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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SD10-EN001 | Ancient Gear Gadjiltron Dragon | Effect Monster | EARTH | Machine | 8 | 3000 | 2000 | Ultra Rare | If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gets extra effects if you Tribute Summon it by Tributing |
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SD10-EN002 | Ancient Gear Gadjiltron Chimera | Effect Monster | EARTH | Machine | 6 | 2300 | 1300 | Common | If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: |
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SD10-EN003 | Ancient Gear Engineer | Effect Monster | EARTH | Machine | 5 | 1500 | 1500 | Common | Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step. | |
SD10-EN004 | Boot-Up Soldier - Dread Dynamo | Effect Monster | EARTH | Machine | 4 | 0 | 2000 | Common | Increase the ATK of this card by 2000 points if you have a face-up "Gadget" on your side of the field. | |
SD10-EN005 | Mechanicalchaser | Normal Monster | DARK | Machine | 4 | 1850 | 800 | Common | A hunter that relentlessly pursues its target by order of the Machine King. | |
SD10-EN006 | Green Gadget | Effect Monster | EARTH | Machine | 4 | 1400 | 600 | Common | When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand. | |
SD10-EN007 | Red Gadget | Effect Monster | EARTH | Machine | 4 | 1300 | 1500 | Common | When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand. | |
SD10-EN008 | Yellow Gadget | Effect Monster | EARTH | Machine | 4 | 1200 | 1200 | Common | When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand. | |
SD10-EN009 | Cannon Soldier | Effect Monster | DARK | Machine | 4 | 1400 | 1300 | Common | You can Tribute 1 monster to inflict 500 damage to your opponent. | |
SD10-EN010 | Gear Golem the Moving Fortress | Effect Monster | EARTH | Machine | 4 | 800 | 2200 | Common | Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn. | |
SD10-EN011 | Heavy Mech Support Platform | Union Monster | DARK | Machine | 3 | 500 | 500 | Common | Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.) | |
SD10-EN012 | Ancient Gear Golem | Effect Monster | EARTH | Machine | 8 | 3000 | 3000 | Common | Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
SD10-EN013 | Ancient Gear Beast | Effect Monster | EARTH | Machine | 6 | 2000 | 2000 | Common | This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. | |
SD10-EN014 | Ancient Gear Soldier | Effect Monster | EARTH | Machine | 4 | 1300 | 1300 | Common | If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. | |
SD10-EN015 | Ancient Gear | Effect Monster | EARTH | Machine | 2 | 100 | 800 | Common | While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position. | |
SD10-EN016 | Ancient Gear Cannon | Effect Monster | EARTH | Machine | 2 | 500 | 500 | Common | You can Tribute this card to inflict 500 damage to your opponent, and then neither player can activate Trap Cards during the Battle Phase of this turn. | |
SD10-EN017 | Ancient Gear Workshop | Spell | Normal | Common | Return 1 "Ancient Gear" monster from your Graveyard to your hand. | |||||
SD10-EN018 | Ancient Gear Tank | Spell | Equip | Common | Equip only to an "Ancient Gear" monster. It gains 600 ATK. When this card is destroyed and sent to the Graveyard, inflict 600 damage to your opponent. | |||||
SD10-EN019 | Ancient Gear Explosive | Spell | Normal | Common | Target 1 face-up "Ancient Gear" monster on your side of the field when you activate this card. Destroy the targeted monster and inflict damage equal to half its original ATK to your opponent. | |||||
SD10-EN020 | Ancient Gear Fist | Spell | Equip | Common | Equip only to an "Ancient Gear" monster. Destroy any monster that battles with it, at the end of the Damage Step. | |||||
SD10-EN021 | Ancient Gear Factory | Spell | Normal | Common | Select 1 "Ancient Gear" monster in your hand and show it to your opponent. Remove from play "Ancient Gear" cards in your Graveyard whose total Levels are equal to double the selected card's. You can Normal Summon the selected card without Tributes this turn. | |||||
SD10-EN022 | Ancient Gear Drill | Spell | Normal | Common | Activate only while you control a face-up "Ancient Gear" monster. Discard 1 card from your hand. Select 1 Spell Card from your Deck and Set it. You cannot use that Spell Card this turn. | |||||
SD10-EN023 | Ancient Gear Castle | Spell | Continuous | Common | Face-up "Ancient Gear" monsters gain 300 ATK. Each time a monster(s) is Normal Summoned or Set, put 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster, you can substitute this card for a Tribute(s), if the number of counters is equal to or greater than the number of required Tribute(s). | |||||
SD10-EN024 | Mystical Space Typhoon | Spell | Quick-Play | Common | Target 1 Spell/Trap on the field; destroy that target. | |||||
SD10-EN025 | Limiter Removal | Spell | Quick-Play | Common | Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters. | |||||
SD10-EN026 | Heavy Storm | Spell | Normal | Common | Destroy all Spell and Trap Cards on the field. | |||||
SD10-EN027 | Enemy Controller | Spell | Quick-Play | Common | Active 1 of these effects. |
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SD10-EN028 | Weapon Change | Spell | Continuous | Common | Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn. | |||||
SD10-EN029 | Machine Duplication | Spell | Normal | Common | Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster. | |||||
SD10-EN030 | Pot of Avarice | Spell | Normal | Common | Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards. | |||||
SD10-EN031 | Stronghold the Moving Fortress | Trap | Continuous | Common | Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control a face-up "Green Gadget", "Red Gadget", and "Yellow Gadget", this card's ATK becomes 3000. | |||||
SD10-EN032 | Ultimate Offering | Trap | Continuous | Common | During your Main Phase or your opponent's Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon/Set 1 monster. | |||||
SD10-EN033 | Sakuretsu Armor | Trap | Normal | Common | When an opponent's monster declares an attack: Target the attacking monster; destroy that target. | |||||
SD10-EN034 | Micro Ray | Trap | Normal | Common | The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase. | |||||
SD10-EN035 | Rare Metalmorph | Trap | Continuous | Common | Select 1 Machine-Type monster on your side of the field; it gains 500 ATK. Only once, negate the effect of a Spell Card that targets the monster. When the selected monster is removed from the field, destroy this card. | |||||
SD10-EN036 | Covering Fire | Trap | Normal | Common | If your opponent's monster attacks a monster on your side of the field, you can activate this card during the Damage Step. Increase the ATK of your attacked monster by the ATK of 1 other face-up monster on your side of the field during the Damage Step. | |||||
SD10-EN037 | Roll Out! | Trap | Normal | Common | Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field. |
This set contains 37 cards.
Release Date: 2007-01-17