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Card # | Card Name | Type | ATR | Sub Type | LVL | ATK | DEF | Rarity | Card Text | Buy It |
---|---|---|---|---|---|---|---|---|---|---|
SD6-EN001 | Dark Eradicator Warlock | Effect Monster | DARK | Spellcaster | 7 | 2500 | 2100 | Ultra Rare | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician" on your side of the field. While this card is face-up on the field, inflict 1000 points of damage to your opponent's Life Points each time either player activates 1 Normal Spell Card. | |
SD6-EN002 | Mythical Beast Cerberus | Effect Monster | LIGHT | Spellcaster | 4 | 1400 | 1400 | Common | Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase. | |
SD6-EN003 | Dark Magician | Normal Monster | DARK | Spellcaster | 7 | 2500 | 2100 | Common | The ultimate wizard in terms of attack and defense. | |
SD6-EN004 | Gemini Elf | Normal Monster | EARTH | Spellcaster | 4 | 1900 | 900 | Common | Elf twins that alternate their attacks. | |
SD6-EN005 | Magician of Faith | Flip/Effect Monster | LIGHT | Spellcaster | 1 | 300 | 400 | Common | FLIP: Target 1 Spell in your GY; add that target to your hand. | |
SD6-EN006 | Skilled Dark Magician | Effect Monster | DARK | Spellcaster | 4 | 1900 | 1700 | Common | Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard. | |
SD6-EN007 | Apprentice Magician | Effect Monster | DARK | Spellcaster | 2 | 400 | 800 | Common | If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. When this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position. | |
SD6-EN008 | Chaos Command Magician | Effect Monster | LIGHT | Spellcaster | 6 | 2400 | 1900 | Common | Negate the effect of a Monster Card that targets this 1 card. | |
SD6-EN009 | Breaker the Magical Warrior | Effect Monster | DARK | Spellcaster | 4 | 1600 | 1000 | Common | If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target. | |
SD6-EN010 | Royal Magical Library | Effect Monster | LIGHT | Spellcaster | 4 | 0 | 2000 | Common | Each time a Spell Card is activated, place 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card. | |
SD6-EN011 | Tsukuyomi | Spirit Monster | DARK | Spellcaster | 4 | 1100 | 1400 | Common | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. | |
SD6-EN012 | Chaos Sorcerer | Effect Monster | DARK | Spellcaster | 6 | 2300 | 2000 | Common | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect. | |
SD6-EN013 | White Magician Pikeru | Effect Monster | LIGHT | Spellcaster | 2 | 1200 | 0 | Common | During your Standby Phase: Gain 400 LP for each monster you control. | |
SD6-EN014 | Blast Magician | Effect Monster | FIRE | Spellcaster | 4 | 1400 | 1700 | Common | Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed. | |
SD6-EN015 | Ebon Magician Curran | Effect Monster | DARK | Spellcaster | 2 | 1200 | 0 | Common | During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. | |
SD6-EN016 | Rapid-Fire Magician | Effect Monster | DARK | Spellcaster | 4 | 1600 | 1200 | Common | While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card. | |
SD6-EN017 | Magical Blast | Spell | Normal | Common | Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase. | |||||
SD6-EN018 | Mystical Space Typhoon | Spell | Quick-Play | Common | Target 1 Spell/Trap on the field; destroy that target. | |||||
SD6-EN019 | Nobleman of Crossout | Spell | Normal | Common | Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name. | |||||
SD6-EN020 | Premature Burial | Spell | Equip | Common | Activate this card by paying 800 LP, then target 1 monster in your GY; Special Summon it in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster. | |||||
SD6-EN021 | Swords of Revealing Light | Spell | Normal | Common | After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack. | |||||
SD6-EN022 | Mage Power | Spell | Equip | Common | The equipped monster gains 500 ATK/DEF for each Spell/Trap you control. | |||||
SD6-EN023 | Heavy Storm | Spell | Normal | Common | Destroy all Spell and Trap Cards on the field. | |||||
SD6-EN024 | Diffusion Wave-Motion | Spell | Normal | Common | Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attack(s) are not activated. | |||||
SD6-EN025 | Reload | Spell | Quick-Play | Common | Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck. | |||||
SD6-EN026 | Dark Magic Attack | Spell | Normal | Common | Activate only while you control a face-up "Dark Magician". Destroy all Spell and Trap Cards your opponent controls. | |||||
SD6-EN027 | Spell Absorption | Spell | Continuous | Common | Each time a Spell Card is activated, increase the Life Points of this card's controller by 500 points. | |||||
SD6-EN028 | Lightning Vortex | Spell | Normal | Common | Discard 1 card; destroy all face-up monsters your opponent controls. | |||||
SD6-EN029 | Magical Dimension | Spell | Quick-Play | Common | If you control a face-up Spellcaster-Type monster: Target 1 monster you control; Tribute it, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field. | |||||
SD6-EN030 | Mystic Box | Spell | Normal | Common | Select 1 monster on each side of the field. Destroy the selected opponent's monster and give control of your selected monster to your opponent. | |||||
SD6-EN031 | Nightmare's Steelcage | Spell | Normal | Common | This card remains face-up on the field for 2 of your opponent's turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated. | |||||
SD6-EN032 | Call of the Haunted | Trap | Continuous | Common | Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | |||||
SD6-EN033 | Spell Shield Type-8 | Trap | Counter | Common | Select and activate 1 of these effects: |
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SD6-EN034 | Pitch-Black Power Stone | Trap | Continuous | Common | After activation, place 3 Spell Counters on this card. During each of your turns you can move 1 Spell Counters from this card to another face-up card that you can place a Spell Counter on. When there are no Spell Counters on this card, destroy it. (Deck contains 2 of this card) | |||||
SD6-EN035 | Divine Wrath | Trap | Counter | Common | When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster. | |||||
SD6-EN036 | Magic Cylinder | Trap | Normal | Common | When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK. |
This set contains 36 cards.
Release Date: 2006-01-18