"Stardust Overdrive" Card List and Spoiler

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Set Decks:

SOVR Deck List

Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
SOVR-EN000 Koa'ki Meiru Beetle Effect Monster EARTH Insect 4 1900 1500 Super Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.
SOVR-EN001 Majestic Dragon Tuner Monster LIGHT Dragon 1 0 0 Super Rare This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Majestic" monster.
SOVR-EN002 Stardust Xiaolong Effect Monster LIGHT Dragon 1 100 100 Rare When you Synchro Summon "Stardust Dragon", you can Special Summon this card from your Graveyard in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed.
SOVR-EN003 Max Warrior Effect Monster WIND Warrior 4 1800 800 Super Rare When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. If this card destroys an opponent's monster by battle, this card's Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase.
SOVR-EN004 Quickdraw Synchron Tuner Monster WIND Machine 5 700 1400 Common You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that mentions a "Synchron" Tuner as material.
SOVR-EN005 Level Eater Effect Monster DARK Insect 1 600 0 Common If this card is in the Graveyard, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control. Reduce that monster's Level by 1. Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon.
SOVR-EN006 Zero Gardna Effect Monster EARTH Warrior 4 0 0 Rare You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.
SOVR-EN007 Regulus Effect Monster LIGHT Beast 4 1700 1000 Common Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.
SOVR-EN008 Infernity Necromancer Effect Monster DARK Fiend 3 0 2000 Common When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, except "Infernity Necromancer".
SOVR-EN009 Fortune Lady Wind Effect Monster WIND Spellcaster 3 ? ? Rare This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.
SOVR-EN010 Fortune Lady Water Effect Monster WATER Spellcaster 4 ? ? Rare This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up "Fortune Lady" monster except "Fortune Lady Water", draw 2 cards.
SOVR-EN011 Fortune Lady Dark Effect Monster DARK Spellcaster 5 ? ? Rare This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.
SOVR-EN012 Fortune Lady Earth Effect Monster EARTH Spellcaster 6 ? ? Rare This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.
SOVR-EN013 Solitaire Magician Effect Monster LIGHT Spellcaster 4 1600 1300 Common Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster.
SOVR-EN014 Catoblepas and the Witch of Fate Effect Monster EARTH Spellcaster 4 1800 0 Rare When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s).
SOVR-EN015 Dark Spider Effect Monster DARK Insect 1 0 0 Common Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.
SOVR-EN016 Ground Spider Effect Monster EARTH Insect 4 0 1500 Common Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.
SOVR-EN017 Relinquished Spider Effect Monster EARTH Insect 2 300 500 Common If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.
SOVR-EN018 Spyder Spider Effect Monster EARTH Insect 4 1500 1000 Common When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.
SOVR-EN019 Mother Spider Effect Monster EARTH Insect 6 2300 1200 Rare If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.
SOVR-EN020 Reptilianne Gorgon Effect Monster DARK Reptile 3 1400 1400 Common If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.
SOVR-EN021 Reptilianne Medusa Effect Monster DARK Reptile 6 2200 800 Common Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.
SOVR-EN022 Reptilianne Scylla Effect Monster DARK Reptile 4 1800 1200 Common If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.
SOVR-EN023 Reptilianne Viper Tuner Monster DARK Reptile 2 0 0 Common When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.
SOVR-EN024 Earthbound Immortal Ccarayhua Effect Monster DARK Reptile 10 2800 1800 Ultra Rare/Ultimate Rare There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field.
SOVR-EN025 Earthbound Immortal Uru Effect Monster DARK Insect 10 3000 3000 Ultra Rare/Ultimate Rare There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase.
SOVR-EN026 Earthbound Immortal Wiraqocha Rasca Effect Monster DARK Winged Beast 10 100 100 Ultra Rare/Ultimate Rare There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect.
SOVR-EN027 Koa'ki Meiru Sea Panther Effect Monster LIGHT Sea Serpent 5 1900 1200 Common During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.
SOVR-EN028 Koa'ki Meiru Rooklord Effect Monster EARTH Warrior 7 2800 2200 Super Rare During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.
SOVR-EN029 Tuned Magician Gemini Monster WIND Spellcaster 4 1800 1600 Common This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
  • This card is treated as a Tuner Monster.
  • SOVR-EN030 Crusader of Endymion Gemini Monster LIGHT Spellcaster 4 1900 1200 Ultra Rare/Ultimate Rare This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it be become an Effect Monster with this effect:
  • Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter it, and if you do, this card gains 600 ATK until the end of this turn.
  • SOVR-EN031 Woodland Archer Effect Monster EARTH Beast-Warrior 3 1400 1300 Common This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.
    SOVR-EN032 Knight of the Red Lotus Effect Monster FIRE Warrior 6 2100 1800 Super Rare If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.
    SOVR-EN033 Energy Bravery Effect Monster LIGHT Warrior 4 1700 1200 Common Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.
    SOVR-EN034 Swap Frog Effect Monster WATER Aqua 2 1000 500 Common You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    SOVR-EN035 Lord British Space Fighter Effect Monster LIGHT Machine 4 1200 800 Rare If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
  • You can attack once again in a row.
  • Select and destroy 1 Set card on the field.
  • Special Summon 1 "Multi Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).
  • SOVR-EN036 Oshaleon Effect Monster WATER Reptile 3 1400 800 Common While you control this face-up card, your opponent cannot select a monster other than "Oshaleon" as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand.
    SOVR-EN037 Djinn Releaser of Rituals Effect Monster DARK Fiend 3 1200 2000 Rare When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon.
    SOVR-EN038 Djinn Presider of Rituals Effect Monster DARK Fiend 4 1800 1400 Rare When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.
    SOVR-EN039 Divine Grace - Northwemko Ritual/Effect Monster LIGHT Spellcaster 7 2700 1200 Ultra Rare/Ultimate Rare This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Grace". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects.
    SOVR-EN040 Majestic Star Dragon Synchro/Effect Monster WIND Dragon 10 3800 3000 Ultra Rare/Ultimate Rare/Ghost Rare Majestic Dragon + "Stardust Dragon" + 1 non-Tuner monster
    You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.
    SOVR-EN041 Blackwing - Silverwind the Ascendant Synchro/Effect Monster DARK Winged Beast 8 2800 2000 Ultra Rare/Ultimate Rare 1 "Blackwing" Tuner Monster + 2 or more non-Tuner monsters
    When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a "Blackwing" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once.
    SOVR-EN042 Reptilianne Hydra Synchro/Effect Monster DARK Reptile 6 2100 1500 Super Rare 1 "Reptilianne" Tuner + 1 or more non-Tuner Monsters
    When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.
    SOVR-EN043 Black Brutdrago Synchro/Effect Monster FIRE Dragon 8 3000 2600 Super Rare 1 Tuner + 1 or more non-Tuner Gemini monsters
    Once per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.
    SOVR-EN044 Explosive Magician Synchro/Effect Monster LIGHT Spellcaster 6 2500 1800 Ultra Rare/Ultimate Rare 1 Tuner + 1 or more non-Tuner Spellcaster monsters
    By removing 2 Spell Counters from your side of the field, destroy 1 Spell Card or Trap Card your opponent controls.
    SOVR-EN045 Spider Web Spell Field Common If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field.
    SOVR-EN046 Earthbound Whirlwind Spell Normal Super Rare Activate only while you control a face-up "Earthbound Immortal" monsters. Destroy all Spell and Trap Cards your opponent controls.
    SOVR-EN047 Savage Colosseum Spell Field Common If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. All monsters must attack, if able. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack.
    SOVR-EN048 Attack Pheromones Spell Continuous Common If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type.
    SOVR-EN049 Molting Escape Spell Equip Common Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied.
    SOVR-EN050 Reptilianne Spawn Spell Normal Common Remove from play 1 "Reptilianne" monster from your Graveyard. Special Summon 2 "Reptilianne Tokens" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.
    SOVR-EN051 Fortune's Future Spell Normal Super Rare Select 1 of your removed from play "Fortune Lady" monsters and return it to the Graveyard. Then draw 2 cards.
    SOVR-EN052 Time Passage Spell Quick-Play Common Increase the Level of 1 face-up "Fortune Lady" monster you control by 3, until the End Phase.
    SOVR-EN053 Iron Core Armor Spell Equip Common Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.
    SOVR-EN054 Herculean Power Spell Continuous Common Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.
    SOVR-EN055 Gemini Spark Spell Quick-Play Common Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
    SOVR-EN056 Ritual of Grace Spell Ritual Common This card is used to Ritual Summon "Divine Grace - Northwemko". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard to make 1 face-up Ritual Monster you control become un-targetable by effects this turn.
    SOVR-EN057 Preparation of Rites Spell Normal Super Rare Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.
    SOVR-EN058 Moray of Greed Spell Normal Common Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.
    SOVR-EN059 Spiritual Forest Spell Continuous Common Each turn, the first face-up Beast, Beast-Warrior, or Plant-Type monster you control that would be destroyed by battle, is not destroyed.
    SOVR-EN060 Raging Mad Plants Spell Quick-Play Rare Face-up Plant-Type monsters you control gain 300 ATK for each Plant-Type monster in your Graveyard until the End Phase of this turn. At the End Phase of your turn, destroy all face-up Plant-Type monsters you control.
    SOVR-EN061 Insect Neglect Spell Continuous Common When your opponent's monster declares an attack, you can remove from play 1 Insect-Type monster from your Graveyard to negate the attack.
    SOVR-EN062 Faustian Bargain Spell Normal Common Send 1 Special Summoned monster on either side of the field to the Graveyard and Special Summon 1 Level 4 or lower Normal Monster from your hand.
    SOVR-EN063 Slip Summon Trap Normal Common Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase.
    SOVR-EN064 Synchro Barrier Trap Normal Common Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.
    SOVR-EN065 Enlightenment Trap Normal Common You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).
    SOVR-EN066 Bending Destiny Trap Counter Common Activate only if all face-up monsters you control are "Fortune Lady" monsters. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase.
    SOVR-EN067 Inherited Fortune Trap Normal Rare Activate during the turn a face-up "Fortune Lady" monster you control was destroyed. Special Summon up to 2 "Fortune Lady" monsters from your hand during your next Standby Phase.
    SOVR-EN068 Spider Egg Trap Normal Common Activate only when your opponent declares a direct attack, while you have 3 or more Insect-Type monsters in your Graveyard. Negate that attack. Special Summon 3 "Spider Tokens" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
    SOVR-EN069 Wolf in Sheep's Clothing Trap Normal Common Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck.
    SOVR-EN070 Earthbound Wave Trap Counter Common Activate only while you control a face-up "Earthbound Immortal" monster. Negate the activation of a Spell or Trap Card your opponent controls, and destroy it.
    SOVR-EN071 Roar of the Earthbound Immortal Trap Continuous Common Once per turn, if an opponent's monster declares an attack: Target the attacking monster; destroy that target, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK. You must control an "Earthbound Immortal" monster with ATK higher than the ATK of the attacking monster to activate and to resolve this effect.
    SOVR-EN072 Limit Impulse Trap Normal Common Send 2 cards from your hand to the Graveyard. Special Summon 2 "Soul Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed except for a Tribute Summon.
    SOVR-EN073 Infernity Force Trap Normal Common Activate only when an "Infernity" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 "Infernity" monster from your Graveyard.
    SOVR-EN074 Nega-Ton Corepanel Trap Counter Rare Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it.
    SOVR-EN075 Gemini Counter Trap Counter Common Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.
    SOVR-EN076 Gemini Booster Trap Normal Common Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster.
    SOVR-EN077 Ritual Buster Trap Normal Common Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase.
    SOVR-EN078 Stygian Dirge Trap Continuous Common Reduce the Levels of all monsters your opponent controls by 1.
    SOVR-EN079 Seal of Wickedness Trap Continuous Super Rare Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card.
    SOVR-EN080 Appointer of the Red Lotus Trap Normal Common Pay 2000 Life Points and reveal all cards in your hand. Look at your opponent's hand and select 1 card. Remove that card from play until the End Phase of your opponent's next turn.
    SOVR-EN081 Koa'ki Meiru Maximus Effect Monster WIND Dragon 8 3000 2500 Ultra Rare/Ultimate Rare This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phase, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.
    SOVR-EN082 Shire, Lightsworn Spirit Effect Monster LIGHT Fairy 3 400 1400 Super Rare This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.
    SOVR-EN083 Rinyan, Lightsworn Rogue Flip/Effect Monster LIGHT Beast 2 100 100 Rare FLIP: Return 1 "Lightsworn" monster from your Graveyard to your Deck and draw 1 card.
    SOVR-EN084 Yellow Baboon, Archer of the Forest Effect Monster EARTH Beast 7 2600 1800 Ultra Rare/Ultimate Rare When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters from your Graveyard to Special Summon this card from your hand.
    SOVR-EN085 Gemini Scorpion Effect Monster EARTH Warrior 4 1600 400 Rare When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand.
    SOVR-EN086 Metabo-Shark Effect Monster WATER Fish 4 1800 500 Super Rare When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to the Deck.
    SOVR-EN087 Earthbound Immortal Revival Spell Normal Rare Discard 1 card, then target 1 "Earthbound Immortal" monster and 1 Field Spell in your GY; add those targets to your hand.
    SOVR-EN088 Reptilianne Poison Spell Normal Rare Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.
    SOVR-EN089 Gateway of the Six Spell Continuous Super Rare Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects.
  • 2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn.
  • 4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand.
  • 6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.
  • SOVR-EN090 Dark Rabbit Normal Monster DARK Beast 4 1100 1500 Rare He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.
    SOVR-EN091 Shine Palace Spell Equip Rare Equip only to a LIGHT monster. It gains 700 ATK.
    SOVR-EN092 Dark Simorgh Effect Monster DARK Winged Beast 7 2700 1000 Secret Rare While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.
    SOVR-EN093 Victoria Effect Monster LIGHT Fairy 4 1800 1500 Secret Rare Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.
    SOVR-EN094 Ice Queen Effect Monster WATER Spellcaster 8 2900 2100 Secret Rare Cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to your Graveyard: You can target 1 Spell Card in your Graveyard; add that target to your hand. You must have 3 or more Spellcaster-Type monsters in your Graveyard to activate and to resolve this effect.
    SOVR-EN095 Shutendoji Effect Monster EARTH Zombie 4 1500 800 Secret Rare Once per turn, you can activate 1 of these effects.
  • Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
  • Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck.
  • SOVR-EN096 Archlord Kristya Effect Monster LIGHT Fairy 8 2800 2300 Secret Rare If you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). When you do: Target 1 Fairy-Type monster in your Graveyard; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the Graveyard, it returns to the top of the Deck, instead.
    SOVR-EN097 Guardian Eatos Effect Monster WIND Fairy 8 2500 2000 Secret Rare If you have no monsters in your Graveyard, you can Special Summon this card (from your hand). You can send 1 Equip Spell Card equipped to this card to the Graveyard, then target up to 3 monsters in your opponent's Graveyard; banish those targets, and this card gains 500 ATK for each monster banished by this effect, until the End Phase.
    SOVR-EN098 Clear Vice Dragon Effect Monster DARK Dragon 8 ? 0 Secret Rare You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.
    SOVR-EN099 Clear World Spell Field Secret Rare During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives certain effects, depending on the monster Attributes they control.
  • LIGHT: Play with your hand revealed at all times.
  • DARK: If you control 2 or more monsters, you cannot declare an attack.
  • EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it.
  • WATER: During your End Phase: Discard 1 card.
  • FIRE: During your End Phase: Take 1000 damage.
  • WIND: You must pay 500 Life Points to activate a Spell Card.
  • SOVR-ENS Deck List

    Card # Card Name Type ATR Sub Type LVL ATK DEF Rarity Card Text Buy It
    SOVR-ENSE1 Tempest Magician Synchro/Effect Monster DARK Spellcaster 6 2200 1400 Super Rare 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
    When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.
    SOVR-ENSE2 Charge of the Light Brigade Spell Normal Super Rare Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

    This set contains 102 cards.

    Release Date: 2009-11-17