YuGiOh Fiend Monster Cards

This is a list of all the Yu-Gi-Oh! Fiend monsters in our database.

Card Name Type ATR LVL ATK DEF Card Text Buy It
Abaki
12694768
Effect Monster FIRE 4 1700 1100 When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
Abominable Unchained Soul
01966438
Effect Monster DARK 8 3000 1500 You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.
Absolute King Back Jack
60990740
Effect Monster DARK 1 0 0 During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
Abyss Actor - Comic Relief
15308295
Pendulum/Effect Monster DARK 3 1000 2000 You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set "Abyss Script" Spell in their Spell & Trap Zone.

Pendulum Scale: 8
Pendulum Effect: You can target 1 "Abyss Actor" Pendulum Monster you control and 1 monster your opponent controls; switch control of both monsters, then destroy this card. You can only use this effect of "Abyss Actor - Comic Relief" once per turn.
Abyss Actor - Curtain Raiser
44179224
Pendulum/Effect Monster DARK 4 1100 1000 Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.

Pendulum Scale: 7
Pendulum Effect: If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel.
Abyss Actor - Evil Heel
52240819
Pendulum/Effect Monster DARK 8 3000 2000 If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 "Abyss Script" Spell Card in your Graveyard; Setthat card.

Pendulum Scale: 1
Pendulum Effect: Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
Abyss Actor - Extras
88412339
Pendulum/Effect Monster DARK 1 100 100 You can Tribute this card; place 1 "Abyss Actor" Pendulum Monsterfrom your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn.

Pendulum Scale: 3
Pendulum Effect: If your opponent controls a monster: You can Special Summonthis card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn.
Abyss Actor - Funky Comedian
99634927
Pendulum/Effect Monster DARK 1 300 200 If this card is Normal or Special Summoned: You can make this card gain 300 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. You can target 1 other "Abyss Actor" monster you control; it gains ATK equal to this card's current ATK, until the end of this turn. This card cannot attack the turn this effect is activated. You can only use this effect of "Abyss Actor - Funky Comedian" once per turn.

Pendulum Scale: 8
Pendulum Effect: Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Actor" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
Abyss Actor - Hyper Director
02368215
Link/Effect Monster DARK 800 LINK-1 1 "Abyss Actor" Pendulum Monster
You can target 1 card in your Pendulum Zone; Special Summon it, then place 1 "Abyss Actor" Pendulum Monster with a different name, from your Deck or face-up Extra Deck, to your Pendulum Zone, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters. You can only use this effect of "Abyss Actor - Hyper Director" once per turn.
Abyss Actor - Leading Lady
24907044
Pendulum/Effect Monster DARK 4 1500 1000 Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell Card directly from your Deck.

Pendulum Scale: 2
Pendulum Effect: Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects;
  • Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: Yo
  • Abyss Actor - Liberty Dramatist
    65477143
    Pendulum/Effect Monster DARK 4 1500 1500 If this card is Special Summoned from the Pendulum Zone: The owner of this card reveals 3 "Abyss Script" Spells from their Deck, their opponent randomly picks 1 for this card's owner to Set on their field (but the owner destroys it during the End Phase), also shuffle the rest into the Deck. If this card is destroyed: You can shuffle 1 "Abyss Script" Spell from your GY into the Deck. You can only use each effect of "Abyss Actor - Liberty Dramatist" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: When a monster declares an attack: You can discard 1 card; Special Summon this card to your opponent's field. You can only use this effect of "Abyss Actor - Liberty Dramatist" once per turn.
    Abyss Actor - Mellow Madonna
    78310590
    Pendulum/Effect Monster DARK 7 1800 2500 Gains 100 ATK for each "Abyss Script" Spell in your GY. You can only use each of the following effects of "Abyss Actor - Mellow Madonna" once per turn.
  • When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your hand.
  • If an "Abyss Script" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower "Abyss Actor" Pendulum Monster from your Deck, but return it to the hand during the End Phase.

    Pendulum Scale: 0
    Pendulum Effect: You can pay 1000 LP; add 1 "Abyss Actor" Pendulum Monster from your Deck to your hand, except "Abyss Actor - Mellow Madonna", also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" Pendulum Monsters (even if this card leaves the field). You can only use this effect of "Abyss Actor - Mellow Madonna" once per turn.
  • Abyss Actor - Sassy Rookie
    51028231
    Pendulum/Effect Monster DARK 4 1700 1000 The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target1 Level 4 or lower monster your opponent controls; destroy it.

    Pendulum Scale: 2
    Pendulum Effect: If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
    Abyss Actor - Super Producer
    47404795
    Link/Effect Monster DARK 1600 LINK-2 2 monsters, including a Fiend monster
    During the Main Phase (Quick Effect): You can target 1 face-up card you control; destroy it, then you can apply 1 of these effects.
  • Place 1 "Abyss Playhouse - Fantastic Theater" from your Deck, face-up in your Field Zone.
  • Place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone.
    You can only use this effect of "Abyss Actor - Super Producer" once per turn.
  • Abyss Actor - Superstar
    25629622
    Pendulum/Effect Monster DARK 7 2500 1800 When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 "Abyss Script" Spell Card directly from your Deck, but it is sent to the Graveyard during the End Phase.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell Card in your Graveyard; add it to your hand.
    Abyss Actor - Trendy Understudy
    39024589
    Pendulum/Effect Monster DARK 2 700 700 If you have 2 "Abyss Actor" cards in your Pendulum Zones: You can Tribute this card; Special Summon 1 Level 1 or 8 "Abyss Actor" Pendulum Monsterfrom your hand or face-up from your Extra Deck. You can only use this effect of "Abyss Actor - Trendy Understudy" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: When you Pendulum Summon a monster: You can add 1 face-upLevel 1 or 8 "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.
    Abyss Actor - Twinkle Little Star
    07279373
    Pendulum/Effect Monster DARK 4 1000 1000 Cannot be destroyed by battle during your turn. This card can make up to 3 attacks on monsters during each Battle Phase.

    Pendulum Scale: 9
    Pendulum Effect: You cannot Pendulum Summon monsters, except "Abyss Actor" monsters. This effect cannot be negated. Once per turn: You can target 1 "Abyss Actor" monster you control; this turn, it can make up to 3 attacks on monsters during each Battle Phase, also other monsters you control cannot attack for the rest of this turn (even if this card leaves the field).
    Abyss Actor - Wild Hope
    51391183
    Pendulum/Effect Monster DARK 4 1600 1200 Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field).
    Adreus, Keeper of Armageddon
    94119480
    Xyz/Effect Monster DARK 5 2600 1700 2 Level 5 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.
    Aerial Eater
    28143384
    Fusion/Effect Monster WIND 6 2100 2600 2 Fiend monsters with the same Attribute
    If this card is Fusion Summoned: You can send 1 Fiend monster from your Deck to the GY. If this card is in your GY: You can banish 2 Level 6 or higher Fiend monsters with the same Attribute as each other from your GY, except "Aerial Eater"; Special Summon this card. You can only use each effect of "Aerial Eater" once per turn.
    Ahrima, the Wicked Warden
    86377375
    Effect Monster DARK 4 1700 0 You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.
    Aiwass, the Magistus Spell Spirit
    35877582
    Fusion/Effect Monster WIND 8 2000 2800 1 "Magistus" monster + 1 Spellcaster monster
    While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.
    Alice, Lady of Lament
    14504454
    Effect Monster DARK 3 0 2000 When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament".
    Alich, Malebranche of the Burning Abyss
    47728740
    Effect Monster DARK 3 1200 0 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.
  • Amanokujaki
    43739056
    Tuner/Effect Monster LIGHT 3 1000 1000 You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during the Main Phase of this card's owner (Quick Effect): You can give control of this card to your opponent, then you (the activating player) can make this card become any Attribute until the end of the next turn.
    Ambitious Gofer
    41224658
    Effect Monster DARK 6 2400 100 Once per turn, you select up to 2 monsters your opponent controls. Your opponent can reveal 1 monster in their hand to negate this card's effect. If they do not, destroy the selected monsters.
    Ancient Brain
    42431843
    Normal Monster DARK 3 1000 700 A fallen fairy that is powerful in the dark.
    Angmarl the Fiendish Monarch
    65612386
    Effect Monster DARK 6 2400 1000 When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand.
    Annihilator Archfiend
    29603180
    Effect Monster DARK 9 2000 3000 You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of "Annihilator Archfiend" once per turn.
    Aratama
    16889337
    Spirit monster DARK 4 800 1800 Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".
    Archfiend Cavalry
    92039899
    Effect Monster DARK 4 1900 0 If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.
    Archfiend Commander
    68371799
    Effect Monster DARK 6 2500 1200 If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control;destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.
    Archfiend Eccentrick
    57624336
    Pendulum/Effect Monster LIGHT 3 800 1000 You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.
    Archfiend Emperor, the First Lord of Horror
    28423537
    Effect Monster DARK 8 3000 2000 You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or Graveyard, then target 1 card on the field; destroy that target.
    Archfiend Empress
    31766317
    Effect Monster DARK 8 2900 2100 If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your Graveyard, instead. When this card is destroyed and sent from the field to the Graveyard, you can select 1 Level 6 or higher DARK Fiend-Type monster in your Graveyard, except "Archfiend Empress", and Special Summon it.
    Archfiend General
    48675364
    Effect Monster DARK 4 2100 800 You can discard this card to the GY; add 1 "Pandemonium" from your Deck to your hand. If "Pandemonium" is not on the field, destroy this card.
    Archfiend Giant
    84341431
    Effect Monster DARK 6 2400 1600 If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.
    Archfiend Heiress
    66540884
    Effect Monster DARK 3 1000 0 If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.
    Archfiend Interceptor
    14430063
    Effect Monster DARK 4 1400 1600 While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.
    Archfiend of Gilfer
    50287060
    Effect Monster DARK 6 2200 2500 When this card is sent to the Graveyard, you can select 1 monster on the field and equip it with this card. The equipped monster loses 500 ATK.
    Archfiend Soldier
    49881766
    Normal Monster DARK 4 1900 1500 An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
    Archfiend's Advent
    53008933
    Effect Monster DARK 6 2500 1200 While you control "Shining Sarcophagus", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled "Shining Sarcophagus" when this effect was activated. You can only use this effect of "Archfiend's Advent" once per turn.
    Archfiend's Ascent
    61248471
    Xyz/Effect Monster DARK 6 2500 1200 2 Level 6 monsters
    This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
    Archfiend's Awakening
    95825679
    Ritual/Effect Monster DARK 6 2500 1200 You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
    Archfiend's Call
    64635042
    Synchro/Effect Monster DARK 6 2500 1200 1 Tuner + 1+ non-Tuner monsters
    This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
    Archfiend's Manifestation
    32775808
    Fusion/Effect Monster DARK 6 2500 1200 "Summon Skull" + 1 DARK monster
    This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. All "Summoned Skull" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.
    Ariane the Labrynth Servant
    75730490
    Effect Monster DARK 4 1800 1100 You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
  • From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
    You can only use each effect of "Ariane the Labrynth Servant" once per turn.
  • Arianna the Labrynth Servant
    01225009
    Effect Monster DARK 4 1600 2100 If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
  • From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
    You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.
  • Arias the Labrynth Butler
    73602965
    Effect Monster DARK 6 1500 2500 During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn.
    Armades, Keeper of Boundaries
    88033975
    Synchro/Effect Monster LIGHT 5 2300 1500 1 Tuner + 1 or more non-Tuner monsters
    If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
    Armityle the Chaos Phantasm - Phantom of Fury
    60110982
    Fusion/Effect Monster DARK 12 0 0 "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
    This card's name becomes "Armityle the Chaos Phantasm" while on the field. Once per turn, during your Main Phase: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control was changed this turn: Banish all cards you control, then the owner of this card can Special Summon 1 "Armityle the Chaos Phantasm" from their Extra Deck, ignoring its Summoning conditions.
    Armityle the Chaos Phantom
    43378048
    Fusion/Effect Monster DARK 12 0 0 Uria, Lord of Searing Flames + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
    Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only.
    Astral Kuriboh
    64591429
    Effect Monster LIGHT 1 100 100 You can reveal 1 "Number" Xyz Monster in your Extra Deck; Special Summon this card from your hand. If you do, this card's Level becomes the revealed monster's Rank, also while it is face-up in the Monster Zone, you cannot Special Summon monsters from the Extra Deck, except "Number" Xyz Monsters. You can only use this effect of "Astral Kuriboh" once per turn. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect.
  • Cannot be destroyed by battle or your opponent's card effects.
  • Aswan Apparition
    88236094
    Effect Monster DARK 3 500 500 If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.
    Baba Barber
    67073561
    Link/Effect Monster DARK 200 LINK-2 2 monsters
    At the start of each Battle Phase: You can target this card or 1 monster this card points to; banish it until the End Phase. You can only use this effect of "Baba Barber" once per turn.
    Barbar, Malebranche of the Burning Abyss
    81992475
    Effect Monster DARK 3 1700 1000 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Barbar, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target up to 3 "Burning Abyss" cards in your Graveyard, except "Barbar, Malebranche of the Burning Abyss"; banish them, and if you do, inflict 300 damage to your opponent for each.
  • Baron of the Fiend Sword
    86325596
    Normal Monster DARK 4 1550 800 An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.
    Barox
    06840573
    Fusion Monster DARK 5 1380 1530 Frenzied Panda + "Ryu-Kishin"
    Barrier Resonator
    89127526
    Tuner Monster LIGHT 1 300 800 (Quick Effect): You can send this card from your hand to the GY, then target 1 Tuner you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it.
    Barrier Statue of the Abyss
    84478195
    Effect Monster DARK 4 1000 1000 No monsters can be Special Summoned, except for DARK monsters.
    Basilius, Familiar of the Evil Eye
    81344637
    Effect Monster DARK 3 400 2000 If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Basilius, Familiar of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Basilius, Familiar of the Evil Eye" once per turn.
    Basiltrice, Familiar of the Evil Eye
    65351555
    Effect Monster DARK 3 1000 2000 If you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 "Evil Eye" Link Monster using monsters you control as material. When you do, you can also use "Evil Eye" Equip Spells you control as "Evil Eye" monsters. You can only use each effect of "Basiltrice, Familiar of the Evil Eye" once per turn.
    Battle Fader
    19665973
    Effect Monster DARK 1 0 0 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
    Bearblocker
    80141055
    Effect Monster DARK 3 1600 0 During the opponent's turn, Set cards in your Spell & Trap Zone cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn.
    Beast of Talwar
    11761845
    Normal Monster DARK 6 2400 2150 Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.
    Beat Cop from the Underworld
    99011763
    Link/Effect Monster DARK 1000 LINK-2 2 monsters
    If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect.
  • You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)
  • Beiige, Vanguard of Dark World
    33731070
    Effect Monster DARK 4 1600 1300 If this card is discarded to the GY by card effect: Special Summon this card.
    Belial - Marquis of Darkness
    33655493
    Effect Monster DARK 8 2800 2400 Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.
    Berfomet
    77207191
    Effect Monster DARK 5 1400 1800 When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.
    Berfomet the Mythical King of Phantom Beasts
    69601012
    Fusion/Effect Monster WIND 6 2400 600 2 monsters with different Types (Beast, Fiend, or Illusion)
    This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it.
    Berserk Archfiend
    13744068
    Effect Monster DARK 6 2000 0 You can target up to 2 face-up monsters you control, including a Fiend monster; Special Summon this card from your hand, and if you do, destroy those monsters. You can only use this effect of "Berserk Archfiend" once per turn. When a monster(s) is destroyed by this card's effect: You can target face-up monsters your opponent controls equal to the number destroyed; this card gains ATK equal to their combined original ATK, until the end of your next turn.
    Bickuribox
    25655502
    Fusion Monster DARK 7 2300 2000 Crass Clown + "Dream Clown"
    Big Eye
    16768387
    Flip/Effect Monster DARK 4 1200 1000 FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck.
    Big-Winged Berfomet
    55461744
    Effect Monster DARK 5 1400 1800 If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 "Chimera Fusion" from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of "Big-Winged Berfomet" once per turn.
    Bite Shoes
    50122883
    Flip/Effect Monster DARK 2 500 300 FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up.
    Black Potan
    76218643
    Effect Monster DARK 1 200 100 If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.
    Blackbeard, the Plunder Patroll Captain
    67647362
    Link/Effect Monster WATER 1600 LINK-2 2 monsters including a "Plunder Patrol" monster
    (Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of "Blackbeard, the Plunder Patroll Captain" once per turn.
    Blackeyes, the Plunder Patroll Seaguide
    91642007
    Effect Monster WATER 4 1000 1000 You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn.
    Blast Asmodian
    11685347
    Effect Monster FIRE 3 1000 300 If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent.
    Blue Duston
    40217358
    Effect Monster WATER 1 0 1000 Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from the controller's hand, face-down, until the next turn's Standby Phase. You can only control 1 face-up "Blue Duston".
    Bluebeard, the Plunder Patroll Shipwright
    55349375
    Effect Monster WATER 4 500 1000 If you control a "Plunder Patroll" monster, except "Bluebeard, the Plunder Patroll Shipwright": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn.
    Bone Archfiend
    25784595
    Effect Monster DARK 4 1800 0 If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn.
    Brain Golem
    17313545
    Effect Monster DARK 6 2500 1800 Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.
    Brain Jacker
    40267580
    Flip/Effect Monster DARK 2 200 900 FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the monster that is equipped with this card. Increase your opponent's Life Points by 500 points during each of his/her Standby Phases.
    Broww, Huntsman of Dark World
    79126789
    Effect Monster DARK 3 1400 800 If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
    Brron, Mad King of Dark World
    06214884
    Effect Monster DARK 4 1800 400 When this card inflicts battle damage to your opponent: You can discard 1 card.
    Byser Shock
    17597059
    Effect Monster DARK 5 800 600 When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner's respective hands.
    Cagna, Malebranche of the Burning Abyss
    09342162
    Effect Monster DARK 3 1500 300 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Cagna, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can send 1 "Burning Abyss" Spell/Trap Card from your Deck to the Graveyard.
  • Caius the Mega Monarch
    87288189
    Effect Monster DARK 8 2800 1000 You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect.
    You can target 2 cards, instead.
    Caius the Shadow Monarch
    09748752
    Effect Monster DARK 6 2400 1000 If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.
    Calcab, Malebranche of the Burning Abyss
    73213494
    Effect Monster DARK 3 1400 0 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.
  • Capshell
    76722334
    Effect Monster DARK 2 0 0 You can only use 1 of the following effects of "Capshell" per turn, and only once that turn.
  • If this card is Tributed: You can draw 1 card.
  • If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card.
  • If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card.
  • Card Guard
    04694209
    Effect Monster DARK 4 1600 500 When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target. If that card would be destroyed, remove 1 Guard Counter from it instead.
    Cassimolar
    12527118
    Effect Monster DARK 3 1000 1200 When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly for the rest of this turn.
    Castle of Dark Illusions
    00062121
    Flip/Effect Monster DARK 4 920 1930 FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated.
    Catoblepas, Familiar of the Evil Eye
    45955628
    Effect Monster DARK 3 600 1900 You can target 1 "Evil Eye" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an "Evil Eye" monster other than "Catoblepas, Familiar of the Evil Eye", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Catoblepas, Familiar of the Evil Eye" once per turn.
    Ceruli, Guru of Dark World
    07623640
    Effect Monster DARK 1 100 300 If this card is discarded to the GY by card effect: Special Summon this card to your opponent's field in Defense Position. If this card is Special Summoned by the effect of a "Dark World" card: Your opponent discards 1 card.
    Chain Resonator
    13764881
    Tuner/Effect Monster LIGHT 1 100 100 When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".
    Chakra
    65393205
    Ritual Monster DARK 7 2450 2000 You can Ritual Summon this card with "Resurrection of Chakra"
    Chaos Angel
    22850702
    Synchro/Effect Monster DARK 10 3500 2800 1 Tuner + 1+ non-Tuner LIGHT or DARK monsters
    For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon.
  • LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent.
  • DARK: Monsters you control cannot be destroyed by battle.
  • Chaos Archfiend
    13076804
    Synchro/Effect Monster DARK 8 2500 1800 1 LIGHT Tuner + 1+ non-Tuner DARK monsters
    If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn.
    Chaos Beast
    49565413
    Synchro/Effect Monster DARK 6 2000 1800 1 LIGHT Tuner + 1+ non-Tuner DARK monsters
    If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of "Chaos Beast" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY.
    Chaos Betrayer
    34966096
    Effect Monster DARK 6 2000 2000 If this card is in your GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except "Chaos Betrayer"; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Chaos Betrayer" once per turn.
    Chaos Core
    54040484
    Effect Monster DARK 3 0 0 When either player activates a card or effect that targets this card, or when your opponent's monster targets it for an attack (Quick Effect): You can send up to 1 each of "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", and "Raviel, Lord of Phantasms" from your hand and/or Deck to the GY, and if you do, place 1 Phantasm Counter on this card for each card sent to the GY, and if you place at least 1, you take no battle damage this turn. You can only use this effect of "Chaos Core" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead.
    Chaos Hunter
    97940434
    Effect Monster DARK 7 2500 1600 When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.
    Chaos King Archfiend
    36407615
    Synchro/Effect Monster DARK 7 2600 2600 1 Fiend-Type Tuner monster + 1 or more non-Tuner monsters
    When this card attacks, you can switch the ATK and DEF of all face-up monsters your opponent controls until the end of the Battle Phase.
    Chaos Necromancer
    01434352
    Effect Monster DARK 1 0 0 The ATK of this card becomes the number of Monster Cards in your Graveyard x 300 points.
    Chaos Summoning Beast
    27439792
    Effect Monster DARK 1 0 0 You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 "Fallen Paradise" from your Deck to your hand. You can only use each effect of "Chaos Summoning Beast" once per turn.
    Cir, Malebranche of the Burning Abyss
    57143342
    Effect Monster DARK 3 1600 1200 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Cir, Malebranche of the Burning Abyss" perturn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.
  • Claw Reacher
    41218256
    Normal Monster DARK 3 1000 800 Stretching arms and razor-sharp claws make this monster a formidable opponent.
    Clock Resonator
    77087109
    Tuner Monster EARTH 3 1200 600 Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.
    Clorless, Chaos King of Dark World
    22723778
    Fusion/Effect Monster DARK 12 ? ? "Reign-Beaux, Overlord of Dark World" + 2+ Fiend monsters
    If this card is Fusion Summoned: You can destroy all cards your opponent controls. This card's original ATK/DEF each become the number of materials used for its Summon x 1000. Once per turn (Quick Effect): You can target 1 face-up card you control; discard 1 card, also your opponent cannot target that face-up card with card effects for the rest of this turn.
    Cloudian - Ghost Fog
    83604828
    Effect Monster WATER 1 0 0 Cannot be Special Summoned. Neither player takes battle damage from attacks involving this card. If this card is destroyed by battle: Distribute Fog Counters equal to the Level of the monster that destroyed it among face-up monsters.
    Cloudian - Poison Cloud
    83982270
    Effect Monster WATER 3 0 1000 If this face-up card attacks or is attacked, and is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it, and then inflict 800 damage to your opponent.
    Coach Goblin
    42541548
    Effect Monster EARTH 4 1200 1500 While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
    Coordius the Triphasic Dealmon
    70219023
    Fusion/Effect Monster DARK 9 3000 3000 1 Synchro Monster + 1 Xyz Monster + 1 Link Monster
    Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and apply 1 of the following effects for every 2000 LP paid. (You can only apply each effect once.)
  • Add 1 Spell/Trap from your GY to your hand.
  • Destroy 3 cards your opponent controls.
  • This turn, this card gains ATK equal half of the difference between your LP and your opponent's, also your other monsters cannot attack.
    You can only use this effect of "Coordius the Triphasic Dealmon" once per turn.
  • Crashbug X
    87526784
    Effect Monster DARK 3 0 2000 When this card is Normal Summoned: You can Special Summon 1 "Crashbug Z" from your Deck. You must control a face-up "Crashbug Y" to activate and to resolve this effect.
    Crashbug Y
    23915499
    Effect Monster DARK 3 1400 1600 When this card is Normal Summoned: You can Special Summon 1 "Crashbug X" from your Deck. You must control a face-up "Crashbug Z" to activate and to resolve this effect.
    Crashbug Z
    50319138
    Effect Monster DARK 3 0 1500 When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and resolve this effect.
    Crass Clown
    93889755
    Effect Monster DARK 4 1350 1400 If this Defense Position card is changed to Attack Position: Target 1 monster your opponent controls; return that target to the hand.
    Crealtar, the Impcantation Originator
    96915510
    Ritual/Effect Monster LIGHT 10 3000 3000 You can Ritual Summon this card with "Impcantation Inception". During the Main Phase (Quick Effect): You can reveal this card in your hand; discard 1 card, then Special Summon "Impcantation" monsters from your GY whose total Levels equal 10, but shuffle them into the Deck during the End Phase. You can only use this effect of "Crealtar, the Impcantation Originator" once per turn. Non-Ritual "Impcantation" monsters you control gain 2000 ATK, also their effects are negated.
    Creation Resonator
    05780210
    Tuner Monster WIND 3 800 600 If you control a Level 8 or higher Synchro Monster, you can Special Summon this card (from your hand).
    Crimson Nova the Dark Cubic Lord
    30270176
    Effect Monster DARK 10 3000 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other "Cubic" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of "Crimson Nova the Dark Cubic Lord" once per turn.
    Crimson Nova Trinity the Dark Cubic Lord
    72664875
    Fusion/Effect Monster DARK 10 4500 3000 3 x "Crimson Nova the Dark Cubic Lord"
    Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.
    Crimson Resonator
    34761841
    Tuner/Effect Monster DARK 2 800 300 If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 "Resonator" monsters from your hand or Deck, except "Crimson Resonator". You can only use each effect of "Crimson Resonator" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.
    Curse Necrofear
    14509651
    Effect Monster DARK 8 2800 2200 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn.
    Cursed Fire King Doom Burst
    26857786
    Effect Monster FIRE 3 1600 800 If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-up monster your opponent controls; it loses 400 ATK until the end of this turn. You can only use each of the following effects of "Cursed Fire King Doom Burst" once per turn. If you control a Fiend Tuner: You can Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it loses 600 ATK until the end of this turn.
    Cyber Archfiend
    59907935
    Effect Monster DARK 4 1000 2000 At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
    D-Boyz
    79279397
    Flip/Effect Monster DARK 1 100 100 FLIP: You can Special Summon any number of "D-Boyz" from your Deck in Attack Position, then you take 1000 damage for each monster Special Summoned by this effect.
    D.D. Trainer
    86498013
    Normal Monster DARK 1 100 2000 A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.
    D/D Ark
    36614113
    Pendulum/Effect Monster DARK 4 0 2000 If this card is destroyed by card effect: You can Special Summon 1 face-up "D/D" Pendulum Monster from your Extra Deck, except "D/D Ark", but its effects are negated. You can only use this effect of "D/D Ark" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You can target 1 Pendulum Summoned monster your opponent controls; destroy both that monster and this card. You can only use this effect of "D/D Ark" once per turn.
    D/D Berfomet
    19808608
    Effect Monster DARK 4 1400 1800 Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
    D/D Cerberus
    39153655
    Pendulum/Effect Monster DARK 4 1800 600 When this card is Pendulum Summoned from the hand, while you control a "D/D" monster other than "D/D Cerberus": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand.

    Pendulum Scale: 6
    Pendulum Effect: Once per turn: You can target 1 "D/D" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field).
    D/D Dog
    32349062
    Pendulum/Effect Monster DARK 6 2000 2000 Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated.

    Pendulum Scale: 3
    Pendulum Effect: You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "D/D Dog" once per turn.
    D/D Evil
    55415564
    Pendulum/Effect Monster DARK 4 2000 0 Cannot attack unless you control another "D/D" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of "D/D Evil" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated.
    D/D Ghost
    33334269
    Tuner/Effect Monster DARK 2 600 300 If this card is sent to the Graveyard: You can target 1 "D/D" monster or "Dark Contract" card in your Graveyard, except "D/D Ghost"; send 1 card from your Deck to the Graveyard with that name. If this card is banished: You can target 1 of your banished "D/D" monsters or "Dark Contract" cards, except "D/D Ghost"; return it to the Graveyard.
    D/D Gryphon
    28406301
    Pendulum/Effect Monster DARK 4 1200 1200 If you control a "D/D" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 "D/D" or "Dark Contract" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 "D/D" card from your Deck to your hand, except "D/D Gryphon". You can only use each effect of "D/D Gryphon" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn.
    D/D Lamia
    19580308
    Tuner/Effect Monster DARK 1 100 1900 If this card is in your hand or Graveyard: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up from your field to the Graveyard, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn.
    D/D Lilith
    12822541
    Effect Monster DARK 4 100 2100 If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Lilith" once per turn.
  • Target 1 "D/D" monster in your Graveyard; add it to your hand.
  • Add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand.
  • D/D Necro Slime
    72291412
    Effect Monster DARK 1 300 300 If this card is in your Graveyard: You can Fusion Summon 1 "D/D/D" Fusion Monsterfrom your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard, including this card. You can only use this effect of "D/D Necro Slime" once per turn.
    D/D Nighthowl
    48210156
    Tuner/Effect Monster DARK 3 300 600 When this card is Normal Summoned: You can target 1 "D/D" monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. That monster's ATK and DEF become 0. If it is destroyed, you take 1000 damage.
    D/D Orthros
    72181263
    Pendulum/Tuner/Effect Monster DARK 4 600 1800 When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.

    Pendulum Scale: 3
    Pendulum Effect: Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them.
    D/D Pandora
    32146097
    Effect Monster DARK 5 1700 2100 When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, if you control no cards: You can draw 2 cards.
    D/D Proud Chevalier
    17979378
    Pendulum/Effect Monster DARK 5 2000 700 When this card is Normal Summoned: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand.

    Pendulum Scale: 6
    Pendulum Effect: Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; it loses 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5.
    D/D Proud Ogre
    81571633
    Pendulum/Effect Monster DARK 6 2300 1500 When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.

    Pendulum Scale: 8
    Pendulum Effect: Once per turn: You can pay 500 LP, then target 1 "D/D" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5.
    D/D Savant Copernicus
    46796664
    Pendulum/Effect Monster DARK 4 0 0 If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card.
    D/D Savant Galilei
    74605254
    Pendulum/Effect Monster DARK 10 0 0 During either player's turn: You can discard this card, then target 1 "D/D" or "Dark Contract" card you control; return it to the hand. You can only use this effect of "D/D Savant Galilei" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters youcontrol with a Level less than or equal to this card's Pendulum Scale, except "D/D" monsters.
    D/D Savant Kepler
    11609969
    Pendulum/Effect Monster DARK 1 0 0 If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
  • Target 1 other "D/D" card you control; return it to the hand.
  • Add 1 "Dark Contract" card from your Deck to your hand.

    Pendulum Scale: 10
    Pendulum Effect: You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters youcontrol with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
  • D/D Savant Newton
    19302550
    Pendulum/Effect Monster DARK 7 0 0 You can discard this card, then target 1 "D/D" or "Dark Contract" card in your Graveyard, except "D/D Savant Newton"; add it to your hand. You can only use this effect of "D/D Savant Newton" once per turn.

    Pendulum Scale: 10
    Pendulum Effect: You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card.
    D/D Savant Nikola
    46035545
    Pendulum/Effect Monster DARK 6 2000 2000 If this card in the Pendulum Zone is destroyed: You can target 1 "D/D/D"monster you control; return it to the hand, and if you do, place up to 2 face-up "D/D"Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of "D/D Savant Nikola" once per turn.

    Pendulum Scale: 8
    Pendulum Effect: You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn: You can discard 1 D/D/D" monster, then target 1 Level 6 or lower "D/D" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field).
    D/D Savant Thomas
    00041546
    Pendulum/Effect Monster DARK 8 1800 2600 You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, and anybattle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.

    Pendulum Scale: 6
    Pendulum Effect: During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn.
    D/D Swirl Slime
    45206713
    Effect Monster DARK 2 200 200 If this card is in your hand: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 "D/D" monster from your hand. You can only use each effect of "D/D Swirl Slime" once per turn.
    D/D Vice Typhon
    59123937
    Effect Monster DARK 7 2300 2800 When this card is Normal Summoned: You can Tribute 1 "D/D" monster; Special Summon 1 Level 7 "D/D/D" monster from your Deck. During your Main Phase, if this card is in the GY because it was sent there this turn: You can Fusion Summon 1 Level 8 or higher "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY, including this card. You can only use each effect of "D/D Vice Typhon" once per turn.
    D/D/D Abyss King Gilgamesh
    09024198
    Link/Effect Monster DARK 1800 LINK-2 2 "D/D" monsters
    If this card is Special Summoned: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters, also place 2 "D/D" Pendulum Monsters with different names from your Deck in your Pendulum Zones, and if you do, take 1000 damage. If this Link Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 1 "D/D" monster from your Extra Deck or GY in Defense Position. You can only use each effect of "D/D/D Abyss King Gilgamesh" once per turn.
    D/D/D Chaos King Apocalypse
    83303851
    Pendulum/Effect Monster DARK 7 2700 2000 During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn.

    Pendulum Scale: 4
    Pendulum Effect: You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone.
    D/D/D Cursed King Siegfried
    44852429
    Synchro/Effect Monster DARK 8 2800 2200 1 Tuner + 1 or more non-Tuner "D/D" monsters
    During either player's turn: You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated, until the next Standby Phase. You can only use this effect of "D/D/D Cursed King Siegfried" once per turn. If this card is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP for each "Dark Contract" card you control.
    D/D/D Destiny King Zero Laplace
    21686473
    Pendulum/Effect Monster DARK 10 ? 0 You can Special Summon this card (from your hand) by Tributing 1 \"D/D/D\" monster. Before damage calculation, if this card battles an opponent\'s monster: You can activate this effect; this card\'s ATK becomes double that opponent\'s monster\'s original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.

    Pendulum Scale: 1
    Pendulum Effect: During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except \"D/D/D Destiny King Zero Laplace\". You can only use this effect of \"D/D/D Destiny King Zero Laplace\" once per turn.
    D/D/D Deviser King Deus Machinex
    46593546
    Xyz/Pendulum/Effect Monster DARK 10 3000 3000 2 Level 10 Fiend monsters
    You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.

    Pendulum Scale: 10
    Pendulum Effect: While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn.
    D/D/D Doom King Armageddon
    47198668
    Pendulum/Effect Monster DARK 8 3000 1000 Once per turn, if a monster(s) you control is destroyed by battle or by card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.

    Pendulum Scale: 4
    Pendulum Effect: Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field).
    D/D/D Dragon King Pendragon
    56619314
    Effect Monster DARK 7 2600 2400 If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn.
    D/D/D Dragonbane King Beowulf
    08463720
    Fusion/Effect Monster DARK 8 3000 2500 1 "D/D/D" monster + 1 "D/D" monster
    If a "D/D" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your Standby Phase: You can destroy all cards in the Spell & Trap Zones.
    D/D/D Duo-Dawn King Kali Yuga
    15939229
    Xyz/Effect Monster DARK 8 3500 3000 2 Level 8 "D/D" monsters
    After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.
    D/D/D Flame High King Genghis
    16006416
    Fusion/Effect Monster FIRE 8 2800 2400 1 Level 5 or higher "D/D" monster + 1 "D/D" monster
    If another "D/D" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Flame High King Genghis" once per turn. Once per turn, during your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation.
    D/D/D Flame King Genghis
    74583607
    Fusion/Effect Monster FIRE 6 2000 1500 2 "D/D" monsters
    If another "D/D" monster(s) is Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your Graveyard; add it to your hand.
    D/D/D Gust High King Alexander
    06766208
    Synchro/Effect Monster WIND 10 3000 2500 1 Tuner + 1+ non-Tuner monsters
    If 3 or more "D/D/D" monsters are on the field, this card gains 3000 ATK. If another "D/D" monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Gust High King Alexander" once per turn.
    D/D/D Gust King Alexander
    00987311
    Synchro/Effect Monster WIND 7 2500 2000 1 "D/D" Tuner + 1 or more non-Tuner monsters
    If another "D/D" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Gust King Alexander" once per turn.
    D/D/D Marksman King Tell
    71612253
    Xyz/Effect Monster DARK 5 2300 2000 2 Level 5 monsters
    You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard.
    D/D/D Oblivion King Abyss Ragnarok
    74069667
    Pendulum/Effect Monster DARK 8 2200 3000 If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You canTribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.

    Pendulum Scale: 5
    Pendulum Effect: If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
    D/D/D Oracle King d'Arc
    82956492
    Fusion/Effect Monster DARK 7 2800 2000 2 "D/D" monsters
    Any effect that would inflict damage to you makes you gain that much LP, instead.
    D/D/D Rebel King Leonidas
    92536468
    Pendulum/Effect Monster DARK 7 2600 1200 When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.

    Pendulum Scale: 3
    Pendulum Effect: When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead.
    D/D/D Stone King Darius
    51497409
    Xyz/Effect Monster EARTH 3 1900 1000 2 Level 3 Fiend-Type monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.
    D/D/D Super Doom King Bright Armageddon
    72402069
    Synchro/Pendulum/Effect Monster DARK 10 3500 3000 1 "D/D" Tuner + 1+ non-Tuner "D/D/D" monsters
    Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can target 1 "D/D/D" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed.
    D/D/D Super Doom King Dark Armageddon
    18897163
    Xyz/Pendulum/Effect Monster DARK 8 3500 3000 2 Level 8 "D/D/D" monsters
    Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up "D/D" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, if you have a "D/D" card in your other Pendulum Zone: You can Special Summon 1 "D/D/D" Xyz Monster from your Extra Deck, except "D/D/D Super Doom King Dark Armageddon".
    D/D/D Super Doom King Purple Armageddon
    84569886
    Fusion/Pendulum/Effect Monster DARK 10 3500 3000 2 "D/D/D" monsters
    You can target 1 Attack Position monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use this effect of "D/D/D Super Doom King Purple Armageddon" once per turn. Before damage calculation, if an opponent's monster battles: You can make its ATK become equal to its original ATK until the end of the Damage Step. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, before damage calculation, if your "D/D/D" Fusion Monster battles an opponent's monster: You can make that opponent's monster lose 1000 ATK until the end of this turn (even if this card leaves the field).
    D/D/D Supersight King Zero Maxwell
    76029419
    Pendulum/Effect Monster DARK 7 2800 2500 Before damage calculation, if this card attacks an opponent's Defense Position monster: You can change the DEF of that opponent's monster to 0 until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. You take no battle damage from battles involving this card.

    Pendulum Scale: 4
    Pendulum Effect: You can target 1 face-up monster on the field; its DEF becomes 0 until the end of this turn (even if this card leaves the field). You can only use this effect of "D/D/D Supersight King Zero Maxwell" once per turn.
    D/D/D Supreme King Kaiser
    44186624
    Effect Monster DARK 7 2800 2100 If this card is Pendulum Summoned: All face-up cards your opponent currently controls have their effects negated, until the end of this turn. Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can target up to 2 cards in your Spell & Trap Zones; destroy them, and if you do, for each card destroyed, this card gains 1 additional attack during each Battle Phase this turn.
    D/D/D Vice King Requiem
    25857977
    Pendulum/Effect Monster DARK 8 2800 2000 You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect.
  • Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP. You can only use this effect of "D/D/D Vice King Requiem" once per turn.

    Pendulum Scale: 4
    Pendulum Effect: You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn.
  • D/D/D Wave High King Caesar
    79559912
    Xyz/Effect Monster WATER 6 2800 1800 2 Level 6 Fiend monsters
    When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.
    D/D/D Wave King Caesar
    03758046
    Xyz/Effect Monster WATER 4 2400 1200 2 Level 4 Fiend-Type monsters
    During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn.
    D/D/D Wave Oblivion King Caesar Ragnarok
    27873305
    Fusion/Effect Monster DARK 10 3200 3000 2 "D/D/D" monsters
    Once per turn, when an attack is declared involving this card: You can target 1 other "D/D" or "Dark Contract" card you control; return it to the hand, and if you do, equip 1 face-up monster your opponent controls to this card, except the battling monster. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect.
    D/D/D/D Secret-Dimensional Sovreign Emperor Zero Paradox
    97417863
    Pendulum/Effect Monster DARK 12 3000 3000 Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters. You can Special Summon this card form your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect. This card's ATK becomes 6000.

    Pendulum Scale: 10
    Pendulum Effect: You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn.
    Damage Eater
    60741115
    Effect Monster DARK 2 100 800 During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
    Danger! Chupacabra!
    16209941
    Effect Monster DARK 4 1500 400 You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Chupacabra!", Special Summon 1 "Danger! Chupacabra!" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 "Danger!" monster in your GY, except "Danger! Chupacabra!"; Special Summon it. You can only use this effect of "Danger! Chupacabra!" once per turn.
    Dangerous Frightfur Nightmary
    58468105
    Fusion/Effect Monster DARK 10 2000 3000 1 "Edge Imp" monster + 2 "Fluffal" monsters
    Gains 300 ATK for each Fairy and Fiend monster in your GY, during your turn only. When this Fusion Summoned card destroys a monster by battle: You can send "Frightfur", "Fluffal", and/or "Edge Imp" monsters from your Deck to the GY, equal to the original Level of that destroyed monster. When your opponent activates a card or effect that targets this card on the field (Quick Effect): You can banish 1 "Frightfur" monster from your Extra Deck; negate that effect.
    Dark Artist
    72520073
    Effect Monster DARK 3 600 1400 If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only.
    Dark Balter the Terrible
    80071763
    Fusion/Effect Monster DARK 5 2000 1200 "Possessed Dark Soul" + "Frontier Wiseman"
    A fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.
    Dark Beckoning Beast
    81034083
    Effect Monster DARK 2 0 0 When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that mentions any of those cards, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    Dark Diviner
    31919988
    Synchro/Effect Monster DARK 4 2000 1000 1 DARK Tuner + 1 non-Tuner Insect-Type monster
    This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send the top 3 cards of your opponent's Deck to the Graveyard.
    Dark Effigy
    81755371
    Effect Monster DARK 4 1500 0 If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.
    Dark Eye Nightmare
    88685329
    Effect Monster DARK 4 1700 1700 Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished.
  • 1: Draw 1 card, then place 1 card from your hand on top of the Deck.
  • 2: Draw 1 card.
  • 3: Draw 2 cards, then discard 1 card.
    You can only use this effect of "Dark Eye Nightmare" once per turn.
  • Dark Highlander
    75326861
    Synchro/Effect Monster DARK 7 2800 2300 1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters
    Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.
    Dark Hunter
    19357125
    Effect Monster DARK 4 1600 400 This card's effect changes depending on the number of DARK monsters in your Graveyard. - 1 or fewer: This card loses 400 ATK. - 2 to 4: This card gains 400 ATK. - 5 or more: You can send this card to the Graveyard to destroy all face-down monster you opponent controls.
    Dark Jeroid
    90980792
    Effect Monster DARK 4 1200 1500 When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
    Dark King of the Abyss
    53375573
    Normal Monster DARK 3 1200 800 It's said that this King of the Netherworld once had the power to rule over the dark.
    Dark Lucius LV4
    85313220
    Effect Monster EARTH 4 1000 300 The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or Deck.
    Dark Lucius LV6
    12817939
    Effect Monster EARTH 6 1700 600 If this card was Special Summoned by the effect of "Dark Lucius LV4", the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV8" from your hand or Deck.
    Dark Lucius LV8
    58206034
    Effect Monster EARTH 8 2800 900 If this card was Special Summoned by the effect of "Dark Lucius LV6", your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated.
    Dark Master - Zorc
    97642679
    Ritual/Effect Monster DARK 8 2700 1500 You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll 1 six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
    Dark Mimic LV1
    74713516
    Flip/Effect Monster DARK 1 100 1000 FLIP: Draw 1 card.
    During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.
    Dark Mimic LV3
    01102515
    Effect Monster DARK 3 1000 1000 If this card is destroyed by battle and sent to the Graveyard: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.
    Dark Necrofear
    31829185
    Effect Monster DARK 8 2200 2800 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of this turn. Take control of the equipped monster.
    Dark Prisoner
    89558090
    Normal Monster DARK 3 600 1000 This monster bends light to hide its image from the eyes of opponents.
    Dark Resonator
    97021916
    Tuner Monster DARK 3 1300 300 The first time this card would be destroyed by battle each turn, it is not destroyed.
    Dark Ruler Ha Des
    53982768
    Effect Monster DARK 6 2450 1600 Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.
    Dark Spirit of Banishment
    51993760
    Effect Monster DARK 3 1600 0 If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn.
    Dark Spirit of Malice
    87988305
    Effect Monster DARK 3 1600 0 When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn.
    Dark Summoning Beast
    87917187
    Effect Monster DARK 5 0 0 You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand.
    Dark Tinker
    76614003
    Tuner Monster DARK 2 1000 1300 When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.
    Dark Titan of Terror
    89494469
    Normal Monster DARK 4 1300 1100 A fiend said to dwell in the world of dreams, it attacks enemies in their sleep.
    Darkbishop Archfiend
    35798491
    Effect Monster WATER 3 300 1400 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card.
    Darklon
    76202610
    Effect Monster DARK 1 100 100 When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase).
    Darklord Marie
    57579381
    Effect Monster DARK 5 1700 1200 Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the Graveyard to activate and to resolve this effect.
    Darkness Destroyer
    93709215
    Effect Monster DARK 7 2300 1800 Cannot be Special Summoned. This card can attack twice during each Battle Phase. If this attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
    Darkness Neosphere
    60417395
    Effect Monster DARK 10 4000 4000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.
    Demise, Agent of Armageddon
    86124104
    Ritual/Effect Monster DARK 4 1800 1000 You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. If this card is Ritual Summoned: Destroy 1 face-up monster on the field. If this card is sent to the GY: You can target 1 face-up Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects in response to the activation of your Ritual Monsters' effects.
    Demise, Supreme King of Armageddon
    59913418
    Ritual/Effect Monster DARK 10 3000 3000 You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. While this Ritual Summoned card is on the field, your Ritual Monsters cannot be destroyed by battle. If all monsters used to Ritual Summon this card were Ritual Monsters, you do not pay LP to activate its effects. Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each destroyed card they controlled.
    Desert Twister
    81977953
    Effect Monster WIND 6 2300 2000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field.
    Despian Proskenion
    18666161
    Fusion/Effect Monster LIGHT 11 3200 3200 1 "Despia" monster + 1 LIGHT monster + 1 DARK monster
    During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn.
    Despian Quaeritis
    72272462
    Fusion/Effect Monster LIGHT 8 2500 2500 1 "Despia" monster + 1 LIGHT or DARK monster
    During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.
    Desrook Archfiend
    72192100
    Effect Monster LIGHT 3 1100 1800 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is destroyed and sent to the GY (even during the Damage Step) (Quick Effect): You can send this card from your hand to the GY, then target that "Terrorking Archfiend" in your GY; Special Summon it.
    Diabolica the Draconique General
    78077209
    Effect Monster DARK 8 2300 0 If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except "Diabolica the Draconique General"; add it to your hand. You can only use 1 "Diabolica the Draconique General" effect per turn, and only once that turn.
    Diabound Kernel
    51644030
    Effect Monster DARK 5 1800 1200 When this card declares an attack: It gains 600 ATK. During either player's turn: You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of "Diabound Kernel" once per turn.
    Dimonno Vaalmonica
    30432463
    Pendulum/Effect Monster LIGHT 4 1200 2100 If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.

    Pendulum Scale: 5
    Pendulum Effect: Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field.
    Dino-Sewing
    27143874
    Effect Monster EARTH 4 0 0 Cannot be destroyed by battle. If this card is targeted for an attack: It gains 1000 ATKand DEF. After damage calculation, if this card attacked: This increased ATK and DEF returns to 0.
    Dipsea Fiend
    66472129
    Effect Monster WATER 4 1500 1000 You can discard 1 card, then declare 1 Attribute, except WATER; Special Summon this card from your hand to either field, then this card becomes that Attribute (until the end of this turn), then if you Special Summoned this card to your opponent's field, you can Special Summon 1 Level 4 or lower Fiend monster with an original Attribute other than the declared one, from your hand or GY to your field, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fiend monsters. You can only use this effect of "Dipsea Fiend" once per turn.
    Diskblade Rider
    41113025
    Effect Monster WIND 4 1700 1500 Once per turn: You can target 1 Normal Trap in your GY; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn.
    Dispatchparazzi
    64966519
    Link/Effect Monster DARK 100 LINK-2 2 Effect Monsters
    When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent's monster: You can destroy that opponent's monster, and if you do, gain LP equal to half that monster's original ATK. You can only use each effect of "Dispatchparazzi" once per turn.
    Djinn Cursenchanter of Rituals
    77153811
    Effect Monster DARK 4 1700 1000 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, negate the effect(s) of Synchro Monsters.
    Djinn Demolisher of Rituals
    33145233
    Effect Monster DARK 3 1500 600 If you Ritual Summon a Ritual Monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted by your opponent's card effects.
    Djinn Disserere of Rituals
    30492798
    Effect Monster DARK 1 200 200 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is not affected by Trap Cards.
    Djinn Presider of Rituals
    34358408
    Effect Monster DARK 4 1800 1400 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.
    Djinn Prognosticator of Rituals
    04141820
    Effect Monster DARK 3 400 300 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card.
    Djinn Releaser of Rituals
    08903700
    Effect Monster DARK 3 1200 2000 When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon.
    Dokuroyaiba
    30325729
    Normal Monster FIRE 3 1000 400 A boomerang with brains that will pursue a target to the ends of the earth.
    Doom Donuts
    10389794
    Flip/Effect Monster DARK 1 0 0 FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0.
    Doomcaliber Knight
    78700060
    Effect Monster DARK 4 1900 1800 Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.
    Doomdog Octhros
    58616392
    Effect Monster DARK 3 800 800 If this card is sent from the field to the Graveyard: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of "Doomdog Octhros" once per turn.
    Doomsday Horror
    64379430
    Effect Monster DARK 4 ? ? The ATK and DEF of this card are each equal to the number of removed from play DARK monsters x 300. When this card is destroyed and sent to the Graveyard, return all removed from play DARK monsters to their owners' Graveyards.
    Dotedotengu
    82050203
    Effect Monster WIND 3 0 800 If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand.
    Double Resonator
    60832978
    Tuner/Effect Monster FIRE 1 0 0 If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your Graveyard, then target 1 Fiend-Type monster you control; that Fiend-Type monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn.
    Draghig, Malebranche of the Burning Abyss
    45593826
    Effect Monster DARK 3 1100 900 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Draghig, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can choose 1 "Burning Abyss" card from your Deck and place it on top of your Deck.
  • Dragon Seeker
    28563545
    Effect Monster DARK 6 2000 2100 When this card is Summoned (excluding Special Summon), destroy 1 face-up Dragon-Type monster on the field.
    Duke Shade, the Sinister Shadow Lord
    12766474
    Effect Monster DARK 4 500 2000 You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of "Duke Shade, the Sinister Shadow Lord" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters.
    Dystopia the Despondent
    52085072
    Effect Monster DARK 12 5000 5000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by sending 4 face-up Level 1 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. Other monsters you control cannot attack. During either player's Battle Step, once per battle involving this card: You can banish 1 Level 1 monster from your Graveyard; until the end of the Damage Step, this card is unaffected by other cards' effects, also it cannot be destroyed by battle.
    DZW - Chimera Clad
    06330307
    Effect Monster DARK 1 0 0 You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row.
    Earthbound Greater Linewalker
    45836982
    Effect Monster DARK 8 2900 2900 If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Earthbound Immortal" monster from your Deck or GY to your hand. If an "Earthbound Immortal" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of "Earthbound Greater Linewalker" once per turn.
    Earthbound Immortal Ccapac Apu
    46263076
    Effect Monster DARK 10 3000 2500 There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK.
    Earthbound Linewalker
    67987302
    Effect Monster DARK 4 1200 1900 Earthbound Immortal" monsters cannot be destroyed by their own effects.
    Earthbound Prisoner Ground Keeper
    46939151
    Tuner/Effect Monster DARK 1 300 300 If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower "Earthbound" monster from your Deck or GY, except "Earthbound Prisoner Ground Keeper", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Ground Keeper" once per turn. "Earthbound" monsters you control cannot be destroyed by battle or card effects while there is a card in a Field Zone.
    Earthbound Prisoner Line Walker
    19322865
    Tuner/Effect Monster DARK 3 800 1100 If this card is Normal or Special Summoned: You can add 1 "Earthbound Prison" or "Harmonic Synchro Fusion" from your Deck or GY to your hand. If you control a Level 6 or higher "Earthbound" monster: You can banish this card from your GY, then target 1 Effect Monster your opponent controls that was Special Summoned from the Extra Deck; shuffle that face-up Effect Monster into the Deck, then your opponent can Special Summon 1 monster with the same name from their Extra Deck. You can only use each effect of "Earthbound Prisoner Line Walker" once per turn.
    Earthbound Prisoner Stone Sweeper
    72323266
    Effect Monster DARK 5 1600 1600 If there is a card in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon "Earthbound Prisoner Stone Sweeper" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. You can only use this effect of "Earthbound Prisoner Stone Sweeper" once per turn.
    Earthbound Servant Geo Grasha
    71101678
    Fusion/Effect Monster DARK 10 3000 1800 1 "Earthbound" Fusion Monster + 1 "Earthbound" Synchro Monster
    Must be Fusion Summoned. At the start of the Damage Step, if this card battles a monster: Change that monster's ATK/DEF to 0. If a monster(s) in your opponent's possession is destroyed by battle or card effect: You can destroy all cards your opponent controls. You can only use this effect of "Earthbound Servant Geo Grasha" once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Earthbound" monster from your Deck or Extra Deck.
    Earthbound Servant Geo Gremlina
    33202303
    Fusion/Effect Monster DARK 6 2000 1000 1 "Earthbound" monster + 1 DARK monster
    If this card is Special Summoned: You can add 1 "Earthbound" monster from your Deck to your hand. You can target 1 DARK Synchro Monster you control; it can attack directly this turn. If a monster(s) your opponent controls is destroyed by an "Earthbound" card effect (except during the Damage Step): You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use each effect of "Earthbound Servant Geo Gremlina" once per turn.
    Earthbound Servant Geo Gryphon
    44094981
    Synchro/Effect Monster DARK 8 2500 1500 1 DARK Tuner + 1+ non-Tuner monsters
    (Quick Effect): You can Special Summon 1 "Earthbound" monster from your GY in Defense Position, except "Earthbound Servant Geo Gryphon", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters. If this card in its owner's possession is destroyed by an opponent's card: You can destroy 1 card on the field, then inflict 300 damage to your opponent for each "Earthbound" monster with a different name in your field and GY. You can only use each effect of "Earthbound Servant Geo Gryphon" once per turn.
    Earthbound Servant Geo Kraken
    45716579
    Fusion/Effect Monster DARK 8 2800 1200 2 "Earthbound" monsters
    If this card is Special Summoned: You can add 1 Field Spell from your Deck or GY to your hand. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can destroy as many monsters your opponent controls as possible that were Special Summoned this turn, and if you do, inflict 800 damage to your opponent for each monster destroyed. You can only use each effect of "Earthbound Servant Geo Kraken" once per turn.
    Earthbound Servent Geo Gremlin
    08690387
    Synchro/Effect Monster DARK 6 2000 1000 1 DARK Tuner + 1+ non-Tuner monsters
    During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent chooses 1 of these effects for you to apply.
  • Destroy that monster.
  • Gain LP equal to that monster's ATK.
    During the Battle Phase (Quick Effect): You can Fusion Summon 1 "Earthbound" Fusion Monster from your Extra Deck, by banishing its materials from your hand, field, and/or GY. You can only use each effect of "Earthbound Servant Geo Gremlin" once per turn.
  • Earthbound Spirit
    67105242
    Normal Monster EARTH 4 500 2000 A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.
    Eater of Millions
    63845230
    Effect Monster DARK 1 ? ? Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field and/or Extra Deck, face-down, and cannot be Special Summoned by other ways. This card gains 100 ATK and DEF for each face-down banished card. This face-up card on the field cannot be Tributed, nor used as Material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.
    Edge Imp Chain
    61173621
    Effect Monster DARK 4 1200 1800 When this card declares an attack: You can add 1 "Edge Imp Chain" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 "Frightfur" card from your Deck to your hand. You can only use 1 "Edge Imp Chain" effect per turn, and only once that turn.
    Edge Imp Cotton Eater
    73240432
    Pendulum/Effect Monster DARK 7 2400 1600 If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Frightfur" monster in your GY. You can only use this effect of "Edge Imp Cotton Eater" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: All Fusion Monsters you control gain 300 ATK. Once per turn, if a "Frightfur" Fusion Monster is Fusion Summoned to your field (except during the Damage Step): You can draw 1 card.
    Edge Imp Frightfuloid
    34566435
    Effect Monster DARK 4 1300 1300 (This card is always treated as a "Frightfur" card.)
    You can target 1 "Frightfur" Fusion Monster you control or in your Graveyard; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of "Edge Imp Frightfuloid" once per turn.
    Edge Imp Sabres
    30068120
    Effect Monster DARK 3 1200 800 If this card is in the Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn.
    Edge Imp Saw
    34688023
    Effect Monster DARK 3 500 1000 When this card is Normal Summoned: You can send 1 "Fluffal" monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of "Edge Imp Saw" once per turn.
    Edge Imp Scythe
    29280589
    Effect Monster DARK 3 1000 0 During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card in your hand. If a "Frightfur" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Edge Imp Scythe" once per turn.
    Edge Imp Tomahawk
    97567736
    Effect Monster DARK 4 1800 800 You can send 1 "Edge Imp" monster from your hand to the Graveyard; inflict 800 damage to your opponent. You can send 1 "Edge Imp" monster from your Deck to the Graveyard, except "Edge Imp Tomahawk"; this card's name becomes the sent monster's name, until the End Phase. You can only use each effect of "Edge Imp Tomahawk" once per turn.
    El Shaddoll Anoyatyllis
    19261966
    Fusion/Effect Monster WATER 9 2700 2000 1 "Shaddoll" monster + 1 WATER monster
    Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or Graveyard using Spell/Trap effects. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.
    Element Doom
    23118924
    Effect Monster DARK 4 1500 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle.
  • WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.
  • Element Soldier
    66712593
    Effect Monster DARK 4 1500 1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
  • WATER: Control of this card cannot switch.
  • EARTH: Negate the effect of an Effect Monster that is destroyed by this monster in battle.
  • Emissary from Pandemonium
    42685062
    Tuner Monster EARTH 7 2600 1800 This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.
    Emissary of the Afterlife
    75043725
    Effect Monster DARK 4 1600 600 When this card is sent from the field to the Graveyard, each player selects 1 Level 3 or lower Normal Monster from their Deck, and adds it to their hand after showing it to the opponent. The Decks are then shuffled.
    Emperor Maju Garzett
    33022867
    Effect Monster DARK 9 0 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. This card's ATK becomes the combined original ATK of the Tributed monsters. Your opponent cannot activate cards or effects during the Battle Phase.
    Emperor Sem
    21672573
    Effect Monster LIGHT 4 1300 2200 Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.
    Emperor Tanuki's Critter Count
    20560620
    Effect Monster DARK 1 0 1600 Cannot be Tributed while face-up in the Monster Zone. While this card is in the Monster Zone, when you Ritual Summon, you can also send 1 monster from your Extra Deck to the GY as 1 of the monsters used for the Ritual Summon. You can only use this effect of "Emperor Tanuki's Critter Count" once per turn.
    Evil HERO Adusted Gold
    13650422
    Effect Monster LIGHT 4 2100 800 You can discard this card; add 1 "Dark Fusion", or 1 card that specifically lists "Dark Fusion" in its text, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster.
    Evil HERO Dark Gaia
    58332301
    Fusion/Effect Monster EARTH 8 ? 0 1 Fiend monster + 1 Rock monster
    Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.)
    Evil HERO Infernal Gainer
    95943058
    Effect Monster EARTH 4 1600 0 During your Main Phase 1: You can banish this card from the field, then target 1 Fiend monster you control; that target can make a second attack during each Battle Phase, while you control it face-up. Once per turn, during your second Standby Phase after this card was banished to activate this effect: Special Summon this card in Attack Position.
    Evil HERO Infernal Prodigy
    50304345
    Effect Monster DARK 2 300 600 If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card.
    Evil HERO Infernal Sniper
    50282757
    Fusion/Effect Monster FIRE 6 2000 2500 Elemental HERO Clayman + "Elemental HERO Burstinatrix"
    Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. This card cannot be destroyed by Spell Cards. During each of your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.
    Evil HERO Inferno Wing
    22160245
    Fusion/Effect Monster FIRE 6 2100 1200 "Elemental HERO Avian" + "Elemental HERO Burstinatrix"
    Must be Special Summoned with "Dark Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK or DEF (whichever is higher) of that monster in the GY.
    Evil HERO Lightning Golem
    21947653
    Fusion/Effect Monster LIGHT 6 2400 1500 "Elemental HERO Sparkman" + "Elemental HERO Clayman"
    Must be Special Summoned with "Dark Fusion". Once per turn: You can target 1 monster on the field; destroy that target.
    Evil HERO Malicious Bane
    86165817
    Fusion/Effect Monster DARK 8 3000 3000 1 "Evil HERO" monster + 1 Level 5 or higher monster
    Must be Special Summoned with "Dark Fusion". Cannot be destroyed by battle or card effects. During your Main Phase: You can destroy all monsters your opponent controls with ATK less than or equal to this card's, also this card gains 200 ATK for each monster destroyed this way, also you cannot declare an attack for the rest of this turn, except with "HERO" monsters. You can only use this effect of "Evil HERO Malicious Bane" once per turn.
    Evil HERO Malicious Edge
    58554959
    Effect Monster EARTH 7 2600 1800 If your opponent controls a monster, you can Tribute Summon this card face-up with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing battle damage.
    Evil HERO Malicious Fiend
    86676862
    Fusion/Effect Monster FIRE 8 3500 2100 "Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster
    Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.
    Evil HERO Sinister Necrom
    45659520
    Effect Monster DARK 5 1600 1800 You can banish this card from your GY; Special Summon 1 "Evil HERO" monster from your hand or Deck, except "Evil HERO Sinister Necrom". You can only use this effect of "Evil HERO Sinister Necrom" once per turn.
    Evil HERO Wild Cyclone
    13293158
    Fusion/Effect Monster EARTH 8 1900 2300 "Elemental HERO Avian" + "Elemental HERO Wildheart"
    Must be Special Summoned with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card inflicts battle damage to your opponent: Destroy all Set Spells/Traps your opponent controls.
    Evil★ Twin Ki-sikil
    09205573
    Link/Effect Monster LIGHT 1100 LINK-2 2 monsters, including a "Ki-sikil" monster
    If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★ Twin Ki-sikil" once per turn.
    Evil★ Twin Lil-la
    36609518
    Link/Effect Monster DARK 1100 LINK-2 2 monsters, including a "Lil-la" monster
    If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★ Twin Lil-la" once per turn.
    Evil★ Twins Ki-sikil & Lil-la
    62098216
    Effect Monster DARK 8 2200 2200 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★ Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.
    Evil★Twin's Trouble Sunny
    93672138
    Link/Effect Monster LIGHT 3300 LINK-4 2+ monsters, including an "Evil ★ Twin" monsters
    (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.
    Evilswarm Exciton Knight
    46772449
    Xyz/Effect Monster LIGHT 4 1900 0 2 Level 4 monsters
    Once per Chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
    Evilswarm Nightmare
    00359563
    Xyz/Effect Monster DARK 4 950 1950 2 Level 4 DARK monsters
    When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position.
    Evilswarm Thanatos
    65884091
    Xyz/Effect Monster DARK 4 2350 1350 2 Level 4 DARK monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn.
    Fabled Andwraith
    09061682
    Synchro/Effect Monster LIGHT 6 2400 1900 1 "Fabled" Tuner + 1+ non-Tuner monsters
    If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn.
    Fabled Ashenveil
    12235475
    Effect Monster LIGHT 4 1600 1200 If this card battles with your opponent's monster, you can send 1 card from your hand to the Graveyard during damage calculation to have this card gain 600 ATK during damage calculation only.
    Fabled Dianaira
    53199020
    Effect Monster LIGHT 8 2800 100 You can Tribute 1 "Fabled" monster to Tribute Summon this card in face-up Attack Position. Once per turn, when your opponent activates a Normal Spell Card, its effect become "Your opponent selects and discards 1 card from their hand".
    Fabled Dyf
    86840720
    Effect Monster LIGHT 3 1400 1700 When a "Fabled" monster(s) is sent from the hand to your Graveyard, you can Tribute this card to select 1 of those monster(s) and Special Summon it.
    Fabled Gallabas
    60434101
    Effect Monster LIGHT 4 1500 800 You can discard 1 card to the Graveyard to destroy 1 face-up monster your opponent controls with DEF lower than this card's ATK.
    Fabled Grimro
    24040093
    Effect Monster LIGHT 4 1700 1000 If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".
    Fabled Krus
    19439119
    Effect Monster LIGHT 2 1000 800 When this card is discarded to the Graveyard, select 1 Level 4 or lower "Fabled" monster in your Graveyard, except this card, and Special Summon it.
    Fabled Kushano
    97439806
    Tuner Monster LIGHT 3 1100 800 You can discard 1 "Fabled" monster to the Graveyard except "Fabled Kushano" to add this card from your Graveyard to your hand.
    Fabled Leviathan
    39477584
    Synchro/Effect Monster LIGHT 10 3000 2000 1 "Fabled" Tuner + 1 or more non-Tuner monster.
    When this card on the field is destroyed and sent to the Graveyard, you can select up to 3 "Fabled" monsters in your Graveyard. Add them to your hand.
    Fabled Lurrie
    97651498
    Effect Monster LIGHT 1 200 400 If this card is discarded to the GY: Special Summon it.
    Fabled Marcosia
    57630503
    Effect Monster LIGHT 4 1700 0 If this card is in your hand: You can discard up to 2 monsters, except "Fabled Marcosia", but including another "Fabled" monster, and if you do, Special Summon this card. If Summoned this way, this card gains 200 ATK for each monster discarded. If this card is discarded to the GY: Add 1 "Fabled" Spell/Trap from your Deck to your hand. You can only use each effect of "Fabled Marcosia" once per turn.
    Fabled Miztoji
    08316661
    Tuner Monster LIGHT 2 400 200 You can send this card from your hand to the Graveyard to select 1 face-up "Fabled" monster you control. The selected monster is treated as a Tuner monster while face-up on the field.
    Fabled Oltro
    49633574
    Tuner Monster LIGHT 2 800 500 Once per turn, you can send 1 card from your hand to the Graveyard to Special Summon 1 Level 3 "Fabled" monster from your hand.
    Fabled Ragin
    47395382
    Synchro/Effect Monster LIGHT 5 2300 1800 1 "Fabled" Tuner Monster + 1 or more non-Tuner Monsters
    When this card is Synchro Summoned, if you have 1 or less cards in your hand, you can draw until you have 2 cards in your hand.
    Fabled Raven
    47217354
    Tuner Monster LIGHT 2 1300 1000 Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn.
    Fabled Soulkius
    72328962
    Effect Monster LIGHT 6 2200 2100 You can send 2 cards, except "Fabled Soulkius", from your hand to the Graveyard to Special Summon this card from the Graveyard.
    Fabled Topi
    46833854
    Effect Monster LIGHT 1 500 200 If your opponent has 2 or more cards in their hand than you do, you can reveal 1 "Fabled" monster in your hand and Tribute this face-up card to select 2 Spell or Trap Cards your opponent controls, and destroy them.
    Fabled Urustos
    73040500
    Effect Monster LIGHT 4 1500 200 While you have 2 or less cards in your hand, all face-up "Fabled" monsters you control gain 400 ATK.
    Fabled Valkyrus
    54048462
    Synchro/Effect Monster LIGHT 8 2900 1700 1 "Fabled" Tuner + 1 or more non-Tuner monsters
    Once per turn, you can discard 1 Fiend-Type monster to draw 1 card.
    Farfa, Malebranche of the Burning Abyss
    36553319
    Effect Monster DARK 3 1000 1900 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.
  • Feral Imp
    41392891
    Normal Monster DARK 4 1300 1400 A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
    Fiend's Mirror
    31890399
    Ritual Monster DARK 6 2100 1800 You can Ritual Summon this card with "Beastly Mirror Ritual".
    Fiendish Rhino Warrior
    81035362
    Effect Monster EARTH 3 1400 900 Fiend-Type monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can send 1 Fiend-Type monster from your Deck to the Graveyard, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.
    Fiendsmith Engraver
    60764609
    Effect Monster LIGHT 6 1800 2400 You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.
    Fiendsmith's Agnumday
    32991300
    Link/Effect Monster LIGHT 1800 LINK-3 2+ monsters, including a LIGHT Fiend monster
    Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects.
  • The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600.
  • If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
  • Fiendsmith's Desirae
    82135803
    Fusion/Effect Monster LIGHT 9 2800 2400 "Fiendsmith Engraver" + 2 LIGHT Fiend monsters
    (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.
    Fiendsmith's Lacrima
    46640168
    Fusion/Effect Monster LIGHT 6 2400 2400 2 LIGHT Fiend monsters
    Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.
    Fiendsmith's Requiem
    02463794
    Link/Effect Monster LIGHT 600 LINK-1 1 LIGHT Fiend monster
    You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.
    Fiendsmith's Sequence
    49867899
    Link/Effect Monster LIGHT 1200 LINK-2 2 monsters, including a LIGHT Fiend monster
    During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect.
  • Your opponent cannot target the equipped monster with card effects.
    You can only use each effect of "Fiendsmith's Sequence" once per turn.
  • Fire Cracker
    81109178
    Effect Monster FIRE 4 1700 200 During either player's turn: You can discard this card; inflict 1000 damage to your opponent, and if you do, skip your next Draw Phase. You can only use this effect of "Fire Cracker" once per turn. Each time your opponent takes effect damage, place 1 counter on this card. Once per turn, during the End Phase: Remove all counters from this card that were placed by its effect, and if you do, inflict 300 damage to your opponent for each.
    Flame Ogre
    58098303
    Effect Monster FIRE 7 2400 1700 This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card.
    Flamvell Fiend
    91711547
    Effect Monster FIRE 5 2100 1200 When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your Graveyard.
    Flare Resonator
    13708425
    Tuner Monster FIRE 3 300 1300 The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK.
    Flash Assailant
    96890582
    Effect Monster DARK 4 2000 2000 Decrease the ATK and DEF of this card by 400 points for every card in your hand.
    Force Resonator
    40583194
    Tuner Monster WATER 2 500 500 You can send this face-up card you control to the Graveyard to select 1 face-up monster you control. If that monster attacks during this turn, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards that target a monster(s), until the end of the Damage Step.
    Frightfur Bear
    85545073
    Fusion/Effect Monster DARK 6 2200 1800 "Edge Imp Sabres" + "Fluffal Bear"
    When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect.
  • The equipped monster gains 1000 ATK.
  • Frightfur Chimera
    83866861
    Fusion/Effect Monster DARK 8 2800 2000 3 "Frightfur" monsters
    Must be Fusion Summoned, and cannot be Special Summoned by other ways. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK is halved. You can only use this effect of "Frightfur Chimera" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent.
    Frightfur Cruel Whale
    78778375
    Fusion/Effect Monster WATER 9 2600 2400 1 "Edge Imp" monster + 1 "Fluffal" monster
    If this card is Fusion Summoned: You can destroy 1 card on both players' fields. Once per turn (Quick Effect): You can target 1 Fusion Monster you control; send 1 "Frightfur" card from your Deck or Extra Deck to the GY, except "Frightfur Cruel Whale", and if you do, the targeted monster gains ATK equal to half of its original ATK until the end of this turn.
    Frightfur Daredevil
    91034681
    Fusion/Effect Monster DARK 8 3000 2200 1 "Edge Imp" monster + 1 "Fluffal" monster
    When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can inflict 500 damage to your opponent for each "Frightfur" monster in your Graveyard. You can only use this effect of "Frightfur Daredevil" once per turn.
    Frightfur Kraken
    40636712
    Fusion/Effect Monster WATER 8 2200 3000 1 "Edge Imp" monster + 1 "Fluffal" monster
    Once per turn: You can target 1 monster your opponent controls; send it to the Graveyard. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this card battled: You can change this card to Defense Position.
    Frightfur Leo
    10383554
    Fusion/Effect Monster DARK 7 2400 2000 "Edge Imp Saw" + 1 "Fluffal" monster
    Must be Fusion Summoned and cannot be Special Summoned by other ways. You can target 1 face-up monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only use this effect of "Frightfur Leo" once per turn. This card cannot attack your opponent directly during the turn you activate this effect.
    Frightfur Meister
    77522571
    Pendulum/Effect Monster DARK 8 0 0 During your Main Phase: You can Special Summon 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 "Frightfur" Fusion Monster from your Extra Deck, whose Level equals the combined original Levels of those monsters. (This is treated as a Fusion Summon.) You can only use each effect of "Frightfur Meister" once per turn.

    Pendulum Scale: 4
    Pendulum Effect: You can Tribute 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster; Special Summon from your Deck, 1 Fiend monster with the same Level, but with a different name. You can only use this effect of "Frightfur Meister" once per turn.
    Frightfur Sabre-Tooth
    80889750
    Fusion/Effect Monster DARK 8 2400 2000 1 "Frightfur" Fusion Monster + 1 or more "Fluffal" and/or "Edge Imp" monsters.
    When this card is Fusion Summoned: You can target 1 "Frightfur" monster in your Graveyard; Special Summon it. All "Frightfur" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.
    Frightfur Sheep
    57477163
    Fusion/Effect Monster DARK 5 2000 2000 "Edge Imp Chain" + 1 "Fluffal" monster
    If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn.
    Frightfur Tiger
    00464362
    Fusion/Effect Monster DARK 6 1900 1200 "Edge Imp Sabres" + 1 or more "Fluffal" monsters
    When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".
    Frightfur Wolf
    11039171
    Fusion/Effect Monster DARK 6 2000 1500 "Edge Imp Sabres" + 1 or more "Fluffal" monsters
    Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. This card can attack a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.
    Fusion Devourer
    98336111
    Effect Monster DARK 4 1400 1200 When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only.
    Gaap the Divine Soldier
    37955049
    Effect Monster DARK 6 2200 2000 All monsters are changed to face-up Attack Position and their battle positions cannot be changed (Flip Effects are not activated at this time). Once per turn, you can reveal any number of Fiend-Type monsters in your hand to give this card 300 ATK for each revealed card, until the End Phase.
    Galactikuriboh
    46261704
    Effect Monster LIGHT 1 300 200 (This card is always treated as a "Galaxy" card.)
    When an opponent's monster declares an attack: You can discard this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck, then change the attack target to it, then you can attach this card from the GY to 1 Xyz Monster on the field as material. If a "Photon" or "Galaxy" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead.
    Garbage Lord
    44682448
    Effect Monster DARK 5 0 2400 You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
    Garbage Ogre
    18698739
    Effect Monster DARK 3 800 1300 You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. You can only use the effect of "Garbage Ogre" once per turn.
    Garlandolf, King of Destruction
    30646525
    Ritual/Effect Monster DARK 7 2500 1400 This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Destruction". When this card is Ritual Summoned, destroy all other face-up monsters on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect.
    Gash the Dust Lord
    19012345
    Effect Monster DARK 4 1000 1200 When this card inflicts battle damage to your opponent: Increase the Level of this by 1 (max. 12).
    Geistgrinder Golem
    26913989
    Effect Monster DARK 8 3000 3000 You can only Special Summon "Geistgrinder Golem" once per turn. You can reveal 1 "Yubel" monster in your hand; Special Summon this card from your hand to your opponent's field, then you can Special Summon the revealed monster to your field. Once per turn, during damage calculation, if this card battles a "Yubel" monster: Your opponent gains 3000 LP. If you Special Summon "Yubel" while this card is in your GY (except during the Damage Step): You can Special Summon this card to your opponent's field.
    Gemini Imps
    67688478
    Effect Monster DARK 4 1000 1000 During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.
    Genta, Gateman of Dark World
    77895328
    Effect Monster DARK 4 1000 1800 You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.
    Ghost Ship
    33347467
    Effect Monster LIGHT 5 1900 1000 Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard.
    Ghostrick Dullahan
    46895036
    Xyz/Effect Monster DARK 1 1000 0 2 Level 1 monsters
    This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the End Phase. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
    Ghostrick Jackfrost
    61318483
    Effect Monster DARK 1 800 100 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.
    Ghostrick Lantern
    54512827
    Effect Monster DARK 1 800 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
    Ghostrick Mary
    98707192
    Effect Monster DARK 1 100 1600 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.
    Ghostrick Specter
    81907872
    Effect Monster DARK 1 600 0 Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
    Giant Germ
    95178994
    Effect Monster DARK 2 1000 100 When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.
    Giant Kozaky
    58185394
    Effect Monster DARK 4 2500 2400 If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card.
    Giant Orc
    73698349
    Effect Monster DARK 4 2200 0 If this card attacks, it is changed to Defense Position at the end of the Battle Phase. It cannot change its battle position until the end of your next turn.
    Gil Garth
    38445524
    Normal Monster DARK 4 1800 1200 This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
    Gishki Psychelone
    30334522
    Ritual/Effect Monster WATER 4 2150 1650 You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand.
    GO! - D/D/D Divine Zero King Rage
    40227329
    Pendulum/Effect Monster DARK 10 0 0 When this card declares an attack, if your opponent\'s LP is 4000 or less: You can make this card gain ATK equal to your opponent\'s LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card.
    You can Tribute 1 other monster; apply 1 of these effects until the end of this turn.
  • This card can attack directly.
  • Your opponent cannot activate cards or effects in the Spell & Trap Zones.
  • Your opponent cannot activate card effects in their hand or GY.

    Pendulum Scale: 0
    Pendulum Effect: If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher \"D/D\" monster, you can do it without Tributing. You can only use each Pendulum Effect of \"Go! - D/D/D Divine Zero King Rage\" once per turn.
  • Goblin Biker Mean Merciless
    64257161
    Effect Monster WATER 3 1400 0 If this card is Normal or Special Summoned: You can Special Summon 1 "Goblin" monster from your hand, except "Goblin Biker Mean Merciless". During your Main Phase, if this card is in your GY: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Mean Merciless" once per turn.
    Goblin Bikers Gone Wild
    55320758
    Effect Monster DARK 6 2400 0 If you control no monsters, or all monsters you control are "Goblin" monsters, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Goblin Bikers Gone Wild" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Goblin" monster from your Deck. If this card is sent to the GY: You can target 1 card on the field; attach it to 1 "Goblin" Xyz Monster you control.
    Goblin Calligrapher
    12057781
    Normal Monster DARK 1 400 400 A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke.
    Goblin Elite Attack Force
    85306040
    Effect Monster EARTH 4 2200 1500 If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
    Goblin King
    18590133
    Effect Monster DARK 1 0 0 While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
    Goblin of Greed
    00425934
    Effect Monster EARTH 4 1000 1800 As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand.
    Goblin's Crazy Beast
    71100270
    Xyz/Effect Monster DARK 6 2700 0 2+ Level 6 monsters
    Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 "Goblin" monster from your GY to this card as material. You can only use this effect of "Goblin's Crazy Beast" once per Duel.
    Gold Pride - Captain Carrie
    96305350
    Effect Monster WATER 3 900 1700 If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Gold Pride" Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 "Gold Pride" monster you control that was Special Summoned from the Extra Deck; banish up to 3 "Gold Pride" cards from your GY, and if you do, that monster gains 500 ATK for each card banished this way. You can only use each effect of "Gold Pride - Captain Carrie" once per turn.
    Goldd, Wu-Lord of Dark World
    78004197
    Effect Monster DARK 5 2300 1400 If this card is discarded to the GY by a card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
    Goldenhair, the Newest Plunder Patroll
    81344070
    Tuner/Effect Monster WATER 4 0 2000 You can send 1 other "Plunder Patroll" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Goldenhair, the Newest Plunder Patroll" once per turn.
    Gorgon, Empress of the Evil Eyed
    29357687
    Link/Effect Monster DARK 1900 LINK-2 2 monsters including an "Evil Eye" monster
    Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.
    Gorz the Emissary of Darkness
    44330098
    Effect Monster DARK 7 2700 2500 When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage.
  • Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.
  • Effect damage: Inflict damage to your opponent equal to the damage you took.
  • Graff, Malebranche of the Burning Abyss
    20758643
    Effect Monster DARK 3 1000 1500 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".
  • Grand Tiki Elder
    13676474
    Normal Monster DARK 4 1500 800 A masked monster that wields the most deadly of curses.
    Grapha, Dragon Lord of Dark World
    34230233
    Effect Monster DARK 8 2700 1800 You can Special Summon this card (from your GY) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your field.
    Grapha, Dragon Overlord of Dark World
    39552584
    Fusion/Effect Monster DARK 10 3200 2300 "Grapha, Dragon Lord of Dark World" + 1 DARK monster
    When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.
    Grave Protector
    11448373
    Effect Monster DARK 4 0 2000 Any monster destroyed by battle is shuffled into the Deck instead of going to the GY.
    Grave Squirmer
    48343627
    Effect Monster DARK 1 0 0 When this card is destroyed by battle and sent to the Graveyard: Target 1 card on the field; destroy that target.
    Gravitic Orb
    29216198
    Flip/Effect Monster DARK 3 1100 700 FLIP: Change the battle positions of all face-up monsters your opponent controls.
    Great Maju Garzett
    47942531
    Effect Monster DARK 6 0 0 The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card.
    Greed Quasar
    50263751
    Effect Monster DARK 7 ? ? This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle.
    Green Duston
    52182715
    Effect Monster WIND 1 0 1000 Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 Spell/Trap Card they control; return that target to the hand. You can only control 1 face-up "Green Duston".
    Gren Maju Da Eiza
    36584821
    Effect Monster FIRE 3 ? ? This card's ATK/DEF become the number of your banished cards x 400.
    Gren, Tactician of Dark World
    51232472
    Effect Monster DARK 2 300 500 If this card is discarded to the GY by card effect: Target 1 Spell/Trap Card on the field; destroy it.
    Grinder Golem
    75732622
    Effect Monster DARK 8 3000 300 Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.
    Groza, Tyrant of Thunder
    45420955
    Synchro/Effect Monster DARK 8 2800 2800 1 Tuner + 1+ non-Tuner Fiend monsters
    During your opponent's Main Phase (Quick Effect): You can target 1 Effect Monster on the field; discard 1 monster, and if you do, negate that monster's effect until the end of this turn. You can only use this effect of "Groza, Tyrant of Thunder" once per turn. If a Fiend monster(s) is sent from the hand to your GY (except during the Damage Step): You can apply 1 of the following effects to this card, until the end of this turn.
  • Cannot be destroyed by battle.
  • Cannot be destroyed by your opponent's card effects.
  • Your opponent cannot target this card with card effects.
  • Gruesome Grave Squirmer
    24215921
    Effect Monster DARK 1 0 0 If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 "Yubel", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except "Gruesome Grave Squirmer". You can only use each effect of "Gruesome Grave Squirmer" once per turn.
    Guardian Baou
    73544866
    Effect Monster DARK 4 800 400 This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a "Wicked-Breaking Flamberge - Baou" on your side of the field. Each time this card destroys 1 of your opponent's monsters and sends it to the Graveyard as a result of battle, increase the ATK of this card by 1000 points. Also, the effects of an Effect Monster that this card destroys as a result of battle are negated.
    Guardian Dreadscythe
    18175965
    Effect Monster DARK 8 2500 2000 Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Guardian Eatos" is destroyed by battle or by card effect and sent to your Graveyard: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). When this card is sent from the field to the Graveyard: Send 1 card from your hand to the Graveyard, and if you do, Special Summon this card from the Graveyard.
    Guerilla Kite
    54629413
    Tuner/Effect Monster FIRE 4 1600 200 If this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent. You can only use this effect of "Guerilla Kite" once per turn.
    Hallohallo
    77994337
    Pendulum/Tuner/Normal Monster DARK 3 800 600 Hallo Hallo, brain of tallow,
    Guts are gone, noggin's hollow.
    Seeking sweets and marshing mallows,
    Watch your back, and your candy sack.

    Pendulum Scale: 2
    Pendulum Effect: Once per turn: You can target 1 face-up monster on the field; roll a six-sided die and that monster's Level becomes the same as the result until the end of this turn.
    Hand-Holding Genie
    94535485
    Effect Monster DARK 4 1000 1600 Monsters your opponent controls cannot target monsters for attacks, except this one. This card gains DEF equal to the combined original DEF of all other face-up Defense Position monsters you control.
    Headless Knight
    05434080
    Normal Monster EARTH 4 1450 1700 A haunted spirit of a falsely accused knight who wanders in search of truth and justice.
    Helpoemer
    76052811
    Effect Monster DARK 5 2000 1400 Cannot be Special Summoned from the Graveyard. If this card was destroyed by battle and sent to the Graveyard, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the Graveyard to activate and to resolve this effect.
    Helshaddoll Hollow
    92079625
    Flip/Effect Monster FIRE 9 2900 2900 FLIP: You can target 1 face-up monster your opponent controls; send 1 "Shaddoll" monster with its same Attribute from your Extra Deck to the GY, and if you do, banish that monster. If this card is sent to the GY by card effect: You can send cards from the top of your Deck to the GY, equal to the number of different original Attributes among the monsters on the field. You can only use 1 "Helshaddoll Hollow" effect per turn, and only once that turn.
    Hiro's Shadow Scout
    81863068
    Flip/Effect Monster DARK 2 650 500 FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.
    Holding Arms
    43730887
    Effect Monster DARK 4 500 1200 If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.
    Holding Legs
    70124586
    Effect Monster DARK 4 800 600 If this card is Summoned: Return all Set Spell and Trap Cards on the field to the hand. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated until the end of your opponent's next turn.
    House Duston
    40343749
    Effect Monster LIGHT 1 0 1000 When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Battle Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from you hand and/or Deck to anywhere on the field, but you must Special Summon an equal number on each side.
    Humhumming the Key Djinn
    90098780
    Xyz/Effect Monster WATER 3 1100 1800 2 Level 3 monsters
    When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly.
    Ido the Supreme Magical Force
    35984222
    Effect Monster DARK 6 2200 800 You cannot Summon or Normal Set monsters. You can only control 1 "Ido the Supreme Magical Force". Once per turn, during the Standby Phase of the next turn after this card was destroyed by card effect and sent to the GY: Special Summon this card from the GY, and if you do, destroy all other monsters you control.
    Illegal Knight
    42198835
    Effect Monster DARK 7 2000 2000 During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. If you control an "Adventurer Token" (Quick Effect): You can target up to 2 cards your opponent controls; give control of this card to your opponent, and if you do, return that card(s) to the hand. You can only use each effect of "Illegal Knight" once per turn.
    Illusory Snatcher
    35073065
    Effect Monster DARK 7 2400 1000 When you Tribute Summon a monster: You can Special Summon this card from your hand, and if you do, the Type, Attribute, and Level of this card become the same as that face-up Tribute Summoned monster.
    Imprisoned Queen Archfiend
    52248570
    Effect Monster DARK 8 2600 1700 Once per turn, during your Standby Phase, you must pay 1000 LP (this is not optional), or this card is destroyed. Once per turn, during your Standby Phase: Target 1 Level 4 or lower Fiend monster on the field; that target gains 1000 ATK until the end of this turn. "Pandemonium" must be on the field and this card must be in your GY to activate and to resolve this effect.
    Infernal Incinerator
    23309606
    Effect Monster FIRE 6 2800 1800 This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card.
    Infernalqueen Archfiend
    08581705
    Effect Monster FIRE 4 900 1500 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn.
    Infernity Archer
    18724123
    Effect Monster DARK 6 2000 1000 If you have no cards in your hand, this card can attack your opponent directly.
    Infernity Archfiend
    99177923
    Effect Monster DARK 4 1800 1200 When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.
    Infernity Avenger
    85475641
    Tuner Monster DARK 1 0 0 When a monster you control, except "Infernity Avenger", is destroyed by battle with an opponent's monster and sent to the Graveyard, while you have no cards in your hand, you can Special Summon this card from your Graveyard. In that case, the Level of this card is equal to the Level of your destroyed monster.
    Infernity Conjurer
    48144778
    Effect Monster DARK 3 1200 900 While you have no cards in your hand, monsters your opponent controls lose 800 ATK. While you have no cards in your hand and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Infernity Conjurer" once per turn.
    Infernity Destroyer
    98954375
    Effect Monster DARK 6 2300 1000 While you have no cards in your hand, when this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 1600 damage to your opponent.
    Infernity Doom Archfiend
    38904695
    Synchro/Effect Monster DARK 6 2200 1600 1 Tuner + 1+ non-Tuner monsters
    Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.
    Infernity General
    17502671
    Effect Monster DARK 7 2700 1500 If you have no cards in your hand: You can banish this card from your GY, then target 2 Level 3 or lower "Infernity" monsters in your GY; Special Summon them from the GY, but their effects are negated.
    Infernity Guardian
    51566770
    Effect Monster DARK 4 1200 1700 While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
    Infernity Knight
    71341529
    Effect Monster DARK 3 1400 400 When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from your Graveyard.
    Infernity Mirage
    86197239
    Effect Monster DARK 1 0 0 This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters.
    Infernity Necromancer
    56209279
    Effect Monster DARK 3 0 2000 When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 "Infernity" monster from your Graveyard, except "Infernity Necromancer".
    Infernity Patriarch
    54320860
    Effect Monster DARK 4 1000 2000 If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon "Infernity Patriarch" once per turn this way. While you have no cards in your hand, if an "Infernity" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
    Infernity Pawn
    82434071
    Effect Monster DARK 1 0 0 During your Draw Phase, if you have no cards in your hand, instead of conducting your normal draw: You can banish this card from your GY, then activate 1 of these effects;
  • Place 1 "Infernity" card from your Deck on top of your Deck.
  • Set 1 "Void" Spell/Trap directly from your deck.
  • Infernity Sage
    46435376
    Tuner/Effect Monster DARK 2 400 800 During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn.
    Infernity Wildcat
    74148483
    Tuner/Effect Monster DARK 3 1400 0 You can Special Summon this card (from your hand) by sending 1 other "Infernity" monster in your hand to the GY. You can only Special Summon "Infernity Wildcat" once per turn this way. While you have no cards in your hand: You can banish 1 "Infernity" monster from your GY; increase or decrease the Level of this card by 1 until the end of this turn. You can only use this effect of "Infernity Wildcat" once per turn.
    Inferno Hammer
    17185260
    Effect Monster DARK 6 2400 0 When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.
    Infernoid Antra
    26034577
    Effect Monster FIRE 2 0 2000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard, while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
    Infernoid Attondel
    88301393
    Effect Monster FIRE 8 2800 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
    Infernoid Decatron
    58446973
    Tuner/Effect Monster FIRE 1 500 200 If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.
    Infernoid Devyaty
    23440231
    Effect Monster FIRE 9 2900 2900 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all Spell and Trap Cards on the field, except "Void" cards. Once per turn, during either player's turn, when another monster's effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it.
    Infernoid Evil
    97051536
    Fusion/Effect Monster FIRE 1 1100 1100 2 "Infernoid" monsters
    If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.
    Infernoid Flood
    34446231
    Link/Effect Monster FIRE 3000 LINK-4 2+ monsters, including an "Infernoid" monster
    When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Infernoid" monster from your Deck, ignoring its Summoning conditions. You can only use each effect of "Infernoid Flood" once per turn.
    Infernoid Harmadik
    52038272
    Effect Monster FIRE 3 1600 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
    Infernoid Onuncu
    14799437
    Effect Monster FIRE 10 3000 3000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.
    Infernoid Patrulea
    89423971
    Effect Monster FIRE 4 1800 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
    Infernoid Piaty
    25811989
    Effect Monster FIRE 5 2200 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
    Infernoid Pirmais
    60551528
    Effect Monster FIRE 1 0 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
    Infernoid Seitsemas
    51316684
    Effect Monster FIRE 7 2600 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
    Infernoid Sjette
    96055137
    Effect Monster FIRE 6 2400 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
    Infernoid Tierra
    82734805
    Fusion/Effect Monster FIRE 11 3400 3600 "Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters.
    When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon;
  • 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard.
  • 5 or more: Each player sends the top 3 cards of their Deck to the Graveyard.
  • 8 or more: Each player returns up to 3 of their banished cards to the Graveyard.
  • 10 or more: Each player sends their entire hand to the Graveyard.
  • Infinity Dark
    76520646
    Gemini Monster DARK 4 1500 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: When this card declares an attack you can change the battle position of 1 face-up monster your opponent controls.
    Invader from Another Dimension
    28450915
    Normal Monster DARK 4 950 1400 An extraterrestrial monster that came from a distant galaxy.
    Invader of Darkness
    56647086
    Effect Monster DARK 8 2900 2500 While this card is face-up on the field, your opponent cannot activate Quick-Play Spell Cards.
    Invoked Purgatrio
    12307878
    Fusion/Effect Monster FIRE 7 2300 2000 "Aleister the Invoker" + 1 FIRE monster
    This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Jowls of Dark Demise
    05257687
    Flip/Effect Monster WATER 2 200 100 FLIP: Take control of 1 monster on your opponent's side of the field until the end of the turn that this card's effect is activated. When the controlled monster attacks, it can attack your opponent's Life Points directly.
    Jungle Dweller
    73490417
    Effect Monster DARK 8 2500 1800 Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. While there are 2 cards in the Field Zones, your opponent cannot target this card with card effects. You can only use each of the following effects of "Jungle Dweller" once per turn. You can banish 1 LIGHT or DARK monster from your GY; Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can shuffle up to 2 of your Field Spells from your GY or banishment into the Deck, then you can destroy up to that many cards your opponent controls.
    Juragedo
    59546797
    Effect Monster DARK 4 1700 1300 During either player's Battle Step: You can Special Summon this card from yourhand, and if you do, gain 1000 LP. You can only use this effect of "Juragedo" once per turn. During either player's turn: You can Tribute this card, then target 1 face-upmonster you control; it gains 1000 ATK until the end of the next turn.
    Kahkki, Guerilla of Dark World
    25847467
    Effect Monster DARK 2 300 500 If this card is discarded to the GY by card effect: Target 1 monster on the field; destroy it.
    King Fog
    84686841
    Normal Monster DARK 3 1000 900 A fiend that dwells in a blinding curtain of smoke.
    King of Destruction - Xexex
    TCCBUIAD6
    Effect Monster DARK 10 3000 2500 This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Fiend-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.
    King of Yamimakai
    69455834
    Normal Monster DARK 5 2000 1530 Wields the power of darkness to destroy its enemies.
    Kiseitai
    04266839
    Effect Monster DARK 2 300 800 When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card.
    Knightmare Cerberus
    75452921
    Link/Effect Monster EARTH 1600 LINK-2 2 monsters with different names
    If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
    Knightmare Goblin
    39064822
    Link/Effect Monster WIND 1300 LINK-2 2 monsters with different names
    If this card is Link Summoned: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only use this effect of "Knightmare Goblin" once per turn. Neither player can target your co-linked monsters with card effects.
    Knightmare Gryphon
    65330383
    Link/Effect Monster LIGHT 2500 LINK-4 2+ monsters with different names
    If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.
    Knightmare Mermaid
    03679218
    Link/Effect Monster WATER 1000 LINK-1 1 "Knightmare" monster, except "Knightmare Mermaid"
    If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.
    Knightmare Phoenix
    02857636
    Link/Effect Monster FIRE 1900 LINK-2 2 monsters with different names
    If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
    Knightmare Unicorn
    38342335
    Link/Effect Monster DARK 2200 LINK-3 2+ monsters with different names
    If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters is on the field, for your normal draw during your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
    Koa'ki Meiru Doom
    80925836
    Effect Monster WIND 3 1700 800 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Effect Monsters that activate during the Main Phase are negated.
    Koa'ki Meiru Valafar
    72258771
    Effect Monster FIRE 8 3000 2100 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
    Kozaky
    99171160
    Normal Monster DARK 1 400 400 A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.
    Kryuel
    82642348
    Effect Monster DARK 4 1000 1700 When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.
    Kuribabylon
    70914287
    Effect Monster DARK 5 1500 1000 Gains 300 ATK/DEF for each "Kuriboh" monster you control and in your GY. You can only use 1 of the following effects of "Kuribabylon" per turn, and only once that turn.
  • If you have more monsters in your GY than your opponent: You can Special Summon this card from your hand.
  • During your Main or Battle Phase: You can return this card to the hand, and if you do, Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand and/or GY in Attack Position.
  • Kuribah
    44632120
    Effect Monster DARK 1 300 200 (This card is always treated as a "Kuriboh" card.)
    When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except "Kuribah". You can only use this effect of "Kuribah" once per turn. You can Tribute this card you control and 1 each of "Kuribee", "Kuriboo", "Kuribeh" and "Kuriboh" from your hand and/or field; Special Summon 1 "Kuribabylon" from your hand, Deck, or GY.
    Kuribandit
    16404809
    Effect Monster DARK 3 1000 700 During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap Card to your hand, also send the remaining cards to the Graveyard.
    Kuribee
    71036835
    Effect Monster DARK 1 300 200 (This card is always treated as a "Kuriboh" card.)
    When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack.
    Kuribeh
    34419588
    Effect Monster DARK 1 300 200 (This card is always treated as a "Kuriboh" card.)
    (Quick Effect): You can discard this card, then target 1 "Kuriboh" monster you control; it gains 1500 ATK. You can Tribute this card you control and 1 each of "Kuribah", "Kuribee", "Kuriboo" and "Kuriboh" from your hand and/or field; add 1 "Kuribandit" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand.
    Kuriboh
    40640057
    Effect Monster DARK 1 300 200 During your opponent's Battle Phase, you can discard this card to reduce the Battle Damage you take from 1 of your opponent's attacking monsters to 0.
    Kuribohrn
    78355370
    Effect Monster LIGHT 1 300 200 At the end of the Battle Phase: You can discard this card, then target 1 monster in your Graveyard that was destroyed by battle and sent there this turn; Special Summon it. When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target any number of "Kuriboh" monsters in your Graveyard; Special Summon them.
    Kuriboo
    07021574
    Effect Monster DARK 1 300 200 (This card is always treated as a "Kuriboh" card.)
    When an opponent's monster declares an attack: You can discard this card; add 1 "Kuriboh" monster from your Deck to your hand, except "Kuriboo". Once per turn (Quick Effect): You can discard 1 Trap, then target 1 face-up monster your opponent controls; it loses 1500 ATK until the end of this turn.
    Kuriphoton
    35112613
    Effect Monster LIGHT 1 300 200 During either player's turn: You can send this card from your hand to the Graveyard and pay 2000 Life Points; you take no damage this turn. If this card is in your Graveyard: You can send 1 "Photon" monster from your hand to the Graveyard, except "Kuriphoton"; add this card from your Graveyard to your hand. You can only use this effect of "Kuriphoton" once per turn.
    La Jinn the Mystical Genie of the Lamp
    97590747
    Normal Monster DARK 4 1800 1000 A genie of the lamp that is at the beck and call of its master.
    Labrynth Archfiend
    48745395
    Effect Monster DARK 7 2000 2800 Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.
    Labrynth Chandraglier
    37629703
    Effect Monster DARK 3 1500 0 (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.
    Labrynth Cooclock
    00002511
    Effect Monster DARK 1 0 0 (Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a "Labrynth" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your "Labrynth" card or effect, except "Labrynth Cooclock", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of "Labrynth Cooclock" once per turn.
    Labrynth Stovie Torbie
    74018812
    Effect Monster DARK 2 0 2000 (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.
    Lacrima the Crimson Tears
    28803166
    Effect Monster LIGHT 4 1200 1200 (This card is always treated as a "Fiendsmith" card.)
    If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.
    Lady Labrynth of the Silver Castle
    81497285
    Effect Monster DARK 8 3000 2900 While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.
    Lancer Archfiend
    79418153
    Effect Monster DARK 4 1600 1400 Once per turn, when a monster you control declares an attack targeting a Defense Position monster your opponent controls, you can activate this effect. If you do, during this battle, if the ATK of the attacking monster is greater than the DEF of the Defense Position monster it battles, inflict the difference as Battle Damage to your opponent.
    Latinum, Exarch of Dark World
    15667446
    Effect Monster DARK 6 1500 2400 If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, target 1 Fiend monster on the field; Special Summon this card, then that target (if any) gains 500 ATK.
    Lava Golem
    00102380
    Effect Monster FIRE 8 3000 2500 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of the controller's Standby Phases: The controller takes 1000 damage.
    Legendary Fiend
    99747800
    Effect Monster DARK 6 1500 1800 During each of your Standby Phases, this card gains 700 ATK.
    Legendary Maju Garzett
    12338068
    Effect Monster DARK 8 0 0 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Leraje the God of Archery
    49922726
    Effect Monster DARK 4 1800 1600 When this card is Normal Summoned: You can make this card gain 100 ATK for each Monster Type currently in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF becomes 0 by this effect, destroy it. You can only use this effect of "Leraje the God of Archery" once per turn.
    Lesser Fiend
    16475472
    Effect Monster DARK 5 2100 1000 As long as this monster remains face-up on the field, monsters destroyed by this monster as a result of battle are removed from play instead of being sent to the Graveyard.
    Libic, Malebranche of the Burning Abyss
    62957424
    Effect Monster DARK 3 1300 700 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.
  • Libromancer Doombroker
    71406430
    Ritual/Effect Monster DARK 6 2500 2000 You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck.
    Lilith, Lady of Lament
    23898021
    Effect Monster DARK 3 2000 0 If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.
    Lord of the Lamp
    99510761
    Normal Monster DARK 4 1400 1200 This spirit emerges from the mystic lamp and obeys the wishes of its summoner.
    Lord of the Missing Barrows
    59829423
    Effect Monster LIGHT 10 3100 2900 You can Special Summon this card (from your hand) by banishing 3 cards from your GY (1 monster, 1 Spell, and 1 Trap). If this card is Special Summoned from the hand: You can banish 1 monster and 2 Spells/Traps from your opponent's field and/or GY. You can only use this effect of "Lord of the Missing Barrows" once per turn.
    Loris, Lady of Lament
    50699850
    Effect Monster DARK 3 1500 500 You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of your Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, or if a Normal Trap(s) is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it. You can only use each effect of "Loris, Lady of Lament" once per turn.
    Lovely Labrynth of the Silver Castle
    02347656
    Effect Monster DARK 8 2900 1900 Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.
    Lucent, Netherlord of Dark World
    34968834
    Effect Monster DARK 6 2400 0 If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard, then, if it was discarded from your hand to your Graveyard by an opponent's card effect, you can Special Summon 1 Fiend-Type monster from your Deck to either side of the field.
    Lucius the Shadow Vassal
    58786132
    Effect Monster DARK 1 800 1000 You can banish 1 Level 5 or higher monster from your Graveyard; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at all Set cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of "Lucius the Shadow Vassal" once per turn.
    Luna the Dark Spirit
    48596760
    Effect Monster DARK 4 1600 1200 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent.
    Mad Archfiend
    94664694
    Effect Monster DARK 4 1800 0 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this face-up Attack Position card is selected as an attack target, change it to Defense Position.
    Mad Reloader
    31034919
    Effect Monster DARK 1 0 0 If this card is destroyed by battle and sent to the GY: Send 2 cards from your hand to the GY, and if you do, draw 2 cards.
    Maestroke the Symphony Djinn
    25341652
    Xyz/Effect Monster DARK 4 1800 2300 2 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.
    Magical King Moonstar
    35058857
    Effect Monster DARK 3 900 600 Cannot be used as Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other face-up monster you control or in your GY; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.
    Magical Musket Mastermind Zakiel
    30907810
    Effect Monster LIGHT 8 2500 2500 You can Tribute Summon this card face-up by Tributing 1 "Magical Musket" monster. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. Once per turn, during your opponent's End Phase: You can draw cards equal to the number of "Magical Musket" Spell/Trap Cards you activated this turn while this card was face-up on your field. You can only use this effect of "Magical Musket Mastermind Zakiel" once per turn.
    Magical Musketeer Calamity
    68024506
    Effect Monster LIGHT 4 1500 1300 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 1 "Magical Musket" monster in your GY; Special Summon it in Defense Position. You can only use this effect of "Magical Musketeer Calamity" once per turn.
    Magical Musketeer Caspar
    32841045
    Effect Monster LIGHT 3 1200 2000 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Caspar" once per turn.
    Magical Musketeer Doc
    68246154
    Effect Monster LIGHT 3 1400 1200 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn.
    Magical Musketeer Kidbrave
    05230799
    Effect Monster LIGHT 3 1600 200 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 "Magical Musket" card; draw 2 cards. You can only use this effect of "Magical Musketeer Kidbrave" once per turn.
    Magical Musketeer Max
    71791814
    Link/Effect Monster LIGHT 1000 LINK-1 1 Level 8 or lower "Magical Musket" monster
    If this card is Link Summoned: You can activate 1 of these effects;
  • Add "Magical Musket" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls.
  • Special Summon "Magical Musket" monsters with different names from your Deck, up to the number of Spells/Traps your opponent controls.
    You can only use this effect of "Magical Musketeer Max" once per turn. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand.
  • Magical Musketeer Starfire
    31629407
    Effect Monster LIGHT 4 1300 1700 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can Special Summon 1 Level 4 or lower "Magical Musket" monster from your Deck in Defense Position, except "Magical Musketeer Starfire". You can only use this effect of "Magical Musketeer Starfire" once per turn.
    Magical Musketeer Wild
    94418111
    Effect Monster LIGHT 4 1700 900 During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 3 "Magical Musket" cards in your GY; shuffle all 3 into the Deck, then draw 1 card. You can only use this effect of "Magical Musketeer Wild" once per turn.
    Magikuriboh
    31699677
    Effect Monster DARK 1 300 200 During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.
    Maginificent Magikey Mafteal
    15983048
    Tuner/Effect Monster LIGHT 4 1600 1600 Cannot be used as material for a Synchro or Xyz Summon, except for the Synchro or Xyz Summon of a "Magikey" monster. If you control a "Magikey" monster: You can reveal this card in your hand; you can Normal Summon 1 "Magikey" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is Normal Summoned: You can target 1 Level 4 or lower Normal Monster, or Level 4 or lower "Magikey" monster, in your GY; Special Summon it in Defense Position. You can only use this effect of "Maginificent Magikey Mafteal" once per turn.
    Magnum the Reliever
    00043227
    Fusion/Effect Monster LIGHT 8 2800 2000 1 monster Special Summoned from the Extra Deck + 1 monster in the hand.
    You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; place that card on the bottom of the Deck, then draw 1 card. When another card, or its effect, is activated (Quick Effect): You can banish 1 "Polymerization" Spell or "Fusion" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Magnum the Reliever" once per turn.
    Majesty's Fiend
    33746252
    Effect Monster LIGHT 6 2400 1000 Cannot be Special Summoned. Monster effects cannot be activated.
    Maju Garzett
    08794435
    Effect Monster DARK 7 0 0 The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card.
    Malacoda, Netherlord of the Burning Abyss
    35330871
    Ritual/Effect Monster DARK 6 2700 2200 You can Ritual Summon this card with "Good & Evil in the Burning Abyss". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 "Burning Abyss" monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the "Burning Abyss" monster sent to the Graveyard this way. If this card is sent from the field to the Graveyard: You can target 1 card on the field; send it to the Graveyard.
    Malice Doll of Demise
    72657739
    Effect Monster DARK 4 1600 1700 If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during your Standby Phase.
    Malice, Lady of Lament
    25643346
    Effect Monster DARK 3 1000 1000 (Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn.
    Malicevorous Fork
    61791132
    Effect Monster DARK 2 400 400 You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.
    Malicevorous Knife
    98780137
    Effect Monster DARK 2 600 100 When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target.
    Malicevorous Spoon
    35307484
    Effect Monster DARK 2 100 500 When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
    Man-Eating Treasure Chest
    13723605
    Normal Monster DARK 4 1600 1000 A monster disguised as a treasure chest that is known to attack the unwary adventurer.
    Mask of Darkness
    28933734
    Flip/Effect Monster DARK 2 900 400 FLIP: Target 1 Trap Card in your GY; add that target to your hand.
    Masked Beast Des Gardius
    48948935
    Effect Monster DARK 8 3300 2500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". When this card is sent from the field to the Graveyard, equip 1 "The Mask of Remnants" from your Deck to 1 monster on the field.
    Masked Chopper
    87350908
    Effect Monster EARTH 1 100 100 If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent.
    Masquerade the Blazing Dragon
    06855503
    Fusion/Effect Monster DARK 8 2500 2000 1 "Despia" monster + 1 LIGHT or DARK monster
    While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.
    Masterking Archfiend
    35606858
    Link/Effect Monster DARK 2000 Link-2 2 Fiend monsters
    Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY whose ATK or DEF is equal to the LP you paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die and apply the result to 1 of those monsters.
  • 1: Add it to your hand.
  • 2-5: Shuffle it into the Deck.
  • 6: Special Summon it.
  • Mazera DeVille
    06133894
    Effect Monster DARK 8 2800 2300 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.
    Meda Bat
    76211194
    Normal Monster DARK 2 800 400 An eyeball fiend created by a servant of the wicked, it uses "Dark Bombs" to blow away its enemies.
    Medusa, Watcher of the Evil Eye
    18551923
    Effect Monster DARK 4 1400 1600 When this card is Normal Summoned: You can target 1 "Evil Eye" card in your GY, except "Medusa, Watcher of the Evil Eye"; add it to your hand. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of "Medusa, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Banish 1 card in your GY.
    Mefist the Infernal General
    46820049
    Effect Monster DARK 5 1800 1700 When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, discard 1 card randomly from your opponent's hand.
    Mekanikal Arkfiend
    93715853
    Effect Monster DARK 4 100 2100 When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard.
    Melchid the Four-Face Beast
    86569121
    Normal Monster DARK 4 1500 1200 This monster has four different masks for four different attacks.
    Melomelody the Brass Djinn
    88942504
    Xyz/Effect Monster LIGHT 3 1400 1600 2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase.
    Mementotlan Ghattic
    52918032
    Effect Monster DARK 2 550 400 If this card is Normal or Special Summoned: You can target 1 "Memento" card in your GY, except "Mementotlan Ghattic"; add it to your hand. If this card is sent to the GY by a "Memento" monster's effect: You can Special Summon this card. You can only use each effect of "Mementotlan Ghattic" once per turn.
    Mementotlan Goblin
    17943271
    Effect Monster DARK 1 400 400 During the Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Memento" monsters you control with card effects. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, send up to 2 "Memento" cards with different names from each other from your Deck to the GY, except "Mementotlan Goblin". You can only use each effect of "Mementotlan Goblin" once per turn.
    Memory Crush King
    75675029
    Effect Monster DARK 5 2000 0 When this card inflicts Battle Damage to your opponent's Life Points by attacking directly, remove from play all Synchro Monsters in your opponent's Graveyard and inflict 1000 Damage for each card removed that way.
    Memory Crusher
    48700891
    Effect Monster DARK 3 1000 600 If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.
    Metabo Globster
    49808196
    Effect Monster DARK 3 800 300 When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon.
    Metal Guardian
    68339286
    Normal Monster DARK 5 1150 2150 A fiend guarding the treasures of the netherworld, it's most at home in the dark.
    Mezuki
    92826944
    Effect Monster DARK 4 1700 800 You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.
    Mimighoul Archfiend
    50415441
    Flip/Effect Monster EARTH 1 0 1900 FLIP: If it is the Main Phase: Apply these effects in sequence.
  • Your opponent draws 1 card.
  • Send 1 card from your hand to the GY.
  • Give control of this card to your opponent.
    During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of "Mimighoul Archfiend" once per turn.
  • Mimikuril
    74879881
    Effect Monster DARK 3 0 0 During your Main Phase: You can excavate the top card of your Deck, and if it is a monster, Special Summon it, and if you do, place this card on the bottom of the Deck. If it wasn't a monster, or couldn't be Special Summoned, place it on the bottom of the Deck. Place the monster Special Summoned by this effect on the bottom of the Deck during the End Phase. You can only use this effect of "Mimikuril" once per turn.
    Mirror Resonator
    40159926
    Tuner/Effect Monster LIGHT 1 0 0 If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Oncer per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro SUmmon this turn.
    Mist Archfiend
    28601770
    Effect Monster DARK 5 2400 0 You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.
    Moon of the Closed Heaven
    71818935
    Link/Effect Monster LIGHT 1200 LINK-3 2 Effect Monsters
    You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.
    Morinphen
    55784832
    Normal Monster DARK 5 1550 1300 A strange fiend with long arms and razor sharp talons.
    Morph King Stygi-Gel
    85457355
    Tuner/Effect Monster DARK 1 100 100 If this card is Normal or Special Summoned: You can target 1 other face-up monster on the field; you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, for the rest of this turn, also change this card's Level to the Level of that target, and if you do, gain LP equal to that target's Level x 200. During your Main Phase: You can Special Summon 1 Fiend monster with a Level lower than this card from your hand. You can only use this effect of "Morph King Stygi-Gel" once per turn.
    Ms. Judge
    86767655
    Effect Monster LIGHT 4 1800 600 If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn.
    Muckraker From the Underworld
    71607202
    Link/Effect Monster DARK 1000 LINK-2 2 Effect Monsters
    Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.
    Muzurhythm the String Djinn
    26563200
    Xyz/Effect Monster WIND 3 1500 1000 2 Level 3 monsters
    During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn.
    Mystic Clown
    47060154
    Normal Monster DARK 4 1500 1000 Nothing can stop the mad attack of this powerful creature.
    Neck Hunter
    70084224
    Normal Monster DARK 6 1750 1900 A fiend that wields a mean sickle and fires devastating beams from its eyes.
    Necro Defender
    77700347
    Effect Monster DARK 2 0 800 During your Main Phase, you can remove from play this card from your Graveyard to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.
    Necro Linker
    44236692
    Effect Monster DARK 2 600 0 You can Tribute this card to select 1 "Synchron" Tuner monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.
    Necroquip Princess
    63860227
    Fusion/Effect Monster DARK 6 2000 2000 1 monster equipped with a Monster Card + 1 Fiend Monster Card
    Must be Special Summoned (from your Extra Deck) by sending the above cards from your hand and/or field to the GY. You can only control 1 "Necroquip Princess". If a monster(s) is sent from the hand to the GY to activate a card or effect: You can activate 1 of these effects;
  • Equip 1 of those monsters to this card as an Equip Spell that gives it 500 ATK.
  • Draw 1 card.
    You can only use this effect of "Necroquip Princess" once per turn.
  • Needle Ball
    94230224
    Flip/Effect Monster DARK 2 750 700 FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.
    Neiroy, the Dream Mirror Traitor
    90176467
    Effect Monster DARK 3 1000 1000 If this card is Normal or Special Summoned: You can add 1 "Neiroy, the Dream Mirror Disciple" from your Deck to your hand, then you can make this card become LIGHT. You can Tribute 1 other "Dream Mirror" monster; choose 1 "Dream Mirror" monster from your Deck with a different Level than the Tributed monster, add 1 "Dream Mirror of Joy" or 1 "Dream Mirror of Terror" from your Deck to your hand that is mentioned on that chosen monster, and Special Summon that chosen monster in Defense Position. You can only use each effect of "Neiroy, the Dream Mirror Traitor" once per turn.
    Newdoria
    04335645
    Effect Monster DARK 4 1200 800 When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; destroy that target.
    Night Assailant
    16226786
    Flip/Effect Monster DARK 3 200 500 FLIP: Target 1 monster your opponent controls; destroy that target. If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand.
    Noh-P.U.N.K. Ogre Dance
    81914447
    Effect Monster DARK 8 2500 2000 Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.
    Number 13: Embodiment of Crime
    69058960
    Xyz/Effect Monster DARK 1 500 500 2 Level 1 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 31: Embodiment of Punishment", this card gains these effects.
  • This card cannot be destroyed by battle or by card effects while it has Xyz Material.
  • Your opponent takes any battle damage you would have taken from attacks on this card.
  • Number 1: Infection Buzz King
    10666000
    Xyz/Effect Monster DARK 8 3000 2500 2+ Level 8 monsters
    Once per turn, during your Standby Phase: You can attach 1 card from your opponent's GY to this card as material. You can only use each of the following effects of "Number 1: Infection Buzzking" once per turn. If this card is Xyz Summoned: You can look at your opponent's Extra Deck and send 1 card from it to the GY. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then if you destroyed a face-up monster, inflict damage to your opponent equal to half the ATK it had on the field.
    Number 31: Embodiment of Punishment
    95442074
    Xyz/Effect Monster DARK 1 500 500 2 Level 1 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 13: Embodiment of Crime", this card gains these effects.
  • This card cannot be destroyed by battle or by card effects while it has Xyz Material.
  • Your opponent takes any Battle Damage you would have taken from attacks on this card.
  • Number 41: Bagooska the Terribly Tired Tapir
    90590303
    Xyz/Effect Monster EARTH 4 2100 2000 2 Level 4 monsters
    Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
    Number 43: Manipulator of Souls
    56051086
    Xyz/Effect Monster DARK 2 0 0 3 Level 2 DARK monsters
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Number" monster in your Graveyard; equip that target to this card. While equipped with a "Number" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain Life Points (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field.
    Number 53: Heart-eartH
    23998625
    Xyz/Effect Monster DARK 5 100 100 3 Level 5 Monster
    Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)
    Number 60: Dugares the Timeless
    66011101
    Xyz/Effect Monster FIRE 4 1200 1200 2 Level 4 monsters
    You can detach 2 materials from this card, then activate 1 of the following effects;
  • Skip your next Draw Phase, also draw 2 cards, then discard 1 card.
  • Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position.
  • Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn.
    You can only use this effect of "Number 60: Dugares the Timeless" once per turn.
  • Number 65: Djinn Buster
    03790062
    Xyz/Effect Monster DARK 2 1300 0 2 Level 2 DARK monsters
    When your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.
    Number 77: The Seven Sins
    62541668
    Xyz/Effect Monster DARK 12 4000 3000 2 Level 12 monsters
    You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the material. (Transfer its materials to this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.
    Number 80: Rhapsody in Berserk
    93568288
    Xyz/Effect Monster DARK 4 0 1200 2 Level 4 monsters
    You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.
    Number 85: Crazy Box
    42421606
    Xyz/Effect Monster DARK 4 3000 300 2 Level 4 monsters
    This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die, then apply the result.
    1: Halve your Life Points.
    2:Draw 1 card.
    3:Your opponent discards 1 card.
    4:Negate the effects of 1 face-up card on the field, until the end of this turn.
    5:Destroy 1 card on the field.
    6:Destroy this card.
    Number 96: Dark Mist
    55727845
    Xyz/Effect Monster DARK 2 100 1000 3 Level 2 monsters
    Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK.
    Number C1000: Numerounius
    89477759
    Xyz/Effect Monster LIGHT 12 ? ? 5 Level 12 monsters
    Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.
    Number C43: High Manipulator of Chaos
    32446630
    Xyz/Effect Monster DARK 3 0 0 4 Level 3 DARK monsters
    All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect.
  • Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current Life Points.)
  • Number C65: King Overfiend
    49195710
    Xyz/Effect Monster DARK 3 1600 0 3 Level 3 DARK monsters.
    Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect.
  • Effect Monsters your opponent controls cannot activate their effects.
  • Number C80: Requiem in Berserk
    20563387
    Xyz/Effect Monster DARK 5 0 2000 3 Level 5 monsters
    You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this effect.
  • You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target.
  • Number C96: Dark Storm
    77205367
    Xyz/Effect Monster DARK 3 1000 1000 4 Level 3 Dark monsters
    This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect.
  • Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster.
  • Number iC1000: Numerounius Numerounia
    15862758
    Xyz/Effect Monster LIGHT 13 ? ? 5 Level 13 monsters
    If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned.
  • Monsters your opponent controls must attack this card, if able.
  • At the end of your opponent's turn, if this card did not battle, you win the Duel.
    When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.
  • Numeron Wall
    42352091
    Effect Monster DARK 1 0 0 If you control no cards, except "Numeron Wall(s)" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 "Numeron Network" directly from your hand or Deck. You can only use this effect of "Numeron Wall" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.
    Nuvia the Wicked
    12953226
    Normal Monster DARK 4 2000 800 If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponent's side of the field.
    Obsessive Uvualoop
    98806751
    Tuner/Effect Monster EARTH 4 1200 1800 If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.
    Ogre of the Scarlet Sorrow
    82670878
    Effect Monster DARK 4 0 0 During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.
    Oneiros, the Dream Mirror Tormentor
    37678339
    Fusion/Effect Monster DARK 10 3000 3000 2 "Dream Mirror" monsters with different Attributes
    While face-up on the field, this card is also LIGHT-Attribute. You can only use each of the following effects of "Oneiros, the Dream Mirror Tormentor" once per turn.
  • When a monster effect is activated while "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can negate that effect.
  • If "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Oneiros, the Dream Mirror Erlking" from your Extra Deck in Defense Position.
  • Onibimaru Soul Sweeper
    09486959
    Xyz/Effect Monster DARK 2 1900 1600 2+ Level 2 monsters
    You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.
    Opticlops
    14531242
    Normal Monster DARK 4 1800 1700 A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
    Outer Entity Azathot
    34945480
    Xyz/Effect Monster DARK 5 2400 0 3 Level 5 monsters
    You can also Xyz Summon this card by using an "Outer Entity" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After this card was Xyz Summoned, your opponent cannot activate monster effects for the rest of that turn. If this card has at least 3 Xyz Materials (1 Fusion, 1 Synchro, and 1 Xyz Monster): You can detach 1 material from this card; destroy all cards your opponent controls.
    Outer Entity Nyarla
    08809344
    Xyz/Effect Monster EARTH 4 0 2600 2 Level 4 monsters
    When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all material from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as the monster's original Type and Attribute.
    Parl, Hermit of Dark World
    03289027
    Effect Monster DARK 1 300 100 If this card is discarded to the GY by card effect: You can target 1 "Dark World" monster in your GY, except "Parl, Hermit of Dark World"; Special Summon it to either field, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon, to either field, 1 of your Fiend monsters that is banished, or in your hand or GY. You can only use this effect of "Parl, Hermit of Dark World" once per turn.
    Pazuzule
    77384395
    Pendulum/Effect Monster DARK 1 500 500 Pendulum Summons of your monsters cannot be negated.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn: You can target 1 card in your other Pendulum Zone; this card's Pendulum Scale becomes the Level of that Pendulum Monster Card until the end of this turn, also you cannot Special Summon for the rest of this turn, except by Pendulum Summon.
    Perditious Puppeteer
    71564150
    Effect Monster DARK 7 2700 500 Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster.
    Performapal Barokuriboh
    19050066
    Pendulum/Effect Monster DARK 8 300 3000 When your monster is destroyed by battle: You can Special Summon this card from your hand. Your opponent's mosnters cannot target monsters for attacks, except this one. If this card is attacked, change it to Attack Position at the end of the Damge Step.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, at the start of the Battle Phase: You can add 1 monster with 300 ATK/200 DEF from your Deck to your hand, then destroy this card.
    Performapal Classikuriboh
    55554175
    Pendulum/Effect Monster DARK 1 300 200 If this card is destroyed by its own Pendulum Effect: End the Battle Phase. You can only use each of the following effects of "Performapal Classikuriboh" once per turn. You can discard this card, then target 1 card in your Pendulum Zone; its Pendulum Scale becomes 1 until the end of this turn. When you take battle damamge while this card is in your GY: You can place this card in your Pendulum Zone.

    Pendulum Scale: 8
    Pendulum Effect: When an opponent's monster declares a direct attack, this card is destoryed.
    Performapal Gatlinghoul
    49820233
    Fusion/Effect Monster DARK 8 2900 900 1 "Performapal" monster + 1 Level 5 or higher DARK monster
    If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as Material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn.
    Performapal Gentrude
    21949879
    Pendulum/Effect Monster DARK 4 1500 1000 If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.

    Pendulum Scale: 8
    Pendulum Effect: If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn.
    Performapal Kuribohble
    69181753
    Effect Monster DARK 1 300 200 When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead.
    Performapal U Go Golem
    73511233
    Pendulum/Effect Monster DARK 4 1600 1000 Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon-Type monsters you control as Fusion Materials.

    Pendulum Scale: 1
    Pendulum Effect: Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your Graveyard or face-up in your Extra Deck to your hand.
    Phantasm Emperor Trilojig
    95463814
    Fusion/Effect Monster DARK 10 4000 4000 3 Level 10 monsters
    If this card is Special Summoned, or if another monster is Special Summoned from the GY to your field while you control this monster: You can target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half its original ATK. You can only use this effect of "Phantasm Emperor Trilojig" once per turn.
    Phantasm Token
    SDSA-EN048
    Token DARK 1 1000 1000 This card can be used as a "Phantasm Token".
    If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Phantasmal Martyr Token
    SDSA-EN047
    Token DARK 1 0 0 This card can be used as a "Phantasmal Martyr Token".
    If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Phantasmal Summoning Beast
    53134520
    Effect Monster DARK 7 0 0 You can Tribute this card; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder" or "Raviel, Lord of Phantasms" from your Deck or GY to your hand, then you can Special Summon 1 Level 10 Pyro, Thunder, or Fiend monster from your hand whose ATK equals its own DEF, ignoring its Summoning conditions, but it cannot attack directly this turn. You can banish this card from your GY; add 1 "Dimension Fusion Destruction" from your Deck to your hand. You can only use each effect of "Phantasmal Summoning Beast" once per turn.
    Phantom King Hydride
    06901008
    Tuner/Effect Monster DARK 3 1500 300 If you use this card you control as Synchro Material, you can treat it as a non-Tuner.
    Phantom of Chaos
    30312361
    Effect Monster DARK 4 0 0 Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your Graveyard; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect.
    Phantom of Yubel
    80453041
    Fusion/Effect Monster DARK 9 0 0 1 "Yubel" monster + 1 Fiend monster with 0 ATK/DEF
    Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Cannot be used as Fusion Material. Cannot be destroyed by battle, also you take no damage from battles involving this card. When your opponent activates a monster effect (Quick Effect): You can Tribute this card; the activated effect becomes "Your opponent destroys 1 "Yubel" monster in their hand, Deck, or field". You can only use this effect of "Phantom of Yubel" once per turn.
    Phantom Skyblaster
    12958919
    Effect Monster DARK 4 1100 800 When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. During your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. If you activate this effect, "Skyblaster" monsters cannot declare an attack this turn.
    Plunder Patrollship Brann
    94253655
    Synchro/Effect Monster FIRE 8 2500 1000 1 Tuner + 1+ non-Tuner monsters
    All other Fiend monsters you control gain 500 ATK. You can discard 1 "Plunder Patroll" card, then target 1 Spell/Trap your opponent controls; banish it, then you can add 1 "Plunder Patroll" monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Brann" once per turn.
    Plunder Patrollship Jord
    85969517
    Synchro/Pendulum/Effect Monster EARTH 8 1500 3000 1 Tuner + 1+ non-Tuner monsters
    If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Plunder Patroll" card from your Deck to your hand, then if this card is equipped with a "Plunder Patroll" card, you can Special Summon 1 "Plunder Patroll" monster from your Deck. You can target 1 "Plunder Patroll" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of "Plunder Patrollship Jord" once per turn.

    Pendulum Scale: 1
    Pendulum Effect: You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 "Plunder Patroll Token" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of "Plunder Patrollship Jord" once per turn.
    Plunder Patrollship Lys
    18832779
    Fusion/Effect Monster LIGHT 8 2000 2000 2 "Plunder Patroll" monsters
    During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn.
    Plunder Patrollship Moerk
    20248754
    Xyz/Effect Monster DARK 4 1000 2500 2 Level 4 monsters
    You can discard 1 "Plunder Patroll" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 "Plunder Patroll" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a "Plunder Patroll" card. You can only use this effect of "Plunder Patrollship Moerk" once per turn. If a "Plunder Patroll" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.
    Poly-Chemicritter Dioxogre
    44088292
    Gemini/Effect Monster DARK 8 2800 200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  • The Normal Summon of a Gemini monster cannot be negated.
  • Once per turn: You can banish 1 Gemini monster from your Graveyard, then target 1 card your opponent controls; destroy it.
  • Possessed Dark Soul
    52860176
    Effect Monster DARK 3 1200 800 Tribute this face-up monster. Take control of all face-up Level 3 or lower monsters your opponent controls until they are removed from the field.
    Power Invader
    18842395
    Effect Monster DARK 5 2200 0 If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.
    Promethean Princess, Bestower of Flames
    02772337
    Link/Effect Monster FIRE 2700 LINK-3 2+ Effect Monsters
    You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.
    Prometheus, King of the Shadows
    82213171
    Effect Monster DARK 4 1200 800 When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the end of this turn.
    Proof of Pruflas
    85847157
    Effect Monster DARK 3 100 100 If you control no Special Summoned monsters: You can Special Summon this card from your hand, also you cannot Special Summon other monsters for the rest of this turn. You can only use this effect of "Proof of Pruflas" once per turn. If this card is Normal or Special Summoned, you can: Immediately after this effect resolves, Tribute Summon 1 monster.
    Protector of the Sanctuary
    24221739
    Effect Monster EARTH 4 1100 1900 Your opponent cannot draw cards except during Draw Phases.
    Prufinesse, the Tactical Trapper
    09798352
    Effect Monster DARK 4 1800 0 If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn.
    Puppet Master
    41442341
    Effect Monster DARK 6 0 0 When this card is Tribute Summoned, you can pay 2000 Life Points to select 2 Fiend-Type monsters from your Graveyard and Special Summon them. They cannot attack this turn.
    Putrid Pudding Body Buddies
    85101097
    Effect Monster WATER 1 300 300 Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. During your End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, give control of this card to your opponent. During each of your Standby Phases: Take 300 damage.
    Radian, the Multidimensional Kaiju
    28674152
    Effect Monster DARK 7 2000 2500 You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as Synchro Material.
    Rainbow Kuriboh
    02830693
    Effect Monster LIGHT 1 100 100 You can only activate each effect of "Rainbow Kuriboh" once per turn.
  • When an opponent's monster declares an attack: You can target that monster, equip this card from your hand to that target. It cannot attack.
  • When an opponent's monster declares a direct attack: You can Special Summon this card from your Graveyard. If Summoned this way, banish this card when it leaves the field.
  • Raviel, Lord of Phantasms
    69890967
    Effect Monster DARK 10 4000 4000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summons a monster: Special Summon 1 "Phantasm Token" (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn.
    Raviel, Lord of Phantasms - Shimmering Scraper
    28651380
    Effect Monster DARK 10 4000 4000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn.
  • (Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each.
  • If this card is in your GY: You can Tribute 1 monster; add this card to your hand.
  • Reaper of the Cards
    33066139
    Flip/Effect Monster DARK 5 1380 1930 FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.
    Red Blossoms from Underroot
    71521025
    Effect Monster DARK 1 0 0 If this card is in your hand: You can target 1 Spell/Trap in each GY; banish them, and if you do, Special Summon this card. You can Tribute this card, then target 1 Fusion, Synchro, Xyz, or Link Monster in either GY; banish that target, and if you do, Special Summon 1 monster from your GY with a different monster card type (Fusion, Synchro, Xyz, or Link) from that target. You can only use each effect of "Red Blossoms from Underroot" once per turn.
    Red Duston
    61019812
    Effect Monster FIRE 1 0 1000 Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up "Red Duston".
    Red Familiar
    08372133
    Effect Monster DARK 4 1600 0 You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of "Red Familiar" once per turn.
    Red Gardna
    72318602
    Effect Monster FIRE 4 0 2000 During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.
    Red Lotus King, Flame Crime
    19299793
    Effect Monster FIRE 3 1700 300 During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of "Red Lotus King, Flame Crime" once per turn.
    Red Mirror
    08706701
    Effect Monster FIRE 1 0 0 When an opponent's monster declares an attack: You can send this card from yourhand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn.
    Red Resonator
    40975574
    Tuner/Effect Monster FIRE 2 600 200 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower mosnter from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.
    Red Sprinter
    14886469
    Effect Monster FIRE 4 1700 1200 When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend Tuner monster from your hand or GY. You can only use this effect of "Red Sprinter" once per turn.
    Red Warg
    45313993
    Effect Monster FIRE 6 1400 2200 When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved.
    Red-Eyes Archfiend of Lightning
    39357122
    Gemini/Effect Monster DARK 6 2500 1200 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  • Once per turn: You can destroy all face-up monsters your opponent controls with DEF less than this card's ATK.
  • Redbeard, the Plunder Patroll Matey
    68769900
    Effect Monster WATER 4 1000 1000 During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster you control, except "Redbeard, the Plunder Patroll Matey"; equip this card to it. You can only use each effect of "Redbeard, the Plunder Patroll Matey" once per turn.
    Reign-Beaux, Overking of Dark World
    41406613
    Effect Monster DARK 8 3000 1800 You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.
    Reign-Beaux, Overlord of Dark World
    99458769
    Effect Monster DARK 7 2500 1800 If this card is discarded from your hand to your GY by an opponent's card effect: Special Summon this card from the GY. If Summoned this way: Destroy all monsters your opponent controls OR all Spells/Traps they control.
    Relinkuriboh
    50185950
    Effect Monster DARK 1 300 200 If this card is Tributed: Draw 1 card. If a monster you control would be destroyed by battle, you can banish this card from your Graveyard instead.
    Renge, Gatekeeper of Dark World
    60606759
    Normal Monster DARK 4 100 2100 His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.
    Reshef the Dark Being
    62420419
    Ritual/Effect Monster LIGHT 8 2500 1500 This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Discard 1 Spell Card from your hand. Take control of 1 monster on your opponent's side of the field until the End Phase. You can only use this effect once per turn.
    Reverse Buster
    90640901
    Effect Monster LIGHT 4 1500 0 This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the start of the Damage Step, if this card attacked a face-down Defense Position monster: You can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
    Ritual Raven
    34334692
    Effect Monster DARK 1 300 300 If you Ritual Summon a DARK Ritual Monster, this 1 card can be used as the entire Tribute.
    Rubic, Malebranche of the Burning Abyss
    00734741
    Tuner/Effect Monster DARK 3 100 2100 If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.
    Ryu-Kishin
    15303296
    Normal Monster DARK 3 1000 500 A very elusive creature that looks like a harmless statue until it attacks.
    Ryu-Kishin Clown
    42647539
    Effect Monster DARK 2 800 500 When this card is Summoned: Target 1 face-up monster on the field; change its battle position.
    Ryu-Kishin Powered
    24611934
    Normal Monster LIGHT 4 1600 1200 A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
    S-Force Lapcewell
    27383719
    Effect Monster LIGHT 6 2400 2500 If this card is Special Summoned: You can target 1 "S-Force" monster in your GY, except "S-Force Lapcewell"; Special Summon it. You can banish 1 "S-Force" card from your hand; destroy all of your opponent's monsters in the same columns as your "S-Force" monsters. You can only use each effect of "S-Force Lapcewell" once per turn.
    Samsara D Lotus
    62318994
    Effect Monster DARK 1 0 0 You can Tribute this card; Special Summon 1 "Yubel" monster from your Deck. During your opponent's turn, when a monster effect is activated, while you control a "Yubel" monster (Quick Effect): You can Tribute this card; the activated effect becomes "Destroy 1 "Yubel" monster on the field". During your End Phase, if you control "Yubel" and this card is in your GY: You can add this card to your hand, or Special Summon it. You can only use each effect of "Samsara D Lotus" once per turn.
    Sangan
    26202165
    Effect Monster DARK 3 1000 600 If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.
    Santa Claws
    46565218
    Effect Monster LIGHT 6 1200 2500 You can Special Summon this card (from your hand) to your opponent's side of the field inDefense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card.
    Scarm, Malebranche of the Burning Abyss
    84764038
    Effect Monster DARK 3 800 2000 If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn.
  • If you control no Spell/Trap Cards: You can Special Summon this card from your hand.
  • During the End Phase, if this card was sent to the Graveyard this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".
  • Scarr, Scout of Dark World
    05498296
    Effect Monster DARK 2 500 500 If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
    Scrap Archfiend
    45815891
    Synchro Monster EARTH 7 2700 1800 1 Tuner + 1 or more non-Tuner Monsters
    Scrounging Goblin
    12152769
    Effect Monster EARTH 4 1000 2000 If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan".
    Second Goblin
    19086954
    Union Monster DARK 1 100 100 Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Giant Orc" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)"
    Serziel, Watcher of the Evil Eye
    82466274
    Effect Monster DARK 4 1600 1400 When this card is Normal Summoned: You can add 1 "Evil Eye" card from your Deck to your hand, except "Serziel, Watcher of the Evil Eye". If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of "Serziel, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.
    Shadow Delver
    57827484
    Gemini Monster DARK 4 1500 500 This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn.
    Shadow Token
    SR06-ENTKN
    Token DARK 3 1000 1000 This card can be used as a "Shadow Token".
    *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
    Shadowknight Archfiend
    09603356
    Effect Monster WIND 4 2000 1600 Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved.
    Shadowslayer
    20939559
    Effect Monster DARK 4 1400 200 If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly.
    Sillva, Warlord of Dark World
    32619583
    Effect Monster DARK 5 2300 1400 If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
    Sinister Sprocket
    61632317
    Tuner Monster DARK 1 400 0 If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro monster, you can destroy 1 face-up Spell or Trap card.
    Skull Archfiend of Lightning
    61370518
    Effect Monster DARK 6 2500 1200 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card.
    Skull Knight #2
    15653824
    Effect Monster DARK 3 1000 1200 If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 Skull Knight #2" from your Deck. Then shuffle your Deck."
    Skull Meister
    67750322
    Effect Monster DARK 4 1700 400 During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect.
    Sky Scourge Cidhels
    15792576
    Effect Monster EARTH 6 2200 1600 Cannot be Special Summoned. If this card is Tribute Summoned by Tributing one of the following monsters from the field: You can apply that effect.
  • LIGHT Fairy: Add 1 LIGHT Fairy or 1 DARK Fiend monster from your Deck to your hand.
  • DARK Fiend: Send 1 LIGHT Fairy monster and/or 1 DARK Fiend monster from your Deck to the GY.
  • Sky Scourge Norleras
    48453776
    Effect Monster DARK 8 2400 1500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your Graveyard. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the Graveyard, then you draw 1 card
    Slate Warrior
    73153736
    Flip/Effect Monster WIND 4 1900 400 FLIP: This card gains 500 ATK and DEF.
    If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
    Snipe Hunter
    84290642
    Effect Monster DARK 4 1500 600 You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.
    Snoww, Unlight of Dark World
    60228941
    Effect Monster DARK 4 1700 0 If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in Defense Position.
    Soul Hunter
    72869010
    Fusion Monster DARK 6 2200 1800 "Lord of the Lamp" + "Invader from Another Dimension"
    Soul Resonator
    62991792
    Tuner/Effect Monster FIRE 3 500 200 If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn.
    Soul Scissors
    12061457
    Effect Monster DARK 2 550 350 If a monster(s) on the field is destroyed by battle or card effect and sent to the GY, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned from the GY: You can target 1 monster your opponent controls; destroy it. You can only use each effect of "Soul Scissors" once per turn.
    Souls of the Forgotten
    04920010
    Normal Monster DARK 2 900 200 A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies.
    Spear Cretin
    58551308
    Flip/Effect Monster DARK 2 500 500 FLIP: When this card is sent to the Graveyard after being flipped, each player Special Summons 1 monster from their Graveyard in face-up Attack Position or face-down Defense Position.
    Sphere Kuriboh
    33245030
    Effect Monster DARK 1 300 200 When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.
    Spirit of Yubel
    90829280
    Effect Monster DARK 10 0 0 Cannot be destroyed by battle, also you take no damage from battles involving this card. If this card is destroyed: You can Special Summon 1 of your "Yubel" that is banished or in your hand, Deck, or GY. You can only use each of the following effects of "Spirit of Yubel" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Special Summoned: You can add to your hand or Set 1 Spell/Trap from your Deck that mentions "Yubel".
    SPYRAL Double Agent
    88124568
    Effect Monster LIGHT 4 1400 600 If you have a "SPYRAL" card on your field or in your GY: You can Special Summon this card from your hand to your opponent's field in Defense Position (but it cannot be Tributed, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon), then both players reveal the top card of their Deck. You can only use this effect of "SPYRAL Double Agent" once per turn. All "SPYRAL" monsters on the field gain 500 ATK, also "SPYRAL Super Agent" on the field can attack directly.
    SPYRAL Sleeper
    00035699
    Effect Monster LIGHT 8 2800 1200 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 "SPYRAL" cards from your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 "SPYRAL" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: Destroy as many cards you control as possible, and if you do, Special Summon 1 "SPYRAL Super Agent" from your hand, Deck, or Graveyard.
    Starduston
    95403418
    Effect Monster DARK 1 ? ? Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of "Duston" monsters you controlto the Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cardson the field. If you control more monsters than your opponent does,destroy this card.
    Steelswarm Caller
    53116300
    Effect Monster DARK 4 1700 0 When a "Steelswarm" monster is Tribute Summoned by Tributing this card: You can Special Summon 1 Level 4 or lower "Steelswarm" monster from your Deck.
    Steelswarm Caucastag
    84488827
    Effect Monster DARK 8 2800 0 When this card is Tribute Summoned by Tributing 2 "Steelswarm" monsters: Activate 1 of these effects.
  • Destroy all monsters on the field, except this card.
  • Destroy all Spell and Trap Cards on the field.
  • Steelswarm Cell
    54338958
    Effect Monster DARK 1 0 0 If you control no monsters: You can Special Summon this card from your hand. This card cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster.
    Steelswarm Gatekeeper
    26722601
    Effect Monster DARK 4 1500 1900 While this card is face-up on the field, during a turn when a "Steelswarm" monster is Tribute Summoned, you can Normal Summon 1 additional time this turn.
    Steelswarm Genome
    62729173
    Effect Monster DARK 2 1000 0 This card can be treated as 2 Tributes for the Tribute Summon of a "Steelswarm" monster.
    Steelswarm Girastag
    58494728
    Effect Monster DARK 7 2600 0 You can Tribute Summon this monster in face-up Attack Position by Tributing 1 "Steelswarm" monster. When you Tribute Summon this card with a "Steelswarm" monster as a Tribute: You can target 1 card your opponent controls; send it to the Graveyard, and you gain 1000 Life Points.
    Steelswarm Hercules
    94092230
    Effect Monster DARK 10 3200 0 Cannot be Special Summoned. Requires 3 "Steelswarm" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field.
    Steelswarm Longhorn
    62007535
    Effect Monster DARK 9 3000 0 Once per turn, if this card was Tribute Summoned by Tributing a "Steelswarm" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target.
    Steelswarm Mantis
    85505315
    Effect Monster DARK 5 2200 0 When this card is Tribute Summoned by Tributing a "Steelswarm" monster: You can pay 1000 Life Points to target 1 "Steelswarm" monster in your Graveyard: Special Summon it.
    Steelswarm Moth
    22009013
    Effect Monster DARK 6 2400 0 When this card is Tribute Summoned by Tributing 1 "Steelswarm" monster: You can pay 1000 Life Points to target up to 2 cards your opponent controls; return them to the hand.
    Steelswarm Origin
    61888819
    Link/Effect Monster LIGHT 2000 LINK-2 2 "Iswarm" monsters
    While this card is in an Extra Monster Zone, neither player can Special Summon monsters from the Extra Deck to Main Monster Zones, except to zones this card points to. While this card points to a monster, this card cannot be destroyed by battle or card effects, also neither player can target it with card effects. Once per turn, when a monster(s) on the field is destroyed by battle or card effect: You can Special Summon Level 4 or lower "lswarm" monsters from your Deck in Defense Position, up the number of monsters destroyed.
    Steelswarm Roach
    37926346
    Xyz/Effect Monster DARK 4 1900 0 2 Level 4 monsters
    During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.
    Steelswarm Scout
    90727556
    Effect Monster DARK 1 200 0 If this card is in your Graveyard at the start of your Main Phase 1 and you control no Spell or Trap Cards: You can Special Summon it. During the turn you activate this effect, you cannot Special Summon any monsters. This card cannot be Tributed, except for a Tribute Summon of an "Steelswarm" monster, and cannot be used as a Synchro Material Monster.
    Steelswarm Sentinel
    99214782
    Effect Monster DARK 3 1100 0 While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects.
    Steelswarm Sting
    35618486
    Effect Monster DARK 4 1850 0 When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target.
    Stellarknight Zefraxciton
    22617205
    Pendulum/Effect Monster LIGHT 4 1900 0 If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.

    Pendulum Scale: 7
    Pendulum Effect: You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
    Stray Asmodian
    86209650
    Effect Monster FIRE 3 1300 1700 When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points.
    Stygian Security
    50732780
    Tuner/Effect Monster DARK 1 100 600 If this card is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 1 Fiend-Type monster from your Deck.
    Stygian Sergeants
    86137485
    Synchro/Effect Monster DARK 5 2200 1800 1 Fiend-Type Tuner + 1 or more non-Tuner monsters
    When this card destroys an opponent's monster by battle and sends it to the GY: You can make this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row.
    Stygian Street Patrol
    13521194
    Effect Monster DARK 4 1600 1200 When this card destroys a monster by battle and sends it to the Graveyard; Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.
    Subterror Behemoth Speleogeist
    47556396
    Flip/Effect Monster EARTH 11 3000 1400 FLIP: You can target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0. You can only use this effect of "Subterror Behemoth Speleogeist" once per turn.
    When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
    Summoned Skull
    70781052
    Normal Monster DARK 6 2500 1200 A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
    (This card is always treated as an "Archfiend" card.)
    Supay
    78552773
    Tuner Monster EARTH 1 300 100 When this card is sent from the field to the Graveyard by a card effect, you can Special Summon 1 "Oracle of the Sun" from your Deck. The ATK of that monster is doubled, and it returns to the owner's hand during the End Phase of that turn.
    Super Crashbug
    86804246
    Effect Monster DARK 4 0 3000 Cannot be Normal Summoned or Set. Must first be Special Summoned (from the hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.
    Super Starslayer TY-PHON - Sky Crisis
    93039339
    Xyz/Effect Monster DARK 12 2900 2900 2 Level 12 monsters
    During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
    Supreme King Gate Infinity
    22211622
    Pendulum/Effect Monster DARK 7 0 0 Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon Xyz or Pendulum Monster from your Extra Deck, but its ATK/DEF become 0, its effects are negated, also it cannot be used as material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

    Pendulum Scale: 13
    Pendulum Effect: If you control a monster, you cannot Pendulum Summon. This effect cannot be negated. Once per turn, if you control "Supreme King Z-ARC": You can target 1 face-up monster your opponent controls; gain LP equal to its ATK.
    Supreme King Gate Zero
    96227613
    Pendulum/Effect Monster DARK 7 0 0 Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon Fusion or Synchro Monster from your Extra Deck, but its ATK/DEF become 0, its effects are negated, also it cannot be used as material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

    Pendulum Scale: 0
    Pendulum Effect: If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand.
    Synkron Resonator
    77360173
    Tuner/Effect Monster DARK 1 100 100 If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synkron Resonator" once per turn this way. If this card is sent from the field to the GY: You can target 1 "Resonator" monster in your GY, except "Synkron Resonator"; add it to your hand.
    Tainted Wisdom
    28725004
    Effect Monster DARK 3 1250 800 When this card is changed from Attack Position to Defense Position, shuffle your own Deck.
    Tardy Orc
    64892035
    Effect Monster DARK 4 2200 0 This card cannot attack the turn it is Normal Summoned.
    Tearlaments Kaleido-Heart
    28226490
    Fusion/Effect Monster DARK 9 3000 3000 "Tearlaments Reinoheart" + 2 Aqua monsters
    Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.
    Temtempo the Percussion Djinn
    52558805
    Xyz/Effect Monster EARTH 3 1700 1000 2 Level 3 monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK.
    Terra the Terrible
    63308047
    Normal Monster DARK 4 1200 1300 Known as a swamp dweller, this creature is a minion of the dark forces.
    Terrifying Toddler of Torment
    48468330
    Flip/Effect Monster DARK 3 0 2000 FLIP: You can send 1 Fiend monster from your Deck to the GY.
    If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn.
    Terrorking Archfiend
    35975813
    Effect Monster DARK 4 2000 1500 Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY).
    That Which Feeds on Life
    52367652
    Normal Monster DARK 4 1200 1000 A monster that feeds on the energy of other creatures.
    The Bistro Butcher
    71107816
    Effect Monster DARK 4 1800 1000 When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.
    The Earl of Demise
    66989694
    Normal Monster DARK 5 2000 700 This gentlemanly creature is extremely wicked, feared by man and fiend alike.
    The End of Anubis
    65403020
    Effect Monster DARK 6 2500 0 As long as this card remains face-up on the field, all effects of Spell, Trap, and Effect Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.
    The Gross Ghost of Fled Dreams
    68049471
    Normal Monster DARK 4 1300 1800 This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.
    The Masked Beast
    49064413
    Ritual Monster DARK 8 3200 1800 This monster can only be Ritual Summoned with the Ritual Spell Card, "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
    The Portrait's Secret
    32541773
    Normal Monster EARTH 4 1200 1500 A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.
    The Shadow Who Controls the Dark
    63125616
    Normal Monster DARK 3 800 700 A shadow that dwells in the dark, paralyzing its opponents and rendering them harmless.
    The Suppression Pluto
    24413299
    Effect Monster DARK 8 2600 2000 Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects.
  • Take control of 1 monster your opponent controls.
  • Destroy 1 Spell/Trap Card your opponent controls, then you can Set the destroyed Spell/Trap Card on your field.
  • The Supremacy Sun
    51402908
    Effect Monster DARK 10 3000 3000 Cannot be Special Summoned, except by its own effect. After this face-up card on the field is destroyed and sent to the Graveyard, during the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the Graveyard.
    The Wicked Avatar
    21208154
    Effect Monster DARK 10 ? ? This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar").
    The Wicked Dreadroot
    62180201
    Effect Monster DARK 10 4000 4000 This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.
    The Wicked Eraser
    57793869
    Effect Monster DARK 10 ? ? This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.
    Theban Nightmare
    51838385
    Effect Monster LIGHT 4 1500 500 While you have no cards in your hand and in your Spell & Trap Card Zones, this card gains 1500 ATK.
    Three-Eyed Ghost
    31464658
    Effect Monster DARK 3 900 800 You can send this card from the field to the GY; add 1 Level 10 DARK monster from your Deck to your hand. You can only use this effect of "Three-Eyed Ghost" once per turn.
    Three-Headed Geedo
    78423643
    Normal Monster DARK 4 1200 1400 A three-headed nocturnal monster that is absolutely ruthless when fighting.
    Thunder Ball
    84813516
    Effect Monster DARK 3 450 400 At the end of the Damage Step, if a monster battled: You can Special Summon this card from your hand. You can send 1 Trap from your hand or that's Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that target to your hand. You can only use each effect of "Thunder Ball" once per turn.
    Tierra, Source of Destruction
    91588074
    Effect Monster LIGHT 11 3400 3600 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 10 other cards with different names from your hand and/or field into the Deck and/or Extra Deck, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all cards into the Deck, except this card, from each player's hand, field, Graveyard, and face-up Pendulum Monsters from the Extra Deck. Neither player can activate cards or effects in response to this effect's activation.
    Tindangle Acute Cerberus
    75119040
    Link/Effect Monster DARK 0 LINK-3 3 "Tindangle" monsters
    Gains 3000 ATK if you have 3 or more "Tindangle" monsters with different names in your GY, including "Tindangle Base Gardna". Gains 500 ATK for each "Tindangle" monster it points to. At the end of the Battle Phase, if this card declared an attack: You can Special Summon 1 "Tindangle Token" (Fiend/DARK/Level 1/ATK 0/DEF 0).
    Tindangle Angel
    68860936
    Flip/Effect Monster DARK 4 500 1800 FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn.
    Tindangle Base Gardna
    94365540
    Effect Monster DARK 5 0 2300 If you control a face-down Defense Position monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Tindangle Base Gardna" once per turn this way. If a monster(s) is Normal or Special Summoned, and is now pointed to by an opponent's Link Monster (except during the Damage Step): You can Tribute this card; Special Summon 1 "Tindangle" monster from your hand or Deck in Attack Position or face-down Defense Position.
    Tindangle Dholes
    12678601
    Flip/Effect Monster DARK 5 1000 1000 FLIP: You can send 1 Spell/Trap from your Deck to the GY.
    If this card is sent from the hand or Deck to the GY: You can target 1 "Tindangle" monster in your GY, except "Tindangle Dholes"; Special Summon it in face-down Defense Position. You can only use each of the preceding effects of "Tindangle Dholes" once per turn. A "Tindangle" Link Monster that used this card as material can make 3 attacks during each Battle Phase.
    Tindangle Hound
    31759689
    Flip/Effect Monster DARK 7 2500 0 FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position.
    Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position.
    Tindangle Intruder
    94142993
    Flip/Effect Monster DARK 6 2200 0 FLIP: You can add 1 "Tindangle" card from your Deck to your hand.
    When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn.
    Tindangle Jhrelth
    24158464
    Flip/Effect Monster DARK 3 0 1800 FLIP: You can take 1 Flip monster from your Deck, except "Tindangle Jhrelth", and either add it to your hand or send it to the GY.
    If this card is in your hand: You can discard 1 other card; send 1 "Tindangle" card from your Deck to the GY, except "Tindangle Jhrelth", and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Tindangle Jhrelth" once per turn.
    Tindangle Protector
    67744384
    Flip/Effect Monster DARK 3 800 1600 FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are "Tindangle" monsters, you can add up to that many "Tindangle" cards from your Deck to your hand. You can only use this effect of "Tindangle Apostle" once per turn.
    Tindangle Trinity
    11375683
    Flip/Effect Monster DARK 4 0 1500 FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck.
    If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn.
    Tlakalel, His Malevolent Majesty
    82319644
    Effect Monster DARK 5 2400 1000 If this card is Tribute Summoned: You can destroy any number of face-up monsters your opponent controls whose combined ATK is less than or equal to the original ATK of the monster Tributed to Tribute Summon this card.
    Token Collector
    43534808
    Effect Monster EARTH 4 0 2000 If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Token was Summoned) or hand (even if not). You can only use this effect of "Token Collector" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens.
    Tongue Twister
    91250514
    Effect Monster DARK 6 400 300 If this card was Tribute Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play.
    Toon Summoned Skull
    91842653
    Toon Monster DARK 6 2500 1200 This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control "Toon World". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When "Toon World" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.
    Tour Bus From the Underworld
    52823314
    Effect Monster DARK 3 1000 1000 When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck.
    Tour Bus To Forbidden Realms
    89732524
    Flip/Effect Monster DARK 3 600 1000 FLIP: Add 1 Fiend-Type monster from your Deck to your hand, except a DARK or LIGHT monster.
    Tour Guide From The Underworld
    10802915
    Effect Monster DARK 3 1000 600 When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.
    Tragoedia
    98777036
    Effect Monster DARK 10 ? ? When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.
    Trance Archfiend
    94283662
    Effect Monster DARK 4 1500 500 Once per turn: You can discard 1 Fiend-Type monster, and this card gains 500 ATK until the End Phase. When this card you control is destroyed and sent to the Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand.
    Trap Eater
    13821299
    Tuner Monster DARK 4 1900 1600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard.
    Trial of Nightmare
    77827521
    Normal Monster DARK 4 1300 900 This fiend passes judgment on enemies that are locked in coffins.
    Tricorn the Cacophonous Concert
    78905039
    Tuner/Effect Monster DARK 2 0 0 If a monster(s) in your possession is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is sent from the field to the GY: You can target 1 monster in your GY with both the same Type and Attribute as a monster you control; add that monster to your hand. You can only use each effect of "Tricorn the Cacophonous Concert" once per turn.
    Tuning Gum
    82744076
    Tuner/Effect Monster DARK 1 400 1200 You can target 1 face-up monster you control; that face-up monster is treated as aTuner this turn. You can only use this effect of "Tuning Gum" once per turn. You can only attack with Synchro Monsters during the turn you activate this effect. During either player's turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from your Graveyard; negate the activation.
    Twin-Headed Wolf
    88132637
    Effect Monster DARK 4 1500 1000 When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle.
    Ultimate Obedient Fiend
    32240937
    Effect Monster FIRE 10 3500 3000 This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated.
    Umbral Horror Ghost
    59708927
    Effect Monster DARK 2 200 200 During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn.
    Umbral Horror Ghoul
    07152333
    Effect Monster DARK 4 1800 0 Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.
    Umbral Horror Unform
    33551032
    Effect Monster DARK 4 0 0 When this card is destroyed by battle and send to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.
    Umbral Horror Will o' the Wisp
    70546737
    Effect Monster DARK 1 0 0 When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.
    Umbramirage the Elemental Lord
    59281822
    Effect Monster DARK 8 2800 2200 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 DARK monsters in your GY. If this card is Special Summoned: Add 1 monster with 1500 or less ATK from your Deck to your hand. You can only use this effect of "Umbramirage the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
    Unchained Abomination
    29479265
    Link/Effect Monster DARK 3000 LINK-4 2+ monsters including a Link Monster
    If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.
    Unchained Soul Lord of Yama
    24269961
    Link/Effect Monster DARK 2000 LINK-2 2 Fiend monsters
    If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.
    Unchained Soul of Anguish
    93084621
    Link/Effect Monster DARK 2400 LINK-3 2+ monsters including an "Unchained Soul" monster
    During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.
    Unchained Soul of Disaster
    89019964
    Effect Monster DARK 8 0 3000 Gains 3000 ATK for each "Unchained" card in your GY. You can only use each of the following effects of "Unchained Soul of Disaster" once per turn.
  • You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster using only this card you control and that opponent's monster as material.
  • If this card on the field is destroyed by battle or card effect: You can target 1 "Unchained" monster in your GY, except "Unchained Soul of Disaster"; Special Summon it.
  • Unchained Soul of Rage
    67680512
    Link/Effect Monster DARK 1800 LINK-2 2 monsters including an "Unchained Soul" monster
    During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.
    Unchained Soul of Sharvara
    41165831
    Effect Monster FIRE 6 2000 1500 During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.
    Unchained Soul of Shyama
    88554436
    Effect Monster WATER 6 2000 1500 You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn.
    Unchained Twins - Aruha
    26236560
    Effect Monster FIRE 3 1500 1500 You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn.
    Unchained Twins - Rakea
    53624265
    Effect Monster WATER 3 1500 1500 (Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn.
    Unchained Twins - Sarama
    31588572
    Effect Monster DARK 3 1500 1500 You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.
    Underworld Goddess of the Closed World
    98127546
    Link/Effect Monster LIGHT 3000 LINK-5 4+ Effect Monsters
    You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
    Ushi Oni
    48649353
    Normal Monster DARK 6 2150 1950 A bull fiend restored by the dark arts, this monster appears out of a jar.
    Vanity's Fiend
    47084486
    Effect Monster DARK 6 2400 1200 Cannot be Special Summoned. Neither player can Special Summon monsters.
    Vanquish Soul Dr. Mad Love
    29280200
    Effect Monster DARK 4 1200 2000 If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
  • DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF.
  • DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied).
    You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain.
  • Versago the Destroyer
    50259460
    Effect Monster DARK 3 1100 900 This card can be used as a substitute for any 1 Fusion Material mentioned by name on the Fusion Monster Card, but the other material(s) must be correct.
    Vice Berserker
    43014054
    Effect Monster DARK 4 1000 1000 If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.
    Vijam the Cubic Seed
    15610297
    Effect Monster DARK 1 0 0 Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.
    Vilepawn Archfiend
    73219648
    Effect Monster EARTH 2 1200 200 Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Your opponent's monsters cannot attack any "Archfiend" monsters you control, except "Vilepawn Archfiend".
    Viser Des
    56043446
    Effect Monster DARK 4 500 1200 When this card is Normal Summoned, select 1 monster your opponent controls. Destroy that monster during your 3rd Standby Phase after the Summon. This card cannot be destroyed by battle until this effect is resolved.
    Vision Resonator
    98396890
    Tuner/Effect Monster DARK 2 400 400 If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn.
    Votis
    75311421
    Effect Monster DARK 4 1700 1900 When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.
    Wall of Illusion
    13945283
    Effect Monster DARK 4 1000 1850 A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally.
    Wandering King Wildwind
    52589809
    Effect Monster DARK 4 1700 1300 If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand.
    Weiss, Lightsworn Archfiend
    96576187
    Tuner/Effect Monster LIGHT 4 0 1700 You can place 1 other "Lightsworn" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 "Lightsworn" monster in your GY, except "Weiss, Lightsworn Archfiend"; Special Summon it. You can only use each effect of "Weiss, Lightsworn Archfiend" once per turn.
    Whiptail Crow
    91996584
    Normal Monster DARK 4 1650 1600 Attacks from the sky with a whip-like tail.
    White Duston
    03557275
    Normal Monster LIGHT 1 0 1000 The proudust of them all.
    Whitebeard, the Plunder Patroll Helm
    31374201
    Tuner/Effect Monster WATER 4 1500 1000 During your opponent's turn (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 "Plunder Patroll" monster from your Deck, except "Whitebeard, the Plunder Patroll Helm", also you cannot Special Summon monsters for the rest of this turn, except "Plunder Patroll" monsters. You can only use each effect of "Whitebeard, the Plunder Patroll Helm" once per turn.
    Winged Minion
    89258225
    Effect Monster DARK 2 700 700 Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field.
    Witty Phantom
    36304921
    Normal Monster DARK 4 1400 1300 Dressed in a night-black tuxedo, this creature presides over death.
    Wretched Ghost of the Attic
    17238333
    Normal Monster DARK 2 550 400 A harmless monster found lurking in just about any attic.
    Xtra HERO Infernal Devicer
    19324993
    Link/Effect Monster DARK 1700 LINK-2 2 "HERO" monsters
    If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Infernal Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.
    Xyz Avenger
    86062400
    Effect Monster DARK 4 1800 700 This card is unaffected by the effects of Xyz Monsters. When this card is destroyed by battle with an Xyz Monster and sent to the Graveyard: Activate 1 of these effects, depending on the Rank of the Xyz Monster that destroyed this card.
  • Rank 3 or lower: Your opponent sends 1 card from their Extra Deck to the Graveyard.
  • Rank 4: Choose 1 card in your opponent's Extra Deck and send it to the Graveyard.
  • Rank 5 or higher: Your opponent sends as many cards from their Extra Deck to the Graveyard as possible, but not more than the Xyz Monster's Rank.
  • Yata-Garasu
    03078576
    Spirit Monster WIND 2 200 100 Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn.
    Yellow Duston
    16366810
    Effect Monster EARTH 1 0 1000 Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster card in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston".
    Yubel
    78371393
    Effect Monster DARK 10 0 0 Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, if this face-up Attack Position card is targeted for an attack: Inflict damage to your opponent equal to that attacking monster's ATK. Once per turn, during your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck or GY.
    Yubel - Terror Incarnate
    04779091
    Effect Monster DARK 11 0 0 Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel". Cannot be destroyed by battle. You take no battle damage from battles involving this card. Before damage calculation, if this face-up Attack Position card is targeted for an attack: Inflict damage to your opponent equal to that attacking monster's ATK. Once per turn, during your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck or GY.
    Yubel - The Loving Defender Forever
    47172959
    Fusion/Effect Monster DARK 12 0 0 1 "Yubel" monster + 1+ Effect Monsters on the field
    If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of "Yubel - The Loving Defender Forever" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.
    Yubel - The Ultimate Nightmare
    31764700
    Effect Monster DARK 12 0 0 Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate". Cannot be destroyed by battle. You take no battle damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battled an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster.
    Zalamander Catalyzer
    40460013
    Effect Monster FIRE 4 1600 200 You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.
    Zebufera, Vaalmonican Hallow Heathen
    02815176
    Link/Effect Monster LIGHT 2500 LINK-1 1 Effect Monster
    Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.
    Zera the Mant
    69123138
    Ritual Monster DARK 8 2800 2300 This card can only be Ritual Summoned with the Ritual Spell Card, "Zera Ritual".
    Zerrziel, Ruler of the Evil Eyed
    17739335
    Link/Effect Monster DARK 2600 LINK-3 2+ "Evil Eye" monsters
    If card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Zerrziel, Ruler of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.
    Zoa
    24311372
    Normal Monster DARK 7 2600 1900 A monster whose full potential can be achieved when outfitted with "Metalmorph"
    Zoa the Fiendish Beast
    53753697
    Effect Monster DARK 7 2600 1900 If your opponent controls a monster, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Zoa the Fiendish Beast" once per turn. If this card is in your hand: You can Special Summon this card in Defense Position, then if "Max Metalmorph" is not in your GY, your opponent can Special Summon 1 monster from their hand. During your Main Phase: You can Set 1 "Metalmorph" Trap from your Deck.
    Zure, Knight of Dark World
    07459013
    Normal Monster DARK 4 1800 1500 The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
    Card Name Type ATR LVL ATK DEF Card Text Buy It
     This set contains 800 cards.