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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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MRL-EN000 | Blue-Eyes Toon Dragon | Toon Monster | LIGHT | Dragon | 8 | 3000 | 2500 | Secret Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. | |
MRL-EN001 | Penguin Knight | Effect Monster | WATER | Aqua | 3 | 900 | 800 | Common | When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck. | |
MRL-EN002 | Axe of Despair | Spell | Equip | Ultra Rare | (This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; place this card on top of your Deck. |
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MRL-EN003 | Black Pendant | Spell | Equip | Super Rare | The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard, inflict 500 damage to your opponent. | |||||
MRL-EN004 | Horn of Light | Spell | Equip | Common | Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck. | |||||
MRL-EN005 | Malevolent Nuzzler | Spell | Equip | Common | The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to return this card to the top of your Deck. | |||||
MRL-EN006 | Spellbinding Circle | Trap | Continuous | Ultra Rare | Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card. | |||||
MRL-EN007 | Metal Fish | Normal Monster | WATER | Machine | 5 | 1600 | 1900 | Common | A metal fish with a razor-sharp caudal fin. | |
MRL-EN008 | Electric Snake | Effect Monster | LIGHT | Thunder | 3 | 800 | 900 | Common | When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck. | |
MRL-EN009 | Queen Bird | Normal Monster | WIND | Winged Beast | 5 | 1200 | 2000 | Common | This monster attacks using its huge beak. | |
MRL-EN010 | Ameba | Effect Monster | WATER | Aqua | 1 | 300 | 350 | Rare | When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field. | |
MRL-EN011 | Peacock | Normal Monster | WIND | Winged Beast | 5 | 1700 | 1500 | Common | A large peacock that launches its feathers in a lethal attack. | |
MRL-EN012 | Maha Vailo | Effect Monster | LIGHT | Spellcaster | 4 | 1550 | 1400 | Super Rare | This card gains 500 ATK for each Equip Card equipped to this card. | |
MRL-EN013 | Guardian of the Throne Room | Normal Monster | LIGHT | Machine | 4 | 1650 | 1600 | Common | A robot guard built to guard throne rooms, it is armed with homing missiles. | |
MRL-EN014 | Fire Kraken | Normal Monster | FIRE | Aqua | 4 | 1600 | 1500 | Common | A squid that thrives on fire and heat. | |
MRL-EN015 | Minar | Effect Monster | EARTH | Insect | 3 | 850 | 750 | Common | When this card is sent directly from your hand to the Graveyard by your opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points. | |
MRL-EN016 | Griggle | Effect Monster | EARTH | Plant | 1 | 350 | 300 | Common | When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can only be used once as long as this card remains face-up on the field. | |
MRL-EN017 | Tyhone #2 | Normal Monster | FIRE | Dragon | 6 | 1700 | 1900 | Common | A crimson dragon that spits fireballs to create a blazing sea of fire. | |
MRL-EN018 | Ancient One of the Deep Forest | Normal Monster | EARTH | Beast | 6 | 1800 | 1900 | Common | This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder. | |
MRL-EN019 | Dark Witch | Normal Monster | LIGHT | Fairy | 5 | 1800 | 1700 | Common | A popular creature in mythology that delivers fatal attacks with a sharp spear. | |
MRL-EN020 | Weather Report | Flip/Effect Monster | WATER | Aqua | 4 | 950 | 1500 | Common | FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during your opponent's turn). | |
MRL-EN021 | Mechanical Snail | Normal Monster | DARK | Machine | 3 | 800 | 1000 | Common | A cyborg snail that still travels at a slow place. | |
MRL-EN022 | Giant Turtle Who Feeds on Flames | Normal Monster | WATER | Aqua | 5 | 1400 | 1800 | Common | A crimson-shelled tortoise that feeds on flames. | |
MRL-EN023 | Liquid Beast | Normal Monster | WATER | Aqua | 3 | 950 | 800 | Common | A liquid life form that thrives on water. | |
MRL-EN024 | Hiro's Shadow Scout | Flip/Effect Monster | DARK | Fiend | 2 | 650 | 500 | Rare | FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard. | |
MRL-EN025 | High Tide Gyojin | Normal Monster | WATER | Aqua | 4 | 1650 | 1300 | Common | A very agile half-fish warrior known for its relentless attacks. | |
MRL-EN026 | Invader of the Throne | Flip/Effect Monster | EARTH | Warrior | 4 | 1350 | 1700 | Super Rare | FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase. | |
MRL-EN027 | Whiptail Crow | Normal Monster | DARK | Fiend | 4 | 1650 | 1600 | Common | Attacks from the sky with a whip-like tail. | |
MRL-EN028 | Slot Machine | Normal Monster | DARK | Machine | 7 | 2000 | 2300 | Short Print | The machine's ability is said to vary according to its slot results. | |
MRL-EN029 | Relinquished | Ritual/Effect Monster | DARK | Spellcaster | 1 | 0 | 0 | Ultra Rare | You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent. | |
MRL-EN030 | Red Archery Girl | Normal Monster | WATER | Aqua | 4 | 1400 | 1500 | Common | A mermaid archer that hides in a protective shell, waiting for the right moment to strike. | |
MRL-EN031 | Gravekeeper's Servant | Spell | Continuous | Short Print | Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack. | |||||
MRL-EN032 | Curse of Fiend | Spell | Normal | Short Print | Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effects of a Magic, Trap, or Effect Monster Card. You can activate this card only during your Standby Phase. | |||||
MRL-EN033 | Upstart Goblin | Spell | Normal | Common | Draw 1 card, then your opponent gains 1000 Life Points. | |||||
MRL-EN034 | Toll | Spell | Continuous | Short Print | Each player must pay 500 Life Points to declare an attack. | |||||
MRL-EN035 | Final Destiny | Spell | Normal | Common | Discard 5 cards from your hand. Destroy all cards on the field. | |||||
MRL-EN036 | Snatch Steal | Spell | Equip | Ultra Rare | Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points. | |||||
MRL-EN037 | Chorus of Sanctuary | Spell | Field | Common | Increase the DEF of all Defense Position monsters by 500 points. | |||||
MRL-EN038 | Confiscation | Spell | Normal | Super Rare | Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it, and discard that card. | |||||
MRL-EN039 | Delinquent Duo | Spell | Normal | Ultra Rare | Pay 1000 Life Points. Your opponent randomly selects and discards 1 card from his/her hand and then selects and discards another card from his/her hand. | |||||
MRL-EN040 | Darkness Approaches | Spell | Normal | Short Print | Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position. | |||||
MRL-EN041 | Fairy's Hand Mirror | Trap | Normal | Short Print | When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target. | |||||
MRL-EN042 | Tailor of the Fickle | Spell | Quick-Play | Short Print | Select 1 equipped Equip Card and switch it to another correct target. | |||||
MRL-EN043 | Rush Recklessly | Spell | Quick-Play | Rare | Target face-up monster gains 700 ATK until the End Phase. | |||||
MRL-EN044 | The Reliable Guardian | Spell | Quick-Play | Common | Increase 1 face-up monster's DEF by 700 points until the end of this turn. | |||||
MRL-EN045 | The Forceful Sentry | Spell | Normal | Ultra Rare | Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled. | |||||
MRL-EN046 | Chain Energy | Spell | Continuous | Common | Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand. | |||||
MRL-EN047 | Mystical Space Typhoon | Spell | Quick-Play | Ultra Rare | Target 1 Spell/Trap on the field; destroy that target. | |||||
MRL-EN048 | Giant Trunade | Spell | Normal | Super Rare | Return all Spell and Trap Cards on the field to the hand. | |||||
MRL-EN049 | Painful Choice | Spell | Normal | Super Rare | Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard. | |||||
MRL-EN050 | Snake Fang | Trap | Normal | Common | Decrease 1 selected monster's DEF by 500 during the turn this card is activated. | |||||
MRL-EN051 | Black Illusion Ritual | Spell | Ritual | Super Rare | This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from the field or your hand whose total Levels equal 1 or more. | |||||
MRL-EN052 | Octoberser | Normal Monster | WATER | Aqua | 5 | 1600 | 1400 | Common | With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears. | |
MRL-EN053 | Psychic Kappa | Normal Monster | WATER | Aqua | 2 | 400 | 1000 | Common | An amphibian with a myriad of powers to shield it from enemy attacks. | |
MRL-EN054 | Horn of the Unicorn | Spell | Equip | Rare | The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck. | |||||
MRL-EN055 | Labyrinth Wall | Normal Monster | EARTH | Rock | 5 | 0 | 3000 | Common | These walls form a labyrinth with no exit for enemies. | |
MRL-EN056 | Wall Shadow | Effect Monster | DARK | Warrior | 7 | 1600 | 3000 | Common | You cannot Normal Summon this monster. This card can only be Special Summoned by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a Tribute. No other Tribute Monsters are necessary. | |
MRL-EN057 | Twin Long Rods #2 | Normal Monster | WATER | Aqua | 3 | 850 | 700 | Common | An amphibious creature with two whip-like tails. | |
MRL-EN058 | Stone Ogre Grotto | Normal Monster | EARTH | Rock | 5 | 1600 | 1500 | Common | A behemoth shaped by giant boulders. | |
MRL-EN059 | Magical Labyrinth | Spell | Equip | Common | Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped with this card as a Tribute, you can Special Summon "Wall Shadow" from your Deck. | |||||
MRL-EN060 | Eternal Rest | Spell | Normal | Short Print | Destroy all monsters equipped with Equip Cards. | |||||
MRL-EN061 | Megamorph | Spell | Equip | Ultra Rare | While your Life Points are lower than your opponent's, the original ATK of the equipped monster is doubled. While your Life Points are higher, the original ATK of the equipped monster is halved | |||||
MRL-EN062 | Commencement Dance | Spell | Ritual | Common | This card is used to Ritual Summoned "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more from the Field or your hand as a Tribute. | |||||
MRL-EN063 | Hamburger Recipe | Spell | Ritual | Common | This card is used to Ritual Summon "Hungry Burger". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. | |||||
MRL-EN064 | House of Adhesive Tape | Trap | Normal | Common | If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed. | |||||
MRL-EN065 | Eatgaboon | Trap | Normal | Common | If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed. | |||||
MRL-EN066 | Turtle Oath | Spell | Ritual | Common | This card is used to Ritual Summoned "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more from the Field or your hand as a Tribute. | |||||
MRL-EN067 | Performance of Sword | Ritual Monster | EARTH | Warrior | 6 | 1950 | 1850 | Common | This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand. | |
MRL-EN068 | Hungry Burger | Ritual Monster | DARK | Warrior | 6 | 2000 | 1850 | Common | You can Ritual Summon this card with "Hamburger Recipe". | |
MRL-EN069 | Crab Turtle | Ritual Monster | WATER | Aqua | 8 | 2550 | 2500 | Common | This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute form your Field or your hand. | |
MRL-EN070 | Ryu-Ran | Normal Monster | FIRE | Dragon | 7 | 2200 | 2600 | Common | A vicious little dragon sheltered in an egg that looks deceptively harmless. | |
MRL-EN071 | Manga Ryu-Ran | Toon Monster | FIRE | Dragon | 7 | 2200 | 2600 | Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. | |
MRL-EN072 | Toon Mermaid | Toon Monster | WATER | Aqua | 4 | 1400 | 1500 | Ultra Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. | |
MRL-EN073 | Toon Summoned Skull | Toon Monster | DARK | Fiend | 6 | 2500 | 1200 | Ultra Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target. | |
MRL-EN074 | Jigen Bakudan | Flip/Effect Monster | FIRE | Pyro | 2 | 200 | 1000 | Short Print | FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the Field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points. | |
MRL-EN075 | Hyozanryu | Normal Monster | LIGHT | Dragon | 7 | 2100 | 2800 | Rare | A dragon created from a massive diamond that sparkles with blinding light. | |
MRL-EN076 | Toon World | Spell | Continuous | Super Rare | Activate this card by paying 1000 LP. | |||||
MRL-EN077 | Cyber Jar | Flip/Effect Monster | DARK | Rock | 3 | 900 | 900 | Rare | FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.) | |
MRL-EN078 | Banisher of the Light | Effect Monster | LIGHT | Fairy | 3 | 100 | 2000 | Super Rare | As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play instead. | |
MRL-EN079 | Giant Rat | Effect Monster | EARTH | Beast | 4 | 1400 | 1450 | Rare | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
MRL-EN080 | Senju of the Thousand Hands | Effect Monster | LIGHT | Fairy | 4 | 1400 | 1000 | Rare | When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card from your Deck and add it to your hand. Then shuffle your Deck. | |
MRL-EN081 | UFO Turtle | Effect Monster | FIRE | Machine | 4 | 1400 | 1200 | Rare | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
MRL-EN082 | Flash Assailant | Effect Monster | DARK | Fiend | 4 | 2000 | 2000 | Common | Decrease the ATK and DEF of this card by 400 points for every card in your hand. | |
MRL-EN083 | Karate Man | Effect Monster | EARTH | Warrior | 3 | 1000 | 1000 | Rare | Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. | |
MRL-EN084 | Dark Zebra | Effect Monster | EARTH | Beast | 4 | 1800 | 400 | Common | If this is the only card you control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn. | |
MRL-EN085 | Giant Germ | Effect Monster | DARK | Fiend | 2 | 1000 | 100 | Rare | When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position. | |
MRL-EN086 | Nimble Momonga | Effect Monster | EARTH | Beast | 2 | 1000 | 100 | Rare | When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position. | |
MRL-EN087 | Spear Cretin | Flip/Effect Monster | DARK | Fiend | 2 | 500 | 500 | Common | FLIP: When this card is sent to the Graveyard after being flipped, each player Special Summons 1 monster from their Graveyard in face-up Attack Position or face-down Defense Position. | |
MRL-EN088 | Shining Angel | Effect Monster | LIGHT | Fairy | 4 | 1400 | 800 | Rare | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
MRL-EN089 | Boar Soldier | Effect Monster | EARTH | Beast-Warrior | 4 | 2000 | 500 | Common | If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points. | |
MRL-EN090 | Mother Grizzly | Effect Monster | WATER | Beast-Warrior | 4 | 1400 | 1000 | Rare | When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in Attack Position. | |
MRL-EN091 | Flying Kamakiri #1 | Effect Monster | WIND | Insect | 4 | 1400 | 900 | Rare | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
MRL-EN092 | Ceremonial Bell | Effect Monster | LIGHT | Spellcaster | 3 | 0 | 1850 | Common | As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other. | |
MRL-EN093 | Sonic Bird | Effect Monster | WIND | Winged Beast | 4 | 1400 | 1000 | Common | When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand. | |
MRL-EN094 | Mystic Tomato | Effect Monster | DARK | Plant | 4 | 1400 | 1100 | Rare | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
MRL-EN095 | Kotodama | Effect Monster | EARTH | Fairy | 3 | 0 | 1600 | Common | If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.) | |
MRL-EN096 | Gaia Power | Spell | Field | Short Print | Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. | |||||
MRL-EN097 | Umiiruka | Spell | Field | Short Print | Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. | |||||
MRL-EN098 | Molten Destruction | Spell | Field | Short Print | Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. | |||||
MRL-EN099 | Rising Air Current | Spell | Field | Short Print | Increase the ATK of all WIND monsters by 500 and decreases their DEF by 400 points. | |||||
MRL-EN100 | Luminous Spark | Spell | Field | Short Print | Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points. | |||||
MRL-EN101 | Mystic Plasma Zone | Spell | Field | Common | Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. | |||||
MRL-EN102 | Messenger of Peace | Spell | Continuous | Super Rare | Neither player can declare attacks with face-up monsters that have 1500 or more ATK. During each of your Standby Phases, pay 100 Life Points or destroy this card. | |||||
MRL-EN103 | Serpent Night Dragon | Normal Monster | DARK | Dragon | 7 | 2350 | 2400 | Secret Rare | A dragon created from the soul of a wicked knight. |
This set contains 104 cards.
Release Date: 2002-09-16