This is a list of all the Yu-Gi-Oh! Level 4 monsters in our database.
Card Name | Type | Attribute | Sub Type | ATK | DEF | Card Text | Buy It |
---|---|---|---|---|---|---|---|
7 Colored Fish
23771716 |
Normal Monster | WATER | Fish | 1800 | 800 | A rare rainbow fish that has never been caught by mortal man | |
A Man with Wdjat
51351302 |
Effect Monster | DARK | Spellcaster | 1600 | 1600 | When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position. | |
A-Assault Core
30012506 |
Union/Effect Monster | LIGHT | Machine | 1900 | 200 | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 other Union monster from your Graveyard to your hand. | |
Abaki
12694768 |
Effect Monster | FIRE | Fiend | 1700 | 1100 | When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage. | |
Abare Ushioni
89718302 |
Effect Monster | EARTH | Beast-Warrior | 1200 | 1200 | Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage. | |
Absolute Crusader
70832512 |
Effect Monster | EARTH | Warrior | 1800 | 1200 | When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster. | |
Absorbing Kid from the Sky
49771608 |
Effect Monster | LIGHT | Fairy | 1300 | 1000 | When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points. | |
Abyss Actor - Curtain Raiser
44179224 |
Pendulum/Effect Monster | DARK | Fiend | 1100 | 1000 | Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand. Pendulum Scale: 7 Pendulum Effect: If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel. |
|
Abyss Actor - Leading Lady
24907044 |
Pendulum/Effect Monster | DARK | Fiend | 1500 | 1000 | Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell Card directly from your Deck. Pendulum Scale: 2 Pendulum Effect: Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects; |
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Abyss Actor - Liberty Dramatist
65477143 |
Pendulum/Effect Monster | DARK | Fiend | 1500 | 1500 | If this card is Special Summoned from the Pendulum Zone: The owner of this card reveals 3 "Abyss Script" Spells from their Deck, their opponent randomly picks 1 for this card's owner to Set on their field (but the owner destroys it during the End Phase), also shuffle the rest into the Deck. If this card is destroyed: You can shuffle 1 "Abyss Script" Spell from your GY into the Deck. You can only use each effect of "Abyss Actor - Liberty Dramatist" once per turn. Pendulum Scale: 8 Pendulum Effect: When a monster declares an attack: You can discard 1 card; Special Summon this card to your opponent's field. You can only use this effect of "Abyss Actor - Liberty Dramatist" once per turn. |
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Abyss Actor - Sassy Rookie
51028231 |
Pendulum/Effect Monster | DARK | Fiend | 1700 | 1000 | The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target1 Level 4 or lower monster your opponent controls; destroy it. Pendulum Scale: 2 Pendulum Effect: If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. |
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Abyss Actor - Twinkle Little Star
07279373 |
Pendulum/Effect Monster | DARK | Fiend | 1000 | 1000 | Cannot be destroyed by battle during your turn. This card can make up to 3 attacks on monsters during each Battle Phase. Pendulum Scale: 9 Pendulum Effect: You cannot Pendulum Summon monsters, except "Abyss Actor" monsters. This effect cannot be negated. Once per turn: You can target 1 "Abyss Actor" monster you control; this turn, it can make up to 3 attacks on monsters during each Battle Phase, also other monsters you control cannot attack for the rest of this turn (even if this card leaves the field). |
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Abyss Actor - Wild Hope
51391183 |
Pendulum/Effect Monster | DARK | Fiend | 1600 | 1200 | Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took. Pendulum Scale: 2 Pendulum Effect: Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field). |
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Abyss Dweller
21044178 |
Xyz/Effect Monster | WATER | Sea Serpent | 1700 | 1400 | 2 Level 4 monsters While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn. |
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Abyss Soldier
18318842 |
Effect Monster | WATER | Aqua | 1800 | 1300 | Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand. | |
Abyss Warrior
88409165 |
Effect Monster | WATER | Aqua | 1800 | 1300 | Once per turn: You can discard 1 WATER monster to the Graveyard, then target 1 monster in either player's Graveyard; return that target to either the top or bottom of the Deck. | |
Abyssal Kingshark
44223284 |
Effect Monster | WATER | Fish | 1700 | 600 | Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed. | |
Adamancipator Analyzer
11302671 |
Tuner/Effect Monster | EARTH | Rock | 1500 | 700 | If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn. | |
Adamancipator Crystal - Dragite
10286023 |
Effect Monster | WATER | Rock | 0 | 2200 | If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn. | |
Adamancipator Crystal - Leonite
47897376 |
Effect Monster | FIRE | Rock | 0 | 2200 | If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 "Adamancipator" card from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 FIRE Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Leonite" once per turn. | |
Adamancipator Crystal - Raptite
74891384 |
Effect Monster | WIND | Rock | 0 | 2200 | If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Raptite" once per turn. | |
Advanced Crystal Beast Amber Mammoth
18847598 |
Effect Monster | EARTH | Beast | 1700 | 1600 | If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your "Advanced Crystal Beast" card(s) or "Advanced Dark" (Quick Effect): You can negate the activation. Once per turn, when your "Advanced Crystal Beast" monster is targeted for an attack: You can negate that attack. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Advanced Crystal Beast Cobalt Eagle
45236142 |
Effect Monster | WIND | Winged Beast | 1400 | 800 | If "Advanced Dark" is not in a Field Zone, send this monster to the GY. You can send this card from your hand or field to the GY; add 1 "Advanced Dark" from your Deck to your hand. Once per turn: You can target 1 "Advanced Crystal Beast" card you control; return it to the hand or place it on top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Advanced Crystal Beast Sapphire Pegasus
71620241 |
Effect Monster | WIND | Beast | 1800 | 1200 | If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this card is Summoned: You can place 1 of your "Advanced Crystal Beast" monsters that is banished, or in your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Advanced Crystal Beast Topaz Tiger
72843899 |
Effect Monster | EARTH | Beast | 1600 | 1000 | If "Advanced Dark" is not in a Field Zone, send this monster to the GY. All "Advanced Crystal Beast" monsters you control gain 400 ATK/DEF, also monsters your opponent controls lose 400 ATK/DEF. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Agido
16135253 |
Effect Monster | EARTH | Fairy | 1500 | 1300 | When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.) | |
Agido the Ancient Sentinel
62320425 |
Effect Monster | EARTH | Fairy | 1500 | 1300 | If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except "Agido the Ancient Sentinel". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of "Agido the Ancient Sentinel" once per turn. | |
Agnimal Candle
13014905 |
Tuner/Effect Monster | FIRE | Pyro | 1700 | 0 | If this card is added to your hand, except by drawing it: You can Special Summon this card. You can only use this effect of "Agnimal Candle" once per turn. Once per Chain, up to thrice per turn, if a monster is sent to your GY (except during the Damage Step): You can increase or decrease this card's Level by 1. | |
Ahrima, the Wicked Warden
86377375 |
Effect Monster | DARK | Fiend | 1700 | 0 | You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn. | |
Air Armor Ninja
69023354 |
Effect Monster | WIND | Warrior | 1400 | 1400 | When this card is Summoned: You can target 1 "Ninja" monster you control; reduce its Level by 1. | |
Aiza the Dragoness of Deranged Devotion
63378869 |
Effect Monster | FIRE | Dragon | 1500 | 0 | If this card is Special Summoned: You can place 1 Deranged Counter on 1 face-up monster your opponent controls, and it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon while it has that counter. At the start of the Damage Step, if this card battles an opponent's monster with a Deranged Counter: You can destroy that opponent's monster, and if you do, both players take damage equal to its original ATK, also destroy this card at the end of this Battle Phase. You can only use each effect of "Aiza the Dragoness of Deranged Devotion" once per turn. | |
Albaz the Ashen
37683547 |
Effect Monster | DARK | Dragon | 1800 | 0 | This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn. | |
Alchemic Magician
65301952 |
Xyz/Effect Monster | DARK | Spellcaster | 1500 | 1500 | 3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone. |
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Alchemist of Black Spells
78121572 |
Effect Monster | WIND | Spellcaster | 1200 | 1800 | Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on. | |
Aleister the Invoker
86120751 |
Effect Monster | DARK | Spellcaster | 1000 | 1800 | During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Fusion Monster you control; it gains 1000 ATK and DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand. | |
Alexandrite Dragon
43096270 |
Normal Monster | LIGHT | Dragon | 2000 | 100 | Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not. | |
Alien Hunter
62315111 |
Effect Monster | WATER | Reptile | 1600 | 800 | If this card destroys a monster with an A-Counter by battle, it can attack once again in a row. | |
Alien Hypno
38468214 |
Gemini Monster | WATER | Reptile | 1600 | 700 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s) and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of those monsters, destroy it. | |
Alien Kid
64160836 |
Effect Monster | LIGHT | Reptile | 1600 | 700 | Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) | |
Alien Shocktrooper
97127906 |
Normal Monster | EARTH | Reptile | 1900 | 800 | The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks. | |
Alien Skull
25920413 |
Effect Monster | WIND | Reptile | 1600 | 1800 | You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) | |
Alien Stealthbuster
58066722 |
Effect Monster | LIGHT | Reptile | 1700 | 1500 | If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn. | |
Alien Telepath
91070115 |
Effect Monster | FIRE | Reptile | 1600 | 1000 | Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) | |
Alien Warrior
98719226 |
Effect Monster | EARTH | Reptile | 1800 | 1000 | When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) | |
Alligator's Sword
64428736 |
Normal Monster | EARTH | Beast | 1500 | 1200 | 'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound! | |
Ally of Justice Garadholg
25771826 |
Effect Monster | DARK | Machine | 1600 | 400 | If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only. | |
Ally of Justice Nullfier
76650663 |
Effect Monster | DARK | Machine | 1600 | 1200 | The effects of LIGHT monsters that battle this card are negated. | |
Ally of Justice Quarantine
72845813 |
Effect Monster | DARK | Machine | 1700 | 1200 | Neither player can Special Summon LIGHT monsters. | |
Ally of Justice Reverse Break
55982698 |
Effect Monster | DARK | Machine | 1200 | 1200 | If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. | |
Ally of Justice Thousand Arms
85876417 |
Effect Monster | DARK | Machine | 1700 | 0 | This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation. | |
Aloof Lupine
92998610 |
Effect Monster | DARK | Beast | 1700 | 300 | When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn. | |
Alpha the Magnet Warrior
99785935 |
Normal Monster | EARTH | Rock | 1400 | 1700 | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
Altergeist Fijialert
85673903 |
Effect Monster | WATER | Spellcaster | 1400 | 1200 | When an "Altergeist" Link Monster is Link Summoned to your field (except during the Damage Step): You can target 1 other Link Monster on the field; Special Summon this card from your hand to your zone that target points to, also, for the rest of this turn, that monster is also treated as an "Altergeist" monster. You can only use this effect of "Altergeist Fijialert" once per turn. | |
Altergeist Marionetter
53143898 |
Effect Monster | LIGHT | Spellcaster | 1600 | 1700 | When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn. | |
Altitude Knight
27632240 |
Effect Monster | WIND | Warrior | 1400 | 1200 | Once per turn, when another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard. | |
Aluber the Jester of Despia
62962630 |
Effect Monster | DARK | Fairy | 1800 | 0 | If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn. | |
Alviss of the Nordic Alfar
27024795 |
Effect Monster | DARK | Spellcaster | 1500 | 1000 | If only this card is banished by the effect of a "Nordic" Link Monster: You can send to the GY 1 "Nordic" monster you control and 2 "Nordic" monsters from your Deck, whose total Levels equal 10, then Special Summon 1 "Aesir" monster from your Extra Deck. If an "Aesir" monster(s) in your possession is sent to your GY by your opponent's card: You can banish this card from your GY; Special Summon 1 "Aesir" monster from your Extra Deck with a different name from the cards in your GY. You can only use this effect of "Alviss of the Nordic Alfar" once per Duel. | |
Amano-Iwato
32181268 |
Spirit/Effect Monster | EARTH | Rock | 1900 | 1200 | Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. | |
Amazement Assistant Delia
22662014 |
Effect Monster | LIGHT | Machine | 1800 | 1400 | You can reveal 1 "Attraction" Trap in your hand; Special Summon this card from your hand. You can send 1 "Attraction" Trap from your hand or face-up field to the GY; Set 1 "Attraction" Trap directly from your Deck to your Spell & Trap Zone. You can only use each effect of "Amazement Assistant Delia" once per turn. | |
Amazement Attendant Comica
67314110 |
Effect Monster | LIGHT | Machine | 1400 | 1800 | When this card is Normal Summoned: You can Set 1 "Attraction" Trap directly from your Deck. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Attendant Comica" once per turn. | |
Amazon of the Seas
17968114 |
Normal Monster | WATER | Fish | 1300 | 1400 | A mermaid who serves as herald of the Ocean Lord. She protects the sacred domain of Atlantis. | |
Amazoness Archer (F.K.A. Amazon Archer)
91869203 |
Effect Monster | EARTH | Warrior | 1400 | 1000 | You can Tribute 2 monsters to inflict 1200 damage to your opponent. | |
Amazoness Chain Master
29654737 |
Effect Monster | EARTH | Warrior | 1500 | 1300 | When this card is destroyed by battle and sent to the GY: You can pay 1500 LP; look at your opponent's hand, then add 1 monster from their hand to your hand. | |
Amazoness Fighter
55821894 |
Effect Monster | EARTH | Warrior | 1500 | 1300 | You take no battle damage from attacks involving this card. | |
Amazoness Paladin
47480070 |
Effect Monster | EARTH | Warrior | 1700 | 300 | Gains 100 ATK for each "Amazoness" monster you control. | |
Amazoness Sage
53162898 |
Effect Monster | EARTH | Warrior | 1400 | 700 | At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap your opponent controls; destroy that target. | |
Amazoness Swords Woman
94004268 |
Effect Monster | EARTH | Warrior | 1500 | 1600 | Your opponent takes any battle damage you would have taken from battles involving this card instead. | |
Amazoness Tiger
10979723 |
Effect Monster | EARTH | Beast | 1100 | 1500 | You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one. | |
Amazoness Trainee
89567993 |
Effect Monster | EARTH | Warrior | 1500 | 1300 | Monsters destroyed by battle with this card are placed on the bottom of the Deck instead of going to the GY. If this card destroys an opponent's monster by battle: It gains 200 ATK. | |
Amorphage Envy
33300669 |
Pendulum/Effect Monster | EARTH | Dragon | 0 | 2050 | If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. Pendulum Scale: 5 Pendulum Effect: While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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Amorphage Greed
07305060 |
Pendulum/Effect Monster | EARTH | Dragon | 0 | 1950 | If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. Pendulum Scale: 3 Pendulum Effect: While you control an "Amorphage" monster, neither player can activate Trap Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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Amorphage Pride
06283472 |
Pendulum/Effect Monster | EARTH | Dragon | 1750 | 0 | If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. Pendulum Scale: 3 Pendulum Effect: While you control an "Amorphage" monster, neither player takes any effect damage. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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Amorphage Wrath
79794767 |
Pendulum/Effect Monster | EARTH | Dragon | 1650 | 0 | If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. Pendulum Scale: 3 Pendulum Effect: While you control an "Amorphage" monster, neither player canTribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. |
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Amphibious Bugroth MK-3
64342551 |
Effect Monster | WATER | Machine | 1500 | 1300 | While "Umi" is face-up on the field, this card can attack your opponent's Life Points directly. | |
Anarchist Monk Ranshin
58324930 |
Effect Monster | EARTH | Spellcaster | 1800 | 100 | When this card is sent from the field to the Graveyard by your opponent's card (including by battle, card effect, or by being destroyed), select 1 monster in your opponent's Graveyard and remove it from play. | |
Ancient Dragon
38520918 |
Effect Monster | LIGHT | Dragon | 1400 | 1300 | When this card inflicts Battle Damage to your opponent by a direct attack: You can increase this card's Level by 1 and ATK by 500. | |
Ancient Elf
93221206 |
Normal Monster | LIGHT | Spellcaster | 1450 | 1200 | This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. | |
Ancient Gear Box
60953949 |
Effect Monster | EARTH | Machine | 500 | 2000 | If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn. | |
Ancient Gear Commander
27483935 |
Effect Monster | EARTH | Machine | 500 | 2000 | You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn. | |
Ancient Gear Frame
01278431 |
Effect Monster | EARTH | Machine | 1600 | 500 | You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions. | |
Ancient Gear Gadget
18486927 |
Effect Monster | EARTH | Machine | 500 | 2000 | If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name. | |
Ancient Gear Knight
39303359 |
Gemini Monster | EARTH | Machine | 1800 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Ancient Gear Soldier
56094445 |
Effect Monster | EARTH | Machine | 1300 | 1300 | If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. | |
Ancient Gear Tanker
91098230 |
Effect Monster | EARTH | Machine | 1300 | 1300 | If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn. | |
Ancient Gear Wyvern
17663375 |
Effect Monster | EARTH | Machine | 1700 | 1200 | If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step. | |
Ancient Lizard Warrior
43230671 |
Normal Monster | EARTH | Reptile | 1400 | 1100 | Before the dawn of time, this lizard warrior reigned supreme. | |
Ancient Warriors - Deceptive Jia Wen
06438003 |
Effect Monster | FIRE | Beast-Warrior | 1100 | 1800 | You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters on the field, until the end of this turn. If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 "Ancient Warriors" card in your GY, except "Ancient Warriors - Deceptive Jia Wen"; add it to your hand. You can only use each effect of "Ancient Warriors - Deceptive Jia Wen" once per turn. | |
Ancient Warriors - Eccentric Lu Jing
13923256 |
Effect Monster | WATER | Beast-Warrior | 700 | 2000 | You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap with a different name from your GY to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ancient Warriors - Eccentric Lu Jing" once per turn. | |
Ancient Warriors - Graceful Zhou Gong
77539547 |
Effect Monster | WATER | Beast-Warrior | 1600 | 1600 | You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap from your Deck to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Ancient Warriors - Graceful Zhou Gong" once per turn. | |
Ancient Warriors - Ingenious Zhuge Kong
32422602 |
Effect Monster | WIND | Beast-Warrior | 1000 | 2000 | If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn. | |
Ancient Warriors - Masterful Sun Mou
40140448 |
Effect Monster | WATER | Beast-Warrior | 1800 | 1500 | While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. |
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Ancient Warriors - Virtuous Liu Xuan
40428851 |
Effect Monster | WIND | Beast-Warrior | 1400 | 1200 | While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn. |
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Angel Trumpeter
87979586 |
Tuner Monster | EARTH | Plant | 1900 | 1600 | This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell. | |
Angello Vaalmonica
03048768 |
Pendulum/Effect Monster | DARK | Fairy | 1200 | 2100 | If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn. Pendulum Scale: 3 Pendulum Effect: Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. |
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Antialian
43583400 |
Effect Monster | EARTH | Cyberse | 1900 | 600 | Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card. | |
Ape Fighter
41098335 |
Effect Monster | DARK | Beast | 1900 | 1200 | If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn. | |
Apocatequil
41158734 |
Effect Monster | LIGHT | Thunder | 1800 | 1200 | While this card is face-up on the field, it is Level 5 if you control a face-up Tuner Monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard. | |
Aqua Armor Ninja
96427353 |
Effect Monster | WATER | Warrior | 800 | 1600 | When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack. | |
Aqua Madoor
85639257 |
Normal Monster | WATER | Spellcaster | 1200 | 2000 | A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. | |
Aqua Spirit
40916023 |
Effect Monster | WATER | Aqua | 1600 | 1200 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WATER monster from your GY. Once per turn, during your opponent's Standby Phase: You can target 1 face-up monster your opponent controls; change that target's battle position, and if you do, it cannot change its battle position for the rest of this turn. | |
Aquarian Alessa
22377815 |
Gemini Monster | WATER | Aqua | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
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Aratama
16889337 |
Spirit monster | DARK | Fiend | 800 | 1800 | Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama". | |
Arcana Force I - The Magician
08396952 |
Effect Monster | LIGHT | Fairy | 1100 | 1100 | If this card is Summoned: Toss a coin: |
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Arcana Force III - The Empress
35781051 |
Effect Monster | LIGHT | Fairy | 1300 | 1300 | If this card is Summoned: Toss a coin: |
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Arcana Force IV - The Emperor
61175706 |
Effect Monster | LIGHT | Fairy | 1400 | 1400 | If this card is Summoned: Toss a coin. |
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Arcana Force VI - The Lovers
97574404 |
Effect Monster | LIGHT | Fairy | 1600 | 1600 | If this card is Summoned: Toss a coin. |
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Arcana Force VII - The Chariot
34568403 |
Effect Monster | LIGHT | Fairy | 1700 | 1700 | If this card is Summoned: Toss a coin. |
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Archfiend Cavalry
92039899 |
Effect Monster | DARK | Fiend | 1900 | 0 | If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn. | |
Archfiend General
48675364 |
Effect Monster | DARK | Fiend | 2100 | 800 | You can discard this card to the GY; add 1 "Pandemonium" from your Deck to your hand. If "Pandemonium" is not on the field, destroy this card. | |
Archfiend Interceptor
14430063 |
Effect Monster | DARK | Fiend | 1400 | 1600 | While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent. | |
Archfiend Soldier
49881766 |
Normal Monster | DARK | Fiend | 1900 | 1500 | An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. | |
Aria the Melodious Diva
40502912 |
Effect Monster | LIGHT | Fairy | 1600 | 1200 | While this Special Summoned card is on the field, "Melodious" monsters you control cannot be targeted by card effects, or be destroyed by battle. | |
Ariane the Labrynth Servant
75730490 |
Effect Monster | DARK | Fiend | 1800 | 1100 | You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. You can only use each effect of "Ariane the Labrynth Servant" once per turn. |
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Arianna the Labrynth Servant
01225009 |
Effect Monster | DARK | Fiend | 1600 | 2100 | If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn. |
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Ariel, Priestess of the Nekroz
56827051 |
Effect Monster | WATER | Psychic | 1000 | 1800 | Once per turn: You can reveal any number of "Nekroz" cards in your hand; increase or reduce this card's Level by the number of revealed cards until the end of this turn. If this card is Tributed by a card effect: You can add 1 "Nekroz" monster from your Deck to your hand, except a Ritual Monster. You can only use this effect of "Ariel, Priestess of the Nekroz" once per turn. | |
Armageddon Knight
28985331 |
Effect Monster | DARK | Warrior | 1400 | 1200 | When this card is Summoned: You can send 1 DARK monster from your Deck to the GY. | |
Armed Dragon, the Armored Dragon
75220074 |
Effect Monster | WIND | Dragon | 1900 | 1400 | When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 5 or lower WIND Dragon monster from your hand or Deck, except "Armed Dragon, the Armored Dragon", but it cannot attack directly this turn. | |
Armed Samurai - Ben Kei
84430950 |
Effect Monster | DARK | Warrior | 500 | 800 | For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase. | |
Armed Sea Hunter
20470500 |
Effect Monster | WATER | Sea Serpent | 1800 | 400 | If you control another face-up WATER monster, negate the effects of the monster that battled with this card, after damage calculation. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead. | |
Armor Exe
07180418 |
Effect Monster | LIGHT | Rock | 2400 | 1400 | This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card. | |
Armored Bee
86915847 |
Effect Monster | WIND | Insect | 1600 | 1200 | Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase. | |
Armored Cybern
67159705 |
Union Monster | WIND | Machine | 0 | 2000 | Once per turn, you can equip this card to a "Cyber Dragon" you control, or to a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Armored Lizard
15480588 |
Normal Monster | EARTH | Reptile | 1500 | 1200 | A lizard with a very tough hide and a vicious bite. | |
Armored Starfish
17535588 |
Normal Monster | WATER | Aqua | 850 | 1400 | A bluish starfish with a solid hide capable of fending off attacks. | |
Armored White Bear
17170970 |
Effect Monster | WATER | Beast | 1800 | 1400 | If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 Level 4 or lower Beast monster from your Deck or GY, except "Armored White Bear". You can only use each effect of "Armored White Bear" once per turn. | |
Armory Arm
29071332 |
Synchro/Effect Monster | LIGHT | Machine | 1800 | 1200 | 1 Tuner + 1+ non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the destroyed monster's original ATK. |
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Arnis, the Empowered Warrior
29687169 |
Effect Monster | FIRE | Warrior | 1700 | 1200 | When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position. | |
Aromage Rosemary
58569561 |
Effect Monster | WATER | Plant | 1800 | 700 | While your LP is higher than your opponent's, if a Plant-Type monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position. | |
Arsenal Summoner
85489096 |
Flip/Effect Monster | WIND | Spellcaster | 1600 | 1600 | FLIP: Add 1 card that includes "Guardian" in its card name from your Deck to your hand. You cannot add "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian". | |
Artillery Catapult Turtle
07913375 |
Effect Monster | WATER | Aqua | 1000 | 2000 | You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn. | |
Artorigus, King of the Noble Knights
21223277 |
Xyz/Effect Monster | LIGHT | Warrior | 2000 | 2000 | 2 Level 4 "Noble Knight" monsters When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control. |
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Assault Beast
03431737 |
Effect Monster | EARTH | Beast-Warrior | 1900 | 1200 | You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand. | |
Assault Dog
72714226 |
Effect Monster | EARTH | Beast | 1200 | 800 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Assault Dogs" from your Deck. | |
Assault Mercenary
77036039 |
Effect Monster | EARTH | Warrior | 1800 | 300 | Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls. | |
Assault Sentinel
00039015 |
Effect Monster | EARTH | Beast-Warrior | 1600 | 800 | You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn. | |
Assault Wyvern
29311166 |
Effect Monster | LIGHT | Dragon | 1800 | 1000 | When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Assault Wyvern". | |
Astraltopia
69852487 |
Effect Monster | LIGHT | Warrior | 0 | 0 | If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn. | |
Asura Priest
02134346 |
Spirit Monster | LIGHT | Fairy | 1700 | 1200 | This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. This card can attack all monsters your opponent controls once each. This monster cannot attack directly if it has already attacked a monster. | |
Atlantean Dragoons
74311226 |
Effect Monster | WATER | Sea Serpent | 1800 | 0 | All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons". | |
Aurora Paragon
22386234 |
Effect Monster | LIGHT | Fairy | 1500 | 1000 | Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card. | |
Aurora Wing
70089580 |
Effect Monster | WATER | Winged Beast | 1200 | 1600 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use the effect of "Aurora Wing" once per turn. | |
Avalanching Aussa
29139104 |
Effect Monster | EARTH | Spellcaster | 800 | 1500 | Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field. | |
Axe Dragonute
84914462 |
Effect Monster | DARK | Dragon | 2000 | 1200 | If this card attacks, change it to Defense Position at the end of the Damage Step. | |
Axe Raider
48305365 |
Normal Monster | EARTH | Warrior | 1700 | 1150 | An axe-wielding monster of tremendous strength and agility. | |
Aye-Iron
42969214 |
Effect Monster | EARTH | Machine | 1600 | 1800 | Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect. | |
Aztekipede, the Worm Warrior
75081613 |
Effect Monster | EARTH | Insect | 1900 | 400 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect Type Monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard. | |
B-Buster Drake
77411244 |
Union/Effect Monster | LIGHT | Machine | 1500 | 1800 | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 Union monster from your Deck to your hand. | |
Bahamut Shark
00440556 |
Xyz/Effect Monster | WATER | Sea Serpent | 2600 | 2100 | 2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn. |
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Balancer Lord
08567955 |
Effect Monster | LIGHT | Cyberse | 1700 | 1200 | Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn. | |
Balloon Lizard
39892082 |
Effect Monster | EARTH | Reptile | 500 | 1900 | Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points. | |
Baromet the Sacred Sheep Shrub
62967433 |
Xyz/Effect Monster | EARTH | Plant | 1900 | 2000 | 2+ Level 4 monsters You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card. If a Normal Trap Card is activated (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, and if you do, Special Summon 1 Level 4 monster from your hand. You can only use each effect of "Baromet the Sacred Sheep Shrub" once per turn. |
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Baron of the Fiend Sword
86325596 |
Normal Monster | DARK | Fiend | 1550 | 800 | An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak. | |
Barrier Statue of the Abyss
84478195 |
Effect Monster | DARK | Fiend | 1000 | 1000 | No monsters can be Special Summoned, except for DARK monsters. | |
Barrier Statue of the Drought
19740112 |
Effect Monster | EARTH | Rock | 1000 | 1000 | No monsters can be Special Summoned, except for EARTH monsters. | |
Barrier Statue of the Heavens
46145256 |
Effect Monster | LIGHT | Fairy | 1000 | 1000 | No monsters can be Special Summoned, except for LIGHT monsters. | |
Barrier Statue of the Inferno
47961808 |
Effect Monster | FIRE | Pyro | 1000 | 1000 | No monsters can be Special Summoned, except for FIRE monsters. | |
Barrier Statue of the Stormwinds
73356503 |
Effect Monster | WIND | Winged Beast | 1000 | 1000 | No monsters can be Special Summoned, except for WIND monsters. | |
Barrier Statue of the Torrent
10963799 |
Effect Monster | WATER | Aqua | 1000 | 1000 | No monsters can be Special Summoned, except for WATER monsters. | |
Batteryman 9-Volt
60549248 |
Effect Monster | LIGHT | Thunder | 1000 | 1000 | When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF, respectively. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card. | |
Batteryman AAA
47346845 |
Effect Monster | LIGHT | Thunder | 0 | 0 | When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard. | |
Batteryman Solar
44586426 |
Effect Monster | LIGHT | Thunder | 1500 | 1500 | If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Solar Batteryman" once per turn. | |
Battle Footballer
48094997 |
Normal Monster | FIRE | Machine | 1000 | 2100 | A cyborg with high defense power. Originally it was invented for a football machine. | |
Battle Ox
05053103 |
Normal Monster | EARTH | Beast-Warrior | 1700 | 1000 | A monster with tremendous power, it destroys enemies with a swing of its axe. | |
Battle Survivor
64178868 |
Effect Monster | EARTH | Warrior | 1600 | 800 | At the end of the Battle Phase: You can add 1 card from your GY to your hand, except "Battle Survivor", that was sent there during this Battle Phase while you controlled this face-up card. You can only use this effect of "Battle Survivor" once per turn. | |
Battlestorm
69695704 |
Effect Monster | DARK | Winged Beast | 1700 | 1000 | This card gains 100 ATK for each face-up Winged Beast-Type monster you control. Once per turn, if you control 2 or more face-up Winged Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls. | |
Battlewasp - Arbalest the Rapidfire
90161770 |
Effect Monster | WIND | Insect | 1800 | 800 | When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn. | |
Battlin' Boxer Chief Second
47921178 |
Effect Monster | FIRE | Warrior | 500 | 2000 | During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn. | |
Battlin' Boxer Glassjaw
05361647 |
Effect Monster | FIRE | Warrior | 2000 | 0 | When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand. | |
Battlin' Boxer Headgeared
79867938 |
Effect Monster | FIRE | Warrior | 1000 | 1800 | When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle. | |
Battlin' Boxer King Dempsey
46804536 |
Xyz/Effect Monster | FIRE | Warrior | 2300 | 1800 | 2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn. |
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Battlin' Boxer Lead Yoke
23232295 |
Xyz/Effect Monster | FIRE | Warrior | 2200 | 2000 | 2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK. |
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Battlin' Boxer Promoter
83315222 |
Effect Monster | FIRE | Warrior | 1700 | 800 | If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters. | |
Battlin' Boxer Shadow
35537251 |
Effect Monster | FIRE | Warrior | 1800 | 1400 | During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn. | |
Battlin' Boxer Sparrer
32750341 |
Effect Monster | FIRE | Warrior | 1200 | 1400 | If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn. | |
Battlin' Boxer Switchitter
68144350 |
Effect Monster | FIRE | Warrior | 1500 | 1400 | When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters. | |
Battlin' Boxer Uppercutter
11522479 |
Effect Monster | FIRE | Warrior | 1600 | 200 | If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn. |
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Battlin' Boxer Veil
13313278 |
Effect Monster | FIRE | Warrior | 0 | 1800 | When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. | |
Bazoo the Soul-Eater
40133511 |
Effect Monster | EARTH | Beast | 1600 | 900 | Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn. | |
Bean Soldier
84990171 |
Normal Monster | EARTH | Plant | 1400 | 1300 | A plant-warrior that attacks with seeds and sword. | |
Beast Striker
21362970 |
Effect Monster | EARTH | Beast | 1850 | 400 | Once per turn, you can discard 1 card to Special Summon 1 "Moja" from your Deck. | |
Beast-Warrior Puma
16796157 |
Effect Monster | LIGHT | Beast-Warrior | 1600 | 1000 | You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand. | |
Beastking of the Swamps
99426834 |
Effect Monster | WATER | Aqua | 1000 | 1100 | You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s). | |
Beatraptor
46924949 |
Effect Monster | EARTH | Dinosaur | 1400 | 2000 | Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 "Beatraptor" from your Deck. You can only use this effect of "Beatraptor" once per turn. | |
Beautiful Headhuntress
16899564 |
Normal Monster | EARTH | Warrior | 1600 | 800 | A vicious creature that has decapitated numerous enemy monsters. | |
Beaver Warrior
32452818 |
Normal Monster | EARTH | Beast-Warrior | 1200 | 1500 | What this creature lacks in size it makes up for in defense when battling in the prairie. | |
Beckoned by the World Chalice
58400390 |
Normal Monster | EARTH | Warrior | 1800 | 0 | His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him. | |
Beetron
30587695 |
Effect Monster | DARK | Insect | 1600 | 900 | You can send 1 face-up Spell/Trap Card you control to the Graveyard to target 1 Level 4 or lower Insect-Type monster in your Graveyard; Special Summon that target in face-up Defense Position. The effect of "Beetron" can only be used once per turn. | |
Beetrooper Assault Roller
51578214 |
Effect Monster | EARTH | Insect | 1600 | 1400 | You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn. | |
Beginning Knight
06628343 |
Effect Monster | LIGHT | Warrior | 500 | 2000 | A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Beginning Knight" once per turn. |
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Behegon
94022093 |
Normal Monster | WATER | Aqua | 1350 | 1000 | With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep. | |
Beiige, Vanguard of Dark World
33731070 |
Effect Monster | DARK | Fiend | 1600 | 1300 | If this card is discarded to the GY by card effect: Special Summon this card. | |
Berserk Gorilla
39168895 |
Effect Monster | EARTH | Beast | 2000 | 1000 | If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible. | |
Beta the Magnet Warrior
39256679 |
Normal Monster | EARTH | Rock | 1700 | 1600 | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
Bicorn Re'em
58685438 |
Effect Monster | DARK | Beast | 800 | 1600 | If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard. | |
Big Belly Knight
32696942 |
Effect Monster | EARTH | Warrior | 1000 | 1600 | If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can Special Summon 1 Level 3 or lower monster from your hand. | |
Big Eye
16768387 |
Flip/Effect Monster | DARK | Fiend | 1200 | 1000 | FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck. | |
Big Insect
53606874 |
Normal Monster | EARTH | Insect | 1200 | 1500 | A giant ant that dwells in the jungle, it is powerful whether attacking or defending. | |
Big Shield Gardna
65240384 |
Effect Monster | EARTH | Warrior | 100 | 2600 | During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step. | |
Biofalcon
74130411 |
Effect Monster | LIGHT | Machine | 1700 | 1200 | When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand. | |
Bird of Roses
75252099 |
Effect Monster | WIND | Plant | 1800 | 1500 | When this face-up Attack Position card is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can Special Summon 2 Plant-Type Tuner monsters from your Deck in face-up Defense Position. | |
Birdface
45547649 |
Effect Monster | WIND | Winged Beast | 1600 | 1600 | When this card is sent to the Graveyard as a result of battle, you can add 1 Harpie Lady" from your Deck to your hand. Then shuffle your Deck." | |
Bitrooper
36694815 |
Effect Monster | EARTH | Cyberse | 1500 | 2000 | You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn. | |
Black Brachios
50896944 |
Effect Monster | EARTH | Dinosaur | 1800 | 1100 | When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position. | |
Black Dragon Collapserpent
61901281 |
Effect Monster | DARK | Dragon | 1800 | 1700 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand. | |
Black Fang Magician
75672051 |
Pendulum/Effect Monster | DARK | Spellcaster | 1700 | 800 | (This card is always treated as an "Xyz Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it. Pendulum Scale: 8 Pendulum Effect: Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroythis card. |
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Black Stego
79409334 |
Effect Monster | EARTH | Dinosaur | 1200 | 2000 | When this card is selected as an attack target by your opponent's Monster, this card is changed to Defense Position. | |
Black Veloci
52319752 |
Effect Monster | EARTH | Dinosaur | 1800 | 300 | If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only. | |
Blackeyes, the Plunder Patroll Seaguide
91642007 |
Effect Monster | WATER | Fiend | 1000 | 1000 | You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn. | |
Blackland Fire Dragon
87564352 |
Normal Monster | DARK | Dragon | 1500 | 800 | A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight. | |
Blackwing - Auster the South Wind
17465972 |
Tuner/Effect Monster | DARK | Winged Beast | 1300 | 0 | Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monsters; Special Summon it in Defense Position. You can banish this card from your GY to activate 1 of the following effects; |
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Blackwing - Bora the Spear
49003716 |
Effect Monster | DARK | Winged Beast | 1700 | 800 | If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage. | |
Blackwing - Calima the Haze
88305978 |
Effect Monster | DARK | Winged Beast | 600 | 1800 | During your opponent's Battle Phase, if you control no monsters, you can remove from play this card from the Graveyard to select 1 Synchro Monster in your Graveyard, and Special Summon it. It is removed from play at the end of the Battle Phase. | |
Blackwing - Decay the Ill Wind
19462747 |
Tuner/Effect Monster | DARK | Winged Beast | 1000 | 1000 | Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects; You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn. |
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Blackwing - Kochi the Daybreak
41902352 |
Tuner Monster | DARK | Winged Beast | 700 | 1500 | If this card was Special Summoned, this card cannot be used as a Synchro Material Monster. | |
Blackwing - Kris the Crack of Dawn
81105204 |
Effect Monster | DARK | Winged Beast | 1900 | 300 | If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects. | |
Blackwing - Shamal the Sandstorm
08571567 |
Tuner/Effect Monster | DARK | Winged Beast | 1600 | 0 | You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn. | |
Blackwing - Shura the Blue Flame
58820853 |
Effect Monster | DARK | Winged Beast | 1800 | 1200 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monster's effect (s) is negated. | |
Blackwing - Sudri the Phantom Glimmer
70465810 |
Effect Monster | DARK | Winged Beast | 1400 | 1400 | When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn. | |
Blackwing - Tornado the Reverse Wind
73534250 |
Effect Monster | DARK | Winged Beast | 1000 | 1200 | When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 "Blackwing" Tuner in your Graveyard; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Blackwing" monsters, also Special Summon that monster, but its effects are negated | |
Blackwing - Zephyros the Elite
14785765 |
Effect Monster | DARK | Winged Beast | 1600 | 1000 | If this card is in your Graveyard: You can return 1 face-up card you control to the hand; Special Summon this card from the Graveyard, and if you do, take 400 damage. Each player can only use the effect of "Blackwing - Zephyros the Elite" once per Duel. | |
Blade Armor Ninja
82944432 |
Xyz/Effect Monster | WIND | Warrior | 2200 | 1000 | 2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Ninja" monster you control; this turn, that monster can attack twice during each Battle Phase. |
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Blade Bounzer
70194827 |
Effect Monster | EARTH | Warrior | 1800 | 1400 | Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase. | |
Blade Knight
39507162 |
Effect Monster | LIGHT | Warrior | 1600 | 1000 | While you have 1 or fewer cards in your hand, this card gains 400 ATK. If this is the only monster you control, negate the effects of Flip Effect Monsters it destroys by battle. | |
Blade Skater
97023549 |
Normal Monster | EARTH | Warrior | 1400 | 1500 | An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack. | |
Blast Magician
21051146 |
Effect Monster | FIRE | Spellcaster | 1400 | 1700 | Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed. | |
Blast Sphere
26302522 |
Effect Monster | DARK | Machine | 1400 | 1400 | If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK. | |
Blazewing Butterfly
16984449 |
Gemini Monster | FIRE | Insect | 1500 | 1500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
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Blazing Cartesia, the Virtuous
95515789 |
Tuner/Effect Monster | LIGHT | Spellcaster | 1500 | 1500 | If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn. | |
Blazing Hiita
92518817 |
Effect Monster | FIRE | Spellcaster | 800 | 1500 | Once per turn, by Tributing 1 FIRE monster on your side of the field (except this card), Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if "Blazing Hiita" is removed from your side of the field. | |
Blazing Inpachi
05464695 |
Normal Monster | FIRE | Pyro | 1850 | 0 | A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes. | |
Blindly Loyal Goblin
35215622 |
Effect Monster | EARTH | Warrior | 1800 | 1500 | As long as this card remains face-up on the field, control of this card cannot switch. | |
Blizzard Dragon
61802346 |
Effect Monster | WATER | Dragon | 1800 | 1000 | Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase. | |
Blizzard Falcon
43694481 |
Effect Monster | WATER | Winged Beast | 1500 | 1500 | If this card's current ATK is higher than its original ATK: You can inflict 1500 damage to your opponent. This effect can only be used once while this card is face-up on the field. You can only use the effect of "Blizzard Falcon" once per turn. | |
Blizzard Thunderbird
50920465 |
Effect Monster | WATER | Winged Beast | 1600 | 1400 | You can discard 1 card; Special Summon 2 WATER Winged-Beast-Type monsters, 1 from your hand and 1 from your Graveyard, except "Blizzard Thunderbird", then return this card from the field to the hand. You can only use this effect of "Blizzard Thunderbird" once per turn. | |
Blocker
34743446 |
Normal Monster | DARK | Machine | 850 | 1800 | Constructed from several components, this monster can launch them in a pincer attack. | |
Blockman
48115277 |
Effect Monster | EARTH | Rock | 1000 | 1500 | By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack. | |
Blood Sucker
97783659 |
Effect Monster | DARK | Zombie | 1300 | 1500 | When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the Graveyard. | |
Blue Dragon Summoner
55969226 |
Effect Monster | WIND | Spellcaster | 1500 | 600 | If this card is sent from the field to the Graveyard: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deck to your hand. | |
Blue Flame Swordsman
50903514 |
Effect Monster | FIRE | Warrior | 1800 | 1600 | Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target. | |
Blue Mountain Butterspy
54582424 |
Effect Monster | DARK | Warrior | 0 | 1700 | Cannot be Normal Summoned/Set. When you Normal Summon a Warrior-Type monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. | |
Blue Rose Dragon
98884569 |
Effect Monster | DARK | Dragon | 1600 | 1200 | When this card is destroyed and sent from the field to the Graveyard, you can select 1 "Black Rose Dragon" or 1 Plant-Type monster in your Graveyard, and Special Summon it. | |
Blue Thunder T-45
14089428 |
Effect Monster | LIGHT | Machine | 1700 | 1000 | When this card destroys an opponent's monster by battle, Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon. | |
Blue-Blooded Oni
07953868 |
Effect Monster | DARK | Zombie | 1000 | 1700 | When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target. | |
Blue-Winged Crown
41396436 |
Normal Monster | WIND | Winged Beast | 1600 | 1200 | With hair shaped like a crown and a body incased in bluish white flames, this bird is a formidable sight. | |
Bluebeard, the Plunder Patroll Shipwright
55349375 |
Effect Monster | WATER | Fiend | 500 | 1000 | If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn. | |
BM-4 Blast Spider
40634253 |
Effect Monster | DARK | Machine | 1400 | 2200 | Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. If a monster you control that was originally a DARK Machine destroys an opponent's monster(s) by battle or card effect and sends it to the GY:You can inflict damage to your opponent equal to half the original ATK of 1 of those monster(s) destroyed and sent to the GY. You can only use this effect of "BM-4 Blast Spider" once per turn. | |
Boar Soldier
21340051 |
Effect Monster | EARTH | Beast-Warrior | 2000 | 500 | If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points. | |
Bone Archfiend
25784595 |
Effect Monster | DARK | Fiend | 1800 | 0 | If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn. | |
Bone Crusher
37675138 |
Effect Monster | EARTH | Zombie | 1600 | 200 | When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it. | |
Boot-Up Corporal - Command Dynamo
00938717 |
Effect Monster | EARTH | Machine | 0 | 2000 | You can target up to 2 Machine "Gadget" monsters you control or in your GY with different names; Special Summon this card from your hand, then equip those targets to this card (regardless of their Type). You can only use this effect of "Boot-Up Corporal - Command Dynamo" once per turn. Gains 1000 ATK for each monster equipped to this card by this effect. | |
Boot-Up Soldier - Dread Dynamo
13316346 |
Effect Monster | EARTH | Machine | 0 | 2000 | Increase the ATK of this card by 2000 points if you have a face-up "Gadget" on your side of the field. | |
Borreload eXcharge Dragon
06247535 |
Xyz/Effect Monster | DARK | Dragon | 3000 | 2500 | 2 Level 4 DARK Dragon monsters Neither player can target this Xyz Summoned card with monster effects, except its own. Once per turn: You can detach 1 material from this card, then target 1 face-up monster on the field; it loses 600 ATK/DEF, then, you can Special Summon 1 "Borrel" monster from your GY, but banish it during the End Phase, also you cannot Special Summon other monsters or attack directly for the rest of this turn. |
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Botanical Lion
20546916 |
Effect Monster | EARTH | Plant | 1600 | 2000 | This card gains 300 ATK for each face-up Plant-Type monster you control. Control of this face-up card cannot switch. | |
Bountiful Artemis
32296881 |
Effect Monster | LIGHT | Fairy | 1600 | 1700 | Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain). | |
BOXer
61156777 |
Effect Monster | EARTH | Warrior | 1800 | 1000 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead. | |
Boycotton
45025640 |
Effect Monster | EARTH | Plant | 1000 | 2500 | You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took battle damage from that battle: Return this card to the hand. | |
Brave Scizzar
74277583 |
Normal Monster | DARK | Machine | 1300 | 1000 | Armed with a mass of scissors, this monster can clip an enemy into any desired shape and size. | |
Bravedrive
78161361 |
Effect Monster | FIRE | Cyberse | 1500 | 1000 | Once per turn, when your Cyberse monster declares an attack: You can discard 1 monster; that attacking monster gains 600 ATK, until the end of this turn. | |
Bravo, Fighter Fur Hire
66740005 |
Effect Monster | FIRE | Reptile | 1900 | 200 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn. | |
Breaker the Magical Warrior
71413901 |
Effect Monster | DARK | Spellcaster | 1600 | 1000 | If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target. | |
Bri Synchron
52840598 |
Tuner Monster | EARTH | Machine | 1500 | 1100 | If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated. | |
Bright Star Dragon
16719802 |
Effect Monster | LIGHT | Dragon | 1900 | 1000 | When this card is Normal Summoned: You can target 1 face-up monster on the field, except this card; increase that target's Level by 2 until the End Phase. | |
Brohunder
27217742 |
Effect Monster | LIGHT | Thunder | 900 | 400 | When this card is Normal Summoned: You can add 1 Level 4 LIGHT Thunder-Type monster from your Deck to your hand, except "Brohunder". | |
Brotherhood of the Fire Fist - Bear
06353603 |
Effect Monster | FIRE | Beast-Warrior | 1600 | 1200 | Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 monster on the field; destroy that target. | |
Brotherhood of the Fire Fist - Boar
66762372 |
Tuner Monster | FIRE | Beast-Warrior | 1100 | 1400 | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck. | |
Brotherhood of the Fire Fist - Buffalo
92572371 |
Effect Monster | FIRE | Beast-Warrior | 1700 | 1000 | If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn. | |
Brotherhood of the Fire Fist - Cardinal
58504745 |
Xyz/Effect Monster | FIRE | Beast-Warrior | 1800 | 2200 | 2 Level 4 "Fire Fist" monsters You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist"/"Fire Formation" cards in your Graveyard and/or face-up on your side of the field, and 2 cards in your opponent's Graveyard and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of "Brotherhood of the Fire Fist - Cardinal" once per turn. |
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Brotherhood of the Fire Fist - Caribou
93751476 |
Effect Monster | FIRE | Beast-Warrior | 1100 | 2000 | During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck. | |
Brotherhood of the Fire Fist - Dragon
43748308 |
Effect Monster | FIRE | Beast-Warrior | 1800 | 400 | Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard to target 1 "Fire Fist" monster in your Graveyard, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target. | |
Brotherhood of the Fire Fist - Elephant
98093548 |
Effect Monster | FIRE | Beast-Warrior | 1000 | 1800 | If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn. | |
Brotherhood of the Fire Fist - Gorilla
70355994 |
Effect Monster | FIRE | Beast-Warrior | 1600 | 1000 | Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 Spell/Trap Card on the field; destroy that target. | |
Brotherhood of the Fire Fist - Rhino
66084673 |
Effect Monster | FIRE | Beast-Warrior | 1700 | 1400 | If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only. | |
Brotherhood of the Fire Fist - Snake
75132317 |
Effect Monster | FIRE | Beast-Warrior | 1800 | 600 | Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card. | |
Brotherhood of the Fire Fist - Tiger King
96381979 |
Xyz/Effect Monster | FIRE | Beast-Warrior | 2200 | 1800 | 2 Level 4 Beast-Warrior Type monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monster currently on the field, except Beast-Warrior-Type, until the end of your opponent's turn. When this card is sent from the field to the Graveyard: You can send 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position. |
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Brron, Mad King of Dark World
06214884 |
Effect Monster | DARK | Fiend | 1800 | 400 | When this card inflicts battle damage to your opponent: You can discard 1 card. | |
Brushfire Knight
36569343 |
Effect Monster | FIRE | Warrior | 1400 | 1200 | When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn. | |
Bujin Arasuda
23979249 |
Effect Monster | LIGHT | Beast-Warrior | 1600 | 1900 | If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 "Bujin Arasuda". | |
Bujin Hiruko
70026064 |
Pendulum Monster | LIGHT | Beast-Warrior | 1000 | 2000 | Imprisoned after a showdown with "Bujin Hirume" over the Sky Throne, this master schemer eventually escaped by manipulating Hirume and creating the sinister "Bujinki Amaterasu", then went on to almost engulf the world in darkness, but was finally defeated by Yamato and his allies. Pendulum Scale: 3 Pendulum Effect: You can banish this card in your Pendulum Zone, then target 1 "Bujin" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Bujin" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) |
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Bujin Hirume
09418365 |
Effect Monster | LIGHT | Beast-Warrior | 2000 | 1000 | Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or by card effect), andsent from your side of the field to your Graveyard, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 "Bujin Hirume". | |
Bujin Mahitotsu
92586237 |
Effect Monster | LIGHT | Beast-Warrior | 0 | 1800 | You can send 1 other "Bujin" card from your hand to the GY; Special Summon this card from your hand. You can activate 1 of these effects; You can only use the Summoning effect, and the other effect, of "Bujin Mahitotsu" each once per turn. |
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Bujin Mikazuchi
53678698 |
Effect Monster | LIGHT | Beast-Warrior | 1900 | 1500 | When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi". | |
Bujin Torifune
29981935 |
Effect Monster | LIGHT | Beast-Warrior | 1500 | 500 | You can Tribute this card; Special Summon 2 "Bujin" monsters of 2 different Types from the Deck in Defense Position, except "Bujin Torifune". When you Xyz Summon a "Bujin" Xyz Monster, while this card is in your GY: You can equip this card to it. Any monster destroyed by battle with that equipped monster is banished. You can only use each effect of "Bujin Torifune" once per turn. | |
Bujin Yamato
32339440 |
Effect Monster | LIGHT | Beast-Warrior | 1800 | 200 | Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato". | |
Bujingi Boar
42551040 |
Effect Monster | LIGHT | Beast | 1100 | 1900 | If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase. | |
Bujingi Centipede
88940154 |
Effect Monster | LIGHT | Beast | 1700 | 500 | If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn. | |
Bujingi Crane
68601507 |
Effect Monster | LIGHT | Winged Beast | 1600 | 300 | During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only. | |
Bujingi Crow
89662736 |
Effect Monster | LIGHT | Winged Beast | 1700 | 800 | When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn. | |
Bujingi Fox
23857661 |
Effect Monster | LIGHT | Beast | 200 | 2100 | During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn. | |
Bujingi Hare
59251766 |
Effect Monster | LIGHT | Beast | 1700 | 500 | During either player's turn: You can banish this card from your Graveyard, then target 1 Beast-Warrior-Type "Bujin" monster you control; once during this turn, it cannot be destroyed by battle or card effects. You can only use the effect of "Bujingi Hare" once per turn. | |
Bujingi Ibis
16157341 |
Effect Monster | LIGHT | Winged Beast | 1600 | 300 | During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Bujingi Ophidian
94096616 |
Effect Monster | LIGHT | Winged Beast | 1700 | 500 | During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn. | |
Bujingi Pavo
10860121 |
Effect Monster | LIGHT | Winged Beast | 1700 | 800 | When a Beast Warrior-Type "Bujin" monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon 1 "Bujin" monster from your Deck. You can only use the effect of "Bujingi Pavo" once per turn. | |
Bujingi Peacock
50474354 |
Effect Monster | LIGHT | Winged Beast | 1800 | 700 | During your Main Phase 2: You can send this card from your hand to the Graveyard; add 1 "Bujin" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except "Bujin" cards. You can only use the effect of "Bujingi Peacock" once per turn. | |
Bujingi Quilin
69723159 |
Effect Monster | LIGHT | Beast | 1600 | 900 | If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn. | |
Bujingi Raven
11958188 |
Effect Monster | LIGHT | Winged Beast | 1600 | 900 | When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster. | |
Bujingi Sinyou
56574543 |
Effect Monster | LIGHT | Beast | 1500 | 1000 | During either player's Damage Step, if a Beast-Warrior-Type "Bujin"monster you control battles an opponent's monster: You can banishthis card from your Graveyard; that monster you control gains ATKequal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use the effectof "Bujingi Sinyou" once per turn. | |
Bujingi Swallow
86868952 |
Effect Monster | LIGHT | Winged Beast | 1700 | 800 | During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can make a second attack during each Battle Phase this turn. Other monsters cannot attack during the turn you activate this effect. | |
Bujingi Turtle
05818294 |
Effect Monster | LIGHT | Beast | 1700 | 1200 | During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control: You can banish this card from your Graveyard; negate that effect. | |
Bujingi Warg
80555062 |
Effect Monster | LIGHT | Beast | 120 | 1900 | While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects. | |
Bujingi Wolf
32202803 |
Effect Monster | LIGHT | Beast | 1100 | 2000 | Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle. | |
Bujinki Amaterasu
68618157 |
Xyz/Effect Monster | LIGHT | Beast-Warrior | 2600 | 2500 | 3 Level 4 monsters You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is. |
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Bujintei Kagutsuchi
01855932 |
Xyz/Effect Monster | LIGHT | Beast-Warrior | 2500 | 2000 | 2 Level 4 Beast-Warrior-Type monsters When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi". |
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Bujintei Susanowo
75840616 |
Xyz/Effect Monster | LIGHT | Beast-Warrior | 2400 | 1600 | 2 Level 4 "Bujin" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo". |
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Bujintei Tsukuyomi
73289035 |
Xyz/Effect Monster | LIGHT | Beast-Warrior | 1800 | 2300 | 2 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi". |
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Bull Blader
36088082 |
Effect Monster | EARTH | Warrior | 1600 | 1200 | When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation. | |
Burning Beast
59364406 |
Union Monster | FIRE | Pyro | 1500 | 1000 | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Freezing Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" | |
Buster Gundil the Cubic Behemoth
04998619 |
Effect Monster | LIGHT | Beast | 0 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand. | |
Buzzsaw Shark
07150545 |
Effect Monster | WATER | Fish | 1600 | 500 | You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | |
C-Crush Wyvern
03405259 |
Union/Effect Monster | LIGHT | Machine | 1200 | 2000 | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can Special Summon 1 Union monster from your hand. | |
Caam, Serenity of Gusto
91449144 |
Effect Monster | WIND | Psychic | 1700 | 1100 | Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck; draw 1 card. | |
Cactus Bouncer
31615285 |
Effect Monster | EARTH | Plant | 1800 | 300 | Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters. | |
Cactus Fighter
74440055 |
Effect Monster | EARTH | Plant | 1900 | 400 | If this card destroys an opponent''s monster by battle, Special Summon 1 "Needle Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent''s side of the field in Defense Position. | |
Cairngorgon, Antiluminescent Knight
21501505 |
Xyz/Effect Monster | DARK | Rock | 2450 | 1950 | 2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target. |
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Cameraclops
05244497 |
Effect Monster | LIGHT | Warrior | 1400 | 1600 | At the start of the Damage Step, if this card attacks a face-up monster on the field whose DEF is higher than this card's ATK: Destroy that monster. | |
Cannon Soldier
11384280 |
Effect Monster | DARK | Machine | 1400 | 1300 | You can Tribute 1 monster to inflict 500 damage to your opponent. | |
Canon the Melodious Diva
16021142 |
Effect Monster | LIGHT | Fairy | 1400 | 2000 | If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target1 "Melodious" monster you control; change its battle position. | |
Capricious Darklord
55289183 |
Effect Monster | DARK | Fairy | 0 | 1600 | During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of "Capricious Darklord" once per turn. | |
Card Guard
04694209 |
Effect Monster | DARK | Fiend | 1600 | 500 | When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target. If that card would be destroyed, remove 1 Guard Counter from it instead. | |
Carrierroid
46848859 |
Effect Monster | WATER | Machine | 1000 | 800 | When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card. | |
Castel, the Skyblaster Musketeer
82633039 |
Xyz/Effect Monster | WIND | Winged Beast | 2000 | 1500 | 2 Level 4 monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn. |
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Castle of Dark Illusions
00062121 |
Flip/Effect Monster | DARK | Fiend | 920 | 1930 | FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated. | |
Catoblepas and the Witch of Fate
54360049 |
Effect Monster | EARTH | Spellcaster | 1800 | 0 | When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s). | |
Cattycorn
61245403 |
Effect Monster | EARTH | Plant | 1500 | 500 | If this card is Special Summoned while you control no card in your Field Zone: You can add 1 Field Spell from your Deck to you hand. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with its name from your Deck to your hand. You can only use each effect of "Cattycorn" once per turn. | |
Cave Dragon
93220472 |
Effect Monster | WIND | Dragon | 2000 | 100 | If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this card cannot declare an attack. | |
Celestial Apparatus Tesea
54092240 |
Effect Monster | EARTH | Fairy | 1000 | 1000 | If you control an "Adventurer Token": You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an "Adventurer Token"; add 1 Spell that mentions an "Adventurer Token" from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this effect, except an "Adventurer Token" or monsters that mention it. You can only use each effect of "Celestial Apparatus Tesea" once per turn. | |
Celtic Guard of Noble Arms
45531624 |
Effect Monster | EARTH | Warrior | 2100 | 700 | Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control. | |
Celtic Guardian
91152256 |
Normal Monster | EARTH | Warrior | 1400 | 1200 | An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. | |
Centur-Ion Atrii
96030710 |
Tuner/Effect Monster | DARK | Dragon | 1800 | 1400 | If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Centur-Ion Atrii" once per turn. If this card is Normal or Special Summoned, and you have both an "Emblema" card and a "Centur-Ion" card in your GY: You can draw 1 card, also you cannot Special Summon "Centur-Ion Atrii" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. | |
Centur-Ion Chimera
81696879 |
Effect Monster | DARK | Pyro | 1200 | 1600 | When your opponent activates a monster effect as Chain Link 2 or higher (Quick Effect): You can make the activated effect become "Your opponent places 1 "Centur-Ion" monster from their face-up field or GY in their Spell & Trap Zone as a face-up Continuous Trap", also you cannot Special Summon "Centur-Ion Chimerea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of "Centur-Ion Chimerea" once per turn. | |
Centur-Ion Primera
15005145 |
Tuner/Effect Monster | LIGHT | Spellcaster | 1600 | 1600 | While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. | |
Centur-Ion Trudea
42493140 |
Effect Monster | DARK | Pyro | 1000 | 2000 | During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn. | |
Chain Dog
96930127 |
Effect Monster | EARTH | Beast | 1600 | 1100 | This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Type monster. If you control 2 face-up Beast-Type monsters, you can Special Summon this card from the Graveyard. If this card is Special Summoned this way, remove it from play when it is removed from the field. | |
Chain Thrasher
88190453 |
Effect Monster | WIND | Warrior | 1000 | 600 | This card can attack 1 additional time during the same Battle Phase for each "Chain Thrasher" in your Graveyard. | |
Chainsaw Insect
77252217 |
Effect Monster | EARTH | Insect | 2400 | 0 | At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card. | |
Chamber Dragonmaid
32600024 |
Effect Monster | DARK | Dragon | 500 | 1800 | If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn. | |
Chaos Grepher
18859369 |
Effect Monster | LIGHT | Warrior | 1700 | 1600 | While face-up on the field, this card is also DARK-Attribute. You can discard 1 LIGHT or DARK monster; send 1 LIGHT or DARK monster with a different Attribute than the discarded monster from your Deck to the GY, but for the rest of this turn, you cannot Special Summon monsters with the same name as the one sent to the GY by this effect. You can only use this effect of "Chaos Grepher" once per turn. | |
Chaos Mirage Dragon
66699781 |
Tuner/Effect Monster | LIGHT | Wyrm | 1600 | 600 | You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of "Chaos Mirage Dragon" once per turn. | |
Chaos Valkyria
53871273 |
Effect Monster | LIGHT | Fairy | 1800 | 1050 | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn. | |
Chaos Witch
30327674 |
Effect Monster | DARK | Spellcaster | 1500 | 1500 | You can Tribute this card; Special Summon 2 "Dark Beast Tokens" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 "Light Beast Tokens" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 "Chaos Witch" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect. | |
Chaosrider Gustaph
47829960 |
Effect Monster | WIND | Warrior | 1400 | 1500 | Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn. | |
Charioteer of Prophecy
49191560 |
Effect Monster | WIND | Spellcaster | 1800 | 1300 | Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand. | |
Chiron the Mage
16956455 |
Effect Monster | EARTH | Beast-Warrior | 1800 | 1000 | Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target. | |
Chocolate Magician Girl
07198399 |
Effect Monster | WATER | Spellcaster | 1600 | 1000 | Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. | |
Chow Len the Prophet
95905259 |
Effect Monster | FIRE | Spellcaster | 1800 | 200 | Once per turn: You can declare either Spell or Trap, and target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn. | |
Chow Sai the Ghost Stopper
38412161 |
Effect Monster | DARK | Spellcaster | 1900 | 800 | Neither player can activate the effects of Spell/Trap Cards in the GY. If this card is sent from the field to your GY: You can target 1 Spell/Trap in your opponent's GY; banish it. | |
Chronomaly Aztec Mask Golem
94766498 |
Effect Monster | EARTH | Rock | 1500 | 1000 | During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem". | |
Chronomaly Cabrera Trebuchet
20154092 |
Effect Monster | EARTH | Rock | 0 | 1800 | Once per turn: You can Tribute 1 other "Chronomaly" monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. | |
Chronomaly Colossal Head
52158283 |
Effect Monster | EARTH | Rock | 800 | 1600 | You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn. | |
Chronomaly Golden Jet
88552992 |
Effect Monster | LIGHT | Machine | 1300 | 1400 | Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1. | |
Chronomaly Magella Globe
97112505 |
Effect Monster | LIGHT | Machine | 1500 | 300 | You can Tribute this card; Special Summon 1 "Chronomaly" monster from your Deck, except "Chronomaly Magella Globe". If this card is in your GY, except the turn it was sent there: You can banish 1 "Chronomaly" card from your GY, except "Chronomaly Magella Globe"; add this card to your hand. You can only use each effect of "Chronomaly Magella Globe" once per turn. | |
Chronomaly Mud Golem
67559101 |
Effect Monster | EARTH | Rock | 1700 | 1000 | If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Chronomaly Nebra Disk
24861088 |
Effect Monster | LIGHT | Machine | 1800 | 1500 | When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn. | |
Chronomaly Tuspa Rocket
02089016 |
Effect Monster | EARTH | Rock | 1000 | 1000 | If this card is Normal or Special Summoned: You can send 1 "Chronomaly" monster from your Deck or Extra Deck to the GY, then target 1 face-up monster on the field; it loses ATK equal to the Level/Rank of the monster sent to the GY x 200. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect. You can only use each effect of "Chronomaly Tuspa Rocket" once per turn. |
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Chthonian Soldier
50916353 |
Effect Monster | DARK | Warrior | 1200 | 1400 | When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well. | |
Cipher Mirror Knight
58383100 |
Effect Monster | LIGHT | Warrior | 0 | 0 | When a "Cipher" monster you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card from your hand or field to the Graveyard, and if you do, Special Summon that destroyed monster. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 "Cipher" card from your Deck to your hand. You can only use this effect of "Cipher Mirror Knight" once per turn. | |
Cipher Twin Raptor
21999001 |
Effect Monster | LIGHT | Machine | 1600 | 800 | If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 "Cipher" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except "Cipher" monsters. You can only use this effect of "Cipher Twin Raptor" once per turn. | |
Cipher Wing
81974607 |
Effect Monster | LIGHT | Machine | 1400 | 1200 | If you control a "Cipher" monster or "Kinetic Soldier" in your Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters and "Kinetic Soldier" you currently control by 4 until the end of this turn. | |
Clavkiys, the Magikey Skyblaster
98234196 |
Normal Monster | DARK | Warrior | 1900 | 1900 | Everyone is full of possibilities. Everything you do, moving forwards, stopping, closing, opening, is all in your hands. There are many doors in this world. To open them requires the Magic Key... 2 keys and 1 door... 2 wills and 1 body. Once the doors are opened, the worlds will be connected and the great power revealed. | |
Clock Arc
87468732 |
Pendulum/Effect Monster | DARK | Machine | 600 | 1200 | If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone. Pendulum Scale: 4 Pendulum Effect: If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone. During your opponent's Standby Phase: You can Special Summon this card. |
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Clock Wyvern
21830679 |
Effect Monster | WIND | Cyberse | 1800 | 1000 | If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Clock Token" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of "Clock Wyvern" once per turn. | |
Cloudian - Acid Cloud
17810268 |
Effect Monster | WATER | Fairy | 500 | 0 | Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card, then target 1 Spell/Trap on the field; destroy that target. | |
Cloudian - Altus
79703905 |
Effect Monster | WATER | Fairy | 1300 | 0 | Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field; discard 1 random card from your opponent's hand. | |
Cloudian - Cirrostratus
43318266 |
Effect Monster | WATER | Fairy | 900 | 0 | Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card, then target 1 monster on the field; destroy that target. | |
Cloudian - Storm Dragon
13474291 |
Effect Monster | WATER | Fairy | 1000 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Cloudian" monster from your GY. Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn: You can target 1 face-up monster on the field; place 1 Fog Counter on that target. | |
Cloudian - Turbulence
16197610 |
Effect Monster | WATER | Fairy | 800 | 0 | Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card; Special Summon 1 "Cloudian - Smoke Ball" from your Deck or either GY. | |
Coach Goblin
42541548 |
Effect Monster | EARTH | Fiend | 1200 | 1500 | While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn. | |
Coach Soldier Wolfbark
03534077 |
Effect Monster | FIRE | Beast-Warrior | 1600 | 1200 | You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use the effect of "Coach Solider Wolfbark" once per turn. | |
Cocatorium the Heavy Metal Avian
94395649 |
Effect Monster | WIND | Winged Beast | 1300 | 900 | If this card is in your hand or GY: You can Tribute 1 Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card, but banish it when it leaves the field. You can banish 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck; this card's name becomes that banished monster's name, also it becomes the same Type, Attribute and Level as that monster's, until the End Phase. You can only use each effect of "Cocatorium the Heavy Metal Avian" once per turn. | |
Codarus
65496056 |
Effect Monster | WATER | Sea Serpent | 1400 | 1200 | You can send 1 face-up "Umi" you control to the Graveyard to select up to 2 cards your opponent controls and send them to the Graveyard. | |
Code Radiator
75130221 |
Effect Monster | WATER | Cyberse | 1600 | 800 | If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 face-up monster your opponent controls; change its ATK 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of "Code Radiator" once per turn. | |
Codebreaker Zero Day
08662794 |
Effect Monster | DARK | Warrior | 1800 | 0 | All Link Monsters pointing to this card lose 1000 ATK, except "Codebreaker" Link Monsters. If a "Codebreaker" Link Monster(s) on the field is destroyed by battle or card effect, while this card is on the field: Destroy this card. If this card is destroyed by battle or card effect: You can add 1 "Codebreaker Zero Day" from your Deck to your hand. | |
Cold Enchanter
24661486 |
Effect Monster | WATER | Aqua | 1600 | 1200 | You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field. | |
Colonel on C-String
54656181 |
Effect Monster | LIGHT | Warrior | 1400 | 1600 | When this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrior monsters with different names from your hand in Defense Position. | |
Combo Fighter
08806072 |
Effect Monster | WIND | Warrior | 1600 | 800 | If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. | |
Comics Hero King Arthur
77631175 |
Xyz/Effect Monster | EARTH | Warrior | 2400 | 1200 | 2 Level 4 Warrior-Type monsters If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent. |
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Command Knight
10375182 |
Effect Monster | FIRE | Warrior | 1200 | 1900 | All Warrior-Type monsters you control gain 400 ATK. If you control another monster, your opponent cannot target this face-up card for an attack. | |
Commander Covington
22666164 |
Effect Monster | EARTH | Machine | 1000 | 600 | You can send one face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck. | |
Condemned Maiden
68018709 |
Effect Monster | LIGHT | Fairy | 100 | 2000 | During your opponent's turn, you can activate 1 Quick-Play Spell Card from your hand. You can only use this effect of "Condemned Maiden" once per Duel. | |
Condemned Witch
44656450 |
Effect Monster | DARK | Fairy | 100 | 2000 | When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn. | |
Constellar Acubens
43513897 |
Effect Monster | LIGHT | Machine | 800 | 2000 | When this card is Normal or Special Summoned: All "Constellar" monsters you currently control gain 500 ATK. | |
Constellar Algiedi
41269771 |
Effect Monster | LIGHT | Spellcaster | 1600 | 1400 | When this card is Normal Summoned: You can Special Summon 1 Level 4 "Constellar" monster from your hand. | |
Constellar Caduceus
82913020 |
Effect Monster | LIGHT | Spellcaster | 1600 | 1550 | If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect. |
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Constellar Kaus
70908596 |
Effect Monster | LIGHT | Beast-Warrior | 1800 | 700 | Cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 "Constellar" monster on the field to activate 1 of these effects; |
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Constellar Omega
26329679 |
Xyz/Effect Monster | LIGHT | Beast-Warrior | 2400 | 500 | 2 Level 4 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn. |
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Constellar Pollux
78364470 |
Effect Monster | LIGHT | Warrior | 1700 | 600 | During the turn this card was Normal Summoned, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |
Constellar Praesepe
02091298 |
Xyz/Effect Monster | LIGHT | Machine | 2400 | 800 | 2 Level 4 "Constellar" monsters Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase. |
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Constellar Sombre
78358521 |
Effect Monster | LIGHT | Fairy | 1550 | 1600 | You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. |
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Cornfield Coatl
92565383 |
Effect Monster | WIND | Illusion | 500 | 1700 | If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card. | |
Crass Clown
93889755 |
Effect Monster | DARK | Fiend | 1350 | 1400 | If this Defense Position card is changed to Attack Position: Target 1 monster your opponent controls; return that target to the hand. | |
Crawling Dragon #2
38289717 |
Normal Monster | EARTH | Dinosaur | 1600 | 1200 | A powerful dragon with teeth that can grind almost anything to dust. | |
Crazy Fish
53713014 |
Normal Monster | WATER | Fish | 1600 | 1200 | A flying fish that attacks with its pointed head. | |
Crimson Sentry
28358902 |
Effect Monster | FIRE | Warrior | 1500 | 1200 | Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck. | |
Cross-Sword Beetle
74976215 |
Effect Monster | WIND | Insect | 1800 | 1200 | While you control another Insect-Type monster, during battle between an attacking Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the Insect-Type moster, inflict the difference as Battle Damage to your opponent. | |
Crow Tengu
64806765 |
Effect Monster | EARTH | Zombie | 1400 | 1200 | If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can target 1 Attack Position monster your opponent controls; destroy it. You can only use this effect of "Crow Tengu" once per turn. | |
Crowley, the Magistus of Grimoires
09505425 |
Effect Monster | DARK | Spellcaster | 1800 | 1000 | You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn. | |
Crusader of Endymion
73853830 |
Gemini Monster | LIGHT | Spellcaster | 1900 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it be become an Effect Monster with this effect: |
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Crusadia Draco
54525057 |
Effect Monster | WIND | Dragon | 600 | 2000 | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Draco" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card in your GY, except "Crusadia Draco"; add it to your hand. You can only use this effect of "Crusadia Draco" once per turn. | |
Crusadia Maximus
81524756 |
Effect Monster | LIGHT | Psychic | 1600 | 1000 | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Maximus" once per turn this way. You can target 1 "Crusadia" Link Monster you control; this turn, if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled, also other monsters you control cannot attack. You can only use this effect of "Crusadia Maximus" once per turn. | |
Crystal Beast Amber Mammoth
69937550 |
Effect Monster | EARTH | Beast | 1700 | 1600 | When another "Crystal Beast" monster you control is targeted for an attack: You can change the attack target to this card. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Crystal Beast Cobalt Eagle
21698716 |
Effect Monster | WIND | Winged Beast | 1400 | 800 | Once per turn: You can target 1 "Crystal Beast" card you control; place that target on top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Crystal Beast Sapphire Pegasus
07093411 |
Effect Monster | LIGHT | Beast | 1800 | 1200 | When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Crystal Beast Topaz Tiger
95600067 |
Effect Monster | EARTH | Beast | 1600 | 1000 | If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |
Crystal Keeper
14469229 |
Pendulum/Effect Monster | FIRE | Warrior | 1500 | 1800 | If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step. Pendulum Scale: 2 Pendulum Effect: Each turn, the first an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control that would be destroyed by a card effect that turn, it is not destroyed. |
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Crystron Quandax
39964797 |
Synchro/Tuner Monster | WATER | Machine | 1800 | 2000 | 1 Tuner + 1 or more non-Tuner monsters During your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your Graveyard, except a Synchro Monster; Special Summon it. |
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Crystron Rosenix
55326322 |
Effect Monster | WATER | Machine | 1800 | 1000 | You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron Token" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 "Crystron Rosenix" effect per turn, and only once that turn. | |
Crystron Sulfefnir
03422200 |
Effect Monster | WATER | Machine | 2000 | 1500 | If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn. | |
Cu Chulainn the Awakened
10789972 |
Effect Monster | LIGHT | Warrior | 500 | 1000 | This card can only be Ritual Summoned with the Ritual Spell Card, Emblem of the Awakening. Once per turn, you can remove from play 1 Normal Monster from your Graveyard. This card gains ATK equal to that Normal Monster's ATK, until the Standby Phase of your next turn. | |
Cuben
17530001 |
Effect Monster | LIGHT | Thunder | 600 | 1900 | Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result. | |
Cupid Dunk
69526976 |
Effect Monster | LIGHT | Fairy | 1800 | 600 | Cannot be destroyed by battle with a monster, unless that monster has a higher Level. Once per turn, during your Standby Phase: You can increase this card's Level by 1. | |
Cupid Pitch
21915012 |
Tuner/Effect Monster | LIGHT | Fairy | 0 | 600 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn. |
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Cure Mermaid
85802526 |
Normal Monster | WATER | Fish | 1500 | 800 | As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases. | |
CXyz Battleship Cherry Blossom
76419637 |
Xyz/Effect Monster | EARTH | Plant | 2400 | 2000 | 4 Level 4 monsters Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand then you do: They discard 1 card. If this card has "Battlecruiser Dianthus" as an Xyz Material, it gains this effect. |
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CXyz Mechquipped Djinn Angeneral
41309158 |
Xyz/Effect Monster | DARK | Fairy | 2500 | 1600 | 3 Level 4 monsters When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has "Mechquipped Angineer" as an Xyz Material, it gains this effect. |
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Cyber Archfiend
59907935 |
Effect Monster | DARK | Fiend | 1000 | 2000 | At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card. | |
Cyber Dragon Drei
59281922 |
Effect Monster | LIGHT | Machine | 1800 | 800 | When this card is Normal Summoned: You can make all "Cyber Dragons" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or by card effects this turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard. | |
Cyber Dragon Vier
29975188 |
Effect Monster | LIGHT | Machine | 1100 | 1600 | This card's name becomes "Cyber Dragon" while on the field or in the GY. If you Normal or Special Summon "Cyber Dragon", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Cyber Dragon Vier" once per turn. Every "Cyber Dragon" you control gains 500 ATK/DEF. | |
Cyber Dragon Zwei
05373478 |
Effect Monster | LIGHT | Machine | 1500 | 1000 | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. Once per turn, you can reveal 1 Spell Card in your hand to treat this card's name as "Cyber Dragon" until the End Phase. This card's name is treated as "Cyber Dragon" while in the Graveyard. | |
Cyber Esper
91663373 |
Effect Monster | FIRE | Machine | 1200 | 1800 | While this card is in face-up Attack Position, you can look at every card your opponent draws. | |
Cyber Falcon
30655537 |
Normal Monster | WIND | Machine | 1400 | 1200 | A jet-powered hawk that travels at the speed of sound. | |
Cyber Gymnast
76763417 |
Effect Monster | EARTH | Warrior | 800 | 1800 | Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field. | |
Cyber Harpie Lady
80316585 |
Effect Monster | WIND | Winged Beast | 1800 | 1300 | This card's name is treated as "Harpie Lady". | |
Cyber Phoenix
03370104 |
Effect Monster | FIRE | Machine | 1200 | 1600 | While this card is in face-up Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control. When this face-up card is destroyed by battle and sent to the Graveyard: You can draw 1 card. | |
Cyber Raider
39978267 |
Effect Monster | DARK | Machine | 1400 | 1000 | When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: |
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Cyber Soldier of Darkworld
75559356 |
Normal Monster | DARK | Machine | 1400 | 1200 | A mechanical soldier that won't stop attacking until all of its life readings have been extinguished from its sensors. | |
Cyberdark Chimera
05370235 |
Effect Monster | DARK | Machine | 800 | 2100 | You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn. | |
Cyberdark Edge
77625948 |
Effect Monster | DARK | Machine | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
Cyberdark Horn
41230939 |
Effect Monster | DARK | Machine | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
Cyberdark Keel
03019642 |
Effect Monster | DARK | Machine | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
Cybernetic Cyclopean
96428622 |
Effect Monster | EARTH | Beast-Warrior | 1400 | 200 | While you have no cards in your hand, increase the ATK of this card by 1000 points. | |
Cyberse Gadget
00645087 |
Effect Monster | LIGHT | Cyberse | 1400 | 300 | When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY: Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn. | |
Cyberse Wizard
36033786 |
Effect Monster | LIGHT | Cyberse | 1800 | 800 | Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Cyborg Doctor
51020079 |
Effect Monster | EARTH | Spellcaster | 1500 | 1700 | Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster. | |
Cyclamen the Rikka Fairy
34614910 |
Effect Monster | WATER | Plant | 1800 | 800 | You can Tribute this card from your hand or face-up field, then target up to 2 Plant monsters you control; reduce their Level(s) by 2 until the end of this turn. During the End Phase, if this card is in the GY because it was Tributed and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cyclamen the Rikka Fairy" once per turn. | |
Cyclos the Circular Sprite
21036656 |
Tuner/Effect Monster | WIND | Plant | 1000 | 1800 | If this card is Normal or Special Summoned: You can discard 1 card; add 1 Insect or Plant Tuner from your Deck to your hand, except "Cyclos the Circular Sprite". If an Insect or Plant Synchro Monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cyclos the Circular Sprite" once per turn. | |
D. Human
81057959 |
Normal Monster | EARTH | Warrior | 1300 | 1100 | Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang. | |
D.D. Assailant
70074904 |
Effect Monster | EARTH | Warrior | 1700 | 1600 | After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card. | |
D.D. Destroyer
44792253 |
Effect Monster | EARTH | Warrior | 1000 | 1000 | When this card on the field is banished: You can target 1 face-up card your opponent controls; destroy that target. | |
D.D. Guide
52702748 |
Effect Monster | DARK | Warrior | 1400 | 1000 | When this card is Normal Summoned, control of this card shifts to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play. | |
D.D. Survivor
48092532 |
Effect Monster | DARK | Warrior | 1800 | 200 | During the End Phase, if this card was banished while face-up on your field, this turn: Special Summon this banished card. This effect can only activate once per turn. | |
D.D. Unicorn Knight
95291684 |
Effect Monster | LIGHT | Warrior | 1800 | 900 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card. | |
D.D. Warrior
37043180 |
Effect Monster | EARTH | Warrior | 1200 | 1000 | When this card battles a monster, after damage calculation remove from play that monster and this card. | |
D.D. Warrior Lady
07572887 |
Effect Monster | LIGHT | Warrior | 1500 | 1600 | After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. | |
D/D Ark
36614113 |
Pendulum/Effect Monster | DARK | Fiend | 0 | 2000 | If this card is destroyed by card effect: You can Special Summon 1 face-up "D/D" Pendulum Monster from your Extra Deck, except "D/D Ark", but its effects are negated. You can only use this effect of "D/D Ark" once per turn. Pendulum Scale: 1 Pendulum Effect: You can target 1 Pendulum Summoned monster your opponent controls; destroy both that monster and this card. You can only use this effect of "D/D Ark" once per turn. |
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D/D Berfomet
19808608 |
Effect Monster | DARK | Fiend | 1400 | 1800 | Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters. | |
D/D Cerberus
39153655 |
Pendulum/Effect Monster | DARK | Fiend | 1800 | 600 | When this card is Pendulum Summoned from the hand, while you control a "D/D" monster other than "D/D Cerberus": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand. Pendulum Scale: 6 Pendulum Effect: Once per turn: You can target 1 "D/D" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field). |
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D/D Evil
55415564 |
Pendulum/Effect Monster | DARK | Fiend | 2000 | 0 | Cannot attack unless you control another "D/D" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of "D/D Evil" once per turn. Pendulum Scale: 8 Pendulum Effect: Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated. |
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D/D Gryphon
28406301 |
Pendulum/Effect Monster | DARK | Fiend | 1200 | 1200 | If you control a "D/D" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 "D/D" or "Dark Contract" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 "D/D" card from your Deck to your hand, except "D/D Gryphon". You can only use each effect of "D/D Gryphon" once per turn. Pendulum Scale: 1 Pendulum Effect: You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn. |
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D/D Lilith
12822541 |
Effect Monster | DARK | Fiend | 100 | 2100 | If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Lilith" once per turn. |
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D/D Orthros
72181263 |
Pendulum/Tuner/Effect Monster | DARK | Fiend | 600 | 1800 | When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them. |
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D/D Savant Copernicus
46796664 |
Pendulum/Effect Monster | DARK | Fiend | 0 | 0 | If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card. |
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D/D/D Wave King Caesar
03758046 |
Xyz/Effect Monster | WATER | Fiend | 2400 | 1200 | 2 Level 4 Fiend-Type monsters During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn. |
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Daidaratant the Ooze Giant
39943352 |
Xyz/Pendulum/Effect Monster | WATER | Zombie | 2400 | 400 | 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to the Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Daidaratant the Ooze Giant" once per turn. Pendulum Scale: 3 Pendulum Effect: You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of "Daidaratant the Ooze Giant" once per turn. |
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Daigusto Emeral
00581014 |
Xyz/Effect Monster | WIND | Rock | 1800 | 800 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. |
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Daigusto Falcos
34109611 |
Synchro/Effect Monster | WIND | Psychic | 1400 | 1200 | 1 Tuner + 1 or more non-Tuner "Gusto" monsters When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK. |
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Dance Princess of the Ice Barrier
59546528 |
Effect Monster | WATER | Spellcaster | 1700 | 900 | Once per turn, if you control another face-up "Ice Barrier" monster, you can reveal any number of "Ice Barrier" monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand. | |
Dance Princess of the Nekroz
52738610 |
Effect Monster | WATER | Spellcaster | 1600 | 800 | Your opponent cannot activate cards or effects in response to the activation of a "Nekroz" Ritual Spell Card. "Nekroz" Ritual Monsters you control cannot be targeted by an opponent's card effects. If this card is Tributed by a card effect: You can target 1 of your banished "Necroz" monsters, except "Dance Princess of the Nekroz"; add it to your hand. You can only use this effect of "Dance Princess of the Nekroz" once per turn. | |
Dancing Fairy
90925163 |
Effect Monster | WIND | Fairy | 1700 | 1000 | As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases. | |
Danger! Chupacabra!
16209941 |
Effect Monster | DARK | Fiend | 1500 | 400 | You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Chupacabra!", Special Summon 1 "Danger! Chupacabra!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 "Danger!" monster in your GY, except "Danger! Chupacabra!"; Special Summon it. You can only use this effect of "Danger! Chupacabra!" once per turn. | |
Danger! Mothman!
52350806 |
Effect Monster | DARK | Insect | 1800 | 400 | You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn. | |
Dark Assailant
41949033 |
Normal Monster | DARK | Zombie | 1200 | 1200 | Armed with the Psycho Sword, this sinister assassin rules the bad land. | |
Dark Blade
11321183 |
Normal Monster | DARK | Warrior | 1800 | 1500 | They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. | |
Dark Blade the Captain of the Evil World
57784563 |
Effect Monster | DARK | Warrior | 1800 | 1500 | Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead. | |
Dark Catapulter
33875961 |
Effect Monster | EARTH | Machine | 1000 | 1500 | Once per turn, during your Standby Phase, if this card is in Defense Position: Place 1 counter on this card. You can banish cards in your GY equal to the number of counters on this card, then target that many Spell/Traps on the field; destroy them, then remove all counters from this card. | |
Dark Crusader
91596726 |
Effect Monster | DARK | Warrior | 1600 | 200 | You can send 1 DARK monster from your hand to the Graveyard to have this card gain 400 ATK. | |
Dark Diviner
31919988 |
Synchro/Effect Monster | DARK | Fiend | 2000 | 1000 | 1 DARK Tuner + 1 non-Tuner Insect-Type monster This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send the top 3 cards of your opponent's Deck to the Graveyard. |
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Dark Doriado
62312469 |
Pendulum/Effect Monster | DARK | Spellcaster | 1800 | 1400 | If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on the top of the Deck in any order. Pendulum Scale: 5 Pendulum Effect: All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK and DEF for every different Attribute among the monsters you control. |
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Dark Effigy
81755371 |
Effect Monster | DARK | Fiend | 1500 | 0 | If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes. | |
Dark Elf
21417692 |
Effect Monster | DARK | Spellcaster | 2000 | 800 | This card requires a cost of 1000 of your own Life Points to attack. | |
Dark Eye Nightmare
88685329 |
Effect Monster | DARK | Fiend | 1700 | 1700 | Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished. You can only use this effect of "Dark Eye Nightmare" once per turn. |
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Dark Grepher
14536035 |
Effect Monster | DARK | Warrior | 1700 | 1600 | You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the Graveyard. | |
Dark Honest
26914168 |
Effect Monster | DARK | Fairy | 1100 | 1900 | Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn. | |
Dark Hunter
19357125 |
Effect Monster | DARK | Fiend | 1600 | 400 | This card's effect changes depending on the number of DARK monsters in your Graveyard. - 1 or fewer: This card loses 400 ATK. - 2 to 4: This card gains 400 ATK. - 5 or more: You can send this card to the Graveyard to destroy all face-down monster you opponent controls. | |
Dark Jeroid
90980792 |
Effect Monster | DARK | Fiend | 1200 | 1500 | When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK. | |
Dark Lucius LV4
85313220 |
Effect Monster | EARTH | Fiend | 1000 | 300 | The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or Deck. | |
Dark Rabbit
99261403 |
Normal Monster | DARK | Beast | 1100 | 1500 | He leaps up, down, and all around! Nobody can lay a hand on this funny bunny. | |
Dark Rebellion Xyz Dragon
16195942 |
Xyz/Effect Monster | DARK | Dragon | 2500 | 2000 | 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. |
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Dark Scorpion - Meanae the Thorn
74153887 |
Effect Monster | DARK | Warrior | 1000 | 1800 | When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: |
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Dark Scorpion Burglars
40933924 |
Effect Monster | DARK | Warrior | 1000 | 1000 | When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard. | |
Dark Titan of Terror
89494469 |
Normal Monster | DARK | Fiend | 1300 | 1100 | A fiend said to dwell in the world of dreams, it attacks enemies in their sleep. | |
Dark Valkyria
83269557 |
Gemini monster | DARK | Fairy | 1800 | 1050 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Dark Zebra
59784896 |
Effect Monster | EARTH | Beast | 1800 | 400 | If this is the only card you control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn. | |
Darkfire Dragon
17881964 |
Fusion Monster | DARK | Dragon | 1500 | 1250 | Firegrass + "Petit Dragon" | |
Darkfire Soldier #1
05388481 |
Normal Monster | FIRE | Pyro | 1700 | 1150 | An explosive expert from a special elite force. | |
Darkfire Soldier #2
78861134 |
Normal Monster | FIRE | Pyro | 1700 | 1100 | A warrior who gained immeasurable power from the heart of a volcano. | |
Darklord Nurse Reficule
67316075 |
Effect Monster | DARK | Fairy | 1400 | 600 | Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead. | |
Darktellarknight Batlamyus
64414267 |
Xyz/Effect Monster | DARK | Warrior | 2600 | 550 | 2 Level 4 "tellarknight" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard. |
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Daruma Dropper
35394356 |
Effect Monster | EARTH | Warrior | 700 | 1800 | (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of "Daruma Dropper" once per turn. | |
Dawn Knight
06351548 |
Effect Monster | LIGHT | Warrior | 1400 | 1200 | If this card is sent from the field to the Graveyard: You can send 1 LIGHT monster from your Deck to the Graveyard. If this card is sent from your Deck to the Graveyard: Target 1 LIGHT monster in your Graveyard; place that target on the top of your Deck. You can only use 1 "Dawn Knight" effect per turn, and only once that turn. | |
Daybreaker
29116732 |
Effect Monster | LIGHT | Warrior | 1700 | 0 | When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand. | |
Debris Dragon
14943837 |
Tuner Monster | WIND | Dragon | 1000 | 2000 | When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4. | |
Decayed Commander
10209545 |
Effect Monster | EARTH | Zombie | 1000 | 1500 | When this card is Normal Summoned successfully, you can Special Summon 1 Zombie Tiger" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand." | |
Deep Sweeper
08649148 |
Effect Monster | WATER | Fish | 1600 | 1300 | You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target. | |
Defender, the Magical Knight
02525268 |
Effect Monster | LIGHT | Spellcaster | 1600 | 2000 | When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead. | |
Dekoichi the Battlechanted Locomotive
87621407 |
Flip/Effect Monster | DARK | Machine | 1400 | 1000 | FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control. | |
Delta The Magnet Warrior
12262393 |
Effect Monster | EARTH | Rock | 1600 | 1400 | If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 3 Level 4 or lower "Magnet Warrior" monsters from your Graveyard, except "Delta The Magnet Warrior"; Special Summon 1 "Valkyrion the Magna Warrior" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of "Delta The Magnet Warrior" once per turn. | |
Delta Tri
12079734 |
Effect Monster | LIGHT | Machine | 1200 | 1000 | If this card destroys an opponent's monster by battle, select and activate 1 of the these effects: |
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Demise, Agent of Armageddon
86124104 |
Ritual/Effect Monster | DARK | Fiend | 1800 | 1000 | You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. If this card is Ritual Summoned: Destroy 1 face-up monster on the field. If this card is sent to the GY: You can target 1 face-up Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects in response to the activation of your Ritual Monsters' effects. | |
Denko Sekka
13974207 |
Effect Monster | LIGHT | Thunder | 1700 | 1000 | Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field. | |
Des Dendle
12965761 |
Union Monster | EARTH | Plant | 300 | 2000 | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Vampire Orchis" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/1 Star/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" | |
Des Feral Imp
81985784 |
Flip/Effect Monster | DARK | Reptile | 1600 | 1800 | FLIP: Select 1 card from your Graveyard, add it to your Deck, and shuffle your Deck. | |
Des Kangaroo
78613627 |
Effect Monster | DARK | Beast | 1500 | 1700 | If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster. (Damage calculation is applied normally.) | |
Desert Protector
38981606 |
Effect Monster | EARTH | Insect | 800 | 1000 | This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead. | |
Deskbot 004
22227683 |
Effect Monster | EARTH | Machine | 500 | 500 | If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position. | |
Desmanian Devil
42908201 |
Effect Monster | EARTH | Beast | 1700 | 1400 | When this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower Beast monster from your Deck to your hand. | |
Destiny HERO - Celestial
63362460 |
Effect Monster | DARK | Warrior | 1600 | 1400 | When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Destiny HERO" monster from your Graveyard; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn. | |
Destiny HERO - Decider
64184058 |
Effect Monster | DARK | Warrior | 1600 | 1000 | Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. |
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Destiny HERO - Defender
54749427 |
Effect Monster | DARK | Warrior | 100 | 2700 | During each of your opponent's Standby Phase: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect. | |
Destiny HERO - Diamond Dude
13093792 |
Effect Monster | DARK | Warrior | 1400 | 1600 | Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card). | |
Destiny HERO - Drawhand
48150362 |
Effect Monster | DARK | Warrior | 1600 | 800 | If this card is Special Summoned by the effect of a "HERO" monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Destiny HERO - Drawhand" once per turn. | |
Destiny HERO - Drilldark
91691605 |
Effect Monster | DARK | Warrior | 1600 | 1200 | If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Destiny HERO - Dunker
93431862 |
Effect Monster | DARK | Warrior | 1200 | 1700 | You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent. | |
Destiny HERO - Fear Monger
80744121 |
Effect Monster | DARK | Warrior | 1000 | 1000 | During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target. | |
Destroyer Golem
73481154 |
Normal Monster | EARTH | Rock | 1500 | 1000 | A golem with a massive right hand for crushing its victims. | |
Destroyersaurus
80186010 |
Effect Monster | EARTH | Dinosaur | 1800 | 1100 | You can discard this card to the GY; add 1 "Jurassic World" from your Deck to your hand. | |
Destructotron
11232355 |
Effect Monster | EARTH | Psychic | 1600 | 400 | During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap card your opponent controls. | |
Devouring Sarcoughagus
30037118 |
Effect Monster | DARK | Zombie | 0 | 0 | When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn. | |
Diamond Dire Wolf
95169481 |
Xyz/Effect Monster | EARTH | Beast | 2000 | 1200 | 2 Level 4 monsters Once per turn: You can detach 1 material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast monster you control and 1 other card on the field; destroy them. |
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Diana the Light Spirit
17257342 |
Effect Monster | LIGHT | Thunder | 1700 | 1000 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP. | |
Dicelops
62893810 |
Effect Monster | FIRE | Machine | 1800 | 200 | Once per turn: You can roll a six-sided die, then apply the result. |
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Dictator of D.
66961194 |
Effect Monster | DARK | Spellcaster | 1200 | 1100 | While you control a "Blue-Eyes" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of "Dictator of D." once per turn. You can send 1 "Blue-Eyes White Dragon" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 "Blue-Eyes White Dragon", or 1 card that mentions it, then target 1 "Blue-Eyes" monster in your GY; Special Summon it. | |
Dimension Fortress Weapon
01596508 |
Effect Monster | DARK | Machine | 1700 | 200 | Cards cannot be sent from the Deck to the Graveyard. | |
Dimensional Alchemist
36733451 |
Effect Monster | LIGHT | Fairy | 1300 | 200 | Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your Graveyard, you can select 1 of your removed from play monsters and return it to your hand. | |
Dimonno Vaalmonica
30432463 |
Pendulum/Effect Monster | LIGHT | Fiend | 1200 | 2100 | If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn. Pendulum Scale: 5 Pendulum Effect: Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. |
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Dino-Sewing
27143874 |
Effect Monster | EARTH | Fiend | 0 | 0 | Cannot be destroyed by battle. If this card is targeted for an attack: It gains 1000 ATKand DEF. After damage calculation, if this card attacked: This increased ATK and DEF returns to 0. | |
Dinomight Powerload, the Dracoslayer
28720123 |
Pendulum/Effect Monster | WATER | Machine | 1700 | 1800 | (This card is always treated as a "Dinomist" card.) If this card is Tributed: You can add 1 face-up "Dracoslayer" or "Dinomist" Pendulum Monster from your Extra Deck to your hand, except "Dinomight Powerload, the Dracoslayer". You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn. Pendulum Scale: 6 Pendulum Effect: You can target 1 "Dracoslayer" or "Dinomist" card in your other Pendulum Zone; Special Summon it. You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn. |
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Dinomist Ankylos
32134638 |
Pendulum/Effect Monster | WATER | Machine | 1500 | 2000 | Banish any monster destroyed by battle with a "Dinomist" monster you control. Pendulum Scale: 6 Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. |
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Dinomist Plesios
38988538 |
Pendulum/Effect Monster | WATER | Machine | 1700 | 1400 | All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control. Pendulum Scale: 6 Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negatean activated card effect that targets another "Dinomist" card(s) you control, thendestroy this card. |
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Dinomist Pteran
64973287 |
Pendulum/Effect Monster | WATER | Machine | 1800 | 1200 | When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand. Pendulum Scale: 3 Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. |
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Dinomist Stegosaur
01580833 |
Pendulum/Effect Monster | WATER | Machine | 1600 | 1800 | If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters. Pendulum Scale: 3 Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. |
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Dinomorphia Diplos
38628859 |
Effect Monster | DARK | Dinosaur | 1000 | 0 | If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Diplos". You can only use each effect of "Dinomorphia Diplos" once per turn. | |
Dinomorphia Therizia
92133240 |
Effect Monster | DARK | Dinosaur | 1500 | 0 | If this card is Normal or Special Summoned: You can Set 1 "Dinomorphia" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Therizia". You can only use each effect of "Dinomorphia Therizia" once per turn. | |
Dinowrestler Capoeiraptor
29996433 |
Effect Monster | EARTH | Dinosaur | 1800 | 0 | This Attack Position card cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 "Dinowrestler Capoeiraptor" from your Deck. You can only use this effect of "Dinowrestler Capoeiraptor" once per turn. | |
Dinowrestler Systegosaur
56980148 |
Effect Monster | EARTH | Dinosaur | 1900 | 0 | If this card is Special Summoned: You can add 1 "Dinowrestler" monster or 1 "World Dino Wrestling" from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you: You can target 1 "Dinowrestler" monster in your GY, except "Dinowrestler Systego"; Special Summon it. You can only use each effect of "Dinowrestler Systego" once per turn. | |
Dipsea Fiend
66472129 |
Effect Monster | WATER | Fiend | 1500 | 1000 | You can discard 1 card, then declare 1 Attribute, except WATER; Special Summon this card from your hand to either field, then this card becomes that Attribute (until the end of this turn), then if you Special Summoned this card to your opponent's field, you can Special Summon 1 Level 4 or lower Fiend monster with an original Attribute other than the declared one, from your hand or GY to your field, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fiend monsters. You can only use this effect of "Dipsea Fiend" once per turn. | |
Disc Fighter
19612721 |
Effect Monster | EARTH | Warrior | 1000 | 1000 | If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation. | |
Disciple of the Forbidden Spell
15595052 |
Effect Monster | LIGHT | Warrior | 1700 | 800 | When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster without applying damage calculation. | |
Disk Magician
76446915 |
Normal Monster | DARK | Machine | 1350 | 1000 | This monster hides in a saucer and only appears when executing an attack. | |
Diskblade Rider
41113025 |
Effect Monster | WIND | Fiend | 1700 | 1500 | Once per turn: You can target 1 Normal Trap in your GY; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn. | |
Divine Dragon Apocralyph
20277376 |
Effect Monster | DARK | Dragon | 1000 | 1500 | Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your Graveyard; add that target to your hand. | |
Divine Dragon Ragnarok
62113340 |
Normal Monster | LIGHT | Dragon | 1500 | 1000 | A legendary dragon sent by the gods as their instrument. Legends say that if provoked, the whole world will sink beneath the sea. | |
Djinn Cursenchanter of Rituals
77153811 |
Effect Monster | DARK | Fiend | 1700 | 1000 | When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, negate the effect(s) of Synchro Monsters. | |
Djinn Presider of Rituals
34358408 |
Effect Monster | DARK | Fiend | 1800 | 1400 | When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card. | |
DMZ Dragon
98371278 |
Effect Monster | DARK | Dragon | 0 | 2000 | Once per turn: You can target 1 Level 4 or lower Dragon monster in your GY and 1 Dragon monster you control; equip that monster in your GY to that monster on the field as an Equip Spell that makes it gain 500 ATK. At the end of the Damage Step, if your monster equipped with an Equip Card attacked: You can banish this card from your GY; destroy as many cards as possible equipped to that monster you control, and if you do, that monster can make a second attack in a row. | |
Dodger Dragon
47013502 |
Effect Monster | WIND | Dragon | 1900 | 1200 | The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned. | |
Dododo Bot
19700943 |
Effect Monster | EARTH | Machine | 1800 | 1900 | Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step. | |
Dododo Driver
85310252 |
Effect Monster | EARTH | Warrior | 1800 | 200 | Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster youcontrol, then activate 1 of these effects: |
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Dododo Witch
39432962 |
Effect Monster | EARTH | Warrior | 1200 | 1600 | When this card is Normal or Special Summoned: You can Special Summon 1 "Dododo" monster from your hand in Attack Position or face-down Defense Position, except "Dododo Witch". | |
Dodododwarf Gogogoglove
59724555 |
Effect Monster | EARTH | Rock | 0 | 1800 | During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododwarf Gogogoglove" once per turn. | |
Doggy Diver
01003028 |
Effect Monster | DARK | Warrior | 1000 | 1000 | If your opponent controls a monster and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon "Doggy Diver" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster | |
Dogmatika Adin, the Enlightened
33296432 |
Effect Monster | LIGHT | Spellcaster | 1000 | 1800 | Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Adin, the Enlightened" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dogmatika" monster from your Deck, except "Dogmatika Adin, the Enlightened". | |
Dogmatika Ecclesia, the Virtuous
60303688 |
Effect Monster | LIGHT | Spellcaster | 1500 | 1500 | Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. | |
Dogmatika Theo, the Iron Punch
96891787 |
Effect Monster | LIGHT | Spellcaster | 1800 | 1500 | Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Theo, the Iron Punch" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, this card gains 600 ATK, and if it does, the targeted monster loses 600 ATK. | |
Dogu
95816395 |
Effect Monster | EARTH | Rock | 1900 | 0 | You can only use this effect of "Dogu" once per turn. During the End Phase, if this card is in the Graveyard because it was sent there this turn by your opponent's card effect: You can add 1 monster from your Deck to your hand that has a different Level from any monsters you control or in your Graveyard. | |
Doitsu
57062206 |
Union Monster | EARTH | Fairy | 100 | 200 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
Doll Monster Bear-Bear
18106132 |
Normal Monster | WIND | Beast | 0 | 0 | Even if we get damaged, it's okay. Grandpa Demetto can patch us up! | |
Doll Monster Miss Madchen
72717433 |
Normal Monster | LIGHT | Fairy | 0 | 0 | Welcome to our house! Here I live with Cologne, Grandpa Demetto, and all the other dolls! |
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Don Zaloog
76922029 |
Effect Monster | DARK | Warrior | 1400 | 1500 | When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: |
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Doom Kraken
69436288 |
Effect Monster | WATER | Aqua | 1400 | 1600 | If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn. | |
Doom Virus Dragon
22804644 |
Fusion/Effect Monster | DARK | Dragon | 1900 | 1500 | Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus", and cannot be Special Summoned by other ways. If this card is Special Summoned: Check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK. | |
Doomcaliber Knight
78700060 |
Effect Monster | DARK | Fiend | 1900 | 1800 | Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster. | |
Doomsday Horror
64379430 |
Effect Monster | DARK | Fiend | ? | ? | The ATK and DEF of this card are each equal to the number of removed from play DARK monsters x 300. When this card is destroyed and sent to the Graveyard, return all removed from play DARK monsters to their owners' Graveyards. | |
Doomstar Magician
58369990 |
Effect Monster | DARK | Spellcaster | 1800 | 300 | Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card. | |
Doomstar Ulka
49109013 |
Effect Monster | WIND | Beast | 1500 | 400 | When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your hand or GY; if that monster is in the GY or banished face-up, Special Summon it, otherwise, Special Summon this banished card. If this card is Special Summoned: You can make this card gain 1500 ATK until the end of the next turn. You can only use each effect of "Doomstar Ulka" once per turn. | |
Double Coston
44436472 |
Effect Monster | DARK | Zombie | 1700 | 1650 | This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster. | |
Double Fin Shark
64319467 |
Effect Monster | WATER | Fish | 1000 | 1200 | When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters. | |
Double Iris Magician
49684352 |
Pendulum/Effect Monster | DARK | Spellcaster | 1500 | 1000 | (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand. Pendulum Scale: 8 Pendulum Effect: Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. |
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Double Shark
17643265 |
Effect Monster | WATER | Fish | 1200 | 1600 | When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase. | |
Downerd Magician
72167543 |
Xyz/Effect Monster | DARK | Spellcaster | 2100 | 200 | 2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card. |
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Doyon @Ignister
88413677 |
Effect Monster | DARK | Cyberse | 400 | 1600 | If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn. | |
Dracoon Lamp
42596828 |
Effect Monster | FIRE | Wyrm | 500 | 2000 | Once per turn (Quick Effect): You can discard 1 Wyrm monster; this card gains 1000 DEF until the end of this turn. Once per battle, during damage calculation, if this Attack Position card battles an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation. | |
Dragard
65737274 |
Effect Monster | DARK | Dragon | 1300 | 1900 | When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK. | |
Dragodies, the Empowered Warrior
65472618 |
Pendulum/Effect Monster | LIGHT | Warrior | 1500 | 1500 | If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn. Pendulum Scale: 2 Pendulum Effect: At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATKand DEF become half its current ATK and DEF (even if this card leaves the field). |
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Dragon Dowser
76066541 |
Effect Monster | EARTH | Wyrm | 1500 | 1500 | When this card is destroyed by battle and sent to the Graveyard or when this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of "Dragon Dowser" once per turn. | |
Dragon Knight of Creation
87835759 |
Effect Monster | LIGHT | Dragon | 1800 | 600 | Increase this card's Level by 4 during your opponent's turn only. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can send 1 Level 7 or 8 Dragon-Type monster from your Deck to the Graveyard. You can send 1 card from your hand to the Graveyard, then target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; send this card to the Graveyard, and if you do, Special Summon that monster. You can only use this effect of "Dragon Knight of Creation" once per turn. | |
Dragonbite
84462118 |
Tuner/Effect Monster | DARK | Insect | 1000 | 1000 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of "Dragonbite" once per turn. | |
Dragong
83980492 |
Pendulum Monster | EARTH | Machine | 500 | 2100 | This gong harbors the soul of an untamed dragon. It soars though the skies with an incredible roar, marshaling all those who hear this call to battle. Pendulum Scale: 7 Pendulum Effect: |
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Dragonic Guard
78009994 |
Effect Monster | FIRE | Dragon | 1500 | 1800 | Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card. | |
Dragonox, the Empowered Warrior
92870717 |
Pendulum/Effect Monster | DARK | Warrior | 1500 | 1500 | Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position. Pendulum Scale: 7 Pendulum Effect: When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase. |
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Dragonpulse Magician
15146890 |
Pendulum Monster | EARTH | Spellcaster | 1800 | 900 | This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician". Pendulum Scale: 1 Pendulum Effect: Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it. |
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Dragoons of Draconia
73779005 |
Pendulum Monster | FIRE | Beast-Warrior | 1800 | 200 | Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations. Pendulum Scale: 2 Pendulum Effect: Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand. |
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Dragunity Dux
28183605 |
Effect Monster | WIND | Winged Beast | 1500 | 1000 | This card gains 200 ATK for each face-up "Dragunity" card you control. When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it as an Equip Card to this card. | |
Dragunity Legatus
89172051 |
Effect Monster | WIND | Winged Beast | 1800 | 1200 | If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn. | |
Dragunity Militum
81661951 |
Effect Monster | WIND | Winged Beast | 1700 | 1200 | Once per turn, you can select and Special Summon 1 "Dragunity" Equip Card from your Spell & Trap Card Zone. | |
Dragunity Senatus
92868896 |
Effect Monster | WIND | Winged Beast | 1800 | 600 | You can discard 1 "Dragunity" card; equip 1 Dragon "Dragunity" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of "Dragunity Senatus" once per turn. If a "Dragunity" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Dragunity" card equipped to this card, instead. | |
Drake Shark
81096431 |
Effect Monster | WATER | Fish | 1400 | 1050 | A "Shark Drake" Xyz Monster that has this card as material gains this effect. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials. |
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Drillago
99050989 |
Effect Monster | DARK | Machine | 1600 | 1100 | If the only cards on your opponent's side of the field are face-up monsters with ATK 1600 or more, this monster can attack your opponent's Life Points directly. | |
Drillroid
71218746 |
Effect Monster | EARTH | Machine | 1600 | 1600 | Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster. | |
Dual Avatar - Manifested A-Un
28798938 |
Fusion/Effect Monster | LIGHT | Warrior | 0 | 0 | 2 "Dual Avatar" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn. |
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Dual Avatar Fists - Yuhi
85360035 |
Effect Monster | LIGHT | Warrior | 1800 | 1000 | You can target 1 "Dual Avatar" monster you control; destroy it, and if you do, add 1 "Dual Avatar" Spell from your Deck to your hand. If a face-up "Dual Avatar" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Dual Avatar Fists - Yuhi" once per turn. | |
Duke Shade, the Sinister Shadow Lord
12766474 |
Effect Monster | DARK | Fiend | 500 | 2000 | You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of "Duke Shade, the Sinister Shadow Lord" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters. | |
Dunames Dark Witch
12493482 |
Normal Monster | LIGHT | Fairy | 1800 | 1050 | Even when all odds are against this brave fairy, she will press onwards in battle and never retreat. | |
Dust Knight
35195612 |
Flip/Effect Monster | EARTH | Warrior | 1400 | 1200 | FLIP: Send 1 EARTH monster from your Deck to the Graveyard. | |
Duza the Meteor Cubic Vessel
20137754 |
Effect Monster | LIGHT | Machine | 1600 | 1600 | If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn. | |
Dwarf Star Dragon Planeter
67310848 |
Effect Monster | LIGHT | Dragon | 1700 | 1200 | Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand. | |
Dyna Base
39396763 |
Effect Monster | EARTH | Machine | 0 | 2100 | If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn. | |
Dynatherium
07409792 |
Effect Monster | WIND | Beast | 1600 | 600 | You can Special Summon this card (from your hand). You can only Special Summon "Dynatherium" once per turn this way. When Special Summoned this way: Your opponent can target 1 Level 4 monster in either player's Graveyard; they Special Summon that target to their side of the field. | |
Earth Effigy
53461122 |
Effect Monster | EARTH | Rock | 100 | 2000 | This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster. | |
Earthbound Linewalker
67987302 |
Effect Monster | DARK | Fiend | 1200 | 1900 | Earthbound Immortal" monsters cannot be destroyed by their own effects. | |
Earthbound Spirit
67105242 |
Normal Monster | EARTH | Fiend | 500 | 2000 | A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth. | |
Eclipse Wyvern
51858306 |
Effect Monster | LIGHT | Dragon | 1600 | 1000 | If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand. | |
Eco, Mystical Spirit of the Forest
04192696 |
Effect Monster | EARTH | Plant | 1700 | 1000 | When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn. | |
Eda the Sun Magician
96352326 |
Effect Monster | EARTH | Spellcaster | 1500 | 1500 | If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn. | |
Edge Imp Chain
61173621 |
Effect Monster | DARK | Fiend | 1200 | 1800 | When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn. | |
Edge Imp Frightfuloid
34566435 |
Effect Monster | DARK | Fiend | 1300 | 1300 | (This card is always treated as a "Frightfur" card.) You can target 1 "Frightfur" Fusion Monster you control or in your Graveyard; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of "Edge Imp Frightfuloid" once per turn. |
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Edge Imp Tomahawk
97567736 |
Effect Monster | DARK | Fiend | 1800 | 800 | You can send 1 "Edge Imp" monster from your hand to the Graveyard; inflict 800 damage to your opponent. You can send 1 "Edge Imp" monster from your Deck to the Graveyard, except "Edge Imp Tomahawk"; this card's name becomes the sent monster's name, until the End Phase. You can only use each effect of "Edge Imp Tomahawk" once per turn. | |
Ehren, Lightsworn Monk
44178886 |
Effect Monster | LIGHT | Warrior | 1600 | 1000 | Before damage calculation, if this card attacks a Defense Position monster: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. | |
Eka the Flame Buddy
35283277 |
Effect Monster | FIRE | Warrior | 1500 | 200 | If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Eka the Flame Buddy" once per turn. | |
Elder Entity N'tss
80532587 |
Fusion/Effect Monster | LIGHT | Fairy | 2500 | 1200 | 1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn. |
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Elder Entity Norden
17412721 |
Fusion/Effect Monster | WATER | Fairy | 2000 | 2200 | 1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field. |
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Electric Jellyfish
95824983 |
Effect Monster | WATER | Aqua | 1400 | 1700 | You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn. | |
Electro Blaster
09107531 |
Effect Monster | FIRE | Machine | 1800 | 1400 | If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of "Electro Blaster" once per turn. Once per turn, if a Spell Card is activated (except during the Damage Step): You can make all FIRE monsters you currently control gain 300 ATK. | |
Electromagnetic Turtle
34710660 |
Effect Monster | LIGHT | Machine | 0 | 1800 | During your opponent's Battle Phase: You can banish this card from your Graveyard; end the Battle Phase (this is a Quick Effect). You can only use this effect of "Electromagnetic Turtle" once per Duel. | |
Element Doom
23118924 |
Effect Monster | DARK | Fiend | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
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Element Dragon
30314994 |
Effect Monster | LIGHT | Dragon | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
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Element Magician
65260293 |
Effect Monster | LIGHT | Spellcaster | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
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Element Saurus
92755808 |
Effect Monster | DARK | Dinosaur | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
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Element Soldier
66712593 |
Effect Monster | DARK | Fiend | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
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Element Valkyrie
97623219 |
Effect Monster | LIGHT | Fairy | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: |
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Elemental HERO Blazeman
63060238 |
Effect Monster | FIRE | Warrior | 1200 | 1800 | If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn. | |
Elemental HERO Bubbleman
79979666 |
Effect Monster | WATER | Warrior | 800 | 1200 | If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect. | |
Elemental HERO Captain Gold
80908502 |
Effect Monster | LIGHT | Warrior | 2100 | 800 | You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card. | |
Elemental HERO Clayman
84327329 |
Normal Monster | EARTH | Warrior | 800 | 2000 | An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. | |
Elemental HERO Flash
69572169 |
Effect Monster | LIGHT | Warrior | 1100 | 1600 | When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" monsters with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand. | |
Elemental HERO Heat
98266377 |
Effect Monster | FIRE | Pyro | 1600 | 1200 | This card gains 200 ATK for each face-up "Elemental HERO" monster you control. | |
Elemental HERO Lady Heat
95362816 |
Effect Monster | FIRE | Pyro | 1300 | 1000 | During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control. | |
Elemental HERO Liquid Soldier
59392529 |
Effect Monster | WATER | Warrior | 1400 | 1300 | When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn. | |
Elemental Hero Neo Bubbleman
05285665 |
Effect Monster | WATER | Warrior | 800 | 1200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Elemental Hero Bubbleman" on your side of the field and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step. | |
Elemental HERO Neos Alius
69884162 |
Gemini Monster | LIGHT | Warrior | 1900 | 1300 | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Elemental HERO Ocean
37195861 |
Effect Monster | WATER | Warrior | 1500 | 1200 | Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. | |
Elemental HERO Prisma
89312388 |
Effect Monster | LIGHT | Warrior | 1700 | 1100 | Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is mentioned on that card from your Deck to the GY; this card's name becomes the sent monster's name until the End Phase. | |
Elemental HERO Shadow Mist
50720316 |
Effect Monster | DARK | Warrior | 1000 | 1500 | If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the Graveyard: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn. | |
Elemental HERO Solid Soldier
45195443 |
Effect Monster | EARTH | Warrior | 1300 | 1100 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solidman"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn. | |
Elemental HERO Sparkman
20721928 |
Normal Monster | LIGHT | Warrior | 1600 | 1400 | An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. | |
Elemental HERO Stratos
40044918 |
Effect Monster | WIND | Warrior | 1800 | 300 | When this card is Normal or Special Summoned: You can activate 1 of these effects; |
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Elemental HERO Voltic
09327502 |
Effect Monster | LIGHT | Thunder | 1000 | 1500 | When this card inflicts Battle Damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target. | |
Elemental HERO Wildheart
86188410 |
Effect Monster | EARTH | Warrior | 1500 | 1600 | Unaffected by Trap effects. | |
Elemental HERO Woodsman
75434695 |
Effect Monster | EARTH | Warrior | 1000 | 2000 | Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. | |
Elementsaber Lapauila
18214905 |
Effect Monster | LIGHT | Warrior | 400 | 2100 | Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |
Elementsaber Molehu
45702014 |
Effect Monster | DARK | Warrior | 1900 | 0 | Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |
Emissary of the Afterlife
75043725 |
Effect Monster | DARK | Fiend | 1600 | 600 | When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from their Deck, and adds it to their hand after showing it to the opponent. The Decks are then shuffled. | |
Emperor Sem
21672573 |
Effect Monster | LIGHT | Fiend | 1300 | 2200 | Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck. | |
Endless Decay
07845138 |
Effect Monster | DARK | Zombie | ? | 0 | If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points. | |
Endymion, the Magistus of Mastery
09482987 |
Effect Monster | WATER | Spellcaster | 1300 | 1700 | You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn. | |
Energy Bravery
72631243 |
Effect Monster | LIGHT | Warrior | 1700 | 1200 | Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects. | |
Engraver of the Mark
50078320 |
Effect Monster | DARK | Spellcaster | 1800 | 1200 | During either player's turn, when your opponent activates a card or effect by declaring exactly 1 card name: You can send this card from your hand to the Graveyard; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn, during either player's turn: You can target 1 face-up card on the field; destroy it during the End Phase of the next turn. | |
Enraged Battle Ox
76909279 |
Effect Monster | EARTH | Beast-Warrior | 1700 | 1000 | As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. | |
Envoy of Chaos
38695361 |
Effect Monster | DARK | Warrior | 1500 | 0 | During either player's Battle Phase: You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in the Graveyard: You can banish 1 LIGHT and 1 DARK monster from your Graveyard, except this card; add this card to your hand. | |
Epsilon The Magnet Warrior
52566270 |
Effect Monster | EARTH | Rock | 1300 | 1500 | If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the GY, except "Epsilon The Magnet Warrior"; this card's name becomes the sent monster's name (until the End Phase), then you can Special Summon 1 "Magnet Warrior" or "Magna Warrior" monster from your GY with a different name than the cards you control. You can only use this effect of "Epsilon The Magnet Warrior" once per turn. | |
Escher the Frost Vassal
24326617 |
Effect Monster | WATER | Aqua | 800 | 1000 | If your opponent controls 2 or more cards in their Spell & Trap Zone, you can Special Summon this card (from your hand). | |
Etoile Cyber
11460577 |
Effect Monster | EARTH | Warrior | 1200 | 1600 | If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only. | |
Evening Twilight Knight
32013448 |
Effect Monster | DARK | Warrior | 500 | 2000 | A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn. If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn. |
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Evigishki Merrowgeist
76372778 |
Xyz/Effect Monster | WATER | Aqua | 2100 | 1600 | 2 Level 4 monsters After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard. |
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Evil HERO Adusted Gold
13650422 |
Effect Monster | LIGHT | Fiend | 2100 | 800 | You can discard this card; add 1 "Dark Fusion", or 1 card that specifically lists "Dark Fusion" in its text, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster. | |
Evil HERO Infernal Gainer
95943058 |
Effect Monster | EARTH | Fiend | 1600 | 0 | During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase, while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position. | |
Evilswarm Azzathoth
42679662 |
Flip/Effect Monster | DARK | Reptile | 750 | 1950 | FLIP: Target 1 Special Summoned monster on the field; shuffle that target into the Deck. | |
Evilswarm Bahamut
36757171 |
Xyz/Effect Monster | DARK | Dragon | 2350 | 1350 | 2 Level 4 "Iswarm" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster. |
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Evilswarm Castor
79785958 |
Effect Monster | DARK | Warrior | 1750 | 550 | During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |
Evilswarm Exciton Knight
46772449 |
Xyz/Effect Monster | LIGHT | Fiend | 1900 | 0 | 2 Level 4 monsters Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn. |
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Evilswarm Heliotrope
77542832 |
Normal Monster | DARK | Rock | 1950 | 650 | .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE" | |
Evilswarm Hraesvelg
35209994 |
Flip/Effect Monster | DARK | Winged Beast | 1150 | 1850 | FLIP: Target 1 face-up card your opponent controls; return that target to the hand. | |
Evilswarm Kerykeion
04756629 |
Effect Monster | DARK | Spellcaster | 1600 | 1550 | You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. |
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Evilswarm Ketos
40921545 |
Effect Monster | DARK | Aqua | 1750 | 1050 | You can Tribute this card to target 1 Spell/Trap Card your opponent controls; destroy that target. | |
Evilswarm Mandragora
08814959 |
Effect Monster | DARK | Plant | 1550 | 1450 | If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). | |
Evilswarm Nightmare
00359563 |
Xyz/Effect Monster | DARK | Fiend | 950 | 1950 | 2 Level 4 DARK monsters When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position. |
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Evilswarm O'lantern
72429240 |
Effect Monster | DARK | Pyro | 1650 | 1250 | You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target. | |
Evilswarm Obliviwisp
05284653 |
Effect Monster | DARK | Pyro | 450 | 2050 | After damage calculation, if this card battles a monster: Negate the effects of that monster (including in the Graveyard). | |
Evilswarm Ophion
91279700 |
Xyz/Effect Monster | DARK | Dragon | 2550 | 1650 | 2 Level 4 "lswarm" monsters While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand. |
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Evilswarm Ouroboros
38273745 |
Xyz/Effect Monster | DARK | Dragon | 2750 | 1950 | 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. |
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Evilswarm Salamandra
04058065 |
Effect Monster | DARK | Dinosaur | 1850 | 950 | Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until your opponent's next End Phase. | |
Evilswarm Thanatos
65884091 |
Xyz/Effect Monster | DARK | Fiend | 2350 | 1350 | 2 Level 4 DARK monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn. |
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Evilswarm Thunderbird
78663366 |
Effect Monster | DARK | Thunder | 1650 | 1050 | During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During your next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn. | |
Evilswarm Zahak
03536537 |
Effect Monster | DARK | Dragon | 1850 | 850 | When this face-up card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 face-up Special Summoned Level 5 or higher monster on the field; destroy that target. | |
Evocator Chevalier
96872283 |
Gemini monster | FIRE | Warrior | 1900 | 900 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Evocator Eveque
16146511 |
Gemini/Effect Monster | FIRE | Warrior | 1500 | 1000 | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Evolsaur Cerato
80651316 |
Effect Monster | FIRE | Dinosaur | 1900 | 1400 | When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand. | |
Evolsaur Diplo
17045014 |
Effect Monster | FIRE | Dinosaur | 1600 | 800 | When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target. | |
Evolsaur Lios
15171722 |
Effect Monster | FIRE | Dinosaur | 1600 | 400 | If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn. | |
Evolsaur Pelta
16480084 |
Effect Monster | FIRE | Dinosaur | 1100 | 2000 | When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand. | |
Evolsaur Vulcano
54266211 |
Effect Monster | FIRE | Dinosaur | 1200 | 1000 | When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack. | |
Evolzar Dolkka
42752141 |
Xyz/Effect Monster | FIRE | Dragon | 2300 | 1700 | 2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster. |
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Evolzar Laggia
74294676 |
Xyz/Effect Monster | FIRE | Dragon | 2400 | 2000 | 2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card. |
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Exarion Universe
63749102 |
Effect Monster | DARK | Beast-Warrior | 1800 | 1900 | During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects last until the End Phase. | |
Exiled Force
74131780 |
Effect Monster | EARTH | Warrior | 1000 | 1000 | You can Tribute this card, then target 1 monster on the field; destroy that target. | |
Exodia Necross
12600382 |
Effect Monster | DARK | Spellcaster | 1800 | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" or "Left Leg of the Forbidden One" is not in your Graveyard. | |
Exosister Asophiel
41524885 |
Xyz/Effect Monster | LIGHT | Warrior | 2100 | 1800 | 2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand. |
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Exosister Elis
16474916 |
Effect Monster | LIGHT | Spellcaster | 500 | 800 | If you control an "Exosister" monster: You can Special Summon this card from your hand, then if you control "Exosister Stella", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Elis" once per turn. | |
Exosister Gibrine
05530780 |
Xyz/Effect Monster | LIGHT | Warrior | 1400 | 2800 | 2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK. |
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Exosister Irene
79858629 |
Effect Monster | LIGHT | Spellcaster | 400 | 800 | You can place 1 "Exosister" card from your hand on the bottom of the Deck; draw 1 card, then if you control "Exosister Sophia", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Irene" once per turn. | |
Exosister Kaspitell
78135071 |
Xyz/Effect Monster | LIGHT | Warrior | 2300 | 800 | 2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand. |
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Exosister Martha
37343995 |
Effect Monster | LIGHT | Spellcaster | 1600 | 800 | If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn. | |
Exosister Mikailis
42741437 |
Xyz/Effect Monster | LIGHT | Warrior | 2500 | 1800 | 2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand. |
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Exosister Sophia
05352328 |
Effect Monster | LIGHT | Spellcaster | 100 | 800 | If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn. | |
Exosister Stella
43863925 |
Effect Monster | LIGHT | Spellcaster | 300 | 800 | During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, then if you control "Exosister Elis", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Stella" once per turn. | |
Express Train Trolley Olley
07080743 |
Effect Monster | EARTH | Machine | 1800 | 1000 | An Xyz Monster that was Summoned using this card as Xyz Materialgains this effect. |
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Expressroid
00984114 |
Effect Monster | EARTH | Machine | 400 | 1600 | When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand. | |
Ext Ryzeal
34022970 |
Effect Monster | LIGHT | Pyro | 500 | 2000 | You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn. | |
Extox Hydra
26050548 |
Fusion/Effect Monster | WATER | Reptile | 2000 | 2000 | 2+ monsters you control, Special Summoned from the Extra Deck Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as any material used for this card's Fusion Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage you inflicted. |
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F.A. Hang On Mach
93449450 |
Effect Monster | WIND | Machine | 0 | 1800 | Gains ATK equal to its Level x 300. Unaffected by activated effects from an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, any card sent to your opponent's GY is banished instead. | |
F.A. Sonic Meister
67045745 |
Effect Monster | WIND | Machine | 0 | 1000 | Gains ATK equal to its Level x 300. Cannot be destroyed by battle with an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, it can make up to 2 attacks on monsters during each Battle Phase. | |
F.A. Whip Crosser
49655592 |
Effect Monster | WIND | Machine | 0 | 1000 | Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect. | |
Fabled Ashenveil
12235475 |
Effect Monster | LIGHT | Fiend | 1600 | 1200 | If this card battles with your opponent's monster, you can send 1 card from your hand to the Graveyard during damage calculation to have this card gain 600 ATK during damage calculation only. | |
Fabled Gallabas
60434101 |
Effect Monster | LIGHT | Fiend | 1500 | 800 | You can discard 1 card to the Graveyard to destroy 1 face-up monster your opponent controls with DEF lower than this card's ATK. | |
Fabled Grimro
24040093 |
Effect Monster | LIGHT | Fiend | 1700 | 1000 | If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro". | |
Fabled Marcosia
57630503 |
Effect Monster | LIGHT | Fiend | 1700 | 0 | If this card is in your hand: You can discard up to 2 monsters, except "Fabled Marcosia", but including another "Fabled" monster, and if you do, Special Summon this card. If Summoned this way, this card gains 200 ATK for each monster discarded. If this card is discarded to the GY: Add 1 "Fabled" Spell/Trap from your Deck to your hand. You can only use each effect of "Fabled Marcosia" once per turn. | |
Fabled Urustos
73040500 |
Effect Monster | LIGHT | Fiend | 1500 | 200 | While you have 2 or less cards in your hand, all face-up "Fabled" monsters you control gain 400 ATK. | |
Fairy Cheer Girl
51960178 |
Xyz/Effect Monster | LIGHT | Fairy | 1900 | 1500 | 2 Level 4 Fairy-Type monsters You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of "Fairy Cheer Girl" once per turn. |
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Fairy Dragon
20315854 |
Normal Monster | WIND | Dragon | 1100 | 1200 | This beautiful dragon spirit harbors hidden strength. | |
Fairy King Albverdich
28290705 |
Xyz/Effect Monster | EARTH | Plant | 2300 | 1400 | 2 Level 4 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF. |
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Fairy Tail - Luna
86937530 |
Effect Monster | LIGHT | Spellcaster | 1850 | 1000 | When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand. | |
Fairy Tail - Rella
52022648 |
Effect Monster | LIGHT | Spellcaster | 1850 | 1000 | Neither player can target monsters on the field with Spell Cards or effects, except this one. Once per turn: You can discard 1 Spell Card; equip 1 Equip Spell Card from your hand, Deck, or Graveyard to this card, but return that Equip Spell Card to the hand during the End Phase. | |
Fairy Tail - Rochka
65953423 |
Effect Monster | LIGHT | Spellcaster | 1850 | 1000 | When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this card battles, before damage calculation: You can send this card to the GY. | |
Fairy Tail - Sleeper
42921475 |
Flip/Effect Monster | LIGHT | Spellcaster | 1850 | 1000 | FLIP: You can Special Summon 1 monster from your hand. During either player's turn, when your opponent activates a Normal Spell/Trap Card: You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn. |
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Fairy Tail - Snow
55623480 |
Effect Monster | LIGHT | Spellcaster | 1850 | 1000 | If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. During either player's turn, if this card is in your Graveyard: You can banish 7 other cards from your hand, field, and/or Graveyard; Special Summon this card. | |
Fairy's Gift
68401546 |
Normal Monster | LIGHT | Spellcaster | 1400 | 1000 | This flying monster is known for delivering happiness to all. | |
Faith Bird
75582395 |
Normal Monster | WIND | Winged Beast | 1500 | 1100 | This long-tailed bird blinds its enemies with mystical light. | |
Falchion B
86170989 |
Effect Monster | LIGHT | Machine | 1200 | 800 | If this card destroys an opponent's monster by battle, select and activate 1 of these effects: |
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Fallen of Albaz
68468459 |
Effect Monster | DARK | Dragon | 1800 | 0 | If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn. | |
Familiar-Possessed - Aussa
31887905 |
Effect Monster | EARTH | Spellcaster | 1850 | 1500 | By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. | |
Familiar-Possessed - Dharc
21390858 |
Effect Monster | DARK | Spellcaster | 1850 | 1500 | You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Dharc the Dark Charmer" you control and 1 face-up DARK monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | |
Familiar-Possessed - Eria
68881649 |
Effect Monster | WATER | Spellcaster | 1850 | 1500 | By sending 1 "Eria the Water Charmer" and 1 WATER monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. | |
Familiar-Possessed - Hiita
04376658 |
Effect Monster | FIRE | Spellcaster | 1850 | 1500 | By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. | |
Familiar-Possessed - Lyna
40542825 |
Effect Monster | LIGHT | Spellcaster | 1850 | 1500 | You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the Graveyard. When Summoned this way: You can add 1 Spellcaster-Type monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Familiar-Possessed - Wynn
31764353 |
Effect Monster | WIND | Spellcaster | 1850 | 1500 | By sending 1 "Wynn the Wind Charmer" and 1 WIND monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. | |
FaSolfachord Fancia
54100561 |
Pendulum/Effect Monster | FIRE | Fairy | 1600 | 400 | While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 "Solfachord" Pendulum Monster from your Deck to your Extra Deck face-up, except "FaSolfachord Fancia". You can only use this effect of "FaSolfachord Fancia" once per turn. Pendulum Scale: 5 Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. |
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Fear from the Dark
34193084 |
Effect Monster | DARK | Zombie | 1700 | 1500 | When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card. | |
Felis, Lightsworn Archer
73176465 |
Tuner/Effect Monster | LIGHT | Beast-Warrior | 1100 | 2000 | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY. | |
Fencing Fire Ferret
97396380 |
Effect Monster | FIRE | Beast | 1700 | 600 | If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent. | |
Fenrir
00218704 |
Effect Monster | WATER | Beast | 1400 | 1200 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 WATER monsters in your Graveyard. When this card destroys an opponent's monster as a result of battle, your opponent skips their next Draw Phase. | |
Feral Imp
41392891 |
Normal Monster | DARK | Fiend | 1300 | 1400 | A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. | |
Field-Commander Rahz
89529919 |
Effect Monster | EARTH | Warrior | 1600 | 1200 | When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck. | |
Fiend Kraken
77456781 |
Normal Monster | WATER | Aqua | 1200 | 1400 | A giant squid that drags its enemies to a watery grave. | |
Fiend Reflection #2
02863439 |
Normal Monster | LIGHT | Winged Beast | 1100 | 1400 | A bird-beast that summons reinforcements with a hand mirror. | |
Fiend Reflection of the Millennium
63947968 |
Effect Monster | WIND | Illusion | 1300 | 1400 | If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Fiend Reflection of the Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. If your opponent activates a card or effect, while this card is a Continuous Spell (except during the Damage Step): You can Special Summon this card, then you can gain LP equal to half the ATK of 1 monster on the field. | |
Fierce Tiger Monghu
27012717 |
Effect Monster | EARTH | Beast | 1700 | 1000 | All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card. | |
Fighting Flame Swordsman
01047075 |
Effect Monster | FIRE | Warrior | 1800 | 1600 | If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Flame Swordsman" from your Deck to your hand. If this card is sent to the GY: You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck to the GY, except "Fighting Flame Swordsman". You can only use each effect of "Fighting Flame Swordsman" once per turn. | |
Fire Cracker
81109178 |
Effect Monster | FIRE | Fiend | 1700 | 200 | During either player's turn: You can discard this card; inflict 1000 damage to your opponent, and if you do, skip your next Draw Phase. You can only use this effect of "Fire Cracker" once per turn. Each time your opponent takes effect damage, place 1 counter on this card. Once per turn, during the End Phase: Remove all counters from this card that were placed by its effect, and if you do, inflict 300 damage to your opponent for each. | |
Fire Hand
68535320 |
Effect Monster | FIRE | Pyro | 1600 | 1000 | When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck. | |
Fire King Avatar Arvata
18621798 |
Effect Monster | FIRE | Beast-Warrior | 1800 | 200 | When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but negate its effects, also destroy it during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn. | |
Fire King Avatar Barong
69000994 |
Effect Monster | FIRE | Beast-Warrior | 1800 | 200 | If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the GY: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong". | |
Fire King Avatar Rangbali
38910263 |
Effect Monster | FIRE | Beast-Warrior | 1600 | 200 | If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn. | |
Fire King Avatar Yaksha
66413481 |
Effect Monster | FIRE | Beast-Warrior | 1800 | 200 | If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or field. You can only use this effect of "Fire King Avatar Yaksha" once per turn. | |
Fire King Courtier Ulcanix
44455560 |
Effect Monster | FIRE | Winged Beast | 800 | 2000 | If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn. | |
Fire Kraken
46534755 |
Normal Monster | FIRE | Aqua | 1600 | 1500 | A squid that thrives on fire and heat. | |
Fire Princess
64752646 |
Effect Monster | FIRE | Pyro | 1300 | 1500 | Each time you gain Life Points, inflict 500 damage to your opponent. | |
Fire Sorcerer
27132350 |
Flip/Effect Monster | FIRE | Spellcaster | 1000 | 1500 | FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points. | |
Firebird
87473172 |
Effect Monster | FIRE | Winged Beast | 1000 | 800 | Each time a Winged Beast-Type monster(s) on your side of the field is destroyed, this card gains 500 ATK. | |
Firewall Defenser
20455229 |
Effect Monster | DARK | Cyberse | 1200 | 1500 | If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn. | |
Firewall eXceed Dragon
21065189 |
Xyz/Effect Monster | DARK | Cyberse | 2500 | 2000 | 2+ Level 4 monsters This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn. |
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Firewall Guardian
86605184 |
Effect Monster | DARK | Cyberse | 100 | 2000 | If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn. | |
Fireyarou
71407486 |
Normal Monster | FIRE | Pyro | 1300 | 1000 | A malevolent creature wrapped in flames that attacks enemies with intense fire. | |
Fish Lamp
35834119 |
Synchro/Effect Monster | FIRE | Fish | 1200 | 400 | 1 Tuner + 1+ non-Tuner monsters If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Lamp Tokens" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Fish Lamp" once per turn. |
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Fishborg Doctor
10560119 |
Effect Monster | WATER | Fish | 400 | 400 | If this card is in your Graveyard and all face-up monsters you control (min. 1) are "Fishborg" monsters: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of "Fishborg Doctor" once per turn. If you control a monster that is not a "Fishborg" monster, destroy this card | |
Fishborg Harpooner
57420265 |
Tuner/Effect Monster | WATER | Fish | 400 | 400 | You can reveal this card and 1 WATER monster in your hand; Special Summon 1 of them and discard the other. You can only use this effect of "Fishborg Harpooner" once per turn. If this card is sent to the GY as material for a WATER Synchro Monster: You can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn. | |
Flame Armor Ninja
33034646 |
Effect Monster | FIRE | Warrior | 1700 | 1000 | When this card is Summoned: You can target 1 "Ninja" monster you control; increase its Level by 1. | |
Flame Ruler
41089128 |
Effect Monster | FIRE | Pyro | 1500 | 1600 | This card is treated as 2 Tributes for the Tribute Summon of a FIRE monster. | |
Flame Spirit Ignis
79444933 |
Effect Monster | FIRE | Pyro | 1500 | 1200 | You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monster in your Graveyard. | |
Flame Tiger
66499018 |
Effect Monster | FIRE | Beast | 1800 | 0 | During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field. | |
Flamvell Firedog
23297235 |
Effect Monster | FIRE | Beast | 1900 | 200 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog". | |
Flamvell Grunika
77372241 |
Effect Monster | FIRE | Dragon | 1700 | 200 | When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200. | |
Flamvell Magician
95621257 |
Tuner Monster | FIRE | Spellcaster | 1400 | 200 | While you control an "Ally of Justice" monster(s), this card gains 400 ATK. | |
Flash Assailant
96890582 |
Effect Monster | DARK | Fiend | 2000 | 2000 | Decrease the ATK and DEF of this card by 400 points for every card in your hand. | |
Flash Knight
17390179 |
Pendulum Monster | LIGHT | Warrior | 1800 | 600 | The power of the pendulum flashes forth from this shining knight. Pendulum Scale: 7 Pendulum Effect: |
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Flick Clown
00209710 |
Effect Monster | DARK | Cyberse | 1000 | 1400 | If you control at least 2 other Cyberse monsters and you have no cards in your hand: You can pay 1000 LP; draw 1 card. You can only use this effect of "Flick Clown" once per turn. | |
Flint Lock
83812099 |
Effect Monster | LIGHT | Machine | 1500 | 800 | Once per turn, you can equip 1 "Flint" on the field to this card. You can take any "Flint" equipped to this card and equip to another face-up monster. This card can only be equipped with 1 "Flint" at a time. While equipped with "Flint", it is unaffected by "Flint"'s effect and cannot be destroyed by battle. | |
Flogos, the Ogdoadic Boundless
09400127 |
Effect Monster | LIGHT | Reptile | 1800 | 1400 | If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn. | |
Flowerdino
10851853 |
Effect Monster | EARTH | Dinosaur | 2000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use each of the following effects of "Flowerdino" once per turn. If you activate a Trap Card or effect, or your opponent activates a Spell Card or effect: You can Special Summon this card from your hand. If this card is sent to the GY: You can target 3 banished Spells/Traps; place them on the bottom of the appropriate Deck(s) in any order, then draw 1 card. | |
Fluffal Dog
39246582 |
Effect Monster | EARTH | Fairy | 1700 | 1000 | When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn. | |
Fluffal Dolphin
82896870 |
Effect Monster | WATER | Fairy | 1600 | 1000 | You can target 1 "Toy Vendor" in your GY; Set it, and if you do, send 1 "Fluffal" monster or 1 "Edge Imp Sabres" from your Deck to the GY. If this card is sent to the GY as Fusion Material for a Fusion Summon: You can shuffle into the Deck, 1 of your "Fusion" Spells or "Polymerization" Spells that is banished or in your GY. You can only use each effect of "Fluffal Dolphin" once per turn. | |
Fluffal Leo
66457138 |
Effect Monster | EARTH | Fairy | 1600 | 1200 | When this card declares an attack: It gains 500 ATK until the end of theBattle Phase. | |
Fluffal Penguin
13241004 |
Effect Monster | WATER | Fairy | 1600 | 1100 | During your Main Phase: You can Special Summon 1 "Fluffal" monster from your hand, except "Fluffal Penguin". This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of "Fluffal Penguin" once per turn. | |
Flying Elephant
66765023 |
Effect Monster | WIND | Beast | 1850 | 1300 | Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect. |
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Flying Fish
31987274 |
Normal Monster | WIND | Fish | 800 | 500 | Three wishes are granted to those fortunate enough to see this monster in flight. | |
Flying Kamakiri #1
84834865 |
Effect Monster | WIND | Insect | 1400 | 900 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
Flying Kamakiri #2
03134241 |
Normal Monster | WIND | Insect | 1500 | 800 | A flying mantis that feeds primarily on insects. | |
Flying Pegasus Railroad Stampede
88875132 |
Effect Monster | EARTH | Machine | 1800 | 1000 | If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each of "Flying Pegasus Railroad Stampede" once per turn. | |
Flying Penguin
05628232 |
Normal Monster | WATER | Aqua | 1200 | 1000 | A very rare penguin that takes to the air with ears shaped like wings. | |
Flying Red Carp
33314479 |
Effect Monster | WATER | Fish | 500 | 500 | (Quick Effect): You can discard 1 WATER monster; this card gains 500 ATK. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your hand or Deck. You can only use each effect of "Flying Red Carp" once per turn. | |
Foie Glasya de Nouvelles
15001940 |
Ritual/Effect Monster | DARK | Warrior | 1600 | 1850 | You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target up to 3 cards in any GY(s); shuffle them into the Deck. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 5 or 6 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Foie Glasya de Nouvelles" once per turn. | |
Fortune Fairy Swee
05298175 |
Effect Monster | WATER | Spellcaster | 0 | 0 | When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of "Fortune Fairy Swee" once per turn. | |
Fortune Lady Water
29088922 |
Effect Monster | WATER | Spellcaster | ? | ? | This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up "Fortune Lady" monster except "Fortune Lady Water", draw 2 cards. | |
Fossil Dragon Skullgar
12015000 |
Fusion/Effect Monster | EARTH | Rock | 2500 | 0 | 1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn. |
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Fossil Dyna Pachycephalo
42009836 |
Effect Monster | EARTH | Rock | 1200 | 1300 | If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters. | |
Fossil Machine Skull Buggy
10040267 |
Fusion/Effect Monster | EARTH | Rock | 1400 | 1200 | 1 Rock monster in your GY + 1 Level 4 or lower monster Must first be Special Summoned with "Fossil Fusion". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster from your Deck to your hand that mentions "Fossil Fusion". You can only use this effect of "Fossil Machine Skull Buggy" once per turn. |
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Fossil Tusker
17706537 |
Effect Monster | EARTH | Rock | 1800 | 0 | If this card destroys an opponents monster by battle and sends it to the GY: Inflict 400 damage to your opponent. | |
Fossil Warrior Skull Bone
86520461 |
Fusion/Effect Monster | EARTH | Rock | 2000 | 800 | 1 Rock monster + 1 Level or lower monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. You can banish this card from your GY; add 1 "Time Stream" from your Deck to your hand. You can only use this effect of "Fossil Warrior Skull Bone" once per turn. |
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Freed the Brave Wanderer
16556849 |
Effect Monster | LIGHT | Warrior | 1700 | 1200 | Once per turn you can remove from play 2 LIGHT monsters in your Graveyard to destroy 1 face-up monster on the field with higher ATK than this card. | |
Freezing Beast
85359414 |
Union Monster | WATER | Aqua | 1500 | 1000 | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
Frenzied Panda
98818516 |
Normal Monster | EARTH | Beast | 1200 | 1000 | A savage beast that carries a big bamboo stick for beating down its enemies. | |
Frontline Observer
12451640 |
Effect Monster | EARTH | Machine | 1000 | 1500 | During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. If this card was Normal Summoned, during the End Phase of the Summoning player's next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand. | |
Full Armored Black Ray Lancer
25853045 |
Xyz/Effect Monster | WATER | Beast-Warrior | 2100 | 600 | 3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no material. Gains 200 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach all materials from this card instead. When this card destroys an opponent's monster by battle: You can target 1 Spell/Trap your opponent controls; destroy that target. |
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Full Armored Utopic Ray Lancer
01269512 |
Xyz/Effect Monster | WATER | Beast-Warrior | 2500 | 600 | 3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row. |
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Fushi No Tori
38538445 |
Spirit Monster | FIRE | Winged Beast | 1200 | 0 | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage. | |
Fusion Devourer
98336111 |
Effect Monster | DARK | Fiend | 1400 | 1200 | When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only. | |
Future Samurai
90642597 |
Effect Monster | LIGHT | Warrior | 1600 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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G.B. Hunter
04130270 |
Effect Monster | EARTH | Warrior | 1200 | 2000 | Cards on the field cannot be returned to the Deck. | |
Gadget Trio
92110878 |
Effect Monster | EARTH | Machine | 1300 | 1100 | If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn. | |
Gagaga Cowboy
12014404 |
Xyz/Effect Monster | EARTH | Warrior | 1500 | 2400 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position. |
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Gagaga Gardna
12423762 |
Effect Monster | EARTH | Warrior | 1500 | 2000 | When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle. | |
Gagaga Magician
26082117 |
Effect Monster | DARK | Spellcaster | 1500 | 1000 | Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up "Gagaga Magician". This card cannot be used as a Synchro Material Monster. | |
Gagaga Mancer
28884172 |
Effect Monster | DARK | Spellcaster | 100 | 100 | Once per turn: You can target 1 "Gagaga" monster in your Graveyard, except "Gagaga Mancer"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except "Gagaga" monsters. If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can target 1face-up Xyz Monster you control; it gains 500 ATK until the end of this turn. | |
Gagaga Samurai
91499077 |
Xyz/Effect Monster | EARTH | Warrior | 1900 | 1600 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation. |
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Gagagaga Magician
86331741 |
Xyz/Effect Monster | DARK | Spellcaster | 2000 | 2000 | 2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. |
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Gagagigo
49003308 |
Normal Monster | WATER | Reptile | 1850 | 1000 | This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice. | |
Gagagigo the Risen
09053187 |
Xyz Monster | WATER | Reptile | 2950 | 2800 | 3 Level 4 monsters | |
Gaia Soul the Combustible Collective
51355346 |
Effect Monster | FIRE | Pyro | 2000 | 0 | You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase. | |
Gaia the Fierce Knight Origin
50354944 |
Effect Monster | EARTH | Warrior | 1600 | 1200 | This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK. | |
Gaia, the Mid-Knight Sun
40371092 |
Effect Monster | LIGHT | Warrior | 1600 | 1200 | You can only use each effect of "Gaia, The Mid-Knight Sun" once per turn. |
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Gaia, the Polar Knight
14882493 |
Effect Monster | DARK | Warrior | 1600 | 1200 | You can only use each effect of "Gaia, the Polar Knight" once per turn. |
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Galaxy Cleric
28770951 |
Effect Monster | LIGHT | Spellcaster | 1500 | 600 | If this card is in your hand: You can target 1 "Photon" or "Galaxy" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 "Photon" and/or "Galaxy" cards with different names in your GY: shuffle them into the Deck, then draw 2 cards. You can only use 1 "Galaxy Cleric" effect per turn, and only once that turn. | |
Galaxy Dragon
09024367 |
Effect Monster | LIGHT | Dragon | 2000 | 1200 | This card can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also negate that monster's effects during each Battle Phase, as long as this card remains face-up on the field. | |
Galaxy Photon Dragon
85747929 |
Xyz/Effect Monster | LIGHT | Dragon | 2000 | 0 | 2 Level 4 monsters Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn. |
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Galaxy Stealth Dragon
54358015 |
Xyz/Effect Monster | DARK | Dragon | 2000 | 1600 | 2 Level 4 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. Your opponent cannot target other "Galaxy" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. |
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Galaxy Summoner
00863795 |
Effect Monster | LIGHT | Spellcaster | 1600 | 1400 | If this card is Normal or Special Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY, except "Galaxy Summoner"; Special Summon it in Defense Position. You can target 1 other LIGHT monster you control; it becomes Level 4 until the end of this turn. You can only use each effect of "Galaxy Summoner" once per turn. | |
Galaxy Wizard
98555327 |
Effect Monster | LIGHT | Spellcaster | 0 | 1800 | Once per turn: You can increase this card's Level by 4 until the End Phase. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard". | |
Gale Lizard
77491079 |
Flip/Effect Monster | WATER | Reptile | 1400 | 700 | FLIP: Select 1 Monster Card on your opponent's side of the field and return it to its owner's hand. | |
Gallant Granite
32530043 |
Xyz/Effect Monster | EARTH | Rock | 2300 | 1800 | 2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; You can only use this effect of "Gallant Granite" once per turn. |
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Gambler of Legend
02196767 |
Effect Monster | DARK | Spellcaster | 500 | 1400 | Once per turn, you can toss a coin 3 times and apply the appropriate effect: 3 Heads: Destroy all monsters your opponent controls. 2 Heads: Discard 1 random card from your opponent's hand. 1 Head: Destroy 1 card you control. 3 Tails: Discard your entire hand. | |
Gamma the Magnet Warrior
11549357 |
Normal Monster | EARTH | Rock | 1500 | 1800 | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
Ganbara Knight
24291651 |
Effect Monster | LIGHT | Warrior | 0 | 1800 | When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position. | |
Garmr of the Nordic Beasts
88283496 |
Effect Monster | DARK | Beast | 800 | 1900 | If this card battles with a Level 4 or lower monster, you can return that monster to the hand after damage calculation. | |
Garoth, Lightsworn Warrior
59019082 |
Effect Monster | LIGHT | Warrior | 1850 | 1300 | If a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect. | |
Garuda the Wind Spirit
12800777 |
Effect Monster | WIND | Winged Beast | 1600 | 1200 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position. | |
Gash the Dust Lord
19012345 |
Effect Monster | DARK | Fiend | 1000 | 1200 | When this card inflicts battle damage to your opponent: Increase the Level of this by 1 (max. 12). | |
Gate Blocker
08102334 |
Effect Monster | EARTH | Rock | 100 | 2000 | Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects. | |
Gateway Dragon
91482773 |
Effect Monster | DARK | Dragon | 1600 | 1400 | If your opponent controls a Link Monster, you can Special Summon this card (from your hand). You can only Special Summon "Gateway Dragon" once per turn this way. Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon monster from your hand. | |
Gazelle the King of Mythical Beasts
05818798 |
Normal Monster | EARTH | Beast | 1500 | 1200 | This monster moves so fast that it looks like an illusion to mortal eyes. | |
Gazelle the King of Mythical Claws
23076639 |
Effect Monster | EARTH | Beast | 1500 | 1200 | If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 "Chimera Fusion" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of "Gazelle the King of Mythical Claws" once per turn. | |
Gear Gigant X
28912357 |
Xyz/Effect Monster | EARTH | Machine | 2300 | 1500 | 2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target. |
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Gear Golem the Moving Fortress
30190809 |
Effect Monster | EARTH | Machine | 800 | 2200 | Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn. | |
Gearfried the Iron Knight
00423705 |
Effect Monster | EARTH | Warrior | 1800 | 1600 | When an Equip Card(s) is equipped to this card:, Destroy the Equip Card(s). | |
Gearfried the Red-Eyes Iron Knight
85651167 |
Effect Monster | DARK | Warrior | 1800 | 1600 | Once per turn, if either player equips an Equip Card(s) to this card: You can destroythose Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it. | |
Geargiaccelerator
47030842 |
Effect Monster | EARTH | Machine | 1400 | 800 | If you control a "Geargia" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand. | |
Geargianchor
92693205 |
Effect Monster | EARTH | Machine | 1800 | 500 | Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control. | |
Geargiarmor
00923596 |
Effect Monster | EARTH | Machine | 1100 | 1900 | Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor". | |
Geargiarsenal
73428497 |
Effect Monster | EARTH | Machine | 1500 | 500 | This card gains 200 ATK for each face-up "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck, except "Geargiarsenal", in face-up Defense Position. | |
Geargiattacker
72370114 |
Effect Monster | EARTH | Machine | 1900 | 100 | Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control. | |
Geargiauger
47687766 |
Effect Monster | EARTH | Machine | 500 | 500 | When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannotdeclare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn. | |
Gellenduo
11662742 |
Effect Monster | LIGHT | Fairy | 1700 | 0 | This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this card. If you Tribute Summon a LIGHT Fairy-Type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon. | |
Gem-Armadillo
27004302 |
Effect Monster | EARTH | Rock | 1700 | 500 | When this card is Normal Summoned: You can add to your hand 1 "Gem-Knight" monster from your Deck. | |
Gem-Knight Alexandrite
90019393 |
Effect Monster | EARTH | Rock | 1800 | 1200 | You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck. | |
Gem-Knight Amber
72056560 |
Effect Monster | EARTH | Thunder | 1600 | 1400 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Gem-Knight Emerald
69243722 |
Effect Monster | EARTH | Rock | 1800 | 800 | You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard. | |
Gem-Knight Garnet
91731841 |
Normal Monster | EARTH | Pyro | 1900 | 0 | The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies. | |
Gem-Knight Iolite
45662855 |
Effect Monster | EARTH | Aqua | 1300 | 2000 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Gem-Knight Pearl
71594310 |
Xyz Monster | EARTH | Rock | 2600 | 1900 | 2 Level 4 monsters | |
Gem-Knight Quartz
35622739 |
Effect Monster | EARTH | Fairy | 1500 | 1500 | If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn. | |
Gem-Knight Sapphire
27126980 |
Normal Monster | EARTH | Aqua | 0 | 2100 | His Sapphire powers commands the waters to protect him from attack. His comrades trust in his silent protection. | |
Gem-Knight Sardonyx
43114901 |
Gemini Monster | EARTH | Pyro | 1800 | 900 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Gem-Knight Tourmaline
54620698 |
Normal Monster | EARTH | Thunder | 1600 | 1800 | He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life. | |
Gem-Turtle
64734090 |
Flip/Effect Monster | EARTH | Rock | 0 | 2000 | FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand. | |
Gemini Elf
69140098 |
Normal Monster | EARTH | Spellcaster | 1900 | 900 | Elf twins that alternate their attacks. | |
Gemini Imps
67688478 |
Effect Monster | DARK | Fiend | 1000 | 1000 | During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card. | |
Gemini Lancer
26254876 |
Gemini Monster | WATER | Sea Serpent | 1800 | 1400 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Gemini Scorpion
91798373 |
Effect Monster | EARTH | Warrior | 1600 | 400 | When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand. | |
Gemini Summoner
19041767 |
Effect Monster | WATER | Spellcaster | 1500 | 0 | Once per turn, during your opponent's End Phase, you can pay 500 Life Points to Normal Summon or Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. Once per turn, if this card would be destroyed by battle, it is not destroyed. | |
Geminize Lord Golknight
72305034 |
Gemini/Effect Monster | EARTH | Warrior | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. |
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Gendo the Ascetic Monk
99000107 |
Effect Monster | WATER | Spellcaster | 300 | 1800 | Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects. | |
Gene-Warped Warwolf
69247929 |
Normal Monster | EARTH | Beast-Warrior | 2000 | 100 | This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction. | |
Generaider Token
OP13-EN026 |
Token | LIGHT | Fairy | 1500 | 1500 | This card can be used as a "Generaider Token". If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF. |
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Genetic Woman
98147766 |
Effect Monster | WIND | Psychic | 1700 | 1200 | Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand. | |
Genex Ally Bellflame
91438994 |
Effect Monster | DARK | Machine | 1700 | 1000 | Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent for each Genex Counter on this card. | |
Genex Ally Crusher
27827903 |
Effect Monster | DARK | Machine | 1000 | 2000 | Once per turn, when you Normal Summon a monster with this card's Attribute, you can select and destroy 1 card your opponent controls. | |
Genex Ally Duradark
68450517 |
Effect Monster | DARK | Machine | 1800 | 200 | Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect. | |
Genex Ally Powercell
94622638 |
Effect Monster | DARK | Machine | 1700 | 0 | Other face-up monsters you control with the same Attribute as this card's gain 500 ATK. | |
Genex Ally Volcannon
56511382 |
Effect Monster | DARK | Machine | 1700 | 600 | Once per turn, you can send 1 face-up FIRE "Genex" monster you control to the Graveyard to select and destroy 1 face-up monster your opponent controls. Then, inflict damage to your opponent equal to the Level of the destroyed monster x 400. | |
Genex Blastfan
24432029 |
Effect Monster | WIND | Spellcaster | 1600 | 1300 | When this card is Special Summoned, you can add 1 DARK "Genex" monster from your Deck to your hand. | |
Genex Neutron
19182751 |
Effect Monster | LIGHT | Machine | 1800 | 1200 | During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand. | |
Genex Searcher
67483216 |
Effect Monster | EARTH | Machine | 1600 | 400 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position. | |
Genex Turbine
52222372 |
Effect Monster | EARTH | Machine | 1400 | 1300 | All face-up "Genex" monsters you control gain 400 ATK. | |
Genta, Gateman of Dark World
77895328 |
Effect Monster | DARK | Fiend | 1000 | 1800 | You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card. | |
Gentlemander
54635862 |
Effect Monster | LIGHT | Reptile | 1200 | 1000 | When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one. | |
Geri the Runick Fangs
28373620 |
Fusion/Effect Monster | DARK | Beast | 0 | 1000 | 2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it. |
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Gernia
77936940 |
Effect Monster | DARK | Zombie | 1300 | 1200 | During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it. | |
Getsu Fuhma
21887179 |
Effect Monster | DARK | Warrior | 1700 | 1200 | If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step. | |
Ghost Bird of Bewitchment
15419596 |
Effect Monster | DARK | Winged Beast | 1300 | 1500 | This card gains an effect based on your Main Monster Zone it is in. |
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Ghost Gardna
59965151 |
Effect Monster | DARK | Warrior | 0 | 1900 | When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK until the End Phase. | |
Ghost Wyvern, The Underworld Dragon
61103515 |
Effect Monster | DARK | Zombie | 1700 | 0 | If this card is Normal Summoned: You can add 1 "Ghost Fusion" from your Deck to your hand. During the End Phase, if this card is currently banished, and was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck and either add it to your hand or send it to the GY. You can only use each effect of "Ghost Wyvern, the Underworld Dragon" once per turn. | |
Ghostrick Angel of Mischief
53334641 |
Xyz/Effect Monster | DARK | Fairy | 2000 | 2500 | 2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as material, except "Ghostrick Angel of Mischief". (Transfer its materials to this card.) When the number of materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as material. |
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Ghostrick Siren
64804316 |
Effect Monster | DARK | Fairy | 800 | 1500 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects. |
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Giant Flea
41762634 |
Normal Monster | EARTH | Insect | 1500 | 1200 | A massive flea that feeds on the blood of its enemies. | |
Giant Kozaky
58185394 |
Effect Monster | DARK | Fiend | 2500 | 2400 | If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card. | |
Giant Orc
73698349 |
Effect Monster | DARK | Fiend | 2200 | 0 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase. It cannot change its battle position until the end of your next turn. | |
Giant Rat
97017120 |
Effect Monster | EARTH | Beast | 1400 | 1450 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
Giant Red Seasnake
58831685 |
Normal Monster | WATER | Aqua | 1800 | 800 | A sea-dwelling snake that attacks passing enemies with its sharp teeth. | |
Giant Rex
80280944 |
Effect Monster | EARTH | Dinosaur | 2000 | 1200 | Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, it gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn. | |
Giga-Tech Wolf
08471389 |
Normal Monster | FIRE | Machine | 1200 | 1400 | An iron wolf with razor-sharp fangs that can penetrate any armor. | |
Gigantes
47606319 |
Effect Monster | EARTH | Rock | 1900 | 1300 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field. | |
Gigantic Cephalotus
82116191 |
Effect Monster | EARTH | Plant | 1850 | 700 | This card gains 200 ATK each time a Plant-Type monster is sent to the Graveyard. | |
Gigathunder Giclops
17241941 |
Pendulum/Tuner/Effect Monster | WIND | Thunder | 1400 | 1700 | If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of "Gigathunder Giclops" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand. Pendulum Scale: 5 Pendulum Effect: Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions. |
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Gil Garth
38445524 |
Normal Monster | DARK | Fiend | 1800 | 1200 | This steel-armored terror machine ruthlessly strikes down enemies with its giant katana. | |
Gimmick Puppet Des Troy
76543119 |
Effect Monster | DARK | Machine | 1200 | 2000 | You can target 1 "Gimmick Puppet" monster on the field; destroy it. This effect can only be used once while this card is face-up on the field. When this card is sent from the field to the Graveyard: You can Special Summon 1 or 2 "Gimmick Puppet" monsters from your hand. | |
Gimmick Puppet Egg Head
20032555 |
Effect Monster | EARTH | Machine | 1600 | 1200 | You can only use the effect of "Gimmick Puppet Egg Head" once per turn. You can discard 1 "Gimmick Puppet" monster, then activate 1 of these effects. |
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Gimmick Puppet Gigantes Doll
07593748 |
Xyz/Effect Monster | DARK | Machine | 0 | 2000 | 2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn. |
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Gimmick Puppet Humpty Dumpty
08226374 |
Effect Monster | DARK | Machine | 0 | 100 | When this card is Normal Summoned or Special Summoned: You can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Humpty Dumpty" once per turn. | |
Gimmick Puppet Little Soldiers
36436372 |
Effect Monster | DARK | Machine | 0 | 0 | If this card is Normal or Special Summoned: You can send 1 "Gimmick Puppet" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of "Gimmick Puppet Little Soldiers" once per turn. You can banish this card from your GY, then target up to 2 "Gimmick Puppet" monsters you control; increase their Levels by 4 until the end of this turn. | |
Gimmick Puppet Scissor Arms
29216967 |
Effect Monster | DARK | Machine | 1200 | 600 | When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard. | |
Gimmick Puppet Terror Baby
43598843 |
Effect Monster | DARK | Machine | 500 | 0 | When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn. | |
Girochin Kuwagata
84620194 |
Normal Monster | WIND | Insect | 1700 | 1000 | Despite its small size, this monster has powerful jaws that can rip metal to shreds. | |
Girsu, the Orcust Mekk-Knight
69811710 |
Effect Monster | DARK | Machine | 1800 | 0 | If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn. | |
Gishki Ariel
92784374 |
Flip/Effect Monster | WATER | Spellcaster | 1000 | 1800 | FLIP: You can add 1 "Gishki" monster from your Deck to your hand. | |
Gishki Avance
16693254 |
Effect Monster | WATER | Spellcaster | 1500 | 800 | Once per turn: You can choose 1 "Gishki" monster in your Deck and place it on top of your Deck. | |
Gishki Beast
36227804 |
Effect Monster | WATER | Beast | 1500 | 1300 | When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position. | |
Gishki Chain
66399675 |
Effect Monster | WATER | Sea Serpent | 1800 | 1000 | When this card is Normal Summoned: Look at the top 3 cards of your Deck and if there is a Ritual Monster or Ritual Spell Card among those cards; you can reveal it to add it to your hand and return the remaining cards to the top of the Deck in any order. | |
Gishki Emilia
73551138 |
Spirit Monster | WATER | Spellcaster | 1600 | 800 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up "Gishki" monster to activate and to resolve this effect. | |
Gishki Marker
39905966 |
Effect Monster | WATER | Aqua | 1600 | 1200 | When this card is Summoned: You can add 1 "Gishki" Ritual Monster or Ritual Spell Card from your Graveyard to your hand. | |
Gishki Mollusk
19959742 |
Effect Monster | WATER | Aqua | 1700 | 900 | When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order. | |
Gishki Natalia
17241370 |
Spirit Monster | WATER | Spellcaster | 1800 | 900 | Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck. | |
Gishki Noellia
63942761 |
Effect Monster | WATER | Spellcaster | 1700 | 1000 | When this card is Normal Summoned: You can reveal the top 5 cards of your Deck, send any revealed Ritual Spell Card(s) or "Gishki" Monster Card(s) to the Graveyard, then return the other cards to the bottom of your Deck in any order you choose. | |
Gishki Psychelone
30334522 |
Ritual/Effect Monster | WATER | Fiend | 2150 | 1650 | You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand. | |
Gishki Shadow
29888389 |
Effect Monster | WATER | Sea Serpent | 1200 | 1000 | If you Ritual Summon a WATER Ritual Monster, this 1 card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand. | |
Gizmek Arakami, the Hailbringer Hog
59789370 |
Effect Monster | WATER | Machine | 1850 | 1850 | If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of "Gizmek Arakami, the Hailbringer Hog" once per turn. | |
Glacial Beast Blizzard Wolf
43175027 |
Effect Monster | WATER | Aqua | 1400 | 700 | When a monster declares an attack: You can negate the attack, and if you do, Special Summon 1 Level 4 or lower WATER monster from your hand, except "Glacial Beast Blizzard Wolf". At the start of your opponent's Battle Phase, if this card is in your GY and you control no monsters: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You can only use each effect of "Glacial Beast Blizzard Wolf" once per turn. | |
Gladiator Beast Andal
90582719 |
Normal Monster | EARTH | Beast-Warrior | 1900 | 1500 | This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows. | |
Gladiator Beast Attorix
52502677 |
Effect Monster | EARTH | Beast-Warrior | 800 | 2000 | If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix". | |
Gladiator Beast Bestiari
41470137 |
Effect Monster | WIND | Winged Beast | 1500 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari". | |
Gladiator Beast Darius
25924653 |
Effect Monster | EARTH | Beast-Warrior | 1700 | 300 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius". | |
Gladiator Beast Dimacari
31247589 |
Effect Monster | EARTH | Beast | 1600 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari". | |
Gladiator Beast Equeste
57731460 |
Effect Monster | WIND | Winged Beast | 1600 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste". | |
Gladiator Beast Hoplomus
04253484 |
Effect Monster | EARTH | Rock | 700 | 2100 | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus". | |
Gladiator Beast Lanista
02067935 |
Effect Monster | WIND | Winged Beast | 1800 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" monster from your Graveyard; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista". | |
Gladiator Beast Laquari
78868776 |
Effect Monster | FIRE | Beast-Warrior | 1800 | 400 | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari". | |
Gladiator Beast Secutor
77642288 |
Effect Monster | WIND | Reptile | 400 | 300 | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor". | |
Gladiator Beast Tygerius
50893987 |
Effect Monster | EARTH | Beast | 1800 | 800 | This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from the Deck to your hand. | |
Glife the Phantom Bird
00899287 |
Effect Monster | WIND | Winged Beast | 1500 | 1500 | You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn. | |
Goblin Attack Force
78658564 |
Effect Monster | EARTH | Warrior | 2300 | 0 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |
Goblin Black Ops
66707058 |
Effect Monster | DARK | Beast-Warrior | 1300 | 0 | This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |
Goblin Decoy Squad
18960169 |
Effect Monster | DARK | Warrior | 1000 | 0 | When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect. | |
Goblin Elite Attack Force
85306040 |
Effect Monster | EARTH | Fiend | 2200 | 1500 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |
Goblin Freefall Squad
85123771 |
Effect Monster | WIND | Warrior | 0 | 2000 | If this card is Special Summoned from the hand in Attack Position: You can target 1 face-up Effect Monster your opponent controls; change this card to Defense Position, also negate the effects of that monster while this monster is in face-up Defense Position. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can discard 1 card; add this card to your hand. You can only use each effect of "Goblin Freefall Squad" once per turn. | |
Goblin Marauding Squad
34251483 |
Effect Monster | EARTH | Beast-Warrior | 1900 | 0 | When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |
Goblin of Greed
00425934 |
Effect Monster | EARTH | Fiend | 1000 | 1800 | As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand. | |
Goblin Pothole Squad
12755462 |
Effect Monster | EARTH | Warrior | 1500 | 400 | When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole". | |
Goblin Recon Squad
82324312 |
Effect Monster | WIND | Warrior | 1700 | 0 | If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |
Goblin Zombie
63665875 |
Effect Monster | DARK | Zombie | 1100 | 1050 | If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand. | |
Goblindbergh
25259669 |
Effect Monster | EARTH | Warrior | 1400 | 0 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect. | |
Goddess Bow
83743222 |
Fusion/Effect Monster | LIGHT | Warrior | 1500 | 1600 | Must be Special Summoned with "The Claw of Hermos", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase. | |
Goddess with the Third Eye
53493204 |
Effect Monster | LIGHT | Fairy | 1200 | 1000 | This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct. | |
Goe Goe the Gallant Ninja
10236520 |
Effect Monster | WIND | Warrior | 1500 | 1000 | When this card inflicts Battle Damage to your opponent: Your opponent must discard 2 random cards. Your opponent must have at least 5 cards in their hand for you to activate and to resolve this effect. | |
Goggle Golem
21155323 |
Gemini Monster | EARTH | Rock | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2100. | |
Gogogo Aristera & Dexia
91718579 |
Effect Monster | EARTH | Rock | 0 | 2200 | While another "Gogogo" monster is on the field, your opponent's monsters cannot target "Gogogo" monsters for attacks, also your opponent cannot target "Gogogo" monsters on the field with card effects. An Xyz Monster that was Summoned using only this card and other "Gogogo" monsters as material gains this effect. |
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Gogogo Ghost
56105047 |
Effect Monster | DARK | Zombie | 1900 | 0 | If this card is Special Summoned: You can target 1 "Gogogo Golem" in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of "Gogogo Ghost" once per turn. | |
Gogogo Giant
39695323 |
Effect Monster | EARTH | Rock | 2000 | 0 | When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase | |
Gogogo Gigas
19667590 |
Effect Monster | EARTH | Rock | 0 | 2200 | While this card is in your Graveyard, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your Graveyard in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn. | |
Gogogo Golem
62476815 |
Effect Monster | EARTH | Rock | 1800 | 1500 | Once per turn, this Defense Position card cannot be destroyed by battle. | |
Gogogo Golem - Golden Form
02948263 |
Effect Monster | EARTH | Rock | ? | 1500 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Gogogo" monster, and cannot be Special Summoned by other ways. This card's ATK becomes double the original ATK of the Tributed monster. Any battle damage your opponent takes from battles involving this card is halved. Once per turn, during either player's turn, if a monster effect is activated on your opponent's side of the field: This card loses exactly 1500 ATK, and if it does, negate that effect. | |
Gogogo Goram
59911557 |
Effect Monster | EARTH | Rock | 2300 | 0 | f this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard. | |
Gokibore
15367030 |
Normal Monster | EARTH | Insect | 1200 | 1400 | A large, spherical roach that attacks its enemies by rolling over them. | |
Gold Gadget
55010259 |
Effect Monster | LIGHT | Machine | 1700 | 800 | When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn. | |
Golden Dragon Summoner
28565527 |
Effect Monster | LIGHT | Spellcaster | 1000 | 1000 | You can Tribute 1 monster, then target 1 monster on the field; return it to the hand. You can only use this effect of "Golden Dragon Summoner" once per turn. | |
Golden Flying Fish
76203291 |
Effect Monster | LIGHT | Fish | 1700 | 1000 | You can Tribute 1 other Fish-Type monster to destroy 1 card on the field. | |
Goldenhair, the Newest Plunder Patroll
81344070 |
Tuner/Effect Monster | WATER | Fiend | 0 | 2000 | You can send 1 other "Plunder Patroll" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn. | |
Golem Dragon
09666558 |
Effect Monster | EARTH | Dragon | 200 | 2000 | Your opponent cannot target face-up Dragon-Type monsters for attacks, expect this one. | |
Golem Sentry
52323207 |
Effect Monster | EARTH | Rock | 800 | 1800 | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand. | |
Golgoil
07526150 |
Normal Monster | EARTH | Machine | 900 | 1600 | An iron giant that appears from a dimensional rift. | |
Gora Turtle of Illusion
42868711 |
Effect Monster | WATER | Aqua | 1200 | 1400 | Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field. | |
Gouki Suprex
24073068 |
Effect Monster | EARTH | Warrior | 1800 | 0 | When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn. | |
Gozuki
52467217 |
Effect Monster | EARTH | Zombie | 1700 | 800 | During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn. | |
Gradius
10992251 |
Normal Monster | LIGHT | Machine | 1200 | 800 | A high-performance jet fighter with power capsules for variable attack capabilities. | |
Granadora
13944422 |
Effect Monster | WATER | Reptile | 1900 | 700 | When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage. | |
Grand Tiki Elder
13676474 |
Normal Monster | DARK | Fiend | 1500 | 800 | A masked monster that wields the most deadly of curses. | |
Grandram
35866404 |
Effect Monster | EARTH | Rock | 0 | 1400 | If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand) in face-up Attack Position. | |
Grapple Blocker
32907538 |
Effect Monster | EARTH | Psychic | 1200 | 2000 | When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card. | |
Grave Ohja
40937767 |
Effect Monster | EARTH | Rock | 1600 | 1500 | As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points. | |
Grave Protector
11448373 |
Effect Monster | DARK | Fiend | 0 | 2000 | Any monster destroyed by battle is shuffled into the Deck instead of going to the GY. | |
Gravekeeper's Ambusher
22134079 |
Effect Monster | DARK | Spellcaster | 1700 | 0 | When this card is flipped face-up: You can target 1 card in your opponent's Graveyard; place that target on the bottom of their Deck. If this card is sent from the field to the Graveyard after being flipped face-up: You can target 1 "Necrovalley" card in your Graveyard; add that target to your hand. This card's effects cannot be negated by the effect of "Necrovalley". | |
Gravekeeper's Assailant
25262697 |
Effect Monster | DARK | Spellcaster | 1500 | 1500 | If "Necrovalley" is on the field when this card declares an attack, you can select 1 face-up monster your opponent controls and change its battle position. | |
Gravekeeper's Cannonholder
99877698 |
Effect Monster | DARK | Spellcaster | 1400 | 1200 | You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder", to inflict 700 damage to your opponent. | |
Gravekeeper's Commandant
17393207 |
Effect Monster | EARTH | Spellcaster | 1600 | 1500 | You can discard this card to the Graveyard to add 1 "Necrovalley" from your Deck to your hand. | |
Gravekeeper's Descendant
30213599 |
Effect Monster | DARK | Spellcaster | 1500 | 1200 | You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target. | |
Gravekeeper's Guard
37101832 |
Flip/Effect Monster | DARK | Spellcaster | 1000 | 1900 | FLIP: Select 1 monster your opponent controls and return it to the hand. | |
Gravekeeper's Heretic
46955770 |
Effect Monster | DARK | Spellcaster | 1800 | 1500 | This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field. | |
Gravekeeper's Spear Soldier
63695531 |
Effect Monster | DARK | Spellcaster | 1500 | 1000 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Gravekeeper's Spiritualist
58657303 |
Effect Monster | DARK | Spellcaster | 1500 | 1500 | During your Main Phase, if "Nercovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn. | |
Gravekeeper's Spy
24317029 |
Flip/Effect Monster | DARK | Spellcaster | 1200 | 2000 | FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck. | |
Gravekeeper's Watcher
26084285 |
Effect Monster | DARK | Spellcaster | 1000 | 1000 | When your opponent activates an effect whereby your opponent discards a card(s) from his/her hand, you can send this card from your hand to the Graveyard to negate the activation of the effect and destroy it. | |
Great Angus
11813953 |
Normal Monster | FIRE | Beast | 1800 | 600 | A very violent beast, it is always berserk. People say that they have never seen it silent. | |
Great Sorcerer of the Nekroz
27796375 |
Effect Monster | WATER | Spellcaster | 1500 | 800 | If this card is Tributed by a card effect: You can add 1 Spellcaster-Type "Nekroz" Ritual Monster from your Deck to your hand. If this card is banished: You can send 1 "Nekroz" monster from your Deck to the Graveyard, except "Great Sorcerer of the Nekroz". You can only use 1 "Great Sorcerer of the Nekroz" effect per turn, and only once that turn. | |
Great Spirit
92736188 |
Effect Monster | EARTH | Rock | 500 | 1500 | Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn. | |
Great White
13429800 |
Normal Monster | WATER | Fish | 1600 | 800 | A giant white shark with razor-sharp teeth. | |
Green Gadget
41172955 |
Effect Monster | EARTH | Machine | 1400 | 600 | When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand. | |
Grenosaurus Giga-Cannon
34481518 |
Xyz/Effect Monster | FIRE | Dinosaur | 2200 | 2000 | 2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn. |
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Grid Sweeper
13090893 |
Effect Monster | LIGHT | Cyberse | 100 | 2000 | If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn. | |
Griffore
53829412 |
Normal Monster | EARTH | Beast | 1200 | 1500 | This monster's tough hide deflects almost any attack. | |
Ground Attacker Bugroth
58314394 |
Normal Monster | EARTH | Machine | 1500 | 1000 | A surface battle robot that was once used for sea warfare. | |
Ground Spider
17243896 |
Effect Monster | EARTH | Insect | 0 | 1500 | Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position. | |
Guard Ghost
56198785 |
Effect Monster | DARK | Zombie | 1800 | 100 | If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of "Guard Ghost" once per turn. | |
Guard Mantis
53754104 |
Effect Monster | WIND | Insect | 1000 | 2400 | You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn. | |
Guard Penguin
99581584 |
Effect Monster | WATER | Winged Beast | 0 | 1200 | When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. | |
Guardian Baou
73544866 |
Effect Monster | DARK | Fiend | 800 | 400 | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Wicked-Breaking Flamberge - Baou" on your side of the field. Each time this card destroys 1 of your opponent's monsters and sends it to the Graveyard as a result of battle, increase the ATK of this card by 1000 points. Also, the effects of an Effect Monster that this card destroys as a result of battle are negated. | |
Guardian Ceal
10755153 |
Effect Monster | FIRE | Pyro | 1700 | 1400 | This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Shooting Star Bow - Ceal" on your side of the field. Send an Equip Spell Card on your side of field equipped to this card to the Graveyard to destroy 1 monster on your opponent's side of the field. | |
Guardian Kay'est
09633505 |
Effect Monster | WATER | Sea Serpent | 1000 | 1800 | Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. | |
Guardian of Felgrand
33460840 |
Effect Monster | LIGHT | Warrior | 500 | 500 | If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Graveyard to this card. This card gains ATK and DEF equal to half the ATK and DEF of the monster equipped to it by this effect. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; Special Summon it. | |
Guardian of the Labyrinth
89272878 |
Normal Monster | EARTH | Warrior | 1000 | 1200 | A monster that guards the entrance to the Netherworld. | |
Guardian of the Throne Room
47879985 |
Normal Monster | LIGHT | Machine | 1650 | 1600 | A robot guard built to guard throne rooms, it is armed with homing missiles. | |
Guardian Statue
75209824 |
Effect Monster | EARTH | Rock | 800 | 1400 | Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand. | |
Guardragon Andrake
06990577 |
Effect Monster | WIND | Dragon | 2000 | 600 | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is Special Summoned from the hand or Deck: You can double this card's original ATK/DEF, until the end of the next turn. If this card is Special Summoned from the GY, or if this banished card is Special Summoned: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Guardragon Andrake" once per turn. | |
Guerilla Kite
54629413 |
Tuner/Effect Monster | FIRE | Fiend | 1600 | 200 | If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn. | |
Guiding Ariadne
98301564 |
Pendulum/Effect Monster | LIGHT | Fairy | 1700 | 800 | If this card is destroyed by battle or card effect: You can reveal 3 Counter Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. Pendulum Scale: 3 Pendulum Effect: Apply these effects. |
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Guiding Quem, the Virtuous
45883110 |
Tuner/Effect Monster | LIGHT | Spellcaster | 1500 | 1500 | (This card is always treated as a "Dogmatika" and "Despia" card.) If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn. |
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Guldfaxe of the Nordic Beasts
41788781 |
Tuner Monster | LIGHT | Beast | 1600 | 1000 | If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card from your hand. | |
Gundari
38975369 |
Spirit Monster | FIRE | Pyro | 1000 | 200 | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owner's hands at the start of the Damage Step (without damage calculation). | |
Gunkan Suship Ikura
61027400 |
Effect Monster | FIRE | Aqua | 200 | 300 | If you control "Gunkan Suship Shari", you can Special Summon this card (from your hand). You can only Special Summon "Gunkan Suship Ikura" once per turn this way. During your Main Phase: You can excavate the top 3 cards from your Deck, and if you do, you can either add to your hand or Special Summon 1 excavated "Gunkan Suship Shari", also shuffle the rest into your Deck. You can only use this effect of "Gunkan Suship Ikura" once per turn. | |
Gunkan Suship Ikura-class Dreadnought
75215744 |
Xyz/Effect Monster | FIRE | Aqua | 2200 | 300 | 2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Ikura-class Dreadnought" once per turn. Once per turn, when your "Gunkan" monster Special Summoned from the Extra Deck inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it. |
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Gunkan Suship Shari
24639891 |
Normal Monster | FIRE | Aqua | 2000 | 0 | Finally got to visit that harbor specializing in Gunkan Suships that I've been curious about for a while! The premium "Shari" here is limited to 2000 Suships a year, and uses specially developed smooth aged rice, giving it extra boldness not found anywhere else. The classy atmosphere made my heart sing, too. The Gunkan Suship served had a perfect balance of vinegar, nigiri, shine, and shape, demonstrating exquisite artisanship. The owner told me, "We are introducing rich yet mellow scented EDO-FRONT red vinegar in the near future," which I'm really looking forward to. However, I was disappointed the surrounding seas were a little noisy... so, giving it 4 stars with hope for improvements in the future. | |
Gunkan Suship Shari Red
63748694 |
Effect Monster | FIRE | Aqua | 0 | 2000 | This card's name becomes "Gunkan Suship Shari" while in the hand, Deck, GY, or on the field. You can only use the following effect of "Gunkan Suship Shari Red" once per turn. You can reveal 1 other "Gunkan Suship Shari" in your hand; Special Summon this card from your hand, then you can apply this effect. |
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Gunkan Suship Shirauo
78362751 |
Effect Monster | FIRE | Aqua | 200 | 250 | If you control a "Gunkan Suship Shari", or an Xyz Monster that has "Gunkan Suship Shari" as material: You can Special Summon this card from your hand. During your Main Phase: You can Special Summon 1 "Gunkan" monster from your hand, except "Gunkan Suship Shirauo", then you can take any number of "Gunkan Suship Shari" from your Deck or GY and place them on top of your Deck in any order. You can only use each effect of "Gunkan Suship Shirauo" once per turn. | |
Gunkan Suship Shirauo-class Carrier
21293424 |
Xyz/Effect Monster | FIRE | Aqua | 2200 | 250 | 2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Shirauo-class Carrier" once per turn. While a face-up card is in a Field Zone, "Gunkan" monsters you control Special Summoned from the Extra Deck cannot be destroyed by your opponent's card effects, and gain ATK equal to their original DEF. |
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Gusto Thunbolt
28066831 |
Effect Monster | WIND | Thunder | 1500 | 1200 | If this card is destroyed by battle and sent to the Graveyard: You can banish 1 "Gusto" monster from your Graveyard at the end of the Battle Phase to target 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck; Special Summon it. | |
Hammer Shark
17201174 |
Effect Monster | WATER | Fish | 1700 | 1500 | Once per turn, during your Main Phase: You can decrease this card's Level by 1, and Special Summon 1 Level 3 or lower WATER monster from your hand. | |
Hand-Holding Genie
94535485 |
Effect Monster | DARK | Fiend | 1000 | 1600 | Monsters your opponent controls cannot target monsters for attacks, except this one. This card gains DEF equal to the combined original DEF of all other face-up Defense Position monsters you control. | |
Hannibal Necromancer
05640330 |
Effect Monster | DARK | Spellcaster | 1400 | 1800 | When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card. | |
Hardened Armed Dragon
68473226 |
Effect Monster | EARTH | Dragon | 1500 | 800 | (This card is not treated as an "Armed Dragon" card.) You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects. |
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Harmonizing Magician
73941492 |
Pendulum/Tuner/Effect Monster | DARK | Spellcaster | 0 | 0 | Cannot be Special Summoned from the Extra Deck. Cannot be used as Material for a Fusion, Synchro, or Xyz Summon, unless all other Materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but it has its effects negated, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn. Pendulum Scale: 8 Pendulum Effect: All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. |
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Harpie Channeler
90238142 |
Effect Monster | WIND | Winged Beast | 1400 | 1300 | You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. | |
Harpie Dancer
68815132 |
Effect Monster | WIND | Winged Beast | 1200 | 1000 | You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. | |
Harpie Harpist
56585883 |
Effect Monster | WIND | Winged Beast | 1700 | 600 | This card's name becomes "Harpie Lady" while on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. |
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Harpie Lady
76812113 |
Normal Monster | WIND | Winged Beast | 1300 | 1400 | This human-shaped animal with wings is beautiful to watch but deadly in battle. | |
Harpie Lady 1
91932350 |
Effect Monster | WIND | Winged Beast | 1300 | 1400 | (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK. | |
Harpie Lady 2
27927359 |
Effect Monster | WIND | Winged Beast | 1300 | 1400 | (This card's name is always treated as "Harpie Lady".) Negate the effects of Flip Effect Monsters this card destroys by battle. | |
Harpie Lady 3
54415063 |
Effect Monster | WIND | Winged Beast | 1300 | 1400 | (This card's name is always treated as "Harpie Lady".) An opponent's monster that battle this card cannot declare an attack during your opponent's next 2 turns. | |
Harpie Oracle
66386380 |
Effect Monster | WIND | Winged Beast | 1300 | 1400 | This card's name becomes "Harpie Lady" while on the field of in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. |
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Harpie Perfumer
39392286 |
Effect Monster | WIND | Winged Beast | 1400 | 1300 | This card's name becomes "Harpie Lady" while on the field of in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Harpie Lady Sisters". If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn. | |
Harpie Queen
75064463 |
Effect Monster | WIND | Winged Beast | 1900 | 1200 | You can discard this card to the Graveyard; add 1 "Harpies' Hunting Ground" from your Deck to your hand. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. | |
Harpie's Pet Baby Dragon
06924874 |
Effect Monster | WIND | Dragon | 1200 | 600 | This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". |
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Harpie's Pet Phantasmal Dragon
85909450 |
Xyz/Effect Monster | WIND | Dragon | 2000 | 2500 | 3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card. |
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Harvest Angel of Doom
31987203 |
Pendulum/Effect Monster | DARK | Fairy | 1800 | 1000 | If this card is Normal or Pendulum Summoned: You can add 1 "Horn of Heaven" from your Deck to your hand. If this card is Tributed: You can place this card in your Pendulum Zone. You can only use each effect of "Harvest Angel of Doom" once per turn. Pendulum Scale: 8 Pendulum Effect: During your Main Phase: You can destroy this card, and if you do, add 1 "Black Horn of Heaven" from your Deck to your hand. You can only use this effect of "Harvest Angel of Doom" once per turn. |
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Harvest Angel of Wisdom
85399281 |
Effect Monster | LIGHT | Fairy | 1800 | 1000 | When this card is destroyed by battle and sent to the Graveyard, you can add 1 Counter Trap Card from your Graveyard to your hand. | |
Headless Knight
05434080 |
Normal Monster | EARTH | Fiend | 1450 | 1700 | A haunted spirit of a falsely accused knight who wanders in search of truth and justice. | |
Healing Wave Generator
31281980 |
Effect Monster | LIGHT | Machine | 800 | 1600 | Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100. | |
Heavy Armored Train Ironwolf
49121795 |
Xyz/Effect Monster | EARTH | Machine | 2200 | 2200 | 2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand. |
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Heavy Knight of the Flame
34761062 |
Gemini/Effect Monster | FIRE | Zombie | 1800 | 200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Hebo, Lord of the River
90365482 |
Spirit/Effect Monster | WATER | Aqua | 1800 | 600 | Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: You can target 1 face-up monster on the field; that target is treated as a Spirit monster, also return that target to the hand during the End Phase. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. | |
Hecatrice
74968065 |
Effect Monster | LIGHT | Fairy | 1500 | 1100 | You can discard this card to the Graveyard to add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand. | |
Helios - The Primordial Sun
54493213 |
Effect Monster | LIGHT | Pyro | ? | ? | This card's ATK/DEF become the number of banished monsters x 100. | |
Heliosphere Dragon
51043053 |
Effect Monster | LIGHT | Dragon | 0 | 1900 | While your opponent has 4 or less cards in their hand and this card is the only monster you control, your opponent cannot declare an attack. Once per turn, if you control a Level 8 Dragon-Type monster: You can make this card become Level 8 until the End Phase. | |
Helping Robo For Combat
47025270 |
Effect Monster | LIGHT | Machine | 1600 | 0 | When this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck. | |
Herald of Creation
66337215 |
Effect Monster | LIGHT | Spellcaster | 1800 | 600 | Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand. | |
Herald of the Arc Light
79606837 |
Synchro/Effect Monster | LIGHT | Fairy | 600 | 1000 | 1 Tuner + 1 or more non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. |
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Heraldic Beast Aberconway
60316373 |
Effect Monster | WIND | Dragon | 1800 | 900 | If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn. | |
Heraldic Beast Amphisbaena
87255382 |
Effect Monster | WIND | Dragon | 1700 | 1100 | You can discard 1 other "Heraldic Beast" monster; Special Summon this card from your hand. Once per turn: You can discard 1 "Heraldic Beast" monster; this card gains 800 ATK until the end of this turn. | |
Heraldic Beast Basilisk
56921677 |
Effect Monster | EARTH | Beast | 1000 | 1400 | After damage calculation: Destroy any opponent's monster that battles this card. | |
Heraldic Beast Berners Falcon
96704018 |
Effect Monster | WIND | Winged Beast | 1000 | 1600 | When this card is Summoned: You can make all face-up Level 5 or higher monsters you currently control become Level 4. | |
Heraldic Beast Eale
82315772 |
Effect Monster | EARTH | Beast | 1000 | 1800 | If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand). | |
Heraldic Beast Leo
82293134 |
Effect Monster | EARTH | Beast | 2000 | 1000 | During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the Graveyard: Add 1 "Heraldic Beast" monster from your Deck to your hand, except "Heraldic Beast Leo". You can only use this effect of "Heraldic Beast Leo" once per turn. | |
Heraldic Beast Twin-Headed Eagle
19310321 |
Effect Monster | WIND | Winged Beast | 1200 | 1400 | You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once per turn. | |
Heraldic Beast Unicorn
45705025 |
Effect Monster | LIGHT | Beast | 1100 | 1600 | You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn. | |
Heretical Phobos Covos
76078185 |
Xyz/Effect Monster | DARK | Illusion | 2100 | 1500 | 2 Level 4 monsters You can target 1 Effect Monster your opponent controls; negate its effects, then if it battled this turn, you can take control of it until the End Phase. This is a Quick Effect if this card has an Illusion monster as material. You can only use this effect of "Heretical Phobos Covos" once per turn. If this card battles a monster, neither can be destroyed by that battle. |
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Heroic Challenger - Assault Halberd
65848811 |
Effect Monster | EARTH | Warrior | 1800 | 200 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand. | |
Heroic Challenger - Extra Sword
34143852 |
Effect Monster | EARTH | Warrior | 1000 | 1000 | An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. |
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Heroic Challenger - Morning Star
18548966 |
Effect Monster | EARTH | Warrior | 1500 | 1300 | If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn. | |
Heroic Challenger - Night Watchman
61132951 |
Effect Monster | EARTH | Warrior | 1200 | 300 | At the start of the Damage Step, if this card attacks a Defense Position monster: You can destroy that monster immediately (without damage calculation). | |
Heroic Challenger - Spartan
50491121 |
Effect Monster | EARTH | Warrior | 1600 | 1000 | Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase. | |
Heroic Challenger - Swordshield
52370835 |
Effect Monster | EARTH | Warrior | 0 | 2000 | During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle. | |
Heroic Challenger - Thousand Blades
01833916 |
Effect Monster | EARTH | Warrior | 1300 | 1100 | Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters, also Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position. When you take damage while this card is in your Graveyard: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn. | |
Heroic Champion - Claivesolish
97453744 |
Xyz/Effect Monster | LIGHT | Warrior | 2500 | 2000 | 2 Level 4 Warrior monsters Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn. |
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Heroic Champion - Excalibur
60645181 |
Xyz/Effect Monster | LIGHT | Warrior | 2000 | 2000 | 2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase. |
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Heroic Champion - Gandiva
48009503 |
Xyz/Effect Monster | EARTH | Warrior | 2100 | 1800 | 2 Level 4 Warrior-Type monsters Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s). |
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Heroic Champion - Kusanagi
74593218 |
Xyz/Effect Monster | EARTH | Warrior | 2500 | 2400 | 3 Level 4 Warrior-Type monsters Once per turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK. |
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Hi-Speedroid Puzzle
86943389 |
Synchro/Effect Monster | WIND | Machine | 1300 | 1600 | 1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand. |
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Hibikime
64501875 |
Normal Monster | EARTH | Warrior | 1450 | 1000 | Confuses enemies with a noise that is harsh to the ears. | |
Hieratic Dragon of Gebeb
78033100 |
Effect Monster | LIGHT | Dragon | 1800 | 400 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 "Hieratic" Normal Monster from your hand, Deck, or Graveyard. | |
Hieratic Dragon of Nuit
41639001 |
Effect Monster | LIGHT | Dragon | 1700 | 900 | Once per turn, during either player's turn, when this face-up card on the field is targeted by a Spell Card, Trap Card, or card effect: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. | |
High Tide Gyojin
54579801 |
Normal Monster | WATER | Aqua | 1650 | 1300 | A very agile half-fish warrior known for its relentless attacks. | |
Hinezumi Hanabi
71459017 |
Effect Monster | FIRE | Beast | 2000 | 200 | Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage. | |
Hitotsu-Me Giant
76184692 |
Normal Monster | EARTH | Beast-Warrior | 1200 | 1000 | A one-eyed behemoth with thick, powerful arms made for delivering punishing blows. | |
Holding Arms
43730887 |
Effect Monster | DARK | Fiend | 500 | 1200 | If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects. | |
Holding Legs
70124586 |
Effect Monster | DARK | Fiend | 800 | 600 | If this card is Summoned: Return all Set Spell and Trap Cards on the field to the hand. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated until the end of your opponent's next turn. | |
Homunculus the Alchemic Being
40410110 |
Effect Monster | LIGHT | Plant | 1800 | 1600 | Once per turn, you can change the Attribute of this monster. | |
Honest
37742478 |
Effect Monster | LIGHT | Fairy | 1100 | 1900 | During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn. | |
Horus the Black Flame Dragon LV4
75830094 |
Effect Monster | FIRE | Dragon | 1600 | 1000 | Control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck. | |
Hound of the Tistina
13510157 |
Effect Monster | EARTH | Aqua | 1800 | 700 | If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster. | |
Hourglass of Courage
43530283 |
Effect Monster | LIGHT | Fairy | 1100 | 1200 | If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled. | |
Humanoid Slime
46821314 |
Normal Monster | WATER | Aqua | 800 | 2000 | This slime apparently has some human genes in its genetic makeup. | |
Hundred Dragon
90788081 |
Effect Monster | WIND | Dragon | 1800 | 1000 | Once per turn, during your Main Phase: You can activate this effect; until the end of this turn, increase this card's Level by the number of cards you control, and if you do, this card gains ATK equal to the Level increase x 100. If this card is sent to the GY: You can target 1 face-up monster you control that was Special Summoned from the Extra Deck; the first time that face-up monster would be destroyed by battle or card effect, it is not destroyed. You can only use this effect of "Hundred Dragon" once per turn. | |
Hunter of Black Feathers
73018302 |
Effect Monster | LIGHT | Beast-Warrior | 1700 | 1000 | If your opponent controls 2 or more face-up monsters, and the Type of all these monsters are the same, send 1 card from your hand to the Graveyard to select 1 face-up monster your opponent controls and destroy it. | |
Hunter Owl
51962254 |
Effect Monster | WIND | Winged Beast | 1000 | 900 | This card gains 500 ATK for each face-up WIND monster you control. While you control another face-up WIND monster, your opponent cannot select this card as an attack target. | |
Hydra Viper
37869028 |
Effect Monster | WATER | Reptile | 1800 | 400 | Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase. | |
Hydrogeddon
22587018 |
Effect Monster | WATER | Dinosaur | 1600 | 1000 | When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck. | |
Hyosube
02118022 |
Normal Monster | WATER | Aqua | 1500 | 900 | This amphibian is strong on the attack, but leaves much to be desired when defending. | |
Hyper Hammerhead
02671330 |
Effect Monster | EARTH | Dinosaur | 1500 | 1200 | At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand. | |
Hyper Synchron
40348946 |
Tuner Monster | LIGHT | Machine | 1600 | 800 | If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Synchro Monster, that Monster gains 800 ATK. Remove it from play during the End Phase. | |
Hypnocorn
20351153 |
Effect Monster | DARK | Beast | 1400 | 600 | When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it. | |
Hypnosister
22200403 |
Effect Monster | WIND | Psychic | 1300 | 1400 | This card gains effects based on the number of cards in the Pendulum Zones. |
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Hysteric Fairy
21297224 |
Normal Monster | LIGHT | Fairy | 1800 | 500 | Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points. | |
I.A.S. - Invasive Alien Species-
71768839 |
Effect Monster | LIGHT | Reptile | 1600 | 0 | Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card. | |
Ibicella Lutea
62411042 |
Effect Monster | EARTH | Plant | 1800 | 100 | Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects. | |
Ice Beast Zerofyne
86848580 |
Xyz/Effect Monster | WATER | Winged Beast | 2000 | 2200 | 2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase). |
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Ice Hand
95929069 |
Effect Monster | WATER | Aqua | 1400 | 1600 | When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Spell/Trap they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck. | |
Ice Knight
99328137 |
Effect Monster | WATER | Aqua | 1300 | 1200 | Gains 400 ATK for each Aqua monster you control. Once per turn: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters. | |
Ice Ryzeal
08633261 |
Effect Monster | LIGHT | Pyro | 1700 | 1000 | You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn. | |
Icejade Acti
82777208 |
Effect Monster | WATER | Aqua | 1000 | 1000 | If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn. | |
Icejade Tinola
28762303 |
Effect Monster | WATER | Aqua | 1000 | 1000 | You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn. | |
Igknight Paladin
24019092 |
Pendulum Monster | FIRE | Warrior | 1400 | 1900 | This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up. Pendulum Scale: 2 Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. |
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Igknight Templar
97024987 |
Pendulum Monster | FIRE | Warrior | 1700 | 1300 | An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness. Pendulum Scale: 7 Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. |
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Ignis Phoenix, the Dracoslayer
56347375 |
Pendulum/Effect Monster | FIRE | Warrior | 1700 | 1900 | (This card is always treated as an "Igknight" card.) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dracoslayer" or "Igknight" monster from your Deck, except "Ignis Phoenix, the Dracoslayer", and if you do, it is treated as a Tuner. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn. Pendulum Scale: 7 Pendulum Effect: During your Main Phase: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then add 1 non-Pendulum "Dracoslayer" or "Igknight" monster from your Deck to your hand. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn. |
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Immortal Ruler
32485518 |
Effect Monster | EARTH | Zombie | 1800 | 200 | This card cannot be Special Summoned. You can Tribute this card to add 1 "Zombie World" from your Graveyard to your hand. | |
Impcantation Candoll
53303460 |
Effect Monster | LIGHT | Pyro | 0 | 0 | You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck. | |
Imperial Bower
56673112 |
Effect Monster | LIGHT | Warrior | 1500 | 1500 | If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among "Queen's Knight", "King's Knight", and/or "Jack's Knight", and either add to your hand or Special Summon each monster. You can only use this effect of "Imperial Bower" once per turn. | |
Inari Fire
62953041 |
Effect Monster | FIRE | Pyro | 1500 | 200 | You can only control 1 face-up "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard. | |
Incredible Ecclesia, the Virtuous
55273560 |
Tuner/Effect Monster | LIGHT | Spellcaster | 1500 | 1500 | If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand. | |
Indiora Doom Volt the Cubic Emperor
03775068 |
Effect Monster | LIGHT | Fairy | 0 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand. | |
Indomitable Fighter Lei Lei
84173492 |
Effect Monster | EARTH | Beast-Warrior | 2300 | 0 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |
Indulged Darklord
82773292 |
Effect Monster | DARK | Fairy | 1600 | 0 | If this card is Normal or Special Summoned: You can take 2 "Darklord" monsters from your hand or Deck with different Levels, except "Indulged Darklord", Special Summon 1 of them to your opponent's field in Defense Position and add the other to your hand, also you cannot activate monster effects for the rest of this turn, except Fairy monsters. You can only use this effect of "Indulged Darklord" once per turn. | |
Infernal Dragon
47754278 |
Effect Monster | DARK | Dragon | 2000 | 0 | If this card attacks, it is destroyed and sent to the Graveyard during the End Phase. When this card is destroyed and sent to the Graveyard from the field, you can Special Summon this card by Tributing 1 monster. | |
Infernal Flame Banshee
29423048 |
Xyz/Effect Monster | FIRE | Pyro | 1700 | 600 | 2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn. |
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Infernal Flame Vixen
58712976 |
Xyz/Effect Monster | FIRE | Pyro | 2200 | 2000 | 2 Pyro-Type Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK until your opponent's End Phase. When this card with 2500 or more ATK is destroyed: Target 3 monsters in any Graveyard(s); banish those targets. |
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Infernalqueen Archfiend
08581705 |
Effect Monster | FIRE | Fiend | 900 | 1500 | Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn. | |
Infernity Archfiend
99177923 |
Effect Monster | DARK | Fiend | 1800 | 1200 | When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect. | |
Infernity Guardian
51566770 |
Effect Monster | DARK | Fiend | 1200 | 1700 | While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects. | |
Infernity Patriarch
54320860 |
Effect Monster | DARK | Fiend | 1000 | 2000 | If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon "Infernity Patriarch" once per turn this way. While you have no cards in your hand, if an "Infernity" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. | |
Inferno
74823665 |
Effect Monster | FIRE | Pyro | 1100 | 1900 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 FIRE monster in your Graveyard. When this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, inflict 1500 points of damage to your opponent's Life Points. | |
Infernoble Knight Maugis
94730900 |
Effect Monster | FIRE | Warrior | 1500 | 1000 | While this card is an Equip Card, the equipped monster cannot be destroyed by battle. You can only use each of the following effects of "Infernoble Knight Maugis" once per turn. If this card is sent to the GY: You can shuffle into the Deck, 3 of your other FIRE Warrior monsters and/or "Noble Arms" cards that are banished or in your GY; draw 1 card. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. | |
Infernoble Knight Ogier
21351206 |
Effect Monster | FIRE | Warrior | 1500 | 2000 | While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. | |
Infernoble Knight Oliver
58346901 |
Tuner/Effect Monster | FIRE | Warrior | 1000 | 1500 | While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. You can only use each of the following effects of "Infernoble Knight Oliver" once per turn. You can send 1 FIRE Warrior monster or 1 Equip Spell from your hand or face-up field to the GY; Special Summon this card from your hand as a Level 1 monster. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. | |
Infernoble Knight Turpin
89809665 |
Effect Monster | FIRE | Warrior | 1400 | 1700 | While this card is an Equip Card, the equipped monster can be treated as a Tuner if used as Synchro Material. You can only use each of the following effects of "Infernoble Knight Turpin" once per turn. If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell. | |
Infernoid Patrulea
89423971 |
Effect Monster | FIRE | Fiend | 1800 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). | |
Infinitrack Anchor Drill
62034800 |
Effect Monster | EARTH | Machine | 1800 | 500 | If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn. | |
Infinity Dark
76520646 |
Gemini Monster | DARK | Fiend | 1500 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: When this card declares an attack you can change the battle position of 1 face-up monster your opponent controls. | |
Informer Spider
04941482 |
Effect Monster | EARTH | Insect | 500 | 1800 | When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls. | |
Inpachi
97923414 |
Normal Monster | EARTH | Machine | 1600 | 1900 | A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit. | |
Insect Knight
35052053 |
Normal Monster | EARTH | Insect | 1900 | 1500 | Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess. | |
Inspector Boarder
15397015 |
Effect Monster | LIGHT | Machine | 2000 | 2000 | Cannot be Normal or Special Summoned if you control a monster. Neither player can activate a monster effect unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.) | |
Invader from Another Dimension
28450915 |
Normal Monster | DARK | Fiend | 950 | 1400 | An extraterrestrial monster that came from a distant galaxy. | |
Invader of the Throne
03056267 |
Flip/Effect Monster | EARTH | Warrior | 1350 | 1700 | FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase. | |
Invoked Caliga
13529466 |
Fusion/Effect Monster | DARK | Beast | 1000 | 1800 | "Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase. |
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Inzektor Earwig
38450736 |
Effect Monster | DARK | Insect | 1000 | 1000 | Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster gains ATK and DEF equal to this card's ATK and DEF. When this card is sent to the Graveyard while equipped to a monster: The monster this card was equipped to gains 1000 ATK, until the End Phase. | |
Inzektor Hopper
52601736 |
Effect Monster | DARK | Insect | 1700 | 1400 | Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the Graveyard; the monster it was equipped to can attack your opponent directly this turn. Other monsters cannot attack the turn you activate this effect. | |
Iron Chain Repairman
53274132 |
Effect Monster | EARTH | Warrior | 1600 | 1200 | When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect. | |
Iron Dragon Tiamaton
46247282 |
Effect Monster | DARK | Dragon | 2000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Iron Dragon Tiamaton" once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column. | |
Iron Hans
41916534 |
Effect Monster | EARTH | Warrior | 1200 | 800 | If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone. | |
Iron Knight
73405179 |
Effect Monster | EARTH | Warrior | 1700 | 700 | Loses 1000 ATK while you control "Iron Hans". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 "Iron Hans" from your Deck to your hand, or, if "Golden Castle of Stromberg" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of "Iron Knight" once per turn. | |
Island Turtle
04042268 |
Normal Monster | WATER | Aqua | 1100 | 2000 | A huge turtle that is often mistaken for an island. | |
Isolde, Belle of the Underworld
22657402 |
Effect Monster | DARK | Zombie | 1000 | 0 | If you control a "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn. | |
Ixeep, Omen of the Ghoti
03137279 |
Effect Monster | WATER | Fish | 1500 | 0 | If a Fish monster(s) is banished (except during the Damage Step): You can Special Summon this card from your hand. During the Standby Phase of the next turn after this card was banished: You can target 1 of your "Ghoti" Traps that is banished or in your GY; Set that target. You can only use each effect of "Ixeep, Omen of the Ghoti" once per turn. | |
Izanami
43543777 |
Spirit Monster | WATER | Fairy | 1100 | 1800 | This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand. | |
Jack Wyvern
23850421 |
Effect Monster | DARK | Machine | 1800 | 0 | You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Jack Wyvern" once per turn. | |
Jade Knight
44364207 |
Effect Monster | LIGHT | Machine | 1000 | 1800 | Face-up Machine-Type monsters you control with 1200 or less ATK cannot be destroyed by the effects of Trap Cards. When this face-up card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 LIGHT Machine-Type monster from your Deck to your hand. | |
Jain, Lightsworn Paladin
96235275 |
Effect Monster | LIGHT | Warrior | 1800 | 1200 | If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect. | |
Jain, Twilightsworn General
84673417 |
Effect Monster | DARK | Warrior | 1800 | 1200 | Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 face-up monster on the field; it loses ATK and DEF equal to the banished monster's Level x 300, until the end of this turn. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 2 cards of your Deck to the GY. | |
Jar Turtle
96287685 |
Effect Monster | WATER | Reptile | 200 | 2100 | Each time "Jar of Greed" is activated draw 1 card. | |
Jellyfish
14851496 |
Normal Monster | WATER | Aqua | 1200 | 1500 | An almost invisible, semi-transparent jellyfish that drifts in the sea. | |
Jenis, Lightsworn Mender
83725008 |
Effect Monster | LIGHT | Spellcaster | 300 | 2100 | During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a "Lightsworn" card this turn, inflict 500 damage to your opponent and gain 500 Life Points. | |
Jetroid
43697559 |
Effect Monster | WIND | Machine | 1600 | 1800 | At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand. | |
Jigabyte
40894584 |
Effect Monster | WATER | Reptile | 1500 | 200 | You can only control 1 "Jigabyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigabyte". | |
Jinzo - Jector
51916032 |
Effect Monster | DARK | Machine | 800 | 2000 | This card's name becomes "Jinzo" while on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jector" once per turn. | |
Jirai Gumo
94773007 |
Effect Monster | EARTH | Insect | 2200 | 100 | When this card declares an attack: Toss a coin and call it. If you call it wrong, lose half your LP. | |
Jongleur-Ghoul Illusionist
47894537 |
Normal Monster | DARK | Illusion | 2000 | 0 | A captivating street performer, who'll catch you off guard with his song and dance and hocus pocus attacks. Once his eyes start spinning, danger is impending, so make a run for it! | |
Judge of the Ice Barrier
53535814 |
Effect Monster | WATER | Warrior | 1800 | 900 | While you control another "Ice Barrier" monster, each time your opponent activates a card or effect by paying LP, they lose 500 LP. You can only use each of the following effects of "Judge of the Ice Barrier" once per turn. You can target 1 or 2 "Ice Barrier" monsters in your GY and 1 or 2 cards in your opponent's GY; shuffle them into the Deck. If you control an "Ice Barrier" monster: You can banish this card from your GY, then target 1 Attack Position monster on the field; change it to Defense Position. | |
Jumbo Drill
42851643 |
Effect Monster | EARTH | Machine | 1800 | 100 | When this card is Normal Summoned: You can increase the Level of all face-up Machine-Type monsters you currently control by 1. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |
Junk Blader
51855378 |
Effect Monster | EARTH | Warrior | 1800 | 1000 | You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the End Phase. | |
Junk Breaker
43436049 |
Effect Monster | EARTH | Warrior | 1800 | 1000 | During your Main Phase, if this card was Normal Summoned this turn: You can Tribute this card; all face-up monsters on the field have their effects negated until the end of this turn. | |
Junk Servant
78922939 |
Effect Monster | EARTH | Warrior | 1500 | 1000 | If you control a face-up "Junk" monster(s), you can Special Summon this card from your hand. | |
Juragedo
59546797 |
Effect Monster | DARK | Fiend | 1700 | 1300 | During either player's Battle Step: You can Special Summon this card from yourhand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. During either player's turn: You can Tribute this card, then target 1 face-upmonster you control; it gains 1000 ATK until the end of the next turn. | |
Jurrac Guaiba
11012887 |
Effect Monster | FIRE | Dinosaur | 1700 | 400 | If this card destroys an opponent's monster by battle, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck. It cannot declare an attack this turn. | |
Jurrac Iguanon
71106375 |
Effect Monster | FIRE | Dinosaur | 1700 | 700 | If this card destroys an opponent's monster by battle: You can target 1 Set card your opponent controls; return that target to the hand. | |
Jurrac Protops
23927545 |
Effect Monster | FIRE | Dinosaur | 1700 | 1200 | Gains 100 ATK for each monster your opponent controls. | |
Jurrac Velo
59312550 |
Effect Monster | FIRE | Dinosaur | 1700 | 1000 | When this face-up Attack Position card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck. | |
Justice Bringer
26842483 |
Effect Monster | EARTH | Warrior | 1700 | 1000 | Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation. | |
KA-2 Des Scissors
52768103 |
Effect Monster | DARK | Machine | 1000 | 1000 | When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points. | |
Kabazauls
51934376 |
Normal Monster | WATER | Dinosaur | 1700 | 1500 | A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane. | |
Kachi Kochi Dragon
69069911 |
Xyz/Effect Monster | EARTH | Dragon | 2100 | 1300 | 2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row. |
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Kagero the Cannon Ninja
20065259 |
Effect Monster | FIRE | Warrior | 1600 | 2000 | If this card is Normal Summoned, Special Summoned, or flipped face-up: You can Special Summon 1 "Ninja" monster from your hand or GY in face-down Defense Position, except "Kagero the Cannon Ninja". When your opponent activates a card or effect that targets exactly 1 "Ninja" card or exactly 1 face-down Defense Position monster you control, while this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return that targeted card to the hand. You can only use each effect of "Kagero the Cannon Ninja" once per turn. | |
Kagetokage
94656263 |
Effect Monster | DARK | Reptile | 1100 | 1500 | Cannot be Normal Summoned/Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. | |
Kaiser Sea Horse
17444133 |
Effect Monster | LIGHT | Sea Serpent | 1700 | 1650 | This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster. | |
Kaitoptera
50834074 |
Effect Monster | WIND | Dinosaur | 1400 | 1000 | If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand. | |
Kanan the Swordmistress
12829151 |
Normal Monster | EARTH | Warrior | 1400 | 1400 | A lady warrior armed with sword and shield, she floats lightly and stings sharply. | |
Kangaroo Champ
95789089 |
Effect Monster | EARTH | Beast | 800 | 700 | A monster that battles with this card is changed to Defense Position after damage calculation. | |
Karakuri Bushi mdl 6318 "Muzanichiha"
39118197 |
Effect Monster | EARTH | Machine | 1800 | 600 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK. | |
Karakuri Muso mdl 818 "Haipa"
24150026 |
Effect Monster | EARTH | Machine | 2100 | 1100 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase. | |
Karakuri Ninja mdl 919 "Kuick"
06276588 |
Effect Monster | EARTH | Machine | 1700 | 1500 | This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position. | |
Karakuri Soldier mdl 236 "Nisamu"
03846170 |
Effect Monster | EARTH | Machine | 1400 | 200 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position. | |
Karakuri Watchdog mdl 313 "Saizan"
70271583 |
Tuner Monster | EARTH | Machine | 600 | 1800 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle. | |
Karbonala Warrior
54541900 |
Fusion Monster | EARTH | Warrior | 1500 | 1200 | M-Warrior #1 + "M-Warrior #2" | |
Kashtira Riseheart
31149212 |
Effect Monster | FIRE | Warrior | 1500 | 2100 | If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn. | |
Keeper of Dragon Magic
48048590 |
Effect Monster | DARK | Dragon | 1800 | 1300 | If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects. | |
Keeper of the Shrine
66752837 |
Effect Monster | DARK | Dragon | 0 | 2100 | This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. While this card is in your hand or Graveyard, if a face-up Dragon-Type monster on the field, except "Keeper of the Shrine", is sent to the Graveyard by a card effect or because it was destroyed by battle. You can Special Summon this card, then, if that monster sent to the Graveyard is a Normal Monster, you can add 1 Dragon-Type Monster from your Graveyard to your hand. You can only use this effect of "Keeper of the Shrine" once per turn. | |
Kelbek
54878498 |
Effect Monster | EARTH | Fairy | 1500 | 1800 | A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally. | |
Kelbek the Ancient Vanguard
25926710 |
Effect Monster | EARTH | Fairy | 1500 | 1800 | If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn. | |
Keldo
80441106 |
Effect Monster | EARTH | Fairy | 1200 | 1600 | When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard, add them to your opponent's Deck and the Deck is then shuffled. | |
Keldo the Sacred Protector
63542003 |
Effect Monster | EARTH | Fairy | 1200 | 1600 | You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn. | |
Killer Needle
88979991 |
Normal Monster | WIND | Insect | 1200 | 1000 | A huge bee with exceptional strength that's particularly dangerous in a swarm. | |
King of the Feral Imps
11398059 |
Xyz/Effect Monster | DARK | Reptile | 2300 | 2000 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand. |
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King Tiger Wanghu
83986578 |
Effect Monster | EARTH | Beast | 1700 | 1000 | When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect. | |
King's Knight
64788463 |
Effect Monster | LIGHT | Warrior | 1600 | 1400 | When this card is Normal Summoned, if you control "Queen's Knight", you can Special Summon 1 "Jack's Knight" from your Deck. | |
Knight Day Grepher
15767889 |
Gemini monster | LIGHT | Warrior | 1700 | 1600 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Knight of Armor Dragon
75901113 |
Ritual/Effect Monster | WIND | Dragon | 1900 | 1200 | You can Ritual Summon this card with "Armor Dragon Ritual". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of "Knight of Armor Dragon" once per turn. | |
Koa'ki Meiru Beetle
39037517 |
Effect Monster | EARTH | Insect | 1900 | 1500 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position. | |
Koa'ki Meiru Bergzak
80367387 |
Effect Monster | EARTH | Warrior | 2000 | 200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row. | |
Koa'ki Meiru Boulder
06320631 |
Effect Monster | EARTH | Rock | 1200 | 1000 | When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand. | |
Koa'ki Meiru Crusader
32314730 |
Effect Monster | EARTH | Beast-Warrior | 1900 | 1300 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard to your hand. | |
Koa'ki Meiru Drago
12435193 |
Effect Monster | WIND | Dragon | 1900 | 1600 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Dragon monster in your hand. Neither player can Special Summon LIGHT or DARK monsters. | |
Koa'ki Meiru Gravirose
41201555 |
Effect Monster | FIRE | Plant | 1900 | 1300 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in your hand. During each of your Stand by Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard. | |
Koa'ki Meiru Guardian
45041488 |
Effect Monster | EARTH | Rock | 1900 | 1200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster. | |
Koa'ki Meiru Ice
54520292 |
Effect Monster | WATER | Aqua | 1900 | 1200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field. | |
Koa'ki Meiru Overload
14309486 |
Effect Monster | EARTH | Rock | 1900 | 1200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). | |
Koa'ki Meiru Powerhand
19642889 |
Effect Monster | EARTH | Machine | 2100 | 1600 | During each of your End Phases, destroy this card unless you send 1 "iron Core of Koa'Ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase, while this card remains on the field. | |
Koa'ki Meiru Prototype
00176392 |
Effect Monster | EARTH | Rock | 1800 | 1800 | If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800) | |
Koa'ki Meiru Sandman
49680980 |
Effect Monster | EARTH | Rock | 1900 | 1200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card. | |
Koa'ki Meiru Supplier
80839052 |
Effect Monster | EARTH | Rock | 1400 | 1600 | If a face-up Rock monster you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add from your Deck to your hand, 1 "Iron Core of Koa'ki Meiru" or 1 card that mentions "Iron Core of Koa'ki Meiru", except "Koa'ki Meiru Supplier". You can only use each effect of "Koa'ki Meiru Supplier" once per turn. | |
Koa'ki Meiru Tornado
95204084 |
Effect Monster | WIND | Winged Beast | 1500 | 1200 | You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck to destroy all Special Summoned monsters your opponent controls. | |
Koa'ki Meiru Urnight
30936186 |
Effect Monster | EARTH | Beast-Warrior | 2000 | 1500 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight". | |
Koa'ki Meiru Wall
66816282 |
Effect Monster | EARTH | Rock | 1900 | 1200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy that card. | |
Koa'ki Meiru War Arms
95090813 |
Effect Monster | EARTH | Beast | 1400 | 1200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.) | |
Kojikocy
01184620 |
Normal Monster | EARTH | Warrior | 1500 | 1200 | A man-hunter with powerful arms that can crush boulders | |
Koumori Dragon
67724379 |
Normal Monster | DARK | Dragon | 1500 | 1200 | A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims. | |
Kozmo Goodwitch
67050396 |
Effect Monster | LIGHT | Psychic | 1800 | 1000 | During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Goodwitch" once per turn. Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. | |
Kozmoll Wickedwitch
93302695 |
Effect Monster | DARK | Psychic | 1900 | 300 | During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay1000 LP; this turn, this card cannot be destroyed by battle or card effects. | |
Krishnerd Witch
37006702 |
Effect Monster | LIGHT | Spellcaster | 1800 | 700 | Cannot be destroyed by your opponent's card effects while "Multi-Universe" is on the field. You can only use each of the following effects of "Krishnerd Witch" once per turn. If a card(s) in the Field Zone leaves the field by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Field Spell that is already face-up on the field activates its effect (Quick Effect): You can shuffle 1 of your monsters that is banished or in your GY into the Deck, or if that monster mentions that Field Spell, you can Special Summon it instead. | |
Kryuel
82642348 |
Effect Monster | DARK | Fiend | 1000 | 1700 | When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field. | |
Kunoichi
56514812 |
Effect Monster | WIND | Warrior | 1800 | 1000 | When control of this face-up card changeds, its new controller discards 1 random card. | |
Kuwagata Alpha
60802233 |
Normal Monster | EARTH | Insect | 1250 | 1000 | A very vicious stag beetle that goes for the head. | |
Kycoo the Ghost Destroyer
88240808 |
Effect Monster | DARK | Spellcaster | 1800 | 700 | When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either GY. | |
La Jinn the Mystical Genie of the Lamp
97590747 |
Normal Monster | DARK | Fiend | 1800 | 1000 | A genie of the lamp that is at the beck and call of its master. | |
Lacrima the Crimson Tears
28803166 |
Effect Monster | LIGHT | Fiend | 1200 | 1200 | (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn. |
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Lady Assailant of Flames
90147755 |
Flip/Effect Monster | FIRE | Pyro | 1500 | 1000 | FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points. | |
Lady Debug
16188701 |
Effect Monster | LIGHT | Cyberse | 1700 | 1400 | If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn. | |
Lady of D.
67511500 |
Effect Monster | DARK | Spellcaster | 1500 | 1100 | Your opponent cannot target face-up Dragon-Type monsters you control for attacks. If this card on the field would be destroyed by battle or by a card effect, you can send 1 Dragon-Type monster from your hand to the Graveyard instead. | |
Lady Panther
38480590 |
Effect Monster | EARTH | Beast-Warrior | 1400 | 1300 | Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of you Deck. | |
Lamia
84900597 |
Effect Monster | DARK | Reptile | 1300 | 1500 | If this card is Normal or Special Sumoned: You can add 1 Level 8 Reptile monster from your Deck to your hand. If this card is banished: You can target 1 Reptile monster you control; it cannot be destroyed by card effects until the end of the next turn. You can only use each effect of "Lamia" once per turn. | |
Lancer Archfiend
79418153 |
Effect Monster | DARK | Fiend | 1600 | 1400 | Once per turn, when a monster you control declares an attack targeting a Defense Position monster your opponent controls, you can activate this effect. If you do, during this battle, if the ATK of the attacking monster is greater than the DEF of the Defense Position monster it battles, inflict the difference as Battle Damage to your opponent. | |
Lancer Dragonute
11125718 |
Effect Monster | DARK | Dragon | 1500 | 1800 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Lancer Lindwurm
46272804 |
Effect Monster | WIND | Dragon | 1800 | 1200 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Landrobe the Rock Vassal
95993388 |
Effect Monster | EARTH | Rock | 800 | 1000 | If this card is in your hand: You can target 1 face-up monster your opponent controls; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, change that monster to face-down Defense Position. If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Landrobe the Rock Vassal"; add it to your hand. You can only use each effect of "Landrobe the Rock Vassal" once per turn. | |
Lantern Shark
70156946 |
Effect Monster | WATER | Fish | 1500 | 900 | If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | |
Laughing Puffin
80275707 |
Effect Monster | DARK | Winged Beast | 1000 | 1700 | If a face-up Spell/Trap is on the field: You can Special Summon this card from your hand. You can Tribute 1 Winged Beast monster, then target 1 face-up Spell/Trap on the field; return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. This is a Quick Effect if all monsters you control are Winged Beast monsters (min. 1). You can only use each effect of "Laughing Puffin" once per turn. | |
Launcher Commander
35911108 |
Effect Monster | EARTH | Cyberse | 1700 | 1200 | All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it. | |
Lava Dragon
41741922 |
Effect Monster | FIRE | Dragon | 1600 | 1200 | You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard. | |
Laval Archer
30303854 |
Effect Monster | FIRE | Pyro | 1000 | 200 | If this card is Normal Summoned: During your Main Phase this turn, you can Normal Summon 1 "Laval" monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). If this card is in your GY: You can target 1 FIRE monster you control; destroy it, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. You can only use this effect of "Laval Archer" once per turn. | |
Laval Blaster
11834972 |
Effect Monster | FIRE | Warrior | 1200 | 800 | When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect. | |
Laval Cannon
38492752 |
Effect Monster | FIRE | Warrior | 1600 | 900 | When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target. | |
Laval Magma Cannoneer
46404281 |
Effect Monster | FIRE | Pyro | 1700 | 200 | Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent. | |
Laval Phlogis
89609515 |
Effect Monster | FIRE | Pyro | 1700 | 800 | When this card is sent to the Graveyard: All face-up "Laval" monsters you currently control gain 300 ATK. | |
Laval Warrior
52786469 |
Effect Monster | FIRE | Warrior | 1800 | 500 | When this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. You must have 4 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect. | |
Lavalval Chain
34086406 |
Xyz/Effect Monster | FIRE | Sea Serpent | 1800 | 1000 | 2 Level 4 monsters Once per turn; You can detach 1 Xyz Material from this card to activate 1 of these effects: |
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Layard the Liberator
67468948 |
Effect Monster | LIGHT | Fairy | 1400 | 1500 | While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated. | |
Lector Pendulum, the Dracoverlord
07127502 |
Pendulum/Effect Monster | DARK | Dragon | 1950 | 0 | At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card. Pendulum Scale: 5 Pendulum Effect: Negate the effects of face-up Pendulum Monsters while your opponent controls them. |
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Legacy Hunter
87010442 |
Effect Monster | EARTH | Warrior | 1000 | 1500 | When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled. | |
Legendary Secret of the Six Samurai
15327215 |
Effect Monster | DARK | Warrior | 500 | 2000 | When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level, and ATK/DEF become the same as that banished monster's. | |
Legendary Six Samurai - Enishi
75116619 |
Effect Monster | LIGHT | Warrior | 1700 | 700 | Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters expect "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. | |
Legendary Six Samurai - Kizan
49721904 |
Effect Monster | EARTH | Warrior | 1800 | 500 | If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK/DEF. | |
Legion the Fiend Jester
25280974 |
Effect Monster | DARK | Spellcaster | 1300 | 1500 | During your Main Phase, you can Tribute Summon 1 Spellcaster-Type monster inface-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the Graveyard: You canadd 1 Spellcaster-Type Normal Monster from your Deck or Graveyard to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn. | |
Lekunga
62543393 |
Effect Monster | WATER | Plant | 1700 | 500 | You can banish 2 WATER monsters from your Graveyard: Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level2/ATK 700/DEF 700) in Attack Position. | |
Leotaur
98225108 |
Effect Monster | EARTH | Beast-Warrior | 1500 | 1600 | If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only. | |
Leotron
47226949 |
Normal Monster | EARTH | Cyberse | 2000 | 0 | A territorial electronic monster that guards its own domain. | |
Leraje the God of Archery
49922726 |
Effect Monster | DARK | Fiend | 1800 | 1600 | When this card is Normal Summoned: You can make this card gain 100 ATK for each Monster Type currently in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF becomes 0 by this effect, destroy it. You can only use this effect of "Leraje the God of Archery" once per turn. | |
Lesser Dragon
55444629 |
Normal Monster | WIND | Dragon | 1200 | 1000 | A minor dragon incapable of breathing fire. | |
Libromancer Fire
16312943 |
Effect Monster | FIRE | Cyberse | 1800 | 1800 | You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn. | |
Libromancer Magigirl
82128978 |
Effect Monster | WATER | Spellcaster | 600 | 2100 | You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use each effect of "Libromancer Magigirl" once per turn. | |
Libromancer Mystigirl
52707042 |
Ritual/Effect Monster | LIGHT | Fairy | 1400 | 2100 | You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of "Libromancer Mystigirl" once per turn. | |
Lifeless Leaffish
89617515 |
Effect Monster | WATER | Fish | 1500 | 1600 | When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn. | |
Light Dragon @Ignister
61399402 |
Xyz/Effect Monster | LIGHT | Cyberse | 2300 | 1500 | 2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn. |
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Light Effigy
54766667 |
Effect Monster | LIGHT | Fairy | 1500 | 0 | If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes. | |
Lightning Chidori
22653490 |
Xyz/Effect Monster | WIND | Thunder | 1900 | 1600 | 2 Level 4 WIND monsters When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck. |
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Lightning Rod Lord
40672993 |
Effect Monster | LIGHT | Thunder | 1800 | 100 | Neither player can activate Spell Cards during Main Phase 1. | |
Lightray Grepher
27407330 |
Effect Monster | LIGHT | Warrior | 1700 | 1600 | You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher LIGHT monster. Once per turn: You can discard 1 LIGHT monster; banish 1 LIGHT monster from your Deck. | |
Lightsworn Dragonling
59481082 |
Effect Monster | LIGHT | Dragon | 1500 | 1300 | If you have a "Lightsworn" monster in your GY: You can Special Summon this card from your hand. If this card is Special Summoned: You can send 1 "Lightsworn" card from your Deck to the GY, except "Lightsworn Dragonling". If this card is sent to the GY: You can add 1 Dragon monster with 3000 ATK/2600 DEF from your Deck to your hand. You can only use each effect of "Lightsworn Dragonling" once per turn. | |
Lillybot
68812773 |
Effect Monster | LIGHT | Machine | 500 | 2000 | When this card is Normal Summoned or flipped face-up: You cantarget 1 "Orbital 7" in your Graveyard; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine-Type monsters; Special Summon an equal number of "Photon" and/or "Galaxy" monsters from your hand. | |
Lindbloom
52339733 |
Effect Monster | EARTH | Wyrm | 0 | 1800 | If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step. | |
Link Streamer
23331400 |
Effect Monster | LIGHT | Cyberse | 1600 | 1800 | When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 "Data Token" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Streamer" once per turn. | |
Lion Alligator
04611269 |
Effect Monster | WATER | Reptile | 1900 | 200 | While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | |
Lionhearted Locomotive
61692648 |
Effect Monster | EARTH | Machine | 2400 | 2100 | When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step. | |
Little-Winguard
90790253 |
Effect Monster | WIND | Warrior | 1400 | 1800 | Once per turn, during your End Phase. You can change the battle position of this card. | |
Ljosalf of the Nordic Alfar
40666140 |
Effect Monster | LIGHT | Spellcaster | 1400 | 1200 | When this card is Normal Summoned, you can select 1 face-up monster you control except this card. Special Summon 1 "Nordic" monster from your hand with a Level less than or equal the selected monster's level. | |
Loptr, Shadow of the Generaider Bosses
94183877 |
Effect Monster | FIRE | Fairy | 1500 | 1500 | You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn. | |
Lord British Space Fighter
35514096 |
Effect Monster | LIGHT | Machine | 1200 | 800 | If this card destroys an opponent's monster by battle, select and activate 1 of these effects: |
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Lord of D.
17985575 |
Effect Monster | DARK | Spellcaster | 1200 | 1100 | Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects. | |
Lord of the Lamp
99510761 |
Normal Monster | DARK | Fiend | 1400 | 1200 | This spirit emerges from the mystic lamp and obeys the wishes of its summoner. | |
Lord Poison
40320754 |
Effect Monster | WATER | Plant | 1500 | 1000 | When this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target. | |
Lost Guardian
45871897 |
Effect Monster | EARTH | Rock | 100 | ? | The original DEF of this card equals the number of your banished Rock-Type monsters x 700. | |
Lucky Pied Piper
68762510 |
Gemini Monster | WIND | Fairy | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card. | |
Luna the Dark Spirit
48596760 |
Effect Monster | DARK | Fiend | 1600 | 1200 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. | |
Lunalight Blue Cat
11439455 |
Effect Monster | DARK | Beast-Warrior | 1600 | 1200 | If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck. | |
Lunalight Crimson Fox
94919024 |
Effect Monster | DARK | Beast-Warrior | 1800 | 600 | If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a "Lunalight" monster you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP. | |
Lunalight Emerald Bird
14152693 |
Effect Monster | DARK | Beast-Warrior | 1200 | 1000 | If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn. | |
Lunalight Kaleido Chick
35618217 |
Effect Monster | DARK | Beast-Warrior | 1400 | 800 | Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase. | |
Lunalight Yellow Marten
50546208 |
Effect Monster | DARK | Beast-Warrior | 800 | 2000 | If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn. | |
Luster Dragon
11091375 |
Normal Monster | WIND | Dragon | 1900 | 1600 | A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. | |
Luster Pendulum, the Dracoslayer
92746535 |
Pendulum/Effect Monster | LIGHT | Dragon | 1850 | 0 | Cannot Special Summon Fusion, Synchro or Xyz Monsters using this card as a Material, except "Dracoslayer" monsters. Pendulum Scale: 5 Pendulum Effect: Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. |
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Lyla, Lightsworn Sorceress
22624373 |
Effect Monster | LIGHT | Spellcaster | 1700 | 200 | You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | |
Lyla, Twilightsworn Enchantress
10071151 |
Effect Monster | DARK | Spellcaster | 1700 | 200 | Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 face-up Spell/Trap on the field; destroy it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY. | |
Machina Defender
96384007 |
Flip/Effect Monster | EARTH | Machine | 1200 | 1800 | FLIP: Add 1 "Commander Covington" from your Deck to your hand. | |
Machina Gearframe
42940404 |
Union Monster | EARTH | Machine | 1800 | 0 | When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |
Machina Possesstorage
85136114 |
Effect Monster | DARK | Machine | 1600 | 1500 | If this card is Normal or Special Summoned: You can target 1 "Machina" monster in your GY, except "Machina Possesstorage"; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can target 1 other "Machina" monster you control and 1 Spell/Trap your opponent controls; return them to the hand. You can only use each effect of "Machina Possesstorage" once per turn. | |
Machina Resavenger
54563536 |
Effect Monster | DARK | Machine | 1200 | 1800 | (Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Machina" monster you control; it gains 1200 ATK until the end of this turn. When your "Machina" monster destroys an opponent's monster by battle, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Machina Resavenger" once per turn. | |
Machina Sniper
23782705 |
Effect Monster | EARTH | Machine | 1800 | 800 | Machina monsters cannot be attacked, except "Machina Sniper". | |
Machina Soldier
60999392 |
Effect Monster | EARTH | Machine | 1600 | 1500 | When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier". | |
Machina Unclaspare
45674286 |
Effect Monster | DARK | Machine | 1800 | 800 | If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn. | |
Machine Lord Ur
96938777 |
Effect Monster | EARTH | Machine | 1600 | 1500 | This card can attack all monsters your opponent controls once each. Any Battle Damage this card inflicts to your opponent becomes 0. | |
Mad Archfiend
94664694 |
Effect Monster | DARK | Fiend | 1800 | 0 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. | |
Mad Dog of Darkness
79182538 |
Normal Monster | DARK | Beast | 1900 | 1400 | He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness. | |
Mad Sword Beast
79870141 |
Effect Monster | EARTH | Dinosaur | 1400 | 1200 | If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Madolche Anjelly
34680482 |
Effect Monster | EARTH | Fairy | 1000 | 1000 | When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. That Special Summoned monster cannot be destroyed by battle. | |
Madolche Butlerusk
48252330 |
Effect Monster | EARTH | Spellcaster | 1500 | 800 | When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can add 1 Field Spell Card from your Deck to your hand. There must be another face-up "Madolche" monster on the field to activate and to resolve this effect. | |
Madolche Chouxvalier
75363626 |
Effect Monster | EARTH | Warrior | 1700 | 1300 | When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Your opponent cannot target face-up "Madolche" monsters you control for attacks, except "Madolche Chouxvalier". | |
Madolche Magileine
11868731 |
Effect Monster | EARTH | Spellcaster | 1400 | 1200 | When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal or Flip Summoned: You can add 1 "Madolche" monster from your Deck to your hand. | |
Madolche Marmalmaide
26016357 |
Effect Monster | EARTH | Spellcaster | 800 | 2000 | When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is flipped face-up: You can target 1 "Madolche" Spell/Trap Card in your Graveyard; add that target to your hand. | |
Madolche Messengelato
52404456 |
Effect Monster | EARTH | Warrior | 1600 | 1000 | When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand. You must control a Beast-Type "Madolche" monster to activate and resolve this effect. | |
Madolche Petingcessoeur
77848740 |
Effect Monster | EARTH | Fairy | 1400 | 1400 | If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn. |
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Madolche Queen Tiaramisu
37164373 |
Xyz/Effect Monster | EARTH | Fairy | 2200 | 2100 | 2 Level 4 "Madolche" monsters Once per turn: You can detach 1 material from this card, then target up to 2 "Madolche" card(s) in your GY; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned. |
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Madolche Teacher Glassouffle
20343502 |
Xyz/Effect Monster | EARTH | Fairy | 1800 | 2500 | 2 Level 4 "Madolche" monsters (Quick Effect): You can detach 1 material from this card, then target 1 "Madolche" monster on the field; this turn, that face-up monster is unaffected by monster effects, except its own. If a "Madolche" card is sent to your GY while this card is on the field (except during the Damage Step): You can shuffle up to 2 cards from the GYs into the Deck(s). You can only use each effect of "Madolche Teacher Glassouffle" once per turn. |
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Maestroke the Symphony Djinn
25341652 |
Xyz/Effect Monster | DARK | Fiend | 1800 | 2300 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead. |
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Magic Hand
22530212 |
Effect Monster | DARK | Spellcaster | 800 | 1600 | When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You cansend that card(s) to the Graveyard, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card isface-up on the field. | |
Magical Abductor
10239627 |
Pendulum/Effect Monster | EARTH | Spellcaster | 1700 | 1400 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster-Type monster from your Deck to your hand. Pendulum Scale: 3 Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. |
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Magical Cavalry of Cxulub
23220863 |
Pendulum/Effect Monster | EARTH | Dinosaur | 1500 | 1800 | This card is unaffected by monsters' activated effects, except Pendulum Monsters'. Pendulum Scale: 3 Pendulum Effect: |
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Magical Exemplar
06061630 |
Effect Monster | EARTH | Spellcaster | 1700 | 1400 | Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed. | |
Magical Ghost
46474915 |
Normal Monster | DARK | Zombie | 1300 | 1400 | This creature casts a spell of terror and confusion just before attacking its enemies. | |
Magical Musketeer Calamity
68024506 |
Effect Monster | LIGHT | Fiend | 1500 | 1300 | During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 1 "Magical Musket" monster in your GY; Special Summon it in Defense Position. You can only use this effect of "Magical Musketeer Calamity" once per turn. | |
Magical Musketeer Starfire
31629407 |
Effect Monster | LIGHT | Fiend | 1300 | 1700 | During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfire". You can only use this effect of "Magical Musketeer Starfire" once per turn. | |
Magical Musketeer Wild
94418111 |
Effect Monster | LIGHT | Fiend | 1700 | 900 | During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 3 "Magical Musket" cards in your GY; shuffle all 3 into the Deck, then draw 1 card. You can only use this effect of "Magical Musketeer Wild" once per turn. | |
Magical Something
43930492 |
Effect Monster | DARK | Spellcaster | 1800 | 1300 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card's Level is increased by the number of Spell Counters on this card. You can remove 3 Spell Counters from this card, then target 1 Quick-Play Spell Card in your Graveyard; Set that card to your Spell & Trap Zone. You can only use this effect of "Magical Something" once per turn. | |
Magicalibra
43857222 |
Pendulum/Tuner/Normal Monster | WATER | Spellcaster | 1000 | 1000 | A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side. Pendulum Scale: 5 Pendulum Effect: You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn. |
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Magician of Hope
67865534 |
Xyz/Pendulum/Effect Monster | LIGHT | Spellcaster | 2500 | 2000 | 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material. Pendulum Scale: 8 Pendulum Effect: Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. |
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Magician's Valkyria
80304126 |
Effect Monster | LIGHT | Spellcaster | 1600 | 1800 | Your opponent cannot select another Spellcaster-Type monster you control as an attack target. | |
Magicore Warrior of the Relics
66078354 |
Effect Monster | FIRE | Warrior | 2300 | 1000 | Cannot attack unless you control an "Adventurer Token". You can only use each of the following effects of "Magicore Warrior of the Relics" once per turn. If you control an "Adventurer Token": You can Special Summon this card from your hand. At the end of the Battle Phase, if your monster that mentions "Adventurer Token" battled: You can Set 1 Trap that mentions "Adventurer Token" directly from your Deck. | |
Magidog
47929865 |
Effect Monster | LIGHT | Spellcaster | 1700 | 1000 | If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can add 1 Field Spell Card from your Graveyard to your hand. | |
Magikey Beast - Ansyalabolas
45655875 |
Fusion/Tuner/Effect Monster | DARK | Beast | 2200 | 2000 | 1 "Magikey" monster + 1 Normal Monster, except a Token If this card is Fusion Summoned: You can add 1 "Magikey Maftea" from your GY to your hand. You can only use this effect of "Magikey Beast - Ansyalabolas" once per turn. Once per turn: You can target 1 Attack Position monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster in your GY; change it to Defense Position, and if you do, it loses 1000 DEF. Banish any monster destroyed by battle with this card. |
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Magikey Mechmusket - Batosbuster
19489718 |
Ritual/Tuner/Effect Monster | DARK | Machine | 2000 | 2200 | You can Ritual Summon this card with "Magikey Maftea". If this card is Ritual Summoned: You can add 1 "Magikey" card from your Deck to your hand. You can only use this effect of "Magikey Mechmusket - Batosbuster" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck. | |
Magikey Spirit - Vepartu
68300121 |
Xyz/Effect Monster | WATER | Sea Serpent | 2000 | 2000 | 2 Level 4 monsters If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect. |
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Maginificent Magikey Mafteal
15983048 |
Tuner/Effect Monster | LIGHT | Fiend | 1600 | 1600 | Cannot be used as material for a Synchro or Xyz Summon, except for the Synchro or Xyz Summon of a "Magikey" monster. If you control a "Magikey" monster: You can reveal this card in your hand; you can Normal Summon 1 "Magikey" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is Normal Summoned: You can target 1 Level 4 or lower Normal Monster, or Level 4 or lower "Magikey" monster, in your GY; Special Summon it in Defense Position. You can only use this effect of "Maginificent Magikey Mafteal" once per turn. | |
Magma Dragon
95833645 |
Effect Monster | FIRE | Wyrm | 1600 | 1200 | When this card is Special Summoned: You can target 1 Wyrm-Type monster in your Graveyard, except "Magma Dragon"; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of "Magma Dragon" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters. | |
Magnarokket Dragon
26655293 |
Effect Monster | DARK | Dragon | 1800 | 1200 | When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn. | |
Maha Vailo
93013676 |
Effect Monster | LIGHT | Spellcaster | 1550 | 1400 | This card gains 500 ATK for each Equip Card equipped to this card. | |
Maharaghi
40695128 |
Spirit Monster | EARTH | Rock | 1200 | 1700 | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck. | |
Mahunder
21524779 |
Effect Monster | LIGHT | Thunder | 1400 | 700 | Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon. | |
Maiden of Macabre
84055227 |
Effect Monster | DARK | Spellcaster | 1700 | 0 | When this card destroys a monster your opponent controls by battle, place 1 Spell Counter on it. It gains 200 ATK for each Spell Counter on it. | |
Maiden of the Aqua
17214465 |
Effect Monster | WATER | Aqua | 700 | 2000 | As long as this card remains face-up on the field, the field is treated as Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied." | |
Maiden of the Millennium Moon
37552929 |
Effect Monster | LIGHT | Illusion | 1500 | 1300 | If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Maiden of the Millennium Moon" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. If your opponent activates a card or effect, while this card is a Continuous Spell (except during the Damage Step): You can Special Summon this card, and if you do, for the rest of this turn, your opponent cannot target Level 5 or higher Illusion or Spellcaster monsters you control with card effects. | |
Maiden of the Moonlight
79629370 |
Normal Monster | LIGHT | Spellcaster | 1500 | 1300 | A sorcerer blessed by lunar light with powers far beyond mortal comprehension. | |
Majespecter Crow - Yata
68395509 |
Pendulum/Effect Monster | WIND | Spellcaster | 1000 | 1500 | When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. Pendulum Scale: 5 Pendulum Effect: |
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Majespecter Draco - Ryu
03594985 |
Xyz/Pendulum/Effect Monster | WIND | Spellcaster | 2300 | 2000 | 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. If a monster(s) is Tributed while this card is on the field (except during the Damage Step): You can detach 1 material from this card; Special Summon 1 Level 6 or lower WIND Spellcaster monster from your Deck. You can only use this effect of "Majespecter Draco - Ryu" up to twice per turn. If this card in the Monster Zone is destroyed by battle or card effect, or Tributed: You can place this card in your Pendulum Zone. Pendulum Scale: 5 Pendulum Effect: If you have a "Majespecter" or "Dracoslayer" card in your other Pendulum Zone: You can add 1 "Majespecter" card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majespecter Draco - Ryu" once per turn. |
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Majespecter Fox - Kyubi
94784213 |
Pendulum/Effect Monster | WIND | Spellcaster | 1500 | 1000 | When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects. Pendulum Scale: 2 Pendulum Effect: |
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Majespecter Porcupine - Yamarashi
51073802 |
Pendulum/Effect Monster | WIND | Spellcaster | 1500 | 1500 | During the Main Phase, if you control a "Majespecter" monster (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 "Majespecter" Spell in your GY; Set it. You can only use each of the previous effects of "Majespecter Porcupine - Yamarashi" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. Pendulum Scale: 2 Pendulum Effect: |
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Majespecter Toad - Ogama
00645794 |
Pendulum/Effect Monster | WIND | Spellcaster | 1300 | 500 | When this card is Normal or Special Summoned: You can Set 1 "Majespecter" Spell/Trap directly from your Deck, but it cannot be activated this turn. You can only use this effect of "Majespecter Toad - Ogama" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. Pendulum Scale: 5 Pendulum Effect: |
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Majester Paladin, the Ascending Dracoslayer
88722973 |
Xyz/Effect Monster | WIND | Dragon | 1850 | 2000 | 2 Level 4 Pendulum Monsters When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon. |
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Majestic Mech - Senku
32918479 |
Effect Monster | LIGHT | Fairy | 1000 | 500 | When this card inflicts Battle Damage to your opponent by a direct attack: Draw 1 card. During the End Phase of the turn this card was Summoned: Send it to the Graveyard. | |
Majesty Pegasus, the Dracoslayer
92332424 |
Pendulum/Effect Monster | WIND | Spellcaster | 1500 | 1500 | (This card is always treated as a "Majespecter" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. Pendulum Scale: 2 Pendulum Effect: If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. |
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Maji-Gire Panda
60102563 |
Effect Monster | EARTH | Beast | 1000 | 800 | As long as this card remains face-up on the field, each time a Beast-Type monster(s) on the field is destroyed, increase the ATK of this card by 500 points. | |
Makyura the Destructor
21593977 |
Effect Monster | DARK | Warrior | 1600 | 1200 | If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of "Makyura the Destructor" once per turn. | |
Malice Ascendant
14255590 |
Effect Monster | DARK | Zombie | 700 | 1000 | While this card is face-up on the field, during your opponent's Standby Phase, send a number of cards from the top of your opponent's Deck to the Graveyard equal to the number of "Malice Ascendant"(s) in your Graveyard. | |
Malice Doll of Demise
72657739 |
Effect Monster | DARK | Fiend | 1600 | 1700 | If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during your Standby Phase. | |
Man-Eating Treasure Chest
13723605 |
Normal Monster | DARK | Fiend | 1600 | 1000 | A monster disguised as a treasure chest that is known to attack the unwary adventurer. | |
Man-Thro' Tro'
43714890 |
Effect Monster | EARTH | Beast-Warrior | 1000 | 1000 | By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points. | |
Manju of the Ten Thousand Hands
95492061 |
Effect Monster | LIGHT | Fairy | 1400 | 1000 | When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand. | |
Mannadium Riumheart
71277255 |
Effect Monster | LIGHT | Warrior | 1500 | 2100 | During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn. | |
Marincess Basilalima
33945211 |
Effect Monster | WATER | Cyberse | 600 | 2100 | If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each of the following effects of "Marincess Basilalima" once per turn. |
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Marincess Blue Tang
91953000 |
Effect Monster | WATER | Cyberse | 1500 | 1200 | If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn. | |
Marincess Pascalus
99885917 |
Effect Monster | WATER | Cyberse | 1200 | 2000 | If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it you your hand. You can only use each effect of "Marincess Pascalus" once per turn. | |
Marincess Springirl
21057444 |
Effect Monster | WATER | Cyberse | 1200 | 1000 | You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn. | |
Masaki the Legendary Swordsman
44287299 |
Normal Monster | EARTH | Warrior | 1100 | 1100 | Legendary swordmaster Masaki is a veteran of over 100 battles. | |
Masked Chameleon
53573406 |
Tuner Monster | EARTH | Reptile | 1600 | 1100 | Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect. | |
Masked Ninja Ebisu
22512406 |
Effect Monster | WIND | Warrior | 1200 | 1800 | Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn. | |
Masked Sorcerer
10189126 |
Effect Monster | DARK | Spellcaster | 900 | 1400 | When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck. | |
Master & Expert
75499502 |
Normal Monster | EARTH | Beast | 1200 | 1000 | A deadly duo consisting of a beast master and its loyal servant. | |
Master Kyonshee
24530661 |
Normal Monster | EARTH | Zombie | 1750 | 1000 | A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. | |
Master of the Flaming Dragonswords
34160055 |
Effect Monster | FIRE | Warrior | 1800 | 1200 | When a monster is Normal Summoned to your side of the field, except "Master of the Flaming Dragonswords": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase. | |
Master Pendulum, the Dracoslayer
75195825 |
Pendulum Monster | LIGHT | Dragon | 1950 | 0 | "Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curseand restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends? Pendulum Scale: 3 Pendulum Effect: Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it. |
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Mathmech Addition
80965043 |
Effect Monster | FIRE | Cyberse | 1000 | 1000 | You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn. | |
Mathmech Circular
36521307 |
Effect Monster | LIGHT | Cyberse | 1500 | 1500 | You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn. | |
Mathmech Diameter
17946349 |
Tuner/Effect Monster | LIGHT | Cyberse | 1000 | 1500 | When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. You can only use each effect of "Mathmech Diameter" once per turn. |
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Mathmech Division
89743495 |
Effect Monster | EARTH | Cyberse | 1500 | 1000 | You can Tribute 1 Cyberse monster you control in the Extra Monster Zone; Special Summon up to 1 Level 4 Cyberse monster each from your hand and GY. If this card is sent to the GY: You can target 1 face-up monster on the field; its ATK becomes halved until the end of this turn. You can only use each effect of "Mathmech Division" once per turn. | |
Mathmech Multiplication
52354896 |
Effect Monster | EARTH | Cyberse | 500 | 2000 | You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn. | |
Mathmech Nabla
53577438 |
Tuner/Effect Monster | DARK | Cyberse | 1000 | 1500 | You can Tribute 1 Cyberse monster; Special Summon 1 "Mathmech" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of "Mathmech Nabla" once per turn. | |
Mathmech Sigma
27182739 |
Tuner/Effect Monster | LIGHT | Cyberse | 1000 | 1500 | If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner. | |
Mathmech Subtraction
16360142 |
Effect Monster | FIRE | Cyberse | 1000 | 1000 | You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn. | |
Mavelus
59036972 |
Fusion Monster | WIND | Winged Beast | 1300 | 900 | "Tyhone" + "Wings of Wicked Flame" | |
Max Warrior
94538053 |
Effect Monster | WIND | Warrior | 1800 | 800 | When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. If this card destroys an opponent's monster by battle, this card's Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase. | |
Mecha Phantom Beast Blackfalcon
04417407 |
Effect Monster | WIND | Machine | 1200 | 1700 | When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position. | |
Mecha Phantom Beast Coltwing
94973028 |
Effect Monster | WIND | Machine | 1600 | 1500 | When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it. | |
Mecha Phantom Beast Harrliard
20368763 |
Effect Monster | WIND | Machine | 1800 | 800 | Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand. | |
Mecha Phantom Beast Megaraptor
31533704 |
Effect Monster | WIND | Machine | 1900 | 1000 | When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand. | |
Mecha Phantom Beast Raiten
44026393 |
Effect Monster | WIND | Machine | 1500 | 1500 | You can discard 1 card; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use "Mecha Phantom Beast" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. | |
Mecha Phantom Beast Sabre Hawk
15335853 |
Effect Monster | WIND | Machine | 2100 | 100 | This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target. | |
Mecha Phantom Beast Tetherwolf
67922702 |
Effect Monster | WIND | Machine | 1700 | 1200 | When this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. During the Damage Step of either player's turn, if this card is battles an opponent's monster: You can Tribute 1 Token once per battle; this card gains 800 ATK, until the End Phase. | |
Mecha-Dog Marron
94667532 |
Effect Monster | LIGHT | Machine | 1000 | 1000 | When this card on the field is destroyed and sent to the Graveyard as a result of battle, inflict 1000 points of damage to both players' Life Points. When this card on the field is destroyed and sent to the Graveyard except as a result of battle, inflict 1000 points of damage to your opponent's Life Points. | |
Mechanicalchaser
07359741 |
Normal Monster | DARK | Machine | 1850 | 800 | A hunter that relentlessly pursues its target by order of the Machine King. | |
Medium Piece Golem
58843503 |
Effect Monster | EARTH | Rock | 1600 | 0 | When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from you Deck. That monster's effect is negated while it is face-up on the field. | |
Medusa, Watcher of the Evil Eye
18551923 |
Effect Monster | DARK | Fiend | 1400 | 1600 | When this card is Normal Summoned: You can target 1 "Evil Eye" card in your GY, except "Medusa, Watcher of the Evil Eye"; add it to your hand. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of "Medusa, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Banish 1 card in your GY. | |
Megalith Hagith
90444325 |
Ritual/Effect Monster | EARTH | Rock | 1300 | 2600 | You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn. | |
Megalith Och
36849933 |
Ritual/Effect Monster | EARTH | Rock | 1000 | 2700 | You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Och" once per turn. | |
Megalith Ophiel
63056220 |
Ritual/Effect Monster | EARTH | Rock | 1600 | 2500 | You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Ophiel" once per turn. | |
Megalosmasher X
81823360 |
Normal Monster | WATER | Dinosaur | 2000 | 0 | With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey. | |
Mei-Kou, Master of Barriers
47731128 |
Effect Monster | LIGHT | Spellcaster | 1700 | 600 | You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field. | |
Mekanikal Arkfiend
93715853 |
Effect Monster | DARK | Fiend | 100 | 2100 | When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard. | |
Mekk-Knight Avram
84754430 |
Normal Monster | LIGHT | Psychic | 2000 | 0 | "Check THIS out!" | |
Meklord Army Deployer Obbligato
03715284 |
Effect Monster | LIGHT | Machine | 1200 | 1800 | During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each "Meklord" monster you control. You can only use each effect of "Meklord Army Deployer Obbligato" once per turn. | |
Meklord Army of Granel
02137678 |
Effect Monster | EARTH | Machine | 1600 | 1200 | This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase. | |
Meklord Army of Skiel
75733063 |
Effect Monster | WIND | Machine | 1200 | 1000 | This card gains 200 ATK for each face-up "Meklord" monster you control, except this card. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Meklord Army" monster from your Deck. | |
Meklord Army of Wisel
39648965 |
Effect Monster | DARK | Machine | 1800 | 0 | This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. During battle between an attacking "Meklord" monster you control, except this card, and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. | |
Melchid the Four-Face Beast
86569121 |
Normal Monster | DARK | Fiend | 1500 | 1200 | This monster has four different masks for four different attacks. | |
Meltiel, Sage of the Sky
49905576 |
Effect Monster | LIGHT | Fairy | 1600 | 1200 | Each time a Counter Trap Card is activated, gain 1000 Life Points, and if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. | |
Mementotlan Dark Blade
18165869 |
Effect Monster | DARK | Warrior | 1800 | 1500 | If this card is Normal or Special Summoned: You can discard 1 "Memento" card, then target 1 Spell/Trap your opponent controls; destroy it. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, Special Summon 1 Level 3 or lower "Memento" monster from your Deck. You can only use each effect of "Mementotlan Dark Blade" once per turn. | |
Meowseclick
34198387 |
Effect Monster | EARTH | Cyberse | 1400 | 1100 | If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated. | |
Mermaid Knight
24435369 |
Effect Monster | WATER | Aqua | 1500 | 700 | While "Umi" is on the field, this card can attack twice during the same Battle Phase. | |
Mermail Abysslung
95466842 |
Effect Monster | WATER | Fish | 1200 | 1800 | Your opponent's monsters cannot target other face-up WATER monsters you control for attacks. All WATER monsters you control gain 300 ATK. | |
Mermail Abyssmander
21767650 |
Effect Monster | WATER | Fish | 100 | 2000 | You can banish this card from your Graveyard to activate 1 of these effects. |
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Mermail Abyssnose
00282886 |
Effect Monster | WATER | Fish | 1500 | 1500 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can discard 1 WATER monster to the Graveyard; Special Summon 1 "Mermail" monster from your Deck in face-up Defense Position. You can only use the effect of "Mermail Abyssnose" once per turn. | |
Mermail Abysspike
58471134 |
Effect Monster | WATER | Fish | 1600 | 800 | When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use effect of "Mermail Abysspike" once per turn. | |
Mermail Abyssturge
22076135 |
Effect Monster | WATER | Fish | 1700 | 1100 | When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard, then target 1 Level 3 or lower WATER monster in your Graveyard; add that target to your hand. You can only use the effect of "Mermail Abyssturge" once per turn. | |
Merry Melffys
81019803 |
Synchro/Effect Monster | EARTH | Beast | 1500 | 1000 | 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn. |
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Metabo-Shark
37792478 |
Effect Monster | WATER | Fish | 1800 | 500 | When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to the Deck. | |
Metalfoes Goldriver
33256280 |
Pendulum Monster | FIRE | Psychic | 1900 | 500 | That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....) Pendulum Scale: 1 Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck. |
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Metalrokket Dragon
32472237 |
Effect Monster | DARK | Dragon | 1700 | 1400 | When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn. | |
Metaphys Ragnarok
19476824 |
Tuner/Effect Monster | LIGHT | Wyrm | 1500 | 1000 | If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each "Metaphys" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher "Metaphys" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of "Metaphys Ragnarok" once per turn. | |
Metrognome
26638543 |
Pendulum/Effect Monster | EARTH | Fairy | 1800 | 1600 | While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones. Pendulum Scale: 4 Pendulum Effect: Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn. |
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Mezuki
92826944 |
Effect Monster | DARK | Fiend | 1700 | 800 | You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target. | |
Mid Shield Gardna
75487237 |
Effect Monster | EARTH | Warrior | 100 | 1800 | You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position. | |
Mighty Guard
62327910 |
Normal Monster | EARTH | Machine | 500 | 1200 | A machine soldier that was developed as a guard. It is made of rust-proof metal. | |
Mild Turkey
47558785 |
Pendulum Monster | FIRE | Winged Beast | 1000 | 2000 | The taste of victory will bowl you over. Pendulum Scale: 7 Pendulum Effect: Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1). |
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Milla the Temporal Magician
33225925 |
Effect Monster | LIGHT | Spellcaster | 1800 | 1000 | When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. | |
Millennium Seeker
05130393 |
Effect Monster | DARK | Spellcaster | 1000 | 1000 | When you take 1000 or more battle or effect damage: You can Special Summon this card from your hand. You can target 1 monster in your opponent's GY, except a monster with ? ATK; your opponent can choose 1 monster from their Deck, except a monster with ? ATK. If they chose not to, or if the targeted monster has higher ATK than the chosen monster, Special Summon the targeted monster to your field, and if you do, shuffle the chosen monster back into the Deck. Otherwise, your opponent adds the chosen monster to the hand. You can only use each effect of "Millennium Seeker" once per turn. | |
Mimicking Man-Eater Bug
72427512 |
Flip/Effect Monster | EARTH | Insect | 450 | 600 | FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type. |
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Mimighoul Master
55537983 |
Effect Monster | EARTH | Zombie | 1800 | 1200 | Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position. | |
Minairuka
61845881 |
Effect Monster | WATER | Fish | 1500 | 500 | When a WATER monster's effect is activated (Quick Effect): You can Special Summon this card from your hand. You can banish 1 face-up Fish, Sea Serpent, or Aqua monster you control, then target 1 face-up card on the field; negate its effects until the end of your opponent's turn. You can only use each effect of "Minairuka" once per turn. | |
Minefieldriller
24419823 |
Effect Monster | EARTH | Machine | 1500 | 1500 | When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your Graveyard to your hand. | |
Minerva, Scholar of the Sky
53666449 |
Effect Monster | LIGHT | Fairy | 1700 | 400 | Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand. | |
Minerva, the Exalted Lightsworn
30100551 |
Xyz/Effect Monster | LIGHT | Fairy | 2000 | 800 | 2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn. |
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Mirage Dragon
15960641 |
Effect Monster | LIGHT | Dragon | 1600 | 600 | Your opponent cannot activate Trap Cards during the Battle Phase. | |
Mirror Swordknight
28954097 |
Effect Monster | LIGHT | Illusion | 1900 | 300 | If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect. | |
Miscellaneousaurus
38572779 |
Effect Monster | FIRE | Dinosaur | 1800 | 1000 | During the Main Phase (Quick Effect): You can send this card from your hand to the GY; during this Main Phase, Dinosaur monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur monsters from your GY, including this card; Special Summon 1 Dinosaur monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn. | |
Missing Force
12836042 |
Effect Monster | DARK | Warrior | 1500 | 1000 | If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of it until the End Phase. You cannot Special Summon or conduct your Battle Phase the turn you activate this effect. | |
Mist Condor
65549080 |
Effect Monster | WIND | Winged Beast | 1400 | 400 | You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700. | |
Mist Valley Falcon
82199284 |
Effect Monster | WIND | Winged Beast | 2000 | 1200 | This card cannot declare an attack unless you return 1 card you control to its owner's hand. | |
Mist Valley Soldier
22837504 |
Tuner Monster | WIND | Winged Beast | 1700 | 300 | While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by battle, returns to its owner's hand at the end of the Damage Step. | |
Mist Valley Watcher
29054481 |
Effect Monster | WIND | Spellcaster | 1500 | 1900 | Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute. | |
Mixeroid
71340250 |
Effect Monster | WIND | Machine | 0 | 2200 | You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn. | |
Moai Interceptor Cannons
45159319 |
Effect Monster | EARTH | Rock | 1100 | 2000 | Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. | |
Molten Zombie
04732017 |
Effect Monster | FIRE | Pyro | 1600 | 400 | When this card is Special Summoned from the Graveyard, the controller of this card draws 1 card. | |
Monster Express
00637216 |
Effect Monster | EARTH | Machine | 1500 | 1200 | You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn. | |
Moon Envoy
45909477 |
Normal Monster | LIGHT | Warrior | 1100 | 1000 | Many have fallen victim to this lunar warrior's crescent pike. | |
Moonlit Papillon
16366944 |
Effect Monster | LIGHT | Insect | 1200 | 1600 | When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 4 or lower "Butterspy" monster from your Deck. | |
Mormolith
71717923 |
Effect Monster | EARTH | Rock | 1000 | 900 | You can Tribute 1 EARTH monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Tributed monster. | |
Morpho Butterspy
43573231 |
Effect Monster | DARK | Warrior | 1200 | 1600 | Once per turn, when the battle position of an opponent's monster(s) is changed (except during the Damage Step): You can target one of those monsters; it loses 1000 ATK and DEF. | |
Morphtronic Boomboxen
92720564 |
Effect Monster | EARTH | Machine | 1200 | 400 | ||
Morphtronic Earfon
37260946 |
Synchro/Effect Monster | EARTH | Machine | 1200 | 1800 | 1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it. |
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Morphtronic Radion
55119278 |
Effect Monster | LIGHT | Thunder | 1000 | 900 | ||
Morphtronic Slingen
75775867 |
Effect Monster | WIND | Machine | 1200 | 800 | ||
Morphtronic Staplen
02250266 |
Effect Monster | EARTH | Machine | 1400 | 1000 | ||
Morphtronic Videon
84592800 |
Effect Monster | LIGHT | Machine | 1000 | 1000 | ||
Mother Grizzly
57839750 |
Effect Monster | WATER | Beast-Warrior | 1400 | 1000 | When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position. | |
Motor Shell
78394032 |
Effect Monster | DARK | Machine | 1300 | 1800 | If this card is sent from the field to the GY: You can Special Summon 1 "Engine Token" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use this effect of "Motor Shell" once per turn. | |
Ms. Judge
86767655 |
Effect Monster | LIGHT | Fiend | 1800 | 600 | If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn. | |
Mudora
82108372 |
Effect Monster | EARTH | Fairy | 1500 | 1800 | This card gains 200 ATK for every Fairy-Type monster in your Graveyard. | |
Mudora the Sword Oracle
99937011 |
Effect Monster | EARTH | Fairy | 1500 | 1800 | You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn. | |
Mudragon of the Swamp
54757758 |
Fusion/Effect Monster | WATER | Wyrm | 1900 | 1600 | 2 monsters with the same Attribute but different Types Your opponent cannot target monsters on the field with the same Attribute as this card with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. |
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Mulcharmy Fuwalos
42141493 |
Effect Monster | WIND | Winged Beast | 100 | 600 | If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect. |
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Mulcharmy Purulia
84192580 |
Effect Monster | WATER | Aqua | 100 | 600 | If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect. |
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Muscle Medic
04848423 |
Effect Monster | WATER | Warrior | 2200 | 100 | If a player would take damage from a battle involving this card, they gain that much LP, instead. | |
Musto, Oracle of Gusto
09837195 |
Effect Monster | WIND | Psychic | 1800 | 900 | Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase. | |
Mysterious Puppeteer
54098121 |
Effect Monster | EARTH | Warrior | 1000 | 1500 | Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points. | |
Mystery Shell Dragon
18108166 |
Normal Monster | DARK | Wyrm | 2000 | 0 | Mysterious living matter that suddenly appeared from a different dimension. Its attack paralyzes the target's nerves, and causes intense hallucinations. | |
Mystic Clown
47060154 |
Normal Monster | DARK | Fiend | 1500 | 1000 | Nothing can stop the mad attack of this powerful creature. | |
Mystic Horseman
68516705 |
Normal Monster | EARTH | Beast | 1300 | 1550 | Half man and half horse, this monster is known for its extreme speed. | |
Mystic Potato
97534104 |
Effect Monster | DARK | Plant | 1400 | 1100 | If this card on the field is destroyed by card effect and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position, except "Mystic Potato". | |
Mystic Swordsman LV4
74591968 |
Effect Monster | EARTH | Warrior | 1900 | 1600 | If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck. | |
Mystic Tomato
83011277 |
Effect Monster | DARK | Plant | 1400 | 1100 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
Mystical Elf
15025844 |
Normal Monster | LIGHT | Spellcaster | 800 | 2000 | A delicate elf that lacks offense, but has a terrific defense backed by mystical power. | |
Mystical Elf - White Lightning
15613529 |
Effect Monster | LIGHT | Warrior | 800 | 2000 | When a monster your opponent controls activates its effect, while you control a Level 5 or higher Normal Monster (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. During your opponent's Battle Phase (Quick Effect): You can target 1 Normal Monster in either GY; Special Summon it to your field, and if you do, all monsters your opponent controls must attack that monster this turn, if able, while you control it. You can only use each effect of "Mystical Elf - White Lightning" once per turn. | |
Mythic Tree Dragon
50457953 |
Effect Monster | EARTH | Dragon | 100 | 1400 | Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster. | |
Mythical Beast Bashilisk
80959027 |
Pendulum/Effect Monster | LIGHT | Spellcaster | 1800 | 500 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field; return 1 "Mythical Beast" card from your Pendulum Zone or face-up from your Extra Deck to the hand. You can only use this effect of "Mythical Beast Bashilisk" once per turn. Pendulum Scale: 4 Pendulum Effect: If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, shuffle 1 face-up Spellcaster Pendulum Monster from your Extra Deck into your Deck, except "Mythical Beast Bashilisk", then draw 1 card. You can only use this effect of "Mythical Beast Bashilisk" once per turn. |
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Mythical Beast Cerberus
55424270 |
Effect Monster | LIGHT | Spellcaster | 1400 | 1400 | Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase. | |
Mythical Beast Garuda
28570310 |
Pendulum/Effect Monster | LIGHT | Spellcaster | 1200 | 1600 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return that opponent's Summoned monster(s) to the hand. You can only use this effect of "Mythical Beast Garuda" once per turn. Pendulum Scale: 4 Pendulum Effect: If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn. |
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Mythical Beast Medusa
54965929 |
Pendulum/Effect Monster | LIGHT | Spellcaster | 1500 | 1500 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, during the Battle Phase (Quick Effect): You can remove 2 Spell Counters from your field, then target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. Pendulum Scale: 4 Pendulum Effect: If you have no card in your other Pendulum Zone: You can target 1 monster in your GY that you can place a Spell Counter on; destroy this card, and if you do, Special Summon that monster, and if you do that, place 1 Spell Counter on it. You can only use this effect of "Mythical Beast Medusa" once per turn. |
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Myutant GB-88
43709490 |
Effect Monster | WATER | Psychic | 500 | 500 | During your opponent's Main Phase, if "Myutant Evolution Lab" is in your Field Zone (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned during your opponent's turn: You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 of your Level 8 "Myutant" monsters that is banished or in your GY. You can only use each effect of "Myutant GB-88" once per turn. | |
Naelshaddoll Ariel
97518132 |
Flip/Effect Monster | WATER | Psychic | 1000 | 1800 | FLIP: You can target 1 of your banished "Shaddoll" monsters; Special Summon it in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 "Naelshaddoll Ariel" effect per turn, and only once that turn. |
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Nanobreaker
70948327 |
Effect Monster | EARTH | Machine | 1500 | 1800 | If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation. | |
Naturia Beetle
27762803 |
Effect Monster | EARTH | Insect | 400 | 1800 | Switch the original ATK and DEF of this card each time a Spell Card is activated. | |
Naturia Camellia
29942771 |
Tuner/Effect Monster | EARTH | Plant | 1400 | 700 | If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn. | |
Naturia Cliff
33866130 |
Effect Monster | EARTH | Rock | 1500 | 1000 | When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 4 or lower "Naturia" monster from your Deck to your side of the field in face-up Attack Position. | |
Naturia Dragonfly
70083723 |
Effect Monster | EARTH | Insect | 1200 | 400 | This card cannot be destroyed by battle with a monster that has 2000 or more ATK. This card gains 200 ATK for each "Naturia" monster in your Graveyard. | |
Naturia Guardian
80555116 |
Effect Monster | EARTH | Plant | 1600 | 400 | When your opponent Normal Summons a monster, this card gains 300 ATK until the End Phase. | |
Naturia Horneedle
84905691 |
Effect Monster | EARTH | Insect | 1800 | 100 | When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster. | |
Naturia Mantis
51254980 |
Effect Monster | EARTH | Insect | 1700 | 1500 | When your opponent Normal Summons a monster, you can send 1 "Naturia" monster from your hand to the Graveyard to destroy that monster. | |
Naturia Pumpkin
96653775 |
Effect Monster | EARTH | Plant | 1400 | 800 | When this card is Normal Summoned, if your opponent controls a monster, you can Special Summon 1 "Naturia" monster from your Hand. | |
Naturia Spiderfang
25654671 |
Effect Monster | EARTH | Insect | 2100 | 400 | This card can only declare an attack during a turn that your opponent activates the effect of a Spell, Trap or Effect Monster Card. | |
Naturia Strawberry
55099248 |
Effect Monster | EARTH | Plant | 1600 | 1200 | Once per turn, when your opponent Normal or Special Summons a monster, select that monster. This card gains 100 ATK x the Level of that monster, until the End Phase. | |
Naturia White Oak
24644634 |
Effect Monster | EARTH | Plant | 1800 | 1400 | When this face-up card is targeted by an opponent's card effect, you can send this card to the Graveyard to Special Summon 2 Level 4 or lower "Naturia" monsters from your Deck. Those monsters cannot declare an attack, and are destroyed during your End Phase. | |
Nauya, the Ogdoadic Remnant
62405028 |
Effect Monster | DARK | Reptile | 0 | 2000 | You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn. | |
Necroface
28297833 |
Effect Monster | DARK | Zombie | 1200 | 1800 | When this card is Normal Summoned, shuffle all removed from play cards into their owners' Decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their Deck. | |
Necroworld Banshee
66570171 |
Effect Monster | DARK | Zombie | 1800 | 200 | "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn. | |
Nefarious Archfiend Eater of Nefariousness
60666820 |
Effect Monster | EARTH | Beast | 1500 | 200 | You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card. | |
Nehshaddoll Genius
66675911 |
Flip/Effect Monster | EARTH | Machine | 1800 | 1000 | FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own. If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn. |
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Nekroz of Unicore
89463537 |
Ritual/Effect Monster | WATER | Spellcaster | 2300 | 1000 | You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned. You can discard this card, then target 1 "Nekroz" card in your GY, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn. Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck. | |
Nemeses Corridor
72090076 |
Effect Monster | WIND | Thunder | 1900 | 600 | You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn. | |
Neo Bug
16587243 |
Normal Monster | EARTH | Insect | 1800 | 1700 | A huge bug-like monster said to come from another planet. It gathers in swarms. | |
Neo Flamvell Lady
00816427 |
Effect Monster | FIRE | Pyro | 1600 | 200 | (Quick Effect): You can send 1 FIRE monster from your hand to the GY, then target 1 card in your opponent's GY; banish that card. If a card is banished from your opponent's GY, while you control this monster (except during the Damage Step): You can send 1 FIRE monster with 200 or less DEF from your Deck to the GY, except "Neo Flamvell Lady". You can only use each effect of "Neo Flamvell Lady" once per turn. | |
Neo Flamvell Sabre
91554542 |
Effect Monster | FIRE | Pyro | 1500 | 200 | While there are 4 or less cards in your opponent's Graveyard, this card gains 600 ATK. While there are 8 or more cards in your opponent's Graveyard, this card loses 300 ATK. | |
Neo Space Connector
85840608 |
Effect Monster | LIGHT | Warrior | 800 | 1800 | When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo-Space Connector" once per turn. | |
Neo Space Pathfinder
19594506 |
Effect Monster | LIGHT | Warrior | 1800 | 800 | You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand. | |
Neo the Magic Swordsman
50930991 |
Normal Monster | LIGHT | Spellcaster | 1700 | 1000 | A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. | |
Neo-Spacian Marine Dolphin
78734254 |
Fusion/Effect Monster | WATER | Warrior | 900 | 1100 | This card's name is treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent. | |
Neo-Spacian Twinkle Moss
13857930 |
Fusion/Effect Monster | LIGHT | Plant | 500 | 1100 | This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect: |
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Newdoria
04335645 |
Effect Monster | DARK | Fiend | 1200 | 800 | When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; destroy that target. | |
Night Dragolich
88724332 |
Effect Monster | DARK | Wyrm | 1700 | 0 | Change all non-Wyrm-Type Attack Position monsters that wereSpecial Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF. | |
Night Papilloperative
02191144 |
Xyz/Effect Monster | DARK | Warrior | 2600 | 2000 | 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field. |
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Night Sword Serpent
20295753 |
Effect Monster | WATER | Reptile | 500 | 600 | If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn. | |
Nightmare Penguin
81306586 |
Effect Monster | WATER | Aqua | 900 | 1800 | When this card is flipped face-up, select 1 card your opponent controls, and return it to the hand. All face-up WATER monsters you control gain 200 ATK. | |
Nightmell the Dark Bonder
66569334 |
Effect Monster | WIND | Psychic | 1500 | 1500 | You can Tribute 1 monster; Special Summon from your Deck, 1 monster with the same original Type, Attribute, Level, and ATK/DEF as the Tributed monster, but with a different original name. If you Tributed a monster Special Summoned from the Extra Deck, you can Special Summon a monster from your Extra Deck instead that meets those same criteria. You can only use this effect of "Nightmell the Dark Bonder" once per turn. | |
Nikitama
24701235 |
Spirit Monster | LIGHT | Fairy | 800 | 1800 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect. | |
Nin-Ken Dog
11987744 |
Normal Monster | WIND | Beast-Warrior | 1800 | 1000 | A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being. | |
Ninaruru, the Magistus Glass Goddess
08660395 |
Xyz/Effect Monster | EARTH | Rock | 1800 | 2400 | 2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them. |
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Ninja Grandmaster Hanzo
95027497 |
Effect Monster | DARK | Warrior | 1800 | 1000 | When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo". | |
Ninja Grandmaster Sasuke
04041838 |
Effect Monster | LIGHT | Warrior | 1800 | 1000 | At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster. | |
Noble Knight Artorigus
92125819 |
Normal Monster | LIGHT | Warrior | 1800 | 1800 | No one shall ever know the truth behind That fateful day. Artorigus went forth To where the brilliant sword didst lay. 'Twas the first of many feats so great, A legend through and through. We sing of him, Artorigus, the Noble and the brave. -From the Tales of the Noble Knights |
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Noble Knight Bedwyr
30575681 |
Effect Monster | LIGHT | Warrior | 1600 | 1500 | When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field. | |
Noble Knight Borz
47120245 |
Effect Monster | LIGHT | Warrior | 1700 | 900 | This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects. |
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Noble Knight Brothers
57690191 |
Effect Monster | LIGHT | Warrior | 1200 | 2400 | This card can only attack while you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, but cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in yourGraveyard; shuffle all 3 into the Deck, then draw 1 card. | |
Noble Knight Custennin
42472002 |
Effect Monster | LIGHT | Warrior | 1000 | 2000 | If you control a "Noble Arms" Equip Spell, you can Special Summon this card (from your hand). You can only Special Summon "Noble Knight Custennin" once per turn this way. A "Noble Knight" monster that was Synchro, Xyz or Link Summoned using this card on the field as material gains this effect. |
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Noble Knight Drystan
53550467 |
Effect Monster | LIGHT | Warrior | 1800 | 800 | While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. When a "Noble Arms" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn. | |
Noble Knight Gawayn
19680539 |
Effect Monster | LIGHT | Warrior | 1900 | 500 | If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position. | |
Noble Knight Gwalchavad
13391185 |
Effect Monster | LIGHT | Warrior | 1500 | 1800 | This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect. |
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Noble Knight Iyvanne
88923963 |
Effect Monster | LIGHT | Warrior | 1700 | 1600 | If a "Noble Arms" Equip Spell becomes equipped to ths card: You can Special Summon 1 "Noble Knight Token" (Warrior/LIGHT/Level 4/ATK 1000/DEF 1000), also you cannot Special Summons monsters for the rest of this turn, except "Noble Knight" monsters. You can only use this effect of "Noble Knight Iyvanne" once per turn. While this card is equipped with a "Noble Arms" Equip Spell, all other "Noble Knight" monsters you control gain 500 ATK. | |
Noble Knight Joan
18426196 |
Effect Monster | LIGHT | Warrior | 1900 | 1300 | If this card attacks, it loses 300 ATK during the Damage Step only. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can send 1 card from your hand to the Graveyard then target 1 Level 4 or lower Warrior-Type monster in your Graveyard; add that target to your hand. | |
Noble Knight Medraut
59057152 |
Effect Monster | LIGHT | Warrior | 1700 | 1000 | This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect. |
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Noble Knight Pellinore
05361816 |
Effect Monster | LIGHT | Warrior | 1900 | 500 | You can target 1 "Noble Arms" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. You can only use this effect of "Noble Knight Pellinore" once per turn. | |
Noble Knight Peredur
73359475 |
Effect Monster | LIGHT | Warrior | 1900 | 300 | While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand. | |
Noble Knight's Shield-Bearer
34242278 |
Effect Monster | LIGHT | Warrior | 800 | 1300 | If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn. | |
Node Ryzeal
72238166 |
Effect Monster | FIRE | Thunder | 1400 | 1600 | If you have an Xyz Monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Node Ryzeal" once per turn this way. You can send 1 card from your hand or field to the GY, then target 1 "Ryzeal" monster in your GY, except "Node Ryzeal"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Node Ryzeal" once per turn. | |
Nomadic Force
92887027 |
Effect Monster | WIND | Warrior | 1700 | 1000 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card to target 1 face-down Defense Position monster your opponent controls; destroy that target. | |
Nordic Smith Ivaldi
91011603 |
Effect Monster | EARTH | Warrior | 1500 | 700 | If you control an "Aesir" or "Nordic" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Nordic Relic" card from your Deck to your hand. You can only use each effect of "Nordic Smith Ivaldi" once per turn. | |
Nova Summoner
48783998 |
Effect Monster | LIGHT | Fairy | 1400 | 800 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from the Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead. | |
Number 101: Silent Honor ARK
48739166 |
Xyz/Effect Monster | WATER | Aqua | 2100 | 1000 | 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. |
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Number 102: Star Seraph Sentry
49678559 |
Xyz/Effect Monster | LIGHT | Fairy | 2500 | 2000 | 3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effect. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved. |
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Number 103: Ragnazero
94380860 |
Xyz/Effect Monster | WATER | Fairy | 2400 | 1200 | 2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card. |
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Number 104: Masquerade
02061963 |
Xyz/Effect Monster | LIGHT | Spellcaster | 2700 | 1200 | 3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard. |
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Number 105: Battlin' Boxer Star Cestus
59627393 |
Xyz/Effect Monster | FIRE | Warrior | 2500 | 1600 | 3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle. |
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Number 106: Giant Hand
63746411 |
Xyz/Effect Monster | EARTH | Rock | 2000 | 2000 | During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position. | |
Number 10: Illumiknight
11411223 |
Xyz/Effect Monster | LIGHT | Warrior | 2400 | 2400 | 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card. |
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Number 16: Shock Master
54719828 |
Xyz/Effect Monster | LIGHT | Fairy | 2300 | 1600 | 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn. |
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Number 18: Heraldry Patriarch
23649496 |
Xyz/Effect Monster | LIGHT | Psychic | 2200 | 2200 | 2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard. |
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Number 27: Dreadnought Dreadnoid
08387138 |
Xyz/Effect Monster | WATER | Machine | 2200 | 1000 | 2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead. |
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Number 32: Shark Drake
65676461 |
Xyz/Effect Monster | WATER | Sea Serpent | 2800 | 2100 | 3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase. |
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Number 36: Chronomaly Chateau Huyuk
50260683 |
Xyz/Effect Monster | LIGHT | Machine | 2000 | 2500 | 2 Level 4 "Chronomaly" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target. |
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Number 37: Hope Woven Dragon Spider Shark
37279508 |
Xyz/Effect Monster | WATER | Sea Serpent | 2600 | 2100 | 2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn. |
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Number 39: Utopia
84013237 |
Xyz/Effect Monster | LIGHT | Warrior | 2500 | 2000 | 2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no materials: Destroy this card. |
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Number 39: Utopia Double
62517849 |
Xyz/Effect Monster | LIGHT | Warrior | 0 | 2500 | 2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn. |
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Number 39: Utopia Rising
93777634 |
Xyz/Effect Monster | LIGHT | Warrior | 0 | 2000 | 2 Level 4 monsters If this card is Special Summoned: You can target 1 "Number" Xyz Monster in your GY, except "Number 39: Utopia Rising": Special Summon it in Defense Position, then you can detach all materials from this card and attach them to that monster. If you Xyz Summon (except during the Damage Step): You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Number 39: Utopia Rising" once per turn. |
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Number 41: Bagooska the Terribly Tired Tapir
90590303 |
Xyz/Effect Monster | EARTH | Fiend | 2100 | 2000 | 2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated. |
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Number 44: Sky Pegasus
80764541 |
Xyz/Effect Monster | LIGHT | Beast | 1800 | 1600 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect. |
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Number 4: Stealth Kragen
67557908 |
Xyz/Effect Monster | WATER | Aqua | 1900 | 1500 | 2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material. |
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Number 52: Diamond Crab King
07194917 |
Xyz/Effect Monster | EARTH | Rock | 0 | 3000 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King". |
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Number 55: Gogogo Goliath
46871387 |
Xyz/Effect Monster | EARTH | Rock | 2400 | 1200 | 2 Level 4 monsters All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn. |
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Number 57: Tri-Head Dust Dragon
53244294 |
Xyz/Effect Monster | FIRE | Dragon | 100 | 2600 | 3 Level 4 monsters When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Monster Card Zone or Spell & Trap Card Zone; while this face-up card is on the field, that zone cannot be used. |
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Number 58: Burner Visor
93108839 |
Xyz/Effect Monster | FIRE | Pyro | 1000 | 1000 | 2 Level 4 monsters Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent. |
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Number 59: Crooked Cook
82697249 |
Xyz/Effect Monster | FIRE | Warrior | 2300 | 200 | 2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard. |
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Number 60: Dugares the Timeless
66011101 |
Xyz/Effect Monster | FIRE | Fiend | 1200 | 1200 | 2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; You can only use this effect of "Number 60: Dugares the Timeless" once per turn. |
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Number 66: Master Key Beetle
76067258 |
Xyz/Effect Monster | DARK | Insect | 2500 | 800 | 2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead. |
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Number 69: Heraldry Crest
02407234 |
Xyz/Effect Monster | LIGHT | Psychic | 2600 | 1400 | 3 Level 4 monsters When this card is Special Summoned: Negate the effects of all other face-up Xyz Monsters currently on the field. You can target 1 other face-up Xyz Monster on the field; until the End Phase, this card's name and original effect become the same as that monster. You can only use this effect of "Number 69: Heraldry Crest" once per turn. |
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Number 70: Malevolent Sin
80796456 |
Xyz/Effect Monster | DARK | Insect | 2400 | 1200 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3. |
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Number 79: Battlin' Boxer Nova Kaiser
71921856 |
Xyz/Effect Monster | FIRE | Warrior | 2300 | 1600 | 2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. |
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Number 80: Rhapsody in Berserk
93568288 |
Xyz/Effect Monster | DARK | Fiend | 0 | 1200 | 2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn. |
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Number 82: Heartlandraco
31437713 |
Xyz/Effect Monster | EARTH | Dragon | 2000 | 1500 | 2 Level 4 monsters While you control a face-up Spell Card(s), this card cannot be targeted for attacks. Once per turn: You can detach 1 Xyz Material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack. |
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Number 85: Crazy Box
42421606 |
Xyz/Effect Monster | DARK | Fiend | 3000 | 300 | 2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die, then apply the result. 1: Halve your Life Points. 2:Draw 1 card. 3:Your opponent discards 1 card. 4:Negate the effects of 1 face-up card on the field, until the end of this turn. 5:Destroy 1 card on the field. 6:Destroy this card. |
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Number 86: Heroic Champion - Rhongomyniad
63504681 |
Xyz/Effect Monster | DARK | Warrior | 1500 | 1500 | 2 or more (max 5) Level 4 Warrior-Type monsters During each of your opponent's End Phases: Detach 1 Xyz Material from this card. This card gains effects based on the number of Xyz Materials attached to it. |
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Number 8: Heraldic King Genom-Heritage
47387961 |
Xyz/Effect Monster | LIGHT | Psychic | 2400 | 1800 | 2 Level 4 "Heraldic Beast" monsters Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are negated. These changes last until the End Phase. |
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Number 91: Thunder Spark Dragon
84417082 |
Xyz/Effect Monster | LIGHT | Dragon | 2400 | 2000 | 3 Level 4 monsters Once per turn, you can activate 1 of these effects. |
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Number 98: Antitopian
55470553 |
Xyz/Effect Monster | DARK | Warrior | 2000 | 2500 | 2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; change that monster to Defense Position. During either player's turn, while this card is in your Graveyard: You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as an Xyz Material. You can only use this effect of "Number 98: Antitopian" once per turn. |
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Number C32: Shark Drake Veiss
49221191 |
Xyz/Effect Monster | WATER | Sea Serpent | 2800 | 2100 | 4 Level 4 WATER monsters You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase. |
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Number C39: Utopia Ray
56840427 |
Xyz/Effect Monster | LIGHT | Warrior | 2500 | 2000 | 3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect. |
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Number S39: Utopia Prime
86532744 |
Xyz/Effect Monster | LIGHT | Warrior | 2510 | 2000 | 3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a ""Number 39: Utopia"" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished. |
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Numbing Grub in the Ice Barrier
92065772 |
Effect Monster | WATER | Insect | 1300 | 1800 | When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used. | |
Numeral Hunter
37115973 |
Effect Monster | LIGHT | Warrior | 1600 | 1400 | If this card is Summoned: Return all "Number" Xyz Monsters on the field to the Extra Deck. Neither player can Special Summon "Number" Xyz Monsters. Cannot be destroyed by battle with an Xyz Monster. This card is unaffected by the effects of Xyz Monsters. | |
Nunu, the Ogdoadic Remnant
36010310 |
Effect Monster | LIGHT | Reptile | 0 | 0 | You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn. | |
Nuvia the Wicked
12953226 |
Normal Monster | DARK | Fiend | 2000 | 800 | If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponent's side of the field. | |
Obnoxious Celtic Guardian
52077741 |
Effect Monster | EARTH | Warrior | 1400 | 1200 | This card cannot be destroyed by battle with a monster that has 1900 or more ATK. | |
Obsessive Uvualoop
98806751 |
Tuner/Effect Monster | EARTH | Fiend | 1200 | 1800 | If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn. | |
Obsidian Dragon
90464188 |
Effect Monster | DARK | Rock | 800 | 2100 | Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them. | |
Ogre of the Black Shadow
45121025 |
Normal Monster | EARTH | Beast-Warrior | 1200 | 1400 | An ogre possessed by the powers of the dark. Few can withstand its rapid charge. | |
Ogre of the Scarlet Sorrow
82670878 |
Effect Monster | DARK | Fiend | 0 | 0 | During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field. | |
Old Entity Chthugua
12948099 |
Synchro/Effect Monster | FIRE | Pyro | 2200 | 200 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as a Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. |
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Old Entity Hastorr
70913714 |
Synchro/Effect Monster | WIND | Reptile | 2300 | 1000 | 1 Tuner + 1 or more non-Tuner monsters If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to. |
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One-Eyed Skill Gainer
75620895 |
Xyz/Effect Monster | LIGHT | Warrior | 2500 | 2600 | 3 Level 4 monsters You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field. |
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Oni Tank T-34
66927994 |
Normal Monster | EARTH | Machine | 1400 | 1700 | An armored tank possessed by a fiend that will pursue enemies until they're crushed. | |
Onmoraki
95990456 |
Effect Monster | EARTH | Zombie | 1200 | 1000 | If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can draw 1 card. You can only use this effect of "Onmoraki" once per turn. | |
Opera the Melodious Diva
43268675 |
Effect Monster | LIGHT | Fairy | 2300 | 1000 | This card cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects. | |
Opticlops
14531242 |
Normal Monster | DARK | Fiend | 1800 | 1700 | A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces. | |
Orbital 7
71071546 |
Effect Monster | LIGHT | Machine | 500 | 2000 | When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters from this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 "Photon" or "Galaxy" monster in your Graveyard; add that target to your hand. | |
Orcust Harp Horror
57835716 |
Effect Monster | DARK | Machine | 1700 | 1400 | You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn. | |
Outer Entity Nyarla
08809344 |
Xyz/Effect Monster | EARTH | Fiend | 0 | 2600 | 2 Level 4 monsters When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all material from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as the monster's original Type and Attribute. |
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Overdrive
02311603 |
Normal Monster | EARTH | Machine | 1600 | 1500 | An all-terrain armored vehicle armed with a heavy-duty machine gun. | |
Overlay Owl
59644958 |
Effect Monster | WIND | Winged Beast | 800 | 1600 | Once per turn: You can pay 600 Life Points; detach 1 Xyz Material from a monster on the field. | |
Overlay Sentinel
39229392 |
Effect Monster | LIGHT | Warrior | 2000 | 0 | Cannot be Special Summoned. When this card is Normal Summoned: Change this card to Defense Position. If you control a face-up Xyz Monster that has Xyz Material: You can banish this card from your Graveyard, then target 1 monster your opponent controls; it loses 500 ATK for each Xyz Material attached to a monster you control. | |
Oxygeddon
58071123 |
Effect Monster | WIND | Dinosaur | 1800 | 800 | If this card is destoryed by battle with a Pyro monster and sent ot the GY: Each player takes 800 damage. | |
P.M. Captor
13760677 |
Pendulum/Effect Monster | DARK | Zombie | 1800 | 0 | If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand. Pendulum Scale: 5 Pendulum Effect: When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn. |
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Pahunder
84530620 |
Effect Monster | LIGHT | Thunder | 1300 | 600 | Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon. | |
Paladin of Dark Dragon
71408082 |
Ritual/Effect Monster | DARK | Dragon | 1900 | 1200 | You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes B. Chick". You can only use this effect of "Paladin of Dark Dragon" once per turn. | |
Paladin of Felgrand
06075801 |
Effect Monster | LIGHT | Warrior | 1700 | 300 | If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Deck to this card. This card is unaffected by other monsters' effects, while equipped with an Equip Card. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; Special Summon it. | |
Paladin of Photon Dragon
85346853 |
Ritual/Effect Monster | LIGHT | Warrior | 1900 | 800 | You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card. | |
Paladin of Storm Dragon
86401517 |
Ritual/Effect Monster | LIGHT | Cyberse | 1900 | 900 | You can Ritual Summon this card with "Cynet Ritual". At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of "Paladin of Storm Dragon" once per turn. | |
Paladin of the Cursed Dragon
68670547 |
Effect Monster | LIGHT | Zombie | 1900 | 1200 | Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's Graveyard that was destroyed by battle. | |
Paladin of White Dragon
73398797 |
Ritual/Effect Monster | LIGHT | Dragon | 1900 | 1200 | This card can only be Ritual Summoned with the Ritual Spell Card, "White Dragon Ritual". If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand or your Deck. ("Blue-Eyes White Dragon" cannot attack during that turn.) | |
Pale Beast
21263083 |
Normal Monster | EARTH | Beast | 1500 | 1200 | With skin tinged bluish-white, this strange creature is a fearsome sight to behold. | |
Palm Ryzeal
61116514 |
Effect Monster | FIRE | Thunder | 1200 | 2400 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 "Ryzeal" monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: You can send 1 Level 4 monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to that monster's ATK, until the end of the Battle Phase. | |
Pandaborg
39091951 |
Effect Monster | WATER | Psychic | 1700 | 1400 | When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck. | |
Pandemonium Watchbear
75375465 |
Effect Monster | DARK | Beast | 1300 | 1800 | As long as this card remains face-up on your side of the field, Pandemonium" on your side of the field is not destroyed by your opponent's card effects." | |
Pandora's Jewelry Box
15936370 |
Pendulum/Effect Monster | DARK | Wyrm | 1500 | 1500 | While you have no cards in your Extra Deck, draw 2 cards instead of 1 for your normal draw during your Draw Phase. Pendulum Scale: 4 Pendulum Effect: While you have no cards in your Extra Deck: You can target 1 card in your opponent's Pendulum Zone; destroy it, and if you do, place this card in your opponent's Pendulum Zone. |
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Panther Warrior
42035044 |
Effect Monster | EARTH | Beast-Warrior | 2000 | 1600 | This card cannot declare an attack unless you Tribute 1 monster. | |
Papa-Corn
73776643 |
Effect Monster | EARTH | Plant | 1200 | 800 | While a Field Spell Card is face-up on the field, this card gains 1000 ATK. | |
Patroid
71930383 |
Effect Monster | EARTH | Machine | 1200 | 1200 | Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase. | |
Pendransaction
58720904 |
Xyz/Effect Monster | WATER | Cyberse | 2000 | 1000 | 2 Level 4 monsters You can detach 1 material from this card; if you have more cards in your Extra Deck than your opponent's, apply these effects in sequence, depending on the difference. You can only use this effect of "Pendransaction" once per turn. |
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Performage Ball Balancer
92530005 |
Pendulum/Effect Monster | EARTH | Spellcaster | 1000 | 1800 | If you control a "Performage" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate 1 of these effects; When an opponent's Special Summoned monster declares a direct attack: You can Special Summon this card from your GY. You can only use each effect of "Performage Ball Balancer" once per turn. Pendulum Scale: 3 Pendulum Effect: During your Main Phase: You can send 1 "Performage" Pendulum Monster from your face-up Extra Deck to the GY, then you can increase this card's Pendulum Scale by that sent monster's. You can only use this effect of "Performage Ball Balancer" once per turn. |
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Performage Damage Juggler
68819554 |
Effect Monster | LIGHT | Spellcaster | 1500 | 1000 | During either player's turn, when a card or effect is activated that would inflict damage to you: You can discard this card; negate the activation, and if you do, destroy that card. During either player's Battle Phase: You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your Graveyard; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn. | |
Performage Flame Eater
04807253 |
Effect Monster | FIRE | Spellcaster | 1200 | 1600 | During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage. | |
Performage Hat Tricker
31292357 |
Effect Monster | EARTH | Spellcaster | 1100 | 1100 | If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300. | |
Performage Mirror Conductor
71578874 |
Pendulum/Effect Monster | LIGHT | Spellcaster | 600 | 1400 | Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can target 1 face-up Special Summonedmonster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field). |
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Performage Plushfire
07563579 |
Pendulum/Effect Monster | FIRE | Spellcaster | 1000 | 1000 | If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire". Pendulum Scale: 5 Pendulum Effect: If a "Performage" monster(s) you control is destroyed by battle orcard effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn. |
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Performage Trapeze Magician
17016362 |
Xyz/Effect Monster | LIGHT | Spellcaster | 2500 | 2000 | 2 Level 4 Spellcaster-Type monsters You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from your Deck. |
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Performage Trick Clown
67696066 |
Effect Monster | LIGHT | Spellcaster | 1600 | 1200 | If this card is sent to the Graveyard: You can target 1 "Performage" monster in your Graveyard; Special Summon it, its ATK and DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn. | |
Performapal Bot-Eyes Lizard
72708264 |
Effect Monster | EARTH | Reptile | 1600 | 1200 | Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase. | |
Performapal Bowhopper
37745740 |
Effect Monster | EARTH | Insect | 1500 | 1000 | You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn. | |
Performapal Camelump
44481227 |
Pendulum/Effect Monster | EARTH | Beast | 800 | 1800 | If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK. Pendulum Scale: 2 Pendulum Effect: Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.) |
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Performapal Celestial Magician
58092907 |
Pendulum/Effect Monster | DARK | Spellcaster | 1500 | 1000 | During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. You can only use this effect of "Performapal Celestial Magician" once per turn. Pendulum Scale: 8 Pendulum Effect: When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. |
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Performapal Coin Dragon
09000988 |
Pendulum/Effect Monster | WATER | Dragon | 1700 | 1000 | Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects. Pendulum Scale: 5 Pendulum Effect: Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field). |
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Performapal Duelist Extraordinaire
92644052 |
Pendulum/Effect Monster | LIGHT | Spellcaster | 1800 | 400 | When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. Pendulum Scale: 8 Pendulum Effect: Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved. |
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Performapal Fireflux
12255007 |
Pendulum/Effect Monster | LIGHT | Insect | 1200 | 1600 | If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Pendulum Scale: 5 Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase. |
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Performapal Gentrude
21949879 |
Pendulum/Effect Monster | DARK | Fiend | 1500 | 1000 | If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn. Pendulum Scale: 8 Pendulum Effect: If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn. |
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Performapal Gold Fang
64207696 |
Pendulum/Effect Monster | LIGHT | Beast | 1800 | 700 | If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn. Pendulum Scale: 3 Pendulum Effect: Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. |
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Performapal Handsamuraiger
55997110 |
Effect Monster | EARTH | Beast-Warrior | 1800 | 400 | When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn. | |
Performapal Helpprincess
88358139 |
Effect Monster | DARK | Warrior | 1200 | 1200 | When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand. | |
Performapal Longphone Bull
92170894 |
Effect Monster | EARTH | Beast | 1600 | 1200 | If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn. | |
Performapal Odd-Eyes Minitaurus
10731333 |
Pendulum/Effect Monster | DARK | Beast-Warrior | 1200 | 1600 | During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only. Pendulum Scale: 6 Pendulum Effect: If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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Performapal Pendulum Sorcerer
47075569 |
Pendulum/Effect Monster | EARTH | Spellcaster | 1500 | 800 | If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn. Pendulum Scale: 2 Pendulum Effect: If a "Performapal" monster(s) is Pendulum Summoned to your side of the field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field). |
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Performapal Radish Horse
71863024 |
Pendulum/Effect Monster | EARTH | Plant | 500 | 2000 | If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field). |
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Performapal Salutiger
44364077 |
Effect Monster | EARTH | Beast-Warrior | 1700 | 500 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn. | |
Performapal Secondonkey
15978426 |
Effect Monster | EARTH | Beast | 1000 | 2000 | When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead. | |
Performapal Silver Claw
26270847 |
Pendulum/Effect Monster | DARK | Beast | 1800 | 700 | When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase. Pendulum Scale: 5 Pendulum Effect: All "Performapal" monsters you control gain 300 ATK. |
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Performapal Skeeter Skimmer
42562690 |
Effect Monster | WATER | Insect | 500 | 1600 | When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack. | |
Performapal Skullcrobat Joker
40318957 |
Pendulum/Effect Monster | DARK | Spellcaster | 1800 | 100 | When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker". Pendulum Scale: 8 Pendulum Effect: You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. |
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Performapal Stamp Turtle
65195959 |
Effect Monster | WATER | Aqua | 100 | 1800 | Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1. | |
Performapal Swincobra
93892436 |
Pendulum/Effect Monster | EARTH | Reptile | 300 | 1800 | This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. Pendulum Scale: 2 Pendulum Effect: Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard. |
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Performapal Teeter Totter Hopper
29169993 |
Effect Monster | EARTH | Insect | 100 | 1200 | The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn. | |
Performapal Turn Trooper
00220414 |
Effect Monster | LIGHT | Warrior | 1200 | 1200 | At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it. |
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Performapal U Go Golem
73511233 |
Pendulum/Effect Monster | DARK | Fiend | 1600 | 1000 | Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon-Type monsters you control as Fusion Materials. Pendulum Scale: 1 Pendulum Effect: Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your Graveyard or face-up in your Extra Deck to your hand. |
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Performapal Uni
07714344 |
Effect Monster | LIGHT | Beast-Warrior | 800 | 1500 | Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your Graveyard; the next time you would take battle damage this turn, you do not (this is a Quick Effect). | |
Performapal Whip Snake
79967395 |
Effect Monster | EARTH | Reptile | 1700 | 900 | Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. | |
Phantasos, the Dream Mirror Foe
99792080 |
Effect Monster | DARK | Beast-Warrior | 1900 | 900 | If this card is Special Summoned by the effect of a "Dream Mirror" monster: This card can attack directly this turn. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Friend" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Foe" once per turn. | |
Phantasos, the Dream Mirror Friend
62393472 |
Effect Monster | LIGHT | Beast-Warrior | 900 | 1900 | If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 Level 8 or lower "Dream Mirror" monster in your GY, except "Phantasos, the Dream Mirror Friend"; Special Summon it in Defense Position. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Foe" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Friend" once per turn. | |
Phantom Beast Cross-Wing
71181155 |
Effect Monster | LIGHT | Beast-Warrior | 1300 | 1300 | While this card is in the Graveyard, "Gazelle the King of Mythical Beasts" and all "Phantom Beast" monsters on the field gain 300 ATK. | |
Phantom Beast Thunder-Pegasus
34961968 |
Effect Monster | LIGHT | Beast-Warrior | 700 | 2000 | When your opponent's monster declares an attack, you can remove from play this card from your Graveyard to make the Battle Damage taken by 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster 0. When this happens, that monster is not destroyed by battle. | |
Phantom Beast Wild-Horn
07576264 |
Effect Monster | EARTH | Beast-Warrior | 1700 | 0 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | |
Phantom Dragonray Bronto
43191636 |
Gemini Monster | WATER | Fish | 1500 | 1000 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2300. If this card attacks, it is switched to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except by card effects. | |
Phantom Gryphon
74852097 |
Normal Monster | WIND | Winged Beast | 2000 | 0 | A legendary monster that dwells secretly in the mountains, fighting with the harpies over hunting grounds. A single wingbeat is said to cause the fiercest of storms. | |
Phantom of Chaos
30312361 |
Effect Monster | DARK | Fiend | 0 | 0 | Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your Graveyard; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect. | |
Phantom Skyblaster
12958919 |
Effect Monster | DARK | Fiend | 1100 | 800 | When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. During your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. If you activate this effect, "Skyblaster" monsters cannot declare an attack this turn. | |
Phonon Pulse Dragon
67556500 |
Synchro/Tuner Monster | DARK | Dragon | 1900 | 800 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can declare a Level from 1 to 3; the Level of this card becomes that Level, but you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as a Synchro Material Monster. You can only Special Summon "Phonon Pulse Dragon" once per turn. |
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Photon Advancer
98881931 |
Effect Monster | LIGHT | Warrior | 1000 | 1000 | If a "Photon" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Photon Advancer" once per turn this way. Gains 1000 ATK if another "Photon" monster is on the field. | |
Photon Alexandra Queen
75797046 |
Xyz/Effect Monster | LIGHT | Warrior | 2400 | 1200 | 2 Level 4 "Butterspy" monsters You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand. |
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Photon Chargeman
02618045 |
Effect Monster | LIGHT | Warrior | 1000 | 1000 | Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect. | |
Photon Circle
64145892 |
Effect Monster | LIGHT | Spellcaster | 1000 | 1000 | Any Battle Damage you take from battles involving this card is halved. | |
Photon Crusher
01362589 |
Effect Monster | LIGHT | Warrior | 2000 | 0 | If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |
Photon Delta Wing
47051709 |
Effect Monster | LIGHT | Machine | 1800 | 900 | If this card is Normal Summoned: You can Special Summon 1 "Photon Delta Wing" from your hand or Deck in Defense Position, also you cannot Special Summon for the rest of this turn, except LIGHT monsters. Your opponent cannot declare an attack while you control another "Photon Delta Wing". | |
Photon Jumper
97639441 |
Effect Monster | LIGHT | Warrior | 0 | 0 | When an opponent's monster declares an attack: You can activate this effect; skip you next Battle Phase, also Special Summon this card from your hand, then end this Battle Phase. If this card is sent to the GY: You can add 1 "Photon" or "Galaxy" Spell/Trap from your Deck to your hand. You can only use each effect of "Photon Jumper" once per turn. | |
Photon Orbital
89132148 |
Effect Monster | LIGHT | Machine | 500 | 2000 | During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Orbital". You can only use this effect of "Photon Orbital" once per turn. | |
Photon Papilloperative
28150174 |
Xyz/Effect Monster | LIGHT | Warrior | 2100 | 1800 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK. |
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Photon Thrasher
65367484 |
Effect Monster | LIGHT | Warrior | 2100 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack. | |
Photon Vanisher
43147039 |
Effect Monster | LIGHT | Warrior | 2000 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Photon" or "Galaxy" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon "Photon Vanisher(s)" once per turn. If this card is Special Summoned: You can add 1 "Galaxy-Eyes Photon Dragon" from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect. |
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Piercing Moray
69846323 |
Effect Monster | WATER | Fish | 1500 | 500 | Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | |
Pikari @Ignister
16020923 |
Effect Monster | LIGHT | Cyberse | 1200 | 600 | If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn. | |
Pilgrim of the Ice Barrier
20700531 |
Effect Monster | WATER | Warrior | 1500 | 1000 | This card cannot be destroyed by battle with a monster with 1900 or more ATK. | |
Pinch Hopper
26185991 |
Effect Monster | EARTH | Insect | 1000 | 1200 | When this card on your side of the field is sent to your Graveyard, you can Special Summon 1 Insect-Type Monster from your hand. | |
Pitch-Black Warwolf
88975532 |
Effect Monster | DARK | Beast-Warrior | 1600 | 600 | Your opponent cannot activate Trap Cards during the Battle Phase. | |
Piwraithe the Ghost Pirate
83682209 |
Effect Monster | WATER | Aqua | 1500 | 500 | If a face-up WATER monster(s) you control, except "Piwraithe the Ghost Pirate", is destroyed by battle or card effect, while this card is in your GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, it gains 100 ATK for each WATER monster in your GY, until the end of the next turn. You can only use this effect of "Piwraithe the Ghost Pirate" once per turn. | |
Planet Pathfinder
97526666 |
Effect Monster | EARTH | Machine | 1000 | 1000 | You can Tribute this card; add 1 Field Spell Card from your Deck to your hand. | |
Plunder Patrollship Moerk
20248754 |
Xyz/Effect Monster | DARK | Fiend | 1000 | 2500 | 2 Level 4 monsters You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. |
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Poison Mummy
43716289 |
Flip/Effect Monster | EARTH | Zombie | 1000 | 1800 | FLIP: Inflict 500 damage to your opponent. | |
Power Angel Valkyria
89055154 |
Effect Monster | LIGHT | Fairy | 1800 | 1050 | If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn. | |
Power Breaker
06903857 |
Effect Monster | EARTH | Warrior | 1900 | 0 | When this card is destroyed by your opponent's attack or card effect and sent to the Graveyard, select 1 face-up Spell/Trap Card your opponent controls, and destroy it. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |
Power Injector
89547299 |
Effect Monster | EARTH | Psychic | 1300 | 1400 | Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn. | |
Powered Tuner
50621530 |
Effect Monster | WATER | Dragon | 1400 | 1000 | This card gains 500 ATK for each face-up Tuner monster on the field. | |
Prank-Kids Rocksies
31440046 |
Effect Monster | EARTH | Rock | 1500 | 1500 | If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can banish 1 card form your hand, and if you do, draw 1 card, then, you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Rocksies". You can only use this effect of "Prank-Kids Rocksies" once per turn. | |
Praying Mantis
31600513 |
Effect Monster | WIND | Insect | 1500 | 1200 | Once per turn, when an opponent's monster declares an attack. You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of "Praying Mantis" once per turn. During your Standby Phase: You can Special Summon 1 "Baby Mantis Token" (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 "Baby Mantis Token". | |
Predaplant Moray Nepenthes
22011689 |
Effect Monster | DARK | Plant | 1600 | 1000 | This card gains 200 ATK for each Predator Counter on the field. When this card destroys an opponent's monster by battle: You can equip that monster to this card. Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK. | |
Predaplant Spinodionaea
52792430 |
Effect Monster | DARK | Plant | 1800 | 0 | If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea". | |
Prediction Princess Arrowsylph
31118030 |
Flip/Effect Monster | WIND | Fairy | 1000 | 1400 | FLIP: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. | |
Prevent Rat
00549481 |
Normal Monster | EARTH | Beast | 500 | 2000 | This creature is shielded with a tough hide of hair and is excellent at defending itself. | |
Prickle Fairy
91559748 |
Effect Monster | EARTH | Plant | 300 | 2000 | While this card is face-up on your side of the field, your opponent cannot attack Insect-Type monsters. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step. | |
Priestess of the Ashened City
67660909 |
Effect Monster | DARK | Pyro | 1200 | 1300 | If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn. | |
Primal Dragon, the Primordial
64025981 |
Effect Monster | LIGHT | Dragon | 2000 | 2000 | Your opponent takes no battle damage from attacks involving this card. You can only use each of the following effects of "Primal Dragon, the Primordial" once per turn. You can banish 1 Dragon monster from your GY; this card gains ATK/DEF equal to that banished monster's ATK until the end of the next turn. If this card is Tributed: You can target 1 monster you control; it can make a second attack during each Battle Phase this turn. | |
Primathmech Alembertian
85692042 |
Xyz/Effect Monster | EARTH | Cyberse | 2000 | 0 | 2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; You can only use each effect of "Primathmech Alembertian" once per turn. |
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Primathmech Laplacian
88021907 |
Xyz/Effect Monster | EARTH | Cyberse | 2000 | 0 | 3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); You can only use this effect of "Primathmech Laplacian" once per turn. |
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Primula the Rikka Fairy
08129306 |
Effect Monster | WATER | Plant | 800 | 1800 | If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. You can target up to 2 Plant monsters you control; increase their Level(s) by 2 until the end of this turn. You can only use each effect of "Primula the Rikka Fairy" once per turn. | |
Princess Cologne
75574498 |
Xyz/Effect Monster | LIGHT | Fairy | 500 | 2200 | 2 Level 4 monsters When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position. |
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Princess Curran
02316186 |
Effect Monster | DARK | Spellcaster | 2000 | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Trial of the Princesses". During your Standby Phase, inflict 600 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. | |
Princess Pikeru
75917088 |
Effect Monster | LIGHT | Spellcaster | 2000 | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Trial of the Princesses". During your Standby Phase, increase your Life Points by 800 points for each monster on your side of the field. | |
Prinzessin
78527720 |
Effect Monster | LIGHT | Fairy | 300 | 600 | If this card is Normal or Special Summoned: You can Special Summon 1 "Pumpkin Carriage" from your hand or Deck, then, if "Golden Castle of Stromberg" is in the Field Zone, you can equip 1 "Glass Slippers" from your Deck to this card. You can only use this effect of "Prinzessin" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 "Glass Slippers" equipped to this card and 1 face-up monster on the field; equip that "Glass Slippers" to that target. | |
Prometheus, King of the Shadows
82213171 |
Effect Monster | DARK | Fiend | 1200 | 800 | When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the end of this turn. | |
Prominence Hand
21414674 |
Effect Monster | FIRE | Pyro | 600 | 2000 | If you control a "Magic Hand", "Fire Hand", or "Ice Hand", you canSpecial Summon this card (from your hand). | |
Prominence, Molten Swordsman
89770167 |
Effect Monster | FIRE | Beast-Warrior | 1800 | 600 | Once per turn, during either player's turn: You can banish 1 "Laval" monster from your Graveyard; this card gains 300 ATK until the End Phase. | |
Protector of the Sanctuary
24221739 |
Effect Monster | EARTH | Fiend | 1100 | 1900 | Your opponent cannot draw cards except during Draw Phases. | |
Protector of the Throne
10071456 |
Normal Monster | EARTH | Warrior | 800 | 1500 | While the king is away, this queen protects his throne with a mighty defense. | |
Proxy Horse
16684346 |
Effect Monster | LIGHT | Cyberse | 1100 | 1100 | If this card you control would be used as Link Material for a Cyberse monster, you can also use 1 Cyberse monster in your hand as material. During your End Phase: You can banish this card from your GY, then target 2 Link Monsters in your GY including a Cyberse Link Monster; return them to the Extra Deck. You can only use each effect of "Proxy Horse" once per turn. | |
Prufinesse, the Tactical Trapper
09798352 |
Effect Monster | DARK | Fiend | 1800 | 0 | If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn. | |
Psi-Blocker
29417188 |
Effect Monster | WIND | Psychic | 1200 | 300 | Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent's next turn. | |
Psychic Bounder
65471349 |
Effect Monster | LIGHT | Machine | 1700 | 1000 | If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of "Psychic Bounder" once per turn. | |
Psychic Snail
58453942 |
Effect Monster | EARTH | Psychic | 1900 | 1200 | You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. This monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect. | |
Puppet Rook
77590412 |
Effect Monster | EARTH | Warrior | 1200 | 1800 | When this card is Normal Summoned: You can change this card to Defense Position, and if you do, send 1 EARTH Warrior monster from your Deck to your GY. Monsters your opponent controls that can attack must attack this card. Once per turn, when this card is targeted for an attack: You can target 1 Level 6 or higher EARTH Warrior monster in your GY; send this card from the field to the GY, and if you do, Special Summon that monster, then change the attack target to it. | |
Purple Poison Magician
48461764 |
Pendulum/Effect Monster | DARK | Spellcaster | 1200 | 2100 | (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it. Pendulum Scale: 1 Pendulum Effect: Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. |
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Pyramid Turtle
77044671 |
Effect Monster | EARTH | Zombie | 1200 | 1400 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck. | |
Qardan the Clear-Sighted
86605515 |
Effect Monster | EARTH | Fairy | 1400 | 1000 | When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn. If this card is sent to the GY: You can activate this effect; face-up Traps you control cannot be destroyed by your opponent's card effects, until the end of the next turn. | |
Queen Dragun Djinn
90726340 |
Xyz/Effect Monster | DARK | Dragon | 2200 | 1200 | 2 Level 4 monsters Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated. |
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Queen's Bodyguard
71411377 |
Effect Monster | EARTH | Warrior | 1700 | 1200 | Allure Queen monsters on your side of the field cannot be selected as an attack target. | |
Queen's Knight
25652259 |
Normal Monster | LIGHT | Warrior | 1500 | 1600 | This knight catches her opponents off guard, dominating them with swift yet graceful attacks. | |
R-Genex Accelerator
73783043 |
Effect Monster | WIND | Machine | 1500 | 1900 | When a "Genex" monster(s) is added from your Deck to your hand, you can reveal 1 of those monsters to Special Summon that monster. | |
R-Genex Turbo
06256844 |
Effect Monster | WIND | Machine | 1500 | 1300 | When this card is Normal Summoned, you can select and add 1 Level 1 "Genex" monster from your Deck to your hand. | |
R-Genex Ultimum
46572756 |
Effect Monster | EARTH | Machine | 1800 | 1400 | When this face-up card on the field is destroyed and sent to the Graveyard, you can select and return 2 "Genex" monsters from your Graveyard to your Deck. | |
R-Genex Undine
34568783 |
Effect Monster | WATER | Aqua | 1700 | 1100 | Once per turn: You can banish 1 "Genex" monster from your GY; this card gains that monster's Attribute, then if you banished a Tuner to activate this effect, you can treat this card as a Tuner until the end of this turn. If you control a "Genex" Synchro Monster: You can target 2 "Genex" monsters in your GY, including this card; add them to your hand, also for the rest of this turn, any card sent to your GY is banished instead. | |
Ra's Disciple
74875003 |
Effect Monster | LIGHT | Fairy | 1100 | 600 | When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand or Deck. Cannot be Tributed, except for theTribute Summon of "Obelisk the Tormentor", "Slifer the Sky Dragon" or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple". | |
Radiant Jeral
84177693 |
Effect Monster | LIGHT | Fairy | 1000 | 2000 | When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field. | |
Radiant Vouirescence
70856343 |
Effect Monster | LIGHT | Dragon | 1600 | 800 | When this card is Normal Summoned while your opponent controls a monster: You can discard 1 card; send any number of "Radiant Vouirescence" from your Deck to the GY. Once per turn, if this card is in your GY: You can make this card in the GY become DARK until the end of this turn. | |
Radius, the Half-Moon Dragon
06483224 |
Effect Monster | LIGHT | Dragon | 1400 | 1200 | If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8. | |
Raging Eria
56524813 |
Effect Monster | WATER | Spellcaster | 800 | 1500 | Once per turn, by Tributing 1 WATER monster on your side of the field (except this card), Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field. | |
Ragnaraika Armored Lizard
52543404 |
Effect Monster | DARK | Reptile | 0 | 2300 | You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon "Ragnaraika Armored Lizard" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of "Ragnaraika Armored Lizard" once per turn. | |
Ragnaraika Wicked Butterfly
97262307 |
Effect Monster | EARTH | Insect | 1800 | 0 | You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn. | |
Rai-Jin
37829468 |
Effect Monster | LIGHT | Thunder | ? | 1000 | All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up "Rai-Jin" on the field. | |
Raiden, Hand of the Lightsworn
77558536 |
Tuner Monster | LIGHT | Warrior | 1700 | 1000 | During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY. | |
Raider's Knight
28781003 |
Xyz/Effect Monster | DARK | Warrior | 2000 | 0 | 2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn. |
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Raider's Wing
52159691 |
Effect Monster | DARK | Winged Beast | 0 | 2000 | (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. |
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Raidraptor - Avenge Vulture
10194329 |
Effect Monster | DARK | Winged Beast | 1700 | 100 | If you take damage: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Raidraptor" monsters. | |
Raidraptor - Blade Burner Falcon
96592102 |
Xyz/Effect Monster | DARK | Winged Beast | 1000 | 1000 | 2 Level 4 Winged Beast-Type Monsters If this card is Xyz Summoned, and your opponent's LP is at least 3000 higher than yours: You can make this card gain 3000 ATK. When this card destroys an opponent's monster by battle: You can detach any number of Xyz Materials from this card; destroy exactly that number of monsters your opponent controls. |
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Raidraptor - Bloom Vulture
25191307 |
Effect Monster | DARK | Winged Beast | 300 | 1900 | If you do not control any face-up monsters, other than Winged Beast monsters: You can Special Summon both this card and 1 "Raidraptor" monster from your hand. If you control no monsters: You can target 2 Level 4 or lower "Raidraptor" monsters in your GY, including this card; Special Summon them in Defense Position. You can only use 1 "Raidraptor - Bloom Vulture" effect per turn, and only once that turn, also you cannot Special Summon monsters the turn you activate either of these effects, except DARK monsters. | |
Raidraptor - Booster Strix
73977033 |
Effect Monster | DARK | Winged Beast | 100 | 1700 | When a "Raidraptor" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster. | |
Raidraptor - Force Strix
73347079 |
Xyz/Effect Monster | DARK | Winged Beast | 100 | 2000 | 2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand. |
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Raidraptor - Fuzzy Lanius
05929801 |
Effect Monster | DARK | Winged Beast | 500 | 1500 | If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except "Raidraptro" monsters. | |
Raidraptor - Mimicry Lanius
96345188 |
Effect Monster | DARK | Winged Beast | 1100 | 1900 | Once per turn, during your Main Phase, if card was Normal or Special Summoned this turn: You can increase the Levels of all "Raidraptor" monsters you currently control by 1. During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish this card, add 1 "Raidraptor" card from your Deck to your hand, except "Raidraptor - Mimicry Lanius". You can only use this effect of "Raidraptor - Mimicry Lanius" oncer per turn. | |
Raidraptor - Napalm Dragonius
60508057 |
Effect Monster | DARK | Winged Beast | 1000 | 1000 | Once per turn: You can inflict 600 damage to your opponent, also monsters in your possession cannot activate their effects for the rest of this turn, except "Raidraptor" monsters. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Raidraptor" monster from your Deck, but it has its effectsnegated. | |
Raidraptor - Necro Vulture
51814159 |
Effect Monster | DARK | Winged Beast | 1000 | 1600 | Once per turn: You can Tribute 1 "Raidraptor" monster, then target 1 "Rank-Up-Magic" Spell Card in your Graveyard; add it to your hand, also you cannot Xyz Summon for the rest of this turn, except with the effect of a "Rank-Up-Magic" Spell Card. | |
Raidraptor - Noir Lanius
99707692 |
Effect Monster | DARK | Winged Beast | 1600 | 500 | During your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 "Raidraptor" monster you control; add 1 "Raidraptor" monster with a different Level than that monster from your Deck to your hand. You can banish this card from your GY; increase or decrease the Levels of all "Raidraptor" monsters you currently control by 1. You can only use each effect of "Raidraptor - Noir Lanius" once per turn. | |
Raidraptor - Rise Falcon
73887236 |
Xyz/Effect Monster | DARK | Winged Beast | 100 | 2000 | 3 Level 4 Winged Beast-Type monsters This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK. |
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Raidraptor - Rudder Strix
06552938 |
Effect Monster | DARK | Winged Beast | 0 | 1600 | If this card is Special Summoned from the hand by the effect of a "Raidraptor" card, or Normal Summoned: You can inflict 600 damage to your opponent. When an opponent's monster declares an attack that targets this card: You can Special Summon up to 2 "Raidraptor" monsters from your hand, and if you do, monsters your opponent controls cannot target those monsters for attacks this turn. | |
Raidraptor - Sharp Lanius
60950180 |
Effect Monster | DARK | Winged Beast | 1700 | 1000 | Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. During your Main Phase 2 if this card attacked this turn: You can target 1 "Raidraptor" monster in your Graveyard; Special Summon it. You can only use this effect of "Raidraptor Sharp Lanius" once per turn. | |
Raidraptor - Singing Lanius
31314549 |
Effect Monster | DARK | Winged Beast | 100 | 100 | If you control an Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way. | |
Raidraptor - Strangle Lanius
87321742 |
Effect Monster | DARK | Winged Beast | 1600 | 1100 | If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. If you control an Xyz Monster with a DARK Xyz Monster as material: You can target 1 Level 4 or lower "Raidraptor" monster in your GY; Special Summon it, but its effects are negated. You can only use each effect of "Raidraptor - Strangle Lanius" once per turn. | |
Raidraptor - Tribute Lanius
83236601 |
Effect Monster | DARK | Winged Beast | 1800 | 400 | During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the Graveyard. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn. | |
Raidraptor - Vanishing Lanius
53251824 |
Effect Monster | DARK | Winged Beast | 1300 | 1600 | Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raidraptor" monster from your hand. | |
RAM Clouder
09190563 |
Effect Monster | LIGHT | Cyberse | 1800 | 1000 | You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn. | |
Ranryu
44680819 |
Effect Monster | WIND | Dragon | 1500 | 200 | You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK and 200 DEF in your GY, except "Ranryu"; Special Summon it. | |
Rapid Warrior
00255998 |
Effect Monster | WIND | Warrior | 1200 | 200 | During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn your activate this effect. | |
Rapid-Fire Magician
06337436 |
Effect Monster | DARK | Spellcaster | 1600 | 1200 | While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card. | |
Rare Fish
80516007 |
Fusion Monster | WATER | Fish | 1500 | 1200 | "Fusionist" + "Enchanting Mermaid" | |
Rare Metal Dragon
25236056 |
Effect Monster | DARK | Dragon | 2400 | 1200 | This card cannot be Normal Summoned or Set. | |
Rasetsu
43378076 |
Spirit monster | FIRE | Fairy | 1500 | 1900 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect. | |
Re: EX
18000338 |
Effect Monster | LIGHT | Dinosaur | 1900 | 1200 | If this card battles a monster in the Extra Monster Zone, it gains 800 ATK and DEFduring the Damage Step only. | |
Reactan, Dragon Ruler of Pebbles
91020571 |
Effect Monster | EARTH | Dragon | 1800 | 1200 | You can discard this card and 1 Dragon or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck, but it cannot attack this turn. You can only use this effect of "Reactan, Dragon Ruler of Pebbles" once per turn. | |
Reactor Slime
79387392 |
Effect Monster | WATER | Aqua | 500 | 500 | During your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 "Metal Reflect Slime" from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of "Reactor Slime" once per turn. | |
Reborn Tengu
10028593 |
Effect Monster | WIND | Beast-Warrior | 1700 | 600 | If this face-up card leaves the field: Special Summon 1 "Reborn Tengu" from your Deck. | |
Reborn Zombie
23421244 |
Effect Monster | DARK | Zombie | 1000 | 1600 | While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.) | |
Rebuildeer
04550066 |
Effect Monster | WIND | Cyberse | 1800 | 800 | When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it. | |
Red Archery Girl
65570596 |
Normal Monster | WATER | Aqua | 1400 | 1500 | A mermaid archer that hides in a protective shell, waiting for the right moment to strike. | |
Red Familiar
08372133 |
Effect Monster | DARK | Fiend | 1600 | 0 | You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn. | |
Red Gadget
86445415 |
Effect Monster | EARTH | Machine | 1300 | 1500 | When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand. | |
Red Gardna
72318602 |
Effect Monster | FIRE | Fiend | 0 | 2000 | During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects. | |
Red Sparrow Summoner
81354330 |
Effect Monster | FIRE | Spellcaster | 1600 | 1300 | When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position. | |
Red Sprinter
14886469 |
Effect Monster | FIRE | Fiend | 1700 | 1200 | When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend Tuner monster from your hand or GY. You can only use this effect of "Red Sprinter" once per turn. | |
Red-Eyes Retro Dragon
53485634 |
Effect Monster | DARK | Dragon | 1700 | 1600 | If a Level 7 or lower "Red-Eyes" monster(s) you control, except "Red-Eyes B. Chick", is destroyed by your opponent's attack or card effect and sent to your Graveyard: You can Special Summon this card from your hand in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same battle position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn, except "Red-Eyes B. Chick", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |
Red-Eyes Wyvern
67300516 |
Effect Monster | WIND | Dragon | 1800 | 1600 | Once per turn, during your End Phase: You can banish this card from your GY, then target 1 "Red-Eyes" monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this effect. | |
Red-Headed Oni
30494314 |
Effect Monster | DARK | Zombie | 1700 | 1000 | When this card is Special Summoned from the Graveyard by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct). | |
Redbeard, the Plunder Patroll Matey
68769900 |
Effect Monster | WATER | Fiend | 1000 | 1000 | During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn. | |
Reflect Bounder
02851070 |
Effect Monster | LIGHT | Machine | 1700 | 1000 | When this face-up Attack Position monster is attacked by a monster on your opponent's side of the field, before damage calculation, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation, this card is destroyed. | |
Refrain the Melodious Songstress
64881644 |
Pendulum/Effect Monster | LIGHT | Fairy | 1600 | 800 | If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Refrain the Melodious Songstress". If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Refrain the Melodious Songstress" once per turn. Pendulum Scale: 1 Pendulum Effect: You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of "Refrain the Melodious Songstress" once per turn. |
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Regenerating Mummy
70821187 |
Effect Monster | DARK | Zombie | 1800 | 1500 | When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand. | |
Regulus
20210570 |
Effect Monster | LIGHT | Beast | 1700 | 1000 | Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck. | |
Reinforced Human Psychic Borg
80102359 |
Effect Monster | EARTH | Psychic | 1500 | 800 | Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK. | |
Renge, Gatekeeper of Dark World
60606759 |
Normal Monster | DARK | Fiend | 100 | 2100 | His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses. | |
Reptilianne Coatl
89594399 |
Tuner/Effect Monster | DARK | Reptile | 1400 | 1000 | If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner. | |
Reptilianne Gardna
43002864 |
Effect Monster | WATER | Reptile | 0 | 2000 | When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand. | |
Reptilianne Scylla
16909657 |
Effect Monster | DARK | Reptile | 1800 | 1200 | If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated. | |
Rescue Cat
14878871 |
Effect Monster | EARTH | Beast | 300 | 100 | You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase. | |
Rescue Ferret
56343672 |
Effect Monster | EARTH | Beast | 300 | 100 | You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn. | |
Rescue Hamster
50485594 |
Pendulum/Effect Monster | EARTH | Beast | 300 | 100 | During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase. Pendulum Scale: 5 Pendulum Effect: You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel. |
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Rescue Hedgehog
99742859 |
Effect Monster | EARTH | Beast | 300 | 100 | You can banish this card you control; Special Summon 2 Level 3 or lower monsters from your Deck with the same Type, Attribute, and Level as each other (1 Normal Monster and 1 Effect Monster), but their effects are negated, also destroy them during the End Phase. You can only use this effect of "Rescue Hedgehog" once per turn. | |
Rescue Rabbit
85138716 |
Effect Monster | EARTH | Beast | 300 | 100 | Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of "Rescue Rabbit" once per turn. | |
Rescue Warrior
70630741 |
Effect Monster | EARTH | Warrior | 1600 | 1700 | You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it. | |
Rescue-ACE Air Lifter
65734501 |
Effect Monster | FIRE | Warrior | 1700 | 1700 | If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lifter". You can only use each effect of "Rescue-ACE Air Lifter" once per turn. | |
Rescue-ACE Monitor
91222209 |
Effect Monster | FIRE | Warrior | 1800 | 1800 | If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Trap from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field, then target 1 "Rescue-ACE" monster in your GY, except "Rescue-ACE Monitor"; Special Summon it. You can only use each effect of "Rescue-ACE Monitor" once per turn. | |
Resonance Insect
96938986 |
Effect Monster | EARTH | Insect | 1000 | 700 | If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the GY, except "Resonance Insect". | |
Retaliating "C"
46502744 |
Effect Monster | EARTH | Insect | 1400 | 1400 | When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"". | |
Return Zombie
03072077 |
Effect Monster | DARK | Zombie | 1000 | 1600 | During your Standby Phase, if this card is in your Graveyard and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand. | |
Revealer of the Ice Barrier
18319762 |
Effect Monster | WATER | Spellcaster | 1700 | 1000 | While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards. | |
Reverse Buster
90640901 |
Effect Monster | LIGHT | Fiend | 1500 | 0 | This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the start of the Damage Step, if this card attacked a face-down Defense Position monster: You can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. | |
Revival Golem
87347365 |
Effect Monster | EARTH | Rock | 100 | 2100 | If this card is sent from the Deck to the GY: Activate 1 of these effects: You can only use this effect of "Revival Golem" once per turn. |
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Revival Jam
31709826 |
Effect Monster | WATER | Aqua | 1500 | 500 | When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase. | |
Revival Rose
12469386 |
Effect Monster | DARK | Plant | 1300 | 1300 | If a Level 5 or higher Plant-type monster you control is destroyed, you can Special Summon this card from your Graveyard. | |
Rhaimundos of the Red Sword
62403074 |
Normal Monster | EARTH | Warrior | 1200 | 1300 | Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints. | |
Rhinotaurus
83957459 |
Effect Monster | FIRE | Beast-Warrior | 1800 | 600 | If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase. | |
Right-Hand Shark
11845050 |
Effect Monster | WATER | Fish | 1500 | 1300 | When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. You can only use each effect of "Right-Hand Shark" once per turn. |
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Rikka Princess
00132308 |
Effect Monster | WATER | Plant | 0 | 0 | During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a "Rikka" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of "Rikka Princess" once per turn. | |
Rikka Queen Strenna
03828844 |
Xyz/Effect Monster | WATER | Plant | 2000 | 2000 | 2 Level 4 monsters You can detach 1 material from this card, then target 1 Plant monster or "Rikka" card in your GY; add it to your hand. If this card with Xyz Material is Tributed: You can Special Summon 1 Rank 5 or higher Plant Xyz Monster from your Extra Deck or GY, then you can attach this card to it as material. You can only use each effect of "Rikka Queen Strenna" once per turn. |
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Rilliona, the Magistus of Verre
72498838 |
Effect Monster | LIGHT | Spellcaster | 800 | 1800 | If this card is Normal or Special Summoned: You can activate 1 of these effects; |
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Rilliona, the Wondrous Magistus Witch Wardrobe
74689476 |
Xyz/Effect Monster | LIGHT | Spellcaster | 1000 | 2800 | 2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn. |
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Risebell the Star Psycher
14812659 |
Effect Monster | WIND | Psychic | 1500 | 1500 | Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1. | |
Road Synchron
71971554 |
Tuner Monster | LIGHT | Machine | 1600 | 800 | If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase. | |
Robot Buster Destruction Sword
38601126 |
Effect Monster | DARK | Machine | 1600 | 1200 | You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the Graveyard; the monster that was equipped with this card gains 1000 ATK until the end of this turn. | |
Robotic Knight
44203504 |
Normal Monster | FIRE | Machine | 1600 | 1800 | The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops. | |
Rock Band Xenoguitar
36187051 |
Effect Monster | EARTH | Rock | 1000 | 2000 | If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn. | |
Rocket Hermos Cannon
46354113 |
Fusion/Effect Monster | LIGHT | Warrior | 1500 | 1300 | Must be Special Summoned with "The Claw of Hermos", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Rocket Warrior
30860696 |
Effect Monster | LIGHT | Warrior | 1500 | 1300 | During your Battle Phase, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the End Phase. | |
Rockstone Warrior
51987571 |
Effect Monster | EARTH | Rock | 1800 | 1600 | You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon. | |
Rogue Doll
91939608 |
Normal Monster | LIGHT | Spellcaster | 1600 | 1000 | A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces. | |
Rokket Caliber
67127799 |
Tuner/Effect Monster | DARK | Dragon | 1700 | 100 | You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn. | |
Rokket Coder
77189532 |
Effect Monster | DARK | Cyberse | 1700 | 300 | If this card would be used for the Link Summon of a "Borrel" monster, you can treat this card as a Dragon. You can only use each of the following effects of "Rokket Coder" once per turn. If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in you hand can also be used as material. If this card you control would be used as Link Material for a "Borrel" monster, 1 DARK monster in your hand can also be used as material. | |
Rokket Recharger
05969957 |
Effect Monster | DARK | Dragon | 0 | 2100 | If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks. | |
Rokket Tracer
68464358 |
Tuner/Effect Monster | DARK | Dragon | 1600 | 1000 | (Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn. | |
ROM Cloudia
44956694 |
Effect Monster | DARK | Cyberse | 1800 | 0 | When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia". | |
Rose Paladin
96385345 |
Effect Monster | EARTH | Warrior | 1800 | 200 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn. | |
Rose Shaman
02752099 |
Effect Monster | EARTH | Warrior | 1700 | 200 | You can Tribute this card; draw 1 card. You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if you added a Plant monster whose original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY. You can only use 1 "Rose Shaman" effect per turn, and only once that turn. | |
Rose Witch
23087070 |
Effect Monster | EARTH | Plant | 1600 | 1000 | This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type monster. | |
Rose, Warrior of Revenge
01557341 |
Effect Monster | FIRE | Warrior | 1600 | 600 | When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent. | |
Roulette Barrel
46303688 |
Effect Monster | LIGHT | Machine | 1000 | 2000 | Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result. | |
Royal Firestorm Guards
54040221 |
Effect Monster | FIRE | Pyro | 1700 | 1200 | If this card is Normal Summoned: Target 4 Pyro monsters in your GY; shuffle all 4 into the Deck, then draw 2 cards. | |
Royal Keeper
16509093 |
Effect Monster | EARTH | Zombie | 1600 | 1700 | Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.) | |
Royal Magical Library
70791313 |
Effect Monster | LIGHT | Spellcaster | 0 | 2000 | Each time a Spell Card is activated, place 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card. | |
Royal Swamp Eel
37953640 |
Tuner Monster | WATER | Fish | 1700 | 1200 | If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type. | |
Rucia of the White Forest
24779554 |
Tuner/Effect Monster | LIGHT | Spellcaster | 800 | 1500 | If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn. | |
Ruffian Railcar
24919805 |
Effect Monster | EARTH | Machine | 1800 | 1000 | Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Typemonster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn. | |
Ruin, Angel of Oblivion
50139096 |
Ritual/Effect Monster | LIGHT | Fairy | 1700 | 1000 | You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. If this card is Ritual Summoned: It can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 1 Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects when your Ritual Monsters declare an attack. | |
Ryu-Kishin Powered
24611934 |
Normal Monster | LIGHT | Fiend | 1600 | 1200 | A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. | |
Ryzeal Detonator
34909328 |
Xyz/Effect Monster | LIGHT | Pyro | 3000 | 2500 | 2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. |
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Ryzeal Duo Drive
07511613 |
Xyz/Effect Monster | FIRE | Thunder | 2500 | 2000 | 2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand. |
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S-Force Edge Razor
91864689 |
Effect Monster | DARK | Cyberse | 1500 | 1300 | Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 "S-Force" monster from your hand in Attack Position, except "S-Force Edge Razor". You can only use this effect of "S-Force Edge Razor" once per turn. | |
S-Force Orrafist
95974848 |
Effect Monster | LIGHT | Cyberse | 1800 | 1000 | Your opponent cannot target any of their monsters in the same column as one of your "S-Force" monsters with card effects. When a monster your opponent controls activates its effect (Quick Effect): You can banish 1 "S-Force" card from your hand; destroy that monster. You can only use this effect of "S-Force Orrafist" once per turn. | |
Saber Shark
63193879 |
Effect Monster | WATER | Fish | 1600 | 1200 | Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters. |
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Sabersaurus
37265642 |
Normal Monster | EARTH | Dinosaur | 1900 | 500 | This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious. | |
Sacred Crane
30914564 |
Effect Monster | LIGHT | Winged Beast | 1600 | 400 | When this card is Special Summoned, the controller of this card draws 1 card. | |
Sacred Noble Knight of King Custennin
78876707 |
Xyz/Effect Monster | LIGHT | Warrior | 1500 | 2500 | 2+ Level 4 "Noble Knight" monsters You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Noble Knight" Xyz Monster from your Extra Deck, except "Sacred Noble Knight of King Custennin", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of "Sacred Noble Knight of King Custennin" once per turn. |
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Sacred Spirit of the Ice Barrier
44877690 |
Spirit Monster | WATER | Zombie | 1600 | 1200 | This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up "Ice Barrier" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead. | |
Sage of Silence
26669055 |
Effect Monster | LIGHT | Spellcaster | 1400 | 1000 | If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn. | |
Sage of Stillness
62054060 |
Effect Monster | LIGHT | Spellcaster | 1400 | 1000 | If this card destroys an opponent's monster by battle, your opponent cannot activate Trap Cards during the next turn. | |
Saion the Vaylantz Archer
15130912 |
Pendulum/Effect Monster | WATER | Spellcaster | 1100 | 1100 | If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn. Pendulum Scale: 1 Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn. |
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Sakitama
67972302 |
Spirit/Effect Monster | LIGHT | Fairy | 400 | 900 | Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand. | |
Salamangreat Blaze Dragon
09608555 |
Xyz/Effect Monster | FIRE | Cyberse | 2300 | 1200 | 2 Level 4 monsters If this card would be destroyed by battle or card effect, detach 1 material from it instead. During the Battle Phase, if this card has no materials (Quick Effect): You can Special Summon from your Extra Deck, 1 "Salamangreat" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Salamangreat Blaze Dragon" once per turn. If this card is Xyz Summoned using "Salamangreat Blaze Dragon" as material: You can destroy 1 monster your opponent controls. |
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Salamangreat Falco
20618081 |
Effect Monster | FIRE | Cyberse | 1200 | 1600 | If this card in sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn. | |
Salamangreat Fowl
89662401 |
Effect Monster | FIRE | Cyberse | 1800 | 200 | If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn. | |
Salamangreat Jack Jaguar
56003780 |
Effect Monster | FIRE | Cyberse | 1800 | 1200 | If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn. | |
Salamangreat Wolvie
13173832 |
Effect Monster | FIRE | Cyberse | 1700 | 1000 | A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of the turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn. |
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Salamangreat Zebroid X
44161893 |
Effect Monster | FIRE | Cyberse | 1500 | 1000 | While this card is in your GY, if a "Salamangreat" Link Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 2 Level 4 "Salamangreat" monsters from your GY, including this card, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 "Salamangreat" Xyz Monster, using only those 2 monsters. You can only use this effect of "Salamangreat Zebroid X" once per turn. An Xyz Monster that was Summoned using this card on the field as material gains this effect. |
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Samurai Cavalry of Reptier
93124273 |
Pendulum/Effect Monster | EARTH | Dinosaur | 1800 | 1200 | At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster. Pendulum Scale: 3 Pendulum Effect: |
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Samurai of the Ice Barrier
64926005 |
Effect Monster | WATER | Warrior | 1800 | 1500 | When this card on the field is changed from face-up Attack Position to face-up Defense Position, destroy it and draw 1 card. | |
Samurai Skull
68989981 |
Effect Monster | DARK | Zombie | 1700 | 0 | When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull". | |
Sand Moth
73648243 |
Effect Monster | EARTH | Rock | 1000 | 2000 | If this face-down Defense Position card is destroyed and sent to the GY: Special Summon it and switch its original ATK/DEF. | |
Sasuke Samurai #4
64538655 |
Effect Monster | WIND | Warrior | 1200 | 1200 | If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect. | |
Satellarknight Alsahm
65056481 |
Effect Monster | LIGHT | Warrior | 1400 | 1800 | If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of "Satellarknight Alsahm" once per turn. | |
Satellarknight Altair
02273734 |
Effect Monster | LIGHT | Warrior | 1700 | 1300 | If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn. | |
Satellarknight Betelgeuse
26057276 |
Effect Monster | LIGHT | Warrior | 700 | 1900 | If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. You can only use this effect of "Satellarknight Betelgeuse" once per turn. | |
Satellarknight Capella
86466163 |
Effect Monster | LIGHT | Warrior | 1100 | 2000 | If this card is Summoned: You can apply the effect below for the rest of this turn. You can only use this effect of "Stellarknight Capella" once per turn (but if it resolves, you can apply the effect multiple times). |
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Satellarknight Deneb
75878039 |
Effect Monster | LIGHT | Warrior | 1500 | 1000 | If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn. | |
Satellarknight Procyon
99668578 |
Effect Monster | LIGHT | Warrior | 1300 | 1200 | If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn. | |
Satellarknight Rigel
13851202 |
Effect Monster | LIGHT | Warrior | 1900 | 700 | If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn. | |
Satellarknight Sirius
63274863 |
Effect Monster | LIGHT | Warrior | 1600 | 900 | If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn. | |
Satellarknight Unukalhai
01050186 |
Effect Monster | LIGHT | Warrior | 1800 | 1000 | If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn. | |
Satellarknight Vega
38667773 |
Effect Monster | LIGHT | Warrior | 1200 | 1600 | If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn. | |
Satellarknight Zefrathuban
96223501 |
Pendulum/Effect Monster | LIGHT | Warrior | 0 | 2100 | If this card is Normal, Flip or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. |
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Scareclaw Reichheart
82361809 |
Effect Monster | DARK | Warrior | 1500 | 2100 | You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn. | |
Scrap Beast
19139516 |
Tuner Monster | EARTH | Beast | 1600 | 1300 | If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Beast", and add it to your hand. | |
Scrap Chimera
56746202 |
Effect Monster | EARTH | Beast | 1700 | 500 | This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all the other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it. | |
Scrap Kong
97000273 |
Effect Monster | EARTH | Beast | 2000 | 1000 | When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a "Scrap" card and sent to Graveyard, you can select 1 "Scrap" Monster other than "Scrap Kong" from your Graveyard and add it to your hand. | |
Scrap Orthros
64550682 |
Tuner Monster | EARTH | Beast | 1700 | 1100 | This card cannot be Normal Summoned or Set.This card can only be Special Summoned by controlling a face-up "Scrap monster. When Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Orthros", and add it to your hand. | |
Scrap Raptor
80529459 |
Tuner/Effect Monster | EARTH | Dinosaur | 1400 | 1000 | You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn. | |
Scrap Shark
69155991 |
Effect Monster | EARTH | Fish | 2100 | 0 | When an Effect Monster's effect or a Spell Card, Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard. | |
Scrounging Goblin
12152769 |
Effect Monster | EARTH | Fiend | 1000 | 2000 | If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan". | |
Sea Kamen
71746462 |
Normal Monster | WATER | Aqua | 1100 | 1300 | A merciless monster that tears opponents to shreds with razor-like claws. | |
Sea Serpent Warrior of Darkness
42071342 |
Normal Monster | WATER | Sea Serpent | 1800 | 1500 | A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water. | |
Seal, Strategist Fur Hire
20345391 |
Effect Monster | DARK | Beast-Warrior | 1600 | 1000 | During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn. | |
Search Striker
80885324 |
Effect Monster | WIND | Warrior | 1600 | 1200 | If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card''s effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect. | |
Secret Sect Druid Dru
24062258 |
Effect Monster | DARK | Spellcaster | 1800 | 0 | When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn. | |
Secret Sect Druid Wid
97064649 |
Effect Monster | DARK | Spellcaster | 0 | 1800 | If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn. | |
Secret Six Samurai - Doji
70180284 |
Effect Monster | DARK | Warrior | 1700 | 1200 | When another "Six Samurai" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |
Secret Six Samurai - Kizaru
06579928 |
Effect Monster | EARTH | Warrior | 1900 | 1000 | When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |
Seed-Spitting Saplings
35263180 |
Effect Monster | LIGHT | Plant | 1600 | 200 | Once per turn, when a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Snack Token" (Plant/LIGHT/Level 1/ATK 800/DEF 800). Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 Normal Monster; negate the Special Summon, and if you do, destroy that monster(s). | |
Selettrice Vaalmonica
23093373 |
Effect Monster | WATER | Spellcaster | 1200 | 1200 | While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand. | |
Senju of the Thousand Hands
23401839 |
Effect Monster | LIGHT | Fairy | 1400 | 1000 | When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card from your Deck and add it to your hand. Then shuffle your Deck. | |
Sentinel of the Seas
85448931 |
Normal Monster | WATER | Aqua | 1300 | 1000 | A merman warrior dedicated to defending the ocean against anyone who would defile it. | |
Serenade the Melodious Diva
42029847 |
Effect Monster | LIGHT | Fairy | 400 | 1900 | This card can be treated as 2 Tributes for the Tribute Summon of aFairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 "Melodious" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |
Sergeant Electro
43359262 |
Effect Monster | FIRE | Machine | 1600 | 1300 | Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated. | |
Serpentine Princess
71829750 |
Effect Monster | WATER | Reptile | 1400 | 2000 | If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck. | |
Serziel, Watcher of the Evil Eye
82466274 |
Effect Monster | DARK | Fiend | 1600 | 1400 | When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control. | |
Shaddoll Dragon
77723643 |
Flip/Effect Monster | DARK | Spellcaster | 1900 | 0 | FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn. |
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Shaddoll Hound
52551211 |
Flip/Effect Monster | DARK | Spellcaster | 1600 | 900 | FLIP: You can target 1 "Shaddoll" card in your Graveyard; add it to your hand. If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn. |
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Shaddoll Squamata
30328508 |
Flip/Effect Monster | DARK | Spellcaster | 1800 | 1000 | FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the Graveyard by a card effect: You can send 1 "Shaddoll" card from your Deck to the Graveyard, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn. |
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Shaddoll Zefracore
95401059 |
Pendulum/Effect Monster | DARK | Rock | 450 | 1950 | If this card is Pendulum Summoned or sent to the Graveyard: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn. Pendulum Scale: 7 Pendulum Effect: You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated. |
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Shadow Delver
57827484 |
Gemini Monster | DARK | Fiend | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn. | |
Shadow of the Six Samurai - Shien
01828513 |
Xyz/Effect Monster | EARTH | Warrior | 2500 | 400 | 2 Level 4 "Six Samurai" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase. |
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Shadowknight Archfiend
09603356 |
Effect Monster | WIND | Fiend | 2000 | 1600 | Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved. | |
Shadowpriestess of Ohm
27869883 |
Effect Monster | DARK | Spellcaster | 1700 | 1600 | You can Tribute 1 face-up DARK monster you control to inflict 800 damge to your opponent. | |
Shadowslayer
20939559 |
Effect Monster | DARK | Fiend | 1400 | 200 | If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly. | |
Shaman of the Ashened City
35151572 |
Effect Monster | DARK | Pyro | 1300 | 1200 | If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Shaman of the Ashened City" once per turn this way. You can target 3 of your Pyro monsters that are banished and/or in your GY; shuffle them into the Deck, then if you shuffled an "Ashened" monster, you can add 1 "Obsidim, the Ashened City" from your Deck to your hand. You can only use this effect of "Shaman of the Ashened City" once per turn. | |
Shell Knight
10163855 |
Effect Monster | EARTH | Rock | 0 | 2000 | When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn. | |
Shell of Chaos
77312273 |
Effect Monster | DARK | Machine | 1600 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it. | |
Shield Worm
15939448 |
Effect Monster | EARTH | Insect | 800 | 2000 | When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control. | |
Shien's Advisor
98126725 |
Effect Monster | EARTH | Warrior | 1200 | 400 | When this card is Normal Summoned, if you control a face-up "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned. | |
Shien's Daredevil
98162021 |
Effect Monster | EARTH | Warrior | 1600 | 1000 | When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target. | |
Shining Abyss
87303357 |
Normal Monster | LIGHT | Fairy | 1600 | 1800 | This monster employs the powers of both Light and Darkness. | |
Shining Angel
95956346 |
Effect Monster | LIGHT | Fairy | 1400 | 800 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
Shining Friendship
82085619 |
Normal Monster | LIGHT | Fairy | 1300 | 1100 | The peacemaker among monsters. | |
Shining Piecephilia
49776811 |
Effect Monster | LIGHT | Rock | 700 | 2000 | Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Piece Counter on this card (max. 4), then you can apply the following effect, based on the number of Piece Counters on it. |
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Shining Star Dragon
75874514 |
Tuner/Effect Monster | LIGHT | Dragon | 0 | 0 | During your opponent's Main Phase, if this card is in your hand (Quick Effect): You can target 1 Dragon Synchro Monster in your GY; Special Summon this card, and if you do, Special Summon that monster but negate its effects, then immediately after this effect resolves, you can Synchro Summon 1 Dragon Synchro Monster using this card you control. You can only use this effect of "Shining Star Dragon" once per turn. A Dragon monster that was Synchro Summoned using this card as material cannot be destroyed by battle. | |
Shinobaron Shade Peacock
60823690 |
Ritual/Spirit/Effect Monster | WIND | Winged Beast | 2000 | 1500 | You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaron Peacock" while in the hand or on the field. You can Tribute this Ritual Summoned card; add 1 Spirit monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Shinobaron Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand. | |
Shinobaroness Shade Peacock
33325951 |
Ritual/Spirit/Effect Monster | WIND | Winged Beast | 1500 | 2000 | You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaroness Peacock" while in the hand or on the field. If this card is Ritual Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Spirit monster" in its text. You can only use this effect of "Shinobaroness Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand. | |
Shinobird Crane
66815913 |
Spirit/Effect Monster | WIND | Winged Beast | 1500 | 1500 | Cannot be Special Summoned. Once per turn, if another Spirit monster is Normal or Special Summoned while this monster is on the field: You can draw 1 card. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. | |
Shinobird Crow
39817919 |
Spirit/Effect Monster | WIND | Winged Beast | 0 | 0 | Cannot be Special Summoned. Once per turn, during either player's Damage Step, when this card battles an opponent's monster: You can discard 1 Spirit monster; until the end of the Battle Phase, this card gains ATK and DEF equal to the ATK and DEF of the discarded monster. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. | |
Shinobird Pigeon
92200612 |
Spirit/Effect Monster | WIND | Winged Beast | 1000 | 1800 | Cannot be Special Summoned. Once per turn: You can target 1 other Spirit monster on the field; return it to the hand. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. | |
Shiny Black C" Squadder"
04148264 |
Normal Monster | EARTH | Insect | 2000 | 0 | Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms! | |
Shiranui Samurai
35818851 |
Effect Monster | FIRE | Zombie | 1800 | 0 | During either player's turn: You can banish 1 Zombie-Type monster from your Graveyard; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your Graveyard, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn. | |
Shiranui Smith
62038047 |
Effect Monster | FIRE | Zombie | 1000 | 0 | If this card is sent from the field to the Graveyard as a Synchro Material: You can add1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle. | |
Shiranui Solitaire
94801854 |
Effect Monster | FIRE | Zombie | 500 | 0 | You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn. | |
Shiranui Spiritmaster
99423156 |
Effect Monster | FIRE | Zombie | 1500 | 0 | When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or Graveyard, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn. | |
Shiranui Squire
41562624 |
Effect Monster | FIRE | Zombie | 1500 | 0 | When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn. | |
Shocktopus
02584136 |
Effect Monster | WATER | Fish | 1600 | 800 | When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position. | |
Shore Knight
14771222 |
Effect Monster | WATER | Warrior | 1400 | 1200 | Once per turn, when this face-up card on the field changes its battle position: You can send 1 WATER monster from your Deck to the Graveyard. | |
Shreddder
03603242 |
Effect Monster | EARTH | Machine | 1600 | 1000 | Once per turn, you can send 1 Machine-Type monster from your hand to the Graveyard to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's. | |
Shutendoji
65422840 |
Effect Monster | EARTH | Zombie | 1500 | 800 | Once per turn, you can activate 1 of these effects. |
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Silent Angler
90303176 |
Effect Monster | WATER | Fish | 800 | 1400 | If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn. | |
Silent Magician
41175645 |
Effect Monster | LIGHT | Spellcaster | 1000 | 1000 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions. | |
Silent Magician LV4
73665146 |
Effect Monster | LIGHT | Spellcaster | 1000 | 1000 | Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Counter is placed on this card, you can send this card with 5 Spell Counters on it to the Graveyard to Special Summon 1 "Silent Magician LV8" from your hand or Deck. | |
Silent Magician Zero
65726770 |
Effect Monster | LIGHT | Spellcaster | 1000 | 1000 | If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn. | |
Silent Paladin
19502505 |
Effect Monster | LIGHT | Fairy | 500 | 1500 | When this card is Normal Summoned: You can add 1 "Silent Swordsman LV3" or "Silent Magician LV4" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once while this card is face-up on the field. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can target 1 LIGHT "LV" monster in your Graveyard; add it to your hand. | |
Silent Psychic Wizard
62950604 |
Effect Monster | EARTH | Psychic | 1900 | 0 | When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon that removed monster. | |
Silent Sea Nettle
31059809 |
Effect Monster | WATER | Aqua | 800 | 1300 | If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn. | |
Silent Swordsman
15180041 |
Effect Monster | LIGHT | Warrior | 1000 | 1000 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions. | |
Silent Swordsman Zero
39321065 |
Effect Monster | LIGHT | Warrior | 1000 | 1000 | Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn. | |
Silent Wobby
71015787 |
Effect Monster | WATER | Fish | 1000 | 2000 | During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points. You can only use this effect of "Silent Wobby" once per turn. The hand size limit of this card's controller becomes 3. | |
Silent Wolf Calupo
15947754 |
Effect Monster | DARK | Beast-Warrior | 1400 | 1400 | If this card is Normal or Special Summoned: Equip the top card of your Deck to this card as a face-down Equip Spell that gives it 500 ATK. During the End Phase: Your opponent calls the original type (Monster, Spell, or Trap) of that Equip Card equipped by this card's effect. If they called it right, send this card to the GY. If they called it wrong, discard 1 random card from your opponent's hand, and if you do, return this card to the hand. You can only use this effect of "Silent Wolf Calupo" once per turn. | |
Silpheed
73001017 |
Effect Monster | WIND | Fairy | 1700 | 700 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand. | |
Silver Gadget
29021114 |
Effect Monster | LIGHT | Machine | 1500 | 1000 | When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn. | |
Silver Sentinel
09791914 |
Effect Monster | EARTH | Warrior | 1500 | 1300 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the Graveyard, and if you do, destroy that target (if any). | |
Silverrokket Dragon
32476603 |
Effect Monster | DARK | Dragon | 1900 | 100 | When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn. | |
Silvy of the White Forest
98385955 |
Tuner/Effect Monster | LIGHT | Spellcaster | 1500 | 200 | If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn. | |
Simorgh, Bird of Perfection
52843699 |
Effect Monster | DARK | Winged Beast | 1800 | 500 | While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand. | |
Simorgh, Bird of Protection
59707204 |
Effect Monster | WIND | Winged Beast | 1400 | 1000 | When this card is Normal Summoned: You can target 1 card in your opponent's Spell & Trap Zone; return it to the hand. If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Protection" once per turn. | |
Sishunder
57019473 |
Effect Monster | LIGHT | Thunder | 900 | 400 | When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand. | |
Skelesaurus
89362180 |
Gemini monster | DARK | Zombie | 1700 | 1400 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects. |
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Skilled Blue Magician
88901771 |
Effect Monster | LIGHT | Spellcaster | 1800 | 1800 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | |
Skilled Brown Magician
88232397 |
Effect Monster | DARK | Spellcaster | 300 | 200 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects; You can only use this effect of "Skilled Brown Magician" once per turn. |
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Skilled Dark Magician
73752131 |
Effect Monster | DARK | Spellcaster | 1900 | 1700 | Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard. | |
Skilled Red Magician
65338781 |
Effect Monster | DARK | Spellcaster | 1600 | 1600 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | |
Skilled White Magician
46363422 |
Effect Monster | LIGHT | Spellcaster | 1700 | 1900 | Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard. | |
Skreech
27655513 |
Effect Monster | WATER | Reptile | 1500 | 400 | When this card is destroyed by battle, select 2 WATER monsters from your Deck and send them to your Graveyard. | |
Skull Conductor
62782218 |
Effect Monster | DARK | Zombie | 2000 | 0 | If this card is face-up on the field at the end of the Battle Phase, destroy it. You can send this card from your hand to the Graveyard to Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000. | |
Skull Dog Marron
86652646 |
Normal Monster | EARTH | Beast | 1350 | 2000 | A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him. | |
Skull Mariner
05265750 |
Normal Monster | WATER | Warrior | 1600 | 900 | A pirate ship that appears out of the mist and sinks any seagoing vessels. | |
Skull Meister
67750322 |
Effect Monster | DARK | Fiend | 1700 | 400 | During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect. | |
Skull Red Bird
10202894 |
Normal Monster | WIND | Winged Beast | 1550 | 1200 | This monster swoops down and attacks with a rain of knives stored in its wings. | |
Skull-Mark Ladybug
64306248 |
Effect Monster | EARTH | Insect | 500 | 1500 | When this card is sent to the Graveyard, increase your Life Points by 1000 points. | |
Sky Scout (F.K.A. Harpie's Brother)
30532390 |
Normal Monster | WIND | Winged Beast | 1800 | 600 | With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky. | |
Sky Striker Ace - Raye
26077387 |
Effect Monster | DARK | Warrior | 1500 | 1500 | (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn. | |
Sky Striker Ace - Roze
37351133 |
Effect Monster | LIGHT | Warrior | 1500 | 1500 | If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn. | |
Slate Warrior
73153736 |
Flip/Effect Monster | WIND | Fiend | 1900 | 400 | FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. |
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Sleeping Lion
40200834 |
Normal Monster | EARTH | Beast | 700 | 1700 | A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie. | |
Snakeyashi
29802344 |
Normal Monster | EARTH | Plant | 1000 | 1200 | This monster is formed by several serpents that break off to individually attack nearby enemies. | |
Snipe Hunter
84290642 |
Effect Monster | DARK | Fiend | 1500 | 600 | You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6. | |
Snow Dragon
03070049 |
Effect Monster | WATER | Dragon | 1400 | 900 | When this card is destroyed and sent to the Graveyard: Place 1 Ice Counter on each face-up monster on the field. | |
Snowdust Giant?
73659078 |
Xyz/Effect Monster | WATER | Beast-Warrior | 2200 | 800 | 2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters in your hand, and if you do, distribute an equal number of Ice Counters among face-up monsters on the field. While this card is face-up on the field, monsters with an Attribute other than WATER lose 200 ATK for each Ice Counter on the field. |
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Snowman Creator
15893860 |
Effect Monster | WATER | Machine | 1600 | 1000 | When this card is Summoned: You can distribute a number of Ice Counters among face-up monsters your opponent controls equal to the number of face-up WATER monsters you control, then if you distributed 3 or more Ice Counters, you can destroy 1 card your opponent controls. | |
Snoww, Unlight of Dark World
60228941 |
Effect Monster | DARK | Fiend | 1700 | 0 | If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in Defense Position. | |
Solar Flare Dragon
45985838 |
Effect Monster | FIRE | Pyro | 1500 | 1000 | While you control another Pyro-Type monster, this card cannot be attacked. Inflict 500 damage to your opponent during the End Phase of your turn. | |
Solitaire Magician
28966434 |
Effect Monster | LIGHT | Spellcaster | 1600 | 1300 | Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster. | |
Solo the Melodious Songstress
14763299 |
Effect Monster | LIGHT | Fairy | 1600 | 1000 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Melodious" monster from your Deck, except "Solo the Melodious Songstress". | |
Sonic Bird
57617178 |
Effect Monster | WIND | Winged Beast | 1400 | 1000 | When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand. | |
Sonic Shooter
40384720 |
Effect Monster | WIND | Winged Beast | 1300 | 600 | If there are no cards in your opponent's Spell & Trap Card Zones, this card can attack your opponent's Life Points directly. When it does, any Battle Damage this card inflicts to your opponent's Life Points becomes the original ATK of this card. | |
Soprano the Melodious Songstress
62895219 |
Effect Monster | LIGHT | Fairy | 1400 | 1400 | When this card is Special Summoned: You can target 1 "Melodious" monster in your Graveyard, except "Soprano the Melodious Songtress"; add it to your hand. You can only use this effect of "Soprano the Melodious Songtress" once per turn. Once per turn: You can Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. | |
Sorcerer of the Doomed
49218300 |
Normal Monster | DARK | Spellcaster | 1450 | 1200 | A slave of the dark arts, this sorcerer is a master of death-dealing spells. | |
Soul Tiger
15734813 |
Normal Monster | EARTH | Beast | 0 | 2100 | The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley. | |
Souleater
31242786 |
Normal Monster | EARTH | Fish | 1200 | 0 | A living wonder of mystery. | |
Souleating Oviraptor
44335251 |
Effect Monster | DARK | Dinosaur | 1800 | 500 | If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your GY in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn. | |
Space Mambo
36119641 |
Normal Monster | WATER | Fish | 1700 | 1000 | A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4. | |
Speaker for the Ice Barriers
44308317 |
Effect Monster | WATER | Spellcaster | 1000 | 1800 | While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0). | |
Spear Dragon
31553716 |
Effect Monster | WIND | Dragon | 1900 | 0 | If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |
Spear Shark
70655556 |
Effect Monster | WATER | Fish | 1600 | 1400 | When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
Spearfish Soldier
84569017 |
Effect Monster | WIND | Sea Serpent | 1700 | 1100 | This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters. | |
Spearhead of the Ashened City
62156277 |
Effect Monster | DARK | Pyro | 1700 | 100 | If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Spearhead of the Ashened City" once per turn this way. If your opponent controls a monster with 2800 or more ATK: You can Tribute this card, then target 1 card your opponent controls; return it to the hand. You can only use this effect of "Spearhead of the Ashened City" once per turn. | |
Speed Bird
86174055 |
Effect Monster | WIND | Winged Beast | 1200 | 1000 | When this card is destroyed by battle and sent to the Graveyard: You can target 2 Level 2 monsters in your Graveyard; Special Summon them, but their effects are negated. | |
Speedroid Block-n-Roll
69550259 |
Effect Monster | WIND | Machine | 1000 | 1800 | If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Speedroid Token" (Machine/WIND/ATK 0/DEF 0) with a Level equal to the original Level of the Synchro Monster that used this card as material. You can only use this effect of "Speedroid Block-n-Roll" once per turn. | |
Speedroid Double Yoyo
53054833 |
Effect Monster | WIND | Machine | 1400 | 1400 | When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it. | |
Speedroid Fuki-Modoshi Piper
50482813 |
Tuner/Effect Monster | WIND | Machine | 1000 | 1000 | If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn. | |
Speedroid Hexasaucer
23792058 |
Pendulum/Effect Monster | WIND | Machine | 100 | 1600 | Both players take any battle damage from attacks involving this card. Any battle damage from battles involving this card is halved. If this card is destroyed in the Pendulum Zone: You can Special Summon 1 face-up "Speedroid" Pendulum Monster from your Extra Deck. Pendulum Scale: 6 Pendulum Effect: You can target 1 of your WIND Synchro Monsters that is banished or in your GY; return it to the Extra Deck. You can only use this effect of "Speedroid Hexasaucer" once per turn. |
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Speedroid Horse Stilts
17328157 |
Effect Monster | WIND | Machine | 1100 | 1100 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard. You can only use this effect of "Speedroid Horse Stilts" once per turn. | |
Speedroid Menko
16947147 |
Effect Monster | WIND | Machine | 100 | 2000 | When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position. | |
Speedroid Pachingo-Kart
85034450 |
Effect Monster | WIND | Machine | 1800 | 1000 | Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it. | |
Speedroid Razorang
80559548 |
Effect Monster | WIND | Machine | 2000 | 0 | Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn. | |
Spell Strider
93966624 |
Effect Monster | EARTH | Warrior | 1800 | 600 | If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card. | |
Spellbreaker of the Ice Barrier
73061465 |
Effect Monster | WATER | Spellcaster | 1200 | 2000 | Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field. | |
Spirit of Flames
13522325 |
Effect Monster | FIRE | Pyro | 1700 | 1000 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only. | |
Spirit of the Books
14037717 |
Normal Monster | WIND | Winged Beast | 1400 | 1200 | This wise spirit dwells in books, using its accumulated knowledge to defeat enemies. | |
Spirit of the Fall Wind
26517393 |
Effect Monster | WIND | Fairy | 1800 | 900 | If this card is Normal Summoned: You can add 1 Flip monster from your Deck to your hand. | |
Spirit of the Harp
80770678 |
Normal Monster | LIGHT | Fairy | 800 | 2000 | A spirit that soothes the soul with the music of its heavenly harp. | |
Spirit Ryu
67957315 |
Effect Monster | WIND | Dragon | 1000 | 1000 | You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step. | |
Spirit Sculptor
19307353 |
Effect Monster | LIGHT | Fairy | 1600 | 2100 | You can Tribute 1 monster; add 1 monster from your Deck to your hand, whose combined original ATK/DEF equals the combined original ATK/DEF of the Tributed monster. You can only use this effect of "Spirit Sculptor" once per turn. | |
Spiritual Beast Apelio
86396750 |
Effect Monster | WIND | Pyro | 1800 | 200 | Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn. | |
Spiritual Beast Cannahawk
49885567 |
Effect Monster | WIND | Thunder | 1400 | 600 | Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn. | |
Spiritual Beast Pettlephin
13890468 |
Effect Monster | WIND | Aqua | 0 | 2000 | Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn. | |
Spiritual Beast Rampengu
88123329 |
Effect Monster | WIND | Beast | 1600 | 400 | Once per turn: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ritual Beast" monster with the same Type as that monster from your Deck to the Graveyard. You can only Special Summon "Spiritual Beast Rampengu(s)" once per turn. | |
Spiritual Beast Tamer Winda
65193366 |
Effect Monster | WIND | Psychic | 1600 | 1800 | If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Ritual Beast" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon "Spiritual Beast Tamer Winda(s)" once per turn. | |
Spiritual Whisper
50155385 |
Effect Monster | WIND | Winged Beast | 200 | 2000 | Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. | |
Splitting Planarian
44175358 |
Effect Monster | DARK | Insect | 1000 | 800 | You can banish this card you control; Special Summon 2 Level 3 Insect monsters from your Deck with the same name from each other, but their effects are negated, also banish them during the End Phase. You can only use this effect of "Splitting Planarian" once per turn. | |
Springans Brothers
67436768 |
Effect Monster | FIRE | Machine | 300 | 1800 | If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn. | |
Springans Kitt
45484331 |
Effect Monster | DARK | Beast | 1700 | 1000 | If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn. | |
Springans Merrymaker
48285768 |
Xyz/Effect Monster | FIRE | Machine | 1100 | 2000 | 2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn. |
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Springans Pedor
56818977 |
Effect Monster | FIRE | Machine | 0 | 2000 | You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Pedor" once per turn. | |
Springans Rockey
20424878 |
Effect Monster | FIRE | Machine | 1800 | 800 | If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn. | |
Spyder Spider
80637190 |
Effect Monster | EARTH | Insect | 1500 | 1000 | When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard. | |
SPYGAL Misty
94096018 |
Effect Monster | DARK | Spellcaster | 1500 | 1600 | If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, draw 1 card if it is a card of that type. Once per turn, during either player's turn: You can target 1 "SPYRAL Super Agent" you control and 1 monster your opponent controls; return both monsters to the hand. | |
SPYRAL Double Agent
88124568 |
Effect Monster | LIGHT | Fiend | 1400 | 600 | If you have a "SPYRAL" card on your field or in your GY: You can Special Summon this card from your hand to your opponent's field in Defense Position (but it cannot be Tributed, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon), then both players reveal the top card of their Deck. You can only use this effect of "SPYRAL Double Agent" once per turn. All "SPYRAL" monsters on the field gain 500 ATK, also "SPYRAL Super Agent" on the field can attack directly. | |
SPYRAL GEAR - Last Resort
37433748 |
Effect Monster | EARTH | Machine | 1000 | 1000 | You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn. | |
SPYRAL Super Agent
41091257 |
Effect Monster | EARTH | Warrior | 1900 | 1200 | If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap Card your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn. | |
SPYRAL Tough
20584712 |
Effect Monster | WIND | Warrior | 1900 | 1500 | This card's name becomes "SPYRAL Super Agent" while it is on the field or in the Graveyard. Once per turn: You can declare 1 card type (Monster, Spell, or Trap) and target 1 card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type. | |
Star Drawing
24610207 |
Effect Monster | EARTH | Spellcaster | 1600 | 1000 | If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect. |
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Star Mine
49407319 |
Synchro/Effect Monster | FIRE | Pyro | 2000 | 200 | 1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Star Mine(s)" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster in this card's adjacent zone is destroyed by your opponent's attack or card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent. |
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Star Seraph Sage
44273680 |
Effect Monster | LIGHT | Fairy | 1600 | 1400 | Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand. | |
Star Seraph Scale
64726269 |
Effect Monster | LIGHT | Fairy | 1500 | 900 | When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyardon top of your Deck. An Xyz Monster that was Xyz Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. |
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Star Seraph Scepter
38331564 |
Effect Monster | LIGHT | Fairy | 1800 | 400 | When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. |
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Star Seraph Scout
08875971 |
Effect Monster | LIGHT | Fairy | 1200 | 1800 | When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand. | |
Star Seraph Sovereignty
91110378 |
Effect Monster | LIGHT | Fairy | 800 | 2000 | Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as Xyz Materials. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster. | |
Star Seraph Sword
70668285 |
Effect Monster | LIGHT | Fairy | 1400 | 1000 | Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase. | |
Star Staring Starling
34244455 |
Effect Monster | WIND | Winged Beast | 1000 | 1500 | This card gains an effect based on your Main Monster Zone it is in. |
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Stardust Synchron
37799519 |
Tuner/Effect Monster | LIGHT | Machine | 1500 | 1000 | If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists "Stardust Dragon" in its text. You can only use each effect of "Stardust Synchron" once per turn. | |
Stardust Trail
63184227 |
Effect Monster | LIGHT | Dragon | 500 | 2000 | If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn. | |
Starliege Lord Galaxion
40390147 |
Xyz/Effect Monster | LIGHT | Warrior | 2000 | 2100 | 2 Level 4 "Photon" monsters Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached. |
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Starliege Paladynamo
61344030 |
Xyz/Effect Monster | LIGHT | Warrior | 2000 | 1000 | 2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card. |
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Starliege Photon Blast Dragon
16643334 |
Xyz/Effect Monster | LIGHT | Dragon | 1800 | 2500 | 2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned card is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon", that is banished or is in your GY; Special Summon it. |
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Starliege Seyfert
15381421 |
Effect Monster | LIGHT | Dragon | 1800 | 0 | You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn. | |
Starring Knight
05916510 |
Xyz/Effect Monster | LIGHT | Fairy | 1900 | 1000 | 2 Level 4 monsters You can detach 1 material from this card; Special Summon 1 LIGHT monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 4 LIGHT Fairy monster you control; Special Summon this card, and if you do, attach that monster to this card as material. You can only use each effect of "Starring Knight" once per turn. |
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Starry Knight Astel
59228631 |
Effect Monster | LIGHT | Fairy | 500 | 2000 | (Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of "Starry Knight Astel" once per turn. | |
Starry Knight Ciel
27036706 |
Effect Monster | LIGHT | Fairy | 1700 | 800 | If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except "Starry Knight Ciel"; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of "Starry Knight Ciel" once per turn. | |
Starry Knight Flamel
86613346 |
Effect Monster | LIGHT | Fairy | 1500 | 1000 | When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 "Starry Knight Flamel" effect per turn, and only once that turn. | |
Starry Knight Orbitael
00044818 |
Effect Monster | LIGHT | Fairy | 400 | 2100 | (Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Set 1 "Starry Knight" Spell/Trap directly from your Deck. If a face-up Level 7 LIGHT Dragon monster you control returns to the hand, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Starry Knight Orbitael" once per turn. | |
Starry Knight Rayel
23220533 |
Effect Monster | LIGHT | Fairy | 1800 | 700 | When this card is Normal Summoned: You can add 1 "Starry Knight" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 "Starry Knight" monster in your GY, except "Starry Knight Rayel"; Special Summon it. You can only use each effect of "Starry Knight Rayel" once per turn. | |
Starship Spy Plane
15458892 |
Effect Monster | WIND | Machine | 1100 | 500 | If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand. | |
Staysailor Romarin
49964567 |
Tuner/Effect Monster | LIGHT | Plant | 1600 | 300 | (Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn. | |
Stealth Kragen Spawn
94942656 |
Xyz/Effect Monster | WATER | Aqua | 1900 | 1500 | 2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material. |
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Stealthroid
98049038 |
Effect Monster | DARK | Machine | 1200 | 0 | At the end of your Battle Phase, if this card battled: Target 1 Spell/Trap on the field; destroy that target: You must control another "roid" monster to activate and to resolve this effect. | |
Steamroid
44729197 |
Effect Monster | EARTH | Machine | 1800 | 1800 | If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. | |
Steel Cavalry of Dinon
02396042 |
Pendulum/Effect Monster | EARTH | Dinosaur | 1600 | 2600 | At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step. Pendulum Scale: 5 Pendulum Effect: |
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Steelswarm Caller
53116300 |
Effect Monster | DARK | Fiend | 1700 | 0 | When a "Steelswarm" monster is Tribute Summoned by Tributing this card: You can Special Summon 1 Level 4 or lower "Steelswarm" monster from your Deck. | |
Steelswarm Gatekeeper
26722601 |
Effect Monster | DARK | Fiend | 1500 | 1900 | While this card is face-up on the field, during a turn when a "Steelswarm" monster is Tribute Summoned, you can Normal Summon 1 additional time this turn. | |
Steelswarm Roach
37926346 |
Xyz/Effect Monster | DARK | Fiend | 1900 | 0 | 2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it. |
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Steelswarm Sting
35618486 |
Effect Monster | DARK | Fiend | 1850 | 0 | When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target. | |
Stellarknight Delteros
56638325 |
Xyz/Effect Monster | LIGHT | Warrior | 2500 | 2100 | 3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck. |
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Stellarknight Triverr
42589641 |
Xyz/Effect Monster | LIGHT | Warrior | 2100 | 2500 | 3 Level 4 "tellarknight" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it. |
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Stellarknight Zefraxciton
22617205 |
Pendulum/Effect Monster | LIGHT | Fiend | 1900 | 0 | If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn. Pendulum Scale: 7 Pendulum Effect: You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. |
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Stone Statue of the Aztecs
31812496 |
Effect Monster | EARTH | Rock | 300 | 2000 | Double any Battle Damage your opponent takes when they attack this monster. | |
Storm Cipher
89571015 |
Effect Monster | DARK | Cyberse | 2400 | 0 | Cannot attack directly, or attack monsters in the Extra Monster Zone. Unaffected by monster effects activated in the Extra Monster Zone. Cannot be destroyed by battle with monsters in the Extra Monster Zone. | |
Storming Wynn
29013526 |
Effect Monster | WIND | Spellcaster | 800 | 1500 | Once per turn, by Tributing 1 WIND monster on your side of the field (except this card), Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if "Storming Wynn" is removed from your side of the field. | |
Strategist of the Ice Barrier
50032342 |
Effect Monster | WATER | Spellcaster | 1600 | 1600 | Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 1 card. | |
Stream, Dragon Ruler of Droplets
27415516 |
Effect Monster | WATER | Dragon | 1600 | 2000 | You can discard this card and 1 Dragon or WATER monster; Special Summon 1 "Tidal, Dragon Ruler of Waterfalls" from your Deck, but it cannot attack this turn. You can only use this effect of "Stream, Dragon Ruler of Droplets" once per turn. | |
Strength of Prophecy
13002451 |
Effect Monster | FIRE | Spellcaster | 1500 | 1400 | Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500. | |
Strike Ninja
41006930 |
Effect Monster | DARK | Warrior | 1700 | 1200 | (Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn. | |
Striping Partner
74715061 |
Effect Monster | LIGHT | Cyberse | 1200 | 1600 | Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If the effect activation of a monster you control is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is Special Summoned: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use this effect of "Striping Partner" once per turn. | |
Stronghold Guardian
23535429 |
Effect Monster | EARTH | Warrior | 0 | 1500 | If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase. | |
Stygian Street Patrol
13521194 |
Effect Monster | DARK | Fiend | 1600 | 1200 | When this card destroys a monster by battle and sends it to the Graveyard; Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand. | |
Suanni, Fire of the Yang Zing
30106950 |
Effect Monster | FIRE | Wyrm | 1900 | 0 | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Suanni, Fire of the Yang Zing". You can only use this effect of "Suanni, Fire of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material gains 500 ATK and DEF. | |
Submarineroid
99861526 |
Effect Monster | WATER | Machine | 800 | 1800 | This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card battled: You can change this card to Defense Position. | |
Subterror Guru
16428514 |
Flip/Effect Monster | EARTH | Dragon | 1600 | 1800 | FLIP: You can add 1 "Subterror" card from your Deck to your hand, except "Subterror Guru". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another "Subterror" card. You can only use each effect of "Subterror Guru" once per turn. | |
Subterror Nemesis Warrior
16719140 |
Effect Monster | EARTH | Warrior | 1800 | 1200 | During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so that the original LevelsTributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn. | |
Summoner Monk
00423585 |
Effect Monster | DARK | Spellcaster | 800 | 1600 | Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn. | |
Sunlight Unicorn
10321588 |
Effect Monster | LIGHT | Beast | 1800 | 1000 | Once per turn, during your Main Phase, you can reveal the top card of your Deck. If it is an equip Spell card, add it to your hand, if its not, place it on the bottom of your Deck. | |
Super Crashbug
86804246 |
Effect Monster | DARK | Fiend | 0 | 3000 | Cannot be Normal Summoned or Set. Must first be Special Summoned (from the hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field. | |
Super Defense Robot Lio
08091563 |
Effect Monster | EARTH | Machine | 1200 | 1600 | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand. | |
Super Quantal Mech Beast Aeroboros
11646785 |
Xyz/Effect Monster | WIND | Machine | 2200 | 2400 | 2 Level 4 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. |
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Super Quantum Green Layer
85374678 |
Effect Monster | WIND | Spellcaster | 1600 | 1400 | When this card is Normal or Special Summoned: You can Special Summon 1 "Super Quant" monster from your hand. If this card is sent to the Graveyard: You can discard 1 "Super Quant" card; draw 1 card. You can only use each effect of "Super Quantum Green Layer" once per turn. | |
Super-Nimble Mega Hamster
05220687 |
Flip/Effect Monster | EARTH | Beast | 1100 | 1800 | FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position. | |
Superheavy Samurai Blue Brawler
41628550 |
Effect Monster | EARTH | Machine | 0 | 2000 | When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle. | |
Superheavy Samurai Kabuto
41307269 |
Effect Monster | EARTH | Machine | 1000 | 2000 | If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn. | |
Superheavy Samurai Magnet
89091772 |
Effect Monster | EARTH | Machine | 900 | 1900 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one. | |
Superheavy Samurai Prodigy Wakaushi
82112494 |
Pendulum/Tuner/Effect Monster | DARK | Machine | 1000 | 1500 | If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. Pendulum Scale: 8 Pendulum Effect: If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. |
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Superheavy Samurai Scales
78391364 |
Effect Monster | EARTH | Machine | 800 | 1800 | If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once perturn. | |
Superheavy Samurai Security
05182107 |
Effect Monster | EARTH | Machine | 500 | 1500 | If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except "Superheavy Samurai Security". You can only use each effect of "Superheavy Samurai Security" once per turn. | |
Superheavy Samurai Soulgaia Booster
56727340 |
Effect Monster | EARTH | Machine | 0 | 0 | You can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to that monster you control. The equipped monster is treated as a Tuner. If you have no Spells/Traps in your GY and this card was equipped to a monster by this card's effect: You can Special Summon this equipped card. You can only use this effect of "Superheavy Samurai Soulgaia Booster" once per turn. | |
Superheavy Samurai Soulpiercer
90361010 |
Effect Monster | EARTH | Machine | 1200 | 0 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer". | |
Superheavy Samurai Wagon
34496660 |
Effect Monster | EARTH | Machine | 1200 | 1800 | When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn. | |
Supply
44072894 |
Flip/Effect Monster | EARTH | Warrior | 1300 | 800 | FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand. | |
Supreme King Dragon Dark Rebellion
42160203 |
Xyz/Effect Monster | DARK | Dragon | 2500 | 2000 | 2 Level 4 DARK Pendulum Monsters Once per turn, before damage calculation, if this card battles an opponent's monster: You can detach 1 material from this card; until the end of this turn, change the ATK of that face-up opponent's monster to 0, and if you do, this card gains ATK equal to the original ATK of that opponent's monster. During the Battle Phase (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your face-up Extra Deck in Defense Position. |
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Supreme King Dragon Darkwurm
69610326 |
Pendulum/Effect Monster | DARK | Dragon | 1800 | 1200 | If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each effect of "Supreme King Dragon Darkwurm" once per turn. Pendulum Scale: 5 Pendulum Effect: Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. |
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Supreme King Dragon Lightwurm
41908872 |
Pendulum/Tuner/Effect Monster | LIGHT | Dragon | 1200 | 1800 | If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn. Pendulum Scale: 8 Pendulum Effect: If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. |
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Supreme Sea Mare
31259606 |
Effect Monster | WATER | Aqua | 1500 | 1600 | If this card is Normal or Special Summoned: You can send 1 Aqua monster from your Deck to your GY, except "Supreme Sea Mare". During your End Phase: You can Tribute this card, then target 1 Aqua monster in your GY, except "Supreme Sea Mare"; add it to your hand. You can only use each effect of "Supreme Sea Mare" once per turn. | |
Surfacing Big Jaws
55697723 |
Effect Monster | WATER | Fish | 1800 | 300 | If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand. | |
Susa Soldier
40473581 |
Effect Monster | EARTH | Thunder | 2000 | 1600 | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved. | |
Swallowtail Butterspy
79972330 |
Effect Monster | DARK | Warrior | 1800 | 1200 | When another monster you control inflicts Battle Damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the Battle Damage inflicted. | |
Sword Ryzeal
35844557 |
Effect Monster | FIRE | Thunder | 1500 | 200 | If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn. | |
Swordsoul of Mo Ye
20001443 |
Effect Monster | WATER | Wyrm | 1700 | 1800 | If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn. | |
Swordsoul of Taia
56495147 |
Effect Monster | WIND | Wyrm | 1800 | 1500 | You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn. | |
Sylvan Bladefender
11682713 |
Effect Monster | EARTH | Plant | 1900 | 700 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of the Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add this card from your Graveyard to your hand. | |
Sylvan Flowerknight
62434031 |
Effect Monster | EARTH | Plant | 1800 | 1000 | When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck. | |
Symphonic Warrior DJJ
70204022 |
Pendulum/Effect Monster | WIND | Machine | 1200 | 1200 | If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn. Pendulum Scale: 8 Pendulum Effect: Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn. |
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Symphonic Warrior Synthess
49919798 |
Flip/Effect Monster | WIND | Machine | 1200 | 1900 | FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess" Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it. |
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SZW - Fenrir Sword
12927849 |
Effect Monster | LIGHT | Beast | 1800 | 1100 | When this card is Normal Summoned: You can target 1 "ZW -" monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 "Utopia" monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 "ZW -" monster in your Graveyard; add that target to your hand. | |
T.G. Rush Rhino
36687247 |
Effect Monster | EARTH | Beast-Warrior | 1600 | 1800 | If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino". | |
T.G. Screw Serpent
11234702 |
Tuner/Effect Monster | WATER | Sea Serpent | 1300 | 500 | If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn. | |
Tackle Crusader
12467005 |
Effect Monster | EARTH | Rock | 1500 | 1800 | If this card is sent to the Graveyard: You can activate 1 of these effects. |
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Takriminos
44073668 |
Normal Monster | WATER | Sea Serpent | 1500 | 1200 | A member of a race of sea serpents that freely travels through the sea. | |
Takuhee
03170832 |
Normal Monster | WIND | Winged Beast | 1450 | 1000 | This bird is known far and wide as a harbinger of doom. | |
Tamtam the Melodious Diva
79757784 |
Effect Monster | LIGHT | Fairy | 1000 | 2000 | If this card is Special Summoned while you control a "Melodious" monster: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Melodious" monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent. | |
Tarai
08152834 |
Effect Monster | EARTH | Fairy | 0 | 0 | If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of "Tarai" once per turn. | |
Tardy Orc
64892035 |
Effect Monster | DARK | Fiend | 2200 | 0 | This card cannot attack the turn it is Normal Summoned. | |
Tasuke Knight
86039057 |
Effect Monster | LIGHT | Warrior | 1700 | 100 | When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use the effect of "Tasuke Knight" once per Duel. | |
Tatakawa Knight
18444902 |
Effect Monster | EARTH | Warrior | 1500 | 0 | If the activation of your Spell/Trap Card is negated by an opponent's card effect: You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent. | |
Tearlaments Reinoheart
73956664 |
Effect Monster | WATER | Warrior | 1500 | 2100 | If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn. | |
Tearlaments Scheiren
00572850 |
Effect Monster | DARK | Aqua | 1800 | 1300 | During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn. | |
Telekinetic Shocker
84847656 |
Effect Monster | EARTH | Psychic | 1700 | 700 | If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead. | |
Tellarknight Altairan
42822433 |
Effect Monster | LIGHT | Warrior | 1700 | 1300 | (This card is always treated as a "Constellar" card.) If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a "tellarknight" or "Constellar" monster(s) is Special Summoned to your field, except "Tellarknight Altairan" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Tellarknight Altairan" once per turn. |
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Tellarknight Constellar Caduceus
58858807 |
Xyz/Effect Monster | LIGHT | Spellcaster | 2500 | 1650 | 2+ Level 4 monsters If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn. |
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Tellarknight Lyran
79210531 |
Effect Monster | LIGHT | Warrior | 1200 | 1600 | (This card is always treated as a "Constellar" card.) If a "tellarknight" or "Constellar" monster is Normal Summoned to your field, except "Tellarknight Lyran" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 "tellarknight" Spell from your Deck to your hand. You can only use each effect of "Tellarknight Lyran" once per turn. |
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Tellarknight Ptolemaeus
18326736 |
Xyz/Effect Monster | LIGHT | Warrior | 550 | 2600 | 2 or more Level 4 monsters Once per Chain (Quick Effect): You can detach 3 materials from this card; Special Summon from your Extra Deck, 1 Xyz monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can detach 7 materials from this card; skip your opponent's next turn. Once per turn, during the End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as material. |
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Temple of Skulls
00732302 |
Normal Monster | DARK | Zombie | 900 | 1300 | A mysterious temple of skulls and bones that pulls in unsuspecting enemies. | |
Tenkabito Shien
41589166 |
Effect Monster | FIRE | Pyro | 1500 | 1000 | This card is unaffected by the effects of Trap Cards. | |
Tenpai Dragon Chundra
91810826 |
Tuner/Effect Monster | FIRE | Dragon | 1500 | 1000 | Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra". | |
Tenyi Spirit - Mapura
60942444 |
Effect Monster | FIRE | Wyrm | 600 | 1500 | If you control no Effect Monsters: You can Special Summon this card from your hand. When your opponent activates a card or effect that targets a face-up non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card. You can only use each effect of "Tenyi Spirit - Mapura" once per turn. | |
Tenyi Spirit - Nahata
97036149 |
Effect Monster | WIND | Wyrm | 800 | 1000 | If you control no Effect Monsters: You can Special Summon this card from your hand. When an attack is declared involving your face-up non-Effect Monster and an opponent's face-up monster: You can banish this card from your hand or GY; that opponent's monster loses 1500 ATK until the end of this turn. You can only use each effect of "Tenyi Spirit - Nahata" once per turn. | |
Tenyi Spirit - Shthana
24557335 |
Effect Monster | WATER | Wyrm | 400 | 2000 | If you control no Effect Monsters: You can Special Summon this card from your hand. If a face-up non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls. You can only use each effect of "Tenyi Spirit - Shthana" once per turn. | |
Terra the Terrible
63308047 |
Normal Monster | DARK | Fiend | 1200 | 1300 | Known as a swamp dweller, this creature is a minion of the dark forces. | |
Terratiger, the Empowered Warrior
56681873 |
Effect Monster | EARTH | Warrior | 1800 | 1200 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position. | |
Terrorking Archfiend
35975813 |
Effect Monster | DARK | Fiend | 2000 | 1500 | Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY). | |
That Which Feeds on Life
52367652 |
Normal Monster | DARK | Fiend | 1200 | 1000 | A monster that feeds on the energy of other creatures. | |
The Agent of Miracles - Jupiter
28573958 |
Effect Monster | LIGHT | Fairy | 1800 | 1000 | Once per turn, you can remove from play 1 "Agent" monster from your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. It gains 800 ATK until the End Phase. Once per turn, if "The Sanctuary in the Sky" is on the field, you can discard 1 Fairy-Type monster from your hand to select 1 of your removed from play LIGHT Fairy-Type monsters, and Special Summon it. | |
The Agent of Wisdom - Mercury
38730226 |
Effect Monster | LIGHT | Fairy | 0 | 1700 | During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card. | |
The Bistro Butcher
71107816 |
Effect Monster | DARK | Fiend | 1800 | 1000 | When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck. | |
The Bystial Aluber
45005708 |
Tuner/Effect Monster | DARK | Dragon | 1800 | 0 | This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; You can only use this effect of "The Bystial Aluber" once per turn. |
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The Calibrator
54706054 |
Effect Monster | LIGHT | Thunder | 1500 | 1500 | This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300. | |
The Creator Incarnate
97093037 |
Effect Monster | LIGHT | Warrior | 1600 | 1500 | You can Tribute this card to Special Summon 1 "The Creator" from your hand. | |
The Dragon Dwelling in the Cave
93346024 |
Normal Monster | WIND | Dragon | 1300 | 2000 | A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures. | |
The Dragon Dwelling in the Deep
04404099 |
Effect Monster | WATER | Sea Serpent | 1700 | 1400 | Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase. | |
The Fabled Kokkator
26704411 |
Effect Monster | LIGHT | Beast | 1700 | 1500 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can discard 1 "Fabled" monster to the Graveyard to draw 1 card. | |
The Fabled Kudabbi
89194103 |
Synchro/Effect Monster | LIGHT | Beast | 2200 | 1100 | 1 "Fabled" Tuner + 1 or more non-Tuner monsters This card gains an appropriate effect, depending on the number of cards in your hand. |
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The Fabled Rubyruda
94845226 |
Tuner Monster | LIGHT | Beast | 1100 | 800 | When this face-up card you control is selected as an attack target, you can discard 1 "Fabled" monster to negate the attack. | |
The Fabled Unicore
44155002 |
Synchro/Effect Monster | LIGHT | Beast | 2300 | 1000 | 1 "Fabled" Tuner + 1 or more non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all Spell, Trap and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster. |
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The Forgiving Maiden
84080938 |
Normal Monster | LIGHT | Fairy | 850 | 2000 | Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand. | |
The Golden Swordsoul
82489470 |
Tuner/Effect Monster | LIGHT | Spellcaster | 1800 | 1500 | When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn. | |
The Gross Ghost of Fled Dreams
68049471 |
Normal Monster | DARK | Fiend | 1300 | 1800 | This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber. | |
The Illusory Gentleman
83764996 |
Normal Monster | DARK | Spellcaster | 1500 | 1600 | Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes. | |
The Immortal of Thunder
84926738 |
Flip/Effect Monster | LIGHT | Thunder | 1500 | 1300 | FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points. | |
The King of D.
08978197 |
Effect Monster | DARK | Spellcaster | 1200 | 1100 | This card's name becomes "Lord of D." while on the field. When this card is Normal Summoned: You can discard 1 Spell/Trap; add 1 "The Flute of Summoning Dragon", "The Melody of Awakening Dragon", or "Dragon Revival Rhapsody" from your Deck to your hand. | |
The Phantom Knights of Cloven Helm
99315585 |
Effect Monster | DARK | Warrior | 1500 | 500 | If a "Phantom Knights" card(s) is sent to your Graveyard: This card gains 500 ATK. You can banish this card from your Graveyard; during the End Phase of this turn, add 1 "Phantom Knights" card from your Graveyard to your hand. You can only use each effect of "The Phantom Knights of Cloven Helm" once per turn. | |
The Phantom Knights of Fragile Armor
36704180 |
Effect Monster | DARK | Warrior | 1000 | 2000 | If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your Graveyard and send 1 "Phantom Knights" card from your hand to the Graveyard; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn. | |
The Portrait's Secret
32541773 |
Normal Monster | EARTH | Fiend | 1200 | 1500 | A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it. | |
The Rock Spirit
76305638 |
Effect Monster | EARTH | Rock | 1700 | 1000 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase. | |
The Six Samurai - Irou
27782503 |
Effect Monster | DARK | Warrior | 1700 | 1200 | At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
The Six Samurai - Nisashi
31904181 |
Effect Monster | WIND | Warrior | 1400 | 700 | While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
The Six Samurai - Zanji
95519486 |
Effect Monster | LIGHT | Warrior | 1800 | 1300 | At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
The Snake Hair
29491031 |
Normal Monster | DARK | Zombie | 1500 | 1200 | A monster with a head of poison snakes. One look from this monster can turn an opponent to stone. | |
The Statue of Easter Island
10262698 |
Normal Monster | EARTH | Rock | 1100 | 1400 | A stone monument from Easter Island that launches laser blasts from its rock-hewn lips. | |
The Stern Mystic
87557188 |
Flip/Effect Monster | LIGHT | Spellcaster | 1500 | 1200 | FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up. | |
The Thing in the Crater
78243409 |
Effect Monster | FIRE | Pyro | 1000 | 1200 | When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand. | |
The Trojan Horse
38479725 |
Effect Monster | EARTH | Beast | 1600 | 900 | If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. | |
The Unfriendly Amazon
65475294 |
Effect Monster | EARTH | Warrior | 2000 | 1000 | Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. | |
Theban Nightmare
51838385 |
Effect Monster | LIGHT | Fiend | 1500 | 500 | While you have no cards in your hand and in your Spell & Trap Card Zones, this card gains 1500 ATK. | |
Thousand Needles
33977496 |
Effect Monster | EARTH | Beast | 1000 | 1800 | When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step. | |
Three-Headed Geedo
78423643 |
Normal Monster | DARK | Fiend | 1200 | 1400 | A three-headed nocturnal monster that is absolutely ruthless when fighting. | |
Thron the Disciplined Angel
12332865 |
Effect Monster | EARTH | Fairy | 1500 | 600 | If a monster(s) that was originally an EARTH Fairy is sent from your hand or field to the GY (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Thron the Disciplined Angel" once per turn. | |
Throwstone Unit
76075810 |
Effect Monster | EARTH | Warrior | 900 | 2000 | Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster. | |
Thunder Hand
16223761 |
Effect Monster | LIGHT | Thunder | 1600 | 1600 | If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn. | |
Thunder King Rai-Oh
71564252 |
Effect Monster | LIGHT | Thunder | 1900 | 800 | Neither player can add cards from their Deck to their hand except by drawing them. When your opponent would Special Summon exactly 1 monster (Quick Effect): You can send this face-up card to the GY; negate the Special Summon, and if you do, destroy it. | |
Thunder Nyan Nyan
70797118 |
Effect Monster | LIGHT | Thunder | 1900 | 800 | If there is a non-LIGHT monster on your side of the field, destroy this face-up card. | |
Thunder Sea Horse
48049769 |
Effect Monster | LIGHT | Thunder | 1600 | 1200 | You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of "Thunder Sea Horse" once per turn. You cannot Special Summon during the turn you activate this effect. | |
Thunderclap Monk
66722103 |
Effect Monster | LIGHT | Thunder | 1900 | 200 | When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activationm and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can only use each effect of "Thunderclap Monk" once per turn. | |
Tiger Axe
49791927 |
Normal Monster | EARTH | Beast-Warrior | 1300 | 1100 | A fast and powerful axe-wielding beast-warrior. | |
Time Thief Adjuster
64730881 |
Effect Monster | DARK | Psychic | 1200 | 1800 | If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjuster" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Time Thief" card from your Deck to the GY, except "Time Thief Adjuster". You can only use 1 "Time Thief Adjuster" effect per turn, and only once that turn. | |
Time Thief Bezel Ship
82496097 |
Effect Monster | DARK | Machine | 1000 | 2000 | (Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control: Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn. | |
Time Thief Chronocorder
74578720 |
Effect Monster | DARK | Machine | 1000 | 1000 | During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn. | |
Time Thief Double Barrel
91135480 |
Xyz/Effect Monster | DARK | Psychic | 2200 | 2200 | 2 Level 4 monsters When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence. You can only use this effect of "Time Thief Double Barrel" once per turn. |
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Time Thief Perpetua
59208943 |
Xyz/Effect Monster | DARK | Psychic | 1900 | 2500 | 2 Level 4 monsters During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn. |
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Time Thief Redoer
55285840 |
Xyz/Effect Monster | DARK | Psychic | 2400 | 2000 | 2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. You can only use this effect of "Time Thief Redoer" once per turn. |
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Time Thief Regulator
19891131 |
Effect Monster | DARK | Machine | 600 | 200 | If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn. | |
Time Thief Temporwhal
52083044 |
Effect Monster | DARK | Machine | 800 | 1400 | You can Tribute this card, then target 1 monster your opponent controls; banish it until the End Phase. If this card is in your GY: You can target 1 "Time Thief" monster you control, except "Time Thief Temporwhal"; return that monster to the hand, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Temporwhal" once per turn. | |
Time Thief Winder
56308388 |
Effect Monster | DARK | Psychic | 1800 | 1300 | You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn. | |
Timestar Magician
47349116 |
Xyz/Effect Monster | DARK | Spellcaster | 2400 | 1200 | 2 Level 4 "Magician" Pendulum Monsters Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead. |
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Tin Archduke
66506689 |
Xyz/Effect Monster | EARTH | Machine | 2200 | 1200 | 3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.) |
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Tin Goldfish
18063928 |
Effect Monster | WATER | Machine | 800 | 2000 | When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand. | |
Tindangle Angel
68860936 |
Flip/Effect Monster | DARK | Fiend | 500 | 1800 | FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn. | |
Tindangle Trinity
11375683 |
Flip/Effect Monster | DARK | Fiend | 0 | 1500 | FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck. If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn. |
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Token Collector
43534808 |
Effect Monster | EARTH | Fiend | 0 | 2000 | If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Token was Summoned) or hand (even if not). You can only use this effect of "Token Collector" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens. | |
Tongyo
69572024 |
Normal Monster | WATER | Fish | 1350 | 800 | This monster captures other fish with its long tongue and sucks the energy out of them. | |
Toon Alligator
59383041 |
Normal Monster | WATER | Reptile | 800 | 1600 | An alligator monster straight from the cartoons. | |
Toon Cannon Soldier
79875176 |
Toon Monster | DARK | Machine | 1400 | 1300 | This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. | |
Toon Gemini Elf
42386471 |
Toon Monster | EARTH | Spellcaster | 1900 | 900 | This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand. | |
Toon Goblin Attack Force
15270885 |
Toon Monster | EARTH | Warrior | 2300 | 0 | This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn. | |
Toon Harpie Lady
64116319 |
Toon/Effect Monster | WIND | Winged Beast | 1300 | 1400 | Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly. | |
Toon Masked Sorcerer
16392422 |
Toon Monster | DARK | Spellcaster | 900 | 1400 | This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent's Life Points: Draw 1 card from your deck. | |
Toon Mermaid
65458948 |
Toon Monster | WATER | Aqua | 1400 | 1500 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. | |
Top Runner
53623827 |
Tuner Monster | WIND | Machine | 1100 | 800 | All face-up Synchro Monsters you control gain 600 ATK. | |
Tornado Bird
71283180 |
Flip/Effect Monster | WIND | Winged Beast | 1100 | 1000 | FLIP: Return 2 Spell or Trap Cards on the field to the hands of the owner. | |
Tornado Dragon
06983839 |
Xyz/Effect Monster | WIND | Wyrm | 2100 | 2000 | 2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. |
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Toy Knight
01826676 |
Effect Monster | EARTH | Machine | 200 | 1200 | Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 "Toy Knight" from your hand. | |
Toy Magician
58132856 |
Effect Monster | LIGHT | Spellcaster | 1600 | 1500 | You can Set this card face-down in your Spell & Trap Card Zone as a Spell Card. If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard, Special Summon it during the End Phase. When this card is Flip Summoned, destroy Spell or Trap Cards on the field equal to the number of "Toy Magicians" on the field. | |
Toy Soldier
65504487 |
Effect Monster | LIGHT | Warrior | 1500 | 1000 | You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead. | |
Toy Tank
69925461 |
Effect Monster | LIGHT | Machine | 1000 | 2100 | You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank". | |
Trance Archfiend
94283662 |
Effect Monster | DARK | Fiend | 1500 | 500 | Once per turn: You can discard 1 Fiend-Type monster, and this card gains 500 ATK until the End Phase. When this card you control is destroyed and sent to the Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand. | |
Transonic Bird
34072799 |
Ritual/Effect Monster | DARK | Winged Beast | 0 | 2400 | You can Ritual Summon this card with "Sonic Tracker". Once per turn: You can reveal 1 Ritual Spell in your hand, add 1 Ritual Monster from your Deck to your hand whose name is listed on that card, and if you do, shuffle the revealed card into the Deck. Once per opponent's turn (Quick Effect): You can send 1 Ritual Spell from your Deck to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. If this Ritual Summoned card is Tributed: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. | |
Trap Eater
13821299 |
Tuner Monster | DARK | Fiend | 1900 | 1600 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard. | |
Trap Reactor · Y FI
52286175 |
Effect Monster | DARK | Machine | 800 | 1800 | Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent. | |
Traptrix Allomerus
59071624 |
Xyz/Effect Monster | EARTH | Insect | 2200 | 600 | 2+ Level 4 monsters Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn. |
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Traptrix Arachnocampa
75416738 |
Effect Monster | EARTH | Insect | 1300 | 1500 | Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn. | |
Traptrix Atrax
55428242 |
Effect Monster | EARTH | Insect | 1800 | 1000 | Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated. | |
Traptrix Dionaea
45803070 |
Effect Monster | EARTH | Plant | 1700 | 1100 | Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn. | |
Traptrix Mantis
82738277 |
Effect Monster | EARTH | Insect | 1500 | 1300 | Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand. | |
Traptrix Myrmeleo
91812341 |
Effect Monster | EARTH | Insect | 1600 | 1200 | Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target. | |
Traptrix Nepenthes
28201945 |
Effect Monster | EARTH | Plant | 800 | 2000 | Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn. | |
Traptrix Pinguicula
01688285 |
Xyz/Effect Monster | EARTH | Plant | 2500 | 300 | 2 Level 4 monsters While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material. |
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Traptrix Pudica
49027020 |
Effect Monster | EARTH | Plant | 900 | 1900 | Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters. | |
Traptrix Rafflesia
06511113 |
Xyz/Effect Monster | EARTH | Plant | 300 | 2500 | 2 Level 4 monsters Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated. |
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Traptrix Vesiculo
28868394 |
Effect Monster | EARTH | Plant | 1400 | 1400 | Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field. | |
Treasure Panda
45221020 |
Effect Monster | EARTH | Beast | 1100 | 2000 | You can banish up to 3 Spells/Traps from your GY, face-down; Special Summon 1 Normal Monster from your Deck whose Level equals the number of cards banished to activate this effect. | |
Tri-Brigade Fraktall
87209160 |
Effect Monster | FIRE | Beast-Warrior | 1900 | 1600 | You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn. | |
Tri-Brigade Mercourier
19096726 |
Effect Monster | DARK | Winged Beast | 800 | 0 | When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn. | |
Trial of Nightmare
77827521 |
Normal Monster | DARK | Fiend | 1300 | 900 | This fiend passes judgment on enemies that are locked in coffins. | |
Triamid Master
32912040 |
Effect Monster | EARTH | Rock | 1800 | 700 | Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | |
Tribe-Infecting Virus
33184167 |
Effect Monster | WATER | Aqua | 1600 | 1000 | Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field. | |
Tribe-Shocking Virus
86361354 |
Effect Monster | WATER | Thunder | 1700 | 1000 | Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster. | |
Trickstar Candina
61283655 |
Effect Monster | LIGHT | Fairy | 1800 | 400 | When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves. | |
Trickstar Narkissus
91505214 |
Effect Monster | LIGHT | Fairy | 1000 | 1800 | If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves. | |
Trickstar Rhodode
59604521 |
Effect Monster | LIGHT | Fairy | 1400 | 1900 | You can discard 1 "Trickstar" card, then target 1 "Trickstar" Link Monster in your GY: Special Summon it. You can only use this effect of "Trickstar Rhodode" once per turn. Each time a card(s) is banished from your opponent's GY, immediately inflict 200 damage to your opponent for each card banished. | |
Trident Warrior
20474741 |
Effect Monster | LIGHT | Warrior | 1800 | 1200 | When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand. | |
Tripwire Beast
45042329 |
Normal Monster | EARTH | Thunder | 1200 | 1300 | This creature attacks with electromagnetic waves. | |
Tristan, Knight of the Underworld
96163807 |
Effect Monster | DARK | Zombie | 1800 | 0 | When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your Graveyard; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK. | |
Truckroid
61538782 |
Effect Monster | EARTH | Machine | 1000 | 2000 | If this card destroys an opponent's monster by battle and sends it to the GY: Equip the destroyed monster to this card. Gains ATK equal to the combined ATK of the monsters equipped to it by this effect. | |
Tsukuyomi
34853266 |
Spirit Monster | DARK | Spellcaster | 1100 | 1400 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. | |
Tuned Magician
47459126 |
Gemini Monster | WIND | Spellcaster | 1800 | 1600 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: |
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Turtle Tiger
37313348 |
Normal Monster | WATER | Aqua | 1000 | 1500 | A tiger encased in a protective shell that attacks with razor-sharp fangs. | |
Twilight Ninja Shingetsu
14541657 |
Effect Monster | DARK | Warrior | 1500 | 100 | Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn. | |
Twin-Barrel Dragon
70050374 |
Effect Monster | DARK | Machine | 1700 | 200 | When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card. | |
Twin-Headed Wolf
88132637 |
Effect Monster | DARK | Fiend | 1500 | 1000 | When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle. | |
Twin-Shield Defender
24025620 |
Effect Monster | EARTH | Warrior | 700 | 1600 | When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase. | |
Twin-Sword Marauder
40225398 |
Effect Monster | DARK | Warrior | 1600 | 1000 | Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | |
Two-Headed King Rex
94119974 |
Normal Monster | EARTH | Dinosaur | 1600 | 1200 | A powerful monster whose two heads attack as one. | |
Tyhone
72842870 |
Normal Monster | WIND | Winged Beast | 1200 | 1400 | Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles. | |
Tyr of the Nordic Champions
02333365 |
Effect Monster | LIGHT | Warrior | 2000 | 2000 | Your opponent cannot select a "Nordic" monster as an attack target, except "Tyr of the Nordic Champions". If there is no other face-up "Nordic" monster on the field, destroy this card. | |
Tyranno Infinity
83235263 |
Effect Monster | EARTH | Dinosaur | ? | 0 | The original ATK of this card becomes the number of your banished Dinosaur monsters X 1000. | |
U.A. Libero Spiker
11637481 |
Effect Monster | EARTH | Warrior | 1800 | 1800 | You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn. | |
U.A. Midfielder
72491806 |
Effect Monster | EARTH | Warrior | 1200 | 1000 | You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn. | |
UFO Turtle
60806437 |
Effect Monster | FIRE | Machine | 1400 | 1200 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
Umbral Horror Ghoul
07152333 |
Effect Monster | DARK | Fiend | 1800 | 0 | Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand. | |
Umbral Horror Unform
33551032 |
Effect Monster | DARK | Fiend | 0 | 0 | When this card is destroyed by battle and send to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn. | |
Uminotaurus
30464153 |
Effect Monster | WATER | Aqua | 1700 | 1000 | If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | |
Underworld Fighter Balmung
52639377 |
Synchro/Effect Monster | DARK | Warrior | 2100 | 800 | 1 Tuner + 1 or more non-Tuner monsters When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target. |
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Unformed Void, the Fictitious King
38180759 |
Xyz/Effect Monster | LIGHT | Aqua | 0 | 0 | 3 Level 4 monsters Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect). |
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Unshaven Angler
92084010 |
Effect Monster | WATER | Fish | 1500 | 1600 | This card can be treated as 2 Tributes for the Tribute Summon of a WATER monster. | |
Upstart Golden Ninja
58911105 |
Effect Monster | LIGHT | Warrior | 500 | 1800 | Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position. | |
Uraby
01784619 |
Normal Monster | EARTH | Dinosaur | 1500 | 800 | Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws. | |
Utopic Onomatopeia
08512558 |
Effect Monster | LIGHT | Warrior | 1500 | 1500 | (This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.) During your Main Phase: You can Special Summon up to 1 each "Zubaba", "Gagaga", "Gogogo", and/or "Dododo" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Utopic Onomatopeia" once per turn. |
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V Salamander
33725002 |
Effect Monster | FIRE | Spellcaster | 1500 | 1300 | When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect. | |
V-Tiger Jet
51638941 |
Normal Monster | LIGHT | Machine | 1600 | 1800 | This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. | |
Valkyrian Knight
99348756 |
Effect Monster | FIRE | Warrior | 1900 | 1200 | Your opponent cannot target face-up Warrior-Type monsters for attacks, except "Valkyrian Knight". When this card is destroyed by battle and sent to the Graveyard: You can banish 1 Warrior-Type monster and this card from your Graveyard to target 1 Level 5 or higher Warrior-Type monster in your Graveyard; Special Summon that target. | |
Valkyrie Dritte
03026686 |
Effect Monster | LIGHT | Fairy | 1000 | 1600 | If this card is Normal or Special Summoned: You can add 1 "Valkyrie" card from your Deck to your hand, except "Valkyrie Dritte". You can only use this effect of "Valkyrie Dritte" once per turn. Gains 200 ATK for each of your opponent's banished monsters. | |
Vampire Hunter
80485722 |
Effect Monster | DARK | Warrior | 1600 | 1600 | At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster. | |
Vampire Lady
26495087 |
Effect Monster | DARK | Zombie | 1550 | 1550 | If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. | |
Vampire Orchis
46571052 |
Effect Monster | EARTH | Plant | 1700 | 1000 | When this monster is Normal Summoned successfully, you can Special Summon 1 "Des Dendle" from your hand. | |
Vampire Sorcerer
88728507 |
Effect Monster | DARK | Zombie | 1500 | 1500 | If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing. | |
Vampiric Koala
01371589 |
Effect Monster | EARTH | Beast | 1800 | 1500 | If this card inflicts battle damage to your opponent by battle with a monster: Gain LP equal to the battle damage inflicted. | |
Vanadis of the Nordic Ascendant
61777313 |
Tuner Monster | DARK | Fairy | 1200 | 400 | You can substitute this card for any 1 "Nordic" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Nordic" monsters. Once per turn, you can send 1 "Nordic" monster from your Deck to the Graveyard to change this card's Level to the Level of the monster you sent to the Graveyard, until the End Phase. | |
Vanguard of the Dragon
77135531 |
Effect Monster | EARTH | Dragon | 1700 | 1300 | You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. When this card you control is sent to your GY by an opponent's card effect: You can target 1 Dragon Normal Monster in either GY; Special Summon that target. | |
Vanquish Soul Dr. Mad Love
29280200 |
Effect Monster | DARK | Fiend | 1200 | 2000 | If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain. |
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Vanquish Soul Pantera
66401502 |
Effect Monster | EARTH | Beast-Warrior | 1700 | 1900 | If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); You can only use each effect of "Vanquish Soul Pantera" once per turn, and cannot activate more than 1 in the same Chain. |
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Vanquish Soul Razen
29302858 |
Effect Monster | FIRE | Warrior | 1800 | 1500 | If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain. |
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Vaylantz Voltage Viscount
41802073 |
Pendulum/Effect Monster | FIRE | Machine | 1400 | 1400 | During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn. Pendulum Scale: 1 Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn. |
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Vector Pendulum, the Dracoverlord
69512157 |
Pendulum Monster | DARK | Dragon | 1850 | 0 | This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional. Pendulum Scale: 3 Pendulum Effect: Negate all card effects in your opponent's Pendulum Zones. |
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Vendread Revenants
31772684 |
Effect Monster | DARK | Zombie | 1800 | 200 | If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the fieldgains this effect. You can only use the preceding effect of "Vendread Revenants" once per turn. |
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Venom Cobra
22499463 |
Normal Monster | EARTH | Reptile | 100 | 2000 | Hard scales cover all parts of this gigantic cobra. It hunts by shooting large amounts of venom, but because of its large size, its attack pattern is easily predicted. | |
Venom Serpent
36278828 |
Effect Monster | EARTH | Reptile | 1000 | 800 | Once per turn you can place 1 Venom Counter on 1 monster your opponent controls | |
Vernusylph of the Awakening Forests
36745317 |
Effect Monster | EARTH | Fairy | 900 | 1800 | You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn. | |
Vernusylph of the Flourishing Hills
09350312 |
Effect Monster | EARTH | Fairy | 200 | 2000 | "Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn. | |
Vic Viper T301
10642488 |
Effect Monster | LIGHT | Machine | 1200 | 800 | When an attack is declared involving your face-up monster and an opponent's monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Vic Viper T301" once per turn. Other LIGHT Machine monsters you control gain 1200 ATK. | |
Vice Berserker
43014054 |
Effect Monster | DARK | Fiend | 1000 | 1000 | If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase. | |
Victoria
75162696 |
Effect Monster | LIGHT | Fairy | 1800 | 1500 | Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one. | |
Victorica, Angel of Bravery
79928401 |
Effect Monster | LIGHT | Fairy | 1400 | 800 | If this card is Special Summoned: You can Special Summon 1 Level 5 or higher LIGHT monster from your hand, but you lose LP equal to its original ATK, also its ATK becomes doubled until the end of this turn. If this card in the Monster Zone is destroyed: You can banish 1 other Fairy monster from your GY; add 1 Fairy monster with the same Level as that monster from your Deck to your hand. You can only use each effect of "Victorica, Angel of Bravery" once per turn. | |
Victory Viper XX03
93130021 |
Effect Monster | LIGHT | Machine | 1200 | 1000 | When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: - Increase the ATK of this card by 400 points. - Destroy 1 face-up Spell or Trap Card on the field. - Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card. | |
Violent Rain
94042337 |
Normal Monster | WATER | Aqua | 1550 | 800 | This monster can call forth sudden torrents of battering rain. | |
Violet Witch
62379337 |
Effect Monster | DARK | Spellcaster | 1100 | 1200 | When this card is destroyed by battle and sent to the Graveyard, add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand. | |
Visas Samsara
14391625 |
Tuner/Effect Monster | LIGHT | Fairy | 1500 | 2100 | This card's name becomes "Visas Starfrost" while on the field or in the GY. You can target any number of your "Visas" monsters that are banished, in your GY, and/or on your field; shuffle those "Visas" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of "Visas Samsara" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. | |
Viser Des
56043446 |
Effect Monster | DARK | Fiend | 500 | 1200 | When this card is Normal Summoned, select 1 monster your opponent controls. Destroy that monster during your 3rd Standby Phase after the Summon. This card cannot be destroyed by battle until this effect is resolved. | |
Vision HERO Gravito
54185227 |
Effect Monster | DARK | Warrior | 500 | 2000 | If this card is Normal or Special Summoned: You can target 1 of your banished "HERO" monsters; add it to your hand. You can Tribute this card, then target 2 "Vision HERO" Monster Cards in your Spell & Trap Zone; Special Summon them. You can only use each effect of "Vision HERO Gravito" once per turn. | |
Vision HERO Vyon
27780618 |
Effect Monster | DARK | Warrior | 1000 | 1200 | If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the Graveyard. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your Graveyard; add 1 "Polymerization" from your Deck to your hand. | |
Vivid Knight
52575195 |
Effect Monster | LIGHT | Beast-Warrior | 1700 | 800 | During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand. | |
Volcanic Rocket
76459806 |
Effect Monster | FIRE | Pyro | 1900 | 1400 | When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or GY to your hand. | |
Volcanic Slicer
17415895 |
Effect Monster | FIRE | Pyro | 1800 | 1200 | Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn. | |
Voltic Kong
93151201 |
Effect Monster | LIGHT | Beast | 1800 | 1000 | When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control. | |
Vorse Raider
14898066 |
Normal Monster | DARK | Beast-Warrior | 1900 | 1200 | This wicked Beast-Warrior does every horrid thing imaginable and loves it! His axe bears the marks of his countless victims. | |
Votis
75311421 |
Effect Monster | DARK | Fiend | 1700 | 1900 | When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order. | |
Vylon Charger
13220032 |
Effect Monster | LIGHT | Fairy | 1000 | 1000 | All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card. | |
Vylon Disigma
39987164 |
Xyz/Effect Monster | LIGHT | Fairy | 2500 | 2100 | 3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster. |
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Vylon Hept
00168917 |
Effect Monster | LIGHT | Fairy | 1800 | 800 | Once per turn: You can target 1 "Vylon" Monster Card you control that is treated as an Equip Card; Special Summon that target in face-up Defense Position. Banish it when it leaves the field. | |
Vylon Ohm
05237827 |
Effect Monster | LIGHT | Fairy | 1500 | 200 | When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand. | |
Vylon Pentachloro
47228077 |
Union Monster | LIGHT | Machine | 500 | 400 | Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Vylon Prism
74064212 |
Tuner monster | LIGHT | Thunder | 1500 | 1500 | If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only. | |
Vylon Soldier
40619741 |
Effect Monster | LIGHT | Fairy | 1700 | 1000 | When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions. | |
Vylon Stigma
10712320 |
Effect Monster | LIGHT | Fairy | 1600 | 1000 | Once per turn, during either player's turn: You can target 1 face-up "Vylon" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target. | |
Vylon Tesseract
84313685 |
Union Monster | LIGHT | Machine | 800 | 600 | Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Vylon Vanguard
87836938 |
Effect Monster | LIGHT | Fairy | 1400 | 1000 | When this card is destroyed by a card effect and sent to the Graveyard: You can draw 1 card for each Equip Card that was equipped to this card. | |
W-Wing Catapult
96300057 |
Union Monster | LIGHT | Machine | 1300 | 1500 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
Wall of Illusion
13945283 |
Effect Monster | DARK | Fiend | 1000 | 1850 | A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally. | |
Wandering King Wildwind
52589809 |
Effect Monster | DARK | Fiend | 1700 | 1300 | If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand. | |
Wandering Mummy
42994702 |
Effect Monster | LIGHT | Zombie | 1500 | 1500 | You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. | |
War Rock Fortia
83286340 |
Effect Monster | EARTH | Warrior | 1700 | 1700 | If your EARTH Warrior monster battles, after damage calculation: You can add 1 "War Rock" card from your Deck to your hand, except "War Rock Fortia", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Fortia" once per turn. | |
War Rock Gactos
19771459 |
Effect Monster | EARTH | Warrior | 1900 | 1900 | If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this card from your hand. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use this effect of "War Rock Gactos" once per turn. | |
War Rock Wento
47504322 |
Effect Monster | EARTH | Warrior | 1800 | 1800 | If your EARTH Warrior monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay 800 LP; your battling monster gains 800 ATK, until the end of this turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Wento" once per turn. | |
Warrior Dai Grepher
75953262 |
Normal Monster | EARTH | Warrior | 1700 | 1600 | The warrior who can manipulate dragons. Nobody knows his mysterious past. | |
Warrior Lady of the Wasteland
05438492 |
Effect Monster | EARTH | Warrior | 1100 | 1200 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
Warrior of Atlantis
43797906 |
Effect Monster | WATER | Aqua | 1900 | 1200 | You can discard this card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your hand. | |
Warrior of Zera
66073051 |
Normal Monster | EARTH | Warrior | 1600 | 1600 | A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day. | |
Water Magician
93343894 |
Normal Monster | WATER | Aqua | 1400 | 1000 | This monster swamps an opponent with an almost endless supply of water. | |
Water Omotics
02483611 |
Normal Monster | WATER | Aqua | 1400 | 1200 | Transforms the water overflowing from a jar into attacking dragons. | |
Wattcobra
88205593 |
Effect Monster | LIGHT | Thunder | 1000 | 500 | This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand. | |
Wattgiraffe
00402568 |
Effect Monster | LIGHT | Thunder | 1200 | 100 | This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards until the End Phase of this turn. | |
Wattkinetic Puppeteer
88392300 |
Effect Monster | LIGHT | Psychic | 1800 | 0 | (Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones. | |
Wattpheasant
81896771 |
Effect Monster | LIGHT | Thunder | 1000 | 800 | This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn. | |
Wattuna
10113611 |
Tuner/Effect Monster | LIGHT | Thunder | 800 | 700 | This card can attack directly. You can only use each of the following effects of "Wattuna" once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 "Watt" Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters. | |
Weather Report
72053645 |
Flip/Effect Monster | WATER | Aqua | 950 | 1500 | FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during your opponent's turn). | |
Weathering Soldier
23147658 |
Effect Monster | EARTH | Rock | 2000 | 1200 | If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK. | |
Weiss, Lightsworn Archfiend
96576187 |
Tuner/Effect Monster | LIGHT | Fiend | 0 | 1700 | You can place 1 other "Lightsworn" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 "Lightsworn" monster in your GY, except "Weiss, Lightsworn Archfiend"; Special Summon it. You can only use each effect of "Weiss, Lightsworn Archfiend" once per turn. | |
Whiptail Crow
91996584 |
Normal Monster | DARK | Fiend | 1650 | 1600 | Attacks from the sky with a whip-like tail. | |
Whirlwind Prodigy
15090429 |
Effect Monster | WIND | Fairy | 1500 | 1600 | This card can be treated as 2 Tributes for the Tribute Summon of a WIND monster. | |
White Dragon Wyverburster
99234526 |
Effect Monster | LIGHT | Dragon | 1700 | 1800 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand. | |
White Ninja
01571945 |
Flip/Effect Monster | LIGHT | Warrior | 1500 | 800 | FLIP: Destroy 1 Defense Position monster on the field. | |
White Relic of Dogmatika
48654323 |
Ritual/Effect Monster | LIGHT | Spellcaster | 500 | 2500 | You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn. | |
White Rose Dragon
12213463 |
Effect Monster | DARK | Dragon | 1200 | 1000 | When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn: |
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White Stingray
49930315 |
Effect Monster | WATER | Fish | 1400 | 1000 | You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon "White Stingray" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of "White Stingray" once per turn. | |
White Sunfish
52596406 |
Effect Monster | WATER | Fish | 1200 | 1000 | If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of "White Sunfish" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. | |
White Wing Magician
11067666 |
Pendulum/Tuner/Effect Monster | WIND | Spellcaster | 1600 | 1400 | (This card is always treated as a "Synchro Dragon" card.) If this Pendulum Summoned card is used for a Synchro Summon, banish it. Pendulum Scale: 1 Pendulum Effect: Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card. |
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Whitebeard, the Plunder Patroll Helm
31374201 |
Tuner/Effect Monster | WATER | Fiend | 1500 | 1000 | During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn. | |
Wind Effigy
99865167 |
Effect Monster | WIND | Winged Beast | 1800 | 200 | This card can be treated as 2 Tributes for the Tribute Summon of an WIND Normal Monster. | |
Wind-Up Juggler
85682655 |
Effect Monster | WIND | Psychic | 1700 | 1000 | After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field. | |
Wind-Up Knight
80538728 |
Effect Monster | LIGHT | Warrior | 1800 | 1200 | When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field. | |
Wind-Up Magician
59297550 |
Effect Monster | FIRE | Spellcaster | 600 | 1800 | If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field. | |
Wind-Up Shark
25484449 |
Effect Monster | WATER | Fish | 1500 | 1300 | When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects. |
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Wind-Up Soldier
12299841 |
Effect Monster | EARTH | Warrior | 1800 | 1200 | During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field. | |
Wind-Up Warrior
53540729 |
Effect Monster | EARTH | Warrior | 1200 | 1800 | You can target 1 face-up "Wind-Up" monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field. | |
Wind-Up Zenmaister
68597372 |
Xyz/Effect Monster | EARTH | Machine | 1900 | 1500 | 2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position. |
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Windwitch - Glass Bell
71007216 |
Tuner/Effect Monster | WIND | Spellcaster | 1500 | 1500 | If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn. | |
Winged Dragon, Guardian of the Fortress #1
87796900 |
Normal Monster | WIND | Dragon | 1400 | 1200 | A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. | |
Winged Dragon, Guardian of the Fortress #2
57405307 |
Normal Monster | WIND | Winged Beast | 1200 | 1000 | This creature's wings are capable of generating tornadoes. | |
Winged Rhynos
18430390 |
Effect Monster | WIND | Beast-Warrior | 1800 | 500 | When a Trap Card is activated, you can return this face-up card from the field to its owner's hand. | |
Winged Sage Falcos
87523462 |
Effect Monster | WIND | Winged Beast | 1700 | 1200 | You can return your opponent's face-up Attack Position monster that is sent to the Graveyard by this monster as a result of battle to the top of his/her Deck. | |
Wisdom-Eye Magician
72714461 |
Pendulum/Effect Monster | LIGHT | Spellcaster | 1500 | 1500 | You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn. Pendulum Scale: 5 Pendulum Effect: If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". |
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Witch Doctor of Sparta
30525991 |
Effect Monster | EARTH | Spellcaster | 400 | 2000 | Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck. | |
Witch of the Black Forest
78010363 |
Effect Monster | DARK | Spellcaster | 1100 | 1200 | If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. | |
Witch of the Black Rose
17720747 |
Tuner Monster | DARK | Spellcaster | 1700 | 1200 | This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the Graveyard and destroy this card. | |
Witchcrafter Schmietta
21744288 |
Effect Monster | FIRE | Spellcaster | 1800 | 600 | During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn. | |
Witty Phantom
36304921 |
Normal Monster | DARK | Fiend | 1400 | 1300 | Dressed in a night-black tuxedo, this creature presides over death. | |
Wolf Axwielder
56369281 |
Normal Monster | EARTH | Beast-Warrior | 1650 | 1000 | Once it has started battle, this monster attacks fiercely and cannot stop. | |
Wonky Quartet
47195442 |
Xyz/Effect Monster | EARTH | Beast | 0 | 2600 | 2+ Level 4 monsters Unaffected by other cards' effects. If this card is Xyz Summoned, also once per turn during your Standby Phase: Attach the top 3 cards of your Deck to this card as material, then apply the following effect based on the number of monsters attached to this card. |
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World Carrotweight Champion
44928016 |
Effect Monster | DARK | Plant | 1900 | 0 | If this card is in your Graveyard: You can send 1 Plant-Type monster from your hand or face-up from your field to the Graveyard, except "World Carrotweight Champion"; Special Summon this card. You can only use this effect of "World Carrotweight Champion" once per turn. | |
World Soul - Carbon
15079028 |
Effect Monster | EARTH | Fairy | 1200 | 1200 | You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn. | |
Worm Cartaros
51043243 |
Flip/Effect Monster | LIGHT | Reptile | 1200 | 500 | FLIP: Add 1 Level 4 or lower Reptile-Type monster "Worm" from your Deck to your hand. | |
Worm Dimikles
88438982 |
Flip/Effect Monster | LIGHT | Reptile | 1700 | 1400 | FLIP: This card gains 300 ATK and DEF. | |
Worm Drake
73216412 |
Normal Monster | EARTH | Reptile | 1400 | 1500 | Once this monster wraps itself around a victim, there is no escape. | |
Worm Gulse
85754829 |
Effect Monster | LIGHT | Reptile | 1500 | 300 | Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it. | |
Worm Millidith
71315423 |
Flip/Effect Monster | LIGHT | Reptile | 400 | 1600 | FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase. | |
Worm Rakuyeh
17649753 |
Effect Monster | LIGHT | Reptile | 2100 | 1200 | This card can only declare an attack the turn it was flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase. | |
Worm Solid
03204467 |
Effect Monster | LIGHT | Reptile | 1000 | 1600 | This card gains 100 DEF for each Reptile-Type "Worm" monster in your Graveyard. If your opponent takes Battle Damage by attacking this card, select and destroy 1 Spell or Trap Card your opponent controls at the end of the Damage Step. | |
Worm Tentacles
30299166 |
Effect Monster | LIGHT | Reptile | 1700 | 700 | Once per turn, you can remove from play 1 Reptile-Type "Worm" monster from your Graveyard. If you do, this card can attack twice during this turn's Battle Phase. | |
Worm Xex
11722335 |
Effect Monster | LIGHT | Reptile | 1800 | 1000 | When this card is Normal Summoned, you can send 1 Reptile-type "Worm" monster from your Deck to the Graveyard. If you control a face-up "Worm Yagan", this card cannot be destroyed by battle. | |
Worm Yagan
47111934 |
Effect Monster | LIGHT | Reptile | 1000 | 1800 | If the only monster you control is "Worm Xex", you can Special Summon this card from your Graveyard in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return in to it's owner's hand. | |
WOW Warrior
69750536 |
Normal Monster | WATER | Fish | 1250 | 900 | A fish with arms, legs, and some very sharp teeth. | |
Wulf, Lightsworn Beast
58996430 |
Effect Monster | LIGHT | Beast-Warrior | 2100 | 300 | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it. | |
X-Head Cannon
62651957 |
Normal Monster | LIGHT | Machine | 1800 | 1500 | A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. | |
X-Saber Anu Piranha
23115241 |
Normal Monster | EARTH | Warrior | 1800 | 1100 | A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies. | |
X-Saber Galahad
50604950 |
Effect Monster | EARTH | Warrior | 1800 | 800 | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack. | |
X-Saber Uruz
26993374 |
Effect Monster | EARTH | Beast-Warrior | 1600 | 100 | When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Tribute this card to return the destroyed card to the top of its owner's Deck. | |
Xiangsheng Magician
17086528 |
Pendulum/Effect Monster | LIGHT | Spellcaster | 500 | 1500 | Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn. Pendulum Scale: 8 Pendulum Effect: Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4. |
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XX-Saber Boggart Knight
05998840 |
Effect Monster | EARTH | Beast-Warrior | 1900 | 1000 | When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "X-Saber" monster. | |
XX-Saber Garsem
77330185 |
Effect Monster | EARTH | Beast | 1400 | 400 | When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control. | |
Xyz Avenger
86062400 |
Effect Monster | DARK | Fiend | 1800 | 700 | This card is unaffected by the effects of Xyz Monsters. When this card is destroyed by battle with an Xyz Monster and sent to the Graveyard: Activate 1 of these effects, depending on the Rank of the Xyz Monster that destroyed this card. |
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Xyz Remora
43138260 |
Effect Monster | WATER | Fish | 800 | 800 | You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Materials for an Xyz Summon, except for the Xyz Summon of a WATER monster. | |
Xyz Slidolphin
07850740 |
Effect Monster | WATER | Sea Serpent | 1200 | 1800 | If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn. | |
Xyz-Raypierce
86559484 |
Effect Monster | FIRE | Dragon | 1700 | 200 | You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn. | |
Y-Dragon Head
65622692 |
Union Monster | LIGHT | Machine | 1500 | 1600 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
Yado Karu
29380133 |
Effect Monster | WATER | Aqua | 900 | 1700 | When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. | |
Yaiba Robo
10315429 |
Normal Monster | DARK | Machine | 1000 | 1300 | A cubical machine equipped with cutting blades for shredding an opponent to mincemeat. | |
Yaksha
94215860 |
Spirit Monster | WATER | Fairy | 1900 | 1500 | This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand. | |
Yaranzo
71280811 |
Normal Monster | DARK | Zombie | 1300 | 1500 | A treasure box containing a monster that attacks any unwary bandit. | |
Yellow Gadget
13839120 |
Effect Monster | EARTH | Machine | 1200 | 1200 | When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand. | |
Yellow Ninja
64749612 |
Effect Monster | WIND | Warrior | 1900 | 1800 | If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower "Ninja" monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Ninja" monsters. You can only use this effect of "Yellow Ninja" once per turn. | |
Yellow-Bellied Oni
53090623 |
Effect Monster | DARK | Zombie | 1000 | 1000 | When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK. | |
Yorishiro of the Aqua
57511992 |
Effect Monster | WATER | Aqua | 700 | 2000 | You can target 1 WATER monster in your GY; apply 1 of these effects, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can banish this card from your GY, then target 1 "Umi" in your GY; add it to your hand. You can only use each effect of "Yorishiro of the Aqua" once per turn. |
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Yosenju Izna
85970321 |
Effect Monster | WIND | Beast-Warrior | 800 | 1200 | Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Inza" once per turn. |
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Yosenju Kama 1
65247798 |
Effect Monster | WIND | Beast-Warrior | 1600 | 500 | If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. | |
Yosenju Kama 2
92246806 |
Effect Monster | WIND | Beast-Warrior | 1800 | 200 | If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. | |
Yosenju Kama 3
28630501 |
Effect Monster | WIND | Beast-Warrior | 1500 | 800 | If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. | |
Yosenju Sabu
58981727 |
Effect Monster | WIND | Beast-Warrior | 1700 | 400 | Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Sabu" once per turn. |
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Yosenju Shinchu L
65025250 |
Pendulum/Effect Monster | WIND | Rock | 0 | 2100 | If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one. Pendulum Scale: 3 Pendulum Effect: If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead. |
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Yosenju Shinchu R
91420254 |
Pendulum/Effect Monster | WIND | Rock | 0 | 2100 | If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters for attacks, except this one. Pendulum Scale: 5 Pendulum Effect: Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field). |
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Yosenju Tsujik
25244515 |
Effect Monster | WIND | Beast-Warrior | 1000 | 0 | During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of "Yosenju Tsujik" once per turn. During either player's Damage Step, when a "Yosenju" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn. You can target 1 "Yosenju" monster on the field; it gains 1000 ATK until the end of this turn. |
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Z-Metal Tank
64500000 |
Union Monster | LIGHT | Machine | 1500 | 1300 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.). | |
Zalamander Catalyzer
40460013 |
Effect Monster | FIRE | Fiend | 1600 | 200 | You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn. | |
Zap Mustung
29951323 |
Effect Monster | LIGHT | Thunder | 1600 | 1500 | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect during your Main Phase 1, cannot be Special Summoned by other ways, and cannot be Special Summoned if you have Special Summoned this turn. Twice per turn, this card cannot be destroyed by battle. Each turn, the turn player can only Special Summon a number of times up to their number of attacks conducted (and reached the Damage Step) this turn. | |
Zefrasaber, Swordmaster of the Nekroz
84388461 |
Pendulum/Effect Monster | WATER | Spellcaster | 1500 | 800 | You can Tribute this card from your hand or face-up from your side of the field; Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Zefrasaber, Swordmaster of the Nekroz" once per turn. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated. |
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Zeradias, Herald of Heaven
12171659 |
Effect Monster | LIGHT | Fairy | 2100 | 800 | You can discard this card to the Graveyard to add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card. | |
Zero Gardna
93816465 |
Effect Monster | EARTH | Warrior | 0 | 0 | You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn. | |
Zohah, the Ogdoadic Boundless
35998832 |
Effect Monster | DARK | Reptile | 1500 | 1700 | If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn. | |
Zolga
16268841 |
Effect Monster | EARTH | Fairy | 1700 | 1200 | When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points. | |
Zolga the Prophet
31525442 |
Effect Monster | EARTH | Fairy | 1700 | 1200 | If you control an EARTH Fairy monster, except "Zolga the Prophet": You can Special Summon this card from your hand, then look at up to 5 cards from the top of each player's Deck. When a monster that was Normal Summoned by Tributing this card declares an attack: You can banish this card from your GY; destroy that monster, and if you do, inflict 2000 damage to your opponent. You can only use each effect of "Zolga the Prophet" once per turn. | |
Zombie Mammoth
43642620 |
Effect Monster | EARTH | Zombie | 1900 | 0 | Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK. | |
Zombie Master
17259470 |
Effect Monster | DARK | Zombie | 1800 | 0 | Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect. | |
Zombina
81616639 |
Effect Monster | EARTH | Zombie | 1400 | 1500 | If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 4 or lower monster in your GY, except "Zombina"; Special Summon it. | |
Zombino
14575467 |
Normal Monster | EARTH | Zombie | 2000 | 0 | The two are so close The die and return to life Inseparable |
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Zombyra the Dark
88472456 |
Effect Monster | DARK | Warrior | 2100 | 500 | This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK. | |
Zoodiac Boarbow
74393852 |
Xyz/Effect Monster | EARTH | Beast-Warrior | ? | ? | 5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position. |
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Zoodiac Broadbull
85115440 |
Xyz/Effect Monster | EARTH | Beast-Warrior | ? | ? | 2 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand. |
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Zoodiac Bunnyblast
04367330 |
Effect Monster | EARTH | Beast-Warrior | 800 | 800 | If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. |
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Zoodiac Chakanine
41375811 |
Xyz/Effect Monster | EARTH | Beast-Warrior | ? | ? | 2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon. |
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Zoodiac Drident
48905153 |
Xyz/Effect Monster | EARTH | Beast-Warrior | ? | ? | 4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it. |
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Zoodiac Hammerkong
14970113 |
Xyz/Effect Monster | EARTH | Beast-Warrior | ? | ? | 3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card. |
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Zoodiac Kataroost
20155904 |
Effect Monster | EARTH | Beast-Warrior | 800 | 1200 | If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. |
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Zoodiac Ramram
04145852 |
Effect Monster | EARTH | Beast-Warrior | 400 | 2000 | If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your Graveyard, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. |
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Zoodiac Ratpier
78872731 |
Effect Monster | EARTH | Beast-Warrior | 0 | 0 | If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to your Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. |
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Zoodiac Thoroughblade
77150143 |
Effect Monster | EARTH | Beast-Warrior | 1600 | 0 | If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. |
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Zoodiac Tigermortar
11510448 |
Xyz/Effect Monster | EARTH | Beast-Warrior | ? | ? | 3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material. |
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Zoodiac Whiptail
31755044 |
Effect Monster | EARTH | Beast-Warrior | 1200 | 400 | During either player's turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as Xyz Material. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. |
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Zoroa, the Magistus of Flame
36099130 |
Tuner/Effect Monster | FIRE | Spellcaster | 1500 | 1500 | You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn. | |
ZS - Armed Sage
68258355 |
Effect Monster | LIGHT | Warrior | 300 | 900 | If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. You can only use this effect of "ZS - Armed Sage" once per turn. |
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ZS - Ascended Sage
04647954 |
Effect Monster | LIGHT | Warrior | 900 | 300 | If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. You can only use this effect of "ZS - Ascended Sage" once per turn. |
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ZS - Utopic Sage
31123642 |
Xyz/Effect Monster | LIGHT | Warrior | 2000 | 2500 | 2 Level 4 monsters You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead. |
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Zubaba General
31563350 |
Xyz/Effect Monster | EARTH | Warrior | 2000 | 1000 | 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. |
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Zubababancho Gagagacoat
23720856 |
Effect Monster | EARTH | Warrior | 1800 | 100 | If you control a "Zubaba" or "Gagaga" monster except "Zubababancho Gagagacoat", while this card is in your hand: You can Special Summon this card. You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "Zubababancho Gagagacoat" once per turn. | |
Zure, Knight of Dark World
07459013 |
Normal Monster | DARK | Fiend | 1800 | 1500 | The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners. | |
ZW - Asura Strike
40941889 |
Effect Monster | FIRE | Fairy | 1000 | 1000 | You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. While this card is equipped to a monster, that monster can attack all monsters your opponent controls once each. You can only control 1 "ZW - Asura Strike". | |
ZW - Sleipnir Mail
02648201 |
Effect Monster | LIGHT | Beast | 1000 | 1000 | You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. When this card you control is sent to your Graveyard because the equipped monster was destroyed by your opponent's card (either by battle or card effect): You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can only control 1 "ZW - Sleipnir Mail". | |
ZW - Sylphid Wing
95886782 |
Effect Monster | LIGHT | Beast | 800 | 1600 | You can only control 1 "ZW - Sylphid Wing". You can target 1 "Utopia" monster you control; equip this card from your hand or field to it. It gains 800 ATK. Once per turn, if a monster(s) is Special Summoned by your opponent's activated effect: You can make the equipped monster gain 1600 ATK. (This ATK gain remains even if this card leaves the field or the monster becomes unaffected by card effects.) If you activate the equipped monster's effect by detaching its material, you can send this card to the GY instead of 1 of those materials. | |
ZW - Ultimate Shield
18865703 |
Effect Monster | EARTH | Aqua | 0 | 2000 | When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up "ZW - Ultimate Shield". | |
ZW - Unicorn Spear
76080032 |
Effect Monster | LIGHT | Beast | 1900 | 0 | You can target 1 "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 "ZW - Unicorn Spear". | |
Card Name | Type | Attribute | Sub Type | ATK | DEF | Card Text | Buy It |