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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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GLD1-EN001 | 7 Colored Fish | Normal Monster | WATER | Fish | 4 | 1800 | 800 | Common | A rare rainbow fish that has never been caught by mortal man | |
GLD1-EN002 | Sonic Bird | Effect Monster | WIND | Winged Beast | 4 | 1400 | 1000 | Common | When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand. | |
GLD1-EN003 | Jinzo | Effect Monster | DARK | Machine | 6 | 2400 | 1500 | Gold Rare | Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field. | |
GLD1-EN004 | Summoner of Illusions | Flip/Effect Monster | LIGHT | Spellcaster | 3 | 800 | 900 | Common | FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster at the End Phase of this turn. | |
GLD1-EN005 | Fire Princess | Effect Monster | FIRE | Pyro | 4 | 1300 | 1500 | Common | Each time you gain Life Points, inflict 500 damage to your opponent. | |
GLD1-EN006 | Needle Worm | Flip/Effect Monster | EARTH | Insect | 2 | 750 | 600 | Common | FLIP: Discard 5 cards from the top of your opponent's Deck to the Graveyard. | |
GLD1-EN007 | 8-Claws Scorpion | Effect Monster | DARK | Insect | 2 | 300 | 200 | Common | Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only. | |
GLD1-EN008 | Swarm of Scarabs | Effect Monster | DARK | Insect | 3 | 500 | 1000 | Common | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster your opponent controls. | |
GLD1-EN009 | Swarm of Locusts | Effect Monster | DARK | Insect | 3 | 1000 | 500 | Common | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 Spell or Trap Card your opponent controls. | |
GLD1-EN010 | Des Lacooda | Effect Monster | EARTH | Zombie | 3 | 500 | 600 | Common | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card. | |
GLD1-EN011 | Newdoria | Effect Monster | DARK | Fiend | 4 | 1200 | 800 | Common | When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; destroy that target. | |
GLD1-EN012 | Don Zaloog | Effect Monster | DARK | Warrior | 4 | 1400 | 1500 | Gold Rare | When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: |
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GLD1-EN013 | Old Vindictive Magician | Flip/Effect Monster | DARK | Spellcaster | 2 | 450 | 600 | Common | FLIP: Target 1 monster your opponent controls; destroy that target. | |
GLD1-EN014 | Breaker the Magical Warrior | Effect Monster | DARK | Spellcaster | 4 | 1600 | 1000 | Gold Rare | When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to target 1 Spell/Trap Card on the field; destroy that target. | |
GLD1-EN015 | D.D. Warrior Lady | Effect Monster | LIGHT | Warrior | 4 | 1500 | 1600 | Gold Rare | After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. | |
GLD1-EN016 | Dark Magician of Chaos | Effect Monster | DARK | Spellcaster | 8 | 2800 | 2600 | Gold Rare | When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead. | |
GLD1-EN017 | Stealth Bird | Effect Monster | DARK | Winged Beast | 3 | 700 | 1700 | Common | Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent. | |
GLD1-EN018 | Regenerating Mummy | Effect Monster | DARK | Zombie | 4 | 1800 | 1500 | Common | When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand. | |
GLD1-EN019 | Solar Flare Dragon | Effect Monster | FIRE | Pyro | 4 | 1500 | 1000 | Common | While you control another Pyro-Type monster, this card cannot be attacked. Inflict 500 damage to your opponent during the End Phase of your turn. | |
GLD1-EN020 | Rare Metal Dragon | Effect Monster | DARK | Dragon | 4 | 2400 | 1200 | Common | This card cannot be Normal Summoned or Set. | |
GLD1-EN021 | Nightmare Penguin | Effect Monster | WATER | Aqua | 4 | 900 | 1800 | Common | When this card is flipped face-up, select 1 card your opponent controls, and return it to the hand. All face-up WATER monsters you control gain 200 ATK. | |
GLD1-EN022 | Cyber Dragon | Effect Monster | LIGHT | Machine | 5 | 2100 | 1600 | Gold Rare | If only your opponent controls a monster, you can Special Summon this card (from your hand). | |
GLD1-EN023 | Sillva, Warlord of Dark World | Effect Monster | DARK | Fiend | 5 | 2300 | 1400 | Common | If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order. | |
GLD1-EN024 | Goldd, Wu-Lord of Dark World | Effect Monster | DARK | Fiend | 5 | 2300 | 1400 | Gold Rare | If this card is discarded to the GY by a card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any). | |
GLD1-EN025 | Doom Dozer | Effect Monster | EARTH | Insect | 8 | 2800 | 2600 | Common | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 Insect monsters from your GY. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. | |
GLD1-EN026 | Grandmaster of the Six Samurai | Effect Monster | EARTH | Warrior | 5 | 2100 | 800 | Gold Rare | You can only control 1 face-up "Grandmaster of the Six Samurai". If you control a face-up "Six Samurai" monster, you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 "Six Samurai" monster in your Graveyard; add that target to your hand. | |
GLD1-EN027 | Prometheus, King of the Shadows | Effect Monster | DARK | Fiend | 4 | 1200 | 800 | Gold Rare | When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the end of this turn. | |
GLD1-EN028 | Blue-Eyes Ultimate Dragon | Fusion Monster | LIGHT | Dragon | 12 | 4500 | 3800 | Gold Rare | Blue-Eyes White Dragon + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" | |
GLD1-EN029 | Chimeratech Overdragon | Fusion/Effect Monster | DARK | Machine | 9 | ? | ? | Gold Rare | Cyber Dragon + 1 or more Machine-Type monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the Graveyard. The original ATK and DEF of this card each become 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon. |
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GLD1-EN030 | Swords of Revealing Light | Spell | Normal | Gold Rare | After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack. | |||||
GLD1-EN031 | Heavy Storm | Spell | Normal | Gold Rare | Destroy all Spell and Trap Cards on the field. | |||||
GLD1-EN032 | Reinforcement of the Army | Spell | Normal | Gold Rare | Add 1 Level 4 or lower Warrior monster from your Deck to your hand. | |||||
GLD1-EN033 | Brain Control | Spell | Normal | Gold Rare | Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. | |||||
GLD1-EN034 | Offerings to the Doomed | Spell | Quick-Play | Common | Destroy 1 face-up monster. Skip your next Draw Phase. | |||||
GLD1-EN035 | Non-Spellcasting Area | Spell | Continuous | Common | All face-up Monster Cards, except for Effect Monsters, are unaffected by the effects of Spell Cards (other than this card). | |||||
GLD1-EN036 | Mist Body | Spell | Equip | Common | The equipped monster cannot be destroyed battle. (Damage calculation is applied normally.) | |||||
GLD1-EN037 | Pandemonium | Spell | Field | Common | Neither player has to pay LP during the Standby Phase for "Archfiend" monsters. When an "Archfiend" monster is destroyed and sent to the GY, except by battle: Its owner can add 1 "Archfiend" monster from their Deck to their hand with a lower Level than the destroyed card. | |||||
GLD1-EN038 | Crush Card Virus | Trap | Normal | Gold Rare | Tribute 1 DARK monster with 1000 or less ATK. Check all monsters your opponent controls, your opponent's hand, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with 1500 or more ATK. | |||||
GLD1-EN039 | Mirror Force | Trap | Normal | Gold Rare | When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters. | |||||
GLD1-EN040 | Torrential Tribute | Trap | Normal | Gold Rare | When a monster(s) is Summoned: Destroy all monsters on the field. | |||||
GLD1-EN041 | Needle Ceiling | Trap | Normal | Common | Activate only when there are 4 or more monsters on the field. Destroy all face-up monsters. | |||||
GLD1-EN042 | Royal Command | Trap | Continuous | Common | Negate the activation and effects of all Flip Effect monsters effects. | |||||
GLD1-EN043 | Rivalry of Warlords | Trap | Continuous | Common | Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY. | |||||
GLD1-EN044 | Skill Drain | Trap | Continuous | Common | Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated). | |||||
GLD1-EN045 | Spell Shield Type-8 | Trap | Counter | Common | Select and activate 1 of these effects: |
This set contains 45 cards.
Release Date: 2008-04-02