "The Cuckoo Commanded to Croon" once per turn.
  • The Dark - Hex-Sealed Fusion
    52101615
    Effect Monster DARK Rock 1000 1600 You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 DARK Fusion Monster from your Fusion Deck.
    The Earth - Hex-Sealed Fusion
    88696724
    Effect Monster EARTH Rock 1000 1600 You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 EARTH Fusion Monster from your Fusion Deck.
    The Fabled Ganashia
    18282103
    Effect Monster LIGHT Beast 1600 1000 When this card is discarded to the Graveyard, Special Summon it. If this card was Summoned this way, it gains 200 ATK. In that case, remove it from play when it is removed from the field.
    The Furious Sea King
    18710707
    Normal Monster WATER Aqua 800 700 Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy.
    The Hunter with 7 Weapons
    01525329
    Effect Monster EARTH Warrior 1000 600 When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.
    The Immortal Bushi
    52035300
    Effect Monster DARK Warrior 1200 600 While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card from your Graveyard. You must also control no monsters to activate and to resolve this effect.
    The Judgement Hand
    28003512
    Normal Monster EARTH Warrior 1400 700 An all-powerful hand that delivers ruthless attacks.
    The Kick Man
    90407382
    Effect Monster DARK Zombie 1300 300 When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.
    The Lady in Wight
    40991587
    Effect Monster DARK Zombie 0 2200 Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.
    The Light - Hex-Sealed Fusion
    15717011
    Effect Monster LIGHT Rock 1000 1600 You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 LIGHT Fusion Monster from your Fusion Deck.
    The Little Swordsman of Aile
    25109950
    Effect Monster WATER Warrior 800 1300 Offer 1 monster on your side of the Field as a Tribute to increase this monster's ATK by 700 points until the end of the turn.
    The Phantom Knights of Ancient Cloak
    90432163
    Effect Monster DARK Warrior 800 1000 If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK and DEF until the end of your opponent's turn. You can banish this card from your Graveyard; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.
    The Phantom Knights of Break Sword
    62709239
    Xyz/Effect Monster DARK Warrior 2000 1000 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your Graveyard; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
    The Phantom Knights of Ragged Gloves
    63821877
    Effect Monster DARK Warrior 1000 500 A DARK Xyz Monster that was summoned using this card on the field as an Xyz Material gains this effect.
  • If it is Xyz Summoned: It gains 1000 ATK.
    You can banish this card from your Graveyard; send 1 "Phantom Knights" card from your Deck to the Graveyard. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
  • The Phantom Knights of Silent Boots
    36426778
    Effect Monster DARK Warrior 200 1200 If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.
    The Phantom Knights of Stained Greaves
    88544390
    Effect Monster DARK Warrior 1200 600 If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.
    The Phantom Knights of Torn Scales
    25538345
    Effect Monster DARK Warrior 600 1600 You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.
    The Shadow Who Controls the Dark
    63125616
    Normal Monster DARK Fiend 800 700 A shadow that dwells in the dark, paralyzing its opponents and rendering them harmless.
    The Six Samurai - Kamon
    90397998
    Effect Monster FIRE Warrior 1500 1000 Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
    The Six Samurai - Yaichi
    64398890
    Effect Monster WATER Warrior 1300 800 Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
    The Six Samurai - Yariza
    69025477
    Effect Monster EARTH Warrior 1000 500 While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
    The Weather Painter Cloud
    28806532
    Effect Monster WIND Fairy 1500 1000 If another face-up "The Weather" card you control is sent to the GY: You can target up to 2 "The Weather" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Cloud" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
    The Weather Painter Rain
    92411493
    Effect Monster WATER Fairy 1200 1400 If this card is Special Summoned: You can place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Rain" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "Weathery" card's effect: You can Special Summon this banished card.
    The Weather Painter Snow
    65017789
    Effect Monster EARTH Fairy 0 2200 When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
    The Weather Painter Sun
    54895237
    Effect Monster FIRE Fairy 1600 400 If this card is in your GY: You can send 1 face-up Continuous Spell/Trap you control to the GY; Special Summon this card in Defense Position, and if you do, place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Sun" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
    The Weather Painter Thunder
    91299846
    Effect Monster LIGHT Fairy 1700 0 You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Thunder" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card.
    The Wicked Worm Beast
    06285791
    Effect Monster EARTH Beast 1400 700 This face-up card on the field is returned to the owner's hand during the End Phase of your turn.
    Three Trolling Trolls
    43464884
    Tuner/Effect Monster WATER Beast-Warrior 1000 1300 If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; this card's Attribute and Level become the same as that monster's, until the end of this turn. During your Main Phase: You can Special Summon 1 Beast-Warrior monster with the same Attribute and Level as this card from your hand. You can only use each effect of "Three Trolling Trolls" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except Beast-Warrior monsters.
    Three-Eyed Ghost
    31464658
    Effect Monster DARK Fiend 900 800 You can send this card from the field to the GY; add 1 Level 10 DARK monster from your Deck to your hand. You can only use this effect of "Three-Eyed Ghost" once per turn.
    Three-Legged Zombies
    33734439
    Normal Monster DARK Zombie 1100 800 A pair of friendly skeletons, lean and fat, that travel with extreme difficulty.
    Thunder Ball
    84813516
    Effect Monster DARK Fiend 450 400 At the end of the Damage Step, if a monster battled: You can Special Summon this card from your hand. You can send 1 Trap from your hand or that's Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that target to your hand. You can only use each effect of "Thunder Ball" once per turn.
    Timebreaker Magician
    80335817
    Pendulum/Effect Monster DARK Spellcaster 1400 0 When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field, but return them in your next Standby Phase.

    Pendulum Scale: 2
    Pendulum Effect: Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.
    Timegazer Magician
    20409757
    Pendulum/Effect Monster DARK Spellcaster 1200 600 Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.

    Pendulum Scale: 8
    Pendulum Effect: You must control no monsters to activate this card. If a Pendulum Monster you control attacks or is attacked, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
    Tindangle Jhrelth
    24158464
    Flip/Effect Monster DARK Fiend 0 1800 FLIP: You can take 1 Flip monster from your Deck, except "Tindangle Jhrelth", and either add it to your hand or send it to the GY.
    If this card is in your hand: You can discard 1 other card; send 1 "Tindangle" card from your Deck to the GY, except "Tindangle Jhrelth", and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Tindangle Jhrelth" once per turn.
    Tindangle Protector
    67744384
    Flip/Effect Monster DARK Fiend 800 1600 FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are "Tindangle" monsters, you can add up to that many "Tindangle" cards from your Deck to your hand. You can only use this effect of "Tindangle Apostle" once per turn.
    Torpedo Fish
    90337190
    Effect Monster WATER Fish 1000 1000 While Umi" is face-up on the field, this card is unaffected by any Spell Cards."
    Totem Bird
    71068247
    Xyz/Effect Monster WIND Winged Beast 1900 1400 2 Level 3 WIND monsters
    During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.
    Totem Five
    56346071
    Effect Monster FIRE Rock 500 200 If 5 monsters are Special Summoned at the same time, including this card: Destroyas many cards your opponent controls as possible, and if you do, inflict 500 damageto your opponent for each card destroyed.
    Tour Bus From the Underworld
    52823314
    Effect Monster DARK Fiend 1000 1000 When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck.
    Tour Bus To Forbidden Realms
    89732524
    Flip/Effect Monster DARK Fiend 600 1000 FLIP: Add 1 Fiend-Type monster from your Deck to your hand, except a DARK or LIGHT monster.
    Tour Guide From The Underworld
    10802915
    Effect Monster DARK Fiend 1000 600 When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
    Trakodon
    42348802
    Normal Monster EARTH Dinosaur 1300 800 A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds.
    Transcicada
    01799464
    Tuner/Effect Monster EARTH Insect 800 1000 If this card is Special Summoned: You can Special Summon 1 "Moult Token" (Insect/EARTH/Level 3/ATK 0/DEF 0). While the Token Special Summoned by this effect is on the field, you cannot Special Summon monsters from the Extra Deck, except Insect monsters. You can only use this effect of "Transcicada" once per turn.
    Transforming Sphere
    66094973
    Effect Monster WIND Winged Beast 100 100 Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position.
    Trap Master
    46461247
    Flip/Effect Monster EARTH Warrior 500 1100 FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
    Tri-Edge Levia
    68836428
    Xyz/Effect Monster WATER Sea Serpent 1800 1500 3 Level 3 monsters
    Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.
    Triamid Dancer
    69529337
    Effect Monster EARTH Rock 600 1900 Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Triamid Hunter
    95923441
    Effect Monster EARTH Rock 1400 1100 If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Trickstar Lycoris
    35199656
    Effect Monster LIGHT Fairy 1600 1200 (Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each.
    Tricular
    20797524
    Effect Monster EARTH Machine 300 300 When this card is destroyed by battle, you can Special Summon 1 "Bicular" from your hand or Deck.
    Trigon
    48568432
    Union Monster FIRE Dragon 500 1700 Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, select and Special Summon 1 Level 4 or lower LIGHT Machine-Type monster from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Tripod Fish
    61254509
    Effect Monster WATER Fish 300 1300 When this card is Special Summoned from the Graveyard: You can target 1 face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase its Level by 1.
    Trust Guardian
    87319876
    Tuner Monster LIGHT Fairy 0 800 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step.
    Tune Warrior
    74093656
    Tuner Monster EARTH Warrior 1600 200 The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.
    Turbo Cannon
    13574687
    Synchro/Effect Monster FIRE Machine 0 0 Turbo Rocket + 1 or more non-Tuner monsters
    Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK.
    Turbo-Tainted Hot Rod GT19
    16769305
    Tuner/Effect Monster FIRE Machine 500 1500 FLIP: You can declare a Level from 1 to 9; this card becomes that Level until the end of this turn.
    After this card has been flipped face-up, during any Main Phase (Quick Effect): You can target 1 other face-up monster on either field; immediately after this effect resolves, Synchro Summon 1 monster using only this card and that target. You can only use 1 "Turbo-Tainted Hot Rod GT19" effect per turn, and only once that turn.
    Twilight Rose Knight
    02986553
    Tuner Monster DARK Warrior 1000 1000 Your opponent cannot select a face-up Plant-Type monster as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.
    Twin Long Rods #2
    29692206
    Normal Monster WATER Aqua 850 700 An amphibious creature with two whip-like tails.
    Twin-Headed Behemoth
    43586926
    Effect Monster WIND Dragon 1500 1200 During the End Phase, if this card was destroyed on the field and sent to the Graveyard this turn: Special Summon it from the Graveyard, and make its ATK and DEF 1000. Each player can only use the effect of "Twin-Headed Behemoth" once per Duel.
    Two-Mouth Darkruler
    57305373
    Normal Monster EARTH Dragon 900 700 A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back.
    Ukiyoe-P.U.N.K. Sharakusai
    13258285
    Tuner/Effect Monster EARTH Psychic 1200 600 You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.
    Ultimate Baseball Kid
    67934141
    Effect Monster FIRE Warrior 500 100 Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points.
    Ultimate Insect LV3
    34088136
    Effect Monster WIND Insect 1400 900 If this card was Special Summoned by the effect of "Ultimate Insect LV1", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 300 points. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
    Unchained Twins - Aruha
    26236560
    Effect Monster FIRE Fiend 1500 1500 You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn.
    Unchained Twins - Rakea
    53624265
    Effect Monster WATER Fiend 1500 1500 (Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn.
    Unchained Twins - Sarama
    31588572
    Effect Monster DARK Fiend 1500 1500 You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.
    Uni-Zombie
    49959355
    Tuner/Effect monster DARK Zombie 1300 0 You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie-Type monsters, also send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
    United Resistance
    85936485
    Normal Monster WIND Thunder 1000 400 The people that gather to swear to fight their oppressors. A revolution is coming.
    Unknown Warrior of Fiend
    97360116
    Normal Monster DARK Warrior 1000 500 A deadly duo consisting of a beast master and its loyal servant.
    Unmasked Dragon
    24218047
    Effect Monster FIRE Wyrm 1400 1100 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEFfrom your Deck.
    Valkyrie Chariot
    19190082
    Union/Effect Monster WIND Fairy 500 1000 Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. When the equipped monster declares an attack: You can have it gain 500 ATK. (This ATK gain remains even if this card leaves the field.)
    Valkyrie Vierte
    81558967
    Effect Monster LIGHT Fairy 1400 1400 During your Main Phase: You can excavate the top cards of your Deck equal to the number of other "Valkyrie" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Valkyrie" monster from your Deck. You can only use each effect of "Valkyrie Vierte" once per turn.
    Vampire Baby
    56387350
    Effect Monster DARK Zombie 700 1000 At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field.
    Vampire Ghost
    90299015
    Effect Monster DARK Zombie 1500 0 If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn.
    Vendread Houndhorde
    67267333
    Effect Monster DARK Zombie 0 2100 If this card is in your GY: You can discard 1 "Vendread" card; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Houndhorde" once per turn.
  • Once per turn (Quick Effect): You can target 1 Spell/Trap your opponent controls; banish it.
  • Venom Snake
    73899015
    Effect Monster EARTH Reptile 1200 600 Once per turn you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn
    Vernusylph of the Flowering Fields
    62133026
    Effect Monster EARTH Fairy 600 1600 Your opponent cannot target "Vernusylph" monsters you control with card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 EARTH monster from your GY to your hand, except "Vernusylph of the Flowering Fields", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flowering Fields" once per turn.
    Vernusylph of the Misting Seedlings
    81519836
    Effect Monster EARTH Fairy 400 800 All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn.
    Vernusylph of the Thawing Mountains
    09238125
    Effect Monster EARTH Fairy 1100 0 You can discard this card, and 1 monster or "Vernusylph" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Vernusylph of the Thawing Mountains" once per turn.
    Versago the Destroyer
    50259460
    Effect Monster DARK Fiend 1100 900 This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
    Virtual World Dragon - Longlong
    61641818
    Xyz/Effect Monster EARTH Wyrm 2400 2000 2+ Level 3 monsters with the same Type and Attribute
    Your opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation. You can only use this effect of "Virtual World Dragon - Longlong" once per turn.
    Virtual World Hime - Nyannyan
    08736823
    Effect Monster WIND Psychic 1500 1500 If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn.
    Virtual World Mai-Hime - Lulu
    49088914
    Tuner/Effect Monster WIND Psychic 1600 600 If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn.
    Virtual World Shell - Jaja
    90664857
    Xyz/Effect Monster EARTH Wyrm 1000 2400 2+ Level 3 monsters
    Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.
    Virtual World Xiezhi - Jiji
    12571621
    Effect Monster EARTH Wyrm 1000 1600 If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn.
    Vision HERO Increase
    22865492
    Effect Monster DARK Warrior 900 1100 If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck. You can only use each effect of "Vision HERO Increase" once per turn.
    Vision HERO Minimum Ray
    61320914
    Effect Monster DARK Warrior 1200 700 If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can destroy 1 Level 4 or lower monster your opponent controls. You can only use each effect of "Vision HERO Minimum Ray" once per turn.
    Vision HERO Multiply Guy
    96693371
    Effect Monster DARK Warrior 800 700 If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can make 1 face-up monster on the field gain 800 ATK. You can only use each effect of "Vision HERO Multiply Guy" once per turn.
    Vision HERO Poisoner
    83414006
    Effect Monster DARK Warrior 900 700 If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can halve the ATK of 1 face-up monster on the field. You can only use each effect of "Vision HERO Poisoner" once per turn.
    Volcanic Blaster
    81020140
    Effect Monster FIRE Pyro 1200 600 When this card is destroyed and sent to the Graveyard by battle, you can place 1 "Volcanic" monster in your Deck on top of your Deck.
    Volcanic Counter
    66436257
    Effect Monster FIRE Pyro 300 1300 When you take Battle Damage while this card is in your Graveyard, remove it from play. Then, if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of Battle Damage you took.
    Volcanic Trooper
    22411609
    Effect Monster FIRE Pyro 1000 1000 If this card is Normal or Special Summoned: You can add 1 "Volcanic" card from your Deck to your hand, except "Volcanic Trooper". You can discard 1 card; Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only use each effect of "Volcanic Trooper" once per turn.
    Vortex Trooper
    07736719
    Effect Monster WIND Aqua 0 600 When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. If this card is destroyed: Draw 1 card.
    Vulcan Dragni the Cubic King
    77387463
    Effect Monster FIRE Fairy 0 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Indiora Doom Volt the Cubic Emperor" from your Deck to your hand.
    Vylon Cube
    41431329
    Tuner Monster LIGHT Machine 800 800 If this card is sent to the Graveyard for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand.
    Vylon Stella
    38679204
    Tuner monster LIGHT Fairy 1400 200 If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.
    Warlock of the Ice Barrier
    18482591
    Effect Monster WATER Spellcaster 400 1000 While you control another "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.
    Water Enchantress of the Temple
    30680659
    Effect Monster WATER Spellcaster 1500 1200 If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.
    Wattberyx
    05554990
    Tuner Monster LIGHT Thunder 300 0 When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
    Wattkid (F.K.A. Oscillo Hero #2)
    27324313
    Normal Monster LIGHT Thunder 1000 500 A creature that electrocutes opponents with bolts of lightning.
    Wattkiwi
    24996659
    Tuner Monster LIGHT Thunder 600 100 Watt monsters you control cannot be destroyed by battle while they are attacking.
    Wattmole
    32548609
    Effect Monster LIGHT Thunder 0 100 This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
    Wattsquirrel
    23274061
    Effect Monster LIGHT Thunder 700 100 This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled after damage calculation (including in the Graveyard).
    Wattsychic Fighter
    81028112
    Effect Monster LIGHT Psychic 1500 300 When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place it on either the top or bottom of their Deck. You can only use this effect of "Wattsychic Fighter" once per turn.
    Wattwoodpecker
    12296376
    Effect Monster LIGHT Thunder 1000 100 This card can attack twice during the same Battle Phase. Monsters that battled with this card cannot change their Battle Position.
    Wetha
    96643568
    Normal Monster WATER Aqua 1000 900 A spirit that controls rain and is capable of summoning hurricanes to blow the enemy away.
    Whirlwind Weasel
    93730409
    Flip/Effect Monster WIND Beast 500 1500 FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.
    White Magical Hat
    15150365
    Effect Monster LIGHT Spellcaster 1000 700 When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the Graveyard.
    White Tiger Summoner
    28348939
    Effect Monster EARTH Spellcaster 1000 1700 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF.
    Widget Kid
    10705656
    Effect Monster EARTH Cyberse 1500 900 If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of "Widget Kid" once per turn.
    Wightprincess
    90243945
    Effect Monster LIGHT Zombie 1600 0 This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monster currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
    Wind-Up Carrier Zenmaity
    81122844
    Xyz/Effect Monster WATER Machine 1500 1500 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.
    Wind-Up Dog
    12076263
    Effect Monster EARTH Beast 1200 900 During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
    Wind-Up Hunter
    16923472
    Effect Monster DARK Beast-Warrior 1600 500 You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.
    Wind-Up Rabbit
    42874792
    Effect Monster EARTH Beast-Warrior 1400 600 During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.
    Wind-Up Rat
    57962537
    Effect Monster EARTH Beast 600 600 During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
    Wind-Up Zenmaines
    78156759
    Xyz/Effect Monster FIRE Machine 1500 2100 2 Level 3 monsters
    If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.
    Windwitch - Freeze Bell
    20246864
    Effect Monster WIND Spellcaster 1200 1200 If all monsters you control are "Windwitch" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Windwitch - Freeze Bell" once per turn. Once per turn, during your Main Phase: You can increase this card's Level by 1. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by battle.
    Windwitch - Ice Bell
    43722862
    Effect Monster WIND Spellcaster 1000 1000 If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 "Windwitch" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of "Windwitch - Ice Bell" once per turn.
    Wingtortoise
    10132124
    Effect Monster WIND Aqua 1500 1400 When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)
    Witchcrafter Pittore
    95245544
    Effect Monster WATER Spellcaster 1000 1500 During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn.
    Wizard Buster Destruction Sword
    02602411
    Effect Monster DARK Spellcaster 1200 900 You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, monsters in your opponent's Graveyard cannot activate their effects. You can send this Equip Card to the Graveyard, then target 1 "Destruction Sword" monster in your Graveyard, except "Wizard Buster Destruction Sword"; add it to your hand.
    Wodan the Resident of the Forest
    42883273
    Effect Monster EARTH Warrior 900 1200 Increase this card's ATK by 100 for every Plant-Type monster that is face-up on the field.
    Wolf
    49417509
    Normal Monster EARTH Beast 1200 800 Dis alpha wolf yoozes his sense a smell ta find da enemy. 'ey, quit sniffing at my socks!
    Woodland Archer
    09848939
    Effect Monster EARTH Beast-Warrior 1400 1300 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.
    Woodland Sprite
    06979239
    Effect Monster EARTH Plant 900 400 Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points.
    Worm Barses
    15658249
    Effect Monster LIGHT Reptile 1400 1500 When this card is Normal Summoned, change 1 Defense Position monster to face-up Attack Position.
    Worm Jetelikpse
    84932271
    Flip/Effect Monster LIGHT Reptile 1200 0 FLIP: When this card is destroyed and sent to the Graveyard this turn, Special Summon it in Defense Position.
    Wroughtweiler
    06480253
    Effect Monster EARTH Machine 800 1200 When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand.
    Wynn the Wind Charmer
    37744402
    Flip/Effect Monster WIND Spellcaster 500 1500 FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field.
    X-Saber Airbellum
    90508760
    Tuner Monster EARTH Beast 1600 200 If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand.
    XX-Saber Darksoul
    31383545
    Effect Monster EARTH Beast 100 100 During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.
    XX-Saber Emmersblade
    42737833
    Effect Monster EARTH Insect 1300 800 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
    XX-Saber Fulhelmknight
    78422252
    Tuner Monster EARTH Warrior 1300 1000 Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this cards destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard.
    Xyz Armor Torpedo
    94151981
    Xyz/Effect Monster WATER Warrior 2500 800 2 Level 3 monsters
    Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster.
  • If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control.
  • If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.
  • Yomi Ship
    51534754
    Effect Monster WATER Aqua 800 1400 When this card is destroyed and sent to the Graveyard as a result of battle, destroy the monster that destroyed this card.
    Yowie
    33393090
    Effect Monster EARTH Reptile 500 500 If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of "Yowie" once per Duel.
    Zefraxi, Treasure of the Yang Zing
    21495657
    Pendulum/Effect Monster EARTH Wyrm 1500 0 If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that monster is treated as a Tuner monster this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
    Zombie Tiger
    47693640
    Union Monster EARTH Zombie 1400 1600 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Decayed Commander" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"
    Zombie Warrior
    31339260
    Fusion Monster DARK Zombie 1200 900 "Skull Servant" + "Battle Warrior"
    ZS - Ouroboros Sage
    32281491
    Effect Monster DARK Warrior 600 0 When this card is Normal Summoned: You can Special Summon 1 non-LIGHT "Number" monster from your GY, but negate its effects, and if you do, equip both this card and 1 "Utopia" monster you control to it, each as an Equip Spell that gives it 1700 ATK, also you can only declare one attack for the rest of this turn. When the monster equipped with this card by this card's effect declares an attack on your opponent's monster: You can double the attacking monster's ATK, but destroy it during the End Phase.
    Zubaba Buster
    57036718
    Effect Monster EARTH Warrior 1800 600 At the end of the Damage Step, if this card inflicts Battle Damage to your opponent: Destroy the face-up monster with the lowest ATK (if it's a tie, you get to choose), and if you do, this card loses 800 ATK.
    Zubaba Knight
    97896503
    Effect Monster EARTH Warrior 1600 900 At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
    ZW - Phoenix Bow
    87008374
    Effect Monster FIRE Winged Beast 1100 0 You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up "ZW - Phoenix Bow".
    Card Name Type Attribute Sub Type ATK DEF Card Text Buy It
     This set contains 1141 cards.