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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
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SDWA-EN001 | Chamberlain of the Six Samurai | Normal Monster | EARTH | Warrior | 3 | 200 | 2000 | Common | The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience. | |
SDWA-EN002 | Grandmaster of the Six Samurai | Effect Monster | EARTH | Warrior | 5 | 2100 | 800 | Common | You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand. | |
SDWA-EN003 | The Six Samurai - Yariza | Effect Monster | EARTH | Warrior | 3 | 1000 | 500 | Common | While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
SDWA-EN004 | The Six Samurai - Zanji | Effect Monster | LIGHT | Warrior | 4 | 1800 | 1300 | Common | At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
SDWA-EN005 | The Six Samurai - Nisashi | Effect Monster | WIND | Warrior | 4 | 1400 | 700 | Common | While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
SDWA-EN006 | The Six Samurai - Yaichi | Effect Monster | WATER | Warrior | 3 | 1300 | 800 | Common | Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
SDWA-EN007 | The Six Samurai - Kamon | Effect Monster | FIRE | Warrior | 3 | 1500 | 1000 | Common | Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
SDWA-EN008 | The Six Samurai - Irou | Effect Monster | DARK | Warrior | 4 | 1700 | 1200 | Common | At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |
SDWA-EN009 | Great Shogun Shien | Effect Monster | FIRE | Warrior | 7 | 2500 | 2400 | Common | If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. | |
SDWA-EN010 | Shien's Footsoldier | Effect Monster | EARTH | Warrior | 2 | 700 | 300 | Common | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck. | |
SDWA-EN011 | Enishi, Shien's Chancellor | Effect Monster | LIGHT | Warrior | 6 | 2200 | 1200 | Common | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect. | |
SDWA-EN012 | Spirit of the Six Samurai | Effect Monster | EARTH | Warrior | 3 | 500 | 500 | Common | Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
SDWA-EN013 | Future Samurai | Effect Monster | LIGHT | Warrior | 4 | 1600 | 1200 | Common | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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SDWA-EN014 | The Immortal Bushi | Effect Monster | DARK | Warrior | 3 | 1200 | 600 | Common | While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card from your Graveyard. You must also control no monsters to activate and to resolve this effect. | |
SDWA-EN015 | Hand of the Six Samurai | Effect Monster | FIRE | Warrior | 3 | 1600 | 1000 | Common | If you control another face-up "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster to target 1 monster on the field; destroy that target. | |
SDWA-EN016 | Legendary Six Samurai - Kizan | Effect Monster | EARTH | Warrior | 4 | 1800 | 500 | Common | If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK/DEF. | |
SDWA-EN017 | Legendary Six Samurai - Enishi | Effect Monster | LIGHT | Warrior | 4 | 1700 | 700 | Common | Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters expect "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. | |
SDWA-EN018 | Legendary Six Samurai - Kageki | Effect Monster | WIND | Warrior | 3 | 200 | 2000 | Super Rare | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a face-up "Six Samurai" monster with a different name, this card gains 1500 ATK. | |
SDWA-EN019 | Shien's Squire | Tuner Monster | EARTH | Warrior | 1 | 300 | 700 | Common | During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn. | |
SDWA-EN020 | Shien's Daredevil | Effect Monster | EARTH | Warrior | 4 | 1600 | 1000 | Common | When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target. | |
SDWA-EN021 | Elder of the Six Samurai | Effect Monster | EARTH | Warrior | 3 | 400 | 0 | Common | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). | |
SDWA-EN022 | Shien's Advisor | Effect Monster | EARTH | Warrior | 4 | 1200 | 400 | Common | When this card is Normal Summoned, if you control a face-up "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned. | |
SDWA-EN023 | Dark Hole | Spell | Normal | Common | Destroy all monsters on the field. | |||||
SDWA-EN024 | The A. Forces | Spell | Continuous | Common | All Warrior-Type monsters you control gain 200 ATK for each face-up Warrior or Spellcaster-Type monster you control. | |||||
SDWA-EN025 | Reinforcement of the Army | Spell | Normal | Common | Add 1 Level 4 or lower Warrior monster from your Deck to your hand. | |||||
SDWA-EN026 | The Warrior Returning Alive | Spell | Normal | Common | Target 1 Warrior-Type monster in your GY; add that target to your hand. | |||||
SDWA-EN027 | Cunning of the Six Samurai | Spell | Quick-Play | Common | Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target. | |||||
SDWA-EN028 | Six Samurai United | Spell | Continuous | Common | Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card. | |||||
SDWA-EN029 | Gateway of the Six | Spell | Continuous | Common | Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects. |
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SDWA-EN030 | Shien's Smoke Signal | Spell | Normal | Super Rare | Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand. | |||||
SDWA-EN031 | Temple of the Six | Spell | Field | Common | Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card. | |||||
SDWA-EN032 | Shien's Dojo | Spell | Continuous | Common | Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the Graveyard; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card. | |||||
SDWA-EN033 | Rivalry of Warlords | Trap | Continuous | Common | Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY. | |||||
SDWA-EN034 | Return of the Six Samurai | Trap | Normal | Common | Target 1 "Six Samurai" monster in your Graveyard; Special Summon that target. Destroy it during the End Phase of this turn. | |||||
SDWA-EN035 | Double-Edged Sword Technique | Trap | Normal | Common | Target 2 "Six Samurai" monsters in your Graveyard; Special Summon those targets in face-up Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK. | |||||
SDWA-EN036 | Fiendish Chain | Trap | Continuous | Common | Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is one the field, also that face-up monster cannot attack. When it is destroyed, destroy this card. | |||||
SDWA-EN037 | Musakani Magatama | Trap | Counter | Common | When your opponent activates a Spell Card, Trap Card, or monster effect that destroys a card(s), while you control a face-up "Six Samurai" monster: Negate the activation, and if you do, destroy it. | |||||
SDWA-EN038 | Shien's Scheme | Trap | Normal | Common | If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand. | |||||
SDWA-EN039 | Six Strike - Thunder Blast | Trap | Normal | Common | Remove 1 Bushido Counter from your side of the field to activate 1 of these effects. |
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SDWA-EN040 | Six Style - Dual Wield | Trap | Normal | Common | If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand. | |||||
SDWA-EN041 | Shadow of the Six Samurai - Shien | Xyz/Effect Monster | EARTH | Warrior | 4 | 2500 | 400 | Ultra Rare | 2 Level 4 "Six Samurai" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase. |
This set contains 41 cards.
Release Date: 2012-06-26