Yu-Gi-Oh! Level 4 Monsters

This is a list of all the Yu-Gi-Oh! Level 4 monsters in our database.

Card Name Type Attribute Sub Type ATK DEF Card Text Buy It
7 Colored Fish
23771716
Normal Monster WATER Fish 1800 800 A rare rainbow fish that has never been caught by mortal man
A Man with Wdjat
51351302
Effect Monster DARK Spellcaster 1600 1600 When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position.
A-Assault Core
30012506
Union/Effect Monster LIGHT Machine 1900 200 Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 other Union monster from your Graveyard to your hand.
Abaki
12694768
Effect Monster FIRE Fiend 1700 1100 When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
Abare Ushioni
89718302
Effect Monster EARTH Beast-Warrior 1200 1200 Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.
Absolute Crusader
70832512
Effect Monster EARTH Warrior 1800 1200 When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster.
Absorbing Kid from the Sky
49771608
Effect Monster LIGHT Fairy 1300 1000 When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
Abyss Actor - Curtain Raiser
44179224
Pendulum/Effect Monster DARK Fiend 1100 1000 Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.

Pendulum Scale: 7
Pendulum Effect: If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel.
Abyss Actor - Leading Lady
24907044
Pendulum/Effect Monster DARK Fiend 1500 1000 Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell Card directly from your Deck.

Pendulum Scale: 2
Pendulum Effect: Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects;
  • Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: Yo
  • Abyss Actor - Liberty Dramatist
    65477143
    Pendulum/Effect Monster DARK Fiend 1500 1500 If this card is Special Summoned from the Pendulum Zone: The owner of this card reveals 3 "Abyss Script" Spells from their Deck, their opponent randomly picks 1 for this card's owner to Set on their field (but the owner destroys it during the End Phase), also shuffle the rest into the Deck. If this card is destroyed: You can shuffle 1 "Abyss Script" Spell from your GY into the Deck. You can only use each effect of "Abyss Actor - Liberty Dramatist" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: When a monster declares an attack: You can discard 1 card; Special Summon this card to your opponent's field. You can only use this effect of "Abyss Actor - Liberty Dramatist" once per turn.
    Abyss Actor - Sassy Rookie
    51028231
    Pendulum/Effect Monster DARK Fiend 1700 1000 The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target1 Level 4 or lower monster your opponent controls; destroy it.

    Pendulum Scale: 2
    Pendulum Effect: If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
    Abyss Actor - Twinkle Little Star
    07279373
    Pendulum/Effect Monster DARK Fiend 1000 1000 Cannot be destroyed by battle during your turn. This card can make up to 3 attacks on monsters during each Battle Phase.

    Pendulum Scale: 9
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Abyss Actor" monsters. This effect cannot be negated. Once per turn: You can target 1 "Abyss Actor" monster you control; this turn, it can make up to 3 attacks on monsters during each Battle Phase, also other monsters you control cannot attack for the rest of this turn (even if this card leaves the field).
    Abyss Actor - Wild Hope
    51391183
    Pendulum/Effect Monster DARK Fiend 1600 1200 Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field).
    Abyss Dweller
    21044178
    Xyz/Effect Monster WATER Sea Serpent 1700 1400 2 Level 4 monsters
    While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.
    Abyss Soldier
    18318842
    Effect Monster WATER Aqua 1800 1300 Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.
    Abyss Warrior
    88409165
    Effect Monster WATER Aqua 1800 1300 Once per turn: You can discard 1 WATER monster to the Graveyard, then target 1 monster in either player's Graveyard; return that target to either the top or bottom of the Deck.
    Abyssal Kingshark
    44223284
    Effect Monster WATER Fish 1700 600 Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.
    Adamancipator Analyzer
    11302671
    Tuner/Effect Monster EARTH Rock 1500 700 If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.
    Adamancipator Crystal - Dragite
    10286023
    Effect Monster WATER Rock 0 2200 If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn.
    Adamancipator Crystal - Leonite
    47897376
    Effect Monster FIRE Rock 0 2200 If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 "Adamancipator" card from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 FIRE Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Leonite" once per turn.
    Adamancipator Crystal - Raptite
    74891384
    Effect Monster WIND Rock 0 2200 If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Raptite" once per turn.
    Advanced Crystal Beast Amber Mammoth
    18847598
    Effect Monster EARTH Beast 1700 1600 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your "Advanced Crystal Beast" card(s) or "Advanced Dark" (Quick Effect): You can negate the activation. Once per turn, when your "Advanced Crystal Beast" monster is targeted for an attack: You can negate that attack. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Advanced Crystal Beast Cobalt Eagle
    45236142
    Effect Monster WIND Winged Beast 1400 800 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. You can send this card from your hand or field to the GY; add 1 "Advanced Dark" from your Deck to your hand. Once per turn: You can target 1 "Advanced Crystal Beast" card you control; return it to the hand or place it on top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Advanced Crystal Beast Sapphire Pegasus
    71620241
    Effect Monster WIND Beast 1800 1200 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. If this card is Summoned: You can place 1 of your "Advanced Crystal Beast" monsters that is banished, or in your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Advanced Crystal Beast Topaz Tiger
    72843899
    Effect Monster EARTH Beast 1600 1000 If "Advanced Dark" is not in a Field Zone, send this monster to the GY. All "Advanced Crystal Beast" monsters you control gain 400 ATK/DEF, also monsters your opponent controls lose 400 ATK/DEF. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Agido
    16135253
    Effect Monster EARTH Fairy 1500 1300 When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.)
    Agido the Ancient Sentinel
    62320425
    Effect Monster EARTH Fairy 1500 1300 If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except "Agido the Ancient Sentinel". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of "Agido the Ancient Sentinel" once per turn.
    Agnimal Candle
    13014905
    Tuner/Effect Monster FIRE Pyro 1700 0 If this card is added to your hand, except by drawing it: You can Special Summon this card. You can only use this effect of "Agnimal Candle" once per turn. Once per Chain, up to thrice per turn, if a monster is sent to your GY (except during the Damage Step): You can increase or decrease this card's Level by 1.
    Ahrima, the Wicked Warden
    86377375
    Effect Monster DARK Fiend 1700 0 You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.
    Air Armor Ninja
    69023354
    Effect Monster WIND Warrior 1400 1400 When this card is Summoned: You can target 1 "Ninja" monster you control; reduce its Level by 1.
    Aiza the Dragoness of Deranged Devotion
    63378869
    Effect Monster FIRE Dragon 1500 0 If this card is Special Summoned: You can place 1 Deranged Counter on 1 face-up monster your opponent controls, and it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon while it has that counter. At the start of the Damage Step, if this card battles an opponent's monster with a Deranged Counter: You can destroy that opponent's monster, and if you do, both players take damage equal to its original ATK, also destroy this card at the end of this Battle Phase. You can only use each effect of "Aiza the Dragoness of Deranged Devotion" once per turn.
    Albaz the Ashen
    37683547
    Effect Monster DARK Dragon 1800 0 This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn.
    Alchemic Magician
    65301952
    Xyz/Effect Monster DARK Spellcaster 1500 1500 3 Level 4 Spellcaster-Type monsters
    This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.
    Alchemist of Black Spells
    78121572
    Effect Monster WIND Spellcaster 1200 1800 Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on.
    Aleister the Invoker
    86120751
    Effect Monster DARK Spellcaster 1000 1800 During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Fusion Monster you control; it gains 1000 ATK and DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
    Alexandrite Dragon
    43096270
    Normal Monster LIGHT Dragon 2000 100 Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.
    Alien Hunter
    62315111
    Effect Monster WATER Reptile 1600 800 If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.
    Alien Hypno
    38468214
    Gemini Monster WATER Reptile 1600 700 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s) and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of those monsters, destroy it.
    Alien Kid
    64160836
    Effect Monster LIGHT Reptile 1600 700 Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
    Alien Shocktrooper
    97127906
    Normal Monster EARTH Reptile 1900 800 The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.
    Alien Skull
    25920413
    Effect Monster WIND Reptile 1600 1800 You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
    Alien Stealthbuster
    58066722
    Effect Monster LIGHT Reptile 1700 1500 If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn.
    Alien Telepath
    91070115
    Effect Monster FIRE Reptile 1600 1000 Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
    Alien Warrior
    98719226
    Effect Monster EARTH Reptile 1800 1000 When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
    Alligator's Sword
    64428736
    Normal Monster EARTH Beast 1500 1200 'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!
    Ally of Justice Garadholg
    25771826
    Effect Monster DARK Machine 1600 400 If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.
    Ally of Justice Nullfier
    76650663
    Effect Monster DARK Machine 1600 1200 The effects of LIGHT monsters that battle this card are negated.
    Ally of Justice Quarantine
    72845813
    Effect Monster DARK Machine 1700 1200 Neither player can Special Summon LIGHT monsters.
    Ally of Justice Reverse Break
    55982698
    Effect Monster DARK Machine 1200 1200 If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
    Ally of Justice Thousand Arms
    85876417
    Effect Monster DARK Machine 1700 0 This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.
    Aloof Lupine
    92998610
    Effect Monster DARK Beast 1700 300 When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn.
    Alpha the Magnet Warrior
    99785935
    Normal Monster EARTH Rock 1400 1700 Alpha, Beta, and Gamma meld as one to form a powerful monster.
    Altergeist Fijialert
    85673903
    Effect Monster WATER Spellcaster 1400 1200 When an "Altergeist" Link Monster is Link Summoned to your field (except during the Damage Step): You can target 1 other Link Monster on the field; Special Summon this card from your hand to your zone that target points to, also, for the rest of this turn, that monster is also treated as an "Altergeist" monster. You can only use this effect of "Altergeist Fijialert" once per turn.
    Altergeist Marionetter
    53143898
    Effect Monster LIGHT Spellcaster 1600 1700 When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.
    Altitude Knight
    27632240
    Effect Monster WIND Warrior 1400 1200 Once per turn, when another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard.
    Aluber the Jester of Despia
    62962630
    Effect Monster DARK Fairy 1800 0 If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
    Alviss of the Nordic Alfar
    27024795
    Effect Monster DARK Spellcaster 1500 1000 If only this card is banished by the effect of a "Nordic" Link Monster: You can send to the GY 1 "Nordic" monster you control and 2 "Nordic" monsters from your Deck, whose total Levels equal 10, then Special Summon 1 "Aesir" monster from your Extra Deck. If an "Aesir" monster(s) in your possession is sent to your GY by your opponent's card: You can banish this card from your GY; Special Summon 1 "Aesir" monster from your Extra Deck with a different name from the cards in your GY. You can only use this effect of "Alviss of the Nordic Alfar" once per Duel.
    Amano-Iwato
    32181268
    Spirit/Effect Monster EARTH Rock 1900 1200 Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
    Amazement Assistant Delia
    22662014
    Effect Monster LIGHT Machine 1800 1400 You can reveal 1 "Attraction" Trap in your hand; Special Summon this card from your hand. You can send 1 "Attraction" Trap from your hand or face-up field to the GY; Set 1 "Attraction" Trap directly from your Deck to your Spell & Trap Zone. You can only use each effect of "Amazement Assistant Delia" once per turn.
    Amazement Attendant Comica
    67314110
    Effect Monster LIGHT Machine 1400 1800 When this card is Normal Summoned: You can Set 1 "Attraction" Trap directly from your Deck. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Attendant Comica" once per turn.
    Amazon of the Seas
    17968114
    Normal Monster WATER Fish 1300 1400 A mermaid who serves as herald of the Ocean Lord. She protects the sacred domain of Atlantis.
    Amazoness Archer (F.K.A. Amazon Archer)
    91869203
    Effect Monster EARTH Warrior 1400 1000 You can Tribute 2 monsters to inflict 1200 damage to your opponent.
    Amazoness Chain Master
    29654737
    Effect Monster EARTH Warrior 1500 1300 When this card is destroyed by battle and sent to the GY: You can pay 1500 LP; look at your opponent's hand, then add 1 monster from their hand to your hand.
    Amazoness Fighter
    55821894
    Effect Monster EARTH Warrior 1500 1300 You take no battle damage from attacks involving this card.
    Amazoness Paladin
    47480070
    Effect Monster EARTH Warrior 1700 300 Gains 100 ATK for each "Amazoness" monster you control.
    Amazoness Sage
    53162898
    Effect Monster EARTH Warrior 1400 700 At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap your opponent controls; destroy that target.
    Amazoness Swords Woman
    94004268
    Effect Monster EARTH Warrior 1500 1600 Your opponent takes any battle damage you would have taken from battles involving this card instead.
    Amazoness Tiger
    10979723
    Effect Monster EARTH Beast 1100 1500 You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one.
    Amazoness Trainee
    89567993
    Effect Monster EARTH Warrior 1500 1300 Monsters destroyed by battle with this card are placed on the bottom of the Deck instead of going to the GY. If this card destroys an opponent's monster by battle: It gains 200 ATK.
    Amorphage Envy
    33300669
    Pendulum/Effect Monster EARTH Dragon 0 2050 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 5
    Pendulum Effect: While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Greed
    07305060
    Pendulum/Effect Monster EARTH Dragon 0 1950 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player can activate Trap Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Pride
    06283472
    Pendulum/Effect Monster EARTH Dragon 1750 0 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player takes any effect damage. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amorphage Wrath
    79794767
    Pendulum/Effect Monster EARTH Dragon 1650 0 If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.

    Pendulum Scale: 3
    Pendulum Effect: While you control an "Amorphage" monster, neither player canTribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
    Amphibious Bugroth MK-3
    64342551
    Effect Monster WATER Machine 1500 1300 While "Umi" is face-up on the field, this card can attack your opponent's Life Points directly.
    Anarchist Monk Ranshin
    58324930
    Effect Monster EARTH Spellcaster 1800 100 When this card is sent from the field to the Graveyard by your opponent's card (including by battle, card effect, or by being destroyed), select 1 monster in your opponent's Graveyard and remove it from play.
    Ancient Dragon
    38520918
    Effect Monster LIGHT Dragon 1400 1300 When this card inflicts Battle Damage to your opponent by a direct attack: You can increase this card's Level by 1 and ATK by 500.
    Ancient Elf
    93221206
    Normal Monster LIGHT Spellcaster 1450 1200 This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.
    Ancient Gear Box
    60953949
    Effect Monster EARTH Machine 500 2000 If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
    Ancient Gear Commander
    27483935
    Effect Monster EARTH Machine 500 2000 You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn.
    Ancient Gear Frame
    01278431
    Effect Monster EARTH Machine 1600 500 You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.
    Ancient Gear Gadget
    18486927
    Effect Monster EARTH Machine 500 2000 If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.
    Ancient Gear Knight
    39303359
    Gemini Monster EARTH Machine 1800 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
  • Ancient Gear Soldier
    56094445
    Effect Monster EARTH Machine 1300 1300 If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
    Ancient Gear Tanker
    91098230
    Effect Monster EARTH Machine 1300 1300 If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn.
    Ancient Gear Wyvern
    17663375
    Effect Monster EARTH Machine 1700 1200 If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.
    Ancient Lizard Warrior
    43230671
    Normal Monster EARTH Reptile 1400 1100 Before the dawn of time, this lizard warrior reigned supreme.
    Ancient Warriors - Deceptive Jia Wen
    06438003
    Effect Monster FIRE Beast-Warrior 1100 1800 You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters on the field, until the end of this turn. If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 "Ancient Warriors" card in your GY, except "Ancient Warriors - Deceptive Jia Wen"; add it to your hand. You can only use each effect of "Ancient Warriors - Deceptive Jia Wen" once per turn.
    Ancient Warriors - Eccentric Lu Jing
    13923256
    Effect Monster WATER Beast-Warrior 700 2000 You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap with a different name from your GY to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ancient Warriors - Eccentric Lu Jing" once per turn.
    Ancient Warriors - Graceful Zhou Gong
    77539547
    Effect Monster WATER Beast-Warrior 1600 1600 You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap from your Deck to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Ancient Warriors - Graceful Zhou Gong" once per turn.
    Ancient Warriors - Ingenious Zhuge Kong
    32422602
    Effect Monster WIND Beast-Warrior 1000 2000 If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control "Ancient Warriors - Virtuous Liu Xuan" (Quick Effect): You can send 1 face-up "Ancient Warriors" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of "Ancient Warriors - Ingenious Zhuge Kong" once per turn.
    Ancient Warriors - Masterful Sun Mou
    40140448
    Effect Monster WATER Beast-Warrior 1800 1500 While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn.
  • You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou".
  • If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.
  • Ancient Warriors - Virtuous Liu Xuan
    40428851
    Effect Monster WIND Beast-Warrior 1400 1200 While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn.
  • If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan".
  • When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card.
  • Angel Trumpeter
    87979586
    Tuner Monster EARTH Plant 1900 1600 This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell.
    Angello Vaalmonica
    03048768
    Pendulum/Effect Monster DARK Fairy 1200 2100 If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.

    Pendulum Scale: 3
    Pendulum Effect: Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster.
    Antialian
    43583400
    Effect Monster EARTH Cyberse 1900 600 Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card.
    Ape Fighter
    41098335
    Effect Monster DARK Beast 1900 1200 If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.
    Apocatequil
    41158734
    Effect Monster LIGHT Thunder 1800 1200 While this card is face-up on the field, it is Level 5 if you control a face-up Tuner Monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard.
    Aqua Armor Ninja
    96427353
    Effect Monster WATER Warrior 800 1600 When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack.
    Aqua Madoor
    85639257
    Normal Monster WATER Spellcaster 1200 2000 A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.
    Aqua Spirit
    40916023
    Effect Monster WATER Aqua 1600 1200 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WATER monster from your GY. Once per turn, during your opponent's Standby Phase: You can target 1 face-up monster your opponent controls; change that target's battle position, and if you do, it cannot change its battle position for the rest of this turn.
    Aquarian Alessa
    22377815
    Gemini Monster WATER Aqua 1500 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
  • When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card.
  • Aratama
    16889337
    Spirit monster DARK Fiend 800 1800 Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".
    Arcana Force I - The Magician
    08396952
    Effect Monster LIGHT Fairy 1100 1100 If this card is Summoned: Toss a coin:
  • Heads: If a Spell Card is activated, this card's ATK becomes double its original ATK until the end of that turn.
  • Tails: If a Spell Card is activated, your opponent gains 500 LP.
  • Arcana Force III - The Empress
    35781051
    Effect Monster LIGHT Fairy 1300 1300 If this card is Summoned: Toss a coin:
  • Heads: When your opponent Normal Summons/Sets a monster: You can Special Summon 1 "Arcana Force" monster from your hand.
  • Tails: Each time your opponent Normal Summons/Sets a monster: Send 1 card from your hand to the GY.
  • Arcana Force IV - The Emperor
    61175706
    Effect Monster LIGHT Fairy 1400 1400 If this card is Summoned: Toss a coin.
  • Heads: All "Arcana Force" monsters you control gain 500 ATK
  • Tails: All "Arcana Force" monsters you control lose 500 ATK.
  • Arcana Force VI - The Lovers
    97574404
    Effect Monster LIGHT Fairy 1600 1600 If this card is Summoned: Toss a coin.
  • Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster
  • Tails: You cannot Tribute Summon "Arcana Force" monsters.
  • Arcana Force VII - The Chariot
    34568403
    Effect Monster LIGHT Fairy 1700 1700 If this card is Summoned: Toss a coin.
  • Heads: When this card destroys an opponent's monster by battle: You can Special Summon that monster to your field.
  • Tails: Give control of this card to your opponent.
  • Archfiend Cavalry
    92039899
    Effect Monster DARK Fiend 1900 0 If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.
    Archfiend General
    48675364
    Effect Monster DARK Fiend 2100 800 You can discard this card to the GY; add 1 "Pandemonium" from your Deck to your hand. If "Pandemonium" is not on the field, destroy this card.
    Archfiend Interceptor
    14430063
    Effect Monster DARK Fiend 1400 1600 While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.
    Archfiend Soldier
    49881766
    Normal Monster DARK Fiend 1900 1500 An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
    Aria the Melodious Diva
    40502912
    Effect Monster LIGHT Fairy 1600 1200 While this Special Summoned card is on the field, "Melodious" monsters you control cannot be targeted by card effects, or be destroyed by battle.
    Ariane the Labrynth Servant
    75730490
    Effect Monster DARK Fiend 1800 1100 You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
  • From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
    You can only use each effect of "Ariane the Labrynth Servant" once per turn.
  • Arianna the Labrynth Servant
    01225009
    Effect Monster DARK Fiend 1600 2100 If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
  • From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
    You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.
  • Ariel, Priestess of the Nekroz
    56827051
    Effect Monster WATER Psychic 1000 1800 Once per turn: You can reveal any number of "Nekroz" cards in your hand; increase or reduce this card's Level by the number of revealed cards until the end of this turn. If this card is Tributed by a card effect: You can add 1 "Nekroz" monster from your Deck to your hand, except a Ritual Monster. You can only use this effect of "Ariel, Priestess of the Nekroz" once per turn.
    Armageddon Knight
    28985331
    Effect Monster DARK Warrior 1400 1200 When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.
    Armed Dragon, the Armored Dragon
    75220074
    Effect Monster WIND Dragon 1900 1400 When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 5 or lower WIND Dragon monster from your hand or Deck, except "Armed Dragon, the Armored Dragon", but it cannot attack directly this turn.
    Armed Samurai - Ben Kei
    84430950
    Effect Monster DARK Warrior 500 800 For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.
    Armed Sea Hunter
    20470500
    Effect Monster WATER Sea Serpent 1800 400 If you control another face-up WATER monster, negate the effects of the monster that battled with this card, after damage calculation. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead.
    Armor Exe
    07180418
    Effect Monster LIGHT Rock 2400 1400 This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.
    Armored Bee
    86915847
    Effect Monster WIND Insect 1600 1200 Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.
    Armored Cybern
    67159705
    Union Monster WIND Machine 0 2000 Once per turn, you can equip this card to a "Cyber Dragon" you control, or to a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Armored Lizard
    15480588
    Normal Monster EARTH Reptile 1500 1200 A lizard with a very tough hide and a vicious bite.
    Armored Starfish
    17535588
    Normal Monster WATER Aqua 850 1400 A bluish starfish with a solid hide capable of fending off attacks.
    Armored White Bear
    17170970
    Effect Monster WATER Beast 1800 1400 If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 Level 4 or lower Beast monster from your Deck or GY, except "Armored White Bear". You can only use each effect of "Armored White Bear" once per turn.
    Armory Arm
    29071332
    Synchro/Effect Monster LIGHT Machine 1800 1200 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, that target gains 1000 ATK. When that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.
    Arnis, the Empowered Warrior
    29687169
    Effect Monster FIRE Warrior 1700 1200 When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position.
    Aromage Rosemary
    58569561
    Effect Monster WATER Plant 1800 700 While your LP is higher than your opponent's, if a Plant-Type monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position.
    Arsenal Summoner
    85489096
    Flip/Effect Monster WIND Spellcaster 1600 1600 FLIP: Add 1 card that includes "Guardian" in its card name from your Deck to your hand. You cannot add "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
    Artillery Catapult Turtle
    07913375
    Effect Monster WATER Aqua 1000 2000 You can Tribute 1 monster; Special Summon 1 "Gaia The Fierce Knight" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of "Artillery Catapult Turtle" once per turn.
    Artorigus, King of the Noble Knights
    21223277
    Xyz/Effect Monster LIGHT Warrior 2000 2000 2 Level 4 "Noble Knight" monsters
    When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.
    Assault Beast
    03431737
    Effect Monster EARTH Beast-Warrior 1900 1200 You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.
    Assault Dog
    72714226
    Effect Monster EARTH Beast 1200 800 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Assault Dogs" from your Deck.
    Assault Mercenary
    77036039
    Effect Monster EARTH Warrior 1800 300 Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.
    Assault Sentinel
    00039015
    Effect Monster EARTH Beast-Warrior 1600 800 You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
    Assault Wyvern
    29311166
    Effect Monster LIGHT Dragon 1800 1000 When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Assault Wyvern".
    Astraltopia
    69852487
    Effect Monster LIGHT Warrior 0 0 If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.
    Asura Priest
    02134346
    Spirit Monster LIGHT Fairy 1700 1200 This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. This card can attack all monsters your opponent controls once each. This monster cannot attack directly if it has already attacked a monster.
    Atlantean Dragoons
    74311226
    Effect Monster WATER Sea Serpent 1800 0 All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons".
    Aurora Paragon
    22386234
    Effect Monster LIGHT Fairy 1500 1000 Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.
    Aurora Wing
    70089580
    Effect Monster WATER Winged Beast 1200 1600 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use the effect of "Aurora Wing" once per turn.
    Avalanching Aussa
    29139104
    Effect Monster EARTH Spellcaster 800 1500 Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field.
    Axe Dragonute
    84914462
    Effect Monster DARK Dragon 2000 1200 If this card attacks, change it to Defense Position at the end of the Damage Step.
    Axe Raider
    48305365
    Normal Monster EARTH Warrior 1700 1150 An axe-wielding monster of tremendous strength and agility.
    Aye-Iron
    42969214
    Effect Monster EARTH Machine 1600 1800 Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
    Aztekipede, the Worm Warrior
    75081613
    Effect Monster EARTH Insect 1900 400 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect Type Monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard.
    B-Buster Drake
    77411244
    Union/Effect Monster LIGHT Machine 1500 1800 Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 Union monster from your Deck to your hand.
    Bahamut Shark
    00440556
    Xyz/Effect Monster WATER Sea Serpent 2600 2100 2 Level 4 WATER monsters
    Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.
    Balancer Lord
    08567955
    Effect Monster LIGHT Cyberse 1700 1200 Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn.
    Balloon Lizard
    39892082
    Effect Monster EARTH Reptile 500 1900 Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.
    Baromet the Sacred Sheep Shrub
    62967433
    Xyz/Effect Monster EARTH Plant 1900 2000 2+ Level 4 monsters
    You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card. If a Normal Trap Card is activated (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, and if you do, Special Summon 1 Level 4 monster from your hand. You can only use each effect of "Baromet the Sacred Sheep Shrub" once per turn.
    Baron of the Fiend Sword
    86325596
    Normal Monster DARK Fiend 1550 800 An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.
    Barrier Statue of the Abyss
    84478195
    Effect Monster DARK Fiend 1000 1000 No monsters can be Special Summoned, except for DARK monsters.
    Barrier Statue of the Drought
    19740112
    Effect Monster EARTH Rock 1000 1000 No monsters can be Special Summoned, except for EARTH monsters.
    Barrier Statue of the Heavens
    46145256
    Effect Monster LIGHT Fairy 1000 1000 No monsters can be Special Summoned, except for LIGHT monsters.
    Barrier Statue of the Inferno
    47961808
    Effect Monster FIRE Pyro 1000 1000 No monsters can be Special Summoned, except for FIRE monsters.
    Barrier Statue of the Stormwinds
    73356503
    Effect Monster WIND Winged Beast 1000 1000 No monsters can be Special Summoned, except for WIND monsters.
    Barrier Statue of the Torrent
    10963799
    Effect Monster WATER Aqua 1000 1000 No monsters can be Special Summoned, except for WATER monsters.
    Batteryman 9-Volt
    60549248
    Effect Monster LIGHT Thunder 1000 1000 When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF, respectively. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card.
    Batteryman AAA
    47346845
    Effect Monster LIGHT Thunder 0 0 When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.
    Batteryman Solar
    44586426
    Effect Monster LIGHT Thunder 1500 1500 If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Solar Batteryman" once per turn.
    Battle Footballer
    48094997
    Normal Monster FIRE Machine 1000 2100 A cyborg with high defense power. Originally it was invented for a football machine.
    Battle Ox
    05053103
    Normal Monster EARTH Beast-Warrior 1700 1000 A monster with tremendous power, it destroys enemies with a swing of its axe.
    Battle Survivor
    64178868
    Effect Monster EARTH Warrior 1600 800 At the end of the Battle Phase: You can add 1 card from your GY to your hand, except "Battle Survivor", that was sent there during this Battle Phase while you controlled this face-up card. You can only use this effect of "Battle Survivor" once per turn.
    Battlestorm
    69695704
    Effect Monster DARK Winged Beast 1700 1000 This card gains 100 ATK for each face-up Winged Beast-Type monster you control. Once per turn, if you control 2 or more face-up Winged Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls.
    Battlewasp - Arbalest the Rapidfire
    90161770
    Effect Monster WIND Insect 1800 800 When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.
    Battlin' Boxer Chief Second
    47921178
    Effect Monster FIRE Warrior 500 2000 During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.
    Battlin' Boxer Glassjaw
    05361647
    Effect Monster FIRE Warrior 2000 0 When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.
    Battlin' Boxer Headgeared
    79867938
    Effect Monster FIRE Warrior 1000 1800 When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle.
    Battlin' Boxer King Dempsey
    46804536
    Xyz/Effect Monster FIRE Warrior 2300 1800 2 Level 4 monsters
    If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect.
  • Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn.
    You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.
  • Battlin' Boxer Lead Yoke
    23232295
    Xyz/Effect Monster FIRE Warrior 2200 2000 2 Level 4 "Battlin' Boxer" monsters
    If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.
    Battlin' Boxer Promoter
    83315222
    Effect Monster FIRE Warrior 1700 800 If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.
    Battlin' Boxer Shadow
    35537251
    Effect Monster FIRE Warrior 1800 1400 During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.
    Battlin' Boxer Sparrer
    32750341
    Effect Monster FIRE Warrior 1200 1400 If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.
    Battlin' Boxer Switchitter
    68144350
    Effect Monster FIRE Warrior 1500 1400 When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.
    Battlin' Boxer Uppercutter
    11522479
    Effect Monster FIRE Warrior 1600 200 If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects;
  • Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter".
  • Set 1 "Counter" Counter Trap from your GY to your field.
    You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.
  • Battlin' Boxer Veil
    13313278
    Effect Monster FIRE Warrior 0 1800 When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.
    Bazoo the Soul-Eater
    40133511
    Effect Monster EARTH Beast 1600 900 Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
    Bean Soldier
    84990171
    Normal Monster EARTH Plant 1400 1300 A plant-warrior that attacks with seeds and sword.
    Beast Striker
    21362970
    Effect Monster EARTH Beast 1850 400 Once per turn, you can discard 1 card to Special Summon 1 "Moja" from your Deck.
    Beast-Warrior Puma
    16796157
    Effect Monster LIGHT Beast-Warrior 1600 1000 You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand.
    Beastking of the Swamps
    99426834
    Effect Monster WATER Aqua 1000 1100 You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).
    Beatraptor
    46924949
    Effect Monster EARTH Dinosaur 1400 2000 Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 "Beatraptor" from your Deck. You can only use this effect of "Beatraptor" once per turn.
    Beautiful Headhuntress
    16899564
    Normal Monster EARTH Warrior 1600 800 A vicious creature that has decapitated numerous enemy monsters.
    Beaver Warrior
    32452818
    Normal Monster EARTH Beast-Warrior 1200 1500 What this creature lacks in size it makes up for in defense when battling in the prairie.
    Beckoned by the World Chalice
    58400390
    Normal Monster EARTH Warrior 1800 0 His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.
    Beetron
    30587695
    Effect Monster DARK Insect 1600 900 You can send 1 face-up Spell/Trap Card you control to the Graveyard to target 1 Level 4 or lower Insect-Type monster in your Graveyard; Special Summon that target in face-up Defense Position. The effect of "Beetron" can only be used once per turn.
    Beetrooper Assault Roller
    51578214
    Effect Monster EARTH Insect 1600 1400 You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon "Beetrooper Assault Roller" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 "Beetrooper" monster from your Deck to your hand, except "Beetrooper Assault Roller". You can only use this effect of "Beetrooper Assault Roller" once per turn.
    Beginning Knight
    06628343
    Effect Monster LIGHT Warrior 500 2000 A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Beginning Knight" once per turn.
  • Once per turn: You can target 1 monster your opponent controls; banish it.
  • When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. If this card is banished from the Graveyard: You can add 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of "Beginning Knight" once per turn.
  • Behegon
    94022093
    Normal Monster WATER Aqua 1350 1000 With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep.
    Beiige, Vanguard of Dark World
    33731070
    Effect Monster DARK Fiend 1600 1300 If this card is discarded to the GY by card effect: Special Summon this card.
    Berserk Gorilla
    39168895
    Effect Monster EARTH Beast 2000 1000 If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible.
    Beta the Magnet Warrior
    39256679
    Normal Monster EARTH Rock 1700 1600 Alpha, Beta, and Gamma meld as one to form a powerful monster.
    Bicorn Re'em
    58685438
    Effect Monster DARK Beast 800 1600 If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard.
    Big Belly Knight
    32696942
    Effect Monster EARTH Warrior 1000 1600 If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can Special Summon 1 Level 3 or lower monster from your hand.
    Big Eye
    16768387
    Flip/Effect Monster DARK Fiend 1200 1000 FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck.
    Big Insect
    53606874
    Normal Monster EARTH Insect 1200 1500 A giant ant that dwells in the jungle, it is powerful whether attacking or defending.
    Big Shield Gardna
    65240384
    Effect Monster EARTH Warrior 100 2600 During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
    Biofalcon
    74130411
    Effect Monster LIGHT Machine 1700 1200 When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand.
    Bird of Roses
    75252099
    Effect Monster WIND Plant 1800 1500 When this face-up Attack Position card is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can Special Summon 2 Plant-Type Tuner monsters from your Deck in face-up Defense Position.
    Birdface
    45547649
    Effect Monster WIND Winged Beast 1600 1600 When this card is sent to the Graveyard as a result of battle, you can add 1 Harpie Lady" from your Deck to your hand. Then shuffle your Deck."
    Bitrooper
    36694815
    Effect Monster EARTH Cyberse 1500 2000 You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn.
    Black Brachios
    50896944
    Effect Monster EARTH Dinosaur 1800 1100 When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.
    Black Dragon Collapserpent
    61901281
    Effect Monster DARK Dragon 1800 1700 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.
    Black Fang Magician
    75672051
    Pendulum/Effect Monster DARK Spellcaster 1700 800 (This card is always treated as an "Xyz Dragon" card.)
    If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroythis card.
    Black Stego
    79409334
    Effect Monster EARTH Dinosaur 1200 2000 When this card is selected as an attack target by your opponent's Monster, this card is changed to Defense Position.
    Black Veloci
    52319752
    Effect Monster EARTH Dinosaur 1800 300 If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.
    Blackeyes, the Plunder Patroll Seaguide
    91642007
    Effect Monster WATER Fiend 1000 1000 You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn.
    Blackland Fire Dragon
    87564352
    Normal Monster DARK Dragon 1500 800 A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.
    Blackwing - Auster the South Wind
    17465972
    Tuner/Effect Monster DARK Winged Beast 1300 0 Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower "Blackwing" monsters; Special Summon it in Defense Position. You can banish this card from your GY to activate 1 of the following effects;
  • Place Black Feather Counter(s) on 1 "Black-Winged Dragon" you control equal to the number of card(s) your opponent controls.
  • Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one.
  • Blackwing - Bora the Spear
    49003716
    Effect Monster DARK Winged Beast 1700 800 If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.
    Blackwing - Calima the Haze
    88305978
    Effect Monster DARK Winged Beast 600 1800 During your opponent's Battle Phase, if you control no monsters, you can remove from play this card from the Graveyard to select 1 Synchro Monster in your Graveyard, and Special Summon it. It is removed from play at the end of the Battle Phase.
    Blackwing - Decay the Ill Wind
    19462747
    Tuner/Effect Monster DARK Winged Beast 1000 1000 Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects;
  • Increase its Level by 1.
  • Reduce its Level by 1.
    You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn.
  • Blackwing - Kochi the Daybreak
    41902352
    Tuner Monster DARK Winged Beast 700 1500 If this card was Special Summoned, this card cannot be used as a Synchro Material Monster.
    Blackwing - Kris the Crack of Dawn
    81105204
    Effect Monster DARK Winged Beast 1900 300 If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.
    Blackwing - Shamal the Sandstorm
    08571567
    Tuner/Effect Monster DARK Winged Beast 1600 0 You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.
    Blackwing - Shura the Blue Flame
    58820853
    Effect Monster DARK Winged Beast 1800 1200 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monster's effect (s) is negated.
    Blackwing - Sudri the Phantom Glimmer
    70465810
    Effect Monster DARK Winged Beast 1400 1400 When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.
    Blackwing - Tornado the Reverse Wind
    73534250
    Effect Monster DARK Winged Beast 1000 1200 When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 "Blackwing" Tuner in your Graveyard; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Blackwing" monsters, also Special Summon that monster, but its effects are negated
    Blackwing - Zephyros the Elite
    14785765
    Effect Monster DARK Winged Beast 1600 1000 If this card is in your Graveyard: You can return 1 face-up card you control to the hand; Special Summon this card from the Graveyard, and if you do, take 400 damage. Each player can only use the effect of "Blackwing - Zephyros the Elite" once per Duel.
    Blade Armor Ninja
    82944432
    Xyz/Effect Monster WIND Warrior 2200 1000 2 Level 4 Warrior-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Ninja" monster you control; this turn, that monster can attack twice during each Battle Phase.
    Blade Bounzer
    70194827
    Effect Monster EARTH Warrior 1800 1400 Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase.
    Blade Knight
    39507162
    Effect Monster LIGHT Warrior 1600 1000 While you have 1 or fewer cards in your hand, this card gains 400 ATK. If this is the only monster you control, negate the effects of Flip Effect Monsters it destroys by battle.
    Blade Skater
    97023549
    Normal Monster EARTH Warrior 1400 1500 An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
    Blast Magician
    21051146
    Effect Monster FIRE Spellcaster 1400 1700 Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed.
    Blast Sphere
    26302522
    Effect Monster DARK Machine 1400 1400 If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK.
    Blazewing Butterfly
    16984449
    Gemini Monster FIRE Insect 1500 1500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
  • You can Tribute this card to Special Summon 1 Gemini monster from your Graveyard, except "Blazewing Butterfly". A Gemini monster Special Summoned by this effect is treated as an Effect Monster, and gains its effect. (Deck contains 2)
  • Blazing Cartesia, the Virtuous
    95515789
    Tuner/Effect Monster LIGHT Spellcaster 1500 1500 If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.
    Blazing Hiita
    92518817
    Effect Monster FIRE Spellcaster 800 1500 Once per turn, by Tributing 1 FIRE monster on your side of the field (except this card), Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if "Blazing Hiita" is removed from your side of the field.
    Blazing Inpachi
    05464695
    Normal Monster FIRE Pyro 1850 0 A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.
    Blindly Loyal Goblin
    35215622
    Effect Monster EARTH Warrior 1800 1500 As long as this card remains face-up on the field, control of this card cannot switch.
    Blizzard Dragon
    61802346
    Effect Monster WATER Dragon 1800 1000 Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase.
    Blizzard Falcon
    43694481
    Effect Monster WATER Winged Beast 1500 1500 If this card's current ATK is higher than its original ATK: You can inflict 1500 damage to your opponent. This effect can only be used once while this card is face-up on the field. You can only use the effect of "Blizzard Falcon" once per turn.
    Blizzard Thunderbird
    50920465
    Effect Monster WATER Winged Beast 1600 1400 You can discard 1 card; Special Summon 2 WATER Winged-Beast-Type monsters, 1 from your hand and 1 from your Graveyard, except "Blizzard Thunderbird", then return this card from the field to the hand. You can only use this effect of "Blizzard Thunderbird" once per turn.
    Blocker
    34743446
    Normal Monster DARK Machine 850 1800 Constructed from several components, this monster can launch them in a pincer attack.
    Blockman
    48115277
    Effect Monster EARTH Rock 1000 1500 By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.
    Blood Sucker
    97783659
    Effect Monster DARK Zombie 1300 1500 When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the Graveyard.
    Blue Dragon Summoner
    55969226
    Effect Monster WIND Spellcaster 1500 600 If this card is sent from the field to the Graveyard: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deck to your hand.
    Blue Flame Swordsman
    50903514
    Effect Monster FIRE Warrior 1800 1600 Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.
    Blue Mountain Butterspy
    54582424
    Effect Monster DARK Warrior 0 1700 Cannot be Normal Summoned/Set. When you Normal Summon a Warrior-Type monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
    Blue Rose Dragon
    98884569
    Effect Monster DARK Dragon 1600 1200 When this card is destroyed and sent from the field to the Graveyard, you can select 1 "Black Rose Dragon" or 1 Plant-Type monster in your Graveyard, and Special Summon it.
    Blue Thunder T-45
    14089428
    Effect Monster LIGHT Machine 1700 1000 When this card destroys an opponent's monster by battle, Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
    Blue-Blooded Oni
    07953868
    Effect Monster DARK Zombie 1000 1700 When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target.
    Blue-Winged Crown
    41396436
    Normal Monster WIND Winged Beast 1600 1200 With hair shaped like a crown and a body incased in bluish white flames, this bird is a formidable sight.
    Bluebeard, the Plunder Patroll Shipwright
    55349375
    Effect Monster WATER Fiend 500 1000 If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn.
    BM-4 Blast Spider
    40634253
    Effect Monster DARK Machine 1400 2200 Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. If a monster you control that was originally a DARK Machine destroys an opponent's monster(s) by battle or card effect and sends it to the GY:You can inflict damage to your opponent equal to half the original ATK of 1 of those monster(s) destroyed and sent to the GY. You can only use this effect of "BM-4 Blast Spider" once per turn.
    Boar Soldier
    21340051
    Effect Monster EARTH Beast-Warrior 2000 500 If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points.
    Bone Archfiend
    25784595
    Effect Monster DARK Fiend 1800 0 If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.
    Bone Crusher
    37675138
    Effect Monster EARTH Zombie 1600 200 When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.
    Boot-Up Corporal - Command Dynamo
    00938717
    Effect Monster EARTH Machine 0 2000 You can target up to 2 Machine "Gadget" monsters you control or in your GY with different names; Special Summon this card from your hand, then equip those targets to this card (regardless of their Type). You can only use this effect of "Boot-Up Corporal - Command Dynamo" once per turn. Gains 1000 ATK for each monster equipped to this card by this effect.
    Boot-Up Soldier - Dread Dynamo
    13316346
    Effect Monster EARTH Machine 0 2000 Increase the ATK of this card by 2000 points if you have a face-up "Gadget" on your side of the field.
    Borreload eXcharge Dragon
    06247535
    Xyz/Effect Monster DARK Dragon 3000 2500 2 Level 4 DARK Dragon monsters
    Neither player can target this Xyz Summoned card with monster effects, except its own. Once per turn: You can detach 1 material from this card, then target 1 face-up monster on the field; it loses 600 ATK/DEF, then, you can Special Summon 1 "Borrel" monster from your GY, but banish it during the End Phase, also you cannot Special Summon other monsters or attack directly for the rest of this turn.
    Botanical Lion
    20546916
    Effect Monster EARTH Plant 1600 2000 This card gains 300 ATK for each face-up Plant-Type monster you control. Control of this face-up card cannot switch.
    Bountiful Artemis
    32296881
    Effect Monster LIGHT Fairy 1600 1700 Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain).
    BOXer
    61156777
    Effect Monster EARTH Warrior 1800 1000 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead.
    Boycotton
    45025640
    Effect Monster EARTH Plant 1000 2500 You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took battle damage from that battle: Return this card to the hand.
    Brave Scizzar
    74277583
    Normal Monster DARK Machine 1300 1000 Armed with a mass of scissors, this monster can clip an enemy into any desired shape and size.
    Bravedrive
    78161361
    Effect Monster FIRE Cyberse 1500 1000 Once per turn, when your Cyberse monster declares an attack: You can discard 1 monster; that attacking monster gains 600 ATK, until the end of this turn.
    Bravo, Fighter Fur Hire
    66740005
    Effect Monster FIRE Reptile 1900 200 During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn.
    Breaker the Magical Warrior
    71413901
    Effect Monster DARK Spellcaster 1600 1000 When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to target 1 Spell/Trap Card on the field; destroy that target.
    Bri Synchron
    52840598
    Tuner Monster EARTH Machine 1500 1100 If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated.
    Bright Star Dragon
    16719802
    Effect Monster LIGHT Dragon 1900 1000 When this card is Normal Summoned: You can target 1 face-up monster on the field, except this card; increase that target's Level by 2 until the End Phase.
    Brohunder
    27217742
    Effect Monster LIGHT Thunder 900 400 When this card is Normal Summoned: You can add 1 Level 4 LIGHT Thunder-Type monster from your Deck to your hand, except "Brohunder".
    Brotherhood of the Fire Fist - Bear
    06353603
    Effect Monster FIRE Beast-Warrior 1600 1200 Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 monster on the field; destroy that target.
    Brotherhood of the Fire Fist - Boar
    66762372
    Tuner Monster FIRE Beast-Warrior 1100 1400 Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
    Brotherhood of the Fire Fist - Buffalo
    92572371
    Effect Monster FIRE Beast-Warrior 1700 1000 If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.
    Brotherhood of the Fire Fist - Cardinal
    58504745
    Xyz/Effect Monster FIRE Beast-Warrior 1800 2200 2 Level 4 "Fire Fist" monsters
    You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist"/"Fire Formation" cards in your Graveyard and/or face-up on your side of the field, and 2 cards in your opponent's Graveyard and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.
    Brotherhood of the Fire Fist - Caribou
    93751476
    Effect Monster FIRE Beast-Warrior 1100 2000 During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.
    Brotherhood of the Fire Fist - Dragon
    43748308
    Effect Monster FIRE Beast-Warrior 1800 400 Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard to target 1 "Fire Fist" monster in your Graveyard, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.
    Brotherhood of the Fire Fist - Elephant
    98093548
    Effect Monster FIRE Beast-Warrior 1000 1800 If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.
    Brotherhood of the Fire Fist - Gorilla
    70355994
    Effect Monster FIRE Beast-Warrior 1600 1000 Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 Spell/Trap Card on the field; destroy that target.
    Brotherhood of the Fire Fist - Rhino
    66084673
    Effect Monster FIRE Beast-Warrior 1700 1400 If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.
    Brotherhood of the Fire Fist - Snake
    75132317
    Effect Monster FIRE Beast-Warrior 1800 600 Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.
    Brotherhood of the Fire Fist - Tiger King
    96381979
    Xyz/Effect Monster FIRE Beast-Warrior 2200 1800 2 Level 4 Beast-Warrior Type monsters
    When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monster currently on the field, except Beast-Warrior-Type, until the end of your opponent's turn. When this card is sent from the field to the Graveyard: You can send 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position.
    Brron, Mad King of Dark World
    06214884
    Effect Monster DARK Fiend 1800 400 When this card inflicts battle damage to your opponent: You can discard 1 card.
    Brushfire Knight
    36569343
    Effect Monster FIRE Warrior 1400 1200 When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn.
    Bujin Arasuda
    23979249
    Effect Monster LIGHT Beast-Warrior 1600 1900 If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 "Bujin Arasuda".
    Bujin Hiruko
    70026064
    Pendulum Monster LIGHT Beast-Warrior 1000 2000 Imprisoned after a showdown with "Bujin Hirume" over the Sky Throne, this master schemer eventually escaped by manipulating Hirume and creating the sinister "Bujinki Amaterasu", then went on to almost engulf the world in darkness, but was finally defeated by Yamato and his allies.

    Pendulum Scale: 3
    Pendulum Effect: You can banish this card in your Pendulum Zone, then target 1 "Bujin" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Bujin" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
    Bujin Hirume
    09418365
    Effect Monster LIGHT Beast-Warrior 2000 1000 Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or by card effect), andsent from your side of the field to your Graveyard, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 "Bujin Hirume".
    Bujin Mahitotsu
    92586237
    Effect Monster LIGHT Beast-Warrior 0 1800 You can send 1 other "Bujin" card from your hand to the GY; Special Summon this card from your hand. You can activate 1 of these effects;
  • Send 1 "Bujin" monster from your hand to the GY; add 1 "Bujin" monster with a different name from your GY to your hand.
  • Banish 1 "Bujin" monster from your GY; send 1 "Bujin" monster with a different name from your Deck to the GY.
    You can only use the Summoning effect, and the other effect, of "Bujin Mahitotsu" each once per turn.
  • Bujin Mikazuchi
    53678698
    Effect Monster LIGHT Beast-Warrior 1900 1500 When a Beast-Warrior-Type "Bujin" monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".
    Bujin Torifune
    29981935
    Effect Monster LIGHT Beast-Warrior 1500 500 You can Tribute this card; Special Summon 2 "Bujin" monsters of 2 different Types from the Deck in Defense Position, except "Bujin Torifune". When you Xyz Summon a "Bujin" Xyz Monster, while this card is in your GY: You can equip this card to it. Any monster destroyed by battle with that equipped monster is banished. You can only use each effect of "Bujin Torifune" once per turn.
    Bujin Yamato
    32339440
    Effect Monster LIGHT Beast-Warrior 1800 200 Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".
    Bujingi Boar
    42551040
    Effect Monster LIGHT Beast 1100 1900 If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase.
    Bujingi Centipede
    88940154
    Effect Monster LIGHT Beast 1700 500 If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.
    Bujingi Crane
    68601507
    Effect Monster LIGHT Winged Beast 1600 300 During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.
    Bujingi Crow
    89662736
    Effect Monster LIGHT Winged Beast 1700 800 When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn.
    Bujingi Fox
    23857661
    Effect Monster LIGHT Beast 200 2100 During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn.
    Bujingi Hare
    59251766
    Effect Monster LIGHT Beast 1700 500 During either player's turn: You can banish this card from your Graveyard, then target 1 Beast-Warrior-Type "Bujin" monster you control; once during this turn, it cannot be destroyed by battle or card effects. You can only use the effect of "Bujingi Hare" once per turn.
    Bujingi Ibis
    16157341
    Effect Monster LIGHT Winged Beast 1600 300 During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Bujingi Ophidian
    94096616
    Effect Monster LIGHT Winged Beast 1700 500 During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn.
    Bujingi Pavo
    10860121
    Effect Monster LIGHT Winged Beast 1700 800 When a Beast Warrior-Type "Bujin" monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon 1 "Bujin" monster from your Deck. You can only use the effect of "Bujingi Pavo" once per turn.
    Bujingi Peacock
    50474354
    Effect Monster LIGHT Winged Beast 1800 700 During your Main Phase 2: You can send this card from your hand to the Graveyard; add 1 "Bujin" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except "Bujin" cards. You can only use the effect of "Bujingi Peacock" once per turn.
    Bujingi Quilin
    69723159
    Effect Monster LIGHT Beast 1600 900 If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.
    Bujingi Raven
    11958188
    Effect Monster LIGHT Winged Beast 1600 900 When a "Bujin" monster you control is destroyed by battle with an opponent's monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent's monster.
    Bujingi Sinyou
    56574543
    Effect Monster LIGHT Beast 1500 1000 During either player's Damage Step, if a Beast-Warrior-Type "Bujin"monster you control battles an opponent's monster: You can banishthis card from your Graveyard; that monster you control gains ATKequal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use the effectof "Bujingi Sinyou" once per turn.
    Bujingi Swallow
    86868952
    Effect Monster LIGHT Winged Beast 1700 800 During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can make a second attack during each Battle Phase this turn. Other monsters cannot attack during the turn you activate this effect.
    Bujingi Turtle
    05818294
    Effect Monster LIGHT Beast 1700 1200 During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control: You can banish this card from your Graveyard; negate that effect.
    Bujingi Warg
    80555062
    Effect Monster LIGHT Beast 120 1900 While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects.
    Bujingi Wolf
    32202803
    Effect Monster LIGHT Beast 1100 2000 Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.
    Bujinki Amaterasu
    68618157
    Xyz/Effect Monster LIGHT Beast-Warrior 2600 2500 3 Level 4 monsters
    You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is.
  • Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target.
  • Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand.
  • Bujintei Kagutsuchi
    01855932
    Xyz/Effect Monster LIGHT Beast-Warrior 2500 2000 2 Level 4 Beast-Warrior-Type monsters
    When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".
    Bujintei Susanowo
    75840616
    Xyz/Effect Monster LIGHT Beast-Warrior 2400 1600 2 Level 4 "Bujin" monsters
    This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".
    Bujintei Tsukuyomi
    73289035
    Xyz/Effect Monster LIGHT Beast-Warrior 1800 2300 2 Level 4 LIGHT monsters
    Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi".
    Bull Blader
    36088082
    Effect Monster EARTH Warrior 1600 1200 When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.
    Burning Beast
    59364406
    Union Monster FIRE Pyro 1500 1000 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Freezing Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"
    Buster Gundil the Cubic Behemoth
    04998619
    Effect Monster LIGHT Beast 0 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.
    Buzzsaw Shark
    07150545
    Effect Monster WATER Fish 1600 500 You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.
    C-Crush Wyvern
    03405259
    Union/Effect Monster LIGHT Machine 1200 2000 Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can Special Summon 1 Union monster from your hand.
    Caam, Serenity of Gusto
    91449144
    Effect Monster WIND Psychic 1700 1100 Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck; draw 1 card.
    Cactus Bouncer
    31615285
    Effect Monster EARTH Plant 1800 300 Cannot be Special Summoned. While another Plant monster is on the field, neither player can Special Summon monsters.
    Cactus Fighter
    74440055
    Effect Monster EARTH Plant 1900 400 If this card destroys an opponent''s monster by battle, Special Summon 1 "Needle Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent''s side of the field in Defense Position.
    Cairngorgon, Antiluminescent Knight
    21501505
    Xyz/Effect Monster DARK Rock 2450 1950 2 Level 4 monsters
    During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.
    Cameraclops
    05244497
    Effect Monster LIGHT Warrior 1400 1600 At the start of the Damage Step, if this card attacks a face-up monster on the field whose DEF is higher than this card's ATK: Destroy that monster.
    Cannon Soldier
    11384280
    Effect Monster DARK Machine 1400 1300 You can Tribute 1 monster to inflict 500 damage to your opponent.
    Canon the Melodious Diva
    16021142
    Effect Monster LIGHT Fairy 1400 2000 If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target1 "Melodious" monster you control; change its battle position.
    Capricious Darklord
    55289183
    Effect Monster DARK Fairy 0 1600 During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of "Capricious Darklord" once per turn.
    Card Guard
    04694209
    Effect Monster DARK Fiend 1600 500 When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target. If that card would be destroyed, remove 1 Guard Counter from it instead.
    Carrierroid
    46848859
    Effect Monster WATER Machine 1000 800 When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card.
    Castel, the Skyblaster Musketeer
    82633039
    Xyz/Effect Monster WIND Winged Beast 2000 1500 2 Level 4 monsters
    You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.
    Castle of Dark Illusions
    00062121
    Flip/Effect Monster DARK Fiend 920 1930 FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated.
    Catoblepas and the Witch of Fate
    54360049
    Effect Monster EARTH Spellcaster 1800 0 When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s).
    Cattycorn
    61245403
    Effect Monster EARTH Plant 1500 500 If this card is Special Summoned while you control no card in your Field Zone: You can add 1 Field Spell from your Deck to you hand. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with its name from your Deck to your hand. You can only use each effect of "Cattycorn" once per turn.
    Cave Dragon
    93220472
    Effect Monster WIND Dragon 2000 100 If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this card cannot declare an attack.
    Celestial Apparatus Tesea
    54092240
    Effect Monster EARTH Fairy 1000 1000 If you control an "Adventurer Token": You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an "Adventurer Token"; add 1 Spell that mentions an "Adventurer Token" from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this effect, except an "Adventurer Token" or monsters that mention it. You can only use each effect of "Celestial Apparatus Tesea" once per turn.
    Celtic Guard of Noble Arms
    45531624
    Effect Monster EARTH Warrior 2100 700 Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control.
    Celtic Guardian
    91152256
    Normal Monster EARTH Warrior 1400 1200 An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
    Centur-Ion Atrii
    96030710
    Tuner/Effect Monster DARK Dragon 1800 1400 If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Centur-Ion Atrii" once per turn. If this card is Normal or Special Summoned, and you have both an "Emblema" card and a "Centur-Ion" card in your GY: You can draw 1 card, also you cannot Special Summon "Centur-Ion Atrii" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.
    Centur-Ion Chimera
    81696879
    Effect Monster DARK Pyro 1200 1600 When your opponent activates a monster effect as Chain Link 2 or higher (Quick Effect): You can make the activated effect become "Your opponent places 1 "Centur-Ion" monster from their face-up field or GY in their Spell & Trap Zone as a face-up Continuous Trap", also you cannot Special Summon "Centur-Ion Chimerea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of "Centur-Ion Chimerea" once per turn.
    Centur-Ion Primera
    15005145
    Tuner/Effect Monster LIGHT Spellcaster 1600 1600 While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.
    Centur-Ion Trudea
    42493140
    Effect Monster DARK Pyro 1000 2000 During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.
    Chain Dog
    96930127
    Effect Monster EARTH Beast 1600 1100 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Type monster. If you control 2 face-up Beast-Type monsters, you can Special Summon this card from the Graveyard. If this card is Special Summoned this way, remove it from play when it is removed from the field.
    Chain Thrasher
    88190453
    Effect Monster WIND Warrior 1000 600 This card can attack 1 additional time during the same Battle Phase for each "Chain Thrasher" in your Graveyard.
    Chainsaw Insect
    77252217
    Effect Monster EARTH Insect 2400 0 At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.
    Chamber Dragonmaid
    32600024
    Effect Monster DARK Dragon 500 1800 If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.
    Chaos Grepher
    18859369
    Effect Monster LIGHT Warrior 1700 1600 While face-up on the field, this card is also DARK-Attribute. You can discard 1 LIGHT or DARK monster; send 1 LIGHT or DARK monster with a different Attribute than the discarded monster from your Deck to the GY, but for the rest of this turn, you cannot Special Summon monsters with the same name as the one sent to the GY by this effect. You can only use this effect of "Chaos Grepher" once per turn.
    Chaos Mirage Dragon
    66699781
    Tuner/Effect Monster LIGHT Wyrm 1600 600 You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of "Chaos Mirage Dragon" once per turn.
    Chaos Valkyria
    53871273
    Effect Monster LIGHT Fairy 1800 1050 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.
    Chaos Witch
    30327674
    Effect Monster DARK Spellcaster 1500 1500 You can Tribute this card; Special Summon 2 "Dark Beast Tokens" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 "Light Beast Tokens" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 "Chaos Witch" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect.
    Chaosrider Gustaph
    47829960
    Effect Monster WIND Warrior 1400 1500 Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn.
    Charioteer of Prophecy
    49191560
    Effect Monster WIND Spellcaster 1800 1300 Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand.
    Chiron the Mage
    16956455
    Effect Monster EARTH Beast-Warrior 1800 1000 Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
    Chocolate Magician Girl
    07198399
    Effect Monster WATER Spellcaster 1600 1000 Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.
    Chow Len the Prophet
    95905259
    Effect Monster FIRE Spellcaster 1800 200 Once per turn: You can declare either Spell or Trap, and target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.
    Chow Sai the Ghost Stopper
    38412161
    Effect Monster DARK Spellcaster 1900 800 Neither player can activate the effects of Spell/Trap Cards in the GY. If this card is sent from the field to your GY: You can target 1 Spell/Trap in your opponent's GY; banish it.
    Chronomaly Aztec Mask Golem
    94766498
    Effect Monster EARTH Rock 1500 1000 During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem".
    Chronomaly Cabrera Trebuchet
    20154092
    Effect Monster EARTH Rock 0 1800 Once per turn: You can Tribute 1 other "Chronomaly" monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.
    Chronomaly Colossal Head
    52158283
    Effect Monster EARTH Rock 800 1600 You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn.
    Chronomaly Golden Jet
    88552992
    Effect Monster LIGHT Machine 1300 1400 Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1.
    Chronomaly Magella Globe
    97112505
    Effect Monster LIGHT Machine 1500 300 You can Tribute this card; Special Summon 1 "Chronomaly" monster from your Deck, except "Chronomaly Magella Globe". If this card is in your GY, except the turn it was sent there: You can banish 1 "Chronomaly" card from your GY, except "Chronomaly Magella Globe"; add this card to your hand. You can only use each effect of "Chronomaly Magella Globe" once per turn.
    Chronomaly Mud Golem
    67559101
    Effect Monster EARTH Rock 1700 1000 If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Chronomaly Nebra Disk
    24861088
    Effect Monster LIGHT Machine 1800 1500 When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn.
    Chronomaly Tuspa Rocket
    02089016
    Effect Monster EARTH Rock 1000 1000 If this card is Normal or Special Summoned: You can send 1 "Chronomaly" monster from your Deck or Extra Deck to the GY, then target 1 face-up monster on the field; it loses ATK equal to the Level/Rank of the monster sent to the GY x 200. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • This card can make up to 2 attacks on monsters during each Battle Phase.
    You can only use each effect of "Chronomaly Tuspa Rocket" once per turn.
  • Chthonian Soldier
    50916353
    Effect Monster DARK Warrior 1200 1400 When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well.
    Cipher Mirror Knight
    58383100
    Effect Monster LIGHT Warrior 0 0 When a "Cipher" monster you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card from your hand or field to the Graveyard, and if you do, Special Summon that destroyed monster. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 "Cipher" card from your Deck to your hand. You can only use this effect of "Cipher Mirror Knight" once per turn.
    Cipher Twin Raptor
    21999001
    Effect Monster LIGHT Machine 1600 800 If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 "Cipher" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except "Cipher" monsters. You can only use this effect of "Cipher Twin Raptor" once per turn.
    Cipher Wing
    81974607
    Effect Monster LIGHT Machine 1400 1200 If you control a "Cipher" monster or "Kinetic Soldier" in your Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters and "Kinetic Soldier" you currently control by 4 until the end of this turn.
    Clavkiys, the Magikey Skyblaster
    98234196
    Normal Monster DARK Warrior 1900 1900 Everyone is full of possibilities. Everything you do, moving forwards, stopping, closing, opening, is all in your hands. There are many doors in this world. To open them requires the Magic Key... 2 keys and 1 door... 2 wills and 1 body. Once the doors are opened, the worlds will be connected and the great power revealed.
    Clock Arc
    87468732
    Pendulum/Effect Monster DARK Machine 600 1200 If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone.

    Pendulum Scale: 4
    Pendulum Effect: If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone.
  • Left: Reduce its Pendulum Scale by 3.
  • Right: Increase its Pendulum Scale by 4.
    During your opponent's Standby Phase: You can Special Summon this card.
  • Clock Wyvern
    21830679
    Effect Monster WIND Cyberse 1800 1000 If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Clock Token" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of "Clock Wyvern" once per turn.
    Cloudian - Acid Cloud
    17810268
    Effect Monster WATER Fairy 500 0 Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card, then target 1 Spell/Trap on the field; destroy that target.
    Cloudian - Altus
    79703905
    Effect Monster WATER Fairy 1300 0 Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field; discard 1 random card from your opponent's hand.
    Cloudian - Cirrostratus
    43318266
    Effect Monster WATER Fairy 900 0 Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card, then target 1 monster on the field; destroy that target.
    Cloudian - Storm Dragon
    13474291
    Effect Monster WATER Fairy 1000 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Cloudian" monster from your GY. Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn: You can target 1 face-up monster on the field; place 1 Fog Counter on that target.
    Cloudian - Turbulence
    16197610
    Effect Monster WATER Fairy 800 0 Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card; Special Summon 1 "Cloudian - Smoke Ball" from your Deck or either GY.
    Coach Goblin
    42541548
    Effect Monster EARTH Fiend 1200 1500 While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
    Coach Soldier Wolfbark
    03534077
    Effect Monster FIRE Beast-Warrior 1600 1200 You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use the effect of "Coach Solider Wolfbark" once per turn.
    Cocatorium the Heavy Metal Avian
    94395649
    Effect Monster WIND Winged Beast 1300 900 If this card is in your hand or GY: You can Tribute 1 Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card, but banish it when it leaves the field. You can banish 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck; this card's name becomes that banished monster's name, also it becomes the same Type, Attribute and Level as that monster's, until the End Phase. You can only use each effect of "Cocatorium the Heavy Metal Avian" once per turn.
    Codarus
    65496056
    Effect Monster WATER Sea Serpent 1400 1200 You can send 1 face-up "Umi" you control to the Graveyard to select up to 2 cards your opponent controls and send them to the Graveyard.
    Code Radiator
    75130221
    Effect Monster WATER Cyberse 1600 800 If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 face-up monster your opponent controls; change its ATK 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of "Code Radiator" once per turn.
    Codebreaker Zero Day
    08662794
    Effect Monster DARK Warrior 1800 0 All Link Monsters pointing to this card lose 1000 ATK, except "Codebreaker" Link Monsters. If a "Codebreaker" Link Monster(s) on the field is destroyed by battle or card effect, while this card is on the field: Destroy this card. If this card is destroyed by battle or card effect: You can add 1 "Codebreaker Zero Day" from your Deck to your hand.
    Cold Enchanter
    24661486
    Effect Monster WATER Aqua 1600 1200 You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field.
    Colonel on C-String
    54656181
    Effect Monster LIGHT Warrior 1400 1600 When this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrior monsters with different names from your hand in Defense Position.
    Combo Fighter
    08806072
    Effect Monster WIND Warrior 1600 800 If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.
    Comics Hero King Arthur
    77631175
    Xyz/Effect Monster EARTH Warrior 2400 1200 2 Level 4 Warrior-Type monsters
    If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.
    Command Knight
    10375182
    Effect Monster FIRE Warrior 1200 1900 All Warrior-Type monsters you control gain 400 ATK. If you control another monster, your opponent cannot target this face-up card for an attack.
    Commander Covington
    22666164
    Effect Monster EARTH Machine 1000 600 You can send one face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck.
    Condemned Maiden
    68018709
    Effect Monster LIGHT Fairy 100 2000 During your opponent's turn, you can activate 1 Quick-Play Spell Card from your hand. You can only use this effect of "Condemned Maiden" once per Duel.
    Condemned Witch
    44656450
    Effect Monster DARK Fairy 100 2000 When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.
    Constellar Acubens
    43513897
    Effect Monster LIGHT Machine 800 2000 When this card is Normal or Special Summoned: All "Constellar" monsters you currently control gain 500 ATK.
    Constellar Algiedi
    41269771
    Effect Monster LIGHT Spellcaster 1600 1400 When this card is Normal Summoned: You can Special Summon 1 Level 4 "Constellar" monster from your hand.
    Constellar Caduceus
    82913020
    Effect Monster LIGHT Spellcaster 1600 1550 If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect.
  • If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster.
  • Constellar Kaus
    70908596
    Effect Monster LIGHT Beast-Warrior 1800 700 Cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 "Constellar" monster on the field to activate 1 of these effects;
  • Increase its Level by 1
  • Reduce its Level by 1
  • Constellar Omega
    26329679
    Xyz/Effect Monster LIGHT Beast-Warrior 2400 500 2 Level 4 LIGHT monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn.
    Constellar Pollux
    78364470
    Effect Monster LIGHT Warrior 1700 600 During the turn this card was Normal Summoned, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Constellar Praesepe
    02091298
    Xyz/Effect Monster LIGHT Machine 2400 800 2 Level 4 "Constellar" monsters
    Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase.
    Constellar Sombre
    78358521
    Effect Monster LIGHT Fairy 1550 1600 You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
  • This turn: You can activate this effect; Normal Summon 1 "Constellar" monster.
  • Cornfield Coatl
    92565383
    Effect Monster WIND Illusion 500 1700 If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Cornfield Coatl" once per turn. You can discard this card; add 1 monster that mentions "Chimera Fusion" from your Deck to your hand, except "Cornfield Coatl". When your opponent activates a card or effect that targets a card(s) you control, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card.
    Crass Clown
    93889755
    Effect Monster DARK Fiend 1350 1400 If this Defense Position card is changed to Attack Position: Target 1 monster your opponent controls; return that target to the hand.
    Crawling Dragon #2
    38289717
    Normal Monster EARTH Dinosaur 1600 1200 A powerful dragon with teeth that can grind almost anything to dust.
    Crazy Fish
    53713014
    Normal Monster WATER Fish 1600 1200 A flying fish that attacks with its pointed head.
    Crimson Sentry
    28358902
    Effect Monster FIRE Warrior 1500 1200 Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck.
    Cross-Sword Beetle
    74976215
    Effect Monster WIND Insect 1800 1200 While you control another Insect-Type monster, during battle between an attacking Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the Insect-Type moster, inflict the difference as Battle Damage to your opponent.
    Crow Tengu
    64806765
    Effect Monster EARTH Zombie 1400 1200 If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can target 1 Attack Position monster your opponent controls; destroy it. You can only use this effect of "Crow Tengu" once per turn.
    Crowley, the Magistus of Grimoires
    09505425
    Effect Monster DARK Spellcaster 1800 1000 You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.
    Crusader of Endymion
    73853830
    Gemini Monster LIGHT Spellcaster 1900 1200 This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it be become an Effect Monster with this effect:
  • Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter it, and if you do, this card gains 600 ATK until the end of this turn.
  • Crusadia Draco
    54525057
    Effect Monster WIND Dragon 600 2000 You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Draco" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card in your GY, except "Crusadia Draco"; add it to your hand. You can only use this effect of "Crusadia Draco" once per turn.
    Crusadia Maximus
    81524756
    Effect Monster LIGHT Psychic 1600 1000 You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Maximus" once per turn this way. You can target 1 "Crusadia" Link Monster you control; this turn, if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled, also other monsters you control cannot attack. You can only use this effect of "Crusadia Maximus" once per turn.
    Crystal Beast Amber Mammoth
    69937550
    Effect Monster EARTH Beast 1700 1600 When another "Crystal Beast" monster you control is targeted for an attack: You can change the attack target to this card. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Cobalt Eagle
    21698716
    Effect Monster WIND Winged Beast 1400 800 Once per turn: You can target 1 "Crystal Beast" card you control; place that target on top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Sapphire Pegasus
    07093411
    Effect Monster LIGHT Beast 1800 1200 When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Beast Topaz Tiger
    95600067
    Effect Monster EARTH Beast 1600 1000 If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
    Crystal Keeper
    14469229
    Pendulum/Effect Monster FIRE Warrior 1500 1800 If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.

    Pendulum Scale: 2
    Pendulum Effect: Each turn, the first an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control that would be destroyed by a card effect that turn, it is not destroyed.
    Crystron Quandax
    39964797
    Synchro/Tuner Monster WATER Machine 1800 2000 1 Tuner + 1 or more non-Tuner monsters
    During your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your Graveyard, except a Synchro Monster; Special Summon it.
    Crystron Rosenix
    55326322
    Effect Monster WATER Machine 1800 1000 You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron Token" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 "Crystron Rosenix" effect per turn, and only once that turn.
    Crystron Sulfefnir
    03422200
    Effect Monster WATER Machine 2000 1500 If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn.
    Cu Chulainn the Awakened
    10789972
    Effect Monster LIGHT Warrior 500 1000 This card can only be Ritual Summoned with the Ritual Spell Card, Emblem of the Awakening. Once per turn, you can remove from play 1 Normal Monster from your Graveyard. This card gains ATK equal to that Normal Monster's ATK, until the Standby Phase of your next turn.
    Cuben
    17530001
    Effect Monster LIGHT Thunder 600 1900 Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result.
    Cupid Dunk
    69526976
    Effect Monster LIGHT Fairy 1800 600 Cannot be destroyed by battle with a monster, unless that monster has a higher Level. Once per turn, during your Standby Phase: You can increase this card's Level by 1.
    Cupid Pitch
    21915012
    Tuner/Effect Monster LIGHT Fairy 0 600 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.
    Cure Mermaid
    85802526
    Normal Monster WATER Fish 1500 800 As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases.
    CXyz Battleship Cherry Blossom
    76419637
    Xyz/Effect Monster EARTH Plant 2400 2000 4 Level 4 monsters
    Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand then you do: They discard 1 card. If this card has "Battlecruiser Dianthus" as an Xyz Material, it gains this effect.
  • You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card on the field. You can only use this effect of "CXyz Battleship Cherry Blossom" once per turn.
  • CXyz Mechquipped Djinn Angeneral
    41309158
    Xyz/Effect Monster DARK Fairy 2500 1600 3 Level 4 monsters
    When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has "Mechquipped Angineer" as an Xyz Material, it gains this effect.
  • When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
  • Cyber Archfiend
    59907935
    Effect Monster DARK Fiend 1000 2000 At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
    Cyber Dragon Drei
    59281922
    Effect Monster LIGHT Machine 1800 800 When this card is Normal Summoned: You can make all "Cyber Dragons" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or by card effects this turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard.
    Cyber Dragon Vier
    29975188
    Effect Monster LIGHT Machine 1100 1600 This card's name becomes "Cyber Dragon" while on the field or in the GY. If you Normal or Special Summon "Cyber Dragon", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Cyber Dragon Vier" once per turn. Every "Cyber Dragon" you control gains 500 ATK/DEF.
    Cyber Dragon Zwei
    05373478
    Effect Monster LIGHT Machine 1500 1000 If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. Once per turn, you can reveal 1 Spell Card in your hand to treat this card's name as "Cyber Dragon" until the End Phase. This card's name is treated as "Cyber Dragon" while in the Graveyard.
    Cyber Esper
    91663373
    Effect Monster FIRE Machine 1200 1800 While this card is in face-up Attack Position, you can look at every card your opponent draws.
    Cyber Falcon
    30655537
    Normal Monster WIND Machine 1400 1200 A jet-powered hawk that travels at the speed of sound.
    Cyber Gymnast
    76763417
    Effect Monster EARTH Warrior 800 1800 Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field.
    Cyber Harpie Lady
    80316585
    Effect Monster WIND Winged Beast 1800 1300 This card's name is treated as "Harpie Lady".
    Cyber Phoenix
    03370104
    Effect Monster FIRE Machine 1200 1600 While this card is in face-up Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control. When this face-up card is destroyed by battle and sent to the Graveyard: You can draw 1 card.
    Cyber Raider
    39978267
    Effect Monster DARK Machine 1400 1000 When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects:
  • Select 1 Equip Card equipped to 1 monster on the field and destroy it.
  • Select 1 Equip Card equipped to 1 monster on the field and equip it to this card.
  • Cyber Soldier of Darkworld
    75559356
    Normal Monster DARK Machine 1400 1200 A mechanical soldier that won't stop attacking until all of its life readings have been extinguished from its sensors.
    Cyberdark Chimera
    05370235
    Effect Monster DARK Machine 800 2100 You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn.
    Cyberdark Edge
    77625948
    Effect Monster DARK Machine 800 800 When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead.
    Cyberdark Horn
    41230939
    Effect Monster DARK Machine 800 800 When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead.
    Cyberdark Keel
    03019642
    Effect Monster DARK Machine 800 800 When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.
    Cybernetic Cyclopean
    96428622
    Effect Monster EARTH Beast-Warrior 1400 200 While you have no cards in your hand, increase the ATK of this card by 1000 points.
    Cyberse Gadget
    00645087
    Effect Monster LIGHT Cyberse 1400 300 When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY: Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.
    Cyberse Wizard
    36033786
    Effect Monster LIGHT Cyberse 1800 800 Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Cyborg Doctor
    51020079
    Effect Monster EARTH Spellcaster 1500 1700 Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster.
    Cyclamen the Rikka Fairy
    34614910
    Effect Monster WATER Plant 1800 800 You can Tribute this card from your hand or face-up field, then target up to 2 Plant monsters you control; reduce their Level(s) by 2 until the end of this turn. During the End Phase, if this card is in the GY because it was Tributed and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cyclamen the Rikka Fairy" once per turn.
    Cyclos the Circular Sprite
    21036656
    Tuner/Effect Monster WIND Plant 1000 1800 If this card is Normal or Special Summoned: You can discard 1 card; add 1 Insect or Plant Tuner from your Deck to your hand, except "Cyclos the Circular Sprite". If an Insect or Plant Synchro Monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Cyclos the Circular Sprite" once per turn.
    D. Human
    81057959
    Normal Monster EARTH Warrior 1300 1100 Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang.
    D.D. Assailant
    70074904
    Effect Monster EARTH Warrior 1700 1600 After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.
    D.D. Destroyer
    44792253
    Effect Monster EARTH Warrior 1000 1000 When this card on the field is banished: You can target 1 face-up card your opponent controls; destroy that target.
    D.D. Guide
    52702748
    Effect Monster DARK Warrior 1400 1000 When this card is Normal Summoned, control of this card shifts to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play.
    D.D. Survivor
    48092532
    Effect Monster DARK Warrior 1800 200 During the End Phase, if this card was banished while face-up on your field, this turn: Special Summon this banished card. This effect can only activate once per turn.
    D.D. Unicorn Knight
    95291684
    Effect Monster LIGHT Warrior 1800 900 This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card.
    D.D. Warrior
    37043180
    Effect Monster EARTH Warrior 1200 1000 When this card battles a monster, after damage calculation remove from play that monster and this card.
    D.D. Warrior Lady
    07572887
    Effect Monster LIGHT Warrior 1500 1600 After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
    D/D Ark
    36614113
    Pendulum/Effect Monster DARK Fiend 0 2000 If this card is destroyed by card effect: You can Special Summon 1 face-up "D/D" Pendulum Monster from your Extra Deck, except "D/D Ark", but its effects are negated. You can only use this effect of "D/D Ark" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You can target 1 Pendulum Summoned monster your opponent controls; destroy both that monster and this card. You can only use this effect of "D/D Ark" once per turn.
    D/D Berfomet
    19808608
    Effect Monster DARK Fiend 1400 1800 Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
    D/D Cerberus
    39153655
    Pendulum/Effect Monster DARK Fiend 1800 600 When this card is Pendulum Summoned from the hand, while you control a "D/D" monster other than "D/D Cerberus": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand.

    Pendulum Scale: 6
    Pendulum Effect: Once per turn: You can target 1 "D/D" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field).
    D/D Evil
    55415564
    Pendulum/Effect Monster DARK Fiend 2000 0 Cannot attack unless you control another "D/D" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of "D/D Evil" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated.
    D/D Gryphon
    28406301
    Pendulum/Effect Monster DARK Fiend 1200 1200 If you control a "D/D" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 "D/D" or "Dark Contract" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 "D/D" card from your Deck to your hand, except "D/D Gryphon". You can only use each effect of "D/D Gryphon" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn.
    D/D Lilith
    12822541
    Effect Monster DARK Fiend 100 2100 If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Lilith" once per turn.
  • Target 1 "D/D" monster in your Graveyard; add it to your hand.
  • Add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand.
  • D/D Orthros
    72181263
    Pendulum/Tuner/Effect Monster DARK Fiend 600 1800 When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them.
    D/D Savant Copernicus
    46796664
    Pendulum/Effect Monster DARK Fiend 0 0 If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card.
    D/D/D Wave King Caesar
    03758046
    Xyz/Effect Monster WATER Fiend 2400 1200 2 Level 4 Fiend-Type monsters
    During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn.
    Daidaratant the Ooze Giant
    39943352
    Xyz/Pendulum/Effect Monster WATER Zombie 2400 400 2 Level 4 monsters
    If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to the Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Daidaratant the Ooze Giant" once per turn.

    Pendulum Scale: 3
    Pendulum Effect: You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of "Daidaratant the Ooze Giant" once per turn.
    Daigusto Emeral
    00581014
    Xyz/Effect Monster WIND Rock 1800 800 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects.
  • Target 3 monsters in your Graveyard; shuffle all targets into the Deck, then draw 1 card.
  • Target 1 non-Effect Monster in your Graveyard; Special Summon that target.
  • Daigusto Falcos
    34109611
    Synchro/Effect Monster WIND Psychic 1400 1200 1 Tuner + 1 or more non-Tuner "Gusto" monsters
    When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.
    Dance Princess of the Ice Barrier
    59546528
    Effect Monster WATER Spellcaster 1700 900 Once per turn, if you control another face-up "Ice Barrier" monster, you can reveal any number of "Ice Barrier" monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand.
    Dance Princess of the Nekroz
    52738610
    Effect Monster WATER Spellcaster 1600 800 Your opponent cannot activate cards or effects in response to the activation of a "Nekroz" Ritual Spell Card. "Nekroz" Ritual Monsters you control cannot be targeted by an opponent's card effects. If this card is Tributed by a card effect: You can target 1 of your banished "Necroz" monsters, except "Dance Princess of the Nekroz"; add it to your hand. You can only use this effect of "Dance Princess of the Nekroz" once per turn.
    Dancing Fairy
    90925163
    Effect Monster WIND Fairy 1700 1000 As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.
    Danger! Chupacabra!
    16209941
    Effect Monster DARK Fiend 1500 400 You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Chupacabra!", Special Summon 1 "Danger! Chupacabra!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 "Danger!" monster in your GY, except "Danger! Chupacabra!"; Special Summon it. You can only use this effect of "Danger! Chupacabra!" once per turn.
    Danger! Mothman!
    52350806
    Effect Monster DARK Insect 1800 400 You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.
    Dark Assailant
    41949033
    Normal Monster DARK Zombie 1200 1200 Armed with the Psycho Sword, this sinister assassin rules the bad land.
    Dark Blade
    11321183
    Normal Monster DARK Warrior 1800 1500 They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
    Dark Blade the Captain of the Evil World
    57784563
    Effect Monster DARK Warrior 1800 1500 Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead.
    Dark Catapulter
    33875961
    Effect Monster EARTH Machine 1000 1500 Once per turn, during your Standby Phase, if this card is in Defense Position: Place 1 counter on this card. You can banish cards in your GY equal to the number of counters on this card, then target that many Spell/Traps on the field; destroy them, then remove all counters from this card.
    Dark Crusader
    91596726
    Effect Monster DARK Warrior 1600 200 You can send 1 DARK monster from your hand to the Graveyard to have this card gain 400 ATK.
    Dark Diviner
    31919988
    Synchro/Effect Monster DARK Fiend 2000 1000 1 DARK Tuner + 1 non-Tuner Insect-Type monster
    This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send the top 3 cards of your opponent's Deck to the Graveyard.
    Dark Doriado
    62312469
    Pendulum/Effect Monster DARK Spellcaster 1800 1400 If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on the top of the Deck in any order.

    Pendulum Scale: 5
    Pendulum Effect: All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK and DEF for every different Attribute among the monsters you control.
    Dark Effigy
    81755371
    Effect Monster DARK Fiend 1500 0 If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.
    Dark Elf
    21417692
    Effect Monster DARK Spellcaster 2000 800 This card requires a cost of 1000 of your own Life Points to attack.
    Dark Eye Nightmare
    88685329
    Effect Monster DARK Fiend 1700 1700 Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished.
  • 1: Draw 1 card, then place 1 card from your hand on top of the Deck.
  • 2: Draw 1 card.
  • 3: Draw 2 cards, then discard 1 card.
    You can only use this effect of "Dark Eye Nightmare" once per turn.
  • Dark Grepher
    14536035
    Effect Monster DARK Warrior 1700 1600 You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the Graveyard.
    Dark Honest
    26914168
    Effect Monster DARK Fairy 1100 1900 Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn.
    Dark Hunter
    19357125
    Effect Monster DARK Fiend 1600 400 This card's effect changes depending on the number of DARK monsters in your Graveyard. - 1 or fewer: This card loses 400 ATK. - 2 to 4: This card gains 400 ATK. - 5 or more: You can send this card to the Graveyard to destroy all face-down monster you opponent controls.
    Dark Jeroid
    90980792
    Effect Monster DARK Fiend 1200 1500 When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
    Dark Lucius LV4
    85313220
    Effect Monster EARTH Fiend 1000 300 The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or Deck.
    Dark Rabbit
    99261403
    Normal Monster DARK Beast 1100 1500 He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.
    Dark Rebellion Xyz Dragon
    16195942
    Xyz/Effect Monster DARK Dragon 2500 2000 2 Level 4 monsters
    You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.
    Dark Scorpion - Meanae the Thorn
    74153887
    Effect Monster DARK Warrior 1000 1800 When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
  • Add 1 "Dark Scorpion" card from your Deck to your hand.
  • Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand.
  • Dark Scorpion Burglars
    40933924
    Effect Monster DARK Warrior 1000 1000 When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard.
    Dark Titan of Terror
    89494469
    Normal Monster DARK Fiend 1300 1100 A fiend said to dwell in the world of dreams, it attacks enemies in their sleep.
    Dark Valkyria
    83269557
    Gemini monster DARK Fairy 1800 1050 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.
  • Dark Zebra
    59784896
    Effect Monster EARTH Beast 1800 400 If this is the only card you control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.
    Darkfire Dragon
    17881964
    Fusion Monster DARK Dragon 1500 1250 Firegrass + "Petit Dragon"
    Darkfire Soldier #1
    05388481
    Normal Monster FIRE Pyro 1700 1150 An explosive expert from a special elite force.
    Darkfire Soldier #2
    78861134
    Normal Monster FIRE Pyro 1700 1100 A warrior who gained immeasurable power from the heart of a volcano.
    Darklord Nurse Reficule
    67316075
    Effect Monster DARK Fairy 1400 600 Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead.
    Darktellarknight Batlamyus
    64414267
    Xyz/Effect Monster DARK Warrior 2600 550 2 Level 4 "tellarknight" monsters
    All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard.
    Daruma Dropper
    35394356
    Effect Monster EARTH Warrior 700 1800 (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of "Daruma Dropper" once per turn.
    Dawn Knight
    06351548
    Effect Monster LIGHT Warrior 1400 1200 If this card is sent from the field to the Graveyard: You can send 1 LIGHT monster from your Deck to the Graveyard. If this card is sent from your Deck to the Graveyard: Target 1 LIGHT monster in your Graveyard; place that target on the top of your Deck. You can only use 1 "Dawn Knight" effect per turn, and only once that turn.
    Daybreaker
    29116732
    Effect Monster LIGHT Warrior 1700 0 When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand.
    Debris Dragon
    14943837
    Tuner Monster WIND Dragon 1000 2000 When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your Graveyard; Special Summon that target in face-up Attack Position. Its effects are negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4.
    Decayed Commander
    10209545
    Effect Monster EARTH Zombie 1000 1500 When this card is Normal Summoned successfully, you can Special Summon 1 Zombie Tiger" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand."
    Deep Sweeper
    08649148
    Effect Monster WATER Fish 1600 1300 You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.
    Defender, the Magical Knight
    02525268
    Effect Monster LIGHT Spellcaster 1600 2000 When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead.
    Dekoichi the Battlechanted Locomotive
    87621407
    Flip/Effect Monster DARK Machine 1400 1000 FLIP: Draw 1 card. For each face-up "Bokoichi the Freightening Car" you control, draw an additional card.
    Delta The Magnet Warrior
    12262393
    Effect Monster EARTH Rock 1600 1400 If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 3 Level 4 or lower "Magnet Warrior" monsters from your Graveyard, except "Delta The Magnet Warrior"; Special Summon 1 "Valkyrion the Magna Warrior" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of "Delta The Magnet Warrior" once per turn.
    Delta Tri
    12079734
    Effect Monster LIGHT Machine 1200 1000 If this card destroys an opponent's monster by battle, select and activate 1 of the these effects:
  • Select 1 appropriate Union monster in your Graveyard and equip it to this card.
  • Select 1 face-up LIGHT Machine-type monster you control, and return it to the Deck. Then draw 1 card.
  • Demise, Agent of Armageddon
    86124104
    Ritual/Effect Monster DARK Fiend 1800 1000 You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. If this card is Ritual Summoned: Destroy 1 face-up monster on the field. If this card is sent to the GY: You can target 1 face-up Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects in response to the activation of your Ritual Monsters' effects.
    Denko Sekka
    13974207
    Effect Monster LIGHT Thunder 1700 1000 Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field.
    Des Dendle
    12965761
    Union Monster EARTH Plant 300 2000 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Vampire Orchis" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/1 Star/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"
    Des Feral Imp
    81985784
    Flip/Effect Monster DARK Reptile 1600 1800 FLIP: Select 1 card from your Graveyard, add it to your Deck, and shuffle your Deck.
    Des Kangaroo
    78613627
    Effect Monster DARK Beast 1500 1700 If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster. (Damage calculation is applied normally.)
    Desert Protector
    38981606
    Effect Monster EARTH Insect 800 1000 This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.
    Deskbot 004
    22227683
    Effect Monster EARTH Machine 500 500 If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position.
    Desmanian Devil
    42908201
    Effect Monster EARTH Beast 1700 1400 When this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower Beast monster from your Deck to your hand.
    Destiny HERO - Celestial
    63362460
    Effect Monster DARK Warrior 1600 1400 When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Destiny HERO" monster from your Graveyard; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.
    Destiny HERO - Decider
    64184058
    Effect Monster DARK Warrior 1600 1000 Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
  • If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your Graveyard to your hand during the End Phase of this turn.
  • During either player's turn, when a card or effect is activated that would inflict damage to you, while this card is in your Graveyard: Return this card to your hand, and if you do, make that effect damage to you 0.
  • Destiny HERO - Defender
    54749427
    Effect Monster DARK Warrior 100 2700 During each of your opponent's Standby Phase: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.
    Destiny HERO - Diamond Dude
    13093792
    Effect Monster DARK Warrior 1400 1600 Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card).
    Destiny HERO - Drawhand
    48150362
    Effect Monster DARK Warrior 1600 800 If this card is Special Summoned by the effect of a "HERO" monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Destiny HERO - Drawhand" once per turn.
    Destiny HERO - Drilldark
    91691605
    Effect Monster DARK Warrior 1600 1200 If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Destiny HERO - Dunker
    93431862
    Effect Monster DARK Warrior 1200 1700 You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent.
    Destiny HERO - Fear Monger
    80744121
    Effect Monster DARK Warrior 1000 1000 During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.
    Destroyer Golem
    73481154
    Normal Monster EARTH Rock 1500 1000 A golem with a massive right hand for crushing its victims.
    Destroyersaurus
    80186010
    Effect Monster EARTH Dinosaur 1800 1100 You can discard this card to the GY; add 1 "Jurassic World" from your Deck to your hand.
    Destructotron
    11232355
    Effect Monster EARTH Psychic 1600 400 During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap card your opponent controls.
    Devouring Sarcoughagus
    30037118
    Effect Monster DARK Zombie 0 0 When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn.
    Diamond Dire Wolf
    95169481
    Xyz/Effect Monster EARTH Beast 2000 1200 2 Level 4 monsters
    Once per turn: You can detach 1 material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast monster you control and 1 other card on the field; destroy them.
    Diana the Light Spirit
    17257342
    Effect Monster LIGHT Thunder 1700 1000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP.
    Dicelops
    62893810
    Effect Monster FIRE Machine 1800 200 Once per turn: You can roll a six-sided die, then apply the result.
  • 1: Look at your opponent's hand, also discard 1 card from their hand.
  • 2, 3, 4, 5: Discard 1 card.
  • 6: Discard your entire hand.
  • Dictator of D.
    66961194
    Effect Monster DARK Spellcaster 1200 1100 While you control a "Blue-Eyes" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of "Dictator of D." once per turn. You can send 1 "Blue-Eyes White Dragon" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 "Blue-Eyes White Dragon", or 1 card that mentions it, then target 1 "Blue-Eyes" monster in your GY; Special Summon it.
    Dimension Fortress Weapon
    01596508
    Effect Monster DARK Machine 1700 200 Cards cannot be sent from the Deck to the Graveyard.
    Dimensional Alchemist
    36733451
    Effect Monster LIGHT Fairy 1300 200 Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your Graveyard, you can select 1 of your removed from play monsters and return it to your hand.
    Dimonno Vaalmonica
    30432463
    Pendulum/Effect Monster LIGHT Fiend 1200 2100 If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field.
    Dino-Sewing
    27143874
    Effect Monster EARTH Fiend 0 0 Cannot be destroyed by battle. If this card is targeted for an attack: It gains 1000 ATKand DEF. After damage calculation, if this card attacked: This increased ATK and DEF returns to 0.
    Dinomight Powerload, the Dracoslayer
    28720123
    Pendulum/Effect Monster WATER Machine 1700 1800 (This card is always treated as a "Dinomist" card.)
    If this card is Tributed: You can add 1 face-up "Dracoslayer" or "Dinomist" Pendulum Monster from your Extra Deck to your hand, except "Dinomight Powerload, the Dracoslayer". You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn.

    Pendulum Scale: 6
    Pendulum Effect: You can target 1 "Dracoslayer" or "Dinomist" card in your other Pendulum Zone; Special Summon it. You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn.
    Dinomist Ankylos
    32134638
    Pendulum/Effect Monster WATER Machine 1500 2000 Banish any monster destroyed by battle with a "Dinomist" monster you control.

    Pendulum Scale: 6
    Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
    Dinomist Plesios
    38988538
    Pendulum/Effect Monster WATER Machine 1700 1400 All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.

    Pendulum Scale: 6
    Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negatean activated card effect that targets another "Dinomist" card(s) you control, thendestroy this card.
    Dinomist Pteran
    64973287
    Pendulum/Effect Monster WATER Machine 1800 1200 When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.

    Pendulum Scale: 3
    Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
    Dinomist Stegosaur
    01580833
    Pendulum/Effect Monster WATER Machine 1600 1800 If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.

    Pendulum Scale: 3
    Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
    Dinomorphia Diplos
    38628859
    Effect Monster DARK Dinosaur 1000 0 If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Diplos". You can only use each effect of "Dinomorphia Diplos" once per turn.
    Dinomorphia Therizia
    92133240
    Effect Monster DARK Dinosaur 1500 0 If this card is Normal or Special Summoned: You can Set 1 "Dinomorphia" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Therizia". You can only use each effect of "Dinomorphia Therizia" once per turn.
    Dinowrestler Capoeiraptor
    29996433
    Effect Monster EARTH Dinosaur 1800 0 This Attack Position card cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 "Dinowrestler Capoeiraptor" from your Deck. You can only use this effect of "Dinowrestler Capoeiraptor" once per turn.
    Dinowrestler Systegosaur
    56980148
    Effect Monster EARTH Dinosaur 1900 0 If this card is Special Summoned: You can add 1 "Dinowrestler" monster or 1 "World Dino Wrestling" from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you: You can target 1 "Dinowrestler" monster in your GY, except "Dinowrestler Systego"; Special Summon it. You can only use each effect of "Dinowrestler Systego" once per turn.
    Dipsea Fiend
    66472129
    Effect Monster WATER Fiend 1500 1000 You can discard 1 card, then declare 1 Attribute, except WATER; Special Summon this card from your hand to either field, then this card becomes that Attribute (until the end of this turn), then if you Special Summoned this card to your opponent's field, you can Special Summon 1 Level 4 or lower Fiend monster with an original Attribute other than the declared one, from your hand or GY to your field, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fiend monsters. You can only use this effect of "Dipsea Fiend" once per turn.
    Disc Fighter
    19612721
    Effect Monster EARTH Warrior 1000 1000 If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
    Disciple of the Forbidden Spell
    15595052
    Effect Monster LIGHT Warrior 1700 800 When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster without applying damage calculation.
    Disk Magician
    76446915
    Normal Monster DARK Machine 1350 1000 This monster hides in a saucer and only appears when executing an attack.
    Diskblade Rider
    41113025
    Effect Monster WIND Fiend 1700 1500 Once per turn: You can target 1 Normal Trap in your GY; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn.
    Divine Dragon Apocralyph
    20277376
    Effect Monster DARK Dragon 1000 1500 Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your Graveyard; add that target to your hand.
    Divine Dragon Ragnarok
    62113340
    Normal Monster LIGHT Dragon 1500 1000 A legendary dragon sent by the gods as their instrument. Legends say that if provoked, the whole world will sink beneath the sea.
    Djinn Cursenchanter of Rituals
    77153811
    Effect Monster DARK Fiend 1700 1000 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, negate the effect(s) of Synchro Monsters.
    Djinn Presider of Rituals
    34358408
    Effect Monster DARK Fiend 1800 1400 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.
    DMZ Dragon
    98371278
    Effect Monster DARK Dragon 0 2000 Once per turn: You can target 1 Level 4 or lower Dragon monster in your GY and 1 Dragon monster you control; equip that monster in your GY to that monster on the field as an Equip Spell that makes it gain 500 ATK. At the end of the Damage Step, if your monster equipped with an Equip Card attacked: You can banish this card from your GY; destroy as many cards as possible equipped to that monster you control, and if you do, that monster can make a second attack in a row.
    Dodger Dragon
    47013502
    Effect Monster WIND Dragon 1900 1200 The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned.
    Dododo Bot
    19700943
    Effect Monster EARTH Machine 1800 1900 Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.
    Dododo Driver
    85310252
    Effect Monster EARTH Warrior 1800 200 Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster youcontrol, then activate 1 of these effects:
  • Increase its Level by 1.
  • Reduce its Level by 1.
  • Dododo Witch
    39432962
    Effect Monster EARTH Warrior 1200 1600 When this card is Normal or Special Summoned: You can Special Summon 1 "Dododo" monster from your hand in Attack Position or face-down Defense Position, except "Dododo Witch".
    Dodododwarf Gogogoglove
    59724555
    Effect Monster EARTH Rock 0 1800 During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododwarf Gogogoglove" once per turn.
    Doggy Diver
    01003028
    Effect Monster DARK Warrior 1000 1000 If your opponent controls a monster and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon "Doggy Diver" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster
    Dogmatika Adin, the Enlightened
    33296432
    Effect Monster LIGHT Spellcaster 1000 1800 Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Adin, the Enlightened" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dogmatika" monster from your Deck, except "Dogmatika Adin, the Enlightened".
    Dogmatika Ecclesia, the Virtuous
    60303688
    Effect Monster LIGHT Spellcaster 1500 1500 Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.
    Dogmatika Theo, the Iron Punch
    96891787
    Effect Monster LIGHT Spellcaster 1800 1500 Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Theo, the Iron Punch" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, this card gains 600 ATK, and if it does, the targeted monster loses 600 ATK.
    Dogu
    95816395
    Effect Monster EARTH Rock 1900 0 You can only use this effect of "Dogu" once per turn. During the End Phase, if this card is in the Graveyard because it was sent there this turn by your opponent's card effect: You can add 1 monster from your Deck to your hand that has a different Level from any monsters you control or in your Graveyard.
    Doitsu
    57062206
    Union Monster EARTH Fairy 100 200 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
    Doll Monster Bear-Bear
    18106132
    Normal Monster WIND Beast 0 0 Even if we get damaged, it's okay. Grandpa Demetto can patch us up!
    Doll Monster Miss Madchen
    72717433
    Normal Monster LIGHT Fairy 0 0 Welcome to our house!
    Here I live with Cologne, Grandpa Demetto, and all the other dolls!
    Don Zaloog
    76922029
    Effect Monster DARK Warrior 1400 1500 When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
  • Discard 1 random card from their hand.
  • Send the top 2 cards of their Deck to the Graveyard.
  • Doom Kraken
    69436288
    Effect Monster WATER Aqua 1400 1600 If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.
    Doom Virus Dragon
    22804644
    Fusion/Effect Monster DARK Dragon 1900 1500 Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus", and cannot be Special Summoned by other ways. If this card is Special Summoned: Check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.
    Doomcaliber Knight
    78700060
    Effect Monster DARK Fiend 1900 1800 Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
    Doomsday Horror
    64379430
    Effect Monster DARK Fiend ? ? The ATK and DEF of this card are each equal to the number of removed from play DARK monsters x 300. When this card is destroyed and sent to the Graveyard, return all removed from play DARK monsters to their owners' Graveyards.
    Doomstar Magician
    58369990
    Effect Monster DARK Spellcaster 1800 300 Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.
    Doomstar Ulka
    49109013
    Effect Monster WIND Beast 1500 400 When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your hand or GY; if that monster is in the GY or banished face-up, Special Summon it, otherwise, Special Summon this banished card. If this card is Special Summoned: You can make this card gain 1500 ATK until the end of the next turn. You can only use each effect of "Doomstar Ulka" once per turn.
    Double Coston
    44436472
    Effect Monster DARK Zombie 1700 1650 This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.
    Double Fin Shark
    64319467
    Effect Monster WATER Fish 1000 1200 When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
    Double Iris Magician
    49684352
    Pendulum/Effect Monster DARK Spellcaster 1500 1000 (This card is always treated as a "Pendulum Dragon" card.)
    If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.
    Double Shark
    17643265
    Effect Monster WATER Fish 1200 1600 When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.
    Downerd Magician
    72167543
    Xyz/Effect Monster DARK Spellcaster 2100 200 2 Level 4 Spellcaster-Type monsters
    During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
    Doyon @Ignister
    88413677
    Effect Monster DARK Cyberse 400 1600 If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn.
    Dracoon Lamp
    42596828
    Effect Monster FIRE Wyrm 500 2000 Once per turn (Quick Effect): You can discard 1 Wyrm monster; this card gains 1000 DEF until the end of this turn. Once per battle, during damage calculation, if this Attack Position card battles an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation.
    Dragard
    65737274
    Effect Monster DARK Dragon 1300 1900 When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK.
    Dragodies, the Empowered Warrior
    65472618
    Pendulum/Effect Monster LIGHT Warrior 1500 1500 If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn.

    Pendulum Scale: 2
    Pendulum Effect: At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATKand DEF become half its current ATK and DEF (even if this card leaves the field).
    Dragon Dowser
    76066541
    Effect Monster EARTH Wyrm 1500 1500 When this card is destroyed by battle and sent to the Graveyard or when this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of "Dragon Dowser" once per turn.
    Dragon Knight of Creation
    87835759
    Effect Monster LIGHT Dragon 1800 600 Increase this card's Level by 4 during your opponent's turn only. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can send 1 Level 7 or 8 Dragon-Type monster from your Deck to the Graveyard. You can send 1 card from your hand to the Graveyard, then target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; send this card to the Graveyard, and if you do, Special Summon that monster. You can only use this effect of "Dragon Knight of Creation" once per turn.
    Dragonbite
    84462118
    Tuner/Effect Monster DARK Insect 1000 1000 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of "Dragonbite" once per turn.
    Dragong
    83980492
    Pendulum Monster EARTH Machine 500 2100 This gong harbors the soul of an untamed dragon. It soars though the skies with an incredible roar, marshaling all those who hear this call to battle.

    Pendulum Scale: 7
    Pendulum Effect:
    Dragonic Guard
    78009994
    Effect Monster FIRE Dragon 1500 1800 Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card.
    Dragonox, the Empowered Warrior
    92870717
    Pendulum/Effect Monster DARK Warrior 1500 1500 Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.

    Pendulum Scale: 7
    Pendulum Effect: When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.
    Dragonpulse Magician
    15146890
    Pendulum Monster EARTH Spellcaster 1800 900 This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.
    Dragoons of Draconia
    73779005
    Pendulum Monster FIRE Beast-Warrior 1800 200 Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand.
    Dragunity Dux
    28183605
    Effect Monster WIND Winged Beast 1500 1000 This card gains 200 ATK for each face-up "Dragunity" card you control. When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it as an Equip Card to this card.
    Dragunity Legatus
    89172051
    Effect Monster WIND Winged Beast 1800 1200 If you control "Dragon Ravine" or a "Dragunity" monster: You can Special Summon this card from your hand. If a "Dragunity" Monster Card(s) is in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Dragunity Legatus" once per turn.
    Dragunity Militum
    81661951
    Effect Monster WIND Winged Beast 1700 1200 Once per turn, you can select and Special Summon 1 "Dragunity" Equip Card from your Spell & Trap Card Zone.
    Dragunity Senatus
    92868896
    Effect Monster WIND Winged Beast 1800 600 You can discard 1 "Dragunity" card; equip 1 Dragon "Dragunity" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of "Dragunity Senatus" once per turn. If a "Dragunity" card(s) you control would be destroyed by battle or card effect, you can destroy 1 "Dragunity" card equipped to this card, instead.
    Drake Shark
    81096431
    Effect Monster WATER Fish 1400 1050 A "Shark Drake" Xyz Monster that has this card as material gains this effect.
  • Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material.
    You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.
  • Drillago
    99050989
    Effect Monster DARK Machine 1600 1100 If the only cards on your opponent's side of the field are face-up monsters with ATK 1600 or more, this monster can attack your opponent's Life Points directly.
    Drillroid
    71218746
    Effect Monster EARTH Machine 1600 1600 Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
    Dual Avatar - Manifested A-Un
    28798938
    Fusion/Effect Monster LIGHT Warrior 0 0 2 "Dual Avatar" monsters
    This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon.
  • "Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only.
  • "Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it.
    If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn.
  • Dual Avatar Fists - Yuhi
    85360035
    Effect Monster LIGHT Warrior 1800 1000 You can target 1 "Dual Avatar" monster you control; destroy it, and if you do, add 1 "Dual Avatar" Spell from your Deck to your hand. If a face-up "Dual Avatar" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Dual Avatar Fists - Yuhi" once per turn.
    Duke Shade, the Sinister Shadow Lord
    12766474
    Effect Monster DARK Fiend 500 2000 You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of "Duke Shade, the Sinister Shadow Lord" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters.
    Dunames Dark Witch
    12493482
    Normal Monster LIGHT Fairy 1800 1050 Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.
    Dust Knight
    35195612
    Flip/Effect Monster EARTH Warrior 1400 1200 FLIP: Send 1 EARTH monster from your Deck to the Graveyard.
    Duza the Meteor Cubic Vessel
    20137754
    Effect Monster LIGHT Machine 1600 1600 If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.
    Dwarf Star Dragon Planeter
    67310848
    Effect Monster LIGHT Dragon 1700 1200 Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.
    Dyna Base
    39396763
    Effect Monster EARTH Machine 0 2100 If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn.
    Dynatherium
    07409792
    Effect Monster WIND Beast 1600 600 You can Special Summon this card (from your hand). You can only Special Summon "Dynatherium" once per turn this way. When Special Summoned this way: Your opponent can target 1 Level 4 monster in either player's Graveyard; they Special Summon that target to their side of the field.
    Earth Effigy
    53461122
    Effect Monster EARTH Rock 100 2000 This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.
    Earthbound Linewalker
    67987302
    Effect Monster DARK Fiend 1200 1900 Earthbound Immortal" monsters cannot be destroyed by their own effects.
    Earthbound Spirit
    67105242
    Normal Monster EARTH Fiend 500 2000 A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.
    Eclipse Wyvern
    51858306
    Effect Monster LIGHT Dragon 1600 1000 If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand.
    Eco, Mystical Spirit of the Forest
    04192696
    Effect Monster EARTH Plant 1700 1000 When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn.
    Eda the Sun Magician
    96352326
    Effect Monster EARTH Spellcaster 1500 1500 If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn.
    Edge Imp Chain
    61173621
    Effect Monster DARK Fiend 1200 1800 When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.
    Edge Imp Frightfuloid
    34566435
    Effect Monster DARK Fiend 1300 1300 (This card is always treated as a "Frightfur" card.)
    You can target 1 "Frightfur" Fusion Monster you control or in your Graveyard; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of "Edge Imp Frightfuloid" once per turn.
    Edge Imp Tomahawk
    97567736
    Effect Monster DARK Fiend 1800 800 You can send 1 "Edge Imp" monster from your hand to the Graveyard; inflict 800 damage to your opponent. You can send 1 "Edge Imp" monster from your Deck to the Graveyard, except "Edge Imp Tomahawk"; this card's name becomes the sent monster's name, until the End Phase. You can only use each effect of "Edge Imp Tomahawk" once per turn.
    Ehren, Lightsworn Monk
    44178886
    Effect Monster LIGHT Warrior 1600 1000 Before damage calculation, if this card attacks a Defense Position monster: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
    Eka the Flame Buddy
    35283277
    Effect Monster FIRE Warrior 1500 200 If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Eka the Flame Buddy" once per turn.
    Elder Entity N'tss
    80532587
    Fusion/Effect Monster LIGHT Fairy 2500 1200 1 Synchro Monster + 1 Xyz Monster
    Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.
    Elder Entity Norden
    17412721
    Fusion/Effect Monster WATER Fairy 2000 2200 1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
    When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
    Electric Jellyfish
    95824983
    Effect Monster WATER Aqua 1400 1700 You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.
    Electro Blaster
    09107531
    Effect Monster FIRE Machine 1800 1400 If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of "Electro Blaster" once per turn. Once per turn, if a Spell Card is activated (except during the Damage Step): You can make all FIRE monsters you currently control gain 300 ATK.
    Electromagnetic Turtle
    34710660
    Effect Monster LIGHT Machine 0 1800 During your opponent's Battle Phase: You can banish this card from your Graveyard; end the Battle Phase (this is a Quick Effect). You can only use this effect of "Electromagnetic Turtle" once per Duel.
    Element Doom
    23118924
    Effect Monster DARK Fiend 1500 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle.
  • WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
  • Element Dragon
    30314994
    Effect Monster LIGHT Dragon 1500 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • FIRE: Increase the ATK of this card by 500 points.
  • WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
  • Element Magician
    65260293
    Effect Monster LIGHT Spellcaster 1500 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • WATER: Control of this card cannot switch.
  • WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
  • Element Saurus
    92755808
    Effect Monster DARK Dinosaur 1500 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • FIRE: Increase the ATK of this card by 500 points.
  • EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle.
  • Element Soldier
    66712593
    Effect Monster DARK Fiend 1500 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • WATER: Control of this card cannot switch.
  • EARTH: Negate the effect of an Effect Monster that is destroyed by this monster in battle.
  • Element Valkyrie
    97623219
    Effect Monster LIGHT Fairy 1500 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • Elemental HERO Blazeman
    63060238
    Effect Monster FIRE Warrior 1200 1800 If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.
    Elemental HERO Bubbleman
    79979666
    Effect Monster WATER Warrior 800 1200 If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.
    Elemental HERO Captain Gold
    80908502
    Effect Monster LIGHT Warrior 2100 800 You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card.
    Elemental HERO Clayman
    84327329
    Normal Monster EARTH Warrior 800 2000 An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
    Elemental HERO Flash
    69572169
    Effect Monster LIGHT Warrior 1100 1600 When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" monsters with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand.
    Elemental HERO Heat
    98266377
    Effect Monster FIRE Pyro 1600 1200 This card gains 200 ATK for each face-up "Elemental HERO" monster you control.
    Elemental HERO Lady Heat
    95362816
    Effect Monster FIRE Pyro 1300 1000 During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control.
    Elemental HERO Liquid Soldier
    59392529
    Effect Monster WATER Warrior 1400 1300 When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.
    Elemental Hero Neo Bubbleman
    05285665
    Effect Monster WATER Warrior 800 1200 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending "Elemental Hero Bubbleman" on your side of the field and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.
    Elemental HERO Neos Alius
    69884162
    Gemini Monster LIGHT Warrior 1900 1300 This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • This card's name becomes "Elemental HERO Neos" while on the field.
  • Elemental HERO Ocean
    37195861
    Effect Monster WATER Warrior 1500 1200 Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.
    Elemental HERO Prisma
    89312388
    Effect Monster LIGHT Warrior 1700 1100 Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is mentioned on that card from your Deck to the GY; this card's name becomes the sent monster's name until the End Phase.
    Elemental HERO Shadow Mist
    50720316
    Effect Monster DARK Warrior 1000 1500 If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the Graveyard: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.
    Elemental HERO Solid Soldier
    45195443
    Effect Monster EARTH Warrior 1300 1100 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solidman"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.
    Elemental HERO Sparkman
    20721928
    Normal Monster LIGHT Warrior 1600 1400 An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
    Elemental HERO Stratos
    40044918
    Effect Monster WIND Warrior 1800 300 When this card is Normal or Special Summoned: You can activate 1 of these effects;
  • Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card.
  • Add 1 "HERO" monster from your Deck to your hand.
  • Elemental HERO Voltic
    09327502
    Effect Monster LIGHT Thunder 1000 1500 When this card inflicts Battle Damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.
    Elemental HERO Wildheart
    86188410
    Effect Monster EARTH Warrior 1500 1600 Unaffected by Trap effects.
    Elemental HERO Woodsman
    75434695
    Effect Monster EARTH Warrior 1000 2000 Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.
    Elementsaber Lapauila
    18214905
    Effect Monster LIGHT Warrior 400 2100 Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
    Elementsaber Molehu
    45702014
    Effect Monster DARK Warrior 1900 0 Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
    Emissary of the Afterlife
    75043725
    Effect Monster DARK Fiend 1600 600 When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from their Deck, and adds it to their hand after showing it to the opponent. The Decks are then shuffled.
    Emperor Sem
    21672573
    Effect Monster LIGHT Fiend 1300 2200 Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.
    Endless Decay
    07845138
    Effect Monster DARK Zombie ? 0 If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.
    Endymion, the Magistus of Mastery
    09482987
    Effect Monster WATER Spellcaster 1300 1700 You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
    Energy Bravery
    72631243
    Effect Monster LIGHT Warrior 1700 1200 Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.
    Engraver of the Mark
    50078320
    Effect Monster DARK Spellcaster 1800 1200 During either player's turn, when your opponent activates a card or effect by declaring exactly 1 card name: You can send this card from your hand to the Graveyard; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn, during either player's turn: You can target 1 face-up card on the field; destroy it during the End Phase of the next turn.
    Enraged Battle Ox
    76909279
    Effect Monster EARTH Beast-Warrior 1700 1000 As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
    Envoy of Chaos
    38695361
    Effect Monster DARK Warrior 1500 0 During either player's Battle Phase: You can discard this card, then target 1 "Black Luster Soldier" monster or "Gaia The Fierce Knight" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in the Graveyard: You can banish 1 LIGHT and 1 DARK monster from your Graveyard, except this card; add this card to your hand.
    Epsilon The Magnet Warrior
    52566270
    Effect Monster EARTH Rock 1300 1500 If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the GY, except "Epsilon The Magnet Warrior"; this card's name becomes the sent monster's name (until the End Phase), then you can Special Summon 1 "Magnet Warrior" or "Magna Warrior" monster from your GY with a different name than the cards you control. You can only use this effect of "Epsilon The Magnet Warrior" once per turn.
    Escher the Frost Vassal
    24326617
    Effect Monster WATER Aqua 800 1000 If your opponent controls 2 or more cards in their Spell & Trap Zone, you can Special Summon this card (from your hand).
    Etoile Cyber
    11460577
    Effect Monster EARTH Warrior 1200 1600 If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only.
    Evening Twilight Knight
    32013448
    Effect Monster DARK Warrior 500 2000 A "Black Luster Soldier" monster Ritual Summoned using this card gains these effects. You can only use this effect of "Evening Twilight Knight" once per turn.
  • Once per turn: You can target 1 monster your opponent controls; banish it.
  • Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase.
    If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of "Evening Twilight Knight" once per turn.
  • Evigishki Merrowgeist
    76372778
    Xyz/Effect Monster WATER Aqua 2100 1600 2 Level 4 monsters
    After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
    Evil HERO Adusted Gold
    13650422
    Effect Monster LIGHT Fiend 2100 800 You can discard this card; add 1 "Dark Fusion", or 1 card that specifically lists "Dark Fusion" in its text, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster.
    Evil HERO Infernal Gainer
    95943058
    Effect Monster EARTH Fiend 1600 0 During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase, while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position.
    Evilswarm Azzathoth
    42679662
    Flip/Effect Monster DARK Reptile 750 1950 FLIP: Target 1 Special Summoned monster on the field; shuffle that target into the Deck.
    Evilswarm Bahamut
    36757171
    Xyz/Effect Monster DARK Dragon 2350 1350 2 Level 4 "Iswarm" monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.
    Evilswarm Castor
    79785958
    Effect Monster DARK Warrior 1750 550 During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Evilswarm Exciton Knight
    46772449
    Xyz/Effect Monster LIGHT Fiend 1900 0 2 Level 4 monsters
    Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
    Evilswarm Heliotrope
    77542832
    Normal Monster DARK Rock 1950 650 .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"
    Evilswarm Hraesvelg
    35209994
    Flip/Effect Monster DARK Winged Beast 1150 1850 FLIP: Target 1 face-up card your opponent controls; return that target to the hand.
    Evilswarm Kerykeion
    04756629
    Effect Monster DARK Spellcaster 1600 1550 You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute.
    You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
  • This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.
  • Evilswarm Ketos
    40921545
    Effect Monster DARK Aqua 1750 1050 You can Tribute this card to target 1 Spell/Trap Card your opponent controls; destroy that target.
    Evilswarm Mandragora
    08814959
    Effect Monster DARK Plant 1550 1450 If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).
    Evilswarm Nightmare
    00359563
    Xyz/Effect Monster DARK Fiend 950 1950 2 Level 4 DARK monsters
    When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position.
    Evilswarm O'lantern
    72429240
    Effect Monster DARK Pyro 1650 1250 You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target.
    Evilswarm Obliviwisp
    05284653
    Effect Monster DARK Pyro 450 2050 After damage calculation, if this card battles a monster: Negate the effects of that monster (including in the Graveyard).
    Evilswarm Ophion
    91279700
    Xyz/Effect Monster DARK Dragon 2550 1650 2 Level 4 "lswarm" monsters
    While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.
    Evilswarm Ouroboros
    38273745
    Xyz/Effect Monster DARK Dragon 2750 1950 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Each effect can only be used once while this card is face-up on the field.
  • Target 1 card your opponent controls; return that target to the hand.
  • Send 1 random card from your opponent's hand to the Graveyard.
  • Target 1 card in your opponent's Graveyard; banish that target.
  • Evilswarm Salamandra
    04058065
    Effect Monster DARK Dinosaur 1850 950 Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until your opponent's next End Phase.
    Evilswarm Thanatos
    65884091
    Xyz/Effect Monster DARK Fiend 2350 1350 2 Level 4 DARK monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn.
    Evilswarm Thunderbird
    78663366
    Effect Monster DARK Thunder 1650 1050 During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During your next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn.
    Evilswarm Zahak
    03536537
    Effect Monster DARK Dragon 1850 850 When this face-up card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 face-up Special Summoned Level 5 or higher monster on the field; destroy that target.
    Evocator Chevalier
    96872283
    Gemini monster FIRE Warrior 1900 900 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.
  • Evocator Eveque
    16146511
    Gemini/Effect Monster FIRE Warrior 1500 1000 This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.
  • Evolsaur Cerato
    80651316
    Effect Monster FIRE Dinosaur 1900 1400 When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
    Evolsaur Diplo
    17045014
    Effect Monster FIRE Dinosaur 1600 800 When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.
    Evolsaur Lios
    15171722
    Effect Monster FIRE Dinosaur 1600 400 If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn.
    Evolsaur Pelta
    16480084
    Effect Monster FIRE Dinosaur 1100 2000 When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand.
    Evolsaur Vulcano
    54266211
    Effect Monster FIRE Dinosaur 1200 1000 When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack.
    Evolzar Dolkka
    42752141
    Xyz/Effect Monster FIRE Dragon 2300 1700 2 Level 4 Dinosaur-Type monsters
    During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.
    Evolzar Laggia
    74294676
    Xyz/Effect Monster FIRE Dragon 2400 2000 2 Level 4 Dinosaur-Type monsters
    During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.
    Exarion Universe
    63749102
    Effect Monster DARK Beast-Warrior 1800 1900 During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects last until the End Phase.
    Exiled Force
    74131780
    Effect Monster EARTH Warrior 1000 1000 You can Tribute this card to destroy 1 monster on the field.
    Exodia Necross
    12600382
    Effect Monster DARK Spellcaster 1800 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" or "Left Leg of the Forbidden One" is not in your Graveyard.
    Exosister Asophiel
    41524885
    Xyz/Effect Monster LIGHT Warrior 2100 1800 2 Level 4 monsters
    Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.
    Exosister Elis
    16474916
    Effect Monster LIGHT Spellcaster 500 800 If you control an "Exosister" monster: You can Special Summon this card from your hand, then if you control "Exosister Stella", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Elis" once per turn.
    Exosister Gibrine
    05530780
    Xyz/Effect Monster LIGHT Warrior 1400 2800 2 Level 4 monsters
    Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.
    Exosister Irene
    79858629
    Effect Monster LIGHT Spellcaster 400 800 You can place 1 "Exosister" card from your hand on the bottom of the Deck; draw 1 card, then if you control "Exosister Sophia", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Irene" once per turn.
    Exosister Kaspitell
    78135071
    Xyz/Effect Monster LIGHT Warrior 2300 800 2 Level 4 monsters
    Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.
    Exosister Martha
    37343995
    Effect Monster LIGHT Spellcaster 1600 800 If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.
    Exosister Mikailis
    42741437
    Xyz/Effect Monster LIGHT Warrior 2500 1800 2 Level 4 monsters
    Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.
    Exosister Sophia
    05352328
    Effect Monster LIGHT Spellcaster 100 800 If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn.
    Exosister Stella
    43863925
    Effect Monster LIGHT Spellcaster 300 800 During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, then if you control "Exosister Elis", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Stella" once per turn.
    Express Train Trolley Olley
    07080743
    Effect Monster EARTH Machine 1800 1000 An Xyz Monster that was Summoned using this card as Xyz Materialgains this effect.
  • If it is Xyz Summoned: It gains 800 ATK.
  • Expressroid
    00984114
    Effect Monster EARTH Machine 400 1600 When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand.
    Extox Hydra
    26050548
    Fusion/Effect Monster WATER Reptile 2000 2000 2+ monsters you control, Special Summoned from the Extra Deck
    Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as any material used for this card's Fusion Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage you inflicted.
    F.A. Hang On Mach
    93449450
    Effect Monster WIND Machine 0 1800 Gains ATK equal to its Level x 300. Unaffected by activated effects from an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, any card sent to your opponent's GY is banished instead.
    F.A. Sonic Meister
    67045745
    Effect Monster WIND Machine 0 1000 Gains ATK equal to its Level x 300. Cannot be destroyed by battle with an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, it can make up to 2 attacks on monsters during each Battle Phase.
    F.A. Whip Crosser
    49655592
    Effect Monster WIND Machine 0 1000 Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect.
    Fabled Ashenveil
    12235475
    Effect Monster LIGHT Fiend 1600 1200 If this card battles with your opponent's monster, you can send 1 card from your hand to the Graveyard during damage calculation to have this card gain 600 ATK during damage calculation only.
    Fabled Gallabas
    60434101
    Effect Monster LIGHT Fiend 1500 800 You can discard 1 card to the Graveyard to destroy 1 face-up monster your opponent controls with DEF lower than this card's ATK.
    Fabled Grimro
    24040093
    Effect Monster LIGHT Fiend 1700 1000 If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
    Fabled Marcosia
    57630503
    Effect Monster LIGHT Fiend 1700 0 If this card is in your hand: You can discard up to 2 monsters, except "Fabled Marcosia", but including another "Fabled" monster, and if you do, Special Summon this card. If Summoned this way, this card gains 200 ATK for each monster discarded. If this card is discarded to the GY: Add 1 "Fabled" Spell/Trap from your Deck to your hand. You can only use each effect of "Fabled Marcosia" once per turn.
    Fabled Urustos
    73040500
    Effect Monster LIGHT Fiend 1500 200 While you have 2 or less cards in your hand, all face-up "Fabled" monsters you control gain 400 ATK.
    Fairy Cheer Girl
    51960178
    Xyz/Effect Monster LIGHT Fairy 1900 1500 2 Level 4 Fairy-Type monsters
    You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of "Fairy Cheer Girl" once per turn.
    Fairy Dragon
    20315854
    Normal Monster WIND Dragon 1100 1200 This beautiful dragon spirit harbors hidden strength.
    Fairy King Albverdich
    28290705
    Xyz/Effect Monster EARTH Plant 2300 1400 2 Level 4 EARTH monsters
    Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF.
    Fairy Tail - Luna
    86937530
    Effect Monster LIGHT Spellcaster 1850 1000 When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.
    Fairy Tail - Rella
    52022648
    Effect Monster LIGHT Spellcaster 1850 1000 Neither player can target monsters on the field with Spell Cards or effects, except this one. Once per turn: You can discard 1 Spell Card; equip 1 Equip Spell Card from your hand, Deck, or Graveyard to this card, but return that Equip Spell Card to the hand during the End Phase.
    Fairy Tail - Rochka
    65953423
    Effect Monster LIGHT Spellcaster 1850 1000 When this card is Normal Summoned: You can make your opponent gain 500 LP, then your opponent looks at the top 3 cards in your Deck, and chooses 1 of them for you to add to your hand, also shuffle the rest back into the Deck. You can only use this effect of "Fairy Tail - Rochka" once per turn. Once per battle, if this card battles, before damage calculation: You can send this card to the GY.
    Fairy Tail - Sleeper
    42921475
    Flip/Effect Monster LIGHT Spellcaster 1850 1000 FLIP: You can Special Summon 1 monster from your hand.
    During either player's turn, when your opponent activates a Normal Spell/Trap Card: You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.
    Fairy Tail - Snow
    55623480
    Effect Monster LIGHT Spellcaster 1850 1000 If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. During either player's turn, if this card is in your Graveyard: You can banish 7 other cards from your hand, field, and/or Graveyard; Special Summon this card.
    Fairy's Gift
    68401546
    Normal Monster LIGHT Spellcaster 1400 1000 This flying monster is known for delivering happiness to all.
    Faith Bird
    75582395
    Normal Monster WIND Winged Beast 1500 1100 This long-tailed bird blinds its enemies with mystical light.
    Falchion B
    86170989
    Effect Monster LIGHT Machine 1200 800 If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
  • Send 1 LIGHT Machine-Type monster with 1200 or less ATK from your Deck to your Graveyard.
  • Special Summon 1 LIGHT Machine-Type monster with 1200 or less ATK from your Graveyard.
  • Fallen of Albaz
    68468459
    Effect Monster DARK Dragon 1800 0 If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of "Fallen of Albaz" once per turn.
    Familiar-Possessed - Aussa
    31887905
    Effect Monster EARTH Spellcaster 1850 1500 By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
    Familiar-Possessed - Dharc
    21390858
    Effect Monster DARK Spellcaster 1850 1500 You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Dharc the Dark Charmer" you control and 1 face-up DARK monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Familiar-Possessed - Eria
    68881649
    Effect Monster WATER Spellcaster 1850 1500 By sending 1 "Eria the Water Charmer" and 1 WATER monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
    Familiar-Possessed - Hiita
    04376658
    Effect Monster FIRE Spellcaster 1850 1500 By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
    Familiar-Possessed - Lyna
    40542825
    Effect Monster LIGHT Spellcaster 1850 1500 You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the Graveyard. When Summoned this way: You can add 1 Spellcaster-Type monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Familiar-Possessed - Wynn
    31764353
    Effect Monster WIND Spellcaster 1850 1500 By sending 1 "Wynn the Wind Charmer" and 1 WIND monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
    FaSolfachord Fancia
    54100561
    Pendulum/Effect Monster FIRE Fairy 1600 400 While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 "Solfachord" Pendulum Monster from your Deck to your Extra Deck face-up, except "FaSolfachord Fancia". You can only use this effect of "FaSolfachord Fancia" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
    Fear from the Dark
    34193084
    Effect Monster DARK Zombie 1700 1500 When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.
    Felis, Lightsworn Archer
    73176465
    Tuner/Effect Monster LIGHT Beast-Warrior 1100 2000 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.
    Fencing Fire Ferret
    97396380
    Effect Monster FIRE Beast 1700 600 If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.
    Fenrir
    00218704
    Effect Monster WATER Beast 1400 1200 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 WATER monsters in your Graveyard. When this card destroys an opponent's monster as a result of battle, your opponent skips their next Draw Phase.
    Feral Imp
    41392891
    Normal Monster DARK Fiend 1300 1400 A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
    Field-Commander Rahz
    89529919
    Effect Monster EARTH Warrior 1600 1200 When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.
    Fiend Kraken
    77456781
    Normal Monster WATER Aqua 1200 1400 A giant squid that drags its enemies to a watery grave.
    Fiend Reflection #2
    02863439
    Normal Monster LIGHT Winged Beast 1100 1400 A bird-beast that summons reinforcements with a hand mirror.
    Fiend Reflection of the Millennium
    63947968
    Effect Monster WIND Illusion 1300 1400 If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Fiend Reflection of the Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. If your opponent activates a card or effect, while this card is a Continuous Spell (except during the Damage Step): You can Special Summon this card, then you can gain LP equal to half the ATK of 1 monster on the field.
    Fierce Tiger Monghu
    27012717
    Effect Monster EARTH Beast 1700 1000 All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.
    Fighting Flame Swordsman
    01047075
    Effect Monster FIRE Warrior 1800 1600 If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Flame Swordsman" from your Deck to your hand. If this card is sent to the GY: You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Deck or Extra Deck to the GY, except "Fighting Flame Swordsman". You can only use each effect of "Fighting Flame Swordsman" once per turn.
    Fire Cracker
    81109178
    Effect Monster FIRE Fiend 1700 200 During either player's turn: You can discard this card; inflict 1000 damage to your opponent, and if you do, skip your next Draw Phase. You can only use this effect of "Fire Cracker" once per turn. Each time your opponent takes effect damage, place 1 counter on this card. Once per turn, during the End Phase: Remove all counters from this card that were placed by its effect, and if you do, inflict 300 damage to your opponent for each.
    Fire Hand
    68535320
    Effect Monster FIRE Pyro 1600 1000 When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck.
    Fire King Avatar Arvata
    18621798
    Effect Monster FIRE Beast-Warrior 1800 200 When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but negate its effects, also destroy it during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.
    Fire King Avatar Barong
    69000994
    Effect Monster FIRE Beast-Warrior 1800 200 If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the GY: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".
    Fire King Avatar Rangbali
    38910263
    Effect Monster FIRE Beast-Warrior 1600 200 If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.
    Fire King Avatar Yaksha
    66413481
    Effect Monster FIRE Beast-Warrior 1800 200 If a face-up "Fire King" monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or field. You can only use this effect of "Fire King Avatar Yaksha" once per turn.
    Fire King Courtier Ulcanix
    44455560
    Effect Monster FIRE Winged Beast 800 2000 If this card is Normal or Special Summoned: You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, add 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, except "Fire King Courtier Ulcanix", then you can make this card's Level become that added monster's. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King High Avatar Garunix" from your Deck in Defense Position. You can only use each effect of "Fire King Courtier Ulcanix" once per turn.
    Fire Kraken
    46534755
    Normal Monster FIRE Aqua 1600 1500 A squid that thrives on fire and heat.
    Fire Princess
    64752646
    Effect Monster FIRE Pyro 1300 1500 Each time you gain Life Points, inflict 500 damage to your opponent.
    Fire Sorcerer
    27132350
    Flip/Effect Monster FIRE Spellcaster 1000 1500 FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points.
    Firebird
    87473172
    Effect Monster FIRE Winged Beast 1000 800 Each time a Winged Beast-Type monster(s) on your side of the field is destroyed, this card gains 500 ATK.
    Firewall Defenser
    20455229
    Effect Monster DARK Cyberse 1200 1500 If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.
    Firewall eXceed Dragon
    21065189
    Xyz/Effect Monster DARK Cyberse 2500 2000 2+ Level 4 monsters
    This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 Link-4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.
    Firewall Guardian
    86605184
    Effect Monster DARK Cyberse 100 2000 If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.
    Fireyarou
    71407486
    Normal Monster FIRE Pyro 1300 1000 A malevolent creature wrapped in flames that attacks enemies with intense fire.
    Fish Lamp
    35834119
    Synchro/Effect Monster FIRE Fish 1200 400 1 Tuner + 1+ non-Tuner monsters
    If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Lamp Tokens" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Fish Lamp" once per turn.
    Fishborg Doctor
    10560119
    Effect Monster WATER Fish 400 400 If this card is in your Graveyard and all face-up monsters you control (min. 1) are "Fishborg" monsters: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of "Fishborg Doctor" once per turn. If you control a monster that is not a "Fishborg" monster, destroy this card
    Fishborg Harpooner
    57420265
    Tuner/Effect Monster WATER Fish 400 400 You can reveal this card and 1 WATER monster in your hand; Special Summon 1 of them and discard the other. You can only use this effect of "Fishborg Harpooner" once per turn. If this card is sent to the GY as material for a WATER Synchro Monster: You can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn.
    Flame Armor Ninja
    33034646
    Effect Monster FIRE Warrior 1700 1000 When this card is Summoned: You can target 1 "Ninja" monster you control; increase its Level by 1.
    Flame Ruler
    41089128
    Effect Monster FIRE Pyro 1500 1600 This card is treated as 2 Tributes for the Tribute Summon of a FIRE monster.
    Flame Spirit Ignis
    79444933
    Effect Monster FIRE Pyro 1500 1200 You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monster in your Graveyard.
    Flame Tiger
    66499018
    Effect Monster FIRE Beast 1800 0 During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field.
    Flamvell Firedog
    23297235
    Effect Monster FIRE Beast 1900 200 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".
    Flamvell Grunika
    77372241
    Effect Monster FIRE Dragon 1700 200 When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200.
    Flamvell Magician
    95621257
    Tuner Monster FIRE Spellcaster 1400 200 While you control an "Ally of Justice" monster(s), this card gains 400 ATK.
    Flash Assailant
    96890582
    Effect Monster DARK Fiend 2000 2000 Decrease the ATK and DEF of this card by 400 points for every card in your hand.
    Flash Knight
    17390179
    Pendulum Monster LIGHT Warrior 1800 600 The power of the pendulum flashes forth from this shining knight.

    Pendulum Scale: 7
    Pendulum Effect:
    Flick Clown
    00209710
    Effect Monster DARK Cyberse 1000 1400 If you control at least 2 other Cyberse monsters and you have no cards in your hand: You can pay 1000 LP; draw 1 card. You can only use this effect of "Flick Clown" once per turn.
    Flint Lock
    83812099
    Effect Monster LIGHT Machine 1500 800 Once per turn, you can equip 1 "Flint" on the field to this card. You can take any "Flint" equipped to this card and equip to another face-up monster. This card can only be equipped with 1 "Flint" at a time. While equipped with "Flint", it is unaffected by "Flint"'s effect and cannot be destroyed by battle.
    Flogos, the Ogdoadic Boundless
    09400127
    Effect Monster LIGHT Reptile 1800 1400 If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Flogos, the Ogdoadic Boundless" once per turn.
    Flowerdino
    10851853
    Effect Monster EARTH Dinosaur 2000 0 Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use each of the following effects of "Flowerdino" once per turn. If you activate a Trap Card or effect, or your opponent activates a Spell Card or effect: You can Special Summon this card from your hand. If this card is sent to the GY: You can target 3 banished Spells/Traps; place them on the bottom of the appropriate Deck(s) in any order, then draw 1 card.
    Fluffal Dog
    39246582
    Effect Monster EARTH Fairy 1700 1000 When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.
    Fluffal Dolphin
    82896870
    Effect Monster WATER Fairy 1600 1000 You can target 1 "Toy Vendor" in your GY; Set it, and if you do, send 1 "Fluffal" monster or 1 "Edge Imp Sabres" from your Deck to the GY. If this card is sent to the GY as Fusion Material for a Fusion Summon: You can shuffle into the Deck, 1 of your "Fusion" Spells or "Polymerization" Spells that is banished or in your GY. You can only use each effect of "Fluffal Dolphin" once per turn.
    Fluffal Leo
    66457138
    Effect Monster EARTH Fairy 1600 1200 When this card declares an attack: It gains 500 ATK until the end of theBattle Phase.
    Fluffal Penguin
    13241004
    Effect Monster WATER Fairy 1600 1100 During your Main Phase: You can Special Summon 1 "Fluffal" monster from your hand, except "Fluffal Penguin". This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon of a "Frightfur" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of "Fluffal Penguin" once per turn.
    Flying Elephant
    66765023
    Effect Monster WIND Beast 1850 1300 Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect.
  • During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel.
  • Flying Fish
    31987274
    Normal Monster WIND Fish 800 500 Three wishes are granted to those fortunate enough to see this monster in flight.
    Flying Kamakiri #1
    84834865
    Effect Monster WIND Insect 1400 900 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Flying Kamakiri #2
    03134241
    Normal Monster WIND Insect 1500 800 A flying mantis that feeds primarily on insects.
    Flying Pegasus Railroad Stampede
    88875132
    Effect Monster EARTH Machine 1800 1000 If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each of "Flying Pegasus Railroad Stampede" once per turn.
    Flying Penguin
    05628232
    Normal Monster WATER Aqua 1200 1000 A very rare penguin that takes to the air with ears shaped like wings.
    Flying Red Carp
    33314479
    Effect Monster WATER Fish 500 500 (Quick Effect): You can discard 1 WATER monster; this card gains 500 ATK. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your hand or Deck. You can only use each effect of "Flying Red Carp" once per turn.
    Foie Glasya de Nouvelles
    15001940
    Ritual/Effect Monster DARK Warrior 1600 1850 You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target up to 3 cards in any GY(s); shuffle them into the Deck. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 5 or 6 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Foie Glasya de Nouvelles" once per turn.
    Fortune Fairy Swee
    05298175
    Effect Monster WATER Spellcaster 0 0 When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of "Fortune Fairy Swee" once per turn.
    Fortune Lady Water
    29088922
    Effect Monster WATER Spellcaster ? ? This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up "Fortune Lady" monster except "Fortune Lady Water", draw 2 cards.
    Fossil Dragon Skullgar
    12015000
    Fusion/Effect Monster EARTH Rock 2500 0 1 Rock monster + 1 Level 4 or lower monster in your opponent's GY
    Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 "Fossil Fusion" from your Deck to your hand. You can only use this effect of "Fossil Dragon Skullgar" once per turn.
    Fossil Dyna Pachycephalo
    42009836
    Effect Monster EARTH Rock 1200 1300 If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.
    Fossil Machine Skull Buggy
    10040267
    Fusion/Effect Monster EARTH Rock 1400 1200 1 Rock monster in your GY + 1 Level 4 or lower monster
    Must first be Special Summoned with "Fossil Fusion". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster from your Deck to your hand that mentions "Fossil Fusion". You can only use this effect of "Fossil Machine Skull Buggy" once per turn.
    Fossil Tusker
    17706537
    Effect Monster EARTH Rock 1800 0 If this card destroys an opponents monster by battle and sends it to the GY: Inflict 400 damage to your opponent.
    Fossil Warrior Skull Bone
    86520461
    Fusion/Effect Monster EARTH Rock 2000 800 1 Rock monster + 1 Level or lower monster
    Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. You can banish this card from your GY; add 1 "Time Stream" from your Deck to your hand. You can only use this effect of "Fossil Warrior Skull Bone" once per turn.
    Freed the Brave Wanderer
    16556849
    Effect Monster LIGHT Warrior 1700 1200 Once per turn you can remove from play 2 LIGHT monsters in your Graveyard to destroy 1 face-up monster on the field with higher ATK than this card.
    Freezing Beast
    85359414
    Union Monster WATER Aqua 1500 1000 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
    Frenzied Panda
    98818516
    Normal Monster EARTH Beast 1200 1000 A savage beast that carries a big bamboo stick for beating down its enemies.
    Frontline Observer
    12451640
    Effect Monster EARTH Machine 1000 1500 During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. If this card was Normal Summoned, during the End Phase of the Summoning player's next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand.
    Full Armored Black Ray Lancer
    25853045
    Xyz/Effect Monster WATER Beast-Warrior 2100 600 3 Level 4 WATER monsters
    You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no material. Gains 200 ATK for each material attached to it. If this card on the field would be destroyed by battle or card effect, you can detach all materials from this card instead. When this card destroys an opponent's monster by battle: You can target 1 Spell/Trap your opponent controls; destroy that target.
    Full Armored Utopic Ray Lancer
    01269512
    Xyz/Effect Monster WATER Beast-Warrior 2500 600 3 Level 4 monsters
    Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.
    Fushi No Tori
    38538445
    Spirit Monster FIRE Winged Beast 1200 0 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.
    Fusion Devourer
    98336111
    Effect Monster DARK Fiend 1400 1200 When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only.
    Future Samurai
    90642597
    Effect Monster LIGHT Warrior 1600 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target.
  • G.B. Hunter
    04130270
    Effect Monster EARTH Warrior 1200 2000 Cards on the field cannot be returned to the Deck.
    Gadget Trio
    92110878
    Effect Monster EARTH Machine 1300 1100 If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn.
    Gagaga Cowboy
    12014404
    Xyz/Effect Monster EARTH Warrior 1500 2400 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position.
  • Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only.
  • Defense Position: Inflict 800 damage to your opponent.
  • Gagaga Gardna
    12423762
    Effect Monster EARTH Warrior 1500 2000 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.
    Gagaga Magician
    26082117
    Effect Monster DARK Spellcaster 1500 1000 Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up "Gagaga Magician". This card cannot be used as a Synchro Material Monster.
    Gagaga Mancer
    28884172
    Effect Monster DARK Spellcaster 100 100 Once per turn: You can target 1 "Gagaga" monster in your Graveyard, except "Gagaga Mancer"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except "Gagaga" monsters. If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can target 1face-up Xyz Monster you control; it gains 500 ATK until the end of this turn.
    Gagaga Samurai
    91499077
    Xyz/Effect Monster EARTH Warrior 1900 1600 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.
    Gagagaga Magician
    86331741
    Xyz/Effect Monster DARK Spellcaster 2000 2000 2 Level 4 monsters
    You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect.
  • During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.
  • Gagagigo
    49003308
    Normal Monster WATER Reptile 1850 1000 This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice.
    Gagagigo the Risen
    09053187
    Xyz Monster WATER Reptile 2950 2800 3 Level 4 monsters
    Gaia Soul the Combustible Collective
    51355346
    Effect Monster FIRE Pyro 2000 0 You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase.
    Gaia the Fierce Knight Origin
    50354944
    Effect Monster EARTH Warrior 1600 1200 This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of "Gaia the Fierce Knight Origin" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK.
    Gaia, the Mid-Knight Sun
    40371092
    Effect Monster LIGHT Warrior 1600 1200 You can only use each effect of "Gaia, The Mid-Knight Sun" once per turn.
  • You can Tribute 1 other LIGHT monster you control; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard.
  • You can banish 1 DARK monster from your Graveyard, then target 1 monster on the field; it loses 500 ATK, until the end of your opponent's turn
  • Gaia, the Polar Knight
    14882493
    Effect Monster DARK Warrior 1600 1200 You can only use each effect of "Gaia, the Polar Knight" once per turn.
  • You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard.
  • You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn.
  • Galaxy Cleric
    28770951
    Effect Monster LIGHT Spellcaster 1500 600 If this card is in your hand: You can target 1 "Photon" or "Galaxy" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 "Photon" and/or "Galaxy" cards with different names in your GY: shuffle them into the Deck, then draw 2 cards. You can only use 1 "Galaxy Cleric" effect per turn, and only once that turn.
    Galaxy Dragon
    09024367
    Effect Monster LIGHT Dragon 2000 1200 This card can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also negate that monster's effects during each Battle Phase, as long as this card remains face-up on the field.
    Galaxy Photon Dragon
    85747929
    Xyz/Effect Monster LIGHT Dragon 2000 0 2 Level 4 monsters
    Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn.
    Galaxy Stealth Dragon
    54358015
    Xyz/Effect Monster DARK Dragon 2000 1600 2 Level 4 Dragon-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. Your opponent cannot target other "Galaxy" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects.
    Galaxy Summoner
    00863795
    Effect Monster LIGHT Spellcaster 1600 1400 If this card is Normal or Special Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY, except "Galaxy Summoner"; Special Summon it in Defense Position. You can target 1 other LIGHT monster you control; it becomes Level 4 until the end of this turn. You can only use each effect of "Galaxy Summoner" once per turn.
    Galaxy Wizard
    98555327
    Effect Monster LIGHT Spellcaster 0 1800 Once per turn: You can increase this card's Level by 4 until the End Phase. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".
    Gale Lizard
    77491079
    Flip/Effect Monster WATER Reptile 1400 700 FLIP: Select 1 Monster Card on your opponent's side of the field and return it to its owner's hand.
    Gallant Granite
    32530043
    Xyz/Effect Monster EARTH Rock 2300 1800 2 Level 4 monsters
    You can detach 1 material from this card, then activate 1 of these effects;
  • Add 1 Rock monster from your Deck to your hand.
  • Special Summon 1 Rock monster from your hand in face-down Defense Position.
    You can only use this effect of "Gallant Granite" once per turn.
  • Gambler of Legend
    02196767
    Effect Monster DARK Spellcaster 500 1400 Once per turn, you can toss a coin 3 times and apply the appropriate effect: 3 Heads: Destroy all monsters your opponent controls. 2 Heads: Discard 1 random card from your opponent's hand. 1 Head: Destroy 1 card you control. 3 Tails: Discard your entire hand.
    Gamma the Magnet Warrior
    11549357
    Normal Monster EARTH Rock 1500 1800 Alpha, Beta, and Gamma meld as one to form a powerful monster.
    Ganbara Knight
    24291651
    Effect Monster LIGHT Warrior 0 1800 When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.
    Garmr of the Nordic Beasts
    88283496
    Effect Monster DARK Beast 800 1900 If this card battles with a Level 4 or lower monster, you can return that monster to the hand after damage calculation.
    Garoth, Lightsworn Warrior
    59019082
    Effect Monster LIGHT Warrior 1850 1300 If a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect.
    Garuda the Wind Spirit
    12800777
    Effect Monster WIND Winged Beast 1600 1200 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position.
    Gash the Dust Lord
    19012345
    Effect Monster DARK Fiend 1000 1200 When this card inflicts battle damage to your opponent: Increase the Level of this by 1 (max. 12).
    Gate Blocker
    08102334
    Effect Monster EARTH Rock 100 2000 Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects.
    Gateway Dragon
    91482773
    Effect Monster DARK Dragon 1600 1400 If your opponent controls a Link Monster, you can Special Summon this card (from your hand). You can only Special Summon "Gateway Dragon" once per turn this way. Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon monster from your hand.
    Gazelle the King of Mythical Beasts
    05818798
    Normal Monster EARTH Beast 1500 1200 This monster moves so fast that it looks like an illusion to mortal eyes.
    Gazelle the King of Mythical Claws
    23076639
    Effect Monster EARTH Beast 1500 1200 If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 "Chimera Fusion" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of "Gazelle the King of Mythical Claws" once per turn.
    Gear Gigant X
    28912357
    Xyz/Effect Monster EARTH Machine 2300 1500 2 Level 4 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.
    Gear Golem the Moving Fortress
    30190809
    Effect Monster EARTH Machine 800 2200 Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn.
    Gearfried the Iron Knight
    00423705
    Effect Monster EARTH Warrior 1800 1600 When an Equip Card(s) is equipped to this card:, Destroy the Equip Card(s).
    Gearfried the Red-Eyes Iron Knight
    85651167
    Effect Monster DARK Warrior 1800 1600 Once per turn, if either player equips an Equip Card(s) to this card: You can destroythose Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
    Geargiaccelerator
    47030842
    Effect Monster EARTH Machine 1400 800 If you control a "Geargia" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.
    Geargianchor
    92693205
    Effect Monster EARTH Machine 1800 500 Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control.
    Geargiarmor
    00923596
    Effect Monster EARTH Machine 1100 1900 Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor".
    Geargiarsenal
    73428497
    Effect Monster EARTH Machine 1500 500 This card gains 200 ATK for each face-up "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck, except "Geargiarsenal", in face-up Defense Position.
    Geargiattacker
    72370114
    Effect Monster EARTH Machine 1900 100 Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control.
    Geargiauger
    47687766
    Effect Monster EARTH Machine 500 500 When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannotdeclare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn.
    Gellenduo
    11662742
    Effect Monster LIGHT Fairy 1700 0 This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this card. If you Tribute Summon a LIGHT Fairy-Type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon.
    Gem-Armadillo
    27004302
    Effect Monster EARTH Rock 1700 500 When this card is Normal Summoned: You can add to your hand 1 "Gem-Knight" monster from your Deck.
    Gem-Knight Alexandrite
    90019393
    Effect Monster EARTH Rock 1800 1200 You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.
    Gem-Knight Amber
    72056560
    Effect Monster EARTH Thunder 1600 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
  • Gem-Knight Emerald
    69243722
    Effect Monster EARTH Rock 1800 800 You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.
    Gem-Knight Garnet
    91731841
    Normal Monster EARTH Pyro 1900 0 The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.
    Gem-Knight Iolite
    45662855
    Effect Monster EARTH Aqua 1300 2000 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.
  • Gem-Knight Pearl
    71594310
    Xyz Monster EARTH Rock 2600 1900 2 Level 4 monsters
    Gem-Knight Quartz
    35622739
    Effect Monster EARTH Fairy 1500 1500 If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn.
    Gem-Knight Sapphire
    27126980
    Normal Monster EARTH Aqua 0 2100 His Sapphire powers commands the waters to protect him from attack. His comrades trust in his silent protection.
    Gem-Knight Sardonyx
    43114901
    Gemini Monster EARTH Pyro 1800 900 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.
  • Gem-Knight Tourmaline
    54620698
    Normal Monster EARTH Thunder 1600 1800 He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.
    Gem-Turtle
    64734090
    Flip/Effect Monster EARTH Rock 0 2000 FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
    Gemini Elf
    69140098
    Normal Monster EARTH Spellcaster 1900 900 Elf twins that alternate their attacks.
    Gemini Imps
    67688478
    Effect Monster DARK Fiend 1000 1000 During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.
    Gemini Lancer
    26254876
    Gemini Monster WATER Sea Serpent 1800 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Gemini Scorpion
    91798373
    Effect Monster EARTH Warrior 1600 400 When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand.
    Gemini Summoner
    19041767
    Effect Monster WATER Spellcaster 1500 0 Once per turn, during your opponent's End Phase, you can pay 500 Life Points to Normal Summon or Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. Once per turn, if this card would be destroyed by battle, it is not destroyed.
    Geminize Lord Golknight
    72305034
    Gemini/Effect Monster EARTH Warrior 1500 500 This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  • If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.
  • This card becomes a Machine monster, also it gains 500 ATK.
  • Gendo the Ascetic Monk
    99000107
    Effect Monster WATER Spellcaster 300 1800 Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.
    Gene-Warped Warwolf
    69247929
    Normal Monster EARTH Beast-Warrior 2000 100 This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.
    Generaider Token
    OP13-EN026
    Token LIGHT Fairy 1500 1500 This card can be used as a "Generaider Token".
    If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Genetic Woman
    98147766
    Effect Monster WIND Psychic 1700 1200 Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand.
    Genex Ally Bellflame
    91438994
    Effect Monster DARK Machine 1700 1000 Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent for each Genex Counter on this card.
    Genex Ally Crusher
    27827903
    Effect Monster DARK Machine 1000 2000 Once per turn, when you Normal Summon a monster with this card's Attribute, you can select and destroy 1 card your opponent controls.
    Genex Ally Duradark
    68450517
    Effect Monster DARK Machine 1800 200 Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect.
    Genex Ally Powercell
    94622638
    Effect Monster DARK Machine 1700 0 Other face-up monsters you control with the same Attribute as this card's gain 500 ATK.
    Genex Ally Volcannon
    56511382
    Effect Monster DARK Machine 1700 600 Once per turn, you can send 1 face-up FIRE "Genex" monster you control to the Graveyard to select and destroy 1 face-up monster your opponent controls. Then, inflict damage to your opponent equal to the Level of the destroyed monster x 400.
    Genex Blastfan
    24432029
    Effect Monster WIND Spellcaster 1600 1300 When this card is Special Summoned, you can add 1 DARK "Genex" monster from your Deck to your hand.
    Genex Neutron
    19182751
    Effect Monster LIGHT Machine 1800 1200 During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand.
    Genex Searcher
    67483216
    Effect Monster EARTH Machine 1600 400 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position.
    Genex Turbine
    52222372
    Effect Monster EARTH Machine 1400 1300 All face-up "Genex" monsters you control gain 400 ATK.
    Genta, Gateman of Dark World
    77895328
    Effect Monster DARK Fiend 1000 1800 You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.
    Gentlemander
    54635862
    Effect Monster LIGHT Reptile 1200 1000 When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one.
    Geri the Runick Fangs
    28373620
    Fusion/Effect Monster DARK Beast 0 1000 2 "Runick" monsters
    Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.
    Gernia
    77936940
    Effect Monster DARK Zombie 1300 1200 During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it.
    Getsu Fuhma
    21887179
    Effect Monster DARK Warrior 1700 1200 If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.
    Ghost Bird of Bewitchment
    15419596
    Effect Monster DARK Winged Beast 1300 1500 This card gains an effect based on your Main Monster Zone it is in.
  • Leftmost: Gains 1000 ATK/DEF.
  • Rightmost: Can make up to 2 attacks on monsters during each Battle Phase.
  • Center: Your opponent cannot target this card effects, also it cannot be destroyed by your opponent's card effects.
  • Others: Monsters in this column cannot activate their effects.
  • Ghost Gardna
    59965151
    Effect Monster DARK Warrior 0 1900 When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK until the End Phase.
    Ghost Wyvern, The Underworld Dragon
    61103515
    Effect Monster DARK Zombie 1700 0 If this card is Normal Summoned: You can add 1 "Ghost Fusion" from your Deck to your hand. During the End Phase, if this card is currently banished, and was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck and either add it to your hand or send it to the GY. You can only use each effect of "Ghost Wyvern, the Underworld Dragon" once per turn.
    Ghostrick Angel of Mischief
    53334641
    Xyz/Effect Monster DARK Fairy 2000 2500 2 Level 4 monsters
    You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as material, except "Ghostrick Angel of Mischief". (Transfer its materials to this card.) When the number of materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as material.
    Ghostrick Siren
    64804316
    Effect Monster DARK Fairy 800 1500 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects.
  • Add 1 "Ghostrick" Spell/Trap from your Deck to your hand.
  • Change 1 Effect Monster your opponent controls to face-down Defense Position.
  • Giant Flea
    41762634
    Normal Monster EARTH Insect 1500 1200 A massive flea that feeds on the blood of its enemies.
    Giant Kozaky
    58185394
    Effect Monster DARK Fiend 2500 2400 If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card.
    Giant Orc
    73698349
    Effect Monster DARK Fiend 2200 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase. It cannot change its battle position until the end of your next turn.
    Giant Rat
    97017120
    Effect Monster EARTH Beast 1400 1450 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Giant Red Seasnake
    58831685
    Normal Monster WATER Aqua 1800 800 A sea-dwelling snake that attacks passing enemies with its sharp teeth.
    Giant Rex
    80280944
    Effect Monster EARTH Dinosaur 2000 1200 Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, it gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.
    Giga-Tech Wolf
    08471389
    Normal Monster FIRE Machine 1200 1400 An iron wolf with razor-sharp fangs that can penetrate any armor.
    Gigantes
    47606319
    Effect Monster EARTH Rock 1900 1300 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.
    Gigantic Cephalotus
    82116191
    Effect Monster EARTH Plant 1850 700 This card gains 200 ATK each time a Plant-Type monster is sent to the Graveyard.
    Gigathunder Giclops
    17241941
    Pendulum/Tuner/Effect Monster WIND Thunder 1400 1700 If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of "Gigathunder Giclops" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions.
    Gil Garth
    38445524
    Normal Monster DARK Fiend 1800 1200 This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
    Gimmick Puppet Des Troy
    76543119
    Effect Monster DARK Machine 1200 2000 You can target 1 "Gimmick Puppet" monster on the field; destroy it. This effect can only be used once while this card is face-up on the field. When this card is sent from the field to the Graveyard: You can Special Summon 1 or 2 "Gimmick Puppet" monsters from your hand.
    Gimmick Puppet Egg Head
    20032555
    Effect Monster EARTH Machine 1600 1200 You can only use the effect of "Gimmick Puppet Egg Head" once per turn. You can discard 1 "Gimmick Puppet" monster, then activate 1 of these effects.
  • Inflict 800 damage to your opponent.
  • This card's Level becomes 8 until the End Phase.
  • Gimmick Puppet Gigantes Doll
    07593748
    Xyz/Effect Monster DARK Machine 0 2000 2 Level 4 "Gimmick Puppet" monsters
    You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.
    Gimmick Puppet Humpty Dumpty
    08226374
    Effect Monster DARK Machine 0 100 When this card is Normal Summoned or Special Summoned: You can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Humpty Dumpty" once per turn.
    Gimmick Puppet Little Soldiers
    36436372
    Effect Monster DARK Machine 0 0 If this card is Normal or Special Summoned: You can send 1 "Gimmick Puppet" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of "Gimmick Puppet Little Soldiers" once per turn. You can banish this card from your GY, then target up to 2 "Gimmick Puppet" monsters you control; increase their Levels by 4 until the end of this turn.
    Gimmick Puppet Scissor Arms
    29216967
    Effect Monster DARK Machine 1200 600 When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard.
    Gimmick Puppet Terror Baby
    43598843
    Effect Monster DARK Machine 500 0 When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn.
    Girochin Kuwagata
    84620194
    Normal Monster WIND Insect 1700 1000 Despite its small size, this monster has powerful jaws that can rip metal to shreds.
    Girsu, the Orcust Mekk-Knight
    69811710
    Effect Monster DARK Machine 1800 0 If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
    Gishki Ariel
    92784374
    Flip/Effect Monster WATER Spellcaster 1000 1800 FLIP: You can add 1 "Gishki" monster from your Deck to your hand.
    Gishki Avance
    16693254
    Effect Monster WATER Spellcaster 1500 800 Once per turn: You can choose 1 "Gishki" monster in your Deck and place it on top of your Deck.
    Gishki Beast
    36227804
    Effect Monster WATER Beast 1500 1300 When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.
    Gishki Chain
    66399675
    Effect Monster WATER Sea Serpent 1800 1000 When this card is Normal Summoned: Look at the top 3 cards of your Deck and if there is a Ritual Monster or Ritual Spell Card among those cards; you can reveal it to add it to your hand and return the remaining cards to the top of the Deck in any order.
    Gishki Emilia
    73551138
    Spirit Monster WATER Spellcaster 1600 800 Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up "Gishki" monster to activate and to resolve this effect.
    Gishki Marker
    39905966
    Effect Monster WATER Aqua 1600 1200 When this card is Summoned: You can add 1 "Gishki" Ritual Monster or Ritual Spell Card from your Graveyard to your hand.
    Gishki Mollusk
    19959742
    Effect Monster WATER Aqua 1700 900 When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.
    Gishki Natalia
    17241370
    Spirit Monster WATER Spellcaster 1800 900 Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck.
    Gishki Noellia
    63942761
    Effect Monster WATER Spellcaster 1700 1000 When this card is Normal Summoned: You can reveal the top 5 cards of your Deck, send any revealed Ritual Spell Card(s) or "Gishki" Monster Card(s) to the Graveyard, then return the other cards to the bottom of your Deck in any order you choose.
    Gishki Psychelone
    30334522
    Ritual/Effect Monster WATER Fiend 2150 1650 You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand.
    Gishki Shadow
    29888389
    Effect Monster WATER Sea Serpent 1200 1000 If you Ritual Summon a WATER Ritual Monster, this 1 card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.
    Gizmek Arakami, the Hailbringer Hog
    59789370
    Effect Monster WATER Machine 1850 1850 If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of "Gizmek Arakami, the Hailbringer Hog" once per turn.
    Glacial Beast Blizzard Wolf
    43175027
    Effect Monster WATER Aqua 1400 700 When a monster declares an attack: You can negate the attack, and if you do, Special Summon 1 Level 4 or lower WATER monster from your hand, except "Glacial Beast Blizzard Wolf". At the start of your opponent's Battle Phase, if this card is in your GY and you control no monsters: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You can only use each effect of "Glacial Beast Blizzard Wolf" once per turn.
    Gladiator Beast Andal
    90582719
    Normal Monster EARTH Beast-Warrior 1900 1500 This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.
    Gladiator Beast Attorix
    52502677
    Effect Monster EARTH Beast-Warrior 800 2000 If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix".
    Gladiator Beast Bestiari
    41470137
    Effect Monster WIND Winged Beast 1500 800 When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".
    Gladiator Beast Darius
    25924653
    Effect Monster EARTH Beast-Warrior 1700 300 When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".
    Gladiator Beast Dimacari
    31247589
    Effect Monster EARTH Beast 1600 1200 When this card is Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari".
    Gladiator Beast Equeste
    57731460
    Effect Monster WIND Winged Beast 1600 1200 When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".
    Gladiator Beast Hoplomus
    04253484
    Effect Monster EARTH Rock 700 2100 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus".
    Gladiator Beast Lanista
    02067935
    Effect Monster WIND Winged Beast 1800 1200 When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" monster from your Graveyard; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista".
    Gladiator Beast Laquari
    78868776
    Effect Monster FIRE Beast-Warrior 1800 400 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".
    Gladiator Beast Secutor
    77642288
    Effect Monster WIND Reptile 400 300 If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor".
    Gladiator Beast Tygerius
    50893987
    Effect Monster EARTH Beast 1800 800 This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from the Deck to your hand.
    Glife the Phantom Bird
    00899287
    Effect Monster WIND Winged Beast 1500 1500 You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn.
    Goblin Attack Force
    78658564
    Effect Monster EARTH Warrior 2300 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    Goblin Black Ops
    66707058
    Effect Monster DARK Beast-Warrior 1300 0 This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
    Goblin Decoy Squad
    18960169
    Effect Monster DARK Warrior 1000 0 When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect.
    Goblin Elite Attack Force
    85306040
    Effect Monster EARTH Fiend 2200 1500 If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    Goblin Freefall Squad
    85123771
    Effect Monster WIND Warrior 0 2000 If this card is Special Summoned from the hand in Attack Position: You can target 1 face-up Effect Monster your opponent controls; change this card to Defense Position, also negate the effects of that monster while this monster is in face-up Defense Position. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can discard 1 card; add this card to your hand. You can only use each effect of "Goblin Freefall Squad" once per turn.
    Goblin Marauding Squad
    34251483
    Effect Monster EARTH Beast-Warrior 1900 0 When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    Goblin of Greed
    00425934
    Effect Monster EARTH Fiend 1000 1800 As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand.
    Goblin Pothole Squad
    12755462
    Effect Monster EARTH Warrior 1500 400 When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole".
    Goblin Recon Squad
    82324312
    Effect Monster WIND Warrior 1700 0 If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
    Goblin Zombie
    63665875
    Effect Monster DARK Zombie 1100 1050 If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.
    Goblindbergh
    25259669
    Effect Monster EARTH Warrior 1400 0 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect.
    Goddess Bow
    83743222
    Fusion/Effect Monster LIGHT Warrior 1500 1600 Must be Special Summoned with "The Claw of Hermos", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.
    Goddess with the Third Eye
    53493204
    Effect Monster LIGHT Fairy 1200 1000 This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
    Goe Goe the Gallant Ninja
    10236520
    Effect Monster WIND Warrior 1500 1000 When this card inflicts Battle Damage to your opponent: Your opponent must discard 2 random cards. Your opponent must have at least 5 cards in their hand for you to activate and to resolve this effect.
    Goggle Golem
    21155323
    Gemini Monster EARTH Rock 1500 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2100.
    Gogogo Aristera & Dexia
    91718579
    Effect Monster EARTH Rock 0 2200 While another "Gogogo" monster is on the field, your opponent's monsters cannot target "Gogogo" monsters for attacks, also your opponent cannot target "Gogogo" monsters on the field with card effects. An Xyz Monster that was Summoned using only this card and other "Gogogo" monsters as material gains this effect.
  • When it is Xyz Summoned: You can target 1 face-up Attack Position monster your opponent controls; change it to Defense Position, and if you do, change its DEF to 0.
  • Gogogo Ghost
    56105047
    Effect Monster DARK Zombie 1900 0 If this card is Special Summoned: You can target 1 "Gogogo Golem" in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of "Gogogo Ghost" once per turn.
    Gogogo Giant
    39695323
    Effect Monster EARTH Rock 2000 0 When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase
    Gogogo Gigas
    19667590
    Effect Monster EARTH Rock 0 2200 While this card is in your Graveyard, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your Graveyard in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn.
    Gogogo Golem
    62476815
    Effect Monster EARTH Rock 1800 1500 Once per turn, this Defense Position card cannot be destroyed by battle.
    Gogogo Golem - Golden Form
    02948263
    Effect Monster EARTH Rock ? 1500 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Gogogo" monster, and cannot be Special Summoned by other ways. This card's ATK becomes double the original ATK of the Tributed monster. Any battle damage your opponent takes from battles involving this card is halved. Once per turn, during either player's turn, if a monster effect is activated on your opponent's side of the field: This card loses exactly 1500 ATK, and if it does, negate that effect.
    Gogogo Goram
    59911557
    Effect Monster EARTH Rock 2300 0 f this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard.
    Gokibore
    15367030
    Normal Monster EARTH Insect 1200 1400 A large, spherical roach that attacks its enemies by rolling over them.
    Gold Gadget
    55010259
    Effect Monster LIGHT Machine 1700 800 When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.
    Golden Dragon Summoner
    28565527
    Effect Monster LIGHT Spellcaster 1000 1000 You can Tribute 1 monster, then target 1 monster on the field; return it to the hand. You can only use this effect of "Golden Dragon Summoner" once per turn.
    Golden Flying Fish
    76203291
    Effect Monster LIGHT Fish 1700 1000 You can Tribute 1 other Fish-Type monster to destroy 1 card on the field.
    Goldenhair, the Newest Plunder Patroll
    81344070
    Tuner/Effect Monster WATER Fiend 0 2000 You can send 1 other "Plunder Patroll" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn.
    Golem Dragon
    09666558
    Effect Monster EARTH Dragon 200 2000 Your opponent cannot target face-up Dragon-Type monsters for attacks, expect this one.
    Golem Sentry
    52323207
    Effect Monster EARTH Rock 800 1800 Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.
    Golgoil
    07526150
    Normal Monster EARTH Machine 900 1600 An iron giant that appears from a dimensional rift.
    Gora Turtle of Illusion
    42868711
    Effect Monster WATER Aqua 1200 1400 Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.
    Gouki Suprex
    24073068
    Effect Monster EARTH Warrior 1800 0 When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.
    Gozuki
    52467217
    Effect Monster EARTH Zombie 1700 800 During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn.
    Gradius
    10992251
    Normal Monster LIGHT Machine 1200 800 A high-performance jet fighter with power capsules for variable attack capabilities.
    Granadora
    13944422
    Effect Monster WATER Reptile 1900 700 When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.
    Grand Tiki Elder
    13676474
    Normal Monster DARK Fiend 1500 800 A masked monster that wields the most deadly of curses.
    Grandram
    35866404
    Effect Monster EARTH Rock 0 1400 If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand) in face-up Attack Position.
    Grapple Blocker
    32907538
    Effect Monster EARTH Psychic 1200 2000 When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.
    Grave Ohja
    40937767
    Effect Monster EARTH Rock 1600 1500 As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points.
    Grave Protector
    11448373
    Effect Monster DARK Fiend 0 2000 Any monster destroyed by battle is shuffled into the Deck instead of going to the GY.
    Gravekeeper's Ambusher
    22134079
    Effect Monster DARK Spellcaster 1700 0 When this card is flipped face-up: You can target 1 card in your opponent's Graveyard; place that target on the bottom of their Deck. If this card is sent from the field to the Graveyard after being flipped face-up: You can target 1 "Necrovalley" card in your Graveyard; add that target to your hand. This card's effects cannot be negated by the effect of "Necrovalley".
    Gravekeeper's Assailant
    25262697
    Effect Monster DARK Spellcaster 1500 1500 If "Necrovalley" is on the field when this card declares an attack, you can select 1 face-up monster your opponent controls and change its battle position.
    Gravekeeper's Cannonholder
    99877698
    Effect Monster DARK Spellcaster 1400 1200 You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder", to inflict 700 damage to your opponent.
    Gravekeeper's Commandant
    17393207
    Effect Monster EARTH Spellcaster 1600 1500 You can discard this card to the Graveyard to add 1 "Necrovalley" from your Deck to your hand.
    Gravekeeper's Descendant
    30213599
    Effect Monster DARK Spellcaster 1500 1200 You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.
    Gravekeeper's Guard
    37101832
    Flip/Effect Monster DARK Spellcaster 1000 1900 FLIP: Select 1 monster your opponent controls and return it to the hand.
    Gravekeeper's Heretic
    46955770
    Effect Monster DARK Spellcaster 1800 1500 This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field.
    Gravekeeper's Spear Soldier
    63695531
    Effect Monster DARK Spellcaster 1500 1000 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Gravekeeper's Spiritualist
    58657303
    Effect Monster DARK Spellcaster 1500 1500 During your Main Phase, if "Nercovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.
    Gravekeeper's Spy
    24317029
    Flip/Effect Monster DARK Spellcaster 1200 2000 FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
    Gravekeeper's Watcher
    26084285
    Effect Monster DARK Spellcaster 1000 1000 When your opponent activates an effect whereby your opponent discards a card(s) from his/her hand, you can send this card from your hand to the Graveyard to negate the activation of the effect and destroy it.
    Great Angus
    11813953
    Normal Monster FIRE Beast 1800 600 A very violent beast, it is always berserk. People say that they have never seen it silent.
    Great Sorcerer of the Nekroz
    27796375
    Effect Monster WATER Spellcaster 1500 800 If this card is Tributed by a card effect: You can add 1 Spellcaster-Type "Nekroz" Ritual Monster from your Deck to your hand. If this card is banished: You can send 1 "Nekroz" monster from your Deck to the Graveyard, except "Great Sorcerer of the Nekroz". You can only use 1 "Great Sorcerer of the Nekroz" effect per turn, and only once that turn.
    Great Spirit
    92736188
    Effect Monster EARTH Rock 500 1500 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.
    Great White
    13429800
    Normal Monster WATER Fish 1600 800 A giant white shark with razor-sharp teeth.
    Green Gadget
    41172955
    Effect Monster EARTH Machine 1400 600 When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.
    Grenosaurus Giga-Cannon
    34481518
    Xyz/Effect Monster FIRE Dinosaur 2200 2000 2 Level 4 monsters
    When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn.
    Grid Sweeper
    13090893
    Effect Monster LIGHT Cyberse 100 2000 If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.
    Griffore
    53829412
    Normal Monster EARTH Beast 1200 1500 This monster's tough hide deflects almost any attack.
    Ground Attacker Bugroth
    58314394
    Normal Monster EARTH Machine 1500 1000 A surface battle robot that was once used for sea warfare.
    Ground Spider
    17243896
    Effect Monster EARTH Insect 0 1500 Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
    Guard Ghost
    56198785
    Effect Monster DARK Zombie 1800 100 If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of "Guard Ghost" once per turn.
    Guard Mantis
    53754104
    Effect Monster WIND Insect 1000 2400 You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn.
    Guard Penguin
    99581584
    Effect Monster WATER Winged Beast 0 1200 When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took.
    Guardian Baou
    73544866
    Effect Monster DARK Fiend 800 400 This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Wicked-Breaking Flamberge - Baou" on your side of the field. Each time this card destroys 1 of your opponent's monsters and sends it to the Graveyard as a result of battle, increase the ATK of this card by 1000 points. Also, the effects of an Effect Monster that this card destroys as a result of battle are negated.
    Guardian Ceal
    10755153
    Effect Monster FIRE Pyro 1700 1400 This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Shooting Star Bow - Ceal" on your side of the field. Send an Equip Spell Card on your side of field equipped to this card to the Graveyard to destroy 1 monster on your opponent's side of the field.
    Guardian Kay'est
    09633505
    Effect Monster WATER Sea Serpent 1000 1800 Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.
    Guardian of Felgrand
    33460840
    Effect Monster LIGHT Warrior 500 500 If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Graveyard to this card. This card gains ATK and DEF equal to half the ATK and DEF of the monster equipped to it by this effect. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; Special Summon it.
    Guardian of the Labyrinth
    89272878
    Normal Monster EARTH Warrior 1000 1200 A monster that guards the entrance to the Netherworld.
    Guardian of the Throne Room
    47879985
    Normal Monster LIGHT Machine 1650 1600 A robot guard built to guard throne rooms, it is armed with homing missiles.
    Guardian Statue
    75209824
    Effect Monster EARTH Rock 800 1400 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.
    Guardragon Andrake
    06990577
    Effect Monster WIND Dragon 2000 600 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is Special Summoned from the hand or Deck: You can double this card's original ATK/DEF, until the end of the next turn. If this card is Special Summoned from the GY, or if this banished card is Special Summoned: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Guardragon Andrake" once per turn.
    Guerilla Kite
    54629413
    Tuner/Effect Monster FIRE Fiend 1600 200 If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn.
    Guiding Ariadne
    98301564
    Pendulum/Effect Monster LIGHT Fairy 1700 800 If this card is destroyed by battle or card effect: You can reveal 3 Counter Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.

    Pendulum Scale: 3
    Pendulum Effect: Apply these effects.
  • You do not pay LP to activate Counter Trap Cards.
  • You do not discard to activate Counter Trap Cards.
  • Guiding Quem, the Virtuous
    45883110
    Tuner/Effect Monster LIGHT Spellcaster 1500 1500 (This card is always treated as a "Dogmatika" and "Despia" card.)
    If this card is Normal or Special Summoned: You can send 1 "Fallen of Albaz" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 "Fallen of Albaz", or 1 monster that mentions it, in your GY, except "Guiding Quem, the Virtuous"; Special Summon it. You can only use each effect of "Guiding Quem, the Virtuous" once per turn.
    Guldfaxe of the Nordic Beasts
    41788781
    Tuner Monster LIGHT Beast 1600 1000 If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card from your hand.
    Gundari
    38975369
    Spirit Monster FIRE Pyro 1000 200 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owner's hands at the start of the Damage Step (without damage calculation).
    Gunkan Suship Ikura
    61027400
    Effect Monster FIRE Aqua 200 300 If you control "Gunkan Suship Shari", you can Special Summon this card (from your hand). You can only Special Summon "Gunkan Suship Ikura" once per turn this way. During your Main Phase: You can excavate the top 3 cards from your Deck, and if you do, you can either add to your hand or Special Summon 1 excavated "Gunkan Suship Shari", also shuffle the rest into your Deck. You can only use this effect of "Gunkan Suship Ikura" once per turn.
    Gunkan Suship Ikura-class Dreadnought
    75215744
    Xyz/Effect Monster FIRE Aqua 2200 300 2 Level 4 monsters
    If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Ikura-class Dreadnought" once per turn.
  • "Gunkan Suship Shari": Draw 1 card.
  • "Gunkan Suship Ikura": This card can make a second attack during each Battle Phase.
    Once per turn, when your "Gunkan" monster Special Summoned from the Extra Deck inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it.
  • Gunkan Suship Shari
    24639891
    Normal Monster FIRE Aqua 2000 0 Finally got to visit that harbor specializing in Gunkan Suships that I've been curious about for a while! The premium "Shari" here is limited to 2000 Suships a year, and uses specially developed smooth aged rice, giving it extra boldness not found anywhere else. The classy atmosphere made my heart sing, too. The Gunkan Suship served had a perfect balance of vinegar, nigiri, shine, and shape, demonstrating exquisite artisanship. The owner told me, "We are introducing rich yet mellow scented EDO-FRONT red vinegar in the near future," which I'm really looking forward to. However, I was disappointed the surrounding seas were a little noisy... so, giving it 4 stars with hope for improvements in the future.
    Gunkan Suship Shari Red
    63748694
    Effect Monster FIRE Aqua 0 2000 This card's name becomes "Gunkan Suship Shari" while in the hand, Deck, GY, or on the field. You can only use the following effect of "Gunkan Suship Shari Red" once per turn. You can reveal 1 other "Gunkan Suship Shari" in your hand; Special Summon this card from your hand, then you can apply this effect.
  • Special Summon 1 "Gunkan" monster from your Deck, except "Gunkan Suship Shari", but negate its effects (if any), then, Special Summon from your Extra Deck, 1 Xyz Monster that mentions that Special Summoned monster's name, using that monster and this card as material. (This is treated as an Xyz Summon.)
  • Gunkan Suship Shirauo
    78362751
    Effect Monster FIRE Aqua 200 250 If you control a "Gunkan Suship Shari", or an Xyz Monster that has "Gunkan Suship Shari" as material: You can Special Summon this card from your hand. During your Main Phase: You can Special Summon 1 "Gunkan" monster from your hand, except "Gunkan Suship Shirauo", then you can take any number of "Gunkan Suship Shari" from your Deck or GY and place them on top of your Deck in any order. You can only use each effect of "Gunkan Suship Shirauo" once per turn.
    Gunkan Suship Shirauo-class Carrier
    21293424
    Xyz/Effect Monster FIRE Aqua 2200 250 2 Level 4 monsters
    If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Shirauo-class Carrier" once per turn.
  • "Gunkan Suship Shari": Draw 1 card.
  • "Gunkan Suship Shirauo": Add 1 "Gunkan" Spell/Trap from your Deck to your hand.
    While a face-up card is in a Field Zone, "Gunkan" monsters you control Special Summoned from the Extra Deck cannot be destroyed by your opponent's card effects, and gain ATK equal to their original DEF.
  • Gusto Thunbolt
    28066831
    Effect Monster WIND Thunder 1500 1200 If this card is destroyed by battle and sent to the Graveyard: You can banish 1 "Gusto" monster from your Graveyard at the end of the Battle Phase to target 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck; Special Summon it.
    Hammer Shark
    17201174
    Effect Monster WATER Fish 1700 1500 Once per turn, during your Main Phase: You can decrease this card's Level by 1, and Special Summon 1 Level 3 or lower WATER monster from your hand.
    Hand-Holding Genie
    94535485
    Effect Monster DARK Fiend 1000 1600 Monsters your opponent controls cannot target monsters for attacks, except this one. This card gains DEF equal to the combined original DEF of all other face-up Defense Position monsters you control.
    Hannibal Necromancer
    05640330
    Effect Monster DARK Spellcaster 1400 1800 When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card.
    Hardened Armed Dragon
    68473226
    Effect Monster EARTH Dragon 1500 800 (This card is not treated as an "Armed Dragon" card.)
    You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.
    Harmonizing Magician
    73941492
    Pendulum/Tuner/Effect Monster DARK Spellcaster 0 0 Cannot be Special Summoned from the Extra Deck. Cannot be used as Material for a Fusion, Synchro, or Xyz Summon, unless all other Materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but it has its effects negated, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck.
    Harpie Channeler
    90238142
    Effect Monster WIND Winged Beast 1400 1300 You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.
    Harpie Dancer
    68815132
    Effect Monster WIND Winged Beast 1200 1000 You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.
    Harpie Harpist
    56585883
    Effect Monster WIND Winged Beast 1700 600 This card's name becomes "Harpie Lady" while on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn.
  • When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand.
  • During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.
  • Harpie Lady
    76812113
    Normal Monster WIND Winged Beast 1300 1400 This human-shaped animal with wings is beautiful to watch but deadly in battle.
    Harpie Lady 1
    91932350
    Effect Monster WIND Winged Beast 1300 1400 (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.
    Harpie Lady 2
    27927359
    Effect Monster WIND Winged Beast 1300 1400 (This card's name is always treated as "Harpie Lady".) Negate the effects of Flip Effect Monsters this card destroys by battle.
    Harpie Lady 3
    54415063
    Effect Monster WIND Winged Beast 1300 1400 (This card's name is always treated as "Harpie Lady".) An opponent's monster that battle this card cannot declare an attack during your opponent's next 2 turns.
    Harpie Oracle
    66386380
    Effect Monster WIND Winged Beast 1300 1400 This card's name becomes "Harpie Lady" while on the field of in the GY. You can only use each of these effects of "Harpie Oracle" once per turn.
  • If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand.
  • If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.
  • Harpie Perfumer
    39392286
    Effect Monster WIND Winged Beast 1400 1300 This card's name becomes "Harpie Lady" while on the field of in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Harpie Lady Sisters". If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.
    Harpie Queen
    75064463
    Effect Monster WIND Winged Beast 1900 1200 You can discard this card to the Graveyard; add 1 "Harpies' Hunting Ground" from your Deck to your hand. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.
    Harpie's Pet Baby Dragon
    06924874
    Effect Monster WIND Dragon 1200 600 This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon".
  • 1 or more: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon".
  • 2 or more: Double the original ATK and DEF of this card.
  • 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.
  • Harpie's Pet Phantasmal Dragon
    85909450
    Xyz/Effect Monster WIND Dragon 2000 2500 3 Level 4 WIND monsters
    This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.
    Harvest Angel of Doom
    31987203
    Pendulum/Effect Monster DARK Fairy 1800 1000 If this card is Normal or Pendulum Summoned: You can add 1 "Horn of Heaven" from your Deck to your hand. If this card is Tributed: You can place this card in your Pendulum Zone. You can only use each effect of "Harvest Angel of Doom" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: During your Main Phase: You can destroy this card, and if you do, add 1 "Black Horn of Heaven" from your Deck to your hand. You can only use this effect of "Harvest Angel of Doom" once per turn.
    Harvest Angel of Wisdom
    85399281
    Effect Monster LIGHT Fairy 1800 1000 When this card is destroyed by battle and sent to the Graveyard, you can add 1 Counter Trap Card from your Graveyard to your hand.
    Headless Knight
    05434080
    Normal Monster EARTH Fiend 1450 1700 A haunted spirit of a falsely accused knight who wanders in search of truth and justice.
    Healing Wave Generator
    31281980
    Effect Monster LIGHT Machine 800 1600 Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.
    Heavy Armored Train Ironwolf
    49121795
    Xyz/Effect Monster EARTH Machine 2200 2200 2 Level 4 Machine-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.
    Heavy Knight of the Flame
    34761062
    Gemini/Effect Monster FIRE Zombie 1800 200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • At the start of the Damage Step, if this card attacked a Special Summoned monster. You can banish that monster.
  • Hebo, Lord of the River
    90365482
    Spirit/Effect Monster WATER Aqua 1800 600 Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: You can target 1 face-up monster on the field; that target is treated as a Spirit monster, also return that target to the hand during the End Phase. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
    Hecatrice
    74968065
    Effect Monster LIGHT Fairy 1500 1100 You can discard this card to the Graveyard to add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.
    Helios - The Primordial Sun
    54493213
    Effect Monster LIGHT Pyro ? ? This card's ATK/DEF become the number of banished monsters x 100.
    Heliosphere Dragon
    51043053
    Effect Monster LIGHT Dragon 0 1900 While your opponent has 4 or less cards in their hand and this card is the only monster you control, your opponent cannot declare an attack. Once per turn, if you control a Level 8 Dragon-Type monster: You can make this card become Level 8 until the End Phase.
    Helping Robo For Combat
    47025270
    Effect Monster LIGHT Machine 1600 0 When this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.
    Herald of Creation
    66337215
    Effect Monster LIGHT Spellcaster 1800 600 Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.
    Herald of the Arc Light
    79606837
    Synchro/Effect Monster LIGHT Fairy 600 1000 1 Tuner + 1 or more non-Tuner monsters
    Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.
    Heraldic Beast Aberconway
    60316373
    Effect Monster WIND Dragon 1800 900 If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn.
    Heraldic Beast Amphisbaena
    87255382
    Effect Monster WIND Dragon 1700 1100 You can discard 1 other "Heraldic Beast" monster; Special Summon this card from your hand. Once per turn: You can discard 1 "Heraldic Beast" monster; this card gains 800 ATK until the end of this turn.
    Heraldic Beast Basilisk
    56921677
    Effect Monster EARTH Beast 1000 1400 After damage calculation: Destroy any opponent's monster that battles this card.
    Heraldic Beast Berners Falcon
    96704018
    Effect Monster WIND Winged Beast 1000 1600 When this card is Summoned: You can make all face-up Level 5 or higher monsters you currently control become Level 4.
    Heraldic Beast Eale
    82315772
    Effect Monster EARTH Beast 1000 1800 If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand).
    Heraldic Beast Leo
    82293134
    Effect Monster EARTH Beast 2000 1000 During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the Graveyard: Add 1 "Heraldic Beast" monster from your Deck to your hand, except "Heraldic Beast Leo". You can only use this effect of "Heraldic Beast Leo" once per turn.
    Heraldic Beast Twin-Headed Eagle
    19310321
    Effect Monster WIND Winged Beast 1200 1400 You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once per turn.
    Heraldic Beast Unicorn
    45705025
    Effect Monster LIGHT Beast 1100 1600 You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn.
    Heretical Phobos Covos
    76078185
    Xyz/Effect Monster DARK Illusion 2100 1500 2 Level 4 monsters
    You can target 1 Effect Monster your opponent controls; negate its effects, then if it battled this turn, you can take control of it until the End Phase. This is a Quick Effect if this card has an Illusion monster as material. You can only use this effect of "Heretical Phobos Covos" once per turn. If this card battles a monster, neither can be destroyed by that battle.
    Heroic Challenger - Assault Halberd
    65848811
    Effect Monster EARTH Warrior 1800 200 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand.
    Heroic Challenger - Extra Sword
    34143852
    Effect Monster EARTH Warrior 1000 1000 An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
  • When it is Xyz Summoned: It gains 1000 ATK.
  • Heroic Challenger - Morning Star
    18548966
    Effect Monster EARTH Warrior 1500 1300 If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn.
    Heroic Challenger - Night Watchman
    61132951
    Effect Monster EARTH Warrior 1200 300 At the start of the Damage Step, if this card attacks a Defense Position monster: You can destroy that monster immediately (without damage calculation).
    Heroic Challenger - Spartan
    50491121
    Effect Monster EARTH Warrior 1600 1000 Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase.
    Heroic Challenger - Swordshield
    52370835
    Effect Monster EARTH Warrior 0 2000 During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle.
    Heroic Challenger - Thousand Blades
    01833916
    Effect Monster EARTH Warrior 1300 1100 Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters, also Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position. When you take damage while this card is in your Graveyard: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn.
    Heroic Champion - Claivesolish
    97453744
    Xyz/Effect Monster LIGHT Warrior 2500 2000 2 Level 4 Warrior monsters
    Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn.
    Heroic Champion - Excalibur
    60645181
    Xyz/Effect Monster LIGHT Warrior 2000 2000 2 Level 4 Warrior-Type monsters
    Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.
    Heroic Champion - Gandiva
    48009503
    Xyz/Effect Monster EARTH Warrior 2100 1800 2 Level 4 Warrior-Type monsters
    Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).
    Heroic Champion - Kusanagi
    74593218
    Xyz/Effect Monster EARTH Warrior 2500 2400 3 Level 4 Warrior-Type monsters
    Once per turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.
    Hi-Speedroid Puzzle
    86943389
    Synchro/Effect Monster WIND Machine 1300 1600 1 Tuner + 1 or more non-Tuner monsters
    At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand.
    Hibikime
    64501875
    Normal Monster EARTH Warrior 1450 1000 Confuses enemies with a noise that is harsh to the ears.
    Hieratic Dragon of Gebeb
    78033100
    Effect Monster LIGHT Dragon 1800 400 When this card destroys an opponent's monster by battle and sends it to the Graveyard: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 "Hieratic" Normal Monster from your hand, Deck, or Graveyard.
    Hieratic Dragon of Nuit
    41639001
    Effect Monster LIGHT Dragon 1700 900 Once per turn, during either player's turn, when this face-up card on the field is targeted by a Spell Card, Trap Card, or card effect: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.
    High Tide Gyojin
    54579801
    Normal Monster WATER Aqua 1650 1300 A very agile half-fish warrior known for its relentless attacks.
    Hinezumi Hanabi
    71459017
    Effect Monster FIRE Beast 2000 200 Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage.
    Hitotsu-Me Giant
    76184692
    Normal Monster EARTH Beast-Warrior 1200 1000 A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.
    Holding Arms
    43730887
    Effect Monster DARK Fiend 500 1200 If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.
    Holding Legs
    70124586
    Effect Monster DARK Fiend 800 600 If this card is Summoned: Return all Set Spell and Trap Cards on the field to the hand. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated until the end of your opponent's next turn.
    Homunculus the Alchemic Being
    40410110
    Effect Monster LIGHT Plant 1800 1600 Once per turn, you can change the Attribute of this monster.
    Honest
    37742478
    Effect Monster LIGHT Fairy 1100 1900 During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
    Horus the Black Flame Dragon LV4
    75830094
    Effect Monster FIRE Dragon 1600 1000 Control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.
    Hound of the Tistina
    13510157
    Effect Monster EARTH Aqua 1800 700 If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.
    Hourglass of Courage
    43530283
    Effect Monster LIGHT Fairy 1100 1200 If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.
    Humanoid Slime
    46821314
    Normal Monster WATER Aqua 800 2000 This slime apparently has some human genes in its genetic makeup.
    Hundred Dragon
    90788081
    Effect Monster WIND Dragon 1800 1000 Once per turn, during your Main Phase: You can activate this effect; until the end of this turn, increase this card's Level by the number of cards you control, and if you do, this card gains ATK equal to the Level increase x 100. If this card is sent to the GY: You can target 1 face-up monster you control that was Special Summoned from the Extra Deck; the first time that face-up monster would be destroyed by battle or card effect, it is not destroyed. You can only use this effect of "Hundred Dragon" once per turn.
    Hunter of Black Feathers
    73018302
    Effect Monster LIGHT Beast-Warrior 1700 1000 If your opponent controls 2 or more face-up monsters, and the Type of all these monsters are the same, send 1 card from your hand to the Graveyard to select 1 face-up monster your opponent controls and destroy it.
    Hunter Owl
    51962254
    Effect Monster WIND Winged Beast 1000 900 This card gains 500 ATK for each face-up WIND monster you control. While you control another face-up WIND monster, your opponent cannot select this card as an attack target.
    Hydra Viper
    37869028
    Effect Monster WATER Reptile 1800 400 Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase.
    Hydrogeddon
    22587018
    Effect Monster WATER Dinosaur 1600 1000 When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
    Hyosube
    02118022
    Normal Monster WATER Aqua 1500 900 This amphibian is strong on the attack, but leaves much to be desired when defending.
    Hyper Hammerhead
    02671330
    Effect Monster EARTH Dinosaur 1500 1200 At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand.
    Hyper Synchron
    40348946
    Tuner Monster LIGHT Machine 1600 800 If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Synchro Monster, that Monster gains 800 ATK. Remove it from play during the End Phase.
    Hypnocorn
    20351153
    Effect Monster DARK Beast 1400 600 When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it.
    Hypnosister
    22200403
    Effect Monster WIND Psychic 1300 1400 This card gains effects based on the number of cards in the Pendulum Zones.
  • 1 or more: This card gains 800 ATK and DEF.
  • 2 or more: If this card battles a Pendulum Summoned monster, at the start of the Damage Step: Destroy that monster.
  • 3 or more: Your opponent's monsters must attack this card, if able.
  • 4: If this card destroys a monster by battle or by its effect: Draw 1 card.
  • Hysteric Fairy
    21297224
    Normal Monster LIGHT Fairy 1800 500 Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points.
    I.A.S. - Invasive Alien Species-
    71768839
    Effect Monster LIGHT Reptile 1600 0 Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card.
    Ibicella Lutea
    62411042
    Effect Monster EARTH Plant 1800 100 Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects.
    Ice Beast Zerofyne
    86848580
    Xyz/Effect Monster WATER Winged Beast 2000 2200 2 Level 4 Winged Beast-Type monsters
    Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).
    Ice Hand
    95929069
    Effect Monster WATER Aqua 1400 1600 When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Spell/Trap they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck.
    Ice Knight
    99328137
    Effect Monster WATER Aqua 1300 1200 Gains 400 ATK for each Aqua monster you control. Once per turn: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters.
    Icejade Acti
    82777208
    Effect Monster WATER Aqua 1000 1000 If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn.
    Icejade Tinola
    28762303
    Effect Monster WATER Aqua 1000 1000 You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tinola". You can only use each effect of "Icejade Tinola" once per turn.
    Igknight Paladin
    24019092
    Pendulum Monster FIRE Warrior 1400 1900 This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up.

    Pendulum Scale: 2
    Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Igknight Templar
    97024987
    Pendulum Monster FIRE Warrior 1700 1300 An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness.

    Pendulum Scale: 7
    Pendulum Effect: If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Ignis Phoenix, the Dracoslayer
    56347375
    Pendulum/Effect Monster FIRE Warrior 1700 1900 (This card is always treated as an "Igknight" card.)
    If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dracoslayer" or "Igknight" monster from your Deck, except "Ignis Phoenix, the Dracoslayer", and if you do, it is treated as a Tuner. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: During your Main Phase: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then add 1 non-Pendulum "Dracoslayer" or "Igknight" monster from your Deck to your hand. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn.
    Immortal Ruler
    32485518
    Effect Monster EARTH Zombie 1800 200 This card cannot be Special Summoned. You can Tribute this card to add 1 "Zombie World" from your Graveyard to your hand.
    Impcantation Candoll
    53303460
    Effect Monster LIGHT Pyro 0 0 You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.
    Imperial Bower
    56673112
    Effect Monster LIGHT Warrior 1500 1500 If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among "Queen's Knight", "King's Knight", and/or "Jack's Knight", and either add to your hand or Special Summon each monster. You can only use this effect of "Imperial Bower" once per turn.
    Inari Fire
    62953041
    Effect Monster FIRE Pyro 1500 200 You can only control 1 face-up "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.
    Incredible Ecclesia, the Virtuous
    55273560
    Tuner/Effect Monster LIGHT Spellcaster 1500 1500 If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.
    Indiora Doom Volt the Cubic Emperor
    03775068
    Effect Monster LIGHT Fairy 0 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand.
    Indomitable Fighter Lei Lei
    84173492
    Effect Monster EARTH Beast-Warrior 2300 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
    Indulged Darklord
    82773292
    Effect Monster DARK Fairy 1600 0 If this card is Normal or Special Summoned: You can take 2 "Darklord" monsters from your hand or Deck with different Levels, except "Indulged Darklord", Special Summon 1 of them to your opponent's field in Defense Position and add the other to your hand, also you cannot activate monster effects for the rest of this turn, except Fairy monsters. You can only use this effect of "Indulged Darklord" once per turn.
    Infernal Dragon
    47754278
    Effect Monster DARK Dragon 2000 0 If this card attacks, it is destroyed and sent to the Graveyard during the End Phase. When this card is destroyed and sent to the Graveyard from the field, you can Special Summon this card by Tributing 1 monster.
    Infernal Flame Banshee
    29423048
    Xyz/Effect Monster FIRE Pyro 1700 600 2 Level 4 monsters
    You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of "Infernal Flame Banshee" once per turn.
    Infernal Flame Vixen
    58712976
    Xyz/Effect Monster FIRE Pyro 2200 2000 2 Pyro-Type Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK until your opponent's End Phase. When this card with 2500 or more ATK is destroyed: Target 3 monsters in any Graveyard(s); banish those targets.
    Infernalqueen Archfiend
    08581705
    Effect Monster FIRE Fiend 900 1500 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn.
    Infernity Archfiend
    99177923
    Effect Monster DARK Fiend 1800 1200 When you have no cards in your hand and draw this card, you can reveal it to Special Summon it. When this card is Special Summoned, if you have no cards in your hand, you can add 1 "Infernity" card from your Deck to your hand.
    Infernity Guardian
    51566770
    Effect Monster DARK Fiend 1200 1700 While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
    Infernity Patriarch
    54320860
    Effect Monster DARK Fiend 1000 2000 If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon "Infernity Patriarch" once per turn this way. While you have no cards in your hand, if an "Infernity" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
    Inferno
    74823665
    Effect Monster FIRE Pyro 1100 1900 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 FIRE monster in your Graveyard. When this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, inflict 1500 points of damage to your opponent's Life Points.
    Infernoble Knight Maugis
    94730900
    Effect Monster FIRE Warrior 1500 1000 While this card is an Equip Card, the equipped monster cannot be destroyed by battle. You can only use each of the following effects of "Infernoble Knight Maugis" once per turn. If this card is sent to the GY: You can shuffle into the Deck, 3 of your other FIRE Warrior monsters and/or "Noble Arms" cards that are banished or in your GY; draw 1 card. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
    Infernoble Knight Ogier
    21351206
    Effect Monster FIRE Warrior 1500 2000 While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
    Infernoble Knight Oliver
    58346901
    Tuner/Effect Monster FIRE Warrior 1000 1500 While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. You can only use each of the following effects of "Infernoble Knight Oliver" once per turn. You can send 1 FIRE Warrior monster or 1 Equip Spell from your hand or face-up field to the GY; Special Summon this card from your hand as a Level 1 monster. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.
    Infernoble Knight Turpin
    89809665
    Effect Monster FIRE Warrior 1400 1700 While this card is an Equip Card, the equipped monster can be treated as a Tuner if used as Synchro Material. You can only use each of the following effects of "Infernoble Knight Turpin" once per turn. If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell.
    Infernoid Patrulea
    89423971
    Effect Monster FIRE Fiend 1800 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
    Infinitrack Anchor Drill
    62034800
    Effect Monster EARTH Machine 1800 500 If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.
    Infinity Dark
    76520646
    Gemini Monster DARK Fiend 1500 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: When this card declares an attack you can change the battle position of 1 face-up monster your opponent controls.
    Informer Spider
    04941482
    Effect Monster EARTH Insect 500 1800 When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.
    Inpachi
    97923414
    Normal Monster EARTH Machine 1600 1900 A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit.
    Insect Knight
    35052053
    Normal Monster EARTH Insect 1900 1500 Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
    Inspector Boarder
    15397015
    Effect Monster LIGHT Machine 2000 2000 Cannot be Normal or Special Summoned if you control a monster. Neither player can activate a monster effect unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)
    Invader from Another Dimension
    28450915
    Normal Monster DARK Fiend 950 1400 An extraterrestrial monster that came from a distant galaxy.
    Invader of the Throne
    03056267
    Flip/Effect Monster EARTH Warrior 1350 1700 FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase.
    Invoked Caliga
    13529466
    Fusion/Effect Monster DARK Beast 1000 1800 "Aleister the Invoker" + 1 DARK monster
    If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.
    Inzektor Earwig
    38450736
    Effect Monster DARK Insect 1000 1000 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster gains ATK and DEF equal to this card's ATK and DEF. When this card is sent to the Graveyard while equipped to a monster: The monster this card was equipped to gains 1000 ATK, until the End Phase.
    Inzektor Hopper
    52601736
    Effect Monster DARK Insect 1700 1400 Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the Graveyard; the monster it was equipped to can attack your opponent directly this turn. Other monsters cannot attack the turn you activate this effect.
    Iron Chain Repairman
    53274132
    Effect Monster EARTH Warrior 1600 1200 When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect.
    Iron Dragon Tiamaton
    46247282
    Effect Monster DARK Dragon 2000 0 Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Iron Dragon Tiamaton" once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column.
    Iron Hans
    41916534
    Effect Monster EARTH Warrior 1200 800 If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone.
    Iron Knight
    73405179
    Effect Monster EARTH Warrior 1700 700 Loses 1000 ATK while you control "Iron Hans". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 "Iron Hans" from your Deck to your hand, or, if "Golden Castle of Stromberg" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of "Iron Knight" once per turn.
    Island Turtle
    04042268
    Normal Monster WATER Aqua 1100 2000 A huge turtle that is often mistaken for an island.
    Isolde, Belle of the Underworld
    22657402
    Effect Monster DARK Zombie 1000 0 If you control a "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn.
    Ixeep, Omen of the Ghoti
    03137279
    Effect Monster WATER Fish 1500 0 If a Fish monster(s) is banished (except during the Damage Step): You can Special Summon this card from your hand. During the Standby Phase of the next turn after this card was banished: You can target 1 of your "Ghoti" Traps that is banished or in your GY; Set that target. You can only use each effect of "Ixeep, Omen of the Ghoti" once per turn.
    Izanami
    43543777
    Spirit Monster WATER Fairy 1100 1800 This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand.
    Jack Wyvern
    23850421
    Effect Monster DARK Machine 1800 0 You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Jack Wyvern" once per turn.
    Jade Knight
    44364207
    Effect Monster LIGHT Machine 1000 1800 Face-up Machine-Type monsters you control with 1200 or less ATK cannot be destroyed by the effects of Trap Cards. When this face-up card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 LIGHT Machine-Type monster from your Deck to your hand.
    Jain, Lightsworn Paladin
    96235275
    Effect Monster LIGHT Warrior 1800 1200 If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.
    Jain, Twilightsworn General
    84673417
    Effect Monster DARK Warrior 1800 1200 Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 face-up monster on the field; it loses ATK and DEF equal to the banished monster's Level x 300, until the end of this turn. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 2 cards of your Deck to the GY.
    Jar Turtle
    96287685
    Effect Monster WATER Reptile 200 2100 Each time "Jar of Greed" is activated draw 1 card.
    Jellyfish
    14851496
    Normal Monster WATER Aqua 1200 1500 An almost invisible, semi-transparent jellyfish that drifts in the sea.
    Jenis, Lightsworn Mender
    83725008
    Effect Monster LIGHT Spellcaster 300 2100 During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a "Lightsworn" card this turn, inflict 500 damage to your opponent and gain 500 Life Points.
    Jetroid
    43697559
    Effect Monster WIND Machine 1600 1800 At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
    Jigabyte
    40894584
    Effect Monster WATER Reptile 1500 200 You can only control 1 "Jigabyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigabyte".
    Jinzo - Jector
    51916032
    Effect Monster DARK Machine 800 2000 This card's name becomes "Jinzo" while on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jector" once per turn.
    Jirai Gumo
    94773007
    Effect Monster EARTH Insect 2200 100 When this card declares an attack: Toss a coin and call it. If you call it wrong, lose half your LP.
    Jongleur-Ghoul Illusionist
    47894537
    Normal Monster DARK Illusion 2000 0 A captivating street performer, who'll catch you off guard with his song and dance and hocus pocus attacks. Once his eyes start spinning, danger is impending, so make a run for it!
    Judge of the Ice Barrier
    53535814
    Effect Monster WATER Warrior 1800 900 While you control another "Ice Barrier" monster, each time your opponent activates a card or effect by paying LP, they lose 500 LP. You can only use each of the following effects of "Judge of the Ice Barrier" once per turn. You can target 1 or 2 "Ice Barrier" monsters in your GY and 1 or 2 cards in your opponent's GY; shuffle them into the Deck. If you control an "Ice Barrier" monster: You can banish this card from your GY, then target 1 Attack Position monster on the field; change it to Defense Position.
    Jumbo Drill
    42851643
    Effect Monster EARTH Machine 1800 100 When this card is Normal Summoned: You can increase the Level of all face-up Machine-Type monsters you currently control by 1. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Junk Blader
    51855378
    Effect Monster EARTH Warrior 1800 1000 You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the End Phase.
    Junk Breaker
    43436049
    Effect Monster EARTH Warrior 1800 1000 During your Main Phase, if this card was Normal Summoned this turn: You can Tribute this card; all face-up monsters on the field have their effects negated until the end of this turn.
    Junk Servant
    78922939
    Effect Monster EARTH Warrior 1500 1000 If you control a face-up "Junk" monster(s), you can Special Summon this card from your hand.
    Juragedo
    59546797
    Effect Monster DARK Fiend 1700 1300 During either player's Battle Step: You can Special Summon this card from yourhand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. During either player's turn: You can Tribute this card, then target 1 face-upmonster you control; it gains 1000 ATK until the end of the next turn.
    Jurrac Guaiba
    11012887
    Effect Monster FIRE Dinosaur 1700 400 If this card destroys an opponent's monster by battle, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck. It cannot declare an attack this turn.
    Jurrac Iguanon
    71106375
    Effect Monster FIRE Dinosaur 1700 700 If this card destroys an opponent's monster by battle: You can target 1 Set card your opponent controls; return that target to the hand.
    Jurrac Protops
    23927545
    Effect Monster FIRE Dinosaur 1700 1200 Gains 100 ATK for each monster your opponent controls.
    Jurrac Velo
    59312550
    Effect Monster FIRE Dinosaur 1700 1000 When this face-up Attack Position card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.
    Justice Bringer
    26842483
    Effect Monster EARTH Warrior 1700 1000 Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation.
    KA-2 Des Scissors
    52768103
    Effect Monster DARK Machine 1000 1000 When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
    Kabazauls
    51934376
    Normal Monster WATER Dinosaur 1700 1500 A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
    Kachi Kochi Dragon
    69069911
    Xyz/Effect Monster EARTH Dragon 2100 1300 2 Level 4 monsters
    Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.
    Kagero the Cannon Ninja
    20065259
    Effect Monster FIRE Warrior 1600 2000 If this card is Normal Summoned, Special Summoned, or flipped face-up: You can Special Summon 1 "Ninja" monster from your hand or GY in face-down Defense Position, except "Kagero the Cannon Ninja". When your opponent activates a card or effect that targets exactly 1 "Ninja" card or exactly 1 face-down Defense Position monster you control, while this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return that targeted card to the hand. You can only use each effect of "Kagero the Cannon Ninja" once per turn.
    Kagetokage
    94656263
    Effect Monster DARK Reptile 1100 1500 Cannot be Normal Summoned/Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.
    Kaiser Sea Horse
    17444133
    Effect Monster LIGHT Sea Serpent 1700 1650 This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.
    Kaitoptera
    50834074
    Effect Monster WIND Dinosaur 1400 1000 If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.
    Kanan the Swordmistress
    12829151
    Normal Monster EARTH Warrior 1400 1400 A lady warrior armed with sword and shield, she floats lightly and stings sharply.
    Kangaroo Champ
    95789089
    Effect Monster EARTH Beast 800 700 A monster that battles with this card is changed to Defense Position after damage calculation.
    Karakuri Bushi mdl 6318 "Muzanichiha"
    39118197
    Effect Monster EARTH Machine 1800 600 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK.
    Karakuri Muso mdl 818 "Haipa"
    24150026
    Effect Monster EARTH Machine 2100 1100 This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase.
    Karakuri Ninja mdl 919 "Kuick"
    06276588
    Effect Monster EARTH Machine 1700 1500 This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
    Karakuri Soldier mdl 236 "Nisamu"
    03846170
    Effect Monster EARTH Machine 1400 200 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.
    Karakuri Watchdog mdl 313 "Saizan"
    70271583
    Tuner Monster EARTH Machine 600 1800 This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
    Karbonala Warrior
    54541900
    Fusion Monster EARTH Warrior 1500 1200 M-Warrior #1 + "M-Warrior #2"
    Kashtira Riseheart
    31149212
    Effect Monster FIRE Warrior 1500 2100 If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn.
    Keeper of Dragon Magic
    48048590
    Effect Monster DARK Dragon 1800 1300 If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.
    Keeper of the Shrine
    66752837
    Effect Monster DARK Dragon 0 2100 This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. While this card is in your hand or Graveyard, if a face-up Dragon-Type monster on the field, except "Keeper of the Shrine", is sent to the Graveyard by a card effect or because it was destroyed by battle. You can Special Summon this card, then, if that monster sent to the Graveyard is a Normal Monster, you can add 1 Dragon-Type Monster from your Graveyard to your hand. You can only use this effect of "Keeper of the Shrine" once per turn.
    Kelbek
    54878498
    Effect Monster EARTH Fairy 1500 1800 A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally.
    Kelbek the Ancient Vanguard
    25926710
    Effect Monster EARTH Fairy 1500 1800 If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn.
    Keldo
    80441106
    Effect Monster EARTH Fairy 1200 1600 When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard, add them to your opponent's Deck and the Deck is then shuffled.
    Keldo the Sacred Protector
    63542003
    Effect Monster EARTH Fairy 1200 1600 You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
    Killer Needle
    88979991
    Normal Monster WIND Insect 1200 1000 A huge bee with exceptional strength that's particularly dangerous in a swarm.
    King of the Feral Imps
    11398059
    Xyz/Effect Monster DARK Reptile 2300 2000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.
    King Tiger Wanghu
    83986578
    Effect Monster EARTH Beast 1700 1000 When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.
    King's Knight
    64788463
    Effect Monster LIGHT Warrior 1600 1400 When this card is Normal Summoned, if you control "Queen's Knight", you can Special Summon 1 "Jack's Knight" from your Deck.
    Knight Day Grepher
    15767889
    Gemini monster LIGHT Warrior 1700 1600 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.
  • Knight of Armor Dragon
    75901113
    Ritual/Effect Monster WIND Dragon 1900 1200 You can Ritual Summon this card with "Armor Dragon Ritual". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of "Knight of Armor Dragon" once per turn.
    Koa'ki Meiru Beetle
    39037517
    Effect Monster EARTH Insect 1900 1500 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.
    Koa'ki Meiru Bergzak
    80367387
    Effect Monster EARTH Warrior 2000 200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row.
    Koa'ki Meiru Boulder
    06320631
    Effect Monster EARTH Rock 1200 1000 When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand.
    Koa'ki Meiru Crusader
    32314730
    Effect Monster EARTH Beast-Warrior 1900 1300 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard to your hand.
    Koa'ki Meiru Drago
    12435193
    Effect Monster WIND Dragon 1900 1600 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. LIGHT and DARK monsters cannot be Special Summoned.
    Koa'ki Meiru Gravirose
    41201555
    Effect Monster FIRE Plant 1900 1300 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in your hand. During each of your Stand by Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.
    Koa'ki Meiru Guardian
    45041488
    Effect Monster EARTH Rock 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.
    Koa'ki Meiru Ice
    54520292
    Effect Monster WATER Aqua 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.
    Koa'ki Meiru Overload
    14309486
    Effect Monster EARTH Rock 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).
    Koa'ki Meiru Powerhand
    19642889
    Effect Monster EARTH Machine 2100 1600 During each of your End Phases, destroy this card unless you send 1 "iron Core of Koa'Ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase, while this card remains on the field.
    Koa'ki Meiru Prototype
    00176392
    Effect Monster EARTH Rock 1800 1800 If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800)
    Koa'ki Meiru Sandman
    49680980
    Effect Monster EARTH Rock 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card.
    Koa'ki Meiru Supplier
    80839052
    Effect Monster EARTH Rock 1400 1600 If a face-up Rock monster you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add from your Deck to your hand, 1 "Iron Core of Koa'ki Meiru" or 1 card that mentions "Iron Core of Koa'ki Meiru", except "Koa'ki Meiru Supplier". You can only use each effect of "Koa'ki Meiru Supplier" once per turn.
    Koa'ki Meiru Tornado
    95204084
    Effect Monster WIND Winged Beast 1500 1200 You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck to destroy all Special Summoned monsters your opponent controls.
    Koa'ki Meiru Urnight
    30936186
    Effect Monster EARTH Beast-Warrior 2000 1500 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".
    Koa'ki Meiru Wall
    66816282
    Effect Monster EARTH Rock 1900 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy that card.
    Koa'ki Meiru War Arms
    95090813
    Effect Monster EARTH Beast 1400 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.)
    Kojikocy
    01184620
    Normal Monster EARTH Warrior 1500 1200 A man-hunter with powerful arms that can crush boulders
    Koumori Dragon
    67724379
    Normal Monster DARK Dragon 1500 1200 A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.
    Kozmo Goodwitch
    67050396
    Effect Monster LIGHT Psychic 1800 1000 During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Goodwitch" once per turn. Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position.
    Kozmoll Wickedwitch
    93302695
    Effect Monster DARK Psychic 1900 300 During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Wickedwitch" once per turn. Once per turn, during either player's turn: You can pay1000 LP; this turn, this card cannot be destroyed by battle or card effects.
    Krishnerd Witch
    37006702
    Effect Monster LIGHT Spellcaster 1800 700 Cannot be destroyed by your opponent's card effects while "Multi-Universe" is on the field. You can only use each of the following effects of "Krishnerd Witch" once per turn. If a card(s) in the Field Zone leaves the field by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Field Spell that is already face-up on the field activates its effect (Quick Effect): You can shuffle 1 of your monsters that is banished or in your GY into the Deck, or if that monster mentions that Field Spell, you can Special Summon it instead.
    Kryuel
    82642348
    Effect Monster DARK Fiend 1000 1700 When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.
    Kunoichi
    56514812
    Effect Monster WIND Warrior 1800 1000 When control of this face-up card changeds, its new controller discards 1 random card.
    Kuwagata Alpha
    60802233
    Normal Monster EARTH Insect 1250 1000 A very vicious stag beetle that goes for the head.
    Kycoo the Ghost Destroyer
    88240808
    Effect Monster DARK Spellcaster 1800 700 When this card inflicts Battle Damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.
    La Jinn the Mystical Genie of the Lamp
    97590747
    Normal Monster DARK Fiend 1800 1000 A genie of the lamp that is at the beck and call of its master.
    Lacrima the Crimson Tears
    28803166
    Effect Monster LIGHT Fiend 1200 1200 (This card is always treated as a "Fiendsmith" card.)
    If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.
    Lady Assailant of Flames
    90147755
    Flip/Effect Monster FIRE Pyro 1500 1000 FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points.
    Lady Debug
    16188701
    Effect Monster LIGHT Cyberse 1700 1400 If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.
    Lady of D.
    67511500
    Effect Monster DARK Spellcaster 1500 1100 Your opponent cannot target face-up Dragon-Type monsters you control for attacks. If this card on the field would be destroyed by battle or by a card effect, you can send 1 Dragon-Type monster from your hand to the Graveyard instead.
    Lady Panther
    38480590
    Effect Monster EARTH Beast-Warrior 1400 1300 Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of you Deck.
    Lamia
    84900597
    Effect Monster DARK Reptile 1300 1500 If this card is Normal or Special Sumoned: You can add 1 Level 8 Reptile monster from your Deck to your hand. If this card is banished: You can target 1 Reptile monster you control; it cannot be destroyed by card effects until the end of the next turn. You can only use each effect of "Lamia" once per turn.
    Lancer Archfiend
    79418153
    Effect Monster DARK Fiend 1600 1400 Once per turn, when a monster you control declares an attack targeting a Defense Position monster your opponent controls, you can activate this effect. If you do, during this battle, if the ATK of the attacking monster is greater than the DEF of the Defense Position monster it battles, inflict the difference as Battle Damage to your opponent.
    Lancer Dragonute
    11125718
    Effect Monster DARK Dragon 1500 1800 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Lancer Lindwurm
    46272804
    Effect Monster WIND Dragon 1800 1200 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Landrobe the Rock Vassal
    95993388
    Effect Monster EARTH Rock 800 1000 If this card is in your hand: You can target 1 face-up monster your opponent controls; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, change that monster to face-down Defense Position. If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Landrobe the Rock Vassal"; add it to your hand. You can only use each effect of "Landrobe the Rock Vassal" once per turn.
    Lantern Shark
    70156946
    Effect Monster WATER Fish 1500 900 If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.
    Laughing Puffin
    80275707
    Effect Monster DARK Winged Beast 1000 1700 If a face-up Spell/Trap is on the field: You can Special Summon this card from your hand. You can Tribute 1 Winged Beast monster, then target 1 face-up Spell/Trap on the field; return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. This is a Quick Effect if all monsters you control are Winged Beast monsters (min. 1). You can only use each effect of "Laughing Puffin" once per turn.
    Launcher Commander
    35911108
    Effect Monster EARTH Cyberse 1700 1200 All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.
    Lava Dragon
    41741922
    Effect Monster FIRE Dragon 1600 1200 You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.
    Laval Archer
    30303854
    Effect Monster FIRE Pyro 1000 200 If this card is Normal Summoned: During your Main Phase this turn, you can Normal Summon 1 "Laval" monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). If this card is in your GY: You can target 1 FIRE monster you control; destroy it, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. You can only use this effect of "Laval Archer" once per turn.
    Laval Blaster
    11834972
    Effect Monster FIRE Warrior 1200 800 When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect.
    Laval Cannon
    38492752
    Effect Monster FIRE Warrior 1600 900 When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.
    Laval Magma Cannoneer
    46404281
    Effect Monster FIRE Pyro 1700 200 Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent.
    Laval Phlogis
    89609515
    Effect Monster FIRE Pyro 1700 800 When this card is sent to the Graveyard: All face-up "Laval" monsters you currently control gain 300 ATK.
    Laval Warrior
    52786469
    Effect Monster FIRE Warrior 1800 500 When this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. You must have 4 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect.
    Lavalval Chain
    34086406
    Xyz/Effect Monster FIRE Sea Serpent 1800 1000 2 Level 4 monsters
    Once per turn; You can detach 1 Xyz Material from this card to activate 1 of these effects:
  • Send 1 card from your Deck to the Graveyard.
  • Choose 1 monster from your Deck and place it on top of your Deck.
  • Layard the Liberator
    67468948
    Effect Monster LIGHT Fairy 1400 1500 While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.
    Lector Pendulum, the Dracoverlord
    07127502
    Pendulum/Effect Monster DARK Dragon 1950 0 At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card.

    Pendulum Scale: 5
    Pendulum Effect: Negate the effects of face-up Pendulum Monsters while your opponent controls them.
    Legacy Hunter
    87010442
    Effect Monster EARTH Warrior 1000 1500 When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled.
    Legendary Secret of the Six Samurai
    15327215
    Effect Monster DARK Warrior 500 2000 When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level, and ATK/DEF become the same as that banished monster's.
    Legendary Six Samurai - Enishi
    75116619
    Effect Monster LIGHT Warrior 1700 700 Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters expect "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
    Legendary Six Samurai - Kizan
    49721904
    Effect Monster EARTH Warrior 1800 500 If you control a face-up "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF.
    Legion the Fiend Jester
    25280974
    Effect Monster DARK Spellcaster 1300 1500 During your Main Phase, you can Tribute Summon 1 Spellcaster-Type monster inface-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the Graveyard: You canadd 1 Spellcaster-Type Normal Monster from your Deck or Graveyard to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn.
    Lekunga
    62543393
    Effect Monster WATER Plant 1700 500 You can banish 2 WATER monsters from your Graveyard: Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level2/ATK 700/DEF 700) in Attack Position.
    Leotaur
    98225108
    Effect Monster EARTH Beast-Warrior 1500 1600 If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
    Leotron
    47226949
    Normal Monster EARTH Cyberse 2000 0 A territorial electronic monster that guards its own domain.
    Leraje the God of Archery
    49922726
    Effect Monster DARK Fiend 1800 1600 When this card is Normal Summoned: You can make this card gain 100 ATK for each Monster Type currently in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF becomes 0 by this effect, destroy it. You can only use this effect of "Leraje the God of Archery" once per turn.
    Lesser Dragon
    55444629
    Normal Monster WIND Dragon 1200 1000 A minor dragon incapable of breathing fire.
    Libromancer Fire
    16312943
    Effect Monster FIRE Cyberse 1800 1800 You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn.
    Libromancer Magigirl
    82128978
    Effect Monster WATER Spellcaster 600 2100 You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use each effect of "Libromancer Magigirl" once per turn.
    Libromancer Mystigirl
    52707042
    Ritual/Effect Monster LIGHT Fairy 1400 2100 You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of "Libromancer Mystigirl" once per turn.
    Lifeless Leaffish
    89617515
    Effect Monster WATER Fish 1500 1600 When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn.
    Light Dragon @Ignister
    61399402
    Xyz/Effect Monster LIGHT Cyberse 2300 1500 2 Level 4 monsters
    If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of "Light Dragon @Ignister" once per turn.
  • You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of "@Ignister" monsters you control.
  • When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.
  • Light Effigy
    54766667
    Effect Monster LIGHT Fairy 1500 0 If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes.
    Lightning Chidori
    22653490
    Xyz/Effect Monster WIND Thunder 1900 1600 2 Level 4 WIND monsters
    When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck.
    Lightning Rod Lord
    40672993
    Effect Monster LIGHT Thunder 1800 100 Neither player can activate Spell Cards during Main Phase 1.
    Lightray Grepher
    27407330
    Effect Monster LIGHT Warrior 1700 1600 You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher LIGHT monster. Once per turn: You can discard 1 LIGHT monster; banish 1 LIGHT monster from your Deck.
    Lightsworn Dragonling
    59481082
    Effect Monster LIGHT Dragon 1500 1300 If you have a "Lightsworn" monster in your GY: You can Special Summon this card from your hand. If this card is Special Summoned: You can send 1 "Lightsworn" card from your Deck to the GY, except "Lightsworn Dragonling". If this card is sent to the GY: You can add 1 Dragon monster with 3000 ATK/2600 DEF from your Deck to your hand. You can only use each effect of "Lightsworn Dragonling" once per turn.
    Lillybot
    68812773
    Effect Monster LIGHT Machine 500 2000 When this card is Normal Summoned or flipped face-up: You cantarget 1 "Orbital 7" in your Graveyard; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine-Type monsters; Special Summon an equal number of "Photon" and/or "Galaxy" monsters from your hand.
    Lindbloom
    52339733
    Effect Monster EARTH Wyrm 0 1800 If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step.
    Link Streamer
    23331400
    Effect Monster LIGHT Cyberse 1600 1800 When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 "Data Token" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Streamer" once per turn.
    Lion Alligator
    04611269
    Effect Monster WATER Reptile 1900 200 While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Lionhearted Locomotive
    61692648
    Effect Monster EARTH Machine 2400 2100 When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.
    Little-Winguard
    90790253
    Effect Monster WIND Warrior 1400 1800 Once per turn, during your End Phase. You can change the battle position of this card.
    Ljosalf of the Nordic Alfar
    40666140
    Effect Monster LIGHT Spellcaster 1400 1200 When this card is Normal Summoned, you can select 1 face-up monster you control except this card. Special Summon 1 "Nordic" monster from your hand with a Level less than or equal the selected monster's level.
    Loptr, Shadow of the Generaider Bosses
    94183877
    Effect Monster FIRE Fairy 1500 1500 You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.
    Lord British Space Fighter
    35514096
    Effect Monster LIGHT Machine 1200 800 If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
  • You can attack once again in a row.
  • Select and destroy 1 Set card on the field.
  • Special Summon 1 "Multi Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).
  • Lord of D.
    17985575
    Effect Monster DARK Spellcaster 1200 1100 Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects.
    Lord of the Lamp
    99510761
    Normal Monster DARK Fiend 1400 1200 This spirit emerges from the mystic lamp and obeys the wishes of its summoner.
    Lord Poison
    40320754
    Effect Monster WATER Plant 1500 1000 When this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.
    Lost Guardian
    45871897
    Effect Monster EARTH Rock 100 ? The original DEF of this card equals the number of your banished Rock-Type monsters x 700.
    Lucky Pied Piper
    68762510
    Gemini Monster WIND Fairy 1500 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card.
    Luna the Dark Spirit
    48596760
    Effect Monster DARK Fiend 1600 1200 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent.
    Lunalight Blue Cat
    11439455
    Effect Monster DARK Beast-Warrior 1600 1200 If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck.
    Lunalight Crimson Fox
    94919024
    Effect Monster DARK Beast-Warrior 1800 600 If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a "Lunalight" monster you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP.
    Lunalight Emerald Bird
    14152693
    Effect Monster DARK Beast-Warrior 1200 1000 If this card is Normal or Special Summoned: You can send 1 "Lunalight" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower "Lunalight" monsters that is banished or in your GY, except "Lunalight Emerald Bird"; Special Summon it in Defense Position, but negate its effects. You can only use each effect of "Lunalight Emerald Bird" once per turn.
    Lunalight Kaleido Chick
    35618217
    Effect Monster DARK Beast-Warrior 1400 800 Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
    Lunalight Yellow Marten
    50546208
    Effect Monster DARK Beast-Warrior 800 2000 If this card is in your hand or GY: You can target 1 "Lunalight" card you control, except "Lunalight Yellow Marten"; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 "Lunalight" Spell/Trap from your Deck to your hand. You can only use each effect of "Lunalight Yellow Marten" once per turn.
    Luster Dragon
    11091375
    Normal Monster WIND Dragon 1900 1600 A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
    Luster Pendulum, the Dracoslayer
    92746535
    Pendulum/Effect Monster LIGHT Dragon 1850 0 Cannot Special Summon Fusion, Synchro or Xyz Monsters using this card as a Material, except "Dracoslayer" monsters.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card.
    Lyla, Lightsworn Sorceress
    22624373
    Effect Monster LIGHT Spellcaster 1700 200 You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.
    Lyla, Twilightsworn Enchantress
    10071151
    Effect Monster DARK Spellcaster 1700 200 Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 face-up Spell/Trap on the field; destroy it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
    Machina Defender
    96384007
    Flip/Effect Monster EARTH Machine 1200 1800 FLIP: Add 1 "Commander Covington" from your Deck to your hand.
    Machina Gearframe
    42940404
    Union Monster EARTH Machine 1800 0 When this card is Normal Summoned, you can add 1 "Machina" monster, except "Machina Gearframe", from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Machina Possesstorage
    85136114
    Effect Monster DARK Machine 1600 1500 If this card is Normal or Special Summoned: You can target 1 "Machina" monster in your GY, except "Machina Possesstorage"; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can target 1 other "Machina" monster you control and 1 Spell/Trap your opponent controls; return them to the hand. You can only use each effect of "Machina Possesstorage" once per turn.
    Machina Resavenger
    54563536
    Effect Monster DARK Machine 1200 1800 (Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Machina" monster you control; it gains 1200 ATK until the end of this turn. When your "Machina" monster destroys an opponent's monster by battle, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Machina Resavenger" once per turn.
    Machina Sniper
    23782705
    Effect Monster EARTH Machine 1800 800 Machina monsters cannot be attacked, except "Machina Sniper".
    Machina Soldier
    60999392
    Effect Monster EARTH Machine 1600 1500 When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier".
    Machina Unclaspare
    45674286
    Effect Monster DARK Machine 1800 800 If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn.
    Machine Lord Ur
    96938777
    Effect Monster EARTH Machine 1600 1500 This card can attack all monsters your opponent controls once each. Any Battle Damage this card inflicts to your opponent becomes 0.
    Mad Archfiend
    94664694
    Effect Monster DARK Fiend 1800 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this face-up Attack Position card is selected as an attack target, change it to Defense Position.
    Mad Dog of Darkness
    79182538
    Normal Monster DARK Beast 1900 1400 He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.
    Mad Sword Beast
    79870141
    Effect Monster EARTH Dinosaur 1400 1200 If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Madolche Anjelly
    34680482
    Effect Monster EARTH Fairy 1000 1000 When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. That Special Summoned monster cannot be destroyed by battle.
    Madolche Butlerusk
    48252330
    Effect Monster EARTH Spellcaster 1500 800 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can add 1 Field Spell Card from your Deck to your hand. There must be another face-up "Madolche" monster on the field to activate and to resolve this effect.
    Madolche Chouxvalier
    75363626
    Effect Monster EARTH Warrior 1700 1300 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Your opponent cannot target face-up "Madolche" monsters you control for attacks, except "Madolche Chouxvalier".
    Madolche Magileine
    11868731
    Effect Monster EARTH Spellcaster 1400 1200 When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal or Flip Summoned: You can add 1 "Madolche" monster from your Deck to your hand.
    Madolche Marmalmaide
    26016357
    Effect Monster EARTH Spellcaster 800 2000 When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is flipped face-up: You can target 1 "Madolche" Spell/Trap Card in your Graveyard; add that target to your hand.
    Madolche Messengelato
    52404456
    Effect Monster EARTH Warrior 1600 1000 When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand. You must control a Beast-Type "Madolche" monster to activate and resolve this effect.
    Madolche Petingcessoeur
    77848740
    Effect Monster EARTH Fairy 1400 1400 If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn.
  • If you have no monsters in your GY: You can Special Summon this card from your hand.
  • If this card is Special Summoned: You can Special Summon 1 "Madolche" monster from your hand or Deck, except "Madolche Petingcessoeur", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except "Madolche" monsters.
  • Madolche Queen Tiaramisu
    37164373
    Xyz/Effect Monster EARTH Fairy 2200 2100 2 Level 4 "Madolche" monsters
    Once per turn: You can detach 1 material from this card, then target up to 2 "Madolche" card(s) in your GY; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.
    Madolche Teacher Glassouffle
    20343502
    Xyz/Effect Monster EARTH Fairy 1800 2500 2 Level 4 "Madolche" monsters
    (Quick Effect): You can detach 1 material from this card, then target 1 "Madolche" monster on the field; this turn, that face-up monster is unaffected by monster effects, except its own. If a "Madolche" card is sent to your GY while this card is on the field (except during the Damage Step): You can shuffle up to 2 cards from the GYs into the Deck(s). You can only use each effect of "Madolche Teacher Glassouffle" once per turn.
    Maestroke the Symphony Djinn
    25341652
    Xyz/Effect Monster DARK Fiend 1800 2300 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.
    Magic Hand
    22530212
    Effect Monster DARK Spellcaster 800 1600 When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You cansend that card(s) to the Graveyard, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card isface-up on the field.
    Magical Abductor
    10239627
    Pendulum/Effect Monster EARTH Spellcaster 1700 1400 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster-Type monster from your Deck to your hand.

    Pendulum Scale: 3
    Pendulum Effect: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.
    Magical Cavalry of Cxulub
    23220863
    Pendulum/Effect Monster EARTH Dinosaur 1500 1800 This card is unaffected by monsters' activated effects, except Pendulum Monsters'.

    Pendulum Scale: 3
    Pendulum Effect:
    Magical Exemplar
    06061630
    Effect Monster EARTH Spellcaster 1700 1400 Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
    Magical Ghost
    46474915
    Normal Monster DARK Zombie 1300 1400 This creature casts a spell of terror and confusion just before attacking its enemies.
    Magical Musketeer Calamity
    68024506
    Effect Monster LIGHT Fiend 1500 1300 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 1 "Magical Musket" monster in your GY; Special Summon it in Defense Position. You can only use this effect of "Magical Musketeer Calamity" once per turn.
    Magical Musketeer Starfire
    31629407
    Effect Monster LIGHT Fiend 1300 1700 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfire". You can only use this effect of "Magical Musketeer Starfire" once per turn.
    Magical Musketeer Wild
    94418111
    Effect Monster LIGHT Fiend 1700 900 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 3 "Magical Musket" cards in your GY; shuffle all 3 into the Deck, then draw 1 card. You can only use this effect of "Magical Musketeer Wild" once per turn.
    Magical Something
    43930492
    Effect Monster DARK Spellcaster 1800 1300 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card's Level is increased by the number of Spell Counters on this card. You can remove 3 Spell Counters from this card, then target 1 Quick-Play Spell Card in your Graveyard; Set that card to your Spell & Trap Zone. You can only use this effect of "Magical Something" once per turn.
    Magicalibra
    43857222
    Pendulum/Tuner/Normal Monster WATER Spellcaster 1000 1000 A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.

    Pendulum Scale: 5
    Pendulum Effect: You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn.
    Magician of Hope
    67865534
    Xyz/Pendulum/Effect Monster LIGHT Spellcaster 2500 2000 2 Level 4 monsters
    If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card.
    Magician's Valkyria
    80304126
    Effect Monster LIGHT Spellcaster 1600 1800 Your opponent cannot select another Spellcaster-Type monster you control as an attack target.
    Magicore Warrior of the Relics
    66078354
    Effect Monster FIRE Warrior 2300 1000 Cannot attack unless you control an "Adventurer Token". You can only use each of the following effects of "Magicore Warrior of the Relics" once per turn. If you control an "Adventurer Token": You can Special Summon this card from your hand. At the end of the Battle Phase, if your monster that mentions "Adventurer Token" battled: You can Set 1 Trap that mentions "Adventurer Token" directly from your Deck.
    Magidog
    47929865
    Effect Monster LIGHT Spellcaster 1700 1000 If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can add 1 Field Spell Card from your Graveyard to your hand.
    Magikey Beast - Ansyalabolas
    45655875
    Fusion/Tuner/Effect Monster DARK Beast 2200 2000 1 "Magikey" monster + 1 Normal Monster, except a Token
    If this card is Fusion Summoned: You can add 1 "Magikey Maftea" from your GY to your hand. You can only use this effect of "Magikey Beast - Ansyalabolas" once per turn. Once per turn: You can target 1 Attack Position monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster in your GY; change it to Defense Position, and if you do, it loses 1000 DEF. Banish any monster destroyed by battle with this card.
    Magikey Mechmusket - Batosbuster
    19489718
    Ritual/Tuner/Effect Monster DARK Machine 2000 2200 You can Ritual Summon this card with "Magikey Maftea". If this card is Ritual Summoned: You can add 1 "Magikey" card from your Deck to your hand. You can only use this effect of "Magikey Mechmusket - Batosbuster" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck.
    Magikey Spirit - Vepartu
    68300121
    Xyz/Effect Monster WATER Sea Serpent 2000 2000 2 Level 4 monsters
    If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect.
  • At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY.
  • Maginificent Magikey Mafteal
    15983048
    Tuner/Effect Monster LIGHT Fiend 1600 1600 Cannot be used as material for a Synchro or Xyz Summon, except for the Synchro or Xyz Summon of a "Magikey" monster. If you control a "Magikey" monster: You can reveal this card in your hand; you can Normal Summon 1 "Magikey" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is Normal Summoned: You can target 1 Level 4 or lower Normal Monster, or Level 4 or lower "Magikey" monster, in your GY; Special Summon it in Defense Position. You can only use this effect of "Maginificent Magikey Mafteal" once per turn.
    Magma Dragon
    95833645
    Effect Monster FIRE Wyrm 1600 1200 When this card is Special Summoned: You can target 1 Wyrm-Type monster in your Graveyard, except "Magma Dragon"; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of "Magma Dragon" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters.
    Magnarokket Dragon
    26655293
    Effect Monster DARK Dragon 1800 1200 When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Magnarokket Dragon". You can only use each effect of "Magnarokket Dragon" once per turn.
    Maha Vailo
    93013676
    Effect Monster LIGHT Spellcaster 1550 1400 This card gains 500 ATK for each Equip Card equipped to this card.
    Maharaghi
    40695128
    Spirit Monster EARTH Rock 1200 1700 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.
    Mahunder
    21524779
    Effect Monster LIGHT Thunder 1400 700 Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.
    Maiden of Macabre
    84055227
    Effect Monster DARK Spellcaster 1700 0 When this card destroys a monster your opponent controls by battle, place 1 Spell Counter on it. It gains 200 ATK for each Spell Counter on it.
    Maiden of the Aqua
    17214465
    Effect Monster WATER Aqua 700 2000 As long as this card remains face-up on the field, the field is treated as Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied."
    Maiden of the Millennium Moon
    37552929
    Effect Monster LIGHT Illusion 1500 1300 If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Maiden of the Millennium Moon" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. If your opponent activates a card or effect, while this card is a Continuous Spell (except during the Damage Step): You can Special Summon this card, and if you do, for the rest of this turn, your opponent cannot target Level 5 or higher Illusion or Spellcaster monsters you control with card effects.
    Maiden of the Moonlight
    79629370
    Normal Monster LIGHT Spellcaster 1500 1300 A sorcerer blessed by lunar light with powers far beyond mortal comprehension.
    Majespecter Crow - Yata
    68395509
    Pendulum/Effect Monster WIND Spellcaster 1000 1500 When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.

    Pendulum Scale: 5
    Pendulum Effect:
    Majespecter Draco - Ryu
    03594985
    Xyz/Pendulum/Effect Monster WIND Spellcaster 2300 2000 2 Level 4 monsters
    If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. If a monster(s) is Tributed while this card is on the field (except during the Damage Step): You can detach 1 material from this card; Special Summon 1 Level 6 or lower WIND Spellcaster monster from your Deck. You can only use this effect of "Majespecter Draco - Ryu" up to twice per turn. If this card in the Monster Zone is destroyed by battle or card effect, or Tributed: You can place this card in your Pendulum Zone.

    Pendulum Scale: 5
    Pendulum Effect: If you have a "Majespecter" or "Dracoslayer" card in your other Pendulum Zone: You can add 1 "Majespecter" card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majespecter Draco - Ryu" once per turn.
    Majespecter Fox - Kyubi
    94784213
    Pendulum/Effect Monster WIND Spellcaster 1500 1000 When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects.

    Pendulum Scale: 2
    Pendulum Effect:
    Majespecter Porcupine - Yamarashi
    51073802
    Pendulum/Effect Monster WIND Spellcaster 1500 1500 During the Main Phase, if you control a "Majespecter" monster (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 "Majespecter" Spell in your GY; Set it. You can only use each of the previous effects of "Majespecter Porcupine - Yamarashi" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.

    Pendulum Scale: 2
    Pendulum Effect:
    Majespecter Toad - Ogama
    00645794
    Pendulum/Effect Monster WIND Spellcaster 1300 500 When this card is Normal or Special Summoned: You can Set 1 "Majespecter" Spell/Trap directly from your Deck, but it cannot be activated this turn. You can only use this effect of "Majespecter Toad - Ogama" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.

    Pendulum Scale: 5
    Pendulum Effect:
    Majester Paladin, the Ascending Dracoslayer
    88722973
    Xyz/Effect Monster WIND Dragon 1850 2000 2 Level 4 Pendulum Monsters
    When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.
    Majestic Mech - Senku
    32918479
    Effect Monster LIGHT Fairy 1000 500 When this card inflicts Battle Damage to your opponent by a direct attack: Draw 1 card. During the End Phase of the turn this card was Summoned: Send it to the Graveyard.
    Majesty Pegasus, the Dracoslayer
    92332424
    Pendulum/Effect Monster WIND Spellcaster 1500 1500 (This card is always treated as a "Majespecter" card.)
    (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.

    Pendulum Scale: 2
    Pendulum Effect: If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.
    Maji-Gire Panda
    60102563
    Effect Monster EARTH Beast 1000 800 As long as this card remains face-up on the field, each time a Beast-Type monster(s) on the field is destroyed, increase the ATK of this card by 500 points.
    Makyura the Destructor
    21593977
    Effect Monster DARK Warrior 1600 1200 If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of "Makyura the Destructor" once per turn.
    Malice Ascendant
    14255590
    Effect Monster DARK Zombie 700 1000 While this card is face-up on the field, during your opponent's Standby Phase, send a number of cards from the top of your opponent's Deck to the Graveyard equal to the number of "Malice Ascendant"(s) in your Graveyard.
    Malice Doll of Demise
    72657739
    Effect Monster DARK Fiend 1600 1700 If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during your Standby Phase.
    Man-Eating Treasure Chest
    13723605
    Normal Monster DARK Fiend 1600 1000 A monster disguised as a treasure chest that is known to attack the unwary adventurer.
    Man-Thro' Tro'
    43714890
    Effect Monster EARTH Beast-Warrior 1000 1000 By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.
    Manju of the Ten Thousand Hands
    95492061
    Effect Monster LIGHT Fairy 1400 1000 When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.
    Mannadium Riumheart
    71277255
    Effect Monster LIGHT Warrior 1500 2100 During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn.
    Marincess Basilalima
    33945211
    Effect Monster WATER Cyberse 600 2100 If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each of the following effects of "Marincess Basilalima" once per turn.
  • You can banish 1 "Marincess" Trap from your GY; add 1 "Marincess" Trap with a different name from your Deck to your hand.
  • If this card is banished: You can target 1 face-up monster you control; it gains 600 ATK.
  • Marincess Blue Tang
    91953000
    Effect Monster WATER Cyberse 1500 1200 If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.
    Marincess Pascalus
    99885917
    Effect Monster WATER Cyberse 1200 2000 If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it you your hand. You can only use each effect of "Marincess Pascalus" once per turn.
    Marincess Springirl
    21057444
    Effect Monster WATER Cyberse 1200 1000 You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.
    Masaki the Legendary Swordsman
    44287299
    Normal Monster EARTH Warrior 1100 1100 Legendary swordmaster Masaki is a veteran of over 100 battles.
    Masked Chameleon
    53573406
    Tuner Monster EARTH Reptile 1600 1100 Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.
    Masked Ninja Ebisu
    22512406
    Effect Monster WIND Warrior 1200 1800 Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn.
    Masked Sorcerer
    10189126
    Effect Monster DARK Spellcaster 900 1400 When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck.
    Master & Expert
    75499502
    Normal Monster EARTH Beast 1200 1000 A deadly duo consisting of a beast master and its loyal servant.
    Master Kyonshee
    24530661
    Normal Monster EARTH Zombie 1750 1000 A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
    Master of the Flaming Dragonswords
    34160055
    Effect Monster FIRE Warrior 1800 1200 When a monster is Normal Summoned to your side of the field, except "Master of the Flaming Dragonswords": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase.
    Master Pendulum, the Dracoslayer
    75195825
    Pendulum Monster LIGHT Dragon 1950 0 "Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curseand restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?

    Pendulum Scale: 3
    Pendulum Effect: Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it.
    Mathmech Addition
    80965043
    Effect Monster FIRE Cyberse 1000 1000 You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.
    Mathmech Circular
    36521307
    Effect Monster LIGHT Cyberse 1500 1500 You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.
    Mathmech Diameter
    17946349
    Tuner/Effect Monster LIGHT Cyberse 1000 1500 When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect.
  • Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect.
    You can only use each effect of "Mathmech Diameter" once per turn.
  • Mathmech Division
    89743495
    Effect Monster EARTH Cyberse 1500 1000 You can Tribute 1 Cyberse monster you control in the Extra Monster Zone; Special Summon up to 1 Level 4 Cyberse monster each from your hand and GY. If this card is sent to the GY: You can target 1 face-up monster on the field; its ATK becomes halved until the end of this turn. You can only use each effect of "Mathmech Division" once per turn.
    Mathmech Multiplication
    52354896
    Effect Monster EARTH Cyberse 500 2000 You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn.
    Mathmech Nabla
    53577438
    Tuner/Effect Monster DARK Cyberse 1000 1500 You can Tribute 1 Cyberse monster; Special Summon 1 "Mathmech" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of "Mathmech Nabla" once per turn.
    Mathmech Sigma
    27182739
    Tuner/Effect Monster LIGHT Cyberse 1000 1500 If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.
    Mathmech Subtraction
    16360142
    Effect Monster FIRE Cyberse 1000 1000 You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.
    Mavelus
    59036972
    Fusion Monster WIND Winged Beast 1300 900 "Tyhone" + "Wings of Wicked Flame"
    Max Warrior
    94538053
    Effect Monster WIND Warrior 1800 800 When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. If this card destroys an opponent's monster by battle, this card's Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase.
    Mecha Phantom Beast Blackfalcon
    04417407
    Effect Monster WIND Machine 1200 1700 When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.
    Mecha Phantom Beast Coltwing
    94973028
    Effect Monster WIND Machine 1600 1500 When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
    Mecha Phantom Beast Harrliard
    20368763
    Effect Monster WIND Machine 1800 800 Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand.
    Mecha Phantom Beast Megaraptor
    31533704
    Effect Monster WIND Machine 1900 1000 When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand.
    Mecha Phantom Beast Raiten
    44026393
    Effect Monster WIND Machine 1500 1500 You can discard 1 card; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use "Mecha Phantom Beast" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects.
    Mecha Phantom Beast Sabre Hawk
    15335853
    Effect Monster WIND Machine 2100 100 This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.
    Mecha Phantom Beast Tetherwolf
    67922702
    Effect Monster WIND Machine 1700 1200 When this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. During the Damage Step of either player's turn, if this card is battles an opponent's monster: You can Tribute 1 Token once per battle; this card gains 800 ATK, until the End Phase.
    Mecha-Dog Marron
    94667532
    Effect Monster LIGHT Machine 1000 1000 When this card on the field is destroyed and sent to the Graveyard as a result of battle, inflict 1000 points of damage to both players' Life Points. When this card on the field is destroyed and sent to the Graveyard except as a result of battle, inflict 1000 points of damage to your opponent's Life Points.
    Mechanicalchaser
    07359741
    Normal Monster DARK Machine 1850 800 A hunter that relentlessly pursues its target by order of the Machine King.
    Medium Piece Golem
    58843503
    Effect Monster EARTH Rock 1600 0 When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from you Deck. That monster's effect is negated while it is face-up on the field.
    Medusa, Watcher of the Evil Eye
    18551923
    Effect Monster DARK Fiend 1400 1600 When this card is Normal Summoned: You can target 1 "Evil Eye" card in your GY, except "Medusa, Watcher of the Evil Eye"; add it to your hand. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of "Medusa, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Banish 1 card in your GY.
    Megalith Hagith
    90444325
    Ritual/Effect Monster EARTH Rock 1300 2600 You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Hagith" once per turn.
    Megalith Och
    36849933
    Ritual/Effect Monster EARTH Rock 1000 2700 You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Och" once per turn.
    Megalith Ophiel
    63056220
    Ritual/Effect Monster EARTH Rock 1600 2500 You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can add 1 "Megalith" monster from your Deck to your hand, except "Megalith Ophiel". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of "Megalith Ophiel" once per turn.
    Megalosmasher X
    81823360
    Normal Monster WATER Dinosaur 2000 0 With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.
    Mei-Kou, Master of Barriers
    47731128
    Effect Monster LIGHT Spellcaster 1700 600 You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field.
    Mekanikal Arkfiend
    93715853
    Effect Monster DARK Fiend 100 2100 When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard.
    Mekk-Knight Avram
    84754430
    Normal Monster LIGHT Psychic 2000 0 "Check THIS out!"
    Meklord Army Deployer Obbligato
    03715284
    Effect Monster LIGHT Machine 1200 1800 During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each "Meklord" monster you control. You can only use each effect of "Meklord Army Deployer Obbligato" once per turn.
    Meklord Army of Granel
    02137678
    Effect Monster EARTH Machine 1600 1200 This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase.
    Meklord Army of Skiel
    75733063
    Effect Monster WIND Machine 1200 1000 This card gains 200 ATK for each face-up "Meklord" monster you control, except this card. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Meklord Army" monster from your Deck.
    Meklord Army of Wisel
    39648965
    Effect Monster DARK Machine 1800 0 This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. During battle between an attacking "Meklord" monster you control, except this card, and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
    Melchid the Four-Face Beast
    86569121
    Normal Monster DARK Fiend 1500 1200 This monster has four different masks for four different attacks.
    Meltiel, Sage of the Sky
    49905576
    Effect Monster LIGHT Fairy 1600 1200 Each time a Counter Trap Card is activated, gain 1000 Life Points, and if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls.
    Mementotlan Dark Blade
    18165869
    Effect Monster DARK Warrior 1800 1500 If this card is Normal or Special Summoned: You can discard 1 "Memento" card, then target 1 Spell/Trap your opponent controls; destroy it. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, Special Summon 1 Level 3 or lower "Memento" monster from your Deck. You can only use each effect of "Mementotlan Dark Blade" once per turn.
    Meowseclick
    34198387
    Effect Monster EARTH Cyberse 1400 1100 If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated.
    Mermaid Knight
    24435369
    Effect Monster WATER Aqua 1500 700 While "Umi" is on the field, this card can attack twice during the same Battle Phase.
    Mermail Abysslung
    95466842
    Effect Monster WATER Fish 1200 1800 Your opponent's monsters cannot target other face-up WATER monsters you control for attacks. All WATER monsters you control gain 300 ATK.
    Mermail Abyssmander
    21767650
    Effect Monster WATER Fish 100 2000 You can banish this card from your Graveyard to activate 1 of these effects.
  • Increase the Level of all "Mermail" monsters you currently control by 1.
  • Increase the Level of all "Mermail" monsters you currently control by 2.
  • Mermail Abyssnose
    00282886
    Effect Monster WATER Fish 1500 1500 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can discard 1 WATER monster to the Graveyard; Special Summon 1 "Mermail" monster from your Deck in face-up Defense Position. You can only use the effect of "Mermail Abyssnose" once per turn.
    Mermail Abysspike
    58471134
    Effect Monster WATER Fish 1600 800 When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use effect of "Mermail Abysspike" once per turn.
    Mermail Abyssturge
    22076135
    Effect Monster WATER Fish 1700 1100 When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard, then target 1 Level 3 or lower WATER monster in your Graveyard; add that target to your hand. You can only use the effect of "Mermail Abyssturge" once per turn.
    Merry Melffys
    81019803
    Synchro/Effect Monster EARTH Beast 1500 1000 1 Tuner + 1+ non-Tuner monsters
    If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.
    Metabo-Shark
    37792478
    Effect Monster WATER Fish 1800 500 When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to the Deck.
    Metalfoes Goldriver
    33256280
    Pendulum Monster FIRE Psychic 1900 500 That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)

    Pendulum Scale: 1
    Pendulum Effect: Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
    Metalrokket Dragon
    32472237
    Effect Monster DARK Dragon 1700 1400 When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Metalrokket Dragon". You can only use each effect of "Metalrokket Dragon" once per turn.
    Metaphys Ragnarok
    19476824
    Tuner/Effect Monster LIGHT Wyrm 1500 1000 If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each "Metaphys" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher "Metaphys" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of "Metaphys Ragnarok" once per turn.
    Metrognome
    26638543
    Pendulum/Effect Monster EARTH Fairy 1800 1600 While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones.

    Pendulum Scale: 4
    Pendulum Effect: Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn.
    Mezuki
    92826944
    Effect Monster DARK Fiend 1700 800 You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
    Mid Shield Gardna
    75487237
    Effect Monster EARTH Warrior 100 1800 You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
    Mighty Guard
    62327910
    Normal Monster EARTH Machine 500 1200 A machine soldier that was developed as a guard. It is made of rust-proof metal.
    Mild Turkey
    47558785
    Pendulum Monster FIRE Winged Beast 1000 2000 The taste of victory will bowl you over.

    Pendulum Scale: 7
    Pendulum Effect: Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1).
    Milla the Temporal Magician
    33225925
    Effect Monster LIGHT Spellcaster 1800 1000 When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
    Millennium Seeker
    05130393
    Effect Monster DARK Spellcaster 1000 1000 When you take 1000 or more battle or effect damage: You can Special Summon this card from your hand. You can target 1 monster in your opponent's GY, except a monster with ? ATK; your opponent can choose 1 monster from their Deck, except a monster with ? ATK. If they chose not to, or if the targeted monster has higher ATK than the chosen monster, Special Summon the targeted monster to your field, and if you do, shuffle the chosen monster back into the Deck. Otherwise, your opponent adds the chosen monster to the hand. You can only use each effect of "Millennium Seeker" once per turn.
    Mimicking Man-Eater Bug
    72427512
    Flip/Effect Monster EARTH Insect 450 600 FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type.
    Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.
    Mimighoul Master
    55537983
    Effect Monster EARTH Zombie 1800 1200 Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a "Mimighoul" monster other than "Mimighoul Master". You can only use each of the following effects of "Mimighoul Master" once per turn. If this card is Normal or Special Summoned: You can add 1 "Mimighoul" monster from your Deck to your hand, except "Mimighoul Master". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.
    Minairuka
    61845881
    Effect Monster WATER Fish 1500 500 When a WATER monster's effect is activated (Quick Effect): You can Special Summon this card from your hand. You can banish 1 face-up Fish, Sea Serpent, or Aqua monster you control, then target 1 face-up card on the field; negate its effects until the end of your opponent's turn. You can only use each effect of "Minairuka" once per turn.
    Minefieldriller
    24419823
    Effect Monster EARTH Machine 1500 1500 When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your Graveyard to your hand.
    Minerva, Scholar of the Sky
    53666449
    Effect Monster LIGHT Fairy 1700 400 Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand.
    Minerva, the Exalted Lightsworn
    30100551
    Xyz/Effect Monster LIGHT Fairy 2000 800 2 Level 4 monsters
    You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.
    Mirage Dragon
    15960641
    Effect Monster LIGHT Dragon 1600 600 Your opponent cannot activate Trap Cards during the Battle Phase.
    Mirror Swordknight
    28954097
    Effect Monster LIGHT Illusion 1900 300 If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Mirror Swordknight" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions "Chimera Fusion", except "Mirror Swordknight". When a monster your opponent controls activates its effect, while you control "Chimera the Flying Mythical Beast" (Quick Effect): You can banish this card from your field or GY; negate that effect.
    Miscellaneousaurus
    38572779
    Effect Monster FIRE Dinosaur 1800 1000 During the Main Phase (Quick Effect): You can send this card from your hand to the GY; during this Main Phase, Dinosaur monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur monsters from your GY, including this card; Special Summon 1 Dinosaur monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.
    Missing Force
    12836042
    Effect Monster DARK Warrior 1500 1000 If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of it until the End Phase. You cannot Special Summon or conduct your Battle Phase the turn you activate this effect.
    Mist Condor
    65549080
    Effect Monster WIND Winged Beast 1400 400 You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.
    Mist Valley Falcon
    82199284
    Effect Monster WIND Winged Beast 2000 1200 This card cannot declare an attack unless you return 1 card you control to its owner's hand.
    Mist Valley Soldier
    22837504
    Tuner Monster WIND Winged Beast 1700 300 While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by battle, returns to its owner's hand at the end of the Damage Step.
    Mist Valley Watcher
    29054481
    Effect Monster WIND Spellcaster 1500 1900 Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.
    Mixeroid
    71340250
    Effect Monster WIND Machine 0 2200 You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn.
    Moai Interceptor Cannons
    45159319
    Effect Monster EARTH Rock 1100 2000 Once per turn, during your Main Phase, you can flip this card into face-down Defense Position.
    Molten Zombie
    04732017
    Effect Monster FIRE Pyro 1600 400 When this card is Special Summoned from the Graveyard, the controller of this card draws 1 card.
    Monster Express
    00637216
    Effect Monster EARTH Machine 1500 1200 You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn.
    Moon Envoy
    45909477
    Normal Monster LIGHT Warrior 1100 1000 Many have fallen victim to this lunar warrior's crescent pike.
    Moonlit Papillon
    16366944
    Effect Monster LIGHT Insect 1200 1600 When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 4 or lower "Butterspy" monster from your Deck.
    Mormolith
    71717923
    Effect Monster EARTH Rock 1000 900 You can Tribute 1 EARTH monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Tributed monster.
    Morpho Butterspy
    43573231
    Effect Monster DARK Warrior 1200 1600 Once per turn, when the battle position of an opponent's monster(s) is changed (except during the Damage Step): You can target one of those monsters; it loses 1000 ATK and DEF.
    Morphtronic Boomboxen
    92720564
    Effect Monster EARTH Machine 1200 400
  • While in Attack Position: This card can attack twice during each Battle Phase.
  • While in Defense Position: Once per turn, when a face-up "Morphtronic" monster you control is selected as an attack target, you can negate the attack.
  • Morphtronic Earfon
    37260946
    Synchro/Effect Monster EARTH Machine 1200 1800 1 Tuner + 1+ non-Tuner monsters
    While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it.
    Morphtronic Radion
    55119278
    Effect Monster LIGHT Thunder 1000 900
  • While in Attack Position: "Morphtronic" monsters you control gain 800 ATK.
  • While in Defense Position: "Morphtronic" monsters you control gain 1000 DEF.
  • Morphtronic Slingen
    75775867
    Effect Monster WIND Machine 1200 800
  • While in Attack Position: Once per turn, you can Tribute 1 "Morphtronic" monster, except "Morphtronic Slingen", to destroy 1 card on the field.
  • While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster you control instead.
  • Morphtronic Staplen
    02250266
    Effect Monster EARTH Machine 1400 1000
  • While in Attack Position: Your opponent cannot select another monster you control as an attack target. If this card is destroyed by battle, the monster that destroyed it loses 300 ATK.
  • While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, select 1 face-up Attack Position monster your opponent controls, after damage calculation. Change it to face-up Defense Position and change this card to face-up Attack Position.
  • Morphtronic Videon
    84592800
    Effect Monster LIGHT Machine 1000 1000
  • While in Attack Position: This card gains 800 ATK for each Equip Card quipped to it.
  • While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it.
  • Mother Grizzly
    57839750
    Effect Monster WATER Beast-Warrior 1400 1000 When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position.
    Motor Shell
    78394032
    Effect Monster DARK Machine 1300 1800 If this card is sent from the field to the GY: You can Special Summon 1 "Engine Token" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use this effect of "Motor Shell" once per turn.
    Ms. Judge
    86767655
    Effect Monster LIGHT Fiend 1800 600 If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn.
    Mudora
    82108372
    Effect Monster EARTH Fairy 1500 1800 This card gains 200 ATK for every Fairy-Type monster in your Graveyard.
    Mudora the Sword Oracle
    99937011
    Effect Monster EARTH Fairy 1500 1800 You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
    Mudragon of the Swamp
    54757758
    Fusion/Effect Monster WATER Wyrm 1900 1600 2 monsters with the same Attribute but different Types
    Your opponent cannot target monsters on the field with the same Attribute as this card with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.
    Mulcharmy Fuwalos
    42141493
    Effect Monster WIND Winged Beast 100 600 If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
  • Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card.
  • Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
    You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
  • Mulcharmy Purulia
    84192580
    Effect Monster WATER Aqua 100 600 If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
  • Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card.
  • Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
    You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
  • Muscle Medic
    04848423
    Effect Monster WATER Warrior 2200 100 If a player would take damage from a battle involving this card, they gain that much LP, instead.
    Musto, Oracle of Gusto
    09837195
    Effect Monster WIND Psychic 1800 900 Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.
    Mysterious Puppeteer
    54098121
    Effect Monster EARTH Warrior 1000 1500 Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points.
    Mystery Shell Dragon
    18108166
    Normal Monster DARK Wyrm 2000 0 Mysterious living matter that suddenly appeared from a different dimension. Its attack paralyzes the target's nerves, and causes intense hallucinations.
    Mystic Clown
    47060154
    Normal Monster DARK Fiend 1500 1000 Nothing can stop the mad attack of this powerful creature.
    Mystic Horseman
    68516705
    Normal Monster EARTH Beast 1300 1550 Half man and half horse, this monster is known for its extreme speed.
    Mystic Potato
    97534104
    Effect Monster DARK Plant 1400 1100 If this card on the field is destroyed by card effect and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position, except "Mystic Potato".
    Mystic Swordsman LV4
    74591968
    Effect Monster EARTH Warrior 1900 1600 If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.
    Mystic Tomato
    83011277
    Effect Monster DARK Plant 1400 1100 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Mystical Elf
    15025844
    Normal Monster LIGHT Spellcaster 800 2000 A delicate elf that lacks offense, but has a terrific defense backed by mystical power.
    Mystical Elf - White Lightning
    15613529
    Effect Monster LIGHT Warrior 800 2000 When a monster your opponent controls activates its effect, while you control a Level 5 or higher Normal Monster (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. During your opponent's Battle Phase (Quick Effect): You can target 1 Normal Monster in either GY; Special Summon it to your field, and if you do, all monsters your opponent controls must attack that monster this turn, if able, while you control it. You can only use each effect of "Mystical Elf - White Lightning" once per turn.
    Mythic Tree Dragon
    50457953
    Effect Monster EARTH Dragon 100 1400 Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
    Mythical Beast Bashilisk
    80959027
    Pendulum/Effect Monster LIGHT Spellcaster 1800 500 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field; return 1 "Mythical Beast" card from your Pendulum Zone or face-up from your Extra Deck to the hand. You can only use this effect of "Mythical Beast Bashilisk" once per turn.

    Pendulum Scale: 4
    Pendulum Effect: If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, shuffle 1 face-up Spellcaster Pendulum Monster from your Extra Deck into your Deck, except "Mythical Beast Bashilisk", then draw 1 card. You can only use this effect of "Mythical Beast Bashilisk" once per turn.
    Mythical Beast Cerberus
    55424270
    Effect Monster LIGHT Spellcaster 1400 1400 Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase.
    Mythical Beast Garuda
    28570310
    Pendulum/Effect Monster LIGHT Spellcaster 1200 1600 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return that opponent's Summoned monster(s) to the hand. You can only use this effect of "Mythical Beast Garuda" once per turn.

    Pendulum Scale: 4
    Pendulum Effect: If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn.
    Mythical Beast Medusa
    54965929
    Pendulum/Effect Monster LIGHT Spellcaster 1500 1500 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, during the Battle Phase (Quick Effect): You can remove 2 Spell Counters from your field, then target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn.

    Pendulum Scale: 4
    Pendulum Effect: If you have no card in your other Pendulum Zone: You can target 1 monster in your GY that you can place a Spell Counter on; destroy this card, and if you do, Special Summon that monster, and if you do that, place 1 Spell Counter on it. You can only use this effect of "Mythical Beast Medusa" once per turn.
    Myutant GB-88
    43709490
    Effect Monster WATER Psychic 500 500 During your opponent's Main Phase, if "Myutant Evolution Lab" is in your Field Zone (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned during your opponent's turn: You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 of your Level 8 "Myutant" monsters that is banished or in your GY. You can only use each effect of "Myutant GB-88" once per turn.
    Naelshaddoll Ariel
    97518132
    Flip/Effect Monster WATER Psychic 1000 1800 FLIP: You can target 1 of your banished "Shaddoll" monsters; Special Summon it in face-up or face-down Defense Position.
    If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 "Naelshaddoll Ariel" effect per turn, and only once that turn.
    Nanobreaker
    70948327
    Effect Monster EARTH Machine 1500 1800 If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation.
    Naturia Beetle
    27762803
    Effect Monster EARTH Insect 400 1800 Switch the original ATK and DEF of this card each time a Spell Card is activated.
    Naturia Camellia
    29942771
    Tuner/Effect Monster EARTH Plant 1400 700 If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn.
    Naturia Cliff
    33866130
    Effect Monster EARTH Rock 1500 1000 When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 4 or lower "Naturia" monster from your Deck to your side of the field in face-up Attack Position.
    Naturia Dragonfly
    70083723
    Effect Monster EARTH Insect 1200 400 This card cannot be destroyed by battle with a monster that has 2000 or more ATK. This card gains 200 ATK for each "Naturia" monster in your Graveyard.
    Naturia Guardian
    80555116
    Effect Monster EARTH Plant 1600 400 When your opponent Normal Summons a monster, this card gains 300 ATK until the End Phase.
    Naturia Horneedle
    84905691
    Effect Monster EARTH Insect 1800 100 When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.
    Naturia Mantis
    51254980
    Effect Monster EARTH Insect 1700 1500 When your opponent Normal Summons a monster, you can send 1 "Naturia" monster from your hand to the Graveyard to destroy that monster.
    Naturia Pumpkin
    96653775
    Effect Monster EARTH Plant 1400 800 When this card is Normal Summoned, if your opponent controls a monster, you can Special Summon 1 "Naturia" monster from your Hand.
    Naturia Spiderfang
    25654671
    Effect Monster EARTH Insect 2100 400 This card can only declare an attack during a turn that your opponent activates the effect of a Spell, Trap or Effect Monster Card.
    Naturia Strawberry
    55099248
    Effect Monster EARTH Plant 1600 1200 Once per turn, when your opponent Normal or Special Summons a monster, select that monster. This card gains 100 ATK x the Level of that monster, until the End Phase.
    Naturia White Oak
    24644634
    Effect Monster EARTH Plant 1800 1400 When this face-up card is targeted by an opponent's card effect, you can send this card to the Graveyard to Special Summon 2 Level 4 or lower "Naturia" monsters from your Deck. Those monsters cannot declare an attack, and are destroyed during your End Phase.
    Nauya, the Ogdoadic Remnant
    62405028
    Effect Monster DARK Reptile 0 2000 You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.
    Necroface
    28297833
    Effect Monster DARK Zombie 1200 1800 When this card is Normal Summoned, shuffle all removed from play cards into their owners' Decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their Deck.
    Necroworld Banshee
    66570171
    Effect Monster DARK Zombie 1800 200 "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.
    Nefarious Archfiend Eater of Nefariousness
    60666820
    Effect Monster EARTH Beast 1500 200 You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.
    Nehshaddoll Genius
    66675911
    Flip/Effect Monster EARTH Machine 1800 1000 FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own.
    If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn.
    Nekroz of Unicore
    89463537
    Ritual/Effect Monster WATER Spellcaster 2300 1000 You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Nekroz" card in your Graveyard, except "Nekroz of Unicore"; add it to your hand. You can only use this effect of "Nekroz of Unicore" once per turn.Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.
    Nemeses Corridor
    72090076
    Effect Monster WIND Thunder 1900 600 You can target 1 of your banished monsters, except "Nemeses Corridor"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. You can only use each effect of "Nemeses Corridor" once per turn.
    Neo Bug
    16587243
    Normal Monster EARTH Insect 1800 1700 A huge bug-like monster said to come from another planet. It gathers in swarms.
    Neo Flamvell Lady
    00816427
    Effect Monster FIRE Pyro 1600 200 (Quick Effect): You can send 1 FIRE monster from your hand to the GY, then target 1 card in your opponent's GY; banish that card. If a card is banished from your opponent's GY, while you control this monster (except during the Damage Step): You can send 1 FIRE monster with 200 or less DEF from your Deck to the GY, except "Neo Flamvell Lady". You can only use each effect of "Neo Flamvell Lady" once per turn.
    Neo Flamvell Sabre
    91554542
    Effect Monster FIRE Pyro 1500 200 While there are 4 or less cards in your opponent's Graveyard, this card gains 600 ATK. While there are 8 or more cards in your opponent's Graveyard, this card loses 300 ATK.
    Neo Space Connector
    85840608
    Effect Monster LIGHT Warrior 800 1800 When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo-Space Connector" once per turn.
    Neo Space Pathfinder
    19594506
    Effect Monster LIGHT Warrior 1800 800 You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand.
    Neo the Magic Swordsman
    50930991
    Normal Monster LIGHT Spellcaster 1700 1000 A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
    Neo-Spacian Marine Dolphin
    78734254
    Fusion/Effect Monster WATER Warrior 900 1100 This card's name is treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent.
    Neo-Spacian Twinkle Moss
    13857930
    Fusion/Effect Monster LIGHT Plant 500 1100 This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:
  • Monster: End the Battle Phase.
  • Spell: You can change this card's attack to a direct attack.
  • Trap: This monster is changed to Defense Position.
  • Newdoria
    04335645
    Effect Monster DARK Fiend 1200 800 When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; destroy that target.
    Night Dragolich
    88724332
    Effect Monster DARK Wyrm 1700 0 Change all non-Wyrm-Type Attack Position monsters that wereSpecial Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF.
    Night Papilloperative
    02191144
    Xyz/Effect Monster DARK Warrior 2600 2000 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.
    Night Sword Serpent
    20295753
    Effect Monster WATER Reptile 500 600 If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.
    Nightmare Penguin
    81306586
    Effect Monster WATER Aqua 900 1800 When this card is flipped face-up, select 1 card your opponent controls, and return it to the hand. All face-up WATER monsters you control gain 200 ATK.
    Nightmell the Dark Bonder
    66569334
    Effect Monster WIND Psychic 1500 1500 You can Tribute 1 monster; Special Summon from your Deck, 1 monster with the same original Type, Attribute, Level, and ATK/DEF as the Tributed monster, but with a different original name. If you Tributed a monster Special Summoned from the Extra Deck, you can Special Summon a monster from your Extra Deck instead that meets those same criteria. You can only use this effect of "Nightmell the Dark Bonder" once per turn.
    Nikitama
    24701235
    Spirit Monster LIGHT Fairy 800 1800 Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect.
    Nin-Ken Dog
    11987744
    Normal Monster WIND Beast-Warrior 1800 1000 A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.
    Ninaruru, the Magistus Glass Goddess
    08660395
    Xyz/Effect Monster EARTH Rock 1800 2400 2 Level 4 Spellcaster monsters
    While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
    Ninja Grandmaster Hanzo
    95027497
    Effect Monster DARK Warrior 1800 1000 When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
    Ninja Grandmaster Sasuke
    04041838
    Effect Monster LIGHT Warrior 1800 1000 At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.
    Noble Knight Artorigus
    92125819
    Normal Monster LIGHT Warrior 1800 1800 No one shall ever know the truth behind
    That fateful day. Artorigus went forth
    To where the brilliant sword didst lay.
    'Twas the first of many feats so great,
    A legend through and through. We sing of him,
    Artorigus, the Noble and the brave.
    -From the Tales of the Noble Knights
    Noble Knight Bedwyr
    30575681
    Effect Monster LIGHT Warrior 1600 1500 When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field.
    Noble Knight Borz
    47120245
    Effect Monster LIGHT Warrior 1700 900 This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects.
  • This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn.
  • Noble Knight Brothers
    57690191
    Effect Monster LIGHT Warrior 1200 2400 This card can only attack while you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, but cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in yourGraveyard; shuffle all 3 into the Deck, then draw 1 card.
    Noble Knight Custennin
    42472002
    Effect Monster LIGHT Warrior 1000 2000 If you control a "Noble Arms" Equip Spell, you can Special Summon this card (from your hand). You can only Special Summon "Noble Knight Custennin" once per turn this way. A "Noble Knight" monster that was Synchro, Xyz or Link Summoned using this card on the field as material gains this effect.
  • If this card is Special Summoned: You can Normal Summon 1 "Noble Knight" monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Noble Knight" monsters.
  • Noble Knight Drystan
    53550467
    Effect Monster LIGHT Warrior 1800 800 While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. When a "Noble Arms" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn.
    Noble Knight Gawayn
    19680539
    Effect Monster LIGHT Warrior 1900 500 If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position.
    Noble Knight Gwalchavad
    13391185
    Effect Monster LIGHT Warrior 1500 1800 This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect.
  • You can target 1 "Noble Knight" monster in your Graveyard; add it to your hand, and if you do, destroy 1 "Noble Arms" Equip Spell Card you control. You can only use this effect of "Noble Knight Gwalchavad" once per turn.
  • Noble Knight Iyvanne
    88923963
    Effect Monster LIGHT Warrior 1700 1600 If a "Noble Arms" Equip Spell becomes equipped to ths card: You can Special Summon 1 "Noble Knight Token" (Warrior/LIGHT/Level 4/ATK 1000/DEF 1000), also you cannot Special Summons monsters for the rest of this turn, except "Noble Knight" monsters. You can only use this effect of "Noble Knight Iyvanne" once per turn. While this card is equipped with a "Noble Arms" Equip Spell, all other "Noble Knight" monsters you control gain 500 ATK.
    Noble Knight Joan
    18426196
    Effect Monster LIGHT Warrior 1900 1300 If this card attacks, it loses 300 ATK during the Damage Step only. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can send 1 card from your hand to the Graveyard then target 1 Level 4 or lower Warrior-Type monster in your Graveyard; add that target to your hand.
    Noble Knight Medraut
    59057152
    Effect Monster LIGHT Warrior 1700 1000 This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect.
  • This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in face-up Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell Card you control.
  • Noble Knight Pellinore
    05361816
    Effect Monster LIGHT Warrior 1900 500 You can target 1 "Noble Arms" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. You can only use this effect of "Noble Knight Pellinore" once per turn.
    Noble Knight Peredur
    73359475
    Effect Monster LIGHT Warrior 1900 300 While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand.
    Noble Knight's Shield-Bearer
    34242278
    Effect Monster LIGHT Warrior 800 1300 If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn.
    Nomadic Force
    92887027
    Effect Monster WIND Warrior 1700 1000 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card to target 1 face-down Defense Position monster your opponent controls; destroy that target.
    Nordic Smith Ivaldi
    91011603
    Effect Monster EARTH Warrior 1500 700 If you control an "Aesir" or "Nordic" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Nordic Relic" card from your Deck to your hand. You can only use each effect of "Nordic Smith Ivaldi" once per turn.
    Nova Summoner
    48783998
    Effect Monster LIGHT Fairy 1400 800 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from the Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
    Number 101: Silent Honor ARK
    48739166
    Xyz/Effect Monster WATER Aqua 2100 1000 2 Level 4 monsters
    You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead.
    Number 102: Star Seraph Sentry
    49678559
    Xyz/Effect Monster LIGHT Fairy 2500 2000 3 Level 4 LIGHT monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effect. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.
    Number 103: Ragnazero
    94380860
    Xyz/Effect Monster WATER Fairy 2400 1200 2 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
    Number 104: Masquerade
    02061963
    Xyz/Effect Monster LIGHT Spellcaster 2700 1200 3 Level 4 monsters
    During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.
    Number 105: Battlin' Boxer Star Cestus
    59627393
    Xyz/Effect Monster FIRE Warrior 2500 1600 3 Level 4 monsters
    During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.
    Number 106: Giant Hand
    63746411
    Xyz/Effect Monster EARTH Rock 2000 2000 During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.
    Number 10: Illumiknight
    11411223
    Xyz/Effect Monster LIGHT Warrior 2400 2400 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
    Number 16: Shock Master
    54719828
    Xyz/Effect Monster LIGHT Fairy 2300 1600 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.
    Number 18: Heraldry Patriarch
    23649496
    Xyz/Effect Monster LIGHT Psychic 2200 2200 2 Level 4 monsters
    Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.
    Number 27: Dreadnought Dreadnoid
    08387138
    Xyz/Effect Monster WATER Machine 2200 1000 2+ Level 4 monsters
    At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
    Number 32: Shark Drake
    65676461
    Xyz/Effect Monster WATER Sea Serpent 2800 2100 3 Level 4 monsters
    Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.
    Number 36: Chronomaly Chateau Huyuk
    50260683
    Xyz/Effect Monster LIGHT Machine 2000 2500 2 Level 4 "Chronomaly" monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target.
    Number 37: Hope Woven Dragon Spider Shark
    37279508
    Xyz/Effect Monster WATER Sea Serpent 2600 2100 2 Level 4 WATER monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn.
    Number 39: Utopia
    84013237
    Xyz/Effect Monster LIGHT Warrior 2500 2000 2 Level 4 monsters
    When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no materials: Destroy this card.
    Number 39: Utopia Double
    62517849
    Xyz/Effect Monster LIGHT Warrior 0 2500 2 Level 4 monsters
    (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.
    Number 39: Utopia Rising
    93777634
    Xyz/Effect Monster LIGHT Warrior 0 2000 2 Level 4 monsters
    If this card is Special Summoned: You can target 1 "Number" Xyz Monster in your GY, except "Number 39: Utopia Rising": Special Summon it in Defense Position, then you can detach all materials from this card and attach them to that monster. If you Xyz Summon (except during the Damage Step): You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Number 39: Utopia Rising" once per turn.
    Number 41: Bagooska the Terribly Tired Tapir
    90590303
    Xyz/Effect Monster EARTH Fiend 2100 2000 2 Level 4 monsters
    Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
    Number 44: Sky Pegasus
    80764541
    Xyz/Effect Monster LIGHT Beast 1800 1600 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect.
    Number 4: Stealth Kragen
    67557908
    Xyz/Effect Monster WATER Aqua 1900 1500 2 Level 4 WATER monsters
    All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
    Number 52: Diamond Crab King
    07194917
    Xyz/Effect Monster EARTH Rock 0 3000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".
    Number 55: Gogogo Goliath
    46871387
    Xyz/Effect Monster EARTH Rock 2400 1200 2 Level 4 monsters
    All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn.
    Number 57: Tri-Head Dust Dragon
    53244294
    Xyz/Effect Monster FIRE Dragon 100 2600 3 Level 4 monsters
    When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Monster Card Zone or Spell & Trap Card Zone; while this face-up card is on the field, that zone cannot be used.
    Number 58: Burner Visor
    93108839
    Xyz/Effect Monster FIRE Pyro 1000 1000 2 Level 4 monsters
    Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent.
    Number 59: Crooked Cook
    82697249
    Xyz/Effect Monster FIRE Warrior 2300 200 2 Level 4 monsters
    While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.
    Number 60: Dugares the Timeless
    66011101
    Xyz/Effect Monster FIRE Fiend 1200 1200 2 Level 4 monsters
    You can detach 2 materials from this card, then activate 1 of the following effects;
  • Skip your next Draw Phase, also draw 2 cards, then discard 1 card.
  • Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position.
  • Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn.
    You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
  • Number 66: Master Key Beetle
    76067258
    Xyz/Effect Monster DARK Insect 2500 800 2 Level 4 DARK monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.
    Number 69: Heraldry Crest
    02407234
    Xyz/Effect Monster LIGHT Psychic 2600 1400 3 Level 4 monsters
    When this card is Special Summoned: Negate the effects of all other face-up Xyz Monsters currently on the field. You can target 1 other face-up Xyz Monster on the field; until the End Phase, this card's name and original effect become the same as that monster. You can only use this effect of "Number 69: Heraldry Crest" once per turn.
    Number 70: Malevolent Sin
    80796456
    Xyz/Effect Monster DARK Insect 2400 1200 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
    Number 79: Battlin' Boxer Nova Kaiser
    71921856
    Xyz/Effect Monster FIRE Warrior 2300 1600 2 Level 4 monsters
    Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.
    Number 80: Rhapsody in Berserk
    93568288
    Xyz/Effect Monster DARK Fiend 0 1200 2 Level 4 monsters
    You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.
    Number 82: Heartlandraco
    31437713
    Xyz/Effect Monster EARTH Dragon 2000 1500 2 Level 4 monsters
    While you control a face-up Spell Card(s), this card cannot be targeted for attacks. Once per turn: You can detach 1 Xyz Material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.
    Number 85: Crazy Box
    42421606
    Xyz/Effect Monster DARK Fiend 3000 300 2 Level 4 monsters
    This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die, then apply the result.
    1: Halve your Life Points.
    2:Draw 1 card.
    3:Your opponent discards 1 card.
    4:Negate the effects of 1 face-up card on the field, until the end of this turn.
    5:Destroy 1 card on the field.
    6:Destroy this card.
    Number 86: Heroic Champion - Rhongomyniad
    63504681
    Xyz/Effect Monster DARK Warrior 1500 1500 2 or more (max 5) Level 4 Warrior-Type monsters
    During each of your opponent's End Phases: Detach 1 Xyz Material from this card. This card gains effects based on the number of Xyz Materials attached to it.
  • 1 or more: Cannot be destroyed by battle.
  • 2 or more: Gains 1500 ATK and DEF
  • 3 or more: Unaffected by other card effects.
  • 4 or more: Your opponent cannot Normal or Special Summon monsters.
  • 5: Once per turn: You can destroy all cards your opponent controls.
  • Number 8: Heraldic King Genom-Heritage
    47387961
    Xyz/Effect Monster LIGHT Psychic 2400 1800 2 Level 4 "Heraldic Beast" monsters
    Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are negated. These changes last until the End Phase.
    Number 91: Thunder Spark Dragon
    84417082
    Xyz/Effect Monster LIGHT Dragon 2400 2000 3 Level 4 monsters
    Once per turn, you can activate 1 of these effects.
  • Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field.
  • Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.
  • Number 98: Antitopian
    55470553
    Xyz/Effect Monster DARK Warrior 2000 2500 2 Level 4 monsters
    When any player's monster declares an attack: You can detach 1 Xyz Material from this card; change that monster to Defense Position. During either player's turn, while this card is in your Graveyard: You can target 1 "Utopia" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as an Xyz Material. You can only use this effect of "Number 98: Antitopian" once per turn.
    Number C32: Shark Drake Veiss
    49221191
    Xyz/Effect Monster WATER Sea Serpent 2800 2100 4 Level 4 WATER monsters
    You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.
    Number C39: Utopia Ray
    56840427
    Xyz/Effect Monster LIGHT Warrior 2500 2000 3 Level 4 LIGHT monsters
    You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.
    Number S39: Utopia Prime
    86532744
    Xyz/Effect Monster LIGHT Warrior 2510 2000 3 Level 4 LIGHT monsters
    You can also Xyz Summon this card by using a ""Number 39: Utopia"" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.
    Numbing Grub in the Ice Barrier
    92065772
    Effect Monster WATER Insect 1300 1800 When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used.
    Numeral Hunter
    37115973
    Effect Monster LIGHT Warrior 1600 1400 If this card is Summoned: Return all "Number" Xyz Monsters on the field to the Extra Deck. Neither player can Special Summon "Number" Xyz Monsters. Cannot be destroyed by battle with an Xyz Monster. This card is unaffected by the effects of Xyz Monsters.
    Nunu, the Ogdoadic Remnant
    36010310
    Effect Monster LIGHT Reptile 0 0 You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.
    Nuvia the Wicked
    12953226
    Normal Monster DARK Fiend 2000 800 If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponent's side of the field.
    Obnoxious Celtic Guardian
    52077741
    Effect Monster EARTH Warrior 1400 1200 This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
    Obsessive Uvualoop
    98806751
    Tuner/Effect Monster EARTH Fiend 1200 1800 If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.
    Obsidian Dragon
    90464188
    Effect Monster DARK Rock 800 2100 Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them.
    Ogre of the Black Shadow
    45121025
    Normal Monster EARTH Beast-Warrior 1200 1400 An ogre possessed by the powers of the dark. Few can withstand its rapid charge.
    Ogre of the Scarlet Sorrow
    82670878
    Effect Monster DARK Fiend 0 0 During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.
    Old Entity Chthugua
    12948099
    Synchro/Effect Monster FIRE Pyro 2200 200 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as a Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
  • If it is Xyz Summoned: Draw 1 card.
  • Old Entity Hastorr
    70913714
    Synchro/Effect Monster WIND Reptile 2300 1000 1 Tuner + 1 or more non-Tuner monsters
    If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to.
    One-Eyed Skill Gainer
    75620895
    Xyz/Effect Monster LIGHT Warrior 2500 2600 3 Level 4 monsters
    You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field.
    Oni Tank T-34
    66927994
    Normal Monster EARTH Machine 1400 1700 An armored tank possessed by a fiend that will pursue enemies until they're crushed.
    Onmoraki
    95990456
    Effect Monster EARTH Zombie 1200 1000 If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can draw 1 card. You can only use this effect of "Onmoraki" once per turn.
    Opera the Melodious Diva
    43268675
    Effect Monster LIGHT Fairy 2300 1000 This card cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects.
    Opticlops
    14531242
    Normal Monster DARK Fiend 1800 1700 A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
    Orbital 7
    71071546
    Effect Monster LIGHT Machine 500 2000 When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters from this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 "Photon" or "Galaxy" monster in your Graveyard; add that target to your hand.
    Orcust Harp Horror
    57835716
    Effect Monster DARK Machine 1700 1400 You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.
    Outer Entity Nyarla
    08809344
    Xyz/Effect Monster EARTH Fiend 0 2600 2 Level 4 monsters
    When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all material from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as the monster's original Type and Attribute.
    Overdrive
    02311603
    Normal Monster EARTH Machine 1600 1500 An all-terrain armored vehicle armed with a heavy-duty machine gun.
    Overlay Owl
    59644958
    Effect Monster WIND Winged Beast 800 1600 Once per turn: You can pay 600 Life Points; detach 1 Xyz Material from a monster on the field.
    Overlay Sentinel
    39229392
    Effect Monster LIGHT Warrior 2000 0 Cannot be Special Summoned. When this card is Normal Summoned: Change this card to Defense Position. If you control a face-up Xyz Monster that has Xyz Material: You can banish this card from your Graveyard, then target 1 monster your opponent controls; it loses 500 ATK for each Xyz Material attached to a monster you control.
    Oxygeddon
    58071123
    Effect Monster WIND Dinosaur 1800 800 If this card is destoryed by battle with a Pyro monster and sent ot the GY: Each player takes 800 damage.
    P.M. Captor
    13760677
    Pendulum/Effect Monster DARK Zombie 1800 0 If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand.

    Pendulum Scale: 5
    Pendulum Effect: When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn.
    Pahunder
    84530620
    Effect Monster LIGHT Thunder 1300 600 Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon.
    Paladin of Dark Dragon
    71408082
    Ritual/Effect Monster DARK Dragon 1900 1200 You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes B. Chick". You can only use this effect of "Paladin of Dark Dragon" once per turn.
    Paladin of Felgrand
    06075801
    Effect Monster LIGHT Warrior 1700 300 If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Deck to this card. This card is unaffected by other monsters' effects, while equipped with an Equip Card. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; Special Summon it.
    Paladin of Photon Dragon
    85346853
    Ritual/Effect Monster LIGHT Warrior 1900 800 You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card.
    Paladin of Storm Dragon
    86401517
    Ritual/Effect Monster LIGHT Cyberse 1900 900 You can Ritual Summon this card with "Cynet Ritual". At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of "Paladin of Storm Dragon" once per turn.
    Paladin of the Cursed Dragon
    68670547
    Effect Monster LIGHT Zombie 1900 1200 Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's Graveyard that was destroyed by battle.
    Paladin of White Dragon
    73398797
    Ritual/Effect Monster LIGHT Dragon 1900 1200 This card can only be Ritual Summoned with the Ritual Spell Card, "White Dragon Ritual". If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can Tribute this card to Special Summon 1 "Blue-Eyes White Dragon" from your hand or your Deck. ("Blue-Eyes White Dragon" cannot attack during that turn.)
    Pale Beast
    21263083
    Normal Monster EARTH Beast 1500 1200 With skin tinged bluish-white, this strange creature is a fearsome sight to behold.
    Pandaborg
    39091951
    Effect Monster WATER Psychic 1700 1400 When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck.
    Pandemonium Watchbear
    75375465
    Effect Monster DARK Beast 1300 1800 As long as this card remains face-up on your side of the field, Pandemonium" on your side of the field is not destroyed by your opponent's card effects."
    Pandora's Jewelry Box
    15936370
    Pendulum/Effect Monster DARK Wyrm 1500 1500 While you have no cards in your Extra Deck, draw 2 cards instead of 1 for your normal draw during your Draw Phase.

    Pendulum Scale: 4
    Pendulum Effect: While you have no cards in your Extra Deck: You can target 1 card in your opponent's Pendulum Zone; destroy it, and if you do, place this card in your opponent's Pendulum Zone.
    Panther Warrior
    42035044
    Effect Monster EARTH Beast-Warrior 2000 1600 This card cannot declare an attack unless you Tribute 1 monster.
    Papa-Corn
    73776643
    Effect Monster EARTH Plant 1200 800 While a Field Spell Card is face-up on the field, this card gains 1000 ATK.
    Patroid
    71930383
    Effect Monster EARTH Machine 1200 1200 Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
    Pendransaction
    58720904
    Xyz/Effect Monster WATER Cyberse 2000 1000 2 Level 4 monsters
    You can detach 1 material from this card; if you have more cards in your Extra Deck than your opponent's, apply these effects in sequence, depending on the difference.
  • 1+: This card gains 1000 ATK until the end of your opponent's turn.
  • 5+: Neither player can target this card with card effects until the end of your opponent's turn.
  • 10+: Banish 1 card your opponent controls.
  • 15+: Make your opponent's LP 3000.
    You can only use this effect of "Pendransaction" once per turn.
  • Performage Ball Balancer
    92530005
    Pendulum/Effect Monster EARTH Spellcaster 1000 1800 If you control a "Performage" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate 1 of these effects;
  • Add 1 "Performage" Pendulum Monster from your Deck to your face-up Extra Deck.
  • Destroy 1 "Performage" Monster Card you control.
    When an opponent's Special Summoned monster declares a direct attack: You can Special Summon this card from your GY. You can only use each effect of "Performage Ball Balancer" once per turn.

    Pendulum Scale: 3
    Pendulum Effect: During your Main Phase: You can send 1 "Performage" Pendulum Monster from your face-up Extra Deck to the GY, then you can increase this card's Pendulum Scale by that sent monster's. You can only use this effect of "Performage Ball Balancer" once per turn.
  • Performage Damage Juggler
    68819554
    Effect Monster LIGHT Spellcaster 1500 1000 During either player's turn, when a card or effect is activated that would inflict damage to you: You can discard this card; negate the activation, and if you do, destroy that card. During either player's Battle Phase: You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your Graveyard; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.
    Performage Flame Eater
    04807253
    Effect Monster FIRE Spellcaster 1200 1600 During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.
    Performage Hat Tricker
    31292357
    Effect Monster EARTH Spellcaster 1100 1100 If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.
    Performage Mirror Conductor
    71578874
    Pendulum/Effect Monster LIGHT Spellcaster 600 1400 Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can target 1 face-up Special Summonedmonster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).
    Performage Plushfire
    07563579
    Pendulum/Effect Monster FIRE Spellcaster 1000 1000 If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".

    Pendulum Scale: 5
    Pendulum Effect: If a "Performage" monster(s) you control is destroyed by battle orcard effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn.
    Performage Trapeze Magician
    17016362
    Xyz/Effect Monster LIGHT Spellcaster 2500 2000 2 Level 4 Spellcaster-Type monsters
    You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from your Deck.
    Performage Trick Clown
    67696066
    Effect Monster LIGHT Spellcaster 1600 1200 If this card is sent to the Graveyard: You can target 1 "Performage" monster in your Graveyard; Special Summon it, its ATK and DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.
    Performapal Bot-Eyes Lizard
    72708264
    Effect Monster EARTH Reptile 1600 1200 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
    Performapal Bowhopper
    37745740
    Effect Monster EARTH Insect 1500 1000 You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.
    Performapal Camelump
    44481227
    Pendulum/Effect Monster EARTH Beast 800 1800 If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.)
    Performapal Celestial Magician
    58092907
    Pendulum/Effect Monster DARK Spellcaster 1500 1000 During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
  • Fusion: This card can attack directly.
  • Synchro: Your opponent cannot activate monster effects.
  • Xyz: This card's ATK becomes double its original ATK.
  • Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
    You can only use this effect of "Performapal Celestial Magician" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.
  • Performapal Coin Dragon
    09000988
    Pendulum/Effect Monster WATER Dragon 1700 1000 Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field).
    Performapal Duelist Extraordinaire
    92644052
    Pendulum/Effect Monster LIGHT Spellcaster 1800 400 When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
  • Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved.
  • Performapal Fireflux
    12255007
    Pendulum/Effect Monster LIGHT Insect 1200 1600 If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.
    Performapal Gentrude
    21949879
    Pendulum/Effect Monster DARK Fiend 1500 1000 If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.

    Pendulum Scale: 8
    Pendulum Effect: If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn.
    Performapal Gold Fang
    64207696
    Pendulum/Effect Monster LIGHT Beast 1800 700 If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
    Performapal Handsamuraiger
    55997110
    Effect Monster EARTH Beast-Warrior 1800 400 When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn.
    Performapal Helpprincess
    88358139
    Effect Monster DARK Warrior 1200 1200 When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand.
    Performapal Longphone Bull
    92170894
    Effect Monster EARTH Beast 1600 1200 If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn.
    Performapal Odd-Eyes Minitaurus
    10731333
    Pendulum/Effect Monster DARK Beast-Warrior 1200 1600 During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only.

    Pendulum Scale: 6
    Pendulum Effect: If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Performapal Pendulum Sorcerer
    47075569
    Pendulum/Effect Monster EARTH Spellcaster 1500 800 If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.

    Pendulum Scale: 2
    Pendulum Effect: If a "Performapal" monster(s) is Pendulum Summoned to your side of the field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).
    Performapal Radish Horse
    71863024
    Pendulum/Effect Monster EARTH Plant 500 2000 If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field).
    Performapal Salutiger
    44364077
    Effect Monster EARTH Beast-Warrior 1700 500 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.
    Performapal Secondonkey
    15978426
    Effect Monster EARTH Beast 1000 2000 When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.
    Performapal Silver Claw
    26270847
    Pendulum/Effect Monster DARK Beast 1800 700 When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.

    Pendulum Scale: 5
    Pendulum Effect: All "Performapal" monsters you control gain 300 ATK.
    Performapal Skeeter Skimmer
    42562690
    Effect Monster WATER Insect 500 1600 When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack.
    Performapal Skullcrobat Joker
    40318957
    Pendulum/Effect Monster DARK Spellcaster 1800 100 When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

    Pendulum Scale: 8
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
    Performapal Stamp Turtle
    65195959
    Effect Monster WATER Aqua 100 1800 Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.
    Performapal Swincobra
    93892436
    Pendulum/Effect Monster EARTH Reptile 300 1800 This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard.
    Performapal Teeter Totter Hopper
    29169993
    Effect Monster EARTH Insect 100 1200 The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn.
    Performapal Turn Trooper
    00220414
    Effect Monster LIGHT Warrior 1200 1200 At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it.
  • 1: Once per turn, when an opponent's monster declares an attack: You can negate that attack.
  • 2: You can Tribute this card; banish all monsters on the field, until your opponent's 2nd End Phase.
  • Performapal U Go Golem
    73511233
    Pendulum/Effect Monster DARK Fiend 1600 1000 Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon-Type monsters you control as Fusion Materials.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your Graveyard or face-up in your Extra Deck to your hand.
    Performapal Uni
    07714344
    Effect Monster LIGHT Beast-Warrior 800 1500 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your Graveyard; the next time you would take battle damage this turn, you do not (this is a Quick Effect).
    Performapal Whip Snake
    79967395
    Effect Monster EARTH Reptile 1700 900 Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.
    Phantasos, the Dream Mirror Foe
    99792080
    Effect Monster DARK Beast-Warrior 1900 900 If this card is Special Summoned by the effect of a "Dream Mirror" monster: This card can attack directly this turn. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Friend" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Foe" once per turn.
    Phantasos, the Dream Mirror Friend
    62393472
    Effect Monster LIGHT Beast-Warrior 900 1900 If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 Level 8 or lower "Dream Mirror" monster in your GY, except "Phantasos, the Dream Mirror Friend"; Special Summon it in Defense Position. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Phantasos, the Dream Mirror Foe" from your Deck. You can only use each effect of "Phantasos, the Dream Mirror Friend" once per turn.
    Phantom Beast Cross-Wing
    71181155
    Effect Monster LIGHT Beast-Warrior 1300 1300 While this card is in the Graveyard, "Gazelle the King of Mythical Beasts" and all "Phantom Beast" monsters on the field gain 300 ATK.
    Phantom Beast Thunder-Pegasus
    34961968
    Effect Monster LIGHT Beast-Warrior 700 2000 When your opponent's monster declares an attack, you can remove from play this card from your Graveyard to make the Battle Damage taken by 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster 0. When this happens, that monster is not destroyed by battle.
    Phantom Beast Wild-Horn
    07576264
    Effect Monster EARTH Beast-Warrior 1700 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Phantom Dragonray Bronto
    43191636
    Gemini Monster WATER Fish 1500 1000 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2300. If this card attacks, it is switched to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except by card effects.
    Phantom Gryphon
    74852097
    Normal Monster WIND Winged Beast 2000 0 A legendary monster that dwells secretly in the mountains, fighting with the harpies over hunting grounds. A single wingbeat is said to cause the fiercest of storms.
    Phantom of Chaos
    30312361
    Effect Monster DARK Fiend 0 0 Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your Graveyard; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect.
    Phantom Skyblaster
    12958919
    Effect Monster DARK Fiend 1100 800 When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. During your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. If you activate this effect, "Skyblaster" monsters cannot declare an attack this turn.
    Phonon Pulse Dragon
    67556500
    Synchro/Tuner Monster DARK Dragon 1900 800 1 Tuner + 1 or more non-Tuner monsters
    When this card is Synchro Summoned: You can declare a Level from 1 to 3; the Level of this card becomes that Level, but you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as a Synchro Material Monster. You can only Special Summon "Phonon Pulse Dragon" once per turn.
    Photon Advancer
    98881931
    Effect Monster LIGHT Warrior 1000 1000 If a "Photon" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Photon Advancer" once per turn this way. Gains 1000 ATK if another "Photon" monster is on the field.
    Photon Alexandra Queen
    75797046
    Xyz/Effect Monster LIGHT Warrior 2400 1200 2 Level 4 "Butterspy" monsters
    You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand.
    Photon Chargeman
    02618045
    Effect Monster LIGHT Warrior 1000 1000 Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect.
    Photon Circle
    64145892
    Effect Monster LIGHT Spellcaster 1000 1000 Any Battle Damage you take from battles involving this card is halved.
    Photon Crusher
    01362589
    Effect Monster LIGHT Warrior 2000 0 If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Photon Delta Wing
    47051709
    Effect Monster LIGHT Machine 1800 900 If this card is Normal Summoned: You can Special Summon 1 "Photon Delta Wing" from your hand or Deck in Defense Position, also you cannot Special Summon for the rest of this turn, except LIGHT monsters. Your opponent cannot declare an attack while you control another "Photon Delta Wing".
    Photon Jumper
    97639441
    Effect Monster LIGHT Warrior 0 0 When an opponent's monster declares an attack: You can activate this effect; skip you next Battle Phase, also Special Summon this card from your hand, then end this Battle Phase. If this card is sent to the GY: You can add 1 "Photon" or "Galaxy" Spell/Trap from your Deck to your hand. You can only use each effect of "Photon Jumper" once per turn.
    Photon Orbital
    89132148
    Effect Monster LIGHT Machine 500 2000 During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Orbital". You can only use this effect of "Photon Orbital" once per turn.
    Photon Papilloperative
    28150174
    Xyz/Effect Monster LIGHT Warrior 2100 1800 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.
    Photon Thrasher
    65367484
    Effect Monster LIGHT Warrior 2100 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack.
    Photon Vanisher
    43147039
    Effect Monster LIGHT Warrior 2000 0 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Photon" or "Galaxy" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon "Photon Vanisher(s)" once per turn. If this card is Special Summoned: You can add 1 "Galaxy-Eyes Photon Dragon" from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • Banish any monster destroyed by battle with this card.
  • Piercing Moray
    69846323
    Effect Monster WATER Fish 1500 500 Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Pikari @Ignister
    16020923
    Effect Monster LIGHT Cyberse 1200 600 If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn.
    Pilgrim of the Ice Barrier
    20700531
    Effect Monster WATER Warrior 1500 1000 This card cannot be destroyed by battle with a monster with 1900 or more ATK.
    Pinch Hopper
    26185991
    Effect Monster EARTH Insect 1000 1200 When this card on your side of the field is sent to your Graveyard, you can Special Summon 1 Insect-Type Monster from your hand.
    Pitch-Black Warwolf
    88975532
    Effect Monster DARK Beast-Warrior 1600 600 Your opponent cannot activate Trap Cards during the Battle Phase.
    Piwraithe the Ghost Pirate
    83682209
    Effect Monster WATER Aqua 1500 500 If a face-up WATER monster(s) you control, except "Piwraithe the Ghost Pirate", is destroyed by battle or card effect, while this card is in your GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, it gains 100 ATK for each WATER monster in your GY, until the end of the next turn. You can only use this effect of "Piwraithe the Ghost Pirate" once per turn.
    Planet Pathfinder
    97526666
    Effect Monster EARTH Machine 1000 1000 You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.
    Plunder Patrollship Moerk
    20248754
    Xyz/Effect Monster DARK Fiend 1000 2500 2 Level 4 monsters
    You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.
    Poison Mummy
    43716289
    Flip/Effect Monster EARTH Zombie 1000 1800 FLIP: Inflict 500 damage to your opponent.
    Power Angel Valkyria
    89055154
    Effect Monster LIGHT Fairy 1800 1050 If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn.
    Power Breaker
    06903857
    Effect Monster EARTH Warrior 1900 0 When this card is destroyed by your opponent's attack or card effect and sent to the Graveyard, select 1 face-up Spell/Trap Card your opponent controls, and destroy it. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Power Injector
    89547299
    Effect Monster EARTH Psychic 1300 1400 Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn.
    Powered Tuner
    50621530
    Effect Monster WATER Dragon 1400 1000 This card gains 500 ATK for each face-up Tuner monster on the field.
    Prank-Kids Rocksies
    31440046
    Effect Monster EARTH Rock 1500 1500 If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can banish 1 card form your hand, and if you do, draw 1 card, then, you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Rocksies". You can only use this effect of "Prank-Kids Rocksies" once per turn.
    Praying Mantis
    31600513
    Effect Monster WIND Insect 1500 1200 Once per turn, when an opponent's monster declares an attack. You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of "Praying Mantis" once per turn. During your Standby Phase: You can Special Summon 1 "Baby Mantis Token" (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 "Baby Mantis Token".
    Predaplant Moray Nepenthes
    22011689
    Effect Monster DARK Plant 1600 1000 This card gains 200 ATK for each Predator Counter on the field. When this card destroys an opponent's monster by battle: You can equip that monster to this card. Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK.
    Predaplant Spinodionaea
    52792430
    Effect Monster DARK Plant 1800 0 If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea".
    Prediction Princess Arrowsylph
    31118030
    Flip/Effect Monster WIND Fairy 1000 1400 FLIP: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand.
    Prevent Rat
    00549481
    Normal Monster EARTH Beast 500 2000 This creature is shielded with a tough hide of hair and is excellent at defending itself.
    Prickle Fairy
    91559748
    Effect Monster EARTH Plant 300 2000 While this card is face-up on your side of the field, your opponent cannot attack Insect-Type monsters. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step.
    Priestess of the Ashened City
    67660909
    Effect Monster DARK Pyro 1200 1300 If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Priestess of the Ashened City" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Ashened" card from your Deck to your hand, except "Priestess of the Ashened City". You can only use this effect of "Priestess of the Ashened City" once per turn.
    Primal Dragon, the Primordial
    64025981
    Effect Monster LIGHT Dragon 2000 2000 Your opponent takes no battle damage from attacks involving this card. You can only use each of the following effects of "Primal Dragon, the Primordial" once per turn. You can banish 1 Dragon monster from your GY; this card gains ATK/DEF equal to that banished monster's ATK until the end of the next turn. If this card is Tributed: You can target 1 monster you control; it can make a second attack during each Battle Phase this turn.
    Primathmech Alembertian
    85692042
    Xyz/Effect Monster EARTH Cyberse 2000 0 2+ Level 4 monsters
    You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect;
  • 2: Add 1 "Mathmech" card from your Deck to your hand.
  • 3: Add 1 Level 4 monster from your Deck to your hand.
  • 4: Add 1 Spell/Trap from your Deck to your hand.
    You can only use each effect of "Primathmech Alembertian" once per turn.
  • Primathmech Laplacian
    88021907
    Xyz/Effect Monster EARTH Cyberse 2000 0 3 Level 4 monsters
    If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen);
  • Send 1 random card from your opponent's hand to the GY.
  • Send 1 monster your opponent controls to the GY.
  • Send 1 Spell/Trap your opponent controls to the GY.
    You can only use this effect of "Primathmech Laplacian" once per turn.
  • Primula the Rikka Fairy
    08129306
    Effect Monster WATER Plant 800 1800 If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. You can target up to 2 Plant monsters you control; increase their Level(s) by 2 until the end of this turn. You can only use each effect of "Primula the Rikka Fairy" once per turn.
    Princess Cologne
    75574498
    Xyz/Effect Monster LIGHT Fairy 500 2200 2 Level 4 monsters
    When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.
    Princess Curran
    02316186
    Effect Monster DARK Spellcaster 2000 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Trial of the Princesses". During your Standby Phase, inflict 600 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
    Princess Pikeru
    75917088
    Effect Monster LIGHT Spellcaster 2000 0 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Trial of the Princesses". During your Standby Phase, increase your Life Points by 800 points for each monster on your side of the field.
    Prinzessin
    78527720
    Effect Monster LIGHT Fairy 300 600 If this card is Normal or Special Summoned: You can Special Summon 1 "Pumpkin Carriage" from your hand or Deck, then, if "Golden Castle of Stromberg" is in the Field Zone, you can equip 1 "Glass Slippers" from your Deck to this card. You can only use this effect of "Prinzessin" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 "Glass Slippers" equipped to this card and 1 face-up monster on the field; equip that "Glass Slippers" to that target.
    Prometheus, King of the Shadows
    82213171
    Effect Monster DARK Fiend 1200 800 When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the end of this turn.
    Prominence Hand
    21414674
    Effect Monster FIRE Pyro 600 2000 If you control a "Magic Hand", "Fire Hand", or "Ice Hand", you canSpecial Summon this card (from your hand).
    Prominence, Molten Swordsman
    89770167
    Effect Monster FIRE Beast-Warrior 1800 600 Once per turn, during either player's turn: You can banish 1 "Laval" monster from your Graveyard; this card gains 300 ATK until the End Phase.
    Protector of the Sanctuary
    24221739
    Effect Monster EARTH Fiend 1100 1900 Your opponent cannot draw cards except during Draw Phases.
    Protector of the Throne
    10071456
    Normal Monster EARTH Warrior 800 1500 While the king is away, this queen protects his throne with a mighty defense.
    Proxy Horse
    16684346
    Effect Monster LIGHT Cyberse 1100 1100 If this card you control would be used as Link Material for a Cyberse monster, you can also use 1 Cyberse monster in your hand as material. During your End Phase: You can banish this card from your GY, then target 2 Link Monsters in your GY including a Cyberse Link Monster; return them to the Extra Deck. You can only use each effect of "Proxy Horse" once per turn.
    Prufinesse, the Tactical Trapper
    09798352
    Effect Monster DARK Fiend 1800 0 If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn.
    Psi-Blocker
    29417188
    Effect Monster WIND Psychic 1200 300 Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent's next turn.
    Psychic Bounder
    65471349
    Effect Monster LIGHT Machine 1700 1000 If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of "Psychic Bounder" once per turn.
    Psychic Snail
    58453942
    Effect Monster EARTH Psychic 1900 1200 You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. This monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.
    Puppet Rook
    77590412
    Effect Monster EARTH Warrior 1200 1800 When this card is Normal Summoned: You can change this card to Defense Position, and if you do, send 1 EARTH Warrior monster from your Deck to your GY. Monsters your opponent controls that can attack must attack this card. Once per turn, when this card is targeted for an attack: You can target 1 Level 6 or higher EARTH Warrior monster in your GY; send this card from the field to the GY, and if you do, Special Summon that monster, then change the attack target to it.
    Purple Poison Magician
    48461764
    Pendulum/Effect Monster DARK Spellcaster 1200 2100 (This card is always treated as a "Fusion Dragon" card.)
    If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card.
    Pyramid Turtle
    77044671
    Effect Monster EARTH Zombie 1200 1400 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
    Qardan the Clear-Sighted
    86605515
    Effect Monster EARTH Fairy 1400 1000 When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn. If this card is sent to the GY: You can activate this effect; face-up Traps you control cannot be destroyed by your opponent's card effects, until the end of the next turn.
    Queen Dragun Djinn
    90726340
    Xyz/Effect Monster DARK Dragon 2200 1200 2 Level 4 monsters
    Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated.
    Queen's Bodyguard
    71411377
    Effect Monster EARTH Warrior 1700 1200 Allure Queen monsters on your side of the field cannot be selected as an attack target.
    Queen's Knight
    25652259
    Normal Monster LIGHT Warrior 1500 1600 This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
    R-Genex Accelerator
    73783043
    Effect Monster WIND Machine 1500 1900 When a "Genex" monster(s) is added from your Deck to your hand, you can reveal 1 of those monsters to Special Summon that monster.
    R-Genex Turbo
    06256844
    Effect Monster WIND Machine 1500 1300 When this card is Normal Summoned, you can select and add 1 Level 1 "Genex" monster from your Deck to your hand.
    R-Genex Ultimum
    46572756
    Effect Monster EARTH Machine 1800 1400 When this face-up card on the field is destroyed and sent to the Graveyard, you can select and return 2 "Genex" monsters from your Graveyard to your Deck.
    R-Genex Undine
    34568783
    Effect Monster WATER Aqua 1700 1100 Once per turn: You can banish 1 "Genex" monster from your GY; this card gains that monster's Attribute, then if you banished a Tuner to activate this effect, you can treat this card as a Tuner until the end of this turn. If you control a "Genex" Synchro Monster: You can target 2 "Genex" monsters in your GY, including this card; add them to your hand, also for the rest of this turn, any card sent to your GY is banished instead.
    Ra's Disciple
    74875003
    Effect Monster LIGHT Fairy 1100 600 When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand or Deck. Cannot be Tributed, except for theTribute Summon of "Obelisk the Tormentor", "Slifer the Sky Dragon" or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple".
    Radiant Jeral
    84177693
    Effect Monster LIGHT Fairy 1000 2000 When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field.
    Radiant Vouirescence
    70856343
    Effect Monster LIGHT Dragon 1600 800 When this card is Normal Summoned while your opponent controls a monster: You can discard 1 card; send any number of "Radiant Vouirescence" from your Deck to the GY. Once per turn, if this card is in your GY: You can make this card in the GY become DARK until the end of this turn.
    Radius, the Half-Moon Dragon
    06483224
    Effect Monster LIGHT Dragon 1400 1200 If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8.
    Raging Eria
    56524813
    Effect Monster WATER Spellcaster 800 1500 Once per turn, by Tributing 1 WATER monster on your side of the field (except this card), Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.
    Ragnaraika Armored Lizard
    52543404
    Effect Monster DARK Reptile 0 2300 You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon "Ragnaraika Armored Lizard" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of "Ragnaraika Armored Lizard" once per turn.
    Ragnaraika Wicked Butterfly
    97262307
    Effect Monster EARTH Insect 1800 0 You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn.
    Rai-Jin
    37829468
    Effect Monster LIGHT Thunder ? 1000 All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up "Rai-Jin" on the field.
    Raiden, Hand of the Lightsworn
    77558536
    Tuner Monster LIGHT Warrior 1700 1000 During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.
    Raider's Knight
    28781003
    Xyz/Effect Monster DARK Warrior 2000 0 2 Level 4 DARK monsters
    (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
    You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.
    Raider's Wing
    52159691
    Effect Monster DARK Winged Beast 0 2000 (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.)
    If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect.
  • Your opponent cannot target this card with card effects.
  • Raidraptor - Avenge Vulture
    10194329
    Effect Monster DARK Winged Beast 1700 100 If you take damage: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Raidraptor" monsters.
    Raidraptor - Blade Burner Falcon
    96592102
    Xyz/Effect Monster DARK Winged Beast 1000 1000 2 Level 4 Winged Beast-Type Monsters
    If this card is Xyz Summoned, and your opponent's LP is at least 3000 higher than yours: You can make this card gain 3000 ATK. When this card destroys an opponent's monster by battle: You can detach any number of Xyz Materials from this card; destroy exactly that number of monsters your opponent controls.
    Raidraptor - Bloom Vulture
    25191307
    Effect Monster DARK Winged Beast 300 1900 If you do not control any face-up monsters, other than Winged Beast monsters: You can Special Summon both this card and 1 "Raidraptor" monster from your hand. If you control no monsters: You can target 2 Level 4 or lower "Raidraptor" monsters in your GY, including this card; Special Summon them in Defense Position. You can only use 1 "Raidraptor - Bloom Vulture" effect per turn, and only once that turn, also you cannot Special Summon monsters the turn you activate either of these effects, except DARK monsters.
    Raidraptor - Booster Strix
    73977033
    Effect Monster DARK Winged Beast 100 1700 When a "Raidraptor" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster.
    Raidraptor - Force Strix
    73347079
    Xyz/Effect Monster DARK Winged Beast 100 2000 2 Level 4 monsters
    This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand.
    Raidraptor - Fuzzy Lanius
    05929801
    Effect Monster DARK Winged Beast 500 1500 If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except "Raidraptro" monsters.
    Raidraptor - Mimicry Lanius
    96345188
    Effect Monster DARK Winged Beast 1100 1900 Once per turn, during your Main Phase, if card was Normal or Special Summoned this turn: You can increase the Levels of all "Raidraptor" monsters you currently control by 1. During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish this card, add 1 "Raidraptor" card from your Deck to your hand, except "Raidraptor - Mimicry Lanius". You can only use this effect of "Raidraptor - Mimicry Lanius" oncer per turn.
    Raidraptor - Napalm Dragonius
    60508057
    Effect Monster DARK Winged Beast 1000 1000 Once per turn: You can inflict 600 damage to your opponent, also monsters in your possession cannot activate their effects for the rest of this turn, except "Raidraptor" monsters. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Raidraptor" monster from your Deck, but it has its effectsnegated.
    Raidraptor - Necro Vulture
    51814159
    Effect Monster DARK Winged Beast 1000 1600 Once per turn: You can Tribute 1 "Raidraptor" monster, then target 1 "Rank-Up-Magic" Spell Card in your Graveyard; add it to your hand, also you cannot Xyz Summon for the rest of this turn, except with the effect of a "Rank-Up-Magic" Spell Card.
    Raidraptor - Noir Lanius
    99707692
    Effect Monster DARK Winged Beast 1600 500 During your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 "Raidraptor" monster you control; add 1 "Raidraptor" monster with a different Level than that monster from your Deck to your hand. You can banish this card from your GY; increase or decrease the Levels of all "Raidraptor" monsters you currently control by 1. You can only use each effect of "Raidraptor - Noir Lanius" once per turn.
    Raidraptor - Rise Falcon
    73887236
    Xyz/Effect Monster DARK Winged Beast 100 2000 3 Level 4 Winged Beast-Type monsters
    This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK.
    Raidraptor - Rudder Strix
    06552938
    Effect Monster DARK Winged Beast 0 1600 If this card is Special Summoned from the hand by the effect of a "Raidraptor" card, or Normal Summoned: You can inflict 600 damage to your opponent. When an opponent's monster declares an attack that targets this card: You can Special Summon up to 2 "Raidraptor" monsters from your hand, and if you do, monsters your opponent controls cannot target those monsters for attacks this turn.
    Raidraptor - Sharp Lanius
    60950180
    Effect Monster DARK Winged Beast 1700 1000 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. During your Main Phase 2 if this card attacked this turn: You can target 1 "Raidraptor" monster in your Graveyard; Special Summon it. You can only use this effect of "Raidraptor Sharp Lanius" once per turn.
    Raidraptor - Singing Lanius
    31314549
    Effect Monster DARK Winged Beast 100 100 If you control an Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way.
    Raidraptor - Strangle Lanius
    87321742
    Effect Monster DARK Winged Beast 1600 1100 If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. If you control an Xyz Monster with a DARK Xyz Monster as material: You can target 1 Level 4 or lower "Raidraptor" monster in your GY; Special Summon it, but its effects are negated. You can only use each effect of "Raidraptor - Strangle Lanius" once per turn.
    Raidraptor - Tribute Lanius
    83236601
    Effect Monster DARK Winged Beast 1800 400 During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the Graveyard. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn.
    Raidraptor - Vanishing Lanius
    53251824
    Effect Monster DARK Winged Beast 1300 1600 Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raidraptor" monster from your hand.
    RAM Clouder
    09190563
    Effect Monster LIGHT Cyberse 1800 1000 You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn.
    Ranryu
    44680819
    Effect Monster WIND Dragon 1500 200 You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK and 200 DEF in your GY, except "Ranryu"; Special Summon it.
    Rapid Warrior
    00255998
    Effect Monster WIND Warrior 1200 200 During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn your activate this effect.
    Rapid-Fire Magician
    06337436
    Effect Monster DARK Spellcaster 1600 1200 While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card.
    Rare Fish
    80516007
    Fusion Monster WATER Fish 1500 1200 "Fusionist" + "Enchanting Mermaid"
    Rare Metal Dragon
    25236056
    Effect Monster DARK Dragon 2400 1200 This card cannot be Normal Summoned or Set.
    Rasetsu
    43378076
    Spirit monster FIRE Fairy 1500 1900 Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.
    Re: EX
    18000338
    Effect Monster LIGHT Dinosaur 1900 1200 If this card battles a monster in the Extra Monster Zone, it gains 800 ATK and DEFduring the Damage Step only.
    Reactan, Dragon Ruler of Pebbles
    91020571
    Effect Monster EARTH Dragon 1800 1200 You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck. It cannot attack this turn. You can only use the effect of "Reactan, Dragon Ruler of Pebbles" once per turn.
    Reactor Slime
    79387392
    Effect Monster WATER Aqua 500 500 During your Main Phase: You can activate this effect; Special Summon 2 "Slime Tokens" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 "Metal Reflect Slime" from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of "Reactor Slime" once per turn.
    Reborn Tengu
    10028593
    Effect Monster WIND Beast-Warrior 1700 600 When this card is removed from the field, Special Summon 1 "Reborn Tengu" from your Deck.
    Reborn Zombie
    23421244
    Effect Monster DARK Zombie 1000 1600 While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.)
    Rebuildeer
    04550066
    Effect Monster WIND Cyberse 1800 800 When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it.
    Red Archery Girl
    65570596
    Normal Monster WATER Aqua 1400 1500 A mermaid archer that hides in a protective shell, waiting for the right moment to strike.
    Red Familiar
    08372133
    Effect Monster DARK Fiend 1600 0 You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn.
    Red Gadget
    86445415
    Effect Monster EARTH Machine 1300 1500 When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.
    Red Gardna
    72318602
    Effect Monster FIRE Fiend 0 2000 During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.
    Red Sparrow Summoner
    81354330
    Effect Monster FIRE Spellcaster 1600 1300 When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position.
    Red Sprinter
    14886469
    Effect Monster FIRE Fiend 1700 1200 When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend Tuner monster from your hand or GY. You can only use this effect of "Red Sprinter" once per turn.
    Red-Eyes Retro Dragon
    53485634
    Effect Monster DARK Dragon 1700 1600 If a Level 7 or lower "Red-Eyes" monster(s) you control, except "Red-Eyes B. Chick", is destroyed by your opponent's attack or card effect and sent to your Graveyard: You can Special Summon this card from your hand in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same battle position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn, except "Red-Eyes B. Chick", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Red-Eyes Wyvern
    67300516
    Effect Monster WIND Dragon 1800 1600 Once per turn, during your End Phase: You can banish this card from your GY, then target 1 "Red-Eyes" monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this effect.
    Red-Headed Oni
    30494314
    Effect Monster DARK Zombie 1700 1000 When this card is Special Summoned from the Graveyard by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct).
    Redbeard, the Plunder Patroll Matey
    68769900
    Effect Monster WATER Fiend 1000 1000 During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn.
    Reflect Bounder
    02851070
    Effect Monster LIGHT Machine 1700 1000 When this face-up Attack Position monster is attacked by a monster on your opponent's side of the field, before damage calculation, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation, this card is destroyed.
    Refrain the Melodious Songstress
    64881644
    Pendulum/Effect Monster LIGHT Fairy 1600 800 If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Refrain the Melodious Songstress". If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Refrain the Melodious Songstress" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of "Refrain the Melodious Songstress" once per turn.
    Regenerating Mummy
    70821187
    Effect Monster DARK Zombie 1800 1500 When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.
    Regulus
    20210570
    Effect Monster LIGHT Beast 1700 1000 Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.
    Reinforced Human Psychic Borg
    80102359
    Effect Monster EARTH Psychic 1500 800 Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.
    Renge, Gatekeeper of Dark World
    60606759
    Normal Monster DARK Fiend 100 2100 His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.
    Reptilianne Coatl
    89594399
    Tuner/Effect Monster DARK Reptile 1400 1000 If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.
    Reptilianne Gardna
    43002864
    Effect Monster WATER Reptile 0 2000 When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.
    Reptilianne Scylla
    16909657
    Effect Monster DARK Reptile 1800 1200 If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.
    Rescue Cat
    14878871
    Effect Monster EARTH Beast 300 100 You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase.
    Rescue Ferret
    56343672
    Effect Monster EARTH Beast 300 100 You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn.
    Rescue Hamster
    50485594
    Pendulum/Effect Monster EARTH Beast 300 100 During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase.

    Pendulum Scale: 5
    Pendulum Effect: You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel.
    Rescue Hedgehog
    99742859
    Effect Monster EARTH Beast 300 100 You can banish this card you control; Special Summon 2 Level 3 or lower monsters from your Deck with the same Type, Attribute, and Level as each other (1 Normal Monster and 1 Effect Monster), but their effects are negated, also destroy them during the End Phase. You can only use this effect of "Rescue Hedgehog" once per turn.
    Rescue Rabbit
    85138716
    Effect Monster EARTH Beast 300 100 Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of "Rescue Rabbit" once per turn.
    Rescue Warrior
    70630741
    Effect Monster EARTH Warrior 1600 1700 You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it.
    Rescue-ACE Air Lifter
    65734501
    Effect Monster FIRE Warrior 1700 1700 If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lifter". You can only use each effect of "Rescue-ACE Air Lifter" once per turn.
    Rescue-ACE Monitor
    91222209
    Effect Monster FIRE Warrior 1800 1800 If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Trap from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field, then target 1 "Rescue-ACE" monster in your GY, except "Rescue-ACE Monitor"; Special Summon it. You can only use each effect of "Rescue-ACE Monitor" once per turn.
    Resonance Insect
    96938986
    Effect Monster EARTH Insect 1000 700 If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the GY, except "Resonance Insect".
    Retaliating "C"
    46502744
    Effect Monster EARTH Insect 1400 1400 When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".
    Return Zombie
    03072077
    Effect Monster DARK Zombie 1000 1600 During your Standby Phase, if this card is in your Graveyard and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand.
    Revealer of the Ice Barrier
    18319762
    Effect Monster WATER Spellcaster 1700 1000 While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.
    Reverse Buster
    90640901
    Effect Monster LIGHT Fiend 1500 0 This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the start of the Damage Step, if this card attacked a face-down Defense Position monster: You can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
    Revival Golem
    87347365
    Effect Monster EARTH Rock 100 2100 If this card is sent from the Deck to the GY: Activate 1 of these effects:
  • Special Summon this card.
  • Add this card to your hand.
    You can only use this effect of "Revival Golem" once per turn.
  • Revival Jam
    31709826
    Effect Monster WATER Aqua 1500 500 When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase.
    Revival Rose
    12469386
    Effect Monster DARK Plant 1300 1300 If a Level 5 or higher Plant-type monster you control is destroyed, you can Special Summon this card from your Graveyard.
    Rhaimundos of the Red Sword
    62403074
    Normal Monster EARTH Warrior 1200 1300 Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints.
    Rhinotaurus
    83957459
    Effect Monster FIRE Beast-Warrior 1800 600 If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase.
    Right-Hand Shark
    11845050
    Effect Monster WATER Fish 1500 1300 When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect.
  • This card cannot be destroyed by battle.
    You can only use each effect of "Right-Hand Shark" once per turn.
  • Rikka Princess
    00132308
    Effect Monster WATER Plant 0 0 During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a "Rikka" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of "Rikka Princess" once per turn.
    Rikka Queen Strenna
    03828844
    Xyz/Effect Monster WATER Plant 2000 2000 2 Level 4 monsters
    You can detach 1 material from this card, then target 1 Plant monster or "Rikka" card in your GY; add it to your hand. If this card with Xyz Material is Tributed: You can Special Summon 1 Rank 5 or higher Plant Xyz Monster from your Extra Deck or GY, then you can attach this card to it as material. You can only use each effect of "Rikka Queen Strenna" once per turn.
    Rilliona, the Magistus of Verre
    72498838
    Effect Monster LIGHT Spellcaster 800 1800 If this card is Normal or Special Summoned: You can activate 1 of these effects;
  • Add 1 "Magistus" Spell/Trap from your Deck to your hand.
  • Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY.
  • You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster.You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
  • Rilliona, the Wondrous Magistus Witch Wardrobe
    74689476
    Xyz/Effect Monster LIGHT Spellcaster 1000 2800 2 Level 4 Spellcaster monsters with different Attributes
    You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn.
    Risebell the Star Psycher
    14812659
    Effect Monster WIND Psychic 1500 1500 Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1.
    Road Synchron
    71971554
    Tuner Monster LIGHT Machine 1600 800 If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase.
    Robot Buster Destruction Sword
    38601126
    Effect Monster DARK Machine 1600 1200 You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the Graveyard; the monster that was equipped with this card gains 1000 ATK until the end of this turn.
    Robotic Knight
    44203504
    Normal Monster FIRE Machine 1600 1800 The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.
    Rock Band Xenoguitar
    36187051
    Effect Monster EARTH Rock 1000 2000 If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn.
    Rocket Hermos Cannon
    46354113
    Fusion/Effect Monster LIGHT Warrior 1500 1300 Must be Special Summoned with "The Claw of Hermos", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Rocket Warrior
    30860696
    Effect Monster LIGHT Warrior 1500 1300 During your Battle Phase, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the End Phase.
    Rockstone Warrior
    51987571
    Effect Monster EARTH Rock 1800 1600 You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.
    Rogue Doll
    91939608
    Normal Monster LIGHT Spellcaster 1600 1000 A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.
    Rokket Caliber
    67127799
    Tuner/Effect Monster DARK Dragon 1700 100 You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon "Rokket Caliber" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except "Rokket Caliber". You can only use this effect of "Rokket Caliber" once per turn.
    Rokket Coder
    77189532
    Effect Monster DARK Cyberse 1700 300 If this card would be used for the Link Summon of a "Borrel" monster, you can treat this card as a Dragon. You can only use each of the following effects of "Rokket Coder" once per turn. If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in you hand can also be used as material. If this card you control would be used as Link Material for a "Borrel" monster, 1 DARK monster in your hand can also be used as material.
    Rokket Recharger
    05969957
    Effect Monster DARK Dragon 0 2100 If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of "Rokket Recharger" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.
    Rokket Tracer
    68464358
    Tuner/Effect Monster DARK Dragon 1600 1000 (Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Rokket" monster from your Deck, except "Rokket Tracer", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Rokket Tracer" once per turn.
    ROM Cloudia
    44956694
    Effect Monster DARK Cyberse 1800 0 When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".
    Rose Paladin
    96385345
    Effect Monster EARTH Warrior 1800 200 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.
    Rose Shaman
    02752099
    Effect Monster EARTH Warrior 1700 200 You can Tribute this card; draw 1 card. You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if you added a Plant monster whose original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY. You can only use 1 "Rose Shaman" effect per turn, and only once that turn.
    Rose Witch
    23087070
    Effect Monster EARTH Plant 1600 1000 This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type monster.
    Rose, Warrior of Revenge
    01557341
    Effect Monster FIRE Warrior 1600 600 When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent.
    Roulette Barrel
    46303688
    Effect Monster LIGHT Machine 1000 2000 Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result.
    Royal Firestorm Guards
    54040221
    Effect Monster FIRE Pyro 1700 1200 If this card is Normal Summoned: Target 4 Pyro monsters in your GY; shuffle all 4 into the Deck, then draw 2 cards.
    Royal Keeper
    16509093
    Effect Monster EARTH Zombie 1600 1700 Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)
    Royal Magical Library
    70791313
    Effect Monster LIGHT Spellcaster 0 2000 Each time a Spell Card is activated, place 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card.
    Royal Swamp Eel
    37953640
    Tuner Monster WATER Fish 1700 1200 If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.
    Rucia of the White Forest
    24779554
    Tuner/Effect Monster LIGHT Spellcaster 800 1500 If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.
    Ruffian Railcar
    24919805
    Effect Monster EARTH Machine 1800 1000 Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Typemonster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn.
    Ruin, Angel of Oblivion
    50139096
    Ritual/Effect Monster LIGHT Fairy 1700 1000 You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. If this card is Ritual Summoned: It can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 1 Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects when your Ritual Monsters declare an attack.
    Ryu-Kishin Powered
    24611934
    Normal Monster LIGHT Fiend 1600 1200 A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
    S-Force Edge Razor
    91864689
    Effect Monster DARK Cyberse 1500 1300 Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 "S-Force" monster from your hand in Attack Position, except "S-Force Edge Razor". You can only use this effect of "S-Force Edge Razor" once per turn.
    S-Force Orrafist
    95974848
    Effect Monster LIGHT Cyberse 1800 1000 Your opponent cannot target any of their monsters in the same column as one of your "S-Force" monsters with card effects. When a monster your opponent controls activates its effect (Quick Effect): You can banish 1 "S-Force" card from your hand; destroy that monster. You can only use this effect of "S-Force Orrafist" once per turn.
    Saber Shark
    63193879
    Effect Monster WATER Fish 1600 1200 Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects.
  • Increase its Level by 1.
  • Reduce its Level by 1.
    You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
  • Sabersaurus
    37265642
    Normal Monster EARTH Dinosaur 1900 500 This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.
    Sacred Crane
    30914564
    Effect Monster LIGHT Winged Beast 1600 400 When this card is Special Summoned, the controller of this card draws 1 card.
    Sacred Noble Knight of King Custennin
    78876707
    Xyz/Effect Monster LIGHT Warrior 1500 2500 2+ Level 4 "Noble Knight" monsters
    You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Noble Knight" Xyz Monster from your Extra Deck, except "Sacred Noble Knight of King Custennin", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of "Sacred Noble Knight of King Custennin" once per turn.
    Sacred Spirit of the Ice Barrier
    44877690
    Spirit Monster WATER Zombie 1600 1200 This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up "Ice Barrier" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead.
    Sage of Silence
    26669055
    Effect Monster LIGHT Spellcaster 1400 1000 If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn.
    Sage of Stillness
    62054060
    Effect Monster LIGHT Spellcaster 1400 1000 If this card destroys an opponent's monster by battle, your opponent cannot activate Trap Cards during the next turn.
    Saion the Vaylantz Archer
    15130912
    Pendulum/Effect Monster WATER Spellcaster 1100 1100 If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn.
    Sakitama
    67972302
    Spirit/Effect Monster LIGHT Fairy 400 900 Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.
    Salamangreat Blaze Dragon
    09608555
    Xyz/Effect Monster FIRE Cyberse 2300 1200 2 Level 4 monsters
    If this card would be destroyed by battle or card effect, detach 1 material from it instead. During the Battle Phase, if this card has no materials (Quick Effect): You can Special Summon from your Extra Deck, 1 "Salamangreat" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Salamangreat Blaze Dragon" once per turn. If this card is Xyz Summoned using "Salamangreat Blaze Dragon" as material: You can destroy 1 monster your opponent controls.
    Salamangreat Falco
    20618081
    Effect Monster FIRE Cyberse 1200 1600 If this card in sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.
    Salamangreat Fowl
    89662401
    Effect Monster FIRE Cyberse 1800 200 If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.
    Salamangreat Jack Jaguar
    56003780
    Effect Monster FIRE Cyberse 1800 1200 If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.
    Salamangreat Wolvie
    13173832
    Effect Monster FIRE Cyberse 1700 1000 A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of the turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn.
  • If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand.
  • If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand.
  • Salamangreat Zebroid X
    44161893
    Effect Monster FIRE Cyberse 1500 1000 While this card is in your GY, if a "Salamangreat" Link Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 2 Level 4 "Salamangreat" monsters from your GY, including this card, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 "Salamangreat" Xyz Monster, using only those 2 monsters. You can only use this effect of "Salamangreat Zebroid X" once per turn. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • This card gains 300 ATK for each material attached to it.
  • Samurai Cavalry of Reptier
    93124273
    Pendulum/Effect Monster EARTH Dinosaur 1800 1200 At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.

    Pendulum Scale: 3
    Pendulum Effect:
    Samurai of the Ice Barrier
    64926005
    Effect Monster WATER Warrior 1800 1500 When this card on the field is changed from face-up Attack Position to face-up Defense Position, destroy it and draw 1 card.
    Samurai Skull
    68989981
    Effect Monster DARK Zombie 1700 0 When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".
    Sand Moth
    73648243
    Effect Monster EARTH Rock 1000 2000 If this face-down Defense Position card is destroyed and sent to the GY: Special Summon it and switch its original ATK/DEF.
    Sasuke Samurai #4
    64538655
    Effect Monster WIND Warrior 1200 1200 If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect.
    Satellarknight Alsahm
    65056481
    Effect Monster LIGHT Warrior 1400 1800 If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of "Satellarknight Alsahm" once per turn.
    Satellarknight Altair
    02273734
    Effect Monster LIGHT Warrior 1700 1300 If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn.
    Satellarknight Betelgeuse
    26057276
    Effect Monster LIGHT Warrior 700 1900 If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. You can only use this effect of "Satellarknight Betelgeuse" once per turn.
    Satellarknight Capella
    86466163
    Effect Monster LIGHT Warrior 1100 2000 If this card is Summoned: You can apply the effect below for the rest of this turn. You can only use this effect of "Stellarknight Capella" once per turn (but if it resolves, you can apply the effect multiple times).
  • You can treat Level 4 or lower "tellarknight" monsters you control as Level 5 when Xyz Summoning using 3 or more monsters as Xyz Materials.
  • Satellarknight Deneb
    75878039
    Effect Monster LIGHT Warrior 1500 1000 If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.
    Satellarknight Procyon
    99668578
    Effect Monster LIGHT Warrior 1300 1200 If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn.
    Satellarknight Rigel
    13851202
    Effect Monster LIGHT Warrior 1900 700 If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn.
    Satellarknight Sirius
    63274863
    Effect Monster LIGHT Warrior 1600 900 If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.
    Satellarknight Unukalhai
    01050186
    Effect Monster LIGHT Warrior 1800 1000 If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn.
    Satellarknight Vega
    38667773
    Effect Monster LIGHT Warrior 1200 1600 If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn.
    Satellarknight Zefrathuban
    96223501
    Pendulum/Effect Monster LIGHT Warrior 0 2100 If this card is Normal, Flip or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
    Scareclaw Reichheart
    82361809
    Effect Monster DARK Warrior 1500 2100 You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn.
    Scrap Beast
    19139516
    Tuner Monster EARTH Beast 1600 1300 If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Beast", and add it to your hand.
    Scrap Chimera
    56746202
    Effect Monster EARTH Beast 1700 500 This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all the other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.
    Scrap Kong
    97000273
    Effect Monster EARTH Beast 2000 1000 When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a "Scrap" card and sent to Graveyard, you can select 1 "Scrap" Monster other than "Scrap Kong" from your Graveyard and add it to your hand.
    Scrap Orthros
    64550682
    Tuner Monster EARTH Beast 1700 1100 This card cannot be Normal Summoned or Set.This card can only be Special Summoned by controlling a face-up "Scrap monster. When Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Orthros", and add it to your hand.
    Scrap Raptor
    80529459
    Tuner/Effect Monster EARTH Dinosaur 1400 1000 You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn.
    Scrap Shark
    69155991
    Effect Monster EARTH Fish 2100 0 When an Effect Monster's effect or a Spell Card, Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
    Scrounging Goblin
    12152769
    Effect Monster EARTH Fiend 1000 2000 If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan".
    Sea Kamen
    71746462
    Normal Monster WATER Aqua 1100 1300 A merciless monster that tears opponents to shreds with razor-like claws.
    Sea Serpent Warrior of Darkness
    42071342
    Normal Monster WATER Sea Serpent 1800 1500 A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.
    Seal, Strategist Fur Hire
    20345391
    Effect Monster DARK Beast-Warrior 1600 1000 During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn.
    Search Striker
    80885324
    Effect Monster WIND Warrior 1600 1200 If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card''s effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect.
    Secret Sect Druid Dru
    24062258
    Effect Monster DARK Spellcaster 1800 0 When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn.
    Secret Sect Druid Wid
    97064649
    Effect Monster DARK Spellcaster 0 1800 If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn.
    Secret Six Samurai - Doji
    70180284
    Effect Monster DARK Warrior 1700 1200 When another "Six Samurai" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 "Six Samurai" card from your Deck to the GY. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
    Secret Six Samurai - Kizaru
    06579928
    Effect Monster EARTH Warrior 1900 1000 When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
    Seed-Spitting Saplings
    35263180
    Effect Monster LIGHT Plant 1600 200 Once per turn, when a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Snack Token" (Plant/LIGHT/Level 1/ATK 800/DEF 800). Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 Normal Monster; negate the Special Summon, and if you do, destroy that monster(s).
    Selettrice Vaalmonica
    23093373
    Effect Monster WATER Spellcaster 1200 1200 While you control a monster, except "Selettrice Vaalmonica", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Selettrice Vaalmonica" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 "Vaalmonica" card from your Deck to your hand, except "Selettrice Vaalmonica". If this card is sent to the GY and you have 2 "Vaalmonica" cards in your Pendulum Zones: You can add this card to your hand.
    Senju of the Thousand Hands
    23401839
    Effect Monster LIGHT Fairy 1400 1000 When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card from your Deck and add it to your hand. Then shuffle your Deck.
    Sentinel of the Seas
    85448931
    Normal Monster WATER Aqua 1300 1000 A merman warrior dedicated to defending the ocean against anyone who would defile it.
    Serenade the Melodious Diva
    42029847
    Effect Monster LIGHT Fairy 400 1900 This card can be treated as 2 Tributes for the Tribute Summon of aFairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 "Melodious" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Sergeant Electro
    43359262
    Effect Monster FIRE Machine 1600 1300 Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated.
    Serpentine Princess
    71829750
    Effect Monster WATER Reptile 1400 2000 If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck.
    Serziel, Watcher of the Evil Eye
    82466274
    Effect Monster DARK Fiend 1600 1400 When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.
    Shaddoll Dragon
    77723643
    Flip/Effect Monster DARK Spellcaster 1900 0 FLIP: You can target 1 card your opponent controls; return it to the hand.
    If this card is sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.
    Shaddoll Hound
    52551211
    Flip/Effect Monster DARK Spellcaster 1600 900 FLIP: You can target 1 "Shaddoll" card in your Graveyard; add it to your hand.
    If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn.
    Shaddoll Squamata
    30328508
    Flip/Effect Monster DARK Spellcaster 1800 1000 FLIP: You can target 1 monster on the field; destroy it.
    If this card is sent to the Graveyard by a card effect: You can send 1 "Shaddoll" card from your Deck to the Graveyard, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn.
    Shaddoll Zefracore
    95401059
    Pendulum/Effect Monster DARK Rock 450 1950 If this card is Pendulum Summoned or sent to the Graveyard: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated.
    Shadow Delver
    57827484
    Gemini Monster DARK Fiend 1500 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn.
    Shadow of the Six Samurai - Shien
    01828513
    Xyz/Effect Monster EARTH Warrior 2500 400 2 Level 4 "Six Samurai" monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.
    Shadowknight Archfiend
    09603356
    Effect Monster WIND Fiend 2000 1600 Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved.
    Shadowpriestess of Ohm
    27869883
    Effect Monster DARK Spellcaster 1700 1600 You can Tribute 1 face-up DARK monster you control to inflict 800 damge to your opponent.
    Shadowslayer
    20939559
    Effect Monster DARK Fiend 1400 200 If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly.
    Shaman of the Ashened City
    35151572
    Effect Monster DARK Pyro 1300 1200 If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Shaman of the Ashened City" once per turn this way. You can target 3 of your Pyro monsters that are banished and/or in your GY; shuffle them into the Deck, then if you shuffled an "Ashened" monster, you can add 1 "Obsidim, the Ashened City" from your Deck to your hand. You can only use this effect of "Shaman of the Ashened City" once per turn.
    Shell Knight
    10163855
    Effect Monster EARTH Rock 0 2000 When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn.
    Shell of Chaos
    77312273
    Effect Monster DARK Machine 1600 0 Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it.
    Shield Worm
    15939448
    Effect Monster EARTH Insect 800 2000 When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.
    Shien's Advisor
    98126725
    Effect Monster EARTH Warrior 1200 400 When this card is Normal Summoned, if you control a face-up "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.
    Shien's Daredevil
    98162021
    Effect Monster EARTH Warrior 1600 1000 When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.
    Shining Abyss
    87303357
    Normal Monster LIGHT Fairy 1600 1800 This monster employs the powers of both Light and Darkness.
    Shining Angel
    95956346
    Effect Monster LIGHT Fairy 1400 800 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Shining Friendship
    82085619
    Normal Monster LIGHT Fairy 1300 1100 The peacemaker among monsters.
    Shining Piecephilia
    49776811
    Effect Monster LIGHT Rock 700 2000 Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Piece Counter on this card (max. 4), then you can apply the following effect, based on the number of Piece Counters on it.
  • 1: Place 1 monster from your Deck on top of your Deck.
  • 2: Draw 1 card.
  • 3: Add 1 monster from your Deck to your hand.
  • 4: Add 1 card from your Deck to your hand.
  • Shining Star Dragon
    75874514
    Tuner/Effect Monster LIGHT Dragon 0 0 During your opponent's Main Phase, if this card is in your hand (Quick Effect): You can target 1 Dragon Synchro Monster in your GY; Special Summon this card, and if you do, Special Summon that monster but negate its effects, then immediately after this effect resolves, you can Synchro Summon 1 Dragon Synchro Monster using this card you control. You can only use this effect of "Shining Star Dragon" once per turn. A Dragon monster that was Synchro Summoned using this card as material cannot be destroyed by battle.
    Shinobaron Shade Peacock
    60823690
    Ritual/Spirit/Effect Monster WIND Winged Beast 2000 1500 You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaron Peacock" while in the hand or on the field. You can Tribute this Ritual Summoned card; add 1 Spirit monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of "Shinobaron Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand.
    Shinobaroness Shade Peacock
    33325951
    Ritual/Spirit/Effect Monster WIND Winged Beast 1500 2000 You can Ritual Summon this card with "Shinobird's Calling". This card's name becomes "Shinobaroness Peacock" while in the hand or on the field. If this card is Ritual Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Spirit monster" in its text. You can only use this effect of "Shinobaroness Shade Peacock" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand.
    Shinobird Crane
    66815913
    Spirit/Effect Monster WIND Winged Beast 1500 1500 Cannot be Special Summoned. Once per turn, if another Spirit monster is Normal or Special Summoned while this monster is on the field: You can draw 1 card. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
    Shinobird Crow
    39817919
    Spirit/Effect Monster WIND Winged Beast 0 0 Cannot be Special Summoned. Once per turn, during either player's Damage Step, when this card battles an opponent's monster: You can discard 1 Spirit monster; until the end of the Battle Phase, this card gains ATK and DEF equal to the ATK and DEF of the discarded monster. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
    Shinobird Pigeon
    92200612
    Spirit/Effect Monster WIND Winged Beast 1000 1800 Cannot be Special Summoned. Once per turn: You can target 1 other Spirit monster on the field; return it to the hand. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
    Shiny Black C" Squadder"
    04148264
    Normal Monster EARTH Insect 2000 0 Wherever there are shadows, you'll find the "C" Squad! Their hidden flying abilities let them confront the giants on equal terms!
    Shiranui Samurai
    35818851
    Effect Monster FIRE Zombie 1800 0 During either player's turn: You can banish 1 Zombie-Type monster from your Graveyard; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your Graveyard, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.
    Shiranui Smith
    62038047
    Effect Monster FIRE Zombie 1000 0 If this card is sent from the field to the Graveyard as a Synchro Material: You can add1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.
    Shiranui Solitaire
    94801854
    Effect Monster FIRE Zombie 500 0 You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.
    Shiranui Spiritmaster
    99423156
    Effect Monster FIRE Zombie 1500 0 When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or Graveyard, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.
    Shiranui Squire
    41562624
    Effect Monster FIRE Zombie 1500 0 When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.
    Shocktopus
    02584136
    Effect Monster WATER Fish 1600 800 When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.
    Shore Knight
    14771222
    Effect Monster WATER Warrior 1400 1200 Once per turn, when this face-up card on the field changes its battle position: You can send 1 WATER monster from your Deck to the Graveyard.
    Shreddder
    03603242
    Effect Monster EARTH Machine 1600 1000 Once per turn, you can send 1 Machine-Type monster from your hand to the Graveyard to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's.
    Shutendoji
    65422840
    Effect Monster EARTH Zombie 1500 800 Once per turn, you can activate 1 of these effects.
  • Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
  • Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck.
  • Silent Angler
    90303176
    Effect Monster WATER Fish 800 1400 If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.
    Silent Magician
    41175645
    Effect Monster LIGHT Spellcaster 1000 1000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.
    Silent Magician LV4
    73665146
    Effect Monster LIGHT Spellcaster 1000 1000 Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Counter is placed on this card, you can send this card with 5 Spell Counters on it to the Graveyard to Special Summon 1 "Silent Magician LV8" from your hand or Deck.
    Silent Magician Zero
    65726770
    Effect Monster LIGHT Spellcaster 1000 1000 If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.
    Silent Paladin
    19502505
    Effect Monster LIGHT Fairy 500 1500 When this card is Normal Summoned: You can add 1 "Silent Swordsman LV3" or "Silent Magician LV4" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once while this card is face-up on the field. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can target 1 LIGHT "LV" monster in your Graveyard; add it to your hand.
    Silent Psychic Wizard
    62950604
    Effect Monster EARTH Psychic 1900 0 When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon that removed monster.
    Silent Sea Nettle
    31059809
    Effect Monster WATER Aqua 800 1300 If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn.
    Silent Swordsman
    15180041
    Effect Monster LIGHT Warrior 1000 1000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions.
    Silent Swordsman Zero
    39321065
    Effect Monster LIGHT Warrior 1000 1000 Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets "Shining Sarcophagus", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Swordsman Zero" once per turn.
    Silent Wobby
    71015787
    Effect Monster WATER Fish 1000 2000 During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points. You can only use this effect of "Silent Wobby" once per turn. The hand size limit of this card's controller becomes 3.
    Silent Wolf Calupo
    15947754
    Effect Monster DARK Beast-Warrior 1400 1400 If this card is Normal or Special Summoned: Equip the top card of your Deck to this card as a face-down Equip Spell that gives it 500 ATK. During the End Phase: Your opponent calls the original type (Monster, Spell, or Trap) of that Equip Card equipped by this card's effect. If they called it right, send this card to the GY. If they called it wrong, discard 1 random card from your opponent's hand, and if you do, return this card to the hand. You can only use this effect of "Silent Wolf Calupo" once per turn.
    Silpheed
    73001017
    Effect Monster WIND Fairy 1700 700 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand.
    Silver Gadget
    29021114
    Effect Monster LIGHT Machine 1500 1000 When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.
    Silver Sentinel
    09791914
    Effect Monster EARTH Warrior 1500 1300 You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the Graveyard, and if you do, destroy that target (if any).
    Silverrokket Dragon
    32476603
    Effect Monster DARK Dragon 1900 100 When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn.
    Silvy of the White Forest
    98385955
    Tuner/Effect Monster LIGHT Spellcaster 1500 200 If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.
    Simorgh, Bird of Perfection
    52843699
    Effect Monster DARK Winged Beast 1800 500 While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand.
    Simorgh, Bird of Protection
    59707204
    Effect Monster WIND Winged Beast 1400 1000 When this card is Normal Summoned: You can target 1 card in your opponent's Spell & Trap Zone; return it to the hand. If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Protection" once per turn.
    Sishunder
    57019473
    Effect Monster LIGHT Thunder 900 400 When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand.
    Skelesaurus
    89362180
    Gemini monster DARK Zombie 1700 1400 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  • This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.
  • Skilled Blue Magician
    88901771
    Effect Monster LIGHT Spellcaster 1800 1800 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
    Skilled Brown Magician
    88232397
    Effect Monster DARK Spellcaster 300 200 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects;
  • This card gains 1500 ATK, and its Level is increased by 1.
  • Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand.
    You can only use this effect of "Skilled Brown Magician" once per turn.
  • Skilled Dark Magician
    73752131
    Effect Monster DARK Spellcaster 1900 1700 Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.
    Skilled Red Magician
    65338781
    Effect Monster DARK Spellcaster 1600 1600 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.
    Skilled White Magician
    46363422
    Effect Monster LIGHT Spellcaster 1700 1900 Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard.
    Skreech
    27655513
    Effect Monster WATER Reptile 1500 400 When this card is destroyed by battle, select 2 WATER monsters from your Deck and send them to your Graveyard.
    Skull Conductor
    62782218
    Effect Monster DARK Zombie 2000 0 If this card is face-up on the field at the end of the Battle Phase, destroy it. You can send this card from your hand to the Graveyard to Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000.
    Skull Dog Marron
    86652646
    Normal Monster EARTH Beast 1350 2000 A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.
    Skull Mariner
    05265750
    Normal Monster WATER Warrior 1600 900 A pirate ship that appears out of the mist and sinks any seagoing vessels.
    Skull Meister
    67750322
    Effect Monster DARK Fiend 1700 400 During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect.
    Skull Red Bird
    10202894
    Normal Monster WIND Winged Beast 1550 1200 This monster swoops down and attacks with a rain of knives stored in its wings.
    Skull-Mark Ladybug
    64306248
    Effect Monster EARTH Insect 500 1500 When this card is sent to the Graveyard, increase your Life Points by 1000 points.
    Sky Scout (F.K.A. Harpie's Brother)
    30532390
    Normal Monster WIND Winged Beast 1800 600 With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.
    Sky Striker Ace - Raye
    26077387
    Effect Monster DARK Warrior 1500 1500 (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.
    Sky Striker Ace - Roze
    37351133
    Effect Monster LIGHT Warrior 1500 1500 If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.
    Slate Warrior
    73153736
    Flip/Effect Monster WIND Fiend 1900 400 FLIP: This card gains 500 ATK and DEF.
    If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
    Sleeping Lion
    40200834
    Normal Monster EARTH Beast 700 1700 A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie.
    Snakeyashi
    29802344
    Normal Monster EARTH Plant 1000 1200 This monster is formed by several serpents that break off to individually attack nearby enemies.
    Snipe Hunter
    84290642
    Effect Monster DARK Fiend 1500 600 You can discard 1 card to target 1 card on the field; roll a six-sided die, and destroy the target unless you roll a 1 or 6.
    Snow Dragon
    03070049
    Effect Monster WATER Dragon 1400 900 When this card is destroyed and sent to the Graveyard: Place 1 Ice Counter on each face-up monster on the field.
    Snowdust Giant?
    73659078
    Xyz/Effect Monster WATER Beast-Warrior 2200 800 2 Level 4 WATER monsters
    Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters in your hand, and if you do, distribute an equal number of Ice Counters among face-up monsters on the field. While this card is face-up on the field, monsters with an Attribute other than WATER lose 200 ATK for each Ice Counter on the field.
    Snowman Creator
    15893860
    Effect Monster WATER Machine 1600 1000 When this card is Summoned: You can distribute a number of Ice Counters among face-up monsters your opponent controls equal to the number of face-up WATER monsters you control, then if you distributed 3 or more Ice Counters, you can destroy 1 card your opponent controls.
    Snoww, Unlight of Dark World
    60228941
    Effect Monster DARK Fiend 1700 0 If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in Defense Position.
    Solar Flare Dragon
    45985838
    Effect Monster FIRE Pyro 1500 1000 While you control another Pyro-Type monster, this card cannot be attacked. Inflict 500 damage to your opponent during the End Phase of your turn.
    Solitaire Magician
    28966434
    Effect Monster LIGHT Spellcaster 1600 1300 Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster.
    Solo the Melodious Songstress
    14763299
    Effect Monster LIGHT Fairy 1600 1000 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Melodious" monster from your Deck, except "Solo the Melodious Songstress".
    Sonic Bird
    57617178
    Effect Monster WIND Winged Beast 1400 1000 When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand.
    Sonic Shooter
    40384720
    Effect Monster WIND Winged Beast 1300 600 If there are no cards in your opponent's Spell & Trap Card Zones, this card can attack your opponent's Life Points directly. When it does, any Battle Damage this card inflicts to your opponent's Life Points becomes the original ATK of this card.
    Soprano the Melodious Songstress
    62895219
    Effect Monster LIGHT Fairy 1400 1400 When this card is Special Summoned: You can target 1 "Melodious" monster in your Graveyard, except "Soprano the Melodious Songtress"; add it to your hand. You can only use this effect of "Soprano the Melodious Songtress" once per turn. Once per turn: You can Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.
    Sorcerer of the Doomed
    49218300
    Normal Monster DARK Spellcaster 1450 1200 A slave of the dark arts, this sorcerer is a master of death-dealing spells.
    Soul Tiger
    15734813
    Normal Monster EARTH Beast 0 2100 The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.
    Souleater
    31242786
    Normal Monster EARTH Fish 1200 0 A living wonder of mystery.
    Souleating Oviraptor
    44335251
    Effect Monster DARK Dinosaur 1800 500 If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your GY in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.
    Space Mambo
    36119641
    Normal Monster WATER Fish 1700 1000 A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4.
    Speaker for the Ice Barriers
    44308317
    Effect Monster WATER Spellcaster 1000 1800 While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).
    Spear Dragon
    31553716
    Effect Monster WIND Dragon 1900 0 If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
    Spear Shark
    70655556
    Effect Monster WATER Fish 1600 1400 When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Spearfish Soldier
    84569017
    Effect Monster WIND Sea Serpent 1700 1100 This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters.
    Spearhead of the Ashened City
    62156277
    Effect Monster DARK Pyro 1700 100 If "Obsidim, the Ashened City" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Spearhead of the Ashened City" once per turn this way. If your opponent controls a monster with 2800 or more ATK: You can Tribute this card, then target 1 card your opponent controls; return it to the hand. You can only use this effect of "Spearhead of the Ashened City" once per turn.
    Speed Bird
    86174055
    Effect Monster WIND Winged Beast 1200 1000 When this card is destroyed by battle and sent to the Graveyard: You can target 2 Level 2 monsters in your Graveyard; Special Summon them, but their effects are negated.
    Speedroid Block-n-Roll
    69550259
    Effect Monster WIND Machine 1000 1800 If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Speedroid Token" (Machine/WIND/ATK 0/DEF 0) with a Level equal to the original Level of the Synchro Monster that used this card as material. You can only use this effect of "Speedroid Block-n-Roll" once per turn.
    Speedroid Double Yoyo
    53054833
    Effect Monster WIND Machine 1400 1400 When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.
    Speedroid Fuki-Modoshi Piper
    50482813
    Tuner/Effect Monster WIND Machine 1000 1000 If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.
    Speedroid Hexasaucer
    23792058
    Pendulum/Effect Monster WIND Machine 100 1600 Both players take any battle damage from attacks involving this card. Any battle damage from battles involving this card is halved. If this card is destroyed in the Pendulum Zone: You can Special Summon 1 face-up "Speedroid" Pendulum Monster from your Extra Deck.

    Pendulum Scale: 6
    Pendulum Effect: You can target 1 of your WIND Synchro Monsters that is banished or in your GY; return it to the Extra Deck. You can only use this effect of "Speedroid Hexasaucer" once per turn.
    Speedroid Horse Stilts
    17328157
    Effect Monster WIND Machine 1100 1100 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard. You can only use this effect of "Speedroid Horse Stilts" once per turn.
    Speedroid Menko
    16947147
    Effect Monster WIND Machine 100 2000 When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.
    Speedroid Pachingo-Kart
    85034450
    Effect Monster WIND Machine 1800 1000 Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it.
    Speedroid Razorang
    80559548
    Effect Monster WIND Machine 2000 0 Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn.
    Spell Strider
    93966624
    Effect Monster EARTH Warrior 1800 600 If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card.
    Spellbreaker of the Ice Barrier
    73061465
    Effect Monster WATER Spellcaster 1200 2000 Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field.
    Spirit of Flames
    13522325
    Effect Monster FIRE Pyro 1700 1000 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only.
    Spirit of the Books
    14037717
    Normal Monster WIND Winged Beast 1400 1200 This wise spirit dwells in books, using its accumulated knowledge to defeat enemies.
    Spirit of the Fall Wind
    26517393
    Effect Monster WIND Fairy 1800 900 If this card is Normal Summoned: You can add 1 Flip monster from your Deck to your hand.
    Spirit of the Harp
    80770678
    Normal Monster LIGHT Fairy 800 2000 A spirit that soothes the soul with the music of its heavenly harp.
    Spirit Ryu
    67957315
    Effect Monster WIND Dragon 1000 1000 You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step.
    Spirit Sculptor
    19307353
    Effect Monster LIGHT Fairy 1600 2100 You can Tribute 1 monster; add 1 monster from your Deck to your hand, whose combined original ATK/DEF equals the combined original ATK/DEF of the Tributed monster. You can only use this effect of "Spirit Sculptor" once per turn.
    Spiritual Beast Apelio
    86396750
    Effect Monster WIND Pyro 1800 200 Once per turn, during either player's turn: You can banish 1 "Ritual Beast" card from your Graveyard; for the rest of this turn, all "Ritual Beast" monsters you control will gain 500 ATK and DEF. You can only Special Summon "Spiritual Beast Apelio(s)" once per turn.
    Spiritual Beast Cannahawk
    49885567
    Effect Monster WIND Thunder 1400 600 Once per turn: You can banish 1 "Ritual Beast" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon "Spiritual Beast Cannahawk(s)" once per turn.
    Spiritual Beast Pettlephin
    13890468
    Effect Monster WIND Aqua 0 2000 Once per turn: You can banish 1 "Ritual Beast" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon "Spiritual Beast Pettlephin(s)" once per turn.
    Spiritual Beast Rampengu
    88123329
    Effect Monster WIND Beast 1600 400 Once per turn: You can banish 1 "Ritual Beast" monster from your Extra Deck and send 1 "Ritual Beast" monster with the same Type as that monster from your Deck to the Graveyard. You can only Special Summon "Spiritual Beast Rampengu(s)" once per turn.
    Spiritual Beast Tamer Winda
    65193366
    Effect Monster WIND Psychic 1600 1800 If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Ritual Beast" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon "Spiritual Beast Tamer Winda(s)" once per turn.
    Spiritual Whisper
    50155385
    Effect Monster WIND Winged Beast 200 2000 Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.
    Splitting Planarian
    44175358
    Effect Monster DARK Insect 1000 800 You can banish this card you control; Special Summon 2 Level 3 Insect monsters from your Deck with the same name from each other, but their effects are negated, also banish them during the End Phase. You can only use this effect of "Splitting Planarian" once per turn.
    Springans Brothers
    67436768
    Effect Monster FIRE Machine 300 1800 If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn.
    Springans Kitt
    45484331
    Effect Monster DARK Beast 1700 1000 If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
    Springans Merrymaker
    48285768
    Xyz/Effect Monster FIRE Machine 1100 2000 2 Level 4 monsters
    If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn.
    Springans Pedor
    56818977
    Effect Monster FIRE Machine 0 2000 You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Pedor" once per turn.
    Springans Rockey
    20424878
    Effect Monster FIRE Machine 1800 800 If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn.
    Spyder Spider
    80637190
    Effect Monster EARTH Insect 1500 1000 When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
    SPYGAL Misty
    94096018
    Effect Monster DARK Spellcaster 1500 1600 If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, draw 1 card if it is a card of that type. Once per turn, during either player's turn: You can target 1 "SPYRAL Super Agent" you control and 1 monster your opponent controls; return both monsters to the hand.
    SPYRAL Double Agent
    88124568
    Effect Monster LIGHT Fiend 1400 600 If you have a "SPYRAL" card on your field or in your GY: You can Special Summon this card from your hand to your opponent's field in Defense Position (but it cannot be Tributed, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon), then both players reveal the top card of their Deck. You can only use this effect of "SPYRAL Double Agent" once per turn. All "SPYRAL" monsters on the field gain 500 ATK, also "SPYRAL Super Agent" on the field can attack directly.
    SPYRAL GEAR - Last Resort
    37433748
    Effect Monster EARTH Machine 1000 1000 You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn.
    SPYRAL Super Agent
    41091257
    Effect Monster EARTH Warrior 1900 1200 If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a "SPYRAL" card: You can target 1 Spell/Trap Card your opponent controls; destroy it. You can only use each effect of "SPYRAL Super Agent" once per turn.
    SPYRAL Tough
    20584712
    Effect Monster WIND Warrior 1900 1500 This card's name becomes "SPYRAL Super Agent" while it is on the field or in the Graveyard. Once per turn: You can declare 1 card type (Monster, Spell, or Trap) and target 1 card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type.
    Star Drawing
    24610207
    Effect Monster EARTH Spellcaster 1600 1000 If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
  • When it is Xyz Summoned: Draw 1 card.
  • Star Mine
    49407319
    Synchro/Effect Monster FIRE Pyro 2000 200 1 Tuner + 1+ non-Tuner monsters
    You can only Special Summon "Star Mine(s)" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster in this card's adjacent zone is destroyed by your opponent's attack or card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent.
    Star Seraph Sage
    44273680
    Effect Monster LIGHT Fairy 1600 1400 Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.
    Star Seraph Scale
    64726269
    Effect Monster LIGHT Fairy 1500 900 When this card is Special Summoned: You can Special Summon 1 "Star Seraph" monster from your hand, then you can place 1 LIGHT monster from your Graveyardon top of your Deck. An Xyz Monster that was Xyz Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect.
  • Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card.
  • Star Seraph Scepter
    38331564
    Effect Monster LIGHT Fairy 1800 400 When this card is Normal or Special Summoned: You can add 1 "Star Seraph" monster from your Deck to your hand, except "Star Seraph Scepter". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect.
  • When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.
  • Star Seraph Scout
    08875971
    Effect Monster LIGHT Fairy 1200 1800 When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand.
    Star Seraph Sovereignty
    91110378
    Effect Monster LIGHT Fairy 800 2000 Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as Xyz Materials. If you Normal or Special Summon a "Star Seraph" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a "Star Seraph" monster.
    Star Seraph Sword
    70668285
    Effect Monster LIGHT Fairy 1400 1000 Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase.
    Star Staring Starling
    34244455
    Effect Monster WIND Winged Beast 1000 1500 This card gains an effect based on your Main Monster Zone it is in.
  • Leftmost: Increase its Level by 4.
  • Rightmost: Increase its Level by 3.
  • Center: Increase its Level by 2.
  • Others: Increase its Level by 1.
  • Stardust Synchron
    37799519
    Tuner/Effect Monster LIGHT Machine 1500 1000 If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists "Stardust Dragon" in its text. You can only use each effect of "Stardust Synchron" once per turn.
    Stardust Trail
    63184227
    Effect Monster LIGHT Dragon 500 2000 If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn.
    Starliege Lord Galaxion
    40390147
    Xyz/Effect Monster LIGHT Warrior 2000 2100 2 Level 4 "Photon" monsters
    Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached.
  • 1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand
  • 2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.
  • Starliege Paladynamo
    61344030
    Xyz/Effect Monster LIGHT Warrior 2000 1000 2 Level 4 LIGHT monsters
    Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card.
    Starliege Photon Blast Dragon
    16643334
    Xyz/Effect Monster LIGHT Dragon 1800 2500 2 Level 4 monsters
    If this card is Xyz Summoned: You can Special Summon 1 "Photon" monster from your hand. While this Xyz Summoned card is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your "Galaxy-Eyes Photon Dragon", that is banished or is in your GY; Special Summon it.
    Starliege Seyfert
    15381421
    Effect Monster LIGHT Dragon 1800 0 You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Starliege Seyfert" once per turn.
    Starring Knight
    05916510
    Xyz/Effect Monster LIGHT Fairy 1900 1000 2 Level 4 monsters
    You can detach 1 material from this card; Special Summon 1 LIGHT monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 4 LIGHT Fairy monster you control; Special Summon this card, and if you do, attach that monster to this card as material. You can only use each effect of "Starring Knight" once per turn.
    Starry Knight Astel
    59228631
    Effect Monster LIGHT Fairy 500 2000 (Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of "Starry Knight Astel" once per turn.
    Starry Knight Ciel
    27036706
    Effect Monster LIGHT Fairy 1700 800 If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except "Starry Knight Ciel"; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of "Starry Knight Ciel" once per turn.
    Starry Knight Flamel
    86613346
    Effect Monster LIGHT Fairy 1500 1000 When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 "Starry Knight Flamel" effect per turn, and only once that turn.
    Starry Knight Orbitael
    00044818
    Effect Monster LIGHT Fairy 400 2100 (Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Set 1 "Starry Knight" Spell/Trap directly from your Deck. If a face-up Level 7 LIGHT Dragon monster you control returns to the hand, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Starry Knight Orbitael" once per turn.
    Starry Knight Rayel
    23220533
    Effect Monster LIGHT Fairy 1800 700 When this card is Normal Summoned: You can add 1 "Starry Knight" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 "Starry Knight" monster in your GY, except "Starry Knight Rayel"; Special Summon it. You can only use each effect of "Starry Knight Rayel" once per turn.
    Starship Spy Plane
    15458892
    Effect Monster WIND Machine 1100 500 If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand.
    Staysailor Romarin
    49964567
    Tuner/Effect Monster LIGHT Plant 1600 300 (Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of "Staysailor Romarin" once per turn.
    Stealth Kragen Spawn
    94942656
    Xyz/Effect Monster WATER Aqua 1900 1500 2 Level 4 WATER monsters
    Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.
    Stealthroid
    98049038
    Effect Monster DARK Machine 1200 0 At the end of your Battle Phase, if this card battled: Target 1 Spell/Trap on the field; destroy that target: You must control another "roid" monster to activate and to resolve this effect.
    Steamroid
    44729197
    Effect Monster EARTH Machine 1800 1800 If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
    Steel Cavalry of Dinon
    02396042
    Pendulum/Effect Monster EARTH Dinosaur 1600 2600 At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.

    Pendulum Scale: 5
    Pendulum Effect:
    Steelswarm Caller
    53116300
    Effect Monster DARK Fiend 1700 0 When a "Steelswarm" monster is Tribute Summoned by Tributing this card: You can Special Summon 1 Level 4 or lower "Steelswarm" monster from your Deck.
    Steelswarm Gatekeeper
    26722601
    Effect Monster DARK Fiend 1500 1900 While this card is face-up on the field, during a turn when a "Steelswarm" monster is Tribute Summoned, you can Normal Summon 1 additional time this turn.
    Steelswarm Roach
    37926346
    Xyz/Effect Monster DARK Fiend 1900 0 2 Level 4 monsters
    During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.
    Steelswarm Sting
    35618486
    Effect Monster DARK Fiend 1850 0 When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target.
    Stellarknight Delteros
    56638325
    Xyz/Effect Monster LIGHT Warrior 2500 2100 3 Level 4 monsters
    While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.
    Stellarknight Triverr
    42589641
    Xyz/Effect Monster LIGHT Warrior 2100 2500 3 Level 4 "tellarknight" monsters
    During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.
    Stellarknight Zefraxciton
    22617205
    Pendulum/Effect Monster LIGHT Fiend 1900 0 If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
    Stone Statue of the Aztecs
    31812496
    Effect Monster EARTH Rock 300 2000 Double any Battle Damage your opponent takes when they attack this monster.
    Storm Cipher
    89571015
    Effect Monster DARK Cyberse 2400 0 Cannot attack directly, or attack monsters in the Extra Monster Zone. Unaffected by monster effects activated in the Extra Monster Zone. Cannot be destroyed by battle with monsters in the Extra Monster Zone.
    Storming Wynn
    29013526
    Effect Monster WIND Spellcaster 800 1500 Once per turn, by Tributing 1 WIND monster on your side of the field (except this card), Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if "Storming Wynn" is removed from your side of the field.
    Strategist of the Ice Barrier
    50032342
    Effect Monster WATER Spellcaster 1600 1600 Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 1 card.
    Stream, Dragon Ruler of Droplets
    27415516
    Effect Monster WATER Dragon 1600 2000 You can discard this card AND 1 Dragon-Type or WATER monster; Special Summon 1 "Tidal, Dragon Ruler of Waterfalls" from your Deck. It cannot attack this turn. You can only use the effect of "Stream, Dragon Ruler of Droplets" once per turn.
    Strength of Prophecy
    13002451
    Effect Monster FIRE Spellcaster 1500 1400 Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500.
    Strike Ninja
    41006930
    Effect Monster DARK Warrior 1700 1200 You can remove this card from play until the End Phase of this turn by removing from play 2 DARK monsters in your Graveyard. You can use this effect during either player's turn. You can only use this effect once per turn.
    Striping Partner
    74715061
    Effect Monster LIGHT Cyberse 1200 1600 Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If the effect activation of a monster you control is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is Special Summoned: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use this effect of "Striping Partner" once per turn.
    Stronghold Guardian
    23535429
    Effect Monster EARTH Warrior 0 1500 If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the Graveyard to have that monster gain 1500 DEF until the End Phase.
    Stygian Street Patrol
    13521194
    Effect Monster DARK Fiend 1600 1200 When this card destroys a monster by battle and sends it to the Graveyard; Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.
    Suanni, Fire of the Yang Zing
    30106950
    Effect Monster FIRE Wyrm 1900 0 When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Suanni, Fire of the Yang Zing". You can only use this effect of "Suanni, Fire of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material gains 500 ATK and DEF.
    Submarineroid
    99861526
    Effect Monster WATER Machine 800 1800 This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card battled: You can change this card to Defense Position.
    Subterror Guru
    16428514
    Flip/Effect Monster EARTH Dragon 1600 1800 FLIP: You can add 1 "Subterror" card from your Deck to your hand, except "Subterror Guru". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another "Subterror" card. You can only use each effect of "Subterror Guru" once per turn.
    Subterror Nemesis Warrior
    16719140
    Effect Monster EARTH Warrior 1800 1200 During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so that the original LevelsTributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn.
    Summoner Monk
    00423585
    Effect Monster DARK Spellcaster 800 1600 Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
    Sunlight Unicorn
    10321588
    Effect Monster LIGHT Beast 1800 1000 Once per turn, during your Main Phase, you can reveal the top card of your Deck. If it is an equip Spell card, add it to your hand, if its not, place it on the bottom of your Deck.
    Super Crashbug
    86804246
    Effect Monster DARK Fiend 0 3000 Cannot be Normal Summoned or Set. Must first be Special Summoned (from the hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.
    Super Defense Robot Lio
    08091563
    Effect Monster EARTH Machine 1200 1600 When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.
    Super Quantal Mech Beast Aeroboros
    11646785
    Xyz/Effect Monster WIND Machine 2200 2400 2 Level 4 monsters
    Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.
    Super Quantum Green Layer
    85374678
    Effect Monster WIND Spellcaster 1600 1400 When this card is Normal or Special Summoned: You can Special Summon 1 "Super Quant" monster from your hand. If this card is sent to the Graveyard: You can discard 1 "Super Quant" card; draw 1 card. You can only use each effect of "Super Quantum Green Layer" once per turn.
    Super-Nimble Mega Hamster
    05220687
    Flip/Effect Monster EARTH Beast 1100 1800 FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.
    Superheavy Samurai Blue Brawler
    41628550
    Effect Monster EARTH Machine 0 2000 When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle.
    Superheavy Samurai Kabuto
    41307269
    Effect Monster EARTH Machine 1000 2000 If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn.
    Superheavy Samurai Magnet
    89091772
    Effect Monster EARTH Machine 900 1900 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one.
    Superheavy Samurai Prodigy Wakaushi
    82112494
    Pendulum/Tuner/Effect Monster DARK Machine 1000 1500 If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
    Superheavy Samurai Scales
    78391364
    Effect Monster EARTH Machine 800 1800 If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once perturn.
    Superheavy Samurai Security
    05182107
    Effect Monster EARTH Machine 500 1500 If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except "Superheavy Samurai Security". You can only use each effect of "Superheavy Samurai Security" once per turn.
    Superheavy Samurai Soulgaia Booster
    56727340
    Effect Monster EARTH Machine 0 0 You can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to that monster you control. The equipped monster is treated as a Tuner. If you have no Spells/Traps in your GY and this card was equipped to a monster by this card's effect: You can Special Summon this equipped card. You can only use this effect of "Superheavy Samurai Soulgaia Booster" once per turn.
    Superheavy Samurai Soulpiercer
    90361010
    Effect Monster EARTH Machine 1200 0 You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer".
    Superheavy Samurai Wagon
    34496660
    Effect Monster EARTH Machine 1200 1800 When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn.
    Supply
    44072894
    Flip/Effect Monster EARTH Warrior 1300 800 FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.
    Supreme King Dragon Dark Rebellion
    42160203
    Xyz/Effect Monster DARK Dragon 2500 2000 2 Level 4 DARK Pendulum Monsters
    Once per turn, before damage calculation, if this card battles an opponent's monster: You can detach 1 material from this card; until the end of this turn, change the ATK of that face-up opponent's monster to 0, and if you do, this card gains ATK equal to the original ATK of that opponent's monster. During the Battle Phase (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your face-up Extra Deck in Defense Position.
    Supreme King Dragon Darkwurm
    69610326
    Pendulum/Effect Monster DARK Dragon 1800 1200 If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each effect of "Supreme King Dragon Darkwurm" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters.
    Supreme King Dragon Lightwurm
    41908872
    Pendulum/Tuner/Effect Monster LIGHT Dragon 1200 1800 If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn.
    Supreme Sea Mare
    31259606
    Effect Monster WATER Aqua 1500 1600 If this card is Normal or Special Summoned: You can send 1 Aqua monster from your Deck to your GY, except "Supreme Sea Mare". During your End Phase: You can Tribute this card, then target 1 Aqua monster in your GY, except "Supreme Sea Mare"; add it to your hand. You can only use each effect of "Supreme Sea Mare" once per turn.
    Surfacing Big Jaws
    55697723
    Effect Monster WATER Fish 1800 300 If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.
    Susa Soldier
    40473581
    Effect Monster EARTH Thunder 2000 1600 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.
    Swallowtail Butterspy
    79972330
    Effect Monster DARK Warrior 1800 1200 When another monster you control inflicts Battle Damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the Battle Damage inflicted.
    Swordsoul of Mo Ye
    20001443
    Effect Monster WATER Wyrm 1700 1800 If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.
    Swordsoul of Taia
    56495147
    Effect Monster WIND Wyrm 1800 1500 You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.
    Sylvan Bladefender
    11682713
    Effect Monster EARTH Plant 1900 700 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of the Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add this card from your Graveyard to your hand.
    Sylvan Flowerknight
    62434031
    Effect Monster EARTH Plant 1800 1000 When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck.
    Symphonic Warrior DJJ
    70204022
    Pendulum/Effect Monster WIND Machine 1200 1200 If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
    Symphonic Warrior Synthess
    49919798
    Flip/Effect Monster WIND Machine 1200 1900 FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess"
    Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it.
    SZW - Fenrir Sword
    12927849
    Effect Monster LIGHT Beast 1800 1100 When this card is Normal Summoned: You can target 1 "ZW -" monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 "Utopia" monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 "ZW -" monster in your Graveyard; add that target to your hand.
    T.G. Rush Rhino
    36687247
    Effect Monster EARTH Beast-Warrior 1600 1800 If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".
    T.G. Screw Serpent
    11234702
    Tuner/Effect Monster WATER Sea Serpent 1300 500 If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn.
    Tackle Crusader
    12467005
    Effect Monster EARTH Rock 1500 1800 If this card is sent to the Graveyard: You can activate 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target to face-down Defense Position.
  • Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.
  • Takriminos
    44073668
    Normal Monster WATER Sea Serpent 1500 1200 A member of a race of sea serpents that freely travels through the sea.
    Takuhee
    03170832
    Normal Monster WIND Winged Beast 1450 1000 This bird is known far and wide as a harbinger of doom.
    Tamtam the Melodious Diva
    79757784
    Effect Monster LIGHT Fairy 1000 2000 If this card is Special Summoned while you control a "Melodious" monster: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Melodious" monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent.
    Tarai
    08152834
    Effect Monster EARTH Fairy 0 0 If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of "Tarai" once per turn.
    Tardy Orc
    64892035
    Effect Monster DARK Fiend 2200 0 This card cannot attack the turn it is Normal Summoned.
    Tasuke Knight
    86039057
    Effect Monster LIGHT Warrior 1700 100 When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use the effect of "Tasuke Knight" once per Duel.
    Tatakawa Knight
    18444902
    Effect Monster EARTH Warrior 1500 0 If the activation of your Spell/Trap Card is negated by an opponent's card effect: You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent.
    Tearlaments Reinoheart
    73956664
    Effect Monster WATER Warrior 1500 2100 If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.
    Tearlaments Scheiren
    00572850
    Effect Monster DARK Aqua 1800 1300 During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.
    Telekinetic Shocker
    84847656
    Effect Monster EARTH Psychic 1700 700 If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead.
    Tellarknight Altairan
    42822433
    Effect Monster LIGHT Warrior 1700 1300 (This card is always treated as a "Constellar" card.)
    If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a "tellarknight" or "Constellar" monster(s) is Special Summoned to your field, except "Tellarknight Altairan" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Tellarknight Altairan" once per turn.
    Tellarknight Constellar Caduceus
    58858807
    Xyz/Effect Monster LIGHT Spellcaster 2500 1650 2+ Level 4 monsters
    If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn.
    Tellarknight Lyran
    79210531
    Effect Monster LIGHT Warrior 1200 1600 (This card is always treated as a "Constellar" card.)
    If a "tellarknight" or "Constellar" monster is Normal Summoned to your field, except "Tellarknight Lyran" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 "tellarknight" Spell from your Deck to your hand. You can only use each effect of "Tellarknight Lyran" once per turn.
    Tellarknight Ptolemaeus
    18326736
    Xyz/Effect Monster LIGHT Warrior 550 2600 2 or more Level 4 monsters
    Once per Chain (Quick Effect): You can detach 3 materials from this card; Special Summon from your Extra Deck, 1 Xyz monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can detach 7 materials from this card; skip your opponent's next turn. Once per turn, during the End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as material.
    Temple of Skulls
    00732302
    Normal Monster DARK Zombie 900 1300 A mysterious temple of skulls and bones that pulls in unsuspecting enemies.
    Tenkabito Shien
    41589166
    Effect Monster FIRE Pyro 1500 1000 This card is unaffected by the effects of Trap Cards.
    Tenpai Dragon Chundra
    91810826
    Tuner/Effect Monster FIRE Dragon 1500 1000 Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "Tenpai Dragon Chundra" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except "Tenpai Dragon Chundra".
    Tenyi Spirit - Mapura
    60942444
    Effect Monster FIRE Wyrm 600 1500 If you control no Effect Monsters: You can Special Summon this card from your hand. When your opponent activates a card or effect that targets a face-up non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card. You can only use each effect of "Tenyi Spirit - Mapura" once per turn.
    Tenyi Spirit - Nahata
    97036149
    Effect Monster WIND Wyrm 800 1000 If you control no Effect Monsters: You can Special Summon this card from your hand. When an attack is declared involving your face-up non-Effect Monster and an opponent's face-up monster: You can banish this card from your hand or GY; that opponent's monster loses 1500 ATK until the end of this turn. You can only use each effect of "Tenyi Spirit - Nahata" once per turn.
    Tenyi Spirit - Shthana
    24557335
    Effect Monster WATER Wyrm 400 2000 If you control no Effect Monsters: You can Special Summon this card from your hand. If a face-up non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls. You can only use each effect of "Tenyi Spirit - Shthana" once per turn.
    Terra the Terrible
    63308047
    Normal Monster DARK Fiend 1200 1300 Known as a swamp dweller, this creature is a minion of the dark forces.
    Terratiger, the Empowered Warrior
    56681873
    Effect Monster EARTH Warrior 1800 1200 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position.
    Terrorking Archfiend
    35975813
    Effect Monster DARK Fiend 2000 1500 Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY).
    That Which Feeds on Life
    52367652
    Normal Monster DARK Fiend 1200 1000 A monster that feeds on the energy of other creatures.
    The Agent of Miracles - Jupiter
    28573958
    Effect Monster LIGHT Fairy 1800 1000 Once per turn, you can remove from play 1 "Agent" monster from your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. It gains 800 ATK until the End Phase. Once per turn, if "The Sanctuary in the Sky" is on the field, you can discard 1 Fairy-Type monster from your hand to select 1 of your removed from play LIGHT Fairy-Type monsters, and Special Summon it.
    The Agent of Wisdom - Mercury
    38730226
    Effect Monster LIGHT Fairy 0 1700 During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card.
    The Bistro Butcher
    71107816
    Effect Monster DARK Fiend 1800 1000 When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.
    The Bystial Aluber
    45005708
    Tuner/Effect Monster DARK Dragon 1800 0 This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect;
  • Send this card to the GY, and if you do, take control of that monster on the field until the End Phase.
  • Send this card to the GY, and if you do, Special Summon that monster from the GY to your field.
    You can only use this effect of "The Bystial Aluber" once per turn.
  • The Calibrator
    54706054
    Effect Monster LIGHT Thunder 1500 1500 This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300.
    The Creator Incarnate
    97093037
    Effect Monster LIGHT Warrior 1600 1500 You can Tribute this card to Special Summon 1 "The Creator" from your hand.
    The Dragon Dwelling in the Cave
    93346024
    Normal Monster WIND Dragon 1300 2000 A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.
    The Dragon Dwelling in the Deep
    04404099
    Effect Monster WATER Sea Serpent 1700 1400 Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
    The Fabled Kokkator
    26704411
    Effect Monster LIGHT Beast 1700 1500 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can discard 1 "Fabled" monster to the Graveyard to draw 1 card.
    The Fabled Kudabbi
    89194103
    Synchro/Effect Monster LIGHT Beast 2200 1100 1 "Fabled" Tuner + 1 or more non-Tuner monsters
    This card gains an appropriate effect, depending on the number of cards in your hand.
  • 0: This card cannot be destroyed by battle or by card effects.
  • 3+: Destroy this card during the End Phase.
  • The Fabled Rubyruda
    94845226
    Tuner Monster LIGHT Beast 1100 800 When this face-up card you control is selected as an attack target, you can discard 1 "Fabled" monster to negate the attack.
    The Fabled Unicore
    44155002
    Synchro/Effect Monster LIGHT Beast 2300 1000 1 "Fabled" Tuner + 1 or more non-Tuner monsters
    While you and your opponent have the same number of cards in hand, negate all Spell, Trap and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.
    The Forgiving Maiden
    84080938
    Normal Monster LIGHT Fairy 850 2000 Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand.
    The Golden Swordsoul
    82489470
    Tuner/Effect Monster LIGHT Spellcaster 1800 1500 When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions "Fallen of Albaz" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of "The Golden Swordsoul" once per turn.
    The Gross Ghost of Fled Dreams
    68049471
    Normal Monster DARK Fiend 1300 1800 This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.
    The Illusory Gentleman
    83764996
    Normal Monster DARK Spellcaster 1500 1600 Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes.
    The Immortal of Thunder
    84926738
    Flip/Effect Monster LIGHT Thunder 1500 1300 FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.
    The King of D.
    08978197
    Effect Monster DARK Spellcaster 1200 1100 This card's name becomes "Lord of D." while on the field. When this card is Normal Summoned: You can discard 1 Spell/Trap; add 1 "The Flute of Summoning Dragon", "The Melody of Awakening Dragon", or "Dragon Revival Rhapsody" from your Deck to your hand.
    The Phantom Knights of Cloven Helm
    99315585
    Effect Monster DARK Warrior 1500 500 If a "Phantom Knights" card(s) is sent to your Graveyard: This card gains 500 ATK. You can banish this card from your Graveyard; during the End Phase of this turn, add 1 "Phantom Knights" card from your Graveyard to your hand. You can only use each effect of "The Phantom Knights of Cloven Helm" once per turn.
    The Phantom Knights of Fragile Armor
    36704180
    Effect Monster DARK Warrior 1000 2000 If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your Graveyard and send 1 "Phantom Knights" card from your hand to the Graveyard; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.
    The Portrait's Secret
    32541773
    Normal Monster EARTH Fiend 1200 1500 A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.
    The Rock Spirit
    76305638
    Effect Monster EARTH Rock 1700 1000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.
    The Six Samurai - Irou
    27782503
    Effect Monster DARK Warrior 1700 1200 At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
    The Six Samurai - Nisashi
    31904181
    Effect Monster WIND Warrior 1400 700 While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
    The Six Samurai - Zanji
    95519486
    Effect Monster LIGHT Warrior 1800 1300 At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
    The Snake Hair
    29491031
    Normal Monster DARK Zombie 1500 1200 A monster with a head of poison snakes. One look from this monster can turn an opponent to stone.
    The Statue of Easter Island
    10262698
    Normal Monster EARTH Rock 1100 1400 A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.
    The Stern Mystic
    87557188
    Flip/Effect Monster LIGHT Spellcaster 1500 1200 FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up.
    The Thing in the Crater
    78243409
    Effect Monster FIRE Pyro 1000 1200 When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.
    The Trojan Horse
    38479725
    Effect Monster EARTH Beast 1600 900 If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.
    The Unfriendly Amazon
    65475294
    Effect Monster EARTH Warrior 2000 1000 Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.
    Theban Nightmare
    51838385
    Effect Monster LIGHT Fiend 1500 500 While you have no cards in your hand and in your Spell & Trap Card Zones, this card gains 1500 ATK.
    Thousand Needles
    33977496
    Effect Monster EARTH Beast 1000 1800 When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step.
    Three-Headed Geedo
    78423643
    Normal Monster DARK Fiend 1200 1400 A three-headed nocturnal monster that is absolutely ruthless when fighting.
    Thron the Disciplined Angel
    12332865
    Effect Monster EARTH Fairy 1500 600 If a monster(s) that was originally an EARTH Fairy is sent from your hand or field to the GY (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Thron the Disciplined Angel" once per turn.
    Throwstone Unit
    76075810
    Effect Monster EARTH Warrior 900 2000 Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.
    Thunder Hand
    16223761
    Effect Monster LIGHT Thunder 1600 1600 If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn.
    Thunder King Rai-Oh
    71564252
    Effect Monster LIGHT Thunder 1900 800 Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon a monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.
    Thunder Nyan Nyan
    70797118
    Effect Monster LIGHT Thunder 1900 800 If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
    Thunder Sea Horse
    48049769
    Effect Monster LIGHT Thunder 1600 1200 You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of "Thunder Sea Horse" once per turn. You cannot Special Summon during the turn you activate this effect.
    Thunderclap Monk
    66722103
    Effect Monster LIGHT Thunder 1900 200 When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activationm and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can only use each effect of "Thunderclap Monk" once per turn.
    Tiger Axe
    49791927
    Normal Monster EARTH Beast-Warrior 1300 1100 A fast and powerful axe-wielding beast-warrior.
    Time Thief Adjuster
    64730881
    Effect Monster DARK Psychic 1200 1800 If you Normal or Special Summon a "Time Thief" monster(s), except "Time Thief Adjuster" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Time Thief" card from your Deck to the GY, except "Time Thief Adjuster". You can only use 1 "Time Thief Adjuster" effect per turn, and only once that turn.
    Time Thief Bezel Ship
    82496097
    Effect Monster DARK Machine 1000 2000 (Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control: Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn.
    Time Thief Chronocorder
    74578720
    Effect Monster DARK Machine 1000 1000 During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn.
    Time Thief Double Barrel
    91135480
    Xyz/Effect Monster DARK Psychic 2200 2200 2 Level 4 monsters
    When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence.
  • Monster: This card gains 400 ATK.
  • Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn.
  • Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn.
    You can only use this effect of "Time Thief Double Barrel" once per turn.
  • Time Thief Perpetua
    59208943
    Xyz/Effect Monster DARK Psychic 1900 2500 2 Level 4 monsters
    During the Standby Phase: You can detach 1 material from this card, then target 1 "Time Thief" monster in your GY, except "Time Thief Perpetua"; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 "Time Thief" card from your Deck to it as material. You can only use each effect of "Time Thief Perpetua" once per turn.
    Time Thief Redoer
    55285840
    Xyz/Effect Monster DARK Psychic 2400 2000 2 Level 4 monsters
    Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached.
  • Monster: Banish this card until the End Phase.
  • Spell: Draw 1 card.
  • Trap: Place 1 face-up card your opponent controls on the top of the Deck.
    You can only use this effect of "Time Thief Redoer" once per turn.
  • Time Thief Regulator
    19891131
    Effect Monster DARK Machine 600 200 If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn.
    Time Thief Temporwhal
    52083044
    Effect Monster DARK Machine 800 1400 You can Tribute this card, then target 1 monster your opponent controls; banish it until the End Phase. If this card is in your GY: You can target 1 "Time Thief" monster you control, except "Time Thief Temporwhal"; return that monster to the hand, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Temporwhal" once per turn.
    Time Thief Winder
    56308388
    Effect Monster DARK Psychic 1800 1300 You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Time Thief" card from your Deck to your hand, except "Time Thief Winder". You can only use each effect of "Time Thief Winder" once per turn.
    Timestar Magician
    47349116
    Xyz/Effect Monster DARK Spellcaster 2400 1200 2 Level 4 "Magician" Pendulum Monsters
    Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead.
    Tin Archduke
    66506689
    Xyz/Effect Monster EARTH Machine 2200 1200 3 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.)
    Tin Goldfish
    18063928
    Effect Monster WATER Machine 800 2000 When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.
    Tindangle Angel
    68860936
    Flip/Effect Monster DARK Fiend 500 1800 FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn.
    Tindangle Trinity
    11375683
    Flip/Effect Monster DARK Fiend 0 1500 FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck.
    If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn.
    Token Collector
    43534808
    Effect Monster EARTH Fiend 0 2000 If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Token was Summoned) or hand (even if not). You can only use this effect of "Token Collector" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens.
    Tongyo
    69572024
    Normal Monster WATER Fish 1350 800 This monster captures other fish with its long tongue and sucks the energy out of them.
    Toon Alligator
    59383041
    Normal Monster WATER Reptile 800 1600 An alligator monster straight from the cartoons.
    Toon Cannon Soldier
    79875176
    Toon Monster DARK Machine 1400 1300 This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points.
    Toon Gemini Elf
    42386471
    Toon Monster EARTH Spellcaster 1900 900 This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand.
    Toon Goblin Attack Force
    15270885
    Toon Monster EARTH Warrior 2300 0 This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn.
    Toon Harpie Lady
    64116319
    Toon/Effect Monster WIND Winged Beast 1300 1400 Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.
    Toon Masked Sorcerer
    16392422
    Toon Monster DARK Spellcaster 900 1400 This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent's Life Points: Draw 1 card from your deck.
    Toon Mermaid
    65458948
    Toon Monster WATER Aqua 1400 1500 This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
    Top Runner
    53623827
    Tuner Monster WIND Machine 1100 800 All face-up Synchro Monsters you control gain 600 ATK.
    Tornado Bird
    71283180
    Flip/Effect Monster WIND Winged Beast 1100 1000 FLIP: Return 2 Spell or Trap Cards on the field to the hands of the owner.
    Tornado Dragon
    06983839
    Xyz/Effect Monster WIND Wyrm 2100 2000 2 Level 4 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it.
    Toy Knight
    01826676
    Effect Monster EARTH Machine 200 1200 Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 "Toy Knight" from your hand.
    Toy Magician
    58132856
    Effect Monster LIGHT Spellcaster 1600 1500 You can Set this card face-down in your Spell & Trap Card Zone as a Spell Card. If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard, Special Summon it during the End Phase. When this card is Flip Summoned, destroy Spell or Trap Cards on the field equal to the number of "Toy Magicians" on the field.
    Toy Soldier
    65504487
    Effect Monster LIGHT Warrior 1500 1000 You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.
    Toy Tank
    69925461
    Effect Monster LIGHT Machine 1000 2100 You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".
    Trance Archfiend
    94283662
    Effect Monster DARK Fiend 1500 500 Once per turn: You can discard 1 Fiend-Type monster, and this card gains 500 ATK until the End Phase. When this card you control is destroyed and sent to the Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand.
    Transonic Bird
    34072799
    Ritual/Effect Monster DARK Winged Beast 0 2400 You can Ritual Summon this card with "Sonic Tracker". Once per turn: You can reveal 1 Ritual Spell in your hand, add 1 Ritual Monster from your Deck to your hand whose name is listed on that card, and if you do, shuffle the revealed card into the Deck. Once per opponent's turn (Quick Effect): You can send 1 Ritual Spell from your Deck to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. If this Ritual Summoned card is Tributed: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.
    Trap Eater
    13821299
    Tuner Monster DARK Fiend 1900 1600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard.
    Trap Reactor · Y FI
    52286175
    Effect Monster DARK Machine 800 1800 Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.
    Traptrix Allomerus
    59071624
    Xyz/Effect Monster EARTH Insect 2200 600 2+ Level 4 monsters
    Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
  • You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
  • If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
  • Traptrix Arachnocampa
    75416738
    Effect Monster EARTH Insect 1300 1500 Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.
    Traptrix Atrax
    55428242
    Effect Monster EARTH Insect 1800 1000 Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
    Traptrix Dionaea
    45803070
    Effect Monster EARTH Plant 1700 1100 Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
    Traptrix Mantis
    82738277
    Effect Monster EARTH Insect 1500 1300 Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
    Traptrix Myrmeleo
    91812341
    Effect Monster EARTH Insect 1600 1200 Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
    Traptrix Nepenthes
    28201945
    Effect Monster EARTH Plant 800 2000 Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
    Traptrix Pinguicula
    01688285
    Xyz/Effect Monster EARTH Plant 2500 300 2 Level 4 monsters
    While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.
    Traptrix Pudica
    49027020
    Effect Monster EARTH Plant 900 1900 Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.
    Traptrix Rafflesia
    06511113
    Xyz/Effect Monster EARTH Plant 300 2500 2 Level 4 monsters
    Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
    Traptrix Vesiculo
    28868394
    Effect Monster EARTH Plant 1400 1400 Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
    Treasure Panda
    45221020
    Effect Monster EARTH Beast 1100 2000 You can banish up to 3 Spells/Traps from your GY, face-down; Special Summon 1 Normal Monster from your Deck whose Level equals the number of cards banished to activate this effect.
    Tri-Brigade Fraktall
    87209160
    Effect Monster FIRE Beast-Warrior 1900 1600 You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.
    Tri-Brigade Mercourier
    19096726
    Effect Monster DARK Winged Beast 800 0 When your opponent activates a monster effect, while you control a Fusion Monster that mentions "Fallen of Albaz" as material (Quick Effect): You can send this card from your hand or face-up field to the GY; negate that effect. If this card is banished: You can add from your Deck to your hand, 1 "Fallen of Albaz", or 1 monster that mentions it, except "Tri-Brigade Mercourier". You can only use each effect of "Tri-Brigade Mercourier" once per turn.
    Trial of Nightmare
    77827521
    Normal Monster DARK Fiend 1300 900 This fiend passes judgment on enemies that are locked in coffins.
    Triamid Master
    32912040
    Effect Monster EARTH Rock 1800 700 Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
    Tribe-Infecting Virus
    33184167
    Effect Monster WATER Aqua 1600 1000 Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.
    Tribe-Shocking Virus
    86361354
    Effect Monster WATER Thunder 1700 1000 Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.
    Trickstar Candina
    61283655
    Effect Monster LIGHT Fairy 1800 400 When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.
    Trickstar Narkissus
    91505214
    Effect Monster LIGHT Fairy 1000 1800 If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves.
    Trickstar Rhodode
    59604521
    Effect Monster LIGHT Fairy 1400 1900 You can discard 1 "Trickstar" card, then target 1 "Trickstar" Link Monster in your GY: Special Summon it. You can only use this effect of "Trickstar Rhodode" once per turn. Each time a card(s) is banished from your opponent's GY, immediately inflict 200 damage to your opponent for each card banished.
    Trident Warrior
    20474741
    Effect Monster LIGHT Warrior 1800 1200 When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.
    Tripwire Beast
    45042329
    Normal Monster EARTH Thunder 1200 1300 This creature attacks with electromagnetic waves.
    Tristan, Knight of the Underworld
    96163807
    Effect Monster DARK Zombie 1800 0 When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your Graveyard; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK.
    Truckroid
    61538782
    Effect Monster EARTH Machine 1000 2000 If this card destroys an opponent's monster by battle and sends it to the GY: Equip the destroyed monster to this card. Gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
    Tsukuyomi
    34853266
    Spirit Monster DARK Spellcaster 1100 1400 Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position.
    Tuned Magician
    47459126
    Gemini Monster WIND Spellcaster 1800 1600 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
  • This card is treated as a Tuner Monster.
  • Turtle Tiger
    37313348
    Normal Monster WATER Aqua 1000 1500 A tiger encased in a protective shell that attacks with razor-sharp fangs.
    Twilight Ninja Shingetsu
    14541657
    Effect Monster DARK Warrior 1500 100 Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn.
    Twin-Barrel Dragon
    70050374
    Effect Monster DARK Machine 1700 200 When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card.
    Twin-Headed Wolf
    88132637
    Effect Monster DARK Fiend 1500 1000 When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle.
    Twin-Shield Defender
    24025620
    Effect Monster EARTH Warrior 700 1600 When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.
    Twin-Sword Marauder
    40225398
    Effect Monster DARK Warrior 1600 1000 Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Two-Headed King Rex
    94119974
    Normal Monster EARTH Dinosaur 1600 1200 A powerful monster whose two heads attack as one.
    Tyhone
    72842870
    Normal Monster WIND Winged Beast 1200 1400 Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles.
    Tyr of the Nordic Champions
    02333365
    Effect Monster LIGHT Warrior 2000 2000 Your opponent cannot select a "Nordic" monster as an attack target, except "Tyr of the Nordic Champions". If there is no other face-up "Nordic" monster on the field, destroy this card.
    Tyranno Infinity
    83235263
    Effect Monster EARTH Dinosaur ? 0 The original ATK of this card becomes the number of your banished Dinosaur monsters X 1000.
    U.A. Libero Spiker
    11637481
    Effect Monster EARTH Warrior 1800 1800 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn.
    U.A. Midfielder
    72491806
    Effect Monster EARTH Warrior 1200 1000 You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn.
    UFO Turtle
    60806437
    Effect Monster FIRE Machine 1400 1200 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Umbral Horror Ghoul
    07152333
    Effect Monster DARK Fiend 1800 0 Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
    Umbral Horror Unform
    33551032
    Effect Monster DARK Fiend 0 0 When this card is destroyed by battle and send to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.
    Uminotaurus
    30464153
    Effect Monster WATER Aqua 1700 1000 If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Underworld Fighter Balmung
    52639377
    Synchro/Effect Monster DARK Warrior 2100 800 1 Tuner + 1 or more non-Tuner monsters
    When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.
    Unformed Void, the Fictitious King
    38180759
    Xyz/Effect Monster LIGHT Aqua 0 0 3 Level 4 monsters
    Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect).
    Unshaven Angler
    92084010
    Effect Monster WATER Fish 1500 1600 This card can be treated as 2 Tributes for the Tribute Summon of a WATER monster.
    Upstart Golden Ninja
    58911105
    Effect Monster LIGHT Warrior 500 1800 Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position.
    Uraby
    01784619
    Normal Monster EARTH Dinosaur 1500 800 Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
    Utopic Onomatopeia
    08512558
    Effect Monster LIGHT Warrior 1500 1500 (This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.)
    During your Main Phase: You can Special Summon up to 1 each "Zubaba", "Gagaga", "Gogogo", and/or "Dododo" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Utopic Onomatopeia" once per turn.
    V Salamander
    33725002
    Effect Monster FIRE Spellcaster 1500 1300 When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.
    V-Tiger Jet
    51638941
    Normal Monster LIGHT Machine 1600 1800 This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
    Valkyrian Knight
    99348756
    Effect Monster FIRE Warrior 1900 1200 Your opponent cannot target face-up Warrior-Type monsters for attacks, except "Valkyrian Knight". When this card is destroyed by battle and sent to the Graveyard: You can banish 1 Warrior-Type monster and this card from your Graveyard to target 1 Level 5 or higher Warrior-Type monster in your Graveyard; Special Summon that target.
    Valkyrie Dritte
    03026686
    Effect Monster LIGHT Fairy 1000 1600 If this card is Normal or Special Summoned: You can add 1 "Valkyrie" card from your Deck to your hand, except "Valkyrie Dritte". You can only use this effect of "Valkyrie Dritte" once per turn. Gains 200 ATK for each of your opponent's banished monsters.
    Vampire Hunter
    80485722
    Effect Monster DARK Warrior 1600 1600 At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
    Vampire Lady
    26495087
    Effect Monster DARK Zombie 1550 1550 If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
    Vampire Orchis
    46571052
    Effect Monster EARTH Plant 1700 1000 When this monster is Normal Summoned successfully, you can Special Summon 1 "Des Dendle" from your hand.
    Vampire Sorcerer
    88728507
    Effect Monster DARK Zombie 1500 1500 If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
    Vampiric Koala
    01371589
    Effect Monster EARTH Beast 1800 1500 If this card inflicts battle damage to your opponent by battle with a monster: Gain LP equal to the battle damage inflicted.
    Vanadis of the Nordic Ascendant
    61777313
    Tuner Monster DARK Fairy 1200 400 You can substitute this card for any 1 "Nordic" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Nordic" monsters. Once per turn, you can send 1 "Nordic" monster from your Deck to the Graveyard to change this card's Level to the Level of the monster you sent to the Graveyard, until the End Phase.
    Vanguard of the Dragon
    77135531
    Effect Monster EARTH Dragon 1700 1300 You can send 1 Dragon monster from your hand to the GY; this card gains 300 ATK. When this card you control is sent to your GY by an opponent's card effect: You can target 1 Dragon Normal Monster in either GY; Special Summon that target.
    Vanquish Soul Dr. Mad Love
    29280200
    Effect Monster DARK Fiend 1200 2000 If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
  • DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF.
  • DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied).
    You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain.
  • Vanquish Soul Pantera
    66401502
    Effect Monster EARTH Beast-Warrior 1700 1900 If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
  • EARTH: This card cannot be destroyed by battle this turn.
  • EARTH & FIRE: Destroy all Spells/Traps in this card's column.
    You can only use each effect of "Vanquish Soul Pantera" once per turn, and cannot activate more than 1 in the same Chain.
  • Vanquish Soul Razen
    29302858
    Effect Monster FIRE Warrior 1800 1500 If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
  • FIRE: This card cannot be destroyed by card effects this turn.
  • FIRE & DARK: Destroy all other monsters in this card's column.
    You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain.
  • Vaylantz Voltage Viscount
    41802073
    Pendulum/Effect Monster FIRE Machine 1400 1400 During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn.
    Vector Pendulum, the Dracoverlord
    69512157
    Pendulum Monster DARK Dragon 1850 0 This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.

    Pendulum Scale: 3
    Pendulum Effect: Negate all card effects in your opponent's Pendulum Zones.
    Vendread Revenants
    31772684
    Effect Monster DARK Zombie 1800 200 If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the fieldgains this effect. You can only use the preceding effect of "Vendread Revenants" once per turn.
  • Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it.
  • Venom Cobra
    22499463
    Normal Monster EARTH Reptile 100 2000 Hard scales cover all parts of this gigantic cobra. It hunts by shooting large amounts of venom, but because of its large size, its attack pattern is easily predicted.
    Venom Serpent
    36278828
    Effect Monster EARTH Reptile 1000 800 Once per turn you can place 1 Venom Counter on 1 monster your opponent controls
    Vernusylph of the Awakening Forests
    36745317
    Effect Monster EARTH Fairy 900 1800 You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn.
    Vernusylph of the Flourishing Hills
    09350312
    Effect Monster EARTH Fairy 200 2000 "Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.
    Vic Viper T301
    10642488
    Effect Monster LIGHT Machine 1200 800 When an attack is declared involving your face-up monster and an opponent's monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Vic Viper T301" once per turn. Other LIGHT Machine monsters you control gain 1200 ATK.
    Vice Berserker
    43014054
    Effect Monster DARK Fiend 1000 1000 If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.
    Victoria
    75162696
    Effect Monster LIGHT Fairy 1800 1500 Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.
    Victorica, Angel of Bravery
    79928401
    Effect Monster LIGHT Fairy 1400 800 If this card is Special Summoned: You can Special Summon 1 Level 5 or higher LIGHT monster from your hand, but you lose LP equal to its original ATK, also its ATK becomes doubled until the end of this turn. If this card in the Monster Zone is destroyed: You can banish 1 other Fairy monster from your GY; add 1 Fairy monster with the same Level as that monster from your Deck to your hand. You can only use each effect of "Victorica, Angel of Bravery" once per turn.
    Victory Viper XX03
    93130021
    Effect Monster LIGHT Machine 1200 1000 When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: - Increase the ATK of this card by 400 points. - Destroy 1 face-up Spell or Trap Card on the field. - Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card.
    Violent Rain
    94042337
    Normal Monster WATER Aqua 1550 800 This monster can call forth sudden torrents of battering rain.
    Violet Witch
    62379337
    Effect Monster DARK Spellcaster 1100 1200 When this card is destroyed by battle and sent to the Graveyard, add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.
    Visas Samsara
    14391625
    Tuner/Effect Monster LIGHT Fairy 1500 2100 This card's name becomes "Visas Starfrost" while on the field or in the GY. You can target any number of your "Visas" monsters that are banished, in your GY, and/or on your field; shuffle those "Visas" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of "Visas Samsara" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner.
    Viser Des
    56043446
    Effect Monster DARK Fiend 500 1200 When this card is Normal Summoned, select 1 monster your opponent controls. Destroy that monster during your 3rd Standby Phase after the Summon. This card cannot be destroyed by battle until this effect is resolved.
    Vision HERO Gravito
    54185227
    Effect Monster DARK Warrior 500 2000 If this card is Normal or Special Summoned: You can target 1 of your banished "HERO" monsters; add it to your hand. You can Tribute this card, then target 2 "Vision HERO" Monster Cards in your Spell & Trap Zone; Special Summon them. You can only use each effect of "Vision HERO Gravito" once per turn.
    Vision HERO Vyon
    27780618
    Effect Monster DARK Warrior 1000 1200 If this card is Normal or Special Summoned: You can send 1 "HERO" monster from your Deck to the Graveyard. You can only use this effect of "Vision HERO Vyon" once per turn. Once per turn: You can banish 1 "HERO" monster from your Graveyard; add 1 "Polymerization" from your Deck to your hand.
    Vivid Knight
    52575195
    Effect Monster LIGHT Beast-Warrior 1700 800 During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand.
    Volcanic Rocket
    76459806
    Effect Monster FIRE Pyro 1900 1400 When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or GY to your hand.
    Volcanic Slicer
    17415895
    Effect Monster FIRE Pyro 1800 1200 Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.
    Voltic Kong
    93151201
    Effect Monster LIGHT Beast 1800 1000 When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control.
    Vorse Raider
    14898066
    Normal Monster DARK Beast-Warrior 1900 1200 This wicked Beast-Warrior does every horrid thing imaginable and loves it! His axe bears the marks of his countless victims.
    Votis
    75311421
    Effect Monster DARK Fiend 1700 1900 When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.
    Vylon Charger
    13220032
    Effect Monster LIGHT Fairy 1000 1000 All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card.
    Vylon Disigma
    39987164
    Xyz/Effect Monster LIGHT Fairy 2500 2100 3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.
    Vylon Hept
    00168917
    Effect Monster LIGHT Fairy 1800 800 Once per turn: You can target 1 "Vylon" Monster Card you control that is treated as an Equip Card; Special Summon that target in face-up Defense Position. Banish it when it leaves the field.
    Vylon Ohm
    05237827
    Effect Monster LIGHT Fairy 1500 200 When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand.
    Vylon Pentachloro
    47228077
    Union Monster LIGHT Machine 500 400 Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Vylon Prism
    74064212
    Tuner monster LIGHT Thunder 1500 1500 If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.
    Vylon Soldier
    40619741
    Effect Monster LIGHT Fairy 1700 1000 When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions.
    Vylon Stigma
    10712320
    Effect Monster LIGHT Fairy 1600 1000 Once per turn, during either player's turn: You can target 1 face-up "Vylon" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target.
    Vylon Tesseract
    84313685
    Union Monster LIGHT Machine 800 600 Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)
    Vylon Vanguard
    87836938
    Effect Monster LIGHT Fairy 1400 1000 When this card is destroyed by a card effect and sent to the Graveyard: You can draw 1 card for each Equip Card that was equipped to this card.
    W-Wing Catapult
    96300057
    Union Monster LIGHT Machine 1300 1500 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
    Wall of Illusion
    13945283
    Effect Monster DARK Fiend 1000 1850 A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally.
    Wandering King Wildwind
    52589809
    Effect Monster DARK Fiend 1700 1300 If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand.
    Wandering Mummy
    42994702
    Effect Monster LIGHT Zombie 1500 1500 You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position.
    War Rock Fortia
    83286340
    Effect Monster EARTH Warrior 1700 1700 If your EARTH Warrior monster battles, after damage calculation: You can add 1 "War Rock" card from your Deck to your hand, except "War Rock Fortia", then all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Fortia" once per turn.
    War Rock Gactos
    19771459
    Effect Monster EARTH Warrior 1900 1900 If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this card from your hand. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use this effect of "War Rock Gactos" once per turn.
    War Rock Wento
    47504322
    Effect Monster EARTH Warrior 1800 1800 If your EARTH Warrior monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay 800 LP; your battling monster gains 800 ATK, until the end of this turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Wento" once per turn.
    Warrior Dai Grepher
    75953262
    Normal Monster EARTH Warrior 1700 1600 The warrior who can manipulate dragons. Nobody knows his mysterious past.
    Warrior Lady of the Wasteland
    05438492
    Effect Monster EARTH Warrior 1100 1200 When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position.
    Warrior of Atlantis
    43797906
    Effect Monster WATER Aqua 1900 1200 You can discard this card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your hand.
    Warrior of Zera
    66073051
    Normal Monster EARTH Warrior 1600 1600 A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
    Water Magician
    93343894
    Normal Monster WATER Aqua 1400 1000 This monster swamps an opponent with an almost endless supply of water.
    Water Omotics
    02483611
    Normal Monster WATER Aqua 1400 1200 Transforms the water overflowing from a jar into attacking dragons.
    Wattcobra
    88205593
    Effect Monster LIGHT Thunder 1000 500 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.
    Wattgiraffe
    00402568
    Effect Monster LIGHT Thunder 1200 100 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards until the End Phase of this turn.
    Wattkinetic Puppeteer
    88392300
    Effect Monster LIGHT Psychic 1800 0 (Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones.
    Wattpheasant
    81896771
    Effect Monster LIGHT Thunder 1000 800 This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn.
    Wattuna
    10113611
    Tuner/Effect Monster LIGHT Thunder 800 700 This card can attack directly. You can only use each of the following effects of "Wattuna" once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 "Watt" Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters.
    Weather Report
    72053645
    Flip/Effect Monster WATER Aqua 950 1500 FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during your opponent's turn).
    Weathering Soldier
    23147658
    Effect Monster EARTH Rock 2000 1200 If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 "Fossil Fusion", or 1 card that specifically lists "Fossil Fusion" in its text except "Weathering Soldier", from your Deck to your hand. You can only use this effect of "Weathering Soldier" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.
    Weiss, Lightsworn Archfiend
    96576187
    Tuner/Effect Monster LIGHT Fiend 0 1700 You can place 1 other "Lightsworn" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 "Lightsworn" monster in your GY, except "Weiss, Lightsworn Archfiend"; Special Summon it. You can only use each effect of "Weiss, Lightsworn Archfiend" once per turn.
    Whiptail Crow
    91996584
    Normal Monster DARK Fiend 1650 1600 Attacks from the sky with a whip-like tail.
    Whirlwind Prodigy
    15090429
    Effect Monster WIND Fairy 1500 1600 This card can be treated as 2 Tributes for the Tribute Summon of a WIND monster.
    White Dragon Wyverburster
    99234526
    Effect Monster LIGHT Dragon 1700 1800 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.
    White Ninja
    01571945
    Flip/Effect Monster LIGHT Warrior 1500 800 FLIP: Destroy 1 Defense Position monster on the field.
    White Relic of Dogmatika
    48654323
    Ritual/Effect Monster LIGHT Spellcaster 500 2500 You can Ritual Summon this card with "Dogmatikamacabre". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher "Dogmatika" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of "White Relic of Dogmatika" once per turn.
    White Rose Dragon
    12213463
    Effect Monster DARK Dragon 1200 1000 When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn:
  • If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand.
  • If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.
  • White Stingray
    49930315
    Effect Monster WATER Fish 1400 1000 You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon "White Stingray" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of "White Stingray" once per turn.
    White Sunfish
    52596406
    Effect Monster WATER Fish 1200 1000 If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of "White Sunfish" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.
    White Wing Magician
    11067666
    Pendulum/Tuner/Effect Monster WIND Spellcaster 1600 1400 (This card is always treated as a "Synchro Dragon" card.)
    If this Pendulum Summoned card is used for a Synchro Summon, banish it.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card.
    Whitebeard, the Plunder Patroll Helm
    31374201
    Tuner/Effect Monster WATER Fiend 1500 1000 During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn.
    Wind Effigy
    99865167
    Effect Monster WIND Winged Beast 1800 200 This card can be treated as 2 Tributes for the Tribute Summon of an WIND Normal Monster.
    Wind-Up Juggler
    85682655
    Effect Monster WIND Psychic 1700 1000 After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field.
    Wind-Up Knight
    80538728
    Effect Monster LIGHT Warrior 1800 1200 When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.
    Wind-Up Magician
    59297550
    Effect Monster FIRE Spellcaster 600 1800 If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
    Wind-Up Shark
    25484449
    Effect Monster WATER Fish 1500 1300 When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects.
  • Increase this card's Level by 1, until the End Phase.
  • Reduce this card's Level by 1, until the End Phase.
  • Wind-Up Soldier
    12299841
    Effect Monster EARTH Warrior 1800 1200 During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
    Wind-Up Warrior
    53540729
    Effect Monster EARTH Warrior 1200 1800 You can target 1 face-up "Wind-Up" monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field.
    Wind-Up Zenmaister
    68597372
    Xyz/Effect Monster EARTH Machine 1900 1500 2 Level 4 monsters
    This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
    Windwitch - Glass Bell
    71007216
    Tuner/Effect Monster WIND Spellcaster 1500 1500 If this card is Normal or Special Summoned: You can add 1 "Windwitch" monster from your Deck to your hand, except "Windwitch - Glass Bell", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Windwitch - Glass Bell" once per turn.
    Winged Dragon, Guardian of the Fortress #1
    87796900
    Normal Monster WIND Dragon 1400 1200 A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
    Winged Dragon, Guardian of the Fortress #2
    57405307
    Normal Monster WIND Winged Beast 1200 1000 This creature's wings are capable of generating tornadoes.
    Winged Rhynos
    18430390
    Effect Monster WIND Beast-Warrior 1800 500 When a Trap Card is activated, you can return this face-up card from the field to its owner's hand.
    Winged Sage Falcos
    87523462
    Effect Monster WIND Winged Beast 1700 1200 You can return your opponent's face-up Attack Position monster that is sent to the Graveyard by this monster as a result of battle to the top of his/her Deck.
    Wisdom-Eye Magician
    72714461
    Pendulum/Effect Monster LIGHT Spellcaster 1500 1500 You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.

    Pendulum Scale: 5
    Pendulum Effect: If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
    Witch Doctor of Sparta
    30525991
    Effect Monster EARTH Spellcaster 400 2000 Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck.
    Witch of the Black Forest
    78010363
    Effect Monster DARK Spellcaster 1100 1200 If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.
    Witch of the Black Rose
    17720747
    Tuner Monster DARK Spellcaster 1700 1200 This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the Graveyard and destroy this card.
    Witchcrafter Schmietta
    21744288
    Effect Monster FIRE Spellcaster 1800 600 During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn.
    Witty Phantom
    36304921
    Normal Monster DARK Fiend 1400 1300 Dressed in a night-black tuxedo, this creature presides over death.
    Wolf Axwielder
    56369281
    Normal Monster EARTH Beast-Warrior 1650 1000 Once it has started battle, this monster attacks fiercely and cannot stop.
    Wonky Quartet
    47195442
    Xyz/Effect Monster EARTH Beast 0 2600 2+ Level 4 monsters
    Unaffected by other cards' effects. If this card is Xyz Summoned, also once per turn during your Standby Phase: Attach the top 3 cards of your Deck to this card as material, then apply the following effect based on the number of monsters attached to this card.
  • 4 or less: Give control of this card to your opponent.
  • 5 or more: Take 400 damage for each material this card has, and if you do, destroy all monsters you control.
  • World Carrotweight Champion
    44928016
    Effect Monster DARK Plant 1900 0 If this card is in your Graveyard: You can send 1 Plant-Type monster from your hand or face-up from your field to the Graveyard, except "World Carrotweight Champion"; Special Summon this card. You can only use this effect of "World Carrotweight Champion" once per turn.
    World Soul - Carbon
    15079028
    Effect Monster EARTH Fairy 1200 1200 You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn.
    Worm Cartaros
    51043243
    Flip/Effect Monster LIGHT Reptile 1200 500 FLIP: Add 1 Level 4 or lower Reptile-Type monster "Worm" from your Deck to your hand.
    Worm Dimikles
    88438982
    Flip/Effect Monster LIGHT Reptile 1700 1400 FLIP: This card gains 300 ATK and DEF.
    Worm Drake
    73216412
    Normal Monster EARTH Reptile 1400 1500 Once this monster wraps itself around a victim, there is no escape.
    Worm Gulse
    85754829
    Effect Monster LIGHT Reptile 1500 300 Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it.
    Worm Millidith
    71315423
    Flip/Effect Monster LIGHT Reptile 400 1600 FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase.
    Worm Rakuyeh
    17649753
    Effect Monster LIGHT Reptile 2100 1200 This card can only declare an attack the turn it was flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.
    Worm Solid
    03204467
    Effect Monster LIGHT Reptile 1000 1600 This card gains 100 DEF for each Reptile-Type "Worm" monster in your Graveyard. If your opponent takes Battle Damage by attacking this card, select and destroy 1 Spell or Trap Card your opponent controls at the end of the Damage Step.
    Worm Tentacles
    30299166
    Effect Monster LIGHT Reptile 1700 700 Once per turn, you can remove from play 1 Reptile-Type "Worm" monster from your Graveyard. If you do, this card can attack twice during this turn's Battle Phase.
    Worm Xex
    11722335
    Effect Monster LIGHT Reptile 1800 1000 When this card is Normal Summoned, you can send 1 Reptile-type "Worm" monster from your Deck to the Graveyard. If you control a face-up "Worm Yagan", this card cannot be destroyed by battle.
    Worm Yagan
    47111934
    Effect Monster LIGHT Reptile 1000 1800 If the only monster you control is "Worm Xex", you can Special Summon this card from your Graveyard in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return in to it's owner's hand.
    WOW Warrior
    69750536
    Normal Monster WATER Fish 1250 900 A fish with arms, legs, and some very sharp teeth.
    Wulf, Lightsworn Beast
    58996430
    Effect Monster LIGHT Beast-Warrior 2100 300 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.
    X-Head Cannon
    62651957
    Normal Monster LIGHT Machine 1800 1500 A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
    X-Saber Anu Piranha
    23115241
    Normal Monster EARTH Warrior 1800 1100 A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies.
    X-Saber Galahad
    50604950
    Effect Monster EARTH Warrior 1800 800 If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack.
    X-Saber Uruz
    26993374
    Effect Monster EARTH Beast-Warrior 1600 100 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Tribute this card to return the destroyed card to the top of its owner's Deck.
    Xiangsheng Magician
    17086528
    Pendulum/Effect Monster LIGHT Spellcaster 500 1500 Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4.
    XX-Saber Boggart Knight
    05998840
    Effect Monster EARTH Beast-Warrior 1900 1000 When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "X-Saber" monster.
    XX-Saber Garsem
    77330185
    Effect Monster EARTH Beast 1400 400 When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.
    Xyz Avenger
    86062400
    Effect Monster DARK Fiend 1800 700 This card is unaffected by the effects of Xyz Monsters. When this card is destroyed by battle with an Xyz Monster and sent to the Graveyard: Activate 1 of these effects, depending on the Rank of the Xyz Monster that destroyed this card.
  • Rank 3 or lower: Your opponent sends 1 card from their Extra Deck to the Graveyard.
  • Rank 4: Choose 1 card in your opponent's Extra Deck and send it to the Graveyard.
  • Rank 5 or higher: Your opponent sends as many cards from their Extra Deck to the Graveyard as possible, but not more than the Xyz Monster's Rank.
  • Xyz Remora
    43138260
    Effect Monster WATER Fish 800 800 You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Materials for an Xyz Summon, except for the Xyz Summon of a WATER monster.
    Xyz Slidolphin
    07850740
    Effect Monster WATER Sea Serpent 1200 1800 If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of "Xyz Slidolphin" once per turn.
    Xyz-Raypierce
    86559484
    Effect Monster FIRE Dragon 1700 200 You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your Graveyard; Special Summon 1 "Xyz-Raypierce" from your hand or Deck. If this card is sent from the field to the Graveyard: You can inflict 500 damage to your opponent. You can only use each effect of "Xyz-Raypierce" once per turn.
    Y-Dragon Head
    65622692
    Union Monster LIGHT Machine 1500 1600 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
    Yado Karu
    29380133
    Effect Monster WATER Aqua 900 1700 When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.
    Yaiba Robo
    10315429
    Normal Monster DARK Machine 1000 1300 A cubical machine equipped with cutting blades for shredding an opponent to mincemeat.
    Yaksha
    94215860
    Spirit Monster WATER Fairy 1900 1500 This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand.
    Yaranzo
    71280811
    Normal Monster DARK Zombie 1300 1500 A treasure box containing a monster that attacks any unwary bandit.
    Yellow Gadget
    13839120
    Effect Monster EARTH Machine 1200 1200 When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.
    Yellow Ninja
    64749612
    Effect Monster WIND Warrior 1900 1800 If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower "Ninja" monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Ninja" monsters. You can only use this effect of "Yellow Ninja" once per turn.
    Yellow-Bellied Oni
    53090623
    Effect Monster DARK Zombie 1000 1000 When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.
    Yorishiro of the Aqua
    57511992
    Effect Monster WATER Aqua 700 2000 You can target 1 WATER monster in your GY; apply 1 of these effects, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters.
  • (Only if the target has a Level) until the End Phase, this card's Level, also its name, become the same as that monster's.
  • (Only if "Umi" is on the field), Special Summon that monster in Defense Position.
    You can banish this card from your GY, then target 1 "Umi" in your GY; add it to your hand. You can only use each effect of "Yorishiro of the Aqua" once per turn.
  • Yosenju Izna
    85970321
    Effect Monster WIND Beast-Warrior 800 1200 Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Inza" once per turn.
  • You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned.
  • If you control another "Yosenju" monster: You can draw 1 card.
  • Yosenju Kama 1
    65247798
    Effect Monster WIND Beast-Warrior 1600 500 If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
    Yosenju Kama 2
    92246806
    Effect Monster WIND Beast-Warrior 1800 200 If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
    Yosenju Kama 3
    28630501
    Effect Monster WIND Beast-Warrior 1500 800 If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
    Yosenju Sabu
    58981727
    Effect Monster WIND Beast-Warrior 1700 400 Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Sabu" once per turn.
  • If this card is Normal Summoned: If you control another "Yosenju" card, you can add 1 "Yosenju" Pendulum Monster from your Deck to your hand.
  • You can target 1 "Yosenju" card you control; place 1 "Dizzying Winds of Yosen Whirlwind" from your Deck face-up in your Spell & Trap Zone, and if you do, shuffle the targeted card into the Deck.
  • Yosenju Shinchu L
    65025250
    Pendulum/Effect Monster WIND Rock 0 2100 If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.

    Pendulum Scale: 3
    Pendulum Effect: If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
    Yosenju Shinchu R
    91420254
    Pendulum/Effect Monster WIND Rock 0 2100 If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters for attacks, except this one.

    Pendulum Scale: 5
    Pendulum Effect: Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
    Yosenju Tsujik
    25244515
    Effect Monster WIND Beast-Warrior 1000 0 During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of "Yosenju Tsujik" once per turn.
    During either player's Damage Step, when a "Yosenju" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn.
    You can target 1 "Yosenju" monster on the field; it gains 1000 ATK until the end of this turn.
    Z-Metal Tank
    64500000
    Union Monster LIGHT Machine 1500 1300 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.).
    Zalamander Catalyzer
    40460013
    Effect Monster FIRE Fiend 1600 200 You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.
    Zap Mustung
    29951323
    Effect Monster LIGHT Thunder 1600 1500 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect during your Main Phase 1, cannot be Special Summoned by other ways, and cannot be Special Summoned if you have Special Summoned this turn. Twice per turn, this card cannot be destroyed by battle. Each turn, the turn player can only Special Summon a number of times up to their number of attacks conducted (and reached the Damage Step) this turn.
    Zefrasaber, Swordmaster of the Nekroz
    84388461
    Pendulum/Effect Monster WATER Spellcaster 1500 800 You can Tribute this card from your hand or face-up from your side of the field; Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Zefrasaber, Swordmaster of the Nekroz" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated.
    Zeradias, Herald of Heaven
    12171659
    Effect Monster LIGHT Fairy 2100 800 You can discard this card to the Graveyard to add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.
    Zero Gardna
    93816465
    Effect Monster EARTH Warrior 0 0 You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.
    Zohah, the Ogdoadic Boundless
    35998832
    Effect Monster DARK Reptile 1500 1700 If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.
    Zolga
    16268841
    Effect Monster EARTH Fairy 1700 1200 When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points.
    Zolga the Prophet
    31525442
    Effect Monster EARTH Fairy 1700 1200 If you control an EARTH Fairy monster, except "Zolga the Prophet": You can Special Summon this card from your hand, then look at up to 5 cards from the top of each player's Deck. When a monster that was Normal Summoned by Tributing this card declares an attack: You can banish this card from your GY; destroy that monster, and if you do, inflict 2000 damage to your opponent. You can only use each effect of "Zolga the Prophet" once per turn.
    Zombie Mammoth
    43642620
    Effect Monster EARTH Zombie 1900 0 Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.
    Zombie Master
    17259470
    Effect Monster DARK Zombie 1800 0 Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.
    Zombina
    81616639
    Effect Monster EARTH Zombie 1400 1500 If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 4 or lower monster in your GY, except "Zombina"; Special Summon it.
    Zombino
    14575467
    Normal Monster EARTH Zombie 2000 0 The two are so close
    The die and return to life
    Inseparable
    Zombyra the Dark
    88472456
    Effect Monster DARK Warrior 2100 500 This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.
    Zoodiac Boarbow
    74393852
    Xyz/Effect Monster EARTH Beast-Warrior ? ? 5 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.
    Zoodiac Broadbull
    85115440
    Xyz/Effect Monster EARTH Beast-Warrior ? ? 2 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.
    Zoodiac Bunnyblast
    04367330
    Effect Monster EARTH Beast-Warrior 800 800 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Chakanine
    41375811
    Xyz/Effect Monster EARTH Beast-Warrior ? ? 2 or more Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.
    Zoodiac Drident
    48905153
    Xyz/Effect Monster EARTH Beast-Warrior ? ? 4 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.
    Zoodiac Hammerkong
    14970113
    Xyz/Effect Monster EARTH Beast-Warrior ? ? 3 or more Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.
    Zoodiac Kataroost
    20155904
    Effect Monster EARTH Beast-Warrior 800 1200 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Kataroost"; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Ramram
    04145852
    Effect Monster EARTH Beast-Warrior 400 2000 If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" monster in your Graveyard, except "Zoodiac Ramram"; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • During either player's turn, when your opponent activates a Trap Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.
  • Zoodiac Ratpier
    78872731
    Effect Monster EARTH Beast-Warrior 0 0 If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to your Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck.
  • Zoodiac Thoroughblade
    77150143
    Effect Monster EARTH Beast-Warrior 1600 0 If this card is Normal or Special Summoned: You can discard 1 "Zoodiac" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
  • Zoodiac Tigermortar
    11510448
    Xyz/Effect Monster EARTH Beast-Warrior ? ? 3 Level 4 monsters
    Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.
    Zoodiac Whiptail
    31755044
    Effect Monster EARTH Beast-Warrior 1200 400 During either player's turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as Xyz Material. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect.
  • If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.
  • Zoroa, the Magistus of Flame
    36099130
    Tuner/Effect Monster FIRE Spellcaster 1500 1500 You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.
    ZS - Armed Sage
    68258355
    Effect Monster LIGHT Warrior 300 900 If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • If this card is Xyz Summoned: You can add 1 "ZW-" monster from your Deck to your hand.
    You can only use this effect of "ZS - Armed Sage" once per turn.
  • ZS - Ascended Sage
    04647954
    Effect Monster LIGHT Warrior 900 300 If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand.
    You can only use this effect of "ZS - Ascended Sage" once per turn.
  • ZS - Utopic Sage
    31123642
    Xyz/Effect Monster LIGHT Warrior 2000 2500 2 Level 4 monsters
    You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead.
    Zubaba General
    31563350
    Xyz/Effect Monster EARTH Warrior 2000 1000 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.
    Zubababancho Gagagacoat
    23720856
    Effect Monster EARTH Warrior 1800 100 If you control a "Zubaba" or "Gagaga" monster except "Zubababancho Gagagacoat", while this card is in your hand: You can Special Summon this card. You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "Zubababancho Gagagacoat" once per turn.
    Zure, Knight of Dark World
    07459013
    Normal Monster DARK Fiend 1800 1500 The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
    ZW - Asura Strike
    40941889
    Effect Monster FIRE Fairy 1000 1000 You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. While this card is equipped to a monster, that monster can attack all monsters your opponent controls once each. You can only control 1 "ZW - Asura Strike".
    ZW - Sleipnir Mail
    02648201
    Effect Monster LIGHT Beast 1000 1000 You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. When this card you control is sent to your Graveyard because the equipped monster was destroyed by your opponent's card (either by battle or card effect): You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can only control 1 "ZW - Sleipnir Mail".
    ZW - Sylphid Wing
    95886782
    Effect Monster LIGHT Beast 800 1600 You can only control 1 "ZW - Sylphid Wing". You can target 1 "Utopia" monster you control; equip this card from your hand or field to it. It gains 800 ATK. Once per turn, if a monster(s) is Special Summoned by your opponent's activated effect: You can make the equipped monster gain 1600 ATK. (This ATK gain remains even if this card leaves the field or the monster becomes unaffected by card effects.) If you activate the equipped monster's effect by detaching its material, you can send this card to the GY instead of 1 of those materials.
    ZW - Ultimate Shield
    18865703
    Effect Monster EARTH Aqua 0 2000 When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up "ZW - Ultimate Shield".
    ZW - Unicorn Spear
    76080032
    Effect Monster LIGHT Beast 1900 0 You can target 1 "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 "ZW - Unicorn Spear".
    Card Name Type Attribute Sub Type ATK DEF Card Text Buy It
     This set contains 2408 cards.