This is a list of all the Yu-Gi-Oh! Level 3 monsters in our database.
Card Name | Type | Attribute | Sub Type | ATK | DEF | Card Text | Buy It |
---|---|---|---|---|---|---|---|
3-Hump Lacooda
86988864 |
Effect Monster | EARTH | Beast | 500 | 1500 | If there are 3 face-up 3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards." | |
4-Starred Ladybug of Doom
83994646 |
Flip/Effect Monster | WIND | Insect | 800 | 1200 | FLIP: Destroy all face-up Level 4 monsters on your opponent's side of the field. | |
Absorbing Jar
03900605 |
Flip/Effect Monster | EARTH | Rock | 600 | 500 | FLIP: Destroy all Set Spell/Trap Cards on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn. | |
Abyss Actor - Comic Relief
15308295 |
Pendulum/Effect Monster | DARK | Fiend | 1000 | 2000 | You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set "Abyss Script" Spell in their Spell & Trap Zone. Pendulum Scale: 8 Pendulum Effect: You can target 1 "Abyss Actor" Pendulum Monster you control and 1 monster your opponent controls; switch control of both monsters, then destroy this card. You can only use this effect of "Abyss Actor - Comic Relief" once per turn. |
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Abyssrhine the Atlantean Spirit
17080584 |
Effect Monster | WATER | Aqua | 1600 | 1600 | (This card is always treated as a "Mermail" card.) You can Tribute this card from your hand and 1 "Atlantean" or "Mermail" monster from your hand or field; take 1 Level 7 Fish, Sea Serpent, or Aqua monster from your Deck and either add it to your hand or Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. During your opponent's turn (Quick Effect): You can banish this card from your GY and discard 1 card to the GY; draw 1 card. You can only use each effect of "Abyssrhine, the Atlantean Spirit" once per turn. |
|
Achacha Archer
98865920 |
Effect Monster | FIRE | Warrior | 1200 | 600 | When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent. | |
Achacha Chanbara
62476197 |
Effect Monster | FIRE | Warrior | 1400 | 400 | During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent. | |
Acrobat Monkey
47372349 |
Normal Monster | EARTH | Machine | 1000 | 1800 | An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. | |
Adhesive Explosive
53828396 |
Effect Monster | WIND | Machine | 1000 | 1000 | If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn. | |
Advanced Crystal Beast Amethyst Cat
19963185 |
Effect Monster | EARTH | Beast | 1200 | 400 | If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Your "Advanced Crystal Beast" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Advanced Crystal Beast Emerald Tortoise
46358784 |
Effect Monster | WATER | Aqua | 600 | 2000 | If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Advanced Crystal Beast Ruby Carbuncle
83575471 |
Effect Monster | LIGHT | Fairy | 300 | 300 | If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell: You can Special Summon this card, then you can Special Summon as many "Advanced Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. You can only use this effect of "Advanced Crystal Beast Ruby Carbuncle" once per turn. | |
Airorca
84747429 |
Effect Monster | WIND | Sea Serpent | 1400 | 300 | Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase. | |
Al-Lumi'raj
25795273 |
Tuner/Effect Monster | WIND | Wyrm | 1600 | 1000 | All monsters on the field lose ATK and DEF equal to their own Level/Rank x 300. | |
Alice, Lady of Lament
14504454 |
Effect Monster | DARK | Fiend | 0 | 2000 | When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament". | |
Alich, Malebranche of the Burning Abyss
47728740 |
Effect Monster | DARK | Fiend | 1200 | 0 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Alien Dog
15475415 |
Effect Monster | LIGHT | Reptile | 1500 | 1000 | When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls. | |
Alien Mars
99532708 |
Effect Monster | FIRE | Reptile | 1000 | 1000 | The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars". | |
Alinsection
70924884 |
Normal Monster | EARTH | Insect | 950 | 700 | A stag beetle with a saw-like head and arms. | |
Allure Queen LV3
87257460 |
Effect Monster | DARK | Spellcaster | 500 | 500 | Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck. | |
Ally of Justice Core Destroyer
36629203 |
Effect Monster | DARK | Machine | 1200 | 200 | If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation). | |
Ally of Justice Cycle Reader
08233522 |
Tuner Monster | DARK | Machine | 1000 | 1000 | During either player's turn, you can discard this card to select and remove from play up to 2 LIGHT monsters from your opponent's Graveyard. | |
Ally of Justice Cyclone Creator
45586855 |
Tuner Monster | DARK | Machine | 1400 | 1200 | Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field. | |
Ally of Justice Searcher
03648368 |
Effect Monster | DARK | Machine | 1400 | 100 | Once per turn, you can discard 1 card to flip 1 face-down Defense Position monster your opponent controls to face-up Attack Position. Flip Effects are not activated at that time. | |
Ally of Justice Unknown Crusher
22371016 |
Effect Monster | DARK | Machine | 1200 | 800 | When this card battles a LIGHT monster, remove that monster from play after damage calculation. | |
Alpha The Electromagnet Warrior
42023223 |
Effect Monster | EARTH | Rock | 1700 | 1100 | If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect). | |
Altergeist Malwisp
27132400 |
Tuner/Effect Monster | LIGHT | Spellcaster | 1500 | 0 | If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 "Altergeist" monster in your GY, except "Altergeist Malwisp"; Special Summon it in Defense Position, but for the rest of this turn, it cannot activate its effects. You can only use each effect of "Altergeist Malwisp" once per turn. | |
Altergeist Multifaker
42790071 |
Effect Monster | DARK | Spellcaster | 1200 | 800 | If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn. | |
Amanokujaki
43739056 |
Tuner/Effect Monster | LIGHT | Fiend | 1000 | 1000 | You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during the Main Phase of this card's owner (Quick Effect): You can give control of this card to your opponent, then you (the activating player) can make this card become any Attribute until the end of the next turn. | |
Amazement Ambassador Bufo
30829071 |
Effect Monster | EARTH | Beast | 1600 | 900 | When this card is Normal Summoned: You can target 1 "Attraction" Trap in your GY and 1 face-up monster your opponent controls; equip that Trap to your opponent's monster. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Ambassador Bufo" once per turn. | |
Amazoness Blowpiper
73574678 |
Effect Monster | EARTH | Warrior | 800 | 1500 | Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn. | |
Amazoness Princess
84539520 |
Effect Monster | EARTH | Warrior | 1200 | 900 | This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess". | |
Amazoness Silver Sword Master
24087580 |
Pendulum/Effect Monster | EARTH | Warrior | 1200 | 2000 | If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Silver Sword Master" once per turn. Pendulum Scale: 7 Pendulum Effect: "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 "Amazoness" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Amazoness Silver Sword Master" once per turn. |
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Amazoness Spy
31102447 |
Effect Monster | EARTH | Warrior | 800 | 1200 | You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck. | |
Ambulanceroid
36378213 |
Effect Monster | EARTH | Machine | 300 | 1200 | When a "roid" monster(s) is added from your GY to your hand (except during the Damage Step): You can Special Summon it. | |
Amores of Prophecy
40213117 |
Effect Monster | EARTH | Spellcaster | 600 | 2000 | Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand. | |
Amorphage Sloth
32687071 |
Pendulum/Effect Monster | EARTH | Dragon | 2250 | 0 | Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters. Pendulum Scale: 3 Pendulum Effect: While you control an "Amorphage" monster, neither player canadd cards from their Deck to their hand except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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Anarchist Monk of the Six Samurai
80570228 |
Tuner/Effect Monster | DARK | Warrior | 500 | 0 | If you control a "Six Samurai" monster other than "Anarchist Monk of the Six Samurai", you can Special Summon this card (from your hand). You can only Special Summon "Anarchist Monk of the Six Samurai" once per turn this way. You can only use each of the following effects of "Anarchist Monk of the Six Samurai" once per turn. If this card is sent from the field to the GY: You can add 1 "Six Samurai" Quick-Play Spell from your Deck to your hand. A "Six Samurai" monster that was Synchro Summoned using this card gains this effect. |
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Ancient Brain
42431843 |
Normal Monster | DARK | Fiend | 1000 | 700 | A fallen fairy that is powerful in the dark. | |
Ancient Gear Hunting Hound
42878636 |
Effect Monster | EARTH | Machine | 1000 | 1000 | If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. | |
Ancient Lamp
54912977 |
Effect Monster | WIND | Spellcaster | 900 | 1400 | During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation. | |
Angraecum Umbrella
73979030 |
Tuner/Effect Monster | WATER | Spellcaster | 500 | 1500 | When this card is Normal Summoned: You can discard 1 card, then target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. | |
Anthrosaurus
89904598 |
Normal Monster | EARTH | Dinosaur | 1000 | 850 | Dis man-like dinosawz gotta high I.Q., even tho he's lackin' in da strength depawtment. (Kinda like yooz, if ya had a high I.Q.! Nyaah!) | |
Anti-Aircraft Flower
65064143 |
Effect Monster | EARTH | Plant | 0 | 1600 | By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points. | |
Ape Magician
31975743 |
Effect Monster | DARK | Beast | 800 | 1200 | Cannot be Special Summoned. Once per turn, if this card is in face-up Attack Position: You can send 1 monster from your hand to the Graveyard to target 1 face-up Defense Position monster your opponent controls; take control of it until the End Phase. It cannot change its battle position this turn. | |
Apple Magician Girl
56132807 |
Effect Monster | FIRE | Spellcaster | 1200 | 800 | Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other "Magician Girl" monsters with different names in your Graveyard; add them to your hand. | |
Arcane Archer of the Forest
55001420 |
Effect Monster | EARTH | Warrior | 900 | 1400 | While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By Tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field. | |
Archfiend Eccentrick
57624336 |
Pendulum/Effect Monster | LIGHT | Fiend | 800 | 1000 | You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn. Pendulum Scale: 7 Pendulum Effect: You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. |
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Archfiend Heiress
66540884 |
Effect Monster | DARK | Fiend | 1000 | 0 | If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn. | |
Armaill
53153481 |
Normal Monster | EARTH | Warrior | 700 | 1300 | A strange warrior who manipulates three deadly blades with both hands and his tail. | |
Armed Dragon LV3
00980973 |
Effect Monster | WIND | Dragon | 1200 | 900 | During your Standby Phase, you can send this face-up card from the field to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck. | |
Armed Dragon Thunder LV3
57030525 |
Effect Monster | WIND | Dragon | 1200 | 900 | This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card. | |
Armor Breaker
87798440 |
Union Monster | EARTH | Warrior | 800 | 800 | Once per turn, you can equip this card to a Warrior-Type monster you control OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.) | |
Armored Shark
27480536 |
Effect Monster | WATER | Fish | 500 | 2000 | (This card is always treated as an "Armored Xyz" card.) You can send 1 WATER Xyz Monster from your Extra Deck to the GY, then target 1 Fish monster in your GY with the same Level as the Rank of that monster; Special Summon it. During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 WATER Xyz Monster you control; equip this card to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "Armored Shark" once per turn. |
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Armored Zombie
20277860 |
Normal Monster | DARK | Zombie | 1500 | 0 | This warrior blindly swings a deadly blade with devastating force. | |
Aromage Cananga
22174866 |
Effect Monster | EARTH | Plant | 1400 | 1000 | While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand. | |
Arsenal Bug
42364374 |
Effect Monster | EARTH | Insect | 2000 | 2000 | If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points. | |
Ash Blossom & Joyous Spring
14558127 |
Tuner/Effect Monster | FIRE | Zombie | 0 | 1800 | When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn. |
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Ashoka Pillar
58996839 |
Effect Monster | EARTH | Rock | 0 | 2200 | If this card is Summoned: You can add 1 Equip Spell from your Deck to your hand, then if this card is in Attack Position, change it to Defense Position. You can only use this effect of "Ashoka Pillar" once per turn. If this card is destroyed by battle or card effect: Take 2000 damage. | |
Ashura King
80993256 |
Xyz/Effect Monster | EARTH | Warrior | 2100 | 0 | 3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn. |
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Aswan Apparition
88236094 |
Effect Monster | DARK | Fiend | 500 | 500 | If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck. | |
Atlantean Attack Squad
08078366 |
Effect Monster | WATER | Sea Serpent | 1400 | 0 | This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card. | |
Atlantean Marksman
00706925 |
Effect Monster | WATER | Sea Serpent | 1400 | 0 | When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower Sea Serpent-Type "Atlantean" monster, except "Atlantean Marksman", from your Deck. When this card is sent to the Graveyard for the activation of a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target. | |
Attachment Cybern
79875526 |
Effect Monster | LIGHT | Dragon | 1600 | 800 | You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn. | |
Aurkus, Lightsworn Druid
07183277 |
Effect Monster | LIGHT | Beast-Warrior | 1200 | 1800 | Lightsworn monsters (everywhere) cannot be targeted by Spells, Traps, or card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. | |
Aussa the Earth Charmer
37970940 |
Flip/Effect Monster | EARTH | Spellcaster | 500 | 1500 | FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field. | |
Autorokket Dragon
80250185 |
Effect Monster | DARK | Dragon | 1600 | 1000 | When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn. | |
Avatar of The Pot
99284890 |
Effect Monster | EARTH | Rock | 1200 | 1300 | By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck. | |
Baby Dragon
88819587 |
Normal Monster | WIND | Dragon | 1200 | 700 | Much more than just a child, this dragon is gifted with untapped power. | |
Baby Spider
60023855 |
Effect Monster | DARK | Insect | 0 | 0 | You can Tribute 1 DARK monster, increase the Levels of all "Baby Spiders" you currently control by the Level of that Tributed monster. You can pay half your LP; banish this card from your GY and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of "Baby Spider" once per turn. | |
Bachibachibachi
83272895 |
Effect Monster | LIGHT | Insect | 800 | 800 | An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. |
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Backlinker
71172240 |
Effect Monster | DARK | Cyberse | 1600 | 0 | If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. | |
Backup Operator
97947705 |
Effect Monster | LIGHT | Cyberse | 1200 | 800 | You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that monster to the hand. If Special Summoned this way, banish this card when it leaves the field. You can only use this effect of "Backup Operator" once per turn. | |
Backup Secretary
63528891 |
Effect Monster | LIGHT | Cyberse | 1200 | 800 | If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way. | |
Baku the Beast Ninja
94670654 |
Effect Monster | WIND | Beast | 1500 | 600 | If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 "Ninja" or "Ninjitsu Art" card from your GY or face-up Spell & Trap Zone, except "Baku the Beast Ninja"; return it to the hand. You can only use each effect of "Baku the Beast Ninja" once per turn. | |
Banisher of the Light
61528025 |
Effect Monster | LIGHT | Fairy | 100 | 2000 | As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead. | |
Banisher of the Radiance
94853057 |
Effect Monster | LIGHT | Fairy | 1600 | 0 | Any card sent to the GY is banished instead. | |
Baobaboon
55705473 |
Effect Monster | DARK | Plant | 1200 | 1000 | If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck. | |
Barbar, Malebranche of the Burning Abyss
81992475 |
Effect Monster | DARK | Fiend | 1700 | 1000 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Barbar, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Basilius, Familiar of the Evil Eye
81344637 |
Effect Monster | DARK | Fiend | 400 | 2000 | If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn. | |
Basiltrice, Familiar of the Evil Eye
65351555 |
Effect Monster | DARK | Fiend | 1000 | 2000 | If you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 "Evil Eye" Link Monster using monsters you control as material. When you do, you can also use "Evil Eye" Equip Spells you control as "Evil Eye" monsters. You can only use each effect of "Basiltrice, Familiar of the Evil Eye" once per turn. | |
Batteryman AA
63142001 |
Effect Monster | LIGHT | Thunder | 0 | 0 | If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each. | |
Battle Warrior
55550921 |
Normal Monster | EARTH | Warrior | 700 | 1000 | A warrior that fights with his bare hands. | |
Battlecruiser Dianthus
40424929 |
Xyz/Effect Monster | EARTH | Plant | 2100 | 1800 | 3 Level 3 monsters You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn. |
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Battlewasp - Twinbow the Attacker
54772065 |
Effect Monster | WIND | Insect | 1000 | 500 | During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use this effect of "Battlewasp - Twinbow the Attacker" once per turn. This card can make a second attack during each Battle Phase. | |
Battlin' Boxer Cheat Commissioner
76589815 |
Xyz/Effect Monster | FIRE | Warrior | 0 | 1300 | 2 Level 3 mosnters All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field. |
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Battlin' Boxer Counterpunch
04549095 |
Effect Monster | FIRE | Warrior | 0 | 1100 | During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the End Phase. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn. | |
Battlin' Boxer Rabbit Puncher
61679541 |
Effect Monster | FIRE | Warrior | 800 | 1000 | At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. | |
Battlin' Boxer Rib Gardna
24184846 |
Effect Monster | FIRE | Warrior | 100 | 1400 | During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase. | |
Bearblocker
80141055 |
Effect Monster | DARK | Fiend | 1600 | 0 | During the opponent's turn, Set cards in your Spell & Trap Zone cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn. | |
Beast of the Pharaoh
83903521 |
Effect Monster | EARTH | Zombie | 400 | 600 | If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard. | |
Beat, Bladesman Fur Hire
93850652 |
Effect Monster | EARTH | Warrior | 1200 | 500 | During your Main Phase: You can Special Summon 1 monster"Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn. | |
Beelze Frog
49522489 |
Effect Monster | WATER | Aqua | 1200 | 800 | Increase the ATK of this card by 300 points for each "T.A.D.P.O.L.E." in your Graveyard. | |
Beetrooper Scale Bomber
39041550 |
Effect Monster | FIRE | Insect | 1200 | 2000 | If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of "Beetrooper Scale Bomber" once per turn. | |
Beetrooper Scout Buggy
02656842 |
Effect Monster | WIND | Insect | 1000 | 300 | You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 "Beetrooper Scout Buggy" from your hand, Deck, or GY. You can only use this effect of "Beetrooper Scout Buggy" once per turn. | |
Berlineth the Firestorm Vassal
59808784 |
Effect Monster | FIRE | Pyro | 800 | 1000 | You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect of "Berlineth the Firestorm Vassal" once per turn. | |
Beta The Electromagnet Warrior
79418928 |
Effect Monster | EARTH | Rock | 1500 | 1500 | If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand, except "Beta The Electromagnet Warrior". You can only use this effect of "Beta The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect). | |
Bi'an, Earth of the Yang Zing
66500065 |
Effect Monster | EARTH | Wyrm | 1600 | 0 | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle. | |
Big Jaws
51254277 |
Effect Monster | WATER | Fish | 1800 | 300 | At the end of the Battle Phase, if this card attacked: Banish it. | |
Bio-Mage
58696829 |
Normal Monster | LIGHT | Fairy | 1150 | 1000 | A mysterious priest created as a result of the latest advances in biotechnology. | |
Bite Bug
92142169 |
Effect Monster | EARTH | Insect | 300 | 1000 | If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When you do: Target 1 monster your opponent controls; that monster loses 300 ATK. | |
Black Mamba
86469231 |
Effect Monster | DARK | Reptile | 1300 | 1000 | If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon "Black Mamba" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls, send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of "Black Mamba" once per turn. | |
Black Ptera
90654356 |
Effect Monster | WIND | Dinosaur | 1000 | 500 | When this card is sent from the field to the Graveyard, except when destroyed by battle, it is returned to the owner's hand. | |
Black Ray Lancer
74416224 |
Xyz/Effect Monster | DARK | Beast-Warrior | 2100 | 600 | 2 Level 3 WATER monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects, until the End Phase. |
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Black Salvo
88671720 |
Tuner Monster | DARK | Machine | 100 | 1100 | When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated. | |
Blackwing - Breeze the Zephyr
89258906 |
Tuner/Effect Monster | DARK | Winged Beast | 1100 | 300 | If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster. | |
Blackwing - Damascus the Polar Night
58131925 |
Effect Monster | DARK | Winged Beast | 1300 | 700 | During either player's turn: You can discard this card to target 1 "Blackwing" monster you control; it gains 500 ATK until the End Phase. | |
Blackwing - Etesian of Two Swords
78564023 |
Effect Monster | DARK | Winged Beast | 400 | 1600 | If a "Blackwing" monster you control battles an opponent's monster, and that opponent's monster is still on the field at the end of the Damage Step, you can send this card from your hand to the Graveyard to inflict 1000 damage to your opponent. | |
Blackwing - Gale the Whirlwind
02009101 |
Tuner/Effect Monster | DARK | Winged Beast | 1300 | 400 | If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK/DEF become half its current ATK/DEF. | |
Blackwing - Ghibli the Searing Wind
26775203 |
Effect Monster | DARK | Winged Beast | 0 | 1600 | When your opponent declares a direct attack, you can Special Summon this card from your hand. Once per turn, you can switch this card's original ATK and DEF until the End Phase. | |
Blackwing - Gladius the Midnight Sun
28190303 |
Effect Monster | DARK | Winged Beast | 800 | 1500 | If the only face-up monster you control is 1 "Blackwing" monster other than "Blackwing - Gladius the Midnight Sun", you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle. | |
Blackwing - Kalut the Moon Shadow
85215458 |
Effect Monster | DARK | Winged Beast | 1400 | 1000 | During the Damage Step, when your "Blackwing" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1400 ATK until the end of this turn. | |
Blackwing - Pinaki the Waxing Moon
55610595 |
Tuner/Effect Monster | DARK | Winged Beast | 1200 | 1000 | Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster. During the End Phase, if this card is in the Graveyard because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaka the Waxing Moon". You can only use this effect of "Blackwing - Pinaka the Waxing Moon" once per turn. | |
Blackwing - Steam the Cloak
09047460 |
Tuner Monster | DARK | Winged Beast | 800 | 1200 | If this face-up card leaves the field: Special Summon 1 "Steam Token" (Aqua/WIND/Level 1/100 ATK/100 DEF). If this card is in yourGraveyard: You can Tribute 1 monster; Special Summon this card from the Graveyard. You can only use this effect of "Blackwing - Steam the Cloak" once per Duel. If this card Summoned this way is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Blackwing" monsters. | |
Blade Garoodia the Cubic Beast
78509901 |
Effect Monster | FIRE | Beast | 0 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Buster Gundil the Cubic Behemoth" from your Deck to your hand. | |
Blast Asmodian
11685347 |
Effect Monster | FIRE | Fiend | 1000 | 300 | If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent. | |
Blast Juggler
70138455 |
Effect Monster | FIRE | Machine | 800 | 900 | You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. | |
Blizzard Warrior
96565487 |
Effect Monster | WATER | Warrior | 1400 | 400 | If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return it to either the top or bottom of their Deck. | |
Block Golem
72580321 |
Effect Monster | EARTH | Rock | 1000 | 1500 | If all the monsters in your Graveyard are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your Graveyard, except "Block Golem"; Special Summon those targets, but their effects that activate on the field cannot be activated this turn. | |
Blue-Eyed Silver Zombie
35282433 |
Normal Monster | DARK | Zombie | 900 | 700 | The beams from the eyes of this creature are said to turn enemies into zombies. | |
Bolt Penguin
48531733 |
Normal Monster | WATER | Thunder | 1100 | 800 | With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks. | |
Boneheimer
98456117 |
Normal Monster | WATER | Aqua | 850 | 400 | This monster wanders the seas, sucking dry any creatures it may encounter. | |
Botanical Girl
84824601 |
Effect Monster | WATER | Plant | 1300 | 1100 | When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand. | |
Bowganian
52090844 |
Effect Monster | DARK | Machine | 1300 | 1000 | During each of your Standby Phases, inflict 600 damage to your opponent. | |
Brotherhood of the Fire Fist - Hawk
17475251 |
Effect Monster | FIRE | Beast-Warrior | 200 | 1500 | If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a face-up "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF. | |
Brotherhood of the Fire Fist - Leopard
39699564 |
Effect Monster | FIRE | Beast-Warrior | 0 | 200 | During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn. | |
Brotherhood of the Fire Fist - Lion Emperor
37057743 |
Xyz/Effect Monster | FIRE | Beast-Warrior | 2200 | 200 | 2 Level 3 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn. |
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Brotherhood of the Fire Fist - Ram
62694833 |
Effect Monster | FIRE | Beast-Warrior | 800 | 200 | When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn. | |
Brotherhood of the Fire Fist - Raven
44860890 |
Effect Monster | FIRE | Beast-Warrior | 200 | 1800 | If this card is sent from the field to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Face-up "Fire Formation" Spell/Trap Cards you control cannot be destroyed by your opponent's card effects. | |
Brotherhood of the Fire Fist - Rooster
30929786 |
Effect Monster | FIRE | Beast-Warrior | 1500 | 100 | When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. | |
Brotherhood of the Fire Fist - Spirit
01662004 |
Tuner Monster | FIRE | Beast-Warrior | 500 | 200 | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your Graveyard; Special Summon that target in face-up Defense Position. If you do, you can only attack with Beast-Warrior-Type monsters for the rest of this turn. You can only use the effect of "Brotherhood of the Fire Fist - Spirit" once per turn. | |
Brotherhood of the Fire Fist - Wolf
93294869 |
Effect Monster | FIRE | Beast-Warrior | 0 | 1900 | If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck. | |
Broww, Huntsman of Dark World
79126789 |
Effect Monster | DARK | Fiend | 1400 | 800 | If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead. | |
Bubonic Vermin
06104968 |
Flip/Effect Monster | EARTH | Beast | 900 | 600 | FLIP: You can take 1 Bubonic Vermin" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled." | |
Burglar
06297941 |
Normal Monster | EARTH | Beast | 850 | 800 | A sly rat. He will come at you with his huge left claw. | |
Burner, Dragon Ruler of Sparks
53797637 |
Effect Monster | FIRE | Dragon | 1000 | 200 | You can discard this card AND 1 Dragon or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck, but it cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn. | |
Burning Algae
41859700 |
Effect Monster | FIRE | Pyro | 500 | 1500 | When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points. | |
Bururu @Ignister
42429678 |
Tuner/Effect Monster | WIND | Cyberse | 600 | 1000 | If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn. | |
Butterfly Fish
58288565 |
Effect Monster | WATER | Fish | 700 | 400 | If this card is sent to the GY to activate a monster effect: You can add this card to your hand. If a monster(s) is sent to your GY, except by battle, while this card is in your GY (except during the Damage Step): You can discard 1 card to the GY; Special Summon this card. You can only use 1 "Butterfly Fish" effect per turn, and only once that turn. You cannot Special Summon from the Extra Deck, except WATER monsters, the turn you activate either of this card's effects. | |
Cagna, Malebranche of the Burning Abyss
09342162 |
Effect Monster | DARK | Fiend | 1500 | 300 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Cagna, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Calcab, Malebranche of the Burning Abyss
73213494 |
Effect Monster | DARK | Fiend | 1400 | 0 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Caninetaur
91754175 |
Effect Monster | FIRE | Beast-Warrior | 1500 | 200 | Once per turn, if this card battles an opponent's monster, during damage calculation(in either player's turn): You can send 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your hand or Deck to the Graveyard, and if you do, this card gains ATK equal to the sent monster's Level x 100, until the end of the Battle Phase. | |
Carboneddon
15981690 |
Effect Monster | EARTH | Dinosaur | 800 | 600 | If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK during damage calculation only. You can banish this card from your GY; Special Summon, from your hand or Deck, 1 Level 7 or lower Dragon Normal Monster in face-up Defense Position. You can only use this effect of "Carboneddon" once per turn. | |
Card Blocker
42256406 |
Effect Monster | EARTH | Warrior | 400 | 400 | When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase. | |
Card Ejector
26701483 |
Effect Monster | EARTH | Spellcaster | 400 | 400 | Once per turn: You can target 1 card in your opponent's Graveyard; banish that target. | |
Card Trooper
85087012 |
Effect Monster | EARTH | Machine | 400 | 400 | Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card. | |
Cassimolar
12527118 |
Effect Monster | DARK | Fiend | 1000 | 1200 | When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly for the rest of this turn. | |
Catoblepas, Familiar of the Evil Eye
45955628 |
Effect Monster | DARK | Fiend | 600 | 1900 | You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn. | |
Ceremonial Bell
20228463 |
Effect Monster | LIGHT | Spellcaster | 0 | 1850 | As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other. | |
Chamberlain of the Six Samurai
44430454 |
Normal Monster | EARTH | Warrior | 200 | 2000 | The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience. | |
Chaos Core
54040484 |
Effect Monster | DARK | Fiend | 0 | 0 | When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you do, place 1 Phantasm Counter on this card for each card sent to the GY, and if you place at least 1, you take no battle damage this turn. You can only use this effect of "Chaos Core" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead. | |
Chaos-End Master
46609443 |
Tuner Monster | LIGHT | Warrior | 1500 | 1000 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 ATK or less from your Deck. | |
Charming Resort Staff
64753157 |
Effect Monster | LIGHT | Fairy | 300 | 200 | When an attack is declared involving a "SPYRAL Super Agent" you control and an opponent's face-up monster: You can change the ATK of the opponent's monster to 0. If this card is destroyed by battle or card effect: You can Special Summon 1 "SPYRAL Super Agent" from your Deck. If a "SPYRAL Super Agent" you control is destroyed by battle or sent to the Graveyard while this card is in your Graveyard: You can banish this card from your Graveyard; return 1 "SPYRAL Super Agent" from your Graveyard to your hand. | |
Charubin the Fire Knight
37421579 |
Fusion Monster | FIRE | Pyro | 1100 | 800 | Monster Egg + "Hinotama Soul" | |
Chewbone
07392745 |
Flip/Effect Monster | EARTH | Zombie | 300 | 300 | FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100 / DEF 300) in Defense Position to your opponent's side of the field. | |
Chopman the Desperate Outlaw
40884383 |
Effect Monster | DARK | Zombie | 1100 | 500 | When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card. | |
Chosen by the World Chalice
22916281 |
Normal Monster | FIRE | Psychic | 1600 | 0 | Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world. | |
Chronomaly Crystal Bones
15941690 |
Effect Monster | LIGHT | Rock | 1300 | 400 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 "Chronomaly" monster from your hand or Graveyard, except "Chronomaly Crystal Bones". | |
Chronomaly Crystal Chrononaut
93730230 |
Xyz/Effect Monster | LIGHT | Psychic | 2100 | 1000 | 2 Level 3 monsters Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would take from battles involving this card. |
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Chronomaly Crystal Skull
51435705 |
Effect Monster | LIGHT | Rock | 900 | 600 | If you control a face-up "Chronomaly" monster: You can discard this card to the Graveyard; add 1 "Chronomaly" monster from your Deck or Graveyard to your hand, except "Chronomaly Crystal Skull". The effect of "Chronomaly Crystal Skull" can only be used once per turn. | |
Chronomaly Gordian Knot
72837335 |
Effect Monster | EARTH | Rock | 300 | 900 | When this card is Normal Summoned: You can Special Summon 1 "Chronomaly" monster from your hand, and if you do, this card's Level becomes the current Level of that Special Summoned monster. | |
Chronomaly Mayan Machine
25163248 |
Effect Monster | EARTH | Machine | 1500 | 700 | This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster. | |
Chu-Ske the Mouse Fighter
08508055 |
Normal Monster | EARTH | Beast | 1200 | 0 | A fiery mouse, traveling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned. | |
Cir, Malebranche of the Burning Abyss
57143342 |
Effect Monster | DARK | Fiend | 1600 | 1200 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Cir, Malebranche of the Burning Abyss" perturn, and only once that turn. |
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Claw Reacher
41218256 |
Normal Monster | DARK | Fiend | 1000 | 800 | Stretching arms and razor-sharp claws make this monster a formidable opponent. | |
Cliant
45778242 |
Effect Monster | LIGHT | Cyberse | 1500 | 1500 | While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up on your field instead. | |
Clock Resonator
77087109 |
Tuner Monster | EARTH | Fiend | 1200 | 600 | Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects. | |
Cloudian - Poison Cloud
83982270 |
Effect Monster | WATER | Fiend | 0 | 1000 | If this face-up card attacks or is attacked, and is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it, and then inflict 800 damage to your opponent. | |
Cobraman Sakuzy
75109441 |
Effect Monster | EARTH | Reptile | 800 | 400 | You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Magic and Trap Cards on your opponent's side of the field and then return them to their original position. | |
Cockroach Knight
33413638 |
Effect Monster | EARTH | Insect | 800 | 900 | When this card has been sent to the Graveyard, it is returned to the top of your deck. | |
Cocoon of Evolution
40240595 |
Effect Monster | EARTH | Insect | 0 | 2000 | You can equip this card from your hand as an Equip Spell Card to a face-up Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth"." | |
Code Generator
30114823 |
Effect Monster | EARTH | Cyberse | 1300 | 500 | If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn. | |
Code of Soul
74652966 |
Effect Monster | FIRE | Cyberse | 500 | 500 | If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of "Code of Soul" once per turn. | |
Comrade Swordsman of Landstar
83602069 |
Tuner Monster | EARTH | Warrior | 500 | 1200 | All Warrior-Type monsters you control gain 400 ATK. | |
Constellar Aldebaran
15871676 |
Effect Monster | LIGHT | Beast-Warrior | 1300 | 800 | When this card is Normal Summoned: You can Special Summon 1 Level 3 "Constellar" monster from your hand. | |
Constellar Hyades
47579719 |
Xyz/Effect Monster | LIGHT | Beast-Warrior | 1900 | 1100 | 2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position. |
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Constellar Leonis
17129783 |
Effect Monster | LIGHT | Beast | 1000 | 1800 | During your Main Phase, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |
Constellar Sheratan
78486968 |
Effect Monster | LIGHT | Beast | 700 | 1900 | When this card is Normal Summoned: You can add 1 "Constellar" monster from your Deck to your hand. | |
Construction Train Signal Red
34475451 |
Effect Monster | EARTH | Machine | 1000 | 1300 | When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle. | |
Cooling Embers
83819309 |
Effect Monster | FIRE | Pyro | 500 | 1500 | If a player gains LP (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, if a player gains LP while this card is in the Monster Zone (except during the Damage Step): You can make 1 player gain 1000 LP. | |
Corroding Shark
34290067 |
Normal Monster | DARK | Zombie | 1100 | 700 | A zombie shark that can deliver its lethal curse with a spell. | |
Counselor Lily
05519829 |
Tuner Monster | EARTH | Fairy | 400 | 1500 | When this card is sent to the Graveyard for a Synchro Summon you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase. | |
Crane Crane
28637168 |
Effect Monster | EARTH | Winged Beast | 300 | 900 | When this card is Normal Summoned: You can target 1 Level 3 monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Crane Crane" once per turn. | |
Crashbug X
87526784 |
Effect Monster | DARK | Fiend | 0 | 2000 | When this card is Normal Summoned: You can Special Summon 1 "Crashbug Z" from your Deck. You must control a face-up "Crashbug Y" to activate and to resolve this effect. | |
Crashbug Y
23915499 |
Effect Monster | DARK | Fiend | 1400 | 1600 | When this card is Normal Summoned: You can Special Summon 1 "Crashbug X" from your Deck. You must control a face-up "Crashbug Z" to activate and to resolve this effect. | |
Crashbug Z
50319138 |
Effect Monster | DARK | Fiend | 0 | 1500 | When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and resolve this effect. | |
Creation Resonator
05780210 |
Tuner Monster | WIND | Fiend | 800 | 600 | If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand). | |
Creeping Doom Manta
52571838 |
Effect Monster | WATER | Fish | 1300 | 1200 | When this card is Normal Summoned successfully, no Trap Cards can be activated. | |
Creepy Coney
49144107 |
Flip/Effect Monster | EARTH | Beast | 1000 | 1900 | FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens. | |
Crusadia Arboria
91646304 |
Tuner/Effect Monster | WATER | Warrior | 800 | 1800 | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Arboria" once per turn this way. If a "Crusadia" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use this effect of "Crusadia Arboria" once per turn. | |
Crusadia Leonis
28031913 |
Effect Monster | EARTH | Beast | 1200 | 1600 | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Leonis" once per turn this way. You can target 1 "Crusadia" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of "Crusadia Leonis" once per turn. | |
Crusadia Reclusia
55241609 |
Effect Monster | FIRE | Spellcaster | 400 | 2000 | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Reclusia" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Crusadia Reclusia" once per turn. | |
Crystal Beast Amethyst Cat
32933942 |
Effect Monster | EARTH | Beast | 1200 | 400 | This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Crystal Beast Emerald Tortoise
68215963 |
Effect Monster | WATER | Aqua | 600 | 2000 | Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Crystal Beast Ruby Carbuncle
32710364 |
Effect Monster | LIGHT | Fairy | 300 | 300 | When this card is Special Summoned: You can Special Summon as many "Crystal Beast" Monster Cards as possible from your Spell & Trap Zones. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Crystal Master
87475570 |
Pendulum/Effect Monster | DARK | Spellcaster | 1300 | 1000 | You can Tribute this card; add 1 "Ultimate Crystal" monster, "Crystal Beast" monster or "Crystal" Spell/Trap from your Deck to your hand. Pendulum Scale: 5 Pendulum Effect: Your opponent cannot target "Ultimate Crystal" monsters or "Crystal Beast" cards you control in your Monster Zone, with card effects. |
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Crystron Rion
66938505 |
Tuner/Effect Monster | WATER | Machine | 500 | 500 | During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn. | |
Crystron Smiger
83443619 |
Effect Monster | WATER | Machine | 1000 | 1800 | You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn. | |
Crystron Thystvern
29838323 |
Effect Monster | WATER | Machine | 1500 | 1500 | You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn. | |
Cursed Bride Doll
71545247 |
Tuner/Effect Monster | EARTH | Spellcaster | 0 | 2100 | When you draw this card: You can reveal it; Special Summon this card. At the start of each Battle Phase: If there are more cards in your Deck than your opponent's, this card gains ATK equal to the difference x 300, until the end of this turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: Place this card on top of the Deck. | |
Cursed Fire King Doom Burst
26857786 |
Effect Monster | FIRE | Fiend | 1600 | 800 | If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-up monster your opponent controls; it loses 400 ATK until the end of this turn. You can only use each of the following effects of "Cursed Fire King Doom Burst" once per turn. If you control a Fiend Tuner: You can Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it loses 600 ATK until the end of this turn. | |
Cyber Jar
34124316 |
Flip/Effect Monster | DARK | Rock | 900 | 900 | FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.) | |
Cyber Kirin
76986005 |
Effect Monster | LIGHT | Machine | 300 | 800 | By Tributing this card, any effect damage inflicted to you this turn becomes 0. | |
Cyber Tutu
49375719 |
Effect Monster | EARTH | Warrior | 1000 | 800 | If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly. | |
Cyberdark Cannon
45078193 |
Effect Monster | DARK | Dragon | 1600 | 800 | If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of "Cyberdark Cannon" once per turn. |
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Cyberdark Claw
82562802 |
Effect Monster | DARK | Dragon | 1600 | 800 | If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn. |
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Cyberse Integrator
25200959 |
Synchro/Effect Monster | LIGHT | Cyberse | 1000 | 1000 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn. |
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Cyberse Reminder
56337500 |
Xyz/Effect Monster | LIGHT | Cyberse | 1800 | 800 | 2 Level 3 monsters You can detach 1 material from this card, then target 1 "Cynet" Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Deck, but their effects are negated. You can only use each effect of "Cyberse Reminder" once per turn, also you cannot Special Summon monsters from the Extra Deck the turn you activate either of this card's effects, except Cyberse monsters. |
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Cycroid
45945685 |
Normal Monster | EARTH | Machine | 800 | 1000 | The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! | |
D.D. Crazy Beast
48148828 |
Effect Monster | EARTH | Beast | 1400 | 1400 | A monster that this card destroys as a result of battle is removed from play. | |
D.D. Patrol Plane
75991479 |
Effect Monster | DARK | Machine | 1200 | 800 | During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of "D.D. Patrol Plane" once per turn. | |
D.D. Seeker
89015998 |
Effect Monster | DARK | Psychic | 1500 | 800 | (Quick Effect): You can target 1 face-up monster you control; banish it until the End Phase of the next turn. You can only use this effect of "D.D. Seeker" once per turn. | |
D/D Nighthowl
48210156 |
Tuner/Effect Monster | DARK | Fiend | 300 | 600 | When this card is Normal Summoned: You can target 1 "D/D" monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. That monster's ATK and DEF become 0. If it is destroyed, you take 1000 damage. | |
D/D/D Stone King Darius
51497409 |
Xyz/Effect Monster | EARTH | Fiend | 1900 | 1000 | 2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent. |
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Damage Mage
50613779 |
Effect Monster | DARK | Spellcaster | 600 | 1200 | When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the amount of damage you took. | |
Dandy Whitelion
36629635 |
Effect Monster | EARTH | Plant | 300 | 300 | If this card is sent from the hand or field to the GY: You can Special Summon 3 "White Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Special Summon from the Extra Deck the turn you activate this effect. You can only use this effect of "Dandy Whitelion" once per turn. | |
Dandylion
15341821 |
Effect Monster | EARTH | Plant | 300 | 300 | If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned. | |
Danger!? Jackalope?
43694650 |
Effect Monster | DARK | Beast | 500 | 2000 | You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger?! Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger?! Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn. | |
Danger!? Tsuchinoko?
99745551 |
Effect Monster | DARK | Reptile | 1300 | 0 | You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn. | |
Dante, Traveler of the Burning Abyss
83531441 |
Xyz/Effect Monster | LIGHT | Warrior | 1000 | 2500 | 2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand. |
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Dark Artist
72520073 |
Effect Monster | DARK | Fiend | 600 | 1400 | If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only. | |
Dark Bat
67049542 |
Normal Monster | WIND | Winged Beast | 1000 | 1000 | Bats from the netherworld that use their hyper senses to detect their enemies. | |
Dark Gray
09159938 |
Normal Monster | EARTH | Beast | 800 | 900 | Entirely gray, this beast has rarely been seen by mortal eyes. | |
Dark King of the Abyss
53375573 |
Normal Monster | DARK | Fiend | 1200 | 800 | It's said that this King of the Netherworld once had the power to rule over the dark. | |
Dark Mimic LV3
01102515 |
Effect Monster | DARK | Fiend | 1000 | 1000 | If this card is destroyed by battle and sent to the Graveyard: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead. | |
Dark Prisoner
89558090 |
Normal Monster | DARK | Fiend | 600 | 1000 | This monster bends light to hide its image from the eyes of opponents. | |
Dark Resonator
97021916 |
Tuner Monster | DARK | Fiend | 1300 | 300 | The first time this card would be destroyed by battle each turn, it is not destroyed. | |
Dark Scorpion - Chick the Yellow
61587183 |
Effect Monster | DARK | Warrior | 1000 | 1000 | When this card inflicts battle damage to your opponent: You can activate 1 of these effects. |
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Dark Scorpion - Cliff the Trap Remover
06967870 |
Effect Monster | DARK | Warrior | 1200 | 1000 | When this card inflicts battle damage to your opponent: You can activate 1 of these effects: |
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Dark Spirit of Banishment
51993760 |
Effect Monster | DARK | Fiend | 1600 | 0 | If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn. | |
Dark Spirit of Malice
87988305 |
Effect Monster | DARK | Fiend | 1600 | 0 | When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn. | |
Darkbishop Archfiend
35798491 |
Effect Monster | WATER | Fiend | 300 | 1400 | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | |
Darklord Ukoback
92807548 |
Effect Monster | DARK | Fairy | 700 | 1000 | If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the Graveyard. You can only use this effect of "Darklord Ukoback" once per turn. | |
Darkworld Thorns
43500484 |
Normal Monster | EARTH | Plant | 1200 | 900 | A thorny plant found in the darklands that wraps its body around any unwary travelers. | |
Dash Warrior
34257001 |
Effect Monster | WIND | Warrior | 600 | 1200 | If this card attacks, it gains 1200 ATK during the Damage Step only. | |
Dawnbreak Gardna
57549932 |
Gemini Monster | LIGHT | Warrior | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original DEF of this card becomes 2300. | |
Deep Diver
17559367 |
Effect Monster | WATER | Aqua | 1000 | 1100 | At the end of the Battle Phase, if this card was destroyed by battle and sent to the Graveyard: Choose 1 Monster Card from your Deck and place it on top of your Deck. | |
Deep Sea Minstrel
71978434 |
Tuner/Effect Monster | WATER | Sea Serpent | 1200 | 1500 | You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it on the top or bottom of the Deck. You can only use each effect of "Deep Sea Minstrel" once per turn. | |
Defcon Bird
76353872 |
Effect Monster | WIND | Cyberse | 100 | 1700 | You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of "Defcon Bird" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step. | |
Defect Compiler
92327802 |
Effect Monster | LIGHT | Cyberse | 1000 | 1000 | Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn. | |
Defender of the Ice Barrier
82498947 |
Tuner Monster | WATER | Aqua | 200 | 1600 | While you control another "Ice Barrier" monster, opponent's monsters with an ATK equal to or higher than this card's DEF cannot declare an attack. | |
Defrag Dragon
58582979 |
Effect Monster | DARK | Dragon | 1000 | 600 | You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon "Defrag Dragon" once per turn this way. If this card is in your GY: You can banish 3 monsters from your GY with the same name, except "Defrag Dragon"; Special Summon this card. You can only use this effect of "Defrag Dragon" once per turn. | |
Delta Flyer
57568840 |
Tuner Monster | WIND | Dragon | 1500 | 900 | Once per turn, you can select 1 other face-up monster you control and increase its Level by 1. | |
Des Koala
69579761 |
Flip/Effect Monster | DARK | Beast | 1100 | 1800 | FLIP: Inflict 400 damage to your opponent for each card in their hand. | |
Des Lacooda
02326738 |
Effect Monster | EARTH | Zombie | 500 | 600 | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card. | |
Des Mosquito
33695750 |
Effect Monster | DARK | Insect | 500 | 500 | When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead. | |
Des Wombat
09637706 |
Effect Monster | EARTH | Beast | 1600 | 300 | You take no effect damage. | |
Desertapir
13409151 |
Flip/Effect Monster | EARTH | Beast | 900 | 300 | FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select Desertapir"." | |
Deskbot 003
75944053 |
Effect Monster | EARTH | Machine | 500 | 500 | When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; it gains 500 ATK and DEF for each "Deskbot" card you currently control, until the end of this turn. | |
Desrook Archfiend
72192100 |
Effect Monster | LIGHT | Fiend | 1100 | 1800 | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is destroyed and sent to the GY (even during the Damage Step) (Quick Effect): You can send this card from your hand to the GY, then target that "Terrorking Archfiend" in your GY; Special Summon it. | |
Destiny HERO - Blade Master
55461064 |
Effect Monster | DARK | Warrior | 300 | 600 | During your opponent's Battle Phase: You can discard this card; all face-up "Destiny HERO" monsters you control gain 800 ATK until the End Phase. | |
Destiny HERO - Captain Tenacious
77608643 |
Effect Monster | DARK | Warrior | 800 | 800 | Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target. | |
Destiny HERO - Denier
16605586 |
Effect Monster | DARK | Warrior | 1100 | 600 | If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel. | |
Destiny HERO - Doom Lord
41613948 |
Effect Monster | DARK | Warrior | 600 | 800 | Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation. | |
Destiny HERO - Dread Servant
36625827 |
Effect Monster | DARK | Warrior | 400 | 700 | When this card is Normal Summoned: Place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard: You can target 1 Spell/Trap Card you control; destroy that target. | |
Dharc the Dark Charmer
19327348 |
Flip/Effect Monster | DARK | Spellcaster | 500 | 1500 | FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field. | |
Dice Jar
03549275 |
Flip/Effect Monster | LIGHT | Rock | 200 | 300 | FLIP: Both players roll a six-sided die once. The player with the lowest result takes damage equal to their opponent's result x 500 Life Points. However, if a winner's result is 6, the loser takes 6000 points of damage. If the results are the same, both players roll again. | |
Digital Bug Centibit
68950538 |
Effect Monster | LIGHT | Insect | 1500 | 500 | Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Typemonster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. |
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Digital Bug Cocoondenser
32465539 |
Effect Monster | LIGHT | Insect | 0 | 2000 | Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. |
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Digital Bug LEDybug
83048208 |
Effect Monster | LIGHT | Insect | 500 | 0 | Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. |
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Digital Bug Registrider
19301729 |
Effect Monster | LIGHT | Insect | 1000 | 1000 | Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect. |
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Digital Bug Scaradiator
12615446 |
Xyz/Effect Monster | LIGHT | Insect | 1800 | 1400 | 2 or more Level 3 LIGHT Insect-Type monsters Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material. |
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Digital Bug Websolder
94344242 |
Effect Monster | LIGHT | Insect | 500 | 1500 | Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. |
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Dinowrestler Capaptera
93507434 |
Effect Monster | WIND | Dinosaur | 1600 | 0 | If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; send it to the GY. You can only use this effect of "Dinowrestler Capaptera" once per turn. If this card is sent to the GY as Link Material for the Link Summon of a "Dinowrestler" monster: You can activate this effect; the Link Monster that used this card as material gains 1000 ATK until the end of this turn. | |
Dinowrestler Valeonyx
80831552 |
Effect Monster | EARTH | Dinosaur | 1600 | 0 | If only your opponent controls a monster, you can Special Summon this card (from your hand). While you control a Link-3 or higher "Dinowrestler" monster, face-up monsters you control are unaffected by the activated effects of your opponent's Link-3 or lower monsters. | |
Dissolverock
40826495 |
Normal Monster | EARTH | Rock | 900 | 1000 | A monster born in the lava pits, it generates intense heat that can melt away its enemies. | |
Djinn Demolisher of Rituals
33145233 |
Effect Monster | DARK | Fiend | 1500 | 600 | If you Ritual Summon a Ritual Monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted by your opponent's card effects. | |
Djinn Prognosticator of Rituals
04141820 |
Effect Monster | DARK | Fiend | 400 | 300 | When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card. | |
Djinn Releaser of Rituals
08903700 |
Effect Monster | DARK | Fiend | 1200 | 2000 | When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon. | |
Dokuroyaiba
30325729 |
Normal Monster | FIRE | Fiend | 1000 | 400 | A boomerang with brains that will pursue a target to the ends of the earth. | |
Don Turtle
03493978 |
Effect Monster | WATER | Reptile | 1100 | 1200 | When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of Don Turtle"(s) from your hand." | |
Doomdog Octhros
58616392 |
Effect Monster | DARK | Fiend | 800 | 800 | If this card is sent from the field to the Graveyard: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of "Doomdog Octhros" once per turn. | |
Dora Dora
11590299 |
Effect Monster | FIRE | Dragon | 400 | 200 | If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of "Dora Dora" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each "Dora Dora" you control. Otherwise, place the excavated card on the bottom of your Deck. | |
Dotedotengu
82050203 |
Effect Monster | WIND | Fiend | 0 | 800 | If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand. | |
Dr. Frankenderp
27995943 |
Effect Monster | DARK | Psychic | 300 | 300 | If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of the Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of "Dr. Frankenderp" once per turn. | |
Draconnet
62706865 |
Effect Monster | DARK | Cyberse | 1400 | 1200 | When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position. | |
Draghig, Malebranche of the Burning Abyss
45593826 |
Effect Monster | DARK | Fiend | 1100 | 900 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Draghig, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Dragon Manipulator
63018132 |
Flip/Effect Monster | EARTH | Warrior | 700 | 800 | FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase. | |
Dragon Piper
55763552 |
Flip/Effect Monster | FIRE | Pyro | 200 | 1800 | FLIP: Destroy all face-up Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position." | |
Dragon Zombie
66672569 |
Normal Monster | DARK | Zombie | 1600 | 0 | A dragon revived by sorcery. Its breath is highly corrosive. | |
Dragoness the Wicked Knight
70681994 |
Fusion Monster | WIND | Warrior | 1200 | 900 | Armaill + "One-Eyed Shield Dragon" | |
Dragunity Darkspear
13361027 |
Tuner Monster | WIND | Dragon | 1000 | 1000 | Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select and Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Graveyard. | |
Dragunity Guisarme
69975751 |
Tuner/Effect Monster | WIND | Dragon | 600 | 1600 | When this card is Normal Summoned: You can target 1 Level 4 or lower WIND Dragon or Winged Beast monster in your GY; Special Summon it, but negate its effects. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use each effect of "Dragunity Guisarme" once per turn. | |
Dragunity Legionnaire
54578613 |
Effect Monster | WIND | Winged Beast | 1200 | 800 | When this card is Normal Summoned, you can select 1 Level 3 or lower "Dragunity" Dragon-Type monster in your Graveyard, and equip it to this card as an Equip Card. You can send 1 "Dragunity" card from your Spell & Trap Card Zone to the Graveyard to select 1 face-up monster your opponent controls, and destroy it. | |
Dragunity Pilum
52977572 |
Tuner Monster | WIND | Dragon | 1400 | 1000 | When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand and equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. | |
Dream Cicada
05068132 |
Effect Monster | WIND | Insect | 300 | 1300 | If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon "Dream Cicada" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of "Dream Cicada" once per turn. | |
Dream Clown
13215230 |
Effect Monster | EARTH | Warrior | 1200 | 900 | If this Attack Position card is changed to face-up Defense Position: Target 1 monster your opponent controls; destroy that target. | |
Drill Barnacle
24137081 |
Effect Monster | WATER | Aqua | 300 | 0 | This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK. | |
Drill Synchron
56286179 |
Tuner Monster | EARTH | Machine | 800 | 300 | While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card. | |
Drooling Lizard
16353197 |
Normal Monster | EARTH | Reptile | 900 | 800 | A blood-sucking snake in human form that attacks any living being that passes nearby. | |
Dual Avatar Feet - Kokoku
11759079 |
Effect Monster | LIGHT | Warrior | 800 | 2000 | If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. You can only use each effect of "Duel Avatar Feet - Kokoku" once per turn. |
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Duck Fighter
54813225 |
Effect Monster | WIND | Machine | 1300 | 1400 | If this card is in your hand or Graveyard: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of "Duck Fighter" once per turn. | |
DUCKER Mobile Cannon
14506878 |
Flip/Effect Monster | LIGHT | Machine | 500 | 500 | FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand. | |
Dweller in the Depths
46508640 |
Effect Monster | EARTH | Dragon | 1500 | 700 | This card gains 300 ATK for every Continuous Spell Card you control. | |
Eagle Eye
53693416 |
Effect Monster | WIND | Winged Beast | 1300 | 1200 | When this card is Normal Summoned successfully, no Trap Cards can be activated. | |
Earthbound Prisoner Line Walker
19322865 |
Tuner/Effect Monster | DARK | Fiend | 800 | 1100 | If this card is Normal or Special Summoned: You can add 1 "Earthbound Prison" or "Harmonic Synchro Fusion" from your Deck or GY to your hand. If you control a Level 6 or higher "Earthbound" monster: You can banish this card from your GY, then target 1 Effect Monster your opponent controls that was Special Summoned from the Extra Deck; shuffle that face-up Effect Monster into the Deck, then your opponent can Special Summon 1 monster with the same name from their Extra Deck. You can only use each effect of "Earthbound Prisoner Line Walker" once per turn. | |
Eccentric Boy
16825874 |
Tuner Monster | WIND | Spellcaster | 800 | 200 | When using this card as a Synchro Material Monster, the other Synchro Material Monsters is 1 monster in your hand. The Synchro Monster that used this card as a Synchro Material Monster cannot activate its effects, its effect(s) is negated, and is removed from play when removed from the field. | |
Edge Imp Sabres
30068120 |
Effect Monster | DARK | Fiend | 1200 | 800 | If this card is in the Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn. | |
Edge Imp Saw
34688023 |
Effect Monster | DARK | Fiend | 500 | 1000 | When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn. | |
Edge Imp Scythe
29280589 |
Effect Monster | DARK | Fiend | 1000 | 0 | During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card in your hand. If a "Frightfur" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Edge Imp Scythe" once per turn. | |
Elder of the Six Samurai
61737116 |
Effect Monster | EARTH | Warrior | 400 | 0 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). | |
Electric Lizard
55875323 |
Effect Monster | EARTH | Thunder | 850 | 800 | A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn. | |
Electric Snake
11324436 |
Effect Monster | LIGHT | Thunder | 800 | 900 | When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck. | |
Electric Virus
24725825 |
Effect Monster | LIGHT | Thunder | 1000 | 1000 | By discarding this card from your hand to the Graveyard, take control of 1 face-up Machine or Dragon-Type monster your opponent controls until the end of this turn. | |
Electromagnetic Bagworm
07914843 |
Flip/Effect Monster | LIGHT | Insect | 200 | 1400 | FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. | |
Elemental HERO Avian
21844576 |
Normal Monster | WIND | Warrior | 1000 | 1000 | A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. | |
Elemental HERO Burstinatrix
58932615 |
Normal Monster | FIRE | Warrior | 1200 | 800 | A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. | |
Elemental HERO Ice Edge
41077745 |
Effect Monster | WATER | Warrior | 800 | 900 | When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn. | |
Elemental HERO Knospe
62107981 |
Effect Monster | EARTH | Plant | 600 | 1000 | Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up "Elemental HERO" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly. | |
Elemental Mistress Doriado
99414168 |
Ritual/Effect Monster | LIGHT | Spellcaster | 1200 | 1400 | This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH. | |
Elementsaber Malo
72819261 |
Effect Monster | FIRE | Warrior | 1700 | 200 | Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; send 1 "Elementsaber" or "Elemental Lord" monster from your Deck to the GY, except "Elementsaber Malo". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |
Elementsaber Nalu
46425662 |
Effect Monster | WATER | Warrior | 1500 | 1000 | Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" or "Elemental Lord" monster in your GY, except "Elementsaber Nalu"; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |
Elephant Statue of Blessing
85166216 |
Effect Monster | EARTH | Rock | 1500 | 0 | When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points. | |
Elephant Statue of Disaster
12160911 |
Effect Monster | EARTH | Rock | 1500 | 0 | When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent. | |
Emissary from the House of Wax
87462901 |
Effect Monster | FIRE | Illusion | 800 | 1800 | When an opponent's monster declares an attack: You can Special Summon this card from your hand. You can only use this effect of "Emissary from the House of Wax" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of your opponent's Battle Phase: You can activate this effect; until the start of your opponent's next Battle Phase, all Attack Position monsters your opponent currently controls cannot change their battle positions, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon, also their effects are negated. | |
Emissary of the Oasis
06103294 |
Effect Monster | LIGHT | Spellcaster | 600 | 400 | While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0. | |
Enchanting Mermaid
75376965 |
Normal Monster | WATER | Fish | 1200 | 900 | A beautiful mermaid that lures voyagers to a watery death. | |
Eria the Water Charmer
74364659 |
Flip/Effect Monster | WATER | Spellcaster | 500 | 1500 | FLIP: Take control of 1 WATER monster on your opponent's side of the field, for as long as this card remains face-up on the field. | |
Evoltile Casinerio
56240989 |
Effect Monster | FIRE | Reptile | 1600 | 400 | At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Tribute this card; Special Summon 2 Level 6 or lower FIRE Dinosaur-Type monsters with the same name from your Deck. Their effects are negated and they are banished during the End Phase. | |
Evoltile Lagosucho
03283679 |
Effect Monster | FIRE | Reptile | 1200 | 500 | When this card is Normal Summoned: You can send 1 "Evolsaur" monster from your Deck to the Graveyard. When this card is flipped face-up: You can Special Summon 1 "Evoltile" monster from your Deck. | |
Evoltile Westlo
81873903 |
Flip/Effect Monster | FIRE | Reptile | 700 | 1900 | FLIP: Special Summon 1 "Evolsaur" monster from your Deck. | |
Exodia the Forbidden One
33396948 |
Effect Monster | DARK | Spellcaster | 1000 | 1000 | If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel. | |
Exploder Dragon
20586572 |
Effect Monster | EARTH | Dragon | 1000 | 0 | When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it. While this card is attacking, any Battle Damage either player takes from a battle involving this card becomes 0. | |
Fabled Dyf
86840720 |
Effect Monster | LIGHT | Fiend | 1400 | 1700 | When a "Fabled" monster(s) is sent from the hand to your Graveyard, you can Tribute this card to select 1 of those monster(s) and Special Summon it. | |
Fabled Kushano
97439806 |
Tuner Monster | LIGHT | Fiend | 1100 | 800 | You can discard 1 "Fabled" monster to the Graveyard except "Fabled Kushano" to add this card from your Graveyard to your hand. | |
Fairy Archer
48742406 |
Effect Monster | LIGHT | Fairy | 1400 | 600 | During your Main Phase, you can inflict 400 damage to your opponent for each face-up LIGHT monster you control. This card cannot attack during the same turn you activate this effect. Only one "Fairy Archer" can have its effect activated per turn. | |
Fairy Guardian
22419772 |
Effect Monster | WIND | Fairy | 1000 | 1000 | Offer this face-up card as a Tribute to return 1 Magic Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck. | |
Fairyant the Circular Sorcerer
53416326 |
Tuner/Effect Monster | WIND | Insect | 800 | 1500 | If an Insect or Plant monster is in either GY, you can Special Summon this card (from your hand). You can only Special Summon "Fairyant the Circular Sorcerer" once per turn this way. If this card you control would be used as Synchro Material for an Insect or Plant monster, you can treat it as a non-Tuner. | |
Familiar Knight
89731911 |
Effect Monster | DARK | Warrior | 1200 | 1400 | When this card is destroyed and sent to the Graveyard as a result of battle, each player can Special Summon 1 Level 4 monster from their hand. | |
Farfa, Malebranche of the Burning Abyss
36553319 |
Effect Monster | DARK | Fiend | 1000 | 1900 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Feedback Warrior
50785356 |
Effect Monster | EARTH | Warrior | 800 | 700 | When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3. | |
Feedran, the Winds of Mischief
92597893 |
Effect Monster | WIND | Dragon | 1700 | 0 | If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of "Feedran, the Winds of Mischief" once per turn. | |
Fiber Jar
78706415 |
Flip/Effect Monster | EARTH | Plant | 500 | 500 | FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards. | |
Fiendish Rhino Warrior
81035362 |
Effect Monster | EARTH | Fiend | 1400 | 900 | Fiend-Type monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can send 1 Fiend-Type monster from your Deck to the Graveyard, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn. | |
Fire Ant Ascator
78275321 |
Tuner Monster | EARTH | Insect | 700 | 1300 | When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn. | |
Fire King Avatar Garunix
54149433 |
Effect Monster | FIRE | Winged Beast | 700 | 1700 | If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Fire King Avatar" monster from your Deck. | |
Fire King Avatar Kirin
96594609 |
Effect Monster | FIRE | Beast | 1000 | 200 | If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can send 1 FIRE monster from your Deck to the GY. | |
Fire Trooper
53927679 |
Effect Monster | FIRE | Warrior | 1000 | 1000 | When this card is Summoned, you can send it to Graveyard to inflict 1000 damage to your opponent. | |
Firebrand Hymnist
00373085 |
Effect Monster | FIRE | Pyro | 800 | 200 | When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn. | |
Fishborg Archer
62023839 |
Tuner Monster | WATER | Fish | 300 | 300 | If this card is in your Graveyard and you control no monsters, during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn. | |
Flame Bufferlo
80794697 |
Effect Monster | FIRE | Cyberse | 1400 | 200 | If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn. | |
Flame Ghost
58528964 |
Fusion Monster | DARK | Zombie | 1000 | 800 | Skull Servant + "Dissolverock" | |
Flame Manipulator
34460851 |
Normal Monster | FIRE | Spellcaster | 900 | 1000 | This Spellcaster attacks enemies with fire-related spells such as Sea of Flames" and "Wall of Fire"." | |
Flamvell Archer
54326448 |
Tuner Monster | FIRE | Pyro | 1000 | 200 | Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all face-up "Flamvell" monsters on the field gain 800 ATK until the End Phase. | |
Flare Resonator
13708425 |
Tuner Monster | FIRE | Fiend | 300 | 1300 | The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK. | |
Flint Cragger
84778110 |
Effect Monster | EARTH | Rock | 800 | 1600 | If this card is Special Summoned: You can discard 1 card, and if you do, send 1 "Fossil" Fusion Monster from your Extra Deck to the GY. You can send this card from the field to the GY; inflict 500 damage to your opponent, then, if "Fossil Fusion" is in your GY, you can return to your GY, 1 of your banished cards that is "Fossil Fusion" or mentions it. You can only use each effect of "Flint Cragger" once per turn. | |
Flower Cardian Cherry Blossom
30382214 |
Effect Monster | DARK | Warrior | 100 | 100 | If you control a Level 2 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. Once per turn: You can Tribute 1 "Flower Cardian" monster; draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can take 1 "Flower Cardian" monster from your Deck, except "Flower Cardian Cherry Blossom", and either add it to your hand or Special Summon it. Otherwise, send the card you drew to the GY. | |
Flower Cardian Cherry Blossom with Curtain
05489987 |
Effect Monster | DARK | Warrior | 2000 | 2000 | Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. You can reveal this card in your hand; draw 1 card, and if you do, show it, then Special Summon this card if the drawn card is a "Flower Cardian" monster. Otherwise, send it and this card to the Graveyard. During either player's Damage Step, when your "Flower Cardian" monster battles an opponent's monster: You can discard this card; your battling monster gains 1000 ATK until the end of this turn. | |
Flowerbot
45010690 |
Effect Monster | EARTH | Plant | 1500 | 800 | If this card is sent to the Graveyard: Draw 1 card, then place 1 card from your hand on the top of the Deck. | |
Fluffal Bear
03841833 |
Effect Monster | EARTH | Fairy | 1200 | 800 | You can send this card from your hand to the Graveyard: Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn. | |
Flyfang
11954712 |
Effect Monster | WIND | Fish | 1600 | 300 | If this card attacks a Defense Position monster, inflict Piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase. | |
Flying "C"
80978111 |
Effect Monster | EARTH | Insect | 700 | 700 | When your opponent Normal or Special Summons a monster(s) except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon. | |
Fool of Prophecy
63175639 |
Effect Monster | EARTH | Spellcaster | 1600 | 900 | Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect. | |
Fortune Fairy Hu
79890560 |
Effect Monster | WIND | Spellcaster | 0 | 0 | When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 of your banished Spellcaster monsters; add it to your hand. You can only use each effect of "Fortune Fairy Hu" once per turn. | |
Fortune Lady Wind
82693917 |
Effect Monster | WIND | Spellcaster | ? | ? | This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control. | |
Friller Rabca
93830681 |
Effect Monster | WATER | Fish | 700 | 1500 | When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. You can only use the effect of "Friller Rabca" once per turn. | |
Frontier Wiseman
38742075 |
Effect Monster | EARTH | Spellcaster | 1600 | 800 | As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards. | |
Fusionist
01641882 |
Fusion Monster | EARTH | Beast | 900 | 700 | "Petit Angel" + "Mystical Sheep #2" | |
Gadget Gamer
64487132 |
Effect Monster | EARTH | Machine | 300 | 300 | When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn. | |
Gagaga Caesar
09583383 |
Effect Monster | EARTH | Warrior | 1800 | 600 | Cannot attack unless you control another face-up "Gagaga" monster. Once per turn: You can banish 1 monster from your Graveyard that has a Level; the Levels of all face-up "Gagaga" monsters you currently control become the Level of that monster. This card cannot be used as a Synchro Material Monster. | |
Gagaga Girl
03606728 |
Effect Monster | DARK | Spellcaster | 1000 | 800 | You can target 1 face-up "Gagaga Magician" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as Xyz Material gains this effect. |
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Gagaku-P.U.N.K. Wa Gon
50642380 |
Tuner/Effect Monster | EARTH | Psychic | 900 | 600 | You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn. | |
Galaxy Mirror Sage
98263709 |
Flip/Effect Monster | LIGHT | Spellcaster | 0 | 800 | FLIP: You gain 500 Life Points for each "Galaxy" monster in your Graveyard. When this card is destroyed and sent from the field to the Graveyard after being flipped face-up: You can Special Summon 1 Level 4 or lower "Galaxy" monster from your Deck or Graveyard in face-down Defense Position. Banish it when it leaves the field. |
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Galaxy Worm
54507222 |
Effect Monster | LIGHT | Insect | 1200 | 1000 | When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower "Galaxy" Effect Monster from your Deck, but it has its effects negated. | |
Gallis the Star Beast
30915572 |
Effect Monster | EARTH | Beast | 800 | 800 | You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card. | |
Gamma The Electromagnet Warrior
15502037 |
Effect Monster | EARTH | Rock | 800 | 2000 | If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your hand, except "Gamma The Electromagnet Warrior". You can only use this effect of "Gamma The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect). | |
Garbage Ogre
18698739 |
Effect Monster | DARK | Fiend | 800 | 1300 | You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. You can only use the effect of "Garbage Ogre" once per turn. | |
Garum the Storm Vassal
22382087 |
Effect Monster | WIND | Winged Beast | 800 | 1000 | You can return 1 Tribute Summoned monster you control to the hand; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can add 1 monster with 800 ATK and 1000 DEF from your Deck to your hand, except "Garum the Storm Vassal". You can only use each effect of "Garum the Storm Vassal" once per turn. | |
Gauntlet Warrior
79337169 |
Effect Monster | EARTH | Warrior | 400 | 1600 | You can Tribute this card to have all face-up Warrior-Type monsters you control gain 500 ATK and DEF until the end of the next Damage Step they battle. This effect can be activated during either player's turn. | |
Geargiagear Gigant XG
19891310 |
Xyz/Effect Monster | EARTH | Machine | 2500 | 1300 | 3 Level 3 monster During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand. |
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Geargiano
71786742 |
Effect Monster | EARTH | Machine | 500 | 1000 | You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated. | |
Geargiano Mk-II
01045143 |
Effect Monster | EARTH | Machine | 1000 | 500 | When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in face-up Defense Position. | |
Geargiano Mk-III
45286019 |
Effect Monster | EARTH | Machine | 1000 | 1000 | When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn youactivate this effect, except "Geargia" monsters. | |
Gem-Elephant
19019586 |
Effect Monster | EARTH | Rock | 400 | 1900 | During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF. | |
Gem-Knight Lapis
99645428 |
Normal Monster | EARTH | Rock | 1200 | 100 | The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends. | |
Gem-Knight Obsidian
19163116 |
Effect Monster | EARTH | Rock | 1500 | 1200 | If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target. | |
Gem-Merchant
53408006 |
Effect Monster | EARTH | Spellcaster | 1000 | 1000 | When a face-up EARTH Normal Monster you control battles: You can send this card from your hand to the Graveyard during the Damage Step; that monster gains 1000 ATK and DEF, until the End Phase. | |
Gen the Diamond Tiger
52126602 |
Effect Monster | LIGHT | Warrior | 800 | 2000 | Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card. | |
Genex Ally Birdman
64034255 |
Tuner Monster | DARK | Machine | 1400 | 400 | You can return 1 face-up monster you control to the hand to Special Summon this card from your hand, and this card gains 500 ATK if it was a WIND monster you returned. If this card is Special Summoned with this effect, remove it from play when it is removed from the field. | |
Genex Ally Changer
20127343 |
Effect Monster | DARK | Machine | 1200 | 1800 | Once per turn, you can select 1 face-up monster on the field and declare 1 Attribute. That monster's Attribute is treated as the declared Attribute, until the End Phase. | |
Genex Ally Remote
57238939 |
Tuner Monster | DARK | Machine | 500 | 1800 | Once per turn, you can select 1 face-up Tuner monster on the field. That monster's name is treated as "Genex Controller", until the End Phase. | |
Genex Controller
68505803 |
Tuner Monster | DARK | Machine | 1400 | 1200 | As a master of all powers of elements, this is one of the few Genex monsters that can communicate with its companions. | |
Genex Doctor
89211486 |
Effect Monster | DARK | Spellcaster | 1500 | 1000 | You can Tribute 1 face-up "Genex Controller" you control to destroy 1 card on the field. | |
Genex Gaia
89333528 |
Effect Monster | EARTH | Rock | 1000 | 1900 | If this card would be destroyed, you can destroy 1 "Genex Controller" monster you control, other than this card, instead. | |
Genex Spare
16828633 |
Tuner Monster | DARK | Machine | 800 | 1200 | Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase. | |
Genex Undine
04904812 |
Effect Monster | WATER | Aqua | 1200 | 600 | When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the Graveyard; add 1 "Genex Controller" from your Deck to your hand. | |
Genex Worker
93882364 |
Effect Monster | WIND | Machine | 1200 | 1200 | You can Tribute this card to Special Summon 1 "Genex" monster from your hand. | |
Geomancer of the Ice Barrier
56704140 |
Tuner Monster | WATER | Spellcaster | 800 | 1200 | Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with that Attribute. This effect can only be used once while this card is face-up on the field. | |
Ghost Belle & Haunted Mansion
73642296 |
Tuner/Effect Monster | EARTH | Zombie | 0 | 1800 | When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate the activation. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn. |
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Ghost Fairy Elfobia
44663232 |
Effect Monster | WIND | Psychic | 900 | 500 | Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects. | |
Ghost Mourner & Moonlit Chill
52038441 |
Tuner/Effect Monster | WIND | Zombie | 0 | 1800 | If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn. | |
Ghost Ogre & Snow Rabbit
59438930 |
Tuner/Effect Monster | LIGHT | Psychic | 0 | 1800 | During either player's turn, when a monster on the field activates its effect, or when a Spell/Trap Card that is already face-up on the field activates its effect: You can send this card from your hand or your side of the field to the Graveyard; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn. | |
Ghost Reaper & Winter Cherries
62015408 |
Tuner/Effect Monster | DARK | Zombie | 0 | 1800 | If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn. | |
Ghost Sister & Spooky Dogwood
60643553 |
Tuner/Effect Monster | WATER | Zombie | 0 | 1800 | During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. |
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Ghost Sleeper, The Underwold Princess
99370594 |
Effect Monster | DARK | Zombie | 1300 | 0 | If this card is sent to the GY: You can add 1 "Ghost Fusion" from your Deck to your hand. If this card is in your GY, except the turn it was sent there. You can banish this card and discard 1 card, then target 1 of your banished Level 4 or higher Zombie monsters, add it to your hand. You can only use each effect of "Ghost Sleeper, the Underworld Princess" once per turn. | |
Ghostrick Alucard
75367227 |
Xyz/Effect Monster | DARK | Zombie | 1800 | 1600 | 2 Level 3 monsters Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. |
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Ghostrick Ghoul
85463083 |
Effect Monster | DARK | Zombie | 1100 | 1200 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn. | |
Ghostrick Jiangshi
80885284 |
Effect Monster | DARK | Zombie | 400 | 1800 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn. | |
Ghostrick Mummy
97584500 |
Effect Monster | DARK | Zombie | 1500 | 0 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters. | |
Ghostrick Skeleton
51196805 |
Effect Monster | DARK | Zombie | 1200 | 1100 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn. | |
Ghostrick Stein
16279989 |
Effect Monster | DARK | Zombie | 1600 | 0 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn. | |
Ghostrick Warwolf
72913666 |
Effect Monster | DARK | Zombie | 1400 | 1500 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of "Ghostrick Warwolf" once per turn. | |
Ghostrick Yeti
84472026 |
Effect Monster | DARK | Zombie | 300 | 2000 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or by card effects. | |
Giant Soldier of Steel
57043117 |
Xyz/Effect Monster | EARTH | Rock | 1300 | 2000 | 2 Level 3 Rock-Type monsters This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn. |
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Giant Soldier of Stone
13039848 |
Normal Monster | EARTH | Rock | 1300 | 2000 | A giant warrior made of stone. A punch from this creature has earth-shaking results. | |
Gilasaurus
45894482 |
Effect Monster | EARTH | Dinosaur | 1400 | 400 | You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY. | |
Gishki Diviner
72403299 |
Effect Monster | WATER | Sea Serpent | 1200 | 800 | Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck. | |
Gizmek Taniguku, the Immobile Intellect
23384666 |
Effect Monster | EARTH | Machine | 1450 | 1450 | If this card is Normal or Special Summoned: You can take 1 Machine monster whose ATK equals its own DEF from your Deck and place it on top of your Deck. You can banish this card from your GY, then target 1 Machine monster in your GY whose ATK equals its own DEF; Special Summon it in Defense Position. You can only use each effect of "Gizmek Taniguku, the Immobile Intellect" once per turn. | |
Glacial Beast Polar Penguin
79169622 |
Tuner/Effect Monster | WATER | Aqua | 800 | 1000 | If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 "Glacial Beast Polar Penguin" effect per turn, and only once that turn. | |
Gladiator Beast Murmillo
05975022 |
Effect Monster | WATER | Fish | 800 | 400 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo". | |
Gladiator Beast Retiari
00612115 |
Effect Monster | WATER | Aqua | 1200 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 "Gladiator Beast" monster from your Deck except "Gladiator Beast Retiari". | |
Gladiator Beast Sagittarii
16003979 |
Effect Monster | WIND | Winged Beast | 1400 | 1000 | If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can discard 1 "Gladiator Beast" card; draw 2 cards. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Sagittarii". | |
Gladiator Beast Samnite
02619149 |
Effect Monster | EARTH | Beast | 1600 | 1200 | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite". | |
Gluttonous Reptolphin Greethys
08576764 |
Tuner/Effect Monster | WATER | Fish | 1000 | 1000 | You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of "Gluttonous Reptolphin Greethys" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand. | |
Goblin Biker Big Gabonga
34001672 |
Xyz/Effect Monster | LIGHT | Beast-Warrior | 2100 | 0 | 2 Level 3 monsters If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material. You can only use each effect of "Goblin Biker Big Gabonga" once per turn. |
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Goblin Biker Boom Mach
27868563 |
Effect Monster | WIND | Warrior | 1300 | 0 | Once per Chain, during the Main Phase, if this card is in your hand or GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, also you cannot Special Summon "Goblin Biker Boom Mach" until the end of the next turn. | |
Goblin Biker Clatter Sploder
51473858 |
Effect Monster | FIRE | Beast-Warrior | 1500 | 0 | If this card is Normal or Special Summoned: You can target 1 "Goblin" monster in your GY, except "Goblin Biker Clatter Sploder"; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Clatter Sploder" once per turn. | |
Goblin Biker Dugg Charger
24079759 |
Effect Monster | EARTH | Warrior | 1600 | 0 | If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Goblin Biker" Spell/Trap from your Deck to your hand. You can only use each effect of "Goblin Biker Dugg Charger" once per turn. | |
Goblin Biker Mean Merciless
64257161 |
Effect Monster | WATER | Fiend | 1400 | 0 | If this card is Normal or Special Summoned: You can Special Summon 1 "Goblin" monster from your hand, except "Goblin Biker Mean Merciless". During your Main Phase, if this card is in your GY: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Mean Merciless" once per turn. | |
Goblin Biker Troika Griare
44241999 |
Xyz/Effect Monster | LIGHT | Warrior | 1700 | 0 | 2+ Level 3 monsters While 3 or more Xyz Materials are attached to monsters on the field, "Goblin" monsters you control can attack directly. Once per turn, if a monster(s) is Normal or Special Summoned, while this card is in the Monster Zone (except during the Damage Step): You can target 1 of those monsters; detach 1 material from a monster on either field, and if you do, change the targeted monster's battle position. Once per turn, when an opponent's monster declares an attack: You can detach 1 material from a monster on either field, and if you do, negate that attack. |
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Goddess of Whim
67959180 |
Effect Monster | LIGHT | Fairy | 950 | 700 | Toss a coin and call Heads or Tails. Call it right and this card's ATK will be doubled during this turn. Call it wrong and it will be halved during this turn. | |
Gokipole
17535764 |
Effect Monster | EARTH | Insect | 1000 | 1200 | If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn. | |
Gold Pride - Captain Carrie
96305350 |
Effect Monster | WATER | Fiend | 900 | 1700 | If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Gold Pride" Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 "Gold Pride" monster you control that was Special Summoned from the Extra Deck; banish up to 3 "Gold Pride" cards from your GY, and if you do, that monster gains 500 ATK for each card banished this way. You can only use each effect of "Gold Pride - Captain Carrie" once per turn. | |
Gold Pride - Chariot Carrie
65892585 |
Xyz/Effect Monster | WATER | Aqua | 1900 | 2700 | 2 Level 3 monsters You can detach 1 material from this card; add 1 "Gold Pride" Spell from your Deck to your hand, then if your LP are lower than your opponent's, you can send 1 "Gold Pride" monster from your Deck to the GY. You can only use the previous effect of "Gold Pride - Chariot Carrie" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Captain Carrie" from your Deck or GY. |
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Gold Pride - Leon
23512906 |
Tuner/Effect Monster | WIND | Warrior | 1500 | 1200 | If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 non-Warrior "Gold Pride" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gold Pride" monsters. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Gold Pride" monsters you control. You can only use each effect of "Gold Pride - Leon" once per turn. | |
Gonogo
59797187 |
Effect Monster | EARTH | Rock | 1350 | 1600 | An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step. | |
Gora Turtle
80233946 |
Effect Monster | WATER | Aqua | 1100 | 1100 | As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack. | |
Gorgonic Cerberus
37168514 |
Effect Monster | DARK | Rock | 1300 | 300 | When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3. | |
Gorgonic Gargoyle
64379261 |
Effect Monster | DARK | Rock | 1000 | 800 | When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand. | |
Gorgonic Golem
37984162 |
Effect Monster | DARK | Rock | 1200 | 600 | When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation. | |
Gorgonic Guardian
84401683 |
Xyz/Effect Monster | DARK | Rock | 1600 | 1200 | 2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it. |
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Gouki Twistcobra
97688360 |
Effect Monster | EARTH | Warrior | 1600 | 0 | (Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn. | |
Goyo Defender
58901502 |
Synchro/Effect Monster | EARTH | Warrior | 1000 | 1000 | 1 Tuner + 1 or more non-Tuner monsters Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min 1.): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step. |
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Graff, Malebranche of the Burning Abyss
20758643 |
Effect Monster | DARK | Fiend | 1000 | 1500 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Grass Phantom
41249545 |
Effect Monster | DARK | Plant | 1000 | 1000 | Increase the ATK of this card by 500 points for each "Grass Phantom" in your Graveyard. | |
Gravekeeper's Curse
50712728 |
Effect Monster | DARK | Spellcaster | 800 | 800 | When this monster is Summoned, inflict 500 damage to your opponent. | |
Gravekeeper's Headman
21663205 |
Effect Monster | DARK | Spellcaster | 500 | 1500 | If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in face-up Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley". | |
Gravekeeper's Nobleman
85646474 |
Effect Monster | DARK | Spellcaster | 1000 | 1000 | When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman". | |
Gravekeeper's Priestess
03381441 |
Effect Monster | DARK | Spellcaster | 1000 | 1500 | The field is treated as "Necrovalley". If there is a face-up Field Spell Card, this effect is not applied. All face-up "Gravekeeper's" Monsters gain 200 ATK and DEF. | |
Gravekeeper's Recruiter
93023479 |
Effect Monster | DARK | Spellcaster | 1200 | 1500 | When this card you control is sent to your Graveyard: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand. | |
Gravekeeper's Vassal
99690140 |
Effect Monster | DARK | Spellcaster | 700 | 500 | The Battle Damage this card inflicts to your opponent's Life Points is treated as Effect Damage instead. | |
Gravitic Orb
29216198 |
Flip/Effect Monster | DARK | Fiend | 1100 | 700 | FLIP: Change the battle positions of all face-up monsters your opponent controls. | |
Gray Wing
29618570 |
Effect Monster | WIND | Dragon | 1300 | 700 | Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn. | |
Graydle Alligator
66451379 |
Effect Monster | WATER | Aqua | 500 | 1500 | If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster. | |
Graydle Cobra
93445074 |
Effect Monster | WATER | Aqua | 1000 | 1000 | If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster. | |
Graydle Eagle
29834183 |
Effect Monster | WATER | Aqua | 1500 | 500 | If this card in your Monster Zone is destroyed by battle or monster effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster. | |
Great Phantom Thief
10809984 |
Effect Monster | EARTH | Spellcaster | 1000 | 1000 | Each time this card inflicts Battle Damage to your opponent's Life Points, declare the name of 1 card. Then see your opponent's hand and discard all copies of the declared card in his/her hand to the Graveyard. | |
Greed Jar
76593718 |
Flip/Effect Monster | EARTH | Rock | 700 | 800 | FLIP: Apply these effects in sequenece. You can only use this effect of "Greed Jar" once per turn. |
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Green Phantom King
22910685 |
Normal Monster | EARTH | Plant | 500 | 1600 | This youthful king of the forest lives in a green world, abundant with trees and wildlife. | |
Green Turtle Summoner
54747648 |
Flip/Effect Monster | WATER | Spellcaster | 400 | 1500 | FLIP: Target 1 monster your opponent controls; destroy it. | |
Greenkappa
61831093 |
Flip/Effect Monster | DARK | Warrior | 650 | 900 | FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets. | |
Gren Maju Da Eiza
36584821 |
Effect Monster | FIRE | Fiend | ? | ? | This card's ATK/DEF become the number of your banished cards x 400. | |
Grenosaurus
47506081 |
Xyz/Effect Monster | FIRE | Dinosaur | 2000 | 1900 | 2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. |
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Gruesome Goo
65623423 |
Normal Monster | WATER | Aqua | 1300 | 700 | A slime boss that is definitely tougher than it looks. | |
Guard Dog
57346400 |
Flip/Effect Monster | EARTH | Beast | 1500 | 500 | FLIP: Your opponent cannot Special Summon for the rest of this turn. | |
Guardian Elma
74367458 |
Effect Monster | WIND | Fairy | 1300 | 1200 | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Butterfly Dagger - Elma" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your Graveyard to this card. | |
Guardragon Garmides
43411769 |
Effect Monster | EARTH | Dragon | 1600 | 1000 | If a Normal Monster(s) is sent to your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 Dragon monster from your hand to the GY; add this card to your hand. You can only use each effect of "Guardragon Garmides" once per turn. | |
Guitar Gurnards Duonigis
79724755 |
Effect Monster | WATER | Sea Serpent | 1500 | 700 | If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn. | |
Gusto Codor
09897998 |
Effect Monster | WIND | Winged Beast | 1000 | 400 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck. | |
Gusto Gulldo
65277087 |
Tuner Monster | WIND | Winged Beast | 500 | 500 | When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck. | |
Gusto Vedir
86277379 |
Tuner/Effect Monster | WIND | Winged Beast | 600 | 1000 | If a face-up "Gusto" monster on the field is destroyed by battle or sent to your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Gusto" monster from your Deck to the GY, then, you can Special Summon 1 "Gusto" monster from your hand. You can only use each effect of "Gusto Vedir" once per turn. | |
Gyaku-Gire Panda
09817927 |
Effect Monster | EARTH | Beast | 800 | 1600 | Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. | |
Gyroid
18325492 |
Effect Monster | WIND | Machine | 1000 | 1000 | The first time this card would be destroyed by battle each turn, it is not destroyed. | |
Ha-Re the Sword Mikanko
18377261 |
Effect Monster | FIRE | Warrior | 0 | 0 | If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this card: You can add 1 "Mikanko" Equip Spell from your Deck to your hand. You can only use this effect of "Ha-Re the Sword Mikanko" once per turn. | |
Hallohallo
77994337 |
Pendulum/Tuner/Normal Monster | DARK | Fiend | 800 | 600 | Hallo Hallo, brain of tallow, Guts are gone, noggin's hollow. Seeking sweets and marshing mallows, Watch your back, and your candy sack. Pendulum Scale: 2 Pendulum Effect: Once per turn: You can target 1 face-up monster on the field; roll a six-sided die and that monster's Level becomes the same as the result until the end of this turn. |
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Hand of the Six Samurai
78792195 |
Effect Monster | FIRE | Warrior | 1600 | 1000 | If you control another face-up "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster to target 1 monster on the field; destroy that target. | |
Hard Armor
20060230 |
Normal Monster | EARTH | Warrior | 300 | 1200 | A living suit of armor that attacks enemies with a bone-jarring tackle. | |
Hayabusa Knight
21015833 |
Effect Monster | EARTH | Warrior | 1000 | 700 | This card can make a second attack during each Battle Phase. | |
Heavy Mech Support Armor
39890958 |
Union/Effect Monster | LIGHT | Machine | 500 | 500 | When this card is Normal Summoned: You can target 1 Union monster in your Graveyard; Special Summon it. Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |
Heavy Mech Support Platform
23265594 |
Union Monster | DARK | Machine | 500 | 500 | Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.) | |
Hedge Guard
59042331 |
Effect Monster | EARTH | Plant | 0 | 2100 | During damage calculation, in either player's turn: You can send this card from your hand to the Graveyard; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle. | |
Helmer, Helmsman Fur Hire
67466547 |
Effect Monster | WATER | Aqua | 0 | 2000 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn. | |
Hermit of Prophecy
90743290 |
Effect Monster | EARTH | Spellcaster | 1200 | 700 | Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300. | |
Hero of the East
89987208 |
Normal Monster | EARTH | Warrior | 1100 | 1000 | Feel da strength ah dis sword-swinging samurai from da Far East. | |
Hi-Speedroid Cork Shooter
23361526 |
Synchro/Tuner/Effect Monster | WIND | Machine | 500 | 1000 | 1 Tuner + 1+ non-Tuner monster If this card is Synchro Summoned: You can activate 1 of these effects; You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn. |
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Hibernation Dragon
69109764 |
Effect Monster | DARK | Dragon | 600 | 1500 | If this card is Normal or Special Summoned: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand. While you control no Link Monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 DARK Dragon Link Monster in your GY; Special Summon it. You can only use each effect of "Hibernation Dragon" once per turn. | |
Hiita the Fire Charmer
00759393 |
Flip/Effect Monster | FIRE | Spellcaster | 500 | 1500 | FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field. | |
Horse of the Floral Knights
71736213 |
Effect Monster | WIND | Beast | 400 | 800 | If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. | |
Howling Insect
93107608 |
Effect Monster | EARTH | Insect | 1200 | 1300 | When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck. | |
Hu-Li the Jewel Mikanko
06327734 |
Effect Monster | WIND | Psychic | 0 | 0 | If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn. | |
Humhumming the Key Djinn
90098780 |
Xyz/Effect Monster | WATER | Fiend | 1100 | 1800 | 2 Level 3 monsters When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly. |
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Humpty Grumpty
71415349 |
Effect Monster | DARK | Zombie | 1400 | 0 | Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn. | |
Hunter Dragon
96005454 |
Normal Monster | DARK | Dragon | 1700 | 100 | This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first, it is vulnerable to a counter-attack. | |
Hushed Psychic Cleric
25343017 |
Effect Monster | EARTH | Psychic | 0 | 2100 | When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it. | |
Hydrotortoise, the Empowered Warrior
82176812 |
Flip/Effect Monster | WATER | Warrior | 1400 | 900 | FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it. | |
Hyena
22873798 |
Effect Monster | EARTH | Beast | 1000 | 300 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Hyenas" from your Deck. | |
Icejade Aegirine
39354437 |
Effect Monster | WATER | Aqua | 1000 | 2000 | If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn. | |
Igknight Crusader
61639289 |
Pendulum Monster | FIRE | Warrior | 1600 | 300 | This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length. Pendulum Scale: 2 Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. |
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Igknight Squire
24131534 |
Pendulum Monster | FIRE | Warrior | 0 | 2000 | The cold steel armor of this young squire cannot hide the keen, burning mind contained within. Pendulum Scale: 7 Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. |
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Impcantation Penciplume
82085295 |
Effect Monster | LIGHT | Psychic | 0 | 0 | You can reveal 1 Ritual Monster in your hand; Special Summon both this card form your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck. | |
Inaba White Rabbit
77084837 |
Spirit Monster | EARTH | Beast | 700 | 500 | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly. | |
Infernity Beast
07264861 |
Effect Monster | DARK | Beast | 1600 | 1200 | If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step. | |
Infernity Conjurer
48144778 |
Effect Monster | DARK | Fiend | 1200 | 900 | While you have no cards in your hand, monsters your opponent controls lose 800 ATK. While you have no cards in your hand and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Infernity Conjurer" once per turn. | |
Infernity Knight
71341529 |
Effect Monster | DARK | Fiend | 1400 | 400 | When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from your Graveyard. | |
Infernity Necromancer
56209279 |
Effect Monster | DARK | Fiend | 0 | 2000 | When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, except "Infernity Necromancer". | |
Infernity Wildcat
74148483 |
Tuner/Effect Monster | DARK | Fiend | 1400 | 0 | You can Special Summon this card (from your hand) by sending 1 other "Infernity" monster in your hand to the GY. You can only Special Summon "Infernity Wildcat" once per turn this way. While you have no cards in your hand: You can banish 1 "Infernity" monster from your GY; increase or decrease the Level of this card by 1 until the end of this turn. You can only use this effect of "Infernity Wildcat" once per turn. | |
Infernoid Harmadik
52038272 |
Effect Monster | FIRE | Fiend | 1600 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | |
Infinite Antlion
39078434 |
Effect Monster | EARTH | Insect | 1200 | 1500 | Once per turn, at the start of the Damage Step, when an Insect monster battles: You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use each of the following effects of "Infinite Antlion" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can equip 1 Insect monster from your hand or GY to this card as an Equip Spell that gives it 500 ATK/DEF. | |
Influence Dragon
54936498 |
Tuner Monster | WIND | Dragon | 300 | 900 | Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase. | |
Injection Fairy Lily
79575620 |
Effect Monster | EARTH | Spellcaster | 400 | 1500 | If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only. | |
Inmato
39703254 |
Effect Monster | DARK | Plant | 1400 | 800 | When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards. | |
Insect Soldiers of the Sky
07019529 |
Effect Monster | WIND | Insect | 1000 | 800 | The ATK of this card increases by 1000 points whenever it attacks a Wind monster. | |
Invasion of Flames
26082229 |
Effect Monster | FIRE | Pyro | 1300 | 1200 | When this card is Normal Summoned successfully, no Trap Cards can be activated. | |
Inzektor Ant
95395761 |
Effect Monster | DARK | Insect | 200 | 600 | Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead. | |
Inzektor Centipede
21790410 |
Effect Monster | DARK | Insect | 1600 | 1200 | Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3. | |
Inzektor Dragonfly
68184115 |
Effect Monster | DARK | Insect | 1000 | 1800 | Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3. | |
Inzektor Hornet
69207766 |
Effect Monster | DARK | Insect | 500 | 200 | Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target. | |
Iron Chain Coil
53152590 |
Tuner Monster | EARTH | Machine | 1100 | 1600 | Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field. | |
Iron Chain Snake
80769747 |
Effect Monster | EARTH | Reptile | 800 | 1200 | During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard. | |
Jabbing Panda
36539330 |
Effect Monster | WATER | Beast-Warrior | 1500 | 1000 | If 2 or more Beast-Warrior monsters are on the field, you can Special Summon this card (from your hand). You can only Special Summon "Jabbing Panda" once per turn this way. If this card is sent from the field to your GY: You can target 1 face-up monster you control; it gains 500 ATK. You can only use this effect of "Jabbing Panda" once per turn. | |
Jerry Beans Man
23635815 |
Normal Monster | EARTH | Plant | 1750 | 0 | Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested. | |
Jinzo - Returner
09418534 |
Effect Monster | DARK | Machine | 600 | 1400 | This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase. | |
Joruri-P.U.N.K. Madame Spider
82041999 |
Tuner/Effect Monster | EARTH | Psychic | 900 | 600 | You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn. | |
Jowgen the Spiritualist
41855169 |
Effect Monster | LIGHT | Spellcaster | 200 | 1300 | Randomly discard 1 card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monster can be Special Summoned. | |
Junk Changer
01006081 |
Effect Monster | EARTH | Warrior | 1500 | 900 | You can only use the following effect of "Junk Changer" once per turn. If this card is Normal or Special Summoned: You can target 1 "Junk" monster on the field, then activate 1 of these effects; |
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Junk Defender
68120130 |
Effect Monster | EARTH | Warrior | 500 | 1800 | When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF. | |
Junk Forward
56410040 |
Effect Monster | EARTH | Warrior | 900 | 1500 | If you control no monsters, you can Special Summon this card (from your hand). | |
Junk Synchron
63977008 |
Tuner Monster | DARK | Warrior | 1300 | 500 | When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated. (deck contains 2) | |
Jurrac Brachis
08594079 |
Tuner Monster | FIRE | Dinosaur | 1000 | 1000 | While another face-up "Jurrac" monster is on the field, this card cannot be destroyed by battle. | |
Jurrac Dino
17948378 |
Tuner Monster | FIRE | Dinosaur | 1700 | 800 | Once per turn, if this card destroys an opponent's monster by battle, you can Tribute 1 "Jurrac" monster you control during the End Phase of that turn to draw 2 cards. | |
Jurrac Monoloph
36717258 |
Tuner Monster | FIRE | Dinosaur | 1500 | 1200 | This card can attack all monsters your opponent controls once each. | |
Jurrac Ptera
45711266 |
Effect Monster | FIRE | Dinosaur | 800 | 1500 | If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100. | |
Justice of Prophecy
26732909 |
Effect Monster | EARTH | Spellcaster | 1600 | 800 | During the End Phase of every turn in which you activate a "Spellbook" Spell Card: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn. | |
Kagemucha Knight
19353570 |
Effect Monster | DARK | Warrior | 0 | 0 | When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. | |
Kaibaman
34627841 |
Effect Monster | LIGHT | Warrior | 200 | 700 | You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand. | |
Karakuri Komachi mdl 224 "Ninishi"
24621460 |
Tuner Monster | EARTH | Machine | 0 | 1900 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) | |
Karakuri Ninja mdl 339 "Sazank"
93724592 |
Effect Monster | EARTH | Machine | 1200 | 1200 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly. | |
Karakuri Strategist mdl 248 "Nishipachi"
66625883 |
Effect Monster | EARTH | Machine | 500 | 1600 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position. | |
Karate Man
23289281 |
Effect Monster | EARTH | Warrior | 1000 | 1000 | Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. | |
Kayenn, the Master Magma Blacksmith
51554871 |
Effect Monster | FIRE | Rock | 1200 | 200 | You can banish this card in your Graveyard; all face-up "Laval" monsters you control gain 400 ATK. | |
Ken the Warrior Dragon
25131968 |
Effect Monster | LIGHT | Warrior | 1300 | 1550 | Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card. | |
Kidmodo Dragon
35629124 |
Effect Monster | EARTH | Dragon | 100 | 200 | If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of "Kidmodo Dragon" once per turn. | |
Kinetic Soldier
79853073 |
Effect Monster | EARTH | Machine | 1350 | 1800 | During damage calculation, if this card battles a Warrior-Type monster: This card gains 2000 ATK and DEF during damage calculation only. | |
King Fog
84686841 |
Normal Monster | DARK | Fiend | 1000 | 900 | A fiend that dwells in a blinding curtain of smoke. | |
King of the Swamp
79109599 |
Effect Monster | WATER | Aqua | 500 | 1100 | You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the Graveyard to add a "Polymerization" from your Deck to your hand. The Deck is then shuffled. | |
Kitchen Dragonmaid
16960120 |
Effect Monster | FIRE | Dragon | 500 | 1700 | If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn. | |
Kitsuni Kitsunebi
03361010 |
Effect Monster | FIRE | Warrior | 200 | 1900 | All face-up monsters on the field become FIRE. If your opponent has a FIRE monster on their field or in their GY, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Kitsuni Kitsunebi" once per turn. | |
Knight Armed Dragon, the Armored Knight Dragon
98007437 |
Effect Monster | WIND | Dragon | 1400 | 1900 | If you Special Summon a Level 5 or higher Dragon monster(s): You can Special Summon this card from your hand. If this card is Special Summoned: You can make this card's Attribute and Level become the same as 1 of your banished Dragon monsters'. If this card is sent to the GY: You can target 1 Dragon monster you control; it gains 1000 ATK. Neither player can activate cards or effects in response to this effect's activation. You can only use each effect of "Knight Armed Dragon, the Armored Knight Dragon" once per turn. | |
Koa'ki Meiru Doom
80925836 |
Effect Monster | WIND | Fiend | 1700 | 800 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Effect Monsters that activate during the Main Phase are negated. | |
Koa'ki Meiru Hydro Barrier
31692182 |
Effect Monster | WATER | Aqua | 1000 | 1900 | You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters. | |
Koa'ki Meiru Speeder
68809475 |
Effect Monster | WIND | Machine | 1200 | 2200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card. | |
Konohanasakuya
57722593 |
Spirit/Effect Monster | EARTH | Fairy | 1300 | 1300 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling a Spirit monster. You can only Special Summon "Konohanasakuya" once per turn this way. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand. Once per turn, during the End Phase: You can banish this card from your GY, then target 1 Spirit monster you control; neither player can activate that face-up monster's effects on the field for the rest of this turn. | |
Kotodama
19406822 |
Effect Monster | EARTH | Fairy | 0 | 1600 | If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.) | |
Kozmo Farmgirl
31061682 |
Effect Monster | LIGHT | Psychic | 1500 | 1000 | During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Farmgirl" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 "Kozmo" card from your Deck to your hand. | |
Kozmo Soartroopers
01274455 |
Effect Monster | DARK | Psychic | 1000 | 1000 | During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Soartroopers" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type "Kozmo" monster in your Graveyard; Special Summon it. | |
Kujakujaku
24384095 |
Effect Monster | WIND | Winged Beast | 1200 | 900 | If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn. | |
Kumootoko
56283725 |
Normal Monster | EARTH | Insect | 700 | 1400 | A massive, intelligent spider that traps enemies with webbing. | |
Kurama
85705804 |
Normal Monster | WIND | Winged Beast | 800 | 800 | A vicious bird that attacks from the skies with its whip-like tail. | |
Kuribandit
16404809 |
Effect Monster | DARK | Fiend | 1000 | 700 | During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap Card to your hand, also send the remaining cards to the Graveyard. | |
Labrynth Chandraglier
37629703 |
Effect Monster | DARK | Fiend | 1500 | 0 | (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn. | |
Lady Ninja Yae
82005435 |
Effect Monster | WIND | Warrior | 1100 | 200 | By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand. | |
Lady of Faith
17358176 |
Normal Monster | LIGHT | Spellcaster | 1100 | 800 | Soothes the souls of others by chanting a mysterious spell. | |
Larvas
94675535 |
Normal Monster | EARTH | Beast | 800 | 1000 | A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms. | |
Laval Lakeside Lady
08041569 |
Tuner Monster | FIRE | Pyro | 200 | 200 | If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target. | |
Laval Miller
89893715 |
Effect Monster | FIRE | Pyro | 300 | 400 | When this card is destroyed by battle and sent to the Graveyard: You can send 2 "Laval" monsters from your Deck to the Graveyard. | |
Lavalval Ignis
03989465 |
Xyz/Effect Monster | FIRE | Warrior | 1800 | 1400 | 2 Level 3 monsters If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the End Phase. |
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Leafplace Plaice
50599453 |
Effect Monster | DARK | Psychic | ? | ? | Gains 200 ATK/DEF for each card in your opponent's GY. During your Standby Phase, if this card is in your hand or GY and your opponent has more cards in their GY than you: You can Special Summon this card. You can only use this effect of "Leafplace Plaice" once per turn. | |
Left-Hand Shark
47840168 |
Effect Monster | WATER | Fish | 1300 | 1500 | If this card is Special Summoned from the GY: This card's Level becomes 4. You can only use each of the following effects of "Left-Hand Shark" once per turn. If you control "Right-Hand Shark", and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. |
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Legendary Atlantean Tridon
28754338 |
Effect Monster | WATER | Sea Serpent | 1600 | 800 | You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK. | |
Legendary Jujitsu Master
25773409 |
Effect Monster | EARTH | Rock | 1300 | 1800 | If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck. | |
Legendary Six Samurai - Kageki
02511717 |
Effect Monster | WIND | Warrior | 200 | 2000 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a face-up "Six Samurai" monster with a different name, this card gains 1500 ATK. | |
Legendary Six Samurai - Mizuho
74094021 |
Effect Monster | FIRE | Warrior | 1600 | 1000 | If you control a face-up "Legendary Six Samurai - Shinai", you can Special Summon this card from your hand. Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field. | |
Legendary Six Samurai - Shinai
48505422 |
Effect Monster | WATER | Warrior | 1500 | 1500 | If you control a face-up "Legendary Six Samurai - Mizuho", you can Special Summon this card from your hand. If this card is Tributed, select 1 "Six Samurai" monster in your Graveyard, and add it to your hand, except "Legendary Six Samurai - Shinai". | |
Leng Ling
70298454 |
Union/Effect Monster | DARK | Dragon | 1500 | 0 | Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |
Level Warrior
97385276 |
Effect Monster | LIGHT | Warrior | 300 | 600 | If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand as a Level 4 monster. | |
Leviair the Sea Dragon
95992081 |
Xyz/Effect Monster | WIND | Aqua | 1800 | 1600 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field. |
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LeVirtue Dragon
33113958 |
Xyz/Effect Monster | WATER | Sea Serpent | 2000 | 0 | 2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; You can only use each effect of "LeVirtue Dragon" once per turn. |
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Libic, Malebranche of the Burning Abyss
62957424 |
Effect Monster | DARK | Fiend | 1300 | 700 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Libromancer Firestarter
45001322 |
Ritual/Effect Monster | FIRE | Cyberse | 1800 | 1800 | You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone. | |
Libromancer Geek Boy
46123974 |
Effect Monster | WIND | Psychic | 800 | 800 | You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn. | |
Lightning Conger
27671321 |
Normal Monster | WATER | Thunder | 350 | 750 | This massive eel generates huge charges of electricity and unleashes them as thunderbolts. | |
Lightning, Dragon Ruler of Drafts
89185742 |
Effect Monster | WIND | Dragon | 500 | 1800 | You can discard this card AND 1 Dragon-Type or WIND monster; Special Summon 1 "Tempest, Dragon Ruler of Storms" from your Deck. It cannot attack this turn. You can only use the effect of "Lightning, Dragon Ruler of Drafts" once per turn. | |
Lightserpent
55501446 |
Effect Monster | LIGHT | Reptile | 1200 | 800 | If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster. | |
Lilith, Lady of Lament
23898021 |
Effect Monster | DARK | Fiend | 2000 | 0 | If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn. | |
Liquid Beast
93108297 |
Normal Monster | WATER | Aqua | 950 | 800 | A liquid life form that thrives on water. | |
Little D
42625254 |
Normal Monster | EARTH | Dinosaur | 1100 | 700 | Yo, this tyrannosaurus tot's got a terrible temper. | |
Little Fairy
45939611 |
Effect Monster | LIGHT | Fairy | 800 | 800 | Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1. | |
Lizard Soldier
20831168 |
Normal Monster | WIND | Dragon | 1100 | 800 | A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist. | |
Lock Cat
52346240 |
Effect Monster | EARTH | Beast | 1200 | 1000 | When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated. | |
Lockout Gardna
37310367 |
Effect Monster | EARTH | Cyberse | 1000 | 1000 | When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn. | |
Lonefire Blossom
48686504 |
Effect Monster | FIRE | Plant | 500 | 1400 | Once per turn: You can Tribute 1 face-up Plant-Type monster; Special Summon 1 Plant monster from your Deck. | |
Loris, Lady of Lament
50699850 |
Effect Monster | DARK | Fiend | 1500 | 500 | You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn. | |
Lost Blue Breaker
95231062 |
Effect Monster | WATER | Sea Serpent | 1400 | 0 | If there is another face-up Fish, Sea Serpent, or Aqua-Type monster on the field: You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target. | |
Lumina, Lightsworn Summoner
95503687 |
Effect Monster | LIGHT | Spellcaster | 1000 | 1000 | Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon it. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | |
Lumina, Twilightsworn Shaman
56166150 |
Effect Monster | DARK | Spellcaster | 1000 | 1000 | Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 of your banished "Lightsworn" monsters, except "Lumina, Twilightsworn Shaman"; Special Summon it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY. | |
Lunalight Purple Butterfly
48427163 |
Effect Monster | DARK | Beast-Warrior | 1000 | 1000 | You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn. | |
Lunalight Tiger
83190280 |
Pendulum/Effect Monster | LIGHT | Beast-Warrior | 1200 | 800 | If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn. Pendulum Scale: 5 Pendulum Effect: Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. |
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Lyna the Light Charmer
73318863 |
Flip/Effect Monster | LIGHT | Spellcaster | 500 | 1500 | FLIP: Take control of 1 LIGHT monster on your opponent's side of the field for as long as this card remains face-up on the field. | |
M-Warrior #1
56342351 |
Normal Monster | EARTH | Warrior | 1000 | 500 | Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape. | |
M-Warrior #2
92731455 |
Normal Monster | EARTH | Warrior | 500 | 1000 | Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor. | |
M-X-Saber Invoker
04423206 |
Xyz/Effect Monster | EARTH | Warrior | 1600 | 500 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase. |
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Machine King Prototype
89222931 |
Effect Monster | EARTH | Machine | 1600 | 1500 | Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card. | |
Mad Lobster
97240270 |
Normal Monster | WATER | Aqua | 1700 | 1000 | A gourmet food renowned by the Dark World upper crust. It has sensational flavor. | |
Madolche Baaple
49374988 |
Effect Monster | EARTH | Beast | 0 | 1800 | When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn. | |
Madolche Chickolates
26570480 |
Effect Monster | EARTH | Beast | 800 | 1500 | When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated. | |
Madolche Cruffssant
89521713 |
Effect Monster | EARTH | Beast | 1500 | 1200 | When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 other face-up "Madolche" card you control; return that target to the hand, and if you do, increase this card's Level by 1 and ATK by 300. | |
Madolche Hootcake
91350799 |
Effect Monster | EARTH | Beast | 1500 | 1100 | When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can target 1 monster in your Graveyard; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn. | |
Madolche Mewfeuille
12980373 |
Effect Monster | EARTH | Beast | 500 | 300 | When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can Special Summon 1 "Madolche" monster from your hand. | |
Magic Hole Golem
82458280 |
Effect Monster | DARK | Rock | 0 | 2000 | Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack. | |
Magical Broker
72171665 |
Effect Monster | DARK | Spellcaster | 1500 | 200 | While you control a Continuous Spell/Trap, this card cannot be destroyed by battle or card effects. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of "Magical Broker" once per turn. | |
Magical King Moonstar
35058857 |
Effect Monster | DARK | Fiend | 900 | 600 | Cannot be used as Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other face-up monster you control or in your GY; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon. | |
Magical Musketeer Caspar
32841045 |
Effect Monster | LIGHT | Fiend | 1200 | 2000 | During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn. | |
Magical Musketeer Doc
68246154 |
Effect Monster | LIGHT | Fiend | 1400 | 1200 | During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn. | |
Magical Musketeer Kidbrave
05230799 |
Effect Monster | LIGHT | Fiend | 1600 | 200 | During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 "Magical Musket" card; draw 2 cards. You can only use this effect of "Magical Musketeer Kidbrave" once per turn. | |
Magical Reflect Slime
03918345 |
Gemini Monster | WATER | Aqua | 700 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Your opponent takes all Battle Damage that you would have taken from a battle involving this card. | |
Magician's Rod
07084129 |
Effect Monster | DARK | Spellcaster | 1600 | 100 | When this card is Normal Summoned: You can add 1 Spell/Trap Card from your Deckto your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your Graveyard (except during the Damage Step): You can Tribute 1 Spellcaster-Typemonster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn. | |
Magister of Endymion
66104644 |
Pendulum/Effect Monster | EARTH | Spellcaster | 1500 | 900 | You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster. Pendulum Scale: 8 Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. |
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Magnetic Mosquito
50074522 |
Flip/Effect Monster | LIGHT | Insect | 300 | 1000 | FLIP: Destroy all face-up Machine-Type monsters on the field. | |
Majespecter Cat - Nekomata
05506791 |
Pendulum/Effect Monster | WIND | Spellcaster | 100 | 1800 | When this card is Normal or Special Summoned: You can add 1 "Majespecter" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Majespecter Cat - Nekomata" once per turn. Cannot be targeted or destroyed by your opponent's card effects. Pendulum Scale: 2 Pendulum Effect: |
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Majespecter Raccoon - Bunbuku
31991800 |
Pendulum/Effect Monster | WIND | Spellcaster | 1200 | 900 | When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. Pendulum Scale: 5 Pendulum Effect: |
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Majiosheldon
59951714 |
Effect Monster | WATER | Warrior | 800 | 2000 | Cannot be Special Summoned, except by its own effect. If this card is Tributed for a Tribute Summon, during your next Standby Phase: You can Special Summon this card from your Graveyard. You cannot Special Summon monsters from the Extra Deck during the turn you activate this effect. | |
Malice, Lady of Lament
25643346 |
Effect Monster | DARK | Fiend | 1000 | 1000 | (Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn. | |
Mammoth Graveyard
40374923 |
Normal Monster | EARTH | Dinosaur | 1200 | 800 | A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. | |
Man Beast of Area
71395725 |
Effect Monster | EARTH | Beast-Warrior | 500 | 500 | After a Chain (of 2 or more Links) resolves, this card gains 500 ATK. | |
Maniacal Servant
33455338 |
Effect Monster | DARK | Spellcaster | 600 | 1000 | Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This monster gains 500 DEF for each monster you removed, until the End Phase. | |
Marauding Captain
02460565 |
Effect Monster | EARTH | Warrior | 1200 | 400 | Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. | |
Marincess Sea Horse
36492575 |
Effect Monster | WATER | Cyberse | 1400 | 1000 | You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn. | |
Marionette Mite
87514539 |
Effect Monster | DARK | Insect | 1000 | 1000 | By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn. | |
Marmiting Captain
48737767 |
Effect Monster | EARTH | Warrior | 1200 | 400 | When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster. | |
Marshmallon
31305911 |
Effect Monster | LIGHT | Fairy | 300 | 500 | The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.) | |
Martial Metal Marcher
81846453 |
Synchro/Tuner/Effect Monster | WIND | Machine | 500 | 2200 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as Synchro Material is treated as a Tuner while face-up on the field. |
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Maryokutai
71466592 |
Effect Monster | WATER | Aqua | 900 | 900 | You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it. | |
Masked Dragon
39191307 |
Effect Monster | FIRE | Dragon | 1400 | 1100 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck. | |
Master Tao the Chanter
34541543 |
Effect Monster | EARTH | Illusion | 1200 | 900 | If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except "Master Tao the Chanter"; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. You can only use this effect of "Master Tao the Chanter" once per turn. | |
Mataza the Zapper
22609617 |
Effect Monster | DARK | Warrior | 1300 | 800 | This monster can attack twice during the same Battle Phase. Control of this card cannot switch. | |
Materiactor Gigaboros
70597485 |
Xyz/Effect Monster | DARK | Dragon | 500 | 500 | 2+ Level 3 mosnters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Materiactor Gigaboros" once per turn. You can detach 1 material from this card; attach 1 "Materiactor" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick Effect): You can add 1 card attached to this card to the hand. |
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Materiactor Gigadra
33008376 |
Effect Monster | DARK | Dragon | 1000 | 1000 | You can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Deck, or if you discarded a Normal Monster to activate this effect, you can Special Summon 1 "Materiactor" monster instead. You can only use this effect of "Materiactor Gigadra" once per turn. You cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. | |
Mathematician
41386308 |
Effect Monster | EARTH | Spellcaster | 1500 | 500 | When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card isdestroyed by battle and sent to the Graveyard: You can draw 1 card. | |
Mecha Phantom Beast Aerosguin
16943770 |
Effect Monster | WIND | Machine | 1600 | 400 | Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. | |
Mecha Phantom Beast Blue Impala
67489919 |
Tuner Monster | WIND | Machine | 1400 | 1100 | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | |
Mecha Phantom Beast Hamstrat
66200210 |
Effect Monster | WIND | Machine | 1100 | 1600 | When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn. | |
Mecha Phantom Beast Stealthray
30811116 |
Effect Monster | WIND | Machine | 100 | 2100 | When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target. | |
Mecha Phantom Beast Token
MPBToken |
Token | WIND | Machine | 0 | 0 | This card can be used as a "Mecha Phantom Beast Token." If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF. |
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Mecha Phantom Beast Turtletracer
76902476 |
Effect Monster | WIND | Machine | 500 | 2000 | This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed. | |
Mechanical Snail
34442949 |
Normal Monster | DARK | Machine | 800 | 1000 | A cyborg snail that still travels at a slow place. | |
Mechquipped Angineer
15914410 |
Xyz/Effect Monster | LIGHT | Fairy | 1800 | 1000 | 2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn. |
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Meliae of the Trees
64245689 |
Xyz/Effect Monster | EARTH | Plant | 1700 | 900 | 2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. |
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Melomelody the Brass Djinn
88942504 |
Xyz/Effect Monster | LIGHT | Fiend | 1400 | 1600 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase. |
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Mementotlan Angwitch
54550967 |
Effect Monster | DARK | Spellcaster | 800 | 1000 | If this card is Normal or Special Summoned: You can add 1 "Memento" monster from your Deck to your hand, except "Mementotlan Angwitch". You can target 1 Level 2 or lower "Memento" monster in your GY; destroy 1 "Memento" monster you control, and if you do, Special Summon the targeted monster. You can only use each effect of "Mementotlan Angwitch" once per turn. | |
Mementotlan Shleepy
50042011 |
Effect Monster | EARTH | Beast | 800 | 1000 | During the turn a monster(s) in your possession was destroyed by card effect (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Fusion Summon 1 "Memento" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is destroyed by battle or card effect: You can send 1 "Memento" card from your Deck to the GY, except "Mementotlan Shleepy". You can only use each effect of "Mementotlan Shleepy" once per turn. | |
Memory Crusher
48700891 |
Effect Monster | DARK | Fiend | 1000 | 600 | If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck. | |
Mental Seeker
36565699 |
Tuner Monster | EARTH | Psychic | 800 | 600 | When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck and select 1 of them. Remove the selected card from play, then return the rest to their Deck. | |
Mental Tuner
30291086 |
Tuner/Effect Monster | LIGHT | Psychic | 200 | 2100 | You can activate 1 of these effects: You can only use this effect of "Mental Tuner" once per turn. |
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Merlin
03580032 |
Effect Monster | DARK | Spellcaster | 1400 | 500 | You can only use each effect of "Merlin" once per turn. |
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Mermaid Archer
04252828 |
Effect Monster | WATER | Sea Serpent | 1200 | 200 | Once per turn, you can equip 1 Level 3 or lower monster you control to this card. If you do, this card gains 800 ATK. If this card would be destroyed, you can destroy the equipped monster instead. (You can only equip 1 monster at a time to this card.) | |
Mermail Abyssdine
74298287 |
Effect Monster | WATER | Aqua | 1000 | 200 | When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mermail" monster in your Graveyard; Special Summon that target. You can only use 1 "Mermail Abyssdine" effect per turn, and only once that turn. | |
Mermail Abyssgunde
69293721 |
Effect Monster | WATER | Aqua | 1400 | 800 | If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abyssgunde"; Special Summon that target. You can only use the effect of "Mermail Abyssgunde" once per turn. | |
Mermail Abysshilde
96682430 |
Effect Monster | WATER | Aqua | 1300 | 400 | If this card is sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your hand, except "Mermail Abysshilde". You can only use the effect of "Mermail Abysshilde" once per turn. | |
Mermail Abysslinde
23899727 |
Effect Monster | WATER | Aqua | 1500 | 1200 | If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use the effect of "Mermail Abysslinde" once per turn. | |
Mermail Abyssnerei
71133680 |
Effect Monster | WATER | Aqua | 1200 | 2000 | (Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn. | |
Mermail Abyssocea
28577986 |
Effect Monster | WATER | Aqua | 1100 | 1900 | You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn. | |
Mermail Abysstrite
59170782 |
Xyz/Effect Monster | WATER | Sea Serpent | 1600 | 2800 | 3 Level 3 monsters During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target. |
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Mermail Shadow Squad
53085623 |
Effect Monster | WATER | Sea Serpent | 0 | 1900 | (This card is always treated as an "Atlantean" card.) You can discard 1 card to the GY; WATER monsters you currently control become Level 7 until the end of this turn. If this card is sent to the GY to activate a WATER monster's effect: Special Summon 1 Level 4 or lower "Atlantean" or "Mermail" monster from your Deck, except "Mermail Shadow Squad", also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER monsters. You can only use each effect of "Mermail Shadow Squad" once per turn. |
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Metabo Globster
49808196 |
Effect Monster | DARK | Fiend | 800 | 300 | When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon. | |
Metalfoes Silverd
07868571 |
Pendulum Monster | FIRE | Psychic | 1700 | 100 | Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser. Pendulum Scale: 1 Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck. |
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Mimikuril
74879881 |
Effect Monster | DARK | Fiend | 0 | 0 | During your Main Phase: You can excavate the top card of your Deck, and if it is a monster, Special Summon it, and if you do, place this card on the bottom of the Deck. If it wasn't a monster, or couldn't be Special Summoned, place it on the bottom of the Deck. Place the monster Special Summoned by this effect on the bottom of the Deck during the End Phase. You can only use this effect of "Mimikuril" once per turn. | |
Mimimic
45651298 |
Effect Monster | EARTH | Machine | 300 | 300 | If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon "Mimimic" once per turn this way. | |
Minar
32539892 |
Effect Monster | EARTH | Insect | 850 | 750 | When this card is sent directly from your hand to the Graveyard by your opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points. | |
Mind Protector
85060248 |
Effect Monster | LIGHT | Psychic | 0 | 2200 | This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare and attack except for Psychic-Type monsters. | |
Mine Golem
76321376 |
Effect Monster | EARTH | Rock | 1000 | 1900 | When this card is sent to the Graveyard as a result of battle, inflict 500 points of damage to your opponent's Life Points. | |
Mine Mole
94079037 |
Effect Monster | EARTH | Beast | 1000 | 1200 | Once per turn, this card cannot be destroyed by battle. If this card is sent to the Graveyard as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play. | |
Minerva, Lightsworn Maiden
40164421 |
Tuner Monster | LIGHT | Spellcaster | 800 | 200 | When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from your hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. | |
MiSolfachord Eliteia
28115467 |
Pendulum/Effect Monster | WATER | Fairy | 1100 | 400 | While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your "Solfachord" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of "MiSolfachord Eliteia" once per turn. Pendulum Scale: 6 Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. |
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Mist Bird Clausolas
15240238 |
Synchro/Effect Monster | WIND | Winged Beast | 0 | 2300 | 1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn. |
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Mist Valley Shaman
95443805 |
Tuner Monster | WIND | Winged Beast | 1200 | 1200 | Once per turn, you can return 1 other monster you control to the hand, to have this card gain 500 ATK until the End Phase. | |
Mist Valley Thunderbird
69448290 |
Effect Monster | WIND | Thunder | 1100 | 700 | When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the Turn it was Special Summoned by this effect. | |
Monk Fighter
03810071 |
Effect Monster | EARTH | Rock | 1300 | 1000 | Battle Damage to this card's controller that he/she takes from a battle involving this card becomes 0. | |
Monoceros
58807980 |
Effect Monster | LIGHT | Beast | 1000 | 1000 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard. | |
Monster Egg
36121917 |
Normal Monster | EARTH | Warrior | 600 | 900 | A warrior hidden within an egg that attacks enemies by flinging eggshells. | |
Moremarshmallon
38505587 |
Effect Monster | LIGHT | Fairy | 300 | 500 | While you control "Shining Sarcophagus", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of "Moremarshmallon" once per turn. During your opponent's turn, if you control "Shining Sarcophagus" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 "Moremarshmallon" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent. | |
Morgan, the Enchantress of Avalon
24027078 |
Effect Monster | DARK | Spellcaster | 1300 | 1600 | When your opponent activates a card or effect, while you control a "Noble Knight" monster and a "Noble Arms" Equip Spell (Quick Effect): You can send this card from your hand to the GY; destroy 1 "Noble Arms" Equip Spell you control, and if you do, negate the activation. You can only use this effect of "Morgan, the Enchantress of Avalon" once per turn. | |
Morphing Jar #2
79106360 |
Flip/Effect Monster | EARTH | Rock | 800 | 700 | FLIP: Shuffle all monsters on the field into the Deck. Then, each player reveals cards from the top of their Deck, until they reveal the same number of monsters they shuffled into their Main Deck. Special Summon all revealed Level 4 or lower monsters in face-down Defense Position, also send any remaining cards to the Graveyard. | |
Morphtronic Boarden
48381268 |
Effect Monster | EARTH | Machine | 500 | 1800 | ||
Morphtronic Datatron
66331855 |
Effect Monster | FIRE | Pyro | 1200 | 600 | ||
Morphtronic Magnen
29947751 |
Effect Monster | EARTH | Thunder | 800 | 800 | ||
Morphtronic Remoten
57108202 |
Tuner Monster | EARTH | Machine | 300 | 1200 | ||
Morphtronic Scopen
10591919 |
Tuner Monster | LIGHT | Machine | 800 | 1400 | ||
Mucus Yolk
70307656 |
Effect Monster | DARK | Aqua | 0 | 100 | This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field. | |
Munin the Runick Wings
92385016 |
Fusion/Effect Monster | LIGHT | Fairy | 0 | 2000 | 2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP. |
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Mushroom Man #2
93900406 |
Effect Monster | EARTH | Warrior | 1250 | 800 | A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted to your opponent by paying 500 Life Points at your End Phase. | |
Muzurhythm the String Djinn
26563200 |
Xyz/Effect Monster | WIND | Fiend | 1500 | 1000 | 2 Level 3 monsters During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn. |
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Mysterious Guard
01347977 |
Flip/Effect Monster | EARTH | Spellcaster | 800 | 1200 | FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand. | |
Mystic Macrocarpa Seed
51912531 |
Tuner Monster | EARTH | Plant | 500 | 1000 | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of an EARTH monster. You can target 1 EARTH monster on the field; reduce its Level by 1. You can use the effect of "Mystic Macrocarpa Seed" up to twice per turn. | |
Mystical Fairy Elfuria
85239662 |
Effect Monster | WIND | Spellcaster | 1500 | 900 | Once per turn: You can reveal 1 WIND monster in your hand; until your opponent's next End Phase, neither player can Xyz Summon using monsters with a different Level from the revealed monster as Xyz Materials. | |
Mystical Sheep #1
30451366 |
Effect Monster | EARTH | Beast | 1150 | 900 | You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). | |
Mystical Sheep #2
83464209 |
Normal Monster | EARTH | Beast | 800 | 1000 | A monstrous sheep with a long tail for hypnotizing enemies. | |
Myutant ST-46
08200556 |
Effect Monster | WATER | Psychic | 500 | 0 | If this card is Normal or Special Summoned: You can add 1 "Myutant" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. You can only use each effect of "Myutant ST-46" once per turn. |
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Naturia Butterfly
42110434 |
Tuner Monster | EARTH | Insect | 500 | 1200 | Once per turn, when an opponent's monster declares an attack, you can send the top card of your Deck to the Graveyard to negate the attack. | |
Naturia Fruitfly
11390349 |
Effect Monster | EARTH | Insect | 800 | 1500 | All face-up monsters your opponent controls lose 300 ATK and DEF for each face-up "Naturia" monster you control. Once per turn, you can select 1 face-up monster your opponent controls with 0 DEF, and take control of it until the End Phase. | |
Naturia Marron
24694698 |
Effect Monster | EARTH | Plant | 1200 | 700 | When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card. | |
Naturia Ragweed
87649699 |
Effect Monster | EARTH | Plant | 1200 | 2000 | When your opponent draws a card(s) outside of their Draw Phase, you can send this card from the field to the Graveyard to draw 2 cards. | |
Naturia Rock
54161401 |
Effect Monster | EARTH | Rock | 1200 | 1200 | When a Trap Card is activated, you can send 1 card from the top of your Deck to the Graveyard to Special Summon this card from your hand. | |
Naturia Rosewhip
61049315 |
Tuner Monster | EARTH | Plant | 400 | 1700 | Your opponent can only activate 1 Spell or Trap Card per turn. | |
Naturia Stinkbug
25866285 |
Tuner Monster | EARTH | Insect | 200 | 500 | When a face-up "Naturia" monster you control is attacked, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase. | |
Necro Gardna
04906301 |
Effect Monster | DARK | Warrior | 600 | 1300 | During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). | |
Necrolancer the Timelord
61454890 |
Normal Monster | DARK | Spellcaster | 800 | 900 | The one-eyed Necrolancer launches his onslaught from a dimensional ring that can appear out of thin air. | |
Needle Sunfish
56223084 |
Effect Monster | WATER | Fish | 1500 | 100 | When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK. | |
Neiroy, the Dream Mirror Disciple
18189187 |
Effect Monster | LIGHT | Fairy | 1000 | 1000 | If a "Dream Mirror" monster(s) is on the field: You can Special Summon this card from your hand, then, you can make this card become DARK. If this card is Special Summoned by the effect of a "Dream Mirror" monster: Activate this effect; if "Dream Mirror of Joy" is on the field, you can return 1 Spell/Trap your opponent controls to the hand, also, after that, if "Dream Mirror of Terror" is on the field, draw 1 card, then shuffle 1 card from your hand into the Deck. You can only use each effect of "Neiroy, the Dream Mirror Disciple" once per turn. | |
Neiroy, the Dream Mirror Traitor
90176467 |
Effect Monster | DARK | Fiend | 1000 | 1000 | If this card is Normal or Special Summoned: You can add 1 "Neiroy, the Dream Mirror Disciple" from your Deck to your hand, then you can make this card become LIGHT. You can Tribute 1 other "Dream Mirror" monster; choose 1 "Dream Mirror" monster from your Deck with a different Level than the Tributed monster, add 1 "Dream Mirror of Joy" or 1 "Dream Mirror of Terror" from your Deck to your hand that is mentioned on that chosen monster, and Special Summon that chosen monster in Defense Position. You can only use each effect of "Neiroy, the Dream Mirror Traitor" once per turn. | |
Nekogal #1
01761063 |
Normal Monster | EARTH | Beast | 1100 | 900 | A pussy-fairy. Contrary to her lovely beauty, she claws on her enemies. | |
Nekroz of Clausolas
99185129 |
Ritual/Effect Monster | WATER | Warrior | 1200 | 2300 | You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Clausolas" once per turn. |
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Nemeses Umbrella
46606977 |
Effect Monster | WATER | Aqua | 1500 | 400 | You can target 1 of your banished monsters, except "Nemeses Umbrella"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 "Nemeses" monster in your GY, except "Nemeses Umbrella"; add it to your hand. You can only use each effect of "Nemeses Umbrella" once per turn. | |
Nemuriko
90963488 |
Normal Monster | DARK | Spellcaster | 800 | 700 | A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber. | |
Neo Flamvell Garuda
65156847 |
Effect Monster | FIRE | Pyro | 1200 | 1800 | During your End Phase, if you control another face-up "Flamvell" monster, remove from play 1 card in your opponent's Graveyard. | |
Neo Flamvell Hedgehog
02377034 |
Tuner Monster | FIRE | Pyro | 800 | 200 | If this card is destroyed by battle, select 1 card in your opponent's Graveyard and remove it from play. If this card on the field is destroyed by a card effect, select 1 FIRE monster with 200 or less DEF in your Graveyard, except "Neo Flamvell Hedgehog", and add it to your hand. | |
Neo Flamvell Shaman
39761138 |
Effect Monster | FIRE | Pyro | 1700 | 200 | If this card destroys an opponent's monster by battle while there are 3 or more "Flamvell" monsters in your Graveyard, select 1 card in your opponent's Graveyard, and remove it from play. If your opponent has no Spell Cards in their Graveyard when this effect activates, inflict 500 damage to your opponent. | |
Neo-Spacian Air Hummingbird
54959865 |
Effect Monster | WIND | Winged Beast | 800 | 600 | Once per turn: You can gain 500 LP for each card in your opponent's hand. | |
Neo-Spacian Aqua Dolphin
17955766 |
Effect Monster | WATER | Warrior | 600 | 800 | Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage. | |
Neo-Spacian Dark Panther
43237273 |
Effect Monster | DARK | Beast | 1000 | 500 | Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, also replace this effect with that monster's original effects (if any). | |
Neo-Spacian Flare Scarab
89621922 |
Effect Monster | FIRE | Insect | 500 | 500 | This card gains 400 ATK for each Spell/Trap Card your opponent controls. | |
Neo-Spacian Glow Moss
17732278 |
Effect Monster | LIGHT | Plant | 300 | 900 | If this card attacks or is attacked: Your opponent draws 1 card and shows it, then, based on its type apply this effect. |
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Neo-Spacian Grand Mole
80344569 |
Effect Monster | EARTH | Rock | 900 | 300 | At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand. | |
Ni-Ni the Mirror Mikanko
54862960 |
Effect Monster | WATER | Spellcaster | 0 | 0 | If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of "Ni-Ni the Mirror Mikanko" once per turn. | |
Night Assailant
16226786 |
Flip/Effect Monster | DARK | Fiend | 200 | 500 | FLIP: Select 1 monster your opponent controls, and destroy it. When this card is sent directly from your hand to the Graveyard, select 1 Flip Effect Monster in your Graveyard, except this card, and return it to your hand. | |
Night Wing Sorceress
49826746 |
Effect Monster | WIND | Spellcaster | 1300 | 1200 | You can activate "Assault Mode Activate" the turn it is Set. | |
Niwatori
07805359 |
Normal Monster | EARTH | Winged Beast | 900 | 800 | Swallows enemies whole and uses their essence as energy. | |
Nobledragon Magician
88935103 |
Pendulum/Effect Monster | FIRE | Spellcaster | 700 | 1400 | Cannot be used as a Synchro Material, except for the Synchro Summon of a Dragon-Type Synchro Monster. If this card is used as a Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or Graveyard: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card. Pendulum Scale: 5 Pendulum Effect: Unless have a "Magician" card in your other Pendulum Zone,destroy this card. |
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Noh-P.U.N.K. Ze Amin
19535693 |
Tuner/Effect Monster | EARTH | Psychic | 600 | 600 | You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn. | |
Nopenguin
32623004 |
Effect Monster | WATER | Aqua | 1600 | 100 | During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead. | |
Nordic Beast Gullinbursti
65626958 |
Tuner/Effect Monster | LIGHT | Beast | 300 | 100 | For a Synchro Summon, you can substitute this card for any 1 "Nordic" Tuner. You can only use each of the following effects of "Nordic Beast Gullinbursti" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Nordic" monster from your hand. You can target 1 "Nordic" monster in your GY, except "Nordic Beast Gullinbursti"; add it to your hand. | |
Number 17: Leviathan Dragon
69610924 |
Xyz/Effect Monster | WATER | Dragon | 2000 | 0 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly. |
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Number 20: Giga-Brilliant
47805931 |
Xyz/Effect Monster | LIGHT | Insect | 1800 | 1800 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK. |
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Number 26: Spaceway Octobypass
39622156 |
Xyz/Effect Monster | LIGHT | Psychic | 800 | 2400 | 2 Level 3 monsters At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, a player can only attack with 1 monster, and its attack(s) becomes a direct attack. You can only use this effect of "Number 26: Spaceway Octobypass" once per turn. At the end of the Damage Step, if a monster inflicted battle damage by a direct attack: Give control of the monster that attacked to the turn player's opponent. |
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Number 30: Acid Golem of Destruction
81330115 |
Xyz/Effect Monster | WATER | Rock | 3000 | 3000 | 2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack. |
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Number 34: Terror-Byte
32003338 |
Xyz/Effect Monster | DARK | Machine | 0 | 2900 | 3 Level 3 Monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase. |
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Number 3: Cicada King
04997565 |
Xyz/Effect Monster | WIND | Insect | 1200 | 2500 | 2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn. |
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Number 47: Nightmare Shark
31320433 |
Xyz/Effect Monster | WATER | Sea Serpent | 2000 | 2000 | 2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack. |
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Number 48: Shadow Lich
01426714 |
Xyz/Effect Monster | DARK | Zombie | 1800 | 0 | 2 Level 3 monsters Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (DARK/Fiend-Type/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control. |
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Number 49: Fortune Tune
16259549 |
Xyz/Effect Monster | LIGHT | Winged Beast | 400 | 900 | 2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn. |
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Number 51: Finisher the Strong Arm
56292140 |
Xyz/Effect Monster | EARTH | Rock | 2600 | 0 | 3 Level 3 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls. |
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Number 71: Rebarian Shark
59479050 |
Xyz/Effect Monster | WATER | Dragon | 0 | 2000 | 2 Level 3 monsters Once per turn: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck. |
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Number 75: Bamboozling Gossip Shadow
71166481 |
Xyz/Effect Monster | WIND | Spellcaster | 1000 | 2600 | 2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn. |
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Number C43: High Manipulator of Chaos
32446630 |
Xyz/Effect Monster | DARK | Fiend | 0 | 0 | 4 Level 3 DARK monsters All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect. |
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Number C65: King Overfiend
49195710 |
Xyz/Effect Monster | DARK | Fiend | 1600 | 0 | 3 Level 3 DARK monsters. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect. |
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Number C96: Dark Storm
77205367 |
Xyz/Effect Monster | DARK | Fiend | 1000 | 1000 | 4 Level 3 Dark monsters This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect. |
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Oboro-Guruma, the Wheeled Mayakashi
30607616 |
Synchro/Effect Monster | EARTH | Zombie | 800 | 2100 | 1 Tuner + 1+ non-Tuner monster / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. |
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Ocean's Keeper
45045866 |
Effect Monster | WATER | Fish | 1500 | 1200 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 "Thousand-Eyes Jellyfish" or 1 "Cranium Fish" from your Deck to your hand. | |
Odd-Eyes Mirage Dragon
67754901 |
Pendulum/Effect Monster | DARK | Dragon | 1200 | 600 | During either player's turn, while an "Odd-Eyes" card is in your Pendulum Zone: You can target 1 "Odd-Eyes" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of "Odd-Eyes Mirage Dragon" once per turn. Pendulum Scale: 8 Pendulum Effect: Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon". |
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Oily Cicada
79663524 |
Effect Monster | WIND | Insect | 1000 | 1000 | If this card is Normal or Special Summoned: You can reduce the Levels of all Insect monsters you currently control by 1. If the battle position of this card is changed: You can Special Summon 1 "Oily Cicada" from your hand, Deck, or GY. You can only use each effect of "Oily Cicada" once per turn. | |
One-Eyed Shield Dragon
33064647 |
Normal Monster | WIND | Dragon | 700 | 1300 | This dragon wears a shield not only for its own protection, but also for ramming its enemies. | |
Orcust Cymbal Skeleton
21441617 |
Effect Monster | DARK | Machine | 1200 | 1500 | You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn. | |
Oscillo Hero
82065276 |
Normal Monster | EARTH | Warrior | 1250 | 700 | A strange warrior from another dimension. | |
Oshaleon
71519605 |
Effect Monster | WATER | Reptile | 1400 | 800 | While you control this face-up card, your opponent cannot select a monster other than "Oshaleon" as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand. | |
Otohime
39751093 |
Spirit Monster | LIGHT | Spellcaster | 0 | 100 | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can change the battle position of 1 face-up monster on your opponent's side of the field. | |
Oyster Meister
83239739 |
Effect Monster | WATER | Fish | 1600 | 200 | When this card is sent from the field to the Graveyard, except when destroyed by battle, Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/DEF 0). | |
Parlor Dragonmaid
88453933 |
Effect Monster | WIND | Dragon | 500 | 1700 | If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn. | |
Patrol Robo
76775123 |
Effect Monster | EARTH | Machine | 1100 | 900 | During your Standby Phase, look at on of your opponent's face-down cards on the field. | |
Pendulum Witch
43502497 |
Pendulum/Effect Monster | EARTH | Spellcaster | 1500 | 800 | If this card is Normal or Pendulum Summoned: You can target 1 card in your Pendulum Zone; destroy both that target and this card, and if you do, add 1 Level 4 or lower Pendulum Monster from your Deck to your hand. You can only use this effect of "Pendulum Witch" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. Pendulum Scale: 8 Pendulum Effect: If a face-up Fusion, Synchro, and/or Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in the Pendulum Zone: You can add 1 Pendulum Monster with the same original Type as 1 of those monsters, from your Deck to your face-up Extra Deck. You can only use this effect of "Pendulum Witch" once per turn. |
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Penguin Cleric
73640163 |
Effect Monster | WATER | Aqua | 600 | 1700 | If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP. | |
Penguin Knight
36039163 |
Effect Monster | WATER | Aqua | 900 | 800 | When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck. | |
Penguin Ninja
41255165 |
Flip/Effect Monster | WATER | Aqua | 1400 | 700 | FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand. You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn. |
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Penguin Torpedo
17679043 |
Effect Monster | WATER | Aqua | 550 | 300 | This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin Torpedo" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card. | |
Performapal Ballad
66768175 |
Pendulum/Effect Monster | EARTH | Plant | 500 | 1100 | If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster. Pendulum Scale: 2 Pendulum Effect: Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field). |
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Performapal Barracuda
92767273 |
Pendulum/Effect Monster | EARTH | Plant | 500 | 1100 | During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn. Pendulum Scale: 5 Pendulum Effect: Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field). |
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Performapal Bit Bite Turtle
89113320 |
Pendulum/Effect Monster | WATER | Reptile | 800 | 1200 | When this card is destroyed by battle: You can destroy the monster that destroyed it. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field). |
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Performapal Card Gardna
37256334 |
Pendulum/Effect Monster | EARTH | Rock | 1000 | 1000 | Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control. Pendulum Scale: 8 Pendulum Effect: Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field). |
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Performapal Corn
33103459 |
Effect Monster | LIGHT | Beast-Warrior | 600 | 1000 | Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your Graveyard; gain 500 LP (this is a Quick Effect). | |
Performapal Extra Slinger
45591967 |
Pendulum/Effect Monster | DARK | Spellcaster | 800 | 1100 | Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent. Pendulum Scale: 6 Pendulum Effect: During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect. |
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Performapal Fire Mufflerlion
33823832 |
Pendulum/Effect Monster | FIRE | Beast | 800 | 800 | Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row. Pendulum Scale: 5 Pendulum Effect: When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone. |
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Performapal Flip Hippo
91449532 |
Effect Monster | EARTH | Beast | 800 | 800 | When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position. | |
Performapal Friendonkey
96606246 |
Effect Monster | EARTH | Beast | 1600 | 600 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard. | |
Performapal Hip Hippo
41440148 |
Effect Monster | EARTH | Beast | 800 | 800 | After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |
Performapal Ladyange
58938528 |
Pendulum/Effect Monster | LIGHT | Fairy | 1000 | 1500 | You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn. Pendulum Scale: 1 Pendulum Effect: Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn. |
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Performapal Lizardraw
73130445 |
Pendulum/Effect Monster | EARTH | Reptile | 1200 | 600 | If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn. Pendulum Scale: 6 Pendulum Effect: If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. |
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Performapal Momoncarpet
20281581 |
Flip/Pendulum/Effect Monster | EARTH | Beast | 1000 | 100 | FLIP: You can target 1 Set card on the field; destroy it.If this card is Special Summoned: You can change this card to face-down Defense Position. Pendulum Scale: 7 Pendulum Effect: Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any Battle Damage you take becomes halved. |
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Performapal Parrotrio
56675280 |
Pendulum/Effect Monster | WIND | Winged Beast | 500 | 500 | When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster. Pendulum Scale: 2 Pendulum Effect: Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn. |
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Performapal Revue Dancer
36527535 |
Effect Monster | LIGHT | Spellcaster | 800 | 1000 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Performapal" monster | |
Performapal Sky Pupil
00122520 |
Effect Monster | LIGHT | Spellcaster | 800 | 800 | During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster. | |
Performapal Thunderhino
70458081 |
Effect Monster | LIGHT | Rock | 200 | 1800 | Your opponent cannot target other face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead. | |
Performapal Trumpanda
32787239 |
Pendulum/Effect Monster | EARTH | Beast | 800 | 800 | When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of "Performapal Trumpanda" once per turn. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can increase this card's Pendulum Scale by 1 (max. 12). |
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Performapal Whim Witch
64450427 |
Pendulum/Effect Monster | DARK | Spellcaster | 800 | 800 | This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster. Pendulum Scale: 4 Pendulum Effect: If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you do not: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Whim Witch" once per turn. |
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Peropero Cerperus
69764158 |
Effect Monster | EARTH | Beast | 0 | 1800 | If you take damage by battle or by an opponent's card effect while this card is in your Graveyard: You can banish this card, then target 1 card on the field; destroy it. | |
Peten the Dark Clown
52624755 |
Effect Monster | DARK | Spellcaster | 500 | 1200 | When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck. | |
Petit Angel
38142739 |
Normal Monster | LIGHT | Fairy | 600 | 900 | A quick-moving and tiny fairy that's very difficult to hit. | |
Phantom King Hydride
06901008 |
Tuner/Effect Monster | DARK | Fiend | 1500 | 300 | If you use this card you control as Synchro Material, you can treat it as a non-Tuner. | |
Phantom Magician
24103628 |
Effect Monster | DARK | Spellcaster | 600 | 700 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position. | |
Photon Cerberus
28990150 |
Effect Monster | LIGHT | Beast | 1300 | 600 | During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field. | |
Photon Lizard
38973775 |
Effect Monster | LIGHT | Dragon | 900 | 1200 | You can Tribute this card; add 1 Level 4 or lower "Photon" monster from your Deck to your hand. You can only use the effect of "Photon Lizard" once per turn. | |
Photon Pirate
36834155 |
Effect Monster | LIGHT | Machine | 1000 | 1000 | You can banish 1 "Photon" monster from your Graveyard; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn. | |
Photon Sabre Tiger
80495985 |
Effect Monster | LIGHT | Beast | 2000 | 300 | When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK. | |
Pilica, Descendant of Gusto
71175527 |
Effect Monster | WIND | Psychic | 1000 | 1500 | When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn. | |
Pitch-Dark Dragon
47415292 |
Union Monster | DARK | Dragon | 900 | 600 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Dark Blade" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" | |
Plague Wolf
55696885 |
Effect Monster | DARK | Zombie | 1000 | 1000 | Once per turn: You can make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card. | |
Plasma Ball
92595545 |
Effect Monster | LIGHT | Thunder | 900 | 900 | This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card. | |
Poeltis de Nouvelles
89016236 |
Ritual/Effect Monster | DARK | Beast-Warrior | 1200 | 1850 | You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Poeltis de Nouvelles" once per turn. | |
Poki Draco
08175346 |
Effect Monster | FIRE | Dragon | 200 | 100 | When this card is Normal Summoned: You can add 1 "Poki Draco" from your Deck to your hand. | |
Possessed Dark Soul
52860176 |
Effect Monster | DARK | Fiend | 1200 | 800 | Tribute this face-up monster. Take control of all face-up Level 3 or lower monsters your opponent controls until they are removed from the field. | |
Prank-Kids Lampsies
18236002 |
Effect Monster | FIRE | Pyro | 1500 | 500 | If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can inflict 500 damage to your opponent, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Lampsies". You can only use this effect of "Prank-Kids Lampsies" once per turn. | |
Predaplant Darlingtonia Cobra
61677004 |
Effect Monster | DARK | Plant | 1000 | 1500 | If this card is Special Summoned by the effect of a "Predaplant" monster: You can add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Predaplant Darlingtonia Cobra" once per Duel. | |
Predaplant Ophrys Scorpio
35272499 |
Effect Monster | DARK | Plant | 1200 | 800 | If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Ophrys Scorpio". You can only use this effect of "Predaplant Ophyrs Scorpio" once per turn. | |
Predaplant Pterapenthes
26308721 |
Effect Monster | DARK | Plant | 300 | 2100 | When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Once per turn: You can target 1 monster your opponent controls with a Level less than or equal to this card's; take control of it until the End Phase. | |
Prediction Princess Astromorrigan
05010422 |
Flip/Effect Monster | DARK | Fairy | 1300 | 0 | FLIP: During the End Phase of this turn, destroy as many Defense Position monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed. | |
Prediction Princess Coinorma
32231618 |
Flip/Effect Monster | EARTH | Fairy | 800 | 1400 | FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'. | |
Prediction Princess Petalelf
68625727 |
Flip/Effect Monster | EARTH | Fairy | 800 | 700 | FLIP: You can change all face-up Attack Position monsters your opponent controls to face-up Defense Position. Monsters changed to Defense Position by this effect cannot change their battle position. | |
Princess of Tsurugi
51371017 |
Flip/Effect Monster | WIND | Warrior | 900 | 700 | FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. | |
Prisman
80234301 |
Normal Monster | LIGHT | Rock | 800 | 1000 | This crystalline monster focuses light to create a lethal laser. | |
Procession of the Tea Jar
12612470 |
Tuner/Effect Monster | DARK | Zombie | 500 | 0 | Face-down Defense Position monsters in this card's column cannot change their battle positions, also neither player can activate the Set cards in the Spell & Trap Zones in this card's column. You can only use each of the following effects of "Procession of the Tea Jar" once per turn. During your Main Phase: You can move this card to an unused adjacent Main Monster Zone. If this card in the Monster Zone moves to another Monster Zone: Change all other monsters in this card's current column to face-down Defense Position. | |
Proof of Pruflas
85847157 |
Effect Monster | DARK | Fiend | 100 | 100 | If you control no Special Summoned monsters: You can Special Summon this card from your hand, also you cannot Special Summon other monsters for the rest of this turn. You can only use this effect of "Proof of Pruflas" once per turn. If this card is Normal or Special Summoned, you can: Immediately after this effect resolves, Tribute Summon 1 monster. | |
Propa Gandake
61681816 |
Effect Monster | EARTH | Psychic | 500 | 2000 | Once per turn, if you control a monster(s) whose original Type is Beast, Insect, Plant, or Rock: You can declare 1 of those Types you control; this card becomes that declared Type. If this card has applied this effect, also apply the following effects while it remains in the Monster Zone. |
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Proto-Cyber Dragon
26439287 |
Effect Monster | LIGHT | Machine | 1100 | 600 | This card's name becomes "Cyber Dragon" while it is face-up on the field. | |
Psychic Commander
21454943 |
Tuner Monster | EARTH | Psychic | 1400 | 800 | When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase. | |
Psychic Processor
70843274 |
Effect Monster | DARK | Psychic | 0 | 1500 | You can banish this card you control; Special Summon up to 2 Machine, Psychic, and/or Cyberse monsters from your hand, and they can attack directly this turn. During the Standby Phase of the next turn after this card was banished: You can add this banished card to your hand. You can only use each effect of "Psychic Processor" once per turn. | |
Psychic Tracker
30227494 |
Effect Monster | EARTH | Psychic | 1600 | 600 | .f you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK. | |
Psychic Wheeleder
03233859 |
Tuner/Effect Monster | EARTH | Psychic | 600 | 0 | If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn. | |
Pumpkin Carriage
14512825 |
Effect Monster | EARTH | Plant | 0 | 300 | "Prinzessin" you control can attack directly. Your opponent cannot target "Golden Castle of Stromberg" you control with card effects, also it cannot be destroyed by card effects. | |
Pumprincess the Princess of Ghosts
17601919 |
Effect Monster | DARK | Zombie | 900 | 1000 | If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card. | |
Puppet Pawn
89839552 |
Effect Monster | EARTH | Warrior | 800 | 1200 | This card can attack directly. You can only use each of the following effects of "Puppet Pawn" once per turn. When this card inflicts battle damage to your opponent: You can add 1 "Promotion" from your Deck to your hand. You can banish this card from your GY; add 1 EARTH Warrior monster from your Deck to your hand, except "Puppet Pawn", then your opponent can add 1 monster from their Deck to their hand. | |
Puppet Plant
51119924 |
Effect Monster | EARTH | Plant | 1000 | 1000 | By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn. | |
Pursuit Chaser
27870033 |
Effect Monster | EARTH | Machine | 1400 | 600 | When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. | |
Quick-Span Knight
11287364 |
Tuner Monster | EARTH | Machine | 1000 | 800 | If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK. | |
R-Genex Magma
01533292 |
Effect Monster | FIRE | Pyro | 1000 | 200 | When this card is Normal Summoned, you can add 1 Level 2 "R-Genex" monster from your Deck to your hand. | |
Raging Flame Sprite
90810762 |
Effect Monster | FIRE | Pyro | 100 | 200 | This card can attack your opponent directly. If this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK. | |
Ragnaraika Samurai Beetle
26548709 |
Effect Monster | LIGHT | Insect | 1500 | 0 | You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn. | |
Rai Rider
31173519 |
Effect Monster | LIGHT | Thunder | 1200 | 1400 | If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field. | |
Rai-Mei
63223467 |
Effect Monster | LIGHT | Thunder | 1400 | 1200 | When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand. | |
Raidraptor - Fiend Eagle
52323874 |
Xyz/Effect Monster | DARK | Winged Beast | 1000 | 0 | 2 Level 3 "Raidraptor" monsters You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; inflict damage to your opponent equal to its original ATK on the field. You can only use this effect of "Raidraptor - Fiend Eagle" once per turn. |
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Raidraptor - Heel Eagle
51933043 |
Effect Monster | DARK | Winged Beast | 700 | 700 | If all monsters you control are "Raidraptor" monsters (min. 1): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 "Raidraptor" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Raidraptor - Heel Eagle" once per turn. | |
Raidraptor - Skull Eagle
45184165 |
Effect Monster | DARK | Winged Beast | 1000 | 500 | If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can banish this card from your Graveyard, then target 1 "Raidraptor" card in your Graveyard; add it to your hand. You can only use this effect of "Raidraptor - Skull Eagle" once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. |
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Rallis the Star Bird
41382147 |
Effect Monster | WIND | Winged Beast | 800 | 800 | This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase. | |
Rampaging Rhynos
03784434 |
Effect Monster | EARTH | Beast-Warrior | 1500 | 1500 | Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step. | |
Ray & Temperature
85309439 |
Normal Monster | LIGHT | Fairy | 1000 | 1000 | The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds. | |
Razor Lizard
18372968 |
Effect Monster | EARTH | Reptile | 1500 | 300 | While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. | |
Red Lotus King, Flame Crime
19299793 |
Effect Monster | FIRE | Fiend | 1700 | 300 | During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn. | |
Red Rose Dragon
26118970 |
Tuner/Effect Monster | DARK | Dragon | 1000 | 1800 | If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn. | |
Red-Eyes Baby Dragon
58257569 |
Effect Monster | DARK | Dragon | 1200 | 700 | When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand. | |
Reeshaddoll Wendi
51023024 |
Flip/Effect Monster | WIND | Psychic | 1500 | 1000 | FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi". If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn. |
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Reptilianne Gorgon
43426903 |
Effect Monster | DARK | Reptile | 1400 | 1400 | If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position. | |
Rescue Interlacer
63009228 |
Effect Monster | LIGHT | Cyberse | 1000 | 1200 | During damage calculation, if your Cyberse monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of "Rescue Interlacer" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activate this effect this turn: Special Summon this card. | |
Rescue-ACE Impulse
38339996 |
Effect Monster | FIRE | Warrior | 1500 | 1500 | During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn. | |
Reverse Jar
67248304 |
Flip/Effect Monster | EARTH | Rock | 800 | 900 | FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of "Reverse Jar" once per turn. | |
Reversible Beetle
45702357 |
Flip/Effect Monster | EARTH | Insect | 1100 | 1500 | FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s). If this card is Normal or Special Summoned: Change this card, and any other monsters in its column, to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn. |
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Revolution Synchron
97682931 |
Tuner/Effect Monster | EARTH | Machine | 900 | 1400 | If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel. | |
Rigorous Reaver
39180960 |
Flip/Effect Monster | FIRE | Plant | 1600 | 100 | FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF. | |
Risebell the Star Adjuster
25788011 |
Effect Monster | WIND | Psychic | 800 | 800 | When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the End Phase. | |
Risebell the Summoner
45103815 |
Pendulum Monster | WIND | Psychic | 800 | 800 | A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone. Pendulum Scale: 2 Pendulum Effect: Once per turn: You can target 1 face-up monster on the field; increase its Level by 1. (This remains even if this card leaves the field.) |
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Ritual Beast Tamer Wen
40907115 |
Effect Monster | WIND | Psychic | 1500 | 1000 | If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn. | |
Ritual Beast Tamer Zeframpilica
57777714 |
Pendulum/Effect Monster | WIND | Psychic | 1000 | 1500 | When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "Ritual Beast" or "Zefra" monsters. This effect cannot be negated. |
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Ritual Beast Tamer Zefrawendi
23166823 |
Pendulum/Effect Monster | WIND | Psychic | 1500 | 1000 | When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn. Pendulum Scale: 7 Pendulum Effect: You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. |
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Robolady
92421852 |
Normal Monster | EARTH | Machine | 450 | 900 | A warrior fully covered with metal. It upgrades by fusing with "Roboyarou". | |
Roboyarou
38916461 |
Normal Monster | EARTH | Machine | 900 | 450 | A warrior fully covered with metal. It upgrades by fusing with "Robolady". | |
Rock Ogre Grotto #1
68846917 |
Normal Monster | EARTH | Rock | 800 | 1200 | Protected by a solid body of rock, this monster throws a bone-shattering punch. | |
Rocket Jumper
53890795 |
Effect Monster | EARTH | Rock | 1000 | 800 | If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly. | |
Rogue of Endymion
44640691 |
Effect Monster | FIRE | Spellcaster | 1500 | 200 | If this card is Normal or Special Summoned: Place 1 Spell Counter on it. You can remove 1 Spell Counter from this card and discard 1 Spellcaster monster; Set 1 Continuous Spell directly from your Deck, but for the rest of this turn you cannot activate it, or activate cards, or the effects of cards, with its name. You can only use each effect of "Rogue of Endymion" once per turn. | |
Rookie Warrior Lady
86028783 |
Effect Monster | EARTH | Warrior | 1000 | 800 | When an attack is declared involving your other Warrior monster and an opponent's face-up monster: You can send this card from your hand or field to the GY; that opponent's monster loses ATK equal to its original ATK, until the end of this turn. You can banish this card from your GY, then target 1 EARTH Warrior monster in your GY; add it to your hand. You can only use each effect of "Rookie Warrior Lady" once per turn. | |
Root Water
39004808 |
Normal Monster | WATER | Fish | 900 | 800 | An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters. | |
Rose Archer
51852507 |
Effect Monster | EARTH | Warrior | 1000 | 100 | During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the Graveyard; negate the activation, and if you do,destroy it. | |
Rose Fairy
44125452 |
Effect Monster | WIND | Plant | 600 | 1200 | If this card is added from your Deck to your hand by the effect of a Spell, Trap, or Monster Card, you can Special Summon this card. | |
Rose Girl
29177818 |
Tuner/Effect Monster | EARTH | Plant | 800 | 600 | If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 "Rose Girl" effect per turn, and only once that turn. | |
Rose Papillon
08910240 |
Effect Monster | WIND | Insect | 1400 | 800 | During your Main Phase, you can Tribute Summon 1 Level 7 or higher monster in Attack Position in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) While you control another Insect monster, this card can attack directly. | |
Rose Princess
58062306 |
Effect Monster | EARTH | Plant | 1200 | 800 | If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Rose Princess" once per turn this way. You can discard this card; add 1 "White Rose Cloister" from your Deck to your hand. | |
Roxrose Dragon
93708824 |
Tuner/Effect Monster | DARK | Dragon | 1600 | 1200 | If this card is Normal or Special Summoned: You can add 1 card that specifically lists "Black Rose Dragon" in its text, from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn. | |
Royal Knight
68280530 |
Effect Monster | LIGHT | Fairy | 1300 | 800 | When this card destroys a monster as a result of battle and sends it to the Graveyard, increase your Life Points by the DEF of the destroyed monster. | |
Rubic, Malebranche of the Burning Abyss
00734741 |
Tuner/Effect Monster | DARK | Fiend | 100 | 2100 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn. | |
Ryu-Kishin
15303296 |
Normal Monster | DARK | Fiend | 1000 | 500 | A very elusive creature that looks like a harmless statue until it attacks. | |
S-Force Professor DiGamma
58589739 |
Effect Monster | DARK | Psychic | 1000 | 1500 | Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot change its battle position. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change its battle position. You can only use this effect of "S-Force Professor DiGamma" once per turn. | |
Saambell the Star Bonder
46999905 |
Pendulum/Effect Monster | WIND | Spellcaster | 1400 | 1300 | If a monster is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 monster from your hand with the same Level as this card. You can only use this effect of "Saambell the Star Bonder" once per turn. Pendulum Scale: 7 Pendulum Effect: If you have a Pendulum Monster Card with the same Level as this card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. You can only use this effect of "Saambell the Star Bonder" once per turn. |
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Saggi the Dark Clown
66602787 |
Normal Monster | DARK | Spellcaster | 600 | 1500 | This clown appears from nowhere and executes very strange moves to avoid enemy attacks. | |
Salamangreat Fennec
49094491 |
Effect Monster | FIRE | Cyberse | 1600 | 200 | If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a Link-2 or higher Cyberse monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn. | |
Salamangreat Foxer
86962245 |
Effect Monster | FIRE | Cyberse | 1200 | 1000 | If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 "Salamangreat Foxer" effect per turn, and only once that turn. | |
Salamangreat Foxy
94620082 |
Effect Monster | FIRE | Cyberse | 1000 | 1200 | When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest back into your Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn. | |
Salamangreat Gazelle
26889158 |
Effect Monster | FIRE | Cyberse | 1500 | 1000 | If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn. | |
Salamangreat Miragestallio
87327776 |
Xyz/Effect Monster | FIRE | Cyberse | 2000 | 900 | 2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn. |
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Salamangreat Spinny
52277807 |
Effect Monster | FIRE | Cyberse | 1000 | 1500 | If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn. | |
Salamangreat Weasel
57357130 |
Tuner/Effect Monster | FIRE | Cyberse | 700 | 1400 | If you have 2 or more "Salamangreat" monsters in your GY: You can Special Summon this card from your hand. If a "Salamangreat" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other "Salamangreat" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of "Salamangreat Weasel" once per turn. | |
Sand Gambler
50593156 |
Effect Monster | LIGHT | Spellcaster | 300 | 1600 | Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase. | |
Sangan
26202165 |
Effect Monster | DARK | Fiend | 1000 | 600 | If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn. | |
Sari of the Silverwing Axe
99801464 |
Effect Monster | LIGHT | Machine | 500 | 100 | (Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand or field to it. It gains 100 ATK/DEF. You can only use this effect of "Sari of the Silverwing Axe" once per turn. | |
Sasuke Samurai #3
77379481 |
Effect Monster | LIGHT | Warrior | 1000 | 1000 | When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards. | |
Scareclaw Acro
46877100 |
Effect Monster | EARTH | Beast | 0 | 2000 | You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control. | |
Scareclaw Astra
83488497 |
Effect Monster | EARTH | Beast | 0 | 1300 | You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Astra" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position "Scareclaw" monsters you control with different names. | |
Scareclaw Belone
19882096 |
Effect Monster | EARTH | Beast | 0 | 1700 | You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Scarm, Malebranche of the Burning Abyss
84764038 |
Effect Monster | DARK | Fiend | 800 | 2000 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. |
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Science Soldier
67532912 |
Normal Monster | DARK | Warrior | 800 | 800 | Soldiers equipped with state-of-the-art weaponry to face unknown creatures. | |
Scrap Goblin
83135907 |
Tuner Monster | EARTH | Beast-Warrior | 0 | 500 | This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand. | |
Scrap Hunter
55624610 |
Effect Monster | EARTH | Machine | 1600 | 400 | Once per turn, you can select 1 face-up "Scrap" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your Graveyard. | |
Scrap Recycler
04334811 |
Effect Monster | EARTH | Machine | 900 | 1200 | When this card is Normal or Special Summoned, you can select and send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn, you can return 2 Level 4 Machine-Type EARTH monsters from your Graveyard to the Deck to draw 1 card. | |
Sea Archiver
53309998 |
Effect Monster | WATER | Cyberse | 300 | 2100 | If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Sea Archiver" once per turn. | |
Sea Dragoons of Draconia
82114013 |
Pendulum Monster | WATER | Sea Serpent | 200 | 2100 | Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores. Pendulum Scale: 7 Pendulum Effect: When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn. |
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Sealmaster Meisei
02468169 |
Normal Monster | DARK | Spellcaster | 1100 | 900 | One of the few people who has a good command of Talismans. His history is a mystery. | |
Searchlightman
67646312 |
Flip/Effect Monster | LIGHT | Machine | 1000 | 1000 | FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn. | |
Second Booster
88032368 |
Effect Monster | FIRE | Machine | 1000 | 500 | You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase. | |
Secret Six Samurai - Hatsume
44686185 |
Effect Monster | WATER | Warrior | 1600 | 1500 | You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |
Seed of Flame
38041940 |
Effect Monster | FIRE | Plant | 1600 | 1200 | When this card you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Plant-Type monster, except "Seed of Flame", from your Graveyard. Also, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent''s side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon. | |
Seismic Crasher
00114932 |
Effect Monster | EARTH | Rock | 1400 | 300 | Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the Graveyard to inflict 500 damage to your opponent. | |
Self-Destruct Ant
06783559 |
Flip/Effect Monster | EARTH | Insect | 1500 | 1000 | FLIP: Each player takes 1000 damage. If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of "Self-Destruct Ant" once per turn. |
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Sentinel of the Tistina
86111442 |
Effect Monster | WIND | Aqua | 1200 | 1400 | If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn. | |
Sentry Soldier of Stone
57354389 |
Effect Monster | EARTH | Rock | 1300 | 2000 | If all monsters you control are Rock-Type monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Sentry Soldier of Stone" once per turn. | |
Serene Psychic Witch
98358303 |
Effect Monster | EARTH | Psychic | 1400 | 1200 | When this card on the field is destroyed and sent to the Graveyard, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect. | |
Servant of Catabolism
02792265 |
Effect Monster | LIGHT | Aqua | 700 | 500 | This monster may attack your opponent's Life Points directly. | |
Servant of Endymion
92559258 |
Pendulum/Effect Monster | WIND | Spellcaster | 900 | 1500 | You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster. Pendulum Scale: 2 Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. |
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Shaddoll Hedgehog
04939890 |
Flip/Effect Monster | DARK | Spellcaster | 800 | 200 | FLIP: You can add 1 "Shaddoll" Spell/Trap Card from your Deck to your hand. If this card is sent to the Graveyard by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn. |
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Shadow Tamer
37620434 |
Flip/Effect Monster | EARTH | Warrior | 800 | 700 | FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase. | |
Shadow Token
SR06-ENTKN |
Token | DARK | Fiend | 1000 | 1000 | This card can be used as a "Shadow Token". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF. |
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Shafu, the Wheeled Mayakashi
78936551 |
Effect Monster | EARTH | Zombie | 1200 | 400 | If this card is Normal or Special Summoned: You can target 1 "Mayakashi" monster in your GY, except "Shafu, the Wheeled Mayakashi"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Shafu, the Wheeled Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters. | |
Shamisen Samsara Sorrowcat
46057733 |
Synchro/tuner/Effect Monster | DARK | Zombie | 1600 | 1200 | 1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn. |
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Shark Caesar
14306092 |
Xyz/Effect Monster | WATER | Fish | 1800 | 2000 | 3 or more (max 5) Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it during the Damage Step only. |
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Shark Stickers
20838380 |
Effect Monster | WATER | Fish | 200 | 1000 | When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. | |
Shield Warrior
95360850 |
Effect Monster | EARTH | Warrior | 800 | 1600 | During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle. | |
Shine Knight
86952477 |
Effect Monster | LIGHT | Warrior | 400 | 1900 | This card is Level 4 while in face-up Defense Position. | |
Shiranui Spectralsword Shade
79783880 |
Tuner/Effect Monster | FIRE | Zombie | 800 | 0 | You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Specail Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn. | |
Shire, Lightsworn Spirit
02420921 |
Effect Monster | LIGHT | Fairy | 400 | 1400 | This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. | |
Shock Troops of the Ice Barrier
38528901 |
Effect Monster | WATER | Spellcaster | 1500 | 800 | You can Tribute this card to destroy 1 face-up WATER monster on the field, and add 1 "Ice Barrier" monster from your Deck to your hand. | |
Shogi Knight
41493640 |
Effect Monster | EARTH | Beast-Warrior | 800 | 400 | When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon1 Level 3 EARTH monster from your hand in face-up Defense Position. | |
Shogi Lance
32476434 |
Effect Monster | EARTH | Beast-Warrior | 500 | 500 | Once per turn: You can target 1 other Level 3 Beast-Warrior-Typemonster you control; the Levels of that monster and this card become the combined Levels of those monsters. | |
Shovel Crusher
71950093 |
Normal Monster | EARTH | Machine | 900 | 1200 | Armed with a pair of shovels, this monster will destroy anything that stands in its way. | |
Shurit, Strategist of the Nekroz
90307777 |
Effect Monster | WATER | Warrior | 300 | 1800 | If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card isTributed by a card effect: You can add 1 Warrior-Type "Nekroz" Ritual Monster from your Deck to your hand. You can only use this effect of "Shurit, Strategist of the Nekroz" once per turn. | |
Silent Swordsman LV3
01995985 |
Effect Monster | LIGHT | Warrior | 1000 | 1000 | Negate the effects of your opponent's Spell Cards that target this card. During your Standby Phase, you can send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.) | |
Silver Fang
90357090 |
Normal Monster | EARTH | Beast | 1200 | 800 | A snow wolf that's beautiful to the eye, but absolutely vicious in battle. | |
Simorgh, Bird of Calamity
23619206 |
Effect Monster | WIND | Winged Beast | 1500 | 200 | When this card is Normal Summoned: You can send 1 "Simorgh" card from your Deck to the GY, except "Simorgh, Bird of Calamity". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Calamity" once per turn. | |
Skull Knight #2
15653824 |
Effect Monster | DARK | Fiend | 1000 | 1200 | If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 Skull Knight #2" from your Deck. Then shuffle your Deck." | |
Skull Kraken
98649372 |
Effect Monster | DARK | Aqua | 600 | 1600 | When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the battle position of this card. | |
Skull Stalker
54844990 |
Normal Monster | DARK | Warrior | 900 | 800 | Foist he's gonna grab yer monstah wit' his claws, den attack again wit' his poizin stingah! | |
Skystarray
47349310 |
Effect Monster | WIND | Sea Serpent | 600 | 300 | This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase. | |
Small Piece Golem
22754505 |
Effect Monster | EARTH | Rock | 1100 | 0 | When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field. | |
Snowman Eater
91133740 |
Effect Monster | WATER | Aqua | 0 | 1900 | When this card is flipped face-up: Target 1 face-up monster on the field; destroy that target. | |
Soitsu
60246171 |
Normal Monster | WIND | Fairy | 0 | 0 | Apparently totally unreliable, he wonders if he has incredible potential. | |
Sonata the Melodious Diva
76990617 |
Effect Monster | LIGHT | Fairy | 1200 | 1000 | If you control a "Melodius" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF. | |
Sonic Duck
84696266 |
Normal Monster | WIND | Winged Beast | 1700 | 700 | A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control. | |
Sonic Maid
38942059 |
Normal Monster | EARTH | Warrior | 1200 | 900 | A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note. | |
Soul of Silvermountain
91895091 |
Xyz/Effect Monster | EARTH | Rock | 1800 | 2200 | 2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position. |
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Soul Resonator
62991792 |
Tuner/Effect Monster | FIRE | Fiend | 500 | 200 | If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn. | |
Soul-Absorbing Bone Tower
63012333 |
Effect Monster | DARK | Zombie | 400 | 1500 | While there is another Zombie-Type monster on your side of the field, your opponent cannot select this card as an attack target. Each time a Zombie-Type monster(s) is Special Summoned, send 2 cards from the top of your opponent's Deck to the Graveyard. | |
Speedroid CarTurbo
96945958 |
Tuner/Effect Monster | WIND | Machine | 800 | 1200 | If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters'. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn. | |
Speedroid Den-Den Daiko Duke
59640711 |
Tuner/Effect Monster | WIND | Machine | 1000 | 1000 | You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn. | |
Speedroid Ohajikid
89326990 |
Effect Monster | WIND | Machine | 1000 | 200 | When this card is Normal Summoned: you can target 1 Tuner monster in either player's Graveyard; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Sunchro Monster, using that mosnter and this card only. | |
Speedroid Taketomborg
53932291 |
Effect Monster | WIND | Machine | 600 | 1200 | If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special SUmmon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" oncer per turn. | |
Speedroid Terrortop
81275020 |
Effect Monster | WIND | Machine | 1200 | 600 | If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" oncer per turn. | |
Speedroid Tri-Eyed Dice
27660735 |
Tuner/Effect Monster | WIND | Machine | 300 | 1500 | During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). | |
Speedroid Ultra Hound
86976918 |
Effect Monster | WIND | Machine | 800 | 800 | When this card is Normal Summoned: You can send 1 "Speedroid" card from your Deck to the GY. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 "Speedroid" Synchro Monster from your Extra Deck with the same Level but a different name, but negate its effects. You can only use this effect of "Speedroid Ultra Hound" once per turn. | |
Spell Reactor · RE
15175429 |
Effect Monster | DARK | Machine | 1200 | 900 | Once per turn, when your opponent activates a Spell Card, you can destroy the Spell card and inflict 800 damage to your opponent. | |
Spell Striker
93187568 |
Effect Monster | EARTH | Warrior | 600 | 200 | You can remove from play 1 Spell Card from your Graveyard to Special Summon this card. This card can attack your opponent directly. You take no Battle Damage from battles involving this card. | |
Spellstone Sorcerer Karood
20630765 |
Effect Monster | LIGHT | Spellcaster | 800 | 1900 | Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play. | |
Spherous Lady
52121290 |
Normal Monster | EARTH | Rock | 400 | 1400 | Many have been deceived by the beauty of this vampire. | |
Spined Gillman
42463414 |
Effect Monster | WATER | Sea Serpent | 1300 | 0 | All Fish-Type, Sea Serpent-Type, and Aqua-Type monsters you control gain 400 ATK. | |
Spirit Caller
48659020 |
Flip/Effect Monster | LIGHT | Spellcaster | 1000 | 1000 | FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field. | |
Spirit of the Breeze
53530069 |
Effect Monster | WIND | Fairy | 0 | 1800 | As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. | |
Spirit of the Six Samurai
65685470 |
Effect Monster | EARTH | Warrior | 500 | 500 | Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Spirit Reaper
23205979 |
Effect Monster | DARK | Zombie | 300 | 200 | Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand. | |
Spy-C-Spy
21088856 |
Effect Monster | FIRE | Warrior | 1200 | 1300 | If this card is Normal Summoned: Look at 1 random card in your opponent's Extra Deck, and if it has 2000 or more ATK, this card gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal to that monster's ATK | |
Starfish
44717069 |
Effect Monster | WATER | Aqua | 300 | 300 | Once per turn: You can increase the Levels of all "Starfish" you currently control by 1 | |
Stealth Bird
03510565 |
Effect Monster | DARK | Winged Beast | 700 | 1700 | Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent. | |
Steam Synchron
83295594 |
Tuner/Effect Monster | WATER | Machine | 600 | 800 | During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect). | |
Steelswarm Sentinel
99214782 |
Effect Monster | DARK | Fiend | 1100 | 0 | While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects. | |
Stone Armadiller
63432835 |
Normal Monster | EARTH | Rock | 800 | 1200 | Dis stone crittah's got rock-hahd fur. Dat gives him some really good dee-fense! | |
Stray Asmodian
86209650 |
Effect Monster | FIRE | Fiend | 1300 | 1700 | When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points. | |
Stuffed Animal
71068263 |
Normal Monster | EARTH | Warrior | 1200 | 900 | It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite. | |
Sublimation Knight
54485355 |
Effect Monster | FIRE | Warrior | 1300 | 200 | If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn. | |
Submersible Carrier Aero Shark
05014629 |
Xyz/Effect Monster | WATER | Fish | 1900 | 1000 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters. |
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Subterror Nemesis Archer
39581190 |
Effect Monster | EARTH | Fairy | 1600 | 1400 | At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn. | |
Summoner of Illusions
14644902 |
Flip/Effect Monster | LIGHT | Spellcaster | 800 | 900 | FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster at the End Phase of this turn. | |
Super Defense Robot Monki
71880877 |
Effect Monster | EARTH | Machine | 800 | 1200 | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand. | |
Super Quantal Mech Beast Grampulse
85252081 |
Xyz/Effect Monster | WATER | Machine | 1800 | 2800 | 2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. |
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Super Quantum Blue Layer
12369277 |
Effect Monster | WATER | Psychic | 1200 | 2000 | When this card is Normal or Special Summoned: You can add 1 "Super Quant" card from your Deck to your hand, except "Super Quantum Blue Layer". If this card is sent to the Graveyard: You can target up to 3 "Super Quant" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of "Super Quantum Blue Layer" once per turn. | |
Superheavy Samurai Flutist
27978707 |
Effect Monster | EARTH | Machine | 500 | 1000 | You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn. | |
Superheavy Samurai Gigagloves
62017867 |
Effect Monster | EARTH | Machine | 100 | 1000 | If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard. | |
Superheavy Samurai Prepped Defense
15495787 |
Effect Monster | EARTH | Machine | 100 | 2100 | Cannot be Normal or Flip Summoned, if you have any Spell/Trap Card in yourGraveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn. | |
Superheavy Samurai Soulbang Cannon
03064425 |
Effect Monster | EARTH | Machine | 1000 | 1000 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position"Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage. | |
Superheavy Samurai Soulshield Wall
31181711 |
Effect Monster | EARTH | Machine | 1200 | 1200 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects. | |
Superheavy Samurai Swordsman
77013169 |
Effect Monster | EARTH | Machine | 1000 | 1800 | When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, afterdamage calculation: The opponent's monster's ATK and DEF become 0. | |
Swarm of Centipedes
06116731 |
Effect Monster | DARK | Insect | 1500 | 500 | If this card is flipped face-up: You can target 1 other monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use this effect of "Swarm of Centipedes" once per turn. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. | |
Swarm of Locusts
41872150 |
Effect Monster | DARK | Insect | 1000 | 500 | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 Spell or Trap Card your opponent controls. | |
Swarm of Scarabs
15383415 |
Effect Monster | DARK | Insect | 500 | 1000 | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster your opponent controls. | |
Sword Master
81336148 |
Tuner Monster | EARTH | Warrior | 1200 | 0 | If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Swordsman of Landstar
03573512 |
Normal Monster | EARTH | Warrior | 500 | 1200 | An amateur with a sword, this fairy warrior relies on its mysterious powers. | |
Sylvan Marshalleaf
36046926 |
Effect Monster | WATER | Plant | 1500 | 1200 | When this card is Normal Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 monster on the field; destroy that target. | |
Sylvan Mikorange
47077318 |
Effect Monster | WATER | Plant | 400 | 1100 | When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF. | |
Symphonic Warrior Guitaar
12525049 |
Pendulum/Effect Monster | WIND | Machine | 1500 | 100 | When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it. Pendulum Scale: 7 Pendulum Effect: You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn. |
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Symphonic Warrior Guitariss
43210483 |
Pendulum/Tuner/Effect Monster | WIND | Machine | 1100 | 500 | If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn. Pendulum Scale: 0 Pendulum Effect: You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn. |
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Symphonic Warrior Piaano
31826057 |
Tuner Monster | WIND | Machine | 900 | 1300 | Once per turn, you can declare 1 Monster Type and Select 1 Face-up "Symphonic Warrior" monster on the Field. that monster becomes that Monster Type. You can declare 1 Monster Type and Remove from Play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you Control and make it that Monster Type. | |
Synchro Magnet
50702124 |
Tuner Monster | EARTH | Machine | 1000 | 600 | This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand. | |
T.G. Jet Falcon
37300735 |
Tuner Monster | WIND | Winged Beast | 1400 | 1200 | If this card is sent to the Graveyard as a Synchro Material Monster, inflict 500 damage to your opponent. | |
T.G. Warwolf
00293542 |
Effect Monster | DARK | Beast-Warrior | 1200 | 0 | When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf". | |
Tactical Espionage Expert
89698120 |
Effect Monster | EARTH | Warrior | 1300 | 1200 | When this card is Normal Summoned successfully, no Trap Cards can be activated. | |
Tainted Wisdom
28725004 |
Effect Monster | DARK | Fiend | 1250 | 800 | When this card is changed from Attack Position to Defense Position, shuffle your own Deck. | |
Tanngnjostr of the Nordic Beasts
14677495 |
Effect Monster | EARTH | Beast | 800 | 1100 | When a monster you control is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand. Once per turn, when this Defense Position card is changed to face-up Attack Position, you can Special Summon 1 "Nordic Beast" monster from your Deck, except "Tanngnjostr of the Nordic Beasts". | |
Tanngrisnir of the Nordic Beasts
15394083 |
Effect Monster | EARTH | Beast | 1200 | 800 | When this card is destroyed by battle and sent to the Graveyard: Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0). | |
Tatsunecro
03096468 |
Tuner/Effect Monster | DARK | Zombie | 500 | 1700 | If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters. | |
Tatsunoko
55863245 |
Synchro/Effect Monster | WATER | Wyrm | 1700 | 500 | 1 Tuner + 1 or more non-Tuner monsters If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be uses as 1 of the other Synchro Materials. Unaffected by other monster's effects. |
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Tearlaments Havnis
37961969 |
Effect Monster | DARK | Aqua | 1600 | 1000 | When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn. | |
Tellus the Little Angel
19280589 |
Effect Monster | LIGHT | Fairy | 500 | 500 | If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Tellus Wing Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). While you control a "Tellus Wing Token": You can banish this card from your GY and 1 Spell from your hand; Special Summon 2 "Tellus Wing Tokens", also you cannot Special Summon for the rest of this turn, except from your hand. You can only use each effect of "Tellus the Little Angel" once per turn. | |
Temperance of Prophecy
87608852 |
Effect Monster | EARTH | Spellcaster | 1000 | 1000 | During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect. | |
Temtempo the Percussion Djinn
52558805 |
Xyz/Effect Monster | EARTH | Fiend | 1700 | 1000 | 2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK. |
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Tenpai Dragon Fadra
65326118 |
Effect Monster | FIRE | Dragon | 1600 | 1000 | If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of "Tenpai Dragon Fadra" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. | |
Tenpai Dragon Genroku
23657016 |
Effect Monster | FIRE | Dragon | 0 | 1000 | If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 "Tenpai Dragon" monster from your Deck, except "Tenpai Dragon Genroku", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of "Tenpai Dragon Genroku" once per turn. | |
Tenpai Dragon Paidra
39931513 |
Effect Monster | FIRE | Dragon | 1700 | 1000 | If this card is Normal or Special Summoned: You can add to your hand or Set 1 "Sangen" Spell/Trap from your Deck. You can only use this effect of "Tenpai Dragon Paidra" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. | |
Terrene Toothed Tsuchinoko
77428945 |
Effect Monster | EARTH | Reptile | 1600 | 500 | When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn. | |
Terrifying Toddler of Torment
48468330 |
Flip/Effect Monster | DARK | Fiend | 0 | 2000 | FLIP: You can send 1 Fiend monster from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn. |
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Test Tiger
92373006 |
Effect Monster | EARTH | Beast | 600 | 300 | If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster. | |
The 13th Grave
00032864 |
Normal Monster | DARK | Zombie | 1200 | 900 | A zombie that suddenly appeared from plot #13 - an empty grave. | |
The Agent of Creation - Venus
64734921 |
Effect Monster | LIGHT | Fairy | 1600 | 0 | You can pay 500 Life Points; Special Summon 1 "Mystical Shine Ball" from your hand or Deck. | |
The Agent of Destruction - Venus
99054885 |
Tuner/Effect Monster | DARK | Fairy | 0 | 1600 | You can banish 1 "The Agent of Creation - Venus" from your GY; Special Summon this card from your hand. You can pay LP in multiples of 500, then for every 500 LP paid, target 1 of your "Mystical Shine Ball" that is banished or in your GY; Special Summon them, but place them on the bottom of the Deck when they leave the field. You can only use 1 "The Agent of Destruction - Venus" effect per turn, and only once that turn. | |
The Agent of Force - Mars
91123920 |
Effect Monster | LIGHT | Fairy | 0 | 0 | Unaffected by Spell cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference. | |
The All-Seeing White Tiger
32269855 |
Normal Monster | WIND | Beast | 1300 | 500 | A proud ruler of the jungle that some fear and others respect. | |
The Cuckoo Commanded to Croon
48386462 |
Effect Monster | FIRE | Winged Beast | 800 | 1000 | You can activate 1 of these effects; You can only use this effect of "The Cuckoo Commanded to Croon" once per turn. |
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The Dark - Hex-Sealed Fusion
52101615 |
Effect Monster | DARK | Rock | 1000 | 1600 | You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 DARK Fusion Monster from your Fusion Deck. | |
The Earth - Hex-Sealed Fusion
88696724 |
Effect Monster | EARTH | Rock | 1000 | 1600 | You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 EARTH Fusion Monster from your Fusion Deck. | |
The Fabled Ganashia
18282103 |
Effect Monster | LIGHT | Beast | 1600 | 1000 | When this card is discarded to the Graveyard, Special Summon it. If this card was Summoned this way, it gains 200 ATK. In that case, remove it from play when it is removed from the field. | |
The Furious Sea King
18710707 |
Normal Monster | WATER | Aqua | 800 | 700 | Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy. | |
The Hunter with 7 Weapons
01525329 |
Effect Monster | EARTH | Warrior | 1000 | 600 | When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation. | |
The Immortal Bushi
52035300 |
Effect Monster | DARK | Warrior | 1200 | 600 | While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card from your Graveyard. You must also control no monsters to activate and to resolve this effect. | |
The Judgement Hand
28003512 |
Normal Monster | EARTH | Warrior | 1400 | 700 | An all-powerful hand that delivers ruthless attacks. | |
The Kick Man
90407382 |
Effect Monster | DARK | Zombie | 1300 | 300 | When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card. | |
The Lady in Wight
40991587 |
Effect Monster | DARK | Zombie | 0 | 2200 | Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard. | |
The Light - Hex-Sealed Fusion
15717011 |
Effect Monster | LIGHT | Rock | 1000 | 1600 | You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 LIGHT Fusion Monster from your Fusion Deck. | |
The Little Swordsman of Aile
25109950 |
Effect Monster | WATER | Warrior | 800 | 1300 | Offer 1 monster on your side of the Field as a Tribute to increase this monster's ATK by 700 points until the end of the turn. | |
The Phantom Knights of Ancient Cloak
90432163 |
Effect Monster | DARK | Warrior | 800 | 1000 | If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK and DEF until the end of your opponent's turn. You can banish this card from your Graveyard; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn. | |
The Phantom Knights of Break Sword
62709239 |
Xyz/Effect Monster | DARK | Warrior | 2000 | 1000 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your Graveyard; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. |
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The Phantom Knights of Ragged Gloves
63821877 |
Effect Monster | DARK | Warrior | 1000 | 500 | A DARK Xyz Monster that was summoned using this card on the field as an Xyz Material gains this effect. You can banish this card from your Graveyard; send 1 "Phantom Knights" card from your Deck to the Graveyard. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn. |
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The Phantom Knights of Silent Boots
36426778 |
Effect Monster | DARK | Warrior | 200 | 1200 | If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn. | |
The Phantom Knights of Stained Greaves
88544390 |
Effect Monster | DARK | Warrior | 1200 | 600 | If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn. | |
The Phantom Knights of Torn Scales
25538345 |
Effect Monster | DARK | Warrior | 600 | 1600 | You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn. | |
The Shadow Who Controls the Dark
63125616 |
Normal Monster | DARK | Fiend | 800 | 700 | A shadow that dwells in the dark, paralyzing its opponents and rendering them harmless. | |
The Six Samurai - Kamon
90397998 |
Effect Monster | FIRE | Warrior | 1500 | 1000 | Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
The Six Samurai - Yaichi
64398890 |
Effect Monster | WATER | Warrior | 1300 | 800 | Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
The Six Samurai - Yariza
69025477 |
Effect Monster | EARTH | Warrior | 1000 | 500 | While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
The Weather Painter Cloud
28806532 |
Effect Monster | WIND | Fairy | 1500 | 1000 | If another face-up "The Weather" card you control is sent to the GY: You can target up to 2 "The Weather" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Cloud" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. | |
The Weather Painter Rain
92411493 |
Effect Monster | WATER | Fairy | 1200 | 1400 | If this card is Special Summoned: You can place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Rain" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "Weathery" card's effect: You can Special Summon this banished card. | |
The Weather Painter Snow
65017789 |
Effect Monster | EARTH | Fairy | 0 | 2200 | When this card is Normal Summoned: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Snow" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. | |
The Weather Painter Sun
54895237 |
Effect Monster | FIRE | Fairy | 1600 | 400 | If this card is in your GY: You can send 1 face-up Continuous Spell/Trap you control to the GY; Special Summon this card in Defense Position, and if you do, place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Sun" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. | |
The Weather Painter Thunder
91299846 |
Effect Monster | LIGHT | Fairy | 1700 | 0 | You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Thunder" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. | |
The Wicked Worm Beast
06285791 |
Effect Monster | EARTH | Beast | 1400 | 700 | This face-up card on the field is returned to the owner's hand during the End Phase of your turn. | |
Three Trolling Trolls
43464884 |
Tuner/Effect Monster | WATER | Beast-Warrior | 1000 | 1300 | If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; this card's Attribute and Level become the same as that monster's, until the end of this turn. During your Main Phase: You can Special Summon 1 Beast-Warrior monster with the same Attribute and Level as this card from your hand. You can only use each effect of "Three Trolling Trolls" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except Beast-Warrior monsters. | |
Three-Eyed Ghost
31464658 |
Effect Monster | DARK | Fiend | 900 | 800 | You can send this card from the field to the GY; add 1 Level 10 DARK monster from your Deck to your hand. You can only use this effect of "Three-Eyed Ghost" once per turn. | |
Three-Legged Zombies
33734439 |
Normal Monster | DARK | Zombie | 1100 | 800 | A pair of friendly skeletons, lean and fat, that travel with extreme difficulty. | |
Thunder Ball
84813516 |
Effect Monster | DARK | Fiend | 450 | 400 | At the end of the Damage Step, if a monster battled: You can Special Summon this card from your hand. You can send 1 Trap from your hand or that's Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that target to your hand. You can only use each effect of "Thunder Ball" once per turn. | |
Timebreaker Magician
80335817 |
Pendulum/Effect Monster | DARK | Spellcaster | 1400 | 0 | When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field, but return them in your next Standby Phase. Pendulum Scale: 2 Pendulum Effect: Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed. |
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Timegazer Magician
20409757 |
Pendulum/Effect Monster | DARK | Spellcaster | 1200 | 600 | Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed. Pendulum Scale: 8 Pendulum Effect: You must control no monsters to activate this card. If a Pendulum Monster you control attacks or is attacked, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. |
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Tindangle Jhrelth
24158464 |
Flip/Effect Monster | DARK | Fiend | 0 | 1800 | FLIP: You can take 1 Flip monster from your Deck, except "Tindangle Jhrelth", and either add it to your hand or send it to the GY. If this card is in your hand: You can discard 1 other card; send 1 "Tindangle" card from your Deck to the GY, except "Tindangle Jhrelth", and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Tindangle Jhrelth" once per turn. |
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Tindangle Protector
67744384 |
Flip/Effect Monster | DARK | Fiend | 800 | 1600 | FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are "Tindangle" monsters, you can add up to that many "Tindangle" cards from your Deck to your hand. You can only use this effect of "Tindangle Apostle" once per turn. | |
Torpedo Fish
90337190 |
Effect Monster | WATER | Fish | 1000 | 1000 | While Umi" is face-up on the field, this card is unaffected by any Spell Cards." | |
Totem Bird
71068247 |
Xyz/Effect Monster | WIND | Winged Beast | 1900 | 1400 | 2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials. |
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Totem Five
56346071 |
Effect Monster | FIRE | Rock | 500 | 200 | If 5 monsters are Special Summoned at the same time, including this card: Destroyas many cards your opponent controls as possible, and if you do, inflict 500 damageto your opponent for each card destroyed. | |
Tour Bus From the Underworld
52823314 |
Effect Monster | DARK | Fiend | 1000 | 1000 | When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck. | |
Tour Bus To Forbidden Realms
89732524 |
Flip/Effect Monster | DARK | Fiend | 600 | 1000 | FLIP: Add 1 Fiend-Type monster from your Deck to your hand, except a DARK or LIGHT monster. | |
Tour Guide From The Underworld
10802915 |
Effect Monster | DARK | Fiend | 1000 | 600 | When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material. | |
Trakodon
42348802 |
Normal Monster | EARTH | Dinosaur | 1300 | 800 | A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds. | |
Transcicada
01799464 |
Tuner/Effect Monster | EARTH | Insect | 800 | 1000 | If this card is Special Summoned: You can Special Summon 1 "Moult Token" (Insect/EARTH/Level 3/ATK 0/DEF 0). While the Token Special Summoned by this effect is on the field, you cannot Special Summon monsters from the Extra Deck, except Insect monsters. You can only use this effect of "Transcicada" once per turn. | |
Transforming Sphere
66094973 |
Effect Monster | WIND | Winged Beast | 100 | 100 | Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position. | |
Trap Master
46461247 |
Flip/Effect Monster | EARTH | Warrior | 500 | 1100 | FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. | |
Tri-Edge Levia
68836428 |
Xyz/Effect Monster | WATER | Sea Serpent | 1800 | 1500 | 3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn. |
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Triamid Dancer
69529337 |
Effect Monster | EARTH | Rock | 600 | 1900 | Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | |
Triamid Hunter
95923441 |
Effect Monster | EARTH | Rock | 1400 | 1100 | If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | |
Trickstar Lycoris
35199656 |
Effect Monster | LIGHT | Fairy | 1600 | 1200 | (Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each. | |
Tricular
20797524 |
Effect Monster | EARTH | Machine | 300 | 300 | When this card is destroyed by battle, you can Special Summon 1 "Bicular" from your hand or Deck. | |
Trigon
48568432 |
Union Monster | FIRE | Dragon | 500 | 1700 | Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, select and Special Summon 1 Level 4 or lower LIGHT Machine-Type monster from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Tripod Fish
61254509 |
Effect Monster | WATER | Fish | 300 | 1300 | When this card is Special Summoned from the Graveyard: You can target 1 face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase its Level by 1. | |
Trust Guardian
87319876 |
Tuner Monster | LIGHT | Fairy | 0 | 800 | This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step. | |
Tune Warrior
74093656 |
Tuner Monster | EARTH | Warrior | 1600 | 200 | The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception. | |
Turbo Cannon
13574687 |
Synchro/Effect Monster | FIRE | Machine | 0 | 0 | Turbo Rocket + 1 or more non-Tuner monsters Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK. |
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Turbo-Tainted Hot Rod GT19
16769305 |
Tuner/Effect Monster | FIRE | Machine | 500 | 1500 | FLIP: You can declare a Level from 1 to 9; this card becomes that Level until the end of this turn. After this card has been flipped face-up, during any Main Phase (Quick Effect): You can target 1 other face-up monster on either field; immediately after this effect resolves, Synchro Summon 1 monster using only this card and that target. You can only use 1 "Turbo-Tainted Hot Rod GT19" effect per turn, and only once that turn. |
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Twilight Rose Knight
02986553 |
Tuner Monster | DARK | Warrior | 1000 | 1000 | Your opponent cannot select a face-up Plant-Type monster as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand. | |
Twin Long Rods #2
29692206 |
Normal Monster | WATER | Aqua | 850 | 700 | An amphibious creature with two whip-like tails. | |
Twin-Headed Behemoth
43586926 |
Effect Monster | WIND | Dragon | 1500 | 1200 | During the End Phase, if this card was destroyed on the field and sent to the Graveyard this turn: Special Summon it from the Graveyard, and make its ATK and DEF 1000. Each player can only use the effect of "Twin-Headed Behemoth" once per Duel. | |
Two-Mouth Darkruler
57305373 |
Normal Monster | EARTH | Dragon | 900 | 700 | A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back. | |
Ukiyoe-P.U.N.K. Sharakusai
13258285 |
Tuner/Effect Monster | EARTH | Psychic | 1200 | 600 | You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn. | |
Ultimate Baseball Kid
67934141 |
Effect Monster | FIRE | Warrior | 500 | 100 | Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent's Life Points. | |
Ultimate Insect LV3
34088136 |
Effect Monster | WIND | Insect | 1400 | 900 | If this card was Special Summoned by the effect of "Ultimate Insect LV1", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 300 points. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.) | |
Unchained Twins - Aruha
26236560 |
Effect Monster | FIRE | Fiend | 1500 | 1500 | You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn. | |
Unchained Twins - Rakea
53624265 |
Effect Monster | WATER | Fiend | 1500 | 1500 | (Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn. | |
Unchained Twins - Sarama
31588572 |
Effect Monster | DARK | Fiend | 1500 | 1500 | You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn. | |
Uni-Zombie
49959355 |
Tuner/Effect monster | DARK | Zombie | 1300 | 0 | You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie-Type monsters, also send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn. | |
United Resistance
85936485 |
Normal Monster | WIND | Thunder | 1000 | 400 | The people that gather to swear to fight their oppressors. A revolution is coming. | |
Unknown Warrior of Fiend
97360116 |
Normal Monster | DARK | Warrior | 1000 | 500 | A deadly duo consisting of a beast master and its loyal servant. | |
Unmasked Dragon
24218047 |
Effect Monster | FIRE | Wyrm | 1400 | 1100 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEFfrom your Deck. | |
Valkyrie Chariot
19190082 |
Union/Effect Monster | WIND | Fairy | 500 | 1000 | Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. When the equipped monster declares an attack: You can have it gain 500 ATK. (This ATK gain remains even if this card leaves the field.) | |
Valkyrie Vierte
81558967 |
Effect Monster | LIGHT | Fairy | 1400 | 1400 | During your Main Phase: You can excavate the top cards of your Deck equal to the number of other "Valkyrie" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Valkyrie" monster from your Deck. You can only use each effect of "Valkyrie Vierte" once per turn. | |
Vampire Baby
56387350 |
Effect Monster | DARK | Zombie | 700 | 1000 | At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field. | |
Vampire Ghost
90299015 |
Effect Monster | DARK | Zombie | 1500 | 0 | If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn. | |
Vendread Houndhorde
67267333 |
Effect Monster | DARK | Zombie | 0 | 2100 | If this card is in your GY: You can discard 1 "Vendread" card; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Houndhorde" once per turn. |
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Venom Snake
73899015 |
Effect Monster | EARTH | Reptile | 1200 | 600 | Once per turn you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn | |
Vernusylph of the Flowering Fields
62133026 |
Effect Monster | EARTH | Fairy | 600 | 1600 | Your opponent cannot target "Vernusylph" monsters you control with card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 EARTH monster from your GY to your hand, except "Vernusylph of the Flowering Fields", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flowering Fields" once per turn. | |
Vernusylph of the Misting Seedlings
81519836 |
Effect Monster | EARTH | Fairy | 400 | 800 | All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn. | |
Vernusylph of the Thawing Mountains
09238125 |
Effect Monster | EARTH | Fairy | 1100 | 0 | You can discard this card, and 1 monster or "Vernusylph" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Vernusylph of the Thawing Mountains" once per turn. | |
Versago the Destroyer
50259460 |
Effect Monster | DARK | Fiend | 1100 | 900 | This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct. | |
Virtual World Dragon - Longlong
61641818 |
Xyz/Effect Monster | EARTH | Wyrm | 2400 | 2000 | 2+ Level 3 monsters with the same Type and Attribute Your opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation. You can only use this effect of "Virtual World Dragon - Longlong" once per turn. |
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Virtual World Hime - Nyannyan
08736823 |
Effect Monster | WIND | Psychic | 1500 | 1500 | If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of "Virtual World Hime - Nyannyan" once per turn. | |
Virtual World Mai-Hime - Lulu
49088914 |
Tuner/Effect Monster | WIND | Psychic | 1600 | 600 | If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 "Virtual World" card of the third type from your Deck to your hand, except "Virtual World Mai-Hime - Lulu". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Mai-Hime - Lulu" once per turn. | |
Virtual World Shell - Jaja
90664857 |
Xyz/Effect Monster | EARTH | Wyrm | 1000 | 2400 | 2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster. |
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Virtual World Xiezhi - Jiji
12571621 |
Effect Monster | EARTH | Wyrm | 1000 | 1600 | If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn. | |
Vision HERO Increase
22865492 |
Effect Monster | DARK | Warrior | 900 | 1100 | If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower "Vision HERO" monster from your Deck. You can only use each effect of "Vision HERO Increase" once per turn. | |
Vision HERO Minimum Ray
61320914 |
Effect Monster | DARK | Warrior | 1200 | 700 | If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can destroy 1 Level 4 or lower monster your opponent controls. You can only use each effect of "Vision HERO Minimum Ray" once per turn. | |
Vision HERO Multiply Guy
96693371 |
Effect Monster | DARK | Warrior | 800 | 700 | If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can make 1 face-up monster on the field gain 800 ATK. You can only use each effect of "Vision HERO Multiply Guy" once per turn. | |
Vision HERO Poisoner
83414006 |
Effect Monster | DARK | Warrior | 900 | 700 | If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can halve the ATK of 1 face-up monster on the field. You can only use each effect of "Vision HERO Poisoner" once per turn. | |
Volcanic Blaster
81020140 |
Effect Monster | FIRE | Pyro | 1200 | 600 | When this card is destroyed and sent to the Graveyard by battle, you can place 1 "Volcanic" monster in your Deck on top of your Deck. | |
Volcanic Counter
66436257 |
Effect Monster | FIRE | Pyro | 300 | 1300 | When you take Battle Damage while this card is in your Graveyard, remove it from play. Then, if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of Battle Damage you took. | |
Volcanic Trooper
22411609 |
Effect Monster | FIRE | Pyro | 1000 | 1000 | If this card is Normal or Special Summoned: You can add 1 "Volcanic" card from your Deck to your hand, except "Volcanic Trooper". You can discard 1 card; Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only use each effect of "Volcanic Trooper" once per turn. | |
Vortex Trooper
07736719 |
Effect Monster | WIND | Aqua | 0 | 600 | When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. If this card is destroyed: Draw 1 card. | |
Vulcan Dragni the Cubic King
77387463 |
Effect Monster | FIRE | Fairy | 0 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Indiora Doom Volt the Cubic Emperor" from your Deck to your hand. | |
Vylon Cube
41431329 |
Tuner Monster | LIGHT | Machine | 800 | 800 | If this card is sent to the Graveyard for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand. | |
Vylon Stella
38679204 |
Tuner monster | LIGHT | Fairy | 1400 | 200 | If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster. | |
Warlock of the Ice Barrier
18482591 |
Effect Monster | WATER | Spellcaster | 400 | 1000 | While you control another "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn. | |
Water Enchantress of the Temple
30680659 |
Effect Monster | WATER | Spellcaster | 1500 | 1200 | If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn. | |
Wattberyx
05554990 |
Tuner Monster | LIGHT | Thunder | 300 | 0 | When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand. | |
Wattkid (F.K.A. Oscillo Hero #2)
27324313 |
Normal Monster | LIGHT | Thunder | 1000 | 500 | A creature that electrocutes opponents with bolts of lightning. | |
Wattkiwi
24996659 |
Tuner Monster | LIGHT | Thunder | 600 | 100 | Watt monsters you control cannot be destroyed by battle while they are attacking. | |
Wattmole
32548609 |
Effect Monster | LIGHT | Thunder | 0 | 100 | This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. | |
Wattsquirrel
23274061 |
Effect Monster | LIGHT | Thunder | 700 | 100 | This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled after damage calculation (including in the Graveyard). | |
Wattsychic Fighter
81028112 |
Effect Monster | LIGHT | Psychic | 1500 | 300 | When this card is Normal or Special Summoned: You can target 1 card in your opponent's Graveyard; place it on either the top or bottom of their Deck. You can only use this effect of "Wattsychic Fighter" once per turn. | |
Wattwoodpecker
12296376 |
Effect Monster | LIGHT | Thunder | 1000 | 100 | This card can attack twice during the same Battle Phase. Monsters that battled with this card cannot change their Battle Position. | |
Wetha
96643568 |
Normal Monster | WATER | Aqua | 1000 | 900 | A spirit that controls rain and is capable of summoning hurricanes to blow the enemy away. | |
Whirlwind Weasel
93730409 |
Flip/Effect Monster | WIND | Beast | 500 | 1500 | FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn. | |
White Magical Hat
15150365 |
Effect Monster | LIGHT | Spellcaster | 1000 | 700 | When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the Graveyard. | |
White Tiger Summoner
28348939 |
Effect Monster | EARTH | Spellcaster | 1000 | 1700 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF. | |
Widget Kid
10705656 |
Effect Monster | EARTH | Cyberse | 1500 | 900 | If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of "Widget Kid" once per turn. | |
Wightprincess
90243945 |
Effect Monster | LIGHT | Zombie | 1600 | 0 | This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monster currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn. | |
Wind-Up Carrier Zenmaity
81122844 |
Xyz/Effect Monster | WATER | Machine | 1500 | 1500 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand. |
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Wind-Up Dog
12076263 |
Effect Monster | EARTH | Beast | 1200 | 900 | During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field. | |
Wind-Up Hunter
16923472 |
Effect Monster | DARK | Beast-Warrior | 1600 | 500 | You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field. | |
Wind-Up Rabbit
42874792 |
Effect Monster | EARTH | Beast-Warrior | 1400 | 600 | During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field. | |
Wind-Up Rat
57962537 |
Effect Monster | EARTH | Beast | 600 | 600 | During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field. | |
Wind-Up Zenmaines
78156759 |
Xyz/Effect Monster | FIRE | Machine | 1500 | 2100 | 2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it. |
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Windwitch - Freeze Bell
20246864 |
Effect Monster | WIND | Spellcaster | 1200 | 1200 | If all monsters you control are "Windwitch" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Windwitch - Freeze Bell" once per turn. Once per turn, during your Main Phase: You can increase this card's Level by 1. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by battle. | |
Windwitch - Ice Bell
43722862 |
Effect Monster | WIND | Spellcaster | 1000 | 1000 | If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 "Windwitch" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of "Windwitch - Ice Bell" once per turn. | |
Wingtortoise
10132124 |
Effect Monster | WIND | Aqua | 1500 | 1400 | When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.) | |
Witchcrafter Pittore
95245544 |
Effect Monster | WATER | Spellcaster | 1000 | 1500 | During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn. | |
Wizard Buster Destruction Sword
02602411 |
Effect Monster | DARK | Spellcaster | 1200 | 900 | You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, monsters in your opponent's Graveyard cannot activate their effects. You can send this Equip Card to the Graveyard, then target 1 "Destruction Sword" monster in your Graveyard, except "Wizard Buster Destruction Sword"; add it to your hand. | |
Wodan the Resident of the Forest
42883273 |
Effect Monster | EARTH | Warrior | 900 | 1200 | Increase this card's ATK by 100 for every Plant-Type monster that is face-up on the field. | |
Wolf
49417509 |
Normal Monster | EARTH | Beast | 1200 | 800 | Dis alpha wolf yoozes his sense a smell ta find da enemy. 'ey, quit sniffing at my socks! | |
Woodland Archer
09848939 |
Effect Monster | EARTH | Beast-Warrior | 1400 | 1300 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand. | |
Woodland Sprite
06979239 |
Effect Monster | EARTH | Plant | 900 | 400 | Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points. | |
Worm Barses
15658249 |
Effect Monster | LIGHT | Reptile | 1400 | 1500 | When this card is Normal Summoned, change 1 Defense Position monster to face-up Attack Position. | |
Worm Jetelikpse
84932271 |
Flip/Effect Monster | LIGHT | Reptile | 1200 | 0 | FLIP: When this card is destroyed and sent to the Graveyard this turn, Special Summon it in Defense Position. | |
Wroughtweiler
06480253 |
Effect Monster | EARTH | Machine | 800 | 1200 | When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand. | |
Wynn the Wind Charmer
37744402 |
Flip/Effect Monster | WIND | Spellcaster | 500 | 1500 | FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field. | |
X-Saber Airbellum
90508760 |
Tuner Monster | EARTH | Beast | 1600 | 200 | When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand. | |
XX-Saber Darksoul
31383545 |
Effect Monster | EARTH | Beast | 100 | 100 | During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand. | |
XX-Saber Emmersblade
42737833 |
Effect Monster | EARTH | Insect | 1300 | 800 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck. | |
XX-Saber Fulhelmknight
78422252 |
Tuner Monster | EARTH | Warrior | 1300 | 1000 | Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this cards destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard. | |
Xyz Armor Torpedo
94151981 |
Xyz/Effect Monster | WATER | Warrior | 2500 | 800 | 2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. |
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Yomi Ship
51534754 |
Effect Monster | WATER | Aqua | 800 | 1400 | When this card is destroyed and sent to the Graveyard as a result of battle, destroy the monster that destroyed this card. | |
Yowie
33393090 |
Effect Monster | EARTH | Reptile | 500 | 500 | If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of "Yowie" once per Duel. | |
Zefraxi, Treasure of the Yang Zing
21495657 |
Pendulum/Effect Monster | EARTH | Wyrm | 1500 | 0 | If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that monster is treated as a Tuner monster this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. |
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Zombie Tiger
47693640 |
Union Monster | EARTH | Zombie | 1400 | 1600 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Decayed Commander" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" | |
Zombie Warrior
31339260 |
Fusion Monster | DARK | Zombie | 1200 | 900 | "Skull Servant" + "Battle Warrior" | |
ZS - Ouroboros Sage
32281491 |
Effect Monster | DARK | Warrior | 600 | 0 | When this card is Normal Summoned: You can Special Summon 1 non-LIGHT "Number" monster from your GY, but negate its effects, and if you do, equip both this card and 1 "Utopia" monster you control to it, each as an Equip Spell that gives it 1700 ATK, also you can only declare one attack for the rest of this turn. When the monster equipped with this card by this card's effect declares an attack on your opponent's monster: You can double the attacking monster's ATK, but destroy it during the End Phase. | |
Zubaba Buster
57036718 |
Effect Monster | EARTH | Warrior | 1800 | 600 | At the end of the Damage Step, if this card inflicts Battle Damage to your opponent: Destroy the face-up monster with the lowest ATK (if it's a tie, you get to choose), and if you do, this card loses 800 ATK. | |
Zubaba Knight
97896503 |
Effect Monster | EARTH | Warrior | 1600 | 900 | At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster. | |
ZW - Phoenix Bow
87008374 |
Effect Monster | FIRE | Winged Beast | 1100 | 0 | You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up "ZW - Phoenix Bow". | |
Card Name | Type | Attribute | Sub Type | ATK | DEF | Card Text | Buy It |