Nightmare Wheel | |
Type: | Continuous Trap |
Text: | Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect. |
Password: | 54704216 |
Printings |
Speed Duel GX: Duelists of Shadows (SGX3-ENI37) -
2023-03-31 Speed Duel Starter Deck: Twisted Nightmares (SS05-ENB27) - 2020-05-15 Millennium Pack (MIL1-EN024) - 2016-04-15 Legendary Collection 4: Mega-Pack (LCJW-EN134) - 2013-10-11 Onslaught of the Fire Kings Structure Deck (SDOK-EN038) - 2013-02-08 Battle Pack: Epic Dawn (BP01-EN096) - 2012-05-28 Marik Structure Deck (SDMA-EN033) - 2010-10-19 Retro Pack 2 (RP02-EN081) - 2009-07-28 Dark Revelations Volume 1 (DR1-EN055) - 2005-03-19 Pharaonic Guardian (PGD-106) - 2003-07-18 |
Previous Text First Appeared |
Target 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. During each of your Standby Phases while that monster is on the field: Inflict 500 damage to your opponent. 2013-02-08 Select 1 monster your opponent controls. It cannot attack or change its battle position. When its removed from the field, destroy this card. During each of your Standby Phases, your opponent takes 500 damage. 2009-07-28 Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Magic, Trap or Effect Monster Card. This card inflicts 500 points of Direct Damage to your opponent's Life Points during each of your Standby Phases. When the selected monster is destroyed or removed from the field, this card is also destroyed. 2003-07-18 |