This is a list of all the Yu-Gi-Oh! Machine monsters in our database.
Card Name | Type | ATR | LVL | ATK | DEF | Card Text | Buy It |
---|---|---|---|---|---|---|---|
A-Assault Core
30012506 |
Union/Effect Monster | LIGHT | 4 | 1900 | 200 | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 other Union monster from your Graveyard to your hand. | |
A-Team: Trap Disposal Unit
13026402 |
Effect Monster | FIRE | 2 | 300 | 400 | This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it. | |
A-to-Z-Dragon Buster Cannon
65172015 |
Fusion/Effect Monster | LIGHT | 10 | 4000 | 4000 | "ABC-Dragon Buster" + "XYZ-Dragon Cannon" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster" and "XYZ-Dragon Cannon"; Special Summon them. |
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ABC-Dragon Buster
01561110 |
Fusion/Effect Monster | LIGHT | 8 | 3000 | 2800 | "A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your Graveyard. (You do not use "Polymerization".) Once per turn, during either player's turn: You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn: You can Tribute this card, then target 3 of your banished LIGHT Machine-Type Union monsters with different names; Special Summon them (this is a Quick Effect). |
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Accel Synchron
37675907 |
Synchro/Tuner Monster | DARK | 5 | 500 | 2100 | 1 Tuner + 1 or more non-Tuner monsters Once per turn: You can send 1 "Synchron" monster from your Deck to the Graveyard, then activate 1 of these effects: During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). You can only Synchro Summon "Accel Synchron(s)" once per turn. |
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Acrobat Monkey
47372349 |
Normal Monster | EARTH | 3 | 1000 | 1800 | An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. | |
Adhesive Explosive
53828396 |
Effect Monster | WIND | 3 | 1000 | 1000 | If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn. | |
Aegaion the Sea Castrum
10678778 |
Xyz/Effect Monster | WATER | 8 | ? | 3000 | 2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn. |
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Aileron
96084564 |
Effect Monster | WIND | 1 | 0 | 0 | (This card is always treated as a "Sky Striker" card.) A "Sky Striker Ace" monster equipped with this card gains 400 ATK. You can only use 1 of the following effects of "Aileron" per turn, and only once that turn. During the Main Phase (Quick Effect): You can target 1 "Sky Striker Ace" monster you control; equip this card from your hand or field to it. If this card on the field is destroyed: You can send 1 "Sky Striker" Spell from your Deck to the GY. |
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Ally Mind
40155554 |
Tuner Monster | DARK | 5 | 1800 | 1400 | A high-performance unit developed to enhance the Artificial Intelligence program in Allies of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered. | |
Ally of Justice Catastor
26593852 |
Synchro/Effect Monster | DARK | 5 | 2200 | 1200 | 1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a non-DARK monster: Destroy that monster. |
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Ally of Justice Clausolas
89386122 |
Normal Monster | DARK | 6 | 2300 | 1200 | A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solias. Its surprise attacks from above baffle invaders. | |
Ally of Justice Core Destroyer
36629203 |
Effect Monster | DARK | 3 | 1200 | 200 | If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation). | |
Ally of Justice Cosmic Gateway
08822710 |
Effect Monster | DARK | 8 | 2400 | 1200 | If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand. | |
Ally of Justice Cycle Reader
08233522 |
Tuner Monster | DARK | 3 | 1000 | 1000 | During either player's turn, you can discard this card to select and remove from play up to 2 LIGHT monsters from your opponent's Graveyard. | |
Ally of Justice Cyclone Creator
45586855 |
Tuner Monster | DARK | 3 | 1400 | 1200 | Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field. | |
Ally of Justice Decisive Armor
09888196 |
Synchro/Effect Monster | DARK | 10 | 3300 | 3300 | 1 Tuner + 2 or more non-Tuner monsters. Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects: |
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Ally of Justice Enemy Catcher
45033006 |
Effect Monster | DARK | 6 | 1800 | 1800 | When this card is Normal Summoned, you can gain control of 1 face-down Defense Position monster your opponent controls until the End Phase. | |
Ally of Justice Field Marshal
69461394 |
Synchro/Effect Monster | DARK | 9 | 2900 | 2600 | 1 Tuner + 2 or more non-Tuner monsters This card cannot be Special Summoned except by Synchro Summon. When this card destroys a face-down Defense Position monster by battle and sends it to the Graveyard, draw 1 card. |
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Ally of Justice Garadholg
25771826 |
Effect Monster | DARK | 4 | 1600 | 400 | If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only. | |
Ally of Justice Light Gazer
19204398 |
Synchro/Effect Monster | DARK | 8 | 2400 | 1600 | 1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard. |
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Ally of Justice Nullfier
76650663 |
Effect Monster | DARK | 4 | 1600 | 1200 | The effects of LIGHT monsters that battle this card are negated. | |
Ally of Justice Omni-Weapon
45450218 |
Effect Monster | DARK | 5 | 2200 | 800 | When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it. | |
Ally of Justice Quarantine
72845813 |
Effect Monster | DARK | 4 | 1700 | 1200 | Neither player can Special Summon LIGHT monsters. | |
Ally of Justice Reverse Break
55982698 |
Effect Monster | DARK | 4 | 1200 | 1200 | If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. | |
Ally of Justice Rudra
52265835 |
Effect Monster | DARK | 5 | 1900 | 1200 | If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only. | |
Ally of Justice Searcher
03648368 |
Effect Monster | DARK | 3 | 1400 | 100 | Once per turn, you can discard 1 card to flip 1 face-down Defense Position monster your opponent controls to face-up Attack Position. Flip Effects are not activated at that time. | |
Ally of Justice Thousand Arms
85876417 |
Effect Monster | DARK | 4 | 1700 | 0 | This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation. | |
Ally of Justice Thunder Armor
71438011 |
Effect Monster | DARK | 8 | 2700 | 2200 | This card cannot be Special Summoned. While you control this face-up card, during battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. | |
Ally of Justice Unknown Crusher
22371016 |
Effect Monster | DARK | 3 | 1200 | 800 | When this card battles a LIGHT monster, remove that monster from play after damage calculation. | |
Ally of Justice Unlimiter
82377606 |
Effect Monster | DARK | 2 | 600 | 200 | You can Tribute this card to double the original ATK of 1 face-up "Ally of Justice" monster you control until the End Phase. | |
Ally Salvo
59482302 |
Effect Monster | DARK | 2 | 400 | 300 | When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them. | |
Amazement Assistant Delia
22662014 |
Effect Monster | LIGHT | 4 | 1800 | 1400 | You can reveal 1 "Attraction" Trap in your hand; Special Summon this card from your hand. You can send 1 "Attraction" Trap from your hand or face-up field to the GY; Set 1 "Attraction" Trap directly from your Deck to your Spell & Trap Zone. You can only use each effect of "Amazement Assistant Delia" once per turn. | |
Amazement Attendant Comica
67314110 |
Effect Monster | LIGHT | 4 | 1400 | 1800 | When this card is Normal Summoned: You can Set 1 "Attraction" Trap directly from your Deck. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Attendant Comica" once per turn. | |
Ambulance Rescueroid
98927491 |
Fusion/Effect Monster | FIRE | 6 | 2300 | 1800 | "Rescueroid" + "Ambulanceroid" Must be Fusion Summoned. Once per turn, when a monster you control is destroyed by battle and sent to the GY: You can Special Summon that monster in Defense Position. |
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Ambulanceroid
36378213 |
Effect Monster | EARTH | 3 | 300 | 1200 | When a "roid" monster(s) is added from your GY to your hand (except during the Damage Step): You can Special Summon it. | |
Amphibious Bugroth MK-11
04754691 |
Effect Monster | WATER | 5 | 1850 | 1500 | While "Umi" is not on the field, this card gains 700 ATK, also it cannot attack directly. While "Umi" is on the field: You can target 1 face-up non-WATER monster on the field; destroy it. You can only use this effect of "Amphibious Bugroth MK-11" once per turn. | |
Amphibious Bugroth MK-3
64342551 |
Effect Monster | WATER | 4 | 1500 | 1300 | While "Umi" is face-up on the field, this card can attack your opponent's Life Points directly. | |
Amphibious Swarmship Amblowhale
20665527 |
Link/Effect Monster | FIRE | 2600 | LINK-4 | 2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. |
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Ancient Gear
31557782 |
Effect Monster | EARTH | 2 | 100 | 800 | While an "Ancient Gear" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position. | |
Ancient Gear Ballista
10547580 |
Link/Effect Monster | EARTH | 1500 | LINK-2 | 2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn. |
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Ancient Gear Beast
10509340 |
Effect Monster | EARTH | 6 | 2000 | 2000 | This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. | |
Ancient Gear Box
60953949 |
Effect Monster | EARTH | 4 | 500 | 2000 | If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn. | |
Ancient Gear Cannon
80045583 |
Effect Monster | EARTH | 2 | 500 | 500 | You can Tribute this card to inflict 500 damage to your opponent, and then neither player can activate Trap Cards during the Battle Phase of this turn. | |
Ancient Gear Commander
27483935 |
Effect Monster | EARTH | 4 | 500 | 2000 | You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn. | |
Ancient Gear Dark Golem
64603182 |
Effect Monster | EARTH | 8 | 3000 | 3000 | This card's name becomes "Ancient Gear Golem" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards ("Ancient Gear" cards and/or "Geartown") from your Deck to your hand, except "Ancient Gear Dark Golem", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Dark Golem" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. | |
Ancient Gear Dragon
75892194 |
Effect Monster | EARTH | 5 | 500 | 2500 | Cannot be Special Summoned. If you control no monsters, or all monsters you control are EARTH Machine monsters, you can Normal Summon this card without Tributing. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send to the GY, 1 Machine monster from your hand or face-up field, or 1 "Ancient Gear Golem" from your Deck; negate that effect. You can only use this effect of "Ancient Gear Dragon" once per turn. | |
Ancient Gear Engineer
01953925 |
Effect Monster | EARTH | 5 | 1500 | 1500 | Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step. | |
Ancient Gear Frame
01278431 |
Effect Monster | EARTH | 4 | 1600 | 500 | You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions. | |
Ancient Gear Gadget
18486927 |
Effect Monster | EARTH | 4 | 500 | 2000 | If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name. | |
Ancient Gear Gadjiltron Chimera
86321248 |
Effect Monster | EARTH | 6 | 2300 | 1300 | If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: |
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Ancient Gear Gadjiltron Dragon
50933533 |
Effect Monster | EARTH | 8 | 3000 | 2000 | If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gets extra effects if you Tribute Summon it by Tributing |
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Ancient Gear Golem
83104731 |
Effect Monster | EARTH | 8 | 3000 | 3000 | Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. | |
Ancient Gear Golem - Ultimate Pound
95735217 |
Effect Monster | EARTH | 8 | 3000 | 3000 | Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand. | |
Ancient Gear Howitzer
87182127 |
Fusion/Effect Monster | EARTH | 8 | 1000 | 1800 | 2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. |
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Ancient Gear Hunting Hound
42878636 |
Effect Monster | EARTH | 3 | 1000 | 1000 | If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. | |
Ancient Gear Hydra
81269231 |
Effect Monster | EARTH | 7 | 2700 | 1700 | At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. | |
Ancient Gear Knight
39303359 |
Gemini Monster | EARTH | 4 | 1800 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. |
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Ancient Gear Megaton Golem
37663536 |
Fusion/Effect Monster | EARTH | 9 | 3300 | 3300 | 3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions. |
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Ancient Gear Reactor Dragon
44874522 |
Effect Monster | EARTH | 9 | 3000 | 3000 | If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field. | |
Ancient Gear Soldier
56094445 |
Effect Monster | EARTH | 4 | 1300 | 1300 | If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. | |
Ancient Gear Tanker
91098230 |
Effect Monster | EARTH | 4 | 1300 | 1300 | If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn. | |
Ancient Gear Token
SR03-ENTKN |
Token | EARTH | 1 | 0 | 0 | This card can be used as an "Ancient Gear Token" *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF |
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Ancient Gear Wyvern
17663375 |
Effect Monster | EARTH | 4 | 1700 | 1200 | If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step. | |
Ancient Tool
49587396 |
Normal Monster | DARK | 5 | 1700 | 1400 | A destructive machine discovered in the Ruins of the Ancients. | |
Apoqliphort Skybase
40061558 |
Effect Monster | EARTH | 9 | 2900 | 2500 | Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: You can target 1 monster your opponent controls; take control of it until the End Phase. | |
Apoqliphort Towers
27279764 |
Effect Monster | EARTH | 10 | 3000 | 2600 | Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected bySpell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice). | |
Appliancer Breakerbuncle
05846183 |
Effect Monster | WATER | 1 | 0 | 0 | During damage calculation, if an "Appliancer" monster you control battles an opponent's monster (Quick Effect): You can discard this card; for that battle, that monster you control cannot be destroyed, also you take no battle damage. If an "Appliancer" monster(s) you control would be destroyed by a card effect, you can banish this card from your field or GY instead. | |
Appliancer Celtopus
78225596 |
Link/Effect Monster | DARK | 0 | LINK-2 | 2 "Appliancer" monsters This linked card cannot be targeted by your opponent's card effects, or their monsters' attacks. During damage calculation, if an "Appliancer" Link Monster you control co-linked to this card battles an opponent's monster: Your battling monster gains ATK equal to the number of monsters co-linked to this card x 1000, during that damage calculation only. Once per turn, if an "Appliancer" Link Monster(s) you control that is not co-linked to this card is destroyed by battle or card effect: You can draw 1 card. |
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Appliancer Copybokkle
41830887 |
Effect Monster | DARK | 1 | 0 | 0 | You can target 1 "Appliancer" monster you control; Special Summon this card from your hand, and if you do, this card's name becomes that monster's name until the End Phase. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Appliancer" monster you control; Special Summon 1 monster with the same name from your hand or GY. You can only use each effect of "Appliancer Copybokkle" once per turn. | |
Appliancer Dryer Drake
03507053 |
Link/Effect Monster | FIRE | 0 | LINK-1 | 1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. This linked card gains 1000 ATK. Once per turn, during your Battle Phase, if this card is co-linked (except during the Damage Step): You can switch the locations of 2 "Appliancer" monsters in your Main Monster Zones, including this card, and if you do, the other monster can make a second attack during each Battle Phase this turn. Once per turn, when this card that is not co-linked is targeted for an attack: You can negate that attack. |
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Appliancer Kappa Scale
04729591 |
Link/Effect Monster | WATER | 0 | LINK-1 | 1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. You can Tribute this co-linked card; Special Summon 1 "Appliancer" Link Monster from your GY, except "Appliancer Kappa Scale". You can Tribute this card that is not co-linked; Special Summon 1 Level 4 or lower "Appliancer" monster from your GY. You can only use each effect of "Appliancer Kappa Scale" once per turn. |
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Appliancer Laundry Dragon
77102944 |
Link/Effect Monster | WATER | 1500 | LINK-1 | 1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. Neither player takes any battle damage from attacks involving this card. Once per turn, after damage calculation, if this co-linked card battles an opponent's monster: You can banish that opponent's monster. Once per turn, after damage calculation, if this monster that is not co-linked battles an opponent's monster: You can destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK. |
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Appliancer Propelion
81769387 |
Link/Effect Monster | WIND | 1200 | LINK-1 | 1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. This card can attack directly. Once per turn, during damage calculation, if your monster battles an opponent's monster, while this card is co-linked (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only. Once per turn, during damage calculation, if this monster that is not co-linked battles an opponent's monster (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only. |
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Appliancer Socketroll
78447174 |
Effect Monster | DARK | 1 | 100 | 100 | If you control an "Appliancer" monster: You can Special Summon this card from your hand. If another "Appliancer Socketroll" is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 "Appliancer Socketroll" from your Deck. You can only use each effect of "Appliancer Socketroll" once per turn. | |
Appliancer Vacculephant
30118200 |
Link/Effect Monster | DARK | 1000 | LINK-1 | 1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. Can attack directly while it is not co-linked. You can send 1 card from your hand to the GY, then target 1 card your opponent controls; destroy it. If this card is co-linked: You can target 1 monster in your opponent's Main Monster Zone; destroy it. You can only use 1 "Appliancer Vacculephant" effect per turn, and only once that turn. |
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Arcjet Lightcraft
38173725 |
Effect Monster | LIGHT | 9 | 0 | 2100 | If you control no monsters, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can target 1 Level 8 or lower Machine monster in your GY; Special Summon it in Defense Position, and if you do, its Level becomes 9, also negate its effects. You can only use this effect of "Arcjet Lightcraft" once per turn. You cannot Special Summon monsters from the Extra Deck, except Machine Xyz Monsters. | |
Armed Dragon Catapult Cannon
75906310 |
Fusion/Effect Monster | LIGHT | 10 | 3500 | 3000 | "VWXYZ-Dragon Catapult Cannon" + "Armed Dragon LV7" Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use "Polymerization".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent control and in their GY. |
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Armored Cybern
67159705 |
Union Monster | WIND | 4 | 0 | 2000 | Once per turn, you can equip this card to a "Cyber Dragon" you control, or to a Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Armoroid
73333463 |
Effect Monster | EARTH | 8 | 2700 | 2000 | When you Tribute Summoned this card by Tributing at least 1 "roid" monster, remove from play all Spell and Trap Cards on the field. | |
Armory Arm
29071332 |
Synchro/Effect Monster | LIGHT | 4 | 1800 | 1200 | 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, that target gains 1000 ATK. When that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard. |
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Arms of Genex Return Zero
61775475 |
Synchro/Effect Monster | DARK | 10 | 3100 | 2950 | 1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute; negate the activation, and if you do, destroy that monster. (You can only banish each Attribute once per turn to activate this effect of "Arms of Genex Return Zero".) Once per turn: You can target up to 6 of your "Genex" monsters with different Attributes that are banished and/or in your GY; shuffle them into the Deck, then you can destroy up to that many cards in the Spell & Trap Zones. |
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Assault Synchron
77202120 |
Tuner/Effect Monster | DARK | 2 | 700 | 0 | During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn. | |
Aye-Iron
42969214 |
Effect Monster | EARTH | 4 | 1600 | 1800 | Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect. | |
B-Buster Drake
77411244 |
Union/Effect Monster | LIGHT | 4 | 1500 | 1800 | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can add 1 Union monster from your Deck to your hand. | |
B.E.S. Big Core MK-2
75937826 |
Effect Monster | FIRE | 6 | 2400 | 1100 | If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. | |
B.E.S. Big Core MK-3
82821760 |
Effect Monster | LIGHT | 8 | 2700 | 1900 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battles a monster: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all "B.E.S." monsters from your Graveyard into the Deck. | |
B.E.S. Blaster Cannon Core
84257883 |
Effect Monster | EARTH | 9 | 2500 | 3000 | If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "B.E.S. Blaster Cannon Core" once per turn this way. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. | |
B.E.S. Covered Core
15317640 |
Effect Monster | EARTH | 7 | 2500 | 800 | Put 2 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, toss a coin and call it at the end of the Damage Step. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy this card at the end of the Damage Step. | |
B.E.S. Crystal Core
22790789 |
Effect Monster | WATER | 5 | 2100 | 1000 | When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position. | |
B.E.S. Tetran
44954628 |
Effect Monster | WIND | 6 | 1800 | 2300 | When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destory 1 Spell or Trap Card on the field. | |
Barbaroid, the Ultimate Battle Machine
54702678 |
Fusion/Effect Monster | EARTH | 12 | 4000 | 4000 | 5 Machine-Type "roid" monsters This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. |
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Barrel Dragon
81480460 |
Effect Monster | DARK | 7 | 2600 | 2200 | Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. This effect can only be used once per turn during your Main Phase. | |
Barricadeborg Blocker
13117073 |
Link/Effect Monster | DARK | 1000 | LINK-2 | 2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects. |
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Battle Footballer
48094997 |
Normal Monster | FIRE | 4 | 1000 | 2100 | A cyborg with high defense power. Originally it was invented for a football machine. | |
Bellcat Fighter
22953211 |
Link/Effect Monster | WIND | 2000 | LINK-3 | 3 monsters, including a Token When this card destroys an opponent's monster by battle: You can Special Summon 1 "Bellcat Token" (Machine/WIND/Level 4/ATK 2000/DEF 2000) in Defense Position. |
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Bicular
83392426 |
Effect Monster | EARTH | 2 | 200 | 200 | When this card is destroyed by battle, you can Special Summon 1 "Unicycular" from your hand or Deck. | |
Big Core
14148099 |
Effect Monster | DARK | 6 | 2300 | 1100 | Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. | |
Biofalcon
74130411 |
Effect Monster | LIGHT | 4 | 1700 | 1200 | When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand. | |
Black Salvo
88671720 |
Tuner Monster | DARK | 3 | 100 | 1100 | When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated. | |
Blast Juggler
70138455 |
Effect Monster | FIRE | 3 | 800 | 900 | You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. | |
Blast Sphere
26302522 |
Effect Monster | DARK | 4 | 1400 | 1400 | If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK. | |
Blazing Bombardment Beast
70117791 |
Fusion/Effect Monster | FIRE | 6 | 1900 | 2400 | 1 Machine monster + 1 Pyro monster If this card is Special Summoned: You can destroy all monsters your opponent controls with 1900 or less ATK. If this card is sent to the GY: You can target 1 monster your opponent controls with 1900 or less ATK; destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of "Blazing Bombardment Beast" once per turn. |
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Blocker
34743446 |
Normal Monster | DARK | 4 | 850 | 1800 | Constructed from several components, this monster can launch them in a pincer attack. | |
Blowback Dragon
25551951 |
Effect Monster | DARK | 6 | 2300 | 1200 | Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your opponent controls. | |
Blue Thunder T-45
14089428 |
Effect Monster | LIGHT | 4 | 1700 | 1000 | When this card destroys an opponent's monster by battle, Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon. | |
BM-4 Blast Spider
40634253 |
Effect Monster | DARK | 4 | 1400 | 2200 | Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. If a monster you control that was originally a DARK Machine destroys an opponent's monster(s) by battle or card effect and sends it to the GY:You can inflict damage to your opponent equal to half the original ATK of 1 of those monster(s) destroyed and sent to the GY. You can only use this effect of "BM-4 Blast Spider" once per turn. | |
Bokoichi the Freightening Car
08715625 |
Normal Monster | DARK | 2 | 500 | 500 | A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken. | |
Boot-Up Admiral - Destroyer Dynamo
36322312 |
Effect Monster | EARTH | 8 | 2500 | 2500 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 "Gadget" Monster Cards from your hand and/or face-up field to the GY. Cannot be destroyed by battle or card effects while you control a "Gadget" monster or a "Gadget" Monster Card equipped to a monster. Once per turn: You can target 1 other card on the field; destroy it. | |
Boot-Up Corporal - Command Dynamo
00938717 |
Effect Monster | EARTH | 4 | 0 | 2000 | You can target up to 2 Machine "Gadget" monsters you control or in your GY with different names; Special Summon this card from your hand, then equip those targets to this card (regardless of their Type). You can only use this effect of "Boot-Up Corporal - Command Dynamo" once per turn. Gains 1000 ATK for each monster equipped to this card by this effect. | |
Boot-Up Soldier - Dread Dynamo
13316346 |
Effect Monster | EARTH | 4 | 0 | 2000 | Increase the ATK of this card by 2000 points if you have a face-up "Gadget" on your side of the field. | |
Bowganian
52090844 |
Effect Monster | DARK | 3 | 1300 | 1000 | During each of your Standby Phases, inflict 600 damage to your opponent. | |
Box of Friends
81587028 |
Effect Monster | LIGHT | 1 | 0 | 0 | If this card is destroyed and sent to the Graveyard: You can Special Summon from your Deck, 2 Normal Monsters with different names whose ATK or DEF is 0, in face-up Defense Position. You can only use this effect of "Box of Friends" once per turn. Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters, and they are destroyed during your next End Phase. | |
Brave Scizzar
74277583 |
Normal Monster | DARK | 4 | 1300 | 1000 | Armed with a mass of scissors, this monster can clip an enemy into any desired shape and size. | |
Bri Synchron
52840598 |
Tuner Monster | EARTH | 4 | 1500 | 1100 | If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated. | |
Buster Blaster
63676256 |
Union Monster | EARTH | 1 | 0 | 0 | Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle, destroy all monsters your opponent controls with the same Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
C-Crush Wyvern
03405259 |
Union/Effect Monster | LIGHT | 4 | 1200 | 2000 | Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the Graveyard: You can Special Summon 1 Union monster from your hand. | |
Cannon Soldier
11384280 |
Effect Monster | DARK | 4 | 1400 | 1300 | You can Tribute 1 monster to inflict 500 damage to your opponent. | |
Cannon Soldier MK-2
14702066 |
Effect Monster | EARTH | 5 | 1900 | 1200 | You can Tribute 2 monsters to inflict 1500 damage to your opponent. | |
Card Trooper
85087012 |
Effect Monster | EARTH | 3 | 400 | 400 | Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card. | |
Cardcar D
45812361 |
Effect Monster | EARTH | 2 | 800 | 400 | Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect. | |
Carnot the Eternal Machine
13567610 |
Effect Monster | LIGHT | 10 | 3000 | 2500 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon "Carnot the Eternal Machine" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck. | |
Carrierroid
46848859 |
Effect Monster | WATER | 4 | 1000 | 800 | When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card. | |
Centur-Ion Emeth VI
78888899 |
Effect Monster | EARTH | 8 | 2000 | 3000 | During your opponent's turn, if this card is in your hand or GY (Quick Effect): You can target 1 "Centur-Ion" monster you control, except "Centur-Ion Emeth VI"; place it in your Spell & Trap Zone as a face-up Continuous Trap, and if you do, Special Summon this card, also you cannot Special Summon "Centur-Ion Emeth VI" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of "Centur-Ion Emeth VI" once per turn. | |
Centur-Ion Legatia
15982593 |
Synchro/Effect Monster | LIGHT | 12 | 3500 | 2000 | 1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap. |
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Changer Synchron
25652655 |
Tuner Monster | DARK | 1 | 0 | 0 | If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position. | |
Chaos Ancient Gear Giant
51788412 |
Fusion/Effect Monster | DARK | 10 | 4500 | 3000 | 4 "Ancient Gear" monsters Must be Fusion Summoned. Unaffected by Spell/Trap effects. Your opponent cannot activate monster effects during the Battle Phase. Can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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Chimeratech Fortress Dragon
79229522 |
Fusion/Effect Monster | DARK | 8 | 0 | 0 | "Cyber Dragon" + 1+ Machine-Type monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon. |
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Chimeratech Megafleet Dragon
87116928 |
Fusion/Effect Monster | DARK | 10 | 0 | 0 | 1 "Cyber Dragon" monster + 1+ monster in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon. |
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Chimeratech Overdragon
64599569 |
Fusion/Effect Monster | DARK | 9 | ? | ? | Cyber Dragon + 1 or more Machine-Type monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the Graveyard. The original ATK and DEF of this card each become 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon. |
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Chimeratech Rampage Dragon
84058253 |
Fusion/Effect Monster | DARK | 5 | 2100 | 1600 | 2 or more "Cyber Dragon" monsters A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spell/Trap Cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine-Type monsters from your Deck to the Graveyard, and if you do, for each monster sent to the Graveyard, this card gains 1 additional attack during each Battle Phase this turn. |
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Chronomaly Golden Jet
88552992 |
Effect Monster | LIGHT | 4 | 1300 | 1400 | Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1. | |
Chronomaly Magella Globe
97112505 |
Effect Monster | LIGHT | 4 | 1500 | 300 | You can Tribute this card; Special Summon 1 "Chronomaly" monster from your Deck, except "Chronomaly Magella Globe". If this card is in your GY, except the turn it was sent there: You can banish 1 "Chronomaly" card from your GY, except "Chronomaly Magella Globe"; add this card to your hand. You can only use each effect of "Chronomaly Magella Globe" once per turn. | |
Chronomaly Mayan Machine
25163248 |
Effect Monster | EARTH | 3 | 1500 | 700 | This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster. | |
Chronomaly Nebra Disk
24861088 |
Effect Monster | LIGHT | 4 | 1800 | 1500 | When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn. | |
Chronomaly Vimana
02609443 |
Xyz/Effect Monster | LIGHT | 5 | 2300 | 2600 | 2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation. |
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Cipher Biplane
29092121 |
Effect Monster | LIGHT | 6 | 1000 | 2000 | Once per turn: You can target 2 "Cipher" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of "Cipher Biplane" once per turn. If a "Cipher" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 "Cipher" monster from your Deck to your hand. | |
Cipher Twin Raptor
21999001 |
Effect Monster | LIGHT | 4 | 1600 | 800 | If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 "Cipher" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except "Cipher" monsters. You can only use this effect of "Cipher Twin Raptor" once per turn. | |
Cipher Wing
81974607 |
Effect Monster | LIGHT | 4 | 1400 | 1200 | If you control a "Cipher" monster or "Kinetic Soldier" in your Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters and "Kinetic Soldier" you currently control by 4 until the end of this turn. | |
Clock Arc
87468732 |
Pendulum/Effect Monster | DARK | 4 | 600 | 1200 | If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone. Pendulum Scale: 4 Pendulum Effect: If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone. During your opponent's Standby Phase: You can Special Summon this card. |
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Cloudcastle
09348522 |
Synchro/Effect Monster | WIND | 9 | 0 | 3000 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your Graveyard; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned. |
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Combat Wheel
12501230 |
Synchro/Effect Monster | EARTH | 6 | 2500 | 1200 | 1 Tuner + 1+ non-Tuner monster The first time this card would be destroyed by an opponent's card effect each turn, it is not destroyed. Once per turn, during your opponent's Battle Phase (Quick Effect): You can discard 1 card; this card gains ATK equal to half the total ATK of all other monsters you currently control, then place 1 counter on this card, also for the rest of this turn, your opponent's monsters cannot target monsters for attacks, except this one. If this card with a counter is destroyed by battle: Destroy all monsters you control. |
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Commander Covington
22666164 |
Effect Monster | EARTH | 4 | 1000 | 600 | You can send one face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck. | |
Constellar Acubens
43513897 |
Effect Monster | LIGHT | 4 | 800 | 2000 | When this card is Normal or Special Summoned: All "Constellar" monsters you currently control gain 500 ATK. | |
Constellar Antares
42391240 |
Effect Monster | LIGHT | 6 | 2400 | 900 | When this card is Normal or Special Summoned: You can target 1 "Constellar" monster in your Graveyard; add that target to your hand. | |
Constellar Praesepe
02091298 |
Xyz/Effect Monster | LIGHT | 4 | 2400 | 800 | 2 Level 4 "Constellar" monsters Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase. |
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Constellar Ptolemy M7
38495396 |
Xyz/Effect Monster | LIGHT | 6 | 2700 | 2000 | 2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's Graveyard; return that target to the hand. |
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Constellar Zubeneschamali
14759024 |
Effect Monster | LIGHT | 5 | 2100 | 1400 | When this card is Normal or Special Summoned: You can add 1 "Constellar" monster from your Deck to your hand. | |
Construction Train Signal Red
34475451 |
Effect Monster | EARTH | 3 | 1000 | 1300 | When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle. | |
Cosmic Compass
27450400 |
Effect Monster | EARTH | 1 | 100 | 300 | When this card is Normal Summoned, you can Special Summon a number of "Compass Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls. | |
Cracking Dragon
60349525 |
Effect Monster | DARK | 8 | 3000 | 0 | Cannot be destroyed by battle with a monster with equal or lower Level. When your opponent Normal or Special Summons exactly 1 monster (and no other monsters are Summoned) while this monster is on the field: You can make that monster lose ATK equal to its Level x 200 (until the end of this turn), and if you do, inflict damage to your opponent equal to the ATK lost by this effect. | |
Crystron Ametrix
76359406 |
Synchro/Effect Monster | WATER | 5 | 2500 | 1500 | 1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your Graveyard, except a Synchro Monster; Special Summon it. |
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Crystron Citree
20050865 |
Tuner/Effect Monster | WATER | 2 | 500 | 500 | During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn. | |
Crystron Halqifibrax
50588353 |
Link/Effect Monster | WATER | 1500 | LINK-2 | 2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn. |
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Crystron Phoenix
02743001 |
Synchro/Effect Monster | WATER | 9 | 2800 | 2000 | 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their Graveyard. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it. |
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Crystron Prasiortle
56049970 |
Effect Monster | WATER | 2 | 500 | 2000 | You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron" monster from your hand. You can only use 1 "Crystron Prasiortle" effect per turn, and only once that turn. | |
Crystron Quan
93665266 |
Tuner/Effect Monster | WATER | 1 | 500 | 500 | During your opponent's Main Phase or Battle Phase: You can Special Summon 1 non-Tuner monster from your hand, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). You can only use this effect of "Crystron Quan" once per turn. | |
Crystron Quandax
39964797 |
Synchro/Tuner Monster | WATER | 4 | 1800 | 2000 | 1 Tuner + 1 or more non-Tuner monsters During your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 "Crystron" monster in your Graveyard, except a Synchro Monster; Special Summon it. |
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Crystron Quariongandrax
13455674 |
Synchro/Effect Monster | WATER | 9 | 3000 | 3000 | 2 or more Tuners + 1 non-Tuner monster If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their Graveyard, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field. |
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Crystron Rion
66938505 |
Tuner/Effect Monster | WATER | 3 | 500 | 500 | During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn. | |
Crystron Rosenix
55326322 |
Effect Monster | WATER | 4 | 1800 | 1000 | You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron Token" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 "Crystron Rosenix" effect per turn, and only once that turn. | |
Crystron Smiger
83443619 |
Effect Monster | WATER | 3 | 1000 | 1800 | You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn. | |
Crystron Sulfefnir
03422200 |
Effect Monster | WATER | 4 | 2000 | 1500 | If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn. | |
Crystron Thystvern
29838323 |
Effect Monster | WATER | 3 | 1500 | 1500 | You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" monster from your Deck to your hand, except "Crystron Thystvern". You can only use 1 "Crystron Thystvern" effect per turn, and only once that turn. | |
CXYZ Gimmick Puppet Fanatix Machinix
03685372 |
Xyz/Effect Monster | DARK | 9 | 3100 | 1500 | 3 Level 9 monsters If this card is Special Summoned: You can add 1 "Puppet" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use each effect of "CXyz Gimmick Puppet Fanatix Machinix" once per turn. |
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CXyz Skypalace Babylon
49202331 |
Xyz/Effect Monster | WIND | 11 | 3800 | 4000 | 3 Level 11 monsters When this card destroys a monsters by battle and sends it to the Graveyard: Inflict damge to your opponent equal to half the original ATK of the destroyed monster in the Graveyard. If this card has "Skypalace Gangaridai" as an Xyz Material, it gains this effect. |
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Cyber Barrier Dragon
68774379 |
Effect Monster | LIGHT | 6 | 800 | 2800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". While this card is in Attack Position, your opponent's first attack each turn is negated. | |
Cyber Dinosaur
39439590 |
Effect Monster | LIGHT | 7 | 2500 | 1900 | When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand. | |
Cyber Dragon
70095154 |
Effect Monster | LIGHT | 5 | 2100 | 1600 | If only your opponent controls a monster, you can Special Summon this card (from your hand). | |
Cyber Dragon Core
23893227 |
Effect Monster | LIGHT | 2 | 400 | 1500 | When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard. | |
Cyber Dragon Drei
59281922 |
Effect Monster | LIGHT | 4 | 1800 | 800 | When this card is Normal Summoned: You can make all "Cyber Dragons" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or by card effects this turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard. | |
Cyber Dragon Herz
56364287 |
Effect Monster | LIGHT | 1 | 100 | 100 | This card's name becomes "Cyber Dragon" while on the field or in the GY. You can only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once that turn. |
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Cyber Dragon Infinity
10443957 |
Xyz/Effect Monster | LIGHT | 6 | 2100 | 1600 | 3 Level 6 LIGHT Machine-Type monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as a face-up Xyz Material. Once per turn, during either player's turn, when a card or effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it. |
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Cyber Dragon Nachster
01142880 |
Effect Monster | LIGHT | 1 | 200 | 200 | This card's name becomes "Cyber Dragon" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of "Cyber Dragon Nachster" once per turn. | |
Cyber Dragon Nova
58069384 |
Xyz/Effect Monster | LIGHT | 5 | 2100 | 1600 | 2 Level 5 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Cyber Dragon" in your Graveyard; Special Summon that target. Once per turn, during either player's turn: You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Card Zone; this card gains 2100 ATK until the End Phase. If this card in your possession is sent to your Graveyard by your opponent's card effect: You can Special Summon 1 Machine-Type Fusion Monster from your Extra Deck. |
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Cyber Dragon Sieger
46724542 |
Link/Effect Monster | LIGHT | 2100 | LINK-2 | 2 Machine monsters, including "Cyber Dragon" This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes battle damage from battles involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn. |
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Cyber Dragon Vier
29975188 |
Effect Monster | LIGHT | 4 | 1100 | 1600 | This card's name becomes "Cyber Dragon" while on the field or in the GY. If you Normal or Special Summon "Cyber Dragon", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Cyber Dragon Vier" once per turn. Every "Cyber Dragon" you control gains 500 ATK/DEF. | |
Cyber Dragon Zwei
05373478 |
Effect Monster | LIGHT | 4 | 1500 | 1000 | If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. Once per turn, you can reveal 1 Spell Card in your hand to treat this card's name as "Cyber Dragon" until the End Phase. This card's name is treated as "Cyber Dragon" while in the Graveyard. | |
Cyber Eltanin
33093439 |
Effect Monster | LIGHT | 10 | ? | ? | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all face-up LIGHT Machine-Type monsters from your side of the field and from your Graveyard. This card's ATK and DEF are equal to the number of monsters removed from play for its Special Summon x 500. When this card is Special Summoned, send all other face-up monsters on the field to the Graveyard. | |
Cyber End Dragon
01546123 |
Fusion/Effect Monster | LIGHT | 10 | 4000 | 2800 | Cyber Dragon + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. |
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Cyber Esper
91663373 |
Effect Monster | FIRE | 4 | 1200 | 1800 | While this card is in face-up Attack Position, you can look at every card your opponent draws. | |
Cyber Eternity Dragon
82315403 |
Fusion/Effect Monster | LIGHT | 10 | 2800 | 4000 | 1 "Cyber Dragon" monster + 2 Machine monsters If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Cyber Dragon" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. |
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Cyber Falcon
30655537 |
Normal Monster | WIND | 4 | 1400 | 1200 | A jet-powered hawk that travels at the speed of sound. | |
Cyber Kirin
76986005 |
Effect Monster | LIGHT | 3 | 300 | 800 | By Tributing this card, any effect damage inflicted to you this turn becomes 0. | |
Cyber Larva
35050257 |
Effect Monster | LIGHT | 1 | 400 | 600 | If this face-up card is targeted for an attack: You take no Battle Damage for the rest of this turn. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Cyber Larva" from your Deck. | |
Cyber Laser Dragon
04162088 |
Effect Monster | LIGHT | 7 | 2400 | 1800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF greater than or equal to this card's ATK. | |
Cyber Ogre
64268668 |
Effect Monster | EARTH | 5 | 1900 | 1200 | By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn. | |
Cyber Ogre 2
37057012 |
Fusion/Effect Monster | EARTH | 7 | 2600 | 1910 | "Cyber Ogre" + "Cyber Ogre" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only. |
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Cyber Ouroboros
30042158 |
Effect Monster | DARK | 2 | 100 | 600 | When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card. | |
Cyber Pharos
29719112 |
Effect Monster | LIGHT | 1 | 0 | 2100 | You can Special Summon this card (from your hand) by Tributing 1 Machine monster. Once per turn, during your Main Phase: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 "Power Bond" from your Deck to your hand. You can only use this effect of "Cyber Pharos" once per turn. | |
Cyber Phoenix
03370104 |
Effect Monster | FIRE | 4 | 1200 | 1600 | While this card is in face-up Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control. When this face-up card is destroyed by battle and sent to the Graveyard: You can draw 1 card. | |
Cyber Raider
39978267 |
Effect Monster | DARK | 4 | 1400 | 1000 | When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: |
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Cyber Saurus
89112729 |
Fusion Monster | EARTH | 5 | 1800 | 1400 | Blast Juggler + "Two-Headed King Rex" | |
Cyber Soldier of Darkworld
75559356 |
Normal Monster | DARK | 4 | 1400 | 1200 | A mechanical soldier that won't stop attacking until all of its life readings have been extinguished from its sensors. | |
Cyber Twin Dragon
74157028 |
Fusion/Effect Monster | LIGHT | 8 | 2800 | 2100 | Cyber Dragon + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. |
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Cyber Valley
03657444 |
Effect Monster | LIGHT | 1 | 0 | 0 | You can use 1 of these effects. |
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Cyber-Stein
69015963 |
Effect Monster | DARK | 2 | 700 | 500 | Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position. | |
Cyber-Tech Alligator
48766543 |
Normal Monster | WIND | 5 | 2500 | 1600 | Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. | |
Cyberdark Chimera
05370235 |
Effect Monster | DARK | 4 | 800 | 2100 | You can target 1 Dragon or Machine "Cyber" monster you control; equip this card from your hand or field to it. While this card is an Equip Card, the equipped monster gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine "Cyber" monster in your GY; Special Summon it. You can only use this effect of "Attachment Cybern" once per turn. | |
Cyberdark Dragon
40418351 |
Fusion/Effect Monster | DARK | 8 | 1000 | 1000 | Cyberdark Horn + "Cyberdark Edge" + "Cyberdark Keel" This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead. |
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Cyberdark Edge
77625948 |
Effect Monster | DARK | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
Cyberdark End Dragon
37542782 |
Fusion/Effect Monster | DARK | 12 | 5000 | 3800 | "Cyberdark Dragon" + "Cyber End Dragon" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it. |
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Cyberdark Horn
41230939 |
Effect Monster | DARK | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
Cyberdark Keel
03019642 |
Effect Monster | DARK | 4 | 800 | 800 | When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead. | |
Cyberdarkness Dragon
18967507 |
Fusion/Effect Monster | DARK | 10 | 2000 | 2000 | 5 "Cyberdark" Effect Monsters Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. |
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Cycroid
45945685 |
Normal Monster | EARTH | 3 | 800 | 1000 | The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! | |
D Cubed
99357565 |
Effect Monster | DARK | 1 | 0 | 0 | If this card is Normal Summoned: It is also treated as a "Destiny HERO" monster while face-up on the field. You can only use each of the following effects of "D Cubed" once per turn. |
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D.D. Assault Carrier
56790702 |
Effect Monster | DARK | 8 | 2500 | 2500 | Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of "D.D. Assault Carrier" once per turn. | |
D.D. Jet Iron
15574615 |
Effect Monster | LIGHT | 10 | 4000 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda", and "Ironhammer the Giant" from your hand and/or face-up from your side of the field to the Graveyard. You can Tribute this card to target 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda" and "Ironhammer the Giant" in your Graveyard; Special Summon those targets. | |
D.D. Patrol Plane
75991479 |
Effect Monster | DARK | 3 | 1200 | 800 | During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of "D.D. Patrol Plane" once per turn. | |
D.D. Scout Plane
03773196 |
Effect Monster | DARK | 2 | 800 | 1200 | During the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position. This effect can only activate once per turn. | |
Dark Catapulter
33875961 |
Effect Monster | EARTH | 4 | 1000 | 1500 | Once per turn, during your Standby Phase, if this card is in Defense Position: Place 1 counter on this card. You can banish cards in your GY equal to the number of counters on this card, then target that many Spell/Traps on the field; destroy them, then remove all counters from this card. | |
Dark Flattop
67904682 |
Synchro/Effect Monster | DARK | 8 | 0 | 3000 | 1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters Once per turn: You can target 1 "Reactor" monster or "Flying Fortress SKY FIRE" in your Graveyard; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand. |
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Dark Strike Fighter
32646477 |
Synchro/Effect Monster | DARK | 7 | 2600 | 1800 | 1 Tuner + 1 or more non-Tuner monsters You can Tribute 1 monster to inflict damage to your opponent equal to its Level x 200. |
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Darksea Float
70054514 |
Effect Monster | DARK | 1 | 0 | 300 | When this card on the field is destroyed by a card effect and sent to the Graveyard, the owner of this card draws 1 card. | |
Darksea Rescue
34659866 |
Effect Monster | DARK | 1 | 0 | 0 | If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 card. | |
Darton the Mechanical Monstrosity
86271510 |
Effect Monster | DARK | 1 | ? | 0 | Once per turn, during your Main Phase: You can check the difference between the current and original ATK of each monster on the field, add up the total of each of those differences, and make this monster's original ATK become that combined amount until the end of your opponent's next turn. | |
Decoyroid
25034083 |
Effect Monster | WIND | 2 | 300 | 500 | While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid". | |
Deep-Space Cruiser IX
01586457 |
Effect Monster | LIGHT | 9 | 900 | 900 | You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the Graveyard. | |
Dekoichi the Battlechanted Locomotive
87621407 |
Flip/Effect Monster | DARK | 4 | 1400 | 1000 | FLIP: Draw 1 card. For each face-up "Bokoichi the Freightening Car" you control, draw an additional card. | |
Delta Tri
12079734 |
Effect Monster | LIGHT | 4 | 1200 | 1000 | If this card destroys an opponent's monster by battle, select and activate 1 of the these effects: |
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Deskbot 001
94693857 |
Tuner/Effect Monster | EARTH | 1 | 500 | 500 | This card gains 500 ATK and DEF for each Machine-Type monster you control. If 2 or more Machine-Type monsters are Special Summoned at the same time while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card. | |
Deskbot 002
59368956 |
Effect Monster | EARTH | 2 | 500 | 500 | If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card. | |
Deskbot 003
75944053 |
Effect Monster | EARTH | 3 | 500 | 500 | When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; it gains 500 ATK and DEF for each "Deskbot" card you currently control, until the end of this turn. | |
Deskbot 004
22227683 |
Effect Monster | EARTH | 4 | 500 | 500 | If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position. | |
Deskbot 005
10117149 |
Pendulum/Effect Monster | EARTH | 5 | 500 | 500 | If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn. Pendulum Scale: 10 Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. |
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Deskbot 006
55106249 |
Pendulum/Effect Monster | EARTH | 6 | 500 | 500 | If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone isdestroyed: You can target 1 "Deskbot" monster in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. |
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Deskbot 007
97588916 |
Pendulum/Effect Monster | EARTH | 7 | 500 | 500 | This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Pendulum Scale: 10 Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. |
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Deskbot 008
24573625 |
Pendulum/Effect Monster | EARTH | 8 | 500 | 500 | This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. |
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Deskbot 009
25494711 |
Effect Monster | EARTH | 9 | 500 | 500 | Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead. | |
Deskbot Jet
89544521 |
Synchro/Effect Monster | EARTH | 10 | 500 | 500 | 1 Tuner + 1 or more non-Tuner monsters This card gains 500 ATK and DEF for each "Deskbot" card on the field. You can only use 1 of the following effects of "Deskbot Jet" per turn, and only once that turn. |
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Desperado Barrel Dragon
76728962 |
Effect Monster | DARK | 8 | 2800 | 2200 | If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of Heads, then if the result is 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand. | |
Dharma Cannon
96967123 |
Normal Monster | DARK | 2 | 900 | 500 | A monstrous creature whose body is lined with cannons that never miss their targets. | |
Dicelops
62893810 |
Effect Monster | FIRE | 4 | 1800 | 200 | Once per turn: You can roll a six-sided die, then apply the result. |
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Digvorzhak, King of Heavy Industry
29515122 |
Xyz/Effect Monster | EARTH | 5 | 3200 | 2000 | 3 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card; send the top 3 cards of your opponent's Deck to the Graveyard, then, if any monsters were sent to the Graveyard by this effect, destroy cards your opponent controls, up to the number of monsters sent. |
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Dimension Fortress Weapon
01596508 |
Effect Monster | DARK | 4 | 1700 | 200 | Cards cannot be sent from the Deck to the Graveyard. | |
Dimension Jar
73414375 |
Flip/Effect Monster | DARK | 2 | 200 | 200 | FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard. | |
Dingirsu, the Orcust of the Evening Star
93854893 |
Xyz/Effect Monster | DARK | 8 | 2600 | 2100 | 2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; |
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Dinomight Powerload, the Dracoslayer
28720123 |
Pendulum/Effect Monster | WATER | 4 | 1700 | 1800 | (This card is always treated as a "Dinomist" card.) If this card is Tributed: You can add 1 face-up "Dracoslayer" or "Dinomist" Pendulum Monster from your Extra Deck to your hand, except "Dinomight Powerload, the Dracoslayer". You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn. Pendulum Scale: 6 Pendulum Effect: You can target 1 "Dracoslayer" or "Dinomist" card in your other Pendulum Zone; Special Summon it. You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn. |
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Dinomist Ankylos
32134638 |
Pendulum/Effect Monster | WATER | 4 | 1500 | 2000 | Banish any monster destroyed by battle with a "Dinomist" monster you control. Pendulum Scale: 6 Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. |
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Dinomist Brachion
00368382 |
Pendulum/Effect Monster | WATER | 5 | 2000 | 800 | If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand). Pendulum Scale: 6 Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, thendestroy this card. |
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Dinomist Ceratops
37752990 |
Pendulum/Effect Monster | WATER | 5 | 2100 | 400 | If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand). Pendulum Scale: 3 Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. |
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Dinomist Plesios
38988538 |
Pendulum/Effect Monster | WATER | 4 | 1700 | 1400 | All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control. Pendulum Scale: 6 Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negatean activated card effect that targets another "Dinomist" card(s) you control, thendestroy this card. |
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Dinomist Pteran
64973287 |
Pendulum/Effect Monster | WATER | 4 | 1800 | 1200 | When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand. Pendulum Scale: 3 Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. |
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Dinomist Rex
63251695 |
Pendulum/Effect Monster | WATER | 5 | 2400 | 2200 | If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; Pendulum Scale: 6 Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negatean activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. |
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Dinomist Spinos
05067884 |
Pendulum/Effect Monster | WATER | 5 | 2500 | 1800 | You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; Pendulum Scale: 3 Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. |
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Dinomist Stegosaur
01580833 |
Pendulum/Effect Monster | WATER | 4 | 1600 | 1800 | If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters. Pendulum Scale: 3 Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. |
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Disablaster the Negation Fortress
58707981 |
Pendulum/Effect Monster | LIGHT | 5 | 500 | 2000 | If there is a column with no cards, you can Special Summon this card (from your hand) to your zone in that column. You can only Special Summon "Disablaster the Negation Fortress" once per turn this way. Negate any card effects activated in this card's column. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. Pendulum Scale: 5 Pendulum Effect: Negate any card effects activated in this card's column. |
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Disk Magician
76446915 |
Normal Monster | DARK | 4 | 1350 | 1000 | This monster hides in a saucer and only appears when executing an attack. | |
Divine Arsenal AA-ZEUS - Sky Thunder
90448279 |
Xyz/Effect Monster | LIGHT | 12 | 3000 | 3000 | 2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material. |
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Division
42427230 |
Effect Monster | FIRE | 2 | 200 | 200 | You can Tribute all face-up "Division(s)" you control: Special Summon up to twice that many "Machine Tokens" (Machine/FIRE/Level 1/ATK 200/DEF 200), and each time 1 is destroyed, your opponent takes 500 damage. If this card is banished: You can target any number of Tokens you control; destroy them. You can only use each effect of "Division" once per turn. | |
Dododo Bot
19700943 |
Effect Monster | EARTH | 4 | 1800 | 1900 | Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step. | |
Double Headed Anger Knuckle
00146746 |
Link/Effect Monster | EARTH | 1500 | LINK-2 | 2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. |
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Dovelgus, Generaider Boss of Iron
76382116 |
Effect Monster | EARTH | 9 | 1500 | 2500 | You can only control 1 "Dovelgus, Generaider Boss of Iron". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many "Generaider" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of "Dovelgus, Generaider Boss of Iron" once per turn. | |
Dragong
83980492 |
Pendulum Monster | EARTH | 4 | 500 | 2100 | This gong harbors the soul of an untamed dragon. It soars though the skies with an incredible roar, marshaling all those who hear this call to battle. Pendulum Scale: 7 Pendulum Effect: |
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Dragonroid
09069157 |
Effect Monster | WIND | 8 | 2900 | 1000 | Once per turn, if this card is in your GY: You can make this card become a Dragon monster while in the GY, until the end of this turn. You can discard this card, then activate 1 of these effects; You can only use this effect of "Dragonroid" once per turn. |
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Drill Driver Vespenato
39317553 |
Xyz/Effect Monster | EARTH | 5 | 2500 | 2100 | 2 Level 5 monsters Once per turn, you can also Xyz Summon "Drill Driver Vespenato" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of "Drill Driver Vespenato" once per turn. |
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Drill Synchron
56286179 |
Tuner Monster | EARTH | 3 | 800 | 300 | While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card. | |
Drillago
99050989 |
Effect Monster | DARK | 4 | 1600 | 1100 | If the only cards on your opponent's side of the field are face-up monsters with ATK 1600 or more, this monster can attack your opponent's Life Points directly. | |
Drillroid
71218746 |
Effect Monster | EARTH | 4 | 1600 | 1600 | Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster. | |
Drytron Alpha Thuban
97148796 |
Effect Monster | LIGHT | 1 | 2000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Alpha Thuban" once per turn. | |
Drytron Beta Rastaban
33543890 |
Effect Monster | LIGHT | 1 | 2000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can return 1 of your banished "Drytron" monsters to the GY. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Beta Rastaban" once per turn. | |
Drytron Delta Altais
22420202 |
Effect Monster | LIGHT | 1 | 2000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Delta Altais" once per turn. | |
Drytron Gamma Eltanin
60037599 |
Effect Monster | LIGHT | 1 | 2000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your GY, except "Drytron Gamma Eltanin". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Gamma Eltanin" once per turn. | |
Drytron Meteonis DA Draconids
56863746 |
Ritual/Effect Monster | LIGHT | 12 | 5000 | 5000 | You can Ritual Summon this card with "Meteonis Drytron". Other "Drytron" monsters you control cannot be destroyed by your opponent's card effects. Twice per turn, when your opponent activates a monster effect (Quick Effect): You can banish "Drytron" monsters (min. 1) from your GY whose total ATK equal or exceed the original ATK of that monster; negate the activation, and if you do, destroy it. If this Ritual Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Ritual Monster with 4000 ATK from your hand or Deck. (This is treated as a Ritual Summon.) | |
Drytron Meteonis Draconids
69815951 |
Ritual/Effect Monster | LIGHT | 12 | 4000 | 4000 | You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with monster effects. If the total Levels of monsters used for its Ritual Summon are 2 or less, this card can attack all Special Summoned monsters your opponent controls once each. During your opponent's turn (Quick Effect): You can banish monsters from your GY whose combined ATK equals exactly 2000 or 4000, then target 1 face-up card your opponent controls for every 2000 ATK of the total; send that card(s) to the GY. You can only use this effect of "Drytron Meteonis Draconids" once per turn. | |
Drytron Meteonis Quadrantids
95209656 |
Ritual/Effect Monster | LIGHT | 12 | 4000 | 4000 | You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with Spell/Trap Cards or effects. You can only use each of the following effects of "Drytron Meteonis Quadrantids" once per turn. If the total Levels of monsters used for this card's Ritual Summon were 2 or less: You can destroy all Spells and Traps your opponent controls. If this Ritual Summoned card is destroyed: You can Special Summon "Drytron" monsters from your GY, except "Drytron Meteonis Quadrantids", whose combined ATK equals exactly 4000. | |
Drytron Mu Beta Fafnir
01174075 |
Xyz/Effect Monster | LIGHT | 1 | 2000 | 0 | 2+ Level 1 monsters When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. |
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Drytron Nu II
22435424 |
Effect Monster | LIGHT | 1 | 2000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If a "Drytron" card is on the field: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If this card is Special Summoned: You can add 1 "Drytron" monster from your Deck to your hand, except "Drytron Nu II". You can only use each effect of "Drytron Nu II" once per turn, also you cannot Ritual Summon the turn you activate either of this card's effects, except Machine monsters. | |
Drytron Zeta Aldhibah
96026108 |
Effect Monster | LIGHT | 1 | 2000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn. | |
Duck Fighter
54813225 |
Effect Monster | WIND | 3 | 1300 | 1400 | If this card is in your hand or Graveyard: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of "Duck Fighter" once per turn. | |
DUCKER Mobile Cannon
14506878 |
Flip/Effect Monster | LIGHT | 3 | 500 | 500 | FLIP: Select 1 Level 4 monster in your Graveyard and add it to your hand. | |
Duza the Meteor Cubic Vessel
20137754 |
Effect Monster | LIGHT | 4 | 1600 | 1600 | If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn. | |
Dyna Base
39396763 |
Effect Monster | EARTH | 4 | 0 | 2100 | If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as material. You can only use each effect of "Dyna Base" once per turn. | |
Dyna Tank
75780818 |
Fusion/Effect Monster | EARTH | 7 | ? | 2100 | 1 Machine monster + 1 Dinosaur monster Gains ATK equal to the original ATK of the Dinosaur monster used for its Fusion Summon. You can only use each of the following effects of "Dyna Tank" once per turn. When a card or effect is activated that targets this 1 card on the field (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card or effect now targets the new target. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Dinosaur monster from your GY. |
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El Shaddoll Shekhinaga
74822425 |
Fusion/Effect Monster | EARTH | 10 | 2600 | 3000 | 1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. |
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Electro Blaster
09107531 |
Effect Monster | FIRE | 4 | 1800 | 1400 | If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of "Electro Blaster" once per turn. Once per turn, if a Spell Card is activated (except during the Damage Step): You can make all FIRE monsters you currently control gain 300 ATK. | |
Electromagnetic Turtle
34710660 |
Effect Monster | LIGHT | 4 | 0 | 1800 | During your opponent's Battle Phase: You can banish this card from your Graveyard; end the Battle Phase (this is a Quick Effect). You can only use this effect of "Electromagnetic Turtle" once per Duel. | |
Emes the Infinity
43580269 |
Effect Monster | LIGHT | 7 | 2500 | 2000 | Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points. | |
Evilswarm Coppelia
77841719 |
Effect Monster | DARK | 6 | 2450 | 2050 | Cannot be Special Summoned. When this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 face-up monster your opponent controls; take control of that target until your next End Phase. | |
Express Train Trolley Olley
07080743 |
Effect Monster | EARTH | 4 | 1800 | 1000 | An Xyz Monster that was Summoned using this card as Xyz Materialgains this effect. |
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Expressroid
00984114 |
Effect Monster | EARTH | 4 | 400 | 1600 | When this card is Summoned: You can target 2 "roid" monsters in your GY, except "Expressroid"; add those targets to your hand. | |
F.A. Auto Navigator
39271553 |
Tuner/Effect Monster | WIND | 1 | 0 | 0 | If this card is in your hand or GY: You can target 1 "F.A." monster you control whose current Level is higher than its original Level; Special Summon this card, and if you do, reduce that target's Level by the difference between its current and original Level, and if you do that, this card's Level become equal to the amount reduced. If this card is Normal or Special Summoned: You can add 1 "F.A." Field Spell from your Deck to your hand. You can only use each effect of "F.A. Auto Navigator" once per turn. | |
F.A. Dark Dragster
06764709 |
Effect Monster | DARK | 7 | 0 | 2000 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having a Level 7 or higher "F.A." monster on the field, but no "F.A. Dark Dragster" in your Monster Zone. Gains ATK equal to its Level x 300. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn: You can target 1 card on the field; reduce this card's level by 3, and if you do, destroy that target. | |
F.A. Dawn Dragster
33158448 |
Synchro/Effect Monster | LIGHT | 7 | 0 | 2000 | 1 Tuner + 1 non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): you can reduce this card's Level by 2, and if you you do, negate the activation, and if you do that, destroy that card. |
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F.A. Hang On Mach
93449450 |
Effect Monster | WIND | 4 | 0 | 1800 | Gains ATK equal to its Level x 300. Unaffected by activated effects from an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, any card sent to your opponent's GY is banished instead. | |
F.A. Motorhome Transport
75676192 |
Synchro/Effect Monster | LIGHT | 9 | 0 | 3000 | 1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase the Level of this card by 1. This card gains the following effect(s), based on its current Level. |
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F.A. Shining Star GT
37414347 |
Link/Effect Monster | LIGHT | 0 | LINK-2 | 2 Machine monsters Gains ATK equal to the total Levels of the "F.A." monsters this card points to x 300. Neither player takes any battle damage from attacks involving this card. Each time a "F.A." Spell/Trap Card or effect is activated: Place 1 Athlete Counter on this card. When your opponent activates a monster effect (Quick Effect): You can remove 1 Athlete Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of "F.A. Shining Star GT" once per turn. |
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F.A. Sonic Meister
67045745 |
Effect Monster | WIND | 4 | 0 | 1000 | Gains ATK equal to its Level x 300. Cannot be destroyed by battle with an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, it can make up to 2 attacks on monsters during each Battle Phase. | |
F.A. Turbo Charger
75059201 |
Effect Monster | WIND | 6 | 0 | 1500 | Gains ATK equal to its Level x 300. Your opponent's monsters whose original Level/Rank is lower than this card's Level cannot target monsters for attacks, except this one. Your opponent cannot target monsters, except this one, with the effects of monsters whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If your "F.A." monster battles while you control this Level 7 or higher card, your opponent's monsters cannot activate their effects until the end of the Damage Step. | |
F.A. Whip Crosser
49655592 |
Effect Monster | WIND | 4 | 0 | 1000 | Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect. | |
Falchion B
86170989 |
Effect Monster | LIGHT | 4 | 1200 | 800 | If this card destroys an opponent's monster by battle, select and activate 1 of these effects: |
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Fantastic Striborg
79176962 |
Effect Monster | WIND | 5 | 2200 | 2200 | Monsters Tributed for the face-up Tribute Summon of this card are returned to the hand instead of going to the GY. Once per turn: You can discard 1 card; return all cards your opponent controls in this card's column to the hand. | |
Fiendish Engine O (Omega)
82556058 |
Effect Monster | DARK | 8 | 2800 | 2000 | During your End Phase, Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn, you can have this card gain 1000 ATK. If you do, it is destroyed during the End Phase. | |
Fleur Synchron
19642774 |
Tuner Monster | LIGHT | 2 | 400 | 200 | If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand. | |
Flint Lock
83812099 |
Effect Monster | LIGHT | 4 | 1500 | 800 | Once per turn, you can equip 1 "Flint" on the field to this card. You can take any "Flint" equipped to this card and equip to another face-up monster. This card can only be equipped with 1 "Flint" at a time. While equipped with "Flint", it is unaffected by "Flint"'s effect and cannot be destroyed by battle. | |
Flying Fortress SKY FIRE
16898077 |
Effect Monster | WIND | 8 | 3000 | 2500 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor · SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: |
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Flying Pegasus Railroad Stampede
88875132 |
Effect Monster | EARTH | 4 | 1800 | 1000 | If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each of "Flying Pegasus Railroad Stampede" once per turn. | |
Flying Saucer Muusik'I
97697678 |
Effect Monster | LIGHT | 5 | 1000 | 2000 | While this card is face-up on the field, you can select and add 1 "Alien" card from your Deck to your hand instead of conducting your normal draw during your Draw Phase. | |
Formula Synchron
50091196 |
Synchro/Tuner Monster | LIGHT | 2 | 200 | 1500 | 1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster. |
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Frontline Observer
12451640 |
Effect Monster | EARTH | 4 | 1000 | 1500 | During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. If this card was Normal Summoned, during the End Phase of the Summoning player's next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand. | |
Fusilier Dragon, the Dual-Mode Beast
51632798 |
Effect Monster | DARK | 7 | 2800 | 2000 | You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved. | |
Gadget Arms
47985614 |
Flip/Effect Monster | WATER | 2 | 200 | 400 | FLIP: Select 1 "Morphtronic" Spell or Trap Card in your Graveyard and add it to your hand. | |
Gadget Driver
54497620 |
Effect Monster | EARTH | 1 | 200 | 200 | You can send this card from your hand to the Graveyard and select any number of face-up "Morphtronic" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn. | |
Gadget Gamer
64487132 |
Effect Monster | EARTH | 3 | 300 | 300 | When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn. | |
Gadget Hauler
28002611 |
Effect Monster | EARTH | 6 | 1300 | 0 | Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each. | |
Gadget Soldier
86281779 |
Normal Monster | FIRE | 6 | 1800 | 2000 | A rust-free machine warrior born to battle. | |
Gadget Trio
92110878 |
Effect Monster | EARTH | 4 | 1300 | 1100 | If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 "Stronghold the Hidden Fortress" from your Deck. You can only use each effect of "Gadget Trio" once per turn. | |
Gaia Saber, the Lightning Shadow
67598234 |
Link Monster | EARTH | 2600 | LINK-3 | 2+ monsters | ||
Galatea, the Orcust Automaton
30741503 |
Link/Effect Monster | DARK | 1800 | LINK-2 | 2 Effect monsters, inclduing an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn. |
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Galaxy Soldier
46659709 |
Effect Monster | LIGHT | 5 | 2000 | 0 | You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn. | |
Gatekeeper
19737320 |
Normal Monster | DARK | 5 | 1500 | 1800 | An indestructible mechanoid created for the sole purpose of guarding the gateways. | |
Gatling Dragon
87751584 |
Fusion/Effect Monster | DARK | 8 | 2600 | 1200 | "Barrel Dragon" + "Blowback Dragon" Toss a coin 3 times. Destroy a number of monsters on the field equal to the number of Heads. This effect can only be used once per turn, during your Main Phase. |
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Gear Gigant X
28912357 |
Xyz/Effect Monster | EARTH | 4 | 2300 | 1500 | 2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target. |
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Gear Golem the Moving Fortress
30190809 |
Effect Monster | EARTH | 4 | 800 | 2200 | Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn. | |
Geargiaccelerator
47030842 |
Effect Monster | EARTH | 4 | 1400 | 800 | If you control a "Geargia" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand. | |
Geargiagear Gigant XG
19891310 |
Xyz/Effect Monster | EARTH | 3 | 2500 | 1300 | 3 Level 3 monster During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand. |
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Geargianchor
92693205 |
Effect Monster | EARTH | 4 | 1800 | 500 | Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control. | |
Geargiano
71786742 |
Effect Monster | EARTH | 3 | 500 | 1000 | You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated. | |
Geargiano Mk-II
01045143 |
Effect Monster | EARTH | 3 | 1000 | 500 | When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in face-up Defense Position. | |
Geargiano Mk-III
45286019 |
Effect Monster | EARTH | 3 | 1000 | 1000 | When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn youactivate this effect, except "Geargia" monsters. | |
Geargiarmor
00923596 |
Effect Monster | EARTH | 4 | 1100 | 1900 | Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor". | |
Geargiarsenal
73428497 |
Effect Monster | EARTH | 4 | 1500 | 500 | This card gains 200 ATK for each face-up "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck, except "Geargiarsenal", in face-up Defense Position. | |
Geargiattacker
72370114 |
Effect Monster | EARTH | 4 | 1900 | 100 | Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control. | |
Geargiauger
47687766 |
Effect Monster | EARTH | 4 | 500 | 500 | When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannotdeclare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn. | |
Gearspring Spirit
45458027 |
Effect Monster | DARK | 8 | 100 | 100 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. | |
Genex Ally Axel
66165755 |
Synchro/Effect Monster | DARK | 8 | 2600 | 2000 | 1 "Genex" Tuner + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to select 1 Level 4 or lower Machine-Type monster from your Graveyard, and Special Summon it. The ATK of that monster is doubled until the End Phase, but it cannot attack your opponent directly. Remove that monster from play during your End Phase. |
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Genex Ally Bellflame
91438994 |
Effect Monster | DARK | 4 | 1700 | 1000 | Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent for each Genex Counter on this card. | |
Genex Ally Birdman
64034255 |
Tuner Monster | DARK | 3 | 1400 | 400 | You can return 1 face-up monster you control to the hand to Special Summon this card from your hand, and this card gains 500 ATK if it was a WIND monster you returned. If this card is Special Summoned with this effect, remove it from play when it is removed from the field. | |
Genex Ally Changer
20127343 |
Effect Monster | DARK | 3 | 1200 | 1800 | Once per turn, you can select 1 face-up monster on the field and declare 1 Attribute. That monster's Attribute is treated as the declared Attribute, until the End Phase. | |
Genex Ally Chemistrer
38049541 |
Tuner Monster | DARK | 2 | 200 | 500 | During either player's turn, you can discard this card and declare 1 Attribute to select 1 face-up "Genex" monster you control. That monster's Attribute becomes the declared Attribute. | |
Genex Ally Crusher
27827903 |
Effect Monster | DARK | 4 | 1000 | 2000 | Once per turn, when you Normal Summon a monster with this card's Attribute, you can select and destroy 1 card your opponent controls. | |
Genex Ally Duradark
68450517 |
Effect Monster | DARK | 4 | 1800 | 200 | Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect. | |
Genex Ally Powercell
94622638 |
Effect Monster | DARK | 4 | 1700 | 0 | Other face-up monsters you control with the same Attribute as this card's gain 500 ATK. | |
Genex Ally Reliever
63211608 |
Effect Monster | DARK | 5 | 2200 | 1000 | When the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect is negated, you can Special Summon this card from your hand. | |
Genex Ally Remote
57238939 |
Tuner Monster | DARK | 3 | 500 | 1800 | Once per turn, you can select 1 face-up Tuner monster on the field. That monster's name is treated as "Genex Controller", until the End Phase. | |
Genex Ally Solid
83500096 |
Effect Monster | DARK | 2 | 500 | 1200 | Once per turn, you can send 1 face-up WATER "Genex" monster you control to the Graveyard to draw 2 cards. | |
Genex Ally Triarm
17760003 |
Synchro/Effect Monster | DARK | 6 | 2400 | 1600 | Genex Controller + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to activate one of the following effects, depending on the Attribute(s) of the non-Tuner monster(s) used in this card's Synchro Summon: |
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Genex Ally Triforce
52709508 |
Synchro/Effect Monster | DARK | 7 | 2500 | 2100 | 1 "Genex" Tuner + 1 or more non-Tuner monsters This card gains the following effects based on the Attributes of the non-Tuner monsters monsters used in this card's Synchro Summon: |
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Genex Ally Volcannon
56511382 |
Effect Monster | DARK | 4 | 1700 | 600 | Once per turn, you can send 1 face-up FIRE "Genex" monster you control to the Graveyard to select and destroy 1 face-up monster your opponent controls. Then, inflict damage to your opponent equal to the Level of the destroyed monster x 400. | |
Genex Army
93211836 |
Effect Monster | EARTH | 6 | 2300 | 1300 | When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls. | |
Genex Controller
68505803 |
Tuner Monster | DARK | 3 | 1400 | 1200 | As a master of all powers of elements, this is one of the few Genex monsters that can communicate with its companions. | |
Genex Neutron
19182751 |
Effect Monster | LIGHT | 4 | 1800 | 1200 | During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand. | |
Genex Recycled
51827737 |
Tuner Monster | DARK | 1 | 200 | 400 | Once per turn, you can select 1 "Genex" monster in your Graveyard. Until the End Phase, this card's name is treated as the selected monster's name. | |
Genex Searcher
67483216 |
Effect Monster | EARTH | 4 | 1600 | 400 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position. | |
Genex Solar
15605085 |
Effect Monster | LIGHT | 7 | 2500 | 1500 | This card can be Normal Summoned by Tributing 1 "Genex" monster. Each time a face-up "Genex" monster(s) you control is sent to the Graveyard, inflict 500 damage to your opponent. | |
Genex Spare
16828633 |
Tuner Monster | DARK | 3 | 800 | 1200 | Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase. | |
Genex Turbine
52222372 |
Effect Monster | EARTH | 4 | 1400 | 1300 | All face-up "Genex" monsters you control gain 400 ATK. | |
Genex Worker
93882364 |
Effect Monster | WIND | 3 | 1200 | 1200 | You can Tribute this card to Special Summon 1 "Genex" monster from your hand. | |
Geo Genex
33972299 |
Synchro/Effect Monster | EARTH | 6 | 1800 | 2800 | 1 "Genex Controller" + 1 or more EARTH non-Tuner monsters Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up level 4 or lower "Genex" monster(s). |
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Giant Mech-Soldier
72299832 |
Normal Monster | EARTH | 6 | 1750 | 1900 | This monster swings an earth-shaking axe that cannot be blocked by a common sword. | |
Giga-Tech Wolf
08471389 |
Normal Monster | FIRE | 4 | 1200 | 1400 | An iron wolf with razor-sharp fangs that can penetrate any armor. | |
Gigantic Champion" Sargas"
11132674 |
Xyz/Effect Monster | FIRE | 8 | 2800 | 1500 | 2+ Level 8 monsters Once per turn, you can also Xyz Summon "Gigantic "Champion" Sargas" by using 1 "Springans" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 "Springans" or "Therion" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of "Gigantic "Champion" Sargas" once per turn. |
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Giganto
33621868 |
Normal Monster | DARK | 5 | 1700 | 1800 | A massive steel ball that mows down anything in its path. | |
Gimmick Puppet Bisque Doll
79086452 |
Effect Monster | DARK | 8 | 1000 | 1000 | You can Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster. You can banish this card from your GY; your opponent cannot target "Gimmick Puppet" monsters you control with card effects this turn. | |
Gimmick Puppet Cattle Scream
99229085 |
Effect Monster | DARK | 8 | 2000 | 2000 | You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Gimmick Puppet Cattle Scream" once per turn. A "Gimmick Puppet" Xyz Monster that has this card as material gains this effect. |
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Gimmick Puppet Chimera Doll
97520532 |
Link/Effect Monster | DARK | 1500 | LINK-2 | 2 Machine monsters During your Main Phase, if you control this Link Summoned card: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Xyz Monsters, also take 1 "Gimmick Puppet" monster from your Deck, and either add it to your hand or send it to the GY, then, if all monsters you control are "Gimmick Puppet" monsters (min. 1), you can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Chimera Doll" once per turn. |
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Gimmick Puppet Des Troy
76543119 |
Effect Monster | DARK | 4 | 1200 | 2000 | You can target 1 "Gimmick Puppet" monster on the field; destroy it. This effect can only be used once while this card is face-up on the field. When this card is sent from the field to the Graveyard: You can Special Summon 1 or 2 "Gimmick Puppet" monsters from your hand. | |
Gimmick Puppet Dreary Doll
92418590 |
Effect Monster | DARK | 8 | 0 | 0 | If this card is in your Graveyard: You can banish 1 other "Gimmick Puppet" monster from your Graveyard; Special Summon this card from your Graveyard. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a "Gimmick Puppet" monster. | |
Gimmick Puppet Egg Head
20032555 |
Effect Monster | EARTH | 4 | 1600 | 1200 | You can only use the effect of "Gimmick Puppet Egg Head" once per turn. You can discard 1 "Gimmick Puppet" monster, then activate 1 of these effects. |
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Gimmick Puppet Fantasix Machinix
76290637 |
Xyz/Effect Monster | DARK | 8 | 1500 | 3100 | 2 Level 8 monsters You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand, also, you can Normal Summon 1 Machine monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you Special Summon a "Gimmick Puppet" Xyz Monster(s) (except during the Damage Step): You can Special Summon this card from your GY to either field in Defense Position, then you can add 1 "Rank-Up-Magic" Spell from your GY to your hand. You can only use each effect of "Gimmick Puppet Fantasix Machinix" once per turn. |
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Gimmick Puppet Gear Changer
56427559 |
Effect Monster | EARTH | 1 | 100 | 100 | Cannot be Special Summoned from the Deck. Once per turn: You can target 1 "Gimmick Puppet" monster you control, except this card; this card's Level becomes the Level of that monster. | |
Gimmick Puppet Gigantes Doll
07593748 |
Xyz/Effect Monster | DARK | 4 | 0 | 2000 | 2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn. |
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Gimmick Puppet Humpty Dumpty
08226374 |
Effect Monster | DARK | 4 | 0 | 100 | When this card is Normal Summoned or Special Summoned: You can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Humpty Dumpty" once per turn. | |
Gimmick Puppet Little Soldiers
36436372 |
Effect Monster | DARK | 4 | 0 | 0 | If this card is Normal or Special Summoned: You can send 1 "Gimmick Puppet" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of "Gimmick Puppet Little Soldiers" once per turn. You can banish this card from your GY, then target up to 2 "Gimmick Puppet" monsters you control; increase their Levels by 4 until the end of this turn. | |
Gimmick Puppet Magnet Doll
39806198 |
Effect Monster | DARK | 8 | 1000 | 1000 | If your opponent controls a monster, and all monsters you control are "Gimmick Puppet" monsters (min. 1). you can Special Summon this card (from your hand). | |
Gimmick Puppet Nightmare
55204071 |
Effect Monster | DARK | 8 | 1000 | 2000 | You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or GY. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters. | |
Gimmick Puppet Rouge Doll
63825486 |
Effect Monster | DARK | 8 | 400 | 1400 | If this card is in your hand: You can reveal 1 "Gimmick Puppet" Xyz Monster in your Extra Deck; Special Summon both this card, and 1 "Gimmick Puppet" monster with the same Level as the revealed monster's Rank from your Deck. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Rouge Doll" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters. | |
Gimmick Puppet Scissor Arms
29216967 |
Effect Monster | DARK | 4 | 1200 | 600 | When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard. | |
Gimmick Puppet Shadow Feeler
34620088 |
Effect Monster | DARK | 8 | 1000 | 1000 | Cannot be destroyed by battle. When you take battle damage from an opponent's direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Attack Position, and if you do, take 1000 damage. You can only use this effect of "Gimmick Puppet Shadow Feeler" once per turn. If this card is an Xyz Material and would be sent to the Graveyard, banish it instead. | |
Gimmick Puppet Terror Baby
43598843 |
Effect Monster | DARK | 4 | 500 | 0 | When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn. | |
Gimmick Puppet Twilight Joker
92821268 |
Effect Monster | DARK | 8 | 800 | 1600 | When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn. | |
Girsu, the Orcust Mekk-Knight
69811710 |
Effect Monster | DARK | 4 | 1800 | 0 | If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn. | |
Gizmek Arakami, the Hailbringer Hog
59789370 |
Effect Monster | WATER | 4 | 1850 | 1850 | If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of "Gizmek Arakami, the Hailbringer Hog" once per turn. | |
Gizmek Inaba, the Hopping Hare of Hakuto
50901852 |
Effect Monster | WIND | 1 | 50 | 50 | When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, also its ATK/DEF become the combined original ATK of all Machine monsters you currently control whose ATK equals their own DEF. You can only use this effect of "Gizmek Inaba, the Hopping Hare of Hakuto" once per turn. | |
Gizmek Kaku, the Supreme Shining Sky Stag
63633694 |
Effect Monster | FIRE | 9 | 2750 | 2750 | If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of "Gizmek Kaku, the Supreme Shining Sky Stag" once per turn. | |
Gizmek Makami, the Ferocious Fanged Fortress
46809548 |
Effect Monster | WIND | 6 | 2150 | 2150 | While 6 or more of your cards are banished, you can Normal Summon this card without Tributing. You can only use each of the following effects of "Gizmek Makami, the Ferocious Fanged Fortress" once per turn. If this card is Normal or Special Summoned: You can discard 1 monster; add 1 monster whose ATK equals its own DEF from your Deck to your hand, except "Gizmek Makami, the Ferocious Fanged Fortress". If this card in the Monster Zone is destroyed: You can shuffle 6 of your banished cards into the Deck. | |
Gizmek Naganaki, the Sunrise Signaler
96399967 |
Effect Monster | LIGHT | 2 | 950 | 950 | You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn. | |
Gizmek Okami, the Dreaded Deluge Dragon
43218406 |
Effect Monster | WATER | 10 | 2950 | 2950 | You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK. | |
Gizmek Orochi, the Serpentron Sky Slasher
71197066 |
Effect Monster | DARK | 8 | 2450 | 2450 | If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn. | |
Gizmek Taniguku, the Immobile Intellect
23384666 |
Effect Monster | EARTH | 3 | 1450 | 1450 | If this card is Normal or Special Summoned: You can take 1 Machine monster whose ATK equals its own DEF from your Deck and place it on top of your Deck. You can banish this card from your GY, then target 1 Machine monster in your GY whose ATK equals its own DEF; Special Summon it in Defense Position. You can only use each effect of "Gizmek Taniguku, the Immobile Intellect" once per turn. | |
Gizmek Uka, the Festive Fox of Fecundity
90361289 |
Effect Monster | EARTH | 7 | 2250 | 2250 | Each time your opponent Normal or Special Summons a monster(s): Inflict 300 damage to them. You can only use each of the following effects of "Gizmek Uka, the Festive Fox of Fecundity" once per turn. |
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Gizmek Yata, the Gleaming Vanguard
13224603 |
Effect Monster | LIGHT | 5 | 2050 | 2050 | You can Special Summon this card (from your hand) by Tributing 1 Normal Summoned monster. You can only use each of the following effects of "Gizmek Yata, the Gleaming Vanguard" once per turn. |
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Gold Gadget
55010259 |
Effect Monster | LIGHT | 4 | 1700 | 800 | When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn. | |
Gold Pride - Eliminator
60203670 |
Tuner/Effect Monster | EARTH | 5 | 1800 | 800 | If your LP are lower than your opponent's: You can Special Summon this card from your hand. You can banish 1 other "Gold Pride" monster from your hand, face-up field, or GY; Special Summon 1 "Gold Pride Token" (Machine/DARK/ATK 0/DEF 0) with the same Level as that banished monster, also this card cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn, except for a "Gold Pride" monster. You can only use each effect of "Gold Pride - Eliminator" once per turn. | |
Gold Pride - Pin Baller
28497830 |
Fusion/Effect Monster | DARK | 9 | 3000 | 0 | "Gold Pride - Roller Baller" + 1+ "Gold Pride" monsters If this card is Fusion Summoned: You can equip face-up monsters your opponent controls to it, up to the number of Fusion Materials used. You can only use the previous effect of "Gold Pride - Pin Baller" once per turn, also, if your LP are lower than your opponent's, the effect's activation and effect cannot be negated. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Roller Baller" from your Deck or GY. |
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Goldilocks the Battle Landscaper
24521754 |
Effect Monster | EARTH | 10 | 0 | 3000 | If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. This card gains 3000 ATK while in the center Main Monster Zone. Once per turn: You can choose 1 of your unused Main Monster Zones; move this card from your Main Monster Zone to that zone, then destroy all other cards in the column of the zone this card was in, the column of the zone this card has moved to, and all columns in between. | |
Golgoil
07526150 |
Normal Monster | EARTH | 4 | 900 | 1600 | An iron giant that appears from a dimensional rift. | |
Googly-Eyes Drum Dragon
77799846 |
Xyz/Effect Monster | EARTH | 8 | 3000 | 2500 | 2 Level 8 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material. |
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Gradius
10992251 |
Normal Monster | LIGHT | 4 | 1200 | 800 | A high-performance jet fighter with power capsules for variable attack capabilities. | |
Gradius' Option
14291024 |
Effect Monster | LIGHT | 1 | 0 | 0 | This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card." | |
Green Gadget
41172955 |
Effect Monster | EARTH | 4 | 1400 | 600 | When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand. | |
Ground Attacker Bugroth
58314394 |
Normal Monster | EARTH | 4 | 1500 | 1000 | A surface battle robot that was once used for sea warfare. | |
Guardian of the Throne Room
47879985 |
Normal Monster | LIGHT | 4 | 1650 | 1600 | A robot guard built to guard throne rooms, it is armed with homing missiles. | |
Gyroid
18325492 |
Effect Monster | WIND | 3 | 1000 | 1000 | The first time this card would be destroyed by battle each turn, it is not destroyed. | |
Hack Worm
97466712 |
Effect Monster | DARK | 1 | 400 | 0 | If your opponent controls no monsters, you can Special Summon this card (from your hand). | |
Healing Wave Generator
31281980 |
Effect Monster | LIGHT | 4 | 800 | 1600 | Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100. | |
Heavy Armored Train Ironwolf
49121795 |
Xyz/Effect Monster | EARTH | 4 | 2200 | 2200 | 2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand. |
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Heavy Freight Train Derricrane
13647631 |
Effect Monster | EARTH | 10 | 2800 | 2000 | If an EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK and DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can target 1 card your opponent controls; destroy it. | |
Heavy Mech Support Armor
39890958 |
Union/Effect Monster | LIGHT | 3 | 500 | 500 | When this card is Normal Summoned: You can target 1 Union monster in your Graveyard; Special Summon it. Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |
Heavy Mech Support Platform
23265594 |
Union Monster | DARK | 3 | 500 | 500 | Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.) | |
Helping Robo For Combat
47025270 |
Effect Monster | LIGHT | 4 | 1600 | 0 | When this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck. | |
Heosvarog the Mechanical Dawn
08963089 |
Fusion/Effect Monster | LIGHT | 7 | 0 | 2800 | 2 LIGHT Machine monsters If this card is Fusion Summoned: You can activate this effect; during the Standby Phase of the next turn, add 1 card from your GY to your hand, with an effect that Fusion Summons a monster(s). When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish 1 face-up LIGHT Machine monster you control or 2 LIGHT Machine monsters from your GY; negate the activation. You can only use each effect of "Heosvarog the Mechanical Dawn" once per turn. |
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Heroic Challenger - Ambush Soldier
92609670 |
Effect Monster | EARTH | 1 | 0 | 0 | During your Standby Phase: You can Tribute this card; Special Summon up to 2 "Heroic Challenger" monsters from your hand and/or Graveyard, except "Heroic Challenger - Ambush Soldier". You can only use this effect of "Heroic Challenger - Ambush Soldier" once per turn. When you do: You can banish this card from your Graveyard; make all "Heroic Challenger" monsters you currently control become Level 1. | |
Hi-Speedroid Chanbara
42110604 |
Synchro/Effect Monster | WIND | 5 | 2000 | 1000 | 1 Tuner + 1 or more non-Tuner monsters This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the Graveyard: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn. |
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Hi-Speedroid Clear Wing Rider
86154370 |
Synchro/Effect Monster | WIND | 11 | 3500 | 2000 | 1 WIND Tuner + 1 non-Tuner WIND Synchro Monster Once per turn, during your Main Phase: You can roll a six-sided die and shuffle WIND monsters from your GY into your Deck, up to the result, then, you can destroy cards your opponent controls up to the number shuffled, and if you do, this card gains 500 ATK for each card destroyed by this effect, until the end of this turn. During your opponent's Main Phase (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon up to 2 Level 7 WIND Synchro Monsters with different names from each other from your Extra Deck. |
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Hi-Speedroid Cork Shooter
23361526 |
Synchro/Tuner/Effect Monster | WIND | 3 | 500 | 1000 | 1 Tuner + 1+ non-Tuner monster If this card is Synchro Summoned: You can activate 1 of these effects; You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn. |
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Hi-Speedroid Hagoita
21516908 |
Synchro/Effect Monster | WIND | 5 | 2000 | 1000 | 1 Tuner + 1 or more non-Tuner monsters During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn. |
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Hi-Speedroid Kendama
97007933 |
Synchro/Effect Monster | WIND | 6 | 2200 | 1600 | 1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn. |
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Hi-Speedroid Kitedrake
05772618 |
Synchro/Effect Monster | WIND | 8 | 3000 | 2800 | 1 WIND Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects. If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand. You can only use each effect of "Hi-Speedroid Kitedrake" once per turn. |
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Hi-Speedroid Puzzle
86943389 |
Synchro/Effect Monster | WIND | 4 | 1300 | 1600 | 1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand. |
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Hi-Speedroid Rubber Band Shooter
72813401 |
Link/Effect Monster | WIND | 1000 | LINK-2 | 2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn. |
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Hydralander Orbit
93953933 |
Effect Monster | DARK | 1 | 0 | 1500 | If you have 4 or more monsters in your GY and no monsters in your GY with the same name: You can Tribute this card; excavate the top cards of your Deck, equal to the number of monsters in your GY (or as many as possible), and if you do, if 2 or more monsters were excavated and all excavated monsters had different names, add 1 of those monsters to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, then target 1 monster in your GY; place it on the bottom of the Deck. You can only use each effect of "Hydralander Orbit" once per turn. | |
Hydro Genex
47421985 |
Synchro/Effect Monster | WATER | 6 | 2300 | 1800 | Genex Controller + 1 or more WATER Non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster |
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Hyper Synchron
40348946 |
Tuner Monster | LIGHT | 4 | 1600 | 800 | If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Synchro Monster, that Monster gains 800 ATK. Remove it from play during the End Phase. | |
Ignition Beast Volcannon
10365322 |
Fusion/Effect Monster | EARTH | 6 | 2300 | 1600 | 1 Machine-Type monster + 1 Pyro-Type monster When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect. |
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Infinitrack Anchor Drill
62034800 |
Effect Monster | EARTH | 4 | 1800 | 500 | If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn. | |
Infinitrack Brutal Dozer
76830505 |
Effect Monster | EARTH | 5 | 1900 | 2100 | You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn. | |
Infinitrack Crab Crane
98439949 |
Effect Monster | EARTH | 5 | 2100 | 500 | You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 "Outrigger Extension" from your Deck to your hand. You can only use each effect of "Infinitrack Crab Crane" once per turn. | |
Infinitrack Drag Shovel
34923554 |
Effect Monster | EARTH | 5 | 1500 | 2100 | You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 "Spin Turn" from your Deck to your hand. You can only use each effect of "Infinitrack Drag Shovel" once per turn. | |
Infinitrack Earth Slicer
97584719 |
Xyz/Effect Monster | EARTH | 9 | 3100 | 2100 | 2 Level 9 Monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. |
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Infinitrack Fortress Megaclops
69073023 |
Link/Effect Monster | EARTH | 4000 | LINK-3 | 3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn. |
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Infinitrack Goliath
23689428 |
Link/Effect Monster | EARTH | 1000 | LINK-1 | 1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and had this card as material gains this effect. |
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Infinitrack Harvester
35645105 |
Effect Monster | EARTH | 2 | 0 | 2100 | If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn. | |
Infinitrack Mountain Smasher
60195675 |
Xyz/Effect Monster | EARTH | 7 | 2100 | 3100 | 2 Level 7 Monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Mountain Smasher" once per turn. |
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Infinitrack River Stormer
24701066 |
Xyz/Effect Monster | EARTH | 5 | 2500 | 500 | 2 Level 5 Monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. |
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Infinitrack Road Roller
05205146 |
Effect Monster | EARTH | 5 | 2100 | 2100 | If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. |
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Infinitrack Trencher
61912252 |
Effect Monster | EARTH | 5 | 500 | 2400 | You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn. | |
Infinitrack Tunneller
97316367 |
Effect Monster | EARTH | 5 | 2200 | 500 | You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn. | |
Inpachi
97923414 |
Normal Monster | EARTH | 4 | 1600 | 1900 | A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit. | |
Inspector Boarder
15397015 |
Effect Monster | LIGHT | 4 | 2000 | 2000 | Cannot be Normal or Special Summoned if you control a monster. Neither player can activate a monster effect unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.) | |
Invoked Mechaba
75286621 |
Fusion/Effect Monster | LIGHT | 9 | 2500 | 2100 | "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card. |
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Iron Chain Blaster
26157485 |
Effect Monster | EARTH | 2 | 1100 | 0 | Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent. | |
Iron Chain Coil
53152590 |
Tuner Monster | EARTH | 3 | 1100 | 1600 | Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field. | |
Jack Wyvern
23850421 |
Effect Monster | DARK | 4 | 1800 | 0 | You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Jack Wyvern" once per turn. | |
Jade Knight
44364207 |
Effect Monster | LIGHT | 4 | 1000 | 1800 | Face-up Machine-Type monsters you control with 1200 or less ATK cannot be destroyed by the effects of Trap Cards. When this face-up card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 LIGHT Machine-Type monster from your Deck to your hand. | |
Jet Synchron
09742784 |
Tuner/Effect Monster | FIRE | 1 | 500 | 0 | If this card is sent to the GY as a Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn. | |
Jetroid
43697559 |
Effect Monster | WIND | 4 | 1600 | 1800 | At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand. | |
Jinzo
77585513 |
Effect Monster | DARK | 6 | 2400 | 1500 | Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field. | |
Jinzo #7
32809211 |
Effect Monster | DARK | 2 | 500 | 400 | This monster can attack your opponent's Life Points directly. | |
Jinzo - Jector
51916032 |
Effect Monster | DARK | 4 | 800 | 2000 | This card's name becomes "Jinzo" while on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jector", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jector" once per turn. | |
Jinzo - Layered
99666430 |
Xyz/Effect Monster | DARK | 6 | 2400 | 1500 | 2 Level 6 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn. |
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Jinzo - Lord
35803249 |
Effect Monster | DARK | 8 | 2600 | 1600 | This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect. | |
Jinzo - Returner
09418534 |
Effect Monster | DARK | 3 | 600 | 1400 | This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase. | |
Jinzo the Machine Menace
39987731 |
Effect Monster | DARK | 7 | 2400 | 1500 | Target 3 "Meklord" monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a "Meklord Astro" monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of "Meklord Astro the Eradicator" once per turn. | |
Jizukiru, the Star Destroying Kaiju
63941210 |
Effect Monster | LIGHT | 10 | 3300 | 2600 | You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards)(Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field. | |
Jumbo Drill
42851643 |
Effect Monster | EARTH | 4 | 1800 | 100 | When this card is Normal Summoned: You can increase the Level of all face-up Machine-Type monsters you currently control by 1. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |
Junk Anchor
25148255 |
Tuner/Effect Monster | EARTH | 2 | 0 | 0 | For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your Graveyard; Special Summon that target, and if you do, Immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the Graveyard. | |
Junk Dragonlet
03121655 |
Effect Monster | EARTH | 5 | 2100 | 1800 | If you control a Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Junk Dragonlet" once per turn this way. When a Synchro Monster you control declares an attack: You can banish this card from your GY; that monster you control gains 800 ATK until the end of this turn. You can only use this effect of "Junk Dragonlet" once per turn. | |
Junk Giant
34492631 |
Effect Monster | EARTH | 6 | 2000 | 2400 | If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned. | |
Junkuriboh
38491199 |
Effect Monster | EARTH | 1 | 300 | 200 | During either player's turn, when your opponent activates a card or effect that would inflict damage to you: You can send this card from your hand or field to the Graveyard; negate the activation, and if you do, destroy that card. | |
KA-2 Des Scissors
52768103 |
Effect Monster | DARK | 4 | 1000 | 1000 | When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points. | |
Karakuri Barrel mdl 96 "Shinkuro"
92300891 |
Tuner Monster | EARTH | 2 | 400 | 400 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle. | |
Karakuri Bonze mdl 9763 "Kunamzan"
49296203 |
Effect Monster | EARTH | 5 | 2000 | 1500 | This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn. | |
Karakuri Bushi mdl 6318 "Muzanichiha"
39118197 |
Effect Monster | EARTH | 4 | 1800 | 600 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK. | |
Karakuri Gama mdl 4624 "Shirokunishi"
75690317 |
Tuner/Effect Monster | EARTH | 1 | 200 | 1000 | This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 "Karakuri" monster you control; change its battle position. You can only use this effect of "Karakuri Gama mdl 4624 "Shirokunishi"" once per turn. | |
Karakuri Komachi mdl 224 "Ninishi"
24621460 |
Tuner Monster | EARTH | 3 | 0 | 1900 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) | |
Karakuri Merchant mdl 177 "Inashichi"
30230789 |
Effect Monster | EARTH | 2 | 500 | 1500 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, you can add 1 "Karakuri" card from your Deck to your hand. | |
Karakuri Muso mdl 818 "Haipa"
24150026 |
Effect Monster | EARTH | 4 | 2100 | 1100 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase. | |
Karakuri Ninja mdl 339 "Sazank"
93724592 |
Effect Monster | EARTH | 3 | 1200 | 1200 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly. | |
Karakuri Ninja mdl 7749 "Nanashick"
50615578 |
Effect Monster | EARTH | 5 | 2200 | 1800 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position "Karakuri" monster you control. | |
Karakuri Ninja mdl 919 "Kuick"
06276588 |
Effect Monster | EARTH | 4 | 1700 | 1500 | This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position. | |
Karakuri Shogun mdl 00 "Burei"
23874409 |
Synchro/Effect Monster | EARTH | 7 | 2600 | 1900 | 1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned, you can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, you can select 1 monster on the field, and change its battle position. |
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Karakuri Soldier mdl 236 "Nisamu"
03846170 |
Effect Monster | EARTH | 4 | 1400 | 200 | This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position. | |
Karakuri Spider
45688586 |
Effect Monster | EARTH | 2 | 400 | 500 | If this card attacks a DARK monster, destroy the attack target after damage calculation. | |
Karakuri Steel Shogun mdl 00X "Bureido"
66976526 |
Synchro/Effect Monster | EARTH | 8 | 2800 | 1700 | 1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card. |
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Karakuri Strategist mdl 248 "Nishipachi"
66625883 |
Effect Monster | EARTH | 3 | 500 | 1600 | This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position. | |
Karakuri Super Shogun mdl 00N "Bureibu"
25904894 |
Synchro/Effect Monster | EARTH | 9 | 3000 | 1500 | 1 Tuner + 1+ non-Tuner Machine monsters If this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it. |
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Karakuri Watchdog mdl 313 "Saizan"
70271583 |
Tuner Monster | EARTH | 4 | 600 | 1800 | This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle. | |
Kashtira Arise-Heart
48626373 |
Xyz/Effect Monster | DARK | 7 | 3000 | 3000 | 3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down. |
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Kinetic Soldier
79853073 |
Effect Monster | EARTH | 3 | 1350 | 1800 | During damage calculation, if this card battles a Warrior-Type monster: This card gains 2000 ATK and DEF during damage calculation only. | |
Koa'ki Meiru Powerhand
19642889 |
Effect Monster | EARTH | 4 | 2100 | 1600 | During each of your End Phases, destroy this card unless you send 1 "iron Core of Koa'Ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase, while this card remains on the field. | |
Koa'ki Meiru Speeder
68809475 |
Effect Monster | WIND | 3 | 1200 | 2200 | During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card. | |
Kochobo's Hinamatsuri
55359571 |
Effect Monster | DARK | 7 | 2200 | 2200 | If this card is in your hand or GY: You can target 1 Machine monster on the field; for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters, also Special Summon this card (but banish it when it leaves the field), and if you do, halve that monster's ATK, also this card's Level becomes that monster's. You can only use this effect of "Kochobo's Hinamatsuri" once per turn. | |
Kozmo Dark Destroyer
55885348 |
Effect Monster | DARK | 8 | 3000 | 1800 | If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower "Kozmo" monster from your Deck. | |
Kozmo Dark Eclipser
54063868 |
Effect Monster | DARK | 9 | 3000 | 2600 | Cannot be targeted by an opponent's card effects. During either player's turn, when a Trap Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 8 or lower "Kozmo" monster from your Deck to your hand. | |
Kozmo Dark Planet
85991529 |
Effect Monster | DARK | 10 | 4000 | 4000 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing "Kozmo" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 9 or lower "Kozmo" monster from your Deck to your hand. | |
Kozmo Delta Shuttle
37679169 |
Effect Monster | DARK | 5 | 2000 | 2000 | Once per turn: You can send 1 "Kozmo" monster from your Deck to the Graveyard, then target 1 face-up monster on the field; it loses ATK and DEF equal to the sent monster's Level x 100. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck. | |
Kozmo DOG Fighter
29491334 |
Effect Monster | DARK | 6 | 2000 | 2400 | Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck. | |
Kozmo Forerunner
20849090 |
Effect Monster | LIGHT | 7 | 2800 | 1400 | Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck. | |
Kozmo Landwalker
59496924 |
Effect Monster | DARK | 6 | 2400 | 1200 | If a "Kozmo" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other "Kozmo" card you control instead. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck. | |
Kozmo Sliprider
94454495 |
Effect Monster | LIGHT | 5 | 2300 | 800 | If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck. | |
Labyrinth Heavy Tank
35026117 |
Effect Monster | DARK | 7 | 2400 | 2400 | You can Normal Summon this card without Tributing. Cannot attack the turn it is Normal Summoned. During your Main Phase: You can place 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell, then, if you control a "Labyrinth Wall" card, you can destroy 1 monster your opponent controls. You can only use this effect of "Labyrinth Heavy Tank" once per turn. | |
Labyrinth Tank
99551425 |
Fusion Monster | DARK | 7 | 2400 | 2400 | "Giga Tech Wolf" + "Cannon Soldier" | |
Launcher Spider
87322377 |
Normal Monster | FIRE | 7 | 2200 | 2500 | A mechanical spider with rocket launchers capable of random fire. | |
Lefty Driver
44935634 |
Effect Monster | EARTH | 2 | 300 | 100 | If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Righty Driver" from your Deck to your hand. You can only use this effect of "Lefty Driver" once per turn. | |
Lillybot
68812773 |
Effect Monster | LIGHT | 4 | 500 | 2000 | When this card is Normal Summoned or flipped face-up: You cantarget 1 "Orbital 7" in your Graveyard; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine-Type monsters; Special Summon an equal number of "Photon" and/or "Galaxy" monsters from your hand. | |
Lionhearted Locomotive
61692648 |
Effect Monster | EARTH | 4 | 2400 | 2100 | When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step. | |
Locomotion R-Genex
38354937 |
Synchro/Effect Monster | DARK | 9 | 2500 | 2000 | 1 "Genex" Tuner + 1 or more non-Tuner DARK monsters When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.) |
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Longirsu, the Orcust Orchestrator
76145142 |
Link/Effect Monster | DARK | 2500 | LINK-3 | 2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn. |
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Lord British Space Fighter
35514096 |
Effect Monster | LIGHT | 4 | 1200 | 800 | If this card destroys an opponent's monster by battle, select and activate 1 of these effects: |
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Machina Air Raider
23469398 |
Effect Monster | EARTH | 8 | 1500 | 2600 | You can discard 1 other "Machina" monster; Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can target 1 Machine monster you control; Special Summon from your Deck, 1 "Machina" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of "Machina Air Raider" once per turn. | |
Machina Cannon
39284521 |
Effect Monster | EARTH | 8 | 0 | 2200 | Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the Graveyard. This card gains 800 ATK for each card sent to the Graveyard for this Special Summon. | |
Machina Citadel
87074380 |
Effect Monster | EARTH | 10 | 3000 | 2500 | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn. | |
Machina Defender
96384007 |
Flip/Effect Monster | EARTH | 4 | 1200 | 1800 | FLIP: Add 1 "Commander Covington" from your Deck to your hand. | |
Machina Force
58054262 |
Effect Monster | EARTH | 10 | 4600 | 4100 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Commander Covington". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the Graveyard to select and Special Summon one each of "Machina Soldier", "Machina Sniper", and "Machina Defender" from your Graveyard. | |
Machina Fortress
05556499 |
Effect Monster | EARTH | 7 | 2500 | 1600 | You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand. | |
Machina Gearframe
42940404 |
Union Monster | EARTH | 4 | 1800 | 0 | When this card is Normal Summoned, you can add 1 "Machina" monster, except "Machina Gearframe", from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Machina Irradiator
50863093 |
Effect Monster | EARTH | 8 | 1700 | 2400 | You can discard 1 other "Machina" monster; Special Summon this card from your hand. You can target 1 Machine monster you control; Special Summon from your GY, 1 "Machina" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of "Machina Irradiator" once per turn. | |
Machina Megaform
51617185 |
Effect Monster | EARTH | 8 | 2600 | 1500 | You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to the Graveyard, while this card is in your Graveyard (except during the Damage Step): You can banish that "Machina Fortress" from the Graveyard; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn. | |
Machina Metalcruncher
69838761 |
Effect Monster | EARTH | 9 | 2800 | 0 | If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn. | |
Machina Peacekeeper
78349103 |
Union Monster | EARTH | 2 | 500 | 400 | When this card on the field is destroyed and sent to the Graveyard, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Machina Possesstorage
85136114 |
Effect Monster | DARK | 4 | 1600 | 1500 | If this card is Normal or Special Summoned: You can target 1 "Machina" monster in your GY, except "Machina Possesstorage"; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can target 1 other "Machina" monster you control and 1 Spell/Trap your opponent controls; return them to the hand. You can only use each effect of "Machina Possesstorage" once per turn. | |
Machina Resavenger
54563536 |
Effect Monster | DARK | 4 | 1200 | 1800 | (Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Machina" monster you control; it gains 1200 ATK until the end of this turn. When your "Machina" monster destroys an opponent's monster by battle, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Machina Resavenger" once per turn. | |
Machina Ruinforce
46033517 |
Effect Monster | DARK | 10 | 4600 | 4100 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn. | |
Machina Sniper
23782705 |
Effect Monster | EARTH | 4 | 1800 | 800 | Machina monsters cannot be attacked, except "Machina Sniper". | |
Machina Soldier
60999392 |
Effect Monster | EARTH | 4 | 1600 | 1500 | When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier". | |
Machina Unclaspare
45674286 |
Effect Monster | DARK | 4 | 1800 | 800 | If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 "Machina" monster from your Deck to the GY, except "Machina Unclaspare". You can only use each effect of "Machina Unclaspare" once per turn. | |
Machine King
46700124 |
Effect Monster | EARTH | 6 | 2200 | 2000 | Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field. | |
Machine King Prototype
89222931 |
Effect Monster | EARTH | 3 | 1600 | 1500 | Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card. | |
Machine Lord Ur
96938777 |
Effect Monster | EARTH | 4 | 1600 | 1500 | This card can attack all monsters your opponent controls once each. Any Battle Damage this card inflicts to your opponent becomes 0. | |
Magical Hound
51916853 |
Tuner/Effect Monster | EARTH | 1 | 500 | 800 | If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of "Magical Hound" once per Duel. | |
Magikey Mechmortar - Garesglasser
45877457 |
Ritual/Effect Monster | EARTH | 8 | 2000 | 2800 | You can Ritual Summon this card with "Magikey Maftea". Gains 300 ATK for each different Attribute in your GY. You can only use each of the following effects of "Magikey Mechmortar - Garesglasser" once per turn. When your opponent activates an effect of a monster with the same Attribute as a monster in your GY, if at least 2 Attributes of monsters were used for this card's Ritual Summon (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Ritual Summoned card is sent to the GY: You can add 1 "Magikey" monster from your Deck to your hand. | |
Magikey Mechmusket - Batosbuster
19489718 |
Ritual/Tuner/Effect Monster | DARK | 4 | 2000 | 2200 | You can Ritual Summon this card with "Magikey Maftea". If this card is Ritual Summoned: You can add 1 "Magikey" card from your Deck to your hand. You can only use this effect of "Magikey Mechmusket - Batosbuster" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck. | |
Malefic Cyber End Dragon
01710476 |
Effect Monster | DARK | 10 | 4000 | 2800 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card. | |
Malefic Paradox Gear
48829461 |
Effect Monster | DARK | 1 | 0 | 0 | If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 "Malefic Parallel Gear" from your Deck, then, add 1 "Malefic" monster from your Deck to your hand, except "Malefic Paradox Gear". If a "Malefic" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of "Malefic Paradox Gear" once per turn. | |
Malefic Parallel Gear
74509280 |
Tuner Monster | DARK | 2 | 0 | 0 | When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 "Malefic" monster in your hand. | |
Martial Metal Marcher
81846453 |
Synchro/Tuner/Effect Monster | WIND | 3 | 500 | 2200 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as Synchro Material is treated as a Tuner while face-up on the field. |
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Master's Diploman
11327848 |
Effect Monster | DARK | 5 | 2000 | 2000 | If this card is Tribute Summoned: You can target 1 monster in your GY and 1 face-up monster your opponent controls; equip the monster from your GY to that opponent's monster. While equipped by this effect, the equipped monster loses ATK equal to the ATK of that monster equipped to it. Your opponent cannot activate the effects of monsters they control that are equipped with Equip Cards in your Spell & Trap Zones. | |
Mecha Bunny
10110717 |
Effect Monster | EARTH | 2 | 800 | 100 | When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position. | |
Mecha Phantom Beast Aerosguin
16943770 |
Effect Monster | WIND | 3 | 1600 | 400 | Once per turn: You can banish 1 "Mecha Phantom Beast" monster from your Graveyard, except "Mecha Phantom Beast Aerosguin"; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. | |
Mecha Phantom Beast Auroradon
44097050 |
Link/Effect Monster | WIND | 2100 | LINK-3 | 2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; |
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Mecha Phantom Beast Blackfalcon
04417407 |
Effect Monster | WIND | 4 | 1200 | 1700 | When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position. | |
Mecha Phantom Beast Blue Impala
67489919 |
Tuner Monster | WIND | 3 | 1400 | 1100 | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | |
Mecha Phantom Beast Coltwing
94973028 |
Effect Monster | WIND | 4 | 1600 | 1500 | When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it. | |
Mecha Phantom Beast Concoruda
53451824 |
Synchro/Effect Monster | WIND | 7 | 2400 | 1200 | 1 Tuner + 1 or more non-Tuner monsters Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. |
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Mecha Phantom Beast Dracossack
22110647 |
Xyz/Effect Monster | WIND | 7 | 2600 | 2200 | 2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect. |
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Mecha Phantom Beast Hamstrat
66200210 |
Effect Monster | WIND | 3 | 1100 | 1600 | When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn. | |
Mecha Phantom Beast Harrliard
20368763 |
Effect Monster | WIND | 4 | 1800 | 800 | Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand. | |
Mecha Phantom Beast Jaculuslan
26949946 |
Synchro/Effect Monster | WIND | 9 | 2700 | 2000 | 1 "Mecha Phantom Beast" Tuner + 1 or more non-Tuner "Mecha Phantom Beast" monsters When this card is Synchro Summoned: You can Tribute "Mecha Phantom Beast Tokens" up to the number of cards in your opponent's hand; randomly discard cards from your opponent's hand, equal to the number of Tributed monsters. Other "Mecha Phantom Beast" monsters you control cannot be destroyed by battle or card effects. If this card in its owner's possession is destroyed by your opponent (by battle or card effect): You can Set 1 Quick-Play Spell Card directly from your Deck. |
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Mecha Phantom Beast Kalgriffin
41329458 |
Effect Monster | WIND | 7 | 1000 | 2500 | You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | |
Mecha Phantom Beast Megaraptor
31533704 |
Effect Monster | WIND | 4 | 1900 | 1000 | When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand. | |
Mecha Phantom Beast O-Lion
72291078 |
Tuner Monster | WIND | 2 | 600 | 1000 | You can banish this card from your Graveyard; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn. | |
Mecha Phantom Beast Raiten
44026393 |
Effect Monster | WIND | 4 | 1500 | 1500 | You can discard 1 card; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use "Mecha Phantom Beast" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. | |
Mecha Phantom Beast Sabre Hawk
15335853 |
Effect Monster | WIND | 4 | 2100 | 100 | This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target. | |
Mecha Phantom Beast Stealthray
30811116 |
Effect Monster | WIND | 3 | 100 | 2100 | When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target. | |
Mecha Phantom Beast Tetherwolf
67922702 |
Effect Monster | WIND | 4 | 1700 | 1200 | When this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. During the Damage Step of either player's turn, if this card is battles an opponent's monster: You can Tribute 1 Token once per battle; this card gains 800 ATK, until the End Phase. | |
Mecha Phantom Beast Token
MPBToken |
Token | WIND | 3 | 0 | 0 | This card can be used as a "Mecha Phantom Beast Token." If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF. |
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Mecha Phantom Beast Turtletracer
76902476 |
Effect Monster | WIND | 3 | 500 | 2000 | This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed. | |
Mecha Phantom Beast Warbluran
31480215 |
Tuner Monster | WIND | 1 | 300 | 300 | If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn. | |
Mecha Sea Dragon Plesion
40160226 |
Effect Monster | WATER | 5 | 2300 | 1800 | If you control a Sea Serpent-Type monster, you can Normal Summon this card without Tributing. Once per turn: You can Tribute 1 WATER monster you control to target 1 face-up card your opponent controls; destroy that target. | |
Mecha-Dog Marron
94667532 |
Effect Monster | LIGHT | 4 | 1000 | 1000 | When this card on the field is destroyed and sent to the Graveyard as a result of battle, inflict 1000 points of damage to both players' Life Points. When this card on the field is destroyed and sent to the Graveyard except as a result of battle, inflict 1000 points of damage to your opponent's Life Points. | |
Mechanical Hound
22512237 |
Effect Monster | EARTH | 7 | 2800 | 1500 | While you have no cards in your hand, your opponent cannot activate Spell Cards. | |
Mechanical Snail
34442949 |
Normal Monster | DARK | 3 | 800 | 1000 | A cyborg snail that still travels at a slow place. | |
Mechanicalchaser
07359741 |
Normal Monster | DARK | 4 | 1850 | 800 | A hunter that relentlessly pursues its target by order of the Machine King. | |
Megasonic Eye
07562372 |
Normal Monster | DARK | 5 | 1500 | 1800 | Made of mysterious metal, this monster is a doomsday machine from the edge of the universe. | |
Mekk-Knight of the Morning Star
72006609 |
Link/Effect Monster | LIGHT | 2000 | LINK-2 | 2 monsters, including a "Mekk-Knight" monster If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column that it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. |
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Meklord Army Deployer Obbligato
03715284 |
Effect Monster | LIGHT | 4 | 1200 | 1800 | During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each "Meklord" monster you control. You can only use each effect of "Meklord Army Deployer Obbligato" once per turn. | |
Meklord Army of Granel
02137678 |
Effect Monster | EARTH | 4 | 1600 | 1200 | This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase. | |
Meklord Army of Skiel
75733063 |
Effect Monster | WIND | 4 | 1200 | 1000 | This card gains 200 ATK for each face-up "Meklord" monster you control, except this card. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Meklord Army" monster from your Deck. | |
Meklord Army of Wisel
39648965 |
Effect Monster | DARK | 4 | 1800 | 0 | This card gains 100 ATK for each face-up "Meklord" monster you control, except this card. During battle between an attacking "Meklord" monster you control, except this card, and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. | |
Meklord Astro Dragon Asterisk
38522377 |
Effect Monster | DARK | 10 | 0 | 0 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up "Meklord" monsters. When this card is Special Summoned, you can select any number of face-up "Meklord" monsters you control, except this card, and send them to the Graveyard. This card's ATK is equal to the total original ATK of the monsters sent to the Graveyard by this effect. While this card is face-up on the field, when a Synchro Monster(s) is Special Summoned, inflict 1000 damage to the player that Summoned. | |
Meklord Astro Dragon Triskelion
04837861 |
Effect Monster | DARK | 10 | 3000 | 0 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 "Meklord" monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase. | |
Meklord Astro Mekanikle
63468625 |
Effect Monster | LIGHT | 12 | 4000 | 4000 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other "Meklord" monsters from your hand to the Graveyard. Once per turn, you can select 1 face-up Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during your Standby Phase, you can send 1 of those monsters to the Graveyard to inflict damage to your opponent equal to its ATK. You cannot conduct your Battle Phase the turn you activate this effect. | |
Meklord Emperor Granel
04545683 |
Effect Monster | EARTH | 1 | 0 | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can select 1 Synchro Monster your opponent controls and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. During your Main Phase, you can select 1 of those equipped monsters, and Special Summon it to your side of the field in face-up Defense Position. | |
Meklord Emperor Skiel
31930787 |
Effect Monster | WIND | 1 | 2200 | 2200 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn, you can select 1 Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. You can send 1 monster equipped to this card to the Graveyard to allow this card to attack your opponent directly this turn. | |
Meklord Emperor Wisel
68140974 |
Effect Monster | DARK | 1 | 2500 | 2500 | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard: You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 face-up Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during either player's turn, when an opponent's Spell Card is activated: You can negate the activation, and if you do, destroy it. | |
Meklord Emperor Wisel - Synchro Absorption
30221870 |
Effect Monster | DARK | 1 | 2500 | 2500 | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up "Meklord" monster you control to the GY; Special Summon this card from your hand. You can only use this effect of "Meklord Emperor Wisel - Synchro Absorption" once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. | |
Meklord Nucleus Infinity Core
77710579 |
Effect Monster | DARK | 1 | 0 | 0 | The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Meklord Nucleus Infinity Core" once per turn. If this card is Normal or Special Summoned: You can add 1 "Meklord" Spell/Trap from your Deck to your hand. If this card is destroyed by card effect: You can Special Summon 1 "Meklord Emperor" monster from your hand or Deck with a different Attribute from the monsters you control, ignoring its Summoning conditions, also for the rest of this turn, you can only declare an attack with 1 monster. | |
Metal Dragon
09293977 |
Fusion Monster | WIND | 6 | 1850 | 1700 | Steel Ogre Grotto #1 + "Lesser Dragon" | |
Metal Fish
55998462 |
Normal Monster | WATER | 5 | 1600 | 1900 | A metal fish with a razor-sharp caudal fin. | |
Metal Shooter
07200041 |
Effect Monster | LIGHT | 5 | 800 | 800 | When this card is Normal Summoned, place 2 counters on it. This card gains 800 ATK for each of these counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead. | |
Metalzoa
50705071 |
Effect Monster | DARK | 8 | 3000 | 2300 | This monster can only be Special Summoned from your Deck to your side of the field by offering "Zoa" equipped with "Metalmorph" as a Tribute. | |
Metalzoa X
27268998 |
Effect Monster | DARK | 8 | 3000 | 2300 | Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Fiend monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. You can only use this effect of "Metalzoa X" once per turn. Twice per turn, when your opponent activates a monster effect, or Spell Card or effect (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. | |
Meteor Rush - Monochroid
99748883 |
Effect Monster | EARTH | 10 | 0 | 0 | During the Battle Phase, if 5 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Meteor Rush - Monochroid" once per turn. If this card battles, it gains 1000 ATK for each attack declared this turn, during the Damage Step only. | |
Mighty Guard
62327910 |
Normal Monster | EARTH | 4 | 500 | 1200 | A machine soldier that was developed as a guard. It is made of rust-proof metal. | |
Mimimic
45651298 |
Effect Monster | EARTH | 3 | 300 | 300 | If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon "Mimimic" once per turn this way. | |
Minefieldriller
24419823 |
Effect Monster | EARTH | 4 | 1500 | 1500 | When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your Graveyard to your hand. | |
Mixeroid
71340250 |
Effect Monster | WIND | 4 | 0 | 2200 | You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn. | |
Mono Synchron
56897896 |
Tuner/Effect Monster | DARK | 1 | 0 | 0 | When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1. | |
Monster Express
00637216 |
Effect Monster | EARTH | 4 | 1500 | 1200 | You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn. | |
Morphtronic Boarden
48381268 |
Effect Monster | EARTH | 3 | 500 | 1800 | ||
Morphtronic Boomboxen
92720564 |
Effect Monster | EARTH | 4 | 1200 | 400 | ||
Morphtronic Cameran
28124263 |
Effect Monster | LIGHT | 2 | 800 | 600 | ||
Morphtronic Celfon
93542102 |
Effect Monster | EARTH | 1 | 100 | 100 | ||
Morphtronic Clocken
91607976 |
Effect Monster | EARTH | 2 | 600 | 1100 | ||
Morphtronic Earfon
37260946 |
Synchro/Effect Monster | EARTH | 4 | 1200 | 1800 | 1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Morphtronic Earfon" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it. |
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Morphtronic Lantron
76865611 |
Tuner Monster | LIGHT | 1 | 200 | 200 | ||
Morphtronic Remoten
57108202 |
Tuner Monster | EARTH | 3 | 300 | 1200 | ||
Morphtronic Scannen
01876841 |
Tuner/Effect Monster | EARTH | 6 | 1500 | 600 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your hand. |
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Morphtronic Scopen
10591919 |
Tuner Monster | LIGHT | 3 | 800 | 1400 | ||
Morphtronic Slingen
75775867 |
Effect Monster | WIND | 4 | 1200 | 800 | ||
Morphtronic Smartfon
15521027 |
Tuner/Effect Monster | EARTH | 1 | 100 | 100 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your Graveyard. While in Attack Position: Once per turn: You can roll a six-sided die, excavate that many cards from the top of your Deck, add 1 excavated "Morphtronic" card to your hand, also shuffle the rest back into the Deck. While in Defense Position: Once per turn: You can roll a six-sided die, look at that many cards from the top of your Deck, then place all of them on either the top or the bottom of the Deck in any order. |
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Morphtronic Staplen
02250266 |
Effect Monster | EARTH | 4 | 1400 | 1000 | ||
Morphtronic Telefon
38082437 |
Tuner/Effect Monster | EARTH | 1 | 100 | 100 | ||
Morphtronic Vacuumen
48868994 |
Effect Monster | WIND | 1 | 0 | 0 | ||
Morphtronic Videon
84592800 |
Effect Monster | LIGHT | 4 | 1000 | 1000 | ||
Motor Frenzy
77672444 |
Effect Monster | DARK | 6 | 2100 | 1200 | If this card is Normal or Special Summoned, or if another Machine monster(s) is Normal or Special Summoned to your field: You can activate this effect; until the end of your opponent's turn, that Normal or Special Summoned monster(s) gains ATK equal to half its original DEF, also its battle position cannot be changed. If this Tribute Summoned card is sent to the GY: You can Special Summon 2 "Engine Tokens" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use each effect of "Motor Frenzy" once per turn. | |
Motor Shell
78394032 |
Effect Monster | DARK | 4 | 1300 | 1800 | If this card is sent from the field to the GY: You can Special Summon 1 "Engine Token" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use this effect of "Motor Shell" once per turn. | |
Musical Sumo Dice Games
96637156 |
Xyz/Effect Monster | FIRE | 6 | 600 | 3000 | 2 Level 6 monsters At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY. |
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Myutant Arsenal
07574904 |
Effect Monster | FIRE | 8 | 3000 | 1000 | Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Trap effects. You can only use each of the following effects of "Myutant Arsenal" once per turn. When your opponent activates a monster effect (Quick Effect): You can banish 1 card from your hand or field, then target 1 monster on the field; banish it. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Spells; add it to your hand. | |
Nanobreaker
70948327 |
Effect Monster | EARTH | 4 | 1500 | 1800 | If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation. | |
Navy Dragon Mech
80040886 |
Synchro/Effect Monster | WATER | 9 | 2700 | 1800 | 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Tuners in your GY; negate their effects until the end of this turn. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 Tuner in your GY; add it to your hand. |
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Necro Synchron
48421595 |
Tuner/Effect Monster | DARK | 2 | 200 | 400 | This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck. | |
Needle Burrower
98162242 |
Effect Monster | DARK | 5 | 1700 | 1700 | When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points. | |
Needle Soldier
17841097 |
Effect Monster | EARTH | 1 | 100 | 100 | If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent. | |
Nehshaddoll Genius
66675911 |
Flip/Effect Monster | EARTH | 4 | 1800 | 1000 | FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own. If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn. |
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Neo Super Quantal Mech King Blaster Magna
95493471 |
Link/Effect Monster | LIGHT | 2500 | LINK-3 | 2+ Effect Monsters, including a "Super Quant" monster This Link Summoned card cannot be destroyed by your opponent's card effects. Each time a "Super Quant" Xyz Monster(s) with a different name from the cards you control is Special Summoned from the Extra Deck to a zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s) this card points to is destroyed by battle or an opponent's card effect: You can Special Summon 1 "Super Quant" monster from your Deck with the same original Attribute as 1 of those destroyed Xyz Monsters. You can only use this effect of "Neo Super Quantal Mech King Blaster Magna" once per turn. |
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Night Express Knight
51126152 |
Effect Monster | EARTH | 10 | 3000 | 3000 | Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0. | |
Nitro Synchron
96182448 |
Tuner Monster | FIRE | 2 | 300 | 100 | If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro monster, draw 1 card. | |
Number 15: Gimmick Puppet Giant Grinder
88120966 |
Xyz/Effect Monster | DARK | 8 | 1500 | 2500 | 2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK. |
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Number 1: Numeron Gate Ekam
15232745 |
Xyz/Effect Monster | LIGHT | 1 | 1000 | 100 | 3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn. |
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Number 25: Force Focus
64554883 |
Xyz/Effect Monster | LIGHT | 6 | 2800 | 2400 | 2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn. |
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Number 27: Dreadnought Dreadnoid
08387138 |
Xyz/Effect Monster | WATER | 4 | 2200 | 1000 | 2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead. |
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Number 2: Numeron Gate Dve
42230449 |
Xyz/Effect Monster | LIGHT | 1 | 1000 | 100 | 3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn. |
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Number 33: Chronomaly Machu Mech
39139935 |
Xyz/Effect Monster | LIGHT | 5 | 2400 | 1500 | 2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted. |
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Number 34: Terror-Byte
32003338 |
Xyz/Effect Monster | DARK | 3 | 0 | 2900 | 3 Level 3 Monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase. |
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Number 36: Chronomaly Chateau Huyuk
50260683 |
Xyz/Effect Monster | LIGHT | 4 | 2000 | 2500 | 2 Level 4 "Chronomaly" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 "Chronomaly" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target. |
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Number 3: Numeron Gate Trini
78625448 |
Xyz/Effect Monster | LIGHT | 1 | 1000 | 100 | 3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn. |
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Number 40: Gimmick Puppet of Strings
75433814 |
Xyz/Effect Monster | DARK | 8 | 3000 | 2000 | 2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster on the field, except this card. If you do, during your opponent's next End Phase: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed. |
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Number 42: Galaxy Tomahawk
10389142 |
Xyz/Effect Monster | WIND | 7 | 0 | 3000 | 2 Level 7 monsters You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, but destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn. |
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Number 4: Numeron Gate Catvari
04019153 |
Xyz/Effect Monster | LIGHT | 1 | 1000 | 100 | 3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn. |
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Number 6: Chronomaly Atlandis
09161357 |
Xyz/Effect Monster | LIGHT | 6 | 2600 | 3000 | 2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect. |
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Number 81: Superdreadnought Rail Cannon Super Dora
49032236 |
Xyz/Effect Monster | EARTH | 10 | 3200 | 4000 | 2 Level 10 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except for its own effects, until the end of this turn. |
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Number 88: Gimmick Puppet of Leo
48995978 |
Xyz/Effect Monster | DARK | 8 | 3200 | 2300 | 3 Level 8 monsters Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel. |
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Number 9: Dyson Sphere
01992816 |
Xyz/Effect Monster | LIGHT | 9 | 2800 | 3000 | 2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn if your opponent controls a monster whose ATK is higher than this card. |
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Number C15: Gimmick Puppet Giant Hunter
33776843 |
Xyz/Effect Monster | DARK | 9 | 2500 | 1500 | 3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK. |
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Number C1: Numeron Chaos Gate Sunya
79747096 |
Xyz/Effect Monster | DARK | 2 | 2000 | 1000 | 4 Level 2 monsters You can also Xyz Summon this card by using "Number 1: Numeron Gate Ekam" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then if "Numeron Network" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters. |
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Number C40: Gimmick Puppet of Dark Strings
69170557 |
Xyz/Effect Monster | DARK | 9 | 3300 | 2000 | 3 Level 9 monsters When this card is Special Summoned: Destroy all monsters on the field with String Counters, and if you destroyed a monster(s) with this effect, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls. |
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Number C6: Chronomaly Chaos Atlandis
06387204 |
Xyz/Effect Monster | LIGHT | 7 | 3300 | 3300 | 3 Level 7 monsters If you activate any of this card's effects, your opponent takes no damage for the rest of this turn. Once per turn: You can target 1 monster your opponent controls; equip it to this card. This card gains 1000 ATK for each monster equipped to it by this effect. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. |
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Number C88: Gimmick Puppet Disaster Leo
06165656 |
Xyz/Effect Monster | DARK | 9 | 3500 | 2500 | 4 Level 9 monsters Must be Special Summoned with a "Rank-Up-Magic" Spell Card that targeted "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less and this card has no Xyz Materials, you win the Duel. |
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Number C9: Chaos Dyson Sphere
32559361 |
Xyz/Effect Monster | LIGHT | 10 | 3600 | 3200 | 3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. |
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Oilman
31768112 |
Union Monster | EARTH | 2 | 400 | 400 | Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Oni Tank T-34
66927994 |
Normal Monster | EARTH | 4 | 1400 | 1700 | An armored tank possessed by a fiend that will pursue enemies until they're crushed. | |
Orbital 7
71071546 |
Effect Monster | LIGHT | 4 | 500 | 2000 | When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters from this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 "Photon" or "Galaxy" monster in your Graveyard; add that target to your hand. | |
Orbital Hydralander
44009443 |
Effect Monster | DARK | 8 | 3000 | 1500 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters with the same name, to activate and to resolve this effect. | |
Orcust Brass Bombard
94046012 |
Tuner/Effect Monster | DARK | 1 | 500 | 1900 | You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn. | |
Orcust Cymbal Skeleton
21441617 |
Effect Monster | DARK | 3 | 1200 | 1500 | You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn. | |
Orcust Harp Horror
57835716 |
Effect Monster | DARK | 4 | 1700 | 1400 | You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn. | |
Orcust Knightmare
04055337 |
Effect Monster | DARK | 7 | 100 | 2000 | Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn. | |
Orcustrion
03134857 |
Link/Effect Monster | DARK | 3000 | LINK-4 | 2+ Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle or card effects. You can target 3 of your banished Machine monsters; shuffle them into the Deck, and if you do, the ATK/DEF of any linked monster(s) your opponent currently controls becomes 0, also their effects are negated. You can only use this effect of "Orcustrion" once per turn. |
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Orichalcos Shunoros
07634581 |
Effect Monster | DARK | 10 | ? | 0 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal Monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects. | |
Overdrive
02311603 |
Normal Monster | EARTH | 4 | 1600 | 1500 | An all-terrain armored vehicle armed with a heavy-duty machine gun. | |
Pair Cycroid
16114248 |
Fusion/Effect Monster | EARTH | 5 | 1600 | 1200 | 2 Machine-Type monsters with the same name. This card can attack your opponent directly. |
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Panzer Dragon
72959823 |
Fusion/Effect Monster | LIGHT | 5 | 1000 | 2600 | 1 Machine-Type monster + 1 Dragon-Type monster If this card is destroyed and sent to the Graveyard: You can target 1 card on the field; destroy that target. |
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Patroid
71930383 |
Effect Monster | EARTH | 4 | 1200 | 1200 | Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase. | |
Patrol Robo
76775123 |
Effect Monster | EARTH | 3 | 1100 | 900 | During your Standby Phase, look at on of your opponent's face-down cards on the field. | |
Pendulum Machine
24433920 |
Normal Monster | DARK | 6 | 1750 | 2000 | A horrible torture machine with a large pendulum blade. | |
Perfect Machine King
18891691 |
Effect Monster | EARTH | 8 | 2700 | 1500 | Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card. | |
Phantom Fortress Enterblathnir
95113856 |
Xyz/Effect Monster | WIND | 9 | 2900 | 2500 | 2 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects; |
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Photon Delta Wing
47051709 |
Effect Monster | LIGHT | 4 | 1800 | 900 | If this card is Normal Summoned: You can Special Summon 1 "Photon Delta Wing" from your hand or Deck in Defense Position, also you cannot Special Summon for the rest of this turn, except LIGHT monsters. Your opponent cannot declare an attack while you control another "Photon Delta Wing". | |
Photon Orbital
89132148 |
Effect Monster | LIGHT | 4 | 500 | 2000 | During your Main Phase: You can target 1 "Photon" or "Galaxy" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 "Photon" or "Galaxy" monster from your Deck to your hand, except "Photon Orbital". You can only use this effect of "Photon Orbital" once per turn. | |
Photon Pirate
36834155 |
Effect Monster | LIGHT | 3 | 1000 | 1000 | You can banish 1 "Photon" monster from your Graveyard; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn. | |
Photon Satellite
63223260 |
Effect Monster | LIGHT | 1 | 0 | 0 | Once per turn: You can target 1 other "Photon" monster you control; the Levels of both that monster and this card become the combined current Levels of those 2 monsters. | |
Pillar of the Future - Cyanos
20357457 |
Effect Monster | LIGHT | 1 | 500 | 1500 | (This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Sky Striker Ace - Roze" from your Deck or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can banish this card from your GY; take 1 of your "Sky Striker Ace - Roze" that is banished or in your GY, and either add it to your hand or Special Summon it. You can only use each effect of "Pillar of the Future - Cyanos" once per turn. |
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Planet Pathfinder
97526666 |
Effect Monster | EARTH | 4 | 1000 | 1000 | You can Tribute this card; add 1 Field Spell Card from your Deck to your hand. | |
Platinum Gadget
40216089 |
Link/Effect Monster | LIGHT | 1600 | LINK-2 | 2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn. |
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Power Tool Braver Dragon
63265554 |
Synchro/Effect Monster | EARTH | 9 | 2500 | 2300 | 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn. |
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Power Tool Dragon
02403771 |
Synchro/Effect Monster | EARTH | 7 | 2300 | 2500 | 1 Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can select 3 Equip Spell Cards from your Deck, have your opponent pick one of them at random, and add it to your hand. Return the remaining cards to your Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead. |
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Power Tool Mecha Dragon
68084557 |
Synchro/Effect Monster | DARK | 7 | 2300 | 2500 | 1 Tuner + 1 or more non-Tuner monsters During your turn, when an Equip Spell Card(s) is equipped to this card: You can draw 1 card. You can only use this effect of "Power Tool Mecha Dragon" once per turn. Once per turn, during either player's turn: You can target 1 appropriate face-up Equip Card on the field; equip that target to this card. |
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Powered Crawler
87742943 |
Effect Monster | EARTH | 7 | 2700 | 2000 | If this card is Normal or Special Summoned: You can destroy 1 monster your opponent controls with less ATK than this card. You can only use this effect of "Powered Crawler" once per turn. All monsters your opponent controls must attack, if able. | |
Powered Inzektron
46132282 |
Synchro/Effect Monster | LIGHT | 6 | 2500 | 1600 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage. |
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Prometeor, the Burning Star
75713017 |
Effect Monster | FIRE | 8 | 2800 | 2000 | When this attacking card destroys a monster in your opponent's Main Monster Zone: You can discard 1 card; this card can attack again in a row, also the zone that monster was in cannot be used until the end of the next turn. | |
Proto-Cyber Dragon
26439287 |
Effect Monster | LIGHT | 3 | 1100 | 600 | This card's name becomes "Cyber Dragon" while it is face-up on the field. | |
Psychic Bounder
65471349 |
Effect Monster | LIGHT | 4 | 1700 | 1000 | If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of "Psychic Bounder" once per turn. | |
Psychic Megacyber
91870448 |
Effect Monster | DARK | 6 | 2200 | 1200 | If your opponent controls more Spells/Traps than you do, you can Special Summon this card (from your hand). You can only Special Summon "Psychic Megacyber" once per turn this way. When this card declares an attack on an opponent's Effect Monster while you control "Jinzo": You can Tribute this card; place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Trap. You can only use this effect of "Psychic Megacyber" once per turn. | |
Pursuit Chaser
27870033 |
Effect Monster | EARTH | 3 | 1400 | 600 | When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. | |
Qliphort Carrier
91907707 |
Pendulum/Effect Monster | EARTH | 6 | 2400 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on thefield; return it to the hand. Pendulum Scale: 1 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. |
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Qliphort Cephalopod
87588741 |
Pendulum/Effect Monster | EARTH | 7 | 2800 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can activate this effect; if your opponent has more monsters in their Graveyard than you do, you gain LP equal to the difference x 300, and if you do, inflict the same amount of damage to your opponent. Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. |
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Qliphort Disk
64496451 |
Pendulum/Effect Monster | EARTH | 7 | 2800 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from yourDeck, but destroy them during the End Phase. Pendulum Scale: 1 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. |
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Qliphort Genius
22423493 |
Link/Effect Monster | EARTH | 1800 | LINK-2 | 2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects from other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both face-up cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand. |
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Qliphort Helix
37991342 |
Pendulum/Effect Monster | EARTH | 6 | 2400 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Cardon the field; destroy that target. Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. |
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Qliphort Monolith
51194046 |
Pendulum Monster | EARTH | 5 | 2400 | 1000 | Unhandled exception at 0x1i-666 in qliphort.exe: Access violation writing location 0x00-000 Continue, ignoring this error? Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw. Pendulum Scale: 1 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. During the End Phase, if you Tribute Summoned thisturn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn. |
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Qliphort Scout
65518099 |
Pendulum Monster | EARTH | 5 | 1000 | 2800 | Booting in Replica Mode... An error has occured while executing C:sophiazefra.exe Unknown publisher Allow C: ierraqliphort.exe ? Booting in Autonomy Mode... Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout". |
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Qliphort Shell
90885155 |
Pendulum/Effect Monster | EARTH | 8 | 2800 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effectsfrom any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damageto your opponent. Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. |
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Qliphort Stealth
13073850 |
Pendulum/Effect Monster | EARTH | 8 | 2800 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. Pendulum Scale: 1 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. |
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Quick-Span Knight
11287364 |
Tuner Monster | EARTH | 3 | 1000 | 800 | If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK. | |
Quickdraw Synchron
20932152 |
Tuner Monster | WIND | 5 | 700 | 1400 | You can send 1 monster from your hand to the Graveyard and Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner. | |
Quillbolt Hedgehog
23571046 |
Effect Monster | EARTH | 2 | 800 | 800 | If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect. | |
R-Genex Accelerator
73783043 |
Effect Monster | WIND | 4 | 1500 | 1900 | When a "Genex" monster(s) is added from your Deck to your hand, you can reveal 1 of those monsters to Special Summon that monster. | |
R-Genex Crusher
65149697 |
Effect Monster | EARTH | 2 | 800 | 800 | When this card is Normal Summoned successfully, you can add 1 Level 4 "R-Genex" monster from your deck to your hand. | |
R-Genex Turbo
06256844 |
Effect Monster | WIND | 4 | 1500 | 1300 | When this card is Normal Summoned, you can select and add 1 Level 1 "Genex" monster from your Deck to your hand. | |
R-Genex Ultimum
46572756 |
Effect Monster | EARTH | 4 | 1800 | 1400 | When this face-up card on the field is destroyed and sent to the Graveyard, you can select and return 2 "Genex" monsters from your Graveyard to your Deck. | |
Rampaging Smashtank Rhynosaber
82197831 |
Synchro/Effect Monster | FIRE | 7 | 2400 | 2100 | 1 Tuner + 1+ non-Tuner monsters You can discard any number of cards; this card gains 700 ATK for each card discarded. At the end of the Battle Phase, if this card battled: You can send this card to the GY; Special Summon monsters from your GY whose total Levels equal 7, except "Rampaging Smashtank Rhynosaber", but their effects are negated. You can only use each effect of "Rampaging Smashtank Rhynosaber" once per turn. |
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Red Gadget
86445415 |
Effect Monster | EARTH | 4 | 1300 | 1500 | When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand. | |
Red-Eyes Black Fullmetal Dragon
80870883 |
Effect Monster | DARK | 8 | 3400 | 2400 | Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn. | |
Red-Eyes Black Metal Dragon
64335804 |
Effect Monster | DARK | 8 | 2800 | 2400 | Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph". | |
Reflect Bounder
02851070 |
Effect Monster | LIGHT | 4 | 1700 | 1000 | When this face-up Attack Position monster is attacked by a monster on your opponent's side of the field, before damage calculation, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation, this card is destroyed. | |
Repair Genex Controller
08173184 |
Link/Effect Monster | DARK | 1200 | LINK-1 | 1 Level 4 or lower "Genex" monster You can only Special Summon "Repair Genex Controller(s)" once per turn. If this card is Link Summoned: You can add 1 "Genex" monster from your GY to your hand. Once per Chain, if a "Genex" monster(s) is added to your hand, except by drawing it, you can (except during the Damage Step): Immediately after this effect resolves, Normal Summon 1 "Genex" monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Summon using a "Genex" Tuner as material. |
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Rescue-ACE Fire Attacker
64612053 |
Effect Monster | FIRE | 6 | 2200 | 2200 | If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Attacker" (except during the Damage Step): You can Special Summon this card from your hand. If a card(s) is added to your opponent's hand, except by drawing it (except during the Damage Step): You can draw 2 cards, then discard 1 card. You can only use each effect of "Rescue-ACE Fire Attacker" once per turn. | |
Rescue-ACE Fire Engine
90000652 |
Effect Monster | FIRE | 7 | 2500 | 2500 | If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Engine" (except during the Damage Step): You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon 1 Level 4 or lower "Rescue-ACE" monster from your hand, Deck, or GY. You can only use each effect of "Rescue-ACE Fire Engine" once per turn. | |
Rescue-ACE Hydrant
37617348 |
Effect Monster | FIRE | 1 | 0 | 0 | While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant". | |
Rescue-ACE Preventer
41443249 |
Effect Monster | FIRE | 8 | 2800 | 2800 | You can banish 1 "Rescue-ACE" card from your GY; Special Summon this card from your hand. If you control another "Rescue-ACE" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished "Rescue-ACE" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of "Rescue-ACE Preventer" once per turn. | |
Rescue-ACE Turbulence
37495766 |
Effect Monster | FIRE | 9 | 3000 | 3000 | You can banish 2 "Rescue-ACE" cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 "Rescue-ACE" Quick-Play Spells / Normal Traps, with different names, directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "Rescue-ACE Turbulence" once per turn. | |
Rescueroid
24311595 |
Effect Monster | FIRE | 6 | 1600 | 1800 | When a "roid" monster you control is destroyed by battle and sent to the GY: You can return that monster to the hand. You must control this face-up card on the field to activate and to resolve this effect. | |
Revolution Synchron
97682931 |
Tuner/Effect Monster | EARTH | 3 | 900 | 1400 | If you Synchro Summon a "Power Tool" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of "Revolution Synchron" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of "Revolution Synchron" once per Duel. | |
Righty Driver
60071928 |
Tuner/Effect Monster | EARTH | 1 | 100 | 300 | For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. If this card is Normal Summoned: You can Special Summon 1 "Lefty Driver" from your hand, Deck, or GY. You can only use this effect of "Righty Driver" once per turn. | |
Road Synchron
71971554 |
Tuner Monster | LIGHT | 4 | 1600 | 800 | If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase. | |
Robolady
92421852 |
Normal Monster | EARTH | 3 | 450 | 900 | A warrior fully covered with metal. It upgrades by fusing with "Roboyarou". | |
Robot Buster Destruction Sword
38601126 |
Effect Monster | DARK | 4 | 1600 | 1200 | You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the Graveyard; the monster that was equipped with this card gains 1000 ATK until the end of this turn. | |
Robotic Knight
44203504 |
Normal Monster | FIRE | 4 | 1600 | 1800 | The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops. | |
Roboyarou
38916461 |
Normal Monster | EARTH | 3 | 900 | 450 | A warrior fully covered with metal. It upgrades by fusing with "Robolady". | |
Rocket Arrow Express
79850798 |
Effect Monster | EARTH | 10 | 5000 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send all cards in your hand to the Graveyard (min. 1). | |
Roulette Barrel
46303688 |
Effect Monster | LIGHT | 4 | 1000 | 2000 | Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result. | |
Ruffian Railcar
24919805 |
Effect Monster | EARTH | 4 | 1800 | 1000 | Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Typemonster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn. | |
S-Force Dog Tag
65479980 |
Effect Monster | LIGHT | 5 | 1600 | 2100 | During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "S-Force Dog Tag" once per turn. | |
Sage of Benevolence - Ciela
34456146 |
Effect Monster | WATER | 6 | 2200 | 1000 | (This card is always treated as a "Sky Striker" card.) You can discard 1 Spell: Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 "Sky Striker Ace" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Benevolence - Ciela" once per turn. |
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Sage of Strength - Akash
96795312 |
Effect Monster | FIRE | 5 | 2400 | 200 | (This card is always treated as a "Sky Striker" card.) You can discard 1 Spell, Special Summon this card form your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells, add it to your hand. You can only use each effect of "Sage of Strength - Akash" once per turn. |
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Sage of Wisdom - Himmel
22790910 |
Effect Monster | EARTH | 5 | 500 | 2500 | (This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Wisdom - Himmel" once per turn. |
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Samurai Destroyer
40509732 |
Synchro/Effect Monster | EARTH | 7 | 2600 | 1400 | 1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it. |
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Sari of the Silverwing Axe
99801464 |
Effect Monster | LIGHT | 3 | 500 | 100 | (Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand or field to it. It gains 100 ATK/DEF. You can only use this effect of "Sari of the Silverwing Axe" once per turn. | |
Satellite Cannon
50400231 |
Effect Monster | LIGHT | 5 | 0 | 0 | This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation. | |
Satellite Synchron
57458399 |
Tuner/Effect Monster | DARK | 2 | 700 | 100 | If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with "Warrior", "Synchron", or "Stardust" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of "Satellite Synchron" once per turn. | |
Scanner
75198893 |
Effect Monster | LIGHT | 1 | ? | ? | Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play. | |
Scrap Breaker
51555725 |
Effect Monster | EARTH | 6 | 2100 | 700 | If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. | |
Scrap Hunter
55624610 |
Effect Monster | EARTH | 3 | 1600 | 400 | Once per turn, you can select 1 face-up "Scrap" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your Graveyard. | |
Scrap Mind Reader
67038874 |
Tuner Monster | EARTH | 1 | 0 | 0 | Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters. | |
Scrap Recycler
04334811 |
Effect Monster | EARTH | 3 | 900 | 1200 | When this card is Normal or Special Summoned, you can select and send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn, you can return 2 Level 4 Machine-Type EARTH monsters from your Graveyard to the Deck to draw 1 card. | |
Searchlightman
67646312 |
Flip/Effect Monster | LIGHT | 3 | 1000 | 1000 | FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn. | |
Second Booster
88032368 |
Effect Monster | FIRE | 3 | 1000 | 500 | You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase. | |
Sergeant Electro
43359262 |
Effect Monster | FIRE | 4 | 1600 | 1300 | Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated. | |
Shapesnatch
04035199 |
Normal Monster | DARK | 5 | 1200 | 1700 | A bow tie with horrible power, it attacks an opponent by controlling others. | |
Shell of Chaos
77312273 |
Effect Monster | DARK | 4 | 1600 | 0 | Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it. | |
Shovel Crusher
71950093 |
Normal Monster | EARTH | 3 | 900 | 1200 | Armed with a pair of shovels, this monster will destroy anything that stands in its way. | |
Shreddder
03603242 |
Effect Monster | EARTH | 4 | 1600 | 1000 | Once per turn, you can send 1 Machine-Type monster from your hand to the Graveyard to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's. | |
Silver Gadget
29021114 |
Effect Monster | LIGHT | 4 | 1500 | 1000 | When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn. | |
Sky Striker Ace - Azalea
98462037 |
Link/Effect Monster | DARK | 1500 | LINK-2 | 2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field, destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster. |
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Sky Striker Ace - Azalea Temperance
56741506 |
Link/Effect Monster | DARK | 2500 | LINK-3 | 2+ monsters, including a Link Monster Must first be Link Summoned. If this card is Special Summoned: You can banish 1 Spell from your hand or GY, then target 1 monster your opponent controls with 2500 or less ATK; equip that face-up monster to this card as an Equip Spell. You can only use this effect of "Sky Striker Ace - Azalea Temperance" once per turn. When this card is destroyed by battle: You can Special Summon 1 other "Sky Striker" monster from your hand or GY. |
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Sky Striker Ace - Hayate
08491308 |
Link/Effect Monster | WIND | 1500 | LINK-1 | 1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY. |
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Sky Striker Ace - Kagari
63288573 |
Link/Effect Monster | FIRE | 1500 | LINK-1 | 1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn. |
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Sky Striker Ace - Kaina
12421694 |
Link/Effect Monster | EARTH | 1500 | LINK-1 | 1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn. |
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Sky Striker Ace - Shizuku
90673288 |
Link/Effect Monster | WATER | 1500 | LINK-1 | 1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand with a different name from every card in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn. |
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Sky Striker Ace - Zeke
75147529 |
Link/Effect Monster | DARK | 1500 | LINK-2 | 2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY. |
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Skypalace Gangaridai
03814632 |
Xyz/Effect Monster | WIND | 10 | 3400 | 3000 | 2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect. |
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Slot Machine
03797883 |
Normal Monster | DARK | 7 | 2000 | 2300 | The machine's ability is said to vary according to its slot results. | |
Snow Plow Hustle Rustle
24731453 |
Effect Monster | EARTH | 10 | 2500 | 3000 | When your opponent's monster declares a direct attack, while you control a card(s) in your Spell & Trap Zone: You can Special Summon this card from your hand, then destroy as many cards in your Spell & Trap Zone as possible, and if you do, inflict 200 damage to your opponent for each destroyed card. You cannot Special Summon any monsters, except Machine-Type monsters. | |
Snowman Creator
15893860 |
Effect Monster | WATER | 4 | 1600 | 1000 | When this card is Summoned: You can distribute a number of Ice Counters among face-up monsters your opponent controls equal to the number of face-up WATER monsters you control, then if you distributed 3 or more Ice Counters, you can destroy 1 card your opponent controls. | |
Solar Wind Jammer
33911264 |
Effect Monster | LIGHT | 5 | 800 | 2400 | If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 face-up "Solar Wind Jammer" on the field. | |
Sonic Jammer
84550200 |
Flip/Effect Monster | WIND | 2 | 350 | 650 | FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn. | |
Speedroid Block-n-Roll
69550259 |
Effect Monster | WIND | 4 | 1000 | 1800 | If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Speedroid Token" (Machine/WIND/ATK 0/DEF 0) with a Level equal to the original Level of the Synchro Monster that used this card as material. You can only use this effect of "Speedroid Block-n-Roll" once per turn. | |
Speedroid CarTurbo
96945958 |
Tuner/Effect Monster | WIND | 3 | 800 | 1200 | If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters'. You can banish this card and 1 "Speedroid" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of "Speedroid CarTurbo" once per turn. | |
Speedroid Den-Den Daiko Duke
59640711 |
Tuner/Effect Monster | WIND | 3 | 1000 | 1000 | You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn. | |
Speedroid Dominobutterfly
28151978 |
Pendulum/Tuner/Effect Monster | WIND | 2 | 100 | 300 | Cannot be used as a Synchro Material, except for the Synchro Summon of a WIND Dragon or Machine-Type Synchro Monster. If this card, Special Summoned from the Extra Deck, is used as a Material for a Synchro Summon, banish it. Pendulum Scale: 8 Pendulum Effect: You cannot Pendulum Summon monsters, except WIND monsters. This effect cannot be negated. You can discard 1 WIND monster, then target 1 of your banished WIND monsters; add it to your hand. You can only use this effect of "Speedroid Dominobutterfly" once per turn. |
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Speedroid Double Yoyo
53054833 |
Effect Monster | WIND | 4 | 1400 | 1400 | When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it. | |
Speedroid Fuki-Modoshi Piper
50482813 |
Tuner/Effect Monster | WIND | 4 | 1000 | 1000 | If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn. | |
Speedroid Gum Prize
70939418 |
Tuner/Effect Monster | WIND | 1 | 0 | 800 | During the Battle Phase, if you take battle or effect damage: You can Special Summon this card from your hand. During either player's Battle Phase in which this card was Special Summoned by its effect, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only WIND monsters you control, including this card. If this card is sent to the Graveyard as a Synchro Material: You can send the top card of your Deck to the Graveyard, and if the sent card was a "Speedroid" monster, the Synchro Monster that used this card as Synchro Material gains 1000 ATK. | |
Speedroid Hexasaucer
23792058 |
Pendulum/Effect Monster | WIND | 4 | 100 | 1600 | Both players take any battle damage from attacks involving this card. Any battle damage from battles involving this card is halved. If this card is destroyed in the Pendulum Zone: You can Special Summon 1 face-up "Speedroid" Pendulum Monster from your Extra Deck. Pendulum Scale: 6 Pendulum Effect: You can target 1 of your WIND Synchro Monsters that is banished or in your GY; return it to the Extra Deck. You can only use this effect of "Speedroid Hexasaucer" once per turn. |
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Speedroid Horse Stilts
17328157 |
Effect Monster | WIND | 4 | 1100 | 1100 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard. You can only use this effect of "Speedroid Horse Stilts" once per turn. | |
Speedroid Maliciousmagnet
62899696 |
Tuner/Effect Monster | WIND | 1 | 0 | 0 | Cannot be used as Synchro Material except for a Synchro Summon by its own effect. During your Main Phase, if this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster using only this card you control and that monster. You can only use this effect of "Speedroid Maliciousmagnet" once per turn. | |
Speedroid Marble Machine
96708940 |
Pendulum/Effect Monster | WIND | 2 | 200 | 100 | When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn. Pendulum Scale: 1 Pendulum Effect: Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field). |
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Speedroid Menko
16947147 |
Effect Monster | WIND | 4 | 100 | 2000 | When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position. | |
Speedroid Ohajikid
89326990 |
Effect Monster | WIND | 3 | 1000 | 200 | When this card is Normal Summoned: you can target 1 Tuner monster in either player's Graveyard; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Sunchro Monster, using that mosnter and this card only. | |
Speedroid Pachingo-Kart
85034450 |
Effect Monster | WIND | 4 | 1800 | 1000 | Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it. | |
Speedroid Passinglider
26420373 |
Pendulum/Effect Monster | WIND | 5 | 2200 | 2000 | If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon "Speedroid Passinglider" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower "Speedroid" monster in your GY; Special Summon it. Your opponent's monsters cannot target "Speedroid" monsters for attacks, except this one. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can send 1 "Speedroid" Tuner from your handor face-up from your field to the GY; increase or reduce (min. 1) this card's Pendulum Scale by the original Level of the sent monster until the end of this turn. |
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Speedroid Razorang
80559548 |
Effect Monster | WIND | 4 | 2000 | 0 | Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn. | |
Speedroid Red-Eyed Dice
16725505 |
Tuner/Effect Monster | WIND | 1 | 100 | 100 | When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eye Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn. | |
Speedroid Rubberband Plane
08284390 |
Effect Monster | WIND | 5 | 1800 | 0 | If a monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Rubberband Plane" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; it loses 600 ATK until the end of this turn. | |
Speedroid Skull Marbles
35494087 |
Effect Monster | WIND | 7 | 0 | 3000 | Once per turn, during the Standby Phase, if your opponent controls a face-up monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. Cannot be destroyed by battle with a Normal Summoned/Set monster. Your opponent takes any battle damage you would have taken from battles involving this card. You can only use this effect of "Speedroid Skull Marbles" once per turn. If you control a face-up monster that is not a "Speedroid" monster, destroy this card. | |
Speedroid Taketomborg
53932291 |
Effect Monster | WIND | 3 | 600 | 1200 | If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special SUmmon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" oncer per turn. | |
Speedroid Terrortop
81275020 |
Effect Monster | WIND | 3 | 1200 | 600 | If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" oncer per turn. | |
Speedroid Tri-Eyed Dice
27660735 |
Tuner/Effect Monster | WIND | 3 | 300 | 1500 | During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). | |
Speedroid Ultra Hound
86976918 |
Effect Monster | WIND | 3 | 800 | 800 | When this card is Normal Summoned: You can send 1 "Speedroid" card from your Deck to the GY. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 "Speedroid" Synchro Monster from your Extra Deck with the same Level but a different name, but negate its effects. You can only use this effect of "Speedroid Ultra Hound" once per turn. | |
Spell Canceller
84636823 |
Effect Monster | WIND | 5 | 1800 | 1600 | As long as this card remains face-up on the field, Spell Cards cannot be activated. The effects of all Spell Cards are also negated. | |
Spell Reactor · RE
15175429 |
Effect Monster | DARK | 3 | 1200 | 900 | Once per turn, when your opponent activates a Spell Card, you can destroy the Spell card and inflict 800 damage to your opponent. | |
Sphere of Chaos
82693042 |
Effect Monster | DARK | 5 | 1600 | 0 | While face up, this card is also treated at a LIGHT-Attribute. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your deck to your hand. | |
Spikebot
87511987 |
Normal Monster | DARK | 5 | 1800 | 1700 | A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms. | |
Sprind the Irondash Dragon
01906812 |
Fusion/Effect Monster | DARK | 8 | 2500 | 2000 | "Fallen of Albaz" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn. |
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Springans Branga
83203672 |
Effect Monster | FIRE | 8 | 500 | 2500 | If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 "Springans" monster with a different name from your GY; add 1 "Springans" card from your Deck to your hand. You can only use each effect of "Springans Branga" once per turn. | |
Springans Brothers
67436768 |
Effect Monster | FIRE | 4 | 300 | 1800 | If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn. | |
Springans Captain Sargas
29601381 |
Effect Monster | FIRE | 8 | 1500 | 2800 | If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. A "Springans" Xyz Monster that has this card as material gains this effect. |
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Springans Merrymaker
48285768 |
Xyz/Effect Monster | FIRE | 4 | 1100 | 2000 | 2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn. |
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Springans Pedor
56818977 |
Effect Monster | FIRE | 4 | 0 | 2000 | You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Pedor" once per turn. | |
Springans Rockey
20424878 |
Effect Monster | FIRE | 4 | 1800 | 800 | If this card is Normal or Special Summoned: You can target 1 "Great Sand Sea - Gold Golgonda" or 1 "Springans" monster in your GY, except "Springans Rockey"; add it to your hand. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Rockey" once per turn. | |
Springans Ship - Exblowrer
62941499 |
Xyz/Effect Monster | FIRE | 8 | 1600 | 2500 | 2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of "Springans Ship - Exblowrer" once per turn. |
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SPYRAL GEAR - Drone
04474060 |
Effect Monster | WIND | 1 | 100 | 100 | If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. During either player's turn: You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your Graveyard, then target 1 "SPYRAL Super Agent" in your Graveyard; add it your hand. | |
SPYRAL GEAR - Last Resort
37433748 |
Effect Monster | EARTH | 4 | 1000 | 1000 | You can target 1 "SPYRAL" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the Graveyard; the equipped monster can attack directly this turn. | |
SPYRAL Quik-Fix
78080961 |
Effect Monster | EARTH | 1 | 500 | 400 | If this card is Normal or Special Summoned: You can add 1 "SPYRAL GEAR" card from your Deck to your hand. If this card is in your GY and you control "SPYRAL Super Agent": You can discard 1 card; Special Summon this card, but banish it when it leaves the field. | |
Stardust Synchron
37799519 |
Tuner/Effect Monster | LIGHT | 4 | 1500 | 1000 | If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists "Stardust Dragon" in its text. You can only use each effect of "Stardust Synchron" once per turn. | |
Starship Spy Plane
15458892 |
Effect Monster | WIND | 4 | 1100 | 500 | If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand. | |
Stealthroid
98049038 |
Effect Monster | DARK | 4 | 1200 | 0 | At the end of your Battle Phase, if this card battled: Target 1 Spell/Trap on the field; destroy that target: You must control another "roid" monster to activate and to resolve this effect. | |
Steam Gyroid
05368615 |
Fusion Monster | EARTH | 6 | 2200 | 1800 | "Gyroid" + "Steamroid" | |
Steam Synchron
83295594 |
Tuner/Effect Monster | WATER | 3 | 600 | 800 | During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect). | |
Steamroid
44729197 |
Effect Monster | EARTH | 4 | 1800 | 1800 | If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. | |
Steel Ogre Grotto #1
29172562 |
Normal Monster | EARTH | 5 | 1400 | 1800 | A steel idol worshiped in the Land of Machines. | |
Steel Ogre Grotto #2
90908427 |
Normal Monster | EARTH | 6 | 1900 | 2200 | A mechanized iron doll with tremedous strength. | |
Steel Scorpion
13599884 |
Effect Monster | EARTH | 1 | 250 | 300 | A non-Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 3rd turn after the attack. | |
Steel Star Regulator
32986898 |
Link/Effect Monster | LIGHT | 1000 | LINK-3 | 3 non-Link Monsters Gains ATK equal to the combined original Levels/Ranks of monsters used for its Link Summon x 100. You can target 1 non-Link Monster your opponent controls with ATK less than or equal to this card; destroy it, then if this card was Link Summoned using an Xyz Monster as material, inflict damage to your opponent equal to half the destroyed monster's original ATK. You can only use this effect of "Steel Star Regulator" once per turn. |
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Storagepod
24232799 |
Fusion/Effect Monster | DARK | 6 | 2500 | 2500 | "Trifortressops" or "Stegocyber" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of "Storagepod" once per turn. |
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Submarineroid
99861526 |
Effect Monster | WATER | 4 | 800 | 1800 | This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card battled: You can change this card to Defense Position. | |
Summon Reactor · SK
89493368 |
Effect Monster | DARK | 5 | 2000 | 1400 | The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor · Y FI", 1 face-up "Spell Reactor · RE" and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard. | |
Super Anti-Kaiju War Machine Mecha-Dogoran
84769941 |
Effect Monster | LIGHT | 8 | ? | 2000 | Cannot be Normal Summoned/Set. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand). You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or Graveyard to this card. This card gains ATK equal to the combined ATK of the "Kaiju" monsters equipped to it by this effect. | |
Super Anti-Kaiju War Machine Mecha-Thunder-King
29913783 |
Effect Monster | LIGHT | 9 | 2200 | 2100 | During the Main Phase (Quick Effect): You can discard this card; banish 1 "Kaiju" monster you control that is owned by your opponent, then you can Special Summon 1 monster from your GY. You can only control 1 "Kaiju" monster. This card is unaffected by other "Kaiju" cards' effects, also it cannot be destroyed by battle with a "Kaiju" monster. During your End Phase, if this card is in your GY: You can Special Summon this card. You can only use this effect of "Super Anti-Kaiju War Machine Mecha-Thunder-King" once per Duel. | |
Super Defense Robot Elephan
45496268 |
Effect Monster | EARTH | 8 | 1400 | 2500 | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster. | |
Super Defense Robot Lio
08091563 |
Effect Monster | EARTH | 4 | 1200 | 1600 | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand. | |
Super Defense Robot Monki
71880877 |
Effect Monster | EARTH | 3 | 800 | 1200 | When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand. | |
Super Express Bullet Train
52481437 |
Effect Monster | EARTH | 10 | 3000 | 0 | Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. |
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Super Quantal Mech Beast Aeroboros
11646785 |
Xyz/Effect Monster | WIND | 4 | 2200 | 2400 | 2 Level 4 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. |
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Super Quantal Mech Beast Grampulse
85252081 |
Xyz/Effect Monster | WATER | 3 | 1800 | 2800 | 2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. |
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Super Quantal Mech Beast Lusterrex
57450198 |
Xyz/Effect Monster | LIGHT | 7 | 2700 | 1900 | 2 Level 7 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 material from this card, then target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn. This is a Quick Effect if this card has "Super Quantum White Layer" as material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as material. |
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Super Quantal Mech Beast Magnaliger
57031794 |
Xyz/Effect Monster | FIRE | 5 | 2600 | 2000 | 2 Level 5 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Red Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. |
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Super Quantal Mech King Great Magnus
84025439 |
Xyz/Effect Monster | LIGHT | 12 | 3600 | 3200 | 3 Level 12 monsters If this card is sent to the Graveyard: You can Special Summon 3 "Super Quantal Mech Beast" Xyz Monsters with different names from your Graveyard. This card gains these effects, based on the number of Xyz Materials with different names attached to it. |
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Super Robolady
75923050 |
Fusion/Effect Monster | EARTH | 6 | 1200 | 500 | Robolady + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. | |
Super Roboyarou
01412158 |
Fusion/Effect Monster | EARTH | 6 | 1200 | 500 | Roboyarou + "Robolady" You can Special Summon "Super Robolady" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. | |
Super Vehicroid - Mobile Base
17745969 |
Fusion/Effect Monster | EARTH | 10 | 0 | 5000 | 1 "roid" Fusion Monster + 1 "roid" monster You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone. |
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Super Vehicroid - Stealth Union
03897065 |
Fusion/Effect Monster | EARTH | 9 | 3600 | 3000 | "Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid" Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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Super Vehicroid Jumbo Drill
36256625 |
Fusion/Effect Monster | EARTH | 8 | 3000 | 2000 | "Steamroid" + "Drillroid" + "Submarineroid" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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Superdimensional Robot Galaxy Destroyer
66523544 |
Xyz/Effect Monster | LIGHT | 10 | 5000 | 2000 | 3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. |
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Superdreadnought Rail Cannon Gustav Max
56910167 |
Xyz/Effect Monster | EARTH | 10 | 3000 | 3000 | 2 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent. |
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Superdreadnought Rail Cannon Juggernaut Liebe
26096328 |
Xyz/Effect Monster | EARTH | 11 | 4000 | 4000 | 3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1. |
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Superheavy Samurai Battleball
09402966 |
Tuner/Effect Monster | DARK | 2 | 100 | 800 | If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn. | |
Superheavy Samurai Beast Kyubi
85528209 |
Synchro/Effect Monster | EARTH | 9 | 1900 | 2500 | 1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls. |
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Superheavy Samurai Big Benkei
03117804 |
Effect Monster | EARTH | 8 | 1000 | 3500 | When this card is Normal or Special Summoned: You can change this card's battle position. All "Superheavy Samurai" monsters you control can attack while they are inface-up Defense Position. If they do, apply their DEF instead of ATK for damage calculation. | |
Superheavy Samurai Big Waraji
36523152 |
Effect Monster | EARTH | 5 | 800 | 1800 | If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters, This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster. | |
Superheavy Samurai Blowtorch
07864030 |
Effect Monster | EARTH | 1 | 500 | 300 | When an opponent's monster declares an attack while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, then target 1 "Superheavy Samurai" monster you control; change the attack target to it and perform damage calculation. Once per turn, when an opponent's monster declares an attack: You can change the attack target to this card and perform damage calculation. Cannot be destroyed by battle. | |
Superheavy Samurai Blue Brawler
41628550 |
Effect Monster | EARTH | 4 | 0 | 2000 | When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle. | |
Superheavy Samurai Brave Masurawo
64193046 |
Synchro/Effect Monster | EARTH | 12 | 2100 | 4000 | 1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a "Superheavy Samurai" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 "Superheavy Samurai" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand. |
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Superheavy Samurai Commander Shanawo
90587641 |
Synchro/Pendulum/Effect Monster | DARK | 8 | 2000 | 2500 | 1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 "Superheavy Samurai" Monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone. Pendulum Scale: 1 Pendulum Effect: When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of "Superheavy Samurai Commander Shanawo" once per turn. |
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Superheavy Samurai Drum
87535691 |
Tuner/Effect Monster | EARTH | 1 | 300 | 300 | If this card on the field is destroyed and sent to the Graveyard: You can target 1 "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Drum"; Special Summon it. You can only use this effect of "Superheavy Samurai Drum" once per turn. | |
Superheavy Samurai Fist
71386411 |
Tuner/Effect Monster | EARTH | 2 | 900 | 900 | During your Battle Phase, if your "Superheavy Samurai" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 "Superheavy Samurai" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can only use each effect of "Superheavy Samurai Fist" once per turn. | |
Superheavy Samurai Flutist
27978707 |
Effect Monster | EARTH | 3 | 500 | 1000 | You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn. | |
Superheavy Samurai General Coral
78274190 |
Pendulum/Effect Monster | EARTH | 1 | 300 | 500 | If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn. Pendulum Scale: 8 Pendulum Effect: While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field). |
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Superheavy Samurai General Jade
42880485 |
Pendulum/Effect Monster | EARTH | 8 | 1800 | 2800 | You can Tribute Summon this card by Tributing 1 "Superheavy Samurai" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Pendulum Scale: 1 Pendulum Effect: You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field). |
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Superheavy Samurai Gigagloves
62017867 |
Effect Monster | EARTH | 3 | 100 | 1000 | If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard. | |
Superheavy Samurai Helper
44891812 |
Effect Monster | EARTH | 1 | 0 | 0 | During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 "Superheavy Samurai" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it. | |
Superheavy Samurai Kabuto
41307269 |
Effect Monster | EARTH | 4 | 1000 | 2000 | If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn. | |
Superheavy Samurai Magnet
89091772 |
Effect Monster | EARTH | 4 | 900 | 1900 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one. | |
Superheavy Samurai Monk Big Benkei
19510093 |
Pendulum/Effect Monster | EARTH | 8 | 1000 | 3500 | If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn. Pendulum Scale: 1 Pendulum Effect: If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn. |
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Superheavy Samurai Motorbike
83334932 |
Tuner/Effect Monster | EARTH | 2 | 800 | 1200 | If you have no Spells/Traps in your GY: You can discard this card; add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Motorbike". You can only use this effect of "Superheavy Samurai Motorbike" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2. | |
Superheavy Samurai Ninja Sarutobi
76471944 |
Synchro/Effect Monster | EARTH | 8 | 2000 | 2800 | 1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent. |
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Superheavy Samurai Ogre Shutendoji
36953371 |
Synchro/Effect Monster | EARTH | 6 | 500 | 2500 | 1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, and you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your opponent controls. |
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Superheavy Samurai Prepped Defense
15495787 |
Effect Monster | EARTH | 3 | 100 | 2100 | Cannot be Normal or Flip Summoned, if you have any Spell/Trap Card in yourGraveyard. When you take battle damage, if you have no Spell/Trap Cards in your Graveyard and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn. | |
Superheavy Samurai Prodigy Wakaushi
82112494 |
Pendulum/Tuner/Effect Monster | DARK | 4 | 1000 | 1500 | If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. Pendulum Scale: 8 Pendulum Effect: If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn. |
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Superheavy Samurai Scales
78391364 |
Effect Monster | EARTH | 4 | 800 | 1800 | If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once perturn. | |
Superheavy Samurai Scarecrow
33918636 |
Link/Effect Monster | EARTH | 0 | LINK-1 | 1 "Superheavy Samurai" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it to your zone this card points to, in Defense Position. You can only use this effect of "Superheavy Samurai Scarecrow" once per turn. |
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Superheavy Samurai Security
05182107 |
Effect Monster | EARTH | 4 | 500 | 1500 | If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except "Superheavy Samurai Security". You can only use each effect of "Superheavy Samurai Security" once per turn. | |
Superheavy Samurai Soulbang Cannon
03064425 |
Effect Monster | EARTH | 3 | 1000 | 1000 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position"Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage. | |
Superheavy Samurai Soulbeads
27756115 |
Effect Monster | EARTH | 1 | 0 | 0 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position. | |
Superheavy Samurai Soulbreaker Armor
77679716 |
Effect Monster | EARTH | 1 | 0 | 500 | You can target 1 "Superheavy Samurai" monster you control; equipthis monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than itsoriginal DEF; inflict damage to your opponent equal to the difference between its current and original DEF. | |
Superheavy Samurai Soulbuster Gauntlet
35800511 |
Effect Monster | EARTH | 1 | 0 | 400 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position "Superheavy Samurai" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, your battling monster's DEF becomes double its original DEF until the end of this turn. | |
Superheavy Samurai Soulclaw
40028305 |
Effect Monster | EARTH | 2 | 500 | 500 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulclaw" once per turn. | |
Superheavy Samurai Soulfire Suit
04786063 |
Effect Monster | FIRE | 2 | 800 | 800 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects. | |
Superheavy Samurai Soulgaia Booster
56727340 |
Effect Monster | EARTH | 4 | 0 | 0 | You can target 1 "Superheavy Samurai" monster you control; equip this card from your hand or field to that monster you control. The equipped monster is treated as a Tuner. If you have no Spells/Traps in your GY and this card was equipped to a monster by this card's effect: You can Special Summon this equipped card. You can only use this effect of "Superheavy Samurai Soulgaia Booster" once per turn. | |
Superheavy Samurai Soulhorns
14624296 |
Effect Monster | EARTH | 1 | 0 | 300 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulhorns" once per turn. | |
Superheavy Samurai Soulpeacemaker
95500396 |
Effect Monster | EARTH | 1 | 0 | 0 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 "Superheavy Samurai" monster from your Deck. You can only use this effect of "Superheavy Samurai Soulpeacemaker" once per turn. | |
Superheavy Samurai Soulpiercer
90361010 |
Effect Monster | EARTH | 4 | 1200 | 0 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soulpiercer". | |
Superheavy Samurai Soulshield Wall
31181711 |
Effect Monster | EARTH | 3 | 1200 | 1200 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects. | |
Superheavy Samurai Stealth Ninja
50065971 |
Synchro/Effect Monster | EARTH | 7 | 1200 | 2800 | 1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard: You can halve this card's original DEF until the end of this turn, and if you do, this card can attack your opponent directly this turn. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: You can Special Summon this card. |
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Superheavy Samurai Stealthy
10333641 |
Effect Monster | EARTH | 1 | 200 | 700 | If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Superheavy Samurai Stealthy" once per turn this way. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent's GY; Set it to your field, but banish it when it leaves the field. You can only use this effect of "Superheavy Samurai Stealthy" once per turn. | |
Superheavy Samurai Steam Train King
17775525 |
Synchro/Effect Monster | EARTH | 12 | 2000 | 4800 | 1 "Superheavy Samurai" Tuner + 2+ non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, inflict 200 damage to your opponent for each card banished. |
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Superheavy Samurai Swordmaster Musashi
75988594 |
Synchro/Effect Monster | EARTH | 5 | 300 | 2300 | 1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Machine monster in your GY; add it to your hand, also if you have a Spell/Trap in your GY, you cannot Normal or Special Summon it, or a monster with its name, for the rest of this turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. |
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Superheavy Samurai Swordsman
77013169 |
Effect Monster | EARTH | 3 | 1000 | 1800 | When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, afterdamage calculation: The opponent's monster's ATK and DEF become 0. | |
Superheavy Samurai Thief
14756848 |
Effect Monster | EARTH | 10 | 1000 | 1000 | If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can Tribute this card, then activate 1 of these effects; |
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Superheavy Samurai Transporter
41141943 |
Effect Monster | EARTH | 5 | 1200 | 1800 | If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of "Superheavy Samurai Transporter" once per turn. | |
Superheavy Samurai Trumpeter
64373401 |
Tuner/Effect monster | EARTH | 2 | 300 | 600 | If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card. | |
Superheavy Samurai Wagon
34496660 |
Effect Monster | EARTH | 4 | 1200 | 1800 | When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn. | |
Superheavy Samurai Warlord Susanowo
00494922 |
Synchro/Effect Monster | EARTH | 10 | 2400 | 3800 | 1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field. |
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Surgical Striker - H.A.M.P.
33331231 |
Effect Monster | DARK | 8 | 2500 | 2500 | (This card is always treated as a "Sky Striker" card.) If you control a "Sky Striker Ace" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon "Surgical Striker - H.A.M.P." once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it. |
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Swift Scarecrow
18964575 |
Effect Monster | EARTH | 1 | 0 | 0 | When your opponent's monster declares a direct attack: You can discard this card; negate that attack, then end the Battle Phase (this is a Quick Effect). | |
Sword Slasher
73911410 |
Normal Monster | DARK | 5 | 1450 | 1500 | A lethal engine of destruction that wields two well-honed blades. | |
Symphonic Warrior Basses
68933343 |
Tuner Monster | WIND | 1 | 600 | 400 | Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase. | |
Symphonic Warrior DJJ
70204022 |
Pendulum/Effect Monster | WIND | 4 | 1200 | 1200 | If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn. Pendulum Scale: 8 Pendulum Effect: Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn. |
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Symphonic Warrior Drumss
94331452 |
Tuner Monster | WIND | 2 | 700 | 700 | Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field and declare 1 Attribute. The selected monster's Attribute becomes the declared Attribute. You can remove from play this card from your Graveyard and declare 1 Attribute to have the Attribute of 1 face-up "Symphonic Warrior" monster you control become the declared Attribute. | |
Symphonic Warrior Guitaar
12525049 |
Pendulum/Effect Monster | WIND | 3 | 1500 | 100 | When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it. Pendulum Scale: 7 Pendulum Effect: You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn. |
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Symphonic Warrior Guitariss
43210483 |
Pendulum/Tuner/Effect Monster | WIND | 3 | 1100 | 500 | If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn. Pendulum Scale: 0 Pendulum Effect: You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn. |
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Symphonic Warrior Miccs
05399521 |
Pendulum/Effect Monster | WIND | 5 | 2300 | 1100 | You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Pendulum Scale: 1 Pendulum Effect: Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand. |
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Symphonic Warrior Piaano
31826057 |
Tuner Monster | WIND | 3 | 900 | 1300 | Once per turn, you can declare 1 Monster Type and Select 1 Face-up "Symphonic Warrior" monster on the Field. that monster becomes that Monster Type. You can declare 1 Monster Type and Remove from Play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you Control and make it that Monster Type. | |
Symphonic Warrior Rockks
24070330 |
Synchro/Pendulum/Effect Monster | WIND | 7 | 2500 | 1500 | 1 Tuner + 1+ non-Tuner monsters If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of "Symphonic Warrior Rockks" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If "Symph Amplifire" is in your Field Zone: You can destroy 1 card on the field. Pendulum Scale: 10 Pendulum Effect: During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Symphonic Warrior Rockks" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card. |
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Symphonic Warrior Synthess
49919798 |
Flip/Effect Monster | WIND | 4 | 1200 | 1900 | FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess" Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it. |
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Synchro Magnet
50702124 |
Tuner Monster | EARTH | 3 | 1000 | 600 | This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand. | |
Synchro Soldier
79796561 |
Effect Monster | EARTH | 1 | 0 | 0 | Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field. | |
Synchron Carrier
62125438 |
Effect Monster | EARTH | 2 | 0 | 1000 | During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster(s) is sent to your Graveyard as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster while you control this card: You can Special Summon 1 "Synchron Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn. | |
Synchron Explorer
36643046 |
Effect Monster | EARTH | 2 | 0 | 700 | When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated. | |
T.G. Blade Blaster
51447164 |
Synchro/Effect Monster | EARTH | 10 | 3300 | 2200 | 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters When an opponent's Spell/Trap Card is activated that targets this card, you can send 1 card from your hand to the Graveyard to negate the effect. Once per opponent's turn, you can remove from play 1 "T.G." monster from your Graveyard to remove this face-up card on the field from play. During the next Standby Phase, Special Summon this card, if removed by this effect. |
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T.G. Glaive Blaster
95973569 |
Synchro/Effect Monster | EARTH | 12 | 4000 | 4000 | 1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can target 1 monster on the field Special Summoned from the Extra Deck; banish it. You can use this effect a number of times per turn, up to the number of non-Tuner Synchro Monsters used as Synchro Material for this card. Once per turn, if a monster(s) is banished face-up (except during the Damage Step): You can target 1 of them; Special Summon it to your field, ignoring its Summoning conditions. |
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T.G. Halberd Cannon
97836203 |
Synchro/Effect Monster | EARTH | 12 | 4000 | 4000 | 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters This card cannot be Special Summoned except by Synchro Summon. Once per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "T.G." monster in your Graveyard, and Special Summon it. |
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T.G. Halberd Cannon/Assault Mode
47027714 |
Effect Monster | EARTH | 12 | 4500 | 4500 | Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn. |
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T.G. Trident Launcher
50750868 |
Link/Effect Monster | EARTH | 2200 | LINK-3 | 2+ Effect Monsters, including a "T.G." Tuner If this card is Link Summoned, you can: Special Summon 3 "T.G." monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target "T.G." Synchro Monsters this card points to with card effects. |
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The Big Saturn
34004470 |
Effect Monster | DARK | 8 | 2800 | 2200 | You cannot Special Summon this card from your hand or Deck. Once per turn, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the end of the turn. When this card is destroyed and sent to the Graveyard by your opponent's card effect, inflict damage to both players equal to this card's ATK. | |
Therion Irregular
75290703 |
Effect Monster | DARK | 10 | 1600 | 2800 | You can target up to 3 "Therion" monsters in your GY; Special Summon this card from your hand, and if you do, equip them to this card. You can discard 1 "Endless Engine Argyro System"; destroy all cards your opponent controls. While this card is equipped to a monster: You can Special Summon this card, then equip the monster this card was equipped to, to this card. You can only use each effect of "Therion Irregular" once per turn. | |
Therion King" Regulus"
10604644 |
Effect Monster | EARTH | 8 | 2800 | 1600 | You can only use each of the following effects of "Therion "King" Regulus" once per turn. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus". |
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Thermal Genex
06588580 |
Synchro/Effect Monster | FIRE | 8 | 2400 | 1200 | Genex Controller + 1 or more FIRE non-Tuner Monsters This card gains 200 ATK for each FIRE monster in your Graveyard. If this card destroys an opponent's monster by battle, inflict 200 damage to your opponent for each "Genex" monster in your Graveyard. |
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Tilting Entrainment
77855162 |
Synchro/Effect Monster | EARTH | 8 | 2800 | 1600 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Pendulum Monster from your hand or face-up from your Extra Deck. At the end of the Damage Step, when this card or your Pendulum Monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can destroy that opponent's monster. You can only use each effect of "Tilting Entrainment" once per turn. |
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Time Reloader
86346363 |
Effect Monster | LIGHT | 8 | 1200 | 2400 | During the Main Phase, if a monster on the field is flipped face-up: You can Special Summon this card from your hand, then change 1 face-up monster on the field to face-down Defense Position. During the Main Phase, if this card is flipped face-up: You can target 1 monster in your GY; Special Summon it in Defense Position, then change 1 face-up monster on the field to face-down Defense Position. You can only use each effect of "Time Reloader" once per turn. | |
Time Thief Bezel Ship
82496097 |
Effect Monster | DARK | 4 | 1000 | 2000 | (Quick Effect): You can Tribute this card, then target 1 "Time Thief" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control: Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Bezel Ship" once per turn. | |
Time Thief Chronocorder
74578720 |
Effect Monster | DARK | 4 | 1000 | 1000 | During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn. | |
Time Thief Regulator
19891131 |
Effect Monster | DARK | 4 | 600 | 200 | If you control no other monsters: You can Tribute this card; Special Summon 2 "Time Thief" monsters with different names from your Deck in Defense Position, except "Time Thief Regulator". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Regulator" once per turn. | |
Time Thief Temporwhal
52083044 |
Effect Monster | DARK | 4 | 800 | 1400 | You can Tribute this card, then target 1 monster your opponent controls; banish it until the End Phase. If this card is in your GY: You can target 1 "Time Thief" monster you control, except "Time Thief Temporwhal"; return that monster to the hand, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Temporwhal" once per turn. | |
Timeater
44913552 |
Effect Monster | DARK | 6 | 1900 | 1700 | If this monster destroys a monster on your opponent's side of the field in battle, your opponent skips his/her next Main Phase 1. | |
Tin Archduke
66506689 |
Xyz/Effect Monster | EARTH | 4 | 2200 | 1200 | 3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.) |
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Tin Goldfish
18063928 |
Effect Monster | WATER | 4 | 800 | 2000 | When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand. | |
Toon Ancient Gear Golem
07171149 |
Toon/Effect Monster | EARTH | 8 | 3000 | 3000 | Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. | |
Toon Barrel Dragon
28112535 |
Toon/Effect Monster | DARK | 7 | 2600 | 2200 | Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are Heads. | |
Toon Cannon Soldier
79875176 |
Toon Monster | DARK | 4 | 1400 | 1300 | This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. | |
Toon Cyber Dragon
83629030 |
Toon/Effect Monster | LIGHT | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. | |
Top Runner
53623827 |
Tuner Monster | WIND | 4 | 1100 | 800 | All face-up Synchro Monsters you control gain 600 ATK. | |
Torque Tune Gear
79538761 |
Union/Tuner/Effect Monster | LIGHT | 1 | 0 | 0 | Once per turn, you can either: Target 1 monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is treated as a Tuner, it gains 500 ATK and DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |
Toy Knight
01826676 |
Effect Monster | EARTH | 4 | 200 | 1200 | Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 "Toy Knight" from your hand. | |
Toy Tank
69925461 |
Effect Monster | LIGHT | 4 | 1000 | 2100 | You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank". | |
Trap Reactor · Y FI
52286175 |
Effect Monster | DARK | 4 | 800 | 1800 | Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent. | |
Tricular
20797524 |
Effect Monster | EARTH | 3 | 300 | 300 | When this card is destroyed by battle, you can Special Summon 1 "Bicular" from your hand or Deck. | |
Trifortressops
12275533 |
Effect Monster | DARK | 6 | 1600 | 2800 | During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If this card is Special Summoned this way, it is unaffected by other card effects, but loses 500 DEF during each player's Standby Phase. | |
Truckroid
61538782 |
Effect Monster | EARTH | 4 | 1000 | 2000 | If this card destroys an opponent's monster by battle and sends it to the GY: Equip the destroyed monster to this card. Gains ATK equal to the combined ATK of the monsters equipped to it by this effect. | |
Tuningware
92676637 |
Effect Monster | LIGHT | 1 | 100 | 300 | If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the Graveyard for a Synchro Summon, draw 1 card. | |
Turbo Booster
60187739 |
Effect Monster | EARTH | 1 | 0 | 0 | If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn. | |
Turbo Cannon
13574687 |
Synchro/Effect Monster | FIRE | 3 | 0 | 0 | Turbo Rocket + 1 or more non-Tuner monsters Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK. |
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Turbo Rocket
06142213 |
Tuner Monster | WIND | 2 | 0 | 0 | While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent. | |
Turbo Synchron
67270095 |
Tuner Monster | WIND | 1 | 100 | 500 | When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took. | |
Turbo-Tainted Hot Rod GT19
16769305 |
Tuner/Effect Monster | FIRE | 3 | 500 | 1500 | FLIP: You can declare a Level from 1 to 9; this card becomes that Level until the end of this turn. After this card has been flipped face-up, during any Main Phase (Quick Effect): You can target 1 other face-up monster on either field; immediately after this effect resolves, Synchro Summon 1 monster using only this card and that target. You can only use 1 "Turbo-Tainted Hot Rod GT19" effect per turn, and only once that turn. |
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Twin-Barrel Dragon
70050374 |
Effect Monster | DARK | 4 | 1700 | 200 | When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card. | |
UFO Turtle
60806437 |
Effect Monster | FIRE | 4 | 1400 | 1200 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position. | |
UFOroid
07602840 |
Effect Monster | LIGHT | 6 | 1200 | 1200 | When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Machine monster with 1500 or less ATK from your Deck in face-up Attack Position. | |
UFOroid Fighter
32752319 |
Fusion/Effect Monster | LIGHT | 10 | ? | ? | "UFOroid" + 1 Warrior monster A Fusion Summon of this card can only be done with the above Fusion Materials. The original ATK/DEF of this card become the combined original ATK of the 2 materials used for its Fusion Summon. |
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Ultimate Ancient Gear Golem
12652643 |
Fusion/Effect Monster | EARTH | 10 | 4400 | 3400 | Ancient Gear Golem + 2 "Ancient Gear" monsters This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions. |
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Ultimate Bright Knight Ursatron Alpha
14959144 |
Effect Monster | WATER | 7 | 2000 | 700 | (This card is always treated as an "Ursartic" and "Drytron" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster, except "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn. |
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Ultimate Flagship Ursatron
33250142 |
Fusion/Effect Monster | WATER | 7 | 2000 | 700 | (This card is always treated as an "Ursarctic" and "Drytron" card.) Must be Special Summoned with "Ursarctic Drytron". Once per turn, if another Effect Monster is Special Summoned to your field (except during the Damage Step): You can add 1 "Ursarctic" or "Drytron" monster from your Deck to your hand. Once per turn: You can target 1 of your banished "Ursarctic" or "Drytron" monsters; add it to your hand. |
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Unauthorized Bootup Device
81951640 |
Union/Effect Monster | DARK | 1 | 500 | 0 | Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is destroyed and sent to the GY while equipped to a monster: You can Special Summon this card. You can only use this effect of "Unauthorized Bootup Device" once per turn. | |
Unicycular
57308711 |
Normal Monster | EARTH | 1 | 100 | 100 | The third of the brothers, following Tricular and Bicular. | |
Union Carrier
83152482 |
Link/Effect Monster | LIGHT | 1000 | LINK-2 | 2 monsters with the same Type or Attribute Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of "Union Carrier" once per turn. |
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Union Driver
99249638 |
Union/Effect Monster | LIGHT | 5 | 2100 | 1000 | Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. While this card is equipped to a monster: You can banish this Equip Card; equip 1 Level 4 or lower appropriate Union monster from your Deck to the monster this card was equipped to. You can only use this effect of "Union Driver" once per turn. | |
Union Pilot
89357740 |
Union/Effect Monster | LIGHT | 5 | 2100 | 1000 | Once per turn, you can either: Target 1 Effect Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. You can return this card equipped to a monster to your hand; equip 1 appropriate, banished Union monster to 1 monster you control as an Equip Spell, as if it were equipped by that Union monster's effect, and if you do, Special Summon this card from your hand. You can only use this effect of "Union Pilot" once per turn. | |
Union Rider
11743119 |
Effect Monster | WIND | 2 | 1000 | 1000 | You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect. | |
Unknown Synchron
15310033 |
Tuner Monster | DARK | 1 | 0 | 0 | If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of "Unknown Synchron" once per Duel. | |
Ursarctic Polar Star
62714453 |
Synchro/Effect Monster | WATER | 1 | 700 | 2000 | Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. |
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V-Tiger Jet
51638941 |
Normal Monster | LIGHT | 4 | 1600 | 1800 | This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. | |
Vanquish Soul Heavy Borger
92895501 |
Effect Monster | DARK | 7 | 2500 | 1500 | During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate more than 1 in the same Chain. |
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Vaylantz Buster Baron
14418464 |
Pendulum/Effect Monster | FIRE | 2 | 800 | 800 | If you control this Special Summoned card: You can target 1 other "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Vaylantz Buster Baron" once per turn. Pendulum Scale: 1 Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Buster Baron" once per turn. |
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Vaylantz Dominator Duke
13291886 |
Pendulum/Effect Monster | FIRE | 8 | 2000 | 2000 | You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a "Vaylantz" monster. You can only use each effect of "Vaylantz Dominator Duke" once per turn. Pendulum Scale: 1 Pendulum Effect: If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn. |
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Vaylantz Genesis Grand Duke
76075139 |
Fusion/ Pendulum/ Effect Monster | FIRE | 10 | 2500 | 2500 | 2 "Vaylantz" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted. Pendulum Scale: 10 Pendulum Effect: You can activate 1 of these effects: You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn. |
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Vaylantz Mad Marquess
87897777 |
Pendulum/Effect Monster | FIRE | 6 | 1700 | 1700 | During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn. Pendulum Scale: 1 Pendulum Effect: If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn. |
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Vaylantz Voltage Viscount
41802073 |
Pendulum/Effect Monster | FIRE | 4 | 1400 | 1400 | During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn. Pendulum Scale: 1 Pendulum Effect: During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn. |
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Vermillion Dragon Mech
66698383 |
Synchro/Effect Monster | FIRE | 9 | 2700 | 1800 | 1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand. |
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Vic Viper T301
10642488 |
Effect Monster | LIGHT | 4 | 1200 | 800 | When an attack is declared involving your face-up monster and an opponent's monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Vic Viper T301" once per turn. Other LIGHT Machine monsters you control gain 1200 ATK. | |
Victory Viper XX03
93130021 |
Effect Monster | LIGHT | 4 | 1200 | 1000 | When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: - Increase the ATK of this card by 400 points. - Destroy 1 face-up Spell or Trap Card on the field. - Special Summon 1 "Option Token" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card. | |
Vindikite R-Genex
73483491 |
Synchro/Effect Monster | WIND | 8 | 2400 | 1000 | 1 "Genex" Tuner + 1 or more non-Tuner WIND monsters. Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 "Genex" monster from your Deck to your hand. |
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VW-Tiger Catapult
58859575 |
Fusion/Effect Monster | LIGHT | 6 | 2000 | 2100 | V-Tiger Jet + "W-Wing Catapult" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.) |
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VWXYZ-Dragon Catapult Cannon
84243274 |
Fusion/Effect Monster | LIGHT | 8 | 3000 | 2800 | VW-Tiger Catapult + "XYZ-Dragon Cannon" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.) |
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Vylon Alpha
56768355 |
Synchro/Effect Monster | LIGHT | 9 | 2200 | 1100 | 1 "Vylon" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Equip Spell Card in your Graveyard; equip that target to this card. While this card is equipped with an Equip Card, it cannot be destroyed by Spell/Trap effects, except for Equip Cards. |
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Vylon Cube
41431329 |
Tuner Monster | LIGHT | 3 | 800 | 800 | If this card is sent to the Graveyard for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand. | |
Vylon Pentachloro
47228077 |
Union Monster | LIGHT | 4 | 500 | 400 | Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Vylon Sphere
75886890 |
Tuner Monster | LIGHT | 1 | 400 | 400 | If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. You can send this Equip Card to the Graveyard to target 1 Equip Spell Card in your Graveyard; equip that target to the monster this card was equipped to. | |
Vylon Tesseract
84313685 |
Union Monster | LIGHT | 4 | 800 | 600 | Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |
Vylon Tetra
01281505 |
Tuner monster | LIGHT | 2 | 900 | 900 | If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead. | |
W-Wing Catapult
96300057 |
Union Monster | LIGHT | 4 | 1300 | 1500 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
Wheel Synchron
60283232 |
Tuner/Effect Monster | LIGHT | 5 | 800 | 1000 | If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4. | |
Wind-Up Arsenal Zenmaioh
77334267 |
Xyz/Effect Monster | WIND | 5 | 2600 | 1900 | 2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them. |
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Wind-Up Bat
42328171 |
Effect Monster | WIND | 1 | 300 | 350 | You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. | |
Wind-Up Carrier Zenmaity
81122844 |
Xyz/Effect Monster | WATER | 3 | 1500 | 1500 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-Up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand. |
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Wind-Up Zenmaines
78156759 |
Xyz/Effect Monster | FIRE | 3 | 1500 | 2100 | 2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it. |
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Wind-Up Zenmaintenance
01735088 |
Link/Effect Monster | LIGHT | 1800 | LINK-2 | 2 "Wind-Up" monsters If this card is destroyed and sent to the GY: You can target 1 "Wind-Up" Xyz Monster you control; attach this card to it as material. You can only use each of the following effects of "Wind-Up Maintenance" once per turn. |
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Wind-Up Zenmaister
68597372 |
Xyz/Effect Monster | EARTH | 4 | 1900 | 1500 | 2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position. |
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Windmill Genex
43925870 |
Synchro/Effect Monster | WIND | 7 | 2000 | 1600 | Genex Controller + 1 or more non-Tuner WIND monsters This card gains 300 ATK for each face-down Spell and Trap Card on the field. You can send 1 card from your hand to the Graveyard to destroy 1 face-down Spell or Trap Card. |
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Woodborg Inpachi
35322812 |
Normal Monster | FIRE | 5 | 500 | 2500 | The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important. | |
World Legacy - "World Ark"
42388271 |
Effect Monster | DARK | 7 | 2500 | 500 | This card can be treated as 2 Tributes for the Tribute Summon of a monster. You can only use each of the following effects of "World Legacy - "World Ark"" once per turn. |
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World Legacy - "World Armor"
83477829 |
Effect Monster | DARK | 7 | 2500 | 2500 | When a monster is Flip Summoned: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "World Legacy" card from your Deck to your hand. If this Normal Summoned/Set card is on the field (Quick Effect): You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; return both that monster and this card to the hand. You can only use each effect of "World Legacy - "World Armor"" once per turn. | |
World Legacy - "World Chalice"
57288708 |
Effect Monster | DARK | 5 | 0 | 0 | If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn. |
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World Legacy - "World Crown"
27918365 |
Effect Monster | DARK | 6 | 2000 | 2000 | You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap Card from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn. | |
World Legacy - "World Key"
40441990 |
Effect Monster | DARK | 1 | 0 | 0 | You can discard 1 "World Legacy" card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's Link Monster: You can return that monster to the Extra Deck. You can only use each effect of "World Legacy - "World Key"" once per turn. | |
World Legacy - "World Lance"
46647144 |
Effect Monster | DARK | 8 | 3000 | 0 | Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn. |
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World Legacy - "World Shield"
55787576 |
Effect Monster | DARK | 6 | 0 | 3000 | Unaffected by activated effects from any monster Special Summoned from the Extra Deck. Your opponent cannot target your "World Legacy" cards in this card's column with card effects, also they cannot be destroyed by your opponent's card effects. During the Standby Phase, if this card is in your GY: You can pay 1000 LP; Special Summon this card, then your opponent can Special Summon 1 monster from their hand or GY. You can only use this effect of "World Legacy - "World Shield"" once per turn. | |
World Legacy - "World Wand"
93920420 |
Effect Monster | DARK | 8 | 500 | 2500 | This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand" once per turn. |
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World Legacy Token
OP15-EN026 |
Token | DARK | 1 | 0 | 0 | This card can be used as a "World Legacy Token". If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF. |
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Wroughtweiler
06480253 |
Effect Monster | EARTH | 3 | 800 | 1200 | When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand. | |
X-Head Cannon
62651957 |
Normal Monster | LIGHT | 4 | 1800 | 1500 | A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. | |
XY-Dragon Cannon
02111707 |
Fusion/Effect Monster | LIGHT | 6 | 2200 | 1900 | X-Head Cannon + "Y-Dragon Head" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field." |
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Xyz Armor Fortress
20145685 |
Xyz/Effect Monster | WATER | 5 | 2500 | 1800 | 2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
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XYZ-Dragon Cannon
91998119 |
Fusion/Effect Monster | LIGHT | 8 | 2800 | 2600 | X-Head Cannon + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target. |
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XZ-Tank Cannon
99724761 |
Fusion/Effect Monster | LIGHT | 6 | 2400 | 2100 | X-Head Cannon + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field." |
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Y-Dragon Head
65622692 |
Union Monster | LIGHT | 4 | 1500 | 1600 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |
Yaguramaru the Armor Ninja
13298352 |
Fusion/Effect Monster | DARK | 5 | 2000 | 2000 | 2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn. |
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Yaiba Robo
10315429 |
Normal Monster | DARK | 4 | 1000 | 1300 | A cubical machine equipped with cutting blades for shredding an opponent to mincemeat. | |
Yellow Gadget
13839120 |
Effect Monster | EARTH | 4 | 1200 | 1200 | When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand. | |
YZ-Tank Dragon
25119460 |
Fusion/Effect Monster | LIGHT | 6 | 2100 | 2200 | Y-Dragon Head + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field." |
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Z-Metal Tank
64500000 |
Union Monster | LIGHT | 4 | 1500 | 1300 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.). | |
Card Name | Type | ATR | LVL | ATK | DEF | Card Text | Buy It |