"25th Anniversary Rarity Collection II Booster Pack" Card List and Spoiler

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Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
RA02-EN001 Rescue Cat Effect Monster EARTH Beast 4 300 100 Rarity Collection You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase.
RA02-EN002 D.D. Crow Effect Monster DARK Winged Beast 1 100 100 Rarity Collection (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.
RA02-EN003 Ryko, Lightsworn Hunter Flip/Effect Monster LIGHT Beast 2 200 100 Rarity Collection FLIP: You can target 1 card on the field; destroy that target. Send the top 3 cards of your Deck to the Graveyard.
RA02-EN004 Super-Nimble Mega Hamster Flip/Effect Monster EARTH Beast 4 1100 1800 Rarity Collection FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.
RA02-EN005 Skull Meister Effect Monster DARK Fiend 4 1700 400 Rarity Collection During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect.
RA02-EN006 Droll & Lock Bird Effect Monster WIND Spellcaster 1 0 0 Rarity Collection If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.
RA02-EN007 Chaos Hunter Effect Monster DARK Fiend 7 2500 1600 Rarity Collection When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
RA02-EN008 Rescue Rabbit Effect Monster EARTH Beast 4 300 100 Rarity Collection Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of "Rescue Rabbit" once per turn.
RA02-EN009 Ghost Ogre & Snow Rabbit Tuner/Effect Monster LIGHT Psychic 3 0 1800 Rarity Collection During either player's turn, when a monster on the field activates its effect, or when a Spell/Trap Card that is already face-up on the field activates its effect: You can send this card from your hand or your side of the field to the Graveyard; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
RA02-EN010 Blue-Eyes Alternative White Dragon Effect Monster LIGHT Dragon 8 3000 2500 Rarity Collection Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.
RA02-EN011 Silent Swordsman Effect Monster LIGHT Warrior 4 1000 1000 Rarity Collection Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions.
RA02-EN012 Silent Magician Effect Monster LIGHT Spellcaster 4 1000 1000 Rarity Collection Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.
RA02-EN013 Fantastical Dragon Phantazmay Effect Monster DARK Dragon 7 2400 1800 Rarity Collection If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
RA02-EN014 Magicians' Souls Effect Monster Spellcaster 1 0 0 Rarity Collection You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects;
  • Special Summon this card.
  • Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
    You can only use each effect of "Magicians' Souls" once per turn.
  • RA02-EN015 Ghost Mourner & Moonlit Chill Tuner/Effect Monster WIND Zombie 3 0 1800 Rarity Collection If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.
    RA02-EN016 Aluber the Jester of Despia Effect Monster DARK Fairy 4 1800 0 Rarity Collection If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.
    RA02-EN017 Blue-Eyes Jet Dragon Effect Monster LIGHT Dragon 8 3000 0 Rarity Collection Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.
    RA02-EN018 Purrely Effect Monster LIGHT Fairy 1 100 100 Rarity Collection If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of your Deck in any order. Once per turn, during your Main Phase: You can reveal 1 "Purrely" Quick-Play Spell in your hand, Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and attach the revealed card to the Summoned monster. (This is treated as an Xyz Summon.)
    RA02-EN019 Sauravis, the Ancient and Ascended Ritual/Effect Monster LIGHT Dragon 7 2600 2800 Rarity Collection You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s).
    RA02-EN020 Illusion of Chaos Ritual/Effect Monster DARK Spellcaster 7 2100 2500 Rarity Collection You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.
    RA02-EN021 Red-Eyes Dark Dragoon Fusion/Effect Monster DARK Spellcaster 8 3000 2500 Rarity Collection "Dark Magician" + "Red-Eyes Black Dragon or 1 Dragon Effect Monster
    Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
    RA02-EN022 Masquerade the Blazing Dragon Fusion/Effect Monster DARK Fiend 8 2500 2000 Rarity Collection 1 "Despia" monster + 1 LIGHT or DARK monster
    While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.
    RA02-EN023 Guardian Chimera Fusion/Effect Monster DARK Beast 9 3300 3300 Rarity Collection 3 monsters with different names
    Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
    RA02-EN024 Garura, Wings of Resonant Life Fusion/Effect Monster DARK Winged Beast 6 1500 2400 Rarity Collection 2 monsters with the same Type and Attribute, but different names.
    Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.
    RA02-EN025 Rindbrumm the Striking Dragon Fusion/Effect Monster DARK Winged Beast 8 2500 2000 Rarity Collection "Fall of Albaz" + 1 Beast, Beast-Warrior, or Winged Beast monster
    When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 "Fallen of Albaz" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of "Rindbrumm the Striking Dragon" once per turn.
    RA02-EN026 Trishula, Dragon of the Ice Barrier Synchro/Effect Monster WATER Dragon 9 2700 2000 Rarity Collection 1 Tuner + 2 or more non-Tuner monsters
    When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.)
    RA02-EN027 T.G. Hyper Librarian Synchro/Effect Monster DARK Spellcaster 5 2400 1800 Rarity Collection 1 Tuner + 1 or more non-Tuner monsters
    While this card is face-up on the field, each time a Synchro Monster(s) is Synchro Summoned, draw 1 card for each.
    RA02-EN028 PSY-Framelord Omega Synchro/Effect Monster LIGHT Psychic 8 2800 2200 Rarity Collection 1 Tuner + 1 or more non-Tuner monsters
    Once per turn, during either player's Main Phase: You can banish this card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the Graveyard. If this card is in your Graveyard: You can target 1 other card in either player's Graveyard; shuffle both that card and this card from the Graveyard into the Deck.
    RA02-EN029 Crystal Wing Synchro Dragon Synchro/Effect Monster WIND Dragon 8 3000 2500 Rarity Collection 1 Tuner + 1 or more non-Tuner Synchro Monsters
    Once per turn, during either player's turn, when another monster's effect is activated: You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles a Level 5 or higher monster your opponent controls, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.
    RA02-EN030 Blue-Eyes Spirit Dragon Synchro/Effect Monster LIGHT Dragon 9 2500 3000 Rarity Collection 1 Tuner + 1 or more non-Tuner monster
    Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.
    RA02-EN031 Coral Dragon Synchro/Tuner Monster WATER Dragon 6 2400 500 Rarity Collection 1 Tuner + 1 or nore non-Tuner monsters
    Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
    RA02-EN032 Psychic End Punisher Synchro/Effect Monster LIGHT Psychic 11 3500 3500 Rarity Collection 1 Tuner + 1+ non-Tuner monsters
    While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.
    RA02-EN033 Abyss Dweller Xyz/Effect Monster WATER Sea Serpent 4 1700 1400 Rarity Collection 2 Level 4 monsters
    While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.
    RA02-EN034 Traptrix Rafflesia Xyz/Effect Monster EARTH Plant 4 300 2500 Rarity Collection 2 Level 4 monsters
    Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
    RA02-EN035 The Phantom Knights of Break Sword Xyz/Effect Monster DARK Warrior 3 2000 1000 Rarity Collection 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your Graveyard; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
    RA02-EN036 Number 38: Hope Harbinger Dragon Titanic Galaxy Xyz/Effect Monster LIGHT Dragon 8 3000 2500 Rarity Collection 2 Level 8 monsters
    Once per turn, during either player's turn, when a Spell Card or effect is activated on the field: You can negate that effect, and if you do, attach that card to this card as Xyz Material. When an opponent's monster declares an attack: You can detach 1 Xyz Material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
    RA02-EN037 Number 60: Dugares the Timeless Xyz/Effect Monster FIRE Fiend 4 1200 1200 Rarity Collection 2 Level 4 monsters
    You can detach 2 materials from this card, then activate 1 of the following effects;
  • Skip your next Draw Phase, also draw 2 cards, then discard 1 card.
  • Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position.
  • Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn.
    You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
  • RA02-EN038 Exosisters Magnifica Xyz/Effect Monster LIGHT Warrior 8 2800 2800 Rarity Collection 2 Rank 4 "Exosister" Xyz Monsters
    Must be Xyz Summoned with the above materials. This card can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster you own attached to this card to your Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)
    RA02-EN039 Hieratic Seal of the Heavenly Spheres Link/Effect Monster LIGHT Dragon 0 LINK-2 Rarity Collection 2 Dragon monsters
    Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, and make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.
    RA02-EN040 Apollousa, Bow of the Goddess Link/Effect Monster WIND Fairy ? LINK-4 Rarity Collection 2+ monsters with different names, except Tokens
    You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
    RA02-EN041 Unchained Soul of Rage Link/Effect Monster DARK Fiend 1800 LINK-2 Rarity Collection 2 monsters including an "Unchained Soul" monster
    During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.
    RA02-EN042 I:P Masquerena Link/Effect Monster DARK Cyberse 800 LINK-2 Rarity Collection 2 non-Link Monsters
    During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
    RA02-EN043 Borrelend Dragon Link/Effect Monster DARK Dragon 3500 LINK-5 Rarity Collection 3+ Effect Monsters
    Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 "Rokket" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that other monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Borrelend Dragon" once per turn.
    RA02-EN044 Accesscode Talker Link/Effect Monster DARK Cyberse 2300 LINK-4 Rarity Collection 2+ Effect Monsters
    Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
    RA02-EN045 Underworld Goddess of the Closed World Link/Effect Monster LIGHT Fiend 3000 LINK-5 Rarity Collection 4+ Effect Monsters
    You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
    RA02-EN046 Mind Control Spell Normal Rarity Collection Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
    RA02-EN047 Polymerization Spell Normal Rarity Collection Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
    RA02-EN048 Mystical Space Typhoon Spell Quick-Play Rarity Collection Target 1 Spell/Trap on the field; destroy that target.
    RA02-EN049 Foolish Burial Spell Normal Rarity Collection Send 1 monster from your Deck to the GY.
    RA02-EN050 Book of Moon Spell Quick-Play Rarity Collection Target 1 face-up monster on the field; change that target to face-down Defense Position.
    RA02-EN051 Enemy Controller Spell Quick-Play Rarity Collection Active 1 of these effects.
  • Target 1 face-up monster your opponent controls; change that target's battle position.
  • Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
  • RA02-EN052 Gold Sarcophagus Spell Normal Rarity Collection Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand.
    RA02-EN053 Emergency Teleport Spell Quick-Play Rarity Collection Special Summon 1 level 3 or lower Psychic-Type monster from your hand or deck. During the End Phase this turn remove from play that monster.
    RA02-EN054 Book of Eclipse Spell Quick-Play Rarity Collection Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.
    RA02-EN055 Charge of the Light Brigade Spell Normal Rarity Collection Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
    RA02-EN056 Preparation of Rites Spell Normal Rarity Collection Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
    RA02-EN057 Pot of Duality Spell Normal Rarity Collection Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
    RA02-EN058 Forbidden Lance Spell Quick-Play Rarity Collection Target 1 face-up monster on the field; until the End Phase, it loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.
    RA02-EN059 Xyz Encore Spell Quick-Play Rarity Collection Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.
    RA02-EN060 Twin Twisters Spell Quick-Play Rarity Collection Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.
    RA02-EN061 Cosmic Cyclone Spell Quick-Play Rarity Collection Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.
    RA02-EN062 Bingo Machine, Go!!! Spell Normal Rarity Collection Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn.
  • "Blue-Eyes" monster.
  • Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!".
  • RA02-EN063 Crossout Designator Spell Quick-Play Rarity Collection Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
    RA02-EN064 Abomination's Prison Spell Normal Rarity Collection Add 1 "Unchained" card from your Deck to your hand. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abomination's Prison" once per turn.
    RA02-EN065 Fusion Deployment Spell Normal Rarity Collection Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.
    RA02-EN066 Exosister Pax Spell Quick-Play Rarity Collection During the Main Phase: Pay 800 LP; add 1 "Exosister" card from your Deck to your hand, except "Exosister Pax", then, if you added a monster by this effect, you can Special Summon it if the other "Exosister" monster mentioned on it is on your field or in your GY. You can only activate 1 "Exosister Pax" per turn.
    RA02-EN067 Primitive Planet Reichphobia Spell Field Rarity Collection When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Primitive Planet Reichphobia" once per turn. You can only activate 1 "Primitive Planet Reichphobia" per turn.
    RA02-EN068 Sol and Luna Spell NEW Quick-Play Rarity Collection Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position.
  • Face-up: Change it to face-down Defense Position.
  • Face-down: Change it to face-up Defense Position.
    You can only activate 1 "Sol and Luna" per turn.
  • RA02-EN069 Primeval Planet Perlereino Spell Field Rarity Collection When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.
    RA02-EN070 Ultimate Slayer Spell Normal Rarity Collection Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.
    RA02-EN071 My Friend Purrely Spell Continuous Rarity Collection You can pay 500 LP; reveal 3 "Purrely" cards from your Deck, except "My Friend Purrely", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 "Purrely" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of "My Friend Purrely" once per turn.
    RA02-EN072 Purrely Pretty Memory Spell Quick-Play Rarity Collection Each player gains 1000 LP, then you can apply the following effect.
  • Discard 1 card, and if you do, Special Summon 1 Level 1 "Purrely" monster from your Deck.
    A "Purrely" Xyz Monster that has this card as material gains the following effect.
  • Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material.
  • RA02-EN073 Pressured Planet Wraitsoth Spell Field Rarity Collection When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.
    RA02-EN074 Peaceful Planet Calarium Spell Field Rarity Collection When this card is activated: You can add 1 "Mannadium" monster or 1 "Visas Starfrost" from the Deck to your hand. LIGHT monsters you control gain 100 ATK for each Tuner you control and in your GY. If a face-up Tuner(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon it. You can only use this effect of "Peaceful Planet Calarium" once per turn. You can only activate 1 "Peaceful Planet Calarium" per turn.
    RA02-EN075 Solemn Judgment Trap Counter Rarity Collection When a monster(s) would be Summoned, OR a Spell/Trap is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
    RA02-EN076 Anti-Spell Fragrance Trap Continuous Rarity Collection Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.
    RA02-EN077 Skill Drain Trap Continuous Rarity Collection Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
    RA02-EN078 Solemn Warning Trap Counter Rarity Collection When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card.
    RA02-EN079 Solemn Strike Trap Counter Rarity Collection When a monster(s) would be Special Summoned, or a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.
     This set contains 79 cards.