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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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RP02-EN000 | Gorz the Emissary of Darkness | Effect Monster | DARK | Fiend | 7 | 2700 | 2500 | Secret Rare | When you take damage from a card your opponent controls: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage. |
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RP02-EN002 | Parasite Paracide | Flip/Effect Monster | EARTH | Insect | 2 | 500 | 300 | Common | FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned on your opponent's side of the field in face-up Defense Position and inflicts 1000 points of damage to your opponent's Life Points. Then all face-up monsters on your opponent's side of the field become Insect-Type as long as this card remains face-up on the field. | |
RP02-EN003 | Lightforce Sword | Trap | Normal | Common | Select 1 random card from your opponent's hand and remove it from play face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand. | |||||
RP02-EN004 | Chain Destruction | Trap | Normal | Rare | When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck. | |||||
RP02-EN005 | Dust Tornado | Trap | Normal | Common | Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand. | |||||
RP02-EN006 | Call of the Haunted | Trap | Continuous | Common | Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. | |||||
RP02-EN007 | Mirror Wall | Trap | Continuous | Ultra Rare | Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card. | |||||
RP02-EN008 | Appropriate | Trap | Continuous | Common | Activate only when your opponent draws a card(s), except during their Draw Phase. Draw 2 cards. | |||||
RP02-EN009 | Ceasefire | Trap | Normal | Rare | Flip all face-down Defense Position monsters on the field face-up. Flip effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field. | |||||
RP02-EN010 | Magical Hats | Trap | Normal | Common | Activate only during your opponent's Battle Phase. Select 2 non-Monster Cards from your Deck and 1 monster you control. Shuffle those 3 cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase. | |||||
RP02-EN011 | Nobleman of Crossout | Spell | Normal | Common | Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster. | |||||
RP02-EN012 | Premature Burial | Spell | Equip | Common | Activate this card by paying 800 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster. | |||||
RP02-EN013 | Buster Blader | Effect Monster | EARTH | Warrior | 7 | 2600 | 2300 | Super Rare | This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard. | |
RP02-EN014 | Skull Invitation | Trap | Continuous | Common | Each time a card is sent to the Graveyard, inflict 300 points of damage to its owner's Life Points per card. | |||||
RP02-EN015 | Limiter Removal | Spell | Quick-Play | Super Rare | Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters. | |||||
RP02-EN016 | Insect Imitation | Spell | Normal | Common | Offer 1 monster on your side of the field as a Tribute. Select 1 Insect-Type monster from your Deck that is 1 Level higher than the Tribute monster and Special Summon it on the field in face-up Attack Position or face-down Defense Position. The Deck is then shuffled | |||||
RP02-EN017 | Magic Drain | Trap | Counter | Common | When your opponent activates a Spell Card: Negate the activation and destroy it. Your opponent can discard 1 Spell Card to negate this card's effect. | |||||
RP02-EN018 | Gravity Bind | Trap | Continuous | Common | Level 4 or higher monsters cannot attack. | |||||
RP02-EN019 | The Legendary Fisherman | Effect Monster | WATER | Warrior | 5 | 1850 | 1600 | Rare | While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. | |
RP02-EN020 | Thousand-Eyes Idol | Normal Monster | DARK | Spellcaster | 1 | 0 | 0 | Common | A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul. | |
RP02-EN021 | Thousand-Eyes Restrict | Fusion/Effect Monster | DARK | Spellcaster | 1 | 0 | 0 | Ultra Rare | Relinquished+ "Thousand-Eyes Idol" As long as this card remains face-up on the field, other monsters cannot change their battle positions or attack. Select 1 monster on your opponent's side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster equipped to this card. If this card is destroyed as a result of battle, the equipped monster is destroyed instead. |
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RP02-EN022 | 4-Starred Ladybug of Doom | Flip/Effect Monster | WIND | Insect | 3 | 800 | 1200 | Common | FLIP: Destroy all face-up Level 4 monsters on your opponent's side of the field. | |
RP02-EN023 | Mad Sword Beast | Effect Monster | EARTH | Dinosaur | 4 | 1400 | 1200 | Common | If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | |
RP02-EN024 | Goblin Attack Force | Effect Monster | EARTH | Warrior | 4 | 2300 | 0 | Common | If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |
RP02-EN025 | Gearfried the Iron Knight | Effect Monster | EARTH | Warrior | 4 | 1800 | 1600 | Rare | When an Equip Card(s) is equipped to this card:, Destroy the Equip Card(s). | |
RP02-EN026 | Gemini Elf | Normal Monster | EARTH | Spellcaster | 4 | 1900 | 900 | Common | Elf twins that alternate their attacks. | |
RP02-EN027 | The Masked Beast | Ritual Monster | DARK | Fiend | 8 | 3200 | 1800 | Super Rare | This monster can only be Ritual Summoned with the Ritual Spell Card, "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. | |
RP02-EN028 | Revival Jam | Effect Monster | WATER | Aqua | 4 | 1500 | 500 | Rare | When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase. | |
RP02-EN029 | Melchid the Four-Face Beast | Normal Monster | DARK | Fiend | 4 | 1500 | 1200 | Common | This monster has four different masks for four different attacks. | |
RP02-EN030 | Curse of the Masked Beast | Spell | Ritual | Common | This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters whose total Level Stars equal 8 or more from the field or your hand. | |||||
RP02-EN031 | Mask of Restrict | Trap | Continuous | Common | Monsters cannot be Tributed. | |||||
RP02-EN032 | Lightning Blade | Spell | Equip | Common | You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points and decrease the ATK of all WATER monsters on the field by 500 points. | |||||
RP02-EN033 | Tornado Wall | Trap | Continuous | Common | Activate only while "Umi" is on the field. As long as "Umi" remains face-up on the field, you take no damage from attacking monsters. When "Umi" is removed from the field, destroy this card. | |||||
RP02-EN034 | Torrential Tribute | Trap | Normal | Common | When a monster(s) is Summoned: Destroy all monsters on the field. | |||||
RP02-EN035 | Infinite Cards | Spell | Continuous | Rare | As long as this card remains face-up on the field, there is no limit to the number of cards in both player's hands. | |||||
RP02-EN036 | Jam Defender | Trap | Continuous | Super Rare | When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target. | |||||
RP02-EN037 | Card of Safe Return | Spell | Continuous | Common | When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck. | |||||
RP02-EN038 | United We Stand | Spell | Equip | Ultra Rare | The equipped monster gains 800 ATK and DEF for each face-up monster you control. | |||||
RP02-EN039 | Mage Power | Spell | Equip | Rare | The equipped monster gains 500 ATK/DEF for each Spell/Trap you control. | |||||
RP02-EN040 | Kycoo the Ghost Destroyer | Effect Monster | DARK | Spellcaster | 4 | 1800 | 700 | Common | When this card inflicts Battle Damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard. | |
RP02-EN041 | Bazoo the Soul-Eater | Effect Monster | EARTH | Beast | 4 | 1600 | 900 | Common | Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn. | |
RP02-EN042 | Dark Necrofear | Effect Monster | DARK | Fiend | 8 | 2200 | 2800 | Super Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of this turn. Take control of the equipped monster. | |
RP02-EN043 | Gilasaurus | Effect Monster | EARTH | Dinosaur | 3 | 1400 | 400 | Common | You can Special Summon this card (from your hand). If Summoned this way: Activate this effect; your opponent can Special Summon 1 monster from their GY. | |
RP02-EN044 | Dark Spirit of the Silent | Trap | Normal | Common | This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. If the new targeted attacking monster is in face-up Defense Position change it to Attack Position. | |||||
RP02-EN045 | Destiny Board | Trap | Continuous | Super Rare | At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If it is from your Deck, then shuffle your Deck. When "Spirit Message" cards "I", "N", "A" and "L" are all on your side of the field in their proper order, you are declared the winner. If any of your "Spirit Message" cards or "Destiny Board" are removed from the field, all your "Spirit Message" cards and "Destiny Board" on the field are sent to the Graveyard immediately | |||||
RP02-EN046 | Spirit Message "I" | Spell | Continuous | Common | This card can only be placed on the field by the effect of "Destiny Board". | |||||
RP02-EN047 | Spirit Message "N" | Spell | Continuous | Common | This card can only be placed on the field by the effect of "Destiny Board". | |||||
RP02-EN048 | Spirit Message "A" | Spell | Continuous | Common | This card can only be placed on the field by the effect of "Destiny Board". | |||||
RP02-EN049 | Spirit Message "L" | Spell | Continuous | Common | This card can only be placed on the field by the effect of "Destiny Board". | |||||
RP02-EN050 | Magic Cylinder | Trap | Normal | Rare | When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK. | |||||
RP02-EN051 | Yata-Garasu | Spirit Monster | WIND | Fiend | 2 | 200 | 100 | Common | Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn. | |
RP02-EN052 | Dark Ruler Ha Des | Effect Monster | DARK | Fiend | 6 | 2450 | 1600 | Ultra Rare | Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control. | |
RP02-EN053 | Opticlops | Normal Monster | DARK | Fiend | 4 | 1800 | 1700 | Common | A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces. | |
RP02-EN054 | Freed the Matchless General | Effect Monster | EARTH | Warrior | 5 | 2300 | 1700 | Rare | Negate the effect of any Spell Card that targets this card and destroy it. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. | |
RP02-EN055 | Emergency Provisions | Spell | Quick-Play | Common | Send any number of other Spell and Trap Cards you control to the Graveyard. Gain 1000 Life Points for each card sent. | |||||
RP02-EN056 | Tyrant Dragon | Effect Monster | FIRE | Dragon | 8 | 2900 | 2500 | Super Rare | During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can attack once again. Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card is Special Summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster. | |
RP02-EN057 | Spear Dragon | Effect Monster | WIND | Dragon | 4 | 1900 | 0 | Common | If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |
RP02-EN058 | Airknight Parshath | Effect Monster | LIGHT | Fairy | 5 | 1900 | 1400 | Rare | If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card. | |
RP02-EN059 | Yamata Dragon | Spirit Monster | FIRE | Dragon | 7 | 2600 | 3100 | Rare | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand | |
RP02-EN060 | Hino-Kagu-Tsuchi | Spirit Monster | FIRE | Pyro | 8 | 2800 | 2900 | Super Rare | This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw. | |
RP02-EN061 | Asura Priest | Spirit Monster | LIGHT | Fairy | 4 | 1700 | 1200 | Common | This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. This card can attack all monsters your opponent controls once each. This monster cannot attack directly if it has already attacked a monster. | |
RP02-EN062 | A Legendary Ocean | Spell | Field | Common | (This card is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1. |
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RP02-EN063 | Creature Swap | Spell | Normal | Common | Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn. | |||||
RP02-EN064 | Bottomless Trap Hole | Trap | Normal | Common | When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it. | |||||
RP02-EN065 | Injection Fairy Lily | Effect Monster | EARTH | Spellcaster | 3 | 400 | 1500 | Ultra Rare | If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only. | |
RP02-EN066 | Ring of Destruction | Trap | Normal | Secret Rare | Target 1 face-up monster on the field; destroy that target, and if you do, inflict damage to both players equal to that target's ATK. | |||||
RP02-EN067 | Guardian Sphinx | Effect Monster | EARTH | Rock | 5 | 1700 | 2400 | Common | Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand. | |
RP02-EN068 | Don Zaloog | Effect Monster | DARK | Warrior | 4 | 1400 | 1500 | Rare | When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: |
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RP02-EN069 | Book of Taiyou | Spell | Normal | Common | Flip 1 face-down monster on the field into face-up Attack Position. | |||||
RP02-EN070 | Book of Moon | Spell | Quick-Play | Common | Target 1 face-up monster on the field; change that target to face-down Defense Position. | |||||
RP02-EN071 | Reckless Greed | Trap | Normal | Common | Draw 2 cards and skip your next 2 Draw Phases. | |||||
RP02-EN072 | Dark Jeroid | Effect Monster | DARK | Fiend | 4 | 1200 | 1500 | Rare | When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK. | |
RP02-EN073 | Newdoria | Effect Monster | DARK | Fiend | 4 | 1200 | 800 | Rare | When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; destroy that target. | |
RP02-EN074 | Helpoemer | Effect Monster | DARK | Fiend | 5 | 2000 | 1400 | Ultra Rare | Cannot be Special Summoned from the Graveyard. If this card was destroyed by battle and sent to the Graveyard, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the Graveyard to activate and to resolve this effect. | |
RP02-EN075 | Gravekeeper's Spy | Flip/Effect Monster | DARK | Spellcaster | 4 | 1200 | 2000 | Common | FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck. | |
RP02-EN076 | Gravekeeper's Chief | Effect Monster | DARK | Spellcaster | 5 | 1900 | 1200 | Common | You can only control 1 "Gravekeeper's Chief". Cards in your Graveyard are unaffected by "Necrovalley". When this card is Tribute Summoned, you can select 1 "Gravekeeper's" monster from your Graveyard and Special Summon it. | |
RP02-EN077 | Gravekeeper's Assailant | Effect Monster | DARK | Spellcaster | 4 | 1500 | 1500 | Common | If "Necrovalley" is on the field when this card declares an attack, you can select 1 face-up monster your opponent controls and change its battle position. | |
RP02-EN078 | Dark Room of Nightmare | Spell | Continuous | Common | Each time damage, except Battle Damage, is inflicted to your opponent's Life Points, inflict 300 points of damage to your opponent's Life Points. This card's effect is not applied to the effect of "Dark Room of Nightmare". | |||||
RP02-EN079 | Necrovalley | Spell | Field | Rare | All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY. | |||||
RP02-EN080 | Barrel Behind the Door | Trap | Counter | Common | You can only activate this card when an effect that inflicts damage to your Life Points is activated (except Battle Damage). Switch the Effect Damage you receive to your opponent's Life Points. | |||||
RP02-EN081 | Nightmare Wheel | Trap | Continuous | Rare | Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect. | |||||
RP02-EN082 | Lava Golem | Effect Monster | FIRE | Fiend | 8 | 3000 | 2500 | Super Rare | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of the controller's Standby Phases: The controller takes 1000 damage. | |
RP02-EN083 | Morphing Jar | Flip/Effect Monster | EARTH | Rock | 2 | 700 | 600 | Rare | FLIP: Both players discard all the cards in their hands, then draw 5 cards. | |
RP02-EN084 | Royal Decree | Trap | Continuous | Rare | Negate all other Trap Card effects on the field. | |||||
RP02-EN085 | Swift Gaia the Fierce Knight | Effect Monster | DARK | Warrior | 7 | 2300 | 2100 | Ultra Rare | If this is the only card in your hand, you can Normal Summon it without Tributing. | |
RP02-EN086 | Obnoxious Celtic Guardian | Effect Monster | EARTH | Warrior | 4 | 1400 | 1200 | Rare | This card cannot be destroyed by battle with a monster that has 1900 or more ATK. | |
RP02-EN087 | Kaiser Sea Horse | Effect Monster | LIGHT | Sea Serpent | 4 | 1700 | 1650 | Rare | This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster. | |
RP02-EN088 | Insect Queen | Effect Monster | EARTH | Insect | 7 | 2200 | 2400 | Super Rare | This card cannot declare an attack unless you Tribute 1 monster. This card gains 200 ATK for each Insect-Type monster on the field. During the End-Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position. | |
RP02-EN089 | Alpha the Magnet Warrior | Normal Monster | EARTH | Rock | 4 | 1400 | 1700 | Rare | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
RP02-EN090 | Beta the Magnet Warrior | Normal Monster | EARTH | Rock | 4 | 1700 | 1600 | Rare | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
RP02-EN091 | Gamma the Magnet Warrior | Normal Monster | EARTH | Rock | 4 | 1500 | 1800 | Rare | Alpha, Beta, and Gamma meld as one to form a powerful monster. | |
RP02-EN092 | Valkyrion the Magna Warrior | Effect Monster | EARTH | Rock | 8 | 3500 | 3850 | Secret Rare | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or your side of the field. You can Tribute this card to Special Summon "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your Graveyard. | |
RP02-EN093 | Harpie's Pet Dragon | Effect Monster | WIND | Dragon | 7 | 2000 | 2500 | Secret Rare | This card gains 300 ATK and DEF for each "Harpie Lady" on the field. | |
RP02-EN094 | Archfiend of Gilfer | Effect Monster | DARK | Fiend | 6 | 2200 | 2500 | Secret Rare | When this card is sent to the Graveyard, you can select 1 monster on the field and equip it with this card. The equipped monster loses 500 ATK. | |
RP02-EN095 | Light and Darkness Dragon | Effect Monster | LIGHT | Dragon | 8 | 2800 | 2400 | Secret Rare | Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): This card loses exactly 500 ATK/DEF and that activation is negated. When this card is destroyed and sent to the GY: Target 1 monster in your GY (if possible); destroy all cards you control, also Special Summon that monster (if any). | |
RP02-EN096 | Blue-Eyes Shining Dragon | Effect Monster | LIGHT | Dragon | 10 | 3000 | 2500 | Secret Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Blue-Eyes Ultimate Dragon" you control. This card gains 300 ATK for each Dragon-Type monster in your Graveyard. You can negate the effects of Spells, Traps, and Effect Monsters that target this card. | |
RP02-EN097 | Dragon Master Knight | Fusion/Effect Monster | LIGHT | Dragon | 12 | 5000 | 5000 | Secret Rare | Black Luster Soldier + "Blue-Eyes Ultimate Dragon" This monster cannot be Special Summoned except by Fusion Summon. This card gains 500 ATK for each other Dragon-Type monster you control. | |
RP02-EN098 | Victory Dragon | Effect Monster | DARK | Dragon | 8 | 2400 | 3000 | Secret Rare | This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reductes their Life Points to 0, you win the Match. | |
RP02-EN099 | Green Baboon, Defender of the Forest | Effect Monster | EARTH | Beast | 7 | 2600 | 1800 | Secret Rare | When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard. | |
RP02-EN100 | Dreadscythe Harvester | Effect Monster | WIND | Insect | 8 | 2300 | 1600 | Secret Rare | You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn. |
This set contains 100 cards.
Release Date: 2009-07-28